@needle-tools/engine 4.10.0-next.f0ec242 → 4.10.0

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Files changed (124) hide show
  1. package/CHANGELOG.md +7 -3
  2. package/README.md +2 -1
  3. package/components.needle.json +1 -1
  4. package/dist/needle-engine.bundle-BSq-d_16.min.js +1652 -0
  5. package/dist/{needle-engine.bundle-dgNq9Vsa.umd.cjs → needle-engine.bundle-C2kVfQq6.umd.cjs} +153 -140
  6. package/dist/{needle-engine.bundle-BC-0Ex9m.js → needle-engine.bundle-CIuhf7-t.js} +7388 -7113
  7. package/dist/needle-engine.d.ts +15 -15
  8. package/dist/needle-engine.js +259 -257
  9. package/dist/needle-engine.min.js +1 -1
  10. package/dist/needle-engine.umd.cjs +1 -1
  11. package/dist/vendor-CPuBPspY.umd.cjs +1121 -0
  12. package/dist/vendor-DPCU8cUF.min.js +1121 -0
  13. package/dist/vendor-MBoqSyFm.js +16240 -0
  14. package/lib/engine/codegen/register_types.js +2 -0
  15. package/lib/engine/codegen/register_types.js.map +1 -1
  16. package/lib/engine/engine_camera.d.ts +7 -1
  17. package/lib/engine/engine_camera.js +46 -6
  18. package/lib/engine/engine_camera.js.map +1 -1
  19. package/lib/engine/engine_context.d.ts +6 -0
  20. package/lib/engine/engine_context.js +48 -9
  21. package/lib/engine/engine_context.js.map +1 -1
  22. package/lib/engine/engine_gizmos.d.ts +11 -10
  23. package/lib/engine/engine_gizmos.js +24 -10
  24. package/lib/engine/engine_gizmos.js.map +1 -1
  25. package/lib/engine/engine_license.js +1 -1
  26. package/lib/engine/engine_license.js.map +1 -1
  27. package/lib/engine/engine_lightdata.d.ts +3 -3
  28. package/lib/engine/engine_lightdata.js +10 -10
  29. package/lib/engine/engine_lightdata.js.map +1 -1
  30. package/lib/engine/engine_physics_rapier.js +4 -0
  31. package/lib/engine/engine_physics_rapier.js.map +1 -1
  32. package/lib/engine/engine_scenelighting.d.ts +1 -1
  33. package/lib/engine/engine_scenelighting.js +4 -5
  34. package/lib/engine/engine_scenelighting.js.map +1 -1
  35. package/lib/engine/engine_utils.d.ts +3 -1
  36. package/lib/engine/engine_utils.js +11 -0
  37. package/lib/engine/engine_utils.js.map +1 -1
  38. package/lib/engine/extensions/NEEDLE_lightmaps.js +1 -1
  39. package/lib/engine/extensions/NEEDLE_lightmaps.js.map +1 -1
  40. package/lib/engine/extensions/extension_utils.js +1 -1
  41. package/lib/engine/extensions/extension_utils.js.map +1 -1
  42. package/lib/engine/webcomponents/logo-element.d.ts +1 -1
  43. package/lib/engine/webcomponents/logo-element.js +29 -5
  44. package/lib/engine/webcomponents/logo-element.js.map +1 -1
  45. package/lib/engine/webcomponents/needle menu/needle-menu.js +4 -3
  46. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  47. package/lib/engine/webcomponents/needle-engine.js +22 -0
  48. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  49. package/lib/engine/webcomponents/needle-engine.loading.d.ts +0 -1
  50. package/lib/engine/webcomponents/needle-engine.loading.js +3 -36
  51. package/lib/engine/webcomponents/needle-engine.loading.js.map +1 -1
  52. package/lib/engine/xr/NeedleXRController.d.ts +3 -3
  53. package/lib/engine/xr/NeedleXRController.js +28 -0
  54. package/lib/engine/xr/NeedleXRController.js.map +1 -1
  55. package/lib/engine-components/CameraUtils.js +2 -1
  56. package/lib/engine-components/CameraUtils.js.map +1 -1
  57. package/lib/engine-components/Renderer.js +6 -1
  58. package/lib/engine-components/Renderer.js.map +1 -1
  59. package/lib/engine-components/Skybox.js +22 -4
  60. package/lib/engine-components/Skybox.js.map +1 -1
  61. package/lib/engine-components/codegen/components.d.ts +1 -0
  62. package/lib/engine-components/codegen/components.js +1 -0
  63. package/lib/engine-components/codegen/components.js.map +1 -1
  64. package/lib/engine-components/debug/LogStats.d.ts +1 -0
  65. package/lib/engine-components/debug/LogStats.js +1 -0
  66. package/lib/engine-components/debug/LogStats.js.map +1 -1
  67. package/lib/engine-components/timeline/PlayableDirector.d.ts +7 -0
  68. package/lib/engine-components/timeline/PlayableDirector.js +8 -1
  69. package/lib/engine-components/timeline/PlayableDirector.js.map +1 -1
  70. package/lib/engine-components/timeline/TimelineModels.d.ts +11 -1
  71. package/lib/engine-components/timeline/TimelineTracks.d.ts +2 -1
  72. package/lib/engine-components/timeline/TimelineTracks.js +30 -25
  73. package/lib/engine-components/timeline/TimelineTracks.js.map +1 -1
  74. package/lib/engine-components/utils/LookAt.js +5 -1
  75. package/lib/engine-components/utils/LookAt.js.map +1 -1
  76. package/lib/engine-components/web/Clickthrough.js +10 -2
  77. package/lib/engine-components/web/Clickthrough.js.map +1 -1
  78. package/lib/engine-components/web/ScrollFollow.d.ts +24 -0
  79. package/lib/engine-components/web/ScrollFollow.js +169 -42
  80. package/lib/engine-components/web/ScrollFollow.js.map +1 -1
  81. package/lib/engine-components/web/ViewBox.d.ts +43 -0
  82. package/lib/engine-components/web/ViewBox.js +258 -0
  83. package/lib/engine-components/web/ViewBox.js.map +1 -0
  84. package/lib/engine-components/web/index.d.ts +1 -0
  85. package/lib/engine-components/web/index.js +1 -0
  86. package/lib/engine-components/web/index.js.map +1 -1
  87. package/lib/engine-components-experimental/Presentation.d.ts +1 -0
  88. package/lib/engine-components-experimental/Presentation.js +1 -0
  89. package/lib/engine-components-experimental/Presentation.js.map +1 -1
  90. package/package.json +3 -2
  91. package/src/engine/codegen/register_types.ts +2 -0
  92. package/src/engine/engine_camera.ts +61 -9
  93. package/src/engine/engine_context.ts +50 -10
  94. package/src/engine/engine_gizmos.ts +37 -23
  95. package/src/engine/engine_license.ts +1 -1
  96. package/src/engine/engine_lightdata.ts +11 -11
  97. package/src/engine/engine_physics_rapier.ts +3 -0
  98. package/src/engine/engine_scenelighting.ts +5 -6
  99. package/src/engine/engine_utils.ts +12 -0
  100. package/src/engine/extensions/NEEDLE_lightmaps.ts +1 -1
  101. package/src/engine/extensions/extension_utils.ts +1 -1
  102. package/src/engine/webcomponents/logo-element.ts +29 -4
  103. package/src/engine/webcomponents/needle menu/needle-menu.ts +4 -3
  104. package/src/engine/webcomponents/needle-engine.loading.ts +32 -32
  105. package/src/engine/webcomponents/needle-engine.ts +33 -6
  106. package/src/engine/xr/NeedleXRController.ts +36 -4
  107. package/src/engine-components/CameraUtils.ts +1 -1
  108. package/src/engine-components/Renderer.ts +6 -1
  109. package/src/engine-components/Skybox.ts +26 -7
  110. package/src/engine-components/codegen/components.ts +1 -0
  111. package/src/engine-components/debug/LogStats.ts +1 -0
  112. package/src/engine-components/timeline/PlayableDirector.ts +10 -1
  113. package/src/engine-components/timeline/TimelineModels.ts +11 -1
  114. package/src/engine-components/timeline/TimelineTracks.ts +30 -25
  115. package/src/engine-components/utils/LookAt.ts +5 -1
  116. package/src/engine-components/web/Clickthrough.ts +11 -2
  117. package/src/engine-components/web/ScrollFollow.ts +205 -51
  118. package/src/engine-components/web/ViewBox.ts +278 -0
  119. package/src/engine-components/web/index.ts +2 -1
  120. package/src/engine-components-experimental/Presentation.ts +1 -0
  121. package/dist/needle-engine.bundle-BSh7dSEx.min.js +0 -1639
  122. package/dist/vendor-D0Yvltn9.umd.cjs +0 -1121
  123. package/dist/vendor-DU8tJyl_.js +0 -14366
  124. package/dist/vendor-JyrX4DVM.min.js +0 -1121
@@ -1,1639 +0,0 @@
1
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Tb(this.alpha(this.minCutOff)),this.dx=new Tb(this.alpha(this.dCutOff)),this.lasttime=null}alpha(e){const t=1/this.freq;return 1/(1+1/(2*Math.PI*e)/t)}filter(e,t=null){this.lasttime&&t&&(this.freq=1/(t-this.lasttime)),this.lasttime=t;const i=this.x.lastValue(),n=i?(e-i)*this.freq:0,s=this.dx.filter(n,this.alpha(this.dCutOff)),r=this.minCutOff+this.beta*Math.abs(s);return this.x.filter(e,this.alpha(r))}reset(e){e!=null&&this.x.reset(e),this.x.alpha=this.alpha(this.minCutOff),this.dx.alpha=this.alpha(this.dCutOff),this.lasttime=null}}class Lm{x;y;z;constructor(e,t=1,i=0,n=1){this.x=new wd(e,t,i,n),this.y=new wd(e,t,i,n),this.z=new wd(e,t,i,n)}filter(e,t,i=null){t.x=this.x.filter(e.x,i),t.y=this.y.filter(e.y,i),t.z=this.z.filter(e.z,i)}reset(e){this.x.reset(e?.x),this.y.reset(e?.y),this.z.reset(e?.z)}}const xd="needle:cameraController";function Eb(o){return o[xd]}function jm(o,e,t){t?o[xd]=e:o[xd]===e&&(o[xd]=null)}const Dm="needle:autofit";function Ab(o){return o[Dm]===void 0?!0:o[Dm]!==!1}function Sd(o,e){o[Dm]=e}let vo;const VP={x:0,y:0,width:0,height:0};function $P(o,e,t,i){o instanceof Element&&(o=o.getBoundingClientRect()),vo=i.domElement.getBoundingClientRect();const n=VP;n.x=o.x,n.y=o.y,n.width=o.width,n.height=o.height,n.x-=vo.x,n.y-=vo.y;const s=n.width/-2-(n.x-vo.width/2),r=n.height/-2-(n.y-vo.height/2),a=t.view;let l=a?.offsetX||0,c=a?.offsetY||0;l=j.lerp(l,s,e),c=j.lerp(c,r,e),t.setViewOffset(vo.width,vo.height,l,c,vo.width,vo.height),t.updateProjectionMatrix()}function HP(o,e,t){const i=o.length(),n=e.length(),s=j.lerp(i,n,t);return o.lerp(e,t).normalize().multiplyScalar(s)}const Bm=new U,Ib=new U().setFromAxisAngle(new b(0,1,0),Math.PI);function GP(o,e){o.lookAt(e),o.quaternion.multiply(Ib)}function Ql(o,e,t=!0,i=!1){if(o===e)return;Bm.copy(o.quaternion);const n=Z(e),s=Z(o);if(i){if(mn(o,be(e)),t){const r=s.y,a=s.sub(Fb(o));a.y=r,o.lookAt(a),o.quaternion.multiply(Ib)}Number.isNaN(o.quaternion.x)&&o.quaternion.copy(Bm);return}t&&(n.y=s.y),o.lookAt(n),Number.isNaN(o.quaternion.x)&&o.quaternion.copy(Bm)}function qP(o,e,t,i=1){if(t){const n=$(0,0,0),s=e.x/window.innerWidth*2-1,r=-(e.y/window.innerHeight)*2+1;n.set(s,r,0),n.unproject(t);const a=t.worldPosition,l=o.worldPosition.distanceTo(a),c=n.sub(a);c.multiplyScalar(i*3.6*l);const h=t.worldPosition.add(c);return o.lookAt(h),h}return null}const XP=new wi(()=>new b,100);function $(o,e,t){const i=XP.get();return i.set(0,0,0),o instanceof b?i.copy(o):Array.isArray(o)?i.set(o[0],o[1],o[2]):o instanceof DOMPointReadOnly?i.set(o.x,o.y,o.z):typeof o=="number"?(i.x=o,i.y=e!==void 0?e:i.x,i.z=t!==void 0?t:i.x):typeof o=="object"&&(i.x=o.x,i.y=o.y,i.z=o.z),i}const QP=new wi(()=>new ne,30);function Lb(o){const e=QP.get();return o?e.copy(o):e.set(0,0,0),e}const YP=new wi(()=>new U,100);function ti(o){const e=YP.get();return e.identity(),o instanceof U?e.copy(o):o instanceof DOMPointReadOnly&&e.set(o.x,o.y,o.z,o.w),e}const Fm=new wi(()=>new b,100),jb=Symbol("lastMatrixWorldUpdateKey");function Z(o,e=null,t=!0){const i=e??Fm.get();return o?o.parent?(t&&o.updateWorldMatrix(!0,!1),o.matrixWorldNeedsUpdate&&o[jb]!==Date.now()&&(o[jb]=Date.now(),o.updateMatrixWorld()),i.setFromMatrixPosition(o.matrixWorld),i):i.copy(o.position):i.set(0,0,0)}function mt(o,e){if(!o)return o;const t=Fm.get();return e!==t&&t.copy(e),(o?.parent??o).worldToLocal(t),o.position.set(t.x,t.y,t.z),o}function lr(o,e,t,i){const n=Fm.get();return n.set(e,t,i),mt(o,n),o}const Cd=new wi(()=>new U,100),cr=new U,Um=new U;function be(o,e=null){if(!o)return Cd.get().identity();const t=e??Cd.get();return o.parent?(o.getWorldQuaternion(t),t):t.copy(o.quaternion)}function mn(o,e){if(!o)return;e!==cr&&cr.copy(e);const t=cr;o?.parent?.getWorldQuaternion(Um),Um.invert();const i=Um.multiply(t);o.quaternion.set(i.x,i.y,i.z,i.w)}function zm(o,e,t,i,n){cr.set(e,t,i,n),mn(o,cr)}const ZP=new wi(()=>new b,100),KP=new b;function $e(o,e=null){return e||(e=ZP.get()),o?o.parent?(o.getWorldScale(e),e):e.copy(o.scale):e.set(0,0,0)}function Sa(o,e){if(!o)return;if(!o.parent){o.scale.copy(e);return}const t=KP;o.parent.getWorldScale(t),o.scale.copy(e),o.scale.divide(t)}const JP=new b,Db=new U;function eO(o){return be(o,Db),JP.set(0,0,1).applyQuaternion(Db)}const tO=new wi(()=>new b,100),Bb=new U;function Fb(o,e){return e||(e=tO.get().set(0,0,1)),be(o,Bb),e.applyQuaternion(Bb)}const Ub=new nt,zb=new nt,iO=new b;function Nm(o){const e=Cd.get();return o.getWorldQuaternion(e),zb.setFromQuaternion(e),zb}function Wm(o,e){const t=Cd.get();mn(o,t.setFromEuler(e))}function Pd(o){const e=Nm(o),t=iO;return t.set(e.x,e.y,e.z),t.x=j.toDegrees(t.x),t.y=j.toDegrees(t.y),t.z=j.toDegrees(t.z),t}function Nb(o,e){Yl(o,e.x,e.y,e.z,!0)}function Yl(o,e,t,i,n=!0){n&&(e=j.toRadians(e),t=j.toRadians(t),i=j.toRadians(i)),Ub.set(e,t,i),cr.setFromEuler(Ub),mn(o,cr)}function Od(o,e=!0){o&&(e?function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()}(o):o.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function nO(o){let e=o?.name||"";if(!o)return e;let t=o.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function Wb(o){if(o){const e=o;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class Jp extends jn{static vertex=`
58
- varying vec2 vUv;
59
- void main(){
60
- vUv = uv;
61
- gl_Position = vec4(position.xy, 0., 1.0);
62
- }`;constructor(){super({vertexShader:Jp.vertex,uniforms:{map:new Ni(null),flipY:new Ni(!0),writeDepth:new Ni(!1),depthTexture:new Ni(null)},fragmentShader:`
63
- uniform sampler2D map;
64
- uniform bool flipY;
65
- uniform bool writeDepth;
66
- uniform sampler2D depthTexture;
67
-
68
- varying vec2 vUv;
69
-
70
- void main(){
71
- vec2 uv = vUv;
72
- if (flipY) uv.y = 1.0 - uv.y;
73
- gl_FragColor = texture2D(map, uv);
74
-
75
- if (writeDepth) {
76
- float depth = texture2D(depthTexture, uv).r;
77
- gl_FragDepth = depth;
78
-
79
- // float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
80
- // gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
81
- }
82
- }`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class Js{static planeGeometry=new Ln(2,2,1,1);static renderer=new nr({antialias:!1,alpha:!0});static perspectiveCam=new ce;static orthographicCam=new rd;static scene=new yi;static blitMaterial=new Jp;static mesh=new H(Js.planeGeometry,Js.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=Jp.vertex;const s=this.mesh;s.material=i,s.frustumCulled=!1,this.scene.children.length=0,this.scene.add(s),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new Re(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static blit(e,t,i){const{renderer:n=this.renderer,blitMaterial:s=this.blitMaterial,flipY:r=!1,depthTexture:a=null,depthTest:l=!0,depthWrite:c=!0}=i||{};this.blitMaterial.reset(),s.uniforms.map&&(s.uniforms.map.value=e),s.uniforms.flipY&&(s.uniforms.flipY.value=r),a?(s.uniforms.writeDepth=new Ni(!0),s.uniforms.depthTexture.value=a):(s.uniforms.writeDepth=new Ni(!1),s.uniforms.depthTexture.value=null),s.needsUpdate=!0,s.uniformsNeedUpdate=!0;const h=this.mesh;h.material=s,h.frustumCulled=!1,this.scene.children.length=0,this.scene.add(h);const d=n.getRenderTarget(),p=n.getContext(),g=p.getParameter(p.DEPTH_TEST),f=p.getParameter(p.DEPTH_WRITEMASK),m=p.getParameter(p.DEPTH_FUNC);l?n.getContext().enable(n.getContext().DEPTH_TEST):n.getContext().disable(n.getContext().DEPTH_TEST),n.state.buffers.depth.setMask(c),n.setClearColor(new ne(0,0,0),0),n.pixelRatio!==window.devicePixelRatio&&n.xr.isPresenting===!1&&n.setPixelRatio(window.devicePixelRatio),n.setRenderTarget(t),n.clear(),n.render(this.scene,this.perspectiveCam),n.setRenderTarget(d);const y=n.state.buffers.depth;y.setTest(g),y.setMask(f),y.setFunc(m)}static textureToCanvas(e,t=!1){if(!e)return null;(t===!0||e.isCompressedTexture===!0)&&(e=Vb(e));const i=e.image;if(sO(i)){const n=document.createElement("canvas");n.width=i.width,n.height=i.height;const s=n.getContext("2d");return s?(s.drawImage(i,0,0,i.width,i.height,0,0,n.width,n.height),n):(console.error("Failed getting canvas 2d context"),null)}return null}}function Vb(o){return Js.copyTexture(o)}function oO(o,e=!1){return Js.textureToCanvas(o,e)}function sO(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}function 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r}if(e.type==="MeshStandardMaterial"||e.type==="MeshBasicMaterial")return!1;if(e["material:fbx"]!=null)return!0;const n=new ut;n["material:fbx"]=e;const s=e;return s&&(s.map?n.color.set(1,1,1):n.color.copyLinearToSRGB(s.color),n.emissive.copyLinearToSRGB(s.emissive),n.emissiveIntensity=s.emissiveIntensity,n.opacity=s.opacity,n.displacementScale=s.displacementScale,n.transparent=s.transparent,n.bumpMap=s.bumpMap,n.aoMap=s.aoMap,n.map=s.map,n.displacementMap=s.displacementMap,n.emissiveMap=s.emissiveMap,n.normalMap=s.normalMap,n.envMap=s.envMap,n.alphaMap=s.alphaMap,n.metalness=s.reflectivity,n.vertexColors=s.vertexColors,s.shininess&&(n.roughness=1-Math.sqrt(s.shininess)/10),n.needsUpdate=!0),t===void 0?o.material=n:i[t]=n,!0}let kd=!1;TP((...o)=>{E()&&ue.Current?.isInXR&&(hr(!0),qb("error",...o))});function hr(o){if(o){if(kd)return;kd=!0,lO()}else{if(!kd)return;kd=!1,cO()}}const Zl={log:void 0,warn:void 0,error:void 0};class aO{familyName="needle-xr";root=null;context=null;defaultFontSize=.06;constructor(){this.ensureFont()}onEnable(){this.context=ue.Current||ue.All[0],this.context.pre_render_callbacks.push(this.onBeforeRender)}onDisable(){this.context?.pre_render_callbacks.splice(this.context?.pre_render_callbacks.indexOf(this.onBeforeRender),1),this.root?.removeFromParent()}targetObject=new O;userForwardViewPoint=new b;oneEuroFilter=new Lm(90,.8);_lastElementRemoveTime=0;onBeforeRender=()=>{const e=this.context?.mainCamera;if(this.context&&e instanceof ce){const t=this.getRoot();Number.isNaN(t.position.x)&&t.position.set(0,0,0),Number.isNaN(t.quaternion.x)&&t.quaternion.set(0,0,0,1),this.context.scene.add(this.targetObject);const i=this.context.xr?.rigScale??1,n=3.5*i,s=e.worldForward;s.y=0,s.normalize().multiplyScalar(n),this.userForwardViewPoint.copy(e.worldPosition).sub(s),this.targetObject.position.distanceTo(this.userForwardViewPoint)>2*i&&(this.targetObject.position.copy(this.userForwardViewPoint),Ql(this.targetObject,e,!0,!0),this.targetObject.rotateY(Math.PI)),this.oneEuroFilter.filter(this.targetObject.position,t.position,this.context.time.time);const r=this.context.time.deltaTime;if(t.quaternion.slerp(this.targetObject.quaternion,r*5),t.scale.setScalar(i),this.targetObject.removeFromParent(),this.context.scene.add(t),this.context.time.time-this._lastElementRemoveTime>.1){this._lastElementRemoveTime=this.context.time.time;const a=Date.now();for(let l=0;l<this._activeTexts.length;l++){const c=this._activeTexts[l];if(c instanceof Ce.Text&&a-c._activatedTime>2e4){c.removeFromParent(),this._textBuffer.push(c),this._activeTexts.splice(l,1);break}}}}};addLog(e,t){const i=this.getRoot(),n=this.getText();let 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e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const s of e)if(i===s){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new K];_pointerPositionsLastFrame=[new K];_pointerPositionsDelta=[new K];_pointerPositionsRC=[new K];_pointerPositionDown=[new b];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":ot&&Te("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":ot&&Te("Create Pointer move"),this.onMove(e);break;case"pointerup":ot&&Te("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&G.isMozillaXR()?!0:(ot&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(ot&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new ic("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new ic("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new ic("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);ot&&Te(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new xo("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),s=new xo("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(s)};onPointerCancel=e=>{this.context.isInAR||(ot&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new xo("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,ot&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new xo("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new xo("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=new xo("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(s),this._pointerIds[n]=-1}};tempNearPlaneVector=new b;tempFarPlaneVector=new b;tempLookMatrix=new J;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new O,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const s=this.context.mainCamera;if(s){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(s),a.unproject(s);const l=s.worldUp||$(0,1,0).applyQuaternion(be(s));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,s=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return ot&&!s&&console.log("Not in rect",t,i,n),s}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,ot?e:""),ot&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new b);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new K);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){ot&&console.log(e.pointerType,"UP",t,"was not down");return}ot&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let a=this._pointerEventsPressed.length-1;a>=0;a--)if(this._pointerEventsPressed[a].pointerId===t){this._pointerEventsPressed.splice(a,1);break}if(!this._pointerPositionDown[t]){ot&&ge("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const i=this._pointerUpTime[t],n=this._pointerDownTime[t],s=this.context.time.realtimeSinceStartup,r=s-n;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=s,r<1){let a=e.clientX-this._pointerPositionDown[t].x,l=e.clientY-this._pointerPositionDown[t].y,c=0;if(e.isSpatial&&e.clientZ!=null&&(c=e.clientZ-this._pointerPositionDown[t].z,a*=200,l*=200,c*=200),Math.abs(a)<5&&Math.abs(l)<5&&Math.abs(c)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const h=s-i;ot&&console.log("CLICK",t,a,l,c,h),h<this._doubleClickTimeThreshold&&h>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new K);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new K);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new K);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let s=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const h=e.source;s===0&&h.movementX!==0&&(s=h.movementX||0),r===0&&h.movementY!==0&&(r=h.movementY||0)}n.x+=s,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new K);const c=this._pointerPositionsRC[t];c.set(a,l),this.convertScreenspaceToRaycastSpace(c)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(ot&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=z.Current;try{z.Current=this.context,this.dispatchEvent(e)}finally{z.Current=t}}}const ka=new J().makeRotationY(Math.PI),Hi=new U().setFromAxisAngle(new b(0,1,0),Math.PI),MO=w("debugwebxr");class RO{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new O,this.gameObject.name="Implicit XR Rig",MO){const e=pg(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const So=w("debugwebxr"),Id=w("debugcustomgesture"),TO="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",EO="generic-trigger",AO=new U().setFromEuler(new nt(mo.degToRad(0),mo.degToRad(-90),mo.degToRad(-90))),IO=new b(.04,-.04,0);class Jm{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new J;_gripPosition=new b;_gripQuaternion=new U;_linearVelocity=new b;_rayPositionRaw=new b;_rayRotationRaw=new U;_rayMatrix=new J;_rayPosition=new b;_rayQuaternion=new U;get gripPosition(){return $(this._gripPosition)}get gripQuaternion(){return ti(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return $(this._linearVelocity).applyQuaternion(Hi)}get rayPosition(){return $(this._rayPosition)}get rayQuaternion(){return ti(this._rayQuaternion)}get gripWorldPosition(){return $(this._gripWorldPosition)}_gripWorldPosition=new b;get gripWorldQuaternion(){return ti(this._gripWorldQuaternion)}_gripWorldQuaternion=new U;get rayWorldPosition(){return $(this._rayWorldPosition)}_rayWorldPosition=new b;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return ti(this._rayWorldQuaternion)}_rayWorldQuaternion=new U;get pinchPosition(){return $(this._pinchPosition)}_pinchPosition=new b;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?be(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Hi),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy($(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=$(0,1,0).applyQuaternion(e.quaternion),i=$(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new _i(.15);_debugGripAxesHelper=new _i(.07);_debugRayAxesHelper=new _i(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new O,this._object.name=`NeedleXRController_${i}`,So&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new O,this._raySpaceObject=new O,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new rs,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){F.DrawSphere(this.rayWorldPosition,.003),F.DrawDirection(this.rayWorldPosition,$(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),t=this.inputSource.profiles.join(`
146
- `);let i=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
147
- C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(i+=`
148
- Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),i+=`
149
- `+t,i+=`
150
- `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const n=this.inputSource.gamepad;let s="[btns "+n.buttons.length+"]: "+n.buttons.map(r=>r.value.toPrecision(1)).join(",");s+=`
151
- [axes `+n.axes.length+"]: "+n.axes.map(r=>r.toPrecision(1)).join(","),i+=`
152
- `+s}F.DrawLabel(e,i,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,s=null,r=null;if(t){const h=t.transform;this._rayMatrix.fromArray(h.matrix).premultiply(ka),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,$(1,1,1)),s=$(h.position),r=ti(h.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const h=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(h){const d=h.transform;if(i=$(d.position),n=ti(d.orientation),this._gripMatrix.fromArray(d.matrix).premultiply(ka),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,$(1,1,1)),"linearVelocity"in h&&h.linearVelocity){const p=h.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let h=!1;const d=a.get("wrist"),p=d&&this.getHandJointPose(d,e);if(p){h=!0;const m=p.transform.position,y=p.transform.orientation;this._object.position.set(m.x,m.y,m.z),this._object.quaternion.set(y.x,y.y,y.z,y.w).multiply(Hi)}h||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Hi));const g=a.get("middle-finger-metacarpal"),f=g&&this.getHandJointPose(g,e);f&&(this._gripMatrix.fromArray(f.transform.matrix).premultiply(ka),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,$(1,1,1)),i=$().copy(f.transform.position),n=ti().copy(f.transform.orientation),n.multiply(AO),i.add($(IO).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Hi)):s&&r&&(this._object.position.copy(s),this._object.quaternion.copy(r).multiply(Hi));So&&(s&&r&&(this._raySpaceObject?.position.copy(s),this._raySpaceObject?.quaternion.copy(r).multiply(Hi)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(Hi)));const l=this.xr.context.mainCamera?.parent,c=l?be(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Hi),c&&this._gripWorldQuaternion.premultiply(c)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,So&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new c_(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],s=this._needleGamepadButtons[e]||new c_(e,t);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[e]=s,s}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let s=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;s*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:s,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=NC(this.inputSource,TO,EO);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new WC(this.inputSource,t.profile,t.assetPath||"");const i=t.profile.layouts[this.inputSource.handedness];if(this._layout=i,this._layout&&!this._layout.gamepad?.length){this._layout.gamepad=[];for(const n in this._layout.components){const s=this._layout.components[n];this._layout.gamepad[s.gamepadIndices.button]=n}}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!Id&&(So&&F.DrawDirection(this.rayWorldPosition,$(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Ee.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(Id||this.inputSource===e.inputSource&&this.emitPointerEvent(Ee.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(So&&F.DrawDirection(this.rayWorldPosition,$(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Ee.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Ee.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new l_;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const s=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&s){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(So||Id)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const s=this.xr.context.mainCamera?.parent;if(s&&this._pinchPosition.applyMatrix4(s.matrixWorld),n!==0){const r=this.states.pinch||new l_,a=(.02+.01)*1.5;r.value=1-(n-.02)/a;const l=n<.02-.01,c=n>.02+.01;l&&!r.pressed?(Id&&console.log("pinch start",n),r.isDown=!0,r.isUp=!1,r.pressed=!0):c&&r.pressed?(r.isDown=!1,r.isUp=!0,r.pressed=!1):(r.isDown=!1,r.isUp=!1),this.states.pinch=r}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new b;_lastPointerMoveQuaternion=new U;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),So&&F.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let t=this.xr.context.input.getFirstPressedButtonForPointer(this.index);t===void 0&&(t=0);const i=this.gamepad?.buttons[t]?.value;this.emitPointerEvent("pointermove",t,"none",!1,null,i)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,s=null,r){if(!this.emitEvents){So&&e!==Ee.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=z.Current;z.Current=this.xr.context,So&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new xo(e,s,this.pointerInit)),z.Current=a}}}class l_{isDown=!1;isUp=!1;pressed=!1;value=0}class c_{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var eg=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(eg||{});let Ld=!1;const Ma=[];function mr(){if(Ld)return;E()&&console.debug("User interaction registered: audio can now be played"),Ld=!0;const o=[...Ma];Ma.length=0,o.forEach(e=>e())}document.addEventListener("mousedown",mr),document.addEventListener("pointerup",mr),document.addEventListener("click",mr),document.addEventListener("dragstart",mr),document.addEventListener("touchend",mr),document.addEventListener("keydown",mr);class En extends EventTarget{static get userInteractionRegistered(){return Ld}static registerWaitForAllowAudio=En.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(Ld){e();return}Ma.indexOf(e)===-1&&Ma.push(e)}}static unregisterWaitForInteraction(e){const t=Ma.indexOf(e);t!==-1&&Ma.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const Ra=new Map,Ta=new Map;let h_=0;function Co(o,e,t){if(Ra.has(e)||Ra.set(e,new Array),Ra.get(e).push({method:o,options:{once:!1,...t}}),h_<30){const i=Ta.get(e);i&&i?.length>100&&(h_+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
153
-
154
- This might be a performance issue!
155
- Consider unregistering the methods when they are not needed anymore!
156
-
157
- To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
158
-
159
- or by using the once option like onStart(()=>{}, { once:true }).
160
-
161
- See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function ps(o,e){const t=Ta.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===o){t.splice(n,1);return}}const i=Ra.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===o){i.splice(n,1);return}}}function Un(o,e){e===de.ContextCreated&&tg.delete(o),d_(o,e)}function d_(o,e){e===we.Start&&Ra.get(de.ContextCreated)&&d_(o,de.ContextCreated);const t=e===we.Start||e===de.ContextCreated,i=Ta.get(e);i&&i.length>0&&p_(o,i,t);const n=Ra.get(e);if(n&&n.length>0){const s=[...n];n.length=0,p_(o,s,t),s.length>0&&(Ta.has(e)||Ta.set(e,new Array),Ta.get(e).push(...s))}}const jd=new Array,u_={context:null};function p_(o,e,t){jd.length=0;for(let n=0;n<e.length;n++)jd.push(e[n]);let i=tg.get(o);for(let n=0;n<jd.length;n++){const s=jd[n];let r=!0;if(i&&i.has(s)&&(r=!1),r)try{u_.context=o,s.method?.call(u_,o)}catch(a){console.error("Error in lifecycle method",a)}if(s.options?.once){for(let a=0;a<e.length;a++)if(e[a]===s){e.splice(a,1);break}}else t&&(i||(i=new Set,tg.set(o,i)),i.add(s))}}const tg=new WeakMap,ig={};function ng(o,e){ig[o]=e}function m_(o){const e=o.getBufferIdentifier(),t=ig[e];return t(o)}function g_(o){return typeof o.guid=="function"?o.guid():null}let og;function LO(){return og}function jO(o){og=o}function f_(o,e){return e||(e={}),e={...og,...e},o?new ib(o,e):new ib(e)}async function y_(){const o=await import("./vendor-JyrX4DVM.min.js").then(e=>e.bundler);return console.log(o),o.default===void 0?o:o.default}class b_{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await y_(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new BO(i)})}async trySetupClient(e){const t=await y_();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class DO{_peer;constructor(e){this._peer=e}}class BO extends DO{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var yn=(o=>(o[o.OnConnection=0]="OnConnection",o[o.OnRoomJoin=1]="OnRoomJoin",o[o.Queued=2]="Queued",o[o.Immediate=3]="Immediate",o))(yn||{});const __="https://urls.needle.tools/default-networking-backend/index";let Gi="wss://networking.needle.tools/socket";const ni=!!w("debugnet"),nc=!!(ni||w("debugowner")),Dd=w("debugnetbin");var v_=(o=>(o.ConnectionInfo="connection-start-info",o))(v_||{}),ee=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(ee||{});class FO{room;viewId;allowEditing;inRoom}class UO{room}class zO{userId}var w_=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(w_||{});class sg{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(nc&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return nc&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(nc&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(nc&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class x_{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new b_),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return ni}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),ni&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},yn.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=yn.Queued){if(t===null&&(t={}),i===yn.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){Dd&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,yn.Immediate);break}const s=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(s)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&ni&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==Gi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?Gi=t:db()&&(Gi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,Gi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=c=>{i||(i=!0,e(c))};if(Gi===void 0&&(console.log("Fetch default backend url: "+__),Gi=await(await fetch(__)).text()),Gi===void 0){n(!1);return}console.debug(`\u22A1 Connecting to networking backend on
162
- `+Gi);const s=await import("./vendor-JyrX4DVM.min.js").then(c=>c.index),r=s.default?.WebsocketBuilder??s.WebsocketBuilder,a=s.default?.ExponentialBackoff??s.ExponentialBackoff,l=new r(Gi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,E()||ni?console.log(`\u229E Connected to networking backend
163
- `+Gi):console.debug("\u229E Connected to networking backend",Gi),n(!0),this.onSendQueued(yn.OnConnection)}).onClose(c=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let h="Websocket connection closed...";Gi?.includes("/socket")||(h+=' Do you perhaps mean to connect to "/socket"?'),console.error(h)}).onError(c=>{console.error("\u22A0 Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("\u2192 Retry connecting to networking websocket")}).build();l.addEventListener(s.WebsocketEvent.message,(c,h)=>{this.onMessage(c,h)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){ni&&i==="pong"?console.log("<<",i):E()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){Dd&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new VC(i),s=n.getBufferIdentifier(),r=this._listenersBinary[s],a=m_(n),l=g_(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const c=a??n;for(const h of r)h(c)}handleIncomingStringMessage(e){if(ni&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(ni&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(Dd||E())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
164
- ${a.href}`)}this.onSendQueued(yn.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Dd||E())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),ni&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(ni&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":ni&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const s=e.data?.time;s&&(this._currentDelay=this.context.time.time-s),ni&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(s){console.error('Error invoking callback for "'+e.key+'"',s)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=yn.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(e,t));ni&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const oc=w("debugwebxr");class rg{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{oc&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let s=0;s<e.controllers.length;s++)e.controllers[s].index===i.index&&(n=!0);n||(oc&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),oc&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class S_{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(ee.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(ee.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(ee.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(ee.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(oc&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new rg(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new rg(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(oc&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new rg(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class C_{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new xe({color:0,transparent:!0,depthTest:!1,fog:!1,side:vi}),this._fadeToColorQuad=new H(new Ln(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const s=this._requestedFadeValue;n.opacity=j.lerp(n.opacity,s,t/.03),Math.abs(n.opacity-s)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var gr=(o=>(o[o.Quad=0]="Quad",o[o.Cube=1]="Cube",o[o.Sphere=2]="Sphere",o[o.Cylinder=3]="Cylinder",o[o.RoundedCube=10]="RoundedCube",o))(gr||{});class fr{static createText(e,t){let i=null;const n=t?.font||WO(t?.familyFamily||null);n instanceof xC?i=this.#t(e,n,t):i==null&&(i=new pn);const s=t?.color||16777215,r=new H(i,t?.material??new ut({color:s}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new SC(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new xe({colorWrite:!1,depthWrite:!0,side:vi});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const s=new Ln(1,1,1,1),r=t?.material??new ut({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Quad"}break;case"Cube":case 1:{const s=new fa(1,1,1),r=t?.material??new ut({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Cube"}break;case 10:case"RoundedCube":{const s=NO(1,1,1,.1,2),r=t?.material??new ut({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const s=new ad(.5,16,16),r=t?.material??new ut({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Sphere"}break;case"Cylinder":case 3:{const s=new D0(.5,.5,1,32),r=t?.material??new ut({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Cylinder"}break;case"ShaderBall":i=new as,i.name="ShaderBall",VO(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const t=new nS({color:16777215});e?.texture&&"map"in t&&(t.map=e.texture);const i=new oS(t);return this.applyDefaultObjectOptions(i,e),i}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function NO(o,e,t,i,n){const s=new sS,r=1e-5,a=i-r;s.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),s.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),s.absarc(o-a*2,e-a*2,r,Math.PI/2,0,!0),s.absarc(o-a*2,r,r,0,-Math.PI/2,!0);const l=new rS(s,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(c,h)=>{const d=[];for(let p=0;p<h.length;p+=3)d.push(new K(h[p]/o,h[p+1]/e));return d},generateSideWallUV:(c,h,d,p,g,f)=>{const m=[];return m.push(new K(h[d]/o,h[d+1]/e)),m.push(new K(h[p]/o,h[p+1]/e)),m.push(new K(h[g]/o,h[g+1]/e)),m.push(new K(h[f]/o,h[f+1]/e)),m}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(c,h)=>h)),l.computeVertexNormals(),l}const Bd=new Map;function WO(o){let e="";switch(o){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Bd.has(e)){const n=Bd.get(e);if(n)return n}const t=new CC,i=new Promise((n,s)=>{t.load(e,r=>{Bd.set(e,r),n(r)},void 0,s)});return Bd.set(e,i),i}let ag=!1,lg=null;function VO(o,e){if(lg===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new bo,n=ym(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),ag=!0,lg=i.loadAsync(t).then(s=>{const r=s.scene;return r.position.y-=.5,r}).catch(s=>(console.warn("Failed to load shaderball mesh: "+s.message),O_())).finally(()=>{ag=!1})}if(ag){const t=O_();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&P_(i,e),o.add(t)}lg.then(t=>{o.children.forEach(s=>{s.name==="ShaderBall-Placeholder"&&o.remove(s)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),P_(n,e)),o.add(i)})}function P_(o,e){if(e?.color||e?.material||e?.texture){const t=e?.material??o.material?.clone()??new ut;e.color&&"color"in t&&t.color instanceof ne&&t.color.set(e.color),e?.texture&&"map"in t&&(t.map=e.texture),o.material=t}}function O_(){return new as().add(fr.createPrimitive("Sphere",{material:new xe({transparent:!0,opacity:.1})}))}class jl{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new jl(e,t,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await Bn(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new nr({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new ce,this._scene=new yi,this._scene.fog=new B0(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await Bn(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new ne(0),this._scene.add(new nm(5,10,1118481,1118481));const e=new om(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new om(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new sm(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let s=0;s<100;s++){const r=new ut({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new ne(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=j.random(0,1)>.5?gr.Sphere:gr.Cube,l=fr.createPrimitive(a,{material:r});l.position.x=j.random(-n,n),l.position.y=j.random(-2,n),l.position.z=j.random(-n,n),l.rotation.x=j.random(0,Math.PI*2),l.rotation.y=j.random(0,Math.PI*2),l.rotation.z=j.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const c=l.position.distanceTo(this._camera.position)-l.scale.x;c<1&&l.position.multiplyScalar(1+1/c),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const s=this._objects[n];s.position.y+=Math.sin(i+n*.5)*.005,s.rotateY(.002)}}}var sc;(o=>{const e=[];function t(){if(!e?.length)return!1;for(const s of e)s.exportAndOpen();return!0}o.exportAndOpen=t;function i(s){e.push(s)}o.registerExporter=i;function n(s){if(!e)return;const r=e.indexOf(s);r>=0&&e.splice(r,1)}o.unregisterExporter=n})(sc||(sc={}));const He=w("debugwebxr"),k_=w("stats");let cg=0;function $O(o){let e=null;const t=o;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=o,e}HO();async function HO(){if(w("debugasap")){let o=globalThis["needle:XRSession"];if(o instanceof Promise){delete globalThis["needle:XRSession"],ue.addContextCreatedCallback(async e=>{if(!o)return;hr(!0);const t=await o;if(t){const i=Y.getDefaultSessionInit("immersive-vr");Y.setSession("immersive-vr",t,i,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");o=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{hr(!0),console.log("Received Session Granted..."),await Bn(100);const o=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,t=e?JSON.parse(e):null;let i=null;if(M_()&&(await jl.start(o||"immersive-vr",t||Y.getDefaultSessionInit("immersive-vr")),await XO(),i=await jl.handoff()),i)Y.setSession(i.mode,i.session,i.init,z.Current);else if(o&&e){console.log("Session Granted: Restore last session");const n=JSON.parse(e);Y.start(o,n).catch(s=>console.warn(s))}else Y.start("immersive-vr").catch(n=>console.warn("Session Granted failed:",n))},{once:!0})}}function GO(o,e){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function qO(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const hg=new Set;ue.registerCallback(de.ContextCreationStart,async o=>{hg.add(o.context)}),ue.registerCallback(de.ContextCreated,async o=>{hg.delete(o.context);const e=o.context?.domElement.getAttribute("autostart")||null;QO(e)});function M_(){return hg.size>0}function XO(){return new Promise(o=>{const e=Date.now(),t=setInterval(()=>{(!M_()||Date.now()-e>6e4)&&(clearInterval(t),o())},100)})}G.isDesktop()&&E()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&Y.active&&Y.stop()});function QO(o){if(o)switch(o?.toLowerCase()){case"ar":En.registerWaitForInteraction(()=>{Y.start("ar")});break}}const Fd=Symbol("initial-fov");class Y{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new S_(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(He&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>Y.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return G.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return G.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(G.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return sc.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(E()&&w("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await jl.start(e,t||Y.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(He||E())&&ge("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=z.Current),i||(i=ue.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const r=this.getDefaultSessionInit(e),a=$O(i.domElement);a&&!G.isQuest()&&(r.domOverlay={root:a},r.optionalFeatures.push("dom-overlay")),t={...r,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await jl.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;He?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const r of n)r.onBeforeXR&&r.onBeforeXR(e,t);for(const r of this._sessionRequestStartListeners)r({mode:e,init:t});He&&Te("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const s=await this._currentSessionRequest?.catch(r=>{console.error(r,"Code: "+r.code),r.code===9&&ge("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&ge("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const r of this._sessionRequestEndListeners)r({mode:e,init:t,newSession:s||null});return s?this.setSession(e,s,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new Y(e,t,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),He?console.log(`%cStarted ${e} session`,"font-weight:bold;",s):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(He&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):He&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{He&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return Y._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||E()&&G.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Sr(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return $(0,0,0);const t=$(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(ti(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Sr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}He&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=$(i.transform.position),s=ti(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(ka),r?.parent){n.applyMatrix4(r.parent.matrixWorld),s.multiply(Hi);const a=be(r.parent);a.premultiply(Hi),s.premultiply(a)}return{hit:e,position:n,quaternion:s}}return null}convertSpace(e){const t=$(e.position);t.applyMatrix4(ka);const i=ti(e.orientation);return i.premultiply(Hi),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){GO(e,n.init),this.session=t,this.mode=e,this.context=i,(He||w("console"))&&hr(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(s=>typeof s.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,Co(this.onBefore,we.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(s=>t.requestHitTestSource?.call(t,{space:s})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(s=>console.error(s)),this.context.mainCamera&&(this._originalCameraWorldPosition=Z(this.context.mainCamera,new b),this._originalCameraWorldRotation=be(this.context.mainCamera,new U),this._originalCameraWorldScale=$e(this.context.mainCamera,new b),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof ce&&(this.context.mainCamera[Fd]=this.context.mainCamera.fov)),this._defaultRig=new RO,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let s=0;s<t.inputSources.length;s++){const r=t.inputSources[s];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",s);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",s=>{for(const r of s.removed)this.disconnectInputSource(r);for(const r of s.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):He&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new Jm(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(s,r)=>{if(s.inputSource===e){He&&console.log("Disconnecting controller",s.index);const a=r.indexOf(s);a>=0&&r.splice(a,1),this.invokeControllerEvent(s,this._controllerRemoved,"removed");const l={xr:this,controller:s,change:"removed"};for(const c of this._xr_scripts)c.onXRControllerRemoved&&c.onXRControllerRemoved(l);s.onDisconnected()}},i=[...this.controllers];for(let s=i.length-1;s>=0;s--){const r=i[s];t(r,this.controllers)}const n=[...this._newControllers];for(let s=n.length-1;s>=0;s--){const r=n[s];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),qO(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,ps(this.onBefore,we.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),r_({session:this});for(const s of Y._xrEndListeners)s({xr:this});const n=[...this.controllers];for(let s=0;s<n.length;s++)this.disconnectInputSource(n[s].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const s of this._xr_scripts)s?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&mt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&mn(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Sa(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof ce&&this.context.mainCamera[Fd]&&(this.context.mainCamera.fov=this.context.mainCamera[Fd],this.context.mainCamera[Fd]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),hr(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(He&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let s=0;s<n.length;s++){const r=this.context.new_scripts_xr[s];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(s,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(s,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const s=Vt(this.context.scene.children);if(s){const r=s.getSize($());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(s.min.x+r.x*.5,s.min.y,s.max.z+r.z*.5+1.5);const l=s.getCenter($());l.y=a.position.y,a.lookAt(l)}}}s_({session:this}),mr();for(const s of Y._xrStartListeners)s(i);const n=[...this._xr_scripts];He&&console.log("NeedleXRSession start, handle scripts:",n);for(const s of n){if(s.destroyed){this._script_to_remove.push(s);continue}if(!s.activeAndEnabled){this.markInactive(s);continue}this.invokeCallback_EnterXR(s);for(const r of this.controllers)this.invokeCallback_ControllerAdded(s,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const s of n){if(!s.connected){console.warn("New controller is not connected",s);continue}this.controllers.push(s);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,s)}}this.controllers.sort((s,r)=>s.index-r.index)}He&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(hr(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const s of n)!s.destroyed&&this.running&&s.onLeaveXR?.(i),this.removeScript(s)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(He)for(const e of this.controllers)e.onRenderDebug();if((He||k_)&&this.rig&&(cg++,cg>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,He||k_)for(const s of this.controllers)n+=`
165
- ${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;cg=0,F.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof ce&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),G.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(He&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){He&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const s=this._inactive_scripts.indexOf(e);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const s=t[n];if(s)try{s({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new O().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=$e(this.rig.gameObject);e*=i.x}this._camera instanceof ce&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,He&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof ce&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new U;_transformPosition=new b;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new C_),this._transition}fadeTransition(){return this._transition||(this._transition=new C_),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof ce&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const dg=w("debugwebxr");class R_{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(dg&&console.log("FOUND AVATAR HEAD",e.name),i.head=new te("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(dg&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new te("",t,e)),!i.rightHand&&n.includes("right")&&(dg&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new te("",t,e)));for(let s=0;s<e.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[s];this.tryFindAvatarObjects(r,t,i)}}}const It=new b,T_=new b,E_=new U,YO=w("debuggizmos"),bn=8947848,ug=32;class F{constructor(){}static enabled=!0;static isGizmo(e){return e[mg]!==void 0}static setVisible(e){for(const t of qi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,s,r,a){if(!F.enabled)return null;s||(s=bn);const l=Y.active?.rigScale??1,c=qi.getTextLabel(n,t,i*l,s,r);return a instanceof O&&a.add(c),c.position.x=e.x,c.position.y=e.y,c.position.z=e.z,c}static DrawRay(e,t,i=bn,n=0,s=!0){if(!F.enabled)return;const r=qi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),It.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+It.x,e.y+It.y,e.z+It.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1}static DrawDirection(e,t,i=bn,n=0,s=!0,r=1){if(!F.enabled)return;const a=qi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(It.set(0,0,-r),E_.set(t.x,t.y,t.z,t.w),It.applyQuaternion(E_)):(It.set(t.x,t.y,t.z),It.multiplyScalar(r)),l.setXYZ(1,e.x+It.x,e.y+It.y,e.z+It.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1}static DrawLine(e,t,i=bn,n=0,s=!0){if(!F.enabled)return;const r=qi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1}static DrawCircle(e,t,i,n=bn,s=0,r=!0){if(!F.enabled)return;const a=qi.getCircle(s);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,It.set(t.x,t.y,t.z).normalize()),a.material.color.set(n),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireSphere(e,t,i=bn,n=0,s=!0){if(!F.enabled)return;const r=qi.getSphere(t,n,!0);lr(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1}static DrawSphere(e,t,i=bn,n=0,s=!0){if(!F.enabled)return;const r=qi.getSphere(t,n,!1);lr(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1}static DrawWireBox(e,t,i=bn,n=0,s=!0,r=void 0){if(!F.enabled)return;const a=qi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.color.set(i),a.material.depthTest=s,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireBox3(e,t=bn,i=0,n=!0){if(!F.enabled)return;const s=qi.getBox(i);s.position.copy(e.getCenter(It)),s.scale.copy(e.getSize(It)),s.material.color.set(t),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1}static _up=new b(0,1,0);static DrawArrow(e,t,i=bn,n=0,s=!0,r=!1){if(!F.enabled)return;const a=qi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),It.set(t.x,t.y,t.z).sub(T_.set(e.x,e.y,e.z)).normalize());const l=It.set(t.x,t.y,t.z).sub(T_.set(e.x,e.y,e.z)).length()*.1;a.scale.set(l,l,l),a.material.color.set(i),a.material.depthTest=s,a.material.wireframe=r,this.DrawLine(e,t,i,n,s)}static DrawWireMesh(e){const t=qi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrix.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrix.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.color.set(e.color??bn),t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0}}const ZO=new fa(1,1,1);function pg(o=null){const e=new ne(o??14540253),t=new aS(ZO);return new F0(t,new rm({color:e}))}const mg=Symbol("GizmoCache");class qi{static familyName="needle-gizmos";static ensureFont(){let e=Ce.FontLibrary.getFontFamily(this.familyName);e||(e=Ce.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{Ce.update()}))}static getTextLabel(e,t,i,n,s){this.ensureFont();let r=this.textLabelCache.pop(),a=1;s&&typeof s=="string"&&s?.length>=8&&s.startsWith("#")?(a=parseInt(s.substring(7),16)/255,s=s.substring(0,7),YO&&console.log(s,a)):typeof s=="object"&&s.a!==void 0&&(a=s.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new ab(l);const c=this,h=r;h.setText=function(d){this.set({textContent:d}),c.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(z.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new fa(1,1,1);t=new H(i)}return this.registerTimedObject(z.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new ya;let i=t.geometry.getAttribute("position");i||(i=new pt(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new ya;let i=t.geometry.getAttribute("position");if(!i){i=new pt(new Float32Array(ug*3),3),t.geometry.setAttribute("position",i);const n=$(0,1,0),s=$(0,0,1),r=$(s);r.cross(n).normalize();const a=$(r),l=Math.PI*2/(ug-1);for(let c=0;c<ug+1;c++){const h=l*c;n.copy(a).multiplyScalar(Math.cos(h)*1),r.copy(s).multiplyScalar(Math.sin(h)*1);const d=n.add(r);i.setXYZ(c,d.x,d.y,d.z)}}}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new H(new ad(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(z.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new H(new D0(0,.5,1,8))),this.registerTimedObject(z.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new H,t.material=new xe),this.registerTimedObject(z.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const s=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(s){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==s){const a=e.pre_render_callbacks.indexOf(s);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(s)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[mg]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(z.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,Ce.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof Ce.MeshUIBaseElement){if(Sr(n))continue;const s=e.isInVR,r=!1,a=!s;Ql(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let s=t.length-1;s>=0;s--){const r=t[s];n>=i[s]-1e-6&&(t.splice(s,1),i.splice(s,1),r.removeFromParent(),Sr(r)!=!0&&r[mg].push(r))}}}const $t=w("debugphysics"),A_=new ss;class ms{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new K),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){A_.set(e),this.layerMask=A_}setMask(e){this.layerMask||(this.layerMask=new ss);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class gg{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class Dl{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new ld;defaultRaycastOptions=new ms;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new ss;sphere=new cd;sphereOverlap(e,t,i=!0,n=!1,s=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,s);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){$t&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return $t&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof lS&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let s=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),s||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),s=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof ss?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),$t&&console.time("raycast"),s.length=0,Dl._raycasting++,this.intersect(this.raycaster,n,s,e),s.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(s=s.filter(a=>!r.includes(a.object))),Dl._raycasting--,$t&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",s?.length?[...s]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),s}intersect(e,t,i,n){for(const s of t){if(!s||s.visible===!1||F.isGizmo(s)||n.lineThreshold!==void 0&&n.lineThreshold<0&&s instanceof ya)continue;let r=!0;const a=s,l=a.geometry;if(n.testObject){const c=n.testObject?.(s);if(c===!1)continue;c==="continue in children"&&(r=!1)}if(r&&(l&&I_(l)||(r=!1)),r){const c=Q0(s);c&&(a.geometry=c);const h=i.length;let d=!0;if(n.precise===!1&&(d=!1),d||=l.getAttribute("position")?.array?.length<64,a instanceof va&&(d=!1),!d&&JO(a,e,i)||(n.useAcceleratedRaycast!==!1?zd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),$t&&i.length!=h){const p=i[i.length-1],g=c?8969557:7798784;F.DrawWireSphere(p.point,.1,g,1,!1),F.DrawWireMesh({mesh:s,depthTest:!1,duration:.2,color:g})}a.geometry=l}n.recursive!==!1&&this.intersect(e,s.children,i,n)}return i}tempBoundingBox=new bi;intersectSphere(e,t,i,n,s,r,a,l){let c=e&&e.isMesh&&e.layers.test(n)&&!F.isGizmo(e);c&&=e.visible,c&&=!(e instanceof ya),c&&=!(e instanceof va);const h=e,d=h.geometry;if(c&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(c=!1)}if(d&&I_(d)||(c=!1),c){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const g=s.length;if(zd.runMeshBVHRaycast(this.sphere,h,s,this.context,{}),g!=s.length&&!r)return}else if(d.boundingBox||d.computeBoundingBox(),d.boundingBox){h.matrixWorldNeedsUpdate&&h.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(d.boundingBox).applyMatrix4(h.matrixWorld),g=this.sphere;if(g.center.copy(t),g.radius=i,g.intersectsBox(p)){const f=Z(e),m=f.distanceTo(g.center),y=new gg(e,m,f);if(s.push(y),!r)return}}}if(e.children)for(const p of e.children){const g=s.length;if(this.intersectSphere(p,t,i,n,s,r,a,l),g!=s.length&&!r)return}}}function I_(o){return!(o.index&&o.index.array.length<3)}const yr=new cd,Ud=new or,KO=new j0;function JO(o,e,t){const i=o._computeIntersections;if(!i)return!1;let n=o["_computeIntersections:Needle"];return n||(n=o["_computeIntersections:Needle"]=function(s,r,a){const l=this,c=l.geometry.boundingSphere;if(c){if(l instanceof va){Ud.setFromNormalAndCoplanarPoint($(0,1,0),$(0,-l.position.y,0)),Ud.applyMatrix4(l.matrixWorld,KO);const d=s.ray.intersectPlane(Ud,$());if(d){yr.copy(c),yr.applyMatrix4(l.matrixWorld);const p=$(d).sub(s.ray.origin).length(),g=yr.radius*.5;p<g&&r.push({distance:p,point:d,object:l,normal:Ud.normal.clone()})}return}yr.copy(c),yr.applyMatrix4(l.matrixWorld);const h=s.ray.intersectSphere(yr,$());if(h){const d=$(h).sub(s.ray.origin),p=d.length();if(p>yr.radius){const g=d.clone().normalize();r.push({distance:p,point:h,object:l,normal:g})}}}}),o._computeIntersections=n,e.intersectObject(o,!1,t),o._computeIntersections=i,!0}var zd;(o=>{function e(_,v,P,R,k){if(!v.geometry||!v.geometry.hasAttribute("position"))return!1;const A=v.geometry;if(v?.isSkinnedMesh){const L=v,V=L.bvhNeedsUpdate;if(!L.staticGenerator)a(),s&&(L.staticGenerator=new s(v),L.staticGenerator.applyWorldTransforms=!1,L.staticGeometry=L.staticGenerator.generate(),A.boundsTree=r?.call(L.staticGeometry),L.staticGeometryLastUpdate=performance.now()+Math.random()*200,L.bvhNeedsUpdate=!0);else if(A.boundsTree&&(L.autoUpdateMeshBvhInterval!==void 0&&L.autoUpdateMeshBvhInterval>=0||V===!0)){const B=performance.now(),X=B-L.staticGeometryLastUpdate,ie=L.autoUpdateMeshBvhInterval??100;(V||X>ie)&&($t&&console.warn(`Physics: updating skinned mesh bvh for ${v.name} after ${X.toFixed(2)}ms`),L.bvhNeedsUpdate=!1,L.staticGeometryLastUpdate=B,L.staticGenerator?.generate(L.staticGeometry),A.boundsTree.refit())}}else if(!A.boundsTree){c||y();let L=!0;if((R.xr||A[g]===!1||A.getAttribute("position")?.isInterleavedBufferAttribute||A.index&&A.index?.isInterleavedBufferAttribute)&&(L=!1),L&&d){if(A[p]===void 0){let V=null;if(m.length>0){const B=m.shift();B&&!B.running&&(V=B)}if(!V&&f.length<3&&(V=new d,f.push(V)),V!=null&&!V.running){const B=v.name;$t&&console.log("<<<< worker start",B,V),A[p]="queued",performance.mark("bvh.create.start");const X=A.clone();try{V.generate(X).then(ie=>{A[p]="done",A.boundsTree=ie}).catch(ie=>{A[p]="failed - "+ie?.message,A[g]=!1,$t&&console.error("Failed to generate mesh bvh on worker",ie)}).finally(()=>{$t&&console.log(">>>>> worker done",B,{hasBoundsTre:A.boundsTree!=null}),m.push(V),X.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(ie){console.error("Failed to generate mesh bvh on worker",ie)}}else $t&&console.warn("No worker available")}}else(!h||!L)&&(a(),n&&(performance.mark("bvh.create.start"),A.boundsTree=new n(A),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(_ instanceof ld){const L=_,V=v.raycast;if(A.boundsTree)a(),i&&(v.acceleratedRaycast||(v.acceleratedRaycast=i.bind(v),$t&&console.debug(`Physics: bind acceleratedRaycast fn to "${v.name}"`)),v.raycast=v.acceleratedRaycast);else if($t&&console.warn("No bounds tree found for mesh",v.name,{workerTask:A[p],hasAcceleratedRaycast:i!=null}),k.allowSlowRaycastFallback===!1&&(A.getAttribute("position")?.array?.length??0)>2e3)return $t&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const B=L.firstHitOnly;return L.firstHitOnly=!1,L.intersectObject(v,!1,P),L.firstHitOnly=B,v.raycast=V,!0}else if(_ instanceof cd){const L=A.boundsTree;if(L){const V=_;if(l.copy(v.matrixWorld).invert(),V.applyMatrix4(l),L.intersectsSphere(V)){const B=Z(v),X=B.distanceTo(V.center),ie=new gg(v,X,B);P.push(ie)}}return!0}return!1}o.runMeshBVHRaycast=e;let t=!1,i=null,n=null,s=null,r=null;function a(){t||(t=!0,import("./vendor-JyrX4DVM.min.js").then(_=>_.index$1).then(_=>{i=_.acceleratedRaycast,n=_.MeshBVH,s=_.StaticGeometryGenerator,r=_.computeBoundsTree}).catch(_=>{($t||E())&&console.error("Failed to load BVH library...",_.message)}))}const l=new J;let c=!1,h=!1,d=null;const p=Symbol("Needle:MeshBVH-Worker"),g=Symbol("Needle:MeshBVH-CanUseWorker"),f=[],m=[];function y(){c=!0,h=!0,Promise.resolve().then(()=>UI).then(_=>{d=_.GenerateMeshBVHWorker}).catch(_=>{($t||E())&&console.warn("Failed to setup mesh bvh worker")}).finally(()=>{h=!1})}})(zd||(zd={}));const L_=Symbol("gltf-loader-internal-usage-tracker"),ek=w("debugusers");class Bl{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return Bl._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){Bl._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const s=t.call(this,i,n);return s.then(r=>(r&&(e._loadedObjects.add(r),r[L_]=e._loadingId),r)),s},null}afterRoot(e){Bl._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[L_],t instanceof O&&(t.parent||t instanceof H&&setTimeout(()=>{ek&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class j_{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
