@needle-tools/engine 3.47.6 → 3.47.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -15,7 +15,7 @@ var uc = (g, A, e) => (fR(g, A, "access private method"), e);
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  * Copyright 2010-2023 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
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- const gC = "162", $c = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, AQ = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, I3 = 0, Bb = 1, o3 = 2, jj = 3, $j = 0, eJ = 1, tJ = 2, da = 3, ag = 0, ki = 1, yt = 2, Mi = 0, UB = 1, HQ = 2, cb = 3, Qb = 4, iJ = 5, pB = 100, s3 = 101, n3 = 102, lb = 103, yS = 104, a3 = 200, r3 = 201, C3 = 202, B3 = 203, wS = 204, mS = 205, c3 = 206, Q3 = 207, l3 = 208, h3 = 209, E3 = 210, d3 = 211, u3 = 212, p3 = 213, f3 = 214, gJ = 0, HG = 1, Rf = 2, YQ = 3, YE = 4, YG = 5, OG = 6, UD = 7, ND = 0, D3 = 1, y3 = 2, fo = 0, Ed = 1, FD = 2, w3 = 3, bD = 4, m3 = 5, dd = 6, OQ = 7, hb = "attached", S3 = "detached", PG = 300, IC = 301, PB = 302, Do = 303, OE = 304, ud = 306, Oo = 1e3, dg = 1001, oC = 1002, be = 1003, PE = 1004, A8 = 1004, Lr = 1005, e8 = 1005, qe = 1006, SQ = 1007, t8 = 1007, _o = 1008, i8 = 1008, Ri = 1009, SS = 1010, IJ = 1011, KD = 1012, GQ = 1013, YI = 1014, si = 1015, Kg = 1016, oJ = 1017, sJ = 1018, $r = 1020, G3 = 1021, bt = 1023, ZG = 1024, k3 = 1025, NB = 1026, ZB = 1027, rl = 1028, WG = 1029, VG = 1030, xD = 1031, ZE = 1033, bm = 33776, Km = 33777, xm = 33778, Jm = 33779, Eb = 35840, db = 35841, ub = 35842, pb = 35843, nJ = 36196, fb = 37492, Db = 37496, yb = 37808, wb = 37809, mb = 37810, Sb = 37811, Gb = 37812, kb = 37813, Mb = 37814, Rb = 37815, Ub = 37816, Nb = 37817, Fb = 37818, bb = 37819, Kb = 37820, xb = 37821, vm = 36492, Jb = 36494, vb = 36495, M3 = 36283, Lb = 36284, qb = 36285, _b = 36286, Uf = 2200, aJ = 2201, R3 = 2202, WB = 2300, Ta = 2301, Lm = 2302, BQ = 2400, cQ = 2401, Nf = 2402, XG = 2500, rJ = 2501, U3 = 0, CJ = 1, GS = 2, N3 = 3e3, Tb = 3001, wI = 3200, zG = 3201, Ac = 0, F3 = 1, qo = "", De = "srgb", Ht = "srgb-linear", jG = "display-p3", JD = "display-p3-linear", Ff = "linear", ti = "srgb", bf = "rec709", Kf = "p3", b3 = 0, QB = 7680, K3 = 7681, x3 = 7682, J3 = 7683, v3 = 34055, L3 = 34056, q3 = 5386, Hb = 512, _3 = 513, T3 = 514, H3 = 515, Y3 = 516, O3 = 517, P3 = 518, kS = 519, Z3 = 512, W3 = 513, V3 = 514, BJ = 515, X3 = 516, z3 = 517, j3 = 518, $3 = 519, xf = 35044, LI = 35048, g8 = 35040, I8 = 35045, o8 = 35049, s8 = 35041, n8 = 35046, a8 = 35050, r8 = 35042, C8 = "100", MS = "300 es", RS = 1035, Ua = 2e3, Jf = 2001;
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+ const gC = "162", $c = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, AQ = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, I3 = 0, Bb = 1, o3 = 2, jj = 3, $j = 0, eJ = 1, tJ = 2, da = 3, ag = 0, Gi = 1, yt = 2, ki = 0, UB = 1, HQ = 2, cb = 3, Qb = 4, iJ = 5, pB = 100, s3 = 101, n3 = 102, lb = 103, yS = 104, a3 = 200, r3 = 201, C3 = 202, B3 = 203, wS = 204, mS = 205, c3 = 206, Q3 = 207, l3 = 208, h3 = 209, E3 = 210, d3 = 211, u3 = 212, p3 = 213, f3 = 214, gJ = 0, HG = 1, Rf = 2, YQ = 3, YE = 4, YG = 5, OG = 6, UD = 7, ND = 0, D3 = 1, y3 = 2, fo = 0, Ed = 1, FD = 2, w3 = 3, bD = 4, m3 = 5, dd = 6, OQ = 7, hb = "attached", S3 = "detached", PG = 300, IC = 301, PB = 302, Do = 303, OE = 304, ud = 306, Oo = 1e3, dg = 1001, oC = 1002, be = 1003, PE = 1004, A8 = 1004, Lr = 1005, e8 = 1005, qe = 1006, SQ = 1007, t8 = 1007, _o = 1008, i8 = 1008, Mi = 1009, SS = 1010, IJ = 1011, KD = 1012, GQ = 1013, YI = 1014, si = 1015, Kg = 1016, oJ = 1017, sJ = 1018, $r = 1020, G3 = 1021, bt = 1023, ZG = 1024, k3 = 1025, NB = 1026, ZB = 1027, rl = 1028, WG = 1029, VG = 1030, xD = 1031, ZE = 1033, bm = 33776, Km = 33777, xm = 33778, Jm = 33779, Eb = 35840, db = 35841, ub = 35842, pb = 35843, nJ = 36196, fb = 37492, Db = 37496, yb = 37808, wb = 37809, mb = 37810, Sb = 37811, Gb = 37812, kb = 37813, Mb = 37814, Rb = 37815, Ub = 37816, Nb = 37817, Fb = 37818, bb = 37819, Kb = 37820, xb = 37821, vm = 36492, Jb = 36494, vb = 36495, M3 = 36283, Lb = 36284, qb = 36285, _b = 36286, Uf = 2200, aJ = 2201, R3 = 2202, WB = 2300, Ta = 2301, Lm = 2302, BQ = 2400, cQ = 2401, Nf = 2402, XG = 2500, rJ = 2501, U3 = 0, CJ = 1, GS = 2, N3 = 3e3, Tb = 3001, wI = 3200, zG = 3201, Ac = 0, F3 = 1, qo = "", De = "srgb", Ht = "srgb-linear", jG = "display-p3", JD = "display-p3-linear", Ff = "linear", ti = "srgb", bf = "rec709", Kf = "p3", b3 = 0, QB = 7680, K3 = 7681, x3 = 7682, J3 = 7683, v3 = 34055, L3 = 34056, q3 = 5386, Hb = 512, _3 = 513, T3 = 514, H3 = 515, Y3 = 516, O3 = 517, P3 = 518, kS = 519, Z3 = 512, W3 = 513, V3 = 514, BJ = 515, X3 = 516, z3 = 517, j3 = 518, $3 = 519, xf = 35044, LI = 35048, g8 = 35040, I8 = 35045, o8 = 35049, s8 = 35041, n8 = 35046, a8 = 35050, r8 = 35042, C8 = "100", MS = "300 es", RS = 1035, Ua = 2e3, Jf = 2001;
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  let gI = class {
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  addEventListener(A, e) {
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  this._listeners === void 0 && (this._listeners = {});
@@ -769,7 +769,7 @@ function wR(g) {
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  } : (console.warn("THREE.Texture: Unable to serialize Texture."), {});
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  }
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  let M8 = 0, Pe = class qm extends gI {
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- constructor(A = qm.DEFAULT_IMAGE, e = qm.DEFAULT_MAPPING, t = dg, i = dg, I = qe, o = _o, s = bt, n = Ri, a = qm.DEFAULT_ANISOTROPY, r = qo) {
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+ constructor(A = qm.DEFAULT_IMAGE, e = qm.DEFAULT_MAPPING, t = dg, i = dg, I = qe, o = _o, s = bt, n = Mi, a = qm.DEFAULT_ANISOTROPY, r = qo) {
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  super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: M8++ }), this.uuid = ps(), this.name = "", this.source = new Zr(A), this.mipmaps = [], this.mapping = e, this.channel = 0, this.wrapS = t, this.wrapT = i, this.magFilter = I, this.minFilter = o, this.anisotropy = a, this.format = s, this.internalFormat = null, this.type = n, this.offset = new tA(0, 0), this.repeat = new tA(1, 1), this.center = new tA(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Le(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = r, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
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  }
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  get image() {
@@ -3993,7 +3993,7 @@ let EA = class extends pA {
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  };
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  function V8(g, A, e, t, i, I, o, s) {
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  let n;
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- if (A.side === ki ? n = t.intersectTriangle(o, I, i, !0, s) : n = t.intersectTriangle(i, I, o, A.side === ag, s), n === null)
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+ if (A.side === Gi ? n = t.intersectTriangle(o, I, i, !0, s) : n = t.intersectTriangle(i, I, o, A.side === ag, s), n === null)
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  return null;
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  ew.copy(s), ew.applyMatrix4(g.matrixWorld);
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  const a = e.ray.origin.distanceTo(ew);
@@ -4404,8 +4404,8 @@ class dJ extends $e {
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  uniforms: VE(t.uniforms),
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  vertexShader: t.vertexShader,
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  fragmentShader: t.fragmentShader,
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- side: ki,
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- blending: Mi
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+ side: Gi,
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+ blending: ki
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  });
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  I.uniforms.tEquirect.value = e;
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  const o = new EA(i, I), s = e.minFilter;
@@ -8816,7 +8816,7 @@ function J7(g, A, e, t, i, I, o) {
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  uniforms: VE(fI.backgroundCube.uniforms),
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  vertexShader: fI.backgroundCube.vertexShader,
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  fragmentShader: fI.backgroundCube.fragmentShader,
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- side: ki,
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+ side: Gi,
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  depthTest: !1,
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  depthWrite: !1,
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  fog: !1
@@ -9404,7 +9404,7 @@ class Pb {
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  r.getClearColor(q_), r.toneMapping = fo, r.autoClear = !1;
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  const Q = new At({
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  name: "PMREM.Background",
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- side: ki,
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+ side: Gi,
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  depthWrite: !1,
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  depthTest: !1
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  }), l = new EA(new gi(), Q);
@@ -9616,7 +9616,7 @@ function H7(g, A, e) {
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  }
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  `
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  ),
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- blending: Mi,
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+ blending: ki,
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  depthTest: !1,
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  depthWrite: !1
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  });
@@ -9651,7 +9651,7 @@ function Y_() {
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  }
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  `
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  ),
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- blending: Mi,
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+ blending: ki,
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  depthTest: !1,
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  depthWrite: !1
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  });
@@ -9684,7 +9684,7 @@ function O_() {
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  }
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  `
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  ),
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- blending: Mi,
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+ blending: ki,
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  depthTest: !1,
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  depthWrite: !1
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  });
@@ -11332,7 +11332,7 @@ function cAA(g, A, e, t, i, I, o) {
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  decodeVideoTexture: ne && w.map.isVideoTexture === !0 && Ut.getTransfer(w.map.colorSpace) === ti,
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  premultipliedAlpha: w.premultipliedAlpha,
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  doubleSided: w.side === yt,
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- flipSided: w.side === ki,
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+ flipSided: w.side === Gi,
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  useDepthPacking: w.depthPacking >= 0,
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  depthPacking: w.depthPacking || 0,
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  index0AttributeName: w.index0AttributeName,
@@ -11808,7 +11808,7 @@ void main() {
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  }`;
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  function mAA(g, A, e) {
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  let t = new PQ();
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- const i = new tA(), I = new tA(), o = new $A(), s = new qD({ depthPacking: zG }), n = new pJ(), a = {}, r = e.maxTextureSize, C = { [ag]: ki, [ki]: ag, [yt]: yt }, c = new Je({
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+ const i = new tA(), I = new tA(), o = new $A(), s = new qD({ depthPacking: zG }), n = new pJ(), a = {}, r = e.maxTextureSize, C = { [ag]: Gi, [Gi]: ag, [yt]: yt }, c = new Je({
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  defines: {
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  VSM_SAMPLES: 8
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  },
@@ -11836,7 +11836,7 @@ function mAA(g, A, e) {
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  if (h.enabled === !1 || h.autoUpdate === !1 && h.needsUpdate === !1 || y.length === 0)
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  return;
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  const U = g.getRenderTarget(), w = g.getActiveCubeFace(), M = g.getActiveMipmapLevel(), b = g.state;
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- b.setBlending(Mi), b.buffers.color.setClear(1, 1, 1, 1), b.buffers.depth.setTest(!0), b.setScissorTest(!1);
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+ b.setBlending(ki), b.buffers.color.setClear(1, 1, 1, 1), b.buffers.depth.setTest(!0), b.setScissorTest(!1);
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  const J = E !== da && this.type === da, F = E === da && this.type !== da;
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  for (let T = 0, x = y.length; T < x; T++) {
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  const L = y[T], _ = L.shadow;
@@ -12005,11 +12005,11 @@ function SAA(g, A, e) {
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  setMask: function(rt) {
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  xA !== rt && !AA && (g.stencilMask(rt), xA = rt);
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  },
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- setFunc: function(rt, Fi, Oi) {
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- (cA !== rt || OA !== Fi || zA !== Oi) && (g.stencilFunc(rt, Fi, Oi), cA = rt, OA = Fi, zA = Oi);
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+ setFunc: function(rt, Ni, Yi) {
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+ (cA !== rt || OA !== Ni || zA !== Yi) && (g.stencilFunc(rt, Ni, Yi), cA = rt, OA = Ni, zA = Yi);
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  },
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- setOp: function(rt, Fi, Oi) {
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- (st !== rt || Nt !== Fi || ui !== Oi) && (g.stencilOp(rt, Fi, Oi), st = rt, Nt = Fi, ui = Oi);
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+ setOp: function(rt, Ni, Yi) {
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+ (st !== rt || Nt !== Ni || ui !== Yi) && (g.stencilOp(rt, Ni, Yi), st = rt, Nt = Ni, ui = Yi);
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  },
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  setLocked: function(rt) {
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  AA = rt;
@@ -12038,7 +12038,7 @@ function SAA(g, A, e) {
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  return st;
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  }
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  const HA = {};
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- HA[g.TEXTURE_2D] = qA(g.TEXTURE_2D, g.TEXTURE_2D, 1), HA[g.TEXTURE_CUBE_MAP] = qA(g.TEXTURE_CUBE_MAP, g.TEXTURE_CUBE_MAP_POSITIVE_X, 6), t && (HA[g.TEXTURE_2D_ARRAY] = qA(g.TEXTURE_2D_ARRAY, g.TEXTURE_2D_ARRAY, 1, 1), HA[g.TEXTURE_3D] = qA(g.TEXTURE_3D, g.TEXTURE_3D, 1, 1)), s.setClear(0, 0, 0, 1), n.setClear(1), a.setClear(0), WA(g.DEPTH_TEST), n.setFunc(YQ), te(!1), Ce(Bb), WA(g.CULL_FACE), RA(Mi);
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+ HA[g.TEXTURE_2D] = qA(g.TEXTURE_2D, g.TEXTURE_2D, 1), HA[g.TEXTURE_CUBE_MAP] = qA(g.TEXTURE_CUBE_MAP, g.TEXTURE_CUBE_MAP_POSITIVE_X, 6), t && (HA[g.TEXTURE_2D_ARRAY] = qA(g.TEXTURE_2D_ARRAY, g.TEXTURE_2D_ARRAY, 1, 1), HA[g.TEXTURE_3D] = qA(g.TEXTURE_3D, g.TEXTURE_3D, 1, 1)), s.setClear(0, 0, 0, 1), n.setClear(1), a.setClear(0), WA(g.DEPTH_TEST), n.setFunc(YQ), te(!1), Ce(Bb), WA(g.CULL_FACE), RA(ki);
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  function WA(AA) {
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  c[AA] !== !0 && (g.enable(AA), c[AA] = !0);
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  }
@@ -12100,7 +12100,7 @@ function SAA(g, A, e) {
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  [f3]: g.ONE_MINUS_CONSTANT_ALPHA
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  };
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  function RA(AA, xA, cA, OA, zA, st, Nt, ui, pi, rt) {
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- if (AA === Mi) {
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+ if (AA === ki) {
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  E === !0 && (re(g.BLEND), E = !1);
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  return;
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  }
@@ -12150,8 +12150,8 @@ function SAA(g, A, e) {
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  }
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  function ge(AA, xA) {
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  AA.side === yt ? re(g.CULL_FACE) : WA(g.CULL_FACE);
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- let cA = AA.side === ki;
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- xA && (cA = !cA), te(cA), AA.blending === UB && AA.transparent === !1 ? RA(Mi) : RA(AA.blending, AA.blendEquation, AA.blendSrc, AA.blendDst, AA.blendEquationAlpha, AA.blendSrcAlpha, AA.blendDstAlpha, AA.blendColor, AA.blendAlpha, AA.premultipliedAlpha), n.setFunc(AA.depthFunc), n.setTest(AA.depthTest), n.setMask(AA.depthWrite), s.setMask(AA.colorWrite);
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+ let cA = AA.side === Gi;
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+ xA && (cA = !cA), te(cA), AA.blending === UB && AA.transparent === !1 ? RA(ki) : RA(AA.blending, AA.blendEquation, AA.blendSrc, AA.blendDst, AA.blendEquationAlpha, AA.blendSrcAlpha, AA.blendDstAlpha, AA.blendColor, AA.blendAlpha, AA.premultipliedAlpha), n.setFunc(AA.depthFunc), n.setTest(AA.depthTest), n.setMask(AA.depthWrite), s.setMask(AA.colorWrite);
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  const OA = AA.stencilWrite;
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  a.setTest(OA), OA && (a.setMask(AA.stencilWriteMask), a.setFunc(AA.stencilFunc, AA.stencilRef, AA.stencilFuncMask), a.setOp(AA.stencilFail, AA.stencilZFail, AA.stencilZPass)), Y(AA.polygonOffset, AA.polygonOffsetFactor, AA.polygonOffsetUnits), AA.alphaToCoverage === !0 ? WA(g.SAMPLE_ALPHA_TO_COVERAGE) : re(g.SAMPLE_ALPHA_TO_COVERAGE);
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  }
@@ -12824,7 +12824,7 @@ function GAA(g, A, e, t, i, I, o) {
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  }
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  function Ce(Y, v) {
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  const fA = Y.colorSpace, wA = Y.format, bA = Y.type;
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- return Y.isCompressedTexture === !0 || Y.isVideoTexture === !0 || Y.format === RS || fA !== Ht && fA !== qo && (Ut.getTransfer(fA) === ti ? s === !1 ? A.has("EXT_sRGB") === !0 && wA === bt ? (Y.format = RS, Y.minFilter = qe, Y.generateMipmaps = !1) : v = QJ.sRGBToLinear(v) : (wA !== bt || bA !== Ri) && console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : console.error("THREE.WebGLTextures: Unsupported texture color space:", fA)), v;
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+ return Y.isCompressedTexture === !0 || Y.isVideoTexture === !0 || Y.format === RS || fA !== Ht && fA !== qo && (Ut.getTransfer(fA) === ti ? s === !1 ? A.has("EXT_sRGB") === !0 && wA === bt ? (Y.format = RS, Y.minFilter = qe, Y.generateMipmaps = !1) : v = QJ.sRGBToLinear(v) : (wA !== bt || bA !== Mi) && console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : console.error("THREE.WebGLTextures: Unsupported texture color space:", fA)), v;
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  }
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  function He(Y) {
