@needle-tools/engine 3.47.6 → 3.47.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -15,7 +15,7 @@ var qd = (s, e, t) => (lT(s, e, "access private method"), t);
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  * Copyright 2010-2023 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
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- const Xh = "162", kf = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Df = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, wX = 0, q2 = 1, SX = 2, xK = 3, _K = 0, WB = 1, HB = 2, nc = 3, Jn = 0, xn = 1, yi = 2, _n = 0, ud = 1, wp = 2, $2 = 3, eL = 4, QB = 5, td = 100, CX = 101, MX = 102, tL = 103, F1 = 104, EX = 200, TX = 201, RX = 202, IX = 203, G1 = 204, N1 = 205, LX = 206, PX = 207, BX = 208, kX = 209, DX = 210, OX = 211, FX = 212, GX = 213, NX = 214, ZB = 0, KC = 1, Qv = 2, Sp = 3, x0 = 4, JC = 5, qC = 6, XA = 7, WA = 0, zX = 1, UX = 2, ho = 0, V0 = 1, HA = 2, VX = 3, QA = 4, XX = 5, X0 = 6, Cp = 7, iL = "attached", WX = "detached", $C = 300, Wh = 301, Md = 302, uo = 303, _0 = 304, W0 = 306, Do = 1e3, as = 1001, Hh = 1002, Bt = 1003, w0 = 1004, wK = 1004, Sh = 1005, SK = 1005, Gt = 1006, op = 1007, CK = 1007, Lo = 1008, MK = 1008, wn = 1009, z1 = 1010, YB = 1011, ZA = 1012, ap = 1013, Dr = 1014, en = 1015, ws = 1016, jB = 1017, KB = 1018, Gh = 1020, HX = 1021, Ti = 1023, eM = 1024, QX = 1025, dd = 1026, Ed = 1027, zp = 1028, tM = 1029, iM = 1030, YA = 1031, S0 = 1033, YS = 33776, jS = 33777, KS = 33778, JS = 33779, nL = 35840, sL = 35841, rL = 35842, oL = 35843, JB = 36196, aL = 37492, lL = 37496, cL = 37808, hL = 37809, uL = 37810, dL = 37811, fL = 37812, pL = 37813, mL = 37814, gL = 37815, yL = 37816, bL = 37817, vL = 37818, AL = 37819, xL = 37820, _L = 37821, qS = 36492, wL = 36494, SL = 36495, ZX = 36283, CL = 36284, ML = 36285, EL = 36286, Zv = 2200, qB = 2201, YX = 2202, Td = 2300, Ec = 2301, $S = 2302, Qf = 2400, Zf = 2401, Yv = 2402, nM = 2500, $B = 2501, jX = 0, ek = 1, U1 = 2, KX = 3e3, TL = 3001, fr = 3200, sM = 3201, Bd = 0, JX = 1, Io = "", xt = "srgb", Fi = "srgb-linear", rM = "display-p3", jA = "display-p3-linear", jv = "linear", ji = "srgb", Kv = "rec709", Jv = "p3", qX = 0, ju = 7680, $X = 7681, eW = 7682, tW = 7683, iW = 34055, nW = 34056, sW = 5386, RL = 512, rW = 513, oW = 514, aW = 515, lW = 516, cW = 517, hW = 518, V1 = 519, uW = 512, dW = 513, fW = 514, tk = 515, pW = 516, mW = 517, gW = 518, yW = 519, qv = 35044, Rr = 35048, EK = 35040, TK = 35045, RK = 35049, IK = 35041, LK = 35046, PK = 35050, BK = 35042, kK = "100", X1 = "300 es", W1 = 1035, gc = 2e3, $v = 2001;
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+ const Xh = "162", kf = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Df = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, wX = 0, q2 = 1, SX = 2, xK = 3, _K = 0, WB = 1, HB = 2, nc = 3, Jn = 0, An = 1, yi = 2, xn = 0, ud = 1, wp = 2, $2 = 3, eL = 4, QB = 5, td = 100, CX = 101, MX = 102, tL = 103, F1 = 104, EX = 200, TX = 201, RX = 202, IX = 203, G1 = 204, N1 = 205, LX = 206, PX = 207, BX = 208, kX = 209, DX = 210, OX = 211, FX = 212, GX = 213, NX = 214, ZB = 0, KC = 1, Qv = 2, Sp = 3, x0 = 4, JC = 5, qC = 6, XA = 7, WA = 0, zX = 1, UX = 2, ho = 0, V0 = 1, HA = 2, VX = 3, QA = 4, XX = 5, X0 = 6, Cp = 7, iL = "attached", WX = "detached", $C = 300, Wh = 301, Md = 302, uo = 303, _0 = 304, W0 = 306, Do = 1e3, as = 1001, Hh = 1002, Bt = 1003, w0 = 1004, wK = 1004, Sh = 1005, SK = 1005, Gt = 1006, op = 1007, CK = 1007, Lo = 1008, MK = 1008, _n = 1009, z1 = 1010, YB = 1011, ZA = 1012, ap = 1013, Dr = 1014, en = 1015, ws = 1016, jB = 1017, KB = 1018, Gh = 1020, HX = 1021, Ti = 1023, eM = 1024, QX = 1025, dd = 1026, Ed = 1027, zp = 1028, tM = 1029, iM = 1030, YA = 1031, S0 = 1033, YS = 33776, jS = 33777, KS = 33778, JS = 33779, nL = 35840, sL = 35841, rL = 35842, oL = 35843, JB = 36196, aL = 37492, lL = 37496, cL = 37808, hL = 37809, uL = 37810, dL = 37811, fL = 37812, pL = 37813, mL = 37814, gL = 37815, yL = 37816, bL = 37817, vL = 37818, AL = 37819, xL = 37820, _L = 37821, qS = 36492, wL = 36494, SL = 36495, ZX = 36283, CL = 36284, ML = 36285, EL = 36286, Zv = 2200, qB = 2201, YX = 2202, Td = 2300, Ec = 2301, $S = 2302, Qf = 2400, Zf = 2401, Yv = 2402, nM = 2500, $B = 2501, jX = 0, ek = 1, U1 = 2, KX = 3e3, TL = 3001, fr = 3200, sM = 3201, Bd = 0, JX = 1, Io = "", xt = "srgb", Fi = "srgb-linear", rM = "display-p3", jA = "display-p3-linear", jv = "linear", ji = "srgb", Kv = "rec709", Jv = "p3", qX = 0, ju = 7680, $X = 7681, eW = 7682, tW = 7683, iW = 34055, nW = 34056, sW = 5386, RL = 512, rW = 513, oW = 514, aW = 515, lW = 516, cW = 517, hW = 518, V1 = 519, uW = 512, dW = 513, fW = 514, tk = 515, pW = 516, mW = 517, gW = 518, yW = 519, qv = 35044, Rr = 35048, EK = 35040, TK = 35045, RK = 35049, IK = 35041, LK = 35046, PK = 35050, BK = 35042, kK = "100", X1 = "300 es", W1 = 1035, gc = 2e3, $v = 2001;
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  let Ws = class {
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  addEventListener(e, t) {
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  this._listeners === void 0 && (this._listeners = {});
@@ -769,7 +769,7 @@ function uT(s) {
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  } : (console.warn("THREE.Texture: Unable to serialize Texture."), {});
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  }
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  let qK = 0, Wt = class e1 extends Ws {
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- constructor(e = e1.DEFAULT_IMAGE, t = e1.DEFAULT_MAPPING, i = as, n = as, r = Gt, o = Lo, a = Ti, l = wn, c = e1.DEFAULT_ANISOTROPY, h = Io) {
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+ constructor(e = e1.DEFAULT_IMAGE, t = e1.DEFAULT_MAPPING, i = as, n = as, r = Gt, o = Lo, a = Ti, l = _n, c = e1.DEFAULT_ANISOTROPY, h = Io) {
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  super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: qK++ }), this.uuid = ha(), this.name = "", this.source = new Ph(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = i, this.wrapT = n, this.magFilter = r, this.minFilter = o, this.anisotropy = c, this.format = a, this.internalFormat = null, this.type = l, this.offset = new ee(0, 0), this.repeat = new ee(1, 1), this.center = new ee(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Ft(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = h, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
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  }
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  get image() {
@@ -3993,7 +3993,7 @@ let fe = class extends ge {
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  };
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  function b8(s, e, t, i, n, r, o, a) {
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  let l;
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- if (e.side === xn ? l = i.intersectTriangle(o, r, n, !0, a) : l = i.intersectTriangle(n, r, o, e.side === Jn, a), l === null)
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+ if (e.side === An ? l = i.intersectTriangle(o, r, n, !0, a) : l = i.intersectTriangle(n, r, o, e.side === Jn, a), l === null)
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  return null;
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  d_.copy(a), d_.applyMatrix4(s.matrixWorld);
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  const c = t.ray.origin.distanceTo(d_);
@@ -4404,8 +4404,8 @@ class ak extends Jt {
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  uniforms: M0(i.uniforms),
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  vertexShader: i.vertexShader,
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  fragmentShader: i.fragmentShader,
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- side: xn,
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- blending: _n
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+ side: An,
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+ blending: xn
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  });
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  r.uniforms.tEquirect.value = t;
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  const o = new fe(n, r), a = t.minFilter;
@@ -8816,7 +8816,7 @@ function o7(s, e, t, i, n, r, o) {
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  uniforms: M0(hr.backgroundCube.uniforms),
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  vertexShader: hr.backgroundCube.vertexShader,
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  fragmentShader: hr.backgroundCube.fragmentShader,
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- side: xn,
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+ side: An,
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  depthTest: !1,
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  depthWrite: !1,
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  fog: !1
@@ -9404,7 +9404,7 @@ class PL {
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  h.getClearColor(jF), h.toneMapping = ho, h.autoClear = !1;
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  const p = new qt({
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  name: "PMREM.Background",
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- side: xn,
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+ side: An,
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  depthWrite: !1,
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  depthTest: !1
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  }), m = new fe(new Ki(), p);
@@ -9616,7 +9616,7 @@ function d7(s, e, t) {
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  }
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  `
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  ),
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- blending: _n,
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+ blending: xn,
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  depthTest: !1,
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  depthWrite: !1
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  });
@@ -9651,7 +9651,7 @@ function $F() {
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  }
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  `
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  ),
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- blending: _n,
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+ blending: xn,
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  depthTest: !1,
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  depthWrite: !1
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  });
@@ -9684,7 +9684,7 @@ function eG() {
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  }
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  `
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  ),
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- blending: _n,
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+ blending: xn,
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  depthTest: !1,
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  depthWrite: !1
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  });
@@ -11332,7 +11332,7 @@ function Oq(s, e, t, i, n, r, o) {
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  decodeVideoTexture: ot && S.map.isVideoTexture === !0 && Mi.getTransfer(S.map.colorSpace) === ji,
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  premultipliedAlpha: S.premultipliedAlpha,
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  doubleSided: S.side === yi,
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- flipSided: S.side === xn,
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+ flipSided: S.side === An,
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  useDepthPacking: S.depthPacking >= 0,
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  depthPacking: S.depthPacking || 0,
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  index0AttributeName: S.index0AttributeName,
@@ -11808,7 +11808,7 @@ void main() {
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  }`;
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  function Yq(s, e, t) {
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  let i = new Mp();
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- const n = new ee(), r = new ee(), o = new Je(), a = new qA({ depthPacking: sM }), l = new ck(), c = {}, h = t.maxTextureSize, u = { [Jn]: xn, [xn]: Jn, [yi]: yi }, f = new Ot({
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+ const n = new ee(), r = new ee(), o = new Je(), a = new qA({ depthPacking: sM }), l = new ck(), c = {}, h = t.maxTextureSize, u = { [Jn]: An, [An]: Jn, [yi]: yi }, f = new Ot({
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  defines: {
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  VSM_SAMPLES: 8
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  },
@@ -11836,7 +11836,7 @@ function Yq(s, e, t) {
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  if (g.enabled === !1 || g.autoUpdate === !1 && g.needsUpdate === !1 || w.length === 0)
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  return;
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  const I = s.getRenderTarget(), S = s.getActiveCubeFace(), R = s.getActiveMipmapLevel(), B = s.state;
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- B.setBlending(_n), B.buffers.color.setClear(1, 1, 1, 1), B.buffers.depth.setTest(!0), B.setScissorTest(!1);
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+ B.setBlending(xn), B.buffers.color.setClear(1, 1, 1, 1), B.buffers.depth.setTest(!0), B.setScissorTest(!1);
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  const O = y !== nc && this.type === nc, P = y === nc && this.type !== nc;
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  for (let U = 0, D = w.length; U < D; U++) {
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  const G = w[U], z = G.shadow;
@@ -12005,11 +12005,11 @@ function jq(s, e, t) {
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  setMask: function(ai) {
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  Be !== ai && !$ && (s.stencilMask(ai), Be = ai);
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  },
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- setFunc: function(ai, Mn, On) {
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- (ce !== ai || Xe !== Mn || je !== On) && (s.stencilFunc(ai, Mn, On), ce = ai, Xe = Mn, je = On);
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+ setFunc: function(ai, Cn, Dn) {
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+ (ce !== ai || Xe !== Cn || je !== Dn) && (s.stencilFunc(ai, Cn, Dn), ce = ai, Xe = Cn, je = Dn);
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  },
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- setOp: function(ai, Mn, On) {
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- (si !== ai || Ei !== Mn || dn !== On) && (s.stencilOp(ai, Mn, On), si = ai, Ei = Mn, dn = On);
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+ setOp: function(ai, Cn, Dn) {
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+ (si !== ai || Ei !== Cn || dn !== Dn) && (s.stencilOp(ai, Cn, Dn), si = ai, Ei = Cn, dn = Dn);
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  },
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  setLocked: function(ai) {
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  $ = ai;
@@ -12038,7 +12038,7 @@ function jq(s, e, t) {
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  return si;
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  }
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  const Ue = {};
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- Ue[s.TEXTURE_2D] = Fe(s.TEXTURE_2D, s.TEXTURE_2D, 1), Ue[s.TEXTURE_CUBE_MAP] = Fe(s.TEXTURE_CUBE_MAP, s.TEXTURE_CUBE_MAP_POSITIVE_X, 6), i && (Ue[s.TEXTURE_2D_ARRAY] = Fe(s.TEXTURE_2D_ARRAY, s.TEXTURE_2D_ARRAY, 1, 1), Ue[s.TEXTURE_3D] = Fe(s.TEXTURE_3D, s.TEXTURE_3D, 1, 1)), a.setClear(0, 0, 0, 1), l.setClear(1), c.setClear(0), Qe(s.DEPTH_TEST), l.setFunc(Sp), et(!1), ct(q2), Qe(s.CULL_FACE), Me(_n);
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+ Ue[s.TEXTURE_2D] = Fe(s.TEXTURE_2D, s.TEXTURE_2D, 1), Ue[s.TEXTURE_CUBE_MAP] = Fe(s.TEXTURE_CUBE_MAP, s.TEXTURE_CUBE_MAP_POSITIVE_X, 6), i && (Ue[s.TEXTURE_2D_ARRAY] = Fe(s.TEXTURE_2D_ARRAY, s.TEXTURE_2D_ARRAY, 1, 1), Ue[s.TEXTURE_3D] = Fe(s.TEXTURE_3D, s.TEXTURE_3D, 1, 1)), a.setClear(0, 0, 0, 1), l.setClear(1), c.setClear(0), Qe(s.DEPTH_TEST), l.setFunc(Sp), et(!1), ct(q2), Qe(s.CULL_FACE), Me(xn);
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  function Qe($) {
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  f[$] !== !0 && (s.enable($), f[$] = !0);
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  }
@@ -12100,7 +12100,7 @@ function jq(s, e, t) {
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  [NX]: s.ONE_MINUS_CONSTANT_ALPHA
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  };
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  function Me($, Be, ce, Xe, je, si, Ei, dn, fn, ai) {
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- if ($ === _n) {
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+ if ($ === xn) {
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  y === !0 && (lt(s.BLEND), y = !1);
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  return;
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  }
@@ -12150,8 +12150,8 @@ function jq(s, e, t) {
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  }
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  function it($, Be) {
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  $.side === yi ? lt(s.CULL_FACE) : Qe(s.CULL_FACE);
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- let ce = $.side === xn;
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- Be && (ce = !ce), et(ce), $.blending === ud && $.transparent === !1 ? Me(_n) : Me($.blending, $.blendEquation, $.blendSrc, $.blendDst, $.blendEquationAlpha, $.blendSrcAlpha, $.blendDstAlpha, $.blendColor, $.blendAlpha, $.premultipliedAlpha), l.setFunc($.depthFunc), l.setTest($.depthTest), l.setMask($.depthWrite), a.setMask($.colorWrite);
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+ let ce = $.side === An;
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+ Be && (ce = !ce), et(ce), $.blending === ud && $.transparent === !1 ? Me(xn) : Me($.blending, $.blendEquation, $.blendSrc, $.blendDst, $.blendEquationAlpha, $.blendSrcAlpha, $.blendDstAlpha, $.blendColor, $.blendAlpha, $.premultipliedAlpha), l.setFunc($.depthFunc), l.setTest($.depthTest), l.setMask($.depthWrite), a.setMask($.colorWrite);
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  const Xe = $.stencilWrite;
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  c.setTest(Xe), Xe && (c.setMask($.stencilWriteMask), c.setFunc($.stencilFunc, $.stencilRef, $.stencilFuncMask), c.setOp($.stencilFail, $.stencilZFail, $.stencilZPass)), X($.polygonOffset, $.polygonOffsetFactor, $.polygonOffsetUnits), $.alphaToCoverage === !0 ? Qe(s.SAMPLE_ALPHA_TO_COVERAGE) : lt(s.SAMPLE_ALPHA_TO_COVERAGE);
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  }
@@ -12824,7 +12824,7 @@ function Kq(s, e, t, i, n, r, o) {
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  }
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  function ct(X, F) {
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  const ye = X.colorSpace, Ae = X.format, Le = X.type;
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- return X.isCompressedTexture === !0 || X.isVideoTexture === !0 || X.format === W1 || ye !== Fi && ye !== Io && (Mi.getTransfer(ye) === ji ? a === !1 ? e.has("EXT_sRGB") === !0 && Ae === Ti ? (X.format = W1, X.minFilter = Gt, X.generateMipmaps = !1) : F = nk.sRGBToLinear(F) : (Ae !== Ti || Le !== wn) && console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : console.error("THREE.WebGLTextures: Unsupported texture color space:", ye)), F;
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+ return X.isCompressedTexture === !0 || X.isVideoTexture === !0 || X.format === W1 || ye !== Fi && ye !== Io && (Mi.getTransfer(ye) === ji ? a === !1 ? e.has("EXT_sRGB") === !0 && Ae === Ti ? (X.format = W1, X.minFilter = Gt, X.generateMipmaps = !1) : F = nk.sRGBToLinear(F) : (Ae !== Ti || Le !== _n) && console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : console.error("THREE.WebGLTextures: Unsupported texture color space:", ye)), F;
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  }
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  function Ut(X) {
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  return typeof HTMLImageElement < "u" && X instanceof HTMLImageElement ? (h.width = X.naturalWidth || X.width, h.height = X.naturalHeight || X.height) : typeof VideoFrame < "u" && X instanceof VideoFrame ? (h.width = X.displayWidth, h.height = X.displayHeight) : (h.width = X.width, h.height = X.height), h;
@@ -12836,7 +12836,7 @@ function OW(s, e, t) {
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  function n(r, o = Io) {
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  let a;
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  const l = Mi.getTransfer(o);
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- if (r === wn)
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+ if (r === _n)
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  return s.UNSIGNED_BYTE;
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  if (r === jB)
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  return s.UNSIGNED_SHORT_4_4_4_4;
@@ -13188,7 +13188,7 @@ class t$ extends Ws {
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  p.framebufferHeight,
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  {
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  format: Ti,
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- type: wn,
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+ type: _n,
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  colorSpace: e.outputColorSpace,
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  stencilBuffer: g.stencil
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  }
@@ -13206,7 +13206,7 @@ class t$ extends Ws {
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  f.textureHeight,
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  {
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  format: Ti,
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- type: wn,
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+ type: _n,
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  depthTexture: new Q0(f.textureWidth, f.textureHeight, _e, void 0, void 0, void 0, void 0, void 0, void 0, be),
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  stencilBuffer: g.stencil,
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  colorSpace: e.outputColorSpace,
@@ -13339,7 +13339,7 @@ function n$(s, e) {
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  y.isMeshBasicMaterial || y.isMeshLambertMaterial ? r(g, y) : y.isMeshToonMaterial ? (r(g, y), u(g, y)) : y.isMeshPhongMaterial ? (r(g, y), h(g, y)) : y.isMeshStandardMaterial ? (r(g, y), f(g, y), y.isMeshPhysicalMaterial && p(g, y, x)) : y.isMeshMatcapMaterial ? (r(g, y), m(g, y)) : y.isMeshDepthMaterial ? r(g, y) : y.isMeshDistanceMaterial ? (r(g, y), b(g, y)) : y.isMeshNormalMaterial ? r(g, y) : y.isLineBasicMaterial ? (o(g, y), y.isLineDashedMaterial && a(g, y)) : y.isPointsMaterial ? l(g, y, v, A) : y.isSpriteMaterial ? c(g, y) : y.isShadowMaterial ? (g.color.value.copy(y.color), g.opacity.value = y.opacity) : y.isShaderMaterial && (y.uniformsNeedUpdate = !1);
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13340
  }
13341
13341
  function r(g, y) {
13342
- g.opacity.value = y.opacity, y.color && g.diffuse.value.copy(y.color), y.emissive && g.emissive.value.copy(y.emissive).multiplyScalar(y.emissiveIntensity), y.map && (g.map.value = y.map, t(y.map, g.mapTransform)), y.alphaMap && (g.alphaMap.value = y.alphaMap, t(y.alphaMap, g.alphaMapTransform)), y.bumpMap && (g.bumpMap.value = y.bumpMap, t(y.bumpMap, g.bumpMapTransform), g.bumpScale.value = y.bumpScale, y.side === xn && (g.bumpScale.value *= -1)), y.normalMap && (g.normalMap.value = y.normalMap, t(y.normalMap, g.normalMapTransform), g.normalScale.value.copy(y.normalScale), y.side === xn && g.normalScale.value.negate()), y.displacementMap && (g.displacementMap.value = y.displacementMap, t(y.displacementMap, g.displacementMapTransform), g.displacementScale.value = y.displacementScale, g.displacementBias.value = y.displacementBias), y.emissiveMap && (g.emissiveMap.value = y.emissiveMap, t(y.emissiveMap, g.emissiveMapTransform)), y.specularMap && (g.specularMap.value = y.specularMap, t(y.specularMap, g.specularMapTransform)), y.alphaTest > 0 && (g.alphaTest.value = y.alphaTest);
13342
+ g.opacity.value = y.opacity, y.color && g.diffuse.value.copy(y.color), y.emissive && g.emissive.value.copy(y.emissive).multiplyScalar(y.emissiveIntensity), y.map && (g.map.value = y.map, t(y.map, g.mapTransform)), y.alphaMap && (g.alphaMap.value = y.alphaMap, t(y.alphaMap, g.alphaMapTransform)), y.bumpMap && (g.bumpMap.value = y.bumpMap, t(y.bumpMap, g.bumpMapTransform), g.bumpScale.value = y.bumpScale, y.side === An && (g.bumpScale.value *= -1)), y.normalMap && (g.normalMap.value = y.normalMap, t(y.normalMap, g.normalMapTransform), g.normalScale.value.copy(y.normalScale), y.side === An && g.normalScale.value.negate()), y.displacementMap && (g.displacementMap.value = y.displacementMap, t(y.displacementMap, g.displacementMapTransform), g.displacementScale.value = y.displacementScale, g.displacementBias.value = y.displacementBias), y.emissiveMap && (g.emissiveMap.value = y.emissiveMap, t(y.emissiveMap, g.emissiveMapTransform)), y.specularMap && (g.specularMap.value = y.specularMap, t(y.specularMap, g.specularMapTransform)), y.alphaTest > 0 && (g.alphaTest.value = y.alphaTest);
13343
13343
  const v = e.get(y), A = v.envMap, x = v.envMapRotation;
13344
13344