166
- `+i.src),e.preventDefault())}})}}const Nd=w("trackresources");function D_(){return Nd==="dispose"}let br=!0;Nd===0&&(br=!1);function tk(o){br=o}function B_(){return br}const F_=Symbol("disposable");function U_(o,e){o&&(o[F_]=e,_r&&console.warn("Set disposable",e,o))}const z_=Symbol("disposed");function ik(o){return o[z_]===!0}function Pe(o){if(o){if(o[F_]===!1){_r&&console.warn("Object is marked as not disposable",o);return}if(typeof o=="object"&&(o[z_]=!0),o instanceof yi)Pe(o.environment),Pe(o.background),Pe(o.customDepthMaterial),Pe(o.customDistanceMaterial);else if(o instanceof ls)Pe(o.geometry),Pe(o.material),Pe(o.skeleton),Pe(o.bindMatrix),Pe(o.bindMatrixInverse),Pe(o.customDepthMaterial),Pe(o.customDistanceMaterial),o.visible=!1;else if(o instanceof H)Pe(o.geometry),Pe(o.material),Pe(o.customDepthMaterial),Pe(o.customDistanceMaterial),o.visible=!1;else if(o instanceof O)o.visible=!1;else if(o instanceof pn){Ea(o);for(const e of Object.keys(o.attributes)){const t=o.attributes[e];Pe(t)}}else if(o instanceof pt||o instanceof U0)_r&&console.warn("BufferAttribute dispose not supported",o.count);else if(o instanceof Array)for(const e of o)e instanceof ve&&Pe(e);else if(o instanceof ve){Ea(o);for(const t of Object.keys(o)){const i=o[t];i instanceof Re&&Pe(i)}const e=o.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof Re?Pe(i):i instanceof Ni&&Pe(i.value)}}else o instanceof Re?(Ea(o),Ea(o.source),o.source?.data instanceof ImageBitmap&&Ea(o.source.data)):o instanceof cS?(Ea(o.boneTexture),o.boneTexture=null):o instanceof hS||!(o instanceof O)&&_r&&console.warn("Unknown object type",o)}}function Ea(o){o&&((_r||D_()||Nd)&&console.warn("\u{1F9E8} FREE",o),o instanceof ImageBitmap||"dispose"in o&&typeof o.dispose=="function"&&o.dispose())}function nk(o){}const ok=new Set;function fg(o,e,t=null,i){if(i||(i=ok,i.clear()),!o)return i;const n=o[rc];if(n)for(const s of n)i.has(s)||t?.call(null,s)!==!1&&(i.add(s),e&&fg(s,!0,t,i));return i}function sk(o){return o[ac]}const _r=w("debugresourceusers")||w("debugmemory"),rc=Symbol("needle-resource-users"),ac=Symbol("needle-resource-users-count");function Ht(o,e){Rd(o,e,function(t,i){br&&!Dl.raycasting&&(Wd(rc,this,t,!1),Wd(rc,this,i,!0))})}br&&(Ht(H.prototype,"material"),Ht(H.prototype,"geometry"),Ht(ve.prototype,"map"),Ht(ve.prototype,"bumpMap"),Ht(ve.prototype,"alphaMap"),Ht(ve.prototype,"normalMap"),Ht(ve.prototype,"displacementMap"),Ht(ve.prototype,"roughnessMap"),Ht(ve.prototype,"metalnessMap"),Ht(ve.prototype,"emissiveMap"),Ht(ve.prototype,"specularMap"),Ht(ve.prototype,"envMap"),Ht(ve.prototype,"lightMap"),Ht(ve.prototype,"aoMap"),Ht(ve.prototype,"gradientMap"));function rk(o){if(br===!1)return;const e=o[rc];if(e)for(const t of e)Wd(rc,t,o,!1)}br&&Rd(ve.prototype,"dispose",function(){rk(this)});let yg=0;function Wd(o,e,t,i){if(yg>0)return;if(Array.isArray(t)){for(const s of t)Wd(o,e,s,i);return}if(!t)return;let n=t[o];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let s=t[ac]||0;s+=1,t[ac]=s,_r&&console.warn(`\u{1F7E2} Added user of "${t.type}"`,e,t,s,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let s=t[ac]||0;s>0&&(s-=1,t[ac]=s),_r&&console.warn(`\u{1F534} Removed user of "${t.type}"`,e,t,s,"users:",n),s<=0&&(Bl.isLoading(t)||(Nd&&console.warn(`\u{1F534} Removed all user of "${t.type}"`,t),D_()&&Pe(t)))}t[o]=n}try{Rd(nr.prototype,"render",function(){yg++},function(){yg--})}catch(o){console.warn("Could not wrap WebGLRenderer.render",o)}const N_=w("debugcomponentevents");class Vd{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),N_&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(N_&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const lc=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),W_=Symbol("isUsingInstancing"),V_=Symbol("instancingRenderer"),cc=Symbol("instancingAutoUpdateBounds");class ln{static isUsingInstancing(e){return e[W_]===!0}static getRenderer(e){return e[V_]||null}setAutoUpdateBounds(e,t){const i=ln.getRenderer(e);i&&(i[cc]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[lc]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)ln.markDirty(i,!0)}}var hc;(o=>{o.experimentalSmartHierarchyUpdate=!1})(hc||(hc={}));function Aa(o,e){try{e||o()}catch(t){return console.error(t),!1}return!0}const bg=w("debugnewscripts"),ak=w("debughierarchy"),Ae=[];function lk(){return Ae.length>0}function $d(o){if(bg&&console.log("Register new components",o.new_scripts.length,[...o.new_scripts],o.alias?"element: 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167
- The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
168
- `,t),Ae.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
169
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170
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171
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172
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173
- @serializable(Object3D)
174
- ${s}? : Object3D;
175
-
176
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177
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179
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180
- Please change to:
181
- @serializable(AssetReference)
182
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183
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184
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185
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186
- Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
187
-
188
- You can import other modules your main module to get access to types
189
- or if you use npmdefs you can make types available globally using globalThis:
190
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0&&(f[tc]=g[tc]),d.push(f),f.gameObject=l,i.push(f),n[g.guid]={original:g,clone:f},Vd.dispatchComponentLifecycleEvent("component-added",f)}}t&&(t.position=void 0,t.rotation=void 0,t.scale=void 0,t.parent=void 0,t.visible=void 0);for(const h in e.children){const d=e.children[h],p=Mv(o,d,t,i,n,s);p&&(n[p.uuid]={original:d,clone:p},l.add(p))}return l}function zk(o,e,t){La(e,o,void 0,{})}function Nk(o,e){for(const t in o){const i=o[t],n=i.original,s=n.skeleton,r=i.clone;if(!s){console.warn("Skinned mesh has no skeleton?",i);continue}const a=s.bones,l=r.skeleton.clone();r.skeleton=l,r.bindMatrix.clone().copy(n.bindMatrix),r.bindMatrixInverse.copy(n.bindMatrixInverse);const c=[];l.bones=c;for(let h=0;h<a.length;h++){const d=a[h],p=e[d.uuid].clone;c.push(p)}}for(const t in o){const i=o[t].clone;i.skeleton.update(),i.bind(i.skeleton,i.bindMatrix),i.updateMatrixWorld(!0)}}function Wk(o,e){for(const t in e){const i=e[t].clone;if(i?.isObject3D&&i?.userData?.components)for(let n=0;n<i.userData.components.length;n++){const s=i.userData.components[n],r=Object.entries(s);for(const[a,l]of r)if(Array.isArray(l)){const c=[];s[a]=c;for(let h=0;h<l.length;h++){const d=l[h];if(typeof d!="object"){c.push(d);continue}const p=Rv(s,a,d,e);p!==void 0?(xr&&console.log("Found new instance for",a,d,"->",p),c.push(p)):(xr&&console.warn("Could not find new instance for",a,d),c.push(d))}}else if(typeof l=="object"){const c=Rv(s,a,l,e);c!==void 0?s[a]=c:xr&&console.warn("Could not find new instance for",a,l)}}}}function Rv(o,e,t,i){if(t!=null)if(t.isComponent===!0){const n=t.gameObject;if(n){const s=n.uuid,r=i[s]?.clone;if(!r){xr&&console.log("reference did not change",e,o,t);return}const a=n.userData.components.indexOf(t);if(a>=0&&r.isObject3D)return xr&&console.log(e,s),r.userData.components[a];console.warn("could not find component",e,t)}}else if(t.isObject3D===!0){if(e==="gameObject")return;const n=t;if(n){const s=n.uuid,r=i[s]?.clone;if(r)return xr&&console.log(e,"old",t,"new",r),r}}else{if(t.isVector4||t.isVector3||t.isVector2||t.isQuaternion||t.isEuler||t.isColor===!0)return t.clone();if(t.isEventList===!0)return t.__internalOnInstantiate(i)}}var Pr;(o=>{o.baseUrl="https://networking.needle.tools";function e(l){return ob(new Uint8Array(l))}o.hashMD5=e;function t(l){const c=ob(new Uint8Array(l),{encoding:"binary",asBytes:!0});return btoa(String.fromCharCode(...c))}o.hashMD5_Base64=t;function i(l){const c=new Uint8Array(l);return crypto.subtle.digest("SHA-256",c).then(h=>btoa(String.fromCharCode(...new Uint8Array(h))))}o.hashSha256=i;function n(l){const c=l.filesize/1024/1024;return $n()?c<50:c<5}o.canUpload=n;async function s(l,c){const h=o.baseUrl;if(h){if(!l.name)return console.error("Upload: file name is missing"),null}else return console.error("Blob storage base url is not set"),null;let d=null;l instanceof File?d=await l.arrayBuffer():d=l.data;const p=d.byteLength,g=p/1024/1024;if(g>50)return c?.silent!==!0&&ge(`File 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Max allowed size is 50MB`),null;if(!$n()&&g>5)return c?.silent!==!0&&ge('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'),console.warn(`Your file is too large for uploading (${g.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`),null;if(p<1)return console.warn(`Your file is too small for uploading (${g.toFixed(1)}MB). Min size is 1 byte`),null;const f=t(d),m={filename:l.name,"Content-Md5":f,"Content-Type":l.type||"application/octet-stream",FileSize:p.toString(),"Content-Disposition":`attachment; filename="${l.name}"`,"x-amz-server-side-encryption":"AES256"},y=await fetch(h+"/api/needle/blob",{method:"POST",headers:m,signal:c?.abort}).then(_=>_.json()).catch(_=>(console.error(_),null));if(y==null)return console.warn("Upload failed..."),null;if("error"in y)return console.error(y.error),null;if("upload"in y&&y.upload){let _=function(R){return c?.onProgress?.call(null,{progress01:0,state:"inprogress"}),fetch(R,{method:"PUT",headers:m,body:d,signal:c?.abort}).then(k=>(c?.onProgress?.call(null,{progress01:1,state:"finished"}),k)).catch(k=>k)};console.debug("Uploading file",y.upload);let v=!1,P=null;for(let R=0;R<3;R++)try{if(v)break;if(c?.abort?.aborted)return console.debug("Aborted upload"),null;const k=await _(y.upload);k instanceof Error?(P=k,await Bn(1e3*R)):k.ok&&(console.debug("File uploaded successfully"),v=!0)}catch(k){console.error(k)}if(!v)return console.error(P?.message||"Failed to upload file"),null}if("download"in y){const _=h+y.download;return console.debug("File found in blob storage",_),{key:y.key,success:!0,download_url:_}}return null}o.upload=s;function r(l){return`${o.baseUrl}/api/needle/blob/${l}`}o.getBlobUrlForKey=r;async function a(l,c){const h=new am;h.setResponseType("arraybuffer");const d=await h.loadAsync(l,p=>{c&&c.call(null,p)});return d instanceof ArrayBuffer?new Uint8Array(d):(console.error("Download failed, no arraybuffer returned"),null)}o.download=a})(Pr||(Pr={}));const gs=w("debugaddressables");class Tv{_context;_assetReferences={};constructor(e){this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences)this._assetReferences[t]?.unload();this._assetReferences={}}preUpdate=()=>{};findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const Ug=Symbol("assetReference");class te{static getOrCreateFromUrl(e,t){if(!t&&(t=z.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=t.addressables,n=i.findAssetReference(e);if(n)return n;const s=new te(e,t.hash);return i.registerAssetReference(s),s}static getOrCreate(e,t,i){if(typeof e=="string"){if(!i&&(i=z.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=e.context,e=e.sourceId;const n=hs(e,t);gs&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const s=i.addressables,r=s.findAssetReference(n);if(r)return r;const a=new te(n,i.hash);return s.registerAssetReference(a),a}isAssetReference=!0;get rawAsset(){return this._rawAsset}get asset(){return this._glbRoot??(this._rawAsset?.scene||null)}set asset(e){e?this._rawAsset={animations:e.animations,scene:e,scenes:[e]}:this._rawAsset=null}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}_rawAsset=null;_glbRoot;_url;_urlName;_progressListeners=[];_isLoadingRawBinary=!1;_rawBinary;constructor(...e){typeof e[0]=="object"?"url"in e[0]?this._url=e[0].url:(this._url="",e[0].asset&&(this.asset=e[0].asset)):(this._url=e[0],e[2]instanceof O&&(this.asset=e[2]));const t=this._url.lastIndexOf("/");if(t>=0){this._urlName=this._url.substring(t+1);const i=this._urlName.lastIndexOf(".");i>=0&&(this._urlName=this._urlName.substring(0,i))}else this._urlName=this._url;iv(this._url,this.onResolvePrefab.bind(this))}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||Sr(this.asset)===!0}_loadingPromise=null;isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(gs&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&Ci(this.asset.scene,!0,!0),Ci(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loadingPromise=null,z.Current&&z.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,gs&&console.log("Preload",this.url);const e=await Pr.download(this.url,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(gs&&console.log("[AssetReference] loadAssetAsync",this.url),!this.mustLoad)return this.asset;if(e&&this._progressListeners.push(e),this._loadingPromise!==null)return this._loadingPromise.then(n=>this.asset);const t=z.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("[AssetReference] Failed loading \u2013 Invalid data. Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loadingPromise=fn().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else gs&&console.log("Load async",this.url),this._loadingPromise=fn().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[Ug]=this,this._glbRoot&&(this._glbRoot[Ug]=this),this.asset&&(this.asset[Ug]=this),$d(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=z.Current,s=new An;if(e instanceof O?s.parent=e:e&&(Object.assign(s,e),s.cloneAssign(e)),s.parent===void 0&&(s.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),gs&&console.log("Instantiate",this.url,"parent:",e),this.asset){gs&&console.log("Add to scene",this.asset);let r=te.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,te.currentlyInstantiating.set(this.url,r),t){s.context=n;const a=this.asset;a.guid=this.url;const l=Og(a,s,void 0,i);if(l)return l}else{const a=Ua(this.asset,s);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,te.currentlyInstantiating.set(this.url,r)})}}else gs&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class Vk extends Qi{constructor(){super([te],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?te.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof O){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,s=i.guid??i.uuid,r=n.addressables.findAssetReference(s);if(r)return r;const a=new te(s,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new Vk;const $k=Promise.resolve(null);class ua{static imageReferences=new Map;static getOrCreate(e){let t=ua.imageReferences.get(e);return t||(t=new ua(e),ua.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new Vl),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),$k)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class Ev extends Qi{constructor(){super([ua],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=hs(t.gltfId,e);return ua.getOrCreate(i)}}}new Ev;class pa{static cache=new Map;static getOrCreate(e){let t=pa.cache.get(e);return t||(t=new pa(e),pa.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class Av extends Qi{constructor(){super([pa],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=hs(t.gltfId,e);return pa.getOrCreate(i)}}}new Av;class Hk{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class fs{static tryGetActionsFromMixer(e){return e._actions||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let s=0;s<e.animations.length;s++){const r=e.animations[s];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],c=ba.parseTrackName(l.name);let h=ba.findNode(t,c.nodeName);if(!h){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(h=t.getObjectByProperty("uuid",p),!h)continue}let d=n(h)||n(t);if(!d){const p=C.get("Animation");if(d=t.addComponent(p),!d){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(d),d.addClip&&d.addClip(r)}}return i;function n(s){if(!s)return null;const r=s.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(s.parent)}}static emptyClip(){return new Wi("empty",0,[])}static createScaleClip(e){const t=e?.duration??.3;let i={x:1,y:1,z:1};e?.scale!==void 0&&(typeof e.scale=="number"?i={x:e.scale,y:e.scale,z:e.scale}:i=e.scale);const n=e?.type??"linear",s=e?.scaleFactor??1.2,r=new Array,a=new Array;switch(n){case"linear":r.push(0,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s);break;case"spring":r.push(0,t*.3,t*.5,t*.7,t*.9,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s,i.x*.9,i.y*.9,i.z*.9,i.x*1.05,i.y*1.05,i.z*1.05,i.x*.98,i.y*.98,i.z*.98,i.x,i.y,i.z);break}const l=new pS(".scale",r,a);return new Wi("scale",r[r.length-1],[l])}}function*zg(o,e=null){const t=e?e.time:z.Current.time,i=t.time;for(;t.time-i<o;)yield}function*Gk(o){for(let e=0;e<o;e++)yield}function*Iv(o){let e=!0;for(o.then(()=>e=!1),o.catch(()=>e=!1);e;)yield}const Lv="NEEDLE_lightmaps",_c=w("debuglightmapsextension")||w("debuglightmaps");var Nn=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(Nn||{});class qk{get name(){return Lv}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Lv];if(i){const n=i.textures;return n?.length?(_c&&console.log(i),new Promise(async(s,r)=>{const a=[];for(const c of n)if(c.pointer){_c&&console.log(c);let h=null;if(c.pointer.startsWith("/textures/")||c.pointer.startsWith("textures/"))_c&&console.log("Load texture from gltf",c.pointer),h=Rg(this.parser,c.pointer).then(d=>this.resolveTexture(c,d));else if(typeof c.pointer=="string"){_c&&console.log("Load texture from path",c.pointer);const d=hs(this.source,c.pointer);let p;d.endsWith(".exr")?p=new bm(this.parser.options.manager):d.endsWith(".hdr")?p=new Z0(this.parser.options.manager):p=new Vl(this.parser.options.manager),h=p.loadAsync(d,void 0).then(g=>this.resolveTexture(c,g))}else c.pointer;h&&a.push(h)}const l=await Rm(a);l?.anyFailed&&E()&&console.error("Failed to load lightmap extension",l),s()})):null}}return null}resolveTexture(e,t){const i=t;_c&&console.log("Lightmap loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=go,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(Nn[e.type],e.pointer,i))}}const za=!!w("debuglightmaps");class Xk{_context;_lightmaps=new Map;clear(){this._lightmaps.clear()}constructor(e){this._context=e}registerTexture(e,t,i,n){za&&console.log("Registering ",Nn[t]+' "'+e+'"',i),this._lightmaps.has(e)||this._lightmaps.set(e,new Map);const s=this._lightmaps.get(e),r=s?.get(t)??[];r.length<n&&(r.length=n+1),U_(i,!1),r[n]=i,s?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,Nn.Lightmap,t)}tryGetSkybox(e){return za&&console.log("[Get Skybox]",e,this._lightmaps),this.tryGet(e,Nn.Skybox,0)}tryGetReflection(e){return za&&console.log("[Get Reflection]",e,this._lightmaps),this.tryGet(e,Nn.Reflection,0)}tryGet(e,t,i){if(!e)return za&&console.warn("Missing source id"),null;const n=this._lightmaps.get(e);if(!n)return za&&console.warn(`[Lighting] No ${Nn[t]} texture entry for`,e),null;const s=n.get(t);return s===void 0?(za&&console.warn(`[Lighting] No ${Nn[t]} texture for`,e,"index",i),null):!s?.length||s.length<=i?null:s[i]}}Wt.lights_fragment_maps=Wt.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
191
- vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
192
- vec4 lightMapTexel = texture2D( lightMap, lUv);
193
- // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
194
- lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
195
- lightMapTexel.a = 1.;
196
- lightMapTexel = conv_sRGBToLinear(lightMapTexel);
197
- `),Wt.lightmap_pars_fragment=`
198
- #ifdef USE_LIGHTMAP
199
- uniform sampler2D lightMap;
200
- uniform float lightMapIntensity;
201
- uniform vec4 lightmapScaleOffset;
202
-
203
- // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
204
- vec4 conv_sRGBToLinear( in vec4 value ) {
205
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
206
- }
207
- #endif
208
- `,Wt.lights_fragment_begin=Wt.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
209
- #if defined(USE_LIGHTMAP)
210
- irradiance += 0.;
211
- #else
212
- irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
213
- #endif`),mS.lightmap.lightmapScaleOffset={value:new pe(1,1,0,0)};const Ng=w("debugprogressive"),ou=new bi,su=new cd;class Qk{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=sr;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),sr.removePlugin(this),sr.addPlugin(this),sr.debugDrawLine=F.DrawLine,this._lodsManager=sr.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),sr.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,s){Ng&&this.onRenderDebug(i,n,s)}onRenderDebug(e,t,i){if(!t.geometry||!Ve.hasLODLevelAvailable(t.geometry)&&!Ve.hasLODLevelAvailable(t.material))return;const n=sr.getObjectLODState(t);if(!n)return;let s=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(Ng&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;su.copy(a),su.applyMatrix4(t.matrixWorld);const l=su.center,c=su.radius,h=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)F.DrawWireSphere(l,c,h[s],.1);else{const d=t.geometry.index?.count??0,p=Ve.getMeshLODExtension(t.geometry)?.lods;s=p?Math.min(p?.length-1,s):0;let g="";if(p&&n.lastScreenCoverage>0)for(let y=0;y<p.length;y++){const _=p[y].density,v=y==p.length-1;g+=_.toFixed(0)+">"+(_/n.lastScreenCoverage).toFixed(0)+(v?"":",")}const f=p?p[s]?.density:-1;let m="LOD "+i.mesh_lod+`
214
- TEX `+i.texture_lod;if(Ng=="density"&&(m+=`
215
- `+d+` tris
216
- `+(f/n.lastScreenCoverage).toFixed(0)+` dens
217
- `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
218
- `+(n.lastCentrality*100).toFixed(1)+`% centr
219
- `+(ou.min.x.toFixed(2)+"-"+ou.max.x.toFixed(2)+"x"+ou.min.y.toFixed(2)+"-"+ou.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,_=y.worldForward,v=y.worldPosition,P=$(_).multiplyScalar(c*.7).add(l),R=P.distanceTo(v),k=h[Math.min(h.length-1,Math.max(0,s))]+"88",A=this.context.domHeight>0?screen.height/this.context.domHeight:1,L=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;F.DrawLabel(P,m,R*.012*A*L,void 0,16777215,k)}}}}}const Yk=w("debugplayerview");var ys=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(ys||{});class jv{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class Dv{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new jv(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(Yk&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new am;const vc=new Uint8Array(4);vc[0]=255,vc[1]=255,vc[2]=255,vc[3]=255;const Zk=new lm(vc,1,1,hd);function Wg(o,e=1){const t="alpha"in o,i=e*e,n=new Uint8Array(4*i),s=Math.floor(o.r*255),r=Math.floor(o.g*255),a=Math.floor(o.b*255);for(let c=0;c<i;c++){const h=c*4;n[h+0]=s,n[h+1]=r,n[h+2]=a,t?n[h+3]=Math.floor(o.alpha*255):n[h+3]=255}const l=new lm(n,e,e);return l.needsUpdate=!0,l}function Kk(o,e,t,i=1,n=3){const s=i*n,r=[o,e,t],a=r.length,l=new Uint8Array(4*a*s),c=new ne;for(let d=0;d<n;d++){const p=Math.floor(d/n*a),g=j.clamp(p+1,0,a-1),f=r[p],m=r[g],y=d/n*a%1;c.lerpColors(f,m,y);const _=Math.floor(c.r*255),v=Math.floor(c.g*255),P=Math.floor(c.b*255);for(let R=0;R<i;R++){const k=(d*i+R)*4;l[k+0]=_,l[k+1]=v,l[k+2]=P,l[k+3]=255}}const h=new lm(l,i,n);return h.needsUpdate=!0,h}function ru(o,e){const t=o.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],s=t[i+1],r=t[i+2],a=t[i+3],l=new pe(n,s,r,a);e.push(l)}return e}const Vg=[],Bv=[];function Jk(o,e){if(Vg.length===0)for(let t=0;t<27;t++)Vg.push(0);e||(e=Vg);for(let t=0;t<27;t++)Bv[t]=e[t];e=Bv,o.unity_SHAr={value:new pe(e[9],e[3],e[6],e[0])},o.unity_SHBr={value:new pe(e[12],e[15],e[18],e[21])},o.unity_SHAg={value:new pe(e[10],e[4],e[7],e[1])},o.unity_SHBg={value:new pe(e[13],e[16],e[19],e[22])},o.unity_SHAb={value:new pe(e[11],e[5],e[8],e[2])},o.unity_SHBb={value:new pe(e[14],e[17],e[20],e[23])},o.unity_SHC={value:new pe(e[24],e[25],e[26],1)}}class eM{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function tM(o,e){if(!o)return console.error("Can not find technique: no shader data"),null;const t=o.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],r=o.shaders[n];if(s.uri&&r.uri||s.code&&r.code){if(!s.code&&s.uri&&await Fv(s),!r.code&&r.uri&&await Fv(r),!s.code||!r.code)return null;const a=o.techniques[e];return new eM(s.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function Fv(o){const e=o.uri;if(e)if(e.endsWith(".glsl")){const t=await new am().loadAsync(e);o.code=t.toString()}else o.code=iM(o.uri)}function iM(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const vn=w("debugenvlight");var Na=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(Na||{}),au=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(au||{});class Uv{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new pe;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof te&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(vn&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(vn&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof te&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(vn&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}vn&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}vn&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){vn&&console.log("Register reflection",e,t);const i=new zv(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(vn&&console.log("Enable reflection",e,t?Na[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){vn&&console.log("Setting environment reflection",i);const n=this.context.scene,s=i.Source;s.mapping=fo,n.environment=s;return}else vn&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=Kk(i[0],i[1],i[2],64,64);n.colorSpace=yo,n.mapping=fo,this.context.scene.environment=n}else console.error("Missing ambient trilight",t.sourceId);return;case 3:if(t.ambientLight){const i=Wg(t.ambientLight,64);i.colorSpace=yo,i.mapping=fo,this.context.scene.environment=i}else console.error("Missing ambientlight",t.sourceId);return;default:return}}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){vn&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}vn&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class zv{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=fo}}const Nv=w("timescale");let $g=1;typeof Nv=="number"&&($g=Nv);class Wv{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new gS;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof $g=="number"&&(this.timeScale=$g)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let Vv=!1;function $v(o){Vv||(Vv=!0,nM(),oM())}$v();function nM(){const o=`
220
- float startCompression = 0.8;
221
- float desaturation = 0.5;
222
- // Patched tonemapping function
223
- vec3 NeutralToneMapping( vec3 color ) {
224
- color *= toneMappingExposure;
225
-
226
- float d = 1. - startCompression;
227
- // float peak = dot(color, vec3(0.299, 0.587, 0.114));
228
- float peak = max(color.r, max(color.g, color.b));
229
- if (peak < startCompression) return color;
230
- float newPeak = 1. - d * d / (peak + d - startCompression);
231
- float invPeak = 1. / peak;
232
-
233
- float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
234
-
235
- color *= newPeak * invPeak;
236
- float g = 1. - 3. / (desaturation * extraBrightness + 3.);
237
- return mix(color, vec3(1, 1, 1), g);
238
- }
239
- `,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
240
- }`,i=Wt.tonemapping_pars_fragment.indexOf(e),n=Wt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Wt.tonemapping_pars_fragment.substring(i,n+t.length);Wt.tonemapping_pars_fragment=Wt.tonemapping_pars_fragment.replace(s,o)}else E()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function oM(){const o=`
241
- // 0: Default, 1: Golden, 2: Punchy
242
- #define AGX_LOOK 0
243
-
244
- vec3 userSlope = vec3(1.0);
245
- vec3 userOffset = vec3(0.0);
246
- vec3 userPower = vec3(1.0);
247
- float userSaturation = 1.0;
248
-
249
- // Mean error^2: 3.6705141e-06
250
- vec3 _agxDefaultContrastApprox(vec3 x) {
251
- vec3 x2 = x * x;
252
- vec3 x4 = x2 * x2;
253
-
254
- return + 15.5 * x4 * x2
255
- - 40.14 * x4 * x
256
- + 31.96 * x4
257
- - 6.868 * x2 * x
258
- + 0.4298 * x2
259
- + 0.1191 * x
260
- - 0.00232;
261
- }
262
-
263
- vec3 _agx(vec3 val) {
264
- const mat3 agx_mat = mat3(
265
- 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
266
- 0.0784335999999992, 0.878468636469772, 0.0784336,
267
- 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
268
-
269
- const float min_ev = -12.47393;
270
- const float max_ev = 4.026069;
271
-
272
- // val = pow(val, vec3(2.2));
273
-
274
- // Input transform (inset)
275
- val = agx_mat * val;
276
-
277
- // Log2 space encoding
278
- val = clamp(log2(val), min_ev, max_ev);
279
- val = (val - min_ev) / (max_ev - min_ev);
280
-
281
- // Apply sigmoid function approximation
282
- val = _agxDefaultContrastApprox(val);
283
-
284
- return val;
285
- }
286
-
287
- vec3 _agxEotf(vec3 val) {
288
- const mat3 agx_mat_inv = mat3(
289
- 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
290
- -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
291
- -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
292
-
293
- // Inverse input transform (outset)
294
- val = agx_mat_inv * val;
295
-
296
- // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
297
- // NOTE: We're linearizing the output here. Comment/adjust when
298
- // *not* using a sRGB render target
299
- val = pow(val, vec3(2.2));
300
-
301
- return val;
302
- }
303
-
304
- vec3 _agxLook(vec3 val) {
305
- const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
306
- float luma = dot(val, lw);
307
-
308
- // Default
309
- vec3 offset = vec3(0.0);
310
- vec3 slope = vec3(1.0);
311
- vec3 power = vec3(1.0);
312
- float sat = 1.0;
313
-
314
- #if AGX_LOOK == 1
315
- // Golden
316
- slope = vec3(1.0, 0.9, 0.5);
317
- power = vec3(0.8);
318
- sat = 0.8;
319
- #elif AGX_LOOK == 2
320
- // Punchy
321
- slope = vec3(1.0);
322
- power = vec3(1.35, 1.35, 1.35);
323
- sat = 1.4;
324
- #endif
325
-
326
- // Needle
327
- slope = vec3(1.05);
328
- power = vec3(1.10, 1.10, 1.10);
329
- sat = 1.15;
330
-
331
- // User
332
- // slope = userSlope;
333
- // offset = userOffset;
334
- // power = userPower;
335
- // sat = userSaturation;
336
-
337
- // ASC CDL
338
- val = pow(val * slope + offset, power);
339
- return luma + sat * (val - luma);
340
- }
341
-
342
-
343
- vec3 AgXToneMapping( vec3 color ) {
344
- // apply AGX
345
- color *= toneMappingExposure;
346
- color = max(color, vec3(0.001)); // Prevent NaN
347
- color = _agx(color);
348
- color = _agxLook(color); // Optional
349
- color = _agxEotf(color);
350
- return color;
351
- `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=Wt.tonemapping_pars_fragment.indexOf(e),n=Wt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Wt.tonemapping_pars_fragment.substring(i,n+t.length);Wt.tonemapping_pars_fragment=Wt.tonemapping_pars_fragment.replace(s,o)}else E()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function Hv(o){if(typeof o=="string")switch(o=o.toLowerCase(),o){case"none":return pd;case"neutral":return _a;case"aces":return ud;case"agx":return dd;case"khronos_neutral":return _a;default:console.warn("[PostProcessing] Unknown tone mapping mode",o);return}}function Ct(o){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=o,e}function Gv(o){return o.classList?.contains("material-symbols-outlined")||!1}const lu=new Map;async function Hg(o){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),lu.has(o))return lu.get(o);const t=document.createElement("canvas"),i=48;t.width=i,t.height=i;const n=t.getContext("2d");if(n){n.font=`${i}px '${e}'`,n.fillStyle="black",n.fillText(o,0,i);const s=t.toDataURL(),r=new Re;return r.name=o+" icon",r.image=new Image,r.image.src=s,r.needsUpdate=!0,lu.set(o,r),r}return lu.set(o,null),null}class In{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new In),this._instance}static create(){return new In}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return E()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const i=Ct("fullscreen"),n=Ct("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=Ct("volume_off"),n=Ct("volume_up");return e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(Ct("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const i=document.createElement("div");i.style.cssText=`
352
- position: fixed;
353
- display: inline-block;
354
- padding: 0.5rem;
355
- background-color: white;
356
- border-radius: 0.4rem;
357
- cursor: pointer;
358
- z-index: 1000;
359
- box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
360
- `;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),t.addEventListener("click",()=>{if(i.parentNode)return r();E()&&window.location.href.includes("://localhost")&&ge("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),s()});async function s(){await a();const l=document.body.querySelector("needle-engine")||document.body;l.appendChild(i);const c=n.getBoundingClientRect(),h=t.getBoundingClientRect();i.style.left=h.left+h.width*.5-c.width*.5+"px";const d=h.top<c.height,p="1.3rem";d?i.style.top=`calc(${h.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${h.top-c.height}px - ${i.style.padding} - ${p})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",r,{once:!0})}),window.addEventListener("resize",r),window.addEventListener("scroll",r),document.fullscreenElement?document.fullscreenElement.appendChild(i):l.appendChild(i)}function r(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>i.parentNode?.removeChild(i),500),window.removeEventListener("click",r),window.removeEventListener("resize",r),window.removeEventListener("scroll",r)}async function a(){const l=await Sb({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(l)}return t.addEventListener("pointerenter",()=>{a()},{once:!0}),t}hideElementDuringXRSession(e){Ed(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Km(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function cu(o,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${o}']`));if(i.length<=0){const n=document.createElement("link");n.href=o,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function qv(){cu("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const Gg="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",hu="needle-logo-element";class Xv extends HTMLElement{static get elementName(){return hu}static create(){return document.createElement(hu)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
361
- :host {
362
- position: relative;
363
- min-width: fit-content;
364
- /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
365
- display: flex;
366
- }
367
-
368
- .wrapper {
369
- position: relative;
370
- display: grid;
371
- grid-template-columns: auto auto;
372
- padding: .1rem;
373
- }
374
- .wrapper:hover {
375
- cursor: pointer;
376
- }
377
- img {
378
- width: 95px;
379
- height: 100%;
380
- align-self: end;
381
- margin-left: 0.6rem;
382
- }
383
- span {
384
- font-size: 1rem;
385
- white-space: nowrap;
386
- }
387
- </style>
388
- <div class="wrapper">
389
- <img class="logo" src=${lP} />
390
- </div>
391
- `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement=document.createElement("img");textElement=document.createElement("span");setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}}customElements.get(hu)||customElements.define(hu,Xv);const qg=w("debugspatialmenu");class sM{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(n=>{if(this.enabled&&!(this._context.isInXR==!1&&!qg))for(const s of n)s.type==="childList"&&(s.addedNodes.forEach(r=>{this.createButtonFromHTMLNode(r)}),s.removedNodes.forEach(r=>{const a=r,l=this.htmlButtonsMap.get(a);l&&(this.htmlButtonsMap.delete(a),l.remove(),Ce.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}if(qg&&G.isDesktop()&&this.updateMenu(),!this._context.xr?.running){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new O;positionFilter=new Lm(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,i=this._context.xr?.rigScale||1;if(t){const n=t.worldPosition,s=t.worldForward.multiplyScalar(-1),r=s.y>.6,a=s.y>.4,l=(e.visible?a:r)||this.userRequestedMenu,c=!e.visible&&l;e.visible=l||G.isDesktop()&&qg,s.multiplyScalar(3*i),n.add(s),c&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const h=this._menuTarget.position.distanceTo(n);(c||h>1.5*i)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(n),this._context.scene.add(this._menuTarget),Ql(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(i)}this.uiisDirty&&(this.uiisDirty=!1,Ce.update())}ensureRenderOnTop(e,t=0){e instanceof H&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new Ce.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new pe(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=C.get("ObjectRaycaster");return e&&vr(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new Ce.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new Qv(this._context,()=>globalThis.open("https://needle.tools","_self"));vr(this._poweredByNeedleElement,e);const t=new Ce.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new Ce.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new pe(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new Vl().load("./include/needle/poweredbyneedle.webp",n=>{e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const s=n.image.width/n.image.height;this._poweredByNeedleElement?.set({backgroundImage:n,backgroundOpacity:1,width:.1*s,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Vn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=Ce.FontLibrary.getFontFamily(this.familyName);e||(e=Ce.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new Ce.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new Ce.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new Qv(this._context,()=>t.click());return vr(i,s),new rM(this,e,t,i,n)}}class rM{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,s){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(r=>{for(const a of r)a.type==="attributes"?a.attributeName==="style"&&this.updateVisible():a.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&Gv(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await Hg(e);if(i&&!this.spatialIcon){const n=new Ce.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new pe(0,.005,0,0)});this.spatialIcon=n,this.spatialContainer.add(n),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await Hg(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class Qv{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),Ce.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),Ce.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const Or="needle-menu",wc=w("debugmenu"),Yv=w("debugnoncommercial");let aM=class{_context;_menu;_spatialMenu;constructor(o){this._menu=em.getOrCreate(o.domElement,o),this._context=o,this._spatialMenu=new sM(o,this._menu),window.addEventListener("message",this.onPostMessage),Ed(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=o=>{if(o.origin===globalThis.location.origin&&typeof o.data=="object"){const e=o.data,t=e.type;if(t==="needle:menu"){const i=e.button;if(i){if(!i.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!i.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const n=document.createElement("button");if(n.textContent=i.label,i.icon){const s=Ct(i.icon);n.prepend(s)}i.priority&&n.setAttribute("priority",i.priority.toString()),n.onclick=()=>{if(i.onclick){const s=i.onclick.startsWith("http")||i.onclick.startsWith("www."),r=i.target||"_blank";s?globalThis.open(i.onclick,r):console.error("NeedleMenu: onclick is not a valid link",i.onclick)}},this._menu.appendChild(n)}else wc&&console.error("NeedleMenu: unknown postMessage event",e)}else wc&&console.warn("NeedleMenu: unknown postMessage type",t,e)}};onStartXR=o=>{o.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),o.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(o){this._menu.setPosition(o)}setVisible(o){this._menu.setVisible(o)}showNeedleLogo(o){this._menu.showNeedleLogo(o),this._spatialMenu?.showNeedleLogo(o)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(o){this._spatialMenu.setEnabled(o)}setSpatialMenuVisible(o){this._spatialMenu.setDisplay(o)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(o){if(o==="desktop-only"&&(o=!G.isMobileDevice()),o){const e=In.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=In.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(o){if(!o){this._muteButton?.remove();return}this._muteButton=In.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(o){if(!o){this._fullscreenButton?.remove();return}this._fullscreenButton=In.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}_fullscreenButton;appendChild(o){return this._menu.appendChild(o)}};class em extends HTMLElement{static create(){return document.createElement(Or,{is:Or})}static getOrCreate(e,t){let i=e.querySelector(Or);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(Or)),i||(i=window.document.body.querySelector(Or)),i||(i=em.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
392
-
393
- /** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
394
- :host {
395
- position: absolute;
396
- width: 100%;
397
- height: 100%;
398
- z-index: 0;
399
- top: 0;
400
- pointer-events: none;
401
- }
402
-
403
- #root {
404
- position: absolute;
405
- width: auto;
406
- max-width: 95%;
407
- left: 50%;
408
- transform: translateX(-50%);
409
- top: min(20px, 10vh);
410
- padding: 0.3rem;
411
- display: flex;
412
- visibility: visible;
413
- flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
414
- pointer-events: all;
415
- z-index: 1000;
416
- }
417
-
418
- /** hide the menu if it's empty **/
419
- #root.has-no-options.logo-hidden {
420
- display: none;
421
- }
422
-
423
- /** using a div here because then we can change the class for placement **/
424
- #root.bottom {
425
- top: auto;
426
- bottom: min(30px, 10vh);
427
- }
428
- #root.top {
429
- top: calc(.7rem + env(safe-area-inset-top));
430
- }
431
-
432
- .wrapper {
433
- position: relative;
434
- display: flex;
435
- flex-direction: row;
436
- justify-content: center;
437
- align-items: stretch;
438
- gap: 0px;
439
- padding: 0 0rem;
440
- }
441
-
442
- .wrapper > *, .options > button, .options > select, ::slotted(*) {
443
- position: relative;
444
- border: none;
445
- border-radius: 0;
446
- outline: 1px solid rgba(0,0,0,0);
447
- display: flex;
448
- justify-content: center;
449
- align-items: center;
450
- max-height: 2.3rem;
451
- max-width: 100%;
452
-
453
- /** basic font settings for all entries **/
454
- font-size: 1rem;
455
- font-family: 'Roboto Flex', sans-serif;
456
- font-optical-sizing: auto;
457
- font-weight: 500;
458
- font-weight: 200;
459
- font-variation-settings: "wdth" 100;
460
- color: rgb(20,20,20);
461
- }
462
-
463
- .options > select[multiple]:hover {
464
- max-height: 300px;
465
- }
466
-
467
- .floating-panel-style {
468
- background: rgba(255, 255, 255, .4);
469
- outline: rgb(0 0 0 / 5%) 1px solid;
470
- border: 1px solid rgba(255, 255, 255, .1);
471
- box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
472
- border-radius: 1.5rem;
473
- /**
474
- * to make nested background filter work
475
- * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
476
- **/
477
- &::before {
478
- content: '';
479
- position: absolute;
480
- width: 100%;
481
- height: 100%;
482
- top: 0;
483
- left: 0;
484
- z-index: -1;
485
- border-radius: 1.5rem;
486
- -webkit-backdrop-filter: blur(8px);
487
- backdrop-filter: blur(8px);
488
- }
489
- }
490
-
491
- a {
492
- color: inherit;
493
- text-decoration: none;
494
- }
495
-
496
- .options {
497
- display: flex;
498
- flex-direction: row;
499
- align-items: center;
500
- }
501
-
502
- .options > *, ::slotted(*) {
503
- max-height: 2.25rem;
504
- padding: .4rem .5rem;
505
- }
506
-
507
- :host .options > *, ::slotted(*) {
508
- background: transparent;
509
- border: none;
510
- white-space: nowrap;
511
- transition: all 0.1s linear .02s;
512
- border-radius: 1.5rem;
513
- user-select: none;
514
- }
515
- :host .options > *:hover, ::slotted(*:hover) {
516
- cursor: pointer;
517
- color: black;
518
- background: rgba(245, 245, 245, .8);
519
- box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
520
- outline: rgba(0,0,0,.1) 1px solid;
521
- }
522
- :host .options > *:active, ::slotted(*:active) {
523
- background: rgba(255, 255, 255, .8);
524
- box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
525
- transition: all 0.05s linear;
526
- }
527
- :host .options > *:focus, ::slotted(*:focus) {
528
- outline: rgba(255,255,255,.5) 1px solid;
529
- }
530
- :host .options > *:focus-visible, ::slotted(*:focus-visible) {
531
- outline: rgba(0,0,0,.5) 1px solid;
532
- }
533
-
534
- :host .options > *:disabled, ::slotted(*:disabled) {
535
- background: rgba(0,0,0,.05);
536
- color: rgba(60,60,60,.7);
537
- pointer-events: none;
538
- }
539
-
540
- button, ::slotted(button) {
541
- gap: 0.3rem;
542
- }
543
-
544
- /** XR button animation **/
545
- :host button.this-mode-is-requested {
546
- background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
547
- background-size: 200% auto;
548
- background-position: 0 100%;
549
- animation: AnimationName .7s ease infinite forwards;
550
- }
551
- :host button.other-mode-is-requested {
552
- opacity: .5;
553
- }
554
-
555
- @keyframes AnimationName {
556
- 0% { background-position: 0% 0 }
557
- 100% { background-position: -200% 0 }
558
- }
559
-
560
-
561
-
562
-
563
- .logo {
564
- cursor: pointer;
565
- padding-left: 0.6rem;
566
- padding-bottom: .02rem;
567
- margin-right: 0.5rem;
568
- }
569
- .logo-hidden {
570
- .logo {
571
- display: none;
572
- }
573
- }
574
- :host .has-options .logo {
575
- border-left: 1px solid rgba(40,40,40,.4);
576
- margin-left: 0.3rem;
577
- margin-right: 0.5rem;
578
- }
579
-
580
- .logo > span {
581
- white-space: nowrap;
582
- }
583
-
584
-
585
-
586
- /** COMPACT */
587
-
588
- /** Hide the menu button normally **/
589
- .compact-menu-button { display: none; }
590
- /** And show it when we're in compact mode **/
591
- .compact .compact-menu-button {
592
- position: relative;
593
- display: block;
594
- background: none;
595
- border: none;
596
- border-radius: 2rem;
597
-
598
- margin: 0;
599
- padding: 0 .3rem;
600
- padding-top: .2rem;
601
-
602
- z-index: 100;
603
-
604
- color: #000;
605
-
606
- &:hover {
607
- background: rgba(255,255,255,.2);
608
- cursor: pointer;
609
- }
610
- &:focus {
611
- outline: 1px solid rgba(255,255,255,.5);
612
- }
613
- &:focus-visible {
614
- outline: 1px solid rgba(0,0,0,.5);
615
- }
616
- & .expanded-click-area {
617
- position: absolute;
618
- left: 0;
619
- right: 0;
620
- top: 10%;
621
- bottom: 10%;
622
- transform: scale(1.8);
623
- }
624
- }
625
- .has-no-options .compact-menu-button {
626
- display: none;
627
- }
628
- .open .compact-menu-button {
629
- background: rgba(255,255,255,.2);
630
- }
631
- .logo-visible .compact-menu-button {
632
- margin-left: .2rem;
633
- }
634
-
635
- /** Open and hide menu **/
636
- .compact .foldout {
637
- display: none;
638
- }
639
- .open .options, .open .foldout {
640
- display: flex;
641
- justify-content: center;
642
- }
643
- .compact .wrapper {
644
- padding: 0;
645
- }
646
- .compact .wrapper, .compact .options {
647
- height: auto;
648
- max-height: initial;
649
- flex-direction: row;
650
- gap: .12rem;
651
- }
652
- .compact .options {
653
- flex-wrap: wrap;
654
- gap: .3rem;
655
- }
656
- .compact .top .options {
657
- height: auto;
658
- flex-direction: row;
659
- }
660
- .compact .bottom .wrapper {
661
- height: auto;
662
- flex-direction: column;
663
- }
664
-
665
- .compact .foldout {
666
- max-height: min(100ch, calc(100vh - 100px));
667
- overflow: auto;
668
- overflow-x: hidden;
669
- align-items: center;
670
-
671
- position: fixed;
672
- bottom: calc(100% + 5px);
673
- z-index: 100;
674
- width: auto;
675
- left: .2rem;
676
- right: .2rem;
677
- padding: .2rem;
678
-
679
- }
680
- .compact.logo-hidden .foldout {
681
- /** for when there's no logo we want to center the foldout **/
682
- min-width: 24ch;
683
- margin-left: 50%;
684
- transform: translateX(calc(-50% - .2rem));
685
- }
686
-
687
- .compact.top .foldout {
688
- top: calc(100% + 5px);
689
- bottom: auto;
690
- }
691
-
692
- ::-webkit-scrollbar {
693
- max-width: 7px;
694
- background: rgba(100,100,100,.2);
695
- border-radius: .2rem;
696
- }
697
- ::-webkit-scrollbar-thumb {
698
- background: rgba(255, 255, 255, .3);
699
- border-radius: .2rem;
700
- }
701
- ::-webkit-scrollbar-thumb:hover {
702
- background: rgb(150,150,150);
703
- }
704
-
705
- .compact .options > *, .compact .options > ::slotted(*) {
706
- font-size: 1.2rem;
707
- padding: .6rem .5rem;
708
- width: 100%;
709
- }
710
- .compact.has-options .logo {
711
- border: none;
712
- padding-left: 0;
713
- margin-left: 1rem;
714
- margin-bottom: .02rem;
715
- }
716
- .compact .options {
717
- /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
718
- max-width: 100%;
719
-
720
- & > button, & > select {
721
- display: flex;
722
- flex-basis: 100%;
723
- min-height: 3rem;
724
- }
725
- & > button.row2 {
726
- //border: 1px solid red !important;
727
- display: flex;
728
- flex: 1;
729
- flex-basis: 30%;
730
- }
731
- }
732
-
733
- /** If there's really not enough space then just hide all options **/
734
- @media (max-width: 100px) or (max-height: 100px){
735
- .foldout {
736
- display: none !important;
737
- }
738
- .compact-menu-button {
739
- display: none !important;
740
- }
741
- }
742
-
743
- /* dark mode */
744
- /*
745
- @media (prefers-color-scheme: dark) {
746
- :host {
747
- background: rgba(0,0,0, .6);
748
- }
749
- :host button {
750
- color: rgba(200,200,200);
751
- }
752
- :host button:hover {
753
- background: rgba(100,100,100, .8);
754
- }
755
- }
756
- */
757
-
758
- </style>
759
-
760
- <div id="root" class="logo-hidden floating-panel-style bottom">
761
- <div class="wrapper">
762
- <div class="foldout">
763
- <div class="options" part="options">
764
- <slot></slot>
765
- </div>
766
- <div class="options" part="options">
767
- <slot name="end"></slot>
768
- </div>
769
- </div>
770
- <div style="user-select:none" class="logo">
771
- <span class="madewith notranslate">powered by</span>
772
- </div>
773
- </div>
774
- <button class="compact-menu-button">
775
- <div class="expanded-click-area"></div>
776
- </button>
777
- </div>
778
- `;const t=this.attachShadow({mode:"open"});qv(),cu(Gg,{loadedCallback:()=>{this.handleSizeChange()}}),cu(Gg,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(Ct("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=Xv.create();n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>mM(c=>{if(c==!0&&$n()&&!Yv){let h=this._userRequestedLogoVisible;h===void 0&&(h=!1),this.___onSetLogoVisible(h)}else this.___onSetLogoVisible(!0)}))}catch(c){console.error("[Needle Menu] License check failed.",c)}this.compactMenuButton.addEventListener("click",c=>{c.preventDefault(),this.root.classList.toggle("open")});let s=this._context;setTimeout(()=>s=this._context);let r=0;const a=(c,h)=>{wc&&console.log("Set menu visible",h),s?.isInAR&&s.arOverlayElement?c!=s.arOverlayElement&&s.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=h?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(c=>{if(!l)try{l=!0,this.onChangeDetected(c);const h=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||h!=this._domElement?.shadowRoot)&&!$n()){const d=r++;Vi()&&this._userRequestedMenuVisible===!1?(d===0&&a(h,this._userRequestedMenuVisible),d===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu \u2192 The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):d===0?a(h,!0):setTimeout(()=>a(h,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),wc&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!$n()||Yv)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Vi()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;logoContainer;compactMenuButton;foldout;append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.appendChild(i)}else this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const t=document.createElement("button");if(t.textContent=e.label,t.onclick=e.onClick,t.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(t.title=e.title),e.icon){const i=Ct(e.icon);e.iconSide==="right"?t.appendChild(i):t.prepend(i)}e.class&&t.classList.add(e.class),e=t}return this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.prepend(i)}else this.options.prepend(t)}_isHandlingChange=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,s)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(s.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const s=this.options.children[n],r=t[n];if(s!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){wc&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const i=t.assignedNodes();for(const n of i)if(n instanceof HTMLElement&&n.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandle=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const n=i-40;if(!t&&Math.abs(n-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=n,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const a=r();a<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):a>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),r()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const s=()=>this.options.clientWidth+this.logoContainer.clientWidth,r=()=>n-s()};___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(Or)||customElements.define(Or,em);const Xe=w("debugcontext"),lM=w("stats"),cM=w("debugactive"),hM=w("debugframerate"),dM=w("debugcoroutine"),uM={};class pM{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var we=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(we||{});function du(o,e){if(!o)return;if(!o.isComponent){(E()||Xe)&&console.error(`Registered script is not a Needle Engine component.
779
- The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
780
- `,o);return}e||(e=z.Current,Xe&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(o)||t.push(o)}class z{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return z._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){z._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:G.isiOS()||G.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return z._defaultWebglRendererParameters}get version(){return gn}static get Current(){return ue.Current}static set Current(e){ue.Current=e}static get All(){return ue.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new ce(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=lM?new PC:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new yi,e?.camera&&(this._mainCamera=e.camera),this.application=new En(this),this.time=new Wv,this.input=new a_(this),this.physics=new Dl(this),this.connection=new x_(this),this.assets=new j_,this.sceneLighting=new Uv(this),this.addressables=new Tv(this),this.lightmaps=new Xk(this),this.players=new Dv(this),this.menu=new aM(this),this.lodsManager=new Qk(this),this.animations=new Hk(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),ue.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...z.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Xe&&console.log("Using canvas from shadow root",t))}return Xe&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new nr(e),this.renderer.debug.checkShaderErrors=E()||w("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=pd,this.renderer.setClearColor(new ne("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=fS,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=yo,this.renderer.nodes={library:new yS,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const s=this.mainCamera;this.updateAspect(s),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const s=e,r=s.aspect;s.aspect=n,r!==s.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const s=e,r=s.top-s.bottom,a=r*n/2,l=r/2;(s.left!=-a||s.top!=l)&&(s.left=-a,s.right=a,s.top=l,s.bottom=-l,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Gl(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){ue.dispatchCallback(de.ContextClearing,this),Un(this,de.ContextClearing),Ci(this.scene,!0,!0),this.scene=new yi,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),ue.dispatchCallback(de.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){z.Current=this,ue.dispatchCallback(de.ContextDestroying,this),Un(this,de.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Xe&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,ue.dispatchCallback(de.ContextDestroyed,this),Un(this,de.ContextDestroyed),ue.unregister(this),z.Current===this&&(z.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
781
- Coroutine functions must be generators: "*myCoroutine() {...}"
782
- Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,s,r,a)=>{for(let l=0;l<e.length;l++){const c=e[l];c(t,i,n,s,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Xe&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Xe&&console.log("Waiting for dependencies to be ready"),await i.catch(c=>{if(Xe||E()){if(Jl("Needle Engine dependencies failed to load. Please check the console for more details"),c instanceof ReferenceError){let h="YourComponentName";const d=c.message.indexOf("'");if(d>0){const p=c.message.indexOf("'",d+1);if(p>0){const g=c.message.substring(d+1,p);g.length>3&&(h=g)}}console.error(`Needle Engine dependencies failed to load:
783
-
784
- # Make sure you don't have circular imports in your scripts!