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  return typeof HTMLImageElement < "u" && Y instanceof HTMLImageElement ? (r.width = Y.naturalWidth || Y.width, r.height = Y.naturalHeight || Y.height) : typeof VideoFrame < "u" && Y instanceof VideoFrame ? (r.width = Y.displayWidth, r.height = Y.displayHeight) : (r.width = Y.width, r.height = Y.height), r;
@@ -12836,7 +12836,7 @@ function d4(g, A, e) {
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  function i(I, o = qo) {
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  let s;
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  const n = Ut.getTransfer(o);
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- if (I === Ri)
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+ if (I === Mi)
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  return g.UNSIGNED_BYTE;
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  if (I === oJ)
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  return g.UNSIGNED_SHORT_4_4_4_4;
@@ -13188,7 +13188,7 @@ class NAA extends gI {
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  Q.framebufferHeight,
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  {
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  format: bt,
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- type: Ri,
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+ type: Mi,
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  colorSpace: A.outputColorSpace,
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  stencilBuffer: h.stencil
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  }
@@ -13206,7 +13206,7 @@ class NAA extends gI {
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  c.textureHeight,
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  {
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  format: bt,
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- type: Ri,
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+ type: Mi,
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  depthTexture: new fd(c.textureWidth, c.textureHeight, SA, void 0, void 0, void 0, void 0, void 0, void 0, DA),
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  stencilBuffer: h.stencil,
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  colorSpace: A.outputColorSpace,
@@ -13339,7 +13339,7 @@ function bAA(g, A) {
13339
13339
  E.isMeshBasicMaterial || E.isMeshLambertMaterial ? I(h, E) : E.isMeshToonMaterial ? (I(h, E), C(h, E)) : E.isMeshPhongMaterial ? (I(h, E), r(h, E)) : E.isMeshStandardMaterial ? (I(h, E), c(h, E), E.isMeshPhysicalMaterial && Q(h, E, f)) : E.isMeshMatcapMaterial ? (I(h, E), l(h, E)) : E.isMeshDepthMaterial ? I(h, E) : E.isMeshDistanceMaterial ? (I(h, E), d(h, E)) : E.isMeshNormalMaterial ? I(h, E) : E.isLineBasicMaterial ? (o(h, E), E.isLineDashedMaterial && s(h, E)) : E.isPointsMaterial ? n(h, E, u, p) : E.isSpriteMaterial ? a(h, E) : E.isShadowMaterial ? (h.color.value.copy(E.color), h.opacity.value = E.opacity) : E.isShaderMaterial && (E.uniformsNeedUpdate = !1);
13340
13340
  }
13341
13341
  function I(h, E) {
13342
- h.opacity.value = E.opacity, E.color && h.diffuse.value.copy(E.color), E.emissive && h.emissive.value.copy(E.emissive).multiplyScalar(E.emissiveIntensity), E.map && (h.map.value = E.map, e(E.map, h.mapTransform)), E.alphaMap && (h.alphaMap.value = E.alphaMap, e(E.alphaMap, h.alphaMapTransform)), E.bumpMap && (h.bumpMap.value = E.bumpMap, e(E.bumpMap, h.bumpMapTransform), h.bumpScale.value = E.bumpScale, E.side === ki && (h.bumpScale.value *= -1)), E.normalMap && (h.normalMap.value = E.normalMap, e(E.normalMap, h.normalMapTransform), h.normalScale.value.copy(E.normalScale), E.side === ki && h.normalScale.value.negate()), E.displacementMap && (h.displacementMap.value = E.displacementMap, e(E.displacementMap, h.displacementMapTransform), h.displacementScale.value = E.displacementScale, h.displacementBias.value = E.displacementBias), E.emissiveMap && (h.emissiveMap.value = E.emissiveMap, e(E.emissiveMap, h.emissiveMapTransform)), E.specularMap && (h.specularMap.value = E.specularMap, e(E.specularMap, h.specularMapTransform)), E.alphaTest > 0 && (h.alphaTest.value = E.alphaTest);
13342
+ h.opacity.value = E.opacity, E.color && h.diffuse.value.copy(E.color), E.emissive && h.emissive.value.copy(E.emissive).multiplyScalar(E.emissiveIntensity), E.map && (h.map.value = E.map, e(E.map, h.mapTransform)), E.alphaMap && (h.alphaMap.value = E.alphaMap, e(E.alphaMap, h.alphaMapTransform)), E.bumpMap && (h.bumpMap.value = E.bumpMap, e(E.bumpMap, h.bumpMapTransform), h.bumpScale.value = E.bumpScale, E.side === Gi && (h.bumpScale.value *= -1)), E.normalMap && (h.normalMap.value = E.normalMap, e(E.normalMap, h.normalMapTransform), h.normalScale.value.copy(E.normalScale), E.side === Gi && h.normalScale.value.negate()), E.displacementMap && (h.displacementMap.value = E.displacementMap, e(E.displacementMap, h.displacementMapTransform), h.displacementScale.value = E.displacementScale, h.displacementBias.value = E.displacementBias), E.emissiveMap && (h.emissiveMap.value = E.emissiveMap, e(E.emissiveMap, h.emissiveMapTransform)), E.specularMap && (h.specularMap.value = E.specularMap, e(E.specularMap, h.specularMapTransform)), E.alphaTest > 0 && (h.alphaTest.value = E.alphaTest);
13343
13343
  const u = A.get(E), p = u.envMap, f = u.envMapRotation;
13344
13344
  if (p && (h.envMap.value = p, mc.copy(f), mc.x *= -1, mc.y *= -1, mc.z *= -1, p.isCubeTexture && p.isRenderTargetTexture === !1 && (mc.y *= -1, mc.z *= -1), h.envMapRotation.value.setFromMatrix4(FAA.makeRotationFromEuler(mc)), h.flipEnvMap.value = p.isCubeTexture && p.isRenderTargetTexture === !1 ? -1 : 1, h.reflectivity.value = E.reflectivity, h.ior.value = E.ior, h.refractionRatio.value = E.refractionRatio), E.lightMap) {
13345
13345
  h.lightMap.value = E.lightMap;
@@ -13370,7 +13370,7 @@ function bAA(g, A) {
13370
13370
  h.metalness.value = E.metalness, E.metalnessMap && (h.metalnessMap.value = E.metalnessMap, e(E.metalnessMap, h.metalnessMapTransform)), h.roughness.value = E.roughness, E.roughnessMap && (h.roughnessMap.value = E.roughnessMap, e(E.roughnessMap, h.roughnessMapTransform)), A.get(E).envMap && (h.envMapIntensity.value = E.envMapIntensity);
13371
13371
  }
13372
13372
  function Q(h, E, u) {
13373
- h.ior.value = E.ior, E.sheen > 0 && (h.sheenColor.value.copy(E.sheenColor).multiplyScalar(E.sheen), h.sheenRoughness.value = E.sheenRoughness, E.sheenColorMap && (h.sheenColorMap.value = E.sheenColorMap, e(E.sheenColorMap, h.sheenColorMapTransform)), E.sheenRoughnessMap && (h.sheenRoughnessMap.value = E.sheenRoughnessMap, e(E.sheenRoughnessMap, h.sheenRoughnessMapTransform))), E.clearcoat > 0 && (h.clearcoat.value = E.clearcoat, h.clearcoatRoughness.value = E.clearcoatRoughness, E.clearcoatMap && (h.clearcoatMap.value = E.clearcoatMap, e(E.clearcoatMap, h.clearcoatMapTransform)), E.clearcoatRoughnessMap && (h.clearcoatRoughnessMap.value = E.clearcoatRoughnessMap, e(E.clearcoatRoughnessMap, h.clearcoatRoughnessMapTransform)), E.clearcoatNormalMap && (h.clearcoatNormalMap.value = E.clearcoatNormalMap, e(E.clearcoatNormalMap, h.clearcoatNormalMapTransform), h.clearcoatNormalScale.value.copy(E.clearcoatNormalScale), E.side === ki && h.clearcoatNormalScale.value.negate())), E.iridescence > 0 && (h.iridescence.value = E.iridescence, h.iridescenceIOR.value = E.iridescenceIOR, h.iridescenceThicknessMinimum.value = E.iridescenceThicknessRange[0], h.iridescenceThicknessMaximum.value = E.iridescenceThicknessRange[1], E.iridescenceMap && (h.iridescenceMap.value = E.iridescenceMap, e(E.iridescenceMap, h.iridescenceMapTransform)), E.iridescenceThicknessMap && (h.iridescenceThicknessMap.value = E.iridescenceThicknessMap, e(E.iridescenceThicknessMap, h.iridescenceThicknessMapTransform))), E.transmission > 0 && (h.transmission.value = E.transmission, h.transmissionSamplerMap.value = u.texture, h.transmissionSamplerSize.value.set(u.width, u.height), E.transmissionMap && (h.transmissionMap.value = E.transmissionMap, e(E.transmissionMap, h.transmissionMapTransform)), h.thickness.value = E.thickness, E.thicknessMap && (h.thicknessMap.value = E.thicknessMap, e(E.thicknessMap, h.thicknessMapTransform)), h.attenuationDistance.value = E.attenuationDistance, h.attenuationColor.value.copy(E.attenuationColor)), E.anisotropy > 0 && (h.anisotropyVector.value.set(E.anisotropy * Math.cos(E.anisotropyRotation), E.anisotropy * Math.sin(E.anisotropyRotation)), E.anisotropyMap && (h.anisotropyMap.value = E.anisotropyMap, e(E.anisotropyMap, h.anisotropyMapTransform))), h.specularIntensity.value = E.specularIntensity, h.specularColor.value.copy(E.specularColor), E.specularColorMap && (h.specularColorMap.value = E.specularColorMap, e(E.specularColorMap, h.specularColorMapTransform)), E.specularIntensityMap && (h.specularIntensityMap.value = E.specularIntensityMap, e(E.specularIntensityMap, h.specularIntensityMapTransform));
13373
+ h.ior.value = E.ior, E.sheen > 0 && (h.sheenColor.value.copy(E.sheenColor).multiplyScalar(E.sheen), h.sheenRoughness.value = E.sheenRoughness, E.sheenColorMap && (h.sheenColorMap.value = E.sheenColorMap, e(E.sheenColorMap, h.sheenColorMapTransform)), E.sheenRoughnessMap && (h.sheenRoughnessMap.value = E.sheenRoughnessMap, e(E.sheenRoughnessMap, h.sheenRoughnessMapTransform))), E.clearcoat > 0 && (h.clearcoat.value = E.clearcoat, h.clearcoatRoughness.value = E.clearcoatRoughness, E.clearcoatMap && (h.clearcoatMap.value = E.clearcoatMap, e(E.clearcoatMap, h.clearcoatMapTransform)), E.clearcoatRoughnessMap && (h.clearcoatRoughnessMap.value = E.clearcoatRoughnessMap, e(E.clearcoatRoughnessMap, h.clearcoatRoughnessMapTransform)), E.clearcoatNormalMap && (h.clearcoatNormalMap.value = E.clearcoatNormalMap, e(E.clearcoatNormalMap, h.clearcoatNormalMapTransform), h.clearcoatNormalScale.value.copy(E.clearcoatNormalScale), E.side === Gi && h.clearcoatNormalScale.value.negate())), E.iridescence > 0 && (h.iridescence.value = E.iridescence, h.iridescenceIOR.value = E.iridescenceIOR, h.iridescenceThicknessMinimum.value = E.iridescenceThicknessRange[0], h.iridescenceThicknessMaximum.value = E.iridescenceThicknessRange[1], E.iridescenceMap && (h.iridescenceMap.value = E.iridescenceMap, e(E.iridescenceMap, h.iridescenceMapTransform)), E.iridescenceThicknessMap && (h.iridescenceThicknessMap.value = E.iridescenceThicknessMap, e(E.iridescenceThicknessMap, h.iridescenceThicknessMapTransform))), E.transmission > 0 && (h.transmission.value = E.transmission, h.transmissionSamplerMap.value = u.texture, h.transmissionSamplerSize.value.set(u.width, u.height), E.transmissionMap && (h.transmissionMap.value = E.transmissionMap, e(E.transmissionMap, h.transmissionMapTransform)), h.thickness.value = E.thickness, E.thicknessMap && (h.thicknessMap.value = E.thicknessMap, e(E.thicknessMap, h.thicknessMapTransform)), h.attenuationDistance.value = E.attenuationDistance, h.attenuationColor.value.copy(E.attenuationColor)), E.anisotropy > 0 && (h.anisotropyVector.value.set(E.anisotropy * Math.cos(E.anisotropyRotation), E.anisotropy * Math.sin(E.anisotropyRotation)), E.anisotropyMap && (h.anisotropyMap.value = E.anisotropyMap, e(E.anisotropyMap, h.anisotropyMapTransform))), h.specularIntensity.value = E.specularIntensity, h.specularColor.value.copy(E.specularColor), E.specularColorMap && (h.specularColorMap.value = E.specularColorMap, e(E.specularColorMap, h.specularColorMapTransform)), E.specularIntensityMap && (h.specularIntensityMap.value = E.specularIntensityMap, e(E.specularIntensityMap, h.specularIntensityMapTransform));
13374
13374
  }
13375
13375
  function l(h, E) {
13376
13376
  E.matcap && (h.matcap.value = E.matcap);
@@ -13632,7 +13632,7 @@ class uC {
13632
13632
  z = uA === ZE || uA === xD || uA === WG;
13633
13633
  }
13634
13634
  if (z) {
13635
- const uA = G.texture.type, lA = uA === Ri || uA === YI || uA === KD || uA === $r || uA === oJ || uA === sJ, mA = me.getClearColor(), KA = me.getClearAlpha(), JA = mA.r, ZA = mA.g, ee = mA.b;
13635
+ const uA = G.texture.type, lA = uA === Mi || uA === YI || uA === KD || uA === $r || uA === oJ || uA === sJ, mA = me.getClearColor(), KA = me.getClearAlpha(), JA = mA.r, ZA = mA.g, ee = mA.b;
13636
13636
  lA ? (Q[0] = JA, Q[1] = ZA, Q[2] = ee, Q[3] = KA, W.clearBufferuiv(W.COLOR, 0, Q)) : (l[0] = JA, l[1] = ZA, l[2] = ee, l[3] = KA, W.clearBufferiv(W.COLOR, 0, l));
13637
13637
  } else
13638
13638
  X |= W.COLOR_BUFFER_BIT;
@@ -13645,7 +13645,7 @@ class uC {
13645
13645
  }, this.clearStencil = function() {
13646
13646
  this.clear(!1, !1, !0);
13647
13647
  }, this.dispose = function() {
13648
- e.removeEventListener("webglcontextlost", CA, !1), e.removeEventListener("webglcontextrestored", AA, !1), e.removeEventListener("webglcontextcreationerror", xA, !1), we.dispose(), Qe.dispose(), te.dispose(), He.dispose(), Y.dispose(), wA.dispose(), he.dispose(), ae.dispose(), bA.dispose(), P.dispose(), P.removeEventListener("sessionstart", pi), P.removeEventListener("sessionend", rt), SA && (SA.dispose(), SA = null), Fi.stop();
13648
+ e.removeEventListener("webglcontextlost", CA, !1), e.removeEventListener("webglcontextrestored", AA, !1), e.removeEventListener("webglcontextcreationerror", xA, !1), we.dispose(), Qe.dispose(), te.dispose(), He.dispose(), Y.dispose(), wA.dispose(), he.dispose(), ae.dispose(), bA.dispose(), P.dispose(), P.removeEventListener("sessionstart", pi), P.removeEventListener("sessionend", rt), SA && (SA.dispose(), SA = null), Ni.stop();
13649
13649
  };
13650
13650
  function CA(N) {
13651
13651
  N.preventDefault(), console.log("THREE.WebGLRenderer: Context Lost."), f = !0;
@@ -13707,7 +13707,7 @@ class uC {
13707
13707
  Xe.render(ie, Me);
13708
13708
  };
13709
13709
  function st(N, H, O) {
13710
- N.transparent === !0 && N.side === yt && N.forceSinglePass === !1 ? (N.side = ki, N.needsUpdate = !0, It(N, H, O), N.side = ag, N.needsUpdate = !0, It(N, H, O), N.side = yt) : It(N, H, O);
13710
+ N.transparent === !0 && N.side === yt && N.forceSinglePass === !1 ? (N.side = Gi, N.needsUpdate = !0, It(N, H, O), N.side = ag, N.needsUpdate = !0, It(N, H, O), N.side = yt) : It(N, H, O);
13711
13711
  }
13712
13712
  this.compile = function(N, H, O = null) {
13713
13713
  O === null && (O = N), h = Qe.get(O), h.init(), u.push(h), O.traverseVisible(function(z) {
@@ -13747,14 +13747,14 @@ class uC {
13747
13747
  Nt && Nt(N);
13748
13748
  }
13749
13749
  function pi() {
13750
- Fi.stop();
13750
+ Ni.stop();
13751
13751
  }
13752
13752
  function rt() {
13753
- Fi.start();
13753
+ Ni.start();
13754
13754
  }
13755
- const Fi = new B4();
13756
- Fi.setAnimationLoop(ui), typeof self < "u" && Fi.setContext(self), this.setAnimationLoop = function(N) {
13757
- Nt = N, P.setAnimationLoop(N), N === null ? Fi.stop() : Fi.start();
13755
+ const Ni = new B4();
13756
+ Ni.setAnimationLoop(ui), typeof self < "u" && Ni.setContext(self), this.setAnimationLoop = function(N) {
13757
+ Nt = N, P.setAnimationLoop(N), N === null ? Ni.stop() : Ni.start();
13758
13758
  }, P.addEventListener("sessionstart", pi), P.addEventListener("sessionend", rt), this.render = function(N, H) {
13759
13759
  if (H !== void 0 && H.isCamera !== !0) {
13760
13760
  console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
@@ -13762,7 +13762,7 @@ class uC {
13762
13762
  }
13763
13763
  if (f === !0)
13764
13764
  return;
13765
- N.matrixWorldAutoUpdate === !0 && N.updateMatrixWorld(), H.parent === null && H.matrixWorldAutoUpdate === !0 && H.updateMatrixWorld(), P.enabled === !0 && P.isPresenting === !0 && (P.cameraAutoUpdate === !0 && P.updateCamera(H), H = P.getCamera()), N.isScene === !0 && N.onBeforeRender(p, N, H, G), h = Qe.get(N, u.length), h.init(), u.push(h), qA.multiplyMatrices(H.projectionMatrix, H.matrixWorldInverse), UA.setFromProjectionMatrix(qA), DA = this.localClippingEnabled, oA = vA.init(this.clippingPlanes, DA), d = we.get(N, E.length), d.init(), E.push(d), Oi(N, H, 0, p.sortObjects), d.finish(), p.sortObjects === !0 && d.sort(_, Z), this.info.render.frame++, oA === !0 && vA.beginShadows();
13765
+ N.matrixWorldAutoUpdate === !0 && N.updateMatrixWorld(), H.parent === null && H.matrixWorldAutoUpdate === !0 && H.updateMatrixWorld(), P.enabled === !0 && P.isPresenting === !0 && (P.cameraAutoUpdate === !0 && P.updateCamera(H), H = P.getCamera()), N.isScene === !0 && N.onBeforeRender(p, N, H, G), h = Qe.get(N, u.length), h.init(), u.push(h), qA.multiplyMatrices(H.projectionMatrix, H.matrixWorldInverse), UA.setFromProjectionMatrix(qA), DA = this.localClippingEnabled, oA = vA.init(this.clippingPlanes, DA), d = we.get(N, E.length), d.init(), E.push(d), Yi(N, H, 0, p.sortObjects), d.finish(), p.sortObjects === !0 && d.sort(_, Z), this.info.render.frame++, oA === !0 && vA.beginShadows();
13766
13766
  const O = h.state.shadowsArray;
13767
13767
  if (PA.render(O, N, H), oA === !0 && vA.endShadows(), this.info.autoReset === !0 && this.info.reset(), (P.enabled === !1 || P.isPresenting === !1 || P.hasDepthSensing() === !1) && me.render(d, N), h.setupLights(p._useLegacyLights), H.isArrayCamera) {
13768
13768
  const X = H.cameras;
@@ -13774,7 +13774,7 @@ class uC {
13774
13774
  jo(d, N, H);
13775
13775
  G !== null && (Ce.updateMultisampleRenderTarget(G), Ce.updateRenderTargetMipmap(G)), N.isScene === !0 && N.onAfterRender(p, N, H), he.resetDefaultState(), k = -1, U = null, u.pop(), u.length > 0 ? h = u[u.length - 1] : h = null, E.pop(), E.length > 0 ? d = E[E.length - 1] : d = null;
13776
13776
  };
13777
- function Oi(N, H, O, X) {
13777
+ function Yi(N, H, O, X) {
13778
13778
  if (N.visible === !1)
13779
13779
  return;
13780
13780
  if (N.layers.test(H.layers)) {
@@ -13804,7 +13804,7 @@ class uC {
13804
13804
  }
13805
13805
  const uA = N.children;
13806
13806
  for (let lA = 0, mA = uA.length; lA < mA; lA++)
13807
- Oi(uA[lA], H, O, X);
13807
+ Yi(uA[lA], H, O, X);
13808
13808
  }
13809
13809
  function jo(N, H, O, X) {
13810
13810
  const z = N.opaque, uA = N.transmissive, lA = N.transparent;
@@ -13816,7 +13816,7 @@ class uC {
13816
13816
  const uA = _A.isWebGL2;
13817
13817
  SA === null && (SA = new $e(1, 1, {
13818
13818
  generateMipmaps: !0,
13819
- type: GA.has("EXT_color_buffer_half_float") ? Kg : Ri,
13819
+ type: GA.has("EXT_color_buffer_half_float") ? Kg : Mi,
13820
13820
  minFilter: _o,
13821
13821
  samples: uA ? 4 : 0
13822
13822
  })), p.getDrawingBufferSize(HA), uA ? SA.setSize(HA.x, HA.y) : SA.setSize(US(HA.x), US(HA.y));
@@ -13829,7 +13829,7 @@ class uC {
13829
13829
  const ee = H[JA], ie = ee.object, ce = ee.geometry, Me = ee.material, kt = ee.group;
13830
13830
  if (Me.side === yt && ie.layers.test(X.layers)) {
13831
13831
  const Xe = Me.side;
13832
- Me.side = ki, Me.needsUpdate = !0, NC(ie, O, X, ce, Me, kt), Me.side = Xe, Me.needsUpdate = !0, KA = !0;
13832
+ Me.side = Gi, Me.needsUpdate = !0, NC(ie, O, X, ce, Me, kt), Me.side = Xe, Me.needsUpdate = !0, KA = !0;
13833
13833
  }
13834
13834
  }
13835
13835
  KA === !0 && (Ce.updateMultisampleRenderTarget(SA), Ce.updateRenderTargetMipmap(SA)), p.setRenderTarget(lA), p.setClearColor(J, F), p.toneMapping = mA;
@@ -13842,7 +13842,7 @@ class uC {
13842
13842
  }
13843
13843
  }
13844
13844
  function NC(N, H, O, X, z, uA) {
13845
- N.onBeforeRender(p, H, O, X, z, uA), N.modelViewMatrix.multiplyMatrices(O.matrixWorldInverse, N.matrixWorld), N.normalMatrix.getNormalMatrix(N.modelViewMatrix), z.onBeforeRender(p, H, O, X, N, uA), z.transparent === !0 && z.side === yt && z.forceSinglePass === !1 ? (z.side = ki, z.needsUpdate = !0, p.renderBufferDirect(O, H, X, z, N, uA), z.side = ag, z.needsUpdate = !0, p.renderBufferDirect(O, H, X, z, N, uA), z.side = yt) : p.renderBufferDirect(O, H, X, z, N, uA), N.onAfterRender(p, H, O, X, z, uA);
13845
+ N.onBeforeRender(p, H, O, X, z, uA), N.modelViewMatrix.multiplyMatrices(O.matrixWorldInverse, N.matrixWorld), N.normalMatrix.getNormalMatrix(N.modelViewMatrix), z.onBeforeRender(p, H, O, X, N, uA), z.transparent === !0 && z.side === yt && z.forceSinglePass === !1 ? (z.side = Gi, z.needsUpdate = !0, p.renderBufferDirect(O, H, X, z, N, uA), z.side = ag, z.needsUpdate = !0, p.renderBufferDirect(O, H, X, z, N, uA), z.side = yt) : p.renderBufferDirect(O, H, X, z, N, uA), N.onAfterRender(p, H, O, X, z, uA);
13846
13846
  }
13847
13847
  function It(N, H, O) {
13848
13848
  H.isScene !== !0 && (H = re);
@@ -13876,8 +13876,8 @@ class uC {
13876
13876
  X.toneMapped && (G === null || G.isXRRenderTarget === !0) && (Me = p.toneMapping);
13877
13877
  const kt = O.morphAttributes.position || O.morphAttributes.normal || O.morphAttributes.color, Xe = kt !== void 0 ? kt.length : 0, Fe = te.get(X), vt = h.state.lights;
13878
13878
  if (oA === !0 && (DA === !0 || N !== U)) {
13879
- const bi = N === U && X.id === k;
13880
- vA.setState(X, N, bi);
13879
+ const Fi = N === U && X.id === k;
13880
+ vA.setState(X, N, Fi);
13881
13881