  if (A && (g.envMap.value = A, rf.copy(x), rf.x *= -1, rf.y *= -1, rf.z *= -1, A.isCubeTexture && A.isRenderTargetTexture === !1 && (rf.y *= -1, rf.z *= -1), g.envMapRotation.value.setFromMatrix4(i$.makeRotationFromEuler(rf)), g.flipEnvMap.value = A.isCubeTexture && A.isRenderTargetTexture === !1 ? -1 : 1, g.reflectivity.value = y.reflectivity, g.ior.value = y.ior, g.refractionRatio.value = y.refractionRatio), y.lightMap) {
13345
13345
  g.lightMap.value = y.lightMap;
@@ -13370,7 +13370,7 @@ function n$(s, e) {
13370
13370
  g.metalness.value = y.metalness, y.metalnessMap && (g.metalnessMap.value = y.metalnessMap, t(y.metalnessMap, g.metalnessMapTransform)), g.roughness.value = y.roughness, y.roughnessMap && (g.roughnessMap.value = y.roughnessMap, t(y.roughnessMap, g.roughnessMapTransform)), e.get(y).envMap && (g.envMapIntensity.value = y.envMapIntensity);
13371
13371
  }
13372
13372
  function p(g, y, v) {
13373
- g.ior.value = y.ior, y.sheen > 0 && (g.sheenColor.value.copy(y.sheenColor).multiplyScalar(y.sheen), g.sheenRoughness.value = y.sheenRoughness, y.sheenColorMap && (g.sheenColorMap.value = y.sheenColorMap, t(y.sheenColorMap, g.sheenColorMapTransform)), y.sheenRoughnessMap && (g.sheenRoughnessMap.value = y.sheenRoughnessMap, t(y.sheenRoughnessMap, g.sheenRoughnessMapTransform))), y.clearcoat > 0 && (g.clearcoat.value = y.clearcoat, g.clearcoatRoughness.value = y.clearcoatRoughness, y.clearcoatMap && (g.clearcoatMap.value = y.clearcoatMap, t(y.clearcoatMap, g.clearcoatMapTransform)), y.clearcoatRoughnessMap && (g.clearcoatRoughnessMap.value = y.clearcoatRoughnessMap, t(y.clearcoatRoughnessMap, g.clearcoatRoughnessMapTransform)), y.clearcoatNormalMap && (g.clearcoatNormalMap.value = y.clearcoatNormalMap, t(y.clearcoatNormalMap, g.clearcoatNormalMapTransform), g.clearcoatNormalScale.value.copy(y.clearcoatNormalScale), y.side === xn && g.clearcoatNormalScale.value.negate())), y.iridescence > 0 && (g.iridescence.value = y.iridescence, g.iridescenceIOR.value = y.iridescenceIOR, g.iridescenceThicknessMinimum.value = y.iridescenceThicknessRange[0], g.iridescenceThicknessMaximum.value = y.iridescenceThicknessRange[1], y.iridescenceMap && (g.iridescenceMap.value = y.iridescenceMap, t(y.iridescenceMap, g.iridescenceMapTransform)), y.iridescenceThicknessMap && (g.iridescenceThicknessMap.value = y.iridescenceThicknessMap, t(y.iridescenceThicknessMap, g.iridescenceThicknessMapTransform))), y.transmission > 0 && (g.transmission.value = y.transmission, g.transmissionSamplerMap.value = v.texture, g.transmissionSamplerSize.value.set(v.width, v.height), y.transmissionMap && (g.transmissionMap.value = y.transmissionMap, t(y.transmissionMap, g.transmissionMapTransform)), g.thickness.value = y.thickness, y.thicknessMap && (g.thicknessMap.value = y.thicknessMap, t(y.thicknessMap, g.thicknessMapTransform)), g.attenuationDistance.value = y.attenuationDistance, g.attenuationColor.value.copy(y.attenuationColor)), y.anisotropy > 0 && (g.anisotropyVector.value.set(y.anisotropy * Math.cos(y.anisotropyRotation), y.anisotropy * Math.sin(y.anisotropyRotation)), y.anisotropyMap && (g.anisotropyMap.value = y.anisotropyMap, t(y.anisotropyMap, g.anisotropyMapTransform))), g.specularIntensity.value = y.specularIntensity, g.specularColor.value.copy(y.specularColor), y.specularColorMap && (g.specularColorMap.value = y.specularColorMap, t(y.specularColorMap, g.specularColorMapTransform)), y.specularIntensityMap && (g.specularIntensityMap.value = y.specularIntensityMap, t(y.specularIntensityMap, g.specularIntensityMapTransform));
13373
+ g.ior.value = y.ior, y.sheen > 0 && (g.sheenColor.value.copy(y.sheenColor).multiplyScalar(y.sheen), g.sheenRoughness.value = y.sheenRoughness, y.sheenColorMap && (g.sheenColorMap.value = y.sheenColorMap, t(y.sheenColorMap, g.sheenColorMapTransform)), y.sheenRoughnessMap && (g.sheenRoughnessMap.value = y.sheenRoughnessMap, t(y.sheenRoughnessMap, g.sheenRoughnessMapTransform))), y.clearcoat > 0 && (g.clearcoat.value = y.clearcoat, g.clearcoatRoughness.value = y.clearcoatRoughness, y.clearcoatMap && (g.clearcoatMap.value = y.clearcoatMap, t(y.clearcoatMap, g.clearcoatMapTransform)), y.clearcoatRoughnessMap && (g.clearcoatRoughnessMap.value = y.clearcoatRoughnessMap, t(y.clearcoatRoughnessMap, g.clearcoatRoughnessMapTransform)), y.clearcoatNormalMap && (g.clearcoatNormalMap.value = y.clearcoatNormalMap, t(y.clearcoatNormalMap, g.clearcoatNormalMapTransform), g.clearcoatNormalScale.value.copy(y.clearcoatNormalScale), y.side === An && g.clearcoatNormalScale.value.negate())), y.iridescence > 0 && (g.iridescence.value = y.iridescence, g.iridescenceIOR.value = y.iridescenceIOR, g.iridescenceThicknessMinimum.value = y.iridescenceThicknessRange[0], g.iridescenceThicknessMaximum.value = y.iridescenceThicknessRange[1], y.iridescenceMap && (g.iridescenceMap.value = y.iridescenceMap, t(y.iridescenceMap, g.iridescenceMapTransform)), y.iridescenceThicknessMap && (g.iridescenceThicknessMap.value = y.iridescenceThicknessMap, t(y.iridescenceThicknessMap, g.iridescenceThicknessMapTransform))), y.transmission > 0 && (g.transmission.value = y.transmission, g.transmissionSamplerMap.value = v.texture, g.transmissionSamplerSize.value.set(v.width, v.height), y.transmissionMap && (g.transmissionMap.value = y.transmissionMap, t(y.transmissionMap, g.transmissionMapTransform)), g.thickness.value = y.thickness, y.thicknessMap && (g.thicknessMap.value = y.thicknessMap, t(y.thicknessMap, g.thicknessMapTransform)), g.attenuationDistance.value = y.attenuationDistance, g.attenuationColor.value.copy(y.attenuationColor)), y.anisotropy > 0 && (g.anisotropyVector.value.set(y.anisotropy * Math.cos(y.anisotropyRotation), y.anisotropy * Math.sin(y.anisotropyRotation)), y.anisotropyMap && (g.anisotropyMap.value = y.anisotropyMap, t(y.anisotropyMap, g.anisotropyMapTransform))), g.specularIntensity.value = y.specularIntensity, g.specularColor.value.copy(y.specularColor), y.specularColorMap && (g.specularColorMap.value = y.specularColorMap, t(y.specularColorMap, g.specularColorMapTransform)), y.specularIntensityMap && (g.specularIntensityMap.value = y.specularIntensityMap, t(y.specularIntensityMap, g.specularIntensityMapTransform));
13374
13374
  }
13375
13375
  function m(g, y) {
13376
13376
  y.matcap && (g.matcap.value = y.matcap);
@@ -13632,7 +13632,7 @@ class eu {
13632
13632
  K = me === S0 || me === YA || me === tM;
13633
13633
  }
13634
13634
  if (K) {
13635
- const me = E.texture.type, ue = me === wn || me === Dr || me === ZA || me === Gh || me === jB || me === KB, xe = St.getClearColor(), Pe = St.getClearAlpha(), ke = xe.r, He = xe.g, $e = xe.b;
13635
+ const me = E.texture.type, ue = me === _n || me === Dr || me === ZA || me === Gh || me === jB || me === KB, xe = St.getClearColor(), Pe = St.getClearAlpha(), ke = xe.r, He = xe.g, $e = xe.b;
13636
13636
  ue ? (p[0] = ke, p[1] = He, p[2] = $e, p[3] = Pe, Z.clearBufferuiv(Z.COLOR, 0, p)) : (m[0] = ke, m[1] = He, m[2] = $e, m[3] = Pe, Z.clearBufferiv(Z.COLOR, 0, m));
13637
13637
  } else
13638
13638
  j |= Z.COLOR_BUFFER_BIT;
@@ -13645,7 +13645,7 @@ class eu {
13645
13645
  }, this.clearStencil = function() {
13646
13646
  this.clear(!1, !1, !0);
13647
13647
  }, this.dispose = function() {
13648
- t.removeEventListener("webglcontextlost", ae, !1), t.removeEventListener("webglcontextrestored", $, !1), t.removeEventListener("webglcontextcreationerror", Be, !1), wt.dispose(), ft.dispose(), et.dispose(), Ut.dispose(), X.dispose(), Ae.dispose(), mt.dispose(), at.dispose(), Le.dispose(), H.dispose(), H.removeEventListener("sessionstart", fn), H.removeEventListener("sessionend", ai), _e && (_e.dispose(), _e = null), Mn.stop();
13648
+ t.removeEventListener("webglcontextlost", ae, !1), t.removeEventListener("webglcontextrestored", $, !1), t.removeEventListener("webglcontextcreationerror", Be, !1), wt.dispose(), ft.dispose(), et.dispose(), Ut.dispose(), X.dispose(), Ae.dispose(), mt.dispose(), at.dispose(), Le.dispose(), H.dispose(), H.removeEventListener("sessionstart", fn), H.removeEventListener("sessionend", ai), _e && (_e.dispose(), _e = null), Cn.stop();
13649
13649
  };
13650
13650
  function ae(L) {
13651
13651
  L.preventDefault(), console.log("THREE.WebGLRenderer: Context Lost."), x = !0;
@@ -13707,7 +13707,7 @@ class eu {
13707
13707
  Zt.render(tt, Tt);
13708
13708
  };
13709
13709
  function si(L, V, W) {
13710
- L.transparent === !0 && L.side === yi && L.forceSinglePass === !1 ? (L.side = xn, L.needsUpdate = !0, ii(L, V, W), L.side = Jn, L.needsUpdate = !0, ii(L, V, W), L.side = yi) : ii(L, V, W);
13710
+ L.transparent === !0 && L.side === yi && L.forceSinglePass === !1 ? (L.side = An, L.needsUpdate = !0, ii(L, V, W), L.side = Jn, L.needsUpdate = !0, ii(L, V, W), L.side = yi) : ii(L, V, W);
13711
13711
  }
13712
13712
  this.compile = function(L, V, W = null) {
13713
13713
  W === null && (W = L), g = ft.get(W), g.init(), v.push(g), W.traverseVisible(function(K) {
@@ -13747,14 +13747,14 @@ class eu {
13747
13747
  Ei && Ei(L);
13748
13748
  }
13749
13749
  function fn() {
13750
- Mn.stop();
13750
+ Cn.stop();
13751
13751
  }
13752
13752
  function ai() {
13753
- Mn.start();
13753
+ Cn.start();
13754
13754
  }
13755
- const Mn = new IW();
13756
- Mn.setAnimationLoop(dn), typeof self < "u" && Mn.setContext(self), this.setAnimationLoop = function(L) {
13757
- Ei = L, H.setAnimationLoop(L), L === null ? Mn.stop() : Mn.start();
13755
+ const Cn = new IW();
13756
+ Cn.setAnimationLoop(dn), typeof self < "u" && Cn.setContext(self), this.setAnimationLoop = function(L) {
13757
+ Ei = L, H.setAnimationLoop(L), L === null ? Cn.stop() : Cn.start();
13758
13758
  }, H.addEventListener("sessionstart", fn), H.addEventListener("sessionend", ai), this.render = function(L, V) {
13759
13759
  if (V !== void 0 && V.isCamera !== !0) {
13760
13760
  console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
@@ -13762,7 +13762,7 @@ class eu {
13762
13762
  }
13763
13763
  if (x === !0)
13764
13764
  return;
13765
- L.matrixWorldAutoUpdate === !0 && L.updateMatrixWorld(), V.parent === null && V.matrixWorldAutoUpdate === !0 && V.updateMatrixWorld(), H.enabled === !0 && H.isPresenting === !0 && (H.cameraAutoUpdate === !0 && H.updateCamera(V), V = H.getCamera()), L.isScene === !0 && L.onBeforeRender(A, L, V, E), g = ft.get(L, v.length), g.init(), v.push(g), Fe.multiplyMatrices(V.projectionMatrix, V.matrixWorldInverse), Ee.setFromProjectionMatrix(Fe), be = this.localClippingEnabled, se = De.init(this.clippingPlanes, be), b = wt.get(L, y.length), b.init(), y.push(b), On(L, V, 0, A.sortObjects), b.finish(), A.sortObjects === !0 && b.sort(z, Q), this.info.render.frame++, se === !0 && De.beginShadows();
13765
+ L.matrixWorldAutoUpdate === !0 && L.updateMatrixWorld(), V.parent === null && V.matrixWorldAutoUpdate === !0 && V.updateMatrixWorld(), H.enabled === !0 && H.isPresenting === !0 && (H.cameraAutoUpdate === !0 && H.updateCamera(V), V = H.getCamera()), L.isScene === !0 && L.onBeforeRender(A, L, V, E), g = ft.get(L, v.length), g.init(), v.push(g), Fe.multiplyMatrices(V.projectionMatrix, V.matrixWorldInverse), Ee.setFromProjectionMatrix(Fe), be = this.localClippingEnabled, se = De.init(this.clippingPlanes, be), b = wt.get(L, y.length), b.init(), y.push(b), Dn(L, V, 0, A.sortObjects), b.finish(), A.sortObjects === !0 && b.sort(z, Q), this.info.render.frame++, se === !0 && De.beginShadows();
13766
13766
  const W = g.state.shadowsArray;
13767
13767
  if (We.render(W, L, V), se === !0 && De.endShadows(), this.info.autoReset === !0 && this.info.reset(), (H.enabled === !1 || H.isPresenting === !1 || H.hasDepthSensing() === !1) && St.render(b, L), g.setupLights(A._useLegacyLights), V.isArrayCamera) {
13768
13768
  const j = V.cameras;
@@ -13774,7 +13774,7 @@ class eu {
13774
13774
  Vo(b, L, V);
13775
13775
  E !== null && (ct.updateMultisampleRenderTarget(E), ct.updateRenderTargetMipmap(E)), L.isScene === !0 && L.onAfterRender(A, L, V), mt.resetDefaultState(), T = -1, I = null, v.pop(), v.length > 0 ? g = v[v.length - 1] : g = null, y.pop(), y.length > 0 ? b = y[y.length - 1] : b = null;
13776
13776
  };
13777
- function On(L, V, W, j) {
13777
+ function Dn(L, V, W, j) {
13778
13778
  if (L.visible === !1)
13779
13779
  return;
13780
13780
  if (L.layers.test(V.layers)) {
@@ -13804,7 +13804,7 @@ class eu {
13804
13804
  }
13805
13805
  const me = L.children;
13806
13806
  for (let ue = 0, xe = me.length; ue < xe; ue++)
13807
- On(me[ue], V, W, j);
13807
+ Dn(me[ue], V, W, j);
13808
13808
  }
13809
13809
  function Vo(L, V, W, j) {
13810
13810
  const K = L.opaque, me = L.transmissive, ue = L.transparent;
@@ -13816,7 +13816,7 @@ class eu {
13816
13816
  const me = Ne.isWebGL2;
13817
13817
  _e === null && (_e = new Jt(1, 1, {
13818
13818
  generateMipmaps: !0,
13819
- type: we.has("EXT_color_buffer_half_float") ? ws : wn,
13819
+ type: we.has("EXT_color_buffer_half_float") ? ws : _n,
13820
13820
  minFilter: Lo,
13821
13821
  samples: me ? 4 : 0
13822
13822
  })), A.getDrawingBufferSize(Ue), me ? _e.setSize(Ue.x, Ue.y) : _e.setSize(H1(Ue.x), H1(Ue.y));
@@ -13829,7 +13829,7 @@ class eu {
13829
13829
  const $e = V[ke], tt = $e.object, ut = $e.geometry, Tt = $e.material, _i = $e.group;
13830
13830
  if (Tt.side === yi && tt.layers.test(j.layers)) {
13831
13831
  const Zt = Tt.side;
13832
- Tt.side = xn, Tt.needsUpdate = !0, fu(tt, W, j, ut, Tt, _i), Tt.side = Zt, Tt.needsUpdate = !0, Pe = !0;
13832
+ Tt.side = An, Tt.needsUpdate = !0, fu(tt, W, j, ut, Tt, _i), Tt.side = Zt, Tt.needsUpdate = !0, Pe = !0;
13833
13833
  }
13834
13834
  }
13835
13835
  Pe === !0 && (ct.updateMultisampleRenderTarget(_e), ct.updateRenderTargetMipmap(_e)), A.setRenderTarget(ue), A.setClearColor(O, P), A.toneMapping = xe;
@@ -13842,7 +13842,7 @@ class eu {
13842
13842
  }
13843
13843
  }
13844
13844
  function fu(L, V, W, j, K, me) {
13845
- L.onBeforeRender(A, V, W, j, K, me), L.modelViewMatrix.multiplyMatrices(W.matrixWorldInverse, L.matrixWorld), L.normalMatrix.getNormalMatrix(L.modelViewMatrix), K.onBeforeRender(A, V, W, j, L, me), K.transparent === !0 && K.side === yi && K.forceSinglePass === !1 ? (K.side = xn, K.needsUpdate = !0, A.renderBufferDirect(W, V, j, K, L, me), K.side = Jn, K.needsUpdate = !0, A.renderBufferDirect(W, V, j, K, L, me), K.side = yi) : A.renderBufferDirect(W, V, j, K, L, me), L.onAfterRender(A, V, W, j, K, me);
13845
+ L.onBeforeRender(A, V, W, j, K, me), L.modelViewMatrix.multiplyMatrices(W.matrixWorldInverse, L.matrixWorld), L.normalMatrix.getNormalMatrix(L.modelViewMatrix), K.onBeforeRender(A, V, W, j, L, me), K.transparent === !0 && K.side === yi && K.forceSinglePass === !1 ? (K.side = An, K.needsUpdate = !0, A.renderBufferDirect(W, V, j, K, L, me), K.side = Jn, K.needsUpdate = !0, A.renderBufferDirect(W, V, j, K, L, me), K.side = yi) : A.renderBufferDirect(W, V, j, K, L, me), L.onAfterRender(A, V, W, j, K, me);
13846
13846
  }
13847
13847
  function ii(L, V, W) {
13848
13848
  V.isScene !== !0 && (V = lt);
@@ -13876,8 +13876,8 @@ class eu {
13876
13876
  j.toneMapped && (E === null || E.isXRRenderTarget === !0) && (Tt = A.toneMapping);
13877
13877
  const _i = W.morphAttributes.position || W.morphAttributes.normal || W.morphAttributes.color, Zt = _i !== void 0 ? _i.length : 0, Pt = et.get(j), Pi = g.state.lights;
13878
13878
  if (se === !0 && (be === !0 || L !== I)) {
13879
- const En = L === I && j.id === T;
13880
- De.setState(j, L, En);
13879
+ const Mn = L === I && j.id === T;
13880
+ De.setState(j, L, Mn);
13881
13881
  }
13882
13882
  let Ct = !1;
13883
13883
  j.version === Pt.__version ? (Pt.needsLights && Pt.lightsStateVersion !== Pi.state.version || Pt.outputColorSpace !== xe || K.isBatchedMesh && Pt.batching === !1 || !K.isBatchedMesh && Pt.batching === !0 || K.isInstancedMesh && Pt.instancing === !1 || !K.isInstancedMesh && Pt.instancing === !0 || K.isSkinnedMesh && Pt.skinning === !1 || !K.isSkinnedMesh && Pt.skinning === !0 || K.isInstancedMesh && Pt.instancingColor === !0 && K.instanceColor === null || K.isInstancedMesh && Pt.instancingColor === !1 && K.instanceColor !== null || K.isInstancedMesh && Pt.instancingMorph === !0 && K.morphTexture === null || K.isInstancedMesh && Pt.instancingMorph === !1 && K.morphTexture !== null || Pt.envMap !== Pe || j.fog === !0 && Pt.fog !== me || Pt.numClippingPlanes !== void 0 && (Pt.numClippingPlanes !== De.numPlanes || Pt.numIntersection !== De.numIntersection) || Pt.vertexAlphas !== ke || Pt.vertexTangents !== He || Pt.morphTargets !== $e || Pt.morphNormals !== tt || Pt.morphColors !== ut || Pt.toneMapping !== Tt || Ne.isWebGL2 === !0 && Pt.morphTargetsCount !== Zt) && (Ct = !0) : (Ct = !0, Pt.__version = j.version);
@@ -13887,8 +13887,8 @@ class eu {
13887
13887
  const jt = Vi.getUniforms(), js = Pt.uniforms;
13888
13888
  if (Me.useProgram(Vi.program) && (Kr = !0, pn = !0, vi = !0), j.id !== T && (T = j.id, pn = !0), Kr || I !== L) {
13889
13889
  jt.setValue(Z, "projectionMatrix", L.projectionMatrix), jt.setValue(Z, "viewMatrix", L.matrixWorldInverse);
13890
- const En = jt.map.cameraPosition;
13891
- En !== void 0 && En.setValue(Z, Qe.setFromMatrixPosition(L.matrixWorld)), Ne.logarithmicDepthBuffer && jt.setValue(
13890
+ const Mn = jt.map.cameraPosition;
13891
+ Mn !== void 0 && Mn.setValue(Z, Qe.setFromMatrixPosition(L.matrixWorld)), Ne.logarithmicDepthBuffer && jt.setValue(
13892
13892
  Z,
13893
13893
  "logDepthBufFC",
13894
13894
  2 / (Math.log(L.far + 1) / Math.LN2)
@@ -13896,16 +13896,16 @@ class eu {
13896
13896
  }
13897
13897
  if (K.isSkinnedMesh) {
13898
13898
  jt.setOptional(Z, K, "bindMatrix"), jt.setOptional(Z, K, "bindMatrixInverse");
13899
- const En = K.skeleton;
13900
- En && (Ne.floatVertexTextures ? (En.boneTexture === null && En.computeBoneTexture(), jt.setValue(Z, "boneTexture", En.boneTexture, ct)) : console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."));
13899
+ const Mn = K.skeleton;
13900
+ Mn && (Ne.floatVertexTextures ? (Mn.boneTexture === null && Mn.computeBoneTexture(), jt.setValue(Z, "boneTexture", Mn.boneTexture, ct)) : console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."));
13901
13901
  }
13902
13902
  K.isBatchedMesh && (jt.setOptional(Z, K, "batchingTexture"), jt.setValue(Z, "batchingTexture", K._matricesTexture, ct));
13903
13903
  const Vc = W.morphAttributes;
13904
13904
  if ((Vc.position !== void 0 || Vc.normal !== void 0 || Vc.color !== void 0 && Ne.isWebGL2 === !0) && Oe.update(K, W, Vi), (pn || Pt.receiveShadow !== K.receiveShadow) && (Pt.receiveShadow = K.receiveShadow, jt.setValue(Z, "receiveShadow", K.receiveShadow)), j.isMeshGouraudMaterial && j.envMap !== null && (js.envMap.value = Pe, js.flipEnvMap.value = Pe.isCubeTexture && Pe.isRenderTargetTexture === !1 ? -1 : 1), pn && (jt.setValue(Z, "toneMappingExposure", A.toneMappingExposure), Pt.needsLights && N(js, vi), me && j.fog === !0 && Te.refreshFogUniforms(js, me), Te.refreshMaterialUniforms(js, j, G, D, _e), i1.upload(Z, Iy(Pt), js, ct)), j.isShaderMaterial && j.uniformsNeedUpdate === !0 && (i1.upload(Z, Iy(Pt), js, ct), j.uniformsNeedUpdate = !1), j.isSpriteMaterial && jt.setValue(Z, "center", K.center), jt.setValue(Z, "modelViewMatrix", K.modelViewMatrix), jt.setValue(Z, "normalMatrix", K.normalMatrix), jt.setValue(Z, "modelMatrix", K.matrixWorld), j.isShaderMaterial || j.isRawShaderMaterial) {
13905
- const En = j.uniformsGroups;
13906
- for (let pu = 0, bK = En.length; pu < bK; pu++)
13905
+ const Mn = j.uniformsGroups;
13906
+ for (let pu = 0, bK = Mn.length; pu < bK; pu++)
13907
13907
  if (Ne.isWebGL2) {
13908
- const TF = En[pu];
13908
+ const TF = Mn[pu];
13909
13909
  at.update(TF, Vi), at.bind(TF, Vi);
13910
13910
  } else
13911
13911
  console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.");
@@ -13966,7 +13966,7 @@ class eu {
13966
13966
  return;
13967
13967
  }
13968
13968
  const $e = He === ws && (we.has("EXT_color_buffer_half_float") || Ne.isWebGL2 && we.has("EXT_color_buffer_float"));
13969
- if (He !== wn && Ye.convert(He) !== Z.getParameter(Z.IMPLEMENTATION_COLOR_READ_TYPE) && // Edge and Chrome Mac < 52 (#9513)
13969
+ if (He !== _n && Ye.convert(He) !== Z.getParameter(Z.IMPLEMENTATION_COLOR_READ_TYPE) && // Edge and Chrome Mac < 52 (#9513)
13970
13970
  !(He === en && (Ne.isWebGL2 || we.has("OES_texture_float") || we.has("WEBGL_color_buffer_float"))) && // Chrome Mac >= 52 and Firefox
13971
13971
  !$e) {
13972
13972
  console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
@@ -14924,7 +14924,7 @@ let Hi = class extends Vt {
14924
14924
  }
14925
14925
  };
14926
14926
  const RG = /* @__PURE__ */ new C(), IG = /* @__PURE__ */ new C(), LG = /* @__PURE__ */ new he(), zT = /* @__PURE__ */ new vo(), C_ = /* @__PURE__ */ new cn();
14927
- let An = class extends ge {
14927
+ let vn = class extends ge {
14928
14928
  constructor(e = new yt(), t = new Hi()) {
14929
14929
  super(), this.isLine = !0, this.type = "Line", this.geometry = e, this.material = t, this.updateMorphTargets();
14930
14930
  }
@@ -15002,7 +15002,7 @@ let An = class extends ge {
15002
15002
  }
15003
15003
  };
15004
15004
  const PG = /* @__PURE__ */ new C(), BG = /* @__PURE__ */ new C();
15005
- let Nr = class extends An {
15005
+ let Nr = class extends vn {
15006
15006
  constructor(e, t) {
15007
15007
  super(e, t), this.isLineSegments = !0, this.type = "LineSegments";
15008
15008
  }
@@ -15017,7 +15017,7 @@ let Nr = class extends An {
15017
15017
  console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");
15018
15018
  return this;
15019
15019
  }
15020
- }, pk = class extends An {
15020
+ }, pk = class extends vn {
15021
15021
  constructor(e, t) {
15022
15022
  super(e, t), this.isLineLoop = !0, this.type = "LineLoop";
15023
15023
  }
@@ -16314,7 +16314,7 @@ function Tp(s, e) {
16314
16314
  e || (e = s);
16315
16315
  let t = s, i;
16316
16316
  do
16317
- if (i = !1, !t.steiner && (yM(t, t.next) || In(t.prev, t, t.next) === 0)) {
16317
+ if (i = !1, !t.steiner && (yM(t, t.next) || Rn(t.prev, t, t.next) === 0)) {
16318
16318
  if (sA(t), t = e = t.prev, t === t.next)
16319
16319
  break;
16320
16320
  i = !0;
@@ -16341,12 +16341,12 @@ function iA(s, e, t, i, n, r, o) {
16341
16341
  }
16342
16342
  function S$(s) {
16343
16343
  const e = s.prev, t = s, i = s.next;
16344
- if (In(e, t, i) >= 0)
16344
+ if (Rn(e, t, i) >= 0)
16345
16345
  return !1;
16346
16346
  const n = e.x, r = t.x, o = i.x, a = e.y, l = t.y, c = i.y, h = n < r ? n < o ? n : o : r < o ? r : o, u = a < l ? a < c ? a : c : l < c ? l : c, f = n > r ? n > o ? n : o : r > o ? r : o, p = a > l ? a > c ? a : c : l > c ? l : c;
16347
16347
  let m = i.next;
16348
16348
  for (; m !== e; ) {
16349
- if (m.x >= h && m.x <= f && m.y >= u && m.y <= p && Ug(n, a, r, l, o, c, m.x, m.y) && In(m.prev, m, m.next) >= 0)
16349
+ if (m.x >= h && m.x <= f && m.y >= u && m.y <= p && Ug(n, a, r, l, o, c, m.x, m.y) && Rn(m.prev, m, m.next) >= 0)
16350
16350
  return !1;
16351
16351
  m = m.next;
16352
16352
  }
@@ -16354,22 +16354,22 @@ function S$(s) {
16354
16354
  }
16355
16355
  function C$(s, e, t, i) {
16356
16356
  const n = s.prev, r = s, o = s.next;
16357
- if (In(n, r, o) >= 0)
16357
+ if (Rn(n, r, o) >= 0)
16358
16358
  return !1;
16359
16359
  const a = n.x, l = r.x, c = o.x, h = n.y, u = r.y, f = o.y, p = a < l ? a < c ? a : c : l < c ? l : c, m = h < u ? h < f ? h : f : u < f ? u : f, b = a > l ? a > c ? a : c : l > c ? l : c, g = h > u ? h > f ? h : f : u > f ? u : f, y = DL(p, m, e, t, i), v = DL(b, g, e, t, i);
16360
16360
  let A = s.prevZ, x = s.nextZ;
16361
16361
  for (; A && A.z >= y && x && x.z <= v; ) {
16362
- if (A.x >= p && A.x <= b && A.y >= m && A.y <= g && A !== n && A !== o && Ug(a, h, l, u, c, f, A.x, A.y) && In(A.prev, A, A.next) >= 0 || (A = A.prevZ, x.x >= p && x.x <= b && x.y >= m && x.y <= g && x !== n && x !== o && Ug(a, h, l, u, c, f, x.x, x.y) && In(x.prev, x, x.next) >= 0))
16362
+ if (A.x >= p && A.x <= b && A.y >= m && A.y <= g && A !== n && A !== o && Ug(a, h, l, u, c, f, A.x, A.y) && Rn(A.prev, A, A.next) >= 0 || (A = A.prevZ, x.x >= p && x.x <= b && x.y >= m && x.y <= g && x !== n && x !== o && Ug(a, h, l, u, c, f, x.x, x.y) && Rn(x.prev, x, x.next) >= 0))
16363
16363
  return !1;
16364
16364
  x = x.nextZ;
16365
16365
  }
16366
16366
  for (; A && A.z >= y; ) {
16367
- if (A.x >= p && A.x <= b && A.y >= m && A.y <= g && A !== n && A !== o && Ug(a, h, l, u, c, f, A.x, A.y) && In(A.prev, A, A.next) >= 0)
16367
+ if (A.x >= p && A.x <= b && A.y >= m && A.y <= g && A !== n && A !== o && Ug(a, h, l, u, c, f, A.x, A.y) && Rn(A.prev, A, A.next) >= 0)
16368
16368
  return !1;
16369
16369
  A = A.prevZ;
16370
16370
  }
16371
16371
  for (; x && x.z <= v; ) {
16372
- if (x.x >= p && x.x <= b && x.y >= m && x.y <= g && x !== n && x !== o && Ug(a, h, l, u, c, f, x.x, x.y) && In(x.prev, x, x.next) >= 0)
16372
+ if (x.x >= p && x.x <= b && x.y >= m && x.y <= g && x !== n && x !== o && Ug(a, h, l, u, c, f, x.x, x.y) && Rn(x.prev, x, x.next) >= 0)
16373
16373
  return !1;
16374
16374
  x = x.nextZ;
16375
16375
  }
@@ -16439,7 +16439,7 @@ function L$(s, e) {
16439
16439
  return n;
16440
16440
  }
16441
16441
  function P$(s, e) {
16442
- return In(s.prev, s, e.prev) < 0 && In(e.next, s, s.next) < 0;
16442
+ return Rn(s.prev, s, e.prev) < 0 && Rn(e.next, s, s.next) < 0;
16443
16443
  }
16444
16444
  function B$(s, e, t, i) {
16445
16445
  let n = s;
@@ -16478,17 +16478,17 @@ function Ug(s, e, t, i, n, r, o, a) {
16478
16478
  function O$(s, e) {
16479
16479
  return s.next.i !== e.i && s.prev.i !== e.i && !F$(s, e) && // dones't intersect other edges
16480
16480
  (nA(s, e) && nA(e, s) && G$(s, e) && // locally visible
16481
- (In(s.prev, s, e.prev) || In(s, e.prev, e)) || // does not create opposite-facing sectors
16482
- yM(s, e) && In(s.prev, s, s.next) > 0 && In(e.prev, e, e.next) > 0);
16481
+ (Rn(s.prev, s, e.prev) || Rn(s, e.prev, e)) || // does not create opposite-facing sectors
16482
+ yM(s, e) && Rn(s.prev, s, s.next) > 0 && Rn(e.prev, e, e.next) > 0);
16483
16483
  }
16484
- function In(s, e, t) {
16484
+ function Rn(s, e, t) {
16485
16485
  return (e.y - s.y) * (t.x - e.x) - (e.x - s.x) * (t.y - e.y);
16486
16486
  }
16487
16487
  function yM(s, e) {
16488
16488
  return s.x === e.x && s.y === e.y;
16489
16489
  }
16490
16490
  function jW(s, e, t, i) {
16491
- const n = B_(In(s, e, t)), r = B_(In(s, e, i)), o = B_(In(t, i, s)), a = B_(In(t, i, e));
16491
+ const n = B_(Rn(s, e, t)), r = B_(Rn(s, e, i)), o = B_(Rn(t, i, s)), a = B_(Rn(t, i, e));
16492
16492