785
-
786
- Possible solutions:
787
- \u2192 Replace @serializable(${h}) in your script with @serializable(Behaviour)
788
- \u2192 If you only need type information try importing the type only, e.g: import { type ${h} }
789
-
790
- ---`,c);return}console.error("Needle Engine dependencies failed to load",c)}}).then(()=>{Xe&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),z.Current=this,await ue.dispatchCallback(de.ContextCreationStart,this);let r=!0,a;try{z.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(c){console.error(c),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Xe&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),z.Current=this,z.Current=this;for(let c=0;c<this.new_scripts.length;c++){const h=this.new_scripts[c];if(h.gameObject!==void 0&&h.gameObject!==null){h.gameObject.userData===void 0&&(h.gameObject.userData={}),h.gameObject.userData.components===void 0&&(h.gameObject.userData.components=[]);const d=h.gameObject.userData.components;d.includes(h)||d.push(h)}}if(this.post_setup_callbacks)for(let c=0;c<this.post_setup_callbacks.length;c++)z.Current=this,await this.post_setup_callbacks[c](this);if(!this._mainCamera){z.Current=this;let c=null;Cr(this.scene,h=>{const d=h;if(d?.isCamera){if(dc(d.gameObject),!d.activeAndEnabled)return;if(d.tag==="MainCamera")return c=d,!0;c=d}}),c?this.setCurrentCamera(c):!ue.dispatchCallback(de.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),z.Current=this,$d(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Xe&&Od(this.scene,!0),this.targetFrameRate===void 0?(Xe&&console.warn("No target framerate set, using default",z.DefaultTargetFrameRate),this.targetFrameRate=z._defaultTargetFramerate):Xe&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=ue.dispatchCallback(de.ContextCreated,this,{files:a});if(l){const c=this.domElement;"internalSetLoadingMessage"in c&&typeof c.internalSetLoadingMessage=="function"&&c?.internalSetLoadingMessage("finish loading"),await l}return e?.abortSignal?.aborted?!1:(Un(this,de.ContextCreated),Xe&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0)}async internalLoadInitialContent(e,t){const i=new Array;if(t.files.length===0)return i;const n=[...t.files],s={name:"",progress:null,index:0,count:n.length},r=fn(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Xe&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Xe&&console.log("Aborting loading because create id changed",e,this._createId);break}const c=n[l];t?.onLoadingStart?.call(this,l,c),Xe&&console.log("Context Load "+c);const h=await r.loadSync(this,c,c,a,d=>{t.abortSignal?.aborted||(s.name=c,s.progress=d,s.index=l,s.count=n.length,t.onLoadingProgress?.call(this,s))});t?.onLoadingFinished?.call(this,l,c,h??null),h?i.push({src:c,file:h}):console.warn("Could not load file: "+c)}if(e!==this._createId||t.abortSignal?.aborted){Xe&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const c of l.file.scenes)Ci(c,!0,!0)}else{let l=!1;for(const c of i)c&&c.file&&(c.file.scene?(l=!0,this.scene.add(c.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const c of i)if(c&&c.file&&"parser"in c.file){let h=0;if(!Array.isArray(c.file.parser.json.materials))continue;for(let d=0;d<c.file.parser.json.materials.length;d++){const p=await c.file.parser.getDependency("material",d),g=new O;g.position.x=d*1.1,g.position.y=h,this.scene.add(g),fr.createPrimitive("ShaderBall",{parent:g,material:p})}h+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),E()||Xe||lk())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(E()||Xe)&&(i instanceof Error||i instanceof TypeError)&&Te("Caught unhandled exception during render-loop - see console for details.",xi.Error),console.error("Frame #"+this.time.frame+`
791
- `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){this._focusRect=e,t&&Object.assign(this.focusRectSettings,t)}get focusRect(){return this._focusRect}focusRectSettings={damping:.05};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),z.Current=this,this.onHandlePaused())return!1;for(z.Current=this,this.time.update(),hM&&console.log("FPS",this.time.smoothedFps.toFixed(0)),$d(this),Hd(this.scene),$_(this),Un(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const s=this.scripts_earlyUpdate[n];s.activeAndEnabled&&s.earlyUpdate!==void 0&&(z.Current=this,s.earlyUpdate())}this.executeCoroutines(0),Un(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const s=this.scripts_update[n];s.activeAndEnabled&&s.update!==void 0&&(z.Current=this,s.update())}this.executeCoroutines(1),Un(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const s=this.scripts_lateUpdate[n];s.activeAndEnabled&&s.lateUpdate!==void 0&&(z.Current=this,s.lateUpdate())}if(this.executeCoroutines(2),Un(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){if(this._focusRect&&this.mainCamera instanceof ce){const n=this.focusRectSettings,s=n.damping>0?this.time.deltaTime/n.damping:1;$P(this._focusRect,s,this.mainCamera,this.renderer)}this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const s=this.scripts_onBeforeRender[n];s.activeAndEnabled&&s.onBeforeRender!==void 0&&(z.Current=this,s.onBeforeRender(t))}if(this.executeCoroutines(3),Un(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t)}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(uk(this),this._currentFrameEvent=-1,OC.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(z.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),Un(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats&&(this._stats.end(),this.time.frameCount%150===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
792
- Render:`,{...this.renderer.info.render},`
793
- Memory:`,{...this.renderer.info.memory},`
794
- Target Framerate: `+this.targetFrameRate)),this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")),ue.dispatchCallback(de.ContextFirstFrameRendered,this))}_tempClearColor=new ne;_tempClearColor2=new ne;renderNow(e){if(!e&&(e=this.mainCamera,!e))return!1;if(this.handleRendererContextLost(),this._isRendering=!0,this.renderRequiredTextures(),this.renderer.toneMapping!==pd&&$v(),this.composer&&!this.isInXR){e&&"setMainCamera"in this.composer&&this.composer.passes[0]?.mainCamera!=e&&this.composer.setMainCamera(e);const t=this.renderer.getClearColor(this._tempClearColor),i=this.renderer.getClearAlpha();this._tempClearColor2.copy(t),this.renderer.setClearColor(t.convertSRGBToLinear(),this.renderer.getClearAlpha()),this.composer.render(this.time.deltaTime),this.renderer.setClearColor(this._tempClearColor2,i)}else e&&(this.isInXR&&G.isMacOS()&&this.renderer.clearDepth(),this.renderer.render(this.scene,e));return this._isRendering=!1,!0}_contextRestoreTries=0;handleRendererContextLost(){this.time.frame%10&&this.renderer.getContext().isContextLost()&&this._contextRestoreTries++<100&&(console.warn("Attempting to recover WebGL context..."),this.renderer.forceContextRestore())}_wasPaused=!1;onHandlePaused(){const e=this.evaluatePaused();if(this._wasPaused!==e){cM&&console.log("Paused?",e,"context:"+this.alias);for(let t=0;t<this.scripts_pausedChanged.length;t++){const i=this.scripts_pausedChanged[t];i.activeAndEnabled&&i.onPausedChanged!==void 0&&(z.Current=this,i.onPausedChanged(e,this._wasPaused))}}return this._wasPaused=e,e}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new Dn(this.domWidth,this.domHeight),this._requireDepthTexture){const i=new z0(this.domWidth,this.domHeight);this._renderTarget.depthTexture=i}this._requireColorTexture&&(this._renderTarget.texture=new Re,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=md,this._renderTarget.texture.magFilter=md,this._renderTarget.texture.format=hd)}const e=this._renderTarget;e.texture&&(e.texture.colorSpace=this.renderer.outputColorSpace);const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(e),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(t)}executeCoroutines(e){if(this.coroutines[e]){const i=this.coroutines[e];for(let n=0;n<i.length;n++)try{const s=i[n];if(!s.comp||s.comp.destroyed||!s.main||s.comp.enabled===!1){dM&&console.log("Removing coroutine",s.comp,s.comp.enabled),i.splice(n,1),--n;continue}const r=s.chained;if(r&&r.length>0){const c=r[r.length-1].next();if(c.done&&r.pop(),t(c)&&(s.chained||(s.chained=[]),s.chained.push(c.value)),!c.done)continue}const a=s.main.next();if(a.done===!0){i.splice(n,1),--n;continue}const l=a.value;if(t(l)){if(l.next().done)continue;s.chained||(s.chained=[]),s.chained.push(l)}else if(l instanceof Promise){const c=l;s.chained||(s.chained=[]);const h=Iv(c);s.chained?.push(h);continue}}catch(s){console.error(s)}}function t(i){return!!(i&&i.next&&i.return)}}}const Pi=w("debuglicense"),Zv=[];let Wn="basic";Pi&&console.log("License Type: "+Wn);function Vn(){switch(Wn){case"pro":case"enterprise":return!0}return!1}function xc(){switch(Wn){case"indie":return!0}return!1}function Xg(){switch(Wn){case"edu":return!0}return!1}function $n(){return Vn()||xc()||Xg()}function mM(o){if(Vn()||xc()||Xg())return o(!0);Zv.push(o)}function uu(o){for(const e of Zv)try{e(o)}catch{}}ue.registerCallback(de.ContextRegistered,o=>{yM(o.context),fM(o.context),setTimeout(()=>_M(o.context),2e3)});let Wa,Qg=!1,Yg="";async function gM(){if(Wa)return Wa;if(Wn==="basic")try{const o="https://engine.needle.tools/licensing/check?location="+encodeURIComponent(window.location.href)+"&version="+gn+"&generator="+encodeURIComponent(Md),e=await fetch(o,{method:"GET"}).catch(t=>{Pi&&console.error("License check failed",t)});e?.status===200?(Qg=!1,Pi&&console.log("License check succeeded"),Wn="pro",uu(!0)):e?.status===403?(uu(!1),Qg=!0,Yg=await e.text()):(uu(!1),Pi&&console.log("License check failed with status "+e?.status))}catch(o){uu(!1),Pi&&console.error("License check failed",o)}else Pi&&console.log('Runtime license check is skipped because license is already applied as "'+Wn+'"')}Wa=gM();async function fM(o){function e(){const n=document.createElement("div");n.className="needle-forbidden",n.style.cssText=`
795
- position: fixed;
796
- top: 0;
797
- left: 0;
798
- width: 100%;
799
- height: 100%;
800
- pointer-events: all;
801
- zIndex: 2147483647;
802
- line-height: 1.5;
803
- backdrop-filter: blur(15px);
804
- -webkit-backdrop-filter: blur(15px);
805
- `;const s=n.style.cssText,r=document.createElement("div");n.appendChild(r),r.style.cssText=`
806
- position: absolute;
807
- left: 0;
808
- right: 0;
809
- top:0;
810
- bottom: 0;
811
- padding: 10%;
812
- color: white;
813
- font-size: 20px;
814
- font-family: sans-serif;
815
- text-align: center;
816
- pointer-events: all;
817
- display: flex;
818
- justify-content: center;
819
- align-items: center;
820
- background-color: rgba(0,0,0,.3);
821
- text-shadow: 0 0 2px black;
822
- `;const a=r.style.cssText,l=Yg?.length>1?Yg:"This web application has been paused.<br/>You might be in violation of the Needle Engine terms of use.<br/>Please contact the Needle support if you think this is a mistake.";return r.innerHTML=l,setInterval(()=>{r.innerHTML!==l&&(r.innerHTML=l),r.parentNode!==n&&n.appendChild(r),n.style.cssText!==s&&(n.style.cssText=s),r.style.cssText!==a&&(r.style.cssText=a)},500),n}let t=e();const i=t.style.cssText;setInterval(()=>{Qg===!0&&(t.style.cssText!==i&&(t=e()),o.domElement.shadowRoot?t.parentNode!==o.domElement.shadowRoot&&o.domElement.shadowRoot?.appendChild(t):t.parentNode!=document.body&&document.body.appendChild(t))},500)}async function yM(o){try{if(!Vn()&&!xc())return Zg(o)}catch(e){return Pi&&console.log("License check failed",e),Zg(o)}Pi&&Zg(o)}async function Zg(o){let e=!1;o.domElement.addEventListener("ready",()=>e=!0),await Wa?.catch(()=>{}),!(Vn()||xc())&&($n()===!1&&bM(),e?Kg(o):o.domElement.addEventListener("ready",()=>{Kg(o)}))}function Kg(o){const e=`
823
- position: relative;
824
- display: block;
825
- background-size: 20px;
826
- background-position: 10px 5px;
827
- background-repeat:no-repeat;
828
- background-image:url('${Kv}');
829
- background-max-size: 40px;
830
- padding: 10px;
831
- padding-left: 30px;
832
- `;if(Wn==="edu")console.log("%c This project is supported by Needle for Education \u2013 https://needle.tools",e);else return;const t=document.createElement("div");t.className="needle-non-commercial-use",t.innerHTML="Made with Needle for Education",o.domElement.shadowRoot?.appendChild(t);let i=`
833
- position: absolute;
834
- font-family: system-ui, Avenir, Helvetica, Arial, sans-serif;
835
- font-size: 12px;
836
- color: rgb(100, 100, 100);
837
- /*mix-blend-mode: difference;*/
838
- background-color: transparent;
839
- z-index: 10000;
840
-
841
- cursor: pointer;
842
- user-select: none;
843
- opacity: 0;
844
-
845
- bottom: 6px;
846
- right: 12px;
847
- transform: translateY(0px);
848
- transition: all .5s ease-in-out 1s;
849
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this.actions)e.paused=!1}play(e=0,t){if(_s&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){_s&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){_s&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(s=>s.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const s of this.actions)if(s.getClip()===i)return this.internalOnPlay(s,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(s=>s===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const s=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),s)return s.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const s of this.actions)s!=i&&(t.fadeDuration?s.fadeOut(t.fadeDuration):s.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const s=e.getClip();e.time=j.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*s.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=j.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?bS:cm:e.loop=cm,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),_s&&console.log("PLAY",e.getClip().name,e);const n=new AM(e,this.mixer,t,s=>{this._handles.splice(this._handles.indexOf(n),1)});return this._handles.push(n),n.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new hm(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}kr([u()],Lt.prototype,"playAutomatically",2),kr([u()],Lt.prototype,"randomStartTime",2),kr([u(dw)],Lt.prototype,"minMaxSpeed",2),kr([u(dw)],Lt.prototype,"minMaxOffsetNormalized",2),kr([u()],Lt.prototype,"loop",2),kr([u()],Lt.prototype,"clampWhenFinished",2),kr([u(Wi)],Lt.prototype,"clips",1);class AM{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const mu=Symbol("objectIsAnimatedData");function uw(o,e,t){if(!o)return;if(o[mu]===void 0){if(!t)return;o[mu]=new Set}const i=o[mu];t?i.add(e):i.has(e)&&i.delete(e)}function IM(o){if(!o)return!1;const e=o[mu];return e!==void 0&&e.size>0}class LM{_context;get context(){return this._context??z.Current}get isStateMachineBehaviour(){return!0}}class Oc{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function pw(o,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??mo.generateUUID(),index:-1,clip:new Wi(o,0,[])}}var vs=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(vs||{}),nf=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(nf||{});const st=w("debuganimatorcontroller"),gu=w("debugrootmotion");class cn{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let s=0;s<e.length;s++){const r=e[s],a=[];if(t.autoTransition!==!1){const c=t.transitionDuration??0,h=c/r.duration;let d=s;(t.autoTransition===void 0||t.autoTransition===!0)&&(d=(s+1)%e.length),a.push({exitTime:1-h,offset:0,duration:c,hasExitTime:!0,destinationState:d,conditions:[]})}const l={name:r.name,hash:s,motion:{name:r.name,clip:r,isLooping:t?.looping??!1},transitions:a,behaviours:[]};i.push(l)}const n={name:"AnimatorController",guid:new At(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new cn(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const s=this.model.layers[t].stateMachine;for(const r of s.states)if(r.name===e||r.hash===e){st&&console.log("transition to ",r),this.transitionTo(r,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(s=>s[i]===e);return n.forEach(s=>s.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){st&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new Oc(this._activeState,i,t,this._speed)}get currentAction(){return this._activeState&&this._activeState.motion.action||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new hm(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;st&&console.warn("AnimatorController clone()",this.model);const e=Gl(this.model,(t,i,n)=>n==null?!0:!(n.type==="Object3D"||n.isObject3D===!0||Wb(n)||n.tracks!==void 0||n instanceof cn));return console.assert(e!==this.model),new cn(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,st&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const s=n.action;s.weight=e,s.getEffectiveWeight()<=0&&!s.isRunning()&&(st&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(st||E())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(st&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const s of t.transitions){if(!s.hasExitTime&&s.conditions.length<=0)continue;let r=!0;for(const a of s.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let c=s.exitTime;i.timeScale<0&&(c=1-c);let h=!1;if(s.hasExitTime?i.timeScale>0?h=l>=s.exitTime:i.timeScale<0&&(h=1-l>=s.exitTime):h=!0,h){for(const d of s.conditions){const p=this.model.parameters.find(g=>g.name===d.parameter);p?.type===nf.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,st){const d=this.getState(s.destinationState,0);console.log(`Transition to ${s.destinationState} / ${d?.name}`,s,`
866
- Timescale: `+i.timeScale,`
867
- Normalized time: `+l.toFixed(3),`
868
- Exit Time: `+c,s.hasExitTime)}this.transitionTo(s.destinationState,s.duration,s.offset);return}}else{this.transitionTo(s.destinationState,s.duration,s.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const s=i?.getClip().duration,r=i.time/s,a=new Oc(this._activeState,r,s,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(st&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof Wi))return;const s=this._activeState===e;if(s){const h=e.motion;if(!h.action_loopback&&h.clip){const d=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(h.clip,this.animator.gameObject),d&&d.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),h.action_loopback=this.createAction(h.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const h=this._activeState?.motion.clip.duration,d=this._activeState.motion.action.time/h,p=new Oc(this._activeState,d,h,this._speed);for(const g of this._activeState.behaviours)g.instance?.onStateExit?.call(g.instance,this.animator,p,n)}const r=this._activeState?.motion.action;s&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,c=e.motion.clip;if(c?.duration<=0&&c.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let d=this.getFloat(e.cycleOffsetParameter);typeof d=="number"?(d<0&&(d+=1),i+=d,i%=1):st&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const h=e.motion.clip.duration;if(l.time=s?0:i*h,l.timeScale<0&&(l.time=h-l.time),l.clampWhenFinished=!0,l.setLoop(cm,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const d=new Oc(e,i,h,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,d,n)}}else st&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));st&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new jM(this));const t=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,t,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case vs.If:return t.value===!0;case vs.IfNot:return t.value===!1;case vs.Greater:return t.value>e.threshold;case vs.Less:return t.value<e.threshold;case vs.Equals:return t.value===e.threshold;case vs.NotEqual:return t.value!==e.threshold}return!1}createActions(e){st&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const s=i.states[n];s.transitions||(s.transitions=[]);for(const r of s.transitions)r.conditions||(r.conditions=[]);if(s.motion||(st&&console.warn("No motion",s),s.motion=pw(s.name)),this.animator&&s.motion.clips){const r=s.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?s.motion.clip=r.clip:(st||E())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',s.motion.clips.map(a=>a.node.name))}if(!s.motion.clip){st&&console.warn("No clip assigned to state",s);const r=new Wi(void 0,void 0,[]);s.motion.clip=r}if(s.motion?.clip){const r=s.motion.clip;if(r instanceof Wi){const a=this.createAction(r);s.motion.action=a}else(st||E())&&console.warn("No valid animationclip assigned",s)}if(s.behaviours&&Array.isArray(s.behaviours))for(const r of s.behaviours){if(!r?.typeName)continue;const a=C.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,La(l,r.properties),r.instance=l),st&&console.log("Created animator controller behaviour",s.name,r.typeName,r.properties,l)}else(st||E())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class mw{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(s);return t(s,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class dt{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new b;rotationChange=new U;constructor(e,t,i,n,s){if(this.context=e,this.root=t,this.clip=i,dt.firstKeyframeRotation[this.cacheId]||(dt.firstKeyframeRotation[this.cacheId]=new U),s){const r=s.values;dt.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}dt.spaceRotation[this.cacheId]||(dt.spaceRotation[this.cacheId]=new U),dt.effectiveSpaceRotation[this.cacheId]||(dt.effectiveSpaceRotation[this.cacheId]=new U),dt.clipOffsetRotation[this.cacheId]=new U,s&&dt.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}onStart(e){if(e.getClip()!==this.clip)return;dt.lastObjRotation[this.cacheId]||(dt.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=dt.lastObjRotation[this.cacheId];if(dt.spaceRotation[this.cacheId].copy(t),gu){const i=new nt().setFromQuaternion(t);console.log("START",this.clip.name,j.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return dt.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;gu&&i.add(new _i),dt.lastObjPosition[this.cacheId]||(dt.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new b,s=new b;this.positionWrapper=new mw(t,(r,a)=>{const l=this.action.getEffectiveWeight();return gu&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(s),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new U;handleRotation(e,t){if(t){if(gu){const r=t.values,a=new nt().setFromQuaternion(new U(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",j.toDegrees(a.y));const l=t.values.length-4,c=new U().set(r[l],r[l+1],r[l+2],r[l+3]),h=new nt().setFromQuaternion(c);console.log(e.name,t.name,"LAST ROTATION IN TRACK",j.toDegrees(h.y))}let i=0;const n=new U,s=new U;this.rotationWrapper=new mw(t,(r,a)=>(r>i&&(s.set(a[0],a[1],a[2],a[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(dt.identityQuaternion,1-e),!0)}}class jM{controller;handler=[];root;basePosition=new b;baseQuaternion=new U;baseRotation=new nt;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),r=new dt(this.controller.context,t,i,n,s);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new b;summedRotation=new U;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class DM extends Qi{onSerialize(e,t){}onDeserialize(e,t){if(t.type===cn&&e?.__type==="AnimatorController")return new cn(e)}}new DM(cn);var BM=Object.defineProperty,FM=Object.getOwnPropertyDescriptor,fu=(o,e,t,i)=>{for(var n=i>1?void 0:i?FM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&BM(e,t,n),n};const Yi=w("debuganimator");class ft extends M{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof cn?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new cn(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Yi&&console.log("Assign animator controller",e,this),this._animatorController=new cn(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Yi&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Yi&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Yi&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Yi&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Yi&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Yi&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Yi&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Yi&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Yi&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Yi&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=j.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=j.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Yi&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!IM(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}fu([u()],ft.prototype,"applyRootMotion",2),fu([u()],ft.prototype,"hasRootMotion",2),fu([u()],ft.prototype,"keepAnimatorControllerStateOnDisable",2),fu([u()],ft.prototype,"runtimeAnimatorController",1);const gw=Symbol("previous-visibility");class po extends Dn{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof nr){this.onBeforeRender();const n=i.getRenderTarget(),s=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(n),i.xr.enabled=s,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){po._userSet.clear();const e=fg(this.texture,!0,null,po._userSet);for(const t of e)t instanceof H&&(t[gw]=t.visible,t.visible=!1)}onAfterRender(){for(const e of po._userSet)e instanceof H&&(e.visible=e[gw]);po._userSet.clear()}}var UM=Object.defineProperty,zM=Object.getOwnPropertyDescriptor,kc=(o,e,t,i)=>{for(var n=i>1?void 0:i?zM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UM(e,t,n),n};const yu=w("debuggroundprojection");class Hn extends M{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new es(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{yu&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await ql(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof Re&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof Re)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){yu&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new va(e,this._height,this._radius,64)}catch(s){console.error("Error creating three GroundProjection",s);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",Vm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const s=Vt(this.context.scene.children,[this._projection]),r=s.min.y;if(r<1/0){const a=$();a.x=s.min.x+(s.max.x-s.min.x)*.5;const l=$e(this.gameObject).x;a.y=r+this._height*l-i,a.z=s.min.z+(s.max.z-s.min.z)*.5,mt(this._projection,a)}yu&&F.DrawWireBox3(s,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,yu&&console.log("Update Blurriness",t),this._blurrynessShader??=new jn({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:NM,fragmentShader:WM}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=Js.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}kc([u()],Hn.prototype,"applyOnAwake",2),kc([u()],Hn.prototype,"autoFit",2),kc([u()],Hn.prototype,"radius",1),kc([u()],Hn.prototype,"height",1),kc([u()],Hn.prototype,"arBlending",1);const NM=`
869
- varying vec2 vUv;
870
-
871
- void main() {
872
- vUv = uv;
873
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
874
- }
875
- `,WM=`
876
- uniform sampler2D map;
877
- uniform float blurriness;
878
- uniform float alphaFactor;
879
- uniform float blending;
880
- varying vec2 vUv;
881
-
882
- const float PI = 3.14159265359;
883
-
884
- // Gaussian function
885
- float gaussian(float x, float sigma) {
886
- return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
887
- }
888
-
889
- // Custom smoothstep function for desired falloff
890
- float customSmoothstep(float edge0, float edge1, float x) {
891
- float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
892
- return t * t * (3.0 - 2.0 * t);
893
- }
894
-
895
- void main() {
896
- vec2 center = vec2(0.0, 0.0);
897
- vec2 pos = vUv;
898
- pos.x = 0.0; // Only consider vertical distance
899
- float distance = length(pos - center);
900
-
901
- // Calculate blur amount based on custom falloff
902
- float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
903
- blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
904
-
905
- // Gaussian blur
906
- vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
907
- vec4 color = vec4(0.0);
908
- float totalWeight = 0.0;
909
- int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
910
- float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
911
-
912
- for (int x = -blurSize; x <= blurSize; x++) {
913
- for (int y = -blurSize; y <= blurSize; y++) {
914
- vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
915
- float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
916
- color += textureLod(map, vUv + offset, lodLevel) * weight;
917
- totalWeight += weight;
918
- }
919
- }
920
-
921
- color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
922
-
923
- gl_FragColor = color;
924
-
925
- float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
926
- float stepFactor = blending - brightness * .1;
927
- gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
928
- gl_FragColor.a *= alphaFactor;
929
- // gl_FragColor.rgb = vec3(1.0);
930
-
931
- // #include <tonemapping_fragment>
932
- // #include <colorspace_fragment>
933
-
934
- // Uncomment to visualize blur amount
935
- // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
936
- }
937
- `;function fw(o){if(Y.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=z.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=o?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;o||(o={}),o.autoApply=o.autoApply!==!1,o.minZoom||=0,o.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:s=1.1,fov:r=t instanceof ce?t?.fov:-1}=o,a=new b,l=new b,c=t instanceof ce?t.aspect:1,h=o.objects||e.scene,d=Vt(h,void 0,t?.layers),p=d.clone();d.getCenter(l);const g=new b;if(d.getSize(g),t instanceof ce&&t.updateProjectionMatrix(),t.updateMatrixWorld(),d.applyMatrix4(t.matrixWorldInverse),d.getSize(a),d.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,d),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",d),null;const f=r,m=2*Math.atan(Math.tan(f*Math.PI/360/2)*c)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*f/360)),_=a.x/(2*Math.atan(Math.PI*m/360)),v=s*Math.max(y,_)+a.z/2;o.maxZoom=v*10,o.minZoom=v*.01,o.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:_,distance:v,verticalFov:f,horizontalFov:m});const P=.05,R=l.clone();if(R.y-=a.y*P,o.targetOffset&&(o.targetOffset.x!==void 0&&(R.x+=o.targetOffset.x),o.targetOffset.y!==void 0&&(R.y+=o.targetOffset.y),o.targetOffset.z!==void 0&&(R.z+=o.targetOffset.z)),o.relativeTargetOffset&&(o.relativeTargetOffset.x!==void 0&&(R.x+=o.relativeTargetOffset.x*a.x),o.relativeTargetOffset.y!==void 0&&(R.y+=o.relativeTargetOffset.y*a.y),o.relativeTargetOffset.z!==void 0&&(R.z+=o.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const L=Da(Hn),V=L?L.radius:0,B=Math.max(g.x,g.y,g.z,V);t instanceof ce&&(t.near=v/100,t.far=B+v*10,t.updateProjectionMatrix()),L&&(o.maxZoom=Math.max(Math.min(o.maxZoom,V*.5),v))}o.currentZoom!==void 0&&(o.currentZoom<o.minZoom&&(o.minZoom=o.currentZoom*.9),o.currentZoom>o.maxZoom&&(o.maxZoom=o.currentZoom*1.1));const k=l.clone();o.fitDirection?k.sub(new b().copy(o.fitDirection).multiplyScalar(1e6)):k.sub(t.worldPosition),i==="y"&&(k.y=0),k.normalize(),k.multiplyScalar(v),i==="y"&&(k.y+=-P*4*v);let A=l.clone().sub(k);return o.cameraOffset&&(o.cameraOffset.x!==void 0&&(A.x+=o.cameraOffset.x),o.cameraOffset.y!==void 0&&(A.y+=o.cameraOffset.y),o.cameraOffset.z!==void 0&&(A.z+=o.cameraOffset.z)),o.relativeCameraOffset&&(o.relativeCameraOffset.x!==void 0&&(A.x+=o.relativeCameraOffset.x*a.x),o.relativeCameraOffset.y!==void 0&&(A.y+=o.relativeCameraOffset.y*a.y),o.relativeCameraOffset.z!==void 0&&(A.z+=o.relativeCameraOffset.z*a.z)),t.parent&&(A=t.parent.worldToLocal(A)),o.debug&&(F.DrawWireBox3(d,16777011,10),F.DrawWireBox3(p,65280,10)),o.autoApply&&(t.position.copy(A),t.lookAt(R),r>0&&t instanceof ce&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:A,lookAt:R,fov:o.fov}}var VM=Object.defineProperty,of=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&VM(e,t,n),n};class Mr extends M{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}of([u()],Mr.prototype,"constraintActive"),of([u()],Mr.prototype,"locked"),of([u(O)],Mr.prototype,"sources");let Rr=class{bb=null;bb_pos=0;__init(o,e){return this.bb_pos=o,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(o,e,t,i){return o.prep(4,12),o.writeFloat32(i),o.writeFloat32(t),o.writeFloat32(e),o.offset()}};class yw{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Rr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Rr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Rr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,s,r,a,l,c,h){return e.prep(4,36),e.prep(4,12),e.writeFloat32(h),e.writeFloat32(c),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(s),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class ts{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new ts).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+sb),(t||new ts).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new yw).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}var T;(o=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./rapier-CnHGx3sO.min.js");return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.RAPIER_PHYSICS||(o.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-BHMVuZQ1.min.js").then(r=>r.index);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING||(o.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-BHMVuZQ1.min.js").then(r=>r.N8AO);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING_AO||(o.POSTPROCESSING_AO={}))})(T||(T={}));var yt=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(yt||{}),bu=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(bu||{}),Ge=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(Ge||{}),Va=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(Va||{});const Pt=function(o,e){return function(t,i,n){$M(t,i,n,o,e)}};function $M(o,e,t,i,n){if(!n&&!i&&!o.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,e,t),Te("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,xi.Error);return}let s="";if(typeof e=="string"?s=e:s=e.name,o.__internalAwake){const r=Symbol(s),a=o.__internalAwake;o.__internalAwake=function(){if(!this.onValidate){E()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+o.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[s];const l=this[s];if(l instanceof K||l instanceof b||l instanceof pe||l instanceof U){const c=this[s];_d(c,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(c){if(this[Lg]===!0)this[r]=c;else{i?.call(this,c);const h=this[r];this[r]=c,this.onValidate?.call(this,s,h)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const HM=function(o){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const s=o.prototype,r=Object.getOwnPropertyDescriptor(s,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,o);return}const a=r.value,l=e[n];Object.defineProperty(s,n,{value:function(...c){const h=l?.call(this,...c);if(h instanceof Promise){h.then(d=>{if(d!==!1)return a.call(this,...c)});return}if(h!==!1)return a.call(this,...c)}})}};var GM=Object.defineProperty,qM=Object.getOwnPropertyDescriptor,Oi=(o,e,t,i)=>{for(var n=i>1?void 0:i?qM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&GM(e,t,n),n};class XM{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new es(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-s)<1e-5||(this.position[r]=s,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new es(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-s)<1e-5||(this.quaternion[r]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new J;this.obj.matrixWorld.multiplyMatrices=(s,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const oi=class Qp extends M{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new b(0,0,0);constraints=Ge.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=bu.Discrete;get lockPositionX(){return(this.constraints&Ge.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ge.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ge.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ge.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ge.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ge.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ge.FreezePositionX:this.constraints&=~Ge.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ge.FreezePositionY:this.constraints&=~Ge.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ge.FreezePositionZ:this.constraints&=~Ge.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ge.FreezeRotationX:this.constraints&=~Ge.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ge.FreezeRotationY:this.constraints&=~Ge.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ge.FreezeRotationZ:this.constraints&=~Ge.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new b;_propertiesChanged=!1;_currentVelocity=new b;_smoothedVelocity=new b;_smoothedVelocityGetter=new b;_lastPosition=new b;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new XM(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),we.LateUpdate),E()&&(globalThis.NEEDLE_USE_RAPIER?T.RAPIER_PHYSICS.ready().then(async()=>{await ql(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof b){const s=e;this.context.physics.engine?.setLinearVelocity(this,s,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const s=e;this.context.physics.engine?.setAngularVelocity(this,s,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;Qp.tempPosition.setFromMatrixPosition(e);const t=Qp.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Qp.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};Oi([Pt()],oi.prototype,"autoMass",2),Oi([u()],oi.prototype,"mass",1),Oi([Pt(),u()],oi.prototype,"useGravity",2),Oi([u(b)],oi.prototype,"centerOfMass",2),Oi([Pt(),u()],oi.prototype,"constraints",2),Oi([Pt(),u()],oi.prototype,"isKinematic",2),Oi([Pt(),u()],oi.prototype,"drag",2),Oi([Pt(),u()],oi.prototype,"angularDrag",2),Oi([Pt(),u()],oi.prototype,"detectCollisions",2),Oi([Pt(),u()],oi.prototype,"sleepThreshold",2),Oi([Pt(),u()],oi.prototype,"collisionDetectionMode",2),Oi([Pt()],oi.prototype,"_gravityScale",2),Oi([Pt()],oi.prototype,"dominanceGroup",2);let Ye=oi;new b,new b;const ws=w("debugsync"),Mc="STRS";ng(Mc,ts.getRootAsSyncedTransformModel);const Gn=new vm;function bw(o,e,t=!0){Gn.clear();const i=Gn.createString(o);ts.startSyncedTransformModel(Gn),ts.addGuid(Gn,i),ts.addFast(Gn,t);const n=e.worldPosition,s=e.worldEuler,r=e.gameObject.scale;ts.addTransform(Gn,yw.createTransform(Gn,n.x,n.y,n.z,s.x,s.y,s.z,r.x,r.y,r.z));const a=ts.endSyncedTransformModel(Gn);return Gn.finish(a,Mc),Gn.asUint8Array()}let sf=0,Rc=0;tw(o=>{const e=o.connection.currentServerUrl?.includes("glitch")?10:40;Rc=Math.floor(sf/e),sf=0,ws&&Rc>0&&console.log("Sync Transform Fast Interval",Rc)});class wn extends M{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){ws&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){ws&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new b,this._targetRotation=new U,this.lastPosition=new b,this.lastRotation=new U,this.lastScale=new b,this.rb=x.getComponentInChildren(this.gameObject,Ye),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new sg(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(ee.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Mc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Pg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(ee.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Mc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new nt;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){ws&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){ln.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Wm(this.gameObject,this.tempEuler));const s=t.scale();s&&this.gameObject.scale.set(s.x(),s.y(),s.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){ws&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(ws&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),ln.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&ln.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(ws&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,s=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||s)){if(sf++,s&&Rc>0&&this.context.time.frameCount%Rc!==0)return;ws&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=bw(this.guid,this,!!s);this.context.connection.sendBinary(r)}}}class id{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new id(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function _u(o,e){return x.foreachComponent(o,t=>{if(!t.enabled)return;const i=t;if(e)switch(e){case"pointerdown":if(i.onPointerDown)return!0;break;case"pointerup":if(i.onPointerUp||i.onPointerClick)return!0;break;case"pointermove":if(i.onPointerEnter||i.onPointerExit||i.onPointerMove)return!0;break}else if(i.onPointerDown||i.onPointerUp||i.onPointerEnter||i.onPointerExit||i.onPointerClick)return!0},!1)===!0}const ko=new Array;class Mo{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(ko.length=0,e!==void 0&&e.length>0&&ko.push(...e),ko.push(...this.arguments),this.target(...this.arguments),ko.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(ko.length=0,e!==void 0&&e.length>0&&ko.push(...e),ko.push(...this.arguments),t.call(this.target,...ko),ko.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const QM=o=>/^[A-Z]*$/.test(o);class vu extends Event{args}class he{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let i=0;i<this.methods.length;i++){const n=this.methods[i];if(!(n.target instanceof Function)){const s=n.target;let r=s?.uuid;if(s&&(r=s.guid),r){const a=e[r];if(a){const l=n.arguments?.map(c=>c instanceof Object&&c.uuid?e[c.uuid]:c?.isComponent?e[c.guid]:c);t.push(new Mo(a.clone,n.methodName,l,n.enabled))}else E()&&console.warn("Could not find target for event listener")}}}return new he(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&QM(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new he(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof Mo?this.methods.push(t):typeof t=="function"&&this.methods.push(new Mo(t));else typeof e=="function"&&this.methods.push(new Mo(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new vu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new Mo(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class YM extends Qi{constructor(){super([ne,se],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new se(e.r,e.g,e.b,e.a):e.alpha!==void 0?new se(e.r,e.g,e.b,e.alpha):new ne(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const ZM=new YM;class KM extends Qi{constructor(){super([nt],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new nt(e.x,e.y,e.z,e.order);if(e.x!=null)return new nt(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const JM=new KM;class eR extends Qi{constructor(){super(O,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return gt&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(te))return;E()&&ge("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
938
-
939
- It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
940
-
941
- To fix this please change your code to:
942
-
943
- @serializable(AssetReference)
944
- ${t.path}! : AssetReference;
945
- \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return gt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=x.findByGuid(e.guid,n)),i||(i=x.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(gt&&console.warn("Deserialized object reference is a component"),i=i.gameObject),gt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((E()||gt)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const _w=new eR;class tR extends Qi{constructor(){super([M,M],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){gt&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;gt&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(E()||gt)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=x.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const s=t.children[n],r=this.findObjectForGuid(e,s);if(r)return r}}}const wu=new tR;class iR extends Qi{constructor(){super([he])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new he([new Mo(e,null,[],!0)]);if(e&&e.type==="EventList"){gt&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(h){if(typeof h=="object"){let d=_w.onDeserialize(h,t);if(d||(d=wu.onDeserialize(h,t)),d)return d}return h};gt&&console.log(r);let l=wu.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=wu.findObjectForGuid(r.target,t.context?.scene));const c=r.method?.length>0;if(l&&c){const h=()=>{const d=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[d]=="function"){console.warn(`EventList method:
946
- Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${d}?
947
- `,l[d],`
948
- in script: `,l),ge("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
949
- Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let d=!1,p=l;for(;p;){const g=Object.getOwnPropertyDescriptor(p,r.method);if(g&&(g.writable===!0||g.set)){d=!0;break}p=Object.getPrototypeOf(p)}!d&&(E()||gt)&&h()}}if(l){let h=r.argument;if(h!==void 0?h=a(h):r.arguments!==void 0&&(h=r.arguments.map(a)),!l[r.method])console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{h!==void 0&&!Array.isArray(h)&&(h=[h]);const d=new Mo(l,r.method,h,r.enabled);i.push(d)}}else E()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new he(i);gt&&console.log(n);const s=t.target;return s!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,s),n}}}const nR=new iR,xu=new WeakMap,oR=Re.prototype.clone;Re.prototype.clone=function(){const o=oR.call(this);return xu.has(o)||xu.set(o,this),o};class vw extends Qi{constructor(){super([po,Dn])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof Re&&t.type===po){let i=e;xu.has(i)&&(i=xu.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof _S&&(i.isCompressedTexture=!1,i.format=hd);const n=new po(i.image.width,i.image.height,{colorSpace:go});return n.texture=i,n}}}new vw;class ww extends Qi{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return hs(t.gltfId,e)}}new ww;var sR=Object.defineProperty,rR=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&sR(e,t,n),n};class $a extends M{awake(){ei.createIfNoneExists(this.context)}onEnable(){ei.get(this.context)?.register(this)}onDisable(){ei.get(this.context)?.unregister(this)}}class ki extends $a{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new ms,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof ls?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}rR([u()],ki.prototype,"ignoreSkinnedMeshes");class Su extends ki{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class la extends $a{static allow=!0;performRaycast(e){if(!Y.active||!la.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class rf{static getObject(e){const t=e[Si];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=Cr(e,s=>{if(s.isGraphic===!0)return s},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=Cr(e,i=>{const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function af(o){return o[Si]||(o.parent?af(o.parent):null)}function aR(o){return o.isUI===!0||typeof o[Si]=="object"}function Cu(o,e){if(!o)return;const t=o.material;if(t?.isMaterial===!0){const i=o.parent;i&&i.isText,t.side=e.doubleSided??!0?vi:cs,t.shadowSide=e.doubleSided?vi:cs,o.castShadow=e.castShadows?e.castShadows:!1,o.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of o.children)Cu(i,e)}function Ha(o,e,t){o[e]===void 0&&console.warn("Field",e,"is undefined on",o);const i=Proxy.revocable(o[e],{set(r,a,l,c){const h=r[a],d=Reflect.set(r,a,l,c);return t(l,h),d}}),n=i.revoke,s=o[e];return i.revoke=()=>{o[e]=s,n()},o[e]=i.proxy,i}const xw=Symbol("Scheduled action");function lR(o,e,t=we.OnBeforeRender){let i=o[xw];i||(i=o[xw]={});const n=e.name;i[t]||(i[t]={});const s=i[t];if(s[n])return;function*r(){e?.call(o),s[n]=null}const a=o.startCoroutine(r(),t);s[n]=a}const xs=w("debugeventsystem");var lf=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(lf||{});ew(o=>{ei.createIfNoneExists(o)});class ei extends M{static ensureUpdateMeshUI(e,t,i=!1){Tc.update(e,t,i)}static markUIDirty(e){Tc.markDirty()}static createIfNoneExists(e){e.scene.getComponent(ei)||e.scene.addComponent(ei)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(ei)}static get instance(){return this.get(z.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent($a)||this.context.scene.addComponent(ki)}onEnable(){this.context.input.addEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new id(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Ee.PointerDown,t.isUp=e.type==Ee.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new ms;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(xs&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}xs&&t.isClick&&Te("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const s={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:s})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:s}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent($a):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(aR(e)&&(i=e[Si]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let n=_u(e,this._currentPointerEventName);if(!n&&i&&(n=_u(i,this._currentPointerEventName)),n){this._testObjectsCache.set(e,!0);for(const s of e.children)this.shouldRaycastObject_AddToYesCache(s);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&xs&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return xs&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let s=null;if(i&&i.isUI){const c=(t.isPressed||t.isClick)??!1;if(i[Si]){const h=i[Si].gameObject;if(h){if(!rf.isInteractable(h,this.out))return!1;s=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,c),e=h}}}n&&xs&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const l=this.hoveredByID.get(t.pointerId);if(l?(l.obj=e,l.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const c=this.pressedByID.get(t.pointerId);c?(c.obj=e,c.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(s===null||s.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)x.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),s=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!j.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&s&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===Ad.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const s=n;if(s.onPointerExit||s.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(s,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let s=e[i];if(n)return s&&s.includes(t)?!1:(s=s||[],s.push(t),e[i]=s,!0);{if(!s||!s.includes(t))return!1;const r=s.indexOf(t);return r!==-1&&s.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else E()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),xs&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Ee.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){xs&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const s=i[n];if(s.destroyed){i.splice(n,1),n--;continue}s.onPointerMove?.call(s,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=Tc.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&Tc.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];Tc.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?x.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class Tc{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===t){if(n===s.frame)return;s.frame=n;let r=this.needsUpdate||n<1;s.nextUpdate<=n&&(r=!0),r&&(xs&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var cR=Object.defineProperty,Ie=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&cR(e,t,n),n};const Gt=w("debugorbit"),cf=w("freecam"),hR=w("debugcamerafit"),Pu=w("smoothcam"),dR={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let hf;class Ec extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class fe extends M{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}targetLerpDuration=1;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new b;_lookTargetEndPosition=new b;_lookTargetLerp01=0;_lookTargetLerpDuration=0;_cameraLerpActive=!1;_cameraStartPosition=new b;_cameraEndPosition=new b;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){Gt&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=ei.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(lf.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(lf.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=x.getComponent(this.gameObject,si);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof ce&&(t=this.gameObject),t&&jm(t,this,!0),!this._controls&&t instanceof O){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new K0(t,i),t?.quaternion.copy(n),hf===void 0&&(hf={...this._controls.keys});const s=Z(t),r=this.gameObject.worldForward,a=s.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(a)}if(this._controls)if(cf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,G.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=x.getComponent(this.gameObject,wn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:ii.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:ii.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:ii.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:ii.Late})}onDisable(){if(this._camera?.threeCamera&&jm(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}Gt&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new rs(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(Gt&&F.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):Gt&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{Gt&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(Gt&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const e=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(e)<.01?(Gt&&console.debug("OrbitControls: Update target",{deltaAngle:e}),this.updateTargetNow({allowSlowRaycastFallback:!1})):Gt&&console.debug("OrbitControls: No target update",{deltaAngle:e})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!!this._controls){if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const e=x.getComponent(this.gameObject,si);if(e&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const t=Z(e.threeCamera),i=Math.max(.01,t.length()),n=new b(0,0,-i).applyMatrix4(e.threeCamera.matrixWorld);Gt&&F.DrawLine(t,n,5592575,10),this.setLookTargetPosition(n,!0)}if(!this.setLookTargetFromConstraint()){const t=new ms;t.screenPoint=new K(0,0),t.lineThreshold=.1;const i=this.context.physics.raycast(t);i.length>0&&this.setLookTargetPosition(i[0].point,!0),hR&&console.log("OrbitControls hits",...i)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Ec(this,"camera"));else{const e=j.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,e)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new Ec(this,"lookat"));else{const e=j.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,e)}if(this._fovLerpActive&&this._cameraObject){const e=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)e.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const t=j.easeInOutCubic(this._fovLerp01);e.fov=j.lerp(this._fovLerpStartValue,this._fovLerpEndValue,t)}e.updateProjectionMatrix()}}if(this._controls){if(this.debugLog&&(this._controls.domElement=this.context.renderer.domElement),this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(e=>e.used),this._controls.keys=this.enableKeys?hf:dR,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,cf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Pu=="number"||Pu===!0){this._controls.enableDamping=!0;const e=typeof Pu=="number"?Pu:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,e))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!cf&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),Gt&&F.DrawWireSphere(this._controls.target,.1,65280))}}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(E()||Gt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof O)&&!(e instanceof si))return(E()||Gt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof si&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof vS&&(Gt&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const s=new rs(i,n);return Gt&&F.DrawRay(s.origin,s.direction,16711680,10),this.setTargetFromRaycast(s,t)||this.setLookTargetPosition(s.at(2,$()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof O&&(e=Z(e)),this._cameraEndPosition||(this._cameraEndPosition=new b),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof O&&(e=Z(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,Gt&&(console.warn("OrbitControls: setLookTargetPosition",e,t),F.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&x.isActiveInHierarchy(n.object)){const s=af(n.object);if(s&&s.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof O)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=fw({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}Ie([u()],fe.prototype,"autoTarget"),Ie([u()],fe.prototype,"autoFit"),Ie([u()],fe.prototype,"enableRotate"),Ie([u()],fe.prototype,"autoRotate"),Ie([u()],fe.prototype,"autoRotateSpeed"),Ie([u()],fe.prototype,"minAzimuthAngle"),Ie([u()],fe.prototype,"maxAzimuthAngle"),Ie([u()],fe.prototype,"minPolarAngle"),Ie([u()],fe.prototype,"maxPolarAngle"),Ie([u()],fe.prototype,"enableKeys"),Ie([u()],fe.prototype,"enableDamping"),Ie([u()],fe.prototype,"dampingFactor"),Ie([u()],fe.prototype,"enableZoom"),Ie([u()],fe.prototype,"minZoom"),Ie([u()],fe.prototype,"maxZoom"),Ie([u()],fe.prototype,"zoomSpeed"),Ie([u()],fe.prototype,"enablePan"),Ie([u(Mr)],fe.prototype,"lookAtConstraint"),Ie([u()],fe.prototype,"lookAtConstraint01"),Ie([u()],fe.prototype,"allowInterrupt"),Ie([u()],fe.prototype,"middleClickToFocus"),Ie([u()],fe.prototype,"doubleClickToFocus"),Ie([u()],fe.prototype,"clickBackgroundToFitScene"),Ie([u()],fe.prototype,"targetLerpDuration");var uR=Object.defineProperty,pR=Object.getOwnPropertyDescriptor,qt=(o,e,t,i)=>{for(var n=i>1?void 0:i?pR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&uR(e,t,n),n},Tr=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(Tr||{});const Ss=w("debugcam"),Sw=w("debugscreenpointtoray"),jt=class Qh extends M{get isCamera(){return!0}get aspect(){return this._cam instanceof ce?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof ce&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof ce?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof ce){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new se(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new b;static _direction=new b;screenPointToRay(e,t,i){const n=this.threeCamera,s=Qh._origin;s.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(s),Sw&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",s.x.toFixed(2),s.y.toFixed(2),"isInXR:"+this.context.isInXR),s.z=-1,s.unproject(n);const r=Qh._direction.set(s.x,s.y,s.z),a=Z(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new rs(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new N0,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new N0),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new J;awake(){Sw&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),s="#"+Math.floor(Math.random()*16777215).toString(16);F.DrawRay(n.origin,n.direction,s,10)})}onEnable(){Ss&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Tr[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),gR(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof ce&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof ce&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new ce(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new rd(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){Ss&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,Ss){const i=`[Camera] Apply ClearFlags: ${Tr[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(Qh.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Ss&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Ss&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;Qh.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(Lb(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||Ss&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new mR(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;Ss&&Te("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";return e.isInAR&&i==="opaque"&&(navigator.userAgent?.includes("OculusBrowser")||navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))&&(n=!0),t._transparent=n,n}};qt([u()],jt.prototype,"aspect",1),qt([u()],jt.prototype,"fieldOfView",1),qt([u()],jt.prototype,"nearClipPlane",1),qt([u()],jt.prototype,"farClipPlane",1),qt([u()],jt.prototype,"clearFlags",1),qt([u()],jt.prototype,"orthographic",2),qt([u()],jt.prototype,"orthographicSize",2),qt([u()],jt.prototype,"ARBackgroundAlpha",2),qt([u()],jt.prototype,"cullingMask",1),qt([u()],jt.prototype,"backgroundBlurriness",1),qt([u()],jt.prototype,"backgroundIntensity",1),qt([u(nt)],jt.prototype,"backgroundRotation",1),qt([u()],jt.prototype,"environmentIntensity",1),qt([u(se)],jt.prototype,"backgroundColor",1),qt([u(po)],jt.prototype,"targetTexture",1);let si=jt;class mR{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");Ss&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=fo,this.context.scene.background=this._skybox)}}}function gR(o){w("freecam")&&o.context.mainCameraComponent===o&&x.getOrAddComponent(o.gameObject,fe)}class Ro extends M{get listener(){return this._listener==null&&(this._listener=new wS),this._listener}_listener=null;onEnable(){En.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){En.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||x.getComponentInParent(this.gameObject,si);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var fR=Object.defineProperty,yR=Object.getOwnPropertyDescriptor,xn=(o,e,t,i)=>{for(var n=i>1?void 0:i?yR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&fR(e,t,n),n};const Ot=w("debugaudio"),Zi=class Ys extends M{static get userInteractionRegistered(){return En.userInteractionRegistered}static registerWaitForAllowAudio(e){En.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(Ot&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&Ys.userInteractionRegistered){let e=this.gameObject.getComponent(Ro)??this.context.mainCamera.getComponent(Ro)??Da(Ro,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(Ro)),e?.listener?(this.sound=new xS(e.listener),this.gameObject?.add(this.sound)):Ot&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){Ot&&console.log("[AudioSource]",this),this.audioLoader=new dm,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Ys.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Ys.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(eg.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(eg.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||G.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":Ot&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Ys.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Ys.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){Ot&&console.warn("AudioSource destroyed, not creating audio",this.name);return}Ot&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){Ot&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&Ys.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),Ys.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=j.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(Ot&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?Ot&&!this.helper&&(this.helper=new kC(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(Ot&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new dm),this.shouldPlay=!0,this._lastClipStartedLoading===e){Ot&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,Ot&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(E()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
950
- Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,Ot&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){Ot&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){Ot&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,Ot&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,Ot&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};xn([u(URL)],Zi.prototype,"clip",2),xn([u()],Zi.prototype,"playOnAwake",2),xn([u()],Zi.prototype,"preload",2),xn([u()],Zi.prototype,"playInBackground",2),xn([u()],Zi.prototype,"loop",1),xn([u()],Zi.prototype,"spatialBlend",1),xn([u()],Zi.prototype,"minDistance",1),xn([u()],Zi.prototype,"maxDistance",1),xn([u()],Zi.prototype,"volume",1),xn([u()],Zi.prototype,"pitch",1),xn([u()],Zi.prototype,"rollOffMode",2);let Mi=Zi;const bR=w("debugavatar");class Le extends M{static getAvatar(e){return e>=0&&e<Le.instances.length?Le.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Le._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Le._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Le.instances.push(this),bR&&console.log(this);for(const e of Le._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Le.instances.splice(Le.instances.indexOf(this),1);for(const e of Le._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Er{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??z.Current?.time.time;return}}}}class _R{guid;position=new b}class Ac extends M{set controlledTarget(e){this.target=e;const t=C.get("MoveRandom");if(t&&this.target){const i=x.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new _R;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=x.getComponentInParent(this.gameObject,Le),this.avatar){const e=x.getComponentInParent(this.gameObject,Le);this._model=new sg(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&mt(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Er.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Er.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const e=Z(this._currentTargetObject);mt(this.target,e),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(e))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const e=Er.Pois;if(e.length>0){const t=e[Math.floor(Math.random()*e.length)];if(t&&t.obj){if(t.avatar&&t.avatar===this.avatar)return;this._currentTargetObject=t.obj}}}}}function Cw(o){const e=o;return!!(e.parser&&e.parser.json)}var Ou=(o=>(o[o.None=0]="None",o[o.DontExport=1]="DontExport",o))(Ou||{});function Pw(o){return o&&o.isComponent}const vR=Symbol("object"),df=new wi(()=>new b,20);class Ow{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return df.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return df.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return df.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,s,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=s,this._tangentVelocity=r}}class kw{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class Mw{object;collider;constructor(e,t){this.object=e,this.collider=t}}const je=w("debugnetworkingstreams");var qn=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(qn||{});class uf{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class Rw{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class wR{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var Tw=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(Tw||{});class xR extends um{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),Xn(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",s=>{if(je&&console.log("Receive stream",`
951
- Audio:`,s.getAudioTracks(),`
952
- Video:`,s.getVideoTracks()),this._stream=s,i==="incoming"){const r=new Rw(e,s,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new uf(e,i))})}}function Ew(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}class is extends um{static instances=new Map;static getOrCreate(e,t){if(is.instances.has(t))return is.instances.get(t);const i=new is(e,t);return is.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){je?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:s=>Ew(s)},n=this._peer?.call(e,t,i);if(n){const s=this.registerCall(n,"outgoing",t);return je&&console.warn(`\u{1F4DE} CALL ${e}`,`
953
- Outgoing:`,this._outgoingCalls,`
954
- Incoming:`,this._incomingCalls),s}else je&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?je&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(je&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(je&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:je&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){je&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(ee.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(ee.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=f_(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(je&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new wR(this,e))};onPeerClose=()=>{je&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{je&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{je&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>Ew(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const s=n.userId;t==="incoming"&&je?console.warn("\u2190 Receive call from",e.metadata,e.connectionId):je&&console.warn("\u2192 Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new xR(s,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{je&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new uf(s,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{je&&console.log("Received stream for call",e.metadata);let l=0;const c=setInterval(()=>{const h=l===0;!a.isOpen&&h&&(je&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(c),a.close())},2e3)})),a}}class nd extends um{static create(e,t){const i=is.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new nd(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),Pw(e)){const i=e;e=i.context,t=is.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=is.getOrCreate(e,t));if(e){if(!(e instanceof z))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,je&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(ee.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(ee.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else je&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const s=this.peer.getPeerIdFromUserId(n);if(i.find(r=>r.peerId===s&&r.direction==="outgoing"&&!r.isClosed&&r.stream?.active))je&&console.debug("Already have a call with user "+n+" / peer "+s);else{const r=this.peer.makeCall(s,t);r&&i.push(r)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?je&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(je&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Xn(o){if(o&&o instanceof MediaStream)for(const e of o.getTracks())e.stop()}var SR=Object.defineProperty,pf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&SR(e,t,n),n};const CR="noVoip",PR=w("debugvoip");class Cs extends M{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){PR&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=nd.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(qn.StreamReceived,this.onReceiveStream),this._net.addEventListener(qn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(qn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(qn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await G.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),Xn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await G.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):Jl("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||E())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),Xn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),G.microphonePermissionsGranted().then(e=>{e||ge("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await G.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(Ct(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,E()&&ge("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(s=>(console.warn("VOIP failed getting audio stream",s),null)),i=await t(e);if(!i)return null;if(G.isiOS()&&e?.deviceId===void 0){const n=(await navigator.mediaDevices.enumerateDevices()).find(s=>(s.kind==="audioinput"||s.kind==="audiooutput")&&!s.label.includes("iPhone"));if(n){const s=Object.assign({},e);return s.deviceId=n.deviceId,await t(s)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await Bn(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Xn(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),En.registerWaitForInteraction(()=>{n?.play().catch(s=>{console.error("VOIP: Failed to play audio",s)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);Xn(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const e=document.visibilityState!=="visible";this.setMuted(e);for(const t of this._incomingStreams){const i=t[1];i.muted=e}}}pf([u()],Cs.prototype,"autoConnect"),pf([u()],Cs.prototype,"runInBackground"),pf([u()],Cs.prototype,"createMenuButton");var OR=Object.defineProperty,Aw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&OR(e,t,n),n};const kR=w("debugmouth");class Ic extends M{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=x.findObjectOfType(Cs,this.context),this.marker||(this.marker=x.getComponentInParent(this.gameObject,Le))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){kR&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}Aw([u(O)],Ic.prototype,"idle"),Aw([u(O)],Ic.prototype,"talking");class mf extends M{voip=null;marker=null;_startPosition=null;awake(){this.voip=x.findObjectOfType(Cs,this.context),this.marker=x.getComponentInParent(this.gameObject,Le)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var MR=Object.defineProperty,RR=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&MR(e,t,n),n};const Ga=w("debugxrflags"),Iw=w("disablexrflags");Iw&&console.warn("XRFlags are disabled");var Qn=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(Qn||{});class Jt{static Global=new Jt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){Ga&&console.warn("Set XR flag state to",e),this.Mask=e,Ki.Apply()}Enable(e){this.Mask|=e,Ki.Apply()}Disable(e){this.Mask&=~e,Ki.Apply()}Toggle(e){this.Mask^=e,Ki.Apply()}EnableAll(){this.Mask=-1,Ki.Apply()}DisableAll(){this.Mask=0,Ki.Apply()}}const Lw=class Zo extends M{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Jt.Global)}static firstApply;static buffer=new Jt;visibleIn;awake(){Zo.registry.push(this)}onEnable(){Zo.firstApply?this.UpdateVisible(Jt.Global):(Zo.firstApply=!0,Zo.Apply())}onDestroy(){const e=Zo.registry.indexOf(this);e>=0&&Zo.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(Iw)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),Ga&&console.log(i),Zo.buffer.Mask=i,e=Zo.buffer),e instanceof Jt?(Ga&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(Ga&&console.log(this.name,"use global mask"),Jt.Global.Has(this.visibleIn)),t!==void 0)if(t)Ga&&console.log(this.name,"is visible",this.gameObject.uuid),x.setActive(this.gameObject,!0);else{if(Ga&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};RR([u()],Lw.prototype,"visibleIn");let Ki=Lw;var TR=Object.defineProperty,ku=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&TR(e,t,n),n};class Ar extends M{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=x.getComponentInParent(this.gameObject,Ki)}update(){if(!(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)&&this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const e of this.eyes)e&&(e.visible=this.eyesOpen)}}}ku([u(O)],Ar.prototype,"eyes"),ku([u()],Ar.prototype,"lastBlinkTime"),ku([u()],Ar.prototype,"blinkLength"),ku([u()],Ar.prototype,"eyesOpen");var ER=Object.defineProperty,gf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ER(e,t,n),n};const Mu=class H1 extends M{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=x.getComponentInParent(this.gameObject,Ac)),this.brain||(this.brain=x.addComponent(this.gameObject,Ac)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new b;static forward=new b(0,0,1);currentTargetPoint=new b;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=Z(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=Z(this.head),s=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(s.length()<.1)return;const r=H1.forward;if(r.set(0,0,1),r.applyQuaternion(be(this.head)),r.dot(s)>.45)for(let a=0;a<t.length;a++)t[a].lookAt(this.currentTargetPoint)}}}};gf([u(O)],Mu.prototype,"head"),gf([u(O)],Mu.prototype,"eyes"),gf([u(O)],Mu.prototype,"target");let ff=Mu;var AR=Object.defineProperty,yf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AR(e,t,n),n};class qa extends M{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!pc)return;this._axes||(this._axes=new _i(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}yf([u()],qa.prototype,"length"),yf([u()],qa.prototype,"depthTest"),yf([u()],qa.prototype,"isGizmo");class bf extends M{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=Z(this.to).clone(),t=Z(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const s=t.clone();s.add(e),s.multiplyScalar(.5);const r=Z(this.hint).clone();r.sub(s);const a=new b;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,c=Math.max(this.desiredDistance,l),h=Math.sqrt(c*c-l*l),d=a.clone();d.multiplyScalar(h),d.add(s),mt(this.gameObject,d);const p=s.clone();p.sub(a),this.gameObject.lookAt(p)}}const IR=w("gizmos"),LR=w("debugboxhelper");class xt extends M{box=null;static testBox=new bi;_lastMatrixUpdateFrame=-1;static _position=new b;static _size=new b(.01,.01,.01);static _emptyObjectSize=new b(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new bi),Vt([e],void 0,void 0,xt.testBox),xt.testBox.isEmpty()){const i=Z(e,xt._position);xt.testBox.setFromCenterAndSize(i,xt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(xt.testBox);return t&&LR&&F.DrawWireBox3(xt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new bi),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=Z(this.gameObject,xt._position,i),s=$e(this.gameObject,xt._size);this.box.setFromCenterAndSize(n,s)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!IR&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=pg(e),this.gameObject.add(this._helper)}}}var jR=Object.defineProperty,ri=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&jR(e,t,n),n};class ai extends M{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ye))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ye))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ye))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}ri([u(Ye)],ai.prototype,"attachedRigidbody"),ri([u()],ai.prototype,"isTrigger"),ri([u()],ai.prototype,"sharedMaterial"),ri([u()],ai.prototype,"membership"),ri([u()],ai.prototype,"filter");class Xa extends ai{radius=.5;center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),_d(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),km(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}ri([Pt(),u()],Xa.prototype,"radius"),ri([u(b)],Xa.prototype,"center");const _f=class G1 extends ai{static add(e,t){const i=_n(e,G1);return i.autoFit(),t?.rigidbody===!0&&_n(e,Ye,{isKinematic:!1}),i}size=new b(1,1,1);center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),_d(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),km(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),s=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Vt([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(s),t.parent=r,e?.debug===!0&&F.DrawWireBox3(a,16768256,20),this.size=a.getSize(new b)||new b(1,1,1),this.center=a.getCenter(new b)||new b(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};ri([Pt(),u(b)],_f.prototype,"size"),ri([u(b)],_f.prototype,"center");let Ru=_f;class Ps extends ai{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof H||this.gameObject instanceof as)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),Ve.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const s=t.children[n];s.isMesh&&(this.context.physics.engine.addMeshCollider(this,s,this.convex),i.push(Ve.assignMeshLOD(s,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const s=new H;for(const r of n)r&&this.activeAndEnabled&&(s.geometry=r,this.context.physics.engine?.addMeshCollider(this,s,this.convex))})}else(E()||w("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}ri([u(H)],Ps.prototype,"sharedMesh"),ri([u()],Ps.prototype,"convex");class To extends ai{center=new b(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}ri([u(b)],To.prototype,"center"),ri([u()],To.prototype,"radius"),ri([u()],To.prototype,"height");var DR=Object.defineProperty,Eo=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&DR(e,t,n),n};const jw=w("debugcharactercontroller");class Ir extends M{center=new b(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Ye),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Ye)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(To);t||(t=this.gameObject.addComponent(To)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new b(0,0,1),n=new b(1,0,0),s=new b(0,1,0),r=this.gameObject.getWorldDirection(new b);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(s,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),jw&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),jw&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new b;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}Eo([u(b)],Ir.prototype,"center"),Eo([u()],Ir.prototype,"radius"),Eo([u()],Ir.prototype,"height");class Ao extends M{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new U}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new K(0,0);moveInput=new K(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new b(0,0,0);_currentAngularSpeed=new b(0,0,0);_temp=new b(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=j.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new b(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const s=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;s.applyImpulse(new b(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new rs),this._raycastOptions.ray.origin.copy(Z(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const s=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(s),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new ms}Eo([u(Ir)],Ao.prototype,"controller"),Eo([u()],Ao.prototype,"movementSpeed"),Eo([u()],Ao.prototype,"rotationSpeed"),Eo([u()],Ao.prototype,"jumpForce"),Eo([u()],Ao.prototype,"doubleJumpForce"),Eo([u(ft)],Ao.prototype,"animator");var BR=Object.defineProperty,Qa=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BR(e,t,n),n};const Lc=w("debugcontactshadows");pu(o=>{const e=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=jc.auto(o),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const Lr=class Yh extends M{static _instances=new Map;static auto(e,t){if(e||(e=z.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new O;i=_n(n,Yh,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new O;shadowCamera;shadowGroup=new as;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){Lc&&console.warn("Fitting shadows to scene"),Sd(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=Vt(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),s=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new b(n*s,0,n*r)),Lc&&F.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,Lc&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Yh._instances.set(this.context,this),this.shadowsRoot.hideFlags=Ou.DontExport,Sd(this.shadowsRoot,!1)}start(){Lc&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new Dn(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new Dn(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new Ln(1,1).rotateX(Math.PI/2);this.gameObject instanceof H&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),Oo(this.gameObject,!1));const t=new xe({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:cs});this.plane=new H(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new H(this.plane.geometry,new xe({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:gd})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new H(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new rd(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new SS,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=CS,this.depthMaterial.blendEquation=PS,this.depthMaterial.onBeforeCompile=s=>{this.depthMaterial&&(s.uniforms.darkness=this.depthMaterial.userData.darkness,s.fragmentShader=`