  }
13882
13882
  let Se = !1;
13883
13883
  X.version === Fe.__version ? (Fe.needsLights && Fe.lightsStateVersion !== vt.state.version || Fe.outputColorSpace !== mA || z.isBatchedMesh && Fe.batching === !1 || !z.isBatchedMesh && Fe.batching === !0 || z.isInstancedMesh && Fe.instancing === !1 || !z.isInstancedMesh && Fe.instancing === !0 || z.isSkinnedMesh && Fe.skinning === !1 || !z.isSkinnedMesh && Fe.skinning === !0 || z.isInstancedMesh && Fe.instancingColor === !0 && z.instanceColor === null || z.isInstancedMesh && Fe.instancingColor === !1 && z.instanceColor !== null || z.isInstancedMesh && Fe.instancingMorph === !0 && z.morphTexture === null || z.isInstancedMesh && Fe.instancingMorph === !1 && z.morphTexture !== null || Fe.envMap !== KA || X.fog === !0 && Fe.fog !== uA || Fe.numClippingPlanes !== void 0 && (Fe.numClippingPlanes !== vA.numPlanes || Fe.numIntersection !== vA.numIntersection) || Fe.vertexAlphas !== JA || Fe.vertexTangents !== ZA || Fe.morphTargets !== ee || Fe.morphNormals !== ie || Fe.morphColors !== ce || Fe.toneMapping !== Me || _A.isWebGL2 === !0 && Fe.morphTargetsCount !== Xe) && (Se = !0) : (Se = !0, Fe.__version = X.version);
@@ -13887,8 +13887,8 @@ class uC {
13887
13887
  const je = Wt.getUniforms(), nI = Fe.uniforms;
13888
13888
  if (RA.useProgram(Wt.program) && (Io = !0, fi = !0, mt = !0), X.id !== k && (k = X.id, fi = !0), Io || U !== N) {
13889
13889
  je.setValue(W, "projectionMatrix", N.projectionMatrix), je.setValue(W, "viewMatrix", N.matrixWorldInverse);
13890
- const bi = je.map.cameraPosition;
13891
- bi !== void 0 && bi.setValue(W, WA.setFromMatrixPosition(N.matrixWorld)), _A.logarithmicDepthBuffer && je.setValue(
13890
+ const Fi = je.map.cameraPosition;
13891
+ Fi !== void 0 && Fi.setValue(W, WA.setFromMatrixPosition(N.matrixWorld)), _A.logarithmicDepthBuffer && je.setValue(
13892
13892
  W,
13893
13893
  "logDepthBufFC",
13894
13894
  2 / (Math.log(N.far + 1) / Math.LN2)
@@ -13896,16 +13896,16 @@ class uC {
13896
13896
  }
13897
13897
  if (z.isSkinnedMesh) {
13898
13898
  je.setOptional(W, z, "bindMatrix"), je.setOptional(W, z, "bindMatrixInverse");
13899
- const bi = z.skeleton;
13900
- bi && (_A.floatVertexTextures ? (bi.boneTexture === null && bi.computeBoneTexture(), je.setValue(W, "boneTexture", bi.boneTexture, Ce)) : console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."));
13899
+ const Fi = z.skeleton;
13900
+ Fi && (_A.floatVertexTextures ? (Fi.boneTexture === null && Fi.computeBoneTexture(), je.setValue(W, "boneTexture", Fi.boneTexture, Ce)) : console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."));
13901
13901
  }
13902
13902
  z.isBatchedMesh && (je.setOptional(W, z, "batchingTexture"), je.setValue(W, "batchingTexture", z._matricesTexture, Ce));
13903
13903
  const ir = O.morphAttributes;
13904
13904
  if ((ir.position !== void 0 || ir.normal !== void 0 || ir.color !== void 0 && _A.isWebGL2 === !0) && LA.update(z, O, Wt), (fi || Fe.receiveShadow !== z.receiveShadow) && (Fe.receiveShadow = z.receiveShadow, je.setValue(W, "receiveShadow", z.receiveShadow)), X.isMeshGouraudMaterial && X.envMap !== null && (nI.envMap.value = KA, nI.flipEnvMap.value = KA.isCubeTexture && KA.isRenderTargetTexture === !1 ? -1 : 1), fi && (je.setValue(W, "toneMappingExposure", p.toneMappingExposure), Fe.needsLights && q(nI, mt), uA && X.fog === !0 && NA.refreshFogUniforms(nI, uA), NA.refreshMaterialUniforms(nI, X, L, x, SA), Tm.upload(W, au(Fe), nI, Ce)), X.isShaderMaterial && X.uniformsNeedUpdate === !0 && (Tm.upload(W, au(Fe), nI, Ce), X.uniformsNeedUpdate = !1), X.isSpriteMaterial && je.setValue(W, "center", z.center), je.setValue(W, "modelViewMatrix", z.modelViewMatrix), je.setValue(W, "normalMatrix", z.normalMatrix), je.setValue(W, "modelMatrix", z.matrixWorld), X.isShaderMaterial || X.isRawShaderMaterial) {
13905
- const bi = X.uniformsGroups;
13906
- for (let FC = 0, Vj = bi.length; FC < Vj; FC++)
13905
+ const Fi = X.uniformsGroups;
13906
+ for (let FC = 0, Vj = Fi.length; FC < Vj; FC++)
13907
13907
  if (_A.isWebGL2) {
13908
- const u_ = bi[FC];
13908
+ const u_ = Fi[FC];
13909
13909
  ae.update(u_, Wt), ae.bind(u_, Wt);
13910
13910
  } else
13911
13911
  console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.");
@@ -13966,7 +13966,7 @@ class uC {
13966
13966
  return;
13967
13967
  }
13968
13968
  const ee = ZA === Kg && (GA.has("EXT_color_buffer_half_float") || _A.isWebGL2 && GA.has("EXT_color_buffer_float"));
13969
- if (ZA !== Ri && XA.convert(ZA) !== W.getParameter(W.IMPLEMENTATION_COLOR_READ_TYPE) && // Edge and Chrome Mac < 52 (#9513)
13969
+ if (ZA !== Mi && XA.convert(ZA) !== W.getParameter(W.IMPLEMENTATION_COLOR_READ_TYPE) && // Edge and Chrome Mac < 52 (#9513)
13970
13970
  !(ZA === si && (_A.isWebGL2 || GA.has("OES_texture_float") || GA.has("WEBGL_color_buffer_float"))) && // Chrome Mac >= 52 and Firefox
13971
13971
  !ee) {
13972
13972
  console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
@@ -14924,7 +14924,7 @@ let jt = class extends Ye {
14924
14924
  }
14925
14925
  };
14926
14926
  const pT = /* @__PURE__ */ new m(), fT = /* @__PURE__ */ new m(), DT = /* @__PURE__ */ new QA(), $R = /* @__PURE__ */ new Mo(), Qw = /* @__PURE__ */ new hi();
14927
- let Gi = class extends pA {
14927
+ let Si = class extends pA {
14928
14928
  constructor(A = new de(), e = new jt()) {
14929
14929
  super(), this.isLine = !0, this.type = "Line", this.geometry = A, this.material = e, this.updateMorphTargets();
14930
14930
  }
@@ -15002,7 +15002,7 @@ let Gi = class extends pA {
15002
15002
  }
15003
15003
  };
15004
15004
  const yT = /* @__PURE__ */ new m(), wT = /* @__PURE__ */ new m();
15005
- let WI = class extends Gi {
15005
+ let WI = class extends Si {
15006
15006
  constructor(A, e) {
15007
15007
  super(A, e), this.isLineSegments = !0, this.type = "LineSegments";
15008
15008
  }
@@ -15017,7 +15017,7 @@ let WI = class extends Gi {
15017
15017
  console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");
15018
15018
  return this;
15019
15019
  }
15020
- }, mJ = class extends Gi {
15020
+ }, mJ = class extends Si {
15021
15021
  constructor(A, e) {
15022
15022
  super(A, e), this.isLineLoop = !0, this.type = "LineLoop";
15023
15023
  }
@@ -16314,7 +16314,7 @@ function WQ(g, A) {
16314
16314
  A || (A = g);
16315
16315
  let e = g, t;
16316
16316
  do
16317
- if (t = !1, !e.steiner && (rk(e, e.next) || vi(e.prev, e, e.next) === 0)) {
16317
+ if (t = !1, !e.steiner && (rk(e, e.next) || Ji(e.prev, e, e.next) === 0)) {
16318
16318
  if (Tf(e), e = A = e.prev, e === e.next)
16319
16319
  break;
16320
16320
  t = !0;
@@ -16341,12 +16341,12 @@ function qf(g, A, e, t, i, I, o) {
16341
16341
  }
16342
16342
  function eeA(g) {
16343
16343
  const A = g.prev, e = g, t = g.next;
16344
- if (vi(A, e, t) >= 0)
16344
+ if (Ji(A, e, t) >= 0)
16345
16345
  return !1;
16346
16346
  const i = A.x, I = e.x, o = t.x, s = A.y, n = e.y, a = t.y, r = i < I ? i < o ? i : o : I < o ? I : o, C = s < n ? s < a ? s : a : n < a ? n : a, c = i > I ? i > o ? i : o : I > o ? I : o, Q = s > n ? s > a ? s : a : n > a ? n : a;
16347
16347
  let l = t.next;
16348
16348
  for (; l !== A; ) {
16349
- if (l.x >= r && l.x <= c && l.y >= C && l.y <= Q && CE(i, s, I, n, o, a, l.x, l.y) && vi(l.prev, l, l.next) >= 0)
16349
+ if (l.x >= r && l.x <= c && l.y >= C && l.y <= Q && CE(i, s, I, n, o, a, l.x, l.y) && Ji(l.prev, l, l.next) >= 0)
16350
16350
  return !1;
16351
16351
  l = l.next;
16352
16352
  }
@@ -16354,22 +16354,22 @@ function eeA(g) {
16354
16354
  }
16355
16355
  function teA(g, A, e, t) {
16356
16356
  const i = g.prev, I = g, o = g.next;
16357
- if (vi(i, I, o) >= 0)
16357
+ if (Ji(i, I, o) >= 0)
16358
16358
  return !1;
16359
16359
  const s = i.x, n = I.x, a = o.x, r = i.y, C = I.y, c = o.y, Q = s < n ? s < a ? s : a : n < a ? n : a, l = r < C ? r < c ? r : c : C < c ? C : c, d = s > n ? s > a ? s : a : n > a ? n : a, h = r > C ? r > c ? r : c : C > c ? C : c, E = Vb(Q, l, A, e, t), u = Vb(d, h, A, e, t);
16360
16360
  let p = g.prevZ, f = g.nextZ;
16361
16361
  for (; p && p.z >= E && f && f.z <= u; ) {
16362
- if (p.x >= Q && p.x <= d && p.y >= l && p.y <= h && p !== i && p !== o && CE(s, r, n, C, a, c, p.x, p.y) && vi(p.prev, p, p.next) >= 0 || (p = p.prevZ, f.x >= Q && f.x <= d && f.y >= l && f.y <= h && f !== i && f !== o && CE(s, r, n, C, a, c, f.x, f.y) && vi(f.prev, f, f.next) >= 0))
16362
+ if (p.x >= Q && p.x <= d && p.y >= l && p.y <= h && p !== i && p !== o && CE(s, r, n, C, a, c, p.x, p.y) && Ji(p.prev, p, p.next) >= 0 || (p = p.prevZ, f.x >= Q && f.x <= d && f.y >= l && f.y <= h && f !== i && f !== o && CE(s, r, n, C, a, c, f.x, f.y) && Ji(f.prev, f, f.next) >= 0))
16363
16363
  return !1;
16364
16364
  f = f.nextZ;
16365
16365
  }
16366
16366
  for (; p && p.z >= E; ) {
16367
- if (p.x >= Q && p.x <= d && p.y >= l && p.y <= h && p !== i && p !== o && CE(s, r, n, C, a, c, p.x, p.y) && vi(p.prev, p, p.next) >= 0)
16367
+ if (p.x >= Q && p.x <= d && p.y >= l && p.y <= h && p !== i && p !== o && CE(s, r, n, C, a, c, p.x, p.y) && Ji(p.prev, p, p.next) >= 0)
16368
16368
  return !1;
16369
16369
  p = p.prevZ;
16370
16370
  }
16371
16371
  for (; f && f.z <= u; ) {
16372
- if (f.x >= Q && f.x <= d && f.y >= l && f.y <= h && f !== i && f !== o && CE(s, r, n, C, a, c, f.x, f.y) && vi(f.prev, f, f.next) >= 0)
16372
+ if (f.x >= Q && f.x <= d && f.y >= l && f.y <= h && f !== i && f !== o && CE(s, r, n, C, a, c, f.x, f.y) && Ji(f.prev, f, f.next) >= 0)
16373
16373
  return !1;
16374
16374
  f = f.nextZ;
16375
16375
  }
@@ -16439,7 +16439,7 @@ function neA(g, A) {
16439
16439
  return i;
16440
16440
  }
16441
16441
  function aeA(g, A) {
16442
- return vi(g.prev, g, A.prev) < 0 && vi(A.next, g, g.next) < 0;
16442
+ return Ji(g.prev, g, A.prev) < 0 && Ji(A.next, g, g.next) < 0;
16443
16443
  }
16444
16444
  function reA(g, A, e, t) {
16445
16445
  let i = g;
@@ -16478,17 +16478,17 @@ function CE(g, A, e, t, i, I, o, s) {
16478
16478
  function ceA(g, A) {
16479
16479
  return g.next.i !== A.i && g.prev.i !== A.i && !QeA(g, A) && // dones't intersect other edges
16480
16480
  (_f(g, A) && _f(A, g) && leA(g, A) && // locally visible
16481
- (vi(g.prev, g, A.prev) || vi(g, A.prev, A)) || // does not create opposite-facing sectors
16482
- rk(g, A) && vi(g.prev, g, g.next) > 0 && vi(A.prev, A, A.next) > 0);
16481
+ (Ji(g.prev, g, A.prev) || Ji(g, A.prev, A)) || // does not create opposite-facing sectors
16482
+ rk(g, A) && Ji(g.prev, g, g.next) > 0 && Ji(A.prev, A, A.next) > 0);
16483
16483
  }
16484
- function vi(g, A, e) {
16484
+ function Ji(g, A, e) {
16485
16485
  return (A.y - g.y) * (e.x - A.x) - (A.x - g.x) * (e.y - A.y);
16486
16486
  }
16487
16487
  function rk(g, A) {
16488
16488
  return g.x === A.x && g.y === A.y;
16489
16489
  }
16490
16490
  function U4(g, A, e, t) {
16491
- const i = Dw(vi(g, A, e)), I = Dw(vi(g, A, t)), o = Dw(vi(e, t, g)), s = Dw(vi(e, t, A));
16491
+ const i = Dw(Ji(g, A, e)), I = Dw(Ji(g, A, t)), o = Dw(Ji(e, t, g)), s = Dw(Ji(e, t, A));
16492
16492
  return !!(i !== I && o !== s || i === 0 && fw(g, e, A) || I === 0 && fw(g, t, A) || o === 0 && fw(e, g, t) || s === 0 && fw(e, A, t));
16493
16493
  }
16494
16494
  function fw(g, A, e) {
@@ -16507,7 +16507,7 @@ function QeA(g, A) {
16507
16507
  return !1;
16508
16508
  }
16509
16509
  function _f(g, A) {
16510
- return vi(g.prev, g, g.next) < 0 ? vi(g, A, g.next) >= 0 && vi(g, g.prev, A) >= 0 : vi(g, A, g.prev) < 0 || vi(g, g.next, A) < 0;
16510
+ return Ji(g.prev, g, g.next) < 0 ? Ji(g, A, g.next) >= 0 && Ji(g, g.prev, A) >= 0 : Ji(g, A, g.prev) < 0 || Ji(g, g.next, A) < 0;
16511
16511
  }
16512
16512
  function leA(g, A) {
16513
16513
  let e = g, t = !1;
@@ -19230,7 +19230,7 @@ class NeA extends yg {
19230
19230
  o = new yJ();
19231
19231
  break;
19232
19232
  case "Line":
19233
- o = new Gi(s(A.geometry), n(A.material));
19233
+ o = new Si(s(A.geometry), n(A.material));
19234
19234
  break;
19235
19235
  case "LineLoop":
19236
19236
  o = new mJ(s(A.geometry), n(A.material));
@@ -21137,7 +21137,7 @@ class j4 extends pA {
21137
21137
  0
21138
21138
  ], 3));
21139
21139
  const I = new jt({ fog: !1, toneMapped: !1 });
21140
- this.lightPlane = new Gi(i, I), this.add(this.lightPlane), i = new de(), i.setAttribute("position", new oe([0, 0, 0, 0, 0, 1], 3)), this.targetLine = new Gi(i, I), this.add(this.targetLine), this.update();
21140
+ this.lightPlane = new Si(i, I), this.add(this.lightPlane), i = new de(), i.setAttribute("position", new oe([0, 0, 0, 0, 0, 1], 3)), this.targetLine = new Si(i, I), this.add(this.targetLine), this.update();
21141
21141
  }
21142
21142
  dispose() {
21143
21143
  this.lightPlane.geometry.dispose(), this.lightPlane.material.dispose(), this.targetLine.geometry.dispose(), this.targetLine.material.dispose();
@@ -21146,7 +21146,7 @@ class j4 extends pA {
21146
21146
  this.light.updateWorldMatrix(!0, !1), this.light.target.updateWorldMatrix(!0, !1), XT.setFromMatrixPosition(this.light.matrixWorld), Sw.setFromMatrixPosition(this.light.target.matrixWorld), zT.subVectors(Sw, XT), this.lightPlane.lookAt(Sw), this.color !== void 0 ? (this.lightPlane.material.color.set(this.color), this.targetLine.material.color.set(this.color)) : (this.lightPlane.material.color.copy(this.light.color), this.targetLine.material.color.copy(this.light.color)), this.targetLine.lookAt(Sw), this.targetLine.scale.z = zT.length();
21147
21147
  }
21148
21148
  }
21149
- const Gw = /* @__PURE__ */ new m(), Pi = /* @__PURE__ */ new vD();
21149
+ const Gw = /* @__PURE__ */ new m(), Oi = /* @__PURE__ */ new vD();
21150
21150
  class $4 extends WI {
21151
21151
  constructor(A) {
21152
21152
  const e = new de(), t = new jt({ color: 16777215, vertexColors: !0, toneMapped: !1 }), i = [], I = [], o = {};
@@ -21167,7 +21167,7 @@ class $4 extends WI {
21167
21167
  }
21168
21168
  update() {
21169
21169
  const A = this.geometry, e = this.pointMap, t = 1, i = 1;
21170
- Pi.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse), eg("c", e, A, Pi, 0, 0, -1), eg("t", e, A, Pi, 0, 0, 1), eg("n1", e, A, Pi, -t, -i, -1), eg("n2", e, A, Pi, t, -i, -1), eg("n3", e, A, Pi, -t, i, -1), eg("n4", e, A, Pi, t, i, -1), eg("f1", e, A, Pi, -t, -i, 1), eg("f2", e, A, Pi, t, -i, 1), eg("f3", e, A, Pi, -t, i, 1), eg("f4", e, A, Pi, t, i, 1), eg("u1", e, A, Pi, t * 0.7, i * 1.1, -1), eg("u2", e, A, Pi, -t * 0.7, i * 1.1, -1), eg("u3", e, A, Pi, 0, i * 2, -1), eg("cf1", e, A, Pi, -t, 0, 1), eg("cf2", e, A, Pi, t, 0, 1), eg("cf3", e, A, Pi, 0, -i, 1), eg("cf4", e, A, Pi, 0, i, 1), eg("cn1", e, A, Pi, -t, 0, -1), eg("cn2", e, A, Pi, t, 0, -1), eg("cn3", e, A, Pi, 0, -i, -1), eg("cn4", e, A, Pi, 0, i, -1), A.getAttribute("position").needsUpdate = !0;
21170
+ Oi.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse), eg("c", e, A, Oi, 0, 0, -1), eg("t", e, A, Oi, 0, 0, 1), eg("n1", e, A, Oi, -t, -i, -1), eg("n2", e, A, Oi, t, -i, -1), eg("n3", e, A, Oi, -t, i, -1), eg("n4", e, A, Oi, t, i, -1), eg("f1", e, A, Oi, -t, -i, 1), eg("f2", e, A, Oi, t, -i, 1), eg("f3", e, A, Oi, -t, i, 1), eg("f4", e, A, Oi, t, i, 1), eg("u1", e, A, Oi, t * 0.7, i * 1.1, -1), eg("u2", e, A, Oi, -t * 0.7, i * 1.1, -1), eg("u3", e, A, Oi, 0, i * 2, -1), eg("cf1", e, A, Oi, -t, 0, 1), eg("cf2", e, A, Oi, t, 0, 1), eg("cf3", e, A, Oi, 0, -i, 1), eg("cf4", e, A, Oi, 0, i, 1), eg("cn1", e, A, Oi, -t, 0, -1), eg("cn2", e, A, Oi, t, 0, -1), eg("cn3", e, A, Oi, 0, -i, -1), eg("cn4", e, A, Oi, 0, i, -1), A.getAttribute("position").needsUpdate = !0;
21171
21171
  }
21172
21172
  dispose() {
21173
21173
  this.geometry.dispose(), this.material.dispose();
@@ -21217,7 +21217,7 @@ class PJ extends WI {
21217
21217
  this.geometry.dispose(), this.material.dispose();
21218
21218
  }
21219
21219
  }
21220
- class otA extends Gi {
21220
+ class otA extends Si {
21221
21221
  constructor(A, e = 1, t = 16776960) {
21222
21222
  const i = t, I = [1, -1, 0, -1, 1, 0, -1, -1, 0, 1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0, 1, 1, 0], o = new de();
21223
21223
  o.setAttribute("position", new oe(I, 3)), o.computeBoundingSphere(), super(o, new jt({ color: i, toneMapped: !1 })), this.type = "PlaneHelper", this.plane = A, this.size = e;
@@ -21236,7 +21236,7 @@ let Mw, sU;
21236
21236
  class stA extends pA {
21237
21237
  // dir is assumed to be normalized
21238
21238
  constructor(A = new m(0, 0, 1), e = new m(0, 0, 0), t = 1, i = 16776960, I = t * 0.2, o = I * 0.2) {
21239
- super(), this.type = "ArrowHelper", Mw === void 0 && (Mw = new de(), Mw.setAttribute("position", new oe([0, 0, 0, 0, 1, 0], 3)), sU = new ig(0, 0.5, 1, 5, 1), sU.translate(0, -0.5, 0)), this.position.copy(e), this.line = new Gi(Mw, new jt({ color: i, toneMapped: !1 })), this.line.matrixAutoUpdate = !1, this.add(this.line), this.cone = new EA(sU, new At({ color: i, toneMapped: !1 })), this.cone.matrixAutoUpdate = !1, this.add(this.cone), this.setDirection(A), this.setLength(t, I, o);
21239
+ super(), this.type = "ArrowHelper", Mw === void 0 && (Mw = new de(), Mw.setAttribute("position", new oe([0, 0, 0, 0, 1, 0], 3)), sU = new ig(0, 0.5, 1, 5, 1), sU.translate(0, -0.5, 0)), this.position.copy(e), this.line = new Si(Mw, new jt({ color: i, toneMapped: !1 })), this.line.matrixAutoUpdate = !1, this.add(this.line), this.cone = new EA(sU, new At({ color: i, toneMapped: !1 })), this.cone.matrixAutoUpdate = !1, this.add(this.cone), this.setDirection(A), this.setLength(t, I, o);
21240
21240
  }
21241
21241
  setDirection(A) {
21242
21242
  if (A.y > 0.99999)
@@ -21454,7 +21454,7 @@ const atA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
21454
21454
  AudioListener: Z4,
21455
21455
  AudioLoader: bS,
21456
21456
  AxesHelper: wo,
21457
- BackSide: ki,
21457
+ BackSide: Gi,
21458
21458
  BasicDepthPacking: wI,
21459
21459
  BasicShadowMap: $j,
21460
21460
  BatchedMesh: NS,
@@ -21598,7 +21598,7 @@ const atA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
21598
21598
  LessStencilFunc: _3,
21599
21599
  Light: tc,
21600
21600
  LightProbe: Y4,
21601
- Line: Gi,
21601
+ Line: Si,
21602
21602
  Line3: fs,
21603
21603
  LineBasicMaterial: jt,
21604
21604
  LineCurve: MJ,
@@ -21657,7 +21657,7 @@ const atA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
21657
21657
  NeverCompare: Z3,
21658
21658
  NeverDepth: gJ,
21659
21659
  NeverStencilFunc: Hb,
21660
- NoBlending: Mi,
21660
+ NoBlending: ki,
21661
21661
  NoColorSpace: qo,
21662
21662
  NoToneMapping: fo,
21663
21663
  NormalAnimationBlendMode: XG,
@@ -21811,7 +21811,7 @@ const atA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
21811
21811
  UniformsGroup: XeA,
21812
21812
  UniformsLib: TA,
21813
21813
  UniformsUtils: pd,
21814
- UnsignedByteType: Ri,
21814
+ UnsignedByteType: Mi,
21815
21815
  UnsignedInt248Type: $r,
21816
21816
  UnsignedIntType: YI,
21817
21817
  UnsignedShort4444Type: oJ,
@@ -22881,8 +22881,8 @@ var LtA = (g) => {
22881
22881
  var A = {};
22882
22882
  return Zn.d(A, g), A;
22883
22883
  };
22884
- const VA = LtA({ BackSide: () => ki, BufferAttribute: () => jA, BufferGeometry: () => de, Color: () => yA, DoubleSide: () => yt, EventDispatcher: () => gI, FileLoader: () => mI, FrontSide: () => ag, LinearFilter: () => qe, Mesh: () => EA, MeshBasicMaterial: () => At, Object3D: () => pA, Plane: () => Fg, PlaneGeometry: () => wg, ShaderMaterial: () => Je, Texture: () => Pe, TextureLoader: () => va, Vector2: () => tA, Vector3: () => m, Vector4: () => $A });
22885
- class Ui extends xt {
22884
+ const VA = LtA({ BackSide: () => Gi, BufferAttribute: () => jA, BufferGeometry: () => de, Color: () => yA, DoubleSide: () => yt, EventDispatcher: () => gI, FileLoader: () => mI, FrontSide: () => ag, LinearFilter: () => qe, Mesh: () => EA, MeshBasicMaterial: () => At, Object3D: () => pA, Plane: () => Fg, PlaneGeometry: () => wg, ShaderMaterial: () => Je, Texture: () => Pe, TextureLoader: () => va, Vector2: () => tA, Vector3: () => m, Vector4: () => $A });
22885
+ class Ri extends xt {
22886
22886
  /**
22887
22887
  *
22888
22888
  * @param {string} propertyId
@@ -22959,7 +22959,7 @@ class Ui extends xt {
22959
22959
  return e ? e[`_${this._id}`].getInheritedInput(e) : this.getDefaultValue();
22960
22960
  }
22961
22961
  }
22962
- class Mk extends Ui {
22962
+ class Mk extends Ri {
22963
22963
  constructor(A, e) {
22964
22964
  super(A, e, !1), this._input = new VA.Vector4(0, 0, 0, 0), this._inline = null, this._value = new VA.Vector4(0, 0, 0, 0);
22965
22965
  }
@@ -23841,7 +23841,7 @@ function jtA(g, A) {
23841
23841
  A._needsUpdate = !0, g._glyphs._needsProcess = !0, A._fontVariant.removeEventListener("ready", A._handleFontReadyClosure), A._handleFontReadyClosure = null;
23842
23842
  };
23843
23843
  }
23844
- class $tA extends Ui {
23844
+ class $tA extends Ri {
23845
23845
  constructor(A) {
23846
23846
  super("display", A), this._value = "flex", this._allowsInherit = !1, this._needsUpdate = !1, this.isValidValue = eiA;