  return !!(n !== r && o !== a || n === 0 && P_(s, t, e) || r === 0 && P_(s, i, e) || o === 0 && P_(t, s, i) || a === 0 && P_(t, e, i));
16493
16493
  }
16494
16494
  function P_(s, e, t) {
@@ -16507,7 +16507,7 @@ function F$(s, e) {
16507
16507
  return !1;
16508
16508
  }
16509
16509
  function nA(s, e) {
16510
- return In(s.prev, s, s.next) < 0 ? In(s, e, s.next) >= 0 && In(s, s.prev, e) >= 0 : In(s, e, s.prev) < 0 || In(s, s.next, e) < 0;
16510
+ return Rn(s.prev, s, s.next) < 0 ? Rn(s, e, s.next) >= 0 && Rn(s, s.prev, e) >= 0 : Rn(s, e, s.prev) < 0 || Rn(s, s.next, e) < 0;
16511
16511
  }
16512
16512
  function G$(s, e) {
16513
16513
  let t = s, i = !1;
@@ -19230,7 +19230,7 @@ class tee extends ds {
19230
19230
  o = new dk();
19231
19231
  break;
19232
19232
  case "Line":
19233
- o = new An(a(e.geometry), l(e.material));
19233
+ o = new vn(a(e.geometry), l(e.material));
19234
19234
  break;
19235
19235
  case "LineLoop":
19236
19236
  o = new pk(a(e.geometry), l(e.material));
@@ -21137,7 +21137,7 @@ class gH extends ge {
21137
21137
  0
21138
21138
  ], 3));
21139
21139
  const r = new Hi({ fog: !1, toneMapped: !1 });
21140
- this.lightPlane = new An(n, r), this.add(this.lightPlane), n = new yt(), n.setAttribute("position", new st([0, 0, 0, 0, 0, 1], 3)), this.targetLine = new An(n, r), this.add(this.targetLine), this.update();
21140
+ this.lightPlane = new vn(n, r), this.add(this.lightPlane), n = new yt(), n.setAttribute("position", new st([0, 0, 0, 0, 0, 1], 3)), this.targetLine = new vn(n, r), this.add(this.targetLine), this.update();
21141
21141
  }
21142
21142
  dispose() {
21143
21143
  this.lightPlane.geometry.dispose(), this.lightPlane.material.dispose(), this.targetLine.geometry.dispose(), this.targetLine.material.dispose();
@@ -21146,7 +21146,7 @@ class gH extends ge {
21146
21146
  this.light.updateWorldMatrix(!0, !1), this.light.target.updateWorldMatrix(!0, !1), rN.setFromMatrixPosition(this.light.matrixWorld), F_.setFromMatrixPosition(this.light.target.matrixWorld), oN.subVectors(F_, rN), this.lightPlane.lookAt(F_), this.color !== void 0 ? (this.lightPlane.material.color.set(this.color), this.targetLine.material.color.set(this.color)) : (this.lightPlane.material.color.copy(this.light.color), this.targetLine.material.color.copy(this.light.color)), this.targetLine.lookAt(F_), this.targetLine.scale.z = oN.length();
21147
21147
  }
21148
21148
  }
21149
- const G_ = /* @__PURE__ */ new C(), Fn = /* @__PURE__ */ new KA();
21149
+ const G_ = /* @__PURE__ */ new C(), On = /* @__PURE__ */ new KA();
21150
21150
  class yH extends Nr {
21151
21151
  constructor(e) {
21152
21152
  const t = new yt(), i = new Hi({ color: 16777215, vertexColors: !0, toneMapped: !1 }), n = [], r = [], o = {};
@@ -21167,7 +21167,7 @@ class yH extends Nr {
21167
21167
  }
21168
21168
  update() {
21169
21169
  const e = this.geometry, t = this.pointMap, i = 1, n = 1;
21170
- Fn.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse), Xn("c", t, e, Fn, 0, 0, -1), Xn("t", t, e, Fn, 0, 0, 1), Xn("n1", t, e, Fn, -i, -n, -1), Xn("n2", t, e, Fn, i, -n, -1), Xn("n3", t, e, Fn, -i, n, -1), Xn("n4", t, e, Fn, i, n, -1), Xn("f1", t, e, Fn, -i, -n, 1), Xn("f2", t, e, Fn, i, -n, 1), Xn("f3", t, e, Fn, -i, n, 1), Xn("f4", t, e, Fn, i, n, 1), Xn("u1", t, e, Fn, i * 0.7, n * 1.1, -1), Xn("u2", t, e, Fn, -i * 0.7, n * 1.1, -1), Xn("u3", t, e, Fn, 0, n * 2, -1), Xn("cf1", t, e, Fn, -i, 0, 1), Xn("cf2", t, e, Fn, i, 0, 1), Xn("cf3", t, e, Fn, 0, -n, 1), Xn("cf4", t, e, Fn, 0, n, 1), Xn("cn1", t, e, Fn, -i, 0, -1), Xn("cn2", t, e, Fn, i, 0, -1), Xn("cn3", t, e, Fn, 0, -n, -1), Xn("cn4", t, e, Fn, 0, n, -1), e.getAttribute("position").needsUpdate = !0;
21170
+ On.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse), Xn("c", t, e, On, 0, 0, -1), Xn("t", t, e, On, 0, 0, 1), Xn("n1", t, e, On, -i, -n, -1), Xn("n2", t, e, On, i, -n, -1), Xn("n3", t, e, On, -i, n, -1), Xn("n4", t, e, On, i, n, -1), Xn("f1", t, e, On, -i, -n, 1), Xn("f2", t, e, On, i, -n, 1), Xn("f3", t, e, On, -i, n, 1), Xn("f4", t, e, On, i, n, 1), Xn("u1", t, e, On, i * 0.7, n * 1.1, -1), Xn("u2", t, e, On, -i * 0.7, n * 1.1, -1), Xn("u3", t, e, On, 0, n * 2, -1), Xn("cf1", t, e, On, -i, 0, 1), Xn("cf2", t, e, On, i, 0, 1), Xn("cf3", t, e, On, 0, -n, 1), Xn("cf4", t, e, On, 0, n, 1), Xn("cn1", t, e, On, -i, 0, -1), Xn("cn2", t, e, On, i, 0, -1), Xn("cn3", t, e, On, 0, -n, -1), Xn("cn4", t, e, On, 0, n, -1), e.getAttribute("position").needsUpdate = !0;
21171
21171
  }
21172
21172
  dispose() {
21173
21173
  this.geometry.dispose(), this.material.dispose();
@@ -21217,7 +21217,7 @@ class Dk extends Nr {
21217
21217
  this.geometry.dispose(), this.material.dispose();
21218
21218
  }
21219
21219
  }
21220
- class Ree extends An {
21220
+ class Ree extends vn {
21221
21221
  constructor(e, t = 1, i = 16776960) {
21222
21222
  const n = i, r = [1, -1, 0, -1, 1, 0, -1, -1, 0, 1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0, 1, 1, 0], o = new yt();
21223
21223
  o.setAttribute("position", new st(r, 3)), o.computeBoundingSphere(), super(o, new Hi({ color: n, toneMapped: !1 })), this.type = "PlaneHelper", this.plane = e, this.size = t;
@@ -21236,7 +21236,7 @@ let z_, YT;
21236
21236
  class Iee extends ge {
21237
21237
  // dir is assumed to be normalized
21238
21238
  constructor(e = new C(0, 0, 1), t = new C(0, 0, 0), i = 1, n = 16776960, r = i * 0.2, o = r * 0.2) {
21239
- super(), this.type = "ArrowHelper", z_ === void 0 && (z_ = new yt(), z_.setAttribute("position", new st([0, 0, 0, 0, 1, 0], 3)), YT = new Hn(0, 0.5, 1, 5, 1), YT.translate(0, -0.5, 0)), this.position.copy(t), this.line = new An(z_, new Hi({ color: n, toneMapped: !1 })), this.line.matrixAutoUpdate = !1, this.add(this.line), this.cone = new fe(YT, new qt({ color: n, toneMapped: !1 })), this.cone.matrixAutoUpdate = !1, this.add(this.cone), this.setDirection(e), this.setLength(i, r, o);
21239
+ super(), this.type = "ArrowHelper", z_ === void 0 && (z_ = new yt(), z_.setAttribute("position", new st([0, 0, 0, 0, 1, 0], 3)), YT = new Hn(0, 0.5, 1, 5, 1), YT.translate(0, -0.5, 0)), this.position.copy(t), this.line = new vn(z_, new Hi({ color: n, toneMapped: !1 })), this.line.matrixAutoUpdate = !1, this.add(this.line), this.cone = new fe(YT, new qt({ color: n, toneMapped: !1 })), this.cone.matrixAutoUpdate = !1, this.add(this.cone), this.setDirection(e), this.setLength(i, r, o);
21240
21240
  }
21241
21241
  setDirection(e) {
21242
21242
  if (e.y > 0.99999)
@@ -21454,7 +21454,7 @@ const Pee = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
21454
21454
  AudioListener: uH,
21455
21455
  AudioLoader: Y1,
21456
21456
  AxesHelper: po,
21457
- BackSide: xn,
21457
+ BackSide: An,
21458
21458
  BasicDepthPacking: fr,
21459
21459
  BasicShadowMap: _K,
21460
21460
  BatchedMesh: Q1,
@@ -21598,7 +21598,7 @@ const Pee = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
21598
21598
  LessStencilFunc: rW,
21599
21599
  Light: Dd,
21600
21600
  LightProbe: lH,
21601
- Line: An,
21601
+ Line: vn,
21602
21602
  Line3: ua,
21603
21603
  LineBasicMaterial: Hi,
21604
21604
  LineCurve: bk,
@@ -21657,7 +21657,7 @@ const Pee = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
21657
21657
  NeverCompare: uW,
21658
21658
  NeverDepth: ZB,
21659
21659
  NeverStencilFunc: RL,
21660
- NoBlending: _n,
21660
+ NoBlending: xn,
21661
21661
  NoColorSpace: Io,
21662
21662
  NoToneMapping: ho,
21663
21663
  NormalAnimationBlendMode: nM,
@@ -21811,7 +21811,7 @@ const Pee = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
21811
21811
  UniformsGroup: vee,
21812
21812
  UniformsLib: ze,
21813
21813
  UniformsUtils: H0,
21814
- UnsignedByteType: wn,
21814
+ UnsignedByteType: _n,
21815
21815
  UnsignedInt248Type: Gh,
21816
21816
  UnsignedIntType: Dr,
21817
21817
  UnsignedShort4444Type: jB,
@@ -22881,8 +22881,8 @@ var lte = (s) => {
22881
22881
  var e = {};
22882
22882
  return Pl.d(e, s), e;
22883
22883
  };
22884
- const Ze = lte({ BackSide: () => xn, BufferAttribute: () => Ke, BufferGeometry: () => yt, Color: () => ve, DoubleSide: () => yi, EventDispatcher: () => Ws, FileLoader: () => pr, FrontSide: () => Jn, LinearFilter: () => Gt, Mesh: () => fe, MeshBasicMaterial: () => qt, Object3D: () => ge, Plane: () => xs, PlaneGeometry: () => fs, ShaderMaterial: () => Ot, Texture: () => Wt, TextureLoader: () => wc, Vector2: () => ee, Vector3: () => C, Vector4: () => Je });
22885
- class Sn extends Ii {
22884
+ const Ze = lte({ BackSide: () => An, BufferAttribute: () => Ke, BufferGeometry: () => yt, Color: () => ve, DoubleSide: () => yi, EventDispatcher: () => Ws, FileLoader: () => pr, FrontSide: () => Jn, LinearFilter: () => Gt, Mesh: () => fe, MeshBasicMaterial: () => qt, Object3D: () => ge, Plane: () => xs, PlaneGeometry: () => fs, ShaderMaterial: () => Ot, Texture: () => Wt, TextureLoader: () => wc, Vector2: () => ee, Vector3: () => C, Vector4: () => Je });
22885
+ class wn extends Ii {
22886
22886
  /**
22887
22887
  *
22888
22888
  * @param {string} propertyId
@@ -22959,7 +22959,7 @@ class Sn extends Ii {
22959
22959
  return t ? t[`_${this._id}`].getInheritedInput(t) : this.getDefaultValue();
22960
22960
  }
22961
22961
  }
22962
- class OM extends Sn {
22962
+ class OM extends wn {
22963
22963
  constructor(e, t) {
22964
22964
  super(e, t, !1), this._input = new Ze.Vector4(0, 0, 0, 0), this._inline = null, this._value = new Ze.Vector4(0, 0, 0, 0);
22965
22965
  }
@@ -23841,7 +23841,7 @@ function xte(s, e) {
23841
23841
  e._needsUpdate = !0, s._glyphs._needsProcess = !0, e._fontVariant.removeEventListener("ready", e._handleFontReadyClosure), e._handleFontReadyClosure = null;
23842
23842
  };
23843
23843
  }
23844
- class _te extends Sn {
23844
+ class _te extends wn {
23845
23845
  constructor(e) {
23846
23846
  super("display", e), this._value = "flex", this._allowsInherit = !1, this._needsUpdate = !1, this.isValidValue = Ste;
23847
23847
  }
@@ -23853,7 +23853,7 @@ const wte = ["none", "flex"];
23853
23853
  function Ste(s) {
23854
23854
  return wte.indexOf(s) === -1 ? (console.warn(`(.style) display value '${s}' is not valid. Aborted`), !1) : !0;
23855
23855
  }
23856
- class Cte extends Sn {
23856
+ class Cte extends wn {
23857
23857
  constructor(e) {
23858
23858
  super("boxSizing", e), this._allowsInherit = !1, this.isValidValue = Ete;
23859
23859
  }
@@ -23865,7 +23865,7 @@ const Mte = ["border-box", "content-box"];
23865
23865
  function Ete(s) {
23866
23866
  return Mte.indexOf(s) === -1 ? (console.warn(`(.style) boxSizing value '${s}' is not valid. Aborted`), !1) : !0;
23867
23867
  }
23868
- class cA extends Sn {
23868
+ class cA extends wn {
23869
23869
  constructor(e, t) {
23870
23870
  super(e, t, !1), this._value = new Ze.Color(), this.output = this._outputValue;
23871
23871
  }
@@ -23880,7 +23880,7 @@ class cA extends Sn {
23880
23880
  this._input = this._inline = e, this._needsUpdate = !0;
23881
23881
  }
23882
23882
  }
23883
- class eR extends Sn {
23883
+ class eR extends wn {
23884
23884
  /**
23885
23885
  *
23886
23886
  * @param {string} propertyId
@@ -23896,7 +23896,7 @@ class eR extends Sn {
23896
23896
  function Tte(s) {
23897
23897
  return s < 0 && s > 1 ? (console.warn(`(.style) styleFactorProperty('${this.id}') value '${s}' is not valid)`), !1) : !0;
23898
23898
  }
23899
- class Rte extends Sn {
23899
+ class Rte extends wn {
23900
23900
  constructor(e) {
23901
23901
  super("backgroundImage", e, !0), this._input = null, this._allowsInherit = !1, this._textureSize = new Ze.Vector2(1, 1), this.isValidValue = Ite;
23902
23902
  }
@@ -23930,7 +23930,7 @@ class Rte extends Sn {
23930
23930
  function Ite(s) {
23931
23931
  return !0;
23932
23932
  }
23933
- class Lte extends Sn {
23933
+ class Lte extends wn {
23934
23934
  constructor(e) {
23935
23935
  super("backgroundSize", e, !0), this.isValidValue = Bte, this.output = this._outputValue;
23936
23936
  }
@@ -23939,7 +23939,7 @@ const Pte = ["cover", "contain", "stretch"];
23939
23939
  function Bte(s) {
23940
23940
  return Pte.indexOf(s) === -1 ? (console.warn(`(.style) backgroundSize value '${s}' is not valid. Aborted`), !1) : !0;
23941
23941
  }
23942
- class kte extends Sn {
23942
+ class kte extends wn {
23943
23943
  constructor(e) {
23944
23944
  super("overflow", e, !0), this.isValidValue = Ote, this._clippingPlanes = null, this._renderStrategy = this._emptyRender;
23945
23945
  }
@@ -24427,12 +24427,12 @@ class Ute extends Ii {
24427
24427
  const Vte = ["start", "center", "end", "stretch"], Xte = function(s) {
24428
24428
  return Vte.indexOf(s) === -1 ? (console.warn(`(.style) alignItems value '${s}' is not valid. Aborted`), !1) : !0;
24429
24429
  };
24430
- class Wk extends Sn {
24430
+ class Wk extends wn {
24431
24431
  constructor() {
24432
24432
  super("alignItems", "inherit", !0), this.isValidValue = Xte;
24433
24433
  }
24434
24434
  }
24435
- class Hk extends Sn {
24435
+ class Hk extends wn {
24436
24436
  constructor() {
24437
24437
  super("textAlign", "inherit", !0), this.isValidValue = Hte;
24438
24438
  }
@@ -24440,7 +24440,7 @@ class Hk extends Sn {
24440
24440
  const Wte = ["left", "right", "center", "justify", "justify-left", "justify-right", "justify-center"], Hte = function(s) {
24441
24441
  return Wte.indexOf(s) === -1 ? (console.warn(`(.style) textAlign value '${s}' is not valid. Aborted`), !1) : !0;
24442
24442
  };
24443
- class Qk extends Sn {
24443
+ class Qk extends wn {
24444
24444
  constructor() {
24445
24445
  super("flexDirection", "inherit", !0), this.isValid = Zte;
24446
24446
  }
@@ -24449,7 +24449,7 @@ const Qte = ["row", "row-reverse", "column", "column-reverse"];
24449
24449
  function Zte(s) {
24450
24450
  return Qte.indexOf(s) === -1 ? (console.warn(`(.style) flexDirection value '${s}' is not valid. Aborted`), !1) : !0;
24451
24451
  }
24452
- class Zk extends Sn {
24452
+ class Zk extends wn {
24453
24453
  constructor() {
24454
24454
  super("justifyContent", "inherit", !0), this.isValidValue = jte;
24455
24455
  }
@@ -24458,7 +24458,7 @@ const Yte = ["start", "center", "end", "space-between", "space-around", "space-e
24458
24458
  function jte(s) {
24459
24459
  return Yte.indexOf(s) === -1 ? (console.warn(`(.style) justifyContent value '${s}' is not valid. Aborted`), !1) : !0;
24460
24460
  }
24461
- class Kte extends Sn {
24461
+ class Kte extends wn {
24462
24462
  constructor() {
24463
24463
  super("order", 0, !0), this._value = 0, this._input = 0, this._allowsInherit = !1;
24464
24464
  }
@@ -24467,7 +24467,7 @@ class Kte extends Sn {
24467
24467
  this._value = this._inheritedInput, e._parent._value && (e._parent._value._children._needsProcess = !0);
24468
24468
  }
24469
24469
  }
24470
- class DH extends Sn {
24470
+ class DH extends wn {
24471
24471
  constructor() {
24472
24472
  super("position", "static", !0), this._allowsInherit = !1, this._value = "static", this._needsUpdate = !1, this.computeOutputValue = this._computeFromInherited, this.isValidValue = qte;
24473
24473
  }
@@ -24479,7 +24479,7 @@ const Jte = ["static", "absolute"];
24479
24479
  function qte(s) {
24480
24480
  return Jte.indexOf(s) === -1 ? (console.warn(`(.style) position value '${s}' is not valid. Aborted`), !1) : !0;
24481
24481
  }
24482
- class OH extends Sn {
24482
+ class OH extends wn {
24483
24483
  /**
24484
24484
  *
24485
24485
  * @param {string} propertyId
@@ -24571,7 +24571,7 @@ class FH extends ch {
24571
24571
  this._value = t;
24572
24572
  }
24573
24573
  }
24574
- class GH extends Sn {
24574
+ class GH extends wn {
24575
24575
  constructor(e) {
24576
24576
  super("fontStyle", e, !0), this.isValidValue = iie;
24577
24577
  }
@@ -24580,7 +24580,7 @@ const tie = ["normal", "italic"];
24580
24580
  function iie(s) {
24581
24581
  return tie.indexOf(s) === -1 ? (console.warn(`(.style) fontStyle value '${s}' is not valid. Aborted`), !1) : !0;
24582
24582
  }
24583
- class NH extends Sn {
24583
+ class NH extends wn {
24584
24584
  constructor() {
24585
24585
  super("fontWeight", "inherit", !0), this.isValid = sie;
24586
24586
  }
@@ -25396,7 +25396,7 @@ const Iie = {
25396
25396
  setMissingCharacterHandler: Tie,
25397
25397
  missingCharacter: Rie
25398
25398
  }, Pp = Iie;
25399
- class XH extends Sn {
25399
+ class XH extends wn {
25400
25400
  constructor() {
25401
25401
  super("fontFamily", "inherit", !0);
25402
25402
  }
@@ -25429,7 +25429,7 @@ class XH extends Sn {
25429
25429
  return t ? t[`_${this._id}`].getInheritedInput(t) : this.getDefaultValue();
25430
25430
  }
25431
25431
  }
25432
- class WH extends Sn {
25432
+ class WH extends wn {
25433
25433
  /**
25434
25434
  *
25435
25435
  */
@@ -25440,7 +25440,7 @@ class WH extends Sn {
25440
25440
  super.update(e, t), e._layouter._needsProcess = !0;
25441
25441
  }
25442
25442
  }
25443
- class HH extends Sn {
25443
+ class HH extends wn {
25444
25444
  constructor() {
25445
25445
  super("whiteSpace", "inherit"), this.isValidValue = Pie;
25446
25446
  }
@@ -25449,12 +25449,12 @@ const Lie = ["normal", "nowrap", "pre", "pre-line", "pre-wrap"];
25449
25449
  function Pie(s) {
25450
25450
  return Lie.indexOf(s) === -1 ? (console.warn(`(.style) whiteSpace value '${s}' is not valid. Aborted`), !1) : !0;
25451
25451
  }
25452
- class QH extends Sn {
25452
+ class QH extends wn {
25453
25453
  constructor() {
25454
25454
  super("letterSpacing", "inherit", !0);
25455
25455
  }
25456
25456
  }
25457
- class Bie extends Sn {
25457
+ class Bie extends wn {
25458
25458
  constructor() {
25459
25459
  super("fontSize", "inherit", !0);
25460
25460
  }
@@ -25469,7 +25469,7 @@ class kie extends Wp {
25469
25469
  super("invertAlpha", "inherit");
25470
25470
  }
25471
25471
  }
25472
- class NM extends Sn {
25472
+ class NM extends wn {
25473
25473
  constructor() {
25474
25474
  super("fontKerning", "inherit"), this.isValidValue = Oie;
25475
25475
  }
@@ -27847,7 +27847,7 @@ class l4 extends QH {
27847
27847
  super._computeFromInherited(e), e._fontSize._needsProcess = !0, e._layouter._needsProcess = !0;
27848
27848
  }
27849
27849
  }
27850
- class c4 extends Sn {
27850
+ class c4 extends wn {
27851
27851
  constructor() {
27852
27852
  super("fontSize", "inherit", !0), this._allowsInherit = !1;
27853
27853
  }
@@ -29479,14 +29479,14 @@ function C4(s, ...e) {
29479
29479
  }
29480
29480
  }
29481
29481
  const $se = ie("nodevlogs");
29482
- function Ln(s, e = Za.Log) {
29482
+ function In(s, e = Za.Log) {
29483
29483
  yc(e, s);
29484
29484
  }
29485
29485
  function Qi(s) {
29486
- Ln(s, Za.Warn);
29486
+ In(s, Za.Warn);
29487
29487
  }
29488
29488
  function dD(s) {
29489
- Ln(s, Za.Error);
29489
+ In(s, Za.Error);
29490
29490
  }
29491
29491
  let jL, lR;
29492
29492
  function rt() {
@@ -29676,13 +29676,13 @@ function lre() {
29676
29676
  return s || null;
29677
29677
  }
29678
29678
  const I4 = ie("debugdefines");
29679
- K0('if(!globalThis[""3.47.6""]) globalThis[""3.47.6""] = "0.0.0";');
29679
+ K0('if(!globalThis[""3.47.7""]) globalThis[""3.47.7""] = "0.0.0";');
29680
29680
  K0('if(!globalThis[""undefined""]) globalThis[""undefined""] = "unknown";');
29681
- K0('if(!globalThis[""Mon Sep 02 2024 15:51:18 GMT+0200 (Central European Summer Time)""]) globalThis[""Mon Sep 02 2024 15:51:18 GMT+0200 (Central European Summer Time)""] = "unknown";');
29682
- K0('globalThis["__NEEDLE_ENGINE_VERSION__"] = "3.47.6";');
29681
+ K0('if(!globalThis[""Wed Sep 04 2024 16:25:49 GMT+0200 (Central European Summer Time)""]) globalThis[""Wed Sep 04 2024 16:25:49 GMT+0200 (Central European Summer Time)""] = "unknown";');
29682
+ K0('globalThis["__NEEDLE_ENGINE_VERSION__"] = "3.47.7";');
29683
29683
  K0('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
29684
- K0('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Mon Sep 02 2024 15:51:18 GMT+0200 (Central European Summer Time)";');
29685
- const Il = "3.47.6", fD = "undefined", L4 = "Mon Sep 02 2024 15:51:18 GMT+0200 (Central European Summer Time)";
29684
+ K0('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Wed Sep 04 2024 16:25:49 GMT+0200 (Central European Summer Time)";');
29685
+ const Il = "3.47.7", fD = "undefined", L4 = "Wed Sep 04 2024 16:25:49 GMT+0200 (Central European Summer Time)";
29686
29686
  I4 && console.log(`Engine version: ${Il} (generator: ${fD})
29687
29687
  Project built at ${L4}`);
29688
29688
  const gd = "needle_isActiveInHierarchy", Cg = "builtin_components", o1 = "needle_editor_guid";
@@ -29983,7 +29983,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
29983
29983
  inputBuffer: new Se(null),
29984
29984
  opacity: new Se(1)
29985
29985
  },
29986
- blending: _n,
29986
+ blending: xn,
29987
29987
  toneMapped: !1,
29988
29988
  depthWrite: !1,
29989
29989
  depthTest: !1,
@@ -30108,7 +30108,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30108
30108
  * @param {Number} frameBufferType - The type of the main frame buffers.
30109
30109
  */
30110
30110
  initialize(s, e, t) {
30111
- t !== void 0 && (this.renderTarget.texture.type = t, t !== wn ? this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1" : s !== null && s.outputColorSpace === xt && (this.renderTarget.texture.colorSpace = xt));
30111
+ t !== void 0 && (this.renderTarget.texture.type = t, t !== _n ? this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1" : s !== null && s.outputColorSpace === xt && (this.renderTarget.texture.colorSpace = xt));
30112
30112
  }
30113
30113
  }, kN = /* @__PURE__ */ new ve(), XM = class extends mr {
30114
30114
  /**
@@ -30327,7 +30327,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30327
30327
  setRenderer(s) {
30328
30328
  if (this.renderer = s, s !== null) {
30329
30329
  const e = s.getSize(new ee()), t = s.getContext().getContextAttributes().alpha, i = this.inputBuffer.texture.type;
30330
- i === wn && s.outputColorSpace === xt && (this.inputBuffer.texture.colorSpace = xt, this.outputBuffer.texture.colorSpace = xt, this.inputBuffer.dispose(), this.outputBuffer.dispose()), s.autoClear = !1, this.setSize(e.width, e.height);
30330
+ i === _n && s.outputColorSpace === xt && (this.inputBuffer.texture.colorSpace = xt, this.outputBuffer.texture.colorSpace = xt, this.inputBuffer.dispose(), this.outputBuffer.dispose()), s.autoClear = !1, this.setSize(e.width, e.height);
30331
30331
  for (const n of this.passes)
30332
30332
  n.initialize(s, t, i);
30333
30333
  }
@@ -30393,7 +30393,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30393
30393
  depthBuffer: s,
30394
30394
  type: t
30395
30395
  }, a = new Jt(r.width, r.height, o);
30396
- return i > 0 && (a.ignoreDepthForMultisampleCopy = !1, a.samples = i), t === wn && n !== null && n.outputColorSpace === xt && (a.texture.colorSpace = xt), a.texture.name = "EffectComposer.Buffer", a.texture.generateMipmaps = !1, a;
30396
+ return i > 0 && (a.ignoreDepthForMultisampleCopy = !1, a.samples = i), t === _n && n !== null && n.outputColorSpace === xt && (a.texture.colorSpace = xt), a.texture.name = "EffectComposer.Buffer", a.texture.generateMipmaps = !1, a;
30397
30397
  }
30398
30398
  /**
30399
30399
  * Can be used to change the main scene for all registered passes and effects.
@@ -30530,7 +30530,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30530
30530
  case yi:
30531
30531
  t = this.materialsFlatShadedDoubleSide;
30532
30532
  break;
30533
- case xn:
30533
+ case An:
30534
30534
  t = this.materialsFlatShadedBackSide;
30535
30535
  break;
30536
30536
  default:
@@ -30542,7 +30542,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30542
30542
  case yi:
30543
30543
  t = this.materialsDoubleSide;
30544
30544
  break;
30545
- case xn:
30545
+ case An:
30546
30546
  t = this.materialsBackSide;
30547
30547
  break;
30548
30548
  default:
@@ -30589,7 +30589,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30589
30589
  t.uniforms = Object.assign({}, s.uniforms), t.side = Jn;
30590
30590
  e[2].skinning = !0, this.materialsBackSide = e.map((t) => {
30591
30591
  const i = this.cloneMaterial(t);
30592
- return i.uniforms = Object.assign({}, s.uniforms), i.side = xn, i;
30592
+ return i.uniforms = Object.assign({}, s.uniforms), i.side = An, i;
30593
30593
  }), this.materialsDoubleSide = e.map((t) => {
30594
30594
  const i = this.cloneMaterial(t);
30595
30595
  return i.uniforms = Object.assign({}, s.uniforms), i.side = yi, i;
@@ -30598,7 +30598,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30598
30598
  return i.uniforms = Object.assign({}, s.uniforms), i.flatShading = !0, i;
30599
30599
  }), this.materialsFlatShadedBackSide = e.map((t) => {
30600
30600
  const i = this.cloneMaterial(t);
30601
- return i.uniforms = Object.assign({}, s.uniforms), i.flatShading = !0, i.side = xn, i;
30601
+ return i.uniforms = Object.assign({}, s.uniforms), i.flatShading = !0, i.side = An, i;
30602
30602
  }), this.materialsFlatShadedDoubleSide = e.map((t) => {
30603
30603
  const i = this.cloneMaterial(t);
30604
30604
  return i.uniforms = Object.assign({}, s.uniforms), i.flatShading = !0, i.side = yi, i;
@@ -31230,7 +31230,7 @@ varying vec2 vUv0;varying vec2 vUv1;varying vec2 vUv2;varying vec2 vUv3;void mai
31230
31230
  scale: new Se(1),
31231
31231
  kernel: new Se(0)
31232
31232
  },
31233
- blending: _n,
31233
+ blending: xn,
31234
31234
  toneMapped: !1,
31235
31235
  depthWrite: !1,
31236
31236
  depthTest: !1,
@@ -31558,7 +31558,7 @@ varying vec2 vUv0;varying vec2 vUv1;varying vec2 vUv2;varying vec2 vUv3;void mai
31558
31558
  * @param {Number} frameBufferType - The type of the main frame buffers.
31559
31559
  */
31560
31560
  initialize(s, e, t) {
31561
- t !== void 0 && (this.renderTargetA.texture.type = t, this.renderTargetB.texture.type = t, t !== wn ? (this.blurMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1", this.copyMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1") : s !== null && s.outputColorSpace === xt && (this.renderTargetA.texture.colorSpace = xt, this.renderTargetB.texture.colorSpace = xt));
31561
+ t !== void 0 && (this.renderTargetA.texture.type = t, this.renderTargetB.texture.type = t, t !== _n ? (this.blurMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1", this.copyMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1") : s !== null && s.outputColorSpace === xt && (this.renderTargetA.texture.colorSpace = xt, this.renderTargetB.texture.colorSpace = xt));
31562
31562
  }
31563
31563
  /**
31564
31564
  * An auto sizing flag.