955
- uniform float darkness;
956
- ${s.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
957
- `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new jn(MC),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new jn(RC),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){Yh._instances.get(this.context)===this&&Yh._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){Lc&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const s=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof H&&Oo(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=vi:this.depthMaterial.side=cs;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const c=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const h=i.renderLists.get(t,0),d=h.transparent;Dw.length=0,h.transparent=Dw,vf.length=0;for(const g of h.opaque){if(!g.object.visible)continue;const f=g.material;let m=g.material.colorWrite==!1||f.wireframe===!0||$b(g.object)===!1;!m&&g.material.isLineMaterial&&(m=!0),!m&&g.material.isPointsMaterial&&(m=!0),m&&(vf.push(g.object),g.object["needle:visible"]=g.object.visible,g.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),h.transparent=d;for(const g of vf)g["needle:visible"]!=null&&(g.visible=g["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=s,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=c}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,s=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*s,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};Qa([u()],Lr.prototype,"autoFit"),Qa([u()],Lr.prototype,"darkness"),Qa([u()],Lr.prototype,"opacity"),Qa([u()],Lr.prototype,"blur"),Qa([u()],Lr.prototype,"occludeBelowGround"),Qa([u()],Lr.prototype,"backfaceShadows");let jc=Lr;const Dw=[],vf=new Array,FR=w("logstats");class wf extends M{onEnable(){console.log(this),FR&&this.startCoroutine(this.run(),we.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Dc extends M{isUsed=!0;usedBy=null}class xf extends M{}const Bw=w("debugdeletable");class tr extends xt{static _instances=[];onEnable(){tr._instances.push(this)}onDisable(){const e=tr._instances.indexOf(this);e>=0&&tr._instances.splice(e,1)}}class Sf extends M{update(){for(const e of tr._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const i=x.getComponentInParent(this.gameObject,Dc);if(i)Bw&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,i);else{if(Bw)try{if(e.box){const n=e.box,s=xt.testBox;F.DrawWireBox3(n,16711680,5),F.DrawWireBox3(s,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:n,deletedObjectArea:s})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}uc(this.gameObject,this.context.connection)}}}}}var UR=Object.defineProperty,zR=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&UR(e,t,n),n};class Tu extends M{visibleOn;onEnable(){this.apply()}apply(){this.test()||x.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:G.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}zR([u()],Tu.prototype,"visibleOn");var NR=Object.defineProperty,jr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NR(e,t,n),n};const Yn=w("debugdrag"),Cf=[];var Pf=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(Pf||{});const Os=class rn extends M{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){Cf.length=0;for(const e of this._instances)e._isDragging&&Cf.push(e);return Cf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=x.getComponentInChildren(e,Ye),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new b;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new b,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(ki)||this.gameObject.addComponent(ki)}onEnable(){rn._instances.push(this)}onDisable(){rn._instances=rn._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const t=x.getComponentInParent(e.object,rn);!t||t!==this||(rn.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&rn.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(rn.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),rn._active+=1;const t=new Of(this,this._targetObject);if(this._dragHandlers.set(e.event.space,t),t.onDragStart(e),this._dragHandlers.size===2){const i=this._dragHandlers.values(),n=i.next().value,s=i.next().value;if(n instanceof Of&&s instanceof Of){const r=new WR(this,this._targetObject,n,s);this._dragHandlers.set(this.gameObject,r),r.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:n,b:s})}e.use()}}onPointerUp(e){if(Yn&&F.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(rn._active>0&&(rn._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=x.getComponentInParent(e.object,rn);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=x.getComponentInChildren(i,wn);Yn&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=x.addComponent(i,Dc),this._draggingRigidbodies.length=0;const s=x.getComponentsInChildren(i,Ye);s&&this._draggingRigidbodies.push(...s)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;ln.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=x.getComponentInChildren(e.object,wn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;Yn&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};jr([u()],Os.prototype,"dragMode"),jr([u()],Os.prototype,"snapGridResolution"),jr([u()],Os.prototype,"keepRotation"),jr([u()],Os.prototype,"xrDragMode"),jr([u()],Os.prototype,"xrKeepRotation"),jr([u()],Os.prototype,"xrDistanceDragFactor"),jr([u()],Os.prototype,"showGizmo");let Dr=Os;class WR{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new b;_handlerBAttachmentPoint=new b;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new U;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new O,this._manipulatorObject=new O,this.context.scene.add(this._manipulatorObject);const s=Y.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(Yn&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now \u2013 controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),Yn){this._followObject.add(new _i(2)),this._manipulatorObject.add(new _i(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;F.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),F.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
958
- `+r(this._tempVec1)+`
959
- `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new b;_manipulatorRotOffset=new U;_manipulatorScaleOffset=new b;_tempVec1=new b;_tempVec2=new b;_tempVec3=new b;tempLookMatrix=new J;_initialScale=new b;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),Yn&&(F.DrawLabel(this._tempVec3.clone().add(new b(0,.2,0)),"A:B "+t.toFixed(2),.03),F.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const h=this._followObject.worldPosition,d=this.settings.snapGridResolution;h.x=Math.round(h.x/d)*d,h.y=Math.round(h.y/d)*d,h.z=Math.round(h.z/d)*d,this._followObject.worldPosition=h,this._followObject.updateMatrix()}s&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const r=j.clamp01(this.context.time.deltaTime*e*t),a=i.worldPosition;a.lerp(n.worldPosition,r),i.worldPosition=a;const l=i.worldQuaternion;l.slerp(n.worldQuaternion,r),i.worldQuaternion=l;const c=i.worldScale;c.lerp(n.worldScale,r),i.worldScale=c}setTargetObject(e){this.gameObject=e}}class Of{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new b;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new b;_followObjectStartQuaternion=new U;_followObjectStartWorldQuaternion=new U;_lastDragPosRigSpace;_tempVec=new b;_tempMat=new J;_hitPointInLocalSpace=new b;_hitNormalInLocalSpace=new b;_bottomCenter=new b;_backCenter=new b;_backBottomCenter=new b;_bounds=new bi;_dragPlane=new or(new b(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new b;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new O}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const i=Y.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=i,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,Yn&&(F.DrawLine(t,e.worldPosition,65280,.5,!1),F.DrawLabel(e.worldPosition.add(new b(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const g=e.event.space,f=g.worldPosition;this.gameObject.worldToLocal(f),this._hitPointInLocalSpace.copy(f);const m=g.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),m.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(m)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const t=this._followObject.parent.worldForward,i=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,n=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(n),i){case 0:const g=new b(0,1,0);this.gameObject.parent&&g.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(g,n);break;case 2:const f=this._hitNormalInLocalSpace.clone();f.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(f,n);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(t,n);break;case 3:this.setPlaneViewAligned(n,!0);break;case 4:this.setPlaneViewAligned(n,!1);break}const s=this.gameObject.parent,r=this.gameObject.position.clone(),a=this.gameObject.quaternion.clone(),l=this.gameObject.scale.clone(),c=this.gameObject.matrixWorld.clone();s&&s.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const h=Vt([this.gameObject]);h.expandByPoint(this.gameObject.worldPosition);const d=new b;h.getCenter(d);const p=new b;h.getSize(p),this._bottomCenter.copy(d.clone().add(new b(0,-p.y/2,0))),this._backCenter.copy(d.clone().add(new b(0,0,p.z/2))),this._backBottomCenter.copy(d.clone().add(new b(0,-p.y/2,p.z/2))),this._bounds.copy(h),s&&s.add(this.gameObject),this.gameObject.position.copy(r),this.gameObject.quaternion.copy(a),this.gameObject.scale.copy(l),this.gameObject.matrixWorld.copy(c),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=Y.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),Yn){let s=t;i&&(s=s.clone(),s.transformDirection(i.matrixWorld)),F.DrawRay(s,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const c=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let h=1,d=2;if(r&&this._grabStartDistance>.5){const v=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);h=Math.max(0,v),h=h*h*h}else this._grabStartDistance<=.5&&(d=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(h),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const g=new rs(n,s);if(l==4){const v=this.context.physics.raycastFromRay(g,{testObject:P=>P!==this.followObject&&P!==i&&P!==t});if(v.length>0){const P=v[0];if(this._draggedOverObject===P.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=P.object,this._draggedOverObjectDuration=0),P.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(P.point);const R=this._draggedOverObjectDuration>=.15,k=this._totalMovement.length()>=.001,A=$(P.normal||P.face.normal).applyQuaternion(P.object.worldQuaternion);if((R||k)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(A)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(P.face.normal);const L=$(),V=$();this._bounds.getCenter(L),this._bounds.getSize(V),L.sub(V.multiplyScalar(.5).multiply(A)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(P.face.normal),this._bounds.getCenter(L),this._bounds.getSize(V),L.add(V.multiplyScalar(.5).multiply(P.face.normal));const B=$(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld(B);const X=P.point;this._dragPlane.setFromNormalAndCoplanarPoint(A,X)}else if(!(R||k))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&g.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const v=$(this._hitPointInLocalSpace);this._followObject.localToWorld(v),Yn&&F.DrawLine(v,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(v),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const v=this._followObject.worldPosition,P=this.settings.snapGridResolution;v.x=Math.round(v.x/P)*P,v.y=Math.round(v.y/P)*P,v.z=Math.round(v.z/P)*P,this._followObject.worldPosition=v,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const f=j.clamp01(this.context.time.deltaTime*c*d),m=j.clamp01(this.context.time.deltaTime*c*.5*d),y=t.worldPosition;y.lerp(this._followObject.worldPosition,f),t.worldPosition=y;const _=t.worldQuaternion;if(_.slerp(this._followObject.worldQuaternion,m),t.worldQuaternion=_,Yn){const v=this._hitPointInLocalSpace.clone();t.localToWorld(v),F.DrawSphere(v,.02,16711680);const P=this._hitNormalInLocalSpace.clone();P.applyQuaternion(_),F.DrawRay(v,P,16711680),F.DrawLabel(y.add(new b(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
960
-
961
- Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
962
-
963
- Session: ${!!Y.active}
964
-
965
- Device: ${this._deviceMode}
966
-
967
- `,.03);const R=this._bottomCenter.clone(),k=this._backCenter.clone(),A=this._backBottomCenter.clone();t.localToWorld(R),t.localToWorld(k),t.localToWorld(A),F.DrawSphere(R,.01,65280,0,!1),F.DrawSphere(k,.01,255,0,!1),F.DrawSphere(A,.01,16711935,0,!1),F.DrawLine(R,A,65535,0,!1),F.DrawLine(A,k,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new b;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=$(0,1,0),s=i,r=n.angleTo(s),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class q1{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new or;_hasGroundPlane=!1;_groundPlane=new or;_groundOffset=new b;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new b;_raycaster=new ld;_cameraPlaneOffset=new b;_intersection=new b;_worldPosition=new b;_inverseMatrix=new J;_rbs=[];_groundLine;_groundMarker;static geometry=new pn().setFromPoints([new b(0,0,0),new b(0,-1,0)]);constructor(e){this._camera=e;const t=new ya(q1.geometry),i=t.material;i.color=new ne(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new ad(.5,22,22),s=new xe({color:i.color}),r=new H(n,s);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Er.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Er.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new b(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=Z(this._selected);n.y=e.y,e=n}if(mt(this._selected,e),mt(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=Z(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),mt(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=Z(this._selected),t=new rs($(0,.1,0).add(e),$(0,-1,0)),i=new ms;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let s=0;s<n.length;s++){const r=n[s];if(!r.face||this.contains(this._selected,r.object))continue;const a=$(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var Fw=(o=>(o.File_Spawned="file-spawned",o))(Fw||{});class VR{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,s,r,a,l,c){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=c}}var ks;(o=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const s=new O;e.set(n.guid,s);const r=new O;r.position.y=-.5,s.add(r);const a=new H(new fa(1,1,1,1,1,1),new xe({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new O;r.add(l);const c=new H(new fa(1,1,1,1,1,1),new xe({color:12307660,transparent:!0,opacity:.4}));c.position.y=.5,l.scale.y=.01,l.add(c);const h=new H(new Ln(1,1,1,1),new xe({color:34,transparent:!0,opacity:.05,depthTest:!1}));return h.rotateX(-Math.PI/2),h.position.y=.51,c.add(h),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&s.position?.copy(n.position),n.size&&(s.worldScale=new b().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:d=>{l instanceof O&&l.scale.set(1,d,1)}}}o.addPreview=t;function i(n){const s=e.get(n);s&&(e.delete(n),s.removeFromParent())}o.removePreview=i})(ks||(ks={}));const Ya=[],Eu=[];var kf;(o=>{function e(i,n){const s={name:n?.name,priority:n?.priority??0,callback:i};return Ya.push(s),Ya.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=Ya.indexOf(s);r>=0&&Ya.splice(r,1)}}o.onCreateCustomModelLoader=e;function t(i){return Eu.push(i),()=>{const n=Eu.indexOf(i);n>=0&&Eu.splice(n,1)}}o.onDetermineModelMimetype=t})(kf||(kf={}));const Bc=w("debugfileformat");function Uw(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function zw(o,e){const{useExtension:t=!0}=e;if(t){const s=o,r=new URL(s,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),Bc&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=o;if(!o.startsWith("blob:")){const s=new URL(o,globalThis.location.href);s.searchParams.append("range","true"),o=s.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(s=>null);if(n?.ok){const s=await n.arrayBuffer(),r=Nw(i,s,n);return Bc&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function Nw(o,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);Bc&&console.warn(`[Needle Engine] Trying to determine file type from binary data
968
- `,'"'+new TextDecoder().decode(e)+`"
969
- `,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32||i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const s=t.headers.get("content-type");if(s?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+s),s){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return s}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const s of Eu){const r=s({url:o,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return Bc&&console.debug(`Mimetype callback returned: ${r}`),r}if(E()||Bc){const s=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
970
-
971
- Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
972
-
973
- Content-Type: "${t.headers.get("content-type")}
974
- "Text: "${s}"
975
- Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var $R=Object.defineProperty,Za=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$R(e,t,n),n};const Ri=w("debugdroplistener");class HR extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const GR="blob";class Io extends M{dropArea;fitIntoVolume=!1;fitVolumeSize=new b(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new he;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new K,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){Ri&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new K,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new K,point:e.point,size:e.size},!0)}};handlePaste=e=>{this.context.connection.allowEditing===!1||e.defaultPrevented||navigator.clipboard.readText().then(t=>{if(t&&(t.startsWith("http")||t.startsWith("https")||t.startsWith("blob"))){const i={screenposition:new K(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(i)&&this.addFromUrl(t,i,!1)}}).catch(console.warn)};onDrag=e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(this.context.connection.allowEditing===!1||(Ri&&console.log(e),!e?.dataTransfer)||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new K(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const s in i){const r=i[s];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){Ri&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],c=r[6],h=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${c}/${h}`}else e.startsWith("https://polyhaven.com/a")&&(e=qR(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const s=await Au.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(s&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(s,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(Ri&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),Hl(GR,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){Ri&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){Ri&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await Au.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const s=this.onObjectLoaded(n,t,!1);s&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),Pr.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(s)&&this.sendDropEvent(r.download_url,s,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&Ci(t,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:s}=e;if(Ri&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new bi().setFromCenterAndSize(new b(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(Ri&&F.DrawWireBox3(a,255,5),this.fitIntoVolume&&Hb(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const c=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,c&&c.length>0)for(const h of c){const d=h.point.clone();Ri&&console.log("Place object at hit",h),Gb(r,d);break}}fs.autoplayAnimations(n);const l=new HR({sender:this,gltf:n,model:n,object:r,contentMD5:s,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,s),r}async sendDropEvent(e,t,i){if(!this.useNetworking){Ri&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Vt([t]),s={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new b),contentMD5:i};this.context.connection.send("droplistener",s)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:t,recursive:!0,testObject:i=>!this._addedObjects.includes(i)}).length)return E()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}Za([u(O)],Io.prototype,"dropArea"),Za([u()],Io.prototype,"fitIntoVolume"),Za([u(b)],Io.prototype,"fitVolumeSize"),Za([u()],Io.prototype,"placeAtHitPosition"),Za([u()],Io.prototype,"useNetworking"),Za([u(he)],Io.prototype,"onDropped");function qR(o){if(!o.startsWith("https://polyhaven.com/"))return o;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",t=new URL(o).pathname.split("/").pop(),i=`${e}${t}/${t}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"\u2192",i),i}var Au;(o=>{async function e(i,n,s){const r=s.guid,a=new At(r),l=new Blob([i],{type:i.type||Uw(i.name)||void 0}),c=URL.createObjectURL(l),h=await fn().loadSync(n,c,i.name,a).catch(d=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,d),null));return URL.revokeObjectURL(c),h?new Promise((d,p)=>{const g=new FileReader;g.readAsArrayBuffer(i),g.onloadend=async f=>{const m=g.result,y=Pr.hashMD5(m);return d({model:h,contentMD5:y})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=e;async function t(i,n){return new Promise(async(s,r)=>{const a=new At(n.guid),l=i.toString();Ri&&F.DrawWireSphere(n.point,.1,16711680,3);const c=ks.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),h=await fn().loadSync(n.context,l,l,a,d=>{c.onProgress(d.loaded/d.total)}).catch(console.warn);if(h){const d=await fetch(l).then(g=>g.arrayBuffer()),p=Pr.hashMD5(d);Ri?setTimeout(()=>ks.removePreview(n.guid),3e3):ks.removePreview(n.guid),s({model:h,contentMD5:p})}else Ri?setTimeout(()=>ks.removePreview(n.guid),3e3):ks.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=t})(Au||(Au={}));var XR=Object.defineProperty,Mf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XR(e,t,n),n};const Iu=class X1 extends M{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new At(this.guid);this.object=x.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),x.getComponent(this.object,X1)?.destroy();let i=this.object.getComponentInChildren(Dr);i||(i=this.object.addComponent(Dr,{dragMode:Pf.SnapToSurfaces}),i.guid=t.generateUUID());let n=x.getComponent(i.gameObject,wn);n||(n=i.gameObject.addComponent(wn),n.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Dr);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new b(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new U(0,0,0,1)}this.gameObject.getComponentInParent(ki)||this.gameObject.addComponent(ki)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=x.getComponent(t,Dr);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):E()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield zg(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(x.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new An;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=x.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};Mf([u(O)],Iu.prototype,"parent"),Mf([u(O)],Iu.prototype,"object"),Mf([u()],Iu.prototype,"limitCount");let Rf=Iu;var Lo=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o[o.Drag=5]="Drag",o[o.Drop=6]="Drop",o[o.Scroll=7]="Scroll",o[o.UpdateSelected=8]="UpdateSelected",o[o.Select=9]="Select",o[o.Deselect=10]="Deselect",o[o.Move=11]="Move",o[o.InitializePotentialDrag=12]="InitializePotentialDrag",o[o.BeginDrag=13]="BeginDrag",o[o.EndDrag=14]="EndDrag",o[o.Submit=15]="Submit",o[o.Cancel=16]="Cancel",o))(Lo||{}),QR=Object.defineProperty,Tf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&QR(e,t,n),n};class Ef{eventID;callback=new he}Tf([u()],Ef.prototype,"eventID"),Tf([u(he)],Ef.prototype,"callback");class Lu extends M{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Lo.PointerClick)||this.hasTrigger(Lo.PointerDown)||this.hasTrigger(Lo.PointerUp)}onPointerClick(e){this.invoke(Lo.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Lo.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Lo.PointerExit)}onPointerDown(e){this.invoke(Lo.PointerDown)}onPointerUp(e){this.invoke(Lo.PointerUp)}}Tf([u(Ef)],Lu.prototype,"triggers");class Ww{writer;constructor(e){this.writer=e}writeNode(e){}}class YR extends Ww{beforeWriteNode(e,t){F.isGizmo(e)&&(t.keep=!1)}}class Vw extends Ww{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=Wg(new se(1,1,1,0)))}}function Af(o){const e=Ou.DontExport;return!(o.hideFlags&e)}const If=w("debugexr");class ZR{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,If&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,n=i.json.textures[e];if(If&&console.log("EXT_texture_exr.loadTexture",e,n),!n.extensions||!n.extensions[t])return null;const s=n.extensions[t],r=new bm(i.options.manager);return If&&console.log("EXT_texture_exr.loadTexture",s),i.loadTextureImage(e,s.source,r)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const jo=gt,ju="$___Export_Components",KR="NEEDLE_components";class JR{[pr]}class eT{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class $w{get name(){return KR}parser;nodeToObjectMap={};gltf=null;exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(t.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[ju]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&jo&&console.log("DONE",JSON.stringify(t)),e[ju]===void 0)return;const i=e[ju];delete e[ju],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;jo&&console.log(e.name,i,e.uuid);const n=new eT(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){jo&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,s=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new JR;s.extensions=s.extensions||{},s.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const c=[];for(const h of a){this.context.target=h;const d=fn().writeBuiltinComponentData(h,this.context);d!==null&&c.push(d)}c.length>0&&(l[pr]=c,jo&&console.log("DID WRITE",n,"nodeIndex",r,c))}}beforeRoot(){return jo&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];jo&&console.log("After root",e,this.parser,i);const s=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],c=a,h=l.extensions;if(!h)continue;const d=h[this.name];if(!d)continue;jo&&console.log("NODE",l);const p=this.nodeToObjectMap[c];if(!p){console.error("Could not find object for node index: "+c,l,t);continue}Kd(p),s.push(this.createComponents(p,d))}}}await Promise.all(s);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;wk(r,l)}}}async createComponents(e,t){if(!t)return;const i=t[pr];if(i){const n=new Array;jo&&console.log(e.name,i);for(const s in i){const r=i[s];jo&&console.log("Serialized data",JSON.parse(JSON.stringify(r))),r&&this.parser&&n.push(Rg(this.parser,r).catch(a=>console.error(`Error while resolving references (see console for details)
976
- `,a,e,r))),e.userData=e.userData||{},e.userData[pr]=e.userData[pr]||[],e.userData[pr].push(r)}await Promise.all(n).catch(s=>{console.error("Error while loading components",s)})}}}const Hw="NEEDLE_gameobject_data";class tT{get name(){return Hw}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const s=n.extensions[Hw];if(s){const r=this.findAndApplyExtensionData(i,s);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const Gw="NEEDLE_lighting_settings",Ka=w("debugenvlight");class iT{get name(){return Gw}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Gw];if(i){Ka&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const s=e.scene.children[0];n=x.addComponent(s,Du,{},{callAwake:!1})}else{const s=new O;s.name="LightSettings "+this.sourceId,e.scene.add(s),n=x.addComponent(s,Du,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new ne().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new ne().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}ue.registerCallback(de.ContextCreated,o=>{const e=o.context,t=x.findObjectOfType(Du,e);t?.sourceId&&(t.enabled=!0)});class Du extends M{ambientMode=Na.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=au.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===au.Skybox?Nn.Skybox:Nn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Ka&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*j.lerp(0,1.33,t)}onEnable(){if(Ka&&console.warn("\u{1F4A1}\u{1F7E1} >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==Na.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new OS(this.ambientLight,this.ambientIntensity*e),Ka&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===Na.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new kS(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Ka&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){Ka&&console.warn("\u{1F4A1}\u26AB <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const Lf=w("debugstencil");function nT(o,e){return(o&1<<e.layer)!=0}const oT=Symbol("stencils");class er{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Lf&&console.log(t,er.stencils),!t)return;const i=er.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(nT(s.layer,e)){Lf&&console.log(s),setTimeout(()=>{Vi()&&eu(e.gameObject)&&(ge("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[oT]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=s.value,a.stencilFunc=s.compareFunc,a.stencilZPass=s.passOp,a.stencilFail=s.failOp,a.stencilZFail=s.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[rT];if(i){Lf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const r={...s};r.compareFunc=sT(r.compareFunc),r.passOp=jf(r.passOp),r.failOp=jf(r.failOp),r.zFailOp=jf(r.zFailOp),er.stencils[this.source]||(er.stencils[this.source]=[]),er.stencils[this.source].push(r)}}}return null}}function jf(o){switch(o){case 0:return WS;case 1:return NS;case 2:return zS;case 3:return US;case 4:return FS;case 6:return BS;case 7:return DS;case 5:return jS}return 0}function sT(o){switch(o){case 1:return W0;case 2:return LS;case 3:return IS;case 4:return AS;case 5:return ES;case 6:return TS;case 7:return RS;case 8:return MS}return W0}const rT="NEEDLE_render_objects";var qw=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(qw||{});const Zn=w("debugcustomshader"),Ja="NEEDLE_techniques_webgl";class aT{objectToWorldMatrix=new J;worldToObjectMatrix=new J;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),ru(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),ru(this.worldToObjectMatrix,this.worldToObject)}}class Me extends V0{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return Xw(e),e}constructor(e,...t){super(...t),this.identifier=e,Zn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&z.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=z.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&z.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new J;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new J;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new b;static _mainLightColor=new pe;static _mainLightPosition=new b;static _lightData=new pe;_rendererData=new aT;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&z.Current.setRequireColor(!0),this.depthTextureUniform&&z.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,s,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,s)}onUpdateUniforms(e,t){const i=z.Current;if(e&&(Me.viewProjection&&this.uniforms[this._viewProjectionName]&&(Me.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),ru(Me.viewProjection,Me._viewProjectionValues)),Me.viewMatrix&&this.uniforms[this._viewMatrixName]&&(Me.viewMatrix.copy(e.matrixWorldInverse),ru(Me.viewMatrix,Me._viewMatrixValues)),this.uniforms[Me._worldSpaceCameraPosName]&&Me._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=Z(n.gameObject,Me._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},Me._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:Me._mainLightColor};const l=n.intensity;Me._lightData.z=l,this.uniforms.unity_LightData={value:Me._lightData}}if(e&&(Me.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=Me._viewProjectionValues),Me.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=Me._viewMatrixValues),this.uniforms[Me._worldSpaceCameraPosName]&&(this.uniforms[Me._worldSpaceCameraPosName]={value:Me._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const s=this.depthTextureUniform;s&&(s.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class lT{get name(){return Ja}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return Zn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Ja])return Zn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;Zn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Ja].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Ja];if(!n)return Zn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;Zn&&console.log(n);const s=n.techniques[i];return s?new Promise(async(r,a)=>{const l=await tM(n,s.program),c=l?.fragmentShader,h=l?.vertexShader;if(!c||!h)return a();Zn&&console.log("loadMaterial",t,l);const d={},p=s.uniforms;(h.includes("_Time")||c.includes("_Time"))&&(d._Time={value:new pe(0,0,0,0)}),(h.includes("_SinTime")||c.includes("_SinTime"))&&(d._SinTime={value:new pe(0,0,0,0)}),(h.includes("_CosTime")||c.includes("_CosTime"))&&(d._CosTime={value:new pe(0,0,0,0)}),(h.includes("unity_DeltaTime")||c.includes("unity_DeltaTime"))&&(d.unity_DeltaTime={value:new pe(0,0,0,0)});for(const m in p){const y=m;switch(y){case"_TimeParameters":const _=new pe;d[y]={value:_};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":d[y]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":d[y]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":d[y]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":d[y]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":d[y]={value:null};break}}let g=!1;if(t.extensions&&t.extensions[Ja]){const m=t.extensions[Ja];if(m.technique===i){Zn&&console.log(t.name,"Material Properties",m);for(const y in m.values){const _=m.values[y];if(typeof _=="string"){if(_.startsWith("/textures/")){const v=_.substring(10),P=Number.parseInt(v);if(P>=0){const R=await this.parser.getDependency("texture",P);R instanceof Re&&(R.colorSpace=go,R.needsUpdate=!0),d[y]={value:R};continue}}switch(y){case"alphaMode":_==="BLEND"&&(g=!0);continue}}if(Array.isArray(_)&&_.length===4){d[y]={value:new pe(_[0],_[1],_[2],_[3])};continue}d[y]={value:_}}}}const f=new Me(this.identifier,{name:t.name??"",uniforms:d,vertexShader:h,fragmentShader:c,lights:!1});switch(f.glslVersion=VS,f.vertexShader=f.vertexShader.replace("#version 300 es",""),f.fragmentShader=f.fragmentShader.replace("#version 300 es",""),d._Cull?.value){case 0:f.side=vi;break;case 1:f.side=gd;break;case 2:f.side=cs;break;default:f.side=cs;break}switch(d._ZTest?.value){case 3:f.depthTest=!0,f.depthFunc=YS;break;case 6:f.depthTest=!0,f.depthFunc=QS;break;case 2:f.depthTest=!0,f.depthFunc=XS;break;case 4:f.depthTest=!0,f.depthFunc=qS;break;case 5:f.depthTest=!0,f.depthFunc=GS;break;case 7:f.depthTest=!0,f.depthFunc=HS;break;case 8:f.depthTest=!1,f.depthFunc=$S;break}f.transparent=g,g&&(f.depthWrite=!1),Jk(d),f.onUpdateUniforms();for(const m in p){const y=m,_=p[m].type;if(d[y]?.value===void 0)switch(_){case qw.SAMPLER_2D:d[y]={value:Zk},console.warn("Missing/unassigned texture, fallback to white: "+y);break;default:y==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+y,p[m]);break}}Zn&&console.log(f.uuid,d),Xw(f),r(f)}):null}}function Xw(o){if(o.uniforms){Zn&&console.log("Uniforms:",o.uniforms);for(const t in o.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(o,t)||Object.defineProperty(o,t,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const cT=w("debugextensions");let Bu;const hT=import("./vendor-JyrX4DVM.min.js").then(o=>o.index$2).then(async o=>(Bu=o.GLTFAnimationPointerExtension,Bu)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",o)}),Br=new Array;function dT(o){Br.includes(o)||Br.push(o)}function uT(o){const e=Br.indexOf(o);e>=0&&Br.splice(e,1)}function Df(o){if(o instanceof bo){const e=new $w;return o.register(t=>(e.parser=t,e)),e}return null}class pT{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Fu(o,e,t){const i=t.indexOf("?");i>=0&&(t=t.substring(0,i)),o.register(n=>new tT(n)),o.register(n=>new Sk(n)),o.register(n=>new qk(n,e.lightmaps,t)),o.register(n=>new iT(n,t,e)),o.register(n=>new lT(n,t)),o.register(n=>new er(n,t)),o.register(n=>new Ve(n)),o.register(n=>new ZR(n)),B_()&&o.register(n=>new Bl(n)),await hT.catch(n=>{}),o.register(n=>{if(Bu){const s=new Bu(n);return s.setAnimationPointerResolver.bind(s)(new pT),s}else return(cT||E())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of Br)n.onImport&&n.onImport(o,t,e)}function Bf(o,e){for(const t of Br)t.onExport&&t.onExport(o,e)}function Qw(o,e,t){for(const i of Br)i.onLoaded&&i.onLoaded(o,e,t)}class Yw{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};t.extensions=t.extensions||{},t.extensions[this.name]=s;let r=new J;const a=new Array,l=new Array,c=new Array;for(let g=0;g<e.count;g++){e.getMatrixAt(g,r);let f=new b,m=new U,y=new b;r.decompose(f,m,y),a.push(f.x,f.y,f.z),l.push(m.x,m.y,m.z,m.w),c.push(y.x,y.y,y.z)}const h=new Float32Array(a),d=new Float32Array(l),p=new Float32Array(c);s.attributes={TRANSLATION:i.processAccessor(new pt(h,3)),ROTATION:i.processAccessor(new pt(d,4)),SCALE:i.processAccessor(new pt(p,3))},n[this.name]=!0}}var mT=Object.defineProperty,Zw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mT(e,t,n),n};const Fc=w("debugreflectionprobe"),Kw=w("noreflectionprobe"),Ff=Symbol("reflectionProbeKey"),Jw=Symbol("original material"),Uf=class Ko extends M{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[Ff]||e[Jw]?.[Ff])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||Kw)return null;const s=Ko._probes.get(t);if(s){for(const r of s)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return Fc&&console.log("Found reflection probe",e.name,r.name),r}}return Fc&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){if(e&&!(e instanceof Re)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=fo,e.colorSpace=go,e.needsUpdate=!0)}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Ko._probes.has(this.context)||Ko._probes.set(this.context,[]),Ko._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(xt),this._boxHelper.updateBox(!0),Fc&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=fo,this._texture.colorSpace=go,this._texture.needsUpdate=!0)}start(){!this._texture&&E()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),ge("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=Ko._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(Kw||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=Ko._rendererMaterialsCache.get(e);t||(t=[],Ko._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof xe)continue;let s=t[i];const r=n===s?.copy,a=!s||s.material.uuid!==n.uuid||s.copy.version!==n.version;if(!r&&a){if(Fc){let h="";s?s.material!==n?h="reference changed; cached instance?: "+r:s.copy.version!==n.version&&(h="version changed"):h="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",h,`
977
- `,n.uuid,`
978
- `,s?.copy.uuid,`
979
- `,e.name)}const c=n.clone();c.version=n.version,s?(s.copy=c,s.material=n):(s={material:n,copy:c},t.push(s)),c[Ff]=this,c[Jw]=n,Fc&&console.log("Set reflection",e.name,e.guid)}s&&s.copy&&(s.copy.onBeforeCompile=n.onBeforeCompile);const l=s?.copy;l.envMap=this.texture,e.sharedMaterials[i]=l}}onUnset(e){const t=Ko._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};Zw([u(b)],Uf.prototype,"center"),Zw([u(b)],Uf.prototype,"size");let Uc=Uf;const li=w("debuginstancing");class ha{static instance=new ha;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,s,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,s);if(a){n===null&&(n=[]),n.push(a),Ve.assignTextureLOD(a.renderer.material,0);for(let l=0;l<e.sharedMeshes.length;l++){const c=e.sharedMeshes[l],h=c.geometry;Ve.assignMeshLOD(c,0).then(d=>{d&&e.activeAndEnabled&&h!=d&&a.setGeometry(d)})}}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const c of t.children)n=this.setup(e,c,i,n,s,l)}return r===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return li&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=e,r=s.material;for(const h of this.objs)if(!!h.canAdd(s.geometry,r))return h.addInstance(s);let a=ha.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=bb());const c=new gT(l,s.geometry,r,a,t);return this.objs.push(c),c.addInstance(s)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(s,r)=>{const a=t(s,r);return(e[lc]||i.equals(a)===!1)&&(i.copy(a),e[lc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class ma{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[V_]=t,this.meshInformation=Fr(e.geometry),ma.all.push(this)}updateMeshInformation(){const e=Fr(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((E()||li)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),x.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),x.markAsInstancedRendered(this.object,!1),e)){const t=ma.all.indexOf(this);t>=0&&ma.all.splice(t,1)}}}class gT{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),li&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;F.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new Map;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new J;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;constructor(e,t,i,n,s){this.name=e,this.geometry=t,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),li&&(this._debugMaterial=ex());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new $0(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[cc]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof V0&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),li&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){li&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new ma(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
980
- `,i),E()){Jl("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),li&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Fr(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[cc]===!0&&(li==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return E()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){li==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes)return!1;const t=Fr(e),i=t.vertexCount,n=t.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}grow(e){const t=Math.ceil(this._maxInstanceCount*2),i=this.tryEstimateVertexCountSize(t,[e]),n=Math.max(this._maxVertexCount,i.vertexCount),s=Math.max(this._maxIndexCount,i.indexCount,Math.ceil(this._maxVertexCount*2));if(li){const l=Fr(e);console.warn(`[Instancing] Growing Buffer
981
- Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
982
- ${l.vertexCount} vertices, ${l.indexCount} indices
983
- Max count ${this._maxInstanceCount} \u2192 ${t}
984
- Max vertex count ${this._maxVertexCount} -> ${n}
985
- Max index count ${this._maxIndexCount} -> ${s}`),this._debugMaterial=ex()}else E()&&console.debug(`[Instancing] Growing Buffer
986
- Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
987
- Max count ${this._maxInstanceCount} \u2192 ${t}
988
- Max vertex count ${this._maxVertexCount} -> ${n}
989
- Max index count ${this._maxIndexCount} -> ${s}`);this._maxVertexCount=n,this._maxIndexCount=s;const r=new $0(t,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);r.layers=this._batchedMesh.layers,r.castShadow=this._batchedMesh.castShadow,r.receiveShadow=this._batchedMesh.receiveShadow,r.visible=this._batchedMesh.visible,r[cc]=this._batchedMesh[cc],r.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,r.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,r.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,r.matrixWorld.copy(this._batchedMesh.matrixWorld),r.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds.clear(),this._batchedMesh=r,this._maxInstanceCount=t;const a=[...this._handles];this._handles=[];for(const l of a)l&&l.__instanceIndex>=0&&(this.addGeometry(l),this._handles[l.__instanceIndex]=l);this._context.scene.add(r)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const c of this._handles)if(c&&c.__instanceIndex>=0&&c.object.geometry)if(n.has(c.object.geometry)){const h=n.get(c.object.geometry);h.count+=1}else{const h={count:1,...Fr(c.object.geometry)};n.set(c.object.geometry,h)}let s=0,r=0;for(const[c,h]of n)s+=h.vertexCount*h.count,r+=h.indexCount*h.count;let a=Math.ceil(s/Math.max(1,this._currentInstanceCount))*e,l=Math.ceil(r/Math.max(1,this._currentInstanceCount))*e*2;if(t)for(const c of t){const h=Fr(c);h!=null&&(a+=h.vertexCount*i,l+=h.indexCount*i)}return{vertexCount:a,indexCount:l}}addGeometry(e){const t=e.object.geometry;if(!t)return;let i=this._geometryIds.get(t);i==null?(li&&console.debug(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${t.name}; ${t.uuid})"
990
- ${this._currentInstanceCount} instances, ${e.maxVertexCount} max vertices, ${e.maxIndexCount} max indices`),i=this._batchedMesh.addGeometry(t,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(t,i)):li==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
991
- GEOMETRY_ID=${i}
992
- ${this._currentInstanceCount} instances`),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount;const n=this._batchedMesh.addInstance(i);e.__geometryIndex=i,e.__instanceIndex=n,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(n,e.object.matrixWorld),li&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
993
- GEOMETRY_ID=${i}
994
- ${this._currentInstanceCount} instances
995
- Index: ${e.__instanceIndex}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}li&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
996
- GEOMETRY_ID=${e.__geometryIndex}
997
- ${this._currentInstanceCount} instances
998
- Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function Fr(o){if(!o)return E()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=o.attributes?.position?.count||0,t=o.index?o.index.count:0;const i=Ve.getMeshLODExtension(o);if(i){const n=i.lods[0];let s=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(s*.05));s+=a,r+=20,e=Math.max(e,s),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function ex(){const o=new ut({color:new ne(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,w("wireframe")&&(o.wireframe=!0),o}const el=w("debuglightmaps");class Uu{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.lightmapTexture&&Ve.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t)}))}lightmapIndex=-1;lightmapScaleOffset=new pe(1,1,0,0);context;gameObject;lightmapTexture=null;lightmapScaleOffsetUniform={value:new pe(1,1,0,0)};lightmapUniform={value:null};constructor(e,t){this.gameObject=e,this.context=t}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,Ve.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n)}),el=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
999
- ScaleOffset:`,t,`
1000
- Texture:`,i),this.setLightmapDebugMaterial()):el&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){const t=e.uniforms;t&&t.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,t.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){el&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}if(this.gameObject.type==="Group"){this.gameObject["Needle:Multimaterial-LightmapWarning"]===void 0&&(this.gameObject["Needle:Multimaterial-LightmapWarning"]=!0,console.warn("Lightmap on multimaterial object is not supported yet... please open a feature request on https://github.com/needle-tools/needle-engine-support if your project requires it"));return}console.assert(this.gameObject.type==="Mesh","Lightmap only works on meshes",this);const e=this.gameObject;if(e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv")),Array.isArray(this.gameObject.material)){const t=this.gameObject.material;for(let i=0;i<t.length;i++)t[i]=this.ensureLightmapMaterial(t[i])}else this.gameObject.material=this.ensureLightmapMaterial(this.gameObject.material);if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const t=this.gameObject.material;if(Array.isArray(t))for(const i of t)this.assignLightmapTexture(i);else t&&this.assignLightmapTexture(t)}}ensureLightmapMaterial(e){if(e.userData||(e.userData={}),e["NEEDLE:lightmap-material-version"]!=e.version&&e["NEEDLE:lightmap-material-version"]==null){el&&console.warn("Cloning material for lightmap "+e.name);const t=e.clone();t.name?.includes("(lightmap)")||(t.name=e.name+" (lightmap)"),e=t,e.onBeforeCompile=this.onBeforeCompile}return e}assignLightmapTexture(e){!e||e instanceof pm&&e.transmission>0||!(e.lightMap!==this.lightmapTexture||e["NEEDLE:lightmap-material-version"]!==e.version)||(el&&console.log("Assigning lightmap",e.name,e.version,e),e.lightMap=this.lightmapTexture,e["NEEDLE:lightmap-material-version"]=e.version)}onBeforeCompile=(e,t)=>{el&&console.log(`Lightmaps, before compile
1001
- `,e),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,e.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform};setLightmapDebugMaterial(){this.gameObject.material=new jn({vertexShader:`
1002
- varying vec2 vUv1;
1003
- void main()
1004
- {
1005
- vUv1 = uv1;
1006
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
1007
- }
1008
- `,fragmentShader:`
1009
- uniform sampler2D lightMap;
1010
- uniform float lightMapIntensity;
1011
- uniform vec4 lightmapScaleOffset;
1012
- varying vec2 vUv1;
1013
-
1014
- // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
1015
- vec4 conv_sRGBToLinear( in vec4 value ) {
1016
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
1017
- }
1018
-
1019
- void main() {
1020
- vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
1021
-
1022
- vec4 lightMapTexel = texture2D( lightMap, lUv);
1023
- gl_FragColor = lightMapTexel;
1024
- gl_FragColor.a = 1.;
1025
- }
1026
- `,defines:{USE_LIGHTMAP:""}})}}var fT=Object.defineProperty,Do=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fT(e,t,n),n};const tl=w("debugrenderer"),tx=w("debugskinnedmesh"),ix=w("noinstancing"),yT=w("wireframe");class nx{path=null;asset=null;default}class bT{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&tl&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=e.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let r=!1,a,l=0;for(let c=0;c<this._targets.length;c++){const h=this._targets[c];if(!h)continue;const d=h.material;if(d){d.shadowSide=d.side;for(let p=0;p<t.length;p++){const g=t[p];if(!g){r=!0;continue}if(d.name===g.name){a===void 0&&(a=new Map),a.set(p,c),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const c=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(c),Vi()&&ge("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(c,h){if(typeof h=="string"){const d=parseInt(h);if(!isNaN(d))return n(d)}return c[h]},set(c,h,d){return typeof h=="string"&&i(d,Number.parseInt(h)),Reflect.set(c,h,d)?(d instanceof ve&&(c.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const Kn=class Yp extends M{static setInstanced(e,t){const i=mc(e,Yp);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=wr(e,Yp);return t?t.isInstancingActive:ln.isUsingInstancing(e)}static setVisible(e,t){Oo(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new pe(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof ve?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return this.__didAwake?((!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new bT(this,this._originalMaterials)),this._sharedMaterials):null}static get shouldSuppressInstancing(){return ix}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){return this.lightmap!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,tl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&tl&&this.probeAnchor.add(new _i(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||x.getComponent(i,Yp))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),yT)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0){const e=this.gameObject.type,t=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(t){if(this._lightmaps||(this._lightmaps=[]),e==="Mesh"){const i=this.gameObject.material;if(i?.isMeshBasicMaterial)i&&console.warn("Lightmapping is not supported on MeshBasicMaterial",i.name);else{if(this._lightmaps.length<=0){const n=new Uu(this.gameObject,this.context);this._lightmaps.push(n)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,t)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!n.material?.isMeshBasicMaterial){let s;i>=this._lightmaps.length?(s=new Uu(n,this.context),this._lightmaps.push(s)):s=this._lightmaps[i],s.init(this.lightmapIndex,this.lightmapScaleOffset,t)}}}else tl&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=ha.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return x.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return x.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!ix&&(this.setInstancingEnabled(!0),ln.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(e=>e)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),tl==this.name&&this.gameObject instanceof H){this.gameObject.geometry.computeBoundingSphere();const e=$(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);F.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[lc]===!0){this.gameObject[lc]=!1;for(let e=this._handles.length-1;e>=0;e--)this._handles[e].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&x.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Oo(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this)),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Uc.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment);else tl&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,s,r)=>{if(s.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.mainCameraComponent?.environmentIntensity??1;s.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(s),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Oo(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){er.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),we.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Uc.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))Oo(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&Oo(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Do([u()],Kn.prototype,"receiveShadows"),Do([u()],Kn.prototype,"shadowCastingMode"),Do([u()],Kn.prototype,"lightmapIndex"),Do([u(pe)],Kn.prototype,"lightmapScaleOffset"),Do([u()],Kn.prototype,"enableInstancing"),Do([u()],Kn.prototype,"renderOrder"),Do([u()],Kn.prototype,"allowOcclusionWhenDynamic"),Do([u(O)],Kn.prototype,"probeAnchor"),Do([u()],Kn.prototype,"reflectionProbeUsage");let Ti=Kn;class zc extends Ti{}class zf extends zc{_needUpdateBoundingSphere=!1;awake(){super.awake(),tx&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof ls){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=Q0(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(tx){for(const e of this.sharedMeshes)if(e instanceof ls&&e.boundingSphere){const t=$(e.boundingSphere.center).applyMatrix4(e.matrixWorld);F.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var _T=Object.defineProperty,ox=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_T(e,t,n),n};const zu=w("debuggltfexport");class Nf extends xt{sceneRoot}const Wf=class Il extends M{binary=!0;objects=[];ext;async exportNow(e,t){zu&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:Il.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(s=>(console.error(s),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?Il.saveArrayBuffer(n,e):Il.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new J0;i.register(c=>new Yw(c)),i.register(c=>new Vw(c)),Bf(i,this.context),Il.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||Il.collectAnimations(e),...t},s=new Array,r=new O;t?.pivot&&r.position.sub(t.pivot),zu&&console.log("EXPORT",e),e.forEach(c=>{c&&Af(c)&&(r.children.push(c),c.matrixAutoUpdate=!1,c.matrix.copy(c.matrixWorld),x.getComponentsInChildren(c,Ti).forEach(h=>{x.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}),c.traverse(h=>{if(!Af(h)){const d=h.parent;h.removeFromParent(),s.push(()=>{d&&d.add(h)})}}))});const a=new Ag(r);return t?.needleComponents&&(this.ext=new $w),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((c,h)=>{zu&&console.log("Starting glTF export.");try{i?.parse(r,d=>{l(),c(d)},d=>{l(),h(d)},n)}catch(d){console.error(d),h(d)}finally{s.forEach(d=>d()),zu&&console.log("Finished glTF export.")}});function l(){e.forEach(c=>{c&&(c.matrixAutoUpdate=!0,x.getComponentsInChildren(c,Ti).forEach(h=>{x.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new b;return i.set(0,0,0),e.forEach(n=>{i.add(Z(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};ox([u()],Wf.prototype,"binary"),ox([u(O)],Wf.prototype,"objects");let Vf=Wf;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(o,e){return this.canvas=document.createElement("canvas"),this.canvas.width=o,this.canvas.height=e,this.canvas.convertToBlob=(t,i)=>new Promise(n=>{this.canvas.toBlob(n,t,i)}),this.canvas}});const vT=w("debugprogress");function sx(o){o=o||new Date;const e=o.getMonth()+1,t=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,c=(n<10?"0":"")+n,h=(s<10?"0":"")+s;return o.getFullYear()+r+a+"-"+l+c+h}class re{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new wT(e,t);Nc.set(e,i)}static report(e,t){const i=Nc.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=Nc.get(e);t&&(t.end(),Nc.delete(e))}}const Nc=new Map;class wT{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?Nc.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!vT,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const a of this.childScopes)n+=a.selfProgress,s+=1;s>0&&(n/=s);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" \u2013 "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"\u2013"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const De="</StageRoot/Materials";function xT(o,e,t){const i=new Map,n=m=>{const y=m.type___needle,_=i.get(y)||new Map;if(i.set(y,_),!_.has(m)){const v=`${y}${_.size?`_${_.size}`:""}`;_.set(m,v)}return _.get(m)},s=o.colorNode?Nu(o.colorNode):[],r=o.colorNode?`color3f inputs:diffuseColor.connect = ${De}/${e}/${n(s.values().next().value)}.outputs:out>`:"",a=o.roughnessNode?Nu(o.roughnessNode):[],l=o.roughnessNode?`float inputs:roughness.connect = ${De}/${e}/${n(a.values().next().value)}.outputs:out>`:"",c=o.normalNode?Nu(o.normalNode):[],h=o.normalNode?`float3 inputs:normal.connect = ${De}/${e}/${n(c.values().next().value)}.outputs:out>`:"",d=o.metalnessNode?Nu(o.metalnessNode):[],p=o.metalnessNode?`float inputs:metallic.connect = ${De}/${e}/${n(d.values().next().value)}.outputs:out>`:"",g=new Set([...s,...a,...c,...d]),f=PT(g,e,t,n);return console.debug(f),`
1027
-
1028
- def Material "${e}" ${o.name?`(
1029
- displayName = "${o.name}"
1030
- )`:""}
1031
- {
1032
- token outputs:mtlx:surface.connect = ${De}/${e}/N_mtlxsurface.outputs:surface>
1033
-
1034
- def Shader "N_mtlxsurface"
1035
- {
1036
- uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
1037
- ${r}
1038
- ${l}
1039
- ${h}
1040
- ${p}
1041
- token outputs:surface
1042
- }
1043
-
1044
- ${f}
1045
-
1046
- }`}function Nu(o){const e=m=>{if(m.nodeType)return m.nodeType;switch(m.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return m.convertTo;default:return}},t=m=>{const y=new Set,_=v=>{if(!(!v.isNode||y.has(v))){v.nodeType___needle||(v.nodeType___needle=e(v)),v.shaderNode?(v.type___needle="ShaderCallNodeInternal",v.shaderNodeLayoutName___needle=v.shaderNode.layout.name.slice(3)):v.type___needle=v.type,y.add(v);for(const P in v)v[P]?.isNode&&(_(v[P]),v.nodeType___needle||=v[P].nodeType___needle),Array.isArray(v[P])&&v[P].forEach(R=>{R.isNode&&(_(R),v.nodeType___needle||=R.nodeType___needle)})}};return _(m),y},i=m=>{if(m.type==="ConvertNode"){if(m.convertTo===m.node.nodeType___needle)return!0;if(m.node.type==="ConstNode"){if(m.convertTo==="vec4"&&m.node.value.isVector4||m.convertTo==="vec3"&&m.node.value.isVector3||m.convertTo==="vec2"&&m.node.value.isVector2||m.convertTo==="color"&&m.node.value.isColor||m.convertTo==="float"&&typeof m.node.value=="number")return!0}else if(m.node.type=="SplitNode"&&m.convertTo=="float"&&m.node.components.length===1)return!0}return!1},n=m=>{for(;s(m);)!m.node&&m.shaderNode?m=m.inputNodes[0]:m=m.node??m.aNode??m.bNode??m.cNode;return m},s=m=>{const y=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!m||i(m)||y.includes(m.type___needle)||m.type___needle===void 0},r=(m,y)=>{for(const _ of y)for(const v in _){if(_[v]?.isNode&&_[v]===m)return{parent:_,label:v};if(Array.isArray(_[v])&&_[v].find(P=>P.isNode&&P===m))return{parent:_,label:v}}return null},a=(m,y)=>{if(m.shaderNode)m.inputNodes[0]=n(m.inputNodes[0]);else if(Array.isArray(m.nodes))for(let _=0;_<m.nodes.length;_++)m.nodes[_]&&s(m.nodes[_])&&(m.nodes[_]=n(m.nodes[_]));else y.forEach(_=>{m[_]&&s(m[_])&&(m[_]=n(m[_]))})},l=m=>{m.type==="MathNode"&&m.method==="mix"&&(m.cNode.nodeType___needle="float",m.cNode.type==="ConvertNode"&&(m.cNode.convertTo="float"))},c=(m,y)=>{y.label==="cNode"&&y.parent.type==="MathNode"&&y.parent.method==="mix"||(y.parent.type==="JoinNode"?m.nodeType___needle="float":m.nodeType___needle=y.parent.nodeType___needle)},h=m=>m?.type==="ConvertNode"&&m.nodeType___needle==="color"&&m.node.nodeType___needle==="vec4",d=(m,y)=>{m.convertTo="vec3",m.nodeType___needle="vec3";const _={type:"ConvertNode",convertTo:"color",node:m,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},v=r(m,y);return v?.parent&&(v.parent[v.label]=_),_},p=m=>m?.type==="ConvertNode"&&m.node.type==="TextureNode"&&m.nodeType___needle!==m.node.nodeType___needle,g=m=>{const y=new Set;for(let _ of m)if(!s(_)){if(l(_),_.type=="SplitNode"){const v=r(_,m);if(_.components.length===1)_.nodeType___needle="float";else if(v)_.nodeType___needle=v.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(_,["node","aNode","bNode","cNode"]),_.type=="ConstNode"&&_.nodeType==null&&c(_,r(_,m)),h(_)&&y.add(d(_,m)),p(_)){_.node.nodeType___needle=_.convertTo;const v=r(_,m);v?.parent&&(v.parent[v.label]=_.node),_=_.node}y.add(_)}return y},f=t(o);return g(f)}function ST(o,e){switch(e){case"float4":return o.isVector4?`(${o.x}, ${o.y}, ${o.z}, ${o.w})`:`(${o}, ${o}, ${o}, ${o})`;case"float3":return o.isVector3?`(${o.x}, ${o.y}, ${o.z})`:`(${o}, ${o}, ${o})`;case"float2":return o.isVector2?`(${o.x}, ${o.y})`:`(${o}, ${o})`;case"color3f":return o.isColor?`(${o.r}, ${o.g}, ${o.b})`:`(${o}, ${o}, ${o})`;default:return o.isVector4||o.isVector3||o.isVector2?`${o.x}`:o.isColor?`${o.r}`:`${o}`}}function CT(o,e,t,i){const n=" ",s=g=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[g]||"float",r=g=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[g]||"float",a=o.type___needle,l=o.nodeType___needle,c=s(l);let h=r(l),d="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":d="time_float";break;case"ConstNode":d="constant_"+c,p.push(`${h} inputs:value = ${ST(o.value,h)}`);break;case"JoinNode":d="combine"+o.nodes.length+"_"+c;let g=1;for(const v of o.nodes)p.push(`float inputs:in${g++}.connect = ${De}/${e}/${t(v)}.outputs:out>`);break;case"ConvertNode":d="convert_"+s(o.node.nodeType___needle)+"_"+c,o.node&&p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`);break;case"MathNode":d=o.method+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode&&!o.cNode&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in1.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:in2.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="clamp"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:low.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.cNode.nodeType___needle)} inputs:high.connect = ${De}/${e}/${t(o.cNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="mix"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:fg.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:bg.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${De}/${e}/${t(o.cNode)}.outputs:out>`));break;case"OperatorNode":let f="";switch(o.op){case"*":f="multiply";break;case"/":f="divide";break;case"+":f="add";break;case"-":f="subtract";break}if(d=f+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode){const v=r(o.aNode.nodeType___needle),P=r(o.bNode.nodeType___needle);(v==="color3f"&&P==="float"||P==="float"&&P==="color3f")&&(d=f+"_color3FA"),p.push(`${v} inputs:in1.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${P} inputs:in2.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`)}break;case"TextureNode":o.uvNode?(d="tiledimage_"+c,p.push(`float2 inputs:texcoord.connect = ${De}/${e}/${t(o.uvNode)}.outputs:out>`)):d="image_"+c;const m=o._value,y=Zf.includes(m.format),_=OT(m);p.push(`asset inputs:file = @textures/${_}.${y?"png":"jpg"}@`),i[_]={texture:m,scale:void 0};break;case"NormalMapNode":h="float3",d="normalmap",p.push(`${h} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`);break;case"AttributeNode":d="geompropvalue_"+c,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":d=o.shaderNodeLayoutName___needle+"_"+c,p.push(`${h} inputs:in.connect = ${De}/${e}/${t(o.inputNodes[0])}.outputs:out>`);break;case"SplitNode":d="swizzle_"+s(o.node.nodeType___needle)+"_"+c,p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`),p.push(`string inputs:channels = "${o.components}"`);break}return`
1047
- ${n}def Shader "${t(o)}"
1048
- ${n}{
1049
- ${n}uniform token info:id = "ND_${d}"
1050
- ${n}${h} outputs:out
1051
- ${n}${p.length>0?p.join(`
1052
- `):""}
1053
- ${n}}
1054
- `}function PT(o,e,t,i){let n="";for(const s of o)n+=CT(s,e,i,t);return n}function OT(o){return Ji(o.name)+"_"+(o.source?.id??o.id)}function Ji(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function rx(o){return o=o.replace('"','\\"'),o}function ax(o){if(o.length===0)return null;const e=o.map(t=>{const i=new Array;for(;t.parent;)i.unshift(t.parent),t=t.parent;return i});return e[0].findLast(t=>e.every(i=>i.includes(t)))||null}function lx(o){const e=ax(o),t=new Set;for(const i of o){let n=i.parent;for(;n&&n!==e;)o.includes(n)||t.add(n),n=n.parent}return t}const kT=new b,MT=new U,RT=new b(1,1,1);class it{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new J;const{position:e,quaternion:t,scale:i}=this.transform,n=new J;return n.compose(e||kT,t||MT,i||RT),n}setMatrix(e){if(!e||!(e instanceof J)){this.transform=null;return}const t=new b,i=new U,n=new b;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new it(mo.generateUUID(),e.name+"_empty_"+it.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new it(mo.generateUUID(),"Empty_"+it.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,s=null,r=null,a=null,l=null){this.uuid=e,this.name=Ji(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new it(mo.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class $f extends it{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const s of n.children){if(!s)continue;const r=i(s);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(h=>h?.extensionName==="animation"),i=e.extensions?.find(h=>h?.extensionName==="Behaviour"),n=e.extensions?.find(h=>h?.extensionName==="Physics"),s=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const h of l)a+=` # Animation: ${h.name}, start=${t.getStartTimeByClip(h)*60}, length=${h.duration*60}
1055
- `;const c=a;return`#usda 1.0
1056
- (
1057
- customLayerData = {
1058
- string creator = "Needle Engine ${gn}"
1059
- dictionary Needle = {
1060
- bool animations = ${t?1:0}
1061
- bool interactive = ${i?1:0}
1062
- bool physics = ${n?1:0}
1063
- bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1064
- }
1065
- }
1066
- defaultPrim = "${Ji(this.name)}"
1067
- metersPerUnit = 1
1068
- upAxis = "Y"
1069
- startTimeCode = ${s}
1070
- endTimeCode = ${r}
1071
- timeCodesPerSecond = 60
1072
- framesPerSecond = 60
1073
- doc = """Generated by Needle Engine USDZ Exporter ${gn}"""
1074
- ${c}
1075
- )
1076
- `}}const il=`
1077
- `,Xt="</StageRoot/Materials";class cx{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=il,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=il,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+il}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=il,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+il}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=il}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class TT{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new $f,this.output="",this.animations=[]}}class Hf{ar={anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}};quickLookCompatible=!1;extensions=[];maxTextureSize=4096;exportInvisible=!1}let hx=class{debug;pruneUnusedNodes;sceneAnchoringOptions=new Hf;extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(o,e=new Hf){e=Object.assign(new Hf,e),this.sceneAnchoringOptions=e;const t=new TT(o,this,e);this.extensions=t.extensions;const i=t.files,n="model.usda";i[n]=null;const s=t.materials,r=t.textures;re.report("export-usdz","Invoking onBeforeBuildDocument"),await Wu(t,"onBeforeBuildDocument"),re.report("export-usdz","Done onBeforeBuildDocument"),re.report("export-usdz","Reparent bones to common ancestor");const a=[],l=new Set;o?.traverse(m=>{if(!(!e.exportInvisible&&!m.visible)&&m instanceof ls){const y=m.skeleton.bones,_=ax(y);if(_){const v={object:m,originalParent:m.parent,newParent:_};a.push(v),l.add(v.object.uuid),v.newParent&&l.add(v.newParent.uuid),v.originalParent&&l.add(v.originalParent.uuid)}}});for(const m of a){const{object:y,originalParent:_,newParent:v}=m;v.add(y)}re.report("export-usdz","Traversing hierarchy"),o&&dx(o,t.document,t,this.keepObject),re.report("export-usdz","Invoking onAfterBuildDocument"),await Wu(t,"onAfterBuildDocument");const c=t.extensions.find(m=>m.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const m={allBehaviorTargets:c,debug:!1,boneReparentings:l,quickLookCompatible:t.quickLookCompatible};this.debug&&ux(t.document,"Hierarchy BEFORE pruning",m),px(t.document,m),this.debug&&ux(t.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");re.report("export-usdz",{message:"Parsing document",autoStep:10}),await ET(t,()=>(re.report("export-usdz","Building materials"),UT(s,r,e.quickLookCompatible))),re.report("export-usdz","Invoking onAfterSerialize"),await Wu(t,"onAfterSerialize");for(const m of a){const{object:y,originalParent:_,newParent:v}=m;_&&_.add(y)}t.exporter?.beforeWritingDocument?.();const h=t.document.buildHeader(t)+`
1078