23847
23847
  }
@@ -23853,7 +23853,7 @@ const AiA = ["none", "flex"];
23853
23853
  function eiA(g) {
23854
23854
  return AiA.indexOf(g) === -1 ? (console.warn(`(.style) display value '${g}' is not valid. Aborted`), !1) : !0;
23855
23855
  }
23856
- class tiA extends Ui {
23856
+ class tiA extends Ri {
23857
23857
  constructor(A) {
23858
23858
  super("boxSizing", A), this._allowsInherit = !1, this.isValidValue = giA;
23859
23859
  }
@@ -23865,7 +23865,7 @@ const iiA = ["border-box", "content-box"];
23865
23865
  function giA(g) {
23866
23866
  return iiA.indexOf(g) === -1 ? (console.warn(`(.style) boxSizing value '${g}' is not valid. Aborted`), !1) : !0;
23867
23867
  }
23868
- class Zf extends Ui {
23868
+ class Zf extends Ri {
23869
23869
  constructor(A, e) {
23870
23870
  super(A, e, !1), this._value = new VA.Color(), this.output = this._outputValue;
23871
23871
  }
@@ -23880,7 +23880,7 @@ class Zf extends Ui {
23880
23880
  this._input = this._inline = A, this._needsUpdate = !0;
23881
23881
  }
23882
23882
  }
23883
- class cU extends Ui {
23883
+ class cU extends Ri {
23884
23884
  /**
23885
23885
  *
23886
23886
  * @param {string} propertyId
@@ -23896,7 +23896,7 @@ class cU extends Ui {
23896
23896
  function IiA(g) {
23897
23897
  return g < 0 && g > 1 ? (console.warn(`(.style) styleFactorProperty('${this.id}') value '${g}' is not valid)`), !1) : !0;
23898
23898
  }
23899
- class oiA extends Ui {
23899
+ class oiA extends Ri {
23900
23900
  constructor(A) {
23901
23901
  super("backgroundImage", A, !0), this._input = null, this._allowsInherit = !1, this._textureSize = new VA.Vector2(1, 1), this.isValidValue = siA;
23902
23902
  }
@@ -23930,7 +23930,7 @@ class oiA extends Ui {
23930
23930
  function siA(g) {
23931
23931
  return !0;
23932
23932
  }
23933
- class niA extends Ui {
23933
+ class niA extends Ri {
23934
23934
  constructor(A) {
23935
23935
  super("backgroundSize", A, !0), this.isValidValue = riA, this.output = this._outputValue;
23936
23936
  }
@@ -23939,7 +23939,7 @@ const aiA = ["cover", "contain", "stretch"];
23939
23939
  function riA(g) {
23940
23940
  return aiA.indexOf(g) === -1 ? (console.warn(`(.style) backgroundSize value '${g}' is not valid. Aborted`), !1) : !0;
23941
23941
  }
23942
- class CiA extends Ui {
23942
+ class CiA extends Ri {
23943
23943
  constructor(A) {
23944
23944
  super("overflow", A, !0), this.isValidValue = ciA, this._clippingPlanes = null, this._renderStrategy = this._emptyRender;
23945
23945
  }
@@ -24427,12 +24427,12 @@ class diA extends xt {
24427
24427
  const uiA = ["start", "center", "end", "stretch"], piA = function(g) {
24428
24428
  return uiA.indexOf(g) === -1 ? (console.warn(`(.style) alignItems value '${g}' is not valid. Aborted`), !1) : !0;
24429
24429
  };
24430
- class ev extends Ui {
24430
+ class ev extends Ri {
24431
24431
  constructor() {
24432
24432
  super("alignItems", "inherit", !0), this.isValidValue = piA;
24433
24433
  }
24434
24434
  }
24435
- class tv extends Ui {
24435
+ class tv extends Ri {
24436
24436
  constructor() {
24437
24437
  super("textAlign", "inherit", !0), this.isValidValue = DiA;
24438
24438
  }
@@ -24440,7 +24440,7 @@ class tv extends Ui {
24440
24440
  const fiA = ["left", "right", "center", "justify", "justify-left", "justify-right", "justify-center"], DiA = function(g) {
24441
24441
  return fiA.indexOf(g) === -1 ? (console.warn(`(.style) textAlign value '${g}' is not valid. Aborted`), !1) : !0;
24442
24442
  };
24443
- class iv extends Ui {
24443
+ class iv extends Ri {
24444
24444
  constructor() {
24445
24445
  super("flexDirection", "inherit", !0), this.isValid = wiA;
24446
24446
  }
@@ -24449,7 +24449,7 @@ const yiA = ["row", "row-reverse", "column", "column-reverse"];
24449
24449
  function wiA(g) {
24450
24450
  return yiA.indexOf(g) === -1 ? (console.warn(`(.style) flexDirection value '${g}' is not valid. Aborted`), !1) : !0;
24451
24451
  }
24452
- class gv extends Ui {
24452
+ class gv extends Ri {
24453
24453
  constructor() {
24454
24454
  super("justifyContent", "inherit", !0), this.isValidValue = SiA;
24455
24455
  }
@@ -24458,7 +24458,7 @@ const miA = ["start", "center", "end", "space-between", "space-around", "space-e
24458
24458
  function SiA(g) {
24459
24459
  return miA.indexOf(g) === -1 ? (console.warn(`(.style) justifyContent value '${g}' is not valid. Aborted`), !1) : !0;
24460
24460
  }
24461
- class GiA extends Ui {
24461
+ class GiA extends Ri {
24462
24462
  constructor() {
24463
24463
  super("order", 0, !0), this._value = 0, this._input = 0, this._allowsInherit = !1;
24464
24464
  }
@@ -24467,7 +24467,7 @@ class GiA extends Ui {
24467
24467
  this._value = this._inheritedInput, A._parent._value && (A._parent._value._children._needsProcess = !0);
24468
24468
  }
24469
24469
  }
24470
- class EZ extends Ui {
24470
+ class EZ extends Ri {
24471
24471
  constructor() {
24472
24472
  super("position", "static", !0), this._allowsInherit = !1, this._value = "static", this._needsUpdate = !1, this.computeOutputValue = this._computeFromInherited, this.isValidValue = MiA;
24473
24473
  }
@@ -24479,7 +24479,7 @@ const kiA = ["static", "absolute"];
24479
24479
  function MiA(g) {
24480
24480
  return kiA.indexOf(g) === -1 ? (console.warn(`(.style) position value '${g}' is not valid. Aborted`), !1) : !0;
24481
24481
  }
24482
- class dZ extends Ui {
24482
+ class dZ extends Ri {
24483
24483
  /**
24484
24484
  *
24485
24485
  * @param {string} propertyId
@@ -24571,7 +24571,7 @@ class uZ extends mr {
24571
24571
  this._value = e;
24572
24572
  }
24573
24573
  }
24574
- class pZ extends Ui {
24574
+ class pZ extends Ri {
24575
24575
  constructor(A) {
24576
24576
  super("fontStyle", A, !0), this.isValidValue = FiA;
24577
24577
  }
@@ -24580,7 +24580,7 @@ const NiA = ["normal", "italic"];
24580
24580
  function FiA(g) {
24581
24581
  return NiA.indexOf(g) === -1 ? (console.warn(`(.style) fontStyle value '${g}' is not valid. Aborted`), !1) : !0;
24582
24582
  }
24583
- class fZ extends Ui {
24583
+ class fZ extends Ri {
24584
24584
  constructor() {
24585
24585
  super("fontWeight", "inherit", !0), this.isValid = KiA;
24586
24586
  }
@@ -25396,7 +25396,7 @@ const sgA = {
25396
25396
  setMissingCharacterHandler: IgA,
25397
25397
  missingCharacter: ogA
25398
25398
  }, jQ = sgA;
25399
- class mZ extends Ui {
25399
+ class mZ extends Ri {
25400
25400
  constructor() {
25401
25401
  super("fontFamily", "inherit", !0);
25402
25402
  }
@@ -25429,7 +25429,7 @@ class mZ extends Ui {
25429
25429
  return e ? e[`_${this._id}`].getInheritedInput(e) : this.getDefaultValue();
25430
25430
  }
25431
25431
  }
25432
- class SZ extends Ui {
25432
+ class SZ extends Ri {
25433
25433
  /**
25434
25434
  *
25435
25435
  */
@@ -25440,7 +25440,7 @@ class SZ extends Ui {
25440
25440
  super.update(A, e), A._layouter._needsProcess = !0;
25441
25441
  }
25442
25442
  }
25443
- class GZ extends Ui {
25443
+ class GZ extends Ri {
25444
25444
  constructor() {
25445
25445
  super("whiteSpace", "inherit"), this.isValidValue = agA;
25446
25446
  }
@@ -25449,12 +25449,12 @@ const ngA = ["normal", "nowrap", "pre", "pre-line", "pre-wrap"];
25449
25449
  function agA(g) {
25450
25450
  return ngA.indexOf(g) === -1 ? (console.warn(`(.style) whiteSpace value '${g}' is not valid. Aborted`), !1) : !0;
25451
25451
  }
25452
- class kZ extends Ui {
25452
+ class kZ extends Ri {
25453
25453
  constructor() {
25454
25454
  super("letterSpacing", "inherit", !0);
25455
25455
  }
25456
25456
  }
25457
- class rgA extends Ui {
25457
+ class rgA extends Ri {
25458
25458
  constructor() {
25459
25459
  super("fontSize", "inherit", !0);
25460
25460
  }
@@ -25469,7 +25469,7 @@ class CgA extends Ql {
25469
25469
  super("invertAlpha", "inherit");
25470
25470
  }
25471
25471
  }
25472
- class Nk extends Ui {
25472
+ class Nk extends Ri {
25473
25473
  constructor() {
25474
25474
  super("fontKerning", "inherit"), this.isValidValue = cgA;
25475
25475
  }
@@ -27847,7 +27847,7 @@ class YZ extends kZ {
27847
27847
  super._computeFromInherited(A), A._fontSize._needsProcess = !0, A._layouter._needsProcess = !0;
27848
27848
  }
27849
27849
  }
27850
- class OZ extends Ui {
27850
+ class OZ extends Ri {
27851
27851
  constructor() {
27852
27852
  super("fontSize", "inherit", !0), this._allowsInherit = !1;
27853
27853
  }
@@ -29479,14 +29479,14 @@ function sW(g, ...A) {
29479
29479
  }
29480
29480
  }
29481
29481
  const RoA = gA("nodevlogs");
29482
- function Li(g, A = gn.Log) {
29482
+ function vi(g, A = gn.Log) {
29483
29483
  Na(A, g);
29484
29484
  }
29485
29485
  function $t(g) {
29486
- Li(g, gn.Warn);
29486
+ vi(g, gn.Warn);
29487
29487
  }
29488
29488
  function yv(g) {
29489
- Li(g, gn.Error);
29489
+ vi(g, gn.Error);
29490
29490
  }
29491
29491
  let aK, fU;
29492
29492
  function se() {
@@ -29676,13 +29676,13 @@ function LoA() {
29676
29676
  return g || null;
29677
29677
  }
29678
29678
  const BW = gA("debugdefines");
29679
- md('if(!globalThis[""3.47.6""]) globalThis[""3.47.6""] = "0.0.0";');
29679
+ md('if(!globalThis[""3.47.7""]) globalThis[""3.47.7""] = "0.0.0";');
29680
29680
  md('if(!globalThis[""undefined""]) globalThis[""undefined""] = "unknown";');
29681
- md('if(!globalThis[""Mon Sep 02 2024 15:51:05 GMT+0200 (Central European Summer Time)""]) globalThis[""Mon Sep 02 2024 15:51:05 GMT+0200 (Central European Summer Time)""] = "unknown";');
29682
- md('globalThis["__NEEDLE_ENGINE_VERSION__"] = "3.47.6";');
29681
+ md('if(!globalThis[""Wed Sep 04 2024 16:25:34 GMT+0200 (Central European Summer Time)""]) globalThis[""Wed Sep 04 2024 16:25:34 GMT+0200 (Central European Summer Time)""] = "unknown";');
29682
+ md('globalThis["__NEEDLE_ENGINE_VERSION__"] = "3.47.7";');
29683
29683
  md('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
29684
- md('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Mon Sep 02 2024 15:51:05 GMT+0200 (Central European Summer Time)";');
29685
- const On = "3.47.6", wv = "undefined", cW = "Mon Sep 02 2024 15:51:05 GMT+0200 (Central European Summer Time)";
29684
+ md('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Wed Sep 04 2024 16:25:34 GMT+0200 (Central European Summer Time)";');
29685
+ const On = "3.47.7", wv = "undefined", cW = "Wed Sep 04 2024 16:25:34 GMT+0200 (Central European Summer Time)";
29686
29686
  BW && console.log(`Engine version: ${On} (generator: ${wv})
29687
29687
  Project built at ${cW}`);
29688
29688
  const xB = "needle_isActiveInHierarchy", Vh = "builtin_components", Pm = "needle_editor_guid";
@@ -29983,7 +29983,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
29983
29983
  inputBuffer: new kA(null),
29984
29984
  opacity: new kA(1)
29985
29985
  },
29986
- blending: Mi,
29986
+ blending: ki,
29987
29987
  toneMapped: !1,
29988
29988
  depthWrite: !1,
29989
29989
  depthTest: !1,
@@ -30108,7 +30108,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30108
30108
  * @param {Number} frameBufferType - The type of the main frame buffers.
30109
30109
  */
30110
30110
  initialize(g, A, e) {
30111
- e !== void 0 && (this.renderTarget.texture.type = e, e !== Ri ? this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1" : g !== null && g.outputColorSpace === De && (this.renderTarget.texture.colorSpace = De));
30111
+ e !== void 0 && (this.renderTarget.texture.type = e, e !== Mi ? this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1" : g !== null && g.outputColorSpace === De && (this.renderTarget.texture.colorSpace = De));
30112
30112
  }
30113
30113
  }, mH = /* @__PURE__ */ new yA(), xk = class extends SI {
30114
30114
  /**
@@ -30327,7 +30327,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30327
30327
  setRenderer(g) {
30328
30328
  if (this.renderer = g, g !== null) {
30329
30329
  const A = g.getSize(new tA()), e = g.getContext().getContextAttributes().alpha, t = this.inputBuffer.texture.type;
30330
- t === Ri && g.outputColorSpace === De && (this.inputBuffer.texture.colorSpace = De, this.outputBuffer.texture.colorSpace = De, this.inputBuffer.dispose(), this.outputBuffer.dispose()), g.autoClear = !1, this.setSize(A.width, A.height);
30330
+ t === Mi && g.outputColorSpace === De && (this.inputBuffer.texture.colorSpace = De, this.outputBuffer.texture.colorSpace = De, this.inputBuffer.dispose(), this.outputBuffer.dispose()), g.autoClear = !1, this.setSize(A.width, A.height);
30331
30331
  for (const i of this.passes)
30332
30332
  i.initialize(g, e, t);
30333
30333
  }
@@ -30393,7 +30393,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30393
30393
  depthBuffer: g,
30394
30394
  type: e
30395
30395
  }, s = new $e(I.width, I.height, o);
30396
- return t > 0 && (s.ignoreDepthForMultisampleCopy = !1, s.samples = t), e === Ri && i !== null && i.outputColorSpace === De && (s.texture.colorSpace = De), s.texture.name = "EffectComposer.Buffer", s.texture.generateMipmaps = !1, s;
30396
+ return t > 0 && (s.ignoreDepthForMultisampleCopy = !1, s.samples = t), e === Mi && i !== null && i.outputColorSpace === De && (s.texture.colorSpace = De), s.texture.name = "EffectComposer.Buffer", s.texture.generateMipmaps = !1, s;
30397
30397
  }
30398
30398
  /**
30399
30399
  * Can be used to change the main scene for all registered passes and effects.
@@ -30530,7 +30530,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30530
30530
  case yt:
30531
30531
  e = this.materialsFlatShadedDoubleSide;
30532
30532
  break;
30533
- case ki:
30533
+ case Gi:
30534
30534
  e = this.materialsFlatShadedBackSide;
30535
30535
  break;
30536
30536
  default:
@@ -30542,7 +30542,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30542
30542
  case yt:
30543
30543
  e = this.materialsDoubleSide;
30544
30544
  break;
30545
- case ki:
30545
+ case Gi:
30546
30546
  e = this.materialsBackSide;
30547
30547
  break;
30548
30548
  default:
@@ -30589,7 +30589,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30589
30589
  e.uniforms = Object.assign({}, g.uniforms), e.side = ag;
30590
30590
  A[2].skinning = !0, this.materialsBackSide = A.map((e) => {
30591
30591
  const t = this.cloneMaterial(e);
30592
- return t.uniforms = Object.assign({}, g.uniforms), t.side = ki, t;
30592
+ return t.uniforms = Object.assign({}, g.uniforms), t.side = Gi, t;
30593
30593
  }), this.materialsDoubleSide = A.map((e) => {
30594
30594
  const t = this.cloneMaterial(e);
30595
30595
  return t.uniforms = Object.assign({}, g.uniforms), t.side = yt, t;
@@ -30598,7 +30598,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30598
30598
  return t.uniforms = Object.assign({}, g.uniforms), t.flatShading = !0, t;
30599
30599
  }), this.materialsFlatShadedBackSide = A.map((e) => {
30600
30600
  const t = this.cloneMaterial(e);
30601
- return t.uniforms = Object.assign({}, g.uniforms), t.flatShading = !0, t.side = ki, t;
30601
+ return t.uniforms = Object.assign({}, g.uniforms), t.flatShading = !0, t.side = Gi, t;
30602
30602
  }), this.materialsFlatShadedDoubleSide = A.map((e) => {
30603
30603
  const t = this.cloneMaterial(e);
30604
30604
  return t.uniforms = Object.assign({}, g.uniforms), t.flatShading = !0, t.side = yt, t;
@@ -31230,7 +31230,7 @@ varying vec2 vUv0;varying vec2 vUv1;varying vec2 vUv2;varying vec2 vUv3;void mai
31230
31230
  scale: new kA(1),
31231
31231
  kernel: new kA(0)
31232
31232
  },
31233
- blending: Mi,
31233
+ blending: ki,
31234
31234
  toneMapped: !1,
31235
31235
  depthWrite: !1,
31236
31236
  depthTest: !1,
@@ -31558,7 +31558,7 @@ varying vec2 vUv0;varying vec2 vUv1;varying vec2 vUv2;varying vec2 vUv3;void mai
31558
31558
  * @param {Number} frameBufferType - The type of the main frame buffers.
31559
31559
  */
31560
31560
  initialize(g, A, e) {
31561
- e !== void 0 && (this.renderTargetA.texture.type = e, this.renderTargetB.texture.type = e, e !== Ri ? (this.blurMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1", this.copyMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1") : g !== null && g.outputColorSpace === De && (this.renderTargetA.texture.colorSpace = De, this.renderTargetB.texture.colorSpace = De));
31561
+ e !== void 0 && (this.renderTargetA.texture.type = e, this.renderTargetB.texture.type = e, e !== Mi ? (this.blurMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1", this.copyMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1") : g !== null && g.outputColorSpace === De && (this.renderTargetA.texture.colorSpace = De, this.renderTargetB.texture.colorSpace = De));
31562
31562
  }
31563
31563
  /**
31564
31564
  * An auto sizing flag.
@@ -31610,7 +31610,7 @@ gl_FragColor=vec4(l);
31610
31610
  smoothing: new kA(1),
31611
31611
  range: new kA(null)
31612
31612
  },
31613
- blending: Mi,
31613
+ blending: ki,
31614
31614
  toneMapped: !1,
31615
31615
  depthWrite: !1,
31616
31616
  depthTest: !1,
@@ -31857,7 +31857,7 @@ gl_FragColor=vec4(l);
31857
31857
  * @param {Number} frameBufferType - The type of the main frame buffers.
31858
31858
  */
31859
31859
  initialize(g, A, e) {
31860
- e !== void 0 && e !== Ri && (this.renderTarget.texture.type = e, this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
31860
+ e !== void 0 && e !== Mi && (this.renderTarget.texture.type = e, this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
31861
31861
  }
31862
31862
  }, YsA = `#ifdef FRAMEBUFFER_PRECISION_HIGH
31863
31863
  uniform mediump sampler2D inputBuffer;
@@ -31879,7 +31879,7 @@ varying vec2 vUv;varying vec2 vUv00;varying vec2 vUv01;varying vec2 vUv02;varyin
31879
31879
  inputBuffer: new kA(null),
31880
31880
  texelSize: new kA(new tA())
31881
31881
  },
31882
- blending: Mi,
31882
+ blending: ki,
31883
31883
  toneMapped: !1,
31884
31884
  depthWrite: !1,
31885
31885
  depthTest: !1,
@@ -31924,7 +31924,7 @@ uniform float radius;varying vec2 vUv;varying vec2 vUv0;varying vec2 vUv1;varyin
31924
31924
  texelSize: new kA(new tA()),
31925
31925
  radius: new kA(0.85)
31926
31926
  },
31927
- blending: Mi,
31927
+ blending: ki,
31928
31928
  toneMapped: !1,
31929
31929
  depthWrite: !1,
31930
31930
  depthTest: !1,
@@ -32068,7 +32068,7 @@ uniform float radius;varying vec2 vUv;varying vec2 vUv0;varying vec2 vUv1;varyin
32068
32068
  const t = this.downsamplingMipmaps.concat(this.upsamplingMipmaps);
32069
32069
  for (const i of t)
32070
32070
  i.texture.type = e;
32071
- if (e !== Ri)
32071
+ if (e !== Mi)
32072
32072
  this.downsamplingMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1", this.upsamplingMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1";
32073
32073
  else if (g !== null && g.outputColorSpace === De)
32074
32074
  for (const i of t)
@@ -32801,7 +32801,7 @@ vec4 maxValue=texture2D(inputBuffer,vUv);for(int i=0;i<8;++i){vec4 kernel=kernel
32801
32801
  kernel16: new kA(null),
32802
32802
  scale: new kA(1)
32803
32803
  },
32804
- blending: Mi,
32804
+ blending: ki,
32805
32805
  toneMapped: !1,
32806
32806
  depthWrite: !1,
32807
32807
  depthTest: !1,
@@ -32953,7 +32953,7 @@ float signedDistance=linearDepth-focusDistance;float magnitude=smoothstep(0.0,fo
32953
32953
  cameraNear: new kA(0.3),
32954
32954
  cameraFar: new kA(1e3)
32955
32955
  },
32956
- blending: Mi,
32956
+ blending: ki,
32957
32957
  toneMapped: !1,
32958
32958
  depthWrite: !1,
32959
32959
  depthTest: !1,
@@ -33170,7 +33170,7 @@ gl_FragColor=mask*texture2D(inputBuffer,vUv);
33170
33170
  inputBuffer: new kA(null),
33171
33171
  strength: new kA(1)
33172
33172
  },
33173
- blending: Mi,
33173
+ blending: ki,
33174
33174
  toneMapped: !1,
33175
33175
  depthWrite: !1,
33176
33176
  depthTest: !1,
@@ -33201,7 +33201,7 @@ gl_FragColor=mask*texture2D(inputBuffer,vUv);
33201
33201
  * @type {Texture}
33202
33202
  */
33203
33203
  set maskTexture(g) {
33204
- this.uniforms.maskTexture.value = g, delete this.defines.MASK_PRECISION_HIGH, g.type !== Ri && (this.defines.MASK_PRECISION_HIGH = "1"), this.needsUpdate = !0;
33204
+ this.uniforms.maskTexture.value = g, delete this.defines.MASK_PRECISION_HIGH, g.type !== Mi && (this.defines.MASK_PRECISION_HIGH = "1"), this.needsUpdate = !0;
33205
33205
  }
33206
33206
  /**
33207
33207
  * Sets the mask texture.
@@ -33348,7 +33348,7 @@ gl_FragColor=mask*texture2D(inputBuffer,vUv);
33348
33348
  * @param {Number} frameBufferType - The type of the main frame buffers.
33349
33349
  */
33350
33350
  initialize(g, A, e) {
33351
- e !== void 0 && e !== Ri && (this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
33351
+ e !== void 0 && e !== Mi && (this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
33352
33352
  }
33353
33353
  }, onA = `#ifdef FRAMEBUFFER_PRECISION_HIGH
33354
33354
  uniform mediump sampler2D nearColorBuffer;uniform mediump sampler2D farColorBuffer;
@@ -33579,7 +33579,7 @@ vec4 result=inputColor*(1.0-cocNearFar.y)+colorFar;result=mix(result,colorNear,c
33579
33579
  * @param {Number} frameBufferType - The type of the main frame buffers.