@@ -31610,7 +31610,7 @@ gl_FragColor=vec4(l);
31610
31610
  smoothing: new Se(1),
31611
31611
  range: new Se(null)
31612
31612
  },
31613
- blending: _n,
31613
+ blending: xn,
31614
31614
  toneMapped: !1,
31615
31615
  depthWrite: !1,
31616
31616
  depthTest: !1,
@@ -31857,7 +31857,7 @@ gl_FragColor=vec4(l);
31857
31857
  * @param {Number} frameBufferType - The type of the main frame buffers.
31858
31858
  */
31859
31859
  initialize(s, e, t) {
31860
- t !== void 0 && t !== wn && (this.renderTarget.texture.type = t, this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
31860
+ t !== void 0 && t !== _n && (this.renderTarget.texture.type = t, this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
31861
31861
  }
31862
31862
  }, foe = `#ifdef FRAMEBUFFER_PRECISION_HIGH
31863
31863
  uniform mediump sampler2D inputBuffer;
@@ -31879,7 +31879,7 @@ varying vec2 vUv;varying vec2 vUv00;varying vec2 vUv01;varying vec2 vUv02;varyin
31879
31879
  inputBuffer: new Se(null),
31880
31880
  texelSize: new Se(new ee())
31881
31881
  },
31882
- blending: _n,
31882
+ blending: xn,
31883
31883
  toneMapped: !1,
31884
31884
  depthWrite: !1,
31885
31885
  depthTest: !1,
@@ -31924,7 +31924,7 @@ uniform float radius;varying vec2 vUv;varying vec2 vUv0;varying vec2 vUv1;varyin
31924
31924
  texelSize: new Se(new ee()),
31925
31925
  radius: new Se(0.85)
31926
31926
  },
31927
- blending: _n,
31927
+ blending: xn,
31928
31928
  toneMapped: !1,
31929
31929
  depthWrite: !1,
31930
31930
  depthTest: !1,
@@ -32068,7 +32068,7 @@ uniform float radius;varying vec2 vUv;varying vec2 vUv0;varying vec2 vUv1;varyin
32068
32068
  const i = this.downsamplingMipmaps.concat(this.upsamplingMipmaps);
32069
32069
  for (const n of i)
32070
32070
  n.texture.type = t;
32071
- if (t !== wn)
32071
+ if (t !== _n)
32072
32072
  this.downsamplingMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1", this.upsamplingMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1";
32073
32073
  else if (s !== null && s.outputColorSpace === xt)
32074
32074
  for (const n of i)
@@ -32801,7 +32801,7 @@ vec4 maxValue=texture2D(inputBuffer,vUv);for(int i=0;i<8;++i){vec4 kernel=kernel
32801
32801
  kernel16: new Se(null),
32802
32802
  scale: new Se(1)
32803
32803
  },
32804
- blending: _n,
32804
+ blending: xn,
32805
32805
  toneMapped: !1,
32806
32806
  depthWrite: !1,
32807
32807
  depthTest: !1,
@@ -32953,7 +32953,7 @@ float signedDistance=linearDepth-focusDistance;float magnitude=smoothstep(0.0,fo
32953
32953
  cameraNear: new Se(0.3),
32954
32954
  cameraFar: new Se(1e3)
32955
32955
  },
32956
- blending: _n,
32956
+ blending: xn,
32957
32957
  toneMapped: !1,
32958
32958
  depthWrite: !1,
32959
32959
  depthTest: !1,
@@ -33170,7 +33170,7 @@ gl_FragColor=mask*texture2D(inputBuffer,vUv);
33170
33170
  inputBuffer: new Se(null),
33171
33171
  strength: new Se(1)
33172
33172
  },
33173
- blending: _n,
33173
+ blending: xn,
33174
33174
  toneMapped: !1,
33175
33175
  depthWrite: !1,
33176
33176
  depthTest: !1,
@@ -33201,7 +33201,7 @@ gl_FragColor=mask*texture2D(inputBuffer,vUv);
33201
33201
  * @type {Texture}
33202
33202
  */
33203
33203
  set maskTexture(s) {
33204
- this.uniforms.maskTexture.value = s, delete this.defines.MASK_PRECISION_HIGH, s.type !== wn && (this.defines.MASK_PRECISION_HIGH = "1"), this.needsUpdate = !0;
33204
+ this.uniforms.maskTexture.value = s, delete this.defines.MASK_PRECISION_HIGH, s.type !== _n && (this.defines.MASK_PRECISION_HIGH = "1"), this.needsUpdate = !0;
33205
33205
  }
33206
33206
  /**
33207
33207
  * Sets the mask texture.
@@ -33348,7 +33348,7 @@ gl_FragColor=mask*texture2D(inputBuffer,vUv);
33348
33348
  * @param {Number} frameBufferType - The type of the main frame buffers.
33349
33349
  */
33350
33350
  initialize(s, e, t) {
33351
- t !== void 0 && t !== wn && (this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
33351
+ t !== void 0 && t !== _n && (this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
33352
33352
  }
33353
33353
  }, Roe = `#ifdef FRAMEBUFFER_PRECISION_HIGH
33354
33354
  uniform mediump sampler2D nearColorBuffer;uniform mediump sampler2D farColorBuffer;
@@ -33579,7 +33579,7 @@ vec4 result=inputColor*(1.0-cocNearFar.y)+colorFar;result=mix(result,colorNear,c
33579
33579
  * @param {Number} frameBufferType - The type of the main frame buffers.
33580
33580
  */
33581
33581
  initialize(s, e, t) {
33582
- this.cocPass.initialize(s, e, t), this.maskPass.initialize(s, e, t), this.bokehNearBasePass.initialize(s, e, t), this.bokehNearFillPass.initialize(s, e, t), this.bokehFarBasePass.initialize(s, e, t), this.bokehFarFillPass.initialize(s, e, t), this.blurPass.initialize(s, e, wn), s.capabilities.logarithmicDepthBuffer && (this.cocPass.fullscreenMaterial.defines.LOG_DEPTH = "1"), t !== void 0 && (this.renderTarget.texture.type = t, this.renderTargetNear.texture.type = t, this.renderTargetFar.texture.type = t, this.renderTargetMasked.texture.type = t, s !== null && s.outputColorSpace === xt && (this.renderTarget.texture.colorSpace = xt, this.renderTargetNear.texture.colorSpace = xt, this.renderTargetFar.texture.colorSpace = xt, this.renderTargetMasked.texture.colorSpace = xt));
33582
+ this.cocPass.initialize(s, e, t), this.maskPass.initialize(s, e, t), this.bokehNearBasePass.initialize(s, e, t), this.bokehNearFillPass.initialize(s, e, t), this.bokehFarBasePass.initialize(s, e, t), this.bokehFarFillPass.initialize(s, e, t), this.blurPass.initialize(s, e, _n), s.capabilities.logarithmicDepthBuffer && (this.cocPass.fullscreenMaterial.defines.LOG_DEPTH = "1"), t !== void 0 && (this.renderTarget.texture.type = t, this.renderTargetNear.texture.type = t, this.renderTargetFar.texture.type = t, this.renderTargetMasked.texture.type = t, s !== null && s.outputColorSpace === xt && (this.renderTarget.texture.colorSpace = xt, this.renderTargetNear.texture.colorSpace = xt, this.renderTargetFar.texture.colorSpace = xt, this.renderTargetMasked.texture.colorSpace = xt));
33583
33583
  }
33584
33584
  };
33585
33585
  function Ioe(s, e, t) {
@@ -33590,7 +33590,7 @@ function Ioe(s, e, t) {
33590
33590
  [Ti, 4]
33591
33591
  ]);
33592
33592
  let n;
33593
- if (i.has(e) || console.error("Invalid noise texture format"), t === wn) {
33593
+ if (i.has(e) || console.error("Invalid noise texture format"), t === _n) {
33594
33594
  n = new Uint8Array(s * i.get(e));
33595
33595
  for (let r = 0, o = n.length; r < o; ++r)
33596
33596
  n[r] = Math.random() * 255 + 0.5;
@@ -33613,7 +33613,7 @@ var Loe = class extends Gr {
33613
33613
  * @param {Number} [format=LuminanceFormat] - The texture format.
33614
33614
  * @param {Number} [type=UnsignedByteType] - The texture type.
33615
33615
  */
33616
- constructor(s, e, t = eM, i = wn) {
33616
+ constructor(s, e, t = eM, i = _n) {
33617
33617
  super(Ioe(s * e, t, i), s, e, t, i), this.needsUpdate = !0;
33618
33618
  }
33619
33619
  }, mv = {
@@ -33680,7 +33680,7 @@ if(keep){gl_FragColor=texture2D(inputBuffer,vUv);}else{discard;}}`, Boe = class
33680
33680
  depthBuffer1: new Se(null),
33681
33681
  cameraNearFar: new Se(new ee(1, 1))
33682
33682
  },
33683
- blending: _n,
33683
+ blending: xn,
33684
33684
  toneMapped: !1,
33685
33685
  depthWrite: !1,
33686
33686
  depthTest: !1,
@@ -34520,7 +34520,7 @@ gl_Position=vec4(position.xy,1.0,1.0);}`, zoe = class extends Ot {
34520
34520
  predicationBuffer: new Se(null),
34521
34521
  texelSize: new Se(s)
34522
34522
  },
34523
- blending: _n,
34523
+ blending: xn,
34524
34524
  toneMapped: !1,
34525
34525
  depthWrite: !1,
34526
34526
  depthTest: !1,
@@ -34860,7 +34860,7 @@ vec2 d;vec3 coords;coords.x=searchXLeft(vOffset[0].xy,vOffset[2].x);coords.y=vOf
34860
34860
  resolution: new Se(e),
34861
34861
  texelSize: new Se(s)
34862
34862
  },
34863
- blending: _n,
34863
+ blending: xn,
34864
34864
  toneMapped: !1,
34865
34865
  depthWrite: !1,
34866
34866
  depthTest: !1,
@@ -35353,7 +35353,7 @@ ao=clamp(1.0-pow(1.0-ao,abs(intensity)),0.0,1.0);
35353
35353
  fade: new Se(0.01),
35354
35354
  bias: new Se(0)
35355
35355
  },
35356
- blending: _n,
35356
+ blending: xn,
35357
35357
  toneMapped: !1,
35358
35358
  depthWrite: !1,
35359
35359
  depthTest: !1,
@@ -35894,7 +35894,7 @@ gl_FragColor=vec4(n[index],d[index]);}`, Koe = "uniform vec2 texelSize;varying v
35894
35894
  normalBuffer: new Se(null),
35895
35895
  texelSize: new Se(new ee())
35896
35896
  },
35897
- blending: _n,
35897
+ blending: xn,
35898
35898
  toneMapped: !1,
35899
35899
  depthWrite: !1,
35900
35900
  depthTest: !1,
@@ -36702,7 +36702,7 @@ l0=max(minLuminance,l0);l1=max(minLuminance,l1);float adaptedLum=l0+(l1-l0)*(1.0
36702
36702
  extensions: {
36703
36703
  shaderTextureLOD: !0
36704
36704
  },
36705
- blending: _n,
36705
+ blending: xn,
36706
36706
  toneMapped: !1,
36707
36707
  depthWrite: !1,
36708
36708
  depthTest: !1,
@@ -37399,7 +37399,7 @@ return orthographicDepthToViewZ(depth,cameraNear,cameraFar);
37399
37399
  aspect: new Se(1),
37400
37400
  time: new Se(0)
37401
37401
  },
37402
- blending: _n,
37402
+ blending: xn,
37403
37403
  toneMapped: !1,
37404
37404
  depthWrite: !1,
37405
37405
  depthTest: !1,
@@ -37811,7 +37811,7 @@ var zN = class extends mr {
37811
37811
  this.renderer = s;
37812
37812
  for (const i of this.effects)
37813
37813
  i.initialize(s, e, t);
37814
- this.updateMaterial(), t !== void 0 && t !== wn && (this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
37814
+ this.updateMaterial(), t !== void 0 && t !== _n && (this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
37815
37815
  }
37816
37816
  /**
37817
37817
  * Deletes disposable objects.
@@ -38265,9 +38265,9 @@ const $ae = {
38265
38265
  normalize: Bi,
38266
38266
  denormalize: El
38267
38267
  };
38268
- class Pn {
38268
+ class Ln {
38269
38269
  constructor(e = 0, t = 0) {
38270
- Pn.prototype.isVector2 = !0, this.x = e, this.y = t;
38270
+ Ln.prototype.isVector2 = !0, this.x = e, this.y = t;
38271
38271
  }
38272
38272
  get width() {
38273
38273
  return this.x;
@@ -38818,7 +38818,7 @@ function gR(s) {
38818
38818
  let rle = 0;
38819
38819
  class Fs extends QM {
38820
38820
  constructor(e = Fs.DEFAULT_IMAGE, t = Fs.DEFAULT_MAPPING, i = Jf, n = Jf, r = yA, o = HM, a = od, l = Na, c = Fs.DEFAULT_ANISOTROPY, h = sC) {
38821
- super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: rle++ }), this.uuid = Bl(), this.name = "", this.source = new sle(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = i, this.wrapT = n, this.magFilter = r, this.minFilter = o, this.anisotropy = c, this.format = a, this.internalFormat = null, this.type = l, this.offset = new Pn(0, 0), this.repeat = new Pn(1, 1), this.center = new Pn(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new iu(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = h, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.pmremVersion = 0;
38821
+ super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: rle++ }), this.uuid = Bl(), this.name = "", this.source = new sle(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = i, this.wrapT = n, this.magFilter = r, this.minFilter = o, this.anisotropy = c, this.format = a, this.internalFormat = null, this.type = l, this.offset = new Ln(0, 0), this.repeat = new Ln(1, 1), this.center = new Ln(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new iu(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = h, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.pmremVersion = 0;
38822
38822
  }
38823
38823
  get image() {
38824
38824
  return this.source.data;
@@ -41340,7 +41340,7 @@ class Wg extends yd {
41340
41340
  return super.copy(e), this.color.copy(e.color), this.map = e.map, this.lightMap = e.lightMap, this.lightMapIntensity = e.lightMapIntensity, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.specularMap = e.specularMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.envMapRotation.copy(e.envMapRotation), this.combine = e.combine, this.reflectivity = e.reflectivity, this.refractionRatio = e.refractionRatio, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.fog = e.fog, this;
41341
41341
  }
41342
41342
  }
41343
- const is = /* @__PURE__ */ new pe(), ow = /* @__PURE__ */ new Pn();
41343
+ const is = /* @__PURE__ */ new pe(), ow = /* @__PURE__ */ new Ln();
41344
41344
  class fa {
41345
41345
  constructor(e, t, i = !1) {
41346
41346
  if (Array.isArray(e))
@@ -41616,7 +41616,7 @@ class Gl extends QM {
41616
41616
  const o = this.getAttribute("tangent"), a = [], l = [];
41617
41617
  for (let T = 0; T < i.count; T++)
41618
41618
  a[T] = new pe(), l[T] = new pe();
41619
- const c = new pe(), h = new pe(), u = new pe(), f = new Pn(), p = new Pn(), m = new Pn(), b = new pe(), g = new pe();
41619
+ const c = new pe(), h = new pe(), u = new pe(), f = new Ln(), p = new Ln(), m = new Ln(), b = new pe(), g = new pe();
41620
41620
  function y(T, I, S) {
41621
41621
  c.fromBufferAttribute(i, T), h.fromBufferAttribute(i, I), u.fromBufferAttribute(i, S), f.fromBufferAttribute(r, T), p.fromBufferAttribute(r, I), m.fromBufferAttribute(r, S), h.sub(c), u.sub(c), p.sub(f), m.sub(f);
41622
41622
  const R = 1 / (p.x * m.y - m.x * p.y);
@@ -41791,7 +41791,7 @@ class Gl extends QM {
41791
41791
  this.dispatchEvent({ type: "dispose" });
41792
41792
  }
41793
41793
  }
41794
- const gz = /* @__PURE__ */ new di(), ff = /* @__PURE__ */ new ZM(), aw = /* @__PURE__ */ new Ul(), yz = /* @__PURE__ */ new pe(), Hm = /* @__PURE__ */ new pe(), Qm = /* @__PURE__ */ new pe(), Zm = /* @__PURE__ */ new pe(), IR = /* @__PURE__ */ new pe(), lw = /* @__PURE__ */ new pe(), cw = /* @__PURE__ */ new Pn(), hw = /* @__PURE__ */ new Pn(), uw = /* @__PURE__ */ new Pn(), bz = /* @__PURE__ */ new pe(), vz = /* @__PURE__ */ new pe(), Az = /* @__PURE__ */ new pe(), dw = /* @__PURE__ */ new pe(), fw = /* @__PURE__ */ new pe();
41794
+ const gz = /* @__PURE__ */ new di(), ff = /* @__PURE__ */ new ZM(), aw = /* @__PURE__ */ new Ul(), yz = /* @__PURE__ */ new pe(), Hm = /* @__PURE__ */ new pe(), Qm = /* @__PURE__ */ new pe(), Zm = /* @__PURE__ */ new pe(), IR = /* @__PURE__ */ new pe(), lw = /* @__PURE__ */ new pe(), cw = /* @__PURE__ */ new Ln(), hw = /* @__PURE__ */ new Ln(), uw = /* @__PURE__ */ new Ln(), bz = /* @__PURE__ */ new pe(), vz = /* @__PURE__ */ new pe(), Az = /* @__PURE__ */ new pe(), dw = /* @__PURE__ */ new pe(), fw = /* @__PURE__ */ new pe();
41795
41795
  class bd extends jn {
41796
41796
  constructor(e = new Gl(), t = new Wg()) {
41797
41797
  super(), this.isMesh = !0, this.type = "Mesh", this.geometry = e, this.material = t, this.updateMorphTargets();
@@ -41883,7 +41883,7 @@ function pw(s, e, t, i, n, r, o, a, l, c) {
41883
41883
  s.getVertexPosition(a, Hm), s.getVertexPosition(l, Qm), s.getVertexPosition(c, Zm);
41884
41884
  const h = vle(s, e, t, i, Hm, Qm, Zm, dw);
41885
41885
  if (h) {
41886
- n && (cw.fromBufferAttribute(n, a), hw.fromBufferAttribute(n, l), uw.fromBufferAttribute(n, c), h.uv = dc.getInterpolation(dw, Hm, Qm, Zm, cw, hw, uw, new Pn())), r && (cw.fromBufferAttribute(r, a), hw.fromBufferAttribute(r, l), uw.fromBufferAttribute(r, c), h.uv1 = dc.getInterpolation(dw, Hm, Qm, Zm, cw, hw, uw, new Pn())), o && (bz.fromBufferAttribute(o, a), vz.fromBufferAttribute(o, l), Az.fromBufferAttribute(o, c), h.normal = dc.getInterpolation(dw, Hm, Qm, Zm, bz, vz, Az, new pe()), h.normal.dot(i.direction) > 0 && h.normal.multiplyScalar(-1));
41886
+ n && (cw.fromBufferAttribute(n, a), hw.fromBufferAttribute(n, l), uw.fromBufferAttribute(n, c), h.uv = dc.getInterpolation(dw, Hm, Qm, Zm, cw, hw, uw, new Ln())), r && (cw.fromBufferAttribute(r, a), hw.fromBufferAttribute(r, l), uw.fromBufferAttribute(r, c), h.uv1 = dc.getInterpolation(dw, Hm, Qm, Zm, cw, hw, uw, new Ln())), o && (bz.fromBufferAttribute(o, a), vz.fromBufferAttribute(o, l), Az.fromBufferAttribute(o, c), h.normal = dc.getInterpolation(dw, Hm, Qm, Zm, bz, vz, Az, new pe()), h.normal.dot(i.direction) > 0 && h.normal.multiplyScalar(-1));
41887
41887
  const u = {
41888
41888
  a,
41889
41889
  b: l,
@@ -41915,7 +41915,7 @@ let r9 = class extends jn {
41915
41915
  return new this.constructor().copy(this);
41916
41916
  }
41917
41917
  };
41918
- const Iu = /* @__PURE__ */ new pe(), xz = /* @__PURE__ */ new Pn(), _z = /* @__PURE__ */ new Pn();
41918
+ const Iu = /* @__PURE__ */ new pe(), xz = /* @__PURE__ */ new Ln(), _z = /* @__PURE__ */ new Ln();
41919
41919
  class SD extends r9 {
41920
41920
  constructor(e = 50, t = 1, i = 0.1, n = 2e3) {
41921
41921
  super(), this.isPerspectiveCamera = !0, this.type = "PerspectiveCamera", this.fov = e, this.zoom = 1, this.near = i, this.far = n, this.focus = 10, this.aspect = t, this.view = null, this.filmGauge = 35, this.filmOffset = 0, this.updateProjectionMatrix();
@@ -42805,7 +42805,7 @@ class Ble extends YM {
42805
42805
  }
42806
42806
  class jM extends yd {
42807
42807
  constructor(e) {
42808
- super(), this.isMeshStandardMaterial = !0, this.defines = { STANDARD: "" }, this.type = "MeshStandardMaterial", this.color = new us(16777215), this.roughness = 1, this.metalness = 0, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new us(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Oae, this.normalScale = new Pn(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.roughnessMap = null, this.metalnessMap = null, this.alphaMap = null, this.envMap = null, this.envMapRotation = new q0(), this.envMapIntensity = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(e);
42808
+ super(), this.isMeshStandardMaterial = !0, this.defines = { STANDARD: "" }, this.type = "MeshStandardMaterial", this.color = new us(16777215), this.roughness = 1, this.metalness = 0, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new us(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Oae, this.normalScale = new Ln(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.roughnessMap = null, this.metalnessMap = null, this.alphaMap = null, this.envMap = null, this.envMapRotation = new q0(), this.envMapIntensity = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(e);
42809
42809
  }
42810
42810
  copy(e) {
42811
42811
  return super.copy(e), this.defines = { STANDARD: "" }, this.color.copy(e.color), this.roughness = e.roughness, this.metalness = e.metalness, this.map = e.map, this.lightMap = e.lightMap, this.lightMapIntensity = e.lightMapIntensity, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.emissive.copy(e.emissive), this.emissiveMap = e.emissiveMap, this.emissiveIntensity = e.emissiveIntensity, this.bumpMap = e.bumpMap, this.bumpScale = e.bumpScale, this.normalMap = e.normalMap, this.normalMapType = e.normalMapType, this.normalScale.copy(e.normalScale), this.displacementMap = e.displacementMap, this.displacementScale = e.displacementScale, this.displacementBias = e.displacementBias, this.roughnessMap = e.roughnessMap, this.metalnessMap = e.metalnessMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.envMapRotation.copy(e.envMapRotation), this.envMapIntensity = e.envMapIntensity, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.flatShading = e.flatShading, this.fog = e.fog, this;
@@ -42816,7 +42816,7 @@ class Bc extends jM {
42816
42816
  super(), this.isMeshPhysicalMaterial = !0, this.defines = {
42817
42817
  STANDARD: "",
42818
42818
  PHYSICAL: ""
42819
- }, this.type = "MeshPhysicalMaterial", this.anisotropyRotation = 0, this.anisotropyMap = null, this.clearcoatMap = null, this.clearcoatRoughness = 0, this.clearcoatRoughnessMap = null, this.clearcoatNormalScale = new Pn(1, 1), this.clearcoatNormalMap = null, this.ior = 1.5, Object.defineProperty(this, "reflectivity", {
42819
+ }, this.type = "MeshPhysicalMaterial", this.anisotropyRotation = 0, this.anisotropyMap = null, this.clearcoatMap = null, this.clearcoatRoughness = 0, this.clearcoatRoughnessMap = null, this.clearcoatNormalScale = new Ln(1, 1), this.clearcoatNormalMap = null, this.ior = 1.5, Object.defineProperty(this, "reflectivity", {
42820
42820
  get: function() {
42821
42821
  return Pr(2.5 * (this.ior - 1) / (this.ior + 1), 0, 1);
42822
42822
  },
@@ -43719,7 +43719,7 @@ let RD = class extends jn {
43719
43719
  const OR = /* @__PURE__ */ new di(), Gz = /* @__PURE__ */ new pe(), Nz = /* @__PURE__ */ new pe();
43720
43720
  class ID {
43721
43721
  constructor(e) {
43722
- this.camera = e, this.intensity = 1, this.bias = 0, this.normalBias = 0, this.radius = 1, this.blurSamples = 8, this.mapSize = new Pn(512, 512), this.map = null, this.mapPass = null, this.matrix = new di(), this.autoUpdate = !0, this.needsUpdate = !1, this._frustum = new _le(), this._frameExtents = new Pn(1, 1), this._viewportCount = 1, this._viewports = [
43722
+ this.camera = e, this.intensity = 1, this.bias = 0, this.normalBias = 0, this.radius = 1, this.blurSamples = 8, this.mapSize = new Ln(512, 512), this.map = null, this.mapPass = null, this.matrix = new di(), this.autoUpdate = !0, this.needsUpdate = !1, this._frustum = new _le(), this._frameExtents = new Ln(1, 1), this._viewportCount = 1, this._viewports = [
43723
43723
  new Ua(0, 0, 1, 1)
43724
43724
  ];
43725
43725
  }
@@ -43802,7 +43802,7 @@ class Yle extends RD {
43802
43802
  const zz = /* @__PURE__ */ new di(), Jy = /* @__PURE__ */ new pe(), FR = /* @__PURE__ */ new pe();
43803
43803
  class jle extends ID {
43804
43804
  constructor() {
43805
- super(new SD(90, 1, 0.5, 500)), this.isPointLightShadow = !0, this._frameExtents = new Pn(4, 2), this._viewportCount = 6, this._viewports = [
43805
+ super(new SD(90, 1, 0.5, 500)), this.isPointLightShadow = !0, this._frameExtents = new Ln(4, 2), this._viewportCount = 6, this._viewports = [
43806
43806
  // These viewports map a cube-map onto a 2D texture with the
43807
43807
  // following orientation:
43808
43808
  //
@@ -44581,7 +44581,7 @@ let dce = class {
44581
44581
  const r = [], o = n.extensions[this.name];
44582
44582
  if (o.clearcoatFactor !== void 0 && (t.clearcoat = o.clearcoatFactor), o.clearcoatTexture !== void 0 && r.push(i.assignTexture(t, "clearcoatMap", o.clearcoatTexture)), o.clearcoatRoughnessFactor !== void 0 && (t.clearcoatRoughness = o.clearcoatRoughnessFactor), o.clearcoatRoughnessTexture !== void 0 && r.push(i.assignTexture(t, "clearcoatRoughnessMap", o.clearcoatRoughnessTexture)), o.clearcoatNormalTexture !== void 0 && (r.push(i.assignTexture(t, "clearcoatNormalMap", o.clearcoatNormalTexture)), o.clearcoatNormalTexture.scale !== void 0)) {
44583
44583
  const a = o.clearcoatNormalTexture.scale;
44584
- t.clearcoatNormalScale = new Pn(a, a);
44584
+ t.clearcoatNormalScale = new Ln(a, a);
44585
44585
  }
44586
44586
  return Promise.all(r);
44587
44587
  }
@@ -45526,7 +45526,7 @@ let Xce = class {
45526
45526
  }
45527
45527
  r.doubleSided === !0 && (a.side = bae);
45528
45528
  const h = r.alphaMode || NR.OPAQUE;
45529
- if (h === NR.BLEND ? (a.transparent = !0, a.depthWrite = !1) : (a.transparent = !1, h === NR.MASK && (a.alphaTest = r.alphaCutoff !== void 0 ? r.alphaCutoff : 0.5)), r.normalTexture !== void 0 && o !== Wg && (c.push(t.assignTexture(a, "normalMap", r.normalTexture)), a.normalScale = new Pn(1, 1), r.normalTexture.scale !== void 0)) {
45529
+ if (h === NR.BLEND ? (a.transparent = !0, a.depthWrite = !1) : (a.transparent = !1, h === NR.MASK && (a.alphaTest = r.alphaCutoff !== void 0 ? r.alphaCutoff : 0.5)), r.normalTexture !== void 0 && o !== Wg && (c.push(t.assignTexture(a, "normalMap", r.normalTexture)), a.normalScale = new Ln(1, 1), r.normalTexture.scale !== void 0)) {
45530
45530
  const u = r.normalTexture.scale;
45531
45531
  a.normalScale.set(u, u);
45532
45532
  }
@@ -47911,7 +47911,7 @@ let Che = class {
47911
47911
  }
47912
47912
  };
47913
47913
  const gs = ie("debuginput");
47914
- var OD = /* @__PURE__ */ ((s) => (s.Mouse = "mouse", s.Touch = "touch", s.Controller = "controller", s.Hand = "hand", s))(OD || {}), Rn = /* @__PURE__ */ ((s) => (s.PointerDown = "pointerdown", s.PointerUp = "pointerup", s.PointerMove = "pointermove", s.KeyDown = "keydown", s.KeyUp = "keyup", s.KeyPressed = "keypress", s))(Rn || {});
47914
+ var OD = /* @__PURE__ */ ((s) => (s.Mouse = "mouse", s.Touch = "touch", s.Controller = "controller", s.Hand = "hand", s))(OD || {}), Tn = /* @__PURE__ */ ((s) => (s.PointerDown = "pointerdown", s.PointerUp = "pointerup", s.PointerMove = "pointermove", s.KeyDown = "keydown", s.KeyUp = "keyup", s.KeyPressed = "keypress", s))(Tn || {});
47915
47915
  class Hu extends PointerEvent {
47916
47916
  constructor(t, i, n) {
47917
47917
  super(t, n);
@@ -48130,7 +48130,7 @@ class The {
48130
48130
  return;
48131
48131
  e.target instanceof HTMLElement && e.target.setPointerCapture(e.pointerId);
48132
48132
  const t = this.getPointerId(e);
48133
- gs && Ln(`pointer down #${t}, identifier:${e.pointerId}`);
48133
+ gs && In(`pointer down #${t}, identifier:${e.pointerId}`);
48134
48134
  const i = this.getAndUpdateSpatialObjectForScreenPosition(t, e.clientX, e.clientY), n = new Hu("pointerdown", e, { origin: this, mode: "screen", deviceIndex: 0, pointerId: t, button: e.button, clientX: e.clientX, clientY: e.clientY, pointerType: e.pointerType, buttonName: this.getButtonName(e), device: i, pressure: e.pressure });
48135
48135
  this.onDown(n);
48136
48136
  });
@@ -48491,13 +48491,13 @@ class The {