- `+t.output;this.debug&&console.log(h),i[n]=eb(h),t.output="",re.report("export-usdz",{message:"Exporting textures",autoStep:10}),re.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const d=new nr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),p=Object.keys(r).length;re.report("export-usdz-textures",{totalSteps:p*3,currentStep:0});const g=async m=>{const y=r[m],_=y.texture,v=Zf.includes(_.format);let P={imageData:_.image};re.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const R=y.scale!==void 0&&y.scale.x!==1&&y.scale.y!==1&&y.scale.z!==1&&y.scale.w!==1;(_.isCompressedTexture||_.isRenderTargetTexture||R)&&(P=await gx(_,e.maxTextureSize,d,y.scale)),re.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const k=await IT(P.imageBitmap||P.imageData,e.maxTextureSize).catch(A=>{console.error("Error converting texture to canvas",_,A)});if(k){re.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const A=await k.convertToBlob({type:v?"image/png":"image/jpeg",quality:.95});i[`textures/${m}.${v?"png":"jpg"}`]=new Uint8Array(await A.arrayBuffer())}else console.warn("Can`t export texture: ",_)};for(const m in r)await g(m);d.dispose(),re.end("export-usdz-textures");let f=0;for(const m in i){const y=i[m],_=34+m.length;f+=_;const v=f&63;if(v!==4){const P=64-v,R=new Uint8Array(P);i[m]=[y,{extra:{12345:R}}]}f=y.length}return re.report("export-usdz","zip archive"),TC(i,{level:0})}};function dx(o,e,t,i){if(!t.exportInvisible&&!o.visible)return;let n,s,r;const a={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(a.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(a.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(a.scale=null),(o instanceof H||o instanceof ls)&&(s=o.geometry,r=o.material),i&&!i(o)&&(s=void 0,r=void 0),(o instanceof H||o instanceof ls)&&r&&typeof r=="object"&&(r instanceof ut||r instanceof xe||r.isMeshPhysicalNodeMaterial||r instanceof ve&&r.type==="MeshLineMaterial")){const l=Hu(o),c=o instanceof ls?o:null;n=new it(o.uuid,l,a,s,r,void 0,c,o.animations)}else if(o instanceof ce||o instanceof rd){const l=Hu(o);n=new it(o.uuid,l,a,void 0,void 0,o)}else{const l=Hu(o);n=new it(o.uuid,l,a,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=o.userData?.name||o.name,n.visibility=o.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,o,n,t)}else{const l=Hu(o),c=new it(o.uuid,l,{position:o.position,quaternion:o.quaternion,scale:o.scale});e&&e.add(c),e=c}for(const l of o.children)dx(l,e,t,i)}function ux(o,e,...t){const i={};let n=0;function s(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const c={object:r};r.material&&(c.mat=!0),r.geometry&&(c.geo=!0),r.camera&&(c.cam=!0),r.skinnedMesh&&(c.skin=!0),a[l]._self=c;for(const h of r.children)h&&s(h,a[l])}s(o,i),console.log(e+" ("+n+" nodes)",i,...t)}function px(o,e){let t=!0;const i=new Array,n=new Array;if(o.children.length===0)t=!0;else{const c=[...o.children];for(const h of c)if(h){const d=px(h,e);e.debug&&(d?i.push(h):n.push(h)),t=t&&d}}const s=e.allBehaviorTargets.has(o.uuid),r=o.geometry||o.material||o.camera&&!e.quickLookCompatible||o.skinnedMesh||!1,a=e.boneReparentings.has(o.uuid),l=t&&!s&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),o.parent?.remove(o)):e.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),l}async function ET(o,e){re.start("export-usdz-resources","export-usdz");const t=[];for(const l of o.document.children)mx(l,o,t);const i=t.length;for(let l=0;l<i;l++)re.report("export-usdz-resources",{totalSteps:i,currentStep:l}),await new Promise((c,h)=>{t[l](),c()});re.end("export-usdz-resources");const n=new cx,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1079
- kind = "sceneLibrary"
1080
- )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=l=>{if(!l)return 0;let c=1;for(const h of l.children)c+=r(h);return c},a=r(o.document);re.start("export-usdz-xforms","export-usdz"),re.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const l of o.document.children)bx(l,n,o);re.end("export-usdz-xforms"),re.report("export-usdz","invoke onAfterHierarchy"),await Wu(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),n.appendLine(e()),n.closeBlock(),re.report("export-usdz","write to string"),o.output+=n.toString()}function mx(o,e,t){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+qf(i,o.name)+".usda";if(!(s in e.files)){const r=()=>{const a=DT(i,o.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[s]=jT(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&(n.uuid in e.materials||(e.materials[n.uuid]=n));for(const s of o.children)mx(s,e,t)}async function Wu(o,e,t=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[e]=="function"){const n=i[e].call(i,o,t);n instanceof Promise&&await n}}}let Vu=null,Qt=null,Gf,nl,$u;async function gx(o,e=1/0,t=null,i=void 0){Gf||(Gf=new Ln(2,2,1,1)),nl||(nl=new jn({uniforms:{blitTexture:new Ni(o),flipY:new Ni(!1),scale:new Ni(new pe(1,1,1,1))},vertexShader:`
1081
- varying vec2 vUv;
1082
- uniform bool flipY;
1083
- void main(){
1084
- vUv = uv;
1085
- if (flipY)
1086
- vUv.y = 1. - vUv.y;
1087
- gl_Position = vec4(position.xy * 1.0,0.,.999999);
1088
- }`,fragmentShader:`
1089
- uniform sampler2D blitTexture;
1090
- uniform vec4 scale;
1091
- varying vec2 vUv;
1092
-
1093
- void main(){
1094
- gl_FragColor = vec4(vUv.xy, 0, 1);
1095
-
1096
- #ifdef IS_SRGB
1097
- gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1098
- #else
1099
- gl_FragColor = texture2D( blitTexture, vUv);
1100
- #endif
1101
-
1102
- gl_FragColor.rgba *= scale.rgba;
1103
- }`}));const n=nl.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new pe(1,1,1,1),i!==void 0&&n.scale.value.copy(i),nl.defines.IS_SRGB=o.colorSpace==yo,nl.needsUpdate=!0,$u||($u=new H(Gf,nl),$u.frustumCulled=!1);const s=new ce,r=new yi;r.add($u),t||(t=Vu=new nr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(o.image.width,e),l=Math.min(o.image.height,e);Qt&&(Qt.width!==a||Qt.height!==l)&&(Qt.dispose(),Qt=null),Qt||(Qt=new Dn(a,l,{format:hd,type:ZS,minFilter:fd,magFilter:fd})),t.setRenderTarget(Qt),t.setSize(a,l),t.clear(),t.render(r,s),Vu&&(Vu.dispose(),Vu=null);const c=new Uint8ClampedArray(Qt.width*Qt.height*4);t.readRenderTargetPixels(Qt,0,0,Qt.width,Qt.height,c);const h=new ImageData(c,Qt.width,Qt.height,void 0),d=await createImageBitmap(h,{premultiplyAlpha:"none"});return{imageData:h,imageBitmap:d}}function AT(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function IT(o,e=4096){const t=e/Math.max(o.width,o.height),i=o.width*Math.min(1,t),n=o.height*Math.min(1,t),s=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};o.width!==i&&(r.resizeWidth=i),o.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(o,r),l=s.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),s}async function fx(o,e=void 0,t=!1,i=4096){if(AT(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),r=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,s.height),r.scale(1,-1)),r.drawImage(o,0,0,s.width,s.height),e!==void 0){const a=e.x,l=e.y,c=e.z,h=e.w,d=r.getImageData(0,0,s.width,s.height),p=d.data;for(let g=0;g<p.length;g+=4)p[g+0]=p[g+0]*a,p[g+1]=p[g+1]*l,p[g+2]=p[g+2]*c,p[g+3]=p[g+3]*h;r.putImageData(d,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Oe=7;function LT(){return`#usda 1.0
1104
- (
1105
- customLayerData = {
1106
- string creator = "Needle Engine USDZExporter"
1107
- }
1108
- metersPerUnit = 1
1109
- upAxis = "Y"
1110
- )
1111
- `}function jT(o,e){let t=LT();return t+=o,eb(t)}function Hu(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function yx(o){return Ji(o.name||"bone_"+o.uuid)}function qf(o,e){return Ji(o.name||"Geometry")+"_"+o.id}function Gu(o){return Ji(o.name||"Material")+"_"+o.id}function ol(o,e){let t=yx(o),i=o.parent;for(;i&&i!==e;)t=yx(i)+"/"+t,i=i.parent;return t}function bx(o,e,t){if(o==null)return;re.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,r=o.camera,a=o.name;if(o.animations)for(const g of o.animations)t.animations.push(g);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,c=l?"SkelRoot":"Xform",h=new Array,d=s&&s instanceof xe&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!d&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),e.appendLine(),n?(e.beginBlock(`def ${c} "${a}"`,"(",!1),t.quickLookCompatible&&s&&s.side===vi&&!l?e.appendLine(`prepend references = @./geometries/${qf(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${qf(n)}.usda@</Geometry>`),d||h.push("MaterialBindingAPI"),l&&h.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):o.type!==void 0?e.beginBlock(`def ${o.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),o.type===void 0&&(o.extraSchemas?.length&&h.push(...o.extraSchemas),h.length&&e.appendLine(`prepend apiSchemas = [${h.map(g=>`"${g}"`).join(", ")}]`)),o.displayName&&e.appendLine(`displayName = "${rx(o.displayName)}"`),(r||o.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&s){if(!d){const g=Gu(s);e.appendLine(`rel material:binding = </StageRoot/Materials/${g}>`)}!t.quickLookCompatible&&s.side===vi&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):o.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${ae(i.position.x)}, ${ae(i.position.y)}, ${ae(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${ae(i.quaternion.w)}, ${ae(i.quaternion.x)}, ${ae(i.quaternion.y)}, ${ae(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${ae(i.scale.x)}, ${ae(i.scale.y)}, ${ae(i.scale.z)})`))),o.visibility!==void 0&&e.appendLine(`token visibility = "${o.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(Oe)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(Oe)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(Oe)}, ${r.far.toPrecision(Oe)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(Oe)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(Oe)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(Oe)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(Oe)}`))),o.onSerialize&&o.onSerialize(e,t),o.type===void 0){const g=new Array;o.needsTranslate&&g.push('"xformOp:translate"'),o.needsOrient&&g.push('"xformOp:orient"'),o.needsScale&&g.push('"xformOp:scale"'),g.length&&e.appendLine(`uniform token[] xformOpOrder = [${g.join(", ")}]`)}if(o.children){e.appendLine();for(const g of o.children)bx(g,e,t)}e.closeBlock()}function ae(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function _x(o){const e=o.elements;return`( ${qu(e,0)}, ${qu(e,4)}, ${qu(e,8)}, ${qu(e,12)} )`}function qu(o,e){return`(${ae(o[e+0])}, ${ae(o[e+1])}, ${ae(o[e+2])}, ${ae(o[e+3])})`}function DT(o,e=[],t=!0){return`
1112
- def "Geometry"
1113
- ${BT(o,e,t)}
1114
- `}function BT(o,e=[],t=!0){const i="Geometry",n=o.attributes,s=n.position.count,r=e&&e.length>0,a=[],l=[];let c=new Array,h=n.skinIndex;if(r){const p=[];for(const y of e)a.push({bone:y,index:e.indexOf(y)}),p.push(y.uuid);let g=1e4;for(;p.length<e.length&&g-- >0;)for(const y of a){const _=y.bone.children;for(const v of _)p.indexOf(v.uuid)===-1&&e.indexOf(v)!==-1&&(a.push({bone:v,index:e.indexOf(v)}),p.push(v.uuid))}g<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const y of lx(e))a.push({bone:y,index:a.length});const f=a[0].bone.parent;a.sort((y,_)=>ol(y.bone,f)>ol(_.bone,f)?1:-1),a.map(y=>'"'+ol(y.bone,f)+'"').join(", ");for(const y in a)l[a[y].index]=parseInt(y);const m=n.skinIndex;c=new Array;for(let y=0;y<m.count;y++){const _=m.getX(y),v=m.getY(y),P=m.getZ(y),R=m.getW(y);c.push(l[_],l[v],l[P],l[R])}h=new pt(new Uint16Array(c),4)}const d=n.skinWeight&&n.skinIndex;return`
1115
- {
1116
- def Mesh "${i}" ${d?`(
1117
- prepend apiSchemas = ["SkelBindingAPI"]
1118
- )`:""}
1119
- {
1120
- int[] faceVertexCounts = [${Xf(o)}]
1121
- int[] faceVertexIndices = [${Qf(o)}]
1122
- ${n.normal||t?`normal3f[] normals = [${Xu(n.normal,s)}] (
1123
- interpolation = "vertex"
1124
- )`:""}
1125
- point3f[] points = [${Xu(n.position,s)}]
1126
- ${n.uv?`texCoord2f[] primvars:st = [${wx(n.uv,s,!0)}] (
1127
- interpolation = "vertex"
1128
- )`:""}
1129
- ${n.uv1?Yf("st1",n.uv1):""}
1130
- ${n.uv2?Yf("st2",n.uv2):""}
1131
- ${n.uv3?Yf("st3",n.uv3):""}
1132
- ${d?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1133
- elementSize = 1
1134
- interpolation = "constant"
1135
- )`:""}
1136
- ${n.skinIndex?`int[] primvars:skel:jointIndices = [${vx(h,!0)}] (
1137
- elementSize = 4
1138
- interpolation = "vertex"
1139
- )`:""}
1140
- ${n.skinWeight?`float[] primvars:skel:jointWeights = [${vx(n.skinWeight)}] (
1141
- elementSize = 4
1142
- interpolation = "vertex"
1143
- )`:""}
1144
- ${n.color?`color3f[] primvars:displayColor = [${Xu(n.color,s)}] (
1145
- interpolation = "vertex"
1146
- )`:""}
1147
- uniform token subdivisionScheme = "none"
1148
- }
1149
- }
1150
- ${t?`
1151
- # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1152
- # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1153
- def "${i}_doubleSided" (
1154
- prepend references = </Geometry>
1155
- )
1156
- {
1157
- over "Geometry"
1158
- {
1159
- int[] faceVertexCounts = [${Xf(o)+", "+Xf(o)}]
1160
- int[] faceVertexIndices = [${Qf(o)+", "+Qf(o,!0)}]
1161
- }
1162
- }
1163
- `:""}
1164
- `}function Xf(o){const e=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function Qf(o,e=!1){const t=o.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let s=n;e&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let r=s;e&&(r=s%3===0?s+2:s%3===2?s-2:s),i.push(r)}}return i.join(", ")}function Yf(o,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${o} = [${wx(e,t,!0)}] (
1165
- interpolation = "vertex"
1166
- )`;case 3:return`texCoord3f[] primvars:${o} = [${Xu(e,t)}] (
1167
- interpolation = "vertex"
1168
- )`;case 4:return`double4[] primvars:${o} = [${FT(e,t)}] (
1169
- interpolation = "vertex"
1170
- )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+o+"."),""}}function Xu(o,e){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i);t.push(`(${n.toPrecision(Oe)}, ${s.toPrecision(Oe)}, ${r.toPrecision(Oe)})`)}return t.join(", ")}function FT(o,e){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i)||0,a=o.getW(i)||0;t.push(`(${n.toPrecision(Oe)}, ${s.toPrecision(Oe)}, ${r.toPrecision(Oe)}, ${a.toPrecision(Oe)})`)}return t.join(", ")}function vx(o,e=!1){const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i),a=o.getW(i);t.push(`${e?n:n.toPrecision(Oe)}`),t.push(`${e?s:s.toPrecision(Oe)}`),t.push(`${e?r:r.toPrecision(Oe)}`),t.push(`${e?a:a.toPrecision(Oe)}`)}return t.join(", ")}function wx(o,e,t=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let r=o.getY(n);t&&(r=1-r),i.push(`(${s.toPrecision(Oe)}, ${r.toPrecision(Oe)})`)}return i.join(", ")}function UT(o,e,t=!1){const i=[];for(const n in o){const s=o[n];i.push(zT(s,e,t))}return`
1171
- def "Materials"
1172
- {
1173
- ${i.join("")}
1174
- }`}function en(o){return Ji(o.name)+"_"+(o.source?.id??o.id)}function Ms(o,e,t,i,n,s,r=void 0,a=void 0){const l=en(o),c=l+(a!==void 0&&a!==1?"_"+a:""),h=t&&a!==void 0&&a!==1,d=h?new pe(1,1,1,a):void 0;a===void 0&&(a=1),h&&(a=1),d&&d.w<=.05&&(d.w=.05),i[c]={texture:o,scale:d};const p=o.channel>0?"st"+o.channel:"st";s.add(o.channel);const g=Zf.includes(o.format),f={1e3:"repeat",1001:"clamp",1002:"mirror"},m=o.repeat.clone(),y=o.offset.clone(),_=o.rotation,v=Math.sin(_),P=Math.cos(_);y.y=1-y.y-m.y,t?(m.x===0&&(m.x=1e-4),m.y===0&&(m.y=1e-4),y.x=y.x/m.x,y.y=y.y/m.y,y.x+=v/m.x,y.y+=P-1):(y.x+=v*m.x,y.y+=(1-P)*m.y);const R=Gu(n),k=m.x!=1||m.y!=1||y.x!=0||y.y!=0||_!=0,A=`${Xt}/${R}/${"uvReader_"+p}.outputs:result>`,L=`${Xt}/${R}/Transform2d_${e}.outputs:result>`,V=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,B=e==="normal",X=n instanceof ut&&n.normalScale?n.normalScale.x*2:2,ie=X.toFixed(Oe),I=(-1*(X/2)).toFixed(Oe),W=(1-X).toFixed(Oe);return`
1175
- ${k?`def Shader "Transform2d_${e}" (
1176
- sdrMetadata = {
1177
- string role = "math"
1178
- }
1179
- )
1180
- {
1181
- uniform token info:id = "UsdTransform2d"
1182
- float2 inputs:in.connect = ${A}
1183
- float2 inputs:scale = ${Sx(m)}
1184
- float2 inputs:translation = ${Sx(y)}
1185
- float inputs:rotation = ${(_/Math.PI*180).toFixed(Oe)}
1186
- float2 outputs:result
1187
- }
1188
- `:""}
1189
- def Shader "${l}_${e}"
1190
- {
1191
- uniform token info:id = "UsdUVTexture"
1192
- asset inputs:file = @textures/${c}.${g?"png":"jpg"}@
1193
- token inputs:sourceColorSpace = "${o.colorSpace==="srgb"?"sRGB":"raw"}"
1194
- float2 inputs:st.connect = ${k?L:A}
1195
- ${V?`
1196
- float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
1197
- `:""}
1198
- ${B?`
1199
- float4 inputs:scale = (${ie}, ${ie}, ${ie}, 1)
1200
- float4 inputs:bias = (${I}, ${I}, ${W}, 0)
1201
- `:""}
1202
- token inputs:wrapS = "${f[o.wrapS]}"
1203
- token inputs:wrapT = "${f[o.wrapT]}"
1204
- float outputs:r
1205
- float outputs:g
1206
- float outputs:b
1207
- float3 outputs:rgb
1208
- ${n.transparent||n.alphaTest>0?"float outputs:a":""}
1209
- }`}function zT(o,e,t=!1){const i=Gu(o);if(o.colorWrite===!1||o.userData?.isShadowCatcherMaterial||o.userData?.isLightBlendMaterial){const d=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1210
-
1211
- def Material "${i}" ${o.name?`(
1212
- displayName = "${o.name}"
1213
- )`:""}
1214
- {
1215
- token outputs:mtlx:surface.connect = ${Xt}/${i}/Occlusion.outputs:out>
1216
-
1217
- def Shader "Occlusion"
1218
- {
1219
- uniform token info:id = "${d}"
1220
- token outputs:out
1221
- }
1222
- }`}const n=" ",s=[],r=[],a=new Set;if(o.isMeshPhysicalNodeMaterial===!0)return xT(o,i,e);let l=o.transparent||o.alphaTest?o.opacity:1,c=!1,h=!1;if(o instanceof pm&&o.transmission!==void 0&&(l*=1-o.transmission*(1-o.roughness*.5)),o.map?(s.push(`${n}color3f inputs:diffuseColor.connect = ${Xt}/${i}/${en(o.map)}_diffuse.outputs:rgb>`),o instanceof xe&&o.transparent&&o.alphaTest==0&&t?(s.push(`${n}float inputs:opacity.connect = ${Xt}/${i}/${en(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${1e-10}`),h=!0):o.transparent?(s.push(`${n}float inputs:opacity.connect = ${Xt}/${i}/${en(o.map)}_diffuse.outputs:a>`),c=!0):o.alphaTest>0&&(s.push(`${n}float inputs:opacity.connect = ${Xt}/${i}/${en(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0),r.push(Ms(o.map,"diffuse",t,e,o,a,o.color,l))):s.push(`${n}color3f inputs:diffuseColor = ${xx(o.color)}`),o.alphaHash&&t&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),h=!0)),o.aoMap&&(s.push(`${n}float inputs:occlusion.connect = ${Xt}/${i}/${en(o.aoMap)}_occlusion.outputs:r>`),r.push(Ms(o.aoMap,"occlusion",t,e,o,a))),o.alphaMap?(s.push(`${n}float inputs:opacity.connect = ${Xt}/${i}/${en(o.alphaMap)}_opacity.outputs:r>`),s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),c=!0,h=!0,r.push(Ms(o.alphaMap,"opacity",t,e,o,a,new ne(1,1,1),l))):(c?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(s.push(`${n}float inputs:opacity = ${l}`),c=!0),o.alphaTest>0&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0))),o instanceof ut){if(o.emissiveMap){s.push(`${n}color3f inputs:emissiveColor.connect = ${Xt}/${i}/${en(o.emissiveMap)}_emissive.outputs:rgb>`);const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),r.push(Ms(o.emissiveMap,"emissive",t,e,o,a,d))}else if(o.emissive?.getHex()>0){const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),s.push(`${n}color3f inputs:emissiveColor = ${xx(d)}`)}o.normalMap&&(s.push(`${n}normal3f inputs:normal.connect = ${Xt}/${i}/${en(o.normalMap)}_normal.outputs:rgb>`),r.push(Ms(o.normalMap,"normal",t,e,o,a))),o.roughnessMap&&o.roughness===1?(s.push(`${n}float inputs:roughness.connect = ${Xt}/${i}/${en(o.roughnessMap)}_roughness.outputs:g>`),r.push(Ms(o.roughnessMap,"roughness",t,e,o,a))):s.push(`${n}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(s.push(`${n}float inputs:metallic.connect = ${Xt}/${i}/${en(o.metalnessMap)}_metallic.outputs:b>`),r.push(Ms(o.metalnessMap,"metallic",t,e,o,a))):s.push(`${n}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof pm&&(s.push(`${n}float inputs:clearcoat = ${o.clearcoat}`),s.push(`${n}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),s.push(`${n}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(s.push(`${n}float inputs:opacity.connect = ${Xt}/${i}/${en(o.transmissionMap)}_transmission.outputs:r>`),r.push(Ms(o.transmissionMap,"transmission",t,e,o,a)))),a.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):a.size===2&&(!a.has(0)||!a.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1223
-
1224
- def Material "${i}" ${o.name?`(
1225
- displayName = "${rx(o.name)}"
1226
- )`:""}
1227
- {
1228
- token outputs:surface.connect = ${Xt}/${i}/PreviewSurface.outputs:surface>
1229
-
1230
- def Shader "PreviewSurface"
1231
- {
1232
- uniform token info:id = "UsdPreviewSurface"
1233
- ${s.join(`
1234
- `)}
1235
- int inputs:useSpecularWorkflow = ${o instanceof xe?"1":"0"}
1236
- token outputs:surface
1237
- }
1238
- ${r.length>0?`
1239
- ${a.has(0)?`
1240
- def Shader "uvReader_st"
1241
- {
1242
- uniform token info:id = "UsdPrimvarReader_float2"
1243
- token inputs:varname = "st"
1244
- float2 inputs:fallback = (0.0, 0.0)
1245
- float2 outputs:result
1246
- }
1247
- `:""}
1248
- ${a.has(1)?`
1249
- def Shader "uvReader_st1"
1250
- {
1251
- uniform token info:id = "UsdPrimvarReader_float2"
1252
- token inputs:varname = "st1"
1253
- float2 inputs:fallback = (0.0, 0.0)
1254
- float2 outputs:result
1255
- }
1256
- `:""}
1257
- ${r.join(`
1258
- `)}`:""}
1259
- }`}function xx(o){return`(${o.r}, ${o.g}, ${o.b})`}function Sx(o){return`(${o.x}, ${o.y})`}const Zf=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];w("debugusdz");class Et{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+Ji(e)+"_"+Et.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const r=this.trigger[s];n+="<"+r.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const sl=new Set;function Kf(o,e){let t="";if(Array.isArray(o)){sl.clear();let i="[ ";for(let n=0;n<o.length;n++){let s=o[n];if(!s){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof s=="string"){if(sl.has(s))continue;i+=s,sl.add(s)}else if(typeof s=="object"){if(s.isObject3D&&(s=e.findById(s.uuid),!s)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const r=s.getPath?.call(s);if(sl.has(r))continue;i+=r,sl.add(r)}n+1<o.length&&(i+=", ")}i+=" ]",t=i,sl.clear()}else if(typeof o=="object"){const i=o;if(i.isObject3D&&(o=e.findById(i.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=o.getPath?.call(o)}return t}class Zs{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+Zs.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=Kf(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function Cx(o,e={direct:!0,indirect:!0}){const t=it.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(t)}class Dt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new Zs(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new Zs(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof it&&Cx(n,t);else e instanceof it&&Cx(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new Zs(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class Ur{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class fi{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new fi,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+fi.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=Kf(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=Kf(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class dn{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new dn(0,1,0)}static get right(){return new dn(1,0,0)}static get forward(){return new dn(0,0,1)}static get back(){return new dn(0,0,-1)}static get zero(){return new dn(0,0,0)}}class me{static sequence(...e){return new Ur("Group_"+Ur.getId(),e).makeSequence()}static parallel(...e){return new Ur("Group_"+Ur.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new fi(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const s=new fi(e);s.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,c=t.clipName;if(s.comment=`Animation: ${c}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,s.animationName=c,s.start=r,s.duration=a,s.animationSpeed=l,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=a),n){s.pingPong=!1;const h=s.clone();return h.reversed=!i,h.start=s.start,h.reversed&&(h.start-=a),me.sequence(s,h)}return s}static waitAction(e){const t=new fi;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const s=new fi(e);return s.tokenId="LookAtCamera",s.duration=t===void 0?9999999999999:t,s.front=i??dn.forward,s.up=n??dn.up,s}static emphasize(e,t,i="bounce",n=1,s="basic"){const r=new fi(e);return r.tokenId="Emphasize",r.duration=t,r.style=s??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,s="inout"){const r=new fi(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?s:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,s="spatial"){const r=new fi(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=s,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new fi(e);return i.tokenId="Impulse",i.velocity=t,i}}class NT{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Jf extends NT{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||it.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=me.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=me.fadeAction(this.object,0,!1),this._disableAction)}}class Px{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const Jn=w("debugusdzanimation"),ey=w("debugusdzanimationserialization");class ir{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ne.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=ba.parseTrackName(t.name);let n=ba.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||ir.isDescendantOf(e,n))continue;if(!ir.isDescendantOf(n,e)){for(;!ir.isDescendantOf(n,e)&&n.parent;)n=n.parent;ir.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ne{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ne.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=x.getComponent(e,ft);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it \u2013 this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),E()&&ge("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,s=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&s)for(const l of s)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,c)=>l-c),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const s=new b,r=new U,a=new b(1,1,1),l=this.target,c=t?this.pos?.createInterpolant():void 0,h=i?this.rot?.createInterpolant():void 0,d=n?this.scale?.createInterpolant():void 0;c||s.set(l.position.x,l.position.y,l.position.z),h||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),d||a.set(l.scale.x,l.scale.y,l.scale.z),c&&c.valueSize!==3&&(c.valueSize=3),h&&h.valueSize!==4&&(h.valueSize=4),d&&d.valueSize!==3&&(d.valueSize=3);const p=0;for(let g=0-p;g<e.length+p;g++){let f=0,m=0;if(g<0?(f=e[0],m=f-Ne.animationDurationPadding/2+1/60):g>=e.length?(f=e[e.length-1],m=f+Ne.animationDurationPadding/2-1/60):(f=e[g],m=f),c){const y=c.evaluate(f);s.set(y[0],y[1],y[2])}if(h){const y=h.evaluate(f);r.set(y[0],y[1],y[2],y[3])}if(d){const y=d.evaluate(f);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new J;y.compose(s,r,a),y.multiply(l.matrix),y.decompose(s,r,a)}yield{time:m,translation:s,rotation:r,scale:a,index:g}}}}class Qu{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ne.restPoseClipDuration+Ne.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip \u2013 please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);Jn&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,s=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const c of t.tracks){const h=ba.parseTrackName(c.name),d=ba.findNode(e,h.nodeName);if(!d){console.warn("no object found for track",c.name,"using "+e.name+" instead");continue}this.dict.has(d)||this.dict.set(d,[]);const p=this.dict.get(d);if(!p){console.warn("no transform data found for target ",d,"at slot "+s+", this is likely a bug");continue}a.delete(d),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",d,t,"at slot",s),p[0]=new Ne(null,d,null));let g=p[s];g||(g=new Ne(e,d,t),p[s]=g),g.addTrack(c),r?.includes(d)||r?.push(d)}Jn&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",s,"for root",e,"targets",r);for(const c of a){const h=this.dict.get(c);if(!h)continue;if(this.injectRestPoses&&!h[0]){console.warn("Adding rest pose for ",c,t,"at slot",s,"This is likely a bug, should have been added earlier.");const p=new Ne(null,c,null);h[0]=p}let d=h[s];d||(Jn&&console.log("Adding padding clip for ",c,t,"at slot",s),d=new Ne(e,c,t),h[s]=d)}const l=new ir(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),Jn&&console.log({root:e,clip:t,info:l}),t){const c=this.rootToRegisteredClip.get(e);if(c?c.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ne.restPoseClipDuration);let h=this.lastClipEndTime+Ne.animationDurationPadding,d=h+t.duration;const p=Math.round(h*60)/60,g=Math.round(d*60)/60;Math.abs(p-h)<.01&&(h=p),Math.abs(g-d)<.01&&(d=g),h=Math.ceil(h),d=h+t.duration,this.clipToStartTime.set(t,h),this.lastClipEndTime=d}}return l}onAfterHierarchy(e){Jn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){Jn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const s=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export \u2013 please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets \u2013 please report a bug!",a);for(let l=0;l<a.length;l++){let c=a[l];if(!c){const d=l-(this.injectRestPoses?1:0);a[l]=new Ne(null,r,this.rootToRegisteredClip.get(t)[d]),c=a[l]}const h=c.getDuration();if(s[l]===void 0)s[l]=h;else if(s[l]!==h){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),s[l]=h;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;ey&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){x.foreachComponent(e,s=>{const r=s;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new WT(e,this);this.serializers.push(n),n.registerCallback(t)}}class WT{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),ey&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let r=function(I){const W=[];for(const[N,oe]of I){let le=`${N} : [`;const ye=[];for(const Se of oe)ye.push(`(${ae(Se.x)}, ${ae(Se.y)}, ${ae(Se.z)})`);le=le.concat(ye.join(", ")),le=le.concat("],"),W.push(le)}return W},a=function(I){const W=[];for(const[N,oe]of I){let le=`${N} : [`;const ye=[];for(const Se of oe)ye.push(`(${ae(Se.w)}, ${ae(Se.x)}, ${ae(Se.y)}, ${ae(Se.z)})`);le=le.concat(ye.join(", ")),le=le.concat("],"),W.push(le)}return W},l=function(I){let W,N=!0;const oe=new Map;for(const[ye,Se]of I){W===void 0&&(W=Se.length),W!==Se.length&&(N=!1);let St=0;for(const zi of Se)St++,zi||(oe.has(ye)||oe.set(ye,[]),oe.get(ye).push(St))}Jn&&console.log("Bone count: ",I.size,"TransformData entries per bone: ",W,"Undefined bone entries: ",oe),console.assert(N,"All bones should have the same number of TransformData entries",I),console.assert(oe.size===0,"All TransformData entries should be set",oe);const le=[];for(const[ye,Se]of I)for(let St=0;St<Se.length;St++){const zi=Se[St],sd=i.getStartTimeByClip(zi.clip);le.length<=St&&le.push({pos:[],rot:[],scale:[],timeOffset:sd});const os=le[St];os.pos.push(...zi.getSortedTimesArray(!0,!1,!1)),os.rot.push(...zi.getSortedTimesArray(!1,!0,!1)),os.scale.push(...zi.getSortedTimesArray(!1,!1,!0))}for(const ye of le)ye.pos.sort((Se,St)=>Se-St),ye.rot.sort((Se,St)=>Se-St),ye.scale.sort((Se,St)=>Se-St),ye.pos=[...new Set(ye.pos)],ye.rot=[...new Set(ye.rot)],ye.scale=[...new Set(ye.scale)];return le},c=function(I,W,N){const oe=new Map,le=new Map,ye=new Map,Se=W.length;for(const St of N){const zi=I.get(St);let sd;zi?console.assert(zi.length===Se,"We should have the same number of TransformData entries for each bone",zi,W):sd=new Ne(null,St,null);for(let os=0;os<Se;os++){const im=zi?zi[os]:sd,ga=W[os];for(const{time:Nl,translation:Wl}of im.getValues(ga.pos,!0,!1,!1)){const un=(Nl+ga.timeOffset)*60;oe.has(un)||oe.set(un,new Array),oe.get(un).push(Wl.clone())}for(const{time:Nl,rotation:Wl}of im.getValues(ga.rot,!1,!0,!1)){const un=(Nl+ga.timeOffset)*60;le.has(un)||le.set(un,new Array),le.get(un).push(Wl.clone())}for(const{time:Nl,scale:Wl}of im.getValues(ga.scale,!1,!1,!0)){const un=(Nl+ga.timeOffset)*60;ye.has(un)||ye.set(un,new Array),ye.get(un).push(Wl.clone())}}}return{position:oe.size==0?void 0:oe,quaternion:le.size==0?void 0:le,scale:ye.size==0?void 0:ye}},h=function(I){const W=[];for(const N of I)W.push(`(${ae(N.x)}, ${ae(N.y)}, ${ae(N.z)})`);return W.join(", ")},d=function(I){const W=[];for(const N of I)W.push(`(${ae(N.w)}, ${ae(N.x)}, ${ae(N.y)}, ${ae(N.z)})`);return W.join(", ")},p=function(I){const W=new Map;if(Jn){const N=new Array;for(const[oe,le]of s)N.push(oe.uuid+": "+le.length+" "+le.map(ye=>ye.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1260
- `+N.join(`
1261
- `))}for(const N of I){const oe=s.get(N);oe&&W.set(N,oe)}return W},g=function(I){const W=p(I),N=l(W);return c(W,N,I)};const f=n.skinnedMesh.skeleton,m=new Array,y=[],_=[];for(const I of f.bones){y.push(I),_.push(I.uuid);const W=f.boneInverses[f.bones.indexOf(I)];m.push({bone:I,inverse:W})}let v=1e4;for(;_.length<f.bones.length&&v-- >0;)for(const I of y){const W=I.children;for(const N of W)if(_.indexOf(N.uuid)===-1&&f.bones.indexOf(N)!==-1){y.push(N),_.push(N.uuid);const oe=f.boneInverses[f.bones.indexOf(N)];m.push({bone:N,inverse:oe})}}v<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,f.bones,_);for(const I of lx(f.bones))m.push({bone:I,inverse:I.matrixWorld.clone().invert()});const P=m[0].bone.parent;P||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),m.sort((I,W)=>ol(I.bone,P)>ol(W.bone,P)?1:-1);const R=t.quickLookCompatible,k=[],A=[],L=[],V=[];for(const{bone:I}of m){if(R){const W=I.scale;W.x==0&&(W.x=1e-5),W.y==0&&(W.y=1e-5),W.z==0&&(W.z=1e-5),k.push(new J().compose(I.position,I.quaternion,I.scale))}else k.push(I.matrix.clone());A.push(I.position),L.push(I.quaternion),V.push(I.scale)}const B=m.map(I=>'"'+ol(I.bone,P)+'"').join(", "),X=m.map(I=>_x(I.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${X}]`),e.appendLine(`uniform token[] joints = [${B}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${k.map(I=>_x(I)).join(", ")}]`);const ie=g(m.map(I=>I.bone));if(Jn){let I=1e7,W=0;for(const N of ie.position?.keys()??[])I=Math.min(I,N),W=Math.max(W,N);console.log("Time samples",I,W,ie)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${B}]`),e.appendLine(`quatf[] rotations = [${d(L)}]`),ie&&ie.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const I=a(ie.quaternion);for(const W of I)e.appendLine(W);e.closeBlock()}if(e.appendLine(`half3[] scales = [${h(V)}]`),ie&&ie.scale){e.beginBlock("half3[] scales.timeSamples = {","");const I=r(ie.scale);for(const W of I)e.appendLine(W);e.closeBlock()}if(e.appendLine(`float3[] translations = [${h(A)}]`),ie&&ie.position){e.beginBlock("float3[] translations.timeSamples = {","");const I=r(ie.position);for(const W of I)e.appendLine(W);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let h=0;h<i.length;h++)i[h]===void 0&&(i[h]=new Ne(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const s=this.object,r=this.model,a=this.animationData.get(s);if(!a||s.isSkinnedMesh)return;ey&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function c(h,d){if(h.some(p=>p&&{position:p.pos,rotation:p.rot,scale:p.scale}[d])){switch(d){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let p=0;p<h.length;p++){const g=h[p];if(!g)continue;const f=n.getStartTimeByClip(g.clip),m=g.getSortedTimesArray(d==="position",d==="rotation",d==="scale");if(!m||m.length===0){console.error("got an animated object but no time values?",s,g);continue}const y=!g.clip,_=d==="position"&&(g.pos||y),v=d==="rotation"&&(g.rot||y),P=d==="scale"&&(g.scale||y);if(_||v||P){const R=g.clip?.name??"rest",k=g.getDuration();Jn&&console.log("Write .timeSamples:",R,f,k,h),e.appendLine("# "+R+": start="+l.format(f*Ne.frameRate)+", length="+l.format(k*Ne.frameRate)+", frames="+g.getFrames())}if(_)for(const{time:R,translation:k}of g.getValues(m,!0,!1,!1)){const A=`${l.format((f+R)*Ne.frameRate)}: (${ae(k.x)}, ${ae(k.y)}, ${ae(k.z)}),`;e.appendLine(A)}if(v)for(const{time:R,rotation:k}of g.getValues(m,!1,!0,!1)){const A=`${l.format((f+R)*Ne.frameRate)}: (${ae(k.w)}, ${ae(k.x)}, ${ae(k.y)}, ${ae(k.z)}),`;e.appendLine(A)}if(P)for(const{time:R,scale:k}of g.getValues(m,!1,!1,!0)){const A=`${l.format((f+R)*Ne.frameRate)}: (${ae(k.x)}, ${ae(k.y)}, ${ae(k.z)}),`;e.appendLine(A)}}e.closeBlock()}}c(a,"position"),c(a,"rotation"),c(a,"scale")}}const VT=w("debugusdz");class ca{static getName(e){const t=e.split(".").pop();let i=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return i||(i="Audio_"+Math.random().toString(36).substring(2,15)),Ji(i)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=x.getComponents(e,Mi);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const r=s.clip.split("/").pop()||"Audio",a=ca.getName(s.clip),l=Ji(a);if(!this.files.some(c=>c.path===s.clip)){this.files.push({path:s.clip,name:a});const c=a.toLowerCase();i.quickLookCompatible&&!c.endsWith(".mp3")&&!c.endsWith(".wav")&&!c.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(c,h)=>{c.appendLine(),c.beginBlock(`def SpatialAudio "${l}"`,"(",!1),c.appendLine(`displayName = "${r}"`),c.closeBlock(")"),c.beginBlock(),c.appendLine(`uniform asset filePath = @audio/${a}@`),c.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),c.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),c.appendLine(`uniform float gain = ${s.volume}`),c.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){VT&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const n=await(await(await fetch(t.path)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}}}var $T=Object.defineProperty,Be=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$T(e,t,n),n};const Ox=w("debugusdzbehaviours");function Wc(o){o&&(o.getComponentInParent($a)||(E()&&console.debug('Raycaster on "'+o.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),o.addComponent(ki)))}class zr extends M{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new b;targetRot=new U;targetScale=new b;start(){Wc(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=Z(this.object).clone(),t=Z(this.target).clone(),i=be(this.object).clone(),n=be(this.target).clone(),s=$e(this.object).clone(),r=$e(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),c=s.distanceTo(r);if(a<.01&&l<.01&&c<.01){mt(this.object,t),mn(this.object,n),Sa(this.object,r),this.coroutine=null;return}let h=0,d=0;for(;h<1;)h+=this.context.time.deltaTime/this.duration,h>1&&(h=1),d=h<.5?4*h*h*h:1-Math.pow(-2*h+2,3)/2,this.targetPos.lerpVectors(e,t,d),this.targetRot.slerpQuaternions(i,n,d),this.targetScale.lerpVectors(s,r,d),mt(this.object,this.targetPos),mn(this.object,this.targetRot),Sa(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),s=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(s),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new Et("Move to "+this.target?.name,Dt.tapTrigger(this.gameObject),me.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Be([u(O)],zr.prototype,"object"),Be([u(O)],zr.prototype,"target"),Be([u()],zr.prototype,"duration"),Be([u()],zr.prototype,"relativeMotion");const Yu=class Kt extends M{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,Wc(this.gameObject),E()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof H)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):sv(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Kt._materialTriggersPerId={},Kt.variantSwitchIndex=0,this.materialToSwitch&&await Ve.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await Ve.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(n=>n.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Kt._materialTriggersPerId[this.materialToSwitch.uuid]||(Kt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Kt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Kt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const s of i){const r=s.createVariants();r&&r.length>0&&(n[s.selfModel.uuid]=r)}for(const s of i){const r=[];for(const a in n)a!==s.selfModel.uuid&&r.push(...n[a]);s.createAndAttachBehaviors(e,n[s.selfModel.uuid],r)}}delete Kt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],s=Math.max(0,this.fadeDuration);n.push(me.fadeAction([...this.targetModels,...i],s,!1)),n.push(me.fadeAction(t,s,!0)),e.addBehavior(new Et("Select_"+this.selfModel.name,Dt.tapTrigger(this.selfModel),me.parallel(...n))),Kt._parallelStartHiddenActions.push(...t),Kt._startHiddenBehaviour||(Kt._startHiddenBehaviour=new Et("StartHidden_"+this.selfModel.name,Dt.sceneStartTrigger(),me.fadeAction(Kt._parallelStartHiddenActions,s,!1)),e.addBehavior(Kt._startHiddenBehaviour))}static getMaterialName(e){return Ji(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Kt.variantSwitchIndex+++"_"+Kt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&it.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Be([u(ve)],Yu.prototype,"materialToSwitch"),Be([u(ve)],Yu.prototype,"variantMaterial"),Be([u()],Yu.prototype,"fadeDuration");let ty=Yu;const Vc=class ze extends M{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){Wc(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[ze.wasVisible]===void 0&&(this.gameObject[ze.wasVisible]=this.gameObject.activeSelf),this.target[ze.wasVisible]===void 0&&(this.target[ze.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[ze.wasVisible],this.targetStateBeforeCreatingDocument=this.target[ze.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,s=this.targetState;if(this.toggleOnClick)if(s=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&$f.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[ze.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new J),l.name+="_toggle"+ze.clonedToggleIndex++,i.add(l),this.gameObject[ze.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[ze.toggleClone];if(!this.gameObject[ze.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new J),l.name+="_toggleReverse"+ze.clonedToggleIndex++,i.add(l),this.gameObject[ze.reverseToggleClone]=l}this.toggleModel=this.gameObject[ze.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(me.fadeAction(n,0,!1)),a.push(me.fadeAction(this.toggleModel,0,!0)),a.push(me.fadeAction(this.targetModel,0,s)),e.addBehavior(new Et("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),Dt.tapTrigger(n),me.parallel(...a)));const l=[];l.push(me.fadeAction(this.toggleModel,0,!1)),l.push(me.fadeAction(n,0,!0)),l.push(me.fadeAction(this.targetModel,0,!s)),e.addBehavior(new Et("Toggle_"+n.name+"_ToggleTo"+(s?"Off":"On"),Dt.tapTrigger(this.toggleModel),me.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(me.fadeAction(n,0,!1)),a.push(me.fadeAction(this.targetModel,0,s)),e.addBehavior(new Et("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),Dt.tapTrigger(n),a.length>1?me.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),hn.add(r,e)}}afterSerialize(e,t){this.gameObject[ze.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[ze.wasVisible],delete this.gameObject[ze.wasVisible]),this.target&&this.target[ze.wasVisible]!==void 0&&(this.target.visible=this.target[ze.wasVisible],delete this.target[ze.wasVisible]),delete this.gameObject[ze.toggleClone],delete this.gameObject[ze.reverseToggleClone]}};Be([u(O)],Vc.prototype,"target"),Be([u()],Vc.prototype,"toggleOnClick"),Be([u()],Vc.prototype,"targetState"),Be([u()],Vc.prototype,"hideSelf");let iy=Vc;class hn extends M{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)hn._fadeObjects.includes(n)||(console.log("adding hide on start",n),hn._fadeObjects.push(n));hn._fadeBehaviour===void 0&&(hn._fadeBehaviour=new Et("HideOnStart",Dt.sceneStartTrigger(),me.fadeAction(hn._fadeObjects,0,!1)),t.addBehavior(hn._fadeBehaviour))}start(){x.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||hn.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=x.isActiveSelf(this.gameObject)}}class rl extends M{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new Et("emphasize "+this.name,Dt.tapTrigger(this.gameObject),me.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Be([u()],rl.prototype,"target"),Be([u()],rl.prototype,"duration"),Be([u()],rl.prototype,"motionType");class Rs extends M{target;clip="";toggleOnClick=!1;trigger="tap";start(){Wc(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Mi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const s=this.target?this.target.gameObject:this.gameObject;ca.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof H&&p.visible&&(l=!0)}),l=!0;const c=e.addAudioClip(n);let h=me.playAudioAction(s,c,"play",r,a);this.target&&this.target.loop&&(h=me.sequence(h).makeLooping());const d=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(h.multiplePerformOperation="stop");const p=new Et("playAudio"+d,Dt.tapTrigger(t),h);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new Et("playAudioOnStart"+d,Dt.sceneStartTrigger(),h);e.addBehavior(p)}}}}Be([u(Mi)],Rs.prototype,"target"),Be([u(URL)],Rs.prototype,"clip"),Be([u()],Rs.prototype,"toggleOnClick");const ny=class ho extends M{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){Wc(this.gameObject)}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(ho.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';E()&&ge(e),console.warn(e,...ho.rootsWithExclusivePlayback)}ho.animationActions=[],ho.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Qu);if(!n)return;const s=n.getClipCount(this.target)>1;s&&(E()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),ho.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=ho.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),c=new Et(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?Dt.tapTrigger(this.selfModel):Dt.sceneStartTrigger(),l);s&&c.makeExclusive(!0),e.addBehavior(c)}})}static getActionForSequences(e,t,i,n,s){const r=(l,c)=>{let h=ho.animationActions.find(d=>d.affectedObjects==l&&d.start==c.start&&d.duration==c.duration&&d.animationSpeed==c.speed);return h||(h=me.startAnimationAction(l,c),ho.animationActions.push(h)),h},a=me.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:me.sequence();for(const c of n)l.addAction(r(t,c));l.makeLooping(),a!==l&&a.addAction(l)}return s&&s>0&&a.actions.unshift(me.waitAction(s)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(ft),s=t.getComponent(Lt);if(!n&&!s)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(s){const f=e.registerAnimation(t,s.clip);f&&(s.loop?a.push(f):r.push(f));let m=0;if(s.minMaxOffsetNormalized){const y=s.minMaxOffsetNormalized.x,_=s.minMaxOffsetNormalized.y;m=(s.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}const l=n?.runtimeAnimatorController;let c=l?.findState(i),h=[],d=[];if(l&&c){const f=new Array;f.push(c);let m=!1;for(;f.length<100;){if(!c||c===null||!c.transitions||c.transitions.length===0){c.motion?.isLooping&&(m=!0);break}const y=c.transitions.find(v=>v.conditions.length===0),_=y?l.getState(y.destinationState,0):null;if(_&&f.includes(_)){c=_,m=!0;break}else if(y){if(c=_,!c)break;f.push(c)}else{m=c.motion?.isLooping??!1;break}}if(m&&c){const y=f.indexOf(c);h=f.slice(0,y),d=f.slice(y),Ox&&console.log("found loop from "+i,"states until loop",h,"states looping",d)}else h=f,d=[],Ox&&console.log("found no loop from "+i,"states",h);if(!d.length){const y=h[h.length-1],_=y.motion?.clip;if(_){let v;if(e.holdClipMap.has(_))v=e.holdClipMap.get(_);else{const P=y.name+"_hold";v=_.clone(),v.duration=1,v.name=P;const R=_.duration;v.tracks=_.tracks.map(k=>{const A=k.clone();A.times=new Float32Array([0,R]);const L=k.values.length,V=k.getValueSize(),B=k.values.slice(L-V,L);return A.values=new Float32Array(2*V),A.values.set(B,0),A.values.set(B,V),A}),v.name=P,e.holdClipMap.set(_,v)}if(v){const P={name:v.name,motion:{clip:v,isLooping:!1,name:v.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};d.push(P)}}}}if(h.length===1&&(!h[0].motion?.clip||h[0].motion?.clip.tracks?.length===0)){r=new Array;const f=e.registerAnimation(t,null);f&&r.push(f);return}if(h=h.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),d=d.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),h.length===0&&d.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(f,m)=>{if(!t)return;const y=e.registerAnimation(t,f.motion.clip??null);y?(y.speed=f.speed,m.push(y)):console.warn("Couldn't register animation for state "+f.name+" on "+n?.name)};if(h.length>0){r=new Array;for(const f of h)p(f,r)}if(d.length>0){a=new Array;for(const f of d)p(f,a)}let g=0;if(n&&l&&n.minMaxOffsetNormalized){const f=n.minMaxOffsetNormalized.x,m=n.minMaxOffsetNormalized.y;g=((h.length?h[0]:d.length?d[0]:null)?.motion.clip?.duration||1)*(f+Math.random()*(m-f))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:g}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=ho.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Be([u(ft)],ny.prototype,"animator"),Be([u()],ny.prototype,"stateName");let $c=ny;class al extends M{getType(){}target;getDuration(){}}Be([u(O)],al.prototype,"target");class Hc extends M{target}Be([u(al)],Hc.prototype,"target");class Gc extends al{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Be([u()],Gc.prototype,"type"),Be([u()],Gc.prototype,"duration");class oy extends Hc{}class Ks{static _instance;static create(){return new Ks}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return In.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=G.supportsQuickLookAR();e.innerText="View in AR",e.prepend(Ct("view_in_ar"));let i=!1,n=null;return e.addEventListener("click",()=>{n=Da(io),n||(i=!0,n=new io),i&&(n.objectToExport=z.Current.scene),n?(e.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(s=>{e.classList.remove("this-mode-is-requested"),console.error(s)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(Ct("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>Y.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),G.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(Ct("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>Y.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),G.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(Ct("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Te("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),G.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return In.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!("xr"in navigator)){e.style.display="none";return}Y.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",E()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device \u2013 make sure your server runs using HTTPS and you have a device connected that supports '+t)})}hideElementDuringXRSession(e){Ed(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Km(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(Y.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),Y.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var HT=Object.defineProperty,GT=Object.getOwnPropertyDescriptor,bt=(o,e,t,i)=>{for(var n=i>1?void 0:i?GT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&HT(e,t,n),n};const qc=w("debugspriterenderer"),qT=w("wireframe");class da{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&da.cache[e.guid])return qc&&console.log("Take cached geometry for sprite",e.guid),da.cache[e.guid];const t=new pn;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let s=0;s<e.triangles.length;s+=1){const r=e.triangles[s];i[s*3]=-e.vertices[r].x,i[s*3+1]=e.vertices[r].y,i[s*3+2]=0;const a=e.uv[r];n[s*2]=a.x,n[s*2+1]=1-a.y}return t.setAttribute("position",new pt(i,3)),t.setAttribute("uv",new pt(n,2)),e.guid&&(this.cache[e.guid]=t),qc&&console.log("Built sprite geometry",e,t),t}}class XT{x;y}function kx(o){o&&(o.colorSpace!=yo&&(o.colorSpace=yo,o.needsUpdate=!0),o.minFilter==md&&o.magFilter==md&&(o.anisotropy=1,o.needsUpdate=!0))}let Bo=class{constructor(o){o&&(this.texture=o,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new H(da.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&kx(this.texture),this._material=new xe({map:this.texture,color:16777215,side:vi,transparent:!0})),this._material}_material;getGeometry(){return da.getOrCreateGeometry(this)}};bt([u()],Bo.prototype,"guid",2),bt([u(Re)],Bo.prototype,"texture",2),bt([Qe()],Bo.prototype,"triangles",2),bt([Qe()],Bo.prototype,"uv",2),bt([Qe()],Bo.prototype,"vertices",2);const sy=Symbol("spriteOwner");class ll{sprites;constructor(){this.sprites=[]}}bt([u(Bo)],ll.prototype,"sprites",2);const ry=class T0{static create(){const e=new T0;return e.spriteSheet=new ll,e}constructor(){}clone(){const e=new T0;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new ll,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(kx(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;Ve.assignTextureLOD(n,0).then(r=>{r instanceof Re&&(i.texture=r,e?.map===s&&(e.map=r,e.needsUpdate=!0))})}}};bt([u(ll)],ry.prototype,"spriteSheet",2),bt([u()],ry.prototype,"index",2);let cl=ry;class ci extends M{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=cl.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);qc&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof Bo?(this._spriteSheet||(this._spriteSheet=cl.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=cl.create(),qc&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return qc&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=da.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new xe({color:16777215,side:vi});if(qT&&(n.wireframe=!0),this.color&&(n.color||(n.color=new ne),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let s=i.texture;s[sy]!==void 0&&s[sy]!==this&&this.spriteFrames>1&&(s=i.texture=s.clone()),s[sy]=this,n.map=s}this.sharedMaterial=n,this._currentSprite=new H(da.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),Ve.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}bt([u()],ci.prototype,"drawMode",2),bt([u(XT)],ci.prototype,"size",2),bt([u(se)],ci.prototype,"color",2),bt([u(ve)],ci.prototype,"sharedMaterial",2),bt([u()],ci.prototype,"transparent",2),bt([u()],ci.prototype,"cutoutThreshold",2),bt([u()],ci.prototype,"castShadows",2),bt([u()],ci.prototype,"renderOrder",2),bt([u()],ci.prototype,"toneMapped",2),bt([u(cl)],ci.prototype,"sprite",1);const Mx=w("debugwebxr"),QT=new J().makeRotationY(Math.PI);class Ui extends M{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new J;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new yi;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){Mx&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,Ui._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new O;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Vt(this._placementScene.children),n=i.getCenter(new b),s=i.getSize(new b),r=new J;r.makeTranslation(n.x,n.y-s.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),x.addComponent(t,this);for(const i of this._reticle)Ci(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:ii.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:ii.Early}),this.onRevertSceneChanges(),this._anchor=null,Ui._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const s=n.getHitTest();s&&(i=!0,this.updateReticleAndHits(e.xr,n.index,s,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new tm(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let s=this._reticle[t];if(!s){if(this.customReticle)if(this.customReticle.asset)s=Ua(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else s=new H(new KS(.07,.09,32).rotateX(-Math.PI/2),new xe({side:vi,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),s.name="AR Placement Reticle";if(Mx){const r=new _i(1);r.position.y+=.01,s.add(r)}this._reticle[t]=s,s.matrixAutoUpdate=!1,s.visible=!1}if(s.lastPos=s.lastPos||i.position.clone(),s.lastQuat=s.lastQuat||i.quaternion.clone(),s.position.copy(s.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),s.lastPos.copy(s.position),s.quaternion.copy(s.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),s.lastQuat.copy(s.quaternion),s.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(s),s.updateMatrix(),s.visible=!0,s.parent!==this.context.scene&&this.context.scene.add(s),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(s.quaternion),this.upVec.dot($(0,1,0))>.9){let r=s["autoplace:timer"]||0;r>=1?(s.visible=!1,this.onPlaceScene(null)):(r+=this.context.time.deltaTime,s["autoplace:timer"]=r)}else s["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(Y.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof Jm){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),Ui._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(Y.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!Ui._hasPlaced)return;const e=Y.active?.rig?.gameObject;if(e){const t=Y.active?.rigScale||1,i=1/this._arScale*t,n=new J().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)x.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),E()&&ge("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new b(0,1,0);lookPoint=new b;worldUpVec=new b(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,s=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=s.y,e.lookAt(n))}onApplyPose(e){const t=Y.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(QT),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class tm{static up=new b(0,1,0);static zero=new b(0,0,0);static one=new b(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new J,this.plane=new or,this.plane.setFromNormalAndCoplanarPoint(tm.up,tm.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:ii.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:ii.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:ii.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:ii.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:ii.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:ii.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=G.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const r=this.getPositionOnPlane(i.clientX,i.clientY);s.x=r.x,s.z=r.z,s.screenx=i.clientX,s.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),s=n.x-i.x,r=n.z-i.z;if(s===0&&r===0)return;this.oneFingerDrag&&this.addMovement(s,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),c=n.screenx-s.screenx,h=n.screeny-s.screeny,d=Math.sqrt(c*c+h*h),p=l-d;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}};_raycaster=new ld;_intersection=new b;_screenPos=new b;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new J;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Ts=w("debugautosync"),ay=Symbol("syncerId");class YT{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new ZT(e);return t[ay]=e.guid,this._syncers[t[ay]]=t,t}removeSyncer(e){delete this._syncers[e[ay]]}}const ly=new YT;class ZT{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Ts&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Ts&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},yn.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Ts&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function KT(o,e){let t=e!==o;return!t&&o&&e&&(Array.isArray(o)&&Array.isArray(e)||typeof o=="object"&&typeof e=="object")&&(t=!0),t}const Xc=Symbol("AutoSyncHandler");function JT(o){if(o[Xc])return o[Xc];const e=ly.getOrCreateSyncer(o);return e?.init(o),o[Xc]=e,e}function eE(o){const e=o[Xc];e&&(ly.removeSyncer(e),e.destroy(),delete o[Xc])}const cy=function(o=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,s;typeof o=="string"?s=e[o]:typeof o=="function"&&(s=o),s==null&&(E()||Ts)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Ts||E())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Ts&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]===void 0){if(this[l]=this[i],n=ly.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let h=!1;Object.defineProperty(this,i,{set:function(d){const p=this[l];if(this[l]=d,h){(E()||Ts)&&console.warn("Recursive call detected",i);return}h=!0;try{const g=KT(d,p);Ts&&console.log("SyncField assignment",i,"changed?",g,d,s),g&&s?.call(this,d,p)!==!1&&JT(this)?.notifyChanged(i,d)}finally{h=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)}};const c=r.__internalDestroy;r.__internalDestroy=function(){eE(this),c.call(this)}}};var tE=Object.defineProperty,Zu=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&tE(e,t,n),n};const Yt=w("debugplayersync"),Ku=class Q1 extends M{static async setupFrom(e,t){const i=te.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&x.getOrAddComponent(r,Sn)}const n=new Q1;n._internalInit(t),n.asset=i;const s=new O;return s.guid=e,x.addComponent(s,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new he)}onEnable(){this.context.connection.beginListen(ee.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(ee.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Yt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Yt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=x.getComponentsInChildren(e,Sn);if(Yt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),x.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Yt&&console.log("PlayerSync.destroyInstance",e),uc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Sn.all.length-1;t>=0;t--){const i=Sn.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Zu([u()],Ku.prototype,"autoSync"),Zu([u(te)],Ku.prototype,"asset"),Zu([u(he)],Ku.prototype,"onPlayerSpawned");let hy=Ku;var Rx=(o=>(o.OwnerChanged="ownerChanged",o))(Rx||{});const dy=class Rt extends M{static _all=[];static get all(){return Rt._all}static _local=[];static get local(){return Rt._local}static getFor(e){if(e instanceof O)return x.getComponentInParent(e,Rt);if(e instanceof M)return x.getComponentInParent(e.gameObject,Rt)}static isLocalPlayer(e){return Rt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new he;onFirstOwnerChangeEvent=new he;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Yt&&console.log(`PlayerSync.onOwnerChange: ${t} \u2192 ${e} (me: ${this.context.connection.connectionId})`);const i=Rt._local.indexOf(this);i>=0&&Rt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){Rt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const s=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(s),Rt.dispatchEvent("ownerChanged",s)}awake(){Rt.all.push(this),Yt&&console.log("Registered new PlayerState",this.guid,Rt.all.length-1,Rt.all),this.context.connection.beginListen(ee.UserLeftRoom,this.onUserLeftRoom)}async start(){Yt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await Bn(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Yt&&console.log(`PlayerSync.start \u2192 doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Yt&&console.warn("PlayerState.start \u2192 owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Yt&&console.warn("PlayerState.start \u2192 owner is still undefined but dontDestroy is set to true",this.name):(Yt&&console.warn(`PlayerState.start \u2192 owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Yt&&console.log("PlayerState.start \u2192 owner is assigned",this.owner)},2e3))}doDestroy(){Yt&&console.log("PlayerSync.doDestroy \u2192 syncDestroy",this.name),uc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Yt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(ee.UserLeftRoom,this.onUserLeftRoom),Rt.all.splice(Rt.all.indexOf(this),1),this.isLocalPlayer){const e=Rt._local.indexOf(this);e>=0&&Rt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Yt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Zu([cy(dy.prototype.onOwnerChange)],dy.prototype,"owner");let Sn=dy;var iE=Object.defineProperty,hl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&iE(e,t,n),n};class eo extends M{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(G.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}hl([u()],eo.prototype,"position"),hl([u()],eo.prototype,"showNeedleLogo"),hl([u()],eo.prototype,"showSpatialMenu"),hl([u()],eo.prototype,"createFullscreenButton"),hl([u()],eo.prototype,"createMuteButton"),hl([u()],eo.prototype,"createQRCodeButton");var nE=Object.defineProperty,uy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nE(e,t,n),n};const Qc=w("debugwebxr"),Tx=new U().setFromAxisAngle(new b(0,1,0),Math.PI);class Es extends M{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;Qc&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Sn.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Le);i.avatar=this.gameObject,i.connectionId=t.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Le);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Sn.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const c=x.getComponentsInChildren(this.head.asset,Ki);for(const h of c)h.enabled=!1,h.gameObject.visible=!1}}const n=e.xr.leftController,s=this.leftHand?.asset;n&&s?(s.position.copy(n.gripPosition),s.quaternion.copy(n.gripQuaternion),s.quaternion.multiply(Tx),s.visible=n.isTracking,this.updateHandVisibility(n,s,this._leftHandMeshes)):s&&s.visible&&(s.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(Tx),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(s=>{Oo(s,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Sn.getFor(this);if(e&&e.isLocalPlayer==!1){const t=Y.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=x.getComponentsInChildren(this.head.asset,Ki);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};R_.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof O&&(this.head=new te("",this.sourceId,this.head));else{const e=new O;e.name="Head";const t=fr.createPrimitive(gr.Cube);e.add(t),this.gameObject.add(e),this.head=new te("",this.sourceId,e),Qc&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof O&&(this.rightHand=new te("",this.sourceId,this.rightHand));else{const e=new O;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new te("",this.sourceId,e),Qc&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof O&&(this.leftHand=new te("",this.sourceId,this.leftHand));else{const e=new O;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new te("",this.sourceId,e),Qc&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Sn.isLocalPlayer(this.gameObject)&&(this._syncTransforms=x.getComponentsInChildren(this.gameObject,wn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),s=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),s&&a.push(s),r&&a.push(r);const l=await Rm(a);Qc&&console.log("Avatar loaded results:",l)}}uy([u(te)],Es.prototype,"head"),uy([u(te)],Es.prototype,"leftHand"),uy([u(te)],Es.prototype,"rightHand");var oE=Object.defineProperty,Ju=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&oE(e,t,n),n};const As=w("debugwebxr"),Is=new Array;class Fo extends M{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new EC;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:t}=e;if(this.createControllerModel||this.createHandModel){if(t.hand){if(this.createHandModel){const i=await this.loadHandModel(this,t);if(!i||!t.connected||!t.isHand){i?.handObject&&Fa(i.handObject,!1),i?.handObject?.destroy();return}this._models.push({controller:t,model:i.handObject,handmesh:i.handmesh}),this._models.sort((n,s)=>n.controller.index-s.controller.index),this.scene.add(i.handObject),t.model=i.handObject}}else if(this.createControllerModel){const i=await t.getModelUrl();if(i){const n=await this.loadModel(t,i);if(!n||!t.connected||t.isHand)return;this._models.push({controller:t,model:n}),this._models.sort((s,r)=>s.controller.index-r.controller.index),this.scene.add(n),n.traverse(s=>{s.layers.set(2),s.matrixAutoUpdate=!1,s.updateMatrix()}),t.model=n}else t.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+t.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(Fa(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(Fa(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(Y.active&&(As&&(Is[0]=Date.now()),this.updateRendering(Y.active),As)){const e=Date.now()-Is[0];Is.push(e),Is.length>=30&&(Is[0]=0,Is.reduce((t,i)=>t+i,0)/Is.length,Is.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){As&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const s=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(s&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const c=n.getHandJointPose(a);if(c){const h=c.transform.position,d=c.transform.orientation;l.position.copy(h),l.quaternion.copy(d),l.matrixAutoUpdate=!1}l.visible=c!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(ka))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const i=await te.getOrCreate("",t).instantiate();return Fa(i),Y.active?.isPassThrough&&i.traverseVisible(n=>{this.makeOccluder(n)}),i}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(As?F.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const s=new bo;ef(s,i),await Fu(s,i,this.sourceId??"");const r=Df(s);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),s.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",s.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const c=new O;Fa(c);const h=new AC(c,n,s.path,a,s,d=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=d),r?.gltf&&fn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),d.traverse(g=>{g.layers.set(2),Y.active?.isPassThrough&&!l&&this.makeOccluder(g),g instanceof H&&Ve.assignMeshLOD(g,0)}),t.connected||(As&&F.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),d.removeFromParent())});if(As&&c.add(new _i(.5)),t.inputSource.hand){As&&console.log(t.inputSource.hand);for(const d of t.inputSource.hand.values())if(n.joints[d.jointName]===void 0){const p=new as;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[d.jointName]=p,n.add(p)}}else As&&F.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:c,handmesh:h}}makeOccluder(e){if(e instanceof H){let t=e.material;t instanceof ve&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Ju([u()],Fo.prototype,"createControllerModel"),Ju([u()],Fo.prototype,"createHandModel"),Ju([u(te)],Fo.prototype,"customLeftHand"),Ju([u(te)],Fo.prototype,"customRightHand");class ep extends M{}var sE=Object.defineProperty,Ls=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&sE(e,t,n),n};const py=w("debugwebxr");class Ei extends M{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=$(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const s=$e(t);n.multiplyScalar(s.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),E()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const i=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(i)<.3&&(this._didApplyRotation=!1);else if(Math.abs(i)>.5){this._didApplyRotation=!0;const n=i>0?1:-1,s=Z(this.context.mainCamera).clone();t.rotateY(n*j.toRadians(this.rotationStep));const r=Z(this.context.mainCamera).clone().sub(s);r.y=0,t.position.sub(r)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const s=e.getGesture("pinch");s&&(i=s.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof va){const r=n.normal?.dot($(0,1,0));if(r!==void 0&&r<.4)return}let s=n?.point;if(!s&&!this.useTeleportTarget){this._plane||(this._plane=new or(new b(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new b(0,1,0),r);const a=e.ray;s=r.clone(),this._plane.intersectLine(new JS(a.origin,$(a.direction).multiplyScalar(1e4).add(a.origin)),s),s.distanceTo(r)>t.scale.x*10&&(s=null)}if(s){if(this.useTeleportTarget&&!x.getComponentInParent(n.object,ep))return;const r=s.clone();if(py&&F.DrawSphere(s,.025,16711680,5),this.context.mainCamera?.position){const a=this.context.xr?.getUserOffsetInRig();a&&(a.y=0,r.sub(a),py&&F.DrawWireSphere(a.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const s=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(s),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,c=this._lastHitDistances[t],h=this._hitDistances[t]!=null,d=c??a;n.scale.set(a,a,d),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&d<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=h?.2:.1,n.material.opacity=j.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],s=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,s=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(s=!1),!s){const h=this._hitDiscs[t];h&&h.visible&&h.hit&&this.updateHitPointerPosition(i,h,h.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let c=l.find(h=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(h.object));if(c||(c=l[0]),n&&(n.controller=i,n.hit=c),this._hitDistances[t]=c?.distance||null,c){this._lastHitDistances[t]=c.distance;const h=e.rigScale??1;py&&(F.DrawWireSphere(c.point,.025*h,16711680),F.DrawLabel($(0,.2,0).add(c.point),c.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=c,n.visible=c.distance>h*.05;let d=.01*(h+c.distance);const p=i.getButton("primary")?.pressed;p&&(d*=1.1),n.scale.set(d,d,d),n.layers.set(2);let g=n.material.opacity;if(p?g=1:g=c.distance<.15*h?.2:.6,n.material.opacity=j.lerp(n.material.opacity,g,this.context.time.deltaTimeUnscaled/.1),n.visible){if(c.normal){this.updateHitPointerPosition(i,n,c.distance);const f=c.normal.applyQuaternion(be(c.object));n.quaternion.setFromUnitVectors(rE,f)}else this.updateHitPointerPosition(i,n,c.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return _u(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=$(e.rayWorldPosition);n.add($(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new H(new ad(.3,6,6),new xe({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:vi}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new IC;e.layers.disableAll(),e.layers.enable(2);const t=new LC;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const s=new jC({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:H0,dashed:!1});return e.material=s,e}}Ls([u()],Ei.prototype,"movementSpeed"),Ls([u()],Ei.prototype,"rotationStep"),Ls([u()],Ei.prototype,"useTeleport"),Ls([u()],Ei.prototype,"usePinchToTeleport"),Ls([u()],Ei.prototype,"useTeleportTarget"),Ls([u()],Ei.prototype,"useTeleportFade"),Ls([u()],Ei.prototype,"showRays"),Ls([u()],Ei.prototype,"showHits");const rE=new b(0,1,0);var aE=Object.defineProperty,_t=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&aE(e,t,n),n};const Yc=w("debugwebxr"),lE=w("debugusdz"),rt=class Ll extends M{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){Y.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&ge('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(x.findObjectOfType(io)||(Yc&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=x.addComponent(this.gameObject,io),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Yc&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new te("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(hy),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await Y.isVRSupported()&&this.createVRButton?Y.offerSession("immersive-vr","default",this.context):this.createARButton&&await Y.isARSupported()&&this.createARButton?Y.offerSession("immersive-ar","default",this.context):!1}get session(){return Y.active??null}get sessionMode(){return Y.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return Y.start("immersive-vr",e,this.context)}async enterAR(e){return Y.start("immersive-ar",e,this.context)}exitXR(){Y.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!Ll.activeWebXRComponent||Ll.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${Ll.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}Ll.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Yc&&console.log("WebXR onEnterXR"),this._previousXRState=Jt.Global.Mask;const t=e.xr.isVR;if(Jt.Global.Set(t?Qn.VR:Qn.AR),e.xr.isAR){let i=x.findObjectOfType(Ui);if(!i)if(this.usePlacementReticle){const n=new O;for(const s of this.context.scene.children)n.add(s);this.context.scene.add(n),i=x.addComponent(n,Ui),this._createdComponentsInSession.push(i)}else(Yc||E())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=x.findObjectOfType(la)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(la))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Jt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),ql(1).then(()=>Ll.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(Ei);return!t&&e&&(t=this.gameObject.addComponent(Ei),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(Fo);return!t&&e&&(t=this.gameObject.addComponent(Fo),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{Yc&&console.log("WebXR.onAvatarSpawned",e);let t=x.getComponentInChildren(e,Es);t??=x.addComponent(e,Es)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=Ks.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((G.isiOS()&&G.isSafari()||lE)&&this.useQuicklookExport){const e=x.findObjectOfType(io);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t,50)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e,50)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e,50)}}if(this.createSendToQuestButton&&!G.isQuest()&&Y.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t,50)}}),this.createQRCode){const e=Da(eo);if(e&&e.createQRCodeButton===!1)E()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!G.isMobileDevice()){const t=In.getOrCreate().createQRCode();this.addButton(t,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};_t([u()],rt.prototype,"createVRButton"),_t([u()],rt.prototype,"createARButton"),_t([u()],rt.prototype,"createSendToQuestButton"),_t([u()],rt.prototype,"createQRCode"),_t([u()],rt.prototype,"useDefaultControls"),_t([u()],rt.prototype,"showControllerModels"),_t([u()],rt.prototype,"showHandModels"),_t([u()],rt.prototype,"usePlacementReticle"),_t([u(te)],rt.prototype,"customARPlacementReticle"),_t([u()],rt.prototype,"usePlacementAdjustment"),_t([u()],rt.prototype,"arScale"),_t([u()],rt.prototype,"useXRAnchor"),_t([u()],rt.prototype,"autoPlace"),_t([u()],rt.prototype,"autoCenter"),_t([u()],rt.prototype,"useQuicklookExport"),_t([u()],rt.prototype,"useDepthSensing"),_t([u()],rt.prototype,"useSpatialGrab"),_t([u(te)],rt.prototype,"defaultAvatar");let tp=rt;const ip=w("debugusdzbehaviours");class my{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const t="audio/"+ca.getName(e);return this.audioClips.push({clipUrl:e,filesKey:t}),t}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{x.foreachComponent(i,n=>{const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const r=s.beforeCreateDocument?.call(s,this,e);r instanceof Promise&&t.push(r)}},!1)}),ip&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const d of this.behaviourComponents)typeof d.afterCreateDocument=="function"&&d.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,s=new Set,r=ip;let a=`graph LR
1262
- `,l="";function c(d){if(d instanceof Ur){r&&(a+=`subgraph Group_${d.id}
1263
- `);for(const p of d.actions)r&&(a+=`${d.id}[${d.id}] -- ${d.type},loops:${d.loops} --> ${p.id}[${p.id}]
1264
- `),c(p);r&&(a+=`end
1265
- `)}else if(d instanceof fi){d.tokenId==="StartAnimation"&&s.add(d);let p=d.tokenId;d.type!==void 0&&(p+=":"+d.type);const g=d.affectedObjects;if(g)if(Array.isArray(g))for(const m of g)i.add(m),r&&(l+=`${d.id}[${d.id}
1266
- ${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
1267
- `);else typeof g=="object"?(i.add(g),r&&(l+=`${d.id}[${d.id}
1268
- ${p}] -- ${p} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
1269
- `)):typeof g=="string"&&i.add({uuid:g});const f=d.xFormTarget;f&&(typeof f=="object"?(i.add(f),r&&(l+=`${d.id}[${d.id}