33580
33580
  */
33581
33581
  initialize(g, A, e) {
33582
- this.cocPass.initialize(g, A, e), this.maskPass.initialize(g, A, e), this.bokehNearBasePass.initialize(g, A, e), this.bokehNearFillPass.initialize(g, A, e), this.bokehFarBasePass.initialize(g, A, e), this.bokehFarFillPass.initialize(g, A, e), this.blurPass.initialize(g, A, Ri), g.capabilities.logarithmicDepthBuffer && (this.cocPass.fullscreenMaterial.defines.LOG_DEPTH = "1"), e !== void 0 && (this.renderTarget.texture.type = e, this.renderTargetNear.texture.type = e, this.renderTargetFar.texture.type = e, this.renderTargetMasked.texture.type = e, g !== null && g.outputColorSpace === De && (this.renderTarget.texture.colorSpace = De, this.renderTargetNear.texture.colorSpace = De, this.renderTargetFar.texture.colorSpace = De, this.renderTargetMasked.texture.colorSpace = De));
33582
+ this.cocPass.initialize(g, A, e), this.maskPass.initialize(g, A, e), this.bokehNearBasePass.initialize(g, A, e), this.bokehNearFillPass.initialize(g, A, e), this.bokehFarBasePass.initialize(g, A, e), this.bokehFarFillPass.initialize(g, A, e), this.blurPass.initialize(g, A, Mi), g.capabilities.logarithmicDepthBuffer && (this.cocPass.fullscreenMaterial.defines.LOG_DEPTH = "1"), e !== void 0 && (this.renderTarget.texture.type = e, this.renderTargetNear.texture.type = e, this.renderTargetFar.texture.type = e, this.renderTargetMasked.texture.type = e, g !== null && g.outputColorSpace === De && (this.renderTarget.texture.colorSpace = De, this.renderTargetNear.texture.colorSpace = De, this.renderTargetFar.texture.colorSpace = De, this.renderTargetMasked.texture.colorSpace = De));
33583
33583
  }
33584
33584
  };
33585
33585
  function snA(g, A, e) {
@@ -33590,7 +33590,7 @@ function snA(g, A, e) {
33590
33590
  [bt, 4]
33591
33591
  ]);
33592
33592
  let i;
33593
- if (t.has(A) || console.error("Invalid noise texture format"), e === Ri) {
33593
+ if (t.has(A) || console.error("Invalid noise texture format"), e === Mi) {
33594
33594
  i = new Uint8Array(g * t.get(A));
33595
33595
  for (let I = 0, o = i.length; I < o; ++I)
33596
33596
  i[I] = Math.random() * 255 + 0.5;
@@ -33613,7 +33613,7 @@ var nnA = class extends ZI {
33613
33613
  * @param {Number} [format=LuminanceFormat] - The texture format.
33614
33614
  * @param {Number} [type=UnsignedByteType] - The texture type.
33615
33615
  */
33616
- constructor(g, A, e = ZG, t = Ri) {
33616
+ constructor(g, A, e = ZG, t = Mi) {
33617
33617
  super(snA(g * A, e, t), g, A, e, t), this.needsUpdate = !0;
33618
33618
  }
33619
33619
  }, $p = {
@@ -33680,7 +33680,7 @@ if(keep){gl_FragColor=texture2D(inputBuffer,vUv);}else{discard;}}`, rnA = class
33680
33680
  depthBuffer1: new kA(null),
33681
33681
  cameraNearFar: new kA(new tA(1, 1))
33682
33682
  },
33683
- blending: Mi,
33683
+ blending: ki,
33684
33684
  toneMapped: !1,
33685
33685
  depthWrite: !1,
33686
33686
  depthTest: !1,
@@ -34520,7 +34520,7 @@ gl_Position=vec4(position.xy,1.0,1.0);}`, EnA = class extends Je {
34520
34520
  predicationBuffer: new kA(null),
34521
34521
  texelSize: new kA(g)
34522
34522
  },
34523
- blending: Mi,
34523
+ blending: ki,
34524
34524
  toneMapped: !1,
34525
34525
  depthWrite: !1,
34526
34526
  depthTest: !1,
@@ -34860,7 +34860,7 @@ vec2 d;vec3 coords;coords.x=searchXLeft(vOffset[0].xy,vOffset[2].x);coords.y=vOf
34860
34860
  resolution: new kA(A),
34861
34861
  texelSize: new kA(g)
34862
34862
  },
34863
- blending: Mi,
34863
+ blending: ki,
34864
34864
  toneMapped: !1,
34865
34865
  depthWrite: !1,
34866
34866
  depthTest: !1,
@@ -35353,7 +35353,7 @@ ao=clamp(1.0-pow(1.0-ao,abs(intensity)),0.0,1.0);
35353
35353
  fade: new kA(0.01),
35354
35354
  bias: new kA(0)
35355
35355
  },
35356
- blending: Mi,
35356
+ blending: ki,
35357
35357
  toneMapped: !1,
35358
35358
  depthWrite: !1,
35359
35359
  depthTest: !1,
@@ -35894,7 +35894,7 @@ gl_FragColor=vec4(n[index],d[index]);}`, GnA = "uniform vec2 texelSize;varying v
35894
35894
  normalBuffer: new kA(null),
35895
35895
  texelSize: new kA(new tA())
35896
35896
  },
35897
- blending: Mi,
35897
+ blending: ki,
35898
35898
  toneMapped: !1,
35899
35899
  depthWrite: !1,
35900
35900
  depthTest: !1,
@@ -36702,7 +36702,7 @@ l0=max(minLuminance,l0);l1=max(minLuminance,l1);float adaptedLum=l0+(l1-l0)*(1.0
36702
36702
  extensions: {
36703
36703
  shaderTextureLOD: !0
36704
36704
  },
36705
- blending: Mi,
36705
+ blending: ki,
36706
36706
  toneMapped: !1,
36707
36707
  depthWrite: !1,
36708
36708
  depthTest: !1,
@@ -37399,7 +37399,7 @@ return orthographicDepthToViewZ(depth,cameraNear,cameraFar);
37399
37399
  aspect: new kA(1),
37400
37400
  time: new kA(0)
37401
37401
  },
37402
- blending: Mi,
37402
+ blending: ki,
37403
37403
  toneMapped: !1,
37404
37404
  depthWrite: !1,
37405
37405
  depthTest: !1,
@@ -37811,7 +37811,7 @@ var UH = class extends SI {
37811
37811
  this.renderer = g;
37812
37812
  for (const t of this.effects)
37813
37813
  t.initialize(g, A, e);
37814
- this.updateMaterial(), e !== void 0 && e !== Ri && (this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
37814
+ this.updateMaterial(), e !== void 0 && e !== Mi && (this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH = "1");
37815
37815
  }
37816
37816
  /**
37817
37817
  * Deletes disposable objects.
@@ -38265,9 +38265,9 @@ const RaA = {
38265
38265
  normalize: Lt,
38266
38266
  denormalize: Tn
38267
38267
  };
38268
- class qi {
38268
+ class Li {
38269
38269
  constructor(A = 0, e = 0) {
38270
- qi.prototype.isVector2 = !0, this.x = A, this.y = e;
38270
+ Li.prototype.isVector2 = !0, this.x = A, this.y = e;
38271
38271
  }
38272
38272
  get width() {
38273
38273
  return this.x;
@@ -38818,7 +38818,7 @@ function MU(g) {
38818
38818
  let xaA = 0;
38819
38819
  class zg extends Lk {
38820
38820
  constructor(A = zg.DEFAULT_IMAGE, e = zg.DEFAULT_MAPPING, t = EQ, i = EQ, I = eD, o = vk, s = mB, n = Vs, a = zg.DEFAULT_ANISOTROPY, r = YS) {
38821
- super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: xaA++ }), this.uuid = Wn(), this.name = "", this.source = new KaA(A), this.mipmaps = [], this.mapping = e, this.channel = 0, this.wrapS = t, this.wrapT = i, this.magFilter = I, this.minFilter = o, this.anisotropy = a, this.format = s, this.internalFormat = null, this.type = n, this.offset = new qi(0, 0), this.repeat = new qi(1, 1), this.center = new qi(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new fC(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = r, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.pmremVersion = 0;
38821
+ super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: xaA++ }), this.uuid = Wn(), this.name = "", this.source = new KaA(A), this.mipmaps = [], this.mapping = e, this.channel = 0, this.wrapS = t, this.wrapT = i, this.magFilter = I, this.minFilter = o, this.anisotropy = a, this.format = s, this.internalFormat = null, this.type = n, this.offset = new Li(0, 0), this.repeat = new Li(1, 1), this.center = new Li(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new fC(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = r, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.pmremVersion = 0;
38822
38822
  }
38823
38823
  get image() {
38824
38824
  return this.source.data;
@@ -41340,7 +41340,7 @@ class QE extends JB {
41340
41340
  return super.copy(A), this.color.copy(A.color), this.map = A.map, this.lightMap = A.lightMap, this.lightMapIntensity = A.lightMapIntensity, this.aoMap = A.aoMap, this.aoMapIntensity = A.aoMapIntensity, this.specularMap = A.specularMap, this.alphaMap = A.alphaMap, this.envMap = A.envMap, this.envMapRotation.copy(A.envMapRotation), this.combine = A.combine, this.reflectivity = A.reflectivity, this.refractionRatio = A.refractionRatio, this.wireframe = A.wireframe, this.wireframeLinewidth = A.wireframeLinewidth, this.wireframeLinecap = A.wireframeLinecap, this.wireframeLinejoin = A.wireframeLinejoin, this.fog = A.fog, this;
41341
41341
  }
41342
41342
  }
41343
- const cg = /* @__PURE__ */ new dA(), Vw = /* @__PURE__ */ new qi();
41343
+ const cg = /* @__PURE__ */ new dA(), Vw = /* @__PURE__ */ new Li();
41344
41344
  class ys {
41345
41345
  constructor(A, e, t = !1) {
41346
41346
  if (Array.isArray(A))
@@ -41616,7 +41616,7 @@ class $n extends Lk {
41616
41616
  const o = this.getAttribute("tangent"), s = [], n = [];
41617
41617
  for (let k = 0; k < t.count; k++)
41618
41618
  s[k] = new dA(), n[k] = new dA();
41619
- const a = new dA(), r = new dA(), C = new dA(), c = new qi(), Q = new qi(), l = new qi(), d = new dA(), h = new dA();
41619
+ const a = new dA(), r = new dA(), C = new dA(), c = new Li(), Q = new Li(), l = new Li(), d = new dA(), h = new dA();
41620
41620
  function E(k, U, w) {
41621
41621
  a.fromBufferAttribute(t, k), r.fromBufferAttribute(t, U), C.fromBufferAttribute(t, w), c.fromBufferAttribute(I, k), Q.fromBufferAttribute(I, U), l.fromBufferAttribute(I, w), r.sub(a), C.sub(a), Q.sub(c), l.sub(c);
41622
41622
  const M = 1 / (Q.x * l.y - l.x * Q.y);
@@ -41791,7 +41791,7 @@ class $n extends Lk {
41791
41791
  this.dispatchEvent({ type: "dispose" });
41792
41792
  }
41793
41793
  }
41794
- const sY = /* @__PURE__ */ new ht(), Fc = /* @__PURE__ */ new qk(), Xw = /* @__PURE__ */ new ta(), nY = /* @__PURE__ */ new dA(), hh = /* @__PURE__ */ new dA(), Eh = /* @__PURE__ */ new dA(), dh = /* @__PURE__ */ new dA(), HU = /* @__PURE__ */ new dA(), zw = /* @__PURE__ */ new dA(), jw = /* @__PURE__ */ new qi(), $w = /* @__PURE__ */ new qi(), A0 = /* @__PURE__ */ new qi(), aY = /* @__PURE__ */ new dA(), rY = /* @__PURE__ */ new dA(), CY = /* @__PURE__ */ new dA(), e0 = /* @__PURE__ */ new dA(), t0 = /* @__PURE__ */ new dA();
41794
+ const sY = /* @__PURE__ */ new ht(), Fc = /* @__PURE__ */ new qk(), Xw = /* @__PURE__ */ new ta(), nY = /* @__PURE__ */ new dA(), hh = /* @__PURE__ */ new dA(), Eh = /* @__PURE__ */ new dA(), dh = /* @__PURE__ */ new dA(), HU = /* @__PURE__ */ new dA(), zw = /* @__PURE__ */ new dA(), jw = /* @__PURE__ */ new Li(), $w = /* @__PURE__ */ new Li(), A0 = /* @__PURE__ */ new Li(), aY = /* @__PURE__ */ new dA(), rY = /* @__PURE__ */ new dA(), CY = /* @__PURE__ */ new dA(), e0 = /* @__PURE__ */ new dA(), t0 = /* @__PURE__ */ new dA();
41795
41795
  class vB extends sg {
41796
41796
  constructor(A = new $n(), e = new QE()) {
41797
41797
  super(), this.isMesh = !0, this.type = "Mesh", this.geometry = A, this.material = e, this.updateMorphTargets();
@@ -41883,7 +41883,7 @@ function i0(g, A, e, t, i, I, o, s, n, a) {
41883
41883
  g.getVertexPosition(s, hh), g.getVertexPosition(n, Eh), g.getVertexPosition(a, dh);
41884
41884
  const r = XaA(g, A, e, t, hh, Eh, dh, e0);
41885
41885
  if (r) {
41886
- i && (jw.fromBufferAttribute(i, s), $w.fromBufferAttribute(i, n), A0.fromBufferAttribute(i, a), r.uv = Ga.getInterpolation(e0, hh, Eh, dh, jw, $w, A0, new qi())), I && (jw.fromBufferAttribute(I, s), $w.fromBufferAttribute(I, n), A0.fromBufferAttribute(I, a), r.uv1 = Ga.getInterpolation(e0, hh, Eh, dh, jw, $w, A0, new qi())), o && (aY.fromBufferAttribute(o, s), rY.fromBufferAttribute(o, n), CY.fromBufferAttribute(o, a), r.normal = Ga.getInterpolation(e0, hh, Eh, dh, aY, rY, CY, new dA()), r.normal.dot(t.direction) > 0 && r.normal.multiplyScalar(-1));
41886
+ i && (jw.fromBufferAttribute(i, s), $w.fromBufferAttribute(i, n), A0.fromBufferAttribute(i, a), r.uv = Ga.getInterpolation(e0, hh, Eh, dh, jw, $w, A0, new Li())), I && (jw.fromBufferAttribute(I, s), $w.fromBufferAttribute(I, n), A0.fromBufferAttribute(I, a), r.uv1 = Ga.getInterpolation(e0, hh, Eh, dh, jw, $w, A0, new Li())), o && (aY.fromBufferAttribute(o, s), rY.fromBufferAttribute(o, n), CY.fromBufferAttribute(o, a), r.normal = Ga.getInterpolation(e0, hh, Eh, dh, aY, rY, CY, new dA()), r.normal.dot(t.direction) > 0 && r.normal.multiplyScalar(-1));
41887
41887
  const C = {
41888
41888
  a: s,
41889
41889
  b: n,
@@ -41915,7 +41915,7 @@ let _W = class extends sg {
41915
41915
  return new this.constructor().copy(this);
41916
41916
  }
41917
41917
  };
41918
- const VC = /* @__PURE__ */ new dA(), BY = /* @__PURE__ */ new qi(), cY = /* @__PURE__ */ new qi();
41918
+ const VC = /* @__PURE__ */ new dA(), BY = /* @__PURE__ */ new Li(), cY = /* @__PURE__ */ new Li();
41919
41919
  class Kv extends _W {
41920
41920
  constructor(A = 50, e = 1, t = 0.1, i = 2e3) {
41921
41921
  super(), this.isPerspectiveCamera = !0, this.type = "PerspectiveCamera", this.fov = A, this.zoom = 1, this.near = t, this.far = i, this.focus = 10, this.aspect = e, this.view = null, this.filmGauge = 35, this.filmOffset = 0, this.updateProjectionMatrix();
@@ -42805,7 +42805,7 @@ class rrA extends _k {
42805
42805
  }
42806
42806
  class Tk extends JB {
42807
42807
  constructor(A) {
42808
- super(), this.isMeshStandardMaterial = !0, this.defines = { STANDARD: "" }, this.type = "MeshStandardMaterial", this.color = new Dg(16777215), this.roughness = 1, this.metalness = 0, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new Dg(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = caA, this.normalScale = new qi(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.roughnessMap = null, this.metalnessMap = null, this.alphaMap = null, this.envMap = null, this.envMapRotation = new Gd(), this.envMapIntensity = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(A);
42808
+ super(), this.isMeshStandardMaterial = !0, this.defines = { STANDARD: "" }, this.type = "MeshStandardMaterial", this.color = new Dg(16777215), this.roughness = 1, this.metalness = 0, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new Dg(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = caA, this.normalScale = new Li(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.roughnessMap = null, this.metalnessMap = null, this.alphaMap = null, this.envMap = null, this.envMapRotation = new Gd(), this.envMapIntensity = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(A);
42809
42809
  }
42810
42810
  copy(A) {
42811
42811
  return super.copy(A), this.defines = { STANDARD: "" }, this.color.copy(A.color), this.roughness = A.roughness, this.metalness = A.metalness, this.map = A.map, this.lightMap = A.lightMap, this.lightMapIntensity = A.lightMapIntensity, this.aoMap = A.aoMap, this.aoMapIntensity = A.aoMapIntensity, this.emissive.copy(A.emissive), this.emissiveMap = A.emissiveMap, this.emissiveIntensity = A.emissiveIntensity, this.bumpMap = A.bumpMap, this.bumpScale = A.bumpScale, this.normalMap = A.normalMap, this.normalMapType = A.normalMapType, this.normalScale.copy(A.normalScale), this.displacementMap = A.displacementMap, this.displacementScale = A.displacementScale, this.displacementBias = A.displacementBias, this.roughnessMap = A.roughnessMap, this.metalnessMap = A.metalnessMap, this.alphaMap = A.alphaMap, this.envMap = A.envMap, this.envMapRotation.copy(A.envMapRotation), this.envMapIntensity = A.envMapIntensity, this.wireframe = A.wireframe, this.wireframeLinewidth = A.wireframeLinewidth, this.wireframeLinecap = A.wireframeLinecap, this.wireframeLinejoin = A.wireframeLinejoin, this.flatShading = A.flatShading, this.fog = A.fog, this;
@@ -42816,7 +42816,7 @@ class Wa extends Tk {
42816
42816
  super(), this.isMeshPhysicalMaterial = !0, this.defines = {
42817
42817
  STANDARD: "",
42818
42818
  PHYSICAL: ""
42819
- }, this.type = "MeshPhysicalMaterial", this.anisotropyRotation = 0, this.anisotropyMap = null, this.clearcoatMap = null, this.clearcoatRoughness = 0, this.clearcoatRoughnessMap = null, this.clearcoatNormalScale = new qi(1, 1), this.clearcoatNormalMap = null, this.ior = 1.5, Object.defineProperty(this, "reflectivity", {
42819
+ }, this.type = "MeshPhysicalMaterial", this.anisotropyRotation = 0, this.anisotropyMap = null, this.clearcoatMap = null, this.clearcoatRoughness = 0, this.clearcoatRoughnessMap = null, this.clearcoatNormalScale = new Li(1, 1), this.clearcoatNormalMap = null, this.ior = 1.5, Object.defineProperty(this, "reflectivity", {
42820
42820
  get: function() {
42821
42821
  return _I(2.5 * (this.ior - 1) / (this.ior + 1), 0, 1);
42822
42822
  },
@@ -43719,7 +43719,7 @@ let qv = class extends sg {
43719
43719
  const VU = /* @__PURE__ */ new ht(), MY = /* @__PURE__ */ new dA(), RY = /* @__PURE__ */ new dA();
43720
43720
  class _v {
43721
43721
  constructor(A) {
43722
- this.camera = A, this.intensity = 1, this.bias = 0, this.normalBias = 0, this.radius = 1, this.blurSamples = 8, this.mapSize = new qi(512, 512), this.map = null, this.mapPass = null, this.matrix = new ht(), this.autoUpdate = !0, this.needsUpdate = !1, this._frustum = new $aA(), this._frameExtents = new qi(1, 1), this._viewportCount = 1, this._viewports = [
43722
+ this.camera = A, this.intensity = 1, this.bias = 0, this.normalBias = 0, this.radius = 1, this.blurSamples = 8, this.mapSize = new Li(512, 512), this.map = null, this.mapPass = null, this.matrix = new ht(), this.autoUpdate = !0, this.needsUpdate = !1, this._frustum = new $aA(), this._frameExtents = new Li(1, 1), this._viewportCount = 1, this._viewports = [
43723
43723
  new zs(0, 0, 1, 1)
43724
43724
  ];
43725
43725
  }
@@ -43802,7 +43802,7 @@ class mrA extends qv {
43802
43802
  const UY = /* @__PURE__ */ new ht(), Ru = /* @__PURE__ */ new dA(), XU = /* @__PURE__ */ new dA();
43803
43803
  class SrA extends _v {
43804
43804
  constructor() {
43805
- super(new Kv(90, 1, 0.5, 500)), this.isPointLightShadow = !0, this._frameExtents = new qi(4, 2), this._viewportCount = 6, this._viewports = [
43805
+ super(new Kv(90, 1, 0.5, 500)), this.isPointLightShadow = !0, this._frameExtents = new Li(4, 2), this._viewportCount = 6, this._viewports = [
43806
43806
  // These viewports map a cube-map onto a 2D texture with the
43807
43807
  // following orientation:
43808
43808
  //
@@ -44581,7 +44581,7 @@ let HrA = class {
44581
44581
  const I = [], o = i.extensions[this.name];
44582
44582
  if (o.clearcoatFactor !== void 0 && (e.clearcoat = o.clearcoatFactor), o.clearcoatTexture !== void 0 && I.push(t.assignTexture(e, "clearcoatMap", o.clearcoatTexture)), o.clearcoatRoughnessFactor !== void 0 && (e.clearcoatRoughness = o.clearcoatRoughnessFactor), o.clearcoatRoughnessTexture !== void 0 && I.push(t.assignTexture(e, "clearcoatRoughnessMap", o.clearcoatRoughnessTexture)), o.clearcoatNormalTexture !== void 0 && (I.push(t.assignTexture(e, "clearcoatNormalMap", o.clearcoatNormalTexture)), o.clearcoatNormalTexture.scale !== void 0)) {
44583
44583
  const s = o.clearcoatNormalTexture.scale;
44584
- e.clearcoatNormalScale = new qi(s, s);
44584
+ e.clearcoatNormalScale = new Li(s, s);
44585
44585
  }
44586
44586
  return Promise.all(I);
44587
44587
  }
@@ -45526,7 +45526,7 @@ let pCA = class {
45526
45526
  }
45527
45527
  I.doubleSided === !0 && (s.side = VnA);
45528
45528
  const r = I.alphaMode || jU.OPAQUE;
45529
- if (r === jU.BLEND ? (s.transparent = !0, s.depthWrite = !1) : (s.transparent = !1, r === jU.MASK && (s.alphaTest = I.alphaCutoff !== void 0 ? I.alphaCutoff : 0.5)), I.normalTexture !== void 0 && o !== QE && (a.push(e.assignTexture(s, "normalMap", I.normalTexture)), s.normalScale = new qi(1, 1), I.normalTexture.scale !== void 0)) {
45529
+ if (r === jU.BLEND ? (s.transparent = !0, s.depthWrite = !1) : (s.transparent = !1, r === jU.MASK && (s.alphaTest = I.alphaCutoff !== void 0 ? I.alphaCutoff : 0.5)), I.normalTexture !== void 0 && o !== QE && (a.push(e.assignTexture(s, "normalMap", I.normalTexture)), s.normalScale = new Li(1, 1), I.normalTexture.scale !== void 0)) {
45530
45530
  const C = I.normalTexture.scale;
45531
45531
  s.normalScale.set(C, C);
45532
45532
  }
@@ -47911,7 +47911,7 @@ let tBA = class {
47911
47911
  }
47912
47912
  };
47913
47913
  const kg = gA("debuginput");
47914
- var Zv = /* @__PURE__ */ ((g) => (g.Mouse = "mouse", g.Touch = "touch", g.Controller = "controller", g.Hand = "hand", g))(Zv || {}), Ji = /* @__PURE__ */ ((g) => (g.PointerDown = "pointerdown", g.PointerUp = "pointerup", g.PointerMove = "pointermove", g.KeyDown = "keydown", g.KeyUp = "keyup", g.KeyPressed = "keypress", g))(Ji || {});