48491
48491
  createInputEvent(e) {
48492
48492
  switch (e.type) {
48493
48493
  case "pointerdown":
48494
- gs && Ln("Create Pointer down"), this.onDownButton(e.deviceIndex, e.button), this.onDown(e);
48494
+ gs && In("Create Pointer down"), this.onDownButton(e.deviceIndex, e.button), this.onDown(e);
48495
48495
  break;
48496
48496
  case "pointermove":
48497
- gs && Ln("Create Pointer move"), this.onMove(e);
48497
+ gs && In("Create Pointer move"), this.onMove(e);
48498
48498
  break;
48499
48499
  case "pointerup":
48500
- gs && Ln("Create Pointer up"), this.onUp(e), this.onReleaseButton(e.deviceIndex, e.button);
48500
+ gs && In("Create Pointer up"), this.onUp(e), this.onReleaseButton(e.deviceIndex, e.button);
48501
48501
  break;
48502
48502
  }
48503
48503
  }
@@ -48769,17 +48769,17 @@ class D9 {
48769
48769
  return;
48770
48770
  this.onUpdateFrame(e.frame), this._hasSelectEvent = !0;
48771
48771
  const t = (n = this._layout) == null ? void 0 : n.selectComponentId, i = (a = (o = (r = this._layout) == null ? void 0 : r.components[t]) == null ? void 0 : o.gamepadIndices) == null ? void 0 : a.button;
48772
- i !== void 0 && (this._selectButtonIndex = i), !Cw && (nh && _t.DrawDirection(this.rayWorldPosition, At(0, 0.01, 1).applyQuaternion(this.rayWorldQuaternion), 16711680, 10), this.emitPointerEvent(Rn.PointerDown, this._selectButtonIndex || 0, "xr-standard-trigger", !0, e));
48772
+ i !== void 0 && (this._selectButtonIndex = i), !Cw && (nh && _t.DrawDirection(this.rayWorldPosition, At(0, 0.01, 1).applyQuaternion(this.rayWorldQuaternion), 16711680, 10), this.emitPointerEvent(Tn.PointerDown, this._selectButtonIndex || 0, "xr-standard-trigger", !0, e));
48773
48773
  });
48774
48774
  d(this, "onSelectEnd", (e) => {
48775
- this.emitPointerUpEvent && (Cw || this.inputSource === e.inputSource && this.emitPointerEvent(Rn.PointerUp, this._selectButtonIndex || 0, "xr-standard-trigger", !0, e));
48775
+ this.emitPointerUpEvent && (Cw || this.inputSource === e.inputSource && this.emitPointerEvent(Tn.PointerUp, this._selectButtonIndex || 0, "xr-standard-trigger", !0, e));
48776
48776
  });
48777
48777
  d(this, "onSequeezeStart", (e) => {
48778
48778
  var t, i, n;
48779
- this.emitPointerDownEvent && this.inputSource === e.inputSource && (this._squeezeButtonIndex = (n = (i = (t = this._layout) == null ? void 0 : t.components["xr-standard-squeeze"]) == null ? void 0 : i.gamepadIndices) == null ? void 0 : n.button, this._squeezeButtonIndex !== void 0 && (nh && _t.DrawDirection(this.rayWorldPosition, At(0, 0.01, 1).applyQuaternion(this.rayWorldQuaternion), 255, 10), this.emitPointerEvent(Rn.PointerDown, this._squeezeButtonIndex || 0, "xr-standard-squeeze", !0, e)));
48779
+ this.emitPointerDownEvent && this.inputSource === e.inputSource && (this._squeezeButtonIndex = (n = (i = (t = this._layout) == null ? void 0 : t.components["xr-standard-squeeze"]) == null ? void 0 : i.gamepadIndices) == null ? void 0 : n.button, this._squeezeButtonIndex !== void 0 && (nh && _t.DrawDirection(this.rayWorldPosition, At(0, 0.01, 1).applyQuaternion(this.rayWorldQuaternion), 255, 10), this.emitPointerEvent(Tn.PointerDown, this._squeezeButtonIndex || 0, "xr-standard-squeeze", !0, e)));
48780
48780
  });
48781
48781
  d(this, "onSequeezeEnd", (e) => {
48782
- this.emitPointerUpEvent && this.inputSource === e.inputSource && this._squeezeButtonIndex !== void 0 && this.emitPointerEvent(Rn.PointerUp, this._squeezeButtonIndex || 0, "xr-standard-squeeze", !0, e);
48782
+ this.emitPointerUpEvent && this.inputSource === e.inputSource && this._squeezeButtonIndex !== void 0 && this.emitPointerEvent(Tn.PointerUp, this._squeezeButtonIndex || 0, "xr-standard-squeeze", !0, e);
48783
48783
  });
48784
48784
  /** Index = button index */
48785
48785
  d(this, "states", {});
@@ -49260,7 +49260,7 @@ Pinch: ${(r = this.getGesture("pinch")) == null ? void 0 : r.value.toFixed(3)}`)
49260
49260
  }
49261
49261
  emitPointerEvent(e, t, i, n, r = null, o) {
49262
49262
  if (!this.emitEvents) {
49263
- nh && e !== Rn.PointerMove && console.warn("Pointer events are disabled for this controller", this.index, e, t);
49263
+ nh && e !== Tn.PointerMove && console.warn("Pointer events are disabled for this controller", this.index, e, t);
49264
49264
  return;
49265
49265
  }
49266
49266
  if (this.xr.mode === "immersive-vr" || this.xr.isPassThrough) {
@@ -57102,7 +57102,7 @@ class lde {
57102
57102
  else if (g.mode === Fa.LINES)
57103
57103
  y = new Nr(b, v);
57104
57104
  else if (g.mode === Fa.LINE_STRIP)
57105
- y = new An(b, v);
57105
+ y = new vn(b, v);
57106
57106
  else if (g.mode === Fa.LINE_LOOP)
57107
57107
  y = new pk(b, v);
57108
57108
  else if (g.mode === Fa.POINTS)
@@ -58131,7 +58131,7 @@ const Ah = class {
58131
58131
  u.onBeforeXR && u.onBeforeXR(e, t);
58132
58132
  for (const u of this._sessionRequestStartListeners)
58133
58133
  u({ mode: e, init: t });
58134
- ns && Ln("Requesting " + e + " session (" + Date.now() + ")"), this._currentSessionRequest = (c = navigator.xr) == null ? void 0 : c.requestSession(e, t), this._currentSessionRequestMode = e;
58134
+ ns && In("Requesting " + e + " session (" + Date.now() + ")"), this._currentSessionRequest = (c = navigator.xr) == null ? void 0 : c.requestSession(e, t), this._currentSessionRequestMode = e;
58135
58135
  const r = await ((h = this._currentSessionRequest) == null ? void 0 : h.catch((u) => {
58136
58136
  console.error(u, "Code: " + u.code), u.code === 9 && Qi("Make sure your device has the required permissions (e.g. camera access)"), console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"), location.protocol === "http:" && Qi("XR requires a secure connection (HTTPS)");
58137
58137
  }));
@@ -58712,7 +58712,7 @@ class on {
58712
58712
  static getLine(e) {
58713
58713
  let t = this.linesCache.pop();
58714
58714
  if (!t) {
58715
- t = new An();
58715
+ t = new vn();
58716
58716
  let i = t.geometry.getAttribute("position");
58717
58717
  i || (i = new Ke(new Float32Array(2 * 3), 3), t.geometry.setAttribute("position", i));
58718
58718
  }
@@ -58721,7 +58721,7 @@ class on {
58721
58721
  static getCircle(e) {
58722
58722
  let t = this.circlesCache.pop();
58723
58723
  if (!t) {
58724
- t = new An();
58724
+ t = new vn();
58725
58725
  let i = t.geometry.getAttribute("position");
58726
58726
  if (!i) {
58727
58727
  i = new Ke(new Float32Array(cI * 3), 3), t.geometry.setAttribute("position", i);
@@ -58938,7 +58938,7 @@ const UC = class {
58938
58938
  intersect(e, t, i, n) {
58939
58939
  var r, o, a;
58940
58940
  for (const l of t) {
58941
- if (!l || l.visible === !1 || _t.isGizmo(l) || n.lineThreshold !== void 0 && n.lineThreshold < 0 && l instanceof An)
58941
+ if (!l || l.visible === !1 || _t.isGizmo(l) || n.lineThreshold !== void 0 && n.lineThreshold < 0 && l instanceof vn)
58942
58942
  continue;
58943
58943
  let c = !0;
58944
58944
  const h = l, u = h.geometry;
@@ -58961,7 +58961,7 @@ const UC = class {
58961
58961
  }
58962
58962
  intersectSphere(e, t, i, n, r, o, a, l) {
58963
58963
  let c = e && e.isMesh && e.layers.test(n) && !_t.isGizmo(e);
58964
- c && (c = e.visible), c && (c = !(e instanceof An)), c && (c = !(e instanceof R0));
58964
+ c && (c = e.visible), c && (c = !(e instanceof vn)), c && (c = !(e instanceof R0));
58965
58965
  const h = e, u = h.geometry;
58966
58966
  if (c && l) {
58967
58967
  const f = l(e);
@@ -60403,7 +60403,7 @@ class xfe {
60403
60403
  }
60404
60404
  }
60405
60405
  }
60406
- const xf = new Od(), Er = new C(), Bu = new C(), bn = new Ce(), sU = {
60406
+ const xf = new Od(), Er = new C(), Bu = new C(), yn = new Ce(), sU = {
60407
60407
  X: new C(1, 0, 0),
60408
60408
  Y: new C(0, 1, 0),
60409
60409
  Z: new C(0, 0, 1)
@@ -60458,7 +60458,7 @@ class _fe extends ge {
60458
60458
  const o = mI(this._plane, xf, !0);
60459
60459
  if (o) {
60460
60460
  if (this.pointEnd.copy(o.point).sub(this.worldPositionStart), i === "translate")
60461
- this._offset.copy(this.pointEnd).sub(this.pointStart), r === "local" && t !== "XYZ" && this._offset.applyQuaternion(this._worldQuaternionInv), t.indexOf("X") === -1 && (this._offset.x = 0), t.indexOf("Y") === -1 && (this._offset.y = 0), t.indexOf("Z") === -1 && (this._offset.z = 0), r === "local" && t !== "XYZ" ? this._offset.applyQuaternion(this._quaternionStart).divide(this._parentScale) : this._offset.applyQuaternion(this._parentQuaternionInv).divide(this._parentScale), n.position.copy(this._offset).add(this._positionStart), this.translationSnap && (r === "local" && (n.position.applyQuaternion(bn.copy(this._quaternionStart).invert()), t.search("X") !== -1 && (n.position.x = Math.round(n.position.x / this.translationSnap) * this.translationSnap), t.search("Y") !== -1 && (n.position.y = Math.round(n.position.y / this.translationSnap) * this.translationSnap), t.search("Z") !== -1 && (n.position.z = Math.round(n.position.z / this.translationSnap) * this.translationSnap), n.position.applyQuaternion(this._quaternionStart)), r === "world" && (n.parent && n.position.add(Er.setFromMatrixPosition(n.parent.matrixWorld)), t.search("X") !== -1 && (n.position.x = Math.round(n.position.x / this.translationSnap) * this.translationSnap), t.search("Y") !== -1 && (n.position.y = Math.round(n.position.y / this.translationSnap) * this.translationSnap), t.search("Z") !== -1 && (n.position.z = Math.round(n.position.z / this.translationSnap) * this.translationSnap), n.parent && n.position.sub(Er.setFromMatrixPosition(n.parent.matrixWorld))));
60461
+ this._offset.copy(this.pointEnd).sub(this.pointStart), r === "local" && t !== "XYZ" && this._offset.applyQuaternion(this._worldQuaternionInv), t.indexOf("X") === -1 && (this._offset.x = 0), t.indexOf("Y") === -1 && (this._offset.y = 0), t.indexOf("Z") === -1 && (this._offset.z = 0), r === "local" && t !== "XYZ" ? this._offset.applyQuaternion(this._quaternionStart).divide(this._parentScale) : this._offset.applyQuaternion(this._parentQuaternionInv).divide(this._parentScale), n.position.copy(this._offset).add(this._positionStart), this.translationSnap && (r === "local" && (n.position.applyQuaternion(yn.copy(this._quaternionStart).invert()), t.search("X") !== -1 && (n.position.x = Math.round(n.position.x / this.translationSnap) * this.translationSnap), t.search("Y") !== -1 && (n.position.y = Math.round(n.position.y / this.translationSnap) * this.translationSnap), t.search("Z") !== -1 && (n.position.z = Math.round(n.position.z / this.translationSnap) * this.translationSnap), n.position.applyQuaternion(this._quaternionStart)), r === "world" && (n.parent && n.position.add(Er.setFromMatrixPosition(n.parent.matrixWorld)), t.search("X") !== -1 && (n.position.x = Math.round(n.position.x / this.translationSnap) * this.translationSnap), t.search("Y") !== -1 && (n.position.y = Math.round(n.position.y / this.translationSnap) * this.translationSnap), t.search("Z") !== -1 && (n.position.z = Math.round(n.position.z / this.translationSnap) * this.translationSnap), n.parent && n.position.sub(Er.setFromMatrixPosition(n.parent.matrixWorld))));
60462
60462
  else if (i === "scale") {
60463
60463
  if (t.search("XYZ") !== -1) {
60464
60464
  let a = this.pointEnd.length() / this.pointStart.length();
@@ -60470,7 +60470,7 @@ class _fe extends ge {
60470
60470
  this._offset.copy(this.pointEnd).sub(this.pointStart);
60471
60471
  const a = 20 / this.worldPosition.distanceTo(Er.setFromMatrixPosition(this.camera.matrixWorld));
60472
60472
  let l = !1;
60473
- t === "XYZE" ? (this.rotationAxis.copy(this._offset).cross(this.eye).normalize(), this.rotationAngle = this._offset.dot(Er.copy(this.rotationAxis).cross(this.eye)) * a) : (t === "X" || t === "Y" || t === "Z") && (this.rotationAxis.copy(sU[t]), Er.copy(sU[t]), r === "local" && Er.applyQuaternion(this.worldQuaternion), Er.cross(this.eye), Er.length() === 0 ? l = !0 : this.rotationAngle = this._offset.dot(Er.normalize()) * a), (t === "E" || l) && (this.rotationAxis.copy(this.eye), this.rotationAngle = this.pointEnd.angleTo(this.pointStart), this._startNorm.copy(this.pointStart).normalize(), this._endNorm.copy(this.pointEnd).normalize(), this.rotationAngle *= this._endNorm.cross(this._startNorm).dot(this.eye) < 0 ? 1 : -1), this.rotationSnap && (this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap), r === "local" && t !== "E" && t !== "XYZE" ? (n.quaternion.copy(this._quaternionStart), n.quaternion.multiply(bn.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize()) : (this.rotationAxis.applyQuaternion(this._parentQuaternionInv), n.quaternion.copy(bn.setFromAxisAngle(this.rotationAxis, this.rotationAngle)), n.quaternion.multiply(this._quaternionStart).normalize());
60473
+ t === "XYZE" ? (this.rotationAxis.copy(this._offset).cross(this.eye).normalize(), this.rotationAngle = this._offset.dot(Er.copy(this.rotationAxis).cross(this.eye)) * a) : (t === "X" || t === "Y" || t === "Z") && (this.rotationAxis.copy(sU[t]), Er.copy(sU[t]), r === "local" && Er.applyQuaternion(this.worldQuaternion), Er.cross(this.eye), Er.length() === 0 ? l = !0 : this.rotationAngle = this._offset.dot(Er.normalize()) * a), (t === "E" || l) && (this.rotationAxis.copy(this.eye), this.rotationAngle = this.pointEnd.angleTo(this.pointStart), this._startNorm.copy(this.pointStart).normalize(), this._endNorm.copy(this.pointEnd).normalize(), this.rotationAngle *= this._endNorm.cross(this._startNorm).dot(this.eye) < 0 ? 1 : -1), this.rotationSnap && (this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap), r === "local" && t !== "E" && t !== "XYZE" ? (n.quaternion.copy(this._quaternionStart), n.quaternion.multiply(yn.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize()) : (this.rotationAxis.applyQuaternion(this._parentQuaternionInv), n.quaternion.copy(yn.setFromAxisAngle(this.rotationAxis, this.rotationAngle)), n.quaternion.multiply(this._quaternionStart).normalize());
60474
60474
  }
60475
60475
  this.dispatchEvent(pI), this.dispatchEvent(aU);
60476
60476
  }
@@ -60676,16 +60676,16 @@ class jD extends ge {
60676
60676
  [new fe(new Bh(0.01, 2), n), null, null, null, "helper"]
60677
60677
  ],
60678
60678
  DELTA: [
60679
- [new An(x(), n), null, null, null, "helper"]
60679
+ [new vn(x(), n), null, null, null, "helper"]
60680
60680
  ],
60681
60681
  X: [
60682
- [new An(y, n.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60682
+ [new vn(y, n.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60683
60683
  ],
60684
60684
  Y: [
60685
- [new An(y, n.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]
60685
+ [new vn(y, n.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]
60686
60686
  ],
60687
60687
  Z: [
60688
- [new An(y, n.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]
60688
+ [new vn(y, n.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]
60689
60689
  ]
60690
60690
  }, T = {
60691
60691
  XYZE: [
@@ -60705,7 +60705,7 @@ class jD extends ge {
60705
60705
  ]
60706
60706
  }, I = {
60707
60707
  AXIS: [
60708
- [new An(y, n.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60708
+ [new vn(y, n.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60709
60709
  ]
60710
60710
  }, S = {
60711
60711
  XYZE: [
@@ -60778,13 +60778,13 @@ class jD extends ge {
60778
60778
  ]
60779
60779
  }, O = {
60780
60780
  X: [
60781
- [new An(y, n.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60781
+ [new vn(y, n.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60782
60782
  ],
60783
60783
  Y: [
60784
- [new An(y, n.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]
60784
+ [new vn(y, n.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]
60785
60785
  ],
60786
60786
  Z: [
60787
- [new An(y, n.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]
60787
+ [new vn(y, n.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]
60788
60788
  ]
60789
60789
  };
60790
60790
  function P(U) {
@@ -60811,10 +60811,10 @@ class jD extends ge {
60811
60811
  o.visible = !0, o.rotation.set(0, 0, 0), o.position.copy(this.worldPosition);
60812
60812
  let a;
60813
60813
  if (this.camera.isOrthographicCamera ? a = (this.camera.top - this.camera.bottom) / this.camera.zoom : a = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7), o.scale.set(1, 1, 1).multiplyScalar(a * this.size / 4), o.tag === "helper") {
60814
- o.visible = !1, o.name === "AXIS" ? (o.visible = !!this.axis, this.axis === "X" && (bn.setFromEuler(kw.set(0, 0, 0)), o.quaternion.copy(i).multiply(bn), Math.abs(Xi.copy(Hb).applyQuaternion(i).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Y" && (bn.setFromEuler(kw.set(0, 0, Math.PI / 2)), o.quaternion.copy(i).multiply(bn), Math.abs(Xi.copy(Ff).applyQuaternion(i).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Z" && (bn.setFromEuler(kw.set(0, Math.PI / 2, 0)), o.quaternion.copy(i).multiply(bn), Math.abs(Xi.copy(Qb).applyQuaternion(i).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "XYZE" && (bn.setFromEuler(kw.set(0, Math.PI / 2, 0)), Xi.copy(this.rotationAxis), o.quaternion.setFromRotationMatrix(cU.lookAt(lU, Xi, Ff)), o.quaternion.multiply(bn), o.visible = this.dragging), this.axis === "E" && (o.visible = !1)) : o.name === "START" ? (o.position.copy(this.worldPositionStart), o.visible = this.dragging) : o.name === "END" ? (o.position.copy(this.worldPosition), o.visible = this.dragging) : o.name === "DELTA" ? (o.position.copy(this.worldPositionStart), o.quaternion.copy(this.worldQuaternionStart), Er.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), Er.applyQuaternion(this.worldQuaternionStart.clone().invert()), o.scale.copy(Er), o.visible = this.dragging) : (o.quaternion.copy(i), this.dragging ? o.position.copy(this.worldPositionStart) : o.position.copy(this.worldPosition), this.axis && (o.visible = this.axis.search(o.name) !== -1));
60814
+ o.visible = !1, o.name === "AXIS" ? (o.visible = !!this.axis, this.axis === "X" && (yn.setFromEuler(kw.set(0, 0, 0)), o.quaternion.copy(i).multiply(yn), Math.abs(Xi.copy(Hb).applyQuaternion(i).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Y" && (yn.setFromEuler(kw.set(0, 0, Math.PI / 2)), o.quaternion.copy(i).multiply(yn), Math.abs(Xi.copy(Ff).applyQuaternion(i).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Z" && (yn.setFromEuler(kw.set(0, Math.PI / 2, 0)), o.quaternion.copy(i).multiply(yn), Math.abs(Xi.copy(Qb).applyQuaternion(i).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "XYZE" && (yn.setFromEuler(kw.set(0, Math.PI / 2, 0)), Xi.copy(this.rotationAxis), o.quaternion.setFromRotationMatrix(cU.lookAt(lU, Xi, Ff)), o.quaternion.multiply(yn), o.visible = this.dragging), this.axis === "E" && (o.visible = !1)) : o.name === "START" ? (o.position.copy(this.worldPositionStart), o.visible = this.dragging) : o.name === "END" ? (o.position.copy(this.worldPosition), o.visible = this.dragging) : o.name === "DELTA" ? (o.position.copy(this.worldPositionStart), o.quaternion.copy(this.worldQuaternionStart), Er.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), Er.applyQuaternion(this.worldQuaternionStart.clone().invert()), o.scale.copy(Er), o.visible = this.dragging) : (o.quaternion.copy(i), this.dragging ? o.position.copy(this.worldPositionStart) : o.position.copy(this.worldPosition), this.axis && (o.visible = this.axis.search(o.name) !== -1));
60815
60815
  continue;
60816
60816
  }
60817
- o.quaternion.copy(i), this.mode === "translate" || this.mode === "scale" ? (o.name === "X" && Math.abs(Xi.copy(Hb).applyQuaternion(i).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Y" && Math.abs(Xi.copy(Ff).applyQuaternion(i).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Z" && Math.abs(Xi.copy(Qb).applyQuaternion(i).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XY" && Math.abs(Xi.copy(Qb).applyQuaternion(i).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "YZ" && Math.abs(Xi.copy(Hb).applyQuaternion(i).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XZ" && Math.abs(Xi.copy(Ff).applyQuaternion(i).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1)) : this.mode === "rotate" && (Dw.copy(i), Xi.copy(this.eye).applyQuaternion(bn.copy(i).invert()), o.name.search("E") !== -1 && o.quaternion.setFromRotationMatrix(cU.lookAt(this.eye, lU, Ff)), o.name === "X" && (bn.setFromAxisAngle(Hb, Math.atan2(-Xi.y, Xi.z)), bn.multiplyQuaternions(Dw, bn), o.quaternion.copy(bn)), o.name === "Y" && (bn.setFromAxisAngle(Ff, Math.atan2(Xi.x, Xi.z)), bn.multiplyQuaternions(Dw, bn), o.quaternion.copy(bn)), o.name === "Z" && (bn.setFromAxisAngle(Qb, Math.atan2(Xi.y, Xi.x)), bn.multiplyQuaternions(Dw, bn), o.quaternion.copy(bn))), o.visible = o.visible && (o.name.indexOf("X") === -1 || this.showX), o.visible = o.visible && (o.name.indexOf("Y") === -1 || this.showY), o.visible = o.visible && (o.name.indexOf("Z") === -1 || this.showZ), o.visible = o.visible && (o.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), o.material._color = o.material._color || o.material.color.clone(), o.material._opacity = o.material._opacity || o.material.opacity, o.material.color.copy(o.material._color), o.material.opacity = o.material._opacity, this.enabled && this.axis && (o.name === this.axis || this.axis.split("").some(function(l) {
60817
+ o.quaternion.copy(i), this.mode === "translate" || this.mode === "scale" ? (o.name === "X" && Math.abs(Xi.copy(Hb).applyQuaternion(i).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Y" && Math.abs(Xi.copy(Ff).applyQuaternion(i).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Z" && Math.abs(Xi.copy(Qb).applyQuaternion(i).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XY" && Math.abs(Xi.copy(Qb).applyQuaternion(i).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "YZ" && Math.abs(Xi.copy(Hb).applyQuaternion(i).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XZ" && Math.abs(Xi.copy(Ff).applyQuaternion(i).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1)) : this.mode === "rotate" && (Dw.copy(i), Xi.copy(this.eye).applyQuaternion(yn.copy(i).invert()), o.name.search("E") !== -1 && o.quaternion.setFromRotationMatrix(cU.lookAt(this.eye, lU, Ff)), o.name === "X" && (yn.setFromAxisAngle(Hb, Math.atan2(-Xi.y, Xi.z)), yn.multiplyQuaternions(Dw, yn), o.quaternion.copy(yn)), o.name === "Y" && (yn.setFromAxisAngle(Ff, Math.atan2(Xi.x, Xi.z)), yn.multiplyQuaternions(Dw, yn), o.quaternion.copy(yn)), o.name === "Z" && (yn.setFromAxisAngle(Qb, Math.atan2(Xi.y, Xi.x)), yn.multiplyQuaternions(Dw, yn), o.quaternion.copy(yn))), o.visible = o.visible && (o.name.indexOf("X") === -1 || this.showX), o.visible = o.visible && (o.name.indexOf("Y") === -1 || this.showY), o.visible = o.visible && (o.name.indexOf("Z") === -1 || this.showZ), o.visible = o.visible && (o.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), o.material._color = o.material._color || o.material.color.clone(), o.material._opacity = o.material._opacity || o.material.opacity, o.material.color.copy(o.material._color), o.material.opacity = o.material._opacity, this.enabled && this.axis && (o.name === this.axis || this.axis.split("").some(function(l) {
60818
60818
  return o.name === l;
60819
60819
  })) && (o.material.color.setHex(16776960), o.material.opacity = 1);
60820
60820
  }
@@ -63017,15 +63017,15 @@ class EA extends Ek {
63017
63017
  for (let js = 8 * Ct; js < 8 * Ct + Vi; ++js) {
63018
63018
  pn = Pt[vi][js];
63019
63019
  for (let Vc = 0; Vc < xe; ++Vc) {
63020
- const En = Vc * 64 + (js & 7) * 8;
63021
- j.setUint16(pn + 0 * 2 * jt, Zt[vi][En + 0], !0), j.setUint16(pn + 1 * 2 * jt, Zt[vi][En + 1], !0), j.setUint16(pn + 2 * 2 * jt, Zt[vi][En + 2], !0), j.setUint16(pn + 3 * 2 * jt, Zt[vi][En + 3], !0), j.setUint16(pn + 4 * 2 * jt, Zt[vi][En + 4], !0), j.setUint16(pn + 5 * 2 * jt, Zt[vi][En + 5], !0), j.setUint16(pn + 6 * 2 * jt, Zt[vi][En + 6], !0), j.setUint16(pn + 7 * 2 * jt, Zt[vi][En + 7], !0), pn += 8 * 2 * jt;
63020
+ const Mn = Vc * 64 + (js & 7) * 8;
63021
+ j.setUint16(pn + 0 * 2 * jt, Zt[vi][Mn + 0], !0), j.setUint16(pn + 1 * 2 * jt, Zt[vi][Mn + 1], !0), j.setUint16(pn + 2 * 2 * jt, Zt[vi][Mn + 2], !0), j.setUint16(pn + 3 * 2 * jt, Zt[vi][Mn + 3], !0), j.setUint16(pn + 4 * 2 * jt, Zt[vi][Mn + 4], !0), j.setUint16(pn + 5 * 2 * jt, Zt[vi][Mn + 5], !0), j.setUint16(pn + 6 * 2 * jt, Zt[vi][Mn + 6], !0), j.setUint16(pn + 7 * 2 * jt, Zt[vi][Mn + 7], !0), pn += 8 * 2 * jt;
63022
63022
  }
63023
63023
  }
63024
63024
  if (xe != Pe)
63025
63025
  for (let js = 8 * Ct; js < 8 * Ct + Vi; ++js) {
63026
- const Vc = Pt[vi][js] + 8 * xe * 2 * jt, En = xe * 64 + (js & 7) * 8;
63026
+ const Vc = Pt[vi][js] + 8 * xe * 2 * jt, Mn = xe * 64 + (js & 7) * 8;
63027
63027
  for (let pu = 0; pu < Kr; ++pu)
63028
- j.setUint16(Vc + pu * 2 * jt, Zt[vi][En + pu], !0);
63028
+ j.setUint16(Vc + pu * 2 * jt, Zt[vi][Mn + pu], !0);
63029
63029
  }
63030
63030
  }
63031
63031
  }
@@ -63388,7 +63388,7 @@ class EA extends Ek {
63388
63388
  return q.value += V, "skipped";
63389
63389
  q.value += V;
63390
63390
  }
63391
- function Mn(k, N, q) {
63391
+ function Cn(k, N, q) {
63392
63392
  const L = {};
63393
63393
  if (k.getUint32(0, !0) != 20000630)
63394
63394
  throw new Error("THREE.EXRLoader: Provided file doesn't appear to be in OpenEXR format.");
@@ -63414,7 +63414,7 @@ class EA extends Ek {
63414