1270
- ${p}] -- ${p} --> ${f.uuid}(("${f.displayName||f.name||f.uuid}"))
1271
- `)):typeof f=="string"&&i.add({uuid:f}))}}function h(d,p){if(Array.isArray(d))for(const g of d)h(g,p);else if(d instanceof Zs){let g=d.tokenId;d.type!==void 0&&(g+=":"+d.type),typeof d.targetId=="object"&&(t.add(d.targetId),r&&(l+=`${d.targetId.uuid}(("${d.targetId.displayName}")) --> ${d.id}[${d.id}
1272
- ${g}]
1273
- `)),r&&(a+=`${d.id}((${d.id})) -- ${g} --> ${p.id}[${p.tokenId||p.id}]
1274
- `)}}for(const d of this.behaviours)r&&(a+=`subgraph ${d.id}
1275
- `),c(d.action),h(d.trigger,d.action),r&&(a+=`end
1276
- `);r&&(a+=`
1277
- `+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let d=`gantt
1278
- title Animations
1279
- dateFormat X
1280
- axisFormat %s
1281
- `;const p=Array.from(s),g=new Set;for(const _ of p)if(_.affectedObjects&&typeof _.affectedObjects!="string"){if(Array.isArray(_.affectedObjects))for(const v of _.affectedObjects)g.add(v);else g.add(_.affectedObjects);r&&(d+=`section ${_.animationName} (${_.id})
1282
- `,d+=`${_.id} : ${_.start}, ${_.duration}s
1283
- `)}r&&s.size&&console.log(d);const f=new Set;for(const _ of g){_.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",_);let v=_.getPath();v.startsWith("<")&&(v=v.substring(1)),v.endsWith(">")&&(v=v.substring(0,v.length-1)),f.add({path:v,obj:_})}const m=Array.from(f).sort((_,v)=>_.path.length-v.path.length),y=new Array;for(let _=0;_<m.length;_++)for(let v=_+1;v<m.length;v++)if(m[v].path.startsWith(m[_].path)){const P=m[v],R=m[_];y.push({child:P.obj.displayName+" ("+P.path+")",parent:R.obj.displayName+" ("+R.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:s})}for(const d of new Set([...t,...i]))if(Array.isArray(d))for(const p of d)n.add(p.uuid);else n.add(d.uuid);ip&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){ip&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const n=await(await(await fetch(t)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class gy{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=x.getComponents(e,Ye).filter(l=>l.enabled),s=x.getComponents(e,ai).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=s.length>0?s[0]:null;a&&!r&&(r=new Ye,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,c)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),s.length>0){const h=s[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const d=h.sharedMaterial;d&&d.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${h.sharedMaterial?.dynamicFriction}`),d&&d.bounciness!==void 0&&l.appendLine(`double restitution = ${h.sharedMaterial?.bounciness}`),d&&d.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${h.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,c)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const h=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${h}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof Xa){const d=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${d.radius}`)}else if(a instanceof Ru){const d=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${d.size.x}, ${d.size.y}, ${d.size.z})`)}else if(a instanceof To){const d=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${d.radius}`),l.appendLine(`float height = ${d.height}`)}else if(a instanceof Ps&&a.sharedMesh?.geometry){const d=a.sharedMesh.geometry;d.boundingBox||d.computeBoundingBox();const p=a.sharedMesh.geometry.boundingBox;p&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.max.x-p.min.x}, ${p.max.y-p.min.y}, ${p.max.z-p.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const cE=w("debugshadowcomponents");lb.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class an extends M{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){ei.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=x.getComponentInParent(this.gameObject,Zc)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=x.getComponentInParent(i,an),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[Si]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const s=this._parentComponent.shadowComponent;s&&(s?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),pc&&e.add(new _i(.5)),this.onAfterAddedToScene(),n&&KC(),cE&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[Si]===void 0||e[Si]===this)&&(e[Si]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[Si]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Zc extends an{awake(){super.awake()}}var hE=Object.defineProperty,dE=Object.getOwnPropertyDescriptor,Kc=(o,e,t,i)=>{for(var n=i>1?void 0:i?dE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&hE(e,t,n),n};const fy=w("debugui"),yy=w("debuguilayout");class Ex{width;height}class Ax{x;y;width;height}const Cn=new b,Jc=new J,np=new U,dl=class Y1 extends an{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new K),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new K(100,100);pivot=new K(.5,.5);anchorMin=new K(0,0);anchorMax=new K(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new O,this.rectBlock.name=this.name,this.lastMatrix=new J,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new K),Ha(this,"_anchoredPosition",()=>{this.markDirty()}),Ha(this,"sizeDelta",()=>{this.markDirty()}),Ha(this,"pivot",()=>{this.markDirty()}),Ha(this,"anchorMin",()=>{this.markDirty()}),Ha(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new O),this.lastMatrix||(this.lastMatrix=new J),this._lastAnchoring||(this._lastAnchoring=new K),this._initialPosition||(this._initialPosition=new b),this._anchoredPosition||(this._anchoredPosition=new K),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(yy?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(yy&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=x.getComponentInParent(this.gameObject.parent,Y1):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,yy&&console.warn("RectTransform \u2192 ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,Cn.set(0,0,0),this.applyPivot(Cn),t.matrix.setPosition(Cn.x,Cn.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(np.copy(this.gameObject.quaternion),np.x*=-1,np.z*=-1,Jc.makeRotationFromQuaternion(np),t.matrix.premultiply(Jc)),Cn.set(0,0,0),this.applyAnchoring(Cn),this.canvas?.screenspace?Cn.z+=.1:Cn.z+=.01,Jc.identity(),Jc.setPosition(Cn.x,Cn.y,Cn.z),t.matrix.premultiply(Jc),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of nu(this.gameObject,an,i,1)){if(n===this||!n.activeAndEnabled)continue;const s=n;s.onParentRectTransformChanged&&s.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new K);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const s=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*s,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},fy&&console.log(this.name,e);const t=new lb(e);return this._createdBlocks.push(t),t}createNewText(e){fy&&console.log(e),e={...this.getBasicOptions(),...e},fy&&console.log(this.name,e);const t=new ab(e);return this._createdTextBlocks.push(t),t}};Kc([u(K)],dl.prototype,"anchoredPosition",1),Kc([u(K)],dl.prototype,"sizeDelta",2),Kc([u(K)],dl.prototype,"pivot",2),Kc([u(K)],dl.prototype,"anchorMin",2),Kc([u(K)],dl.prototype,"anchorMax",2);let Pn=dl;var uE=Object.defineProperty,Ix=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uE(e,t,n),n};class ul extends M{effectColor;effectDistance}Ix([u(se)],ul.prototype,"effectColor"),Ix([u(K)],ul.prototype,"effectDistance");var pE=Object.defineProperty,mE=Object.getOwnPropertyDescriptor,Lx=(o,e,t,i)=>{for(var n=i>1?void 0:i?mE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&pE(e,t,n),n};const op={backgroundColor:new ne(1,1,1),backgroundOpacity:1,borderColor:new ne(1,1,1),borderOpacity:1},by=class Zh extends an{get isGraphic(){return!0}get color(){return this._color||(this._color=new se(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new se(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new ne(1,0,1);onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),op.backgroundColor=this.sRGBColor,op.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(op,this._alphaFactor),this.uiObject.set(op),this.markDirty())}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=x.getComponent(this.gameObject,Pn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new JC(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),Ha(this,"_color",()=>lR(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const e={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(e),this.applyEffects(e),this.onCreate(e),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(ul);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(Zh.textureCache.has(e))e=Zh.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=go,Zh.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),Ve.assignTextureLOD(e,0).then(t=>{t instanceof Re&&(e&&Zh.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};Lx([u(se)],by.prototype,"color",1),Lx([u()],by.prototype,"raycastTarget",2);let eh=by;class th extends eh{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var gE=Object.defineProperty,fE=Object.getOwnPropertyDescriptor,Uo=(o,e,t,i)=>{for(var n=i>1?void 0:i?fE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&gE(e,t,n),n};const Nr=w("debugtext");var at=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(at||{}),jx=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(jx||{});class Bt extends eh{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new ne(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Nr&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Nr&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Nr&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Nr&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const s=new xm({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(s)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const s=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(s){r.textContent=this.getText(e,i,s),this.handleTag(i,r,n);const a=new xm(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new xm(r);this.uiObject?.add(a)}i=s}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let s=0;s<this._textMeshUi.length;s++){if(e[s]===!0)continue;n=!0;const r=this._textMeshUi[s];r.textContent&&(Cu(r,i),e[s]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new _y(e,{color:t.color});if(i.push(n),e.type.length>6){const s=parseInt("0x"+e.type.substring(7));t.color=s}else t.color=new ne(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new _y(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new _y(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const s=e.substring(i+1,n);return{type:s,startIndex:i,endIndex:n+1,isEndTag:s.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Nr&&console.log("Selected font family:"+n);let s=cb.getFontFamily(n);switch(s||(s=cb.addFontFamily(n)),e.fontFamily=s,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=s.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=s.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(yE.includes(n))return Nr&&console.warn("Unsupported font style: "+n),e;const s=e.lastIndexOf("/");let r=e;s>=0&&(r=r.substring(s+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i);switch(Nr&&console.log("Select font: ",e,jx[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}Uo([u()],Bt.prototype,"alignment",2),Uo([u()],Bt.prototype,"verticalOverflow",2),Uo([u()],Bt.prototype,"horizontalOverflow",2),Uo([u()],Bt.prototype,"lineSpacing",2),Uo([u()],Bt.prototype,"supportRichText",2),Uo([u(URL)],Bt.prototype,"font",2),Uo([u()],Bt.prototype,"fontStyle",2),Uo([u()],Bt.prototype,"text",1),Uo([u()],Bt.prototype,"fontSize",1);class _y{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const yE=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class pl{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Gu(this.material)}>`),t.closeBlock()}}class vy{static singleLine(e,t,i){const n=new pl("text_"+pl.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,s,r){const a=new pl("text_"+pl.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=s,r!==void 0&&(a.wrapMode=r),a}}const bE=new J().makeRotationY(Math.PI),_E=new J().makeScale(-1,1,-1);class sp{get extensionName(){return"text"}exportText(e,t,i){const n=x.getComponent(e,Bt);if(!n)return;const s=x.getComponent(e,Pn);let r=100,a=100;s&&(r=s.width,a=s.height);const l=bE.clone();s&&l.premultiply(_E),t.setMatrix(l);const c=n.color.clone();t.material=new ut({color:c,emissive:c}),t.addEventListener("serialize",(h,d)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const g=vy.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(g,n.alignment),this.setOverflow(g,n),t.material&&(g.material=t.material),g.pointSize=this.convertToTextSize(n.fontSize),g.depth=.001,g.writeTo(void 0,h)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case at.LowerLeft:case at.MiddleLeft:case at.UpperLeft:e.horizontalAlignment="left";break;case at.LowerCenter:case at.MiddleCenter:case at.UpperCenter:e.horizontalAlignment="center";break;case at.LowerRight:case at.MiddleRight:case at.UpperRight:e.horizontalAlignment="right";break}switch(t){case at.LowerLeft:case at.LowerCenter:case at.LowerRight:e.verticalAlignment="bottom";break;case at.MiddleLeft:case at.MiddleCenter:case at.MiddleRight:e.verticalAlignment="middle";break;case at.UpperLeft:case at.UpperCenter:case at.UpperRight:e.verticalAlignment="top";break}}}var vE=Object.defineProperty,Ze=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&vE(e,t,n),n};const Dx=w("debuguilayout");class Wr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Ze([u()],Wr.prototype,"left"),Ze([u()],Wr.prototype,"right"),Ze([u()],Wr.prototype,"top"),Ze([u()],Wr.prototype,"bottom");class Ai extends M{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(Dx&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){Dx&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(Pn);const e=this.gameObject.getComponentInParent(ml);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(ml);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Ze([u()],Ai.prototype,"childAlignment"),Ze([u()],Ai.prototype,"reverseArrangement"),Ze([u()],Ai.prototype,"spacing"),Ze([u(Wr)],Ai.prototype,"padding"),Ze([u()],Ai.prototype,"minWidth"),Ze([u()],Ai.prototype,"minHeight"),Ze([u()],Ai.prototype,"flexibleHeight"),Ze([u()],Ai.prototype,"flexibleWidth"),Ze([u()],Ai.prototype,"preferredHeight"),Ze([u()],Ai.prototype,"preferredWidth");class js extends Ai{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const s=e.height;let r=s;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",c=a?this.childControlWidth:this.childControlHeight,h=a?this.childControlHeight:this.childControlWidth,d=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,g=a?r:n,f=a?i:s,m=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let _=0,v=0;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],B=x.getComponent(V,Pn);B?.activeAndEnabled&&(v+=1,a?_+=B.width:_+=B.height)}let P=0;const R=this.spacing*(v-1);if(d||c){let L=0;a?L=n-=R:L=r-=R,v>0&&(P=L/v)}let k=0;k+=this.padding.left,k-=this.padding.right,m!==0&&(y=f-_,y*=m,y-=R*m,a?(y-=this.padding.right*m,y+=this.padding.left*(1-m),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*m,y+=this.padding.top*(1-m),y<this.padding.top&&(y=this.padding.top)));let A=1;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],B=x.getComponent(V,Pn);if(B?.activeAndEnabled){B.pivot?.set(.5,.5),B.anchorMin.set(0,1),B.anchorMax.set(0,1);const X=i*.5+k*.5;B.anchoredPosition.x!==X&&(B.anchoredPosition.x=X);const ie=s*-.5;B.anchoredPosition.y!==ie&&(B.anchoredPosition.y=ie),p&&h&&B.sizeDelta[l]!==g&&(B.sizeDelta[l]=g),d&&c&&B.sizeDelta[t]!==P&&(B.sizeDelta[t]=P);const I=a?B.width:B.height,W=I*.5;if(y+=W,d){const oe=P*A-P*.5;oe>y&&(y=oe-P*.5+I+this.padding.left,y-=W)}let N=y;t==="y"&&(N=-N),B.anchoredPosition[t]!==N&&(B.anchoredPosition[t]=N),y+=W,y+=this.spacing,A+=1}}}}Ze([u()],js.prototype,"childControlHeight"),Ze([u()],js.prototype,"childControlWidth"),Ze([u()],js.prototype,"childForceExpandHeight"),Ze([u()],js.prototype,"childForceExpandWidth"),Ze([u()],js.prototype,"childScaleHeight"),Ze([u()],js.prototype,"childScaleWidth");class wy extends js{get primaryAxis(){return"y"}}class xy extends js{get primaryAxis(){return"x"}}class Sy extends Ai{onCalculateLayout(){}}var wE=Object.defineProperty,xE=Object.getOwnPropertyDescriptor,to=(o,e,t,i)=>{for(var n=i>1?void 0:i?xE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&wE(e,t,n),n},Bx=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(Bx||{});const Cy=w("debuguilayout"),tn=class Z1 extends Zc{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof Z1||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Cy&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new J,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await ql(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),ei.ensureUpdateMeshUI(hb,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),ei.ensureUpdateMeshUI(hb,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new J);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Cy&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(Ai)),(t.isDirty||i?.isDirty)&&(Cy&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),we.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Cu(this.shadowComponent,this);for(const e of x.getComponentsInChildren(this.gameObject,an))Cu(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=j.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const s=this.gameObject.getComponent(Pn);let r=!1;s.sizeDelta.x!==this.context.domWidth&&(r=!0),s.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(s.sizeDelta.x=this.context.domWidth,s.sizeDelta.y=this.context.domHeight,s?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};to([u()],tn.prototype,"renderOnTop",1),to([u()],tn.prototype,"depthWrite",1),to([u()],tn.prototype,"doubleSided",1),to([u()],tn.prototype,"castShadows",1),to([u()],tn.prototype,"receiveShadows",1),to([u()],tn.prototype,"renderMode",1),to([u(tn)],tn.prototype,"rootCanvas",1),to([u()],tn.prototype,"scaleFactor",1),to([u(si)],tn.prototype,"worldCamera",2),to([u()],tn.prototype,"planeDistance",2);let ml=tn;var SE=Object.defineProperty,CE=Object.getOwnPropertyDescriptor,Py=(o,e,t,i)=>{for(var n=i>1?void 0:i?CE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&SE(e,t,n),n};class Ds extends M{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),we.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of x.getComponentsInChildren(this.gameObject,an,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}Py([u()],Ds.prototype,"alpha",1),Py([u()],Ds.prototype,"interactable",2),Py([u()],Ds.prototype,"blocksRaycasts",2);class Oy{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=x.getComponent(e,ml);if(n&&n.enabled&&n.renderMode===Bx.WorldSpace){const s=new sp,r=x.getComponent(e,Pn),a=x.getComponent(e,Ds),l=new Array;if(r){if(!x.isActiveSelf(e)){const d=x.isActiveSelf(e);x.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),x.setActive(e,d)})}e.traverse(d=>{if(!x.isActiveInHierarchy(d)){const p=x.isActiveSelf(d);x.setActive(d,!0);const g=x.getComponent(d,an);g&&(g.onEnable(),l.push(()=>{g.onDisable()}));const f=x.getComponent(d,Pn);f&&(f.onEnable(),f.updateTransform(),f.onApplyTransform(),l.push(()=>{f.onDisable()}));const m=x.getComponent(d,Bt);m&&(m.onEnable(),l.push(()=>{m.onDisable()})),l.push(()=>{x.setActive(d,p)})}}),r.width,r.height;const c=it.createEmpty(),h=r.shadowComponent;if(t.add(c),h){const d=h.matrix;c.setMatrix(d);const p=new Map,g=new Map;p.set(h,c),g.set(h,a?a.alpha:1),h.traverse(f=>{if(f===h)return;const m=it.createEmpty();m.setMatrix(f.matrix);const y=f.parent,_=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let v=g.get(y)||1;const P=x.getComponent(f,Ds);if(P&&(v*=P.alpha),f instanceof H&&_){const k=f[Si];k?s.exportText(k.gameObject,m,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",f)}if(f instanceof H&&!_){const k=f.geometry.clone();k.scale(1,1,-1),this.flipWindingOrder(k),m.geometry=k;const A=new ne,L=f.material.opacity;A.copy(f.material.color),m.material=new xe({color:A,opacity:L*v,map:f.material.map,transparent:!0})}p.set(f,m),g.set(f,v);const R=p.get(y);if(!R){console.error("Error when exporting UI: shadow component parent not found!",f,f.parent);return}R.add(m)})}}for(const c of l)c()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const s=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=s}e.index.needsUpdate=!0}}const ih=w("debugusdz");function PE(o,e){const t=[],i=x.getComponentsInChildren(o,ft),n=x.getComponentsInChildren(o,Lt),s=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||s.includes(a))continue;const c=new $c;c.animator=a,c.stateName=l.name,c.trigger="start",c.name="PlayAnimationOnClick_implicitAtStart_"+c.stateName;const h=new O;x.addComponent(h,c),r.push(h),s.push(a),o.add(h)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;ih&&console.log(a);const l=[];for(const c of a.runtimeAnimatorController.enumerateActions()){ih&&console.log(c);const h=c.getClip();l.includes(h)||l.push(h)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||s.includes(a))continue;const l=new $c;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const c=new O;x.addComponent(c,l),r.push(c),s.push(a),o.add(c)}else for(const a of n){ih&&console.log(a);const l=[];for(const c of a.animations)l.includes(c)||l.push(c);t.push({root:a.gameObject,clips:l})}ih&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function OE(o,e){const t=x.getComponentsInChildren(o,Mi),i=x.getComponentsInChildren(o,Rs),n=new Array,s=new Array;ih&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new Rs;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new O;x.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),s.push(l),n.push(r),o.add(l)}return s}function kE(o){return new Et("DisableAtStart",Dt.sceneStartTrigger(),me.fadeAction(o,0,!1))}function Fx(o,e){const t=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const r=document.createElement("img");return r.id="button",s.appendChild(r),o.domElement.shadowRoot.appendChild(i),s}var ME=Object.defineProperty,kt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ME(e,t,n),n};const Ii=w("debugusdz"),RE=w("debugusdzpruning");class Vr{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}kt([u()],Vr.prototype,"callToAction"),kt([u()],Vr.prototype,"checkoutTitle"),kt([u()],Vr.prototype,"checkoutSubtitle"),kt([u()],Vr.prototype,"callToActionURL");const hi=class Kh extends M{static beforeExport=new he;static afterExport=new he;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){Ii&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{switch(e.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=G.supportsQuickLookAR(),t=G.isiOS()||G.isiPad();!this.button&&(Ii||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=Fx(this.context,e),this.link.addEventListener("message",this.lastCallback)),Ii&&Te("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),sc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),Ii&&Te("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),sc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+sx(),Vn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=Fx(this.context,G.supportsQuickLookAR())),this.customUsdzFile)return Ii&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Kh.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Kh.afterExport.invoke({exporter:this})});return t?(Ii&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export \u2013 please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){re.start("export-usdz",{onProgress:R=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:R}}))}}),re.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),re.report("export-usdz",{message:"Load progressive textures",autoStep:5}),re.start("export-usdz-textures","export-usdz");const t=x.getComponentsInChildren(e,ci);for(const R of t)R&&R.enabled&&R.updateSprite(!0);const i=x.getComponentsInChildren(e,Ti),n=new Array;let s=0;for(const R of i){for(const k of R.sharedMeshes)if(k){const A=Ve.assignMeshLOD(k,0);A instanceof Promise&&n.push(new Promise((L,V)=>{A.then(()=>{s++,re.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:s,totalSteps:n.length}),L()}).catch(B=>V(B))}))}for(const k of R.sharedMaterials)if(k){const A=Ve.assignTextureLOD(k,0);A instanceof Promise&&n.push(new Promise((L,V)=>{A.then(()=>{s++,re.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:s,totalSteps:n.length}),L()}).catch(B=>V(B))}))}}Ii&&Te("Progressive Loading: "+n.length),await Promise.all(n),Ii&&Te("Progressive Loading: done"),re.end("export-usdz-textures");const r=Jt.Global.Mask;Jt.Global.Set(Qn.AR);const a=new hx,l=new Qu(this.quickLookCompatible);let c;const h=[];this.interactive&&(h.push(new my),h.push(new ca),globalThis.NEEDLE_USE_RAPIER&&x.getComponentsInChildren(e,Ye).length>0&&(this.physics?(c=new gy,h.push(c)):E()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),h.push(new sp),h.push(new Oy));const d=[l,...h,...this.extensions],p={self:this,exporter:a,extensions:d,object:e};re.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,re.report("export-usdz","auto export animations and audio sources");const g=new Array;this.autoExportAnimations&&g.push(...PE(e,l)),d.find(R=>R.extensionName==="Audio")&&this.autoExportAudioSources&&g.push(...OE(e)),a.debug=Ii,a.pruneUnusedNodes=!RE;const f=ha.instance.objs.map(R=>R.batchedMesh);a.keepObject=R=>{let k=!0;const A=x.getComponent(R,Ti);return A&&!A.enabled&&(k=!1),k&&f.includes(R)&&(k=!1),k&&x.getComponentInParent(R,jc)&&(k=!1),k&&x.getComponentInParent(R,Hn)&&(k=!1),Ii&&!k&&console.log("USDZExporter: Discarding object",R),k},a.beforeWritingDocument=()=>{if(E()&&l&&c){const R=l.animatedRoots;for(const k of R){const A=x.getComponentsInChildren(k,Ye).filter(V=>V.enabled),L=x.getComponents(k,ai).filter(V=>V.enabled&&!V.isTrigger);(A.length>0||L.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",k)}}};const m=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(R=>{R.visible||m.push(R)});const y=d.find(R=>R.extensionName==="Behaviour");this.interactive&&y&&m.length>0&&y.addBehavior(kE(m));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),re.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:d,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),P=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,re.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const R of g)x.destroy(R);return Jt.Global.Set(r),re.end("export-usdz"),P}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();Ii&&console.log("QuickLook Overlay",n);const s=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${s}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Kh.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){Ii&&ge("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");Ii&&Te("Quicklook url: "+n),n&&(Vn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Vn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="\u{1F335} Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new J().makeRotationY(Math.PI);static invertForwardQuaternion=new U().setFromEuler(new nt(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new b;_rootRotationBeforeExport=new U;_rootScaleBeforeExport=new b;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=x.findObjectOfType(tp);let t=x.getComponentInParent(this.objectToExport,Ui);t||(t=x.getComponentInChildren(this.objectToExport,Ui));let i=1,n=!1;const s=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:s,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),s=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Kh.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&s&&i.matrix.premultiply(s)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const e=Ks.getOrCreate().createQuicklookButton();return e.parentNode||this.context.menu.appendChild(e),e}};kt([u(O)],hi.prototype,"objectToExport"),kt([u()],hi.prototype,"autoExportAnimations"),kt([u()],hi.prototype,"autoExportAudioSources"),kt([u()],hi.prototype,"exportFileName"),kt([u(URL)],hi.prototype,"customUsdzFile"),kt([u(Vr)],hi.prototype,"customBranding"),kt([u()],hi.prototype,"anchoringType"),kt([u()],hi.prototype,"maxTextureSize"),kt([u()],hi.prototype,"planeAnchoringAlignment"),kt([u()],hi.prototype,"interactive"),kt([u()],hi.prototype,"physics"),kt([u()],hi.prototype,"allowCreateQuicklookButton"),kt([u()],hi.prototype,"quickLookCompatible");let io=hi;var TE=Object.defineProperty,EE=Object.getOwnPropertyDescriptor,ky=(o,e,t,i)=>{for(var n=EE(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&TE(e,t,n),n};class gl extends M{get fog(){return this._fog||(this._fog=new B0(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}ky([u()],gl.prototype,"near"),ky([u()],gl.prototype,"far"),ky([u(ne)],gl.prototype,"color");var AE=Object.defineProperty,My=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AE(e,t,n),n};class $r extends M{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!pc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new eC(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=pg(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),we.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}My([u()],$r.prototype,"objectBounds"),My([u(ne)],$r.prototype,"color"),My([u()],$r.prototype,"isGizmo");var IE=Object.defineProperty,Ry=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&IE(e,t,n),n};class fl extends M{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!pc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new nm(e,t,this.color0??new ne(.4,.4,.4),this.color1??new ne(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}Ry([u()],fl.prototype,"isGizmo"),Ry([u(ne)],fl.prototype,"color0"),Ry([u(ne)],fl.prototype,"color1");var LE=Object.defineProperty,Ty=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&LE(e,t,n),n};class Ey extends M{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ye)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}Ty([u(Ye)],Ey.prototype,"connectedBody");class Ay extends Ey{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class nh extends Ey{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}Ty([u(b)],nh.prototype,"anchor"),Ty([u(b)],nh.prototype,"axis");var jE=Object.defineProperty,DE=Object.getOwnPropertyDescriptor,no=(o,e,t,i)=>{for(var n=i>1?void 0:i?DE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jE(e,t,n),n};function Iy(o){return o*Math.PI/180}const Ux=300,Bs=w("debuglights");class di extends M{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new ne(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}Bs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new ne(this.color??16777215),Bs&&console.log(this.name,this)}onEnable(){Bs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Bs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),we.LateUpdate))}onDisable(){Bs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=x.getComponentInParent(this.gameObject,Ui)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const t=new om(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-Ux*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),lr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Bs){const r=new iC(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new tC(this.color,this.intensity*Math.PI,this.range,Iy(this.spotAngle/2),1-Iy(this.innerSpotAngle/2)/Iy(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const s=new sm(this.color,this.intensity*Math.PI,this.range);this.light=s;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Bs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=Ux*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Bs&&this.context.scene.add(new nC(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}no([u()],di.prototype,"type",2),no([u(ne)],di.prototype,"color",1),no([u()],di.prototype,"shadowNearPlane",1),no([u()],di.prototype,"shadowBias",1),no([u()],di.prototype,"shadowNormalBias",1),no([u()],di.prototype,"shadows",1),no([u()],di.prototype,"lightmapBakeType",2),no([u()],di.prototype,"intensity",1),no([u()],di.prototype,"shadowDistance",1),no([u()],di.prototype,"shadowResolution",1),new b(0,0,0);var BE=Object.defineProperty,oh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BE(e,t,n),n};const Ly=w("debuglods"),FE=w("nolods");class yl{screenRelativeTransitionHeight;distance;renderers}oh([u()],yl.prototype,"screenRelativeTransitionHeight"),oh([u()],yl.prototype,"distance"),oh([u(Ti)],yl.prototype,"renderers");class UE{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class sh extends M{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(Ly&&console.log("LODGROUP",this.name,this.lodModels,this),!FE&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new UE(i);this._lods.push(n);for(const s of n.renderers)e.includes(s)||e.push(s)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new oC;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new O;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],s=this._lodsHandler[i],r=n.gameObject;Ly&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let c=null;if(a.renderers.includes(n)?c=r:c=t,c.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${c.name}`);continue}Ly&&console.log("LEVEL",c.name,l),s.autoUpdate=!1,this.onAddLodLevel(s,c,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}oh([u(b)],sh.prototype,"localReferencePoint"),oh([u(yl)],sh.prototype,"lodModels");var zE=Object.defineProperty,zx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&zE(e,t,n),n};const rp=w("debugnestedgltf");class rh extends M{filePath;loaded=new he;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;rp&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new An;t.idProvider=new At(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;rp&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);rp&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),rp&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}zx([u(te)],rh.prototype,"filePath"),zx([u(he)],rh.prototype,"loaded");var NE=Object.defineProperty,jy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NE(e,t,n),n};const WE=w("debugnet"),ap=class E0 extends M{url=null;urlParameterName=null;localhost=null;awake(){WE&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?E0.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const i=w(this.urlParameterName);i&&typeof i=="string"&&(e=i)}if(!e)return null;const t=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return t?.groups?t?.groups.socket_prefix?e:"wss://"+t?.groups.url:null}static GetUrl(e,t){let i=e;const n=E0.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const s=n?i:window.location.origin;s?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=s+e}return i}static IsLocalNetwork(e=window.location.hostname){return Vi(e)}};jy([u()],ap.prototype,"url"),jy([u()],ap.prototype,"urlParameterName"),jy([u()],ap.prototype,"localhost");let Dy=ap;var VE=Object.defineProperty,lp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&VE(e,t,n),n};class Hr extends M{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new b(0,0,0);rotationOffset=new b(0,0,0);offset=new b(0,0,0);update(){if(!this.from)return;var e=Z(this.from),t=be(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new or(this.gameObject.up,0),l=Z(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const c=new b(0,0,0);a.projectPoint(e,c),e.copy(c)}this.affectPosition&&mt(this.gameObject,e);const n=new nt(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),s=new U().setFromEuler(n);this.affectRotation&&mn(this.gameObject,t.multiply(s));const r=new b;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}lp([u(x)],Hr.prototype,"referenceSpace"),lp([u(x)],Hr.prototype,"from"),lp([u(b)],Hr.prototype,"positionOffset"),lp([u(b)],Hr.prototype,"rotationOffset");var $E=Object.defineProperty,Fs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$E(e,t,n),n};class ui{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Fs([u()],ui.prototype,"time"),Fs([u()],ui.prototype,"value"),Fs([u()],ui.prototype,"inTangent"),Fs([u()],ui.prototype,"inWeight"),Fs([u()],ui.prototype,"outTangent"),Fs([u()],ui.prototype,"outWeight"),Fs([u()],ui.prototype,"weightedMode");const Nx=class Jh{static linearFromTo(e,t,i){const n=new Jh,s=new ui;s.time=0,s.value=e;const r=new ui;return r.time=i,r.value=t,n.keys.push(s,r),n}static constant(e){const t=new Jh,i=new ui;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new Jh;return e.keys=this.keys?.map(t=>{const i=new ui;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const n=this.keys[t+1];if(n.time<e)continue;return!isFinite(i.outTangent)||!isFinite(n.inTangent)?i.value:Jh.interpolateValue(e,i,n)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,s=t.value,r=t.outTangent,a=i.time,l=i.value,c=i.inTangent,h=a-n,d=h*h,p=d*h,g=((r+c)*h-2*(l-s))/p,f=(3*(l-s)-(c+2*r)*h)/d,m=r,y=s,_=e-n,v=_*_,P=v*_;return g*P+f*v+m*_+y}};Fs([u(ui)],Nx.prototype,"keys");let ah=Nx;var HE=Object.defineProperty,S=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&HE(e,t,n),n};const cp=w("debugparticles");var zo=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(zo||{});class Gr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,s=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!s)&&(s=l,r=a)}if(s)if(r+1<this.colorKeys.length){const a=this.colorKeys[r+1],l=j.remap(e,s.time,a.time,0,1);t.r=j.lerp(s.color.r,a.color.r,l),t.g=j.lerp(s.color.g,a.color.g,l),t.b=j.lerp(s.color.b,a.color.b,l)}else t.r=s.color.r,t.g=s.color.g,t.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const a=this.alphaKeys[n+1],l=j.remap(e,i.time,a.time,0,1);t.alpha=j.lerp(i.alpha,a.alpha,l)}else t.alpha=i.alpha;return t}}S([u()],Gr.prototype,"alphaKeys"),S([u()],Gr.prototype,"colorKeys");var lh=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(lh||{}),hp=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(hp||{});const No=class ed{static constant(e){const t=new ed;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new ed;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new ed;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new ed;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=j.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,s=e*this.curveMax.duration;return j.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return j.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};S([u()],No.prototype,"mode"),S([u()],No.prototype,"constant"),S([u()],No.prototype,"constantMin"),S([u()],No.prototype,"constantMax"),S([u(ah)],No.prototype,"curve"),S([u(ah)],No.prototype,"curveMin"),S([u(ah)],No.prototype,"curveMax"),S([u()],No.prototype,"curveMultiplier");let Q=No;const Us=class Tt{static constant(e){const t=new Tt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new Tt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new se(0,0,0,1);static _temp2=new se(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,Tt._temp),Tt._temp;case 2:case"TwoColors":return Tt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,Tt._temp),this.gradientMax.evaluate(e,Tt._temp2),Tt._temp.lerp(Tt._temp2,i);case 4:case"RandomColor":const n=Math.random();return this.gradientMin.evaluate(e,Tt._temp),this.gradientMax.evaluate(e,Tt._temp2),Tt._temp.lerp(Tt._temp2,n)}return Tt._temp.set(16777215),Tt._temp.alpha=1,Tt._temp}};S([u()],Us.prototype,"mode"),S([u(se)],Us.prototype,"color"),S([u(se)],Us.prototype,"colorMin"),S([u(se)],Us.prototype,"colorMax"),S([u(Gr)],Us.prototype,"gradient"),S([u(Gr)],Us.prototype,"gradientMin"),S([u(Gr)],Us.prototype,"gradientMax");let qr=Us;var By=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(By||{});class Ft{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}S([u(Q)],Ft.prototype,"gravityModifier"),S([u(qr)],Ft.prototype,"startColor"),S([u(Q)],Ft.prototype,"startDelay"),S([u(Q)],Ft.prototype,"startLifetime"),S([u(Q)],Ft.prototype,"startRotation"),S([u(Q)],Ft.prototype,"startRotationX"),S([u(Q)],Ft.prototype,"startRotationY"),S([u(Q)],Ft.prototype,"startRotationZ"),S([u(Q)],Ft.prototype,"startSize"),S([u(Q)],Ft.prototype,"startSizeX"),S([u(Q)],Ft.prototype,"startSizeY"),S([u(Q)],Ft.prototype,"startSizeZ"),S([u(Q)],Ft.prototype,"startSpeed");class dp{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=j.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=j.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class Wo{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}S([u()],Wo.prototype,"enabled"),S([u()],Wo.prototype,"bursts"),S([u(Q)],Wo.prototype,"rateOverTime"),S([u()],Wo.prototype,"rateOverTimeMultiplier"),S([u(Q)],Wo.prototype,"rateOverDistance"),S([u()],Wo.prototype,"rateOverDistanceMultiplier");class up{enabled;color}S([u(qr)],up.prototype,"color");class Xr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new b;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}S([u(Q)],Xr.prototype,"size"),S([u(Q)],Xr.prototype,"x"),S([u(Q)],Xr.prototype,"y"),S([u(Q)],Xr.prototype,"z");const Ke=class td{get type(){return hp[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new td}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new nt;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new J;_worldSpaceMatrixInverse=new J;constructor(){cp&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=j.toRadians(this.rotation.x),this._rotation.y=j.toRadians(this.rotation.y),this._rotation.z=j.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new b(0,0,0);_temp=new b(0,0,0);_triangle=new sC;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:cp&&F.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;s?.destroyed==!1&&this.setMesh(s);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),c=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,c),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=c}break;case 1:break;case 2:{const l=a.index;if(l){let c=Math.random(),h=Math.random();c+h>1&&(c=1-c,h=1-h);const d=Math.floor(Math.random()*(l.count/3));let p=d*3,g=d*3+1,f=d*3+2;p=l.getX(p),g=l.getX(g),f=l.getX(f);const m=a.getAttribute("position");this._triangle.a.fromBufferAttribute(m,p),this._triangle.b.fromBufferAttribute(m,g),this._triangle.c.fromBufferAttribute(m,f),this._vector.set(0,0,0).addScaledVector(this._triangle.a,c).addScaledVector(this._triangle.b,h).addScaledVector(this._triangle.c,1-(c+h)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=d}}break}break;default:this._vector.set(0,0,0),E()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",hp[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),cp&&F.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new b;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,s=t.z;this._dir.set(i,n,s),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),c=e.mesh_normal;this._dir.fromBufferAttribute(l,c)}break;case 1:break;case 2:{const l=a.index;if(l){const c=e.mesh_normal,h=l.getX(c*3),d=l.getX(c*3+1),p=l.getX(c*3+2),g=a.getAttribute("position"),f=$(),m=$(),y=$();f.fromBufferAttribute(g,h),m.fromBufferAttribute(g,d),y.fromBufferAttribute(g,p),f.sub(m),y.sub(m),f.cross(y),this._dir.copy(f).multiplyScalar(-1);const _=be(r);this._dir.applyQuaternion(_)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),cp&&(F.DrawSphere(t,.01,8925952,.5,!0),F.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new U;static _tempVec=new b;randomizePosition(e,t){if(t<=0)return;const i=td._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=td._randomQuat,n=td._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new b(s,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,s){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),c=Math.acos(2*a-1),h=j.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,d=e.x+this.scale.x*(-h*Math.sin(c)*Math.cos(l)),p=e.y+this.scale.y*(h*Math.sin(c)*Math.sin(l)),g=e.z+this.scale.z*(h*Math.cos(c));s.x=d,s.y=p,s.z=g}randomCirclePoint(e,t,i,n,s){const r=Math.random(),a=2*Math.PI*r*(n/360),l=j.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,c=e.x+this.scale.x*l*Math.cos(a),h=e.y+this.scale.y*l*Math.sin(a),d=e.z;s.x=c,s.y=h,s.z=d}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,s,r,a){let l=0,c=0;switch(r){case 0:l=Math.random(),c=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,c=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let h=2*Math.PI*l*(s/360);switch(r){case 2:case 1:h+=Math.PI+.5,h+=this._loopTime*Math.PI*2,h%=j.toRadians(s);break}const d=Math.acos(2*c-1),p=j.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,g=e.x+-p*Math.sin(d)*Math.cos(h),f=e.y+p*Math.sin(d)*Math.sin(h),m=e.z;a.x=g*this.scale.x,a.y=f*this.scale.y,a.z=m*this.scale.z}};S([u()],Ke.prototype,"shapeType"),S([u()],Ke.prototype,"enabled"),S([u()],Ke.prototype,"alignToDirection"),S([u()],Ke.prototype,"angle"),S([u()],Ke.prototype,"arc"),S([u()],Ke.prototype,"arcSpread"),S([u()],Ke.prototype,"arcSpeedMultiplier"),S([u()],Ke.prototype,"arcMode"),S([u(b)],Ke.prototype,"boxThickness"),S([u(b)],Ke.prototype,"position"),S([u(b)],Ke.prototype,"rotation"),S([u(b)],Ke.prototype,"scale"),S([u()],Ke.prototype,"radius"),S([u()],Ke.prototype,"radiusThickness"),S([u()],Ke.prototype,"sphericalDirectionAmount"),S([u()],Ke.prototype,"randomDirectionAmount"),S([u()],Ke.prototype,"randomPositionAmount"),S([u()],Ke.prototype,"meshShapeType"),S([u(zc)],Ke.prototype,"meshRenderer");let Fy=Ke;class _e{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new b;apply(e,t,i,n,s,r){if(!this.enabled)return;this._noise||(this._noise=$C(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),c=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),h=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,c,h).normalize();const d=s/r;let p=this.positionAmount.evaluate(d);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(d)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}S([u()],_e.prototype,"damping"),S([u()],_e.prototype,"enabled"),S([u()],_e.prototype,"frequency"),S([u()],_e.prototype,"octaveCount"),S([u()],_e.prototype,"octaveMultiplier"),S([u()],_e.prototype,"octaveScale"),S([u(Q)],_e.prototype,"positionAmount"),S([u()],_e.prototype,"quality"),S([u(Q)],_e.prototype,"remap"),S([u()],_e.prototype,"remapEnabled"),S([u()],_e.prototype,"remapMultiplier"),S([u(Q)],_e.prototype,"remapX"),S([u()],_e.prototype,"remapXMultiplier"),S([u(Q)],_e.prototype,"remapY"),S([u()],_e.prototype,"remapYMultiplier"),S([u(Q)],_e.prototype,"remapZ"),S([u()],_e.prototype,"remapZMultiplier"),S([u()],_e.prototype,"scrollSpeedMultiplier"),S([u()],_e.prototype,"separateAxes"),S([u()],_e.prototype,"strengthMultiplier"),S([u(Q)],_e.prototype,"strengthX"),S([u()],_e.prototype,"strengthXMultiplier"),S([u(Q)],_e.prototype,"strengthY"),S([u()],_e.prototype,"strengthYMultiplier"),S([u(Q)],_e.prototype,"strengthZ"),S([u()],_e.prototype,"strengthZMultiplier");class Fe{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const s=this.widthOverTrail.evaluate(i,n);return e*=s,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(t);e.x*=n.r*s.r,e.y*=n.g*s.g,e.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(e.w*=n.alpha*s.alpha)}}S([u()],Fe.prototype,"enabled"),S([u()],Fe.prototype,"attachRibbonToTransform"),S([u(qr)],Fe.prototype,"colorOverLifetime"),S([u(qr)],Fe.prototype,"colorOverTrail"),S([u()],Fe.prototype,"dieWithParticles"),S([u()],Fe.prototype,"inheritParticleColor"),S([u(Q)],Fe.prototype,"lifetime"),S([u()],Fe.prototype,"lifetimeMultiplier"),S([u()],Fe.prototype,"minVertexDistance"),S([u()],Fe.prototype,"mode"),S([u()],Fe.prototype,"ratio"),S([u()],Fe.prototype,"ribbonCount"),S([u()],Fe.prototype,"shadowBias"),S([u()],Fe.prototype,"sizeAffectsLifetime"),S([u()],Fe.prototype,"sizeAffectsWidth"),S([u()],Fe.prototype,"splitSubEmitterRibbons"),S([u()],Fe.prototype,"textureMode"),S([u(Q)],Fe.prototype,"widthOverTrail"),S([u()],Fe.prototype,"widthOverTrailMultiplier"),S([u()],Fe.prototype,"worldSpace");class We{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new b;_temp2=new b;_temp3=new b;_hasOrbital=!1;_index=0;_orbitalMatrix=new J;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,s,r,a){if(!this.enabled)return;const l=r/a,c=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,h=this.x.evaluate(l),d=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-h,d,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const g=this._temp2.set(i.x,i.y,i.z),f=this.orbitalXMultiplier,m=this.orbitalYMultiplier,y=this.orbitalZMultiplier,_=c*Math.PI*2*10,v=Math.cos(_*f),P=Math.sin(_*f),R=Math.cos(_*m),k=Math.sin(_*m),A=Math.cos(_*y),L=Math.sin(_*y),V=g.x*(R*A)+g.y*(R*L)+g.z*-k,B=g.x*(P*k*A-v*L)+g.y*(P*k*L+v*A)+g.z*(P*R),X=g.x*(v*k*A+P*L)+g.y*(v*k*L-P*A)+g.z*(v*R),ie=this._temp3.set(g.x-V,g.y-B,g.z-X);ie.normalize(),ie.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=ie.x,n.y+=ie.y,n.z+=ie.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=c,n.y*=c,n.z*=c}}S([u()],We.prototype,"enabled"),S([u()],We.prototype,"space"),S([u(Q)],We.prototype,"orbitalX"),S([u(Q)],We.prototype,"orbitalY"),S([u(Q)],We.prototype,"orbitalZ"),S([u()],We.prototype,"orbitalXMultiplier"),S([u()],We.prototype,"orbitalYMultiplier"),S([u()],We.prototype,"orbitalZMultiplier"),S([u()],We.prototype,"orbitalOffsetX"),S([u()],We.prototype,"orbitalOffsetY"),S([u()],We.prototype,"orbitalOffsetZ"),S([u(Q)],We.prototype,"speedModifier"),S([u()],We.prototype,"speedModifierMultiplier"),S([u(Q)],We.prototype,"x"),S([u()],We.prototype,"xMultiplier"),S([u(Q)],We.prototype,"y"),S([u()],We.prototype,"yMultiplier"),S([u(Q)],We.prototype,"z"),S([u()],We.prototype,"zMultiplier");class Ut{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}S([u()],Ut.prototype,"animation"),S([u()],Ut.prototype,"enabled"),S([u()],Ut.prototype,"cycleCount"),S([u(Q)],Ut.prototype,"frameOverTime"),S([u()],Ut.prototype,"frameOverTimeMultiplier"),S([u()],Ut.prototype,"numTilesX"),S([u()],Ut.prototype,"numTilesY"),S([u(Q)],Ut.prototype,"startFrame"),S([u()],Ut.prototype,"startFrameMultiplier"),S([u()],Ut.prototype,"rowMode"),S([u()],Ut.prototype,"rowIndex"),S([u()],Ut.prototype,"spriteCount"),S([u()],Ut.prototype,"timeMode");class On{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}S([u()],On.prototype,"enabled"),S([u()],On.prototype,"separateAxes"),S([u(Q)],On.prototype,"x"),S([u()],On.prototype,"xMultiplier"),S([u(Q)],On.prototype,"y"),S([u()],On.prototype,"yMultiplier"),S([u(Q)],On.prototype,"z"),S([u()],On.prototype,"zMultiplier");class nn{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=j.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}S([u()],nn.prototype,"enabled"),S([u()],nn.prototype,"range"),S([u()],nn.prototype,"separateAxes"),S([u(Q)],nn.prototype,"x"),S([u()],nn.prototype,"xMultiplier"),S([u(Q)],nn.prototype,"y"),S([u()],nn.prototype,"yMultiplier"),S([u(Q)],nn.prototype,"z"),S([u()],nn.prototype,"zMultiplier");class lt{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new b;_temp2=new b;apply(e,t,i,n,s,r,a){if(this.enabled){const l=this.limit.evaluate(s)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const c=this.dampen*.5;t.x=j.lerp(t.x,this._temp.x,c),t.y=j.lerp(t.y,this._temp.y,c),t.z=j.lerp(t.z,this._temp.z,c),i.x=j.lerp(i.x,this._temp.x,c),i.y=j.lerp(i.y,this._temp.y,c),i.z=j.lerp(i.z,this._temp.z,c)}}}}S([u()],lt.prototype,"enabled"),S([u()],lt.prototype,"dampen"),S([u(Q)],lt.prototype,"drag"),S([u()],lt.prototype,"dragMultiplier"),S([u(Q)],lt.prototype,"limit"),S([u()],lt.prototype,"limitMultiplier"),S([u()],lt.prototype,"separateAxes"),S([u(Q)],lt.prototype,"limitX"),S([u()],lt.prototype,"limitXMultiplier"),S([u(Q)],lt.prototype,"limitY"),S([u()],lt.prototype,"limitYMultiplier"),S([u(Q)],lt.prototype,"limitZ"),S([u()],lt.prototype,"limitZMultiplier"),S([u()],lt.prototype,"multiplyDragByParticleSize"),S([u()],lt.prototype,"multiplyDragByParticleVelocity"),S([u()],lt.prototype,"space");const ch=class K1{enabled;curve;curveMultiplier;mode;clone(){const e=new K1;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new b),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new b),this.system._iv_velocity}_temp=new b;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};S([u()],ch.prototype,"enabled"),S([u(Q)],ch.prototype,"curve"),S([u()],ch.prototype,"curveMultiplier"),S([u()],ch.prototype,"mode");let Uy=ch;class pi{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const s=e.length(),r=j.remap(s,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}S([u()],pi.prototype,"enabled"),S([u(K)],pi.prototype,"range"),S([u()],pi.prototype,"separateAxes"),S([u(Q)],pi.prototype,"size"),S([u()],pi.prototype,"sizeMultiplier"),S([u(Q)],pi.prototype,"x"),S([u()],pi.prototype,"xMultiplier"),S([u(Q)],pi.prototype,"y"),S([u()],pi.prototype,"yMultiplier"),S([u(Q)],pi.prototype,"z"),S([u()],pi.prototype,"zMultiplier");class bl{enabled;range;color;evaluate(e,t,i){const n=e.length(),s=j.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(s,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}S([u()],bl.prototype,"enabled"),S([u(K)],bl.prototype,"range"),S([u(qr)],bl.prototype,"color"),new b(1,1,1),new b(0,0,1);class zy{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new wi(()=>new wm,s)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new U;v_=new b;v2_=new b;_emitterMatrix=new wm;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===Ny.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===Ny.Death){let n=e.life;if(e[_l]!==void 0&&(n=e[_l]),!(e.age+t*1.2>=n))return;const s=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=s}const i=new wm;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var GE=Object.defineProperty,Ue=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&GE(e,t,n),n};const zs=w("debugparticles"),qE=w("noprogressive"),XE=w("debugprogressive");var Ny=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(Ny||{});class on extends M{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&E()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){zs&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=go,t.map.premultiplyAlpha=!1);const i=new xe;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=go,t.map.premultiplyAlpha=!1),e&&t.side===cs&&(t=t.clone(),t.side=gd,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!qE&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,XE&&console.log("Load material LOD",t.name),Ve.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof H&&(t=this.particleMesh.geometry),t===null)){t=new Ln(1,1);const i=t.attributes.uv;for(let n=0;n<i.count;n++)i.setX(n,1-i.getX(n))}return new H(t,this.getMaterial())}}Ue([u()],on.prototype,"renderMode"),Ue([u(ve)],on.prototype,"particleMaterial"),Ue([u(ve)],on.prototype,"trailMaterial"),Ue([u()],on.prototype,"maxParticleSize"),Ue([u()],on.prototype,"minParticleSize"),Ue([u()],on.prototype,"velocityScale"),Ue([u()],on.prototype,"cameraVelocityScale"),Ue([u()],on.prototype,"lengthScale");class pp{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class Wy{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class QE extends Wy{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class YE extends Wy{_lastPosition=new b;_lastDistance=0;update(){const e=Z(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let s=this._lastDistance/this.system.deltaTime*n;Number.isFinite(s)||(s=0),e+=s}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return j.clamp(e,0,i/this.system.deltaTime)}}class ZE extends Wy{genValue(){return this.system.isPlaying,0}}class Ns{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class KE extends Ns{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,s=i.evaluate(n);s!==void 0&&(e.uvTile=s)}}}const Wx=Symbol("particleRotation");class JE extends Ns{type="NeedleRotation";initialize(e){e[Wx]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[Wx])*t:this.system.renderer.renderMode===zo.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const Vx=Symbol("sizeLerpFactor"),eA=new b;class tA extends Ns{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[Vx]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[Vx]).x);let s=1;this.system.renderer.renderMode!==zo.Mesh&&(s=this.system.worldScale.x/this.system.cameraScale);const r=$(e.startSize).multiplyScalar(n*s);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=Xx(this.system,eA);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const _l=Symbol("particleLife"),Vy=Symbol("trailLifetime"),$x=Symbol("trailStartLength"),$y=Symbol("trailWidthRandom");class iA extends Ns{type="NeedleTrail";initialize(e){e instanceof rb&&(e[_l]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[Vy]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[Vy]),e[$x]=e.length,e[$y]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof rb){const t=e,i=e.age/e[_l],n=e.previous.values(),s=e.previous.length;for(let r=0;r<s;r++){const a=n.next().value,l=1-r/(s-1),c=e.size;if(c.x<=0&&!this.system.trails.sizeAffectsWidth){const h=20*this.system.trails.widthOverTrail.evaluate(.5,t[$y]);c.x=h,c.y=h,c.z=h}a.size=this.system.trails.getWidth(c.x,i,l,t[$y]),a.color.copy(e.color),this.system.trails.getColor(a.color,i,l)}if(e.age>e[_l]){e.velocity.set(0,0,0);const r=(e.age-e[_l])/e[Vy];t.length=j.lerp(e[$x],0,r)}}}}const mp=Symbol("startVelocity"),Hx=Symbol("gravityModifier"),Hy=Symbol("gravitySpeed"),gp=Symbol("velocity lerp factor"),Gy=new b;class nA extends Ns{type="NeedleVelocity";_gravityDirection=new b;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[mp]?e[mp].copy(e.velocity):e[mp]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[Hx]=n*t,e[Hy]=n*t*.5,e[gp]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===lh.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[mp],n=e[Hx];if(n!==0){const d=n*e[Hy];Gy.copy(this._gravityDirection).multiplyScalar(d),e[Hy]+=t*.05,i.add(Gy)}e.velocity.copy(i);const s=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,s,e[gp]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,s,e[gp],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[gp],e.color);const c=this.system.velocityOverLifetime;c.enabled&&c.apply(e,0,e.position,e.velocity,t,e.age,e.life);const h=this.system.limitVelocityOverLifetime;if(h.enabled&&h.apply(e.position,i,e.velocity,e.size,s,t,1),this.system.worldspace){const d=this.system.worldScale;e.velocity.x*=d.x,e.velocity.y*=d.y,e.velocity.z*=d.z}}}const Gx=Symbol("colorLerpFactor"),qx=new se(1,1,1,1),Qr=new se(1,1,1,1);class oA extends Ns{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;Qr.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(qx.copy(t.color),Qr.multiply(qx)),Qr.convertLinearToSRGB(),e.startColor.set(Qr.r,Qr.g,Qr.b,Qr.alpha),e.color.copy(e.startColor),e[Gx]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[Gx]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class sA{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new YE(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new pp(this.system.main.startLifetime)}get startSpeed(){return new pp(this.system.main.startSpeed)}get startRotation(){return new pp(this.system.main.startRotation)}get startSize(){return new pp(this.system.main.startSize)}startLength;get startColor(){return new qC(new XC(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new ZE(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return _o.Trail;switch(this.system.renderer.renderMode){case zo.Billboard:return _o.BillBoard;case zo.Stretch:return _o.StretchedBillBoard;case zo.HorizontalBillboard:return _o.HorizontalBillBoard;case zo.VerticalBillboard:return _o.VerticalBillBoard;case zo.Mesh:return _o.Mesh}return _o.BillBoard}rendererEmitterSettings={startLength:new QC(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===zo.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=go,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=Wg(new se(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new QE(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??rC}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===lh.World}}class rA{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const zt=class Zp extends M{play(e=!1){e&&x.foreachComponent(this.gameObject,t=>{t instanceof Zp&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&x.foreachComponent(this.gameObject,t=>{t instanceof Zp&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&x.foreachComponent(this.gameObject,i=>{i instanceof Zp&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new rA),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===lh.World}get localspace(){return this.main.simulationSpace===lh.Local}__worldQuaternion=new U;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new U;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new b;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new b;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,Z(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Ns&&(e.system=this),zs&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((E()||zs)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof dp)){const n=new dp;La(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof fp)){const n=new fp;La(n,i),e[t]=n}}zs&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(on),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new O,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new HC,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new sA(this),this._particleSystem=new GC(this._interface),this._particleSystem.addBehavior(new tA(this)),this._particleSystem.addBehavior(new oA(this)),this._particleSystem.addBehavior(new KE(this)),this._particleSystem.addBehavior(new JE(this)),this._particleSystem.addBehavior(new nA(this)),this._particleSystem.addBehavior(new iA(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),zs&&(console.log(this),this.gameObject.add(new _i(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof H&&this._interface.renderMode==_o.Mesh&&Ve.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==_o.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const e=1/60,t=this.main.duration,i=this.main.startLifetime.getMax(),n=Math.min(Math.max(t,i)/Math.max(.01,this.main.simulationSpeed),1e3),s=Math.ceil(n/e),r=Date.now();zs&&console.log(`Particles ${this.name} - Prewarm for ${s} frames (${n} sec). Duration: ${t}, Lifetime: ${i}`);for(let a=0;a<s&&!(this.currentParticles>=this.maxParticles);a++){const l=Date.now()-r;if(l>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${l}`);break}this.onUpdate(),this.onSimulate(e)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=$e(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(be(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),$e(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=Xx(this,Gy);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():E()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new zy(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else zs&&console.warn("Could not add SubParticleSystem",e,this)}}};Ue([u(up)],zt.prototype,"colorOverLifetime"),Ue([u(Ft)],zt.prototype,"main"),Ue([u(Wo)],zt.prototype,"emission"),Ue([u(Xr)],zt.prototype,"sizeOverLifetime"),Ue([u(Fy)],zt.prototype,"shape"),Ue([u(_e)],zt.prototype,"noise"),Ue([u(Fe)],zt.prototype,"trails"),Ue([u(We)],zt.prototype,"velocityOverLifetime"),Ue([u(lt)],zt.prototype,"limitVelocityOverLifetime"),Ue([u(Uy)],zt.prototype,"inheritVelocity"),Ue([u(bl)],zt.prototype,"colorBySpeed"),Ue([u(Ut)],zt.prototype,"textureSheetAnimation"),Ue([u(On)],zt.prototype,"rotationOverLifetime"),Ue([u(nn)],zt.prototype,"rotationBySpeed"),Ue([u(pi)],zt.prototype,"sizeBySpeed");let hh=zt;class fp{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof hh)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=x.findByGuid(n,t)),zs&&!(this.particleSystem instanceof hh)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function Xx(o,e){if(e.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case By.Local:e=$e(o.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+By[o.main.scalingMode]+" is not supported";E()&&ge(t),console.warn(t,o.name,o)}e=$e(o.gameObject,e);break}return e}var aA=Object.defineProperty,qy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&aA(e,t,n),n};class vl extends M{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),s=n.length();if(s>this.radius)return;let r=t;s>1?r/=s*s:r/=Math.max(.05,s),i.applyImpulse(n.multiplyScalar(r))})}}qy([u()],vl.prototype,"strength"),qy([u()],vl.prototype,"radius"),qy([u(Ye)],vl.prototype,"targets");class Fl extends M{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(ee.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(ee.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield zg(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=x.getComponentInParent(this.gameObject,Sn);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=x.getComponentInParent(this.gameObject,Le);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Fl.hashCode(e),i=Fl.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const s=n;s.material&&s.material.color&&this.assignColor(i,e,s)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new ne(t/255,i/255,n/255)}}const dh=w("debugpost");let Xy=null;function lA(o){Xy=o}function Qx(o){let e=o.gameObject;for(;e;){for(const t of nu(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function cA(o){let e=Qx(o);if(!e)if(Xy){dh&&console.warn("Adding postprocessing manager to the scene.");const t=o.scene;e=_n(t,Xy)}else E()&&console.warn("No post processing manager found");return e}const ct={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let Je=null;function hA(o){dh==="verbose"&&console.debug("Before ordering effects",[...o]),Je||(Je=new Map,Je.set(T.POSTPROCESSING.MODULE.NormalPass,ct.NormalPass),Je.set(T.POSTPROCESSING.MODULE.DepthDownsamplingPass,ct.DepthDownsamplingPass),Je.set(T.POSTPROCESSING.MODULE.SMAAEffect,ct.SMAA),Je.set(T.POSTPROCESSING.MODULE.SSAOEffect,ct.SSAO),Je.set(T.POSTPROCESSING_AO.MODULE.N8AOPostPass,ct.SSAO),Je.set(T.POSTPROCESSING_AO.MODULE.N8AOPass,ct.SSAO),Je.set(T.POSTPROCESSING.MODULE.TiltShiftEffect,ct.TiltShift),Je.set(T.POSTPROCESSING.MODULE.DepthOfFieldEffect,ct.DepthOfField),Je.set(T.POSTPROCESSING.MODULE.ChromaticAberrationEffect,ct.ChromaticAberration),Je.set(T.POSTPROCESSING.MODULE.BloomEffect,ct.Bloom),Je.set(T.POSTPROCESSING.MODULE.SelectiveBloomEffect,ct.Bloom),Je.set(T.POSTPROCESSING.MODULE.VignetteEffect,ct.Vignette),Je.set(T.POSTPROCESSING.MODULE.PixelationEffect,ct.Pixelation),Je.set(T.POSTPROCESSING.MODULE.ToneMappingEffect,ct.ToneMapping),Je.set(T.POSTPROCESSING.MODULE.HueSaturationEffect,ct.HueSaturation),Je.set(T.POSTPROCESSING.MODULE.BrightnessContrastEffect,ct.BrightnessContrast)),o.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:Je.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:Je.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(dh&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(dh&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),dh==="verbose"&&console.debug("After ordering effects",[...o])}var dA=Object.defineProperty,uA=Object.getOwnPropertyDescriptor,Yx=(o,e,t,i)=>{for(var n=uA(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&dA(e,t,n),n};const pA=w("debugpost");class D{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;pA&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}Yx([u()],D.prototype,"overrideState"),Yx([u()],D.prototype,"value");class mA extends Qi{constructor(){super([D])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new D),typeof e=="object"&&"value"in e){const r=e.value;s.initialize(r),s.overrideState=e.overrideState}else s.value=e;return s}}new mA;var gA=Object.defineProperty,fA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&gA(e,t,n),n};const Qy=w("debugpost");class et extends M{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof D?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),Qy&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),Qy&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=cA(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){Qy&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof D&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof D){const i=e.value;return this[t].value=i,!0}}}fA([u()],et.prototype,"active");var yA=Object.defineProperty,bA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&yA(e,t,n),n};const _A=w("debugpost"),Yy={};function sn(o,e){Yy[o]=e}function vA(o){return o.__type in Yy?Yy[o.__type]:(_A&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),et)}class yp{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}bA([Qe([o=>vA(o),et])],yp.prototype,"components");var wA=Object.defineProperty,xA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wA(e,t,n),n};const SA=w("debugpost");class uh extends et{get typeName(){return"Antialiasing"}preset=new D(2);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??T.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:T.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{SA&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}xA([u(D)],uh.prototype,"preset"),sn("Antialiasing",uh);var CA=Object.defineProperty,Zy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CA(e,t,n),n};const bp=class J1 extends et{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new D(.9);intensity=new D(1);scatter=new D(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=J1.useSelectiveBloom),this.selectiveBloom){const t=e=new T.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new T.POSTPROCESSING.MODULE.BloomEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=mo.lerp(.1,.9,t))},e}};Zy([u(D)],bp.prototype,"threshold"),Zy([u(D)],bp.prototype,"intensity"),Zy([u(D)],bp.prototype,"scatter");let _p=bp;sn("Bloom",_p);var PA=Object.defineProperty,OA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PA(e,t,n),n};class ph extends et{get typeName(){return"ChromaticAberration"}intensity=new D(0);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new K(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}OA([u(D)],ph.prototype,"intensity"),sn("ChromaticAberration",ph);var mh=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(mh||{});const Zx=new Map;function Ky(o){switch(o){case 0:return gm;case 1:return mm;case 2:return ud;case 3:return dd;case 4:return _a;default:return Zx.has(o)||(Zx.set(o,!0),console.warn("[Postprocessing] Unknown tone mapping mode",o)),_a}}function kA(o){switch(o){case gm:return 0;case ud:return 2;case dd:return 3;case _a:return 1;case mm:return 1;default:return 0}}function vp(o){switch(o){case gm:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case ud:return T.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case dd:return T.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case _a:return T.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case mm:return T.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var MA=Object.defineProperty,Kx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&MA(e,t,n),n};const Jy=w("debugpost");class Ws extends et{get typeName(){return"ToneMapping"}mode=new D(void 0);exposure=new D(1);setMode(e){const t=mh[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=Qx(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=kA(this.context.renderer.toneMapping);Jy&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" \u2192 "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=Ky(this.mode.value),t=this._tonemappingEffect=new T.POSTPROCESSING.MODULE.ToneMappingEffect({mode:vp(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=Hv(i),t.mode=vp(i);else{const n=Ky(i);t.mode=vp(n)}t.name="ToneMapping ("+mh[i]+")",Jy&&console.log("[PostProcessing] ToneMapping mode changed to",mh[i],e,t.mode)},Jy&&console.log("[PostProcessing] Use ToneMapping",mh[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=Ky(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}Kx([u(D)],Ws.prototype,"mode"),Kx([u(D)],Ws.prototype,"exposure"),sn("Tonemapping",Ws);var RA=Object.defineProperty,wp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&RA(e,t,n),n};class Vs extends et{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new D(1);contrast=new D(0);hueShift=new D(0);saturation=new D(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(s=>s instanceof Ws);t||(t=new Ws,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=s=>{this.postExposure.overrideState&&t?t.exposure.value=s:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new T.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=s=>i.contrast=s;const n=new T.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=s=>n.hue=s,this.saturation.onValueChanged=s=>n.saturation=s,e.push(i),e.push(n),e}}wp([u(D)],Vs.prototype,"postExposure"),wp([u(D)],Vs.prototype,"contrast"),wp([u(D)],Vs.prototype,"hueShift"),wp([u(D)],Vs.prototype,"saturation"),sn("ColorAdjustments",Vs);var TA=Object.defineProperty,Yr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&TA(e,t,n),n};const EA=w("debugpost");class kn extends et{get typeName(){return"DepthOfField"}mode;focusDistance=new D(1);focalLength=new D(.2);aperture=new D(20);gaussianMaxRadius=new D;resolutionScale=new D(1/window.devicePixelRatio);bokehScale=new D;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return j.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return j.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){EA&&console.warn("DepthOfField: Mode is set to Off");return}const e=new T.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Yr([u()],kn.prototype,"mode"),Yr([u(D)],kn.prototype,"focusDistance"),Yr([u(D)],kn.prototype,"focalLength"),Yr([u(D)],kn.prototype,"aperture"),Yr([u(D)],kn.prototype,"gaussianMaxRadius"),Yr([u(D)],kn.prototype,"resolutionScale"),Yr([u(D)],kn.prototype,"bokehScale"),sn("DepthOfField",kn);class gh extends et{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var AA=Object.defineProperty,IA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AA(e,t,n),n};class fh extends et{get typeName(){return"PixelationEffect"}granularity=new D(10);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}IA([u(D)],fh.prototype,"granularity"),sn("PixelationEffect",fh);var LA=Object.defineProperty,yh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&LA(e,t,n),n};class Vo extends et{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new D(2);falloff=new D(1);samples=new D(9);color=new D(new ne(0,0,0));luminanceInfluence=new D(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof ce){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new T.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new T.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new T.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new ne),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const s=new Array;return s.push(t),s.push(i),s.push(n),s}}yh([u(D)],Vo.prototype,"intensity"),yh([u(D)],Vo.prototype,"falloff"),yh([u(D)],Vo.prototype,"samples"),yh([u(D)],Vo.prototype,"color"),yh([u(D)],Vo.prototype,"luminanceInfluence"),sn("ScreenSpaceAmbientOcclusion",Vo);var jA=Object.defineProperty,Zr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&jA(e,t,n),n};const DA=w("debugN8AO");var e0=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(e0||{});class Mn extends et{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new D(1);falloff=new D(1);intensity=new D(1);color=new D(new ne(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(e0[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new T.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const s=e0[this.quality];n.setQualityMode(s),n.configuration.transparencyAware=!1;const r=new Dn(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,DA&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new ne),n.configuration.color.copy(a)},n}}Zr([Pt(),u()],Mn.prototype,"gammaCorrection"),Zr([u(D)],Mn.prototype,"aoRadius"),Zr([u(D)],Mn.prototype,"falloff"),Zr([u(D)],Mn.prototype,"intensity"),Zr([u(D)],Mn.prototype,"color"),Zr([Pt(),u()],Mn.prototype,"screenspaceRadius"),Zr([Pt(),u()],Mn.prototype,"quality"),sn("ScreenSpaceAmbientOcclusionN8",Mn);var BA=Object.defineProperty,FA=Object.getOwnPropertyDescriptor,Jx=(o,e,t,i)=>{for(var n=FA(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BA(e,t,n),n};class bh extends et{get typeName(){return"Sharpening"}order=ct.Sharpening;_effect;onCreateEffect(){return this._effect??=new(UA()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}Jx([u()],bh.prototype,"amount"),Jx([u()],bh.prototype,"radius");function UA(){const o=`
1284
- void mainSupport() {
1285
- vUv = uv;
1286
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1287
- }
1288
- `,e=`
1289
- uniform sampler2D tDiffuse;
1290
- uniform float amount;
1291
- uniform float radius;
1292
-
1293
- void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1294
- float tx = 1.0 / resolution.x;
1295
- float ty = 1.0 / resolution.y;
1296
- vec2 texelSize = vec2(tx, ty);
1297
-
1298
- vec4 blurred = vec4(0.0);
1299
- float total = 0.0;
1300
-
1301
- for (float x = -radius; x <= radius; x++) {
1302
- for (float y = -radius; y <= radius; y++) {
1303
- vec2 offset = vec2(x, y) * texelSize;
1304
- vec4 diffuse = texture2D(tDiffuse, uv + offset);
1305
- float weight = exp(-length(offset) * amount);
1306
- blurred += diffuse * weight;
1307
- total += weight;
1308
- }
1309
- }
1310
-
1311
- if (total > 0.0) {
1312
- blurred /= total;
1313
- }
1314
-
1315
- // Calculate the sharpened color using inputColor
1316
- vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1317
- // Keep original alpha
1318
- sharp.a = inputColor.a;
1319
-
1320
- // Ensure the sharp color does not go below 0 or above 1
1321
- // This means: sharpening must happen AFTER tonemapping.