47914
+ var Zv = /* @__PURE__ */ ((g) => (g.Mouse = "mouse", g.Touch = "touch", g.Controller = "controller", g.Hand = "hand", g))(Zv || {}), xi = /* @__PURE__ */ ((g) => (g.PointerDown = "pointerdown", g.PointerUp = "pointerup", g.PointerMove = "pointermove", g.KeyDown = "keydown", g.KeyUp = "keyup", g.KeyPressed = "keypress", g))(xi || {});
47915
47915
  class rB extends PointerEvent {
47916
47916
  constructor(e, t, i) {
47917
47917
  super(e, i);
@@ -48130,7 +48130,7 @@ class IBA {
48130
48130
  return;
48131
48131
  A.target instanceof HTMLElement && A.target.setPointerCapture(A.pointerId);
48132
48132
  const e = this.getPointerId(A);
48133
- kg && Li(`pointer down #${e}, identifier:${A.pointerId}`);
48133
+ kg && vi(`pointer down #${e}, identifier:${A.pointerId}`);
48134
48134
  const t = this.getAndUpdateSpatialObjectForScreenPosition(e, A.clientX, A.clientY), i = new rB("pointerdown", A, { origin: this, mode: "screen", deviceIndex: 0, pointerId: e, button: A.button, clientX: A.clientX, clientY: A.clientY, pointerType: A.pointerType, buttonName: this.getButtonName(A), device: t, pressure: A.pressure });
48135
48135
  this.onDown(i);
48136
48136
  });
@@ -48491,13 +48491,13 @@ class IBA {
48491
48491
  createInputEvent(A) {
48492
48492
  switch (A.type) {
48493
48493
  case "pointerdown":
48494
- kg && Li("Create Pointer down"), this.onDownButton(A.deviceIndex, A.button), this.onDown(A);
48494
+ kg && vi("Create Pointer down"), this.onDownButton(A.deviceIndex, A.button), this.onDown(A);
48495
48495
  break;
48496
48496
  case "pointermove":
48497
- kg && Li("Create Pointer move"), this.onMove(A);
48497
+ kg && vi("Create Pointer move"), this.onMove(A);
48498
48498
  break;
48499
48499
  case "pointerup":
48500
- kg && Li("Create Pointer up"), this.onUp(A), this.onReleaseButton(A.deviceIndex, A.button);
48500
+ kg && vi("Create Pointer up"), this.onUp(A), this.onReleaseButton(A.deviceIndex, A.button);
48501
48501
  break;
48502
48502
  }
48503
48503
  }
@@ -48769,17 +48769,17 @@ class EV {
48769
48769
  return;
48770
48770
  this.onUpdateFrame(A.frame), this._hasSelectEvent = !0;
48771
48771
  const e = (i = this._layout) == null ? void 0 : i.selectComponentId, t = (s = (o = (I = this._layout) == null ? void 0 : I.components[e]) == null ? void 0 : o.gamepadIndices) == null ? void 0 : s.button;
48772
- t !== void 0 && (this._selectButtonIndex = t), !Q0 && (dr && ye.DrawDirection(this.rayWorldPosition, fe(0, 0.01, 1).applyQuaternion(this.rayWorldQuaternion), 16711680, 10), this.emitPointerEvent(Ji.PointerDown, this._selectButtonIndex || 0, "xr-standard-trigger", !0, A));
48772
+ t !== void 0 && (this._selectButtonIndex = t), !Q0 && (dr && ye.DrawDirection(this.rayWorldPosition, fe(0, 0.01, 1).applyQuaternion(this.rayWorldQuaternion), 16711680, 10), this.emitPointerEvent(xi.PointerDown, this._selectButtonIndex || 0, "xr-standard-trigger", !0, A));
48773
48773
  });
48774
48774
  B(this, "onSelectEnd", (A) => {
48775
- this.emitPointerUpEvent && (Q0 || this.inputSource === A.inputSource && this.emitPointerEvent(Ji.PointerUp, this._selectButtonIndex || 0, "xr-standard-trigger", !0, A));
48775
+ this.emitPointerUpEvent && (Q0 || this.inputSource === A.inputSource && this.emitPointerEvent(xi.PointerUp, this._selectButtonIndex || 0, "xr-standard-trigger", !0, A));
48776
48776
  });
48777
48777
  B(this, "onSequeezeStart", (A) => {
48778
48778
  var e, t, i;
48779
- this.emitPointerDownEvent && this.inputSource === A.inputSource && (this._squeezeButtonIndex = (i = (t = (e = this._layout) == null ? void 0 : e.components["xr-standard-squeeze"]) == null ? void 0 : t.gamepadIndices) == null ? void 0 : i.button, this._squeezeButtonIndex !== void 0 && (dr && ye.DrawDirection(this.rayWorldPosition, fe(0, 0.01, 1).applyQuaternion(this.rayWorldQuaternion), 255, 10), this.emitPointerEvent(Ji.PointerDown, this._squeezeButtonIndex || 0, "xr-standard-squeeze", !0, A)));
48779
+ this.emitPointerDownEvent && this.inputSource === A.inputSource && (this._squeezeButtonIndex = (i = (t = (e = this._layout) == null ? void 0 : e.components["xr-standard-squeeze"]) == null ? void 0 : t.gamepadIndices) == null ? void 0 : i.button, this._squeezeButtonIndex !== void 0 && (dr && ye.DrawDirection(this.rayWorldPosition, fe(0, 0.01, 1).applyQuaternion(this.rayWorldQuaternion), 255, 10), this.emitPointerEvent(xi.PointerDown, this._squeezeButtonIndex || 0, "xr-standard-squeeze", !0, A)));
48780
48780
  });
48781
48781
  B(this, "onSequeezeEnd", (A) => {
48782
- this.emitPointerUpEvent && this.inputSource === A.inputSource && this._squeezeButtonIndex !== void 0 && this.emitPointerEvent(Ji.PointerUp, this._squeezeButtonIndex || 0, "xr-standard-squeeze", !0, A);
48782
+ this.emitPointerUpEvent && this.inputSource === A.inputSource && this._squeezeButtonIndex !== void 0 && this.emitPointerEvent(xi.PointerUp, this._squeezeButtonIndex || 0, "xr-standard-squeeze", !0, A);
48783
48783
  });
48784
48784
  /** Index = button index */
48785
48785
  B(this, "states", {});
@@ -49260,7 +49260,7 @@ Pinch: ${(I = this.getGesture("pinch")) == null ? void 0 : I.value.toFixed(3)}`)
49260
49260
  }
49261
49261
  emitPointerEvent(A, e, t, i, I = null, o) {
49262
49262
  if (!this.emitEvents) {
49263
- dr && A !== Ji.PointerMove && console.warn("Pointer events are disabled for this controller", this.index, A, e);
49263
+ dr && A !== xi.PointerMove && console.warn("Pointer events are disabled for this controller", this.index, A, e);
49264
49264
  return;
49265
49265
  }
49266
49266
  if (this.xr.mode === "immersive-vr" || this.xr.isPassThrough) {
@@ -57102,7 +57102,7 @@ class LcA {
57102
57102
  else if (h.mode === Zs.LINES)
57103
57103
  E = new WI(d, u);
57104
57104
  else if (h.mode === Zs.LINE_STRIP)
57105
- E = new Gi(d, u);
57105
+ E = new Si(d, u);
57106
57106
  else if (h.mode === Zs.LINE_LOOP)
57107
57107
  E = new mJ(d, u);
57108
57108
  else if (h.mode === Zs.POINTS)
@@ -58131,7 +58131,7 @@ const Kr = class {
58131
58131
  C.onBeforeXR && C.onBeforeXR(A, e);
58132
58132
  for (const C of this._sessionRequestStartListeners)
58133
58133
  C({ mode: A, init: e });
58134
- Qg && Li("Requesting " + A + " session (" + Date.now() + ")"), this._currentSessionRequest = (a = navigator.xr) == null ? void 0 : a.requestSession(A, e), this._currentSessionRequestMode = A;
58134
+ Qg && vi("Requesting " + A + " session (" + Date.now() + ")"), this._currentSessionRequest = (a = navigator.xr) == null ? void 0 : a.requestSession(A, e), this._currentSessionRequestMode = A;
58135
58135
  const I = await ((r = this._currentSessionRequest) == null ? void 0 : r.catch((C) => {
58136
58136
  console.error(C, "Code: " + C.code), C.code === 9 && $t("Make sure your device has the required permissions (e.g. camera access)"), console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"), location.protocol === "http:" && $t("XR requires a secure connection (HTTPS)");
58137
58137
  }));
@@ -58712,7 +58712,7 @@ class ci {
58712
58712
  static getLine(A) {
58713
58713
  let e = this.linesCache.pop();
58714
58714
  if (!e) {
58715
- e = new Gi();
58715
+ e = new Si();
58716
58716
  let t = e.geometry.getAttribute("position");
58717
58717
  t || (t = new jA(new Float32Array(2 * 3), 3), e.geometry.setAttribute("position", t));
58718
58718
  }
@@ -58721,7 +58721,7 @@ class ci {
58721
58721
  static getCircle(A) {
58722
58722
  let e = this.circlesCache.pop();
58723
58723
  if (!e) {
58724
- e = new Gi();
58724
+ e = new Si();
58725
58725
  let t = e.geometry.getAttribute("position");
58726
58726
  if (!t) {
58727
58727
  t = new jA(new Float32Array(DN * 3), 3), e.geometry.setAttribute("position", t);
@@ -58938,7 +58938,7 @@ const bG = class {
58938
58938
  intersect(A, e, t, i) {
58939
58939
  var I, o, s;
58940
58940
  for (const n of e) {
58941
- if (!n || n.visible === !1 || ye.isGizmo(n) || i.lineThreshold !== void 0 && i.lineThreshold < 0 && n instanceof Gi)
58941
+ if (!n || n.visible === !1 || ye.isGizmo(n) || i.lineThreshold !== void 0 && i.lineThreshold < 0 && n instanceof Si)
58942
58942
  continue;
58943
58943
  let a = !0;
58944
58944
  const r = n, C = r.geometry;
@@ -58961,7 +58961,7 @@ const bG = class {
58961
58961
  }
58962
58962
  intersectSphere(A, e, t, i, I, o, s, n) {
58963
58963
  let a = A && A.isMesh && A.layers.test(i) && !ye.isGizmo(A);
58964
- a && (a = A.visible), a && (a = !(A instanceof Gi)), a && (a = !(A instanceof jE));
58964
+ a && (a = A.visible), a && (a = !(A instanceof Si)), a && (a = !(A instanceof jE));
58965
58965
  const r = A, C = r.geometry;
58966
58966
  if (a && n) {
58967
58967
  const c = n(A);
@@ -60403,7 +60403,7 @@ class jQA {
60403
60403
  }
60404
60404
  }
60405
60405
  }
60406
- const _c = new ic(), JI = new m(), jC = new m(), mi = new MA(), V2 = {
60406
+ const _c = new ic(), JI = new m(), jC = new m(), wi = new MA(), V2 = {
60407
60407
  X: new m(1, 0, 0),
60408
60408
  Y: new m(0, 1, 0),
60409
60409
  Z: new m(0, 0, 1)
@@ -60458,7 +60458,7 @@ class $QA extends pA {
60458
60458
  const o = kN(this._plane, _c, !0);
60459
60459
  if (o) {
60460
60460
  if (this.pointEnd.copy(o.point).sub(this.worldPositionStart), t === "translate")
60461
- this._offset.copy(this.pointEnd).sub(this.pointStart), I === "local" && e !== "XYZ" && this._offset.applyQuaternion(this._worldQuaternionInv), e.indexOf("X") === -1 && (this._offset.x = 0), e.indexOf("Y") === -1 && (this._offset.y = 0), e.indexOf("Z") === -1 && (this._offset.z = 0), I === "local" && e !== "XYZ" ? this._offset.applyQuaternion(this._quaternionStart).divide(this._parentScale) : this._offset.applyQuaternion(this._parentQuaternionInv).divide(this._parentScale), i.position.copy(this._offset).add(this._positionStart), this.translationSnap && (I === "local" && (i.position.applyQuaternion(mi.copy(this._quaternionStart).invert()), e.search("X") !== -1 && (i.position.x = Math.round(i.position.x / this.translationSnap) * this.translationSnap), e.search("Y") !== -1 && (i.position.y = Math.round(i.position.y / this.translationSnap) * this.translationSnap), e.search("Z") !== -1 && (i.position.z = Math.round(i.position.z / this.translationSnap) * this.translationSnap), i.position.applyQuaternion(this._quaternionStart)), I === "world" && (i.parent && i.position.add(JI.setFromMatrixPosition(i.parent.matrixWorld)), e.search("X") !== -1 && (i.position.x = Math.round(i.position.x / this.translationSnap) * this.translationSnap), e.search("Y") !== -1 && (i.position.y = Math.round(i.position.y / this.translationSnap) * this.translationSnap), e.search("Z") !== -1 && (i.position.z = Math.round(i.position.z / this.translationSnap) * this.translationSnap), i.parent && i.position.sub(JI.setFromMatrixPosition(i.parent.matrixWorld))));
60461
+ this._offset.copy(this.pointEnd).sub(this.pointStart), I === "local" && e !== "XYZ" && this._offset.applyQuaternion(this._worldQuaternionInv), e.indexOf("X") === -1 && (this._offset.x = 0), e.indexOf("Y") === -1 && (this._offset.y = 0), e.indexOf("Z") === -1 && (this._offset.z = 0), I === "local" && e !== "XYZ" ? this._offset.applyQuaternion(this._quaternionStart).divide(this._parentScale) : this._offset.applyQuaternion(this._parentQuaternionInv).divide(this._parentScale), i.position.copy(this._offset).add(this._positionStart), this.translationSnap && (I === "local" && (i.position.applyQuaternion(wi.copy(this._quaternionStart).invert()), e.search("X") !== -1 && (i.position.x = Math.round(i.position.x / this.translationSnap) * this.translationSnap), e.search("Y") !== -1 && (i.position.y = Math.round(i.position.y / this.translationSnap) * this.translationSnap), e.search("Z") !== -1 && (i.position.z = Math.round(i.position.z / this.translationSnap) * this.translationSnap), i.position.applyQuaternion(this._quaternionStart)), I === "world" && (i.parent && i.position.add(JI.setFromMatrixPosition(i.parent.matrixWorld)), e.search("X") !== -1 && (i.position.x = Math.round(i.position.x / this.translationSnap) * this.translationSnap), e.search("Y") !== -1 && (i.position.y = Math.round(i.position.y / this.translationSnap) * this.translationSnap), e.search("Z") !== -1 && (i.position.z = Math.round(i.position.z / this.translationSnap) * this.translationSnap), i.parent && i.position.sub(JI.setFromMatrixPosition(i.parent.matrixWorld))));
60462
60462
  else if (t === "scale") {
60463
60463
  if (e.search("XYZ") !== -1) {
60464
60464
  let s = this.pointEnd.length() / this.pointStart.length();
@@ -60470,7 +60470,7 @@ class $QA extends pA {
60470
60470
  this._offset.copy(this.pointEnd).sub(this.pointStart);
60471
60471
  const s = 20 / this.worldPosition.distanceTo(JI.setFromMatrixPosition(this.camera.matrixWorld));
60472
60472
  let n = !1;
60473
- e === "XYZE" ? (this.rotationAxis.copy(this._offset).cross(this.eye).normalize(), this.rotationAngle = this._offset.dot(JI.copy(this.rotationAxis).cross(this.eye)) * s) : (e === "X" || e === "Y" || e === "Z") && (this.rotationAxis.copy(V2[e]), JI.copy(V2[e]), I === "local" && JI.applyQuaternion(this.worldQuaternion), JI.cross(this.eye), JI.length() === 0 ? n = !0 : this.rotationAngle = this._offset.dot(JI.normalize()) * s), (e === "E" || n) && (this.rotationAxis.copy(this.eye), this.rotationAngle = this.pointEnd.angleTo(this.pointStart), this._startNorm.copy(this.pointStart).normalize(), this._endNorm.copy(this.pointEnd).normalize(), this.rotationAngle *= this._endNorm.cross(this._startNorm).dot(this.eye) < 0 ? 1 : -1), this.rotationSnap && (this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap), I === "local" && e !== "E" && e !== "XYZE" ? (i.quaternion.copy(this._quaternionStart), i.quaternion.multiply(mi.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize()) : (this.rotationAxis.applyQuaternion(this._parentQuaternionInv), i.quaternion.copy(mi.setFromAxisAngle(this.rotationAxis, this.rotationAngle)), i.quaternion.multiply(this._quaternionStart).normalize());
60473
+ e === "XYZE" ? (this.rotationAxis.copy(this._offset).cross(this.eye).normalize(), this.rotationAngle = this._offset.dot(JI.copy(this.rotationAxis).cross(this.eye)) * s) : (e === "X" || e === "Y" || e === "Z") && (this.rotationAxis.copy(V2[e]), JI.copy(V2[e]), I === "local" && JI.applyQuaternion(this.worldQuaternion), JI.cross(this.eye), JI.length() === 0 ? n = !0 : this.rotationAngle = this._offset.dot(JI.normalize()) * s), (e === "E" || n) && (this.rotationAxis.copy(this.eye), this.rotationAngle = this.pointEnd.angleTo(this.pointStart), this._startNorm.copy(this.pointStart).normalize(), this._endNorm.copy(this.pointEnd).normalize(), this.rotationAngle *= this._endNorm.cross(this._startNorm).dot(this.eye) < 0 ? 1 : -1), this.rotationSnap && (this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap), I === "local" && e !== "E" && e !== "XYZE" ? (i.quaternion.copy(this._quaternionStart), i.quaternion.multiply(wi.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize()) : (this.rotationAxis.applyQuaternion(this._parentQuaternionInv), i.quaternion.copy(wi.setFromAxisAngle(this.rotationAxis, this.rotationAngle)), i.quaternion.multiply(this._quaternionStart).normalize());
60474
60474
  }
60475
60475
  this.dispatchEvent(GN), this.dispatchEvent(j2);
60476
60476
  }
@@ -60676,16 +60676,16 @@ class oL extends pA {
60676
60676
  [new EA(new Wr(0.01, 2), i), null, null, null, "helper"]
60677
60677
  ],
60678
60678
  DELTA: [
60679
- [new Gi(f(), i), null, null, null, "helper"]
60679
+ [new Si(f(), i), null, null, null, "helper"]
60680
60680
  ],
60681
60681
  X: [
60682
- [new Gi(E, i.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60682
+ [new Si(E, i.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60683
60683
  ],
60684
60684
  Y: [
60685
- [new Gi(E, i.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]
60685
+ [new Si(E, i.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]
60686
60686
  ],
60687
60687
  Z: [
60688
- [new Gi(E, i.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]
60688
+ [new Si(E, i.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]
60689
60689
  ]
60690
60690
  }, k = {
60691
60691
  XYZE: [
@@ -60705,7 +60705,7 @@ class oL extends pA {
60705
60705
  ]
60706
60706
  }, U = {
60707
60707
  AXIS: [
60708
- [new Gi(E, i.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60708
+ [new Si(E, i.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60709
60709
  ]
60710
60710
  }, w = {
60711
60711
  XYZE: [
@@ -60778,13 +60778,13 @@ class oL extends pA {
60778
60778
  ]
60779
60779
  }, J = {
60780
60780
  X: [
60781
- [new Gi(E, i.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60781
+ [new Si(E, i.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
60782
60782
  ],
60783
60783
  Y: [
60784
- [new Gi(E, i.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]
60784
+ [new Si(E, i.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]
60785
60785
  ],
60786
60786
  Z: [
60787
- [new Gi(E, i.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]
60787
+ [new Si(E, i.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]
60788
60788
  ]
60789
60789
  };
60790
60790
  function F(T) {
@@ -60811,10 +60811,10 @@ class oL extends pA {
60811
60811
  o.visible = !0, o.rotation.set(0, 0, 0), o.position.copy(this.worldPosition);
60812
60812
  let s;
60813
60813
  if (this.camera.isOrthographicCamera ? s = (this.camera.top - this.camera.bottom) / this.camera.zoom : s = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7), o.scale.set(1, 1, 1).multiplyScalar(s * this.size / 4), o.tag === "helper") {
60814
- o.visible = !1, o.name === "AXIS" ? (o.visible = !!this.axis, this.axis === "X" && (mi.setFromEuler(y0.set(0, 0, 0)), o.quaternion.copy(t).multiply(mi), Math.abs(Vt.copy(wp).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Y" && (mi.setFromEuler(y0.set(0, 0, Math.PI / 2)), o.quaternion.copy(t).multiply(mi), Math.abs(Vt.copy(tQ).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Z" && (mi.setFromEuler(y0.set(0, Math.PI / 2, 0)), o.quaternion.copy(t).multiply(mi), Math.abs(Vt.copy(mp).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "XYZE" && (mi.setFromEuler(y0.set(0, Math.PI / 2, 0)), Vt.copy(this.rotationAxis), o.quaternion.setFromRotationMatrix(A1.lookAt($2, Vt, tQ)), o.quaternion.multiply(mi), o.visible = this.dragging), this.axis === "E" && (o.visible = !1)) : o.name === "START" ? (o.position.copy(this.worldPositionStart), o.visible = this.dragging) : o.name === "END" ? (o.position.copy(this.worldPosition), o.visible = this.dragging) : o.name === "DELTA" ? (o.position.copy(this.worldPositionStart), o.quaternion.copy(this.worldQuaternionStart), JI.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), JI.applyQuaternion(this.worldQuaternionStart.clone().invert()), o.scale.copy(JI), o.visible = this.dragging) : (o.quaternion.copy(t), this.dragging ? o.position.copy(this.worldPositionStart) : o.position.copy(this.worldPosition), this.axis && (o.visible = this.axis.search(o.name) !== -1));
60814
+ o.visible = !1, o.name === "AXIS" ? (o.visible = !!this.axis, this.axis === "X" && (wi.setFromEuler(y0.set(0, 0, 0)), o.quaternion.copy(t).multiply(wi), Math.abs(Vt.copy(wp).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Y" && (wi.setFromEuler(y0.set(0, 0, Math.PI / 2)), o.quaternion.copy(t).multiply(wi), Math.abs(Vt.copy(tQ).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Z" && (wi.setFromEuler(y0.set(0, Math.PI / 2, 0)), o.quaternion.copy(t).multiply(wi), Math.abs(Vt.copy(mp).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "XYZE" && (wi.setFromEuler(y0.set(0, Math.PI / 2, 0)), Vt.copy(this.rotationAxis), o.quaternion.setFromRotationMatrix(A1.lookAt($2, Vt, tQ)), o.quaternion.multiply(wi), o.visible = this.dragging), this.axis === "E" && (o.visible = !1)) : o.name === "START" ? (o.position.copy(this.worldPositionStart), o.visible = this.dragging) : o.name === "END" ? (o.position.copy(this.worldPosition), o.visible = this.dragging) : o.name === "DELTA" ? (o.position.copy(this.worldPositionStart), o.quaternion.copy(this.worldQuaternionStart), JI.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), JI.applyQuaternion(this.worldQuaternionStart.clone().invert()), o.scale.copy(JI), o.visible = this.dragging) : (o.quaternion.copy(t), this.dragging ? o.position.copy(this.worldPositionStart) : o.position.copy(this.worldPosition), this.axis && (o.visible = this.axis.search(o.name) !== -1));