63414
  throw console.error("THREE.EXRHeader:", L), new Error("THREE.EXRLoader: Provided file is currently unsupported.");
63415
63415
  return L;
63416
63416
  }
63417
- function On(k, N, q, L, V) {
63417
+ function Dn(k, N, q, L, V) {
63418
63418
  const W = {
63419
63419
  size: 0,
63420
63420
  viewer: N,
@@ -63497,7 +63497,7 @@ class EA extends Ek {
63497
63497
  }
63498
63498
  return W.bytesPerLine = W.width * W.inputSize * W.channels, W.outputChannels == 4 ? (W.format = Ti, W.colorSpace = Fi) : (W.format = zp, W.colorSpace = Io), W;
63499
63499
  }
63500
- const Vo = new DataView(e), du = new Uint8Array(e), Xo = { value: 0 }, fu = Mn(Vo, e, Xo), ii = On(fu, Vo, du, Xo, this.type), Iy = { value: 0 }, jx = { R: 0, G: 1, B: 2, A: 3, Y: 0 };
63500
+ const Vo = new DataView(e), du = new Uint8Array(e), Xo = { value: 0 }, fu = Cn(Vo, e, Xo), ii = Dn(fu, Vo, du, Xo, this.type), Iy = { value: 0 }, jx = { R: 0, G: 1, B: 2, A: 3, Y: 0 };
63501
63501
  for (let k = 0; k < ii.height / ii.scanlineBlockSize; k++) {
63502
63502
  const N = pt(Vo, Xo);
63503
63503
  ii.size = pt(Vo, Xo), ii.lines = N + ii.scanlineBlockSize > ii.height ? ii.height - N : ii.scanlineBlockSize;
@@ -65340,6 +65340,7 @@ const vF = class extends HTMLElement {
65340
65340
  }
65341
65341
  .compact .options {
65342
65342
  flex-wrap: wrap;
65343
+ gap: .3rem;
65343
65344
  }
65344
65345
  .compact .top .options {
65345
65346
  height: auto;
@@ -65403,6 +65404,7 @@ const vF = class extends HTMLElement {
65403
65404
  .compact .options > button {
65404
65405
  display: flex;
65405
65406
  flex-basis: 100%;
65407
+ min-height: 3rem;
65406
65408
  }
65407
65409
  .compact .options > button.row2 {
65408
65410
  //border: 1px solid red !important;
@@ -66266,7 +66268,7 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66266
66268
  try {
66267
66269
  performance.mark("update.start"), this.internalStep(e, t), this._renderlooperrors = 0, performance.mark("update.end"), performance.measure("NE Frame", "update.start", "update.end");
66268
66270
  } catch (i) {
66269
- this._renderlooperrors += 1, (rt() || bs) && (i instanceof Error || i instanceof TypeError) && Ln("Caught unhandled exception during render-loop - see console for details.", Za.Error), console.error("Frame #" + this.time.frame + `
66271
+ this._renderlooperrors += 1, (rt() || bs) && (i instanceof Error || i instanceof TypeError) && In("Caught unhandled exception during render-loop - see console for details.", Za.Error), console.error("Frame #" + this.time.frame + `
66270
66272
  `, i), this._renderlooperrors >= 3 && (console.warn("Stopping render loop due to error"), this.renderer.setAnimationLoop(null)), this.domElement.dispatchEvent(new CustomEvent("error", { detail: i }));
66271
66273
  }
66272
66274
  else
@@ -67575,7 +67577,7 @@ class ame {
67575
67577
  color: 3342591,
67576
67578
  linewidth: 1
67577
67579
  });
67578
- return new An(i, n);
67580
+ return new vn(i, n);
67579
67581
  }
67580
67582
  // parse the model node for transform data
67581
67583
  getTransformData(e, t) {
@@ -69538,7 +69540,7 @@ async function Ime(s, e = 1 / 0, t = null, i = void 0) {
69538
69540
  const r = new Nt(), o = new Vs();
69539
69541
  o.add(Xw), t || (t = Vw = new eu({ antialias: !1, alpha: !0, premultipliedAlpha: !1, preserveDrawingBuffer: !0 }));
69540
69542
  const a = Math.min(s.image.width, e), l = Math.min(s.image.height, e);
69541
- to && (to.width !== a || to.height !== l) && (to.dispose(), to = null), to || (to = new Jt(a, l, { format: Ti, type: wn, minFilter: Gt, magFilter: Gt })), t.setRenderTarget(to), t.setSize(a, l), t.clear(), t.render(o, r), Vw && (Vw.dispose(), Vw = null);
69543
+ to && (to.width !== a || to.height !== l) && (to.dispose(), to = null), to || (to = new Jt(a, l, { format: Ti, type: _n, minFilter: Gt, magFilter: Gt })), t.setRenderTarget(to), t.setSize(a, l), t.clear(), t.render(o, r), Vw && (Vw.dispose(), Vw = null);
69542
69544
  const c = new Uint8ClampedArray(to.width * to.height * 4);
69543
69545
  t.readRenderTargetPixels(to, 0, 0, to.width, to.height, c);
69544
69546
  const h = new ImageData(c, to.width, to.height, void 0), u = await createImageBitmap(h, { premultiplyAlpha: "none" });
@@ -71668,36 +71670,36 @@ let zZ = class extends Ws {
71668
71670
  H.copy(dn).sub(i.target), H.applyQuaternion(ae), a.setFromVector3(H), i.autoRotate && r === n.NONE && O(R(Ei)), i.enableDamping ? (a.theta += l.theta * i.dampingFactor, a.phi += l.phi * i.dampingFactor) : (a.theta += l.theta, a.phi += l.phi);
71669
71671
  let fn = i.minAzimuthAngle, ai = i.maxAzimuthAngle;
71670
71672
  isFinite(fn) && isFinite(ai) && (fn < -Math.PI ? fn += je : fn > Math.PI && (fn -= je), ai < -Math.PI ? ai += je : ai > Math.PI && (ai -= je), fn <= ai ? a.theta = Math.max(fn, Math.min(ai, a.theta)) : a.theta = a.theta > (fn + ai) / 2 ? Math.max(fn, a.theta) : Math.min(ai, a.theta)), a.phi = Math.max(i.minPolarAngle, Math.min(i.maxPolarAngle, a.phi)), a.makeSafe(), i.enableDamping === !0 ? i.target.addScaledVector(u, i.dampingFactor) : i.target.add(u), i.target.sub(i.cursor), i.target.clampLength(i.minTargetRadius, i.maxTargetRadius), i.target.add(i.cursor);
71671
- let Mn = !1;
71673
+ let Cn = !1;
71672
71674
  if (i.zoomToCursor && E || i.object.isOrthographicCamera)
71673
71675
  a.radius = re(a.radius);
71674
71676
  else {
71675
71677
  i.enableDamping ? h = li.lerp(h, c, i.dampingFactor) : h = c, a.radius = re(a.radius * h);
71676
- const On = a.radius;
71677
- a.radius = re(a.radius * c), Mn = On != a.radius;
71678
+ const Dn = a.radius;
71679
+ a.radius = re(a.radius * c), Cn = Dn != a.radius;
71678
71680
  }
71679
71681
  if (H.setFromSpherical(a), H.applyQuaternion($), dn.copy(i.target).add(H), i.object.parent ? i.object.parent.worldToLocal(dn) : i.object.position.copy(dn), i.object.lookAt(i.target), i.enableDamping === !0 ? (l.theta *= 1 - i.dampingFactor, l.phi *= 1 - i.dampingFactor, u.multiplyScalar(1 - i.dampingFactor)) : (l.set(0, 0, 0), u.set(0, 0, 0)), i.zoomToCursor && E) {
71680
- let On = null;
71682
+ let Dn = null;
71681
71683
  if (i.object.isPerspectiveCamera) {
71682
71684
  const Vo = H.length();
71683
- On = re(Vo * c);
71684
- const du = Vo - On;
71685
- i.object.position.addScaledVector(_, du), i.object.updateMatrixWorld(), Mn = !!du;
71685
+ Dn = re(Vo * c);
71686
+ const du = Vo - Dn;
71687
+ i.object.position.addScaledVector(_, du), i.object.updateMatrixWorld(), Cn = !!du;
71686
71688
  } else if (i.object.isOrthographicCamera) {
71687
71689
  const Vo = new C(w.x, w.y, 0);
71688
71690
  Vo.unproject(i.object);
71689
71691
  const du = i.object.zoom;
71690
- i.object.zoom = Math.max(i.minZoom, Math.min(i.maxZoom, i.object.zoom / c)), i.object.updateProjectionMatrix(), Mn = du !== i.object.zoom;
71692
+ i.object.zoom = Math.max(i.minZoom, Math.min(i.maxZoom, i.object.zoom / c)), i.object.updateProjectionMatrix(), Cn = du !== i.object.zoom;
71691
71693
  const Xo = new C(w.x, w.y, 0);
71692
- Xo.unproject(i.object), i.object.position.sub(Xo).add(Vo), i.object.updateMatrixWorld(), On = H.length();
71694
+ Xo.unproject(i.object), i.object.position.sub(Xo).add(Vo), i.object.updateMatrixWorld(), Dn = H.length();
71693
71695
  } else
71694
71696
  console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."), i.zoomToCursor = !1;
71695
- On !== null && (this.screenSpacePanning ? i.target.set(0, 0, -1).transformDirection(i.object.matrix).multiplyScalar(On).add(i.object.position) : (Qw.origin.copy(i.object.position), Qw.direction.set(0, 0, -1).transformDirection(i.object.matrix), Math.abs(i.object.up.dot(Qw.direction)) < rge ? e.lookAt(i.target) : (tV.setFromNormalAndCoplanarPoint(i.object.up, i.target), Qw.intersectPlane(tV, i.target))));
71697
+ Dn !== null && (this.screenSpacePanning ? i.target.set(0, 0, -1).transformDirection(i.object.matrix).multiplyScalar(Dn).add(i.object.position) : (Qw.origin.copy(i.object.position), Qw.direction.set(0, 0, -1).transformDirection(i.object.matrix), Math.abs(i.object.up.dot(Qw.direction)) < rge ? e.lookAt(i.target) : (tV.setFromNormalAndCoplanarPoint(i.object.up, i.target), Qw.intersectPlane(tV, i.target))));
71696
71698
  } else if (i.object.isOrthographicCamera) {
71697
- const On = i.object.zoom;
71698
- i.object.zoom = Math.max(i.minZoom, Math.min(i.maxZoom, i.object.zoom / c)), On !== i.object.zoom && (i.object.updateProjectionMatrix(), Mn = !0);
71699
+ const Dn = i.object.zoom;
71700
+ i.object.zoom = Math.max(i.minZoom, Math.min(i.maxZoom, i.object.zoom / c)), Dn !== i.object.zoom && (i.object.updateProjectionMatrix(), Cn = !0);
71699
71701
  }
71700
- return c = 1, E = !1, Mn || Be.distanceToSquared(i.object.position) > o || 8 * (1 - ce.dot(i.object.quaternion)) > o || Xe.distanceToSquared(i.target) > o ? (i.dispatchEvent($U), Be.copy(i.object.position), ce.copy(i.object.quaternion), Xe.copy(i.target), !0) : !1;
71702
+ return c = 1, E = !1, Cn || Be.distanceToSquared(i.object.position) > o || 8 * (1 - ce.dot(i.object.quaternion)) > o || Xe.distanceToSquared(i.target) > o ? (i.dispatchEvent($U), Be.copy(i.object.position), ce.copy(i.object.quaternion), Xe.copy(i.target), !0) : !1;
71701
71703
  };
71702
71704
  }(), this.dispose = function() {
71703
71705
  i.domElement.removeEventListener("contextmenu", Oe), i.domElement.removeEventListener("pointerdown", Ut), i.domElement.removeEventListener("pointercancel", F), i.domElement.removeEventListener("wheel", Le), i.domElement.removeEventListener("pointermove", X), window.removeEventListener("pointerup", F), i.domElement.getRootNode().removeEventListener("keydown", wt, { capture: !0 }), i._domElementKeyEvents !== null && (i._domElementKeyEvents.removeEventListener("keydown", De), i._domElementKeyEvents = null);
@@ -72444,7 +72446,7 @@ function fge(s, e, t, i, n) {
72444
72446
  if (!n && !i && !s.onValidate)
72445
72447
  return;
72446
72448
  if (t !== void 0) {
72447
- console.error("Invalid usage of validate decorator. Only fields can be validated.", s, e, t), Ln("Invalid usage of validate decorator. Only fields can be validated. Property: " + e, Za.Error);
72449
+ console.error("Invalid usage of validate decorator. Only fields can be validated.", s, e, t), In("Invalid usage of validate decorator. Only fields can be validated. Property: " + e, Za.Error);
72448
72450
  return;
72449
72451
  }
72450
72452
  let r = "";
@@ -73392,7 +73394,7 @@ const sc = class extends Ie {
73392
73394
  if (t === void 0 || t.propagationStopped || t.defaultPrevented || t.used)
73393
73395
  return;
73394
73396
  const i = new bx(this.context.input, t);
73395
- this._currentPointerEventName = t.type, i.inputSource = this.context.input, i.isClick = t.isClick, i.isDoubleClick = t.isDoubleClick, i.isDown = t.type == Rn.PointerDown, i.isUp = t.type == Rn.PointerUp, i.isPressed = this.context.input.getPointerPressed(t.pointerId), uh && (i.isDown ? console.log("DOWN", i.pointerId) : i.isUp && console.log("UP", i.pointerId), i.isClick && console.log("CLICK", i.pointerId));
73397
+ this._currentPointerEventName = t.type, i.inputSource = this.context.input, i.isClick = t.isClick, i.isDoubleClick = t.isDoubleClick, i.isDown = t.type == Tn.PointerDown, i.isUp = t.type == Tn.PointerUp, i.isPressed = this.context.input.getPointerPressed(t.pointerId), uh && (i.isDown ? console.log("DOWN", i.pointerId) : i.isUp && console.log("UP", i.pointerId), i.isClick && console.log("CLICK", i.pointerId));
73396
73398
  const n = new jh();
73397
73399
  t.hasRay ? n.ray = t.ray : n.screenPoint = this.context.input.getPointerPositionRC(t.pointerId);
73398
73400
  const r = this.performRaycast(n);
@@ -73405,7 +73407,7 @@ const sc = class extends Ie {
73405
73407
  hits: r
73406
73408
  });
73407
73409
  }
73408
- uh && i.isClick && Ln("EventSystem: " + i.pointerId + " - " + this.context.time.frame + " - Up:" + i.isUp + ", Down:" + i.isDown);
73410
+ uh && i.isClick && In("EventSystem: " + i.pointerId + " - " + this.context.time.frame + " - Up:" + i.isUp + ", Down:" + i.isDown);
73409
73411
  const o = {
73410
73412
  sender: this,
73411
73413
  args: i,
@@ -73508,10 +73510,10 @@ const sc = class extends Ie {
73508
73510
  i !== void 0 && i !== -1 && ((r = this.raycaster) == null || r.splice(i, 1));
73509
73511
  }
73510
73512
  onEnable() {
73511
- this.context.input.addEventListener(Rn.PointerDown, this.onPointerEvent), this.context.input.addEventListener(Rn.PointerUp, this.onPointerEvent), this.context.input.addEventListener(Rn.PointerMove, this.onPointerEvent);
73513
+ this.context.input.addEventListener(Tn.PointerDown, this.onPointerEvent), this.context.input.addEventListener(Tn.PointerUp, this.onPointerEvent), this.context.input.addEventListener(Tn.PointerMove, this.onPointerEvent);
73512
73514
  }
73513
73515
  onDisable() {
73514
- this.context.input.removeEventListener(Rn.PointerDown, this.onPointerEvent), this.context.input.removeEventListener(Rn.PointerUp, this.onPointerEvent), this.context.input.removeEventListener(Rn.PointerMove, this.onPointerEvent);
73516
+ this.context.input.removeEventListener(Tn.PointerDown, this.onPointerEvent), this.context.input.removeEventListener(Tn.PointerUp, this.onPointerEvent), this.context.input.removeEventListener(Tn.PointerMove, this.onPointerEvent);
73515
73517
  }
73516
73518
  onBeforeRender() {
73517
73519
  this.resetMeshUIStates();
@@ -73697,7 +73699,7 @@ const sc = class extends Ie {
73697
73699
  /** invoke the pointerMove event on all captured handlers */
73698
73700
  invokePointerCapture(t) {
73699
73701
  var i;
73700
- if (t.event.type === Rn.PointerMove) {
73702
+ if (t.event.type === Tn.PointerMove) {
73701
73703
  const n = t.pointerId, r = this._capturedPointer[n];
73702
73704
  if (r) {
73703
73705
  uh && console.log("Captured", n, r);
@@ -73779,7 +73781,7 @@ class nd {
73779
73781
  }
73780
73782
  }
73781
73783
  d(nd, "lastSelected", null), d(nd, "lastUpdateFrame", []), d(nd, "needsUpdate", !1);
73782
- var Cge = Object.defineProperty, Mge = Object.getOwnPropertyDescriptor, Cn = (s, e, t, i) => {
73784
+ var Cge = Object.defineProperty, Mge = Object.getOwnPropertyDescriptor, Sn = (s, e, t, i) => {
73783
73785
  for (var n = i > 1 ? void 0 : i ? Mge(e, t) : e, r = s.length - 1, o; r >= 0; r--)
73784
73786
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
73785
73787
  return i && n && Cge(e, t, n), n;
@@ -74144,76 +74146,76 @@ class Li extends Ie {
74144
74146
  // private onPositionDrag(){
74145
74147
  // }
74146
74148
  }
74147
- Cn([
74149
+ Sn([
74148
74150
  M()
74149
74151
  ], Li.prototype, "autoTarget", 2);
74150
- Cn([
74152
+ Sn([
74151
74153
  M()
74152
74154
  ], Li.prototype, "autoFit", 2);
74153
- Cn([
74155
+ Sn([
74154
74156
  M()
74155
74157
  ], Li.prototype, "enableRotate", 2);
74156
- Cn([
74158
+ Sn([
74157
74159
  M()
74158
74160
  ], Li.prototype, "autoRotate", 2);
74159
- Cn([
74161
+ Sn([
74160
74162
  M()
74161
74163
  ], Li.prototype, "autoRotateSpeed", 2);
74162
- Cn([
74164
+ Sn([
74163
74165
  M()
74164
74166
  ], Li.prototype, "minAzimuthAngle", 2);
74165
- Cn([
74167
+ Sn([
74166
74168
  M()
74167
74169
  ], Li.prototype, "maxAzimuthAngle", 2);
74168
- Cn([
74170
+ Sn([
74169
74171
  M()
74170
74172
  ], Li.prototype, "minPolarAngle", 2);
74171
- Cn([
74173
+ Sn([
74172
74174
  M()
74173
74175
  ], Li.prototype, "maxPolarAngle", 2);
74174
- Cn([
74176
+ Sn([
74175
74177
  M()
74176
74178
  ], Li.prototype, "enableKeys", 2);
74177
- Cn([
74179
+ Sn([
74178
74180
  M()
74179
74181
  ], Li.prototype, "enableDamping", 2);
74180
- Cn([
74182
+ Sn([
74181
74183
  M()
74182
74184
  ], Li.prototype, "dampingFactor", 2);
74183
- Cn([
74185
+ Sn([
74184
74186
  M()
74185
74187
  ], Li.prototype, "enableZoom", 2);
74186
- Cn([
74188
+ Sn([
74187
74189
  M()
74188
74190
  ], Li.prototype, "minZoom", 2);
74189
- Cn([
74191
+ Sn([
74190
74192
  M()
74191
74193
  ], Li.prototype, "maxZoom", 2);
74192
- Cn([
74194
+ Sn([
74193
74195
  M()
74194
74196
  ], Li.prototype, "zoomSpeed", 2);
74195
- Cn([
74197
+ Sn([
74196
74198
  M()
74197
74199
  ], Li.prototype, "enablePan", 2);
74198
- Cn([
74200
+ Sn([
74199
74201
  M(sy)
74200
74202
  ], Li.prototype, "lookAtConstraint", 2);
74201
- Cn([
74203
+ Sn([
74202
74204
  M()
74203
74205
  ], Li.prototype, "lookAtConstraint01", 2);
74204
- Cn([
74206
+ Sn([
74205
74207
  M()
74206
74208
  ], Li.prototype, "allowInterrupt", 2);
74207
- Cn([
74209
+ Sn([
74208
74210
  M()
74209
74211
  ], Li.prototype, "middleClickToFocus", 2);
74210
- Cn([
74212
+ Sn([
74211
74213
  M()
74212
74214
  ], Li.prototype, "doubleClickToFocus", 2);
74213
- Cn([
74215
+ Sn([
74214
74216
  M()
74215
74217
  ], Li.prototype, "clickBackgroundToFitScene", 2);
74216
- Cn([
74218
+ Sn([
74217
74219
  M()
74218
74220
  ], Li.prototype, "targetLerpDuration", 2);
74219
74221
  var Tge = Object.defineProperty, Rge = Object.getOwnPropertyDescriptor, Ao = (s, e, t, i) => {
@@ -74476,7 +74478,7 @@ const qb = (US = class extends Ie {
74476
74478
  if (typeof t._transparent == "boolean")
74477
74479
  return t._transparent;
74478
74480
  const i = t.environmentBlendMode;
74479
- Zu && Ln("Environment blend mode: " + i + " on " + navigator.userAgent);
74481
+ Zu && In("Environment blend mode: " + i + " on " + navigator.userAgent);
74480
74482
  let n = i === "additive" || i === "alpha-blend";
74481
74483
  return e.isInAR && i === "opaque" && ((o = navigator.userAgent) != null && o.includes("OculusBrowser") || (a = navigator.userAgent) != null && a.includes("Mozilla") && ((l = navigator.userAgent) != null && l.includes("Mobile WebXRViewer/v2"))) && (n = !0), t._transparent = n, n;
74482
74484
  }
@@ -74579,7 +74581,7 @@ class Ap extends Ie {
74579
74581
  t && (t.removeFromParent(), t.filter && t.filter.disconnect(), t.gain && t.gain.disconnect());
74580
74582
  }
74581
74583
  }
74582
- class Pge extends An {
74584
+ class Pge extends vn {
74583
74585
  constructor(e, t = 1, i = 16, n = 2) {
74584
74586
  const r = new yt(), o = i + n * 2, a = new Float32Array((o * 3 + 3) * 3);
74585
74587
  r.setAttribute("position", new Ke(a, 3));
@@ -80272,7 +80274,7 @@ class Wd extends Ie {
80272
80274
  _f && console.warn("Button Up", (i = this.animationTriggers) == null ? void 0 : i.highlightedTrigger, this.animator, this._isHovered), this.interactable && (this.transition == 3 && this.animationTriggers && this.animator ? this.animator.setTrigger(this._isHovered ? this.animationTriggers.highlightedTrigger : this.animationTriggers.normalTrigger) : this.transition === 1 && this.colors && ((n = this._image) == null || n.setState(this._isHovered ? "hovered" : "normal")));
80273
80275
  }
80274
80276
  onPointerClick(t) {
80275
- if (this.interactable && !(t.button !== 0 && t.event.pointerType === OD.Mouse) && (_f && (console.warn("Button Click", this.onClick), Ln("CLICKED button " + this.name + " at " + this.context.time.frameCount)), this.onClick && this.onClick.listenerCount > 0 && (this.onClick.invoke(), t.use(), _f))) {
80277
+ if (this.interactable && !(t.button !== 0 && t.event.pointerType === OD.Mouse) && (_f && (console.warn("Button Click", this.onClick), In("CLICKED button " + this.name + " at " + this.context.time.frameCount)), this.onClick && this.onClick.listenerCount > 0 && (this.onClick.invoke(), t.use(), _f))) {
80276
80278
  const i = this.gameObject.worldPosition;
80277
80279
  i.add(this.gameObject.worldUp.multiplyScalar(1 + Math.random() * 0.5)), _t.DrawLabel(i, "CLICK:" + Date.now(), 0.1, 1 + Math.random() * 0.5);
80278
80280
  }
@@ -80856,7 +80858,7 @@ TO([
80856
80858
  TO([
80857
80859
  M()
80858
80860
  ], Dp.prototype, "blocksRaycasts", 2);
80859
- var vye = Object.defineProperty, Aye = Object.getOwnPropertyDescriptor, Bn = (s, e, t, i) => {
80861
+ var vye = Object.defineProperty, Aye = Object.getOwnPropertyDescriptor, Pn = (s, e, t, i) => {
80860
80862
  for (var n = i > 1 ? void 0 : i ? Aye(e, t) : e, r = s.length - 1, o; r >= 0; r--)
80861
80863
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
80862
80864
  return i && n && vye(e, t, n), n;
@@ -80918,16 +80920,16 @@ class hy extends Ie {
80918
80920
  }
80919
80921
  }
80920
80922
  }
80921
- Bn([
80923
+ Pn([
80922
80924
  M(ge)
80923
80925
  ], hy.prototype, "object", 2);
80924
- Bn([
80926
+ Pn([
80925
80927
  M(ge)
80926
80928
  ], hy.prototype, "target", 2);
80927
- Bn([
80929
+ Pn([
80928
80930
  M()
80929
80931
  ], hy.prototype, "duration", 2);
80930
- Bn([
80932
+ Pn([
80931
80933
  M()
80932
80934
  ], hy.prototype, "relativeMotion", 2);
80933
80935
  var VS;
@@ -81028,17 +81030,17 @@ const tc = (VS = class extends Ie {
81028
81030
  }
81029
81031
  }, d(VS, "_materialTriggersPerId", {}), d(VS, "variantSwitchIndex", 0), VS);
81030
81032
  let Lx = tc;
81031
- Bn([
81033
+ Pn([
81032
81034
  M(Vt)
81033
81035
  ], Lx.prototype, "materialToSwitch", 2);
81034
- Bn([
81036
+ Pn([
81035
81037
  M(Vt)
81036
81038
  ], Lx.prototype, "variantMaterial", 2);
81037
- Bn([
81039
+ Pn([
81038
81040
  M()
81039
81041
  ], Lx.prototype, "fadeDuration", 2);
81040
81042
  var Ag;
81041
- const Tn = (Ag = class extends Ie {
81043
+ const En = (Ag = class extends Ie {
81042
81044
  constructor() {
81043
81045
  super(...arguments);
81044
81046
  d(this, "target");
@@ -81062,7 +81064,7 @@ const Tn = (Ag = class extends Ie {
81062
81064
  t.uuid === this.gameObject.uuid && (this.selfModel = t, this.selfModelClone = t.clone());
81063
81065
  }
81064
81066
  beforeCreateDocument() {
81065
- this.target && (this.gameObject[Tn.wasVisible] === void 0 && (this.gameObject[Tn.wasVisible] = this.gameObject.activeSelf), this.target[Tn.wasVisible] === void 0 && (this.target[Tn.wasVisible] = this.target.activeSelf), this.stateBeforeCreatingDocument = this.gameObject[Tn.wasVisible], this.targetStateBeforeCreatingDocument = this.target[Tn.wasVisible], this.gameObject.visible = !0, this.target.visible = !0);
81067
+ this.target && (this.gameObject[En.wasVisible] === void 0 && (this.gameObject[En.wasVisible] = this.gameObject.activeSelf), this.target[En.wasVisible] === void 0 && (this.target[En.wasVisible] = this.target.activeSelf), this.stateBeforeCreatingDocument = this.gameObject[En.wasVisible], this.targetStateBeforeCreatingDocument = this.target[En.wasVisible], this.gameObject.visible = !0, this.target.visible = !0);
81066
81068
  }
81067
81069
  afterCreateDocument(e, t) {
81068
81070
  if (!this.target)
@@ -81075,16 +81077,16 @@ const Tn = (Ag = class extends Ie {
81075
81077
  if (r = !this.targetStateBeforeCreatingDocument, !this.selfModelClone.geometry)
81076
81078
  (!this.selfModel.parent || this.selfModel.parent.isEmpty()) && LZ.createEmptyParent(this.selfModel), this.toggleModel = this.selfModel.deepClone(), this.toggleModel.name += "_toggle", this.selfModel.parent.add(this.toggleModel);
81077
81079
  else {
81078
- if (!this.gameObject[Tn.toggleClone]) {
81080
+ if (!this.gameObject[En.toggleClone]) {
81079
81081
  const l = this.selfModelClone.clone();
81080
- l.matrix.identity(), l.name += "_toggle" + Tn.clonedToggleIndex++, i.add(l), this.gameObject[Tn.toggleClone] = l, console.warn("USDZExport: Toggle " + this.gameObject.name + " doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.");
81082
+ l.matrix.identity(), l.name += "_toggle" + En.clonedToggleIndex++, i.add(l), this.gameObject[En.toggleClone] = l, console.warn("USDZExport: Toggle " + this.gameObject.name + " doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.");
81081
81083
  }
81082
- const a = this.gameObject[Tn.toggleClone];
81083
- if (!this.gameObject[Tn.reverseToggleClone]) {
81084
+ const a = this.gameObject[En.toggleClone];
81085
+ if (!this.gameObject[En.reverseToggleClone]) {
81084
81086
  const l = this.selfModelClone.clone();
81085
- l.matrix.identity(), l.name += "_toggleReverse" + Tn.clonedToggleIndex++, i.add(l), this.gameObject[Tn.reverseToggleClone] = l;
81087
+ l.matrix.identity(), l.name += "_toggleReverse" + En.clonedToggleIndex++, i.add(l), this.gameObject[En.reverseToggleClone] = l;
81086
81088
  }
81087
- this.toggleModel = this.gameObject[Tn.reverseToggleClone], (!this.toggleModel.geometry || !a.geometry) && console.error("triggers without childs and without geometry won't work!", this, i.geometry), n = a, i.geometry = null, i.material = null;
81089
+ this.toggleModel = this.gameObject[En.reverseToggleClone], (!this.toggleModel.geometry || !a.geometry) && console.error("triggers without childs and without geometry won't work!", this, i.geometry), n = a, i.geometry = null, i.material = null;
81088
81090
  }
81089
81091
  if (this.toggleModel) {
81090
81092
  if (this.toggleOnClick) {
@@ -81118,20 +81120,20 @@ const Tn = (Ag = class extends Ie {
81118
81120
  }
81119
81121
  }
81120
81122
  afterSerialize(e, t) {
81121
- this.gameObject[Tn.wasVisible] !== void 0 && (this.gameObject.visible = this.gameObject[Tn.wasVisible], delete this.gameObject[Tn.wasVisible]), this.target && this.target[Tn.wasVisible] !== void 0 && (this.target.visible = this.target[Tn.wasVisible], delete this.target[Tn.wasVisible]), delete this.gameObject[Tn.toggleClone], delete this.gameObject[Tn.reverseToggleClone];
81123