1322
- sharp = clamp(sharp, 0.0, 1.0);
1323
-
1324
- outputColor = sharp;
1325
- }
1326
-
1327
- `;class t extends T.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:o,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new Ni(1)],["radius",new Ni(1)]]),attributes:eP.CONVOLUTION})}}return t}var zA=Object.defineProperty,wl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&zA(e,t,n),n};class oo extends et{get typeName(){return"TiltShiftEffect"}offset=new D(0);rotation=new D(0);focusArea=new D(.4);feather=new D(.3);kernelSize=new D(2);resolutionScale=new D(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=T.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:T.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}wl([u(D)],oo.prototype,"offset"),wl([u(D)],oo.prototype,"rotation"),wl([u(D)],oo.prototype,"focusArea"),wl([u(D)],oo.prototype,"feather"),wl([u(D)],oo.prototype,"kernelSize"),wl([u(D)],oo.prototype,"resolutionScale"),sn("TiltShiftEffect",oo);var NA=Object.defineProperty,t0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NA(e,t,n),n};class Kr extends et{get typeName(){return"Vignette"}color=new D({r:0,g:0,b:0,a:1});intensity=new D(0);center=new D({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}t0([u(D)],Kr.prototype,"color"),t0([u(D)],Kr.prototype,"intensity"),t0([u(D)],Kr.prototype,"center"),sn("Vignette",Kr),globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const $o=w("debugpost"),i0=Symbol("needle:postprocessing-handler"),_h=Symbol("needle:previous-autoclear-state"),vh=Symbol("needle:previous-tone-mapping");class n0{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if($o&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const i of this._lastVolumeComponents)i.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[i0]===this&&(delete t[i0],typeof t.renderer[_h]=="boolean"&&(t.renderer.autoClear=t.renderer[_h]),typeof t.renderer[vh]=="number"&&(t.renderer.toneMapping=t.renderer[vh])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([T.POSTPROCESSING.load(),T.POSTPROCESSING_AO.load()]),e[i0]=this,$o&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=e,s.apply){if(s.active){let r=function(c,h){return h?(h instanceof T.POSTPROCESSING.MODULE.Effect||h instanceof T.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${c} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
1328
- - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;const l=s.typeName||s.constructor.name;if(Array.isArray(a))for(const c of a)r(l,c)&&this._effects.push({effect:c,typeName:s.typeName,priority:s.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:s.typeName,priority:s.order})}}}else s.active&&ge("Volume component is not a VolumeComponent: "+s.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,s=t.threeCamera;if(typeof i[_h]=="boolean"&&(i.autoClear=i[_h]),i[_h]=i.autoClear,typeof i[vh]=="number"&&(i.toneMapping=i[vh]),i[vh]=i.toneMapping,i.toneMapping!=pd&&!this._effects.find(h=>h instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect)){const h=new T.POSTPROCESSING.MODULE.ToneMappingEffect;h.name=`ToneMapping (${i.toneMapping})`,h.mode=vp(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:h,priority:ct.ToneMapping})}this._composer||(this._composer=new T.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:fm,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(s),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const h of r.passes)h.dispose();r.removeAllPasses();const a=new T.POSTPROCESSING.MODULE.RenderPass(n,s);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(h,d,p,g,f)=>{d&&(d.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==d.width||this._customInputBuffer.height!==d.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==d.texture.format||this._customInputBuffer.texture.type!==fm)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new Dn(d.width,d.height,{format:d.texture.format,type:fm,depthBuffer:d.depthBuffer,depthTexture:d.depthTexture?new z0(d.width,d.height):void 0,stencilBuffer:d.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:d.texture.minFilter??fd,magFilter:d.texture.magFilter??fd,generateMipmaps:d.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&d.depthTexture&&(this._customInputBuffer.depthTexture.format=d.depthTexture.format,this._customInputBuffer.depthTexture.type=d.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),$o&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,h,this._customInputBuffer,p,g,f),Js.blit(this._customInputBuffer.texture,d,{renderer:h,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{hA(this._effects);let h=!1,d=null;for(let f=this._effects.length-1;f>=0;f--){const m=this._effects[f].effect;if(m instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect){if(h){$o&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${m.name} and ${d?.name}. Only the last one added will be used.`),this._effects.splice(f,1);continue}d=m,h=!0}}const p=[];let g=!1;for(let f=0;f<this._effects.length;f++){const m=this._effects[f].effect;if(m instanceof T.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:m instanceof T.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(m instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect&&d!==m))if(m instanceof T.POSTPROCESSING.MODULE.Effect){const y=m.getAttributes(),_=T.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;y&_&&($o&&console.log("[PostProcessing] Convolution effect: "+m.name),g&&($o&&console.log("[PostProcessing] \u2192 Merging effects ["+p.map(v=>v.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,s,n)),g=!0),p.push(m)}else m instanceof T.POSTPROCESSING.MODULE.Pass?(g=!1,this.createPassForMergeableEffects(p,r,s,n),m.renderToScreen=!1,r.addPass(m)):(g=!1,this.createPassForMergeableEffects(p,r,s,n),r.addPass(m))}this.createPassForMergeableEffects(p,r,s,n)}catch(h){console.error("Error while applying postprocessing effects",h),r.passes.forEach(d=>d.dispose()),r.removeAllPasses()}let c=!1;for(let h=r.passes.length-1;h>=0;h--){const d=r.passes[h];let p=!1,g=!1;d.enabled&&(c||(p=!0,g=!0),c=!0),d.renderToScreen=g,d?.configuration!==void 0?d.configuration.gammaCorrection=p:"autosetGamma"in d&&(d.autosetGamma=p),this._anyPassHasDepth||=d.needsDepthTexture}this.handleDevicePixelRatio(),$o&&console.log("[PostProcessing] Passes \u2192",[...r.passes],`
1329
- ---------------------------------
1330
- \u2022 `+r.passes.map(h=>h.name||h.constructor.name+"*").join(`
1331
- \u2022 `)+`
1332
- `),$o&&this._onCreateEffectsDebug(this._composer,s)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const s=new T.POSTPROCESSING.MODULE.EffectPass(i,...e);s.name=e.map(r=>r.name).join(", "),s.mainScene=n,s.enabled=!0,s.renderToScreen=!1,t.addPass(s),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if($o==="passes"){const i=new T.POSTPROCESSING.MODULE.DepthEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new T.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) \u2192",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const s=this.context.menu;if(s&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const c=document.createElement("option");c.innerText=l.name,c.value=`${e.passes.indexOf(l)}`,c.title=l.name,r.appendChild(c)}s.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(c=>parseInt(c.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var WA=Object.defineProperty,e1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&WA(e,t,n),n};const Jr=w("debugpost");class xl extends M{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof et||(t=new gh(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof et?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof gh&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof et){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){Jr&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,Te("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(Jr||E())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
1333
-
1334
- If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Jr&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Jr&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(Jr&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),E()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new n0(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=G.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),Jr&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${G.isMobileDevice()})`)):Jr&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const s of this._activeEffects)if(s.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){s.active=e.value,this.scheduleRecreate();return}if(!xp.has(i)){const r=new Array;xp.set(i,r);const a=Object.keys(s);for(const l of a)s[l]instanceof D&&r.push(l)}if(xp.has(i)){const r=n.toLowerCase(),a=xp.get(i);for(const l of a)if(l.toLowerCase()===r){const c=s[l];c instanceof D&&(t.length===4&&t[3]==="active"?(c.overrideState=e.value,this.scheduleRecreate()):c&&c.value!==void 0&&(c.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}e1([Qe(yp)],xl.prototype,"sharedProfile"),e1([Qe()],xl.prototype,"multisampling");const xp=new Map;lA(xl);async function o0(o){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>kI);e.observedAttributes.includes(o)||e.observedAttributes.push(o)}var VA=Object.defineProperty,vt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&VA(e,t,n),n};const Nt=w("debugsceneswitcher"),$A=w("sceneswitcher:clearscene"),Sp="scene";o0(Sp);const $s=Promise.resolve(!1);class qe extends M{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new he;sceneLoadingProgress=new he;sceneLoaded=new he;_currentIndex=-1;_currentScene=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof O?x.remove(e.asset):e instanceof O&&x.remove(e);Nt&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ee.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===Sp){const i=this.context.domElement.getAttribute(Sp);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new HA(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(Sp);try{(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}finally{}}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ee.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const s=n.substr(this.guid.length+2);Nt&&console.log("PopState",s),await this.trySelectSceneFromValue(s)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new te(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(Nt&&console.log("select",e),typeof e=="object"&&console.warn('Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=te.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return $s}if(!this.scenes?.length)return $s;if(e<0){if(this.clamp)return $s;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return $s;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}__lastSwitchScene;__lastSwitchScenePromise;async switchScene(e){if(!(e instanceof te)){const t=typeof e;if(t==="string")return this.select(e);if(t==="number")return this.select(e);if(e&&e instanceof O){const i=this.scenes?.indexOf(e);e=new te(e.name,void 0,e),i>=0&&(this.scenes[i]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${t}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){Nt&&console.log("UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?e.unload():e.asset instanceof O&&x.remove(e.asset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((s,r)=>{if(Nt){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`[SceneSwitcher] Download ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return Nt&&console.warn("Adding loaded scene prevented:",e,n),!1;if(!e.asset)return Nt&&console.warn("Failed loading scene:",e),!1;if(this._currentIndex===t){if(Nt&&console.log("ADD",e.url),this._currentScene=e,$A){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();Ci(this.context.scene,!0,!0),this.context.scene=new yi,this.context.scene.add(l),a&&this.context.scene.add(a)}if(x.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=fo,this.context.scene.background=a):Nt&&console.warn("SceneSwitcher: Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof O?a=e.name:e.url&&(a=t1(e.url))),this.queryParameterName?.length)Hl(this.queryParameterName,a,this.useHistory);else{const l=history.state,c=this.guid+"::"+t;l!==c&&history.pushState(c,"unused",location.href)}}const s=this.tryGetSceneEventListener(e.asset);if(s?.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof te)return t.preload()}return $s}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return $s;const e=w(this.queryParameterName);return typeof e=="boolean"?$s:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const s=this.scenes[n];if(!!s&&(s instanceof O?s.name:t1(s.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Vi()&&console.warn('Can not find scene: "'+e+'"',this),$s}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){Nt&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;x.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){Nt&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}x.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=x.foreachComponent(e,n=>{const s=n;if(s.sceneClosing||s.sceneOpened)return s});if(t===0&&!i&&e.children.length)for(const n of e.children){const s=this.tryGetSceneEventListener(n,t+1);if(s)return s}return i||null}}vt([u()],qe.prototype,"autoLoadFirstScene"),vt([u(te)],qe.prototype,"scenes"),vt([u(te)],qe.prototype,"loadingScene"),vt([u()],qe.prototype,"queryParameterName"),vt([u()],qe.prototype,"useSceneName"),vt([u()],qe.prototype,"clamp"),vt([u()],qe.prototype,"useHistory"),vt([u()],qe.prototype,"useKeyboard"),vt([u()],qe.prototype,"useSwipe"),vt([u()],qe.prototype,"useSceneLighting"),vt([u()],qe.prototype,"useSceneBackground"),vt([u()],qe.prototype,"preloadNext"),vt([u()],qe.prototype,"preloadPrevious"),vt([u()],qe.prototype,"preloadConcurrent"),vt([u()],qe.prototype,"createMenuButtons"),vt([u(he)],qe.prototype,"sceneLoadingStart"),vt([u(he)],qe.prototype,"sceneLoadingProgress"),vt([u(he)],qe.prototype,"sceneLoaded");function t1(o){const e=o.split("/").pop()?.split(".").shift();return e?.length?e:o}class HA{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;Nt&&console.log("Preload begin",{delay:e}),this._isRunning=!0;let t=-10,i,n;const s=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(Nt&&console.log("All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const c=l?this.maxLoadAhead:this.maxLoadBehind;if(i>c)return;const h=l?t+i:t-i;if(!(h<0)&&!(h<0||h>=s.length)&&!this._loadTasks.some(d=>d.index===h)){const d=s[h];Nt&&console.log("Preload scene",{roomIndex:h,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},d?.url),new GA(h,d,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class GA{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(Nt&&console.log("Preload start: "+this.asset.url,this.index),await this.asset.preload(),Nt&&console.log("Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function qA(){return new Promise((o,e)=>{const t=()=>{t!=null&&(document.removeEventListener("pointerdown",t),document.removeEventListener("click",t),document.removeEventListener("dragstart",t),document.removeEventListener("touchstart",t),o())};document.addEventListener("pointerdown",t),document.addEventListener("click",t),document.addEventListener("dragstart",t),document.addEventListener("touchstart",t)})}async function XA(o){await qA(),o()}var QA=Object.defineProperty,YA=Object.getOwnPropertyDescriptor,Li=(o,e,t,i)=>{for(var n=i>1?void 0:i?YA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&QA(e,t,n),n};const wt=w("debugvideo");var i1=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(i1||{}),n1=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(n1||{}),o1=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(o1||{});class ht extends M{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const t=this._url!==e;this.__didAwake?t&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;return!!(e&&(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA||e.srcObject&&e.srcObject.active))}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&E()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){wt&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,wt&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){wt&&console.log("VideoPlayer.onEnable",n1[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),XA(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],w("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){wt&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}wt&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),wt&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),wt&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),wt&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),wt&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(wt&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(wt&&console.log("Set Video src",t),this._videoElement.src=t):(wt&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new aC(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=yo,e&&this.handleBeginPlaying(e),wt&&console.log("Video: handle playing done...",t,e),!0):(wt&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new ZA(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),wt&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=x.getComponent(this.gameObject,Ti)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,o1[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",s=this._videoMaterial;if(!this.targetMaterialProperty)s[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:s[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const s of i.getVideoTracks()){const r=s.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let s=0;s<10;s++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const s of this._targetObjects){let r=1;if(s.parent){const a=$e(s.parent);r=a.x/a.y}switch(this.aspectMode){case 1:s.scale.y=1/n*s.scale.x*r;break;case 2:s.scale.x=n*s.scale.y*r;break}}for(let s=0;s<3;s++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(wt&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{wt&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),wt&&console.log("HLS: loaded",this.clip))}}Li([u()],ht.prototype,"playOnAwake",2),Li([u()],ht.prototype,"aspectMode",2),Li([u(URL)],ht.prototype,"clip",2),Li([u()],ht.prototype,"source",2),Li([u(URL)],ht.prototype,"url",1),Li([u()],ht.prototype,"renderMode",2),Li([u()],ht.prototype,"targetMaterialProperty",2),Li([u(Ti)],ht.prototype,"targetMaterialRenderer",2),Li([u(Re)],ht.prototype,"targetTexture",2),Li([u()],ht.prototype,"time",2),Li([u()],ht.prototype,"playbackSpeed",1),Li([u()],ht.prototype,"isLooping",1),Li([u()],ht.prototype,"audioOutputMode",1);class ZA{context;constructor(e){this.context=e,this._input=new KA(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=fr.createPrimitive(gr.Quad,{material:new JA(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class KA{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new K;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new K(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,t.set(s.x,s.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],r=n.touches[1],a=s.clientX-r.clientX,l=s.clientY-r.clientY,c=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const h=c-this._lastPinch;this._material.zoom-=h*.004}this._lastPinch=c}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class JA extends jn{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new K;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new pe(0,0,1,1)}},this.vertexShader=`
1335
- uniform sampler2D map;
1336
- uniform float screenAspect;
1337
- uniform vec4 offsetScale;
1338
- varying vec2 vUv;
1339
-
1340
- void main() {
1341
-
1342
- gl_Position = vec4( position , 1.0 );
1343
- vUv = uv;
1344
- vUv.y = 1. - vUv.y;
1345
-
1346
- // fit into screen
1347
- ivec2 res = textureSize(map, 0);
1348
- float videoAspect = float(res.x) / float(res.y);
1349
- float aspect = videoAspect / screenAspect;
1350
- if(aspect >= 1.0)
1351
- {
1352
- vUv.y = vUv.y * aspect;
1353
- float offset = (1. - aspect) * .5;
1354
- vUv.y = vUv.y + offset;
1355
- }
1356
- else
1357
- {
1358
- vUv.x = vUv.x / aspect;
1359
- float offset = (1. - 1. / aspect) * .5;
1360
- vUv.x = vUv.x + offset;
1361
- }
1362
-
1363
- vUv.x -= .5;
1364
- vUv.y -= .5;
1365
-
1366
- vUv.x *= offsetScale.z;
1367
- vUv.y *= offsetScale.z;
1368
- vUv.x += offsetScale.x;
1369
- vUv.y += offsetScale.y;
1370
-
1371
- vUv.x += .5;
1372
- vUv.y += .5;
1373
- }
1374
-
1375
- `,this.fragmentShader=`
1376
- uniform sampler2D map;
1377
- varying vec2 vUv;
1378
- void main() {
1379
- if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1380
- gl_FragColor = vec4(0., 0., 0., 1.);
1381
- else
1382
- {
1383
- vec4 texcolor = texture2D(map, vUv);
1384
- gl_FragColor = texcolor;
1385
- }
1386
- }
1387
- `}}var e2=Object.defineProperty,t2=Object.getOwnPropertyDescriptor,wh=(o,e,t,i)=>{for(var n=i>1?void 0:i?t2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&e2(e,t,n),n};const Mt=w("debugscreensharing");var s1=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))(s1||{});class Hs extends M{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=s1[this.device]),Mt&&console.log("Screensharing",this.name,this),Mi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new nd(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(qn.StreamReceived,this.onReceiveStream),this._net?.addEventListener(qn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.autoConnect&&Bn(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(qn.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(qn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await Bn(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new ht;e.aspectMode=i1.AdjustWidth,x.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),E()&&ge("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=x.getComponent(this.gameObject,ht)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const r=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(r,1):Xn(r)}break;case"Canvas":const s=this.context.renderer.domElement.captureStream(0);this.setStream(s,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const r=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(r,1):Xn(r)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(Mt&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),Xn(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Mi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(Mt&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const s of e.getTracks())s.addEventListener("ended",()=>{Mt&&console.log("Track ended",s),this.close()}),Mt&&s.kind==="video"&&console.log(n?"Video \u2192":"Video \u2190",s.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{Mt&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(s=>s.kind==="videoinput");Mt&&console.log(`Request camera. These are your kind:videoinput devices:
1388
- `,i);let n=!1;for(const s of i)try{if(!this._requestOpen){Mt&&console.log("Camera selection cancelled");break}if(s.kind!=="videoinput"){Mt&&console.log("Skipping non-video device",s);continue}const r=s.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){Mt&&console.log("Skipping device due to options.deviceId: "+s.label+"; "+s.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(s)===!1){Mt&&console.log("Skipping device due to options.deviceFilter: "+s.label+"; "+s.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(s)===!1){Mt&&console.log("Skipping device due to ScreenShare.deviceFilter: "+s.label+"; "+s.deviceId);continue}else Mt&&console.log("Selected device by filter",s);else if(this.deviceName){const l=s.label.toLowerCase(),c=this.deviceName.toLowerCase(),h=l.includes(c),d=s.deviceId===this.deviceName;if(!h&&!d){Mt&&console.log("Skipping device due to ScreenShare.deviceName: "+s.label+"; "+s.deviceId);continue}else Mt&&console.log("Selected device by name",s)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const a=await navigator.mediaDevices.getUserMedia(e).catch(l=>(console.error("Failed to get user media",l),null));if(a===null)continue;this._requestOpen?(this.setStream(a,1),Mt&&console.log("Selected camera",s)):(Xn(a),Mt&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){ge("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&E()&&(ge("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}wh([u()],Hs.prototype,"allowStartOnClick",2),wh([u()],Hs.prototype,"autoConnect",2),wh([u(ht)],Hs.prototype,"videoPlayer",1),wh([u()],Hs.prototype,"device",2),wh([u()],Hs.prototype,"deviceName",2);var i2=Object.defineProperty,r1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&i2(e,t,n),n};class xh extends M{mode=0;shadowColor=new se(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof H)this.gameObject instanceof H&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=fr.createPrimitive(gr.Quad,{name:"ShadowCatcher",material:new ut({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=H0,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1389
- // diffuse-only lighting with overdrive to somewhat compensate
1390
- // for the loss of indirect lighting and to make it more visible.
1391
- vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1392
- float max = max(direct.r, max(direct.g, direct.b));
1393
-
1394
- // early out - we're simply returning direct lighting and some alpha based on it so it can
1395
- // be blended onto the scene.
1396
- gl_FragColor = vec4(direct, max);
1397
- return;
1398
- `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new L0;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new xe;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}r1([u()],xh.prototype,"mode"),r1([u(se)],xh.prototype,"shadowColor");const Cp=new Map;function a1(o,e){if(Cp.has(o))return Cp.get(o);const t=new URL(o,window.location.href),i=n2(t,e);return Cp.set(o,i),i.finally(()=>{Cp.delete(o)}),i}async function n2(o,e){if(!o)return Promise.resolve(null);const t=o.pathname,i=o.toString().toLowerCase().includes("pmrem")||o.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),s=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new bm;else if(s)a=new Z0;else if(r){const{ktx2Loader:c}=ym(e);a=c}else a=new Vl;const l=o.toString();return await a.loadAsync(l).then(c=>{if(c){const h=t.lastIndexOf("/");c.name=t.substring(h>=0?h+1:0),i&&(c.mapping=G0),a instanceof Vl&&(c.colorSpace=yo)}return c}).catch(c=>(console.warn("Failed to load texture from url:",o),null))}var o2=Object.defineProperty,Sh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&o2(e,t,n),n};const mi=w("debugskybox");o0("background-image"),o0("environment-image");function l1(o,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const s=new Op;s.allowDrop=!1,s.allowNetworking=!1,s.background=t,s.environment=i,x.addComponent(o.scene,s);const r=a=>{typeof a=="string"&&(mi&&console.log(n,"CHANGED TO",a),s.setSkybox(a))};return wb(o.domElement,n,r),s.addEventListener("destroy",()=>{mi&&console.log("Destroyed attribute remote skybox",n),xb(o.domElement,n,r)}),s.setSkybox(e)}const Pp=new Array;ue.registerCallback(de.ContextCreationStart,o=>{const e=o.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){mi&&console.log("Creating RemoteSkybox to load background "+t);const n=l1(e,t,!0,!1,"background-image");n&&Pp.push(n)}if(i){mi&&console.log("Creating RemoteSkybox to load environment "+i);const n=l1(e,i,!1,!0,"environment-image");n&&Pp.push(n)}}),ue.registerCallback(de.ContextCreationStart,()=>Promise.all(Pp).finally(()=>{Pp.length=0}));const ea=class extends M{url;allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,si.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):mi&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(o,e){if(!this.activeAndEnabled||(o=s2(o,this.environment,this.background),!o))return!1;if(e??=o,this.isValidTextureType(e)||console.warn('Potentially invalid skybox URL: "'+e+'" on '+(this.name||this.gameObject?.name||"context")),mi&&console.log("Set RemoteSkybox url: "+o),this._prevUrl===o&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=o;const t=await a1(o,this.context.renderer);return t?!this.enabled||this.destroyed?(mi&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==o?(mi&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=o,this._prevLoadedEnvironment=t,this.apply(),!0):(mi&&console.warn("RemoteSkybox: Failed to load texture from url",o),!1)}apply(){const o=this._prevLoadedEnvironment;if(o&&(o instanceof lC||o instanceof cC||o.mapping==G0||(o.mapping=hC,o.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==o&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==o&&(this._prevEnvironment=this.context.scene.environment),mi&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!si.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=o),this.background&&!si.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=o),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(o){return o.startsWith("http://")||o.startsWith("https://")}isValidTextureType(o){for(const e of this.validTextureTypes)if(o.includes(e))return!0;for(const e of this.validProtocols)if(o.startsWith(e))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=o=>{if(this.allowDrop&&o.dataTransfer)for(const e of o.dataTransfer.types)(e==="text/uri-list"||e==="Files")&&o.preventDefault()};onDrop=o=>{if(this.allowDrop&&o.dataTransfer){for(const e of o.dataTransfer.types)if(mi&&console.log(e),e==="text/uri-list"){const t=o.dataTransfer.getData(e);mi&&console.log(e,t);let i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(t)?.groups?.name;if(i||(i=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(t)?.groups?.name),mi&&console.log(i),i){const n="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+i+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${n}`),o.preventDefault(),this.setSkybox(n);break}else if(this.isValidTextureType(t)){console.log("[Remote Skybox] Setting skybox from url: "+t),o.preventDefault(),this.setSkybox(t);break}else{console.warn(`[RemoteSkybox] Unknown url ${t}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const n=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:o,url:t,apply:s=>{o.preventDefault(),this.setSkybox(s)}}});this.dispatchEvent(n)}}else if(e=="Files"){const t=o.dataTransfer.files.item(0);if(mi&&console.log(e,t),!t)continue;if(!this.isValidTextureType(t.name)){console.warn(`[RemoteSkybox]: File "${t.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}o.preventDefault(),this.setSkybox(t.name);break}}}};Sh([cy(ea.prototype.urlChangedSyncField),u(URL)],ea.prototype,"url"),Sh([u()],ea.prototype,"allowDrop"),Sh([u()],ea.prototype,"background"),Sh([u()],ea.prototype,"environment"),Sh([u()],ea.prototype,"allowNetworking");let Op=ea;function s2(o,e,t){if(o==null)return null;const i=e&&!t;switch(o.toLowerCase()){case"studio":return i?"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem";case"blurred-skybox":return i?"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem";case"quicklook-ar":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem";case"quicklook":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem"}return o}var r2=Object.defineProperty,kp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&r2(e,t,n),n};const Ch=class eS extends M{target=null;followFactor=.1;rotateFactor=.1;positionAxes=Va.All;flipForward=!1;static _invertForward=new U().setFromAxisAngle(new b(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=Z(this.target),i=this._firstUpdate||e?1:j.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&Va.X&&(n.x=j.lerp(n.x,t.x,i)),this.positionAxes&Va.Y&&(n.y=j.lerp(n.y,t.y,i)),this.positionAxes&Va.Z&&(n.z=j.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=be(this.target);this.flipForward&&t.premultiply(eS._invertForward);const i=this._firstUpdate||e?1:j.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};kp([u(O)],Ch.prototype,"target"),kp([u()],Ch.prototype,"followFactor"),kp([u()],Ch.prototype,"rotateFactor"),kp([u()],Ch.prototype,"positionAxes");let Mp=Ch;var a2=Object.defineProperty,Ph=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&a2(e,t,n),n};const Oh=w("debugspatialtrigger"),c1=new ss,h1=new ss;function l2(o,e){return c1.mask=o,h1.mask=e,c1.test(h1)}class so extends M{triggerMask=0;onEnter;onStay;onExit;start(){Oh&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of Rp.triggers)l2(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){Oh&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){Oh&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}Ph([u()],so.prototype,"triggerMask"),Ph([u(he)],so.prototype,"onEnter"),Ph([u(he)],so.prototype,"onStay"),Ph([u(he)],so.prototype,"onExit");const d1=class Kp extends M{static triggers=[];triggerMask;boxHelper;start(){Oh&&console.log(this.name,this.triggerMask,this)}onEnable(){Kp.triggers.push(this),this.boxHelper||(this.boxHelper=x.addComponent(this.gameObject,xt),this.boxHelper?.showHelper(null,Oh))}onDisable(){Kp.triggers.splice(Kp.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof so&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof so&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof so&&t.onExitTrigger(this)},!1)}};Ph([u()],d1.prototype,"triggerMask");let Rp=d1;var c2=Object.defineProperty,h2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&c2(e,t,n),n};const ji=w("debugspectator");class Tp extends M{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),x.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),x.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new p2(this.context,this),this._networking=new f2(this.context,this),this._networking.awake(),x.setActive(this.gameObject,!1),this.cam=x.getComponent(this.gameObject,si),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new d2(this.context,this.cam,this)),this.orbit=x.getComponent(this.context.mainCamera,fe)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows|MacOS/.test(e),i=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return t&&!i}onBeforeXR(e){this.isSupportedPlatform()&&x.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(ji&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),x.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,ys.Headset),this.target=this.context.players.getPlayerView(this.localId)),ji&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const s=e.state;if(!i){if(!e.state.bindFramebuffer||!s.bindXRFramebuffer)return;n=e._framebuffer,s.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const c=r.backgroundColor;c&&e.setClearColor(c,c.alpha),this.cam.backgroundColor=c,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new ne(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):s.bindXRFramebuffer&&s.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Le.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=Qn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?Qn.FirstPerson:Qn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const s of n)s.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Le.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(Qn.FirstPerson):i.UpdateVisible(Qn.ThirdPerson)}}}h2([u()],Tp.prototype,"useKeys");class d2{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=x.addComponent(this.cam.gameObject,Mp)),this.target||(this.target=new O),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,ji&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){ji&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&x.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){ji&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(ji&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==ys.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==ys.Browser?i.quaternion.copy(u2):i.quaternion.identity()}}}const u2=new U().setFromAxisAngle(new b(0,1,0),Math.PI);class p2{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{!this.spectator.useKeys||n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ee.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ee.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const e=new ms;e.setMask(16777215);const t=this.context.physics.raycast(e);if(ji&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,s=x.getComponentInParent(n,Le),r=s?.connectionId;if(r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,ji&&console.log("spectate",r,s);break}}}}class m2{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class g2{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class f2{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(ee.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(ee.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(ji&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,s=new m2(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(e=!1){if(ji&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new g2(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){w("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(ji&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return ji&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(ji&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var y2=Object.defineProperty,b2=Object.getOwnPropertyDescriptor,Sl=(o,e,t,i)=>{for(var n=i>1?void 0:i?b2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&y2(e,t,n),n};const u1=w("debugsplines");class ro{position=new b;rotation=new U;tangentIn=new b;tangentOut=new b}Sl([Qe(b)],ro.prototype,"position",2),Sl([Qe(U)],ro.prototype,"rotation",2),Sl([Qe(b)],ro.prototype,"tangentIn",2),Sl([Qe(b)],ro.prototype,"tangentOut",2);class ta extends M{addKnot(e){if(e instanceof ro)this.spline.push(e),this._isDirty=!0;else{const t=new ro;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new b;const i=this.curve.getPointAt(j.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new b;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(j.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){u1&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=_2(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(u1&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new rm({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new pn().setFromPoints(i);this._debugLine=new ya(n,e),this.gameObject?.add(this._debugLine)}}}Sl([Qe()],ta.prototype,"closed",1),Sl([Qe(ro)],ta.prototype,"spline",2);function _2(o,e){const t=o.map(s=>new b(-s.position.x,s.position.y,s.position.z));t.length===1&&t.push(t[0]);const i=o.reduce((s,r)=>s+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/o.length,n=j.remap(i,0,.3,0,.5);return new dC(t,e,"catmullrom",n)}var v2=Object.defineProperty,w2=Object.getOwnPropertyDescriptor,ia=(o,e,t,i)=>{for(var n=i>1?void 0:i?w2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&v2(e,t,n),n};class Rn extends M{spline=null;object=void 0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this.updateFromPosition()}reset(){this._position01=0}autoRun=!0;duration=10;_position01=0;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}update(){this.autoRun&&(this._position01+=this.context.time.deltaTime/this.duration,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=j.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.object.worldPosition=t,this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}}}ia([Qe(ta)],Rn.prototype,"spline",2),ia([Qe(O)],Rn.prototype,"object",2),ia([Qe(O)],Rn.prototype,"lookAt",2),ia([Qe()],Rn.prototype,"clamp",2),ia([Qe()],Rn.prototype,"position01",1),ia([Qe()],Rn.prototype,"autoRun",2),ia([Qe()],Rn.prototype,"duration",2);class uo{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new uo).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+sb),(t||new uo).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new Rr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new Rr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var x2=Object.defineProperty,S2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&x2(e,t,n),n};const Ep="SCAM";ng(Ep,uo.getRootAsSyncedCameraModel);const Di=new vm;class C2{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){Di.clear();const i=Di.createString(this.guid),n=Di.createString(this.userId);uo.startSyncedCameraModel(Di),uo.addGuid(Di,i),uo.addUserId(Di,n);const s=Z(e),r=Pd(e);uo.addPos(Di,Rr.createVec3(Di,s.x,s.y,s.z)),uo.addRot(Di,Rr.createVec3(Di,r.x,r.y,r.z));const a=uo.endSyncedCameraModel(Di);Di.finish(a,Ep),t.sendBinary(Di.asUint8Array())}}}const p1=class A0 extends M{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(Ep,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(Ep,this._receiveCallback)}update(){for(const n in this.remoteCams){const s=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-s.lastUpdate;if(!s||r>this._camTimeoutInSeconds){E()&&console.log("Remote cam timeout",n),s?.obj&&x.destroy(s.obj),delete this.remoteCams[n],s&&delete this.userToCamMap[s.userId],A0.instances.push(s),this.context.players.removePlayerView(s.userId,ys.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new C2(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=Z(e),i=be(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,ys.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new An;l.context=this.context;const c=x.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:c,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(c),this.userToCamMap[i]=t,A0.instances.push(n);const h=x.getOrAddComponent(c,Le);h.connectionId=i,h.avatar=c}else return;const s=n.obj;this.context.players.setPlayerView(i,s,ys.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,ln.markDirty(s);const r=e.pos();r&&lr(s,r.x(),r.y(),r.z());const a=e.rot();a&&Yl(s,a.x(),a.y(),a.z())}};S2([u([O,te])],p1.prototype,"cameraPrefab");let s0=p1;var P2=Object.defineProperty,O2=Object.getOwnPropertyDescriptor,Gs=(o,e,t,i)=>{for(var n=i>1?void 0:i?O2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&P2(e,t,n),n};const r0="view",a0=w("debugsyncedroom");class Tn extends M{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){return w(r0)||w(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),a0&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=w(r0);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=w(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=_b(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((a0||E())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1399
- To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1400
- Please choose one of the following options to fix this:
1401
- A) Set a room name in the SyncedRoom component
1402
- B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1403
- C) Set "joinRandomRoom" to true`),!1):(a0&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):E()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(r0,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=$l(),t=this.generateRoomName();w(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),Om(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&Hl(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=w(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?Hl(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=Ct("group"),this._roomButtonIconLeave=Ct("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(ee.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(ee.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(ee.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(ee.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(ee.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(ee.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(ee.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Te("View only URL copied to clipboard")):ge("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(Ct("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}Gs([u()],Tn.prototype,"roomName",2),Gs([u()],Tn.prototype,"urlParameterName",2),Gs([u()],Tn.prototype,"joinRandomRoom",2),Gs([u()],Tn.prototype,"requireRoomParameter",2),Gs([u()],Tn.prototype,"autoRejoin",2),Gs([u()],Tn.prototype,"createJoinButton",2),Gs([u()],Tn.prototype,"createViewOnlyButton",2),Gs([u()],Tn.prototype,"roomPrefix",1);function k2(){const o=w("testwindowcount")||0;o&&o>0&&M2(o)}function M2(o){if(w("testwindow"))return null;const e=new URL(window.location.href);Pm(e.searchParams,CR,1),Pm(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,s=128;let r=0,a=0;for(let l=0;l<o;l++){r*s+s*.01>=window.innerWidth&&(a+=1,r=0);const c=r*(s*(1+n))+window.screenLeft,h=a*(s*(1+n))+window.screenTop+90+60*a;r+=1;const d=window.open(t,"test window "+l,`popup=yes width=${s} height=${s} top=${h} left=${c}`);if(!d){console.warn("Failed to open window");continue}i.push(d),d.onload=()=>{d.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const g=i[p];g!==d&&g.close()}i.length=0}}}return i}class l0 extends M{awake(){k2()}}class c0 extends M{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Mc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new R2(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new vm(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=bw(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class R2{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new b;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const s=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}var T2=Object.defineProperty,Ap=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&T2(e,t,n),n};const E2=w("debugsignals");class Ip{guid}Ap([u()],Ip.prototype,"guid");class kh{signal;reaction}Ap([u(Ip)],kh.prototype,"signal"),Ap([u(he)],kh.prototype,"reaction");const m1=class Jo extends M{static receivers={};static invoke(e){if(Jo.receivers[e]){const t=Jo.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){E2&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)Jo.receivers[e.signal.guid]||(Jo.receivers[e.signal.guid]=[]),Jo.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(Jo.receivers[e.signal.guid]){const t=Jo.receivers[e.signal.guid].indexOf(this);t>=0&&Jo.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};Ap([u(kh)],m1.prototype,"events");let Mh=m1;var Bi=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(Bi||{}),ao=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(ao||{}),h0=(o=>(o.Signal="SignalEmitter",o))(h0||{});const lo=w("debugtimeline");class Cl{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const s=i[t];if(n||e>=s.start&&e<=s.end){let r=1;if(s.easeInDuration>0){const a=Math.min((e-s.start)/s.easeInDuration,1);r*=a}if(s.easeOutDuration>0){const a=Math.min((s.end-e)/s.easeOutDuration,1);r*=a}return r}return 0}}class A2{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",s=i.name+".quaternion";lo&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new b().fromArray(r.values,0),this.rootEndPosition=new b().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),lo&&console.log(this.rootPositionOffset);else if(r.name.endsWith(s)&&(this.rootStartQuaternion=new U().fromArray(r.values,0),this.rootEndQuaternion=new U().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),lo)){const a=new nt().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class Rh extends Cl{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&uw(this._animator.gameObject,this,this.director.isPlaying)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}const i=t.tracks[0].name.split("."),n=i[i.length-2],s=n+".position",r=n+".quaternion";let a=!1,l=!1;for(const c of t.tracks)c.name.endsWith(s)?(a=!0,this.createPositionInterpolant(t,e,c)):c.name.endsWith(r)&&(l=!0,this.createRotationInterpolant(t,e,c));if(!a||!l){const c=this.mixer?.getRoot(),h=t.tracks[0],d=h.name.lastIndexOf("."),p=h.name.substring(0,d),g=p.substring(p.lastIndexOf(".")+1),f=c.getObjectByName(g);if(f)if(a){if(!l){const m=t.tracks[0].name.substring(0,d)+".quaternion";lo&&console.warn("Create quaternion track",g,f);const y=f.quaternion,_=new pC(m,[0,t.duration],[y.x,y.y,y.z,y.w,y.x,y.y,y.z,y.w]);t.tracks.push(_),this.createRotationInterpolant(t,e,_)}}else{const m=p+".position";lo&&console.warn("Create position track",g,f);const y=f.position,_=new uC(m,[0,t.duration],[y.x,y.y,y.z,y.x,y.y,y.z]);t.tracks.push(_),this.createPositionInterpolant(t,e,_)}}}bind(){if(!this._didBind){this._didBind=!0,lo&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new A2(e);this._actionOffsets.push(t)}this.target&&(this._animator=x.getComponent(this.target,ft)??null,this._animator&&uw(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new b(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new U(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new b(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new U(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new b;_totalOffsetRotation=new U;_totalOffsetPosition2=new b;_totalOffsetRotation2=new U;_summedPos=new b;_tempPos=new b;_summedRot=new U;_tempRot=new U;_clipRotQuat=new U;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,s=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],c=this.actions[a],h=l.asset;c.weight=0;const d=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,g=l.postExtrapolationMode,f=a<this.clips.length-1?this.models[a+1]:null;let m=d,y=!1;if(!m&&!n&&l.end<e&&g!==ao.None?(!f||f.start>e)&&(m=!0,n=!0):a==0&&!m&&!s&&l.start>e&&p!==ao.None&&(!f||f.start<e)&&(m=!0,y=!0,s=!0),m){let _=this.weight;_*=this.evaluateWeight(e,a,this.models,m),_*=this.director.weight;let v=d;if(y)switch(p){case ao.Hold:break;case ao.Loop:e+=l.start,v=!0;break;default:e+=l.start,v=!0;break}let P=this.getClipTime(e,l),R=0;const k=h.duration;if(y&&p===ao.Hold&&(P=0),v){if(h.loop)for(R+=Math.floor(P/(k+1e-6));P>k;)P-=k}else if(!d&&n)switch(g){case ao.Hold:P=this.getClipTime(l.end,l);break;case ao.Loop:P%=k;break;case ao.PingPong:const L=Math.floor(P/k)%2!==0;P%=k,L&&(P=k-P);break}l.reversed===!0?c.time=c.getClip().duration-P:c.time=P,c.timeScale=0;const A=Math.max(0,_);if(c.weight=A,r+=A,c.clampWhenFinished=!1,c.isRunning()||c.play(),this._useclipOffsets){const L=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,V=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-_),t+=1;const B=this._summedPos.set(0,0,0),X=this._tempPos.set(0,0,0),ie=this._summedRot.identity(),I=this._tempRot.identity(),W=h.rotation;W&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(W,_));const N=this._actionOffsets[a];if(N.hasOffsets)for(let oe=0;oe<R;oe++)N.rootPositionOffset?X.copy(N.rootPositionOffset):X.set(0,0,0),X.applyQuaternion(ie),this._clipRotQuat&&X.applyQuaternion(this._clipRotQuat),N.rootQuaternionOffset&&(I.copy(N.rootQuaternionOffset),ie.multiply(I)),B.add(X);this._clipRotQuat&&V.multiply(this._clipRotQuat),V.multiply(ie),h.position&&B.add(h.position),L.add(B)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(lo||E())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new U;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=c=>{const h=l(c);if(s.set(h[0],h[1],h[2],h[3]),s.premultiply(this._totalOffsetRotation),r&&s.premultiply(r),this.director.animationCallbackReceivers)for(const d of this.director.animationCallbackReceivers)d?.onTimelineRotation?.call(d,this.director,this.target,c,s);return h[0]=s.x,h[1]=s.y,h[2]=s.z,h[3]=s.w,h},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new b;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const c=n(),h=c.evaluate.bind(c);return c.evaluate=d=>{const p=h(d);if(s.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(g=>g.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&s.sub(l)),s.applyQuaternion(this._totalOffsetRotation),s.add(this._totalOffsetPosition),r&&s.applyQuaternion(r),a&&(s.x-=a.x,s.y+=a.y,s.z+=a.z),this.director.animationCallbackReceivers)for(const g of this.director.animationCallbackReceivers)g?.onTimelinePosition?.call(g,this.director,this.target,d,s);return p[0]=s.x,p[1]=s.y,p[2]=s.z,p},c}}}const I2=w("mutetimeline");class ns extends Cl{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return hs(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new mC(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(I2||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let s=0;s<this.models.length;s++){const r=this.models[s],a=this.audio[s],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Mi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,lo&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const h=r.clipIn+(e-r.start)*r.timeScale,d=a.context.currentTime-a._startedAt+a.offset;Math.abs(h-d)>.3&&(a.offset=h,a.stop(),a.play(n))}let c=l.volume;if(this.track.volume!==void 0&&(c*=this.track.volume),t&&(c=0),r.easeInDuration>0){const h=Math.min((e-r.start)/r.easeInDuration,1);c*=h}if(r.easeOutDuration>0){const h=Math.min((r.end-e)/r.easeOutDuration,1);c*=h}a.setVolume(c*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const s=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,s,r)){const l=this.audio[this.models.indexOf(a)],c=this.handleAudioLoading(a,l);c!==null&&(n===null&&(n=[]),n.push(c))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){ns._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new dm);const i=this.getAudioFilePath(e.asset.clip);if(ns._audioBuffers.get(i)){const s=ns._audioBuffers.get(i);return s.then(r=>{r&&t.setBuffer(r)}),s}lo&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((s,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),s(a)},void 0,a=>{console.error("Error loading audio",a),s(null)})});return ns._audioBuffers.set(i,n),n}}class Lp extends Cl{models=[];isDirty=!0;*foreachMarker(e=null){for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.isDirty=!0}evaluate(e){this.isDirty&&(this.isDirty=!1,this.models.sort((t,i)=>t.time-i.time))}}class Th extends Cl{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],s=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!s)if(lo&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)Mh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class jp extends Cl{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const i=this.models[t].asset;if(!i.sourceObject||typeof i.sourceObject!="object"){console.log("no source object, removing model",t,i),this.models.splice(t,1);continue}else{const n=x.getComponent(i.sourceObject,na);this.timelines.push(n),n&&i.updateDirector&&(n.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const s=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=s,r.evaluate())}}else{const s=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;s?.sourceObject!==r&&(r.visible=!1)}}}}}var L2=Object.defineProperty,g1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&L2(e,t,n),n};const Ho=w("debugtimeline"),d0=class I0 extends M{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Ho||Vi())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Ho&&console.log(this,this.playableAsset?.tracks),this.rebuildGraph(),!this.isValid()&&(Ho||E())&&(Ho?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Mi.userInteractionRegistered&&this.waitForAudio;)await Bn(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),we.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_allTracks=[this._animationTracks,this._audioTracks,this._signalTracks,this._markerTracks,this._controlTracks,this._customTracks];invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case Bi.Activation:if(!e&&!this._isPlaying)continue;for(let s=0;s<n.outputs.length;s++){const r=n.outputs[s];if(typeof r=="object"){let a=!1;if(n.clips)for(const c of n.clips)c.start<=i&&i<=c.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Ho&&console.warn(this.name,"set ActivationTrack-"+s,l.name,a,i))}}break}for(const n of this._allTracks)for(const s of n)this._isStopping&&s instanceof Rh||s.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Gl(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const s=x.findByGuid(n,e);s===null||typeof s!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Ho&&console.log("Resolved binding",n,"to",s),t.outputs[i]=s)}else if(n===null){if(t.outputs.splice(i,1),I0.createTrackFunctions[t.type])continue;t.type!==Bi.Audio&&t.type!==Bi.Control&&t.type!==Bi.Marker&&t.type!==Bi.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===Bi.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let s=n.asset.sourceObject;if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const r=x.findByGuid(s,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",s,t.name,n):(Ho&&console.log("Resolved binding",s,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=x.findObjectOfType(Ro,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=I0.createTrackFunctions[i];if(n!=null){const s=n(this,t);if(typeof s.evaluate=="function"){s.director=this,s.track=t,this._customTracks.push(s);continue}}if(t.type===Bi.Animation){if(!t.clips||t.clips.length<=0){Ho&&console.warn("Animation track has no clips",t);continue}for(let s=t.outputs.length-1;s>=0;s--){let r=t.outputs[s];if(r instanceof O){const l=x.getOrAddComponent(r,ft);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new Rh;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let c=0;c<t.clips.length;c++){const h=t.clips[c],d=h.asset;if(!d){console.error(`Timeline ${this.name}: clip #${c} on track "${t.name}" has no animation data`);continue}const p=d.clip;let g=p;if((typeof g=="string"||typeof g=="number")&&(g=a.find(m=>m.name===p)),Ho&&console.log(d,p,"\u2192",g),!g){console.warn("Could not find animationClip for model",h,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof ft&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new hm(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(g),l.mixer.uncacheAction(g),l.createHooks(h.asset,g);const f=l.mixer.clipAction(g);l.actions.push(f),l.models.push(h)}this._animationTracks.push(l)}}}else if(t.type===Bi.Audio){if(!t.clips||t.clips.length<=0)continue;const s=new ns;s.director=this,s.track=t,s.audioSource=t.outputs.find(r=>r instanceof Mi),this._audioTracks.push(s),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(Ro)),s.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];s.addModel(a)}}else if(t.type===Bi.Marker){if(t.markers){const s=new Th;s.director=this,s.track=t;const r=new Lp;r.director=this,r.track=t;for(const a of t.markers)switch(a.type){case h0.Signal:s.models.push(a),s.didTrigger.push(!1);break;default:r.models.push(a);break}if(s!==null&&s.models.length>0){const a=x.getComponent(this.gameObject,Mh);a&&(s.receivers.push(a),this._signalTracks.push(s))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===Bi.Signal){const s=new Th;if(s.director=this,s.track=t,t.markers)for(const r of t.markers)s.models.push(r),s.didTrigger.push(!1);for(const r of t.outputs)s.receivers.push(r);this._signalTracks.push(s)}else if(t.type===Bi.Control){const s=new jp;if(s.director=this,s.track=t,t.clips)for(const r of t.clips)s.models.push(r);s.resolveSourceObjects(this.context),this._controlTracks.push(s)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};g1([u()],d0.prototype,"playOnAwake"),g1([u()],d0.prototype,"extrapolationMode");let na=d0;var j2=Object.defineProperty,Dp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&j2(e,t,n),n};class oa extends M{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!pc)&&this.context.mainCamera&&(this._control||(this._control=new DC(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(e=>{const t=e;if(t.layers.set(2),t){const i=t.material;i&&(i.opacity=.3)}}),this.orbit=x.getComponentInParent(this.context.mainCamera,fe)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(mo.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(wn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(wn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}}}Dp([u()],oa.prototype,"isGizmo"),Dp([u()],oa.prototype,"translationSnap"),Dp([u()],oa.prototype,"rotationSnapAngle"),Dp([u()],oa.prototype,"scaleSnap");var D2=Object.defineProperty,B2=Object.getOwnPropertyDescriptor,Bp=(o,e,t,i)=>{for(var n=i>1?void 0:i?B2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&D2(e,t,n),n};class u0{texture=null;rect}Bp([u(Re)],u0.prototype,"texture",2);let Pl=class extends th{set image(o){this.sprite||(this.sprite=new u0),this.sprite.texture=o,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(o){this._sprite!==o&&(this._sprite=o,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const o=this.sprite;switch(o?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!o?.texture?.name?.length&&o?.texture?.image?.width===32&&o?.texture?.image?.height===32}onBeforeCreate(o){super.onBeforeCreate(o),this.isBuiltinSprite()&&(o.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(o.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};Bp([u(u0)],Pl.prototype,"sprite",1),Bp([u()],Pl.prototype,"pixelsPerUnitMultiplier",2);class Fp extends th{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Bp([u(Re)],Fp.prototype,"mainTexture",1);var F2=Object.defineProperty,U2=Object.getOwnPropertyDescriptor,Fi=(o,e,t,i)=>{for(var n=i>1?void 0:i?U2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&F2(e,t,n),n};const sa=w("debugbutton");class qs{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}Fi([u()],qs.prototype,"colorMultiplier",2),Fi([u(se)],qs.prototype,"disabledColor",2),Fi([u()],qs.prototype,"fadeDuration",2),Fi([u(se)],qs.prototype,"highlightedColor",2),Fi([u(se)],qs.prototype,"normalColor",2),Fi([u(se)],qs.prototype,"pressedColor",2),Fi([u(se)],qs.prototype,"selectedColor",2);class z2{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class Go extends M{click(){this.onClick?.invoke()}onClick=new he;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),sa&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),sa&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){sa&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){sa&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Ad.Mouse)&&(sa&&(console.warn("Button Click",this.onClick),Te("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),sa))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),F.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),sa&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent($a)||this.gameObject.addComponent(Su)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=x.getComponent(this.gameObject,Pl),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),s={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(s);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),c={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const h=this.getFinalColor(e.color,this.colors?.disabledColor),d={state:"disabled",attributes:{backgroundColor:h,backgroundOpacity:h.alpha}};e.setupState(d)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Fi([u(he)],Go.prototype,"onClick",2),Fi([u(qs)],Go.prototype,"colors",2),Fi([u()],Go.prototype,"transition",2),Fi([u(z2)],Go.prototype,"animationTriggers",2),Fi([u(ft)],Go.prototype,"animator",2),Fi([u()],Go.prototype,"interactable",1);var N2=Object.defineProperty,Up=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&N2(e,t,n),n};const Xs=w("debuginputfield"),Eh=class q extends M{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return q.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Xs&&console.log(this.name,this)}onEnable(){q.htmlField||(q.htmlField=document.createElement("input"),q.htmlField.style.width="0px",q.htmlField.style.height="0px",q.htmlField.style.padding="0px",q.htmlField.style.border="none",q.htmlField.style.overflow="hidden",q.htmlField.style.caretColor="transparent",q.htmlField.style.outline="none",q.htmlField.classList.add("ar"),q.htmlField.onfocus=()=>q.htmlFieldFocused=!0,q.htmlField.onblur=()=>q.htmlFieldFocused=!1,document.body.append(q.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),q.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&x.setActive(this.placeholder.gameObject,!1),G.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){q.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){q.active===this&&q.htmlField?(q.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&x.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Xs&&console.log("CLICK",e,q.active),q.activeTime=this.context.time.time,q.active!==this&&this.startCoroutine(this.activeLoop(),we.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();q.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-q.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(q.active!==this&&(Xs&&console.log("Select",this.name,this,q.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,q.htmlField?.value),q.active?.onDeselected(),q.active=this,this.placeholder&&x.setActive(this.placeholder.gameObject,!1),q.htmlField)){if(q.htmlField.value=this.textComponent?.text||"",Xs&&console.log("set input field value",q.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(q.htmlField)}this.selectInputField()}}onDeselected(){q.active===this&&(q.active=null,Xs&&console.log("Deselect",this.name,this),q.htmlField&&(q.htmlField.blur(),document.body.append(q.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&x.setActive(this.placeholder.gameObject,!0),q.htmlField&&this.onEndEdit?.invoke(q.htmlField.value))}update(){q.active===this&&this.textComponent?.markDirty()}onInput(e){if(q.active===this){if(Xs&&console.log(e.code,e,q.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}q.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&x.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&q.htmlField){const e=this.textComponent.text,t=q.htmlField.value,i=this.textComponent.text!==q.htmlField.value;this.textComponent.text=q.htmlField.value,i&&(Xs&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){q.htmlField&&(Xs&&console.log("Focus Inputfield",q.htmlFieldFocused),q.htmlField.setSelectionRange(q.htmlField.value.length,q.htmlField.value.length),G.isiOS()?q.htmlField.focus({preventScroll:!0}):setTimeout(()=>q.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const t=e[0].object,i=af(t);(i?.gameObject===this.gameObject||i?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Up([u(Bt)],Eh.prototype,"textComponent"),Up([u(Bt)],Eh.prototype,"placeholder"),Up([u(he)],Eh.prototype,"onValueChanged"),Up([u(he)],Eh.prototype,"onEndEdit");let p0=Eh;var W2=Object.defineProperty,f1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&W2(e,t,n),n};class Ah extends M{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new BC;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new FC(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const s=Pd(this.gameObject).clone();Yl(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new bi;r.setFromObject(t),this.setWorldRotation(s.x,s.y,s.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const h=a/l;a>l?i.scale.set(1/a,1/l/h,1):i.scale.set(1/a*h,1/l,1)}else i.scale.set(1/a,1/l,1);const c=this.gameObject.scale;i.scale.multiply(c)},1)}onDisable(){this._object?.removeFromParent()}}f1([u()],Ah.prototype,"id"),f1([u()],Ah.prototype,"keepAspect");/* @license
1404
- * Copyright 2021 Google LLC. All Rights Reserved.
1405
- * Licensed under the Apache License, Version 2.0 (the 'License');
1406
- * you may not use this file except in compliance with the License.
1407
- * You may obtain a copy of the License at
1408
- *
1409
- * http://www.apache.org/licenses/LICENSE-2.0
1410
- *
1411
- * Unless required by applicable law or agreed to in writing, software
1412
- * distributed under the License is distributed on an 'AS IS' BASIS,
1413
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1414
- * See the License for the specific language governing permissions and
1415
- * limitations under the License.
1416
- */const V2={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},$2={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class zp extends yi{constructor(e){super(),this.position.y=-3.5;const t=new fa;t.deleteAttribute("uv");const i=new ut({metalness:0,side:gd}),n=new ut({metalness:0}),s=e=="legacy"?V2:$2,r=new sm(16777215,s.topLight.intensity,28,2);r.position.set(...s.topLight.position),this.add(r);const a=new H(t,i);a.position.set(...s.room.position),a.scale.set(...s.room.scale),this.add(a);for(const l of s.boxes){const c=new H(t,n);c.position.set(...l.position),c.rotation.set(0,l.rotation,0),c.scale.set(...l.scale),this.add(c)}for(const l of s.lights){const c=new H(t,this.createAreaLightMaterial(l.intensity));c.position.set(...l.position),c.scale.set(...l.scale),this.add(c)}}createAreaLightMaterial(e){const t=new xe;return t.color.setScalar(e),t}}var H2=Object.defineProperty,Np=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&H2(e,t,n),n};const Ih=class tS extends M{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new U().setFromAxisAngle(new b(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),Ql(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(tS.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=it.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new J().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new J().makeRotationZ(-Math.PI/2*a)))}const s=new Et("lookat "+this.name,Dt.sceneStartTrigger(),me.lookAtCameraAction(n,void 0,this.invertForward?dn.back:dn.forward,this.keepUpDirection?dn.up:dn.zero));e.addBehavior(s)}}};Np([u(O)],Ih.prototype,"target"),Np([u()],Ih.prototype,"invertForward"),Np([u()],Ih.prototype,"keepUpDirection"),Np([u()],Ih.prototype,"copyTargetRotation");let m0=Ih;var G2=Object.defineProperty,g0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&G2(e,t,n),n};class Ol extends M{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),E()&&Te("Open URL: "+e),this.mode){case 0:G.isSafari(),globalThis.open(e,"_blank");break;case 1:G.isSafari()&&G.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:G.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(ki)||this.gameObject.addComponent(ki)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(E()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}g0([u()],Ol.prototype,"url"),g0([u()],Ol.prototype,"mode"),g0([u()],Ol.prototype,"clickable"),pu(o=>{const e=o.domElement.getAttribute("clickthrough");e!==null&&e!=="0"&&e!=="false"&&o.scene.addComponent(Wp)});class Wp extends M{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{e.pointerId>0||(e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all")};onTouchEnd=e=>{setTimeout(()=>{this.context.domElement.style.pointerEvents="all"},100)}}var q2=Object.defineProperty,y1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&q2(e,t,n),n};class Lh extends M{damping=0;keepDistance=!0;awake(){this._distance=-1}_distance=-1;updateDistance(){this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}update(){this.updateDistance();const e=this.context.input.mousePositionRC,t=this.context.mainCamera,i=t.worldPosition,n=$(e.x,e.y,1).unproject(t);n.sub(i).normalize();const s=n.multiplyScalar(this._distance).add(i);if(this.damping>0){const r=this.gameObject.worldPosition;r.lerp(s,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=r}else this.gameObject.worldPosition=s}}y1([u()],Lh.prototype,"damping"),y1([u()],Lh.prototype,"keepDistance");var X2=Object.defineProperty,Q2=Object.getOwnPropertyDescriptor,kl=(o,e,t,i)=>{for(var n=i>1?void 0:i?Q2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&X2(e,t,n),n};let co=class extends M{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=fs.emptyClip()),this.hovered||(this.hovered=fs.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Lt),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};kl([u()],co.prototype,"type",2),kl([u()],co.prototype,"duration",2),kl([u()],co.prototype,"scaleFactor",2),kl([u(Wi)],co.prototype,"hovered",2),kl([u(Wi)],co.prototype,"idle",2),co=kl([ov],co);var Y2=Object.defineProperty,Ml=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&Y2(e,t,n),n};const b1=w("debugscroll");class qo extends M{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new he;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_scrollStart=0;_scrollEnd=0;_scrollValue=0;_scrollContainerHeight=0;onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0?(this._current_value=j.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._current_value!==this._appliedValue){this._appliedValue=this._current_value;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value,i=this._rangeEndValue-this._rangeStartValue;this._rangeStartValue+t*i,Array.isArray(this.target)?this.target.forEach(n=>n&&this.applyScroll(n,t)):this.target&&this.applyScroll(this.target,t),b1&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} \u2014 ${(this._target_value*100).toFixed(0)}%`)}}}_lastSelectorValue=null;_lastSelectorElement=null;_rangeStartValue=0;_rangeEndValue=0;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._scrollStart=e.top+window.scrollY,this._scrollEnd=e.height-window.innerHeight,this._scrollValue=-e.top,this._target_value=-e.top/(e.height-window.innerHeight),this._rangeStartValue=e.top+window.scrollY,this._rangeEndValue=this._rangeStartValue+e.height-window.innerHeight,this._scrollContainerHeight=e.height;break}}else this._scrollStart=0,this._scrollEnd=window.document.body.scrollHeight-window.innerHeight,this._scrollValue=window.scrollY,this._target_value=this._scrollValue/(this._scrollEnd||1),this._rangeStartValue=0,this._rangeEndValue=document.body.scrollHeight,this._scrollContainerHeight=window.innerHeight;break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof na)this.handleTimelineTarget(e,t),e.isPlaying||e.evaluate();else if(e instanceof ft)e.setFloat("scroll",t);else if(e instanceof Lt)e.time=t*e.duration;else if(e instanceof Mi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof Rn)e.position01=t;else if(e instanceof di)e.intensity=t;else if(e instanceof O){e["needle:scrollbounds"]===void 0&&(e["needle:scrollbounds"]=Vt(e)||null);const i=e["needle:scrollbounds"];i&&(e.position.y=-i.min.y-t*(i.max.y-i.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;Vp.length=0;for(const a of e.foreachMarker("ScrollMarker")){if(a.selector?.length&&(a.element===void 0||a.needsUpdate===!0||!a.element?.parentNode)){a.needsUpdate=!1;try{a.element=document.querySelector(a.selector)||null,b1&&console.debug("ScrollMarker found on page",a.element,a.selector)}catch(l){a.element=null,console.error("ScrollMarker selector is not valid: "+a.selector+`
1417
- `,l)}}a.element&&(Vp.push(a),a.element.offsetTop,a.element.offsetHeight)}const n=this._scrollValue,s=n+this._scrollContainerHeight;Rl.length=0;let r=0;for(const a of Vp){if(!a.element)continue;const l=a.element.offsetTop,c=a.element.offsetHeight,h=l+c;let d=0;if(h<n)d=0;else if(l>s)d=0;else{const p=Math.max(l,n),g=Math.min(h,s);d=Math.max(0,g-p)}d>0&&(Rl.push({time:a.time,weight:d}),r+=d)}if(Rl.length<=0&&Vp.length<=0)e.time=t*i;else if(Rl.length>0){let a=Rl[0].time;for(const l of Rl){const c=l.weight/Math.max(1e-5,r),h=Math.abs(l.time-a);a+=h*c}e.time=a}}}Ml([u([M,O])],qo.prototype,"target"),Ml([u()],qo.prototype,"damping"),Ml([u()],qo.prototype,"invert"),Ml([u()],qo.prototype,"htmlSelector"),Ml([u()],qo.prototype,"mode"),Ml([u(he)],qo.prototype,"changed");const Rl=[],Vp=[];var Z2=Object.defineProperty,Tl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&Z2(e,t,n),n};class Xo extends M{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new b;_startRotation=new U;_startScale=new b;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=$(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=$(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}Tl([u()],Xo.prototype,"side"),Tl([u()],Xo.prototype,"controller"),Tl([u()],Xo.prototype,"hands"),Tl([u()],Xo.prototype,"controlVisibility"),Tl([u()],Xo.prototype,"useGripSpace"),Tl([u()],Xo.prototype,"resetTransformAfterXRSession");function _1(o,e){const t=o.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1418
-
1419
- Example to request camera-access in global scope:
1420
- NeedleXRSession.onSessionRequestStart(evt => {
1421
- evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1422
- evt.init.optionalFeatures.push('camera-access');
1423
- });
1424