60815
60815
  continue;
60816
60816
  }
60817
- o.quaternion.copy(t), this.mode === "translate" || this.mode === "scale" ? (o.name === "X" && Math.abs(Vt.copy(wp).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Y" && Math.abs(Vt.copy(tQ).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Z" && Math.abs(Vt.copy(mp).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XY" && Math.abs(Vt.copy(mp).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "YZ" && Math.abs(Vt.copy(wp).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XZ" && Math.abs(Vt.copy(tQ).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1)) : this.mode === "rotate" && (w0.copy(t), Vt.copy(this.eye).applyQuaternion(mi.copy(t).invert()), o.name.search("E") !== -1 && o.quaternion.setFromRotationMatrix(A1.lookAt(this.eye, $2, tQ)), o.name === "X" && (mi.setFromAxisAngle(wp, Math.atan2(-Vt.y, Vt.z)), mi.multiplyQuaternions(w0, mi), o.quaternion.copy(mi)), o.name === "Y" && (mi.setFromAxisAngle(tQ, Math.atan2(Vt.x, Vt.z)), mi.multiplyQuaternions(w0, mi), o.quaternion.copy(mi)), o.name === "Z" && (mi.setFromAxisAngle(mp, Math.atan2(Vt.y, Vt.x)), mi.multiplyQuaternions(w0, mi), o.quaternion.copy(mi))), o.visible = o.visible && (o.name.indexOf("X") === -1 || this.showX), o.visible = o.visible && (o.name.indexOf("Y") === -1 || this.showY), o.visible = o.visible && (o.name.indexOf("Z") === -1 || this.showZ), o.visible = o.visible && (o.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), o.material._color = o.material._color || o.material.color.clone(), o.material._opacity = o.material._opacity || o.material.opacity, o.material.color.copy(o.material._color), o.material.opacity = o.material._opacity, this.enabled && this.axis && (o.name === this.axis || this.axis.split("").some(function(n) {
60817
+ o.quaternion.copy(t), this.mode === "translate" || this.mode === "scale" ? (o.name === "X" && Math.abs(Vt.copy(wp).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Y" && Math.abs(Vt.copy(tQ).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Z" && Math.abs(Vt.copy(mp).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XY" && Math.abs(Vt.copy(mp).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "YZ" && Math.abs(Vt.copy(wp).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XZ" && Math.abs(Vt.copy(tQ).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1)) : this.mode === "rotate" && (w0.copy(t), Vt.copy(this.eye).applyQuaternion(wi.copy(t).invert()), o.name.search("E") !== -1 && o.quaternion.setFromRotationMatrix(A1.lookAt(this.eye, $2, tQ)), o.name === "X" && (wi.setFromAxisAngle(wp, Math.atan2(-Vt.y, Vt.z)), wi.multiplyQuaternions(w0, wi), o.quaternion.copy(wi)), o.name === "Y" && (wi.setFromAxisAngle(tQ, Math.atan2(Vt.x, Vt.z)), wi.multiplyQuaternions(w0, wi), o.quaternion.copy(wi)), o.name === "Z" && (wi.setFromAxisAngle(mp, Math.atan2(Vt.y, Vt.x)), wi.multiplyQuaternions(w0, wi), o.quaternion.copy(wi))), o.visible = o.visible && (o.name.indexOf("X") === -1 || this.showX), o.visible = o.visible && (o.name.indexOf("Y") === -1 || this.showY), o.visible = o.visible && (o.name.indexOf("Z") === -1 || this.showZ), o.visible = o.visible && (o.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), o.material._color = o.material._color || o.material.color.clone(), o.material._opacity = o.material._opacity || o.material.opacity, o.material.color.copy(o.material._color), o.material.opacity = o.material._opacity, this.enabled && this.axis && (o.name === this.axis || this.axis.split("").some(function(n) {
60818
60818
  return o.name === n;
60819
60819
  })) && (o.material.color.setHex(16776960), o.material.opacity = 1);
60820
60820
  }
@@ -63017,15 +63017,15 @@ class CD extends vJ {
63017
63017
  for (let nI = 8 * Se; nI < 8 * Se + Wt; ++nI) {
63018
63018
  fi = Fe[mt][nI];
63019
63019
  for (let ir = 0; ir < mA; ++ir) {
63020
- const bi = ir * 64 + (nI & 7) * 8;
63021
- X.setUint16(fi + 0 * 2 * je, Xe[mt][bi + 0], !0), X.setUint16(fi + 1 * 2 * je, Xe[mt][bi + 1], !0), X.setUint16(fi + 2 * 2 * je, Xe[mt][bi + 2], !0), X.setUint16(fi + 3 * 2 * je, Xe[mt][bi + 3], !0), X.setUint16(fi + 4 * 2 * je, Xe[mt][bi + 4], !0), X.setUint16(fi + 5 * 2 * je, Xe[mt][bi + 5], !0), X.setUint16(fi + 6 * 2 * je, Xe[mt][bi + 6], !0), X.setUint16(fi + 7 * 2 * je, Xe[mt][bi + 7], !0), fi += 8 * 2 * je;
63020
+ const Fi = ir * 64 + (nI & 7) * 8;
63021
+ X.setUint16(fi + 0 * 2 * je, Xe[mt][Fi + 0], !0), X.setUint16(fi + 1 * 2 * je, Xe[mt][Fi + 1], !0), X.setUint16(fi + 2 * 2 * je, Xe[mt][Fi + 2], !0), X.setUint16(fi + 3 * 2 * je, Xe[mt][Fi + 3], !0), X.setUint16(fi + 4 * 2 * je, Xe[mt][Fi + 4], !0), X.setUint16(fi + 5 * 2 * je, Xe[mt][Fi + 5], !0), X.setUint16(fi + 6 * 2 * je, Xe[mt][Fi + 6], !0), X.setUint16(fi + 7 * 2 * je, Xe[mt][Fi + 7], !0), fi += 8 * 2 * je;
63022
63022
  }
63023
63023
  }
63024
63024
  if (mA != KA)
63025
63025
  for (let nI = 8 * Se; nI < 8 * Se + Wt; ++nI) {
63026
- const ir = Fe[mt][nI] + 8 * mA * 2 * je, bi = mA * 64 + (nI & 7) * 8;
63026
+ const ir = Fe[mt][nI] + 8 * mA * 2 * je, Fi = mA * 64 + (nI & 7) * 8;
63027
63027
  for (let FC = 0; FC < Io; ++FC)
63028
- X.setUint16(ir + FC * 2 * je, Xe[mt][bi + FC], !0);
63028
+ X.setUint16(ir + FC * 2 * je, Xe[mt][Fi + FC], !0);
63029
63029
  }
63030
63030
  }
63031
63031
  }
@@ -63388,7 +63388,7 @@ class CD extends vJ {
63388
63388
  return $.value += H, "skipped";
63389
63389
  $.value += H;
63390
63390
  }
63391
- function Fi(K, q, $) {
63391
+ function Ni(K, q, $) {
63392
63392
  const N = {};
63393
63393
  if (K.getUint32(0, !0) != 20000630)
63394
63394
  throw new Error("THREE.EXRLoader: Provided file doesn't appear to be in OpenEXR format.");
@@ -63414,7 +63414,7 @@ class CD extends vJ {
63414
63414
  throw console.error("THREE.EXRHeader:", N), new Error("THREE.EXRLoader: Provided file is currently unsupported.");
63415
63415
  return N;
63416
63416
  }
63417
- function Oi(K, q, $, N, H) {
63417
+ function Yi(K, q, $, N, H) {
63418
63418
  const O = {
63419
63419
  size: 0,
63420
63420
  viewer: q,
@@ -63497,7 +63497,7 @@ class CD extends vJ {
63497
63497
  }
63498
63498
  return O.bytesPerLine = O.width * O.inputSize * O.channels, O.outputChannels == 4 ? (O.format = bt, O.colorSpace = Ht) : (O.format = rl, O.colorSpace = qo), O;
63499
63499
  }
63500
- const jo = new DataView(A), UC = new Uint8Array(A), $o = { value: 0 }, NC = Fi(jo, A, $o), It = Oi(NC, jo, UC, $o, this.type), au = { value: 0 }, vy = { R: 0, G: 1, B: 2, A: 3, Y: 0 };
63500
+ const jo = new DataView(A), UC = new Uint8Array(A), $o = { value: 0 }, NC = Ni(jo, A, $o), It = Yi(NC, jo, UC, $o, this.type), au = { value: 0 }, vy = { R: 0, G: 1, B: 2, A: 3, Y: 0 };
63501
63501
  for (let K = 0; K < It.height / It.scanlineBlockSize; K++) {
63502
63502
  const q = le(jo, $o);
63503
63503
  It.size = le(jo, $o), It.lines = q + It.scanlineBlockSize > It.height ? It.height - q : It.scanlineBlockSize;
@@ -65340,6 +65340,7 @@ const r_ = class extends HTMLElement {
65340
65340
  }
65341
65341
  .compact .options {
65342
65342
  flex-wrap: wrap;
65343
+ gap: .3rem;
65343
65344
  }
65344
65345
  .compact .top .options {
65345
65346
  height: auto;
@@ -65403,6 +65404,7 @@ const r_ = class extends HTMLElement {
65403
65404
  .compact .options > button {
65404
65405
  display: flex;
65405
65406
  flex-basis: 100%;
65407
+ min-height: 3rem;
65406
65408
  }
65407
65409
  .compact .options > button.row2 {
65408
65410
  //border: 1px solid red !important;
@@ -66266,7 +66268,7 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66266
66268
  try {
66267
66269
  performance.mark("update.start"), this.internalStep(A, e), this._renderlooperrors = 0, performance.mark("update.end"), performance.measure("NE Frame", "update.start", "update.end");
66268
66270
  } catch (t) {
66269
- this._renderlooperrors += 1, (se() || Rg) && (t instanceof Error || t instanceof TypeError) && Li("Caught unhandled exception during render-loop - see console for details.", gn.Error), console.error("Frame #" + this.time.frame + `
66271
+ this._renderlooperrors += 1, (se() || Rg) && (t instanceof Error || t instanceof TypeError) && vi("Caught unhandled exception during render-loop - see console for details.", gn.Error), console.error("Frame #" + this.time.frame + `
66270
66272
  `, t), this._renderlooperrors >= 3 && (console.warn("Stopping render loop due to error"), this.renderer.setAnimationLoop(null)), this.domElement.dispatchEvent(new CustomEvent("error", { detail: t }));
66271
66273
  }
66272
66274
  else
@@ -67575,7 +67577,7 @@ class vhA {
67575
67577
  color: 3342591,
67576
67578
  linewidth: 1
67577
67579
  });
67578
- return new Gi(t, i);
67580
+ return new Si(t, i);
67579
67581
  }
67580
67582
  // parse the model node for transform data
67581
67583
  getTransformData(A, e) {
@@ -69538,7 +69540,7 @@ async function sEA(g, A = 1 / 0, e = null, t = void 0) {
69538
69540
  const I = new _e(), o = new tI();
69539
69541
  o.add(N0), e || (e = U0 = new uC({ antialias: !1, alpha: !0, premultipliedAlpha: !1, preserveDrawingBuffer: !0 }));
69540
69542
  const s = Math.min(g.image.width, A), n = Math.min(g.image.height, A);
69541
- ro && (ro.width !== s || ro.height !== n) && (ro.dispose(), ro = null), ro || (ro = new $e(s, n, { format: bt, type: Ri, minFilter: qe, magFilter: qe })), e.setRenderTarget(ro), e.setSize(s, n), e.clear(), e.render(o, I), U0 && (U0.dispose(), U0 = null);
69543
+ ro && (ro.width !== s || ro.height !== n) && (ro.dispose(), ro = null), ro || (ro = new $e(s, n, { format: bt, type: Mi, minFilter: qe, magFilter: qe })), e.setRenderTarget(ro), e.setSize(s, n), e.clear(), e.render(o, I), U0 && (U0.dispose(), U0 = null);
69542
69544
  const a = new Uint8ClampedArray(ro.width * ro.height * 4);
69543
69545
  e.readRenderTargetPixels(ro, 0, 0, ro.width, ro.height, a);
69544
69546
  const r = new ImageData(a, ro.width, ro.height, void 0), C = await createImageBitmap(r, { premultiplyAlpha: "none" });
@@ -71668,36 +71670,36 @@ let DX = class extends gI {
71668
71670
  P.copy(ui).sub(t.target), P.applyQuaternion(CA), s.setFromVector3(P), t.autoRotate && I === i.NONE && J(M(Nt)), t.enableDamping ? (s.theta += n.theta * t.dampingFactor, s.phi += n.phi * t.dampingFactor) : (s.theta += n.theta, s.phi += n.phi);
71669
71671
  let pi = t.minAzimuthAngle, rt = t.maxAzimuthAngle;
71670
71672
  isFinite(pi) && isFinite(rt) && (pi < -Math.PI ? pi += zA : pi > Math.PI && (pi -= zA), rt < -Math.PI ? rt += zA : rt > Math.PI && (rt -= zA), pi <= rt ? s.theta = Math.max(pi, Math.min(rt, s.theta)) : s.theta = s.theta > (pi + rt) / 2 ? Math.max(pi, s.theta) : Math.min(rt, s.theta)), s.phi = Math.max(t.minPolarAngle, Math.min(t.maxPolarAngle, s.phi)), s.makeSafe(), t.enableDamping === !0 ? t.target.addScaledVector(C, t.dampingFactor) : t.target.add(C), t.target.sub(t.cursor), t.target.clampLength(t.minTargetRadius, t.maxTargetRadius), t.target.add(t.cursor);
71671
- let Fi = !1;
71673
+ let Ni = !1;
71672
71674
  if (t.zoomToCursor && G || t.object.isOrthographicCamera)
71673
71675
  s.radius = sA(s.radius);
71674
71676
  else {
71675
71677
  t.enableDamping ? r = Ct.lerp(r, a, t.dampingFactor) : r = a, s.radius = sA(s.radius * r);
71676
- const Oi = s.radius;
71677
- s.radius = sA(s.radius * a), Fi = Oi != s.radius;
71678
+ const Yi = s.radius;
71679
+ s.radius = sA(s.radius * a), Ni = Yi != s.radius;
71678
71680
  }
71679
71681
  if (P.setFromSpherical(s), P.applyQuaternion(AA), ui.copy(t.target).add(P), t.object.parent ? t.object.parent.worldToLocal(ui) : t.object.position.copy(ui), t.object.lookAt(t.target), t.enableDamping === !0 ? (n.theta *= 1 - t.dampingFactor, n.phi *= 1 - t.dampingFactor, C.multiplyScalar(1 - t.dampingFactor)) : (n.set(0, 0, 0), C.set(0, 0, 0)), t.zoomToCursor && G) {
71680
- let Oi = null;
71682
+ let Yi = null;
71681
71683
  if (t.object.isPerspectiveCamera) {
71682
71684
  const jo = P.length();
71683
- Oi = sA(jo * a);
71684
- const UC = jo - Oi;
71685
- t.object.position.addScaledVector(D, UC), t.object.updateMatrixWorld(), Fi = !!UC;
71685
+ Yi = sA(jo * a);
71686
+ const UC = jo - Yi;
71687
+ t.object.position.addScaledVector(D, UC), t.object.updateMatrixWorld(), Ni = !!UC;
71686
71688
  } else if (t.object.isOrthographicCamera) {
71687
71689
  const jo = new m(y.x, y.y, 0);
71688
71690
  jo.unproject(t.object);
71689
71691
  const UC = t.object.zoom;
71690
- t.object.zoom = Math.max(t.minZoom, Math.min(t.maxZoom, t.object.zoom / a)), t.object.updateProjectionMatrix(), Fi = UC !== t.object.zoom;
71692
+ t.object.zoom = Math.max(t.minZoom, Math.min(t.maxZoom, t.object.zoom / a)), t.object.updateProjectionMatrix(), Ni = UC !== t.object.zoom;
71691
71693
  const $o = new m(y.x, y.y, 0);
71692
- $o.unproject(t.object), t.object.position.sub($o).add(jo), t.object.updateMatrixWorld(), Oi = P.length();
71694
+ $o.unproject(t.object), t.object.position.sub($o).add(jo), t.object.updateMatrixWorld(), Yi = P.length();
71693
71695
  } else
71694
71696
  console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."), t.zoomToCursor = !1;
71695
- Oi !== null && (this.screenSpacePanning ? t.target.set(0, 0, -1).transformDirection(t.object.matrix).multiplyScalar(Oi).add(t.object.position) : (K0.origin.copy(t.object.position), K0.direction.set(0, 0, -1).transformDirection(t.object.matrix), Math.abs(t.object.up.dot(K0.direction)) < xEA ? A.lookAt(t.target) : (P1.setFromNormalAndCoplanarPoint(t.object.up, t.target), K0.intersectPlane(P1, t.target))));
71697
+ Yi !== null && (this.screenSpacePanning ? t.target.set(0, 0, -1).transformDirection(t.object.matrix).multiplyScalar(Yi).add(t.object.position) : (K0.origin.copy(t.object.position), K0.direction.set(0, 0, -1).transformDirection(t.object.matrix), Math.abs(t.object.up.dot(K0.direction)) < xEA ? A.lookAt(t.target) : (P1.setFromNormalAndCoplanarPoint(t.object.up, t.target), K0.intersectPlane(P1, t.target))));
71696
71698
  } else if (t.object.isOrthographicCamera) {
71697
- const Oi = t.object.zoom;
71698
- t.object.zoom = Math.max(t.minZoom, Math.min(t.maxZoom, t.object.zoom / a)), Oi !== t.object.zoom && (t.object.updateProjectionMatrix(), Fi = !0);
71699
+ const Yi = t.object.zoom;
71700
+ t.object.zoom = Math.max(t.minZoom, Math.min(t.maxZoom, t.object.zoom / a)), Yi !== t.object.zoom && (t.object.updateProjectionMatrix(), Ni = !0);
71699
71701
  }
71700
- return a = 1, G = !1, Fi || xA.distanceToSquared(t.object.position) > o || 8 * (1 - cA.dot(t.object.quaternion)) > o || OA.distanceToSquared(t.target) > o ? (t.dispatchEvent(Y1), xA.copy(t.object.position), cA.copy(t.object.quaternion), OA.copy(t.target), !0) : !1;
71702
+ return a = 1, G = !1, Ni || xA.distanceToSquared(t.object.position) > o || 8 * (1 - cA.dot(t.object.quaternion)) > o || OA.distanceToSquared(t.target) > o ? (t.dispatchEvent(Y1), xA.copy(t.object.position), cA.copy(t.object.quaternion), OA.copy(t.target), !0) : !1;
71701
71703
  };
71702
71704
  }(), this.dispose = function() {
71703
71705
  t.domElement.removeEventListener("contextmenu", LA), t.domElement.removeEventListener("pointerdown", He), t.domElement.removeEventListener("pointercancel", v), t.domElement.removeEventListener("wheel", bA), t.domElement.removeEventListener("pointermove", Y), window.removeEventListener("pointerup", v), t.domElement.getRootNode().removeEventListener("keydown", we, { capture: !0 }), t._domElementKeyEvents !== null && (t._domElementKeyEvents.removeEventListener("keydown", vA), t._domElementKeyEvents = null);
@@ -72444,7 +72446,7 @@ function YEA(g, A, e, t, i) {
72444
72446
  if (!i && !t && !g.onValidate)
72445
72447
  return;
72446
72448
  if (e !== void 0) {
72447
- console.error("Invalid usage of validate decorator. Only fields can be validated.", g, A, e), Li("Invalid usage of validate decorator. Only fields can be validated. Property: " + A, gn.Error);
72449
+ console.error("Invalid usage of validate decorator. Only fields can be validated.", g, A, e), vi("Invalid usage of validate decorator. Only fields can be validated. Property: " + A, gn.Error);
72448
72450
  return;
72449
72451
  }
72450
72452
  let I = "";
@@ -73392,7 +73394,7 @@ const ua = class extends FA {
73392
73394
  if (e === void 0 || e.propagationStopped || e.defaultPrevented || e.used)
73393
73395
  return;
73394
73396
  const t = new oy(this.context.input, e);
73395
- this._currentPointerEventName = e.type, t.inputSource = this.context.input, t.isClick = e.isClick, t.isDoubleClick = e.isDoubleClick, t.isDown = e.type == Ji.PointerDown, t.isUp = e.type == Ji.PointerUp, t.isPressed = this.context.input.getPointerPressed(e.pointerId), Gr && (t.isDown ? console.log("DOWN", t.pointerId) : t.isUp && console.log("UP", t.pointerId), t.isClick && console.log("CLICK", t.pointerId));
73397
+ this._currentPointerEventName = e.type, t.inputSource = this.context.input, t.isClick = e.isClick, t.isDoubleClick = e.isDoubleClick, t.isDown = e.type == xi.PointerDown, t.isUp = e.type == xi.PointerUp, t.isPressed = this.context.input.getPointerPressed(e.pointerId), Gr && (t.isDown ? console.log("DOWN", t.pointerId) : t.isUp && console.log("UP", t.pointerId), t.isClick && console.log("CLICK", t.pointerId));
73396
73398
  const i = new rC();
73397
73399
  e.hasRay ? i.ray = e.ray : i.screenPoint = this.context.input.getPointerPositionRC(e.pointerId);
73398
73400
  const I = this.performRaycast(i);
@@ -73405,7 +73407,7 @@ const ua = class extends FA {
73405
73407
  hits: I
73406
73408
  });
73407
73409
  }
73408
- Gr && t.isClick && Li("EventSystem: " + t.pointerId + " - " + this.context.time.frame + " - Up:" + t.isUp + ", Down:" + t.isDown);
73410
+ Gr && t.isClick && vi("EventSystem: " + t.pointerId + " - " + this.context.time.frame + " - Up:" + t.isUp + ", Down:" + t.isDown);
73409
73411
  const o = {
73410
73412
  sender: this,
73411
73413
  args: t,
@@ -73508,10 +73510,10 @@ const ua = class extends FA {
73508
73510
  t !== void 0 && t !== -1 && ((I = this.raycaster) == null || I.splice(t, 1));
73509
73511
  }
73510
73512
  onEnable() {
73511
- this.context.input.addEventListener(Ji.PointerDown, this.onPointerEvent), this.context.input.addEventListener(Ji.PointerUp, this.onPointerEvent), this.context.input.addEventListener(Ji.PointerMove, this.onPointerEvent);
73513
+ this.context.input.addEventListener(xi.PointerDown, this.onPointerEvent), this.context.input.addEventListener(xi.PointerUp, this.onPointerEvent), this.context.input.addEventListener(xi.PointerMove, this.onPointerEvent);
73512
73514
  }
73513
73515
  onDisable() {
73514
- this.context.input.removeEventListener(Ji.PointerDown, this.onPointerEvent), this.context.input.removeEventListener(Ji.PointerUp, this.onPointerEvent), this.context.input.removeEventListener(Ji.PointerMove, this.onPointerEvent);
73516
+ this.context.input.removeEventListener(xi.PointerDown, this.onPointerEvent), this.context.input.removeEventListener(xi.PointerUp, this.onPointerEvent), this.context.input.removeEventListener(xi.PointerMove, this.onPointerEvent);
73515
73517
  }
73516
73518
  onBeforeRender() {
73517
73519
  this.resetMeshUIStates();
@@ -73697,7 +73699,7 @@ const ua = class extends FA {
73697
73699
  /** invoke the pointerMove event on all captured handlers */
73698
73700
  invokePointerCapture(e) {
73699
73701
  var t;
73700
- if (e.event.type === Ji.PointerMove) {
73702
+ if (e.event.type === xi.PointerMove) {
73701
73703
  const i = e.pointerId, I = this._capturedPointer[i];
73702
73704
  if (I) {
73703
73705
  Gr && console.log("Captured", i, I);
@@ -73779,7 +73781,7 @@ class DB {
73779
73781
  }
73780
73782
  }
73781
73783