+ this.gameObject[En.wasVisible] !== void 0 && (this.gameObject.visible = this.gameObject[En.wasVisible], delete this.gameObject[En.wasVisible]), this.target && this.target[En.wasVisible] !== void 0 && (this.target.visible = this.target[En.wasVisible], delete this.target[En.wasVisible]), delete this.gameObject[En.toggleClone], delete this.gameObject[En.reverseToggleClone];
81122
81124
  }
81123
81125
  }, d(Ag, "clonedToggleIndex", 0), d(Ag, "wasVisible", Symbol("usdz_SetActiveOnClick_wasVisible")), d(Ag, "toggleClone", Symbol("clone for toggling")), d(Ag, "reverseToggleClone", Symbol("clone for reverse toggling")), Ag);
81124
- let uy = Tn;
81125
- Bn([
81126
+ let uy = En;
81127
+ Pn([
81126
81128
  M(ge)
81127
81129
  ], uy.prototype, "target", 2);
81128
- Bn([
81130
+ Pn([
81129
81131
  M()
81130
81132
  ], uy.prototype, "toggleOnClick", 2);
81131
- Bn([
81133
+ Pn([
81132
81134
  M()
81133
81135
  ], uy.prototype, "targetState", 2);
81134
- Bn([
81136
+ Pn([
81135
81137
  M()
81136
81138
  ], uy.prototype, "hideSelf", 2);
81137
81139
  class yY extends Ie {
@@ -81175,13 +81177,13 @@ class Px extends Ie {
81175
81177
  afterCreateDocument(t, i) {
81176
81178
  }
81177
81179
  }
81178
- Bn([
81180
+ Pn([
81179
81181
  M()
81180
81182
  ], Px.prototype, "target", 2);
81181
- Bn([
81183
+ Pn([
81182
81184
  M()
81183
81185
  ], Px.prototype, "duration", 2);
81184
- Bn([
81186
+ Pn([
81185
81187
  M()
81186
81188
  ], Px.prototype, "motionType", 2);
81187
81189
  class Op extends Ie {
@@ -81245,13 +81247,13 @@ class Op extends Ie {
81245
81247
  }
81246
81248
  }
81247
81249
  }
81248
- Bn([
81250
+ Pn([
81249
81251
  M(zn)
81250
81252
  ], Op.prototype, "target", 2);
81251
- Bn([
81253
+ Pn([
81252
81254
  M(URL)
81253
81255
  ], Op.prototype, "clip", 2);
81254
- Bn([
81256
+ Pn([
81255
81257
  M()
81256
81258
  ], Op.prototype, "toggleOnClick", 2);
81257
81259
  var XS;
@@ -81426,10 +81428,10 @@ const ic = (XS = class extends Ie {
81426
81428
  }
81427
81429
  }, d(XS, "animationActions", []), d(XS, "rootsWithExclusivePlayback", /* @__PURE__ */ new Set()), XS);
81428
81430
  let U0 = ic;
81429
- Bn([
81431
+ Pn([
81430
81432
  M(Ur)
81431
81433
  ], U0.prototype, "animator", 2);
81432
- Bn([
81434
+ Pn([
81433
81435
  M()
81434
81436
  ], U0.prototype, "stateName", 2);
81435
81437
  class Bx extends Ie {
@@ -81442,7 +81444,7 @@ class Bx extends Ie {
81442
81444
  getDuration() {
81443
81445
  }
81444
81446
  }
81445
- Bn([
81447
+ Pn([
81446
81448
  M(ge)
81447
81449
  ], Bx.prototype, "target", 2);
81448
81450
  class ME extends Ie {
@@ -81451,7 +81453,7 @@ class ME extends Ie {
81451
81453
  d(this, "target");
81452
81454
  }
81453
81455
  }
81454
- Bn([
81456
+ Pn([
81455
81457
  M(Bx)
81456
81458
  ], ME.prototype, "target", 2);
81457
81459
  class EE extends Bx {
@@ -81472,10 +81474,10 @@ class EE extends Bx {
81472
81474
  return this.duration;
81473
81475
  }
81474
81476
  }
81475
- Bn([
81477
+ Pn([
81476
81478
  M()
81477
81479
  ], EE.prototype, "type", 2);
81478
- Bn([
81480
+ Pn([
81479
81481
  M()
81480
81482
  ], EE.prototype, "duration", 2);
81481
81483
  class bY extends ME {
@@ -82541,7 +82543,7 @@ class jye {
82541
82543
  this.objectToWorldMatrix.copy(e.matrixWorld), vC(this.objectToWorldMatrix, this.objectToWorld), this.worldToObjectMatrix.copy(e.matrixWorld).invert(), vC(this.worldToObjectMatrix, this.worldToObject);
82542
82544
  }
82543
82545
  }
82544
- const yn = class extends SM {
82546
+ const gn = class extends SM {
82545
82547
  constructor(t, ...i) {
82546
82548
  super(...i);
82547
82549
  d(this, "identifier");
@@ -82605,7 +82607,7 @@ const yn = class extends SM {
82605
82607
  }
82606
82608
  onUpdateUniforms(t, i) {
82607
82609
  const n = kt.Current;
82608
- if (t && (yn.viewProjection && this.uniforms[this._viewProjectionName] && (yn.viewProjection.copy(t.projectionMatrix).multiply(t.matrixWorldInverse), vC(yn.viewProjection, yn._viewProjectionValues)), yn.viewMatrix && this.uniforms[this._viewMatrixName] && (yn.viewMatrix.copy(t.matrixWorldInverse), vC(yn.viewMatrix, yn._viewMatrixValues)), this.uniforms[yn._worldSpaceCameraPosName] && yn._worldSpaceCameraPos.setFromMatrixPosition(t.matrixWorld)), this.uniforms._TimeParameters && (this.uniforms._TimeParameters.value = n.sceneLighting.timeVec4), this.uniforms._Time) {
82610
+ if (t && (gn.viewProjection && this.uniforms[this._viewProjectionName] && (gn.viewProjection.copy(t.projectionMatrix).multiply(t.matrixWorldInverse), vC(gn.viewProjection, gn._viewProjectionValues)), gn.viewMatrix && this.uniforms[this._viewMatrixName] && (gn.viewMatrix.copy(t.matrixWorldInverse), vC(gn.viewMatrix, gn._viewMatrixValues)), this.uniforms[gn._worldSpaceCameraPosName] && gn._worldSpaceCameraPos.setFromMatrixPosition(t.matrixWorld)), this.uniforms._TimeParameters && (this.uniforms._TimeParameters.value = n.sceneLighting.timeVec4), this.uniforms._Time) {
82609
82611
  const l = this.uniforms._Time.value;
82610
82612
  l.x = n.sceneLighting.timeVec4.x / 20, l.y = n.sceneLighting.timeVec4.x, l.z = n.sceneLighting.timeVec4.x * 2, l.w = n.sceneLighting.timeVec4.x * 3;
82611
82613
  }
@@ -82623,12 +82625,12 @@ const yn = class extends SM {
82623
82625
  }
82624
82626
  const r = n.mainLight;
82625
82627
  if (r) {
82626
- const l = zt(r.gameObject, yn._mainLightPosition);
82627
- this.uniforms._MainLightPosition = { value: l.normalize() }, yn._mainLightColor.set(r.color.r, r.color.g, r.color.b, 0), this.uniforms._MainLightColor = { value: yn._mainLightColor };
82628
+ const l = zt(r.gameObject, gn._mainLightPosition);
82629
+ this.uniforms._MainLightPosition = { value: l.normalize() }, gn._mainLightColor.set(r.color.r, r.color.g, r.color.b, 0), this.uniforms._MainLightColor = { value: gn._mainLightColor };
82628
82630
  const c = r.intensity;
82629
- yn._lightData.z = c, this.uniforms.unity_LightData = { value: yn._lightData };
82631
+ gn._lightData.z = c, this.uniforms.unity_LightData = { value: gn._lightData };
82630
82632
  }
82631
- if (t && (yn.viewProjection && this.uniforms[this._viewProjectionName] && (this.uniforms[this._viewProjectionName].value = yn._viewProjectionValues), yn.viewMatrix && this.uniforms[this._viewMatrixName] && (this.uniforms[this._viewMatrixName].value = yn._viewMatrixValues), this.uniforms[yn._worldSpaceCameraPosName] && (this.uniforms[yn._worldSpaceCameraPosName] = { value: yn._worldSpaceCameraPos }), n.mainCameraComponent)) {
82633
+ if (t && (gn.viewProjection && this.uniforms[this._viewProjectionName] && (this.uniforms[this._viewProjectionName].value = gn._viewProjectionValues), gn.viewMatrix && this.uniforms[this._viewMatrixName] && (this.uniforms[this._viewMatrixName].value = gn._viewMatrixValues), this.uniforms[gn._worldSpaceCameraPosName] && (this.uniforms[gn._worldSpaceCameraPosName] = { value: gn._worldSpaceCameraPos }), n.mainCameraComponent)) {
82632
82634
  if (this.uniforms._ProjectionParams) {
82633
82635
  const l = this.uniforms._ProjectionParams.value;
82634
82636
  l.x = 1, l.y = n.mainCameraComponent.nearClipPlane, l.z = n.mainCameraComponent.farClipPlane, l.w = 1 / l.z, this.uniforms._ProjectionParams.value = l;
@@ -82656,7 +82658,7 @@ const yn = class extends SM {
82656
82658
  this.uniformsNeedUpdate = !0;
82657
82659
  }
82658
82660
  };
82659
- let Ra = yn;
82661
+ let Ra = gn;
82660
82662
  d(Ra, "viewProjection", new he()), d(Ra, "_viewProjectionValues", []), d(Ra, "viewMatrix", new he()), d(Ra, "_viewMatrixValues", []), d(Ra, "_worldSpaceCameraPosName", "_WorldSpaceCameraPos"), d(Ra, "_worldSpaceCameraPos", new C()), d(Ra, "_mainLightColor", new Je()), d(Ra, "_mainLightPosition", new C()), d(Ra, "_lightData", new Je());
82661
82663
  class Kye {
82662
82664
  constructor(e, t) {
@@ -82770,7 +82772,7 @@ class Kye {
82770
82772
  m.side = yi;
82771
82773
  break;
82772
82774
  case 1:
82773
- m.side = xn;
82775
+ m.side = An;
82774
82776
  break;
82775
82777
  case 2:
82776
82778
  m.side = Jn;
@@ -84654,7 +84656,7 @@ oe([
84654
84656
  oe([
84655
84657
  M()
84656
84658
  ], Gi.prototype, "strengthZMultiplier", 2);
84657
- class kn {
84659
+ class Bn {
84658
84660
  constructor() {
84659
84661
  d(this, "enabled");
84660
84662
  d(this, "attachRibbonToTransform", !1);
@@ -84688,64 +84690,64 @@ class kn {
84688
84690
  }
84689
84691
  oe([
84690
84692
  M()
84691
- ], kn.prototype, "enabled", 2);
84693
+ ], Bn.prototype, "enabled", 2);
84692
84694
  oe([
84693
84695
  M()
84694
- ], kn.prototype, "attachRibbonToTransform", 2);
84696
+ ], Bn.prototype, "attachRibbonToTransform", 2);
84695
84697
  oe([
84696
84698
  M(zo)
84697
- ], kn.prototype, "colorOverLifetime", 2);
84699
+ ], Bn.prototype, "colorOverLifetime", 2);
84698
84700
  oe([
84699
84701
  M(zo)
84700
- ], kn.prototype, "colorOverTrail", 2);
84702
+ ], Bn.prototype, "colorOverTrail", 2);
84701
84703
  oe([
84702
84704
  M()
84703
- ], kn.prototype, "dieWithParticles", 2);
84705
+ ], Bn.prototype, "dieWithParticles", 2);
84704
84706
  oe([
84705
84707
  M()
84706
- ], kn.prototype, "inheritParticleColor", 2);
84708
+ ], Bn.prototype, "inheritParticleColor", 2);
84707
84709
  oe([
84708
84710
  M(vt)
84709
- ], kn.prototype, "lifetime", 2);
84711
+ ], Bn.prototype, "lifetime", 2);
84710
84712
  oe([
84711
84713
  M()
84712
- ], kn.prototype, "lifetimeMultiplier", 2);
84714
+ ], Bn.prototype, "lifetimeMultiplier", 2);
84713
84715
  oe([
84714
84716
  M()
84715
- ], kn.prototype, "minVertexDistance", 2);
84717
+ ], Bn.prototype, "minVertexDistance", 2);
84716
84718
  oe([
84717
84719
  M()
84718
- ], kn.prototype, "mode", 2);
84720
+ ], Bn.prototype, "mode", 2);
84719
84721
  oe([
84720
84722
  M()
84721
- ], kn.prototype, "ratio", 2);
84723
+ ], Bn.prototype, "ratio", 2);
84722
84724
  oe([
84723
84725
  M()
84724
- ], kn.prototype, "ribbonCount", 2);
84726
+ ], Bn.prototype, "ribbonCount", 2);
84725
84727
  oe([
84726
84728
  M()
84727
- ], kn.prototype, "shadowBias", 2);
84729
+ ], Bn.prototype, "shadowBias", 2);
84728
84730
  oe([
84729
84731
  M()
84730
- ], kn.prototype, "sizeAffectsLifetime", 2);
84732
+ ], Bn.prototype, "sizeAffectsLifetime", 2);
84731
84733
  oe([
84732
84734
  M()
84733
- ], kn.prototype, "sizeAffectsWidth", 2);
84735
+ ], Bn.prototype, "sizeAffectsWidth", 2);
84734
84736
  oe([
84735
84737
  M()
84736
- ], kn.prototype, "splitSubEmitterRibbons", 2);
84738
+ ], Bn.prototype, "splitSubEmitterRibbons", 2);
84737
84739
  oe([
84738
84740
  M()
84739
- ], kn.prototype, "textureMode", 2);
84741
+ ], Bn.prototype, "textureMode", 2);
84740
84742
  oe([
84741
84743
  M(vt)
84742
- ], kn.prototype, "widthOverTrail", 2);
84744
+ ], Bn.prototype, "widthOverTrail", 2);
84743
84745
  oe([
84744
84746
  M()
84745
- ], kn.prototype, "widthOverTrailMultiplier", 2);
84747
+ ], Bn.prototype, "widthOverTrailMultiplier", 2);
84746
84748
  oe([
84747
84749
  M()
84748
- ], kn.prototype, "worldSpace", 2);
84750
+ ], Bn.prototype, "worldSpace", 2);
84749
84751
  class Vn {
84750
84752
  constructor() {
84751
84753
  d(this, "enabled");
@@ -85413,7 +85415,7 @@ const PY = (H2 = class extends Ie {
85413
85415
  depthWrite: !0,
85414
85416
  stencilWrite: !0,
85415
85417
  colorWrite: !1,
85416
- side: xn
85418
+ side: An
85417
85419
  })).translateY(-1e-4), this.occluderMesh.renderOrder = -100, this.occluderMesh.layers.set(2), this.shadowsRoot.add(this.occluderMesh), this.blurPlane = new fe(e), this.blurPlane.visible = !1, this.shadowGroup.add(this.blurPlane);
85418
85420
  const i = 0, n = 1;
85419
85421
  this.shadowCamera = new Pc(-1 / 2, 1 / 2, 1 / 2, -1 / 2, i, n), this.shadowCamera.layers.enableAll(), this.shadowCamera.rotation.x = Math.PI / 2, this.shadowGroup.add(this.shadowCamera), this.depthMaterial = new qA(), this.depthMaterial.userData.darkness = { value: this.darkness }, this.depthMaterial.blending = QB, this.depthMaterial.blendEquation = F1, this.depthMaterial.onBeforeCompile = (r) => {
@@ -85592,7 +85594,7 @@ const AV = [], YI = new Array(), MF = class {
85592
85594
  const e = "https://oculus.com/open_url/?url=", t = document.createElement("button");
85593
85595
  return this._sendToQuestButton = t, t.dataset.needle = "webxr-sendtoquest-button", t.innerText = "Open on Quest", t.prepend(Br("share_windows")), t.title = "Click to send this page to the Oculus Browser on your Quest", t.addEventListener("click", () => {
85594
85596
  const n = encodeURIComponent(window.location.href), r = e + n;
85595
- window.open(r) == null && Ln("This page doesn't allow popups. Please paste " + r + " into your browser.");
85597
+ window.open(r) == null && In("This page doesn't allow popups. Please paste " + r + " into your browser.");
85596
85598
  }), this.listenToXRSessionState(t), this.hideElementDuringXRSession(t), s0() || (i = navigator.xr) == null || i.addEventListener("devicechange", () => {
85597
85599
  var n;
85598
85600
  (n = navigator.xr) != null && n.isSessionSupported("immersive-vr") ? t.style.display = "none" : t.style.display = "";
@@ -88785,12 +88787,12 @@ const hB = (ZS = class extends Ie {
88785
88787
  onEnable() {
88786
88788
  var i;
88787
88789
  const e = Lp(), t = dv();
88788
- (Ca || e && t) && (this.allowCreateQuicklookButton && (this.button = this.createQuicklookButton()), this.lastCallback = this.quicklookCallback.bind(this), this.link = TV(this.context), this.link.addEventListener("message", this.lastCallback)), Ca && Ln("USDZ Exporter enabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.addEventListener("click", this.onClickedOpenInARElement);
88790
+ (Ca || e && t) && (this.allowCreateQuicklookButton && (this.button = this.createQuicklookButton()), this.lastCallback = this.quicklookCallback.bind(this), this.link = TV(this.context), this.link.addEventListener("message", this.lastCallback)), Ca && In("USDZ Exporter enabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.addEventListener("click", this.onClickedOpenInARElement);
88789
88791
  }
88790
88792
  /** @internal */
88791
88793
  onDisable() {
88792
88794
  var e, t, i;
88793
- (e = this.button) == null || e.remove(), (t = this.link) == null || t.removeEventListener("message", this.lastCallback), Ca && Ln("USDZ Exporter disabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.removeEventListener("click", this.onClickedOpenInARElement);
88795
+ (e = this.button) == null || e.remove(), (t = this.link) == null || t.removeEventListener("message", this.lastCallback), Ca && In("USDZ Exporter disabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.removeEventListener("click", this.onClickedOpenInARElement);
88794
88796
  }
88795
88797
  /**
88796
88798
  * Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
@@ -88858,7 +88860,7 @@ const hB = (ZS = class extends Ie {
88858
88860
  }));
88859
88861
  }
88860
88862
  }
88861
- Ca && Ln("Progressive Loading: " + n.length), await Promise.all(n), Ca && Ln("Progressive Loading: done"), ci.end("export-usdz-textures");
88863
+ Ca && In("Progressive Loading: " + n.length), await Promise.all(n), Ca && In("Progressive Loading: done"), ci.end("export-usdz-textures");
88862
88864
  const o = kr.Global.Mask;
88863
88865
  kr.Global.Set(Lh.AR);
88864
88866
  const a = new Tme(), l = new yE(this.quickLookCompatible), c = [l, ...this.extensions], h = { self: this, exporter: a, extensions: c, object: e };
@@ -88925,7 +88927,7 @@ const hB = (ZS = class extends Ie {
88925
88927
  const i = new URLSearchParams(this.link.href);
88926
88928
  if (i) {
88927
88929
  const n = i.get("callToActionURL");
88928
- Ca && Ln("Quicklook url: " + n), n && (mp() ? globalThis.open(n, "_blank") : console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", n));
88930
+ Ca && In("Quicklook url: " + n), n && (mp() ? globalThis.open(n, "_blank") : console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", n));
88929
88931
  }
88930
88932
  }
88931
88933
  }
@@ -89654,7 +89656,7 @@ const EF = class {
89654
89656
  d(this, "_requireUpdateGroundPlane", !0);
89655
89657
  d(this, "_didDragOnGroundPlaneLastFrame", !1);
89656
89658
  this._camera = e;
89657
- const t = new An(EF.geometry), i = t.material;
89659
+ const t = new vn(EF.geometry), i = t.material;
89658
89660
  i.color = new ve(0.4, 0.4, 0.4), t.layers.set(2), t.name = "line", t.scale.y = 1, this._groundLine = t;
89659
89661
  const n = new rl(0.5, 22, 22), r = new qt({ color: i.color }), o = new fe(n, r);
89660
89662
  o.visible = !1, o.layers.set(2), this._groundMarker = o;
@@ -92693,7 +92695,7 @@ class zx extends Ie {
92693
92695
  }
92694
92696
  this._validateUrl();
92695
92697
  let t = this.url;
92696
- switch (!t.startsWith("mailto:") && t.includes("@") && (t = "mailto:" + t), rt() && Ln("Open URL: " + t), this.mode) {
92698
+ switch (!t.startsWith("mailto:") && t.includes("@") && (t = "mailto:" + t), rt() && In("Open URL: " + t), this.mode) {
92697
92699
  case 0:
92698
92700
  dv(), globalThis.open(t, "_blank");
92699
92701
  break;
@@ -97283,7 +97285,7 @@ Vx.addSignature([de.Boolean], [de.Boolean], function(s, e, t, i) {
97283
97285
  i[0] = t[0];
97284
97286
  });
97285
97287
  console.log("%c Particle system powered by three.quarks. https://quarks.art/", "font-size: 16px; font-weight: bold;");
97286
- var zxe = Object.defineProperty, Uxe = Object.getOwnPropertyDescriptor, Dn = (s, e, t, i) => {
97288
+ var zxe = Object.defineProperty, Uxe = Object.getOwnPropertyDescriptor, kn = (s, e, t, i) => {
97287
97289
  for (var n = i > 1 ? void 0 : i ? Uxe(e, t) : e, r = s.length - 1, o; r >= 0; r--)
97288
97290
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
97289
97291
  return i && n && zxe(e, t, n), n;
@@ -97316,7 +97318,7 @@ class Hl extends Ie {
97316
97318
  }
97317
97319
  getMaterial(t = !1) {
97318
97320
  let i = t === !0 && this.trailMaterial ? this.trailMaterial : this.particleMaterial;
97319
- return i && t && i.side === Jn && (i = i.clone(), i.side = xn, t ? this.trailMaterial = i : this.particleMaterial = i), i && !Vxe && i._didRequestTextureLOD === void 0 && (i._didRequestTextureLOD = 0, Xxe && console.log("Load material LOD", i.name), bi.assignTextureLOD(i, 0)), i;
97321
+ return i && t && i.side === Jn && (i = i.clone(), i.side = An, t ? this.trailMaterial = i : this.particleMaterial = i), i && !Vxe && i._didRequestTextureLOD === void 0 && (i._didRequestTextureLOD = 0, Xxe && console.log("Load material LOD", i.name), bi.assignTextureLOD(i, 0)), i;
97320
97322
  }
97321
97323
  getMesh(t) {
97322
97324
  let i = null;
@@ -97329,28 +97331,28 @@ class Hl extends Ie {
97329
97331
  return new fe(i, this.getMaterial());
97330
97332
  }
97331
97333
  }
97332
- Dn([
97334
+ kn([
97333
97335
  M()
97334
97336
  ], Hl.prototype, "renderMode", 2);
97335
- Dn([
97337
+ kn([
97336
97338
  M(Vt)
97337
97339
  ], Hl.prototype, "particleMaterial", 2);
97338
- Dn([
97340
+ kn([
97339
97341
  M(Vt)
97340
97342
  ], Hl.prototype, "trailMaterial", 2);
97341
- Dn([
97343
+ kn([
97342
97344
  M()
97343
97345
  ], Hl.prototype, "maxParticleSize", 2);
97344
- Dn([
97346
+ kn([
97345
97347
  M()
97346
97348
  ], Hl.prototype, "minParticleSize", 2);
97347
- Dn([
97349
+ kn([
97348
97350
  M()
97349
97351
  ], Hl.prototype, "velocityScale", 2);
97350
- Dn([
97352
+ kn([
97351
97353
  M()
97352
97354
  ], Hl.prototype, "cameraVelocityScale", 2);
97353
- Dn([
97355
+ kn([
97354
97356
  M()
97355
97357
  ], Hl.prototype, "lengthScale", 2);
97356
97358
  class fS {
@@ -98016,49 +98018,49 @@ const R1 = class extends Ie {
98016
98018
  }
98017
98019
  };
98018
98020
  let Es = R1;
98019
- Dn([
98021
+ kn([
98020
98022
  M(LE)
98021
98023
  ], Es.prototype, "colorOverLifetime", 2);
98022
- Dn([
98024
+ kn([
98023
98025
  M(Hr)
98024
98026
  ], Es.prototype, "main", 2);
98025
- Dn([
98027
+ kn([
98026
98028
  M(ru)
98027
98029
  ], Es.prototype, "emission", 2);
98028
- Dn([
98030
+ kn([
98029
98031
  M(tm)
98030
98032
  ], Es.prototype, "sizeOverLifetime", 2);
98031
- Dn([
98033
+ kn([
98032
98034
  M(Un)
98033
98035
  ], Es.prototype, "shape", 2);
98034
- Dn([
98036
+ kn([
98035
98037
  M(Gi)
98036
98038
  ], Es.prototype, "noise", 2);
98037
- Dn([
98038
- M(kn)
98039
+ kn([
98040
+ M(Bn)
98039
98041
  ], Es.prototype, "trails", 2);
98040
- Dn([
98042
+ kn([
98041
98043
  M(Vn)
98042
98044
  ], Es.prototype, "velocityOverLifetime", 2);
98043
- Dn([
98045
+ kn([
98044
98046
  M(Ts)
98045
98047
  ], Es.prototype, "limitVelocityOverLifetime", 2);
98046
- Dn([
98048
+ kn([
98047
98049
  M(im)
98048
98050
  ], Es.prototype, "inheritVelocity", 2);
98049
- Dn([
98051
+ kn([
98050
98052
  M(fy)
98051
98053
  ], Es.prototype, "colorBySpeed", 2);
98052
- Dn([
98054
+ kn([
98053
98055
  M(Qr)
98054
98056
  ], Es.prototype, "textureSheetAnimation", 2);
98055
- Dn([
98057
+ kn([
98056
98058
  M(Wl)
98057
98059
  ], Es.prototype, "rotationOverLifetime", 2);
98058
- Dn([
98060
+ kn([
98059
98061
  M(ll)
98060
98062
  ], Es.prototype, "rotationBySpeed", 2);
98061
- Dn([
98063
+ kn([
98062
98064
  M(Uo)
98063
98065
  ], Es.prototype, "sizeBySpeed", 2);
98064
98066
  class DC {
@@ -100118,7 +100120,7 @@ class Zs extends Ie {
100118
100120
  }
100119
100121
  /** @internal */
100120
100122
  async onEnable() {
100121
- if (globalThis.addEventListener("popstate", this.onPopState), this.context.input.addEventListener(Rn.KeyDown, this.onInputKeyDown), this.context.input.addEventListener(Rn.PointerMove, this.onInputPointerMove), this.context.input.addEventListener(Rn.PointerUp, this.onInputPointerUp), this._engineElementOverserver || (this._engineElementOverserver = new MutationObserver((t) => {
100123
+ if (globalThis.addEventListener("popstate", this.onPopState), this.context.input.addEventListener(Tn.KeyDown, this.onInputKeyDown), this.context.input.addEventListener(Tn.PointerMove, this.onInputPointerMove), this.context.input.addEventListener(Tn.PointerUp, this.onInputPointerUp), this._engineElementOverserver || (this._engineElementOverserver = new MutationObserver((t) => {
100122
100124
  for (const i of t)
100123
100125
  if (i.type === "attributes" && i.attributeName === I1) {
100124
100126
  const n = this.context.domElement.getAttribute(I1);
@@ -100151,7 +100153,7 @@ class Zs extends Ie {
100151
100153
  /** @internal */
100152
100154
  onDisable() {
100153
100155
  var t;
100154
- if (globalThis.removeEventListener("popstate", this.onPopState), this.context.input.removeEventListener(Rn.KeyDown, this.onInputKeyDown), this.context.input.removeEventListener(Rn.PointerMove, this.onInputPointerMove), this.context.input.removeEventListener(Rn.PointerUp, this.onInputPointerUp), (t = this._preloadScheduler) == null || t.stop(), this._menuButtons) {
100156
+ if (globalThis.removeEventListener("popstate", this.onPopState), this.context.input.removeEventListener(Tn.KeyDown, this.onInputKeyDown), this.context.input.removeEventListener(Tn.PointerMove, this.onInputPointerMove), this.context.input.removeEventListener(Tn.PointerUp, this.onInputPointerUp), (t = this._preloadScheduler) == null || t.stop(), this._menuButtons) {
100155
100157
  for (const i of this._menuButtons)
100156
100158
  i.remove();
100157
100159
  this._menuButtons = void 0;
@@ -102301,9 +102303,9 @@ class iwe {
102301
102303
  n.key === "Escape" && this.spectator.stopSpectating();
102302
102304
  });
102303
102305
  let i = 0;
102304
- this.context.input.addEventListener(Rn.PointerDown, (n) => {
102306
+ this.context.input.addEventListener(Tn.PointerDown, (n) => {
102305
102307
  i = this.context.time.time;
102306
- }), this.context.input.addEventListener(Rn.PointerUp, (n) => {
102308
+ }), this.context.input.addEventListener(Tn.PointerUp, (n) => {
102307
102309
  const r = this.context.time.time - i;
102308
102310
  r > 1 ? this.spectator.stopSpectating() : this.context.input.getPointerClicked(0) && r < 0.3 && this.trySelectObject();
102309
102311
  });
@@ -102625,7 +102627,7 @@ class Uc extends Ie {
102625
102627
  const i = this.getViewOnlyUrl();
102626
102628
  i != null && i.length ? navigator.canShare({ url: i }) ? (n = navigator.share({ url: i })) == null || n.catch((r) => {
102627
102629
  console.warn(r);
102628
- }) : (navigator.clipboard.writeText(i), Ln("View only URL copied to clipboard")) : Qi("Could not create view only URL");
102630
+ }) : (navigator.clipboard.writeText(i), In("View only URL copied to clipboard")) : Qi("Could not create view only URL");
102629
102631
  }, t.title = "Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.", t.textContent = "Share View URL", t.prepend(Br("visibility"));
102630
102632
  }
102631
102633
  this.context.menu.appendChild(this._viewOnlyButton);
@@ -103122,7 +103124,7 @@ class iT extends Ie {
103122
103124
  awake() {
103123
103125
  var t;
103124
103126
  v2 && (console.log("PostprocessingManager Awake", this), console.log("Press P to toggle post processing"), window.addEventListener("keydown", (i) => {
103125
- i.key === "p" && (this.enabled = !this.enabled, Ln("Toggle PostProcessing " + this.name + ": Enabled=" + this.enabled), this.markDirty());
103127
+ i.key === "p" && (this.enabled = !this.enabled, In("Toggle PostProcessing " + this.name + ": Enabled=" + this.enabled), this.markDirty());
103126
103128
  })), (t = this.sharedProfile) == null || t.init();
103127
103129
  }
103128
103130
  onEnable() {
@@ -104204,7 +104206,7 @@ const Nwe = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
104204
104206
  TextureSheetAnimationModule: Qr,