- `),E()&&Jl("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let r=o.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,o.getContext())),r){let a=null;if("getCameraImage"in r){K2(o,e);const l=o.properties.get(e);if(l)return a=r.getCameraImage(s.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),t);return!1}const v1=new WeakMap;function K2(o,e){const t=v1.get(e)||new WeakSet;if(t.has(o))return;t.add(o),v1.set(e,t),console.debug("Initialize texture for camera feed");const i=new xe,n=new Ln,s=new yi;s.add(new H(n,i));const r=new ce;i.map=e,o.render(s,r)}function J2(o,e,t,i="image/webp",n){return f0({context:o,width:e,height:t,mimeType:i,camera:n})}function f0(o){o||(o={});const{transparent:e=!1}=o;let{mimeType:t,context:i,width:n,height:s,camera:r}=o;if(!i&&(i=ue.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=we.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(A=>{Co(L=>{const V=f0(o);A(V)},we.EarlyUpdate,{once:!0})});const c=a.domElement,h=c.width,d=c.height;n||(n=h),s||(s=d);const p=n,g=s;let f=window.devicePixelRatio||1,m=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?m=1:m=i.devicePixelRatio/window.devicePixelRatio,f*=m,n/=f,s/=f,n=Math.floor(n),s=Math.floor(s),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,c.style.width=`${n}px`,c.style.height=`${s}px`;const _=a.getRenderTarget(),v=a.getClearColor(new ne),P=a.getClearAlpha(),R=i.scene.background,k="aspect"in r?r.aspect:null;try{const A=o.render_events!==!1,L=new Array;A&&(ja(i.scene,Ti,L),L.forEach(I=>{if(I?.onBeforeRender(),I.isInstancingActive&&I.instances)for(let W=0;W<I.instances?.length;W++){const N=I.instances[W];Oo(N.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),o.background&&(i.scene.background=null,a.setClearColor(o.background),o.background instanceof se&&a.setClearAlpha(o.background.a)),e&&a.setClearAlpha(0),a.setSize(n,s,!1),"cam"in r&&(r=r.threeCamera),r instanceof ce&&(r.aspect=n/s,r.updateProjectionMatrix());const V="type"in o&&o.type==="texture";let B=null;V&&(B=new Dn(n,s,{wrapS:X0,wrapT:X0,format:1023}),a.setRenderTarget(B));let X=c;if(l?(B&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),X=Dh.compositeWithCameraImage({width:p,height:g,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof ce&&k!=null&&(r.aspect=k,r.updateProjectionMatrix()),A&&L.forEach(I=>I.onAfterRender()),!t&&"download_filename"in o&&o.download_filename)switch(o.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&o.trim===!0){const I=eI(X);I&&(X=I)}if("type"in o){if(o.type==="texture")return B?(o.target&&(o.target.image=B?.texture.image,o.target.needsUpdate=!0),B.texture.offset.set(0,-1),B.texture.needsUpdate=!0,B.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((I,W)=>{X.toBlob(N=>{I(N)},t)});if(o.type==="share")return new Promise((I,W)=>{X.toBlob(N=>{if(N&&"share"in navigator){let oe="file_type"in o&&o.file_type||t;t||(oe="image/png");const le=oe?.split("/")[1]||"png",ye=new File([N],"filename"in o?o.filename||`screenshot.${le}`:`screenshot.${le}`,{type:oe});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[ye]}).catch(Se=>{console.warn("User cancelled share",Se.message)}).finally(()=>{I({blob:N,shared:!0})})}return{blob:N,shared:!1}},t)})}const ie=X.toDataURL(t);if("download_filename"in o&&o.download_filename){let I=o.download_filename;if(G.isMobileDevice()&&typeof window<"u"){const W=I+"_screenshots",N=I.split("."),oe=N.pop()?.toLowerCase();let le=0;localStorage.getItem(W)&&(le=parseInt(sessionStorage.getItem(W)||"0")),le>0&&(I=`${N.join()}-${le}.${oe}`),le+=1,sessionStorage.setItem(W,le.toString())}w1(ie,I)}return ie}finally{a.setRenderTarget(_),i.scene.background=R,a.setSize(h,d,!1),a.setClearColor(v,P),k!=null&&r instanceof ce&&(r.aspect=k,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function eI(o){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=o.width,e.height=o.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(o,0,0);const i=e.width,n=e.height,s=t.getImageData(0,0,i,n).data;let r=n,a=i,l=0,c=0;for(let f=0;f<n;f++)for(let m=0;m<i;m++){const y=(f*i+m)*4;s[y+3]!==0&&(m<a&&(a=m),m>c&&(c=m),f<r&&(r=f),f>l&&(l=f))}const h=c-a+1,d=l-r+1,p=document.createElement("canvas"),g=p.getContext("2d");return g?(p.width=h,p.height=d,g.drawImage(e,a,r,h,d,0,0,h,d),p):null}let jh=null;function w1(o,e){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}jh||(jh=document.createElement("a")),jh.href=o,jh.download=e,jh.click()}}var Dh;(o=>{let e=null,t=null,i=null,n=null,s=null;function r(c){const{renderer:h,width:d,height:p}=c,g=h.xr.enabled,f=h.getRenderTarget(),m=h.autoClear,y=d,_=p,v=d/p;(!i||i.width!==y||i.height!==_)&&(i??=new Dn(y,_,{colorSpace:yo}),i.width=y,i.height=_,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==y||s.height!==_)&&(s=document.createElement("canvas"),s.width=y,s.height=_,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/v}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new Re),h.xr.updateCamera(c.camera),h.xr.enabled=!1,h.autoClear=!1,h.clear(),h.setSize(y,_),h.setRenderTarget(i),_1(c.renderer,n)||console.error("Could not update texture from XR frame");const P=x.findObjectOfType(Bh);return P?P.setTexture(n):(e.setTexture(n),h.render(e,c.camera)),h.clearDepth(),h.setSize(y,_),h.render(c.scene,c.camera),h.setRenderTarget(null),t.setTexture(i.texture),h.render(t,c.camera),s.getContext("2d",{alpha:!1}).drawImage(h.domElement,0,0,s.width,s.height),h.setRenderTarget(f),h.xr.enabled=g,h.autoClear=m,s}o.compositeWithCameraImage=r;const a=`
1425
- uniform sampler2D t2D;
1426
- varying vec2 vUv;
1427
-
1428
- void main() {
1429
-
1430
- vec4 texColor = texture2D( t2D, vUv );
1431
-
1432
- #ifdef DECODE_VIDEO_TEXTURE
1433
-
1434
- // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1435
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1436
-
1437
- #endif
1438
-
1439
- gl_FragColor = texColor;
1440
- #include <tonemapping_fragment>
1441
- #include <colorspace_fragment>
1442
- }
1443
- `;function l(c){const h=c?.material||new jn({name:"BackgroundMaterial",uniforms:q0.clone(yd.background.uniforms),vertexShader:yd.background.vertexShader,fragmentShader:a,defines:c?.defines,side:cs,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(h,"map",{get:function(){return this.threeTexture}});const d=new H(new Ln(2,2),h);return Sd(d,!1),d.geometry.deleteAttribute("normal"),d.renderOrder=-1e6,d.setTexture=function(p){h.uniforms.t2D.value=p},d}o.makeFullscreenPlane=l})(Dh||(Dh={}));var tI=Object.defineProperty,iI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&tI(e,t,n),n};const x1=w("debugarcamera");class Bh extends M{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),x1&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new se(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=function(){const e=new xe,t=new Ln,i=new yi;i.add(new H(t,e));const n=new ce;return function(s,r){e.map=r,s.render(i,n),x1&&console.warn("Force texture initialization")}}();preRender=()=>{if(!(!this||!this.gameObject)&&this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new Re,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const e=this.backgroundTint;this.backgroundPlane=Dh.makeFullscreenPlane({material:new jn({name:"BackgroundMaterial",uniforms:{...q0.clone(yd.background.uniforms),tint:{value:new pe(e.r,e.g,e.b,e.a)}},vertexShader:yd.background.vertexShader,fragmentShader:nI,side:vi,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof jn&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(_1(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}iI([u(se)],Bh.prototype,"backgroundTint");const nI=`
1444
- uniform sampler2D t2D;
1445
- uniform vec4 tint;
1446
-
1447
- varying vec2 vUv;
1448
-
1449
- void main() {
1450
-
1451
- vec4 texColor = texture2D( t2D, vUv );
1452
- texColor.w = 1.0;
1453
-
1454
- // inline sRGB decode
1455
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1456
-
1457
- gl_FragColor = texColor * tint;
1458
-
1459
- #include <tonemapping_fragment>
1460
- #include <colorspace_fragment>
1461
- }
1462
- `;var oI=Object.defineProperty,Qs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&oI(e,t,n),n};const $p=w("debugimagetracking");class Ul{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new wi(()=>new b,20);static _rotationBuffer=new wi(()=>new U,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=Ul._positionBuffer.get(),this._rotation=Ul._rotationBuffer.get();const e=this._pose.transform,t=Y.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,s,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=r}}class Qo{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof O?this.object=new te({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}Qs([u(URL)],Qo.prototype,"image"),Qs([u()],Qo.prototype,"widthInMeters"),Qs([u(te)],Qo.prototype,"object"),Qs([u()],Qo.prototype,"createObjectInstance"),Qs([u()],Qo.prototype,"imageDoesNotMove"),Qs([u()],Qo.prototype,"hideWhenTrackingIsLost");class sI{constructor(e,t){this.exporter=e,this.component=t,$p&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&($p||E())&&(ge("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=G.getiOSVersion(),n=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*n).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=Uh.get(t.image),n=await(await(await fx(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(n)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const s=n.trackedImages[0];if(s.object?.asset===e){this.imageModel=s,this.filename=s.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const c=new J;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,c.premultiply(l.matrix);const h=c.clone().invert();t.setMatrix(h.scale(new b(r,r,r)))}}}class Fh extends M{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),S1(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if($p&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&S1(e.image)}onEnable(){io.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){io.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new sI(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=Uh.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&G.isAndroidDevice()&&ge(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const s=this.context.renderer.xr.getReferenceSpace();if(s){for(const r of n){const a=r.trackingState,l=r.index,c=this.trackedImageIndexMap.get(l);if(c){const h=t.getPose(r.imageSpace,s),d=new Ul(this,c,r.image,r.measuredSize,a,h);this.currentImages.push(d)}else $p&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,ge(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,s]of this.imageToObjectMap){if(!s.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-s.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||x.setActive(s.object,!1)}}onImageTrackingUpdate=e=>{const t=Y.active;if(t)for(const i of e){const n=i.model,s=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=x.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(Ti))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||x.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,s&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||x.setActive(r.object,!0))}}}}Qs([u(Qo)],Fh.prototype,"trackedImages"),Qs([u()],Fh.prototype,"smooth");const Uh=new Map,Hp=new Map;async function S1(o){if(Uh.has(o))return Hp.has(o)?Hp.get(o):Promise.resolve(!0);const e=new Promise(t=>{Uh.set(o,null);const i=document.createElement("img");i.src=o,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);Uh.set(o,n),t(!0)})});return Hp.set(o,e),e.finally(()=>{Hp.delete(o)}),e}var rI=Object.defineProperty,El=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&rI(e,t,n),n};const ra=w("debugplanetracking");class Yo extends M{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const n=i.detectedPlanes,s=i.detectedMeshes,r=n!==void 0&&n.size>0,a=s!==void 0&&s.size>0;if(this.initiateRoomCaptureIfNoData&&(!r&&!a&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(r||a)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),n!==void 0&&this.processFrameData(e.xr,t.gameObject,i,n,this._allPlanes),s!==void 0&&this.processFrameData(e.xr,t.gameObject,i,s,this._allMeshes),ra){const l=this.context.mainCameraComponent.gameObject.worldPosition;for(const c of this._allPlanes.values())!c.mesh||!c.mesh.visible||(this.bounds.makeEmpty(),c.mesh.traverse(h=>{h instanceof H&&this.bounds.expandByObject(h)}),this.bounds.getCenter(this.center),this.labelOffset.copy(l).sub(this.center).normalize().multiplyScalar(.1),F.DrawLabel(this.center.add(this.labelOffset),(c.xrData.semanticLabel||"plane").toUpperCase()+`
1463
- `+c.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new bi;center=new b;labelOffset=new b;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),ra&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(s=>{const r=s.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):ra&&console.warn("No normals helper found for mesh",i.mesh)}),Ci(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,s){const r=this.context.renderer.xr.getReferenceSpace();if(r){for(const a of s.keys())n.has(a)||this.removeData(a,s);for(const a of n){const l="planeSpace"in a?a.planeSpace:"meshSpace"in a?a.meshSpace:void 0;if(!l)continue;const c=i.getPose(l,r);let h;if(s.has(a)){const d=s.get(a);if(h=d.mesh,d.timestamp<a.lastChangedTime){if(d.timestamp=a.lastChangedTime,d.mesh){const g=this.createGeometry(a);if(d.mesh instanceof H)d.mesh.geometry.dispose(),d.mesh.geometry=g,this.makeOccluder(d.mesh,d.mesh.material);else if(d.mesh instanceof as)for(const f of d.mesh.children)f instanceof H&&(f.geometry.dispose(),f.geometry=g,this.makeOccluder(f,f.material));if(d.collider){const f=d.mesh;d.collider.sharedMesh=f,d.collider.convex=this.checkIfContextShouldBeConvex(f,d.xrData),d.collider.onDisable(),d.collider.onEnable()}ra&&(console.log("Plane updated, id="+d.id,d),d.mesh.traverse(f=>{if(!(f instanceof H))return;const m=f.userData.normalsHelper;m&&m.update()}))}const p=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:d}});this.dispatchEvent(p)}}else{if(!this.dataTemplate){const d=new H;ra?d.material=new gC:this.occluder?(d.material=new xe,this.makeOccluder(d,d.material,!0)):d.material=new xe({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new te("","",d)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const d=x.instantiate(this.dataTemplate.asset);if(d.name="xr-tracked-plane",h=d,Vm(d,!1),d instanceof H)Pe(d.geometry),d.geometry=this.createGeometry(a),this.makeOccluder(d,d.material,this.occluder&&!this.dataTemplate);else if(d instanceof as)for(const f of d.children)f instanceof H&&(Pe(f.geometry),f.geometry=this.createGeometry(a),this.makeOccluder(f,f.material,this.occluder&&!this.dataTemplate));const p=d.getComponent(Ps);if(p){const f=d;p.sharedMesh=f,p.convex=this.checkIfContextShouldBeConvex(f,a),p.onDisable(),p.onEnable()}d.matrixAutoUpdate=!1,d.matrixWorldNeedsUpdate=!0,t.add(d);const g={id:this._dataId++,xrData:a,timestamp:a.lastChangedTime,mesh:d,collider:p};s.set(a,g),ra&&console.log("New plane detected, id="+g.id,g,{hasCollider:!!p,isGroup:d instanceof as});try{const f=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:g}});this.dispatchEvent(f)}catch(f){console.error(f)}}}h&&(c?(h.visible=!0,h.matrix.fromArray(c.transform.matrix),h.matrix.premultiply(this._flipForwardMatrix)):h.visible=!1,ra&&h.traverse(d=>{if(d instanceof H)if(d.userData.normalsHelper)d.userData.normalsHelper.update();else{const p=new UC(d,.05,255);p.layers.disableAll(),p.layers.set(2),this.context.scene.add(p),d.userData.normalsHelper=p}}))}}}_flipForwardMatrix=new J().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new bi;i.expandByObject(e);const n=new b;i.getSize(n);let s=!0;return n.x>2&&n.y>2&&n.z>1.5&&(s=!1),s&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(s=!0),s}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new pn}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new pn;n.setIndex(new pt(t,1)),n.setAttribute("position",new pt(e,3));const s=Array();for(let r=0;r<e.length;r+=3)s.push(e[r],e[r+2]);return n.setAttribute("uv",new pt(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new pn,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const s=new b(i[0],i[1],i[2]),r=new b(i[3],i[4],i[5]),a=new b(i[6],i[7],i[8]),l=new b,c=new b;l.subVectors(r,s),c.subVectors(a,s),l.cross(c),l.normalize();const h=[];for(let p=0;p<i.length/3;p++)h.push(l.x,l.y,l.z);const d=[];for(let p=2;p<e.length;++p)d.push(0,p-1,p);return t.setAttribute("position",new pt(new Float32Array(i),3)),t.setAttribute("uv",new pt(new Float32Array(n),2)),t.setAttribute("normal",new pt(new Float32Array(h),3)),t.setIndex(d),t.computeBoundingBox(),t.computeBoundingSphere(),t}}El([u(te)],Yo.prototype,"dataTemplate"),El([u()],Yo.prototype,"occluder"),El([u()],Yo.prototype,"initiateRoomCaptureIfNoData"),El([u()],Yo.prototype,"usePlaneData"),El([u()],Yo.prototype,"useMeshData"),El([u()],Yo.prototype,"runInVR");var aI=Object.defineProperty,lI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&aI(e,t,n),n};const C1=w("debugwebxr");class Gp extends M{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){Y.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(C1){const e=new O;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent($r);t&&(t.isGizmo=!1);const i=new _i(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),C1&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}lI([u()],Gp.prototype,"priority");class cI extends M{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}C.add("AlignmentConstraint",Pc),C.add("Animation",Lt),C.add("Animator",ft),C.add("AudioListener",Ro),C.add("AudioSource",Mi),C.add("Avatar_Brain_LookAt",Ac),C.add("Avatar_MouthShapes",Ic),C.add("Avatar_MustacheShake",mf),C.add("AvatarBlink_Simple",Ar),C.add("AvatarEyeLook_Rotation",ff),C.add("AxesHelper",qa),C.add("BasicIKConstraint",bf),C.add("BoxHelperComponent",xt),C.add("Camera",si),C.add("CharacterController",Ir),C.add("CharacterControllerInput",Ao),C.add("Collider",ai),C.add("SphereCollider",Xa),C.add("BoxCollider",Ru),C.add("MeshCollider",Ps),C.add("CapsuleCollider",To),C.add("ContactShadows",jc),C.add("LogStats",wf),C.add("DeleteBox",tr),C.add("Deletable",Sf),C.add("DeviceFlag",Tu),C.add("DragControls",Dr),C.add("DropListener",Io),C.add("Duplicatable",Rf),C.add("EventListEvent",vu),C.add("EventTrigger",Lu),C.add("GltfExportBox",Nf),C.add("GltfExport",Vf),C.add("VariantAction",Jf),C.add("ChangeTransformOnClick",zr),C.add("ChangeMaterialOnClick",ty),C.add("SetActiveOnClick",iy),C.add("HideOnStart",hn),C.add("EmphasizeOnClick",rl),C.add("PlayAudioOnClick",Rs),C.add("PlayAnimationOnClick",$c),C.add("PreliminaryAction",al),C.add("PreliminaryTrigger",Hc),C.add("VisibilityAction",Gc),C.add("TapGestureTrigger",oy),C.add("USDZExporter",io),C.add("Fog",gl),C.add("BoxGizmo",$r),C.add("GridHelper",fl),C.add("GroundProjectedEnv",Hn),C.add("UsageMarker",Dc),C.add("Interactable",xf),C.add("FixedJoint",Ay),C.add("HingeJoint",nh),C.add("Light",di),C.add("LODGroup",sh),C.add("LookAtConstraint",Mr),C.add("NeedleMenu",eo),C.add("NestedGltf",rh),C.add("Networking",Dy),C.add("OffsetConstraint",Hr),C.add("CameraTargetReachedEvent",Ec),C.add("OrbitControls",fe),C.add("ParticleSystemRenderer",on),C.add("ParticleSystem",hh),C.add("Attractor",vl),C.add("PlayerColor",Fl),C.add("Antialiasing",uh),C.add("BloomEffect",_p),C.add("ChromaticAberration",ph),C.add("ColorAdjustments",Vs),C.add("DepthOfField",kn),C.add("EffectWrapper",gh),C.add("PixelationEffect",fh),C.add("ScreenSpaceAmbientOcclusion",Vo),C.add("ScreenSpaceAmbientOcclusionN8",Mn),C.add("SharpeningEffect",bh),C.add("TiltShiftEffect",oo),C.add("ToneMappingEffect",Ws),C.add("Vignette",Kr),C.add("Volume",xl),C.add("ReflectionProbe",Uc),C.add("Renderer",Ti),C.add("MeshRenderer",zc),C.add("SkinnedMeshRenderer",zf),C.add("Rigidbody",Ye),C.add("SceneSwitcher",qe),C.add("ScreenCapture",Hs),C.add("ShadowCatcher",xh),C.add("RemoteSkybox",Op),C.add("SmoothFollow",Mp),C.add("SpatialTriggerReceiver",so),C.add("SpatialTrigger",Rp),C.add("SpectatorCamera",Tp),C.add("SplineContainer",ta),C.add("SplineWalker",Rn),C.add("SpriteRenderer",ci),C.add("SyncedCamera",s0),C.add("SyncedRoom",Tn),C.add("SyncedTransform",wn),C.add("TestRunner",l0),C.add("TestSimulateUserData",c0),C.add("PlayableDirector",na),C.add("SignalReceiver",Mh),C.add("AnimationTrackHandler",Rh),C.add("AudioTrackHandler",ns),C.add("MarkerTrackHandler",Lp),C.add("SignalTrackHandler",Th),C.add("ControlTrackHandler",jp),C.add("TransformGizmo",oa),C.add("BaseUIComponent",an),C.add("UIRootComponent",Zc),C.add("Button",Go),C.add("Canvas",ml),C.add("CanvasGroup",Ds),C.add("EventSystem",ei),C.add("Graphic",eh),C.add("MaskableGraphic",th),C.add("Image",Pl),C.add("RawImage",Fp),C.add("InputField",p0),C.add("VerticalLayoutGroup",wy),C.add("HorizontalLayoutGroup",xy),C.add("GridLayoutGroup",Sy),C.add("Outline",ul),C.add("ObjectRaycaster",ki),C.add("GraphicRaycaster",Su),C.add("SpatialGrabRaycaster",la),C.add("RectTransform",Pn),C.add("SpatialHtml",Ah),C.add("Text",Bt),C.add("EnvironmentScene",zp),C.add("LookAt",m0),C.add("OpenURL",Ol),C.add("VideoPlayer",ht),C.add("Voip",Cs),C.add("ClickThrough",Wp),C.add("CursorFollow",Lh),C.add("HoverAnimation",co),C.add("ScrollFollow",qo),C.add("Avatar",Es),C.add("XRControllerFollow",Xo),C.add("XRControllerModel",Fo),C.add("XRControllerMovement",Ei),C.add("TeleportTarget",ep),C.add("WebARCameraBackground",Bh),C.add("WebARSessionRoot",Ui),C.add("WebXR",tp),C.add("AvatarMarker",Le),C.add("WebXRImageTracking",Fh),C.add("WebXRPlaneTracking",Yo),C.add("XRRig",Gp),C.add("XRFlag",Ki),C.add("PlayerSync",hy),C.add("PlayerState",Sn),C.add("PresentationMode",cI);const zh=gt,hI=w("debugtypestore");hI&&console.log(C);function dI(o,e){const t=cv(o,e);return t!==void 0?t:null}const uI=new Pk,y0=Symbol("deserialize-queue");async function pI(o,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const s=[];let r=i;typeof r=="number"&&(r=new At(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new Ag(t.scene);l.gltfId=e,l.context=o,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=uI;let c=o[y0];if(c||(c=o[y0]=[]),t.scenes)for(const h of t.scenes)await v0(l,h,c,s,0);if(t.children)for(const h of t.children)await v0(l,h,c,s,0);o.new_scripts_pre_setup_callbacks.push(()=>{const h=o[y0];if(h){for(const d of h)mI(d,l);h.length=0}if(r){const d={},p=[];_0(t,r,d,p);for(const g of t.scenes)_0(g,r,d,p);for(const g of p)g.resolveGuids(d)}})}const b0=Symbol("original-component-name"),Al=new Map;function _0(o,e,t,i){if(e===null||!o)return;const n=o.guid,s=o.guid;s?.length&&(Al.has(s)||(zh&&console.log('Creating InstanceIdProvider with key "'+s+'" for object '+o.name),Al.set(s,new At(s))));const r=s&&Al.get(s)||e;if(o.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=o.guid),o&&o.userData&&o.userData.components)for(const a of o.userData.components){if(a===null)continue;const l=a.guid;l?Al.has(l)||(zh&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[b0]),Al.set(l,new At(l))):zh&&console.warn("Can not create IdProvider: component "+a[b0]+" has no guid",a.guid);const c=Al.get(l)||e,h=a.guid;a.guid=c.generateUUID(),h&&h!=="invalid"&&(t[h]=a.guid),a.resolveGuids&&i.push(a)}if(o.children)for(const a of o.children)_0(a,e,t,i)}const Nh=[];async function v0(o,e,t,i,n){if(!e)return;const s=e.userData;if(s){const r=s.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=C.get(a.name);if(l!=null){const c=new l;c.sourceId=o.gltfId,La(c,a,o.implementationInformation),c.context=o.context,"guid"in a&&(c[tc]=a.guid),c[b0]=a.name,vr(e,c,!1),t.push({instance:c,compData:a,obj:e}),c.isCamera&&o.context&&o.context.mainCamera===null&&c.tag==="MainCamera"&&o.context.setCurrentCamera(c),o.context?.physics?.engine?.isInitialized===!1&&(c.isCollider||c.isRigidbody)&&o.context?.physics.engine?.initialize()}else zh&&console.debug("unknown component: "+a.name),Nh.includes(a.name)||Nh.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await v0(o,r,t,i,n+1);if(Nh.length>0&&n===0){const r=Nh.join(", ");console.warn(`Unknown components in scene: ${r}`),Nh.length=0,Vi()&&Te(`<strong>Unknown components in scene</strong>:
1464
-
1465
- ${r}
1466
-
1467
- This could mean you forgot to add a npmdef to your ExportInfo
1468
- <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,xi.Warn)}}function mI(o,e){const{instance:t,compData:i,obj:n}=o;e.object=n,e.target=t,Yd(t,i,e),zh&&console.debug("add "+i.name,i,t)}class P1{createBuiltinComponents(e,t,i,n,s){return pI(e,t,i,n,s)}writeBuiltinComponentData(e,t){return dI(e,t)}parseSync(e,t,i,n){return M1(e,t,i,n)}loadSync(e,t,i,n,s){return w0(e,t,i,n,s)}}Qm(P1);const O1=w("printGltf")||w("printgltf"),gI=w("debugfileformat");async function k1(o,e){const t=await zw(o,{useExtension:!0})||"unknown";gI&&console.debug(`Determined file type: '${t}' for url '${o}'`,{registeredModelLoaderCallbacks:Ya});for(const i of Ya){const{callback:n}=i,s=n({context:e,url:o,mimetype:t});if(s instanceof Promise&&await s,s)return console.debug(`Using custom loader (${i.name||"unnamed"}) for ${t} at '${o}'`),s}switch(t){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${t}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1469
- Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const i=new bo;return await Fu(i,e,o),i}case"model/fbx":case"model/vnd.autodesk.fbx":return new tb;case"model/obj":return new _m;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(t.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const i=new bo;return await Fu(i,e,o),i}}}function fI(o,e){return w0(e?.context||z.Current,o,o,e?.seed||null,e?.onprogress)}async function M1(o,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),O1&&console.log("Parse glTF",t);const n=await k1(t,o);if(!n)return;const{componentsExtension:s}=R1(n,o);if(n instanceof _m){typeof e!="string"&&(e=new TextDecoder().decode(e));const r=n.parse(e);return await Wh(n,o,t,r,i,s)}if(!(n instanceof bo)){if(n.parse===void 0){console.error("Loader does not support parse");return}const r=n.parse(e,t);return await Wh(n,o,t,r,i,s)}return new Promise((r,a)=>{try{let l=t.split("?")[0].trimEnd();const c=l.split("/");c.length>0&&c[c.length-1]!==""&&c.pop(),l=c.join("/"),l.endsWith("/")||(l+="/"),n.resourcePath=l,n.parse(e,"",async h=>{const d=await Wh(n,o,t,h,i,s);r(d)},h=>{console.error('Loading asset at "'+t+`" failed
1470
- `,h),r(void 0)})}catch(l){console.error(l),a(l)}})}async function w0(o,e,t,i,n){bI(e);const s=await k1(e,o);if(!s)return;const{componentsExtension:r}=R1(s,o);if(!(s instanceof bo)){const a=await s.loadAsync(e,n);return await Wh(s,o,e,a,i,r)}return new Promise((a,l)=>{try{s.load(e,async c=>{const h=await Wh(s,o,t,c,i,r);a(h)},c=>{n?.call(s,c)},c=>{console.error('Loading asset at "'+e+`" failed
1471
- `,c),a(void 0)})}catch(c){console.error(c),l(c)}})}function R1(o,e){const t=Df(o);return o instanceof bo&&ef(o,e),{componentsExtension:t}}async function Wh(o,e,t,i,n,s){if(O1&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new O,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new O,animations:[],scenes:[]};if(i instanceof O)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof pn){const r=new ut({color:new ne(14540253)}),a=new H(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),_I(o,i),Cw(i)&&(Qw(t,i,e),await fn().createBuiltinComponents(e,t,i,n,s||void 0)),await yI(i.scene,e,e.mainCamera),i}async function yI(o,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(o,t,e.scene).catch(i=>{console.warn(i.message)}):dk(o,e)}catch(i){console.warn(i?.message||i)}}function bI(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
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- Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Te(e),console.warn(e)}}function _I(o,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(o instanceof tb||o instanceof _m){let t=e;t instanceof O||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&$m(n,n.material)})}}const Vh=w("debugoverlay"),T1="ar",vI="quit-ar";class wI{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,G.isMozillaXR()){const n=e.domElement.children;for(let s=0;s<n?.length;s++){const r=n[s];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,G.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const s=i[n];s&&s._displayChanged!==void 0&&s._displayWas!==void 0&&(s.style.display=s._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;Vh&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),Vh&&!G.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";const i=document.querySelector(`.${vI}`);if(i){i.addEventListener("click",this.requestEndAR),Vh&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),Vh&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
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- position: fixed;
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- top: 0;
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- right: 0;
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- z-index: 600;
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- pointer-events: all;
1478
- `,this.appendElement(n,t);var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","40px"),s.setAttribute("height","40px"),s.style.cssText=`
1479
- background: rgba(255, 255, 255, .4);
1480
- -webkit-backdrop-filter: blur(8px);
1481
- backdrop-filter: blur(8px);
1482
- border-radius: 50%;
1483
- box-shadow: 0 0 5px rgba(0,0,0,.3);
1484
- outline: 1px solid rgba(255, 255, 255, .6);
1485
- display: flex;
1486
- justify-content: center;
1487
- align-items: center;
1488
- `,n.appendChild(s);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
1489
- /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1490
- `,s.appendChild(r),Vh&&console.log("Created fallback close button",s,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const aa=w("debugloading"),$h=w("debugloadingrendering"),E1=w("debuglicense");class xI{className;additionalClasses}let Hh=0,A1;function x0(o){aa&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const e=o.count,t=o.progress.total;t===0||t===void 0?(A1!==o.name&&(Hh=0),A1=o.name,Hh+=(1-Hh)*.001,aa&&ge("Loading "+o.name+" did not report total size")):Hh=o.progress.loaded/t;const i=o.index/e+Hh/e;return j.clamp01(i)}class od{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(aa&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(od.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){aa&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=x0(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){aa&&console.warn("Finished Loading"),$h||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;$h&&(e=1/500,typeof $h=="number"&&(e*=$h)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!$h&&(e=.9),this._progress=j.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){aa&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%"),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){aa&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=Vn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const m=this._element.getAttribute("loading-background");m?this._loadingElement.style.background=m:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??od.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const m of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(m);const s=document.createElement("div");s.style.cssText=`
1491
- position: relative;
1492
- display: flex;
1493
- flex-direction: column;
1494
- align-items: center;
1495
- justify-content: center;
1496
- width: 100%;
1497
- height: 100%;
1498
- pointer-events: none;
1499
- `,this._loadingElement.appendChild(s);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const m=document.createElement("div"),y=r?.length?"0px":"50px";m.style.cssText=`
1500
- position: absolute;
1501
- left: 0;
1502
- top: 0;
1503
- bottom: 0;
1504
- right: 0;
1505
- z-index: -1;
1506
- overflow: hidden;
1507
-
1508
- margin: -${y};
1509
- background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
1510
- background-size: cover;
1511
- filter: blur(${y});
1512
- `,this._loadingElement.appendChild(m)}const a=document.createElement("img"),l="80%",c="15%",h=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${h}, opacity .3s ease-in-out ${h}`,a.src=ub,i&&this._element){const m=this._element.getAttribute("loading-logo-src");m&&(a.src=m,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${c}, 50px))`,s.appendChild(a);const d=document.createElement("div");d.style.cssText=`
1513
- display: flex;
1514
- flex-direction: column;
1515
- align-items: center;
1516
- justify-content: center;
1517
- width: 100%;
1518
- opacity: 0;
1519
- transition: opacity 1s ease-in-out 4s;
1520
- `,setTimeout(()=>{d.style.opacity="1"},1),this._loadingElement.appendChild(d);const p=document.createElement("div"),g=100;p.style.display="flex",p.style.width=g+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar);const f=function(m){return j.lerp(0,g,m)+"%"};if(this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",i&&this._element){const m=this._element.getAttribute("primary-color"),y=this._element.getAttribute("secondary-color");m&&y?this._loadingBar.style.background=`linear-gradient(90deg, ${m} ${f(0)}, ${y} ${f(1)})`:m?this._loadingBar.style.background=m:y&&(this._loadingBar.style.background=y)}return this.handleRuntimeLicense(this._loadingElement),this._loadingElement}async handleRuntimeLicense(e){let t=$n();if(t)return;E1&&console.log("Loading UI has commercial license?",t);const i=document.createElement("div");i.style.paddingTop=".6em",i.style.fontSize=".8em",i.style.textTransform="uppercase",i.innerText=`NEEDLE ENGINE NON COMMERCIAL VERSION
1521
- CLICK HERE TO GET A LICENSE`,i.style.cursor="pointer",i.style.userSelect="none",i.style.textAlign="center",i.style.pointerEvents="all",i.addEventListener("click",()=>window.open("https://needle.tools/pricing","_self")),i.style.opacity="0",e.appendChild(i),!E()&&Wa&&(E1&&console.log("Waiting for runtime license check"),await Wa,t=$n()),!t&&(i.style.transition="opacity .5s ease-in-out",i.style.opacity="1")}}Qm(P1);const ke=w("debugwebcomponent"),I1="needle-engine",L1="vr",j1="desktop",SI=[T1,L1,j1],Gh="ar-session-active",qh="desktop-session-active",CI=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity"];class S0 extends HTMLElement{static get observedAttributes(){return CI}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new wI,this.addEventListener("ready",this.onReady),qv(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1522
- @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1523
-
1524
- :host {
1525
- position: absolute;
1526
- display: block;
1527
- width: max(600px, 100%);
1528
- height: max(300px, 100%);
1529
- touch-action: none;
1530
-
1531
- -webkit-tap-highlight-color: transparent;
1532
- }
1533
-
1534
- @media (max-width: 600px) {
1535
- :host {
1536
- width: 100%;
1537
- }
1538
- }
1539
- @media (max-height: 300px) {
1540
- :host {
1541
- height: 100%;
1542
- }
1543
- }
1544
-
1545
- :host > div.canvas-wrapper {
1546
- width: 100%;
1547
- height: 100%;
1548
- }
1549
-
1550
- :host canvas {
1551
- position: absolute;
1552
- user-select: none;
1553
- -webkit-user-select: none;
1554
-
1555
- /** allow touch panning but no pinch zoom **/
1556
- /** but this doesnt work yet:
1557
- * touch-action: pan-x, pan-y;
1558
- **/
1559
-
1560
- -webkit-touch-callout: none;
1561
- -webkit-user-drag: none;
1562
- -webkit-user-modify: none;
1563
-
1564
- left: 0;
1565
- top: 0;
1566
- }
1567
- :host .content {
1568
- position: absolute;
1569
- top: 0;
1570
- width: 100%;
1571
- height: 100%;
1572
- visibility: visible;
1573
- z-index: 500; /* < must be less than the webxr buttons element */
1574
- pointer-events: none;
1575
- }
1576
- :host .overlay-content {
1577
- position: absolute;
1578
- user-select: auto;
1579
- pointer-events: all;
1580
- }
1581
- :host slot[name="quit-ar"]:hover {
1582
- cursor: pointer;
1583
- }
1584
- :host .quit-ar-button {
1585
- position: absolute;
1586
- // top: env(titlebar-area-y); /** this doesnt work **/
1587
- top: 60px; /** camera access needs a bit more space **/
1588
- right: 20px;
1589
- z-index: 9999;
1590
- }
1591
- </style>
1592
- <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1593
- <canvas></canvas>
1594
- </div>
1595
- <div class="content">
1596
- <slot class="overlay-content"></slot>
1597
- </div>
1598
- `,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new z({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(ke&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];ke&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(ke&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}ke&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";ke&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(ke&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):ke&&console.warn("<needle-engine> is not disposed because keep-alive is set")}attributeChangedCallback(e,t,i){switch(ke&&console.log("attributeChangedCallback",e,t,i),e){case"src":ke&&console.warn(`<needle-engine src>
1599
- changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(ke&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":ke&&console.log("dracoDecoderPath",i),nw(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(ke&&console.log("dracoDecoderType",i),ow(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":ke&&console.log("ktx2DecoderPath",i),sw(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=Ca&&this.setPublicKey();break}case"version":{i!=gn&&this.setVersion();break}}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(ke&&console.warn("Create new context"),this._context=new z({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(ke&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(ke&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=$n();this.ensureLoadStartIsRegistered();let s=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const f=this.getAttribute("hide-loading-overlay");f!=null&&f!=="0"&&(s=!1)}s===!1&&!n&&(E()||(s=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),E()&&ge('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&s&&(this._loadingView=new od(this)),s&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),ke&&console.warn(`--------------
1600
- Needle Engine: Begin loading `+t+`
1601
- `,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),c=new Array,h=new AbortController;this._abortController=h;const d={files:e,abortSignal:h.signal,onLoadingProgress:f=>{if(ke&&console.debug("Loading progress: ",f),h.signal.aborted)return;const m=f.index;!c[m]&&f.name&&(c[m]=PI(f.name)),f.name=c[m],s&&this._loadingView?.onLoadingUpdate(f),a.name=f.name,a.progress=f.progress,this._loadingProgress01=x0(f),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(f,m,y)=>{ke&&console.debug(`Finished loading "${m}" (aborted? ${h.signal.aborted})`),!h.signal.aborted&&y&&r.push({src:m,file:y})}};OI(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(d);const g=await this._createContextPromise;if(this.applyAttributes(),ke&&console.warn(`--------------
1602
- Needle Engine: finished loading `+t+`
1603
- `,e,`Aborted? ${h.signal.aborted}`),h.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,s&&g&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=Hv(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const s=this.getAttribute("tone-mapping-exposure");if(s!=null){const r=parseFloat(s);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer&&typeof i=="string"&&i.length>0){const n=se.fromColorRepresentation(i);ke&&console.debug("<needle-engine> background-color changed, str:",i,"\u2192",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,s=>n?.call(globalThis,this._context,s)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1604
- `,n)}}setPublicKey(){Ca&&Ca.length>0&&this.setAttribute("public-key",Ca)}setVersion(){gn.length>0&&this.setAttribute("version",gn)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(Gh),this.classList.remove(qh);const e=this.getAROverlayContainer();ke&&console.warn("onSetupAR:",e),e&&(e.classList.add(Gh),e.classList.remove(qh)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,T1))}onSetupVR(){this.classList.remove(Gh),this.classList.remove(qh),this.foreachHtmlElement(e=>this.setupElementsForMode(e,L1))}onSetupDesktop(){this.classList.remove(Gh),this.classList.add(qh);const e=this.getAROverlayContainer();e&&(e.classList.remove(Gh),e.classList.add(qh)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,j1))}setupElementsForMode(e,t,i=null){if(!(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton"))if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const n of SI)e.classList.contains(n)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ke&&console.log("using custom draco decoder path",e),nw(e));const t=this.getAttribute("dracoDecoderType");t&&(ke&&console.log("using custom draco decoder type",t),ow(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ke&&console.log("using custom ktx2 decoder path",i),sw(i))}}typeof window<"u"&&!window.customElements.get(I1)&&window.customElements.define(I1,S0);function PI(o){if(o.startsWith("blob:"))return"blob";const e=o.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const s=t.split(".").pop(),r=s?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(s.toLowerCase()):-1;if(s&&r>=0&&(t=t.substring(0,t.length-s.length-1)),t=decodeURIComponent(t),t.length>3){let a="",l=!1;const c=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let h=0;h<t.length;h++){let d=t[h];(d==="_"||d==="-")&&(d=" "),!(d===" "&&a.length<=0||c.includes(d)||(a.length===0&&(d=d.toUpperCase()),l&&d===" "))&&(l&&(d=d.toUpperCase()),l=!1,a+=d,d===" "&&(l=!0))}return E()&&t!==a&&console.debug('Generated display name: "'+t+'" \u2192 "'+a+'"'),a.trim()}return E()&&console.debug("Loading: use default name",t),t}function OI(o){pu(e=>{const t=o.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===o){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const s=170;if(e.scene.background===null){const r=o,a=e.renderer.domElement,l=a.style.filter,c=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const h=a.animate([{filter:"blur(0px)"}],{duration:s,easing:"ease-in"});h.onfinish=()=>{a.style.filter=l,r.style.overflow=c}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:s,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const kI=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:S0},Symbol.toStringTag,{value:"Module"}));function MI(){En.registerWaitForInteraction(()=>{const o=fC.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const e=o.state;(e==="suspended"||e==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(MI,1e3);const tt=w("debugphysics"),C0=w("debugcolliderplacement"),P0=w("debugcollisions"),RI=w("showcolliders"),qp=w("debugraycasts"),gi=Symbol("needle component"),Zt=Symbol("physics body"),D1=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0,tt&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER),ue.registerCallback(de.ContextCreationStart,o=>{tt&&console.log("Register rapier physics backend"),o.context.physics.engine=new zl(o.context)});class zl{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(!e)return;this.validate();const t=e[Zt];if(e[Zt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof T.RAPIER_PHYSICS.MODULE.Collider){const s=n;this.world?.removeCollider(s,!0);const r=s.parent();r&&r.numColliders()<=0&&(r[gi]||this.world?.removeRigidBody(r))}else n instanceof T.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):E()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,s=n[Zt];s&&this.syncPhysicsBody(n.gameObject,s,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[Zt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return w("__nophysics")?(console.warn("Physics are disabled"),!1):(tt&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,T.RAPIER_PHYSICS.MAYBEMODULE==null&&(tt&&console.trace("Loading rapier physics engine"),await(await T.RAPIER_PHYSICS.load()).init()),tt&&console.log("Physics engine initialized, creating world..."),this._world=new T.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new T.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,tt&&console.log("Physics world created"),!0))}validate(){this._isInitialized||tt&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new wi(()=>new b,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||qp)&&F.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[gi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=this.raycastVectorsBuffer.get();return c.set(l.x,l.y,l.z),{point:c,collider:a.collider[gi]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||qp)&&F.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[gi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=a.normal,h=this.raycastVectorsBuffer.get(),d=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),d.set(c.x,c.y,c.z),{point:h,normal:d,collider:a.collider[gi]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(tt&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const s=t;e.origin.x=s.x,e.origin.y=s.y,e.origin.z=s.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=Z(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new T.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||qp)&&F.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new T.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||qp)&&F.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const s=n[gi],r=new Mw(s.gameObject,s);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[gi].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new b;_tempQuaternion=new U;_tempScale=new b;_tempMatrix=new J;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){tt&&console.warn("Physics are disabled");return}const i=e.gameObject,n=$e(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const r=T.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){tt&&console.warn("Physics are disabled");return}const t=T.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){tt&&console.warn("Physics are disabled");return}const n=e.gameObject.worldScale;n.x=Math.abs(n.x),n.y=Math.abs(n.y);const s=i*n.x;t=Math.max(t,s);const r=j.clamp(t*.5*n.y-i*n.x,0,Number.MAX_SAFE_INTEGER),a=T.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(r,s);this.createCollider(e,a)}async addMeshCollider(e,t,i,n){let s=t.geometry;if(!s){tt&&console.warn("Missing mesh geometry",t.name);return}s.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),s=zC(s));let r=null;const a=s.getAttribute("position");if(a instanceof U0){const d=a.count;r=new Float32Array(d*3);for(let p=0;p<d;p++){const g=a.getX(p),f=a.getY(p),m=a.getZ(p);r[p*3]=g,r[p*3+1]=f,r[p*3+2]=m}}else r=a.array;if(await this.initialize(),!this.enabled){tt&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=s.index?.array,c=e.gameObject.worldScale.clone();if(n&&c.multiply(n),Math.abs(c.x-1)>1e-4||Math.abs(c.y-1)>1e-4||Math.abs(c.z-1)>1e-4){const d=`${s.uuid}_${c.x}_${c.y}_${c.z}_${i}`;if(this._meshCache.has(d))tt&&console.warn("Use cached mesh collider"),r=this._meshCache.get(d);else{(tt||E())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${c.x}, ${c.y}, ${c.z})`);const p=new Float32Array(r.length);for(let g=0;g<r.length;g+=3)p[g]=r[g]*c.x,p[g+1]=r[g+1]*c.y,p[g+2]=r[g+2]*c.z;r=p,this._meshCache.set(d,p)}}const h=i?T.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):T.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);h&&this.createCollider(e,h)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[Zt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case yt.Average:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case yt.Maximum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case yt.Minimum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case yt.Multiply:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case yt.Average:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case yt.Maximum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case yt.Minimum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case yt.Multiply:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Zt]:null}getComponent(e){return e?e[gi]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(tt&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(be(e.gameObject)),i.setPosition(Z(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const s=e.sharedMaterial;if(s){if(s.bounciness!==void 0&&t.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case yt.Average:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case yt.Maximum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case yt.Minimum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case yt.Multiply:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&t.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case yt.Average:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case yt.Maximum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case yt.Minimum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case yt.Multiply:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[gi]=e,e[Zt]=r,r.setActiveEvents(T.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(T.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1605
- Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Zt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const s=e.filter;let r=0;if(s==null)r=65535;else for(let a=0;a<s.length;a++){const l=s[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[Zt],!i){const s=n.isKinematic&&!C0;tt&&console.log("Create rigidbody",s);const r=s?T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=Z(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(be(e.attachedRigidbody.gameObject)),r.centerOfMass=new T.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[gi]=n,n[Zt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[D1]=i}else{const n=T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=Z(e.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(be(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[gi]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[D1]:e[Zt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case T.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,g=e,f=e.gameObject,m=$e(f,this._tempPosition),y=Math.abs(g.radius*m.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case T.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,r=e,a=e.gameObject,l=$e(a,this._tempPosition),c=Math.abs(r.size.x*.5*l.x),h=Math.abs(r.size.y*.5*l.y),d=Math.abs(r.size.z*.5*l.z);n=s.halfExtents.x!==c||s.halfExtents.y!==h||s.halfExtents.z!==d,s.halfExtents.x=c,s.halfExtents.y=h,s.halfExtents.z=d,n&&t.setShape(s);break}if(n){const s=e.attachedRigidbody;s?.autoMass&&this.getBody(s)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==bu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new T.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=j.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new TI(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(tt||C0||RI||this.debugRenderColliders===!0){if(!this.lines){const i=new rm({color:7855479,fog:!1}),n=new pn;this.lines=new F0(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new pt(t.vertices,3)),this.lines.geometry.setAttribute("color",new pt(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!C0)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const s=i.translation(),r=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&E()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),c=$e(t.gameObject);l.multiply(c),s.x-=l.x,s.y-=l.y,s.z-=l.z}lr(t.gameObject,s.x,s.y,s.z),zm(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof T.RAPIER_PHYSICS.MODULE.RigidBody){const s=Z(e,this._tempPosition),r=be(e,this._tempQuaternion);switch(t.bodyType()){case T.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(s),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(s,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof T.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,r=this._tempQuaternion,a=t[gi];if(this.tryApplyCenter(a,s),i){const l=t.translation();(l.x!==s.x||l.y!==s.y||l.z!==s.z)&&t.setTranslation(s)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new b;_tempCenterVec=new b;_tempCenterQuaternion=new U;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,$e(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(be(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=zl._matricesBuffer,n.length=0),e===t){const s=$e(e,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[Zt],n=t[Zt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=T.RAPIER_PHYSICS.MODULE.JointData.fixed(zl.centerConnectionPos,zl.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(s,i,n,!0);tt&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=e[Zt],r=t[Zt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=T.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,s,r,!0);tt&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,s=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}}class TI{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),s=this.world.getCollider(t);if(!n||!s)return;const r=n[gi],a=s[gi];P0&&console.log("EVT",r.name,a.name,i,n,s),r&&a&&(i?(this.onCollisionStarted(r,n,a,s),this.onCollisionStarted(a,s,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let s=null;if(e.isTrigger||i.isTrigger)Cr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{Cr(r,c=>{if(c.destroyed)return;const h=c.onCollisionEnter||c.onCollisionStay||c.onCollisionExit;if(h||P0){if(!s){const d=[],p=a.normal();i instanceof Ps&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let g=0;g<a.numSolverContacts();g++){const f=a.solverContactPoint(g),m=a.contactImpulse(g);if(f){const y=a.contactDist(g),_=a.solverContactFriction(g),v=a.solverContactTangentVelocity(g),P=new Ow(f,y,p,m,_,v);d.push(P),P0&&F.DrawDirection(f,p,16711680,3,!0)}}s=new kw(r,i,d)}if(h){const d={collider:e,component:c,collision:s};this.activeCollisions.push(d),c.onCollisionStay&&this.activeCollisionsStay.push(d),c.onCollisionEnter?.call(c,s)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class EI{static async createComparisonScene(e){const{files:t}=e,i=await Promise.all(t.map(f=>new te(f).loadAssetAsync())),n=new yi;let s=0;for(const f of i)if(f instanceof O){f.position.y=s,n.add(f);const m=Vt([f]);s+=m.getSize(new b).y,s+=.1}const r=new ce(20);n.add(r);const a=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let f=null;if(a.endsWith(".hdr")){const m=(await import("./three-examples-BivkhnvN.min.js").then(y=>y.RGBELoader$1)).RGBELoader;f=new m}else if(a.endsWith(".exr")){const m=(await import("./three-examples-BivkhnvN.min.js").then(y=>y.EXRLoader$1)).EXRLoader;f=new m}if(f){const m=await f.loadAsync(a).catch(y=>(console.error(y),null));m&&(m.mapping=fo,m.needsUpdate=!0,n.background=m,n.environment=m,n.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",a)}const l=Vt(n.children),c=l.getCenter(new b),h=l.getSize(new b),d=Math.max(h.x,h.y,h.z)/(2*Math.tan(Math.PI*r.fov/360));r.position.set(c.x,c.y,d),r.lookAt(c);const p=new K0(r,e.domElement||document.body);p.target=c,p.update();const g=(e.domElement||document.body).getBoundingClientRect();return r.aspect=g.width/g.height,r.updateProjectionMatrix(),{scene:n,camera:r}}}let O0=0;function B1(o){o?O0++:O0--}function AI(){return O0>0}const II={binary:!0,animations:!0};async function LI(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const e={...II,...o},{context:t}=e,i=new J0;i.register(a=>new Yw(a)),i.register(a=>new YR(a)),i.register(a=>new Vw(a)),Bf(i,e.context);const n={binary:e.binary,animations:DI(t,e.scene,[])},s=new jI;console.debug("Exporting GLTF",n),s.onBeforeExport(e),B1(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(B1(!1),s.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),c=document.createElement("a");c.href=l;let h=e.downloadAs;!h.endsWith(".glb")&&!h.endsWith(".gltf")&&(h+=e.binary?".glb":".gltf"),c.download=h,c.click()}}return r}const F1=Symbol("needle:weight");class jI{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=fs.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[F1]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[F1]})}t.update(0)}),e.context.scene.traverse(t=>{if(!Af(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function DI(o,e,t){o.animations.mixers.forEach(n=>{const s=fs.tryGetActionsFromMixer(n);if(s)for(let r=0;r<s.length;r++){const a=s[r].getClip();t.push(a)}}),Array.isArray(e)||(e=[e]);for(const n of e)fs.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const U1="needle-button",k0=E();class z1 extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#o;#e;#i;#s;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new Ks,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new Ks,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new Ks,this.#e=this.#i.createQuicklookButton();else{k0?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#o??=document.createElement("style"),this.#o.innerHTML=`
1606
- button {
1607
- all: initial;
1608
- cursor: inherit;
1609
- color: inherit;
1610
- font-family: inherit;
1611
- gap: inherit;
1612
- white-space: nowrap;
1613
- }
1614
- `,this.getAttribute("unstyled")!=null||(this.#o.innerHTML+=`
1615
- :host {
1616
- display: inline-block;
1617
- background: rgba(255, 255, 255, .8);
1618
- backdrop-filter: blur(10px);
1619
- width: fit-content;
1620
- transition: background .2s;
1621
-
1622
- cursor: pointer;
1623
- padding: 0.4rem .5rem;
1624
- border-radius: 0.8rem;
1625
- color: black;
1626
- background: rgba(245, 245, 245, .8);
1627
- outline: rgba(0,0,0,.05) 1px solid;
1628
- }
1629
- :host(:hover) {
1630
- background: rgba(255, 255, 255, 1);
1631
- transition: background .2s;
1632
- }
1633
- slot {
1634
- display: flex;
1635
- align-items: center;
1636
- justify-content: center;
1637
- gap: .5rem;
1638
- }
1639
- `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#o),cu(Gg,{element:this.#t}),this.#s?.disconnect(),this.#s??=new MutationObserver(()=>this.#l()),this.#s.observe(this.#e,{attributes:!0}),k0&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{k0&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(U1)&&window.customElements.define(U1,z1);const Xh=w("debugavatar");class M0{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(s=>s.layers.set(2))}}class N1{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const s=new An;i=x.instantiate(wa(t,e.scene),s)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Xh&&console.log("[Custom Avatar] valid config",t,Xh?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,Xh?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(Xh&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let s=null;if(n.ok){const r=await n.blob();r&&(s=await r.arrayBuffer())}return s?(await fn().parseSync(e,s,null,0))?.scene??null:null}const i=new bo;return ef(i,e),new Promise((n,s)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await fn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{Xh&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const a=new b;new bi().setFromObject(n).getSize(a);const l=Math.max(a.x,a.y,a.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+l+" meters! Should be < 0.3m"),l>.3&&n.scale.multiplyScalar(1/l*.3)}return new M0(t,n,s,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const s of t){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return e;if(e.children)for(const s of e.children){const r=this.findAvatarPart(s,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class W1{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class V1{}const BI=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:me,ActionCollection:Px,ActionModel:fi,AlignmentConstraint:Pc,Animation:Lt,AnimationCurve:ah,AnimationExtension:Qu,AnimationTrackHandler:Rh,Animator:ft,AnimatorController:cn,Antialiasing:uh,Attractor:vl,AudioExtension:ca,AudioListener:Ro,AudioSource:Mi,AudioTrackHandler:ns,Avatar:Es,AvatarBlink_Simple:Ar,AvatarEyeLook_Rotation:ff,AvatarLoader:N1,AvatarMarker:Le,AvatarModel:M0,Avatar_Brain_LookAt:Ac,Avatar_MouthShapes:Ic,Avatar_MustacheShake:mf,Avatar_POI:Er,AxesHelper:qa,BaseUIComponent:an,BasicIKConstraint:bf,BehaviorExtension:my,BehaviorModel:Et,BloomEffect:_p,BoxCollider:Ru,BoxGizmo:$r,BoxHelperComponent:xt,Button:Go,CallInfo:Mo,Camera:si,CameraTargetReachedEvent:Ec,Canvas:ml,CanvasGroup:Ds,CapsuleCollider:To,ChangeMaterialOnClick:ty,ChangeTransformOnClick:zr,CharacterController:Ir,CharacterControllerInput:Ao,ChromaticAberration:ph,ClickThrough:Wp,Collider:ai,ColorAdjustments:Vs,ColorBySpeedModule:bl,ColorOverLifetimeModule:up,ContactShadows:jc,ControlTrackHandler:jp,CursorFollow:Lh,CustomBranding:Vr,Deletable:Sf,DeleteBox:tr,DepthOfField:kn,DeviceFlag:Tu,DocumentExtension:W1,DragControls:Dr,DropListener:Io,Duplicatable:Rf,EffectWrapper:gh,EmissionModule:Wo,EmphasizeOnClick:rl,EnvironmentScene:zp,EventList:he,EventListEvent:vu,EventSystem:ei,EventTrigger:Lu,FieldWithDefault:nx,FixedJoint:Ay,Fog:gl,GltfExport:Vf,GltfExportBox:Nf,Gradient:Gr,Graphic:eh,GraphicRaycaster:Su,GridHelper:fl,GridLayoutGroup:Sy,GroundProjectedEnv:Hn,GroupActionModel:Ur,HideOnStart:hn,HingeJoint:nh,HorizontalLayoutGroup:xy,get HoverAnimation(){return co},Image:Pl,InheritVelocityModule:Uy,InputField:p0,InstanceHandle:ma,InstancingHandler:ha,Interactable:xf,Keyframe:ui,LODGroup:sh,LODModel:yl,Light:di,LimitVelocityOverLifetimeModule:lt,LogStats:wf,LookAt:m0,LookAtConstraint:Mr,MainModule:Ft,MarkerTrackHandler:Lp,MaskableGraphic:th,MeshCollider:Ps,MeshRenderer:zc,MinMaxCurve:Q,MinMaxGradient:qr,NeedleMenu:eo,NestedGltf:rh,Networking:Dy,NoiseModule:_e,ObjectRaycaster:ki,OffsetConstraint:Hr,OpenURL:Ol,OrbitControls:fe,Outline:ul,Padding:Wr,ParticleBurst:dp,ParticleSubEmitter:zy,ParticleSystem:hh,ParticleSystemRenderer:on,PhysicsExtension:gy,PixelationEffect:fh,PlayAnimationOnClick:$c,PlayAudioOnClick:Rs,PlayableDirector:na,PlayerColor:Fl,PointerEventData:id,PostProcessingHandler:n0,PreliminaryAction:al,PreliminaryTrigger:Hc,RawImage:Fp,Rect:Ax,RectTransform:Pn,ReflectionProbe:Uc,RegisteredAnimationInfo:ir,RemoteSkybox:Op,Renderer:Ti,RendererLightmap:Uu,Rigidbody:Ye,RotationBySpeedModule:nn,RotationOverLifetimeModule:On,SceneSwitcher:qe,ScreenCapture:Hs,ScreenSpaceAmbientOcclusion:Vo,ScreenSpaceAmbientOcclusionN8:Mn,ScrollFollow:qo,SetActiveOnClick:iy,ShadowCatcher:xh,ShapeModule:Fy,SharpeningEffect:bh,SignalAsset:Ip,SignalReceiver:Mh,SignalReceiverEvent:kh,SignalTrackHandler:Th,Size:Ex,SizeBySpeedModule:pi,SizeOverLifetimeModule:Xr,SkinnedMeshRenderer:zf,SmoothFollow:Mp,SpatialGrabRaycaster:la,SpatialHtml:Ah,SpatialTrigger:Rp,SpatialTriggerReceiver:so,SpectatorCamera:Tp,SphereCollider:Xa,SplineContainer:ta,SplineData:ro,SplineWalker:Rn,Sprite:Bo,SpriteData:cl,SpriteRenderer:ci,SpriteSheet:ll,SubEmitterSystem:fp,SyncedCamera:s0,SyncedRoom:Tn,SyncedTransform:wn,TapGestureTrigger:oy,TeleportTarget:ep,TestRunner:l0,TestSimulateUserData:c0,Text:Bt,TextBuilder:vy,TextExtension:sp,TextureSheetAnimationModule:Ut,TiltShiftEffect:oo,ToneMappingEffect:Ws,TrailModule:Fe,TransformData:Ne,TransformGizmo:oa,TriggerBuilder:Dt,TriggerModel:Zs,UIRaycastUtils:rf,UIRootComponent:Zc,USDZExporter:io,USDZText:pl,USDZUIExtension:Oy,UsageMarker:Dc,VariantAction:Jf,VelocityOverLifetimeModule:We,VerticalLayoutGroup:wy,VideoPlayer:ht,Vignette:Kr,VisibilityAction:Gc,Voip:Cs,Volume:xl,VolumeParameter:D,VolumeProfile:yp,WebARCameraBackground:Bh,WebARSessionRoot:Ui,WebXR:tp,WebXRImageTracking:Fh,WebXRImageTrackingModel:Qo,WebXRPlaneTracking:Yo,WebXRTrackedImage:Ul,XRControllerFollow:Xo,XRControllerModel:Fo,XRControllerMovement:Ei,XRFlag:Ki,XRRig:Gp,XRState:Jt,__Ignore:V1},Symbol.toStringTag,{value:"Module"})),Xp=w("debugmissingcamera");ue.registerCallback(de.MissingCamera,o=>{Xp&&console.warn("Creating missing camera");const e=o.context.scene,t=new ce;t.name="Default Fallback Camera",e.add(t);const i=new si;if(i.sourceId=o.files?.[0]?.src??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Tr.Uninitialized;else if(o.context.domElement.getAttribute("background-image")?.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Tr.Skybox;else{if(i.clearFlags=Tr.SolidColor,!o.context.domElement.getAttribute("background-color")){let s="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(s="#1f1f1f"),e.background=new ne(s)}if(!e.environment){const s=new yC(o.context.renderer),r=new zp("neutral");e.environment=s.fromScene(r,.025).texture}}const n=vr(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,o.context.domElement?.cameraControls!=!1&&$1(o.context,n),n}),ue.registerCallback(de.ContextCreated,o=>{if(!o.context.mainCamera){Xp&&console.log("Will not auto-fit because a default camera exists");return}if(o.context.domElement?.cameraControls==!0){if(Eb(o.context.mainCamera)?.isCameraController==!0){Xp&&console.log("Will not auto-fit because a camera controller exists");return}$1(o.context)}});function $1(o,e){e=e??o.mainCameraComponent;const t=e?.gameObject;if(Xp&&console.log("Creating default camera controls",e?.name),t){const i=mc(t,fe);i.sourceId=e?.sourceId??"unknown";const n=o.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const s=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(s)?.5:s,console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=o.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}ue.registerCallback(de.ContextCreated,o=>{const e=o.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&o.files)for(const t of o.files)x.foreachComponent(t.file.scene,i=>{if(i.enabled!==!1){if(i instanceof Lt&&i.playAutomatically||i instanceof ft||i instanceof na&&i.playOnAwake===!0)return!0;if(i instanceof Lt)return i.playAutomatically=!0,!0;if(i instanceof na)return i.playOnAwake=!0,!0}},!0)!==!0&&fs.autoplayAnimations(t.file)});var R0;(o=>{function e(t,i=!1,n=.75){const s=new ta,r=1-j.clamp(n,0,1);return t.forEach((a,l)=>{const c=new b;l<t.length-1?c.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&c.subVectors(t[0],a).normalize().multiplyScalar(r);const h=new ro;h.position.copy(a),h.tangentIn.copy(c),h.tangentOut.copy(c),s.addKnot(h)}),s.closed=i,s}o.createFromPoints=e})(R0||(R0={}));class FI extends YC{constructor(){super(new Worker(URL.createObjectURL(new Blob([`import '${new URL("./generateMeshBVH.worker-2qGLkQjg.js",import.meta.url).toString()}';`],{type:"text/javascript"})),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,s)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=c=>{s(new Error(`[GenerateMeshBVHWorker] ${c.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=c=>{const{data:h}=c;if(h.error)s(new Error(h.error)),e.onmessage=null;else if(h.serialized){const{serialized:d,position:p}=h,g=ZC.deserialize(d,t,{setIndex:!1}),f=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,d.index)if(t.index)t.index.array=d.index;else{const m=new pt(d.index,1,!1);t.setIndex(m)}f.setBoundingBox&&(t.boundingBox=g.getBoundingBox(new bi)),i.onProgress&&i.onProgress(h.progress),n(g),e.onmessage=null}else i.onProgress&&i.onProgress(h.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(c=>c.buffer).filter(c=>typeof SharedArrayBuffer>"u"||!(c instanceof SharedArrayBuffer)))})}}const UI=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:FI},Symbol.toStringTag,{value:"Module"}));export{vR as $physicsKey,me as ActionBuilder,Px as ActionCollection,fi as ActionModel,Tv as Addressables,Pc as AlignmentConstraint,Na as AmbientMode,Lt as Animation,ah as AnimationCurve,Qu as AnimationExtension,Rh as AnimationTrackHandler,fs as AnimationUtils,ft as Animator,vs as AnimatorConditionMode,cn as AnimatorController,nf as AnimatorControllerParameterType,Oc as AnimatorStateInfo,uh as Antialiasing,En as Application,j_ as AssetDatabase,te as AssetReference,vl as Attractor,ca as AudioExtension,Ro as AudioListener,Mi as AudioSource,ns as AudioTrackHandler,Es as Avatar,Ar as AvatarBlink_Simple,ff as AvatarEyeLook_Rotation,N1 as AvatarLoader,Le as AvatarMarker,M0 as AvatarModel,Ac as Avatar_Brain_LookAt,Ic as Avatar_MouthShapes,mf as Avatar_MustacheShake,Er as Avatar_POI,Va as Axes,qa as AxesHelper,Xm as BUILD_TIME,an as BaseUIComponent,bf as BasicIKConstraint,my as BehaviorExtension,Et as BehaviorModel,Pr as BlobStorage,_p as BloomEffect,Ru as BoxCollider,$r as BoxGizmo,xt as BoxHelperComponent,Go as Button,In as ButtonsFactory,Tw as CallDirection,Mo as CallInfo,si as Camera,Ec as CameraTargetReachedEvent,ml as Canvas,Ds as CanvasGroup,To as CapsuleCollider,ty as ChangeMaterialOnClick,zr as ChangeTransformOnClick,Ir as CharacterController,Ao as CharacterControllerInput,ph as ChromaticAberration,wi as CircularBuffer,Tr as ClearFlags,Wp as ClickThrough,ao as ClipExtrapolation,ai as Collider,kw as Collision,bu as CollisionDetectionMode,Vs as ColorAdjustments,bl as ColorBySpeedModule,up as ColorOverLifetimeModule,MM as Component,M as Component$1,Vd as ComponentLifecycleEvents,BI as Components,v_ as ConnectionEvents,Ow as ContactPoint,jc as ContactShadows,z as Context,pM as ContextArgs,de as ContextEvent,ue as ContextRegistry,jp as ControlTrackHandler,Lh as CursorFollow,Vr as CustomBranding,Me as CustomShader,au as DefaultReflectionMode,Sf as Deletable,tr as DeleteBox,kn as DepthOfField,Tu as DeviceFlag,G as DeviceUtilities,W1 as DocumentExtension,Dr as DragControls,Pf as DragMode,Io as DropListener,Rf as Duplicatable,gh as EffectWrapper,Wo as EmissionModule,rl as EmphasizeOnClick,od as EngineLoadingView,zp as EnvironmentScene,he as EventList,vu as EventListEvent,ei as EventSystem,Lu as EventTrigger,nx as FieldWithDefault,pa as FileReference,Av as FileReferenceSerializer,VR as FileSpawnModel,Fw as File_Event,Ay as FixedJoint,gl as Fog,we as FrameEvent,Md as GENERATOR,x as GameObject,F as Gizmos,Vf as GltfExport,Nf as GltfExportBox,Gr as Gradient,eh as Graphic,Su as GraphicRaycaster,Js as Graphics,fl as GridHelper,Sy as GridLayoutGroup,Hn as GroundProjectedEnv,Ur as GroupActionModel,Ou as HideFlags,hn as HideOnStart,nh as HingeJoint,xy as HorizontalLayoutGroup,mk as HostData,co as HoverAnimation,Pl as Image,ua as ImageReference,Ev as ImageReferenceSerializer,Uy as InheritVelocityModule,a_ as Input,ii as InputEventQueue,Ee as InputEvents,p0 as InputField,ma as InstanceHandle,ha as InstancingHandler,ln as InstancingUtil,Y_ as InstantiateEvent,At as InstantiateIdProvider,An as InstantiateOptions,xf as Interactable,Dh as InternalScreenshotUtils,FO as JoinedRoomResponse,kO as KeyEventArgs,ui as Keyframe,sh as LODGroup,yl as LODModel,UO as LeftRoomResponse,di as Light,zv as LightData,lt as LimitVelocityOverLifetimeModule,xI as LoadingElementOptions,wf as LogStats,xi as LogType,m0 as LookAt,Mr as LookAtConstraint,T as MODULES,Ft as MainModule,Lp as MarkerTrackHandler,h0 as MarkerType,th as MaskableGraphic,j as Mathf,Ps as MeshCollider,zc as MeshRenderer,Q as MinMaxCurve,qr as MinMaxGradient,hc as NEEDLE_ENGINE_FEATURE_FLAGS,ic as NEKeyboardEvent,xo as NEPointerEvent,z1 as NeedleButtonElement,kf as NeedleEngineModelLoader,S0 as NeedleEngineWebComponent,eo as NeedleMenu,Td as NeedlePatchesKey,Jm as NeedleXRController,Y as NeedleXRSession,S_ as NeedleXRSync,R_ as NeedleXRUtils,rh as NestedGltf,x_ as NetworkConnection,qn as NetworkedStreamEvents,nd as NetworkedStreams,Dy as Networking,K_ as NewInstanceModel,_e as NoiseModule,ki as ObjectRaycaster,fr as ObjectUtils,Hr as OffsetConstraint,wd as OneEuroFilter,Lm as OneEuroFilterXYZ,Ol as OpenURL,fe as OrbitControls,ul as Outline,w_ as OwnershipEvent,sg as OwnershipModel,Ca as PUBLIC_KEY,Wr as Padding,dp as ParticleBurst,zy as ParticleSubEmitter,hh as ParticleSystem,Ns as ParticleSystemBaseBehaviour,on as ParticleSystemRenderer,hp as ParticleSystemShapeType,is as PeerHandle,b_ as PeerNetworking,Dl as Physics,gy as PhysicsExtension,yt as PhysicsMaterialCombine,fh as PixelationEffect,$c as PlayAnimationOnClick,Rs as PlayAudioOnClick,na as PlayableDirector,Fl as PlayerColor,Sn as PlayerState,Rx as PlayerStateEvent,hy as PlayerSync,jv as PlayerView,Dv as PlayerViewManager,id as PointerEventData,Ad as PointerType,et as PostProcessingEffect,ct as PostProcessingEffectOrder,n0 as PostProcessingHandler,al as PreliminaryAction,Hc as PreliminaryTrigger,ks as PreviewHelper,gr as PrimitiveType,re as Progress,Rm as PromiseAllWithErrors,Mm as PromiseErrorResult,se as RGBAColor,zl as RapierPhysics,Fp as RawImage,ms as RaycastOptions,Ax as Rect,Pn as RectTransform,Uc as ReflectionProbe,ir as RegisteredAnimationInfo,Op as RemoteSkybox,po as RenderTexture,vw as RenderTextureSerializer,Ti as Renderer,Uv as RendererData,Uu as RendererLightmap,Ye as Rigidbody,Ge as RigidbodyConstraints,ee as RoomEvents,nn as RotationBySpeedModule,On as RotationOverLifetimeModule,Du as SceneLightSettings,qe as SceneSwitcher,Hs as ScreenCapture,Vo as ScreenSpaceAmbientOcclusion,Mn as ScreenSpaceAmbientOcclusionN8,qo as ScrollFollow,yn as SendQueue,Ag as SerializationContext,iy as SetActiveOnClick,xh as ShadowCatcher,Fy as ShapeModule,Mw as ShapeOverlapResult,bh as SharpeningEffect,Ip as SignalAsset,Mh as SignalReceiver,kh as SignalReceiverEvent,Th as SignalTrackHandler,Ex as Size,pi as SizeBySpeedModule,Xr as SizeOverLifetimeModule,zf as SkinnedMeshRenderer,Mp as SmoothFollow,la as SpatialGrabRaycaster,Ah as SpatialHtml,Rp as SpatialTrigger,so as SpatialTriggerReceiver,Tp as SpectatorCamera,Xa as SphereCollider,gg as SphereIntersection,ta as SplineContainer,ro as SplineData,R0 as SplineUtils,Rn as SplineWalker,Bo as Sprite,cl as SpriteData,ci as SpriteRenderer,ll as SpriteSheet,LM as StateMachineBehaviour,uf as StreamEndedEvent,Rw as StreamReceivedEvent,fp as SubEmitterSystem,s0 as SyncedCamera,Tn as SyncedRoom,wn as SyncedTransform,oy as TapGestureTrigger,ep as TeleportTarget,l0 as TestRunner,EI as TestSceneUtils,c0 as TestSimulateUserData,Bt as Text,vy as TextBuilder,sp as TextExtension,Ut as TextureSheetAnimationModule,oo as TiltShiftEffect,Wv as Time,Ws as ToneMappingEffect,Cl as TrackHandler,Bi as TrackType,Fe as TrailModule,Ne as TransformData,oa as TransformGizmo,Dt as TriggerBuilder,Zs as TriggerModel,C as TypeStore,rf as UIRaycastUtils,Zc as UIRootComponent,$f as USDDocument,it as USDObject,cx as USDWriter,io as USDZExporter,hx as USDZExporter$1,pl as USDZText,Oy as USDZUIExtension,ww as UriSerializer,Dc as UsageMarker,zO as UserJoinedOrLeftRoomModel,gn as VERSION,Jf as VariantAction,We as VelocityOverLifetimeModule,wy as VerticalLayoutGroup,ht as VideoPlayer,ys as ViewDevice,Kr as Vignette,Gc as VisibilityAction,Cs as Voip,xl as Volume,D as VolumeParameter,yp as VolumeProfile,Gk as WaitForFrames,Iv as WaitForPromise,zg as WaitForSeconds,es as Watch,Bh as WebARCameraBackground,Ui as WebARSessionRoot,tp as WebXR,Ks as WebXRButtonFactory,Fh as WebXRImageTracking,Qo as WebXRImageTrackingModel,Yo as WebXRPlaneTracking,Ul as WebXRTrackedImage,Xo as XRControllerFollow,Fo as XRControllerModel,Ei as XRControllerMovement,Ki as XRFlag,Gp as XRRig,Jt as XRState,Qn as XRStateFlag,V1 as __Ignore,nk as __internalNotifyObjectDestroyed,wo as activeInHierarchyFieldName,wb as addAttributeChangeCallback,_n as addComponent,dT as addCustomExtensionPlugin,vr as addNewComponent,Rd as addPatch,Kd as apply,kM as applyHMRChanges,gv as applyPrototypeExtensions,Z_ as beginListenDestroy,ev as beginListenInstantiate,ig as binaryIdentifierCasts,uM as build_scene_functions,pr as builtinComponentKeyName,x0 as calculateProgress01,BP as clearMessages,ZM as colorSerializer,sv as compareAssociation,wu as componentSerializer,Vb as copyTexture,pw as createMotion,ni as debugNet,nc as debugOwner,gx as decompressGpuTexture,Gl as deepClone,Bn as delay,ql as delayForFrames,Yd as deserializeObject,Ci as destroy,_v as destroyComponentInstance,Uw as determineMimeTypeFromExtension,Pe as disposeObjectResources,Xn as disposeStream,tc as editorGuidKeyName,hr as enableSpatialConsole,JM as euler,nR as eventListSerializer,LI as exportAsGLTF,Dg as findByGuid,Da as findObjectOfType,xv as findObjectsOfType,fg as findResourceUsers,fw as fitCamera,Hb as fitObjectIntoVolume,Cr as foreachComponent,nu as foreachComponentEnumerator,eO as forward,Sb as generateQRCode,J_ as generateSeed,Vt as getBoundingBox,Eb as getCameraController,wr as getComponent,fc as getComponentInChildren,yc as getComponentInParent,gc as getComponents,ja as getComponentsInChildren,Zd as getComponentsInParent,sx as getFormattedDate,Ct as getIconElement,Hg as getIconTexture,fn as getLoader,mc as getOrAddComponent,w as getParam,nO as getParentHierarchyPath,mP as getPath,LO as getPeerOptions,f_ as getPeerjsInstance,sk as getResourceUserCount,Lb as getTempColor,ti as getTempQuaternion,$ as getTempVector,$l as getUrlParams,$b as getVisibleInCustomShadowRendering,Fb as getWorldDirection,Nm as getWorldEuler,Z as getWorldPosition,be as getWorldQuaternion,Pd as getWorldRotation,$e as getWorldScale,$n as hasCommercialLicense,xc as hasIndieLicense,_u as hasPointerEventComponent,Vn as hasProLicense,Yb as hideDebugConsole,fx as imageToCanvas,Ua as instantiate,Qw as invokeLoadedImportPluginHooks,r_ as invokeXRSessionEnd,s_ as invokeXRSessionStart,Sv as isActiveInHierarchy,Ba as isActiveSelf,vP as isAndroidDevice,Wb as isAnimationAction,Pw as isComponent,hP as isDebugMode,fP as isDesktop,Sr as isDestroyed,E as isDevEnvironment,ik as isDisposed,AI as isExporting,Cw as isGLTFModel,db as isHostedOnGlitch,tf as isHotReloadEnabled,PM as isHotReloading,bP as isIPad,Gv as isIconElement,Vi as isLocalNetwork,xP as isMacOS,yP as isMobileDevice,wP as isMozillaXR,PP as isQuest,B_ as isResourceTrackingEnabled,CP as isSafari,eu as isUsingInstancing,SP as isiOS,_P as isiPad,fI as loadAsset,a1 as loadPMREM,w0 as loadSync,Od as logHierarchy,GP as lookAtInverse,Ql as lookAtObject,qP as lookAtScreenPoint,uP as makeId,bb as makeIdFromRandomWords,Ji as makeNameSafe,Cv as markAsInstancedRendered,OP as microphonePermissionsGranted,cP as nameof,mb as nameofFactory,_w as objectSerializer,OO as offXRSessionEnd,PO as offXRSessionStart,SM as onAfterRender,xM as onBeforeRender,vM as onClear,wM as onDestroy,ew as onInitialized,pu as onStart,tw as onUpdate,Km as onXRSessionEnd,Ed as onXRSessionStart,M1 as parseSync,Gb as placeOnSurface,$m as postprocessFBXMaterials,HM as prefix,gb as pushState,pP as randomNumber,ng as registerBinaryType,du as registerComponent,Df as registerComponentExtension,sn as registerCustomEffectType,Bf as registerExportExtensions,Fu as registerExtensions,aw as registerHotReloadType,Qm as registerLoader,iv as registerPrefabProvider,fv as registerPrototypeExtensions,ov as registerType,vb as relativePathPrefix,xb as removeAttributeChangeCallback,jg as removeComponent,uT as removeCustomImportExtensionType,SO as removePatch,hs as resolveUrl,_b as sanitizeString,w1 as saveImage,J2 as screenshot,f0 as screenshot2,Pg as sendDestroyed,u as serializable,cv as serializeObject,Qe as serializeable,bc as setActive,Ob as setAllowBalloonMessages,IP as setAllowOverlayMessages,Sd as setAutoFitEnabled,jm as setCameraController,Ov as setDestroyed,dO as setDevEnvironment,U_ as setDisposable,Fa as setDontDestroy,Pm as setOrAddParamsToUrl,dP as setParam,Hl as setParamWithoutReload,jO as setPeerOptions,tk as setResourceTrackingEnabled,Om as setState,Vm as setVisibleInCustomShadowRendering,Wm as setWorldEuler,mt as setWorldPosition,lr as setWorldPositionXYZ,mn as setWorldQuaternion,zm as setWorldQuaternionXYZW,Nb as setWorldRotation,Yl as setWorldRotationXYZ,Sa as setWorldScale,Jl as showBalloonError,Te as showBalloonMessage,ge as showBalloonWarning,qm as showDebugConsole,HP as slerp,uc as syncDestroy,cy as syncField,Og as syncInstantiate,oO as textureToCanvas,m_ as tryCastBinary,Nw as tryDetermineMimetypeFromBinary,zw as tryDetermineMimetypeFromURL,wa as tryFindObject,g_ as tryGetGuid,lw as unregisterHotReloadType,km as unwatchWrite,Ab as useForAutoFit,Pt as validate,_d as watchWrite};