104205
104207
  TiltShiftEffect: hu,
104206
104208
  ToneMappingEffect: Fp,
104207
- TrailModule: kn,
104209
+ TrailModule: Bn,
104208
104210
  TransformData: As,
104209
104211
  TransformGizmo: Sy,
104210
104212
  TriggerBuilder: dr,
@@ -104433,7 +104435,7 @@ J.add("TextExtension", BE);
104433
104435
  J.add("TextureSheetAnimationModule", Qr);
104434
104436
  J.add("TiltShiftEffect", hu);
104435
104437
  J.add("ToneMappingEffect", Fp);
104436
- J.add("TrailModule", kn);
104438
+ J.add("TrailModule", Bn);
104437
104439
  J.add("TransformData", As);
104438
104440
  J.add("TransformGizmo", Sy);
104439
104441
  J.add("TriggerBuilder", dr);
@@ -104550,7 +104552,7 @@ async function EB(s, e, t, i) {
104550
104552
  }
104551
104553
  if (xb.length > 0) {
104552
104554
  const o = xb.join(", ");
104553
- console.warn("unknown components: " + o), xb.length = 0, Fo() && Ln(`<strong>Unknown components in scene</strong>:
104555
+ console.warn("unknown components: " + o), xb.length = 0, Fo() && In(`<strong>Unknown components in scene</strong>:
104554
104556
 
104555
104557
  ${o}
104556
104558
 
@@ -104573,7 +104575,7 @@ async function Qwe(s, e = !0) {
104573
104575
  const n = s, r = new URL(n, globalThis.location.origin);
104574
104576
  let o = null;
104575
104577
  const a = r.searchParams.get("filetype");
104576
- switch (a && (o = a.toUpperCase()), o != null && o.length || (o = (i = r.pathname.split(".").pop()) == null ? void 0 : i.toUpperCase()), o) {
104578
+ switch (a && (o = a.toUpperCase()), o != null && o.length || (o = (i = r.pathname.split(".").pop()) == null ? void 0 : i.toUpperCase()), console.debug("Use file extension to determine type: " + o), o) {
104577
104579
  case "GLTF":
104578
104580
  return "gltf";
104579
104581
  case "VRM":
@@ -104588,6 +104590,8 @@ async function Qwe(s, e = !0) {
104588
104590
  return "usda";
104589
104591
  case "USDZ":
104590
104592
  return "usdz";
104593
+ case "OBJ":
104594
+ return "obj";
104591
104595
  }
104592
104596
  }
104593
104597
  const t = await fetch(s, {
@@ -104608,7 +104612,7 @@ function Zwe(s) {
104608
104612
  const e = new Uint8Array(s);
104609
104613
  return _j && console.warn(`Trying to determine file type from binary data
104610
104614
  `, '"' + new TextDecoder().decode(s) + `"
104611
- `, e), e[0] == 103 && e[1] == 108 && e[2] == 84 && e[3] == 70 ? "glb" : e[0] == 80 && e[1] == 75 && e[2] == 3 && e[3] == 4 ? "usdz" : e[0] == 80 && e[1] == 88 && e[2] == 82 && e[3] == 45 && e[4] == 85 && e[5] == 83 && e[6] == 68 && e[7] == 67 ? "usd" : e[0] == 35 && e[1] == 117 && e[2] == 115 && e[3] == 100 && e[4] == 97 ? "usda" : e[0] == 75 && e[1] == 97 && e[2] == 121 && e[3] == 100 && e[4] == 97 && e[5] == 114 && e[6] == 97 && e[7] == 32 ? "fbx" : e[0] == 35 && e[1] == 32 && e[2] == 66 && e[3] == 108 && e[4] == 101 && e[5] == 110 && e[6] == 100 && e[7] == 101 && e[8] == 114 && e[9] == 32 ? "obj" : "unknown";
104615
+ `, e), e[0] == 103 && e[1] == 108 && e[2] == 84 && e[3] == 70 ? (console.debug("GLTF detected"), "glb") : e[0] == 80 && e[1] == 75 && e[2] == 3 && e[3] == 4 ? (console.debug("USDZ detected"), "usdz") : e[0] == 80 && e[1] == 88 && e[2] == 82 && e[3] == 45 && e[4] == 85 && e[5] == 83 && e[6] == 68 && e[7] == 67 ? (console.debug("Binary USD detected"), "usd") : e[0] == 35 && e[1] == 117 && e[2] == 115 && e[3] == 100 && e[4] == 97 ? (console.debug("ASCII USD detected"), "usda") : e[0] == 75 && e[1] == 97 && e[2] == 121 && e[3] == 100 && e[4] == 97 && e[5] == 114 && e[6] == 97 && e[7] == 32 ? (console.debug("Binary FBX detected"), "fbx") : e[0] == 59 && e[1] == 32 && e[2] == 70 && e[3] == 66 && e[4] == 88 && e[5] == 32 ? (console.debug("ASCII FBX detected"), "fbx") : e[0] == 35 && e[1] == 32 && e[2] == 66 && e[3] == 108 && e[4] == 101 && e[5] == 110 && e[6] == 100 && e[7] == 101 && e[8] == 114 && e[9] == 32 || e[0] == 35 && e[1] == 32 && e[2] == 65 && e[3] == 108 && e[4] == 105 && e[5] == 97 && e[6] == 115 && e[7] == 32 && e[8] == 79 && e[9] == 66 && e[10] == 74 ? (console.debug("OBJ detected"), "obj") : (console.debug("Could not determine file type from binary data", e), "unknown");
104612
104616
  }
104613
104617
  class wj {
104614
104618
  createBuiltinComponents(e, t, i, n, r) {
@@ -104656,9 +104660,9 @@ async function Mj(s, e, t, i, n) {
104656
104660
  }
104657
104661
  async function Ej(s, e) {
104658
104662
  const t = await Qwe(s) || "unknown";
104659
- switch (t) {
104663
+ switch (console.debug("Determined file type: " + t + " for url", s), t) {
104660
104664
  case "unknown":
104661
- return console.warn("Unknown file type:", s), new Yh();
104665
+ return console.warn("Unknown file type. Assuming glTF:", s), new Yh();
104662
104666
  case "fbx":
104663
104667
  return new SZ();
104664
104668
  case "obj":
@@ -104764,7 +104768,7 @@ function Kwe(s) {
104764
104768
  if (new URL(s, window.location.href).href.startsWith("file://")) {
104765
104769
  const t = `Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
104766
104770
  Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;
104767
- Ln(t), console.warn(t);
104771
+ In(t), console.warn(t);
104768
104772
  }
104769
104773
  }
104770
104774
  function Ij(s) {
@@ -104787,7 +104791,7 @@ function Lj(s, e) {
104787
104791
  }
104788
104792
  }
104789
104793
  AH(wj);
104790
- const gn = ie("debugwebcomponent"), P5 = "needle-engine", Pj = "vr", Bj = "desktop", Jwe = [_Z, Pj, Bj], _b = "ar-session-active", wb = "desktop-session-active", qwe = [
104794
+ const Fn = ie("debugwebcomponent"), P5 = "needle-engine", Pj = "vr", Bj = "desktop", Jwe = [_Z, Pj, Bj], _b = "ar-session-active", wb = "desktop-session-active", qwe = [
104791
104795
  "hash",
104792
104796
  "src",
104793
104797
  "camera-controls",
@@ -104956,11 +104960,11 @@ class kj extends HTMLElement {
104956
104960
  * @internal
104957
104961
  */
104958
104962
  async connectedCallback() {
104959
- if (gn && console.log("<needle-engine> connected"), this.addEventListener("xr-session-started", this.onXRSessionStarted), this.onSetupDesktop(), !this.getAttribute("src")) {
104963
+ if (Fn && console.log("<needle-engine> connected"), this.addEventListener("xr-session-started", this.onXRSessionStarted), this.onSetupDesktop(), !this.getAttribute("src")) {
104960
104964
  const i = globalThis["needle:codegen_files"];
104961
- gn && console.log('src is null, trying to load from globalThis["needle:codegen_files"]', i), i && (gn && console.log('globalThis["needle:codegen_files"]', i), this.setAttribute("src", i));
104965
+ Fn && console.log('src is null, trying to load from globalThis["needle:codegen_files"]', i), i && (Fn && console.log('globalThis["needle:codegen_files"]', i), this.setAttribute("src", i));
104962
104966
  }
104963
- gn && console.log("src", this.getAttribute("src"));
104967
+ Fn && console.log("src", this.getAttribute("src"));
104964
104968
  const t = this._loadId;
104965
104969
  setTimeout(() => {
104966
104970
  this.isConnected !== !1 && t === this._loadId && this.onLoad();
@@ -104973,15 +104977,15 @@ class kj extends HTMLElement {
104973
104977
  var n;
104974
104978
  this.removeEventListener("xr-session-started", this.onXRSessionStarted), this._didFullyLoad = !1;
104975
104979
  const t = this.getAttribute("keep-alive"), i = t == null || (t == null ? void 0 : t.length) > 0 && t !== "true" && t !== "1";
104976
- gn && console.warn('<needle-engine> disconnected, keep-alive: "' + t + '"', typeof t, "Dispose=", i), i ? (gn && console.warn("<needle-engine> dispose"), (n = this._context) == null || n.dispose(), this._context = null, this._lastSourceFiles = null, this._loadId += 1) : gn && console.warn("<needle-engine> is not disposed because keep-alive is set");
104980
+ Fn && console.warn('<needle-engine> disconnected, keep-alive: "' + t + '"', typeof t, "Dispose=", i), i ? (Fn && console.warn("<needle-engine> dispose"), (n = this._context) == null || n.dispose(), this._context = null, this._lastSourceFiles = null, this._loadId += 1) : Fn && console.warn("<needle-engine> is not disposed because keep-alive is set");
104977
104981
  }
104978
104982
  /**
104979
104983
  * @internal
104980
104984
  */
104981
104985
  attributeChangedCallback(t, i, n) {
104982
- switch (gn && console.log("attributeChangedCallback", t, i, n), t) {
104986
+ switch (Fn && console.log("attributeChangedCallback", t, i, n), t) {
104983
104987
  case "src":
104984
- gn && console.warn(`<needle-engine src>
104988
+ Fn && console.warn(`<needle-engine src>
104985
104989
  changed from "`, i, '" to "', n, '"'), this.onLoad();
104986
104990
  break;
104987
104991
  case "hash":
@@ -104990,16 +104994,16 @@ changed from "`, i, '" to "', n, '"'), this.onLoad();
104990
104994
  case "loadstart":
104991
104995
  case "progress":
104992
104996
  case "loadfinished":
104993
- typeof n == "string" && n.length > 0 && (gn && console.log(t + " attribute changed", n), this.registerEventFromAttribute(t, n));
104997
+ typeof n == "string" && n.length > 0 && (Fn && console.log(t + " attribute changed", n), this.registerEventFromAttribute(t, n));
104994
104998
  break;
104995
104999
  case "dracoDecoderPath":
104996
- gn && console.log("dracoDecoderPath", n), DU(n);
105000
+ Fn && console.log("dracoDecoderPath", n), DU(n);
104997
105001
  break;
104998
105002
  case "dracoDecoderType":
104999
- n === "wasm" || n === "js" ? (gn && console.log("dracoDecoderType", n), OU(n)) : console.error("Invalid dracoDecoderType", n, "expected js or wasm");
105003
+ n === "wasm" || n === "js" ? (Fn && console.log("dracoDecoderType", n), OU(n)) : console.error("Invalid dracoDecoderType", n, "expected js or wasm");
105000
105004
  break;
105001
105005
  case "ktx2DecoderPath":
105002
- gn && console.log("ktx2DecoderPath", n), FU(n);
105006
+ Fn && console.log("ktx2DecoderPath", n), FU(n);
105003
105007
  break;
105004
105008
  case "tone-mapping": {
105005
105009
  this.applyTonemapping();
@@ -105013,16 +105017,16 @@ changed from "`, i, '" to "', n, '"'), this.onLoad();
105013
105017
  var b, g;
105014
105018
  if (!this.isConnected)
105015
105019
  return;
105016
- if (this._context || (gn && console.warn("Create new context"), this._context = new kt({ domElement: this })), !this._context) {
105020
+ if (this._context || (Fn && console.warn("Create new context"), this._context = new kt({ domElement: this })), !this._context) {
105017
105021
  console.error("Needle Engine: Context not initialized");
105018
105022
  return;
105019
105023
  }
105020
105024
  const t = this.getSourceFiles();
105021
105025
  if (!this.checkIfSourceHasChanged(t, this._lastSourceFiles))
105022
105026
  return;
105023
- this._abortController && (gn && console.warn("Abort previous loading process"), this._abortController.abort(), this._abortController = null), this._lastSourceFiles = t;
105027
+ this._abortController && (Fn && console.warn("Abort previous loading process"), this._abortController.abort(), this._abortController = null), this._lastSourceFiles = t;
105024
105028
  const i = ++this._loadId;
105025
- if ((t == null || t.length <= 0) && (gn && console.warn("Clear scene", t), this._context.clear(), i !== this._loadId))
105029
+ if ((t == null || t.length <= 0) && (Fn && console.warn("Clear scene", t), this._context.clear(), i !== this._loadId))
105026
105030
  return;
105027
105031
  const n = this.getAttribute("alias");
105028
105032
  this.classList.add("loading");
@@ -105041,7 +105045,7 @@ changed from "`, i, '" to "', n, '"'), this.onLoad();
105041
105045
  }
105042
105046
  o === !1 && !r && (rt() || (o = !0), console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"), rt() && Qi('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')), !this._loadingView && o && (this._loadingView = new S1(this)), o && (this._didFullyLoad !== !0 ? (b = this._loadingView) == null || b.onLoadingBegin("begin load") : setTimeout(() => {
105043
105047
  this._loadingView && this._loadingProgress01 < 0.3 && this._loadId === i && this._loadingView.onLoadingBegin("begin load");
105044
- }, 300)), gn && console.warn(`--------------
105048
+ }, 300)), Fn && console.warn(`--------------
105045
105049
  Needle Engine: Begin loading ` + i + `
105046
105050
  `, t), this.onBeforeBeginLoading();
105047
105051
  const a = [], l = {
@@ -105072,7 +105076,7 @@ Needle Engine: Begin loading ` + i + `
105072
105076
  }, p = this.getAttribute("hash");
105073
105077
  p != null && (this._context.hash = p), this._context.alias = n, this._createContextPromise = this._context.create(f);
105074
105078
  const m = await this._createContextPromise;
105075
- if (this.applyTonemapping(), gn && console.warn(`--------------
105079
+ if (this.applyTonemapping(), Fn && console.warn(`--------------
105076
105080
  Needle Engine: finished loading ` + i + `
105077
105081
  `, t, `Aborted? ${u.signal.aborted}`), this._loadId !== i || u.signal.aborted) {
105078
105082
  console.log("Loading finished but aborted...");
@@ -105202,7 +105206,7 @@ Needle Engine: finished loading ` + i + `
105202
105206
  onSetupAR() {
105203
105207
  this.classList.add(_b), this.classList.remove(wb);
105204
105208
  const t = this.getAROverlayContainer();
105205
- gn && console.warn("onSetupAR:", t), t && (t.classList.add(_b), t.classList.remove(wb)), this.foreachHtmlElement((i) => this.setupElementsForMode(i, _Z));
105209
+ Fn && console.warn("onSetupAR:", t), t && (t.classList.add(_b), t.classList.remove(wb)), this.foreachHtmlElement((i) => this.setupElementsForMode(i, _Z));
105206
105210
  }
105207
105211
  onSetupVR() {
105208
105212
  this.classList.remove(_b), this.classList.remove(wb), this.foreachHtmlElement((t) => this.setupElementsForMode(t, Pj));
@@ -105230,11 +105234,11 @@ Needle Engine: finished loading ` + i + `
105230
105234
  }
105231
105235
  onBeforeBeginLoading() {
105232
105236
  const t = this.getAttribute("dracoDecoderPath");
105233
- t && (gn && console.log("using custom draco decoder path", t), DU(t));
105237
+ t && (Fn && console.log("using custom draco decoder path", t), DU(t));
105234
105238
  const i = this.getAttribute("dracoDecoderType");
105235
- i && (gn && console.log("using custom draco decoder type", i), OU(i));
105239
+ i && (Fn && console.log("using custom draco decoder type", i), OU(i));
105236
105240
  const n = this.getAttribute("ktx2DecoderPath");
105237
- n && (gn && console.log("using custom ktx2 decoder path", n), FU(n));
105241
+ n && (Fn && console.log("using custom ktx2 decoder path", n), FU(n));
105238
105242
  }
105239
105243
  }
105240
105244
  typeof window < "u" && !window.customElements.get(P5) && window.customElements.define(P5, kj);
@@ -105247,27 +105251,17 @@ function $we(s) {
105247
105251
  i > 0 && (t = t.substring(0, i));
105248
105252
  const n = t.indexOf("=");
105249
105253
  n > 0 && (t = t.substring(n));
105250
- const r = t.split(".").pop(), a = r ? ["glb", "gltf", "usdz", "usd", "fbx", "obj", "mtl"].indexOf(r) : -1;
105254
+ const r = t.split(".").pop(), a = r ? ["glb", "gltf", "usdz", "usd", "fbx", "obj", "mtl"].indexOf(r.toLowerCase()) : -1;
105251
105255
  if (r && a >= 0 && (t = t.substring(0, t.length - r.length - 1)), t = decodeURIComponent(t), t.length > 3) {
105252
105256
  let l = "", c = !1;
105253
105257
  const h = ["(", ")", "[", "]", "{", "}", ":", ";", ",", ".", "!", "?"];
105254
105258
  for (let u = 0; u < t.length; u++) {
105255
105259
  let f = t[u];
105256
- if ((f === "_" || f === "-") && (f = " "), f === " " && l.length <= 0 || h.includes(f))
105257
- continue;
105258
- const m = l.length === 0, b = f >= "0" && f <= "9";
105259
- if (m == !1 && f === f.toUpperCase() && !b)
105260
- l += " " + f;
105261
- else {
105262
- if (m && (f = f.toUpperCase()), c && f === " ")
105263
- continue;
105264
- c && (f = f.toUpperCase()), c = !1, l += f;
105265
- }
105266
- f === " " && (c = !0);
105260
+ (f === "_" || f === "-") && (f = " "), !(f === " " && l.length <= 0 || h.includes(f) || (l.length === 0 && (f = f.toUpperCase()), c && f === " ")) && (c && (f = f.toUpperCase()), c = !1, l += f, f === " " && (c = !0));
105267
105261
  }
105268
- return gn && console.log("displayName", t, l), l;
105262
+ return console.debug('Generated display name: "' + t + '" → "' + l + '"'), l.trim();
105269
105263
  }
105270
- return gn && console.log("displayName", t), t;
105264
+ return console.debug("Loading: use default name", t), t;
105271
105265
  }
105272
105266
  const eSe = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
105273
105267
  __proto__: null,
@@ -106799,81 +106793,81 @@ class X5 {
106799
106793
  (function(s) {
106800
106794
  s[s.Density = 0] = "Density", s[s.Mass = 1] = "Mass", s[s.MassProps = 2] = "MassProps";
106801
106795
  })(Kg || (Kg = {}));
106802
- class vn {
106796
+ class bn {
106803
106797
  constructor(e) {
106804
106798
  this.enabled = !0, this.shape = e, this.massPropsMode = Kg.Density, this.density = 1, this.friction = 0.5, this.restitution = 0, this.rotation = Ji.identity(), this.translation = Re.zeros(), this.isSensor = !1, this.collisionGroups = 4294967295, this.solverGroups = 4294967295, this.frictionCombineRule = os.Average, this.restitutionCombineRule = os.Average, this.activeCollisionTypes = GC.DEFAULT, this.activeEvents = FC.NONE, this.activeHooks = RB.NONE, this.mass = 0, this.centerOfMass = Re.zeros(), this.contactForceEventThreshold = 0, this.principalAngularInertia = Re.zeros(), this.angularInertiaLocalFrame = Ji.identity();
106805
106799
  }
106806
106800
  static ball(e) {
106807
106801
  const t = new uF(e);
106808
- return new vn(t);
106802
+ return new bn(t);
106809
106803
  }
106810
106804
  static capsule(e, t) {
106811
106805
  const i = new Fj(e, t);
106812
- return new vn(i);
106806
+ return new bn(i);
106813
106807
  }
106814
106808
  static segment(e, t) {
106815
106809
  const i = new Gj(e, t);
106816
- return new vn(i);
106810
+ return new bn(i);
106817
106811
  }
106818
106812
  static triangle(e, t, i) {
106819
106813
  const n = new Nj(e, t, i);
106820
- return new vn(n);
106814
+ return new bn(n);
106821
106815
  }
106822
106816
  static roundTriangle(e, t, i, n) {
106823
106817
  const r = new zj(e, t, i, n);
106824
- return new vn(r);
106818
+ return new bn(r);
106825
106819
  }
106826
106820
  static polyline(e, t) {
106827
106821
  const i = new Uj(e, t);
106828
- return new vn(i);
106822
+ return new bn(i);
106829
106823
  }
106830
106824
  static trimesh(e, t) {
106831
106825
  const i = new Vj(e, t);
106832
- return new vn(i);
106826
+ return new bn(i);
106833
106827
  }
106834
106828
  static cuboid(e, t, i) {
106835
106829
  const n = new Dj(e, t, i);
106836
- return new vn(n);
106830
+ return new bn(n);
106837
106831
  }
106838
106832
  static roundCuboid(e, t, i, n) {
106839
106833
  const r = new Oj(e, t, i, n);
106840
- return new vn(r);
106834
+ return new bn(r);
106841
106835
  }
106842
106836
  static heightfield(e, t, i, n) {
106843
106837
  const r = new Xj(e, t, i, n);
106844
- return new vn(r);
106838
+ return new bn(r);
106845
106839
  }
106846
106840
  static cylinder(e, t) {
106847
106841
  const i = new Wj(e, t);
106848
- return new vn(i);
106842
+ return new bn(i);
106849
106843
  }
106850
106844
  static roundCylinder(e, t, i) {
106851
106845
  const n = new Hj(e, t, i);
106852
- return new vn(n);
106846
+ return new bn(n);
106853
106847
  }
106854
106848
  static cone(e, t) {
106855
106849
  const i = new Qj(e, t);
106856
- return new vn(i);
106850
+ return new bn(i);
106857
106851
  }
106858
106852
  static roundCone(e, t, i) {
106859
106853
  const n = new Zj(e, t, i);
106860
- return new vn(n);
106854
+ return new bn(n);
106861
106855
  }
106862
106856
  static convexHull(e) {
106863
106857
  const t = new IB(e, null);
106864
- return new vn(t);
106858
+ return new bn(t);
106865
106859
  }
106866
106860
  static convexMesh(e, t) {
106867
106861
  const i = new IB(e, t);
106868
- return new vn(i);
106862
+ return new bn(i);
106869
106863
  }
106870
106864
  static roundConvexHull(e, t) {
106871
106865
  const i = new LB(e, null, t);
106872
- return new vn(i);
106866
+ return new bn(i);
106873
106867
  }
106874
106868
  static roundConvexMesh(e, t, i) {
106875
106869
  const n = new LB(e, t, i);
106876
- return new vn(n);
106870
+ return new bn(n);
106877
106871
  }
106878
106872
  setTranslation(e, t, i) {
106879
106873
  if (typeof e != "number" || typeof t != "number" || typeof i != "number")
@@ -107276,7 +107270,7 @@ const Hv = class {
107276
107270
  }
107277
107271
  const i = e.gameObject, n = an(i, this._tempPosition).multiply(t);
107278
107272
  n.multiplyScalar(0.5), n.x < 0 && (n.x = Math.abs(n.x)), n.y < 0 && (n.y = Math.abs(n.y)), n.z < 0 && (n.z = Math.abs(n.z)), n.x == 0 && (n.x = 1e-7), n.y == 0 && (n.y = 1e-7), n.z == 0 && (n.z = 1e-7);
107279
- const r = vn.cuboid(n.x, n.y, n.z);
107273
+ const r = bn.cuboid(n.x, n.y, n.z);
107280
107274
  this.createCollider(e, r);
107281
107275
  }
107282
107276
  async addSphereCollider(e) {
@@ -107286,7 +107280,7 @@ const Hv = class {
107286
107280
  rr && console.warn("Physics are disabled");
107287
107281
  return;
107288
107282
  }
107289
- const t = vn.ball(0.5);
107283
+ const t = bn.ball(0.5);
107290
107284
  this.createCollider(e, t), this.updateProperties(e);
107291
107285
  }
107292
107286
  async addCapsuleCollider(e, t, i) {
@@ -107300,7 +107294,7 @@ const Hv = class {
107300
107294
  r.x = Math.abs(r.x), r.y = Math.abs(r.y);
107301
107295
  const o = i * r.x;
107302
107296
  t = Math.max(t, o * 2);
107303
- const a = nt.clamp(t * 0.5 * r.y - i * r.x, 0, Number.MAX_SAFE_INTEGER), l = vn.capsule(a, o);
107297
+ const a = nt.clamp(t * 0.5 * r.y - i * r.x, 0, Number.MAX_SAFE_INTEGER), l = bn.capsule(a, o);
107304
107298
  this.createCollider(e, l);
107305
107299
  }
107306
107300
  async addMeshCollider(e, t, i, n) {
@@ -107331,7 +107325,7 @@ const Hv = class {
107331
107325
  o = p, this._meshCache.set(f, p);
107332
107326
  }
107333
107327
  }
107334
- const l = i ? vn.convexHull(o) : vn.trimesh(o, a);
107328
+ const l = i ? bn.convexHull(o) : bn.trimesh(o, a);
107335
107329
  l && this.createCollider(e, l);
107336
107330
  }
107337
107331
  updatePhysicsMaterial(e) {
@@ -109587,7 +109581,7 @@ function n1e(s, e, t = {}, i = 0, n = 1 / 0) {
109587
109581
  const hg = /* @__PURE__ */ new C(), ug = /* @__PURE__ */ new C(), dg = /* @__PURE__ */ new C(), SS = /* @__PURE__ */ new ee(), CS = /* @__PURE__ */ new ee(), MS = /* @__PURE__ */ new ee(), q5 = /* @__PURE__ */ new C(), $5 = /* @__PURE__ */ new C(), eX = /* @__PURE__ */ new C(), ES = /* @__PURE__ */ new C();
109588
109582
  function s1e(s, e, t, i, n, r, o, a) {
109589
109583
  let l;
109590
- if (r === xn ? l = s.intersectTriangle(i, t, e, !0, n) : l = s.intersectTriangle(e, t, i, r !== yi, n), l === null)
109584
+ if (r === An ? l = s.intersectTriangle(i, t, e, !0, n) : l = s.intersectTriangle(e, t, i, r !== yi, n), l === null)
109591
109585
  return null;
109592
109586
  const c = s.origin.distanceTo(n);
109593
109587
  return c < o || c > a ? null : {
@@ -110848,13 +110842,13 @@ class aT extends Gr {
110848
110842
  let f, p, m, b, g = Z1e(r);
110849
110843
  switch (h) {
110850
110844
  case en:
110851
- m = 1, p = Y1e(r), a && c === 1 ? (b = l, g += "8", l === Uint8Array ? f = wn : (f = z1, g += "_SNORM")) : (b = Float32Array, g += "32F", f = en);
110845
+ m = 1, p = Y1e(r), a && c === 1 ? (b = l, g += "8", l === Uint8Array ? f = _n : (f = z1, g += "_SNORM")) : (b = Float32Array, g += "32F", f = en);
110852
110846
  break;
110853
110847
  case ap:
110854
110848
  g += c * 8 + "I", m = a ? Math.pow(2, l.BYTES_PER_ELEMENT * 8 - 1) : 1, p = pX(r), c === 1 ? (b = Int8Array, f = z1) : c === 2 ? (b = Int16Array, f = YB) : (b = Int32Array, f = ap);
110855
110849
  break;
110856
110850
  case Dr:
110857
- g += c * 8 + "UI", m = a ? Math.pow(2, l.BYTES_PER_ELEMENT * 8 - 1) : 1, p = pX(r), c === 1 ? (b = Uint8Array, f = wn) : c === 2 ? (b = Uint16Array, f = ZA) : (b = Uint32Array, f = Dr);
110851
+ g += c * 8 + "UI", m = a ? Math.pow(2, l.BYTES_PER_ELEMENT * 8 - 1) : 1, p = pX(r), c === 1 ? (b = Uint8Array, f = _n) : c === 2 ? (b = Uint16Array, f = ZA) : (b = Uint32Array, f = Dr);
110858
110852
  break;
110859
110853
  }
110860
110854
  u === 3 && (p === Ti || p === S0) && (u = 4);
@@ -112230,7 +112224,7 @@ export {
112230
112224
  im as InheritVelocityModule,
112231
112225
  The as Input,
112232
112226
  Va as InputEventQueue,
112233
- Rn as InputEvents,
112227
+ Tn as InputEvents,
112234
112228
  yy as InputField,
112235
112229
  g0 as InstanceHandle,
112236
112230
  m0 as InstancingHandler,
@@ -112397,7 +112391,7 @@ export {
112397
112391
  Fp as ToneMappingEffect,
112398
112392
  mE as TrackHandler,
112399
112393
  Ta as TrackType,
112400
- kn as TrailModule,
112394
+ Bn as TrailModule,
112401
112395
  As as TransformData,
112402
112396
  Sy as TransformGizmo,
112403
112397
  dr as TriggerBuilder,
@@ -112648,7 +112642,7 @@ export {
112648
112642
  VM as setWorldRotationXYZ,
112649
112643
  pA as setWorldScale,
112650
112644
  dD as showBalloonError,
112651
- Ln as showBalloonMessage,
112645
+ In as showBalloonMessage,
112652
112646
  Qi as showBalloonWarning,
112653
112647
  E4 as showDebugConsole,
112654
112648
  tEe as slerp,