  B(DB, "lastSelected", null), B(DB, "lastUpdateFrame", []), B(DB, "needsUpdate", !1);
73782
- var tdA = Object.defineProperty, idA = Object.getOwnPropertyDescriptor, Ni = (g, A, e, t) => {
73784
+ var tdA = Object.defineProperty, idA = Object.getOwnPropertyDescriptor, Ui = (g, A, e, t) => {
73783
73785
  for (var i = t > 1 ? void 0 : t ? idA(A, e) : A, I = g.length - 1, o; I >= 0; I--)
73784
73786
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
73785
73787
  return t && i && tdA(A, e, i), i;
@@ -74144,76 +74146,76 @@ class Jt extends FA {
74144
74146
  // private onPositionDrag(){
74145
74147
  // }
74146
74148
  }
74147
- Ni([
74149
+ Ui([
74148
74150
  S()
74149
74151
  ], Jt.prototype, "autoTarget", 2);
74150
- Ni([
74152
+ Ui([
74151
74153
  S()
74152
74154
  ], Jt.prototype, "autoFit", 2);
74153
- Ni([
74155
+ Ui([
74154
74156
  S()
74155
74157
  ], Jt.prototype, "enableRotate", 2);
74156
- Ni([
74158
+ Ui([
74157
74159
  S()
74158
74160
  ], Jt.prototype, "autoRotate", 2);
74159
- Ni([
74161
+ Ui([
74160
74162
  S()
74161
74163
  ], Jt.prototype, "autoRotateSpeed", 2);
74162
- Ni([
74164
+ Ui([
74163
74165
  S()
74164
74166
  ], Jt.prototype, "minAzimuthAngle", 2);
74165
- Ni([
74167
+ Ui([
74166
74168
  S()
74167
74169
  ], Jt.prototype, "maxAzimuthAngle", 2);
74168
- Ni([
74170
+ Ui([
74169
74171
  S()
74170
74172
  ], Jt.prototype, "minPolarAngle", 2);
74171
- Ni([
74173
+ Ui([
74172
74174
  S()
74173
74175
  ], Jt.prototype, "maxPolarAngle", 2);
74174
- Ni([
74176
+ Ui([
74175
74177
  S()
74176
74178
  ], Jt.prototype, "enableKeys", 2);
74177
- Ni([
74179
+ Ui([
74178
74180
  S()
74179
74181
  ], Jt.prototype, "enableDamping", 2);
74180
- Ni([
74182
+ Ui([
74181
74183
  S()
74182
74184
  ], Jt.prototype, "dampingFactor", 2);
74183
- Ni([
74185
+ Ui([
74184
74186
  S()
74185
74187
  ], Jt.prototype, "enableZoom", 2);
74186
- Ni([
74188
+ Ui([
74187
74189
  S()
74188
74190
  ], Jt.prototype, "minZoom", 2);
74189
- Ni([
74191
+ Ui([
74190
74192
  S()
74191
74193
  ], Jt.prototype, "maxZoom", 2);
74192
- Ni([
74194
+ Ui([
74193
74195
  S()
74194
74196
  ], Jt.prototype, "zoomSpeed", 2);
74195
- Ni([
74197
+ Ui([
74196
74198
  S()
74197
74199
  ], Jt.prototype, "enablePan", 2);
74198
- Ni([
74200
+ Ui([
74199
74201
  S(Fd)
74200
74202
  ], Jt.prototype, "lookAtConstraint", 2);
74201
- Ni([
74203
+ Ui([
74202
74204
  S()
74203
74205
  ], Jt.prototype, "lookAtConstraint01", 2);
74204
- Ni([
74206
+ Ui([
74205
74207
  S()
74206
74208
  ], Jt.prototype, "allowInterrupt", 2);
74207
- Ni([
74209
+ Ui([
74208
74210
  S()
74209
74211
  ], Jt.prototype, "middleClickToFocus", 2);
74210
- Ni([
74212
+ Ui([
74211
74213
  S()
74212
74214
  ], Jt.prototype, "doubleClickToFocus", 2);
74213
- Ni([
74215
+ Ui([
74214
74216
  S()
74215
74217
  ], Jt.prototype, "clickBackgroundToFitScene", 2);
74216
- Ni([
74218
+ Ui([
74217
74219
  S()
74218
74220
  ], Jt.prototype, "targetLerpDuration", 2);
74219
74221
  var IdA = Object.defineProperty, odA = Object.getOwnPropertyDescriptor, Ro = (g, A, e, t) => {
@@ -74476,7 +74478,7 @@ const Up = (Gm = class extends FA {
74476
74478
  if (typeof e._transparent == "boolean")
74477
74479
  return e._transparent;
74478
74480
  const t = e.environmentBlendMode;
74479
- BB && Li("Environment blend mode: " + t + " on " + navigator.userAgent);
74481
+ BB && vi("Environment blend mode: " + t + " on " + navigator.userAgent);
74480
74482
  let i = t === "additive" || t === "alpha-blend";
74481
74483
  return A.isInAR && t === "opaque" && ((o = navigator.userAgent) != null && o.includes("OculusBrowser") || (s = navigator.userAgent) != null && s.includes("Mozilla") && ((n = navigator.userAgent) != null && n.includes("Mobile WebXRViewer/v2"))) && (i = !0), e._transparent = i, i;
74482
74484
  }
@@ -74579,7 +74581,7 @@ class qQ extends FA {
74579
74581
  e && (e.removeFromParent(), e.filter && e.filter.disconnect(), e.gain && e.gain.disconnect());
74580
74582
  }
74581
74583
  }
74582
- class adA extends Gi {
74584
+ class adA extends Si {
74583
74585
  constructor(A, e = 1, t = 16, i = 2) {
74584
74586
  const I = new de(), o = t + i * 2, s = new Float32Array((o * 3 + 3) * 3);
74585
74587
  I.setAttribute("position", new jA(s, 3));
@@ -80272,7 +80274,7 @@ class Cc extends FA {
80272
80274
  Tc && console.warn("Button Up", (t = this.animationTriggers) == null ? void 0 : t.highlightedTrigger, this.animator, this._isHovered), this.interactable && (this.transition == 3 && this.animationTriggers && this.animator ? this.animator.setTrigger(this._isHovered ? this.animationTriggers.highlightedTrigger : this.animationTriggers.normalTrigger) : this.transition === 1 && this.colors && ((i = this._image) == null || i.setState(this._isHovered ? "hovered" : "normal")));
80273
80275
  }
80274
80276
  onPointerClick(e) {
80275
- if (this.interactable && !(e.button !== 0 && e.event.pointerType === Zv.Mouse) && (Tc && (console.warn("Button Click", this.onClick), Li("CLICKED button " + this.name + " at " + this.context.time.frameCount)), this.onClick && this.onClick.listenerCount > 0 && (this.onClick.invoke(), e.use(), Tc))) {
80277
+ if (this.interactable && !(e.button !== 0 && e.event.pointerType === Zv.Mouse) && (Tc && (console.warn("Button Click", this.onClick), vi("CLICKED button " + this.name + " at " + this.context.time.frameCount)), this.onClick && this.onClick.listenerCount > 0 && (this.onClick.invoke(), e.use(), Tc))) {
80276
80278
  const t = this.gameObject.worldPosition;
80277
80279
  t.add(this.gameObject.worldUp.multiplyScalar(1 + Math.random() * 0.5)), ye.DrawLabel(t, "CLICK:" + Date.now(), 0.1, 1 + Math.random() * 0.5);
80278
80280
  }
@@ -80856,7 +80858,7 @@ LL([
80856
80858
  LL([
80857
80859
  S()
80858
80860
  ], el.prototype, "blocksRaycasts", 2);
80859
- var XuA = Object.defineProperty, zuA = Object.getOwnPropertyDescriptor, Ti = (g, A, e, t) => {
80861
+ var XuA = Object.defineProperty, zuA = Object.getOwnPropertyDescriptor, _i = (g, A, e, t) => {
80860
80862
  for (var i = t > 1 ? void 0 : t ? zuA(A, e) : A, I = g.length - 1, o; I >= 0; I--)
80861
80863
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
80862
80864
  return t && i && XuA(A, e, i), i;
@@ -80918,16 +80920,16 @@ class Ld extends FA {
80918
80920
  }
80919
80921
  }
80920
80922
  }
80921
- Ti([
80923
+ _i([
80922
80924
  S(pA)
80923
80925
  ], Ld.prototype, "object", 2);
80924
- Ti([
80926
+ _i([
80925
80927
  S(pA)
80926
80928
  ], Ld.prototype, "target", 2);
80927
- Ti([
80929
+ _i([
80928
80930
  S()
80929
80931
  ], Ld.prototype, "duration", 2);
80930
- Ti([
80932
+ _i([
80931
80933
  S()
80932
80934
  ], Ld.prototype, "relativeMotion", 2);
80933
80935
  var km;
@@ -81028,17 +81030,17 @@ const ha = (km = class extends FA {
81028
81030
  }
81029
81031
  }, B(km, "_materialTriggersPerId", {}), B(km, "variantSwitchIndex", 0), km);
81030
81032
  let uy = ha;
81031
- Ti([
81033
+ _i([
81032
81034
  S(Ye)
81033
81035
  ], uy.prototype, "materialToSwitch", 2);
81034
- Ti([
81036
+ _i([
81035
81037
  S(Ye)
81036
81038
  ], uy.prototype, "variantMaterial", 2);
81037
- Ti([
81039
+ _i([
81038
81040
  S()
81039
81041
  ], uy.prototype, "fadeDuration", 2);
81040
81042
  var Yh;
81041
- const Ki = (Yh = class extends FA {
81043
+ const bi = (Yh = class extends FA {
81042
81044
  constructor() {
81043
81045
  super(...arguments);
81044
81046
  B(this, "target");
@@ -81062,7 +81064,7 @@ const Ki = (Yh = class extends FA {
81062
81064
  e.uuid === this.gameObject.uuid && (this.selfModel = e, this.selfModelClone = e.clone());
81063
81065
  }
81064
81066
  beforeCreateDocument() {
81065
- this.target && (this.gameObject[Ki.wasVisible] === void 0 && (this.gameObject[Ki.wasVisible] = this.gameObject.activeSelf), this.target[Ki.wasVisible] === void 0 && (this.target[Ki.wasVisible] = this.target.activeSelf), this.stateBeforeCreatingDocument = this.gameObject[Ki.wasVisible], this.targetStateBeforeCreatingDocument = this.target[Ki.wasVisible], this.gameObject.visible = !0, this.target.visible = !0);
81067
+ this.target && (this.gameObject[bi.wasVisible] === void 0 && (this.gameObject[bi.wasVisible] = this.gameObject.activeSelf), this.target[bi.wasVisible] === void 0 && (this.target[bi.wasVisible] = this.target.activeSelf), this.stateBeforeCreatingDocument = this.gameObject[bi.wasVisible], this.targetStateBeforeCreatingDocument = this.target[bi.wasVisible], this.gameObject.visible = !0, this.target.visible = !0);
81066
81068
  }
81067
81069
  afterCreateDocument(A, e) {
81068
81070
  if (!this.target)
@@ -81075,16 +81077,16 @@ const Ki = (Yh = class extends FA {
81075
81077
  if (I = !this.targetStateBeforeCreatingDocument, !this.selfModelClone.geometry)
81076
81078
  (!this.selfModel.parent || this.selfModel.parent.isEmpty()) && cX.createEmptyParent(this.selfModel), this.toggleModel = this.selfModel.deepClone(), this.toggleModel.name += "_toggle", this.selfModel.parent.add(this.toggleModel);
81077
81079
  else {
81078
- if (!this.gameObject[Ki.toggleClone]) {
81080
+ if (!this.gameObject[bi.toggleClone]) {
81079
81081
  const n = this.selfModelClone.clone();
81080
- n.matrix.identity(), n.name += "_toggle" + Ki.clonedToggleIndex++, t.add(n), this.gameObject[Ki.toggleClone] = n, console.warn("USDZExport: Toggle " + this.gameObject.name + " doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.");
81082
+ n.matrix.identity(), n.name += "_toggle" + bi.clonedToggleIndex++, t.add(n), this.gameObject[bi.toggleClone] = n, console.warn("USDZExport: Toggle " + this.gameObject.name + " doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.");
81081
81083
  }
81082
- const s = this.gameObject[Ki.toggleClone];
81083
- if (!this.gameObject[Ki.reverseToggleClone]) {
81084
+ const s = this.gameObject[bi.toggleClone];
81085
+ if (!this.gameObject[bi.reverseToggleClone]) {
81084
81086
  const n = this.selfModelClone.clone();
81085
- n.matrix.identity(), n.name += "_toggleReverse" + Ki.clonedToggleIndex++, t.add(n), this.gameObject[Ki.reverseToggleClone] = n;
81087
+ n.matrix.identity(), n.name += "_toggleReverse" + bi.clonedToggleIndex++, t.add(n), this.gameObject[bi.reverseToggleClone] = n;
81086
81088
  }
81087
- this.toggleModel = this.gameObject[Ki.reverseToggleClone], (!this.toggleModel.geometry || !s.geometry) && console.error("triggers without childs and without geometry won't work!", this, t.geometry), i = s, t.geometry = null, t.material = null;
81089
+ this.toggleModel = this.gameObject[bi.reverseToggleClone], (!this.toggleModel.geometry || !s.geometry) && console.error("triggers without childs and without geometry won't work!", this, t.geometry), i = s, t.geometry = null, t.material = null;
81088
81090
  }
81089
81091
  if (this.toggleModel) {
81090
81092
  if (this.toggleOnClick) {
@@ -81118,20 +81120,20 @@ const Ki = (Yh = class extends FA {
81118
81120
  }
81119
81121
  }
81120
81122
  afterSerialize(A, e) {
81121
- this.gameObject[Ki.wasVisible] !== void 0 && (this.gameObject.visible = this.gameObject[Ki.wasVisible], delete this.gameObject[Ki.wasVisible]), this.target && this.target[Ki.wasVisible] !== void 0 && (this.target.visible = this.target[Ki.wasVisible], delete this.target[Ki.wasVisible]), delete this.gameObject[Ki.toggleClone], delete this.gameObject[Ki.reverseToggleClone];
81123
+ this.gameObject[bi.wasVisible] !== void 0 && (this.gameObject.visible = this.gameObject[bi.wasVisible], delete this.gameObject[bi.wasVisible]), this.target && this.target[bi.wasVisible] !== void 0 && (this.target.visible = this.target[bi.wasVisible], delete this.target[bi.wasVisible]), delete this.gameObject[bi.toggleClone], delete this.gameObject[bi.reverseToggleClone];
81122
81124
  }
81123
81125
  }, B(Yh, "clonedToggleIndex", 0), B(Yh, "wasVisible", Symbol("usdz_SetActiveOnClick_wasVisible")), B(Yh, "toggleClone", Symbol("clone for toggling")), B(Yh, "reverseToggleClone", Symbol("clone for reverse toggling")), Yh);
81124
- let qd = Ki;
81125
- Ti([
81126
+ let qd = bi;
81127
+ _i([
81126
81128
  S(pA)
81127
81129
  ], qd.prototype, "target", 2);
81128
- Ti([
81130
+ _i([
81129
81131
  S()
81130
81132
  ], qd.prototype, "toggleOnClick", 2);
81131
- Ti([
81133
+ _i([
81132
81134
  S()
81133
81135
  ], qd.prototype, "targetState", 2);
81134
- Ti([
81136
+ _i([
81135
81137
  S()
81136
81138
  ], qd.prototype, "hideSelf", 2);
81137
81139
  class $X extends FA {
@@ -81175,13 +81177,13 @@ class py extends FA {
81175
81177
  afterCreateDocument(e, t) {
81176
81178
  }
81177
81179
  }
81178
- Ti([
81180
+ _i([
81179
81181
  S()
81180
81182
  ], py.prototype, "target", 2);
81181
- Ti([
81183
+ _i([
81182
81184
  S()
81183
81185
  ], py.prototype, "duration", 2);
81184
- Ti([
81186
+ _i([
81185
81187
  S()
81186
81188
  ], py.prototype, "motionType", 2);
81187
81189
  class tl extends FA {
@@ -81245,13 +81247,13 @@ class tl extends FA {
81245
81247
  }
81246
81248
  }
81247
81249
  }
81248
- Ti([
81250
+ _i([
81249
81251
  S(ji)
81250
81252
  ], tl.prototype, "target", 2);
81251
- Ti([
81253
+ _i([
81252
81254
  S(URL)
81253
81255
  ], tl.prototype, "clip", 2);
81254
- Ti([
81256
+ _i([
81255
81257
  S()
81256
81258
  ], tl.prototype, "toggleOnClick", 2);
81257
81259
  var Mm;
@@ -81426,10 +81428,10 @@ const Ea = (Mm = class extends FA {
81426
81428
  }
81427
81429
  }, B(Mm, "animationActions", []), B(Mm, "rootsWithExclusivePlayback", /* @__PURE__ */ new Set()), Mm);
81428
81430
  let rd = Ea;
81429
- Ti([
81431
+ _i([
81430
81432
  S(XI)
81431
81433
  ], rd.prototype, "animator", 2);
81432
- Ti([
81434
+ _i([
81433
81435
  S()
81434
81436
  ], rd.prototype, "stateName", 2);
81435
81437
  class fy extends FA {
@@ -81442,7 +81444,7 @@ class fy extends FA {
81442
81444
  getDuration() {
81443
81445
  }
81444
81446
  }
81445
- Ti([
81447
+ _i([
81446
81448
  S(pA)
81447
81449
  ], fy.prototype, "target", 2);
81448
81450
  class uM extends FA {
@@ -81451,7 +81453,7 @@ class uM extends FA {
81451
81453
  B(this, "target");
81452
81454
  }
81453
81455
  }
81454
- Ti([
81456
+ _i([
81455
81457
  S(fy)
81456
81458
  ], uM.prototype, "target", 2);
81457
81459
  class pM extends fy {
@@ -81472,10 +81474,10 @@ class pM extends fy {
81472
81474
  return this.duration;
81473
81475
  }
81474
81476
  }
81475
- Ti([
81477
+ _i([
81476
81478
  S()
81477
81479
  ], pM.prototype, "type", 2);
81478
- Ti([
81480
+ _i([
81479
81481
  S()
81480
81482
  ], pM.prototype, "duration", 2);
81481
81483
  class Az extends uM {
@@ -82541,7 +82543,7 @@ class SpA {
82541
82543
  this.objectToWorldMatrix.copy(A.matrixWorld), IG(this.objectToWorldMatrix, this.objectToWorld), this.worldToObjectMatrix.copy(A.matrixWorld).invert(), IG(this.worldToObjectMatrix, this.worldToObject);
82542
82544
  }
82543
82545
  }
82544
- const wi = class extends Ek {
82546
+ const yi = class extends Ek {
82545
82547
  constructor(e, ...t) {
82546
82548
  super(...t);
82547
82549
  B(this, "identifier");
@@ -82605,7 +82607,7 @@ const wi = class extends Ek {
82605
82607
  }
82606
82608
  onUpdateUniforms(e, t) {
82607
82609
  const i = Ke.Current;
82608
- if (e && (wi.viewProjection && this.uniforms[this._viewProjectionName] && (wi.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse), IG(wi.viewProjection, wi._viewProjectionValues)), wi.viewMatrix && this.uniforms[this._viewMatrixName] && (wi.viewMatrix.copy(e.matrixWorldInverse), IG(wi.viewMatrix, wi._viewMatrixValues)), this.uniforms[wi._worldSpaceCameraPosName] && wi._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)), this.uniforms._TimeParameters && (this.uniforms._TimeParameters.value = i.sceneLighting.timeVec4), this.uniforms._Time) {
82610
+ if (e && (yi.viewProjection && this.uniforms[this._viewProjectionName] && (yi.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse), IG(yi.viewProjection, yi._viewProjectionValues)), yi.viewMatrix && this.uniforms[this._viewMatrixName] && (yi.viewMatrix.copy(e.matrixWorldInverse), IG(yi.viewMatrix, yi._viewMatrixValues)), this.uniforms[yi._worldSpaceCameraPosName] && yi._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)), this.uniforms._TimeParameters && (this.uniforms._TimeParameters.value = i.sceneLighting.timeVec4), this.uniforms._Time) {
82609
82611
  const n = this.uniforms._Time.value;
82610
82612
  n.x = i.sceneLighting.timeVec4.x / 20, n.y = i.sceneLighting.timeVec4.x, n.z = i.sceneLighting.timeVec4.x * 2, n.w = i.sceneLighting.timeVec4.x * 3;
82611
82613
  }
@@ -82623,12 +82625,12 @@ const wi = class extends Ek {
82623
82625
  }
82624
82626
  const I = i.mainLight;
82625
82627
  if (I) {
82626
- const n = Te(I.gameObject, wi._mainLightPosition);
82627
- this.uniforms._MainLightPosition = { value: n.normalize() }, wi._mainLightColor.set(I.color.r, I.color.g, I.color.b, 0), this.uniforms._MainLightColor = { value: wi._mainLightColor };
82628
+ const n = Te(I.gameObject, yi._mainLightPosition);
82629
+ this.uniforms._MainLightPosition = { value: n.normalize() }, yi._mainLightColor.set(I.color.r, I.color.g, I.color.b, 0), this.uniforms._MainLightColor = { value: yi._mainLightColor };
82628
82630
  const a = I.intensity;
82629
- wi._lightData.z = a, this.uniforms.unity_LightData = { value: wi._lightData };
82631
+ yi._lightData.z = a, this.uniforms.unity_LightData = { value: yi._lightData };
82630
82632
  }
82631
- if (e && (wi.viewProjection && this.uniforms[this._viewProjectionName] && (this.uniforms[this._viewProjectionName].value = wi._viewProjectionValues), wi.viewMatrix && this.uniforms[this._viewMatrixName] && (this.uniforms[this._viewMatrixName].value = wi._viewMatrixValues), this.uniforms[wi._worldSpaceCameraPosName] && (this.uniforms[wi._worldSpaceCameraPosName] = { value: wi._worldSpaceCameraPos }), i.mainCameraComponent)) {
82633
+ if (e && (yi.viewProjection && this.uniforms[this._viewProjectionName] && (this.uniforms[this._viewProjectionName].value = yi._viewProjectionValues), yi.viewMatrix && this.uniforms[this._viewMatrixName] && (this.uniforms[this._viewMatrixName].value = yi._viewMatrixValues), this.uniforms[yi._worldSpaceCameraPosName] && (this.uniforms[yi._worldSpaceCameraPosName] = { value: yi._worldSpaceCameraPos }), i.mainCameraComponent)) {
82632
82634
  if (this.uniforms._ProjectionParams) {
82633
82635
  const n = this.uniforms._ProjectionParams.value;
82634
82636
  n.x = 1, n.y = i.mainCameraComponent.nearClipPlane, n.z = i.mainCameraComponent.farClipPlane, n.w = 1 / n.z, this.uniforms._ProjectionParams.value = n;
@@ -82656,7 +82658,7 @@ const wi = class extends Ek {
82656
82658
  this.uniformsNeedUpdate = !0;
82657
82659
  }
82658
82660
  };
82659
- let Ls = wi;
82661
+ let Ls = yi;
82660
82662
  B(Ls, "viewProjection", new QA()), B(Ls, "_viewProjectionValues", []), B(Ls, "viewMatrix", new QA()), B(Ls, "_viewMatrixValues", []), B(Ls, "_worldSpaceCameraPosName", "_WorldSpaceCameraPos"), B(Ls, "_worldSpaceCameraPos", new m()), B(Ls, "_mainLightColor", new $A()), B(Ls, "_mainLightPosition", new m()), B(Ls, "_lightData", new $A());
82661
82663
  class GpA {
82662
82664
  constructor(A, e) {
@@ -82770,7 +82772,7 @@ class GpA {
82770
82772
  l.side = yt;
82771
82773
  break;
82772
82774
  case 1:
82773
- l.side = ki;
82775
+ l.side = Gi;
82774
82776
  break;
82775
82777
  case 2:
82776
82778
  l.side = ag;
@@ -84654,7 +84656,7 @@ nA([
84654
84656
  nA([
84655
84657
  S()
84656
84658
  ], Yt.prototype, "strengthZMultiplier", 2);
84657
- class Hi {
84659
+ class Ti {
84658
84660
  constructor() {
84659
84661
  B(this, "enabled");
84660
84662
  B(this, "attachRibbonToTransform", !1);
@@ -84688,64 +84690,64 @@ class Hi {
84688
84690
  }
84689
84691
  nA([
84690
84692
  S()
84691
- ], Hi.prototype, "enabled", 2);
84693
+ ], Ti.prototype, "enabled", 2);
84692
84694
  nA([
84693
84695
  S()
84694
- ], Hi.prototype, "attachRibbonToTransform", 2);
84696
+ ], Ti.prototype, "attachRibbonToTransform", 2);
84695
84697
  nA([
84696
84698
  S(Xo)
84697
- ], Hi.prototype, "colorOverLifetime", 2);
84699
+ ], Ti.prototype, "colorOverLifetime", 2);
84698
84700
  nA([
84699
84701
  S(Xo)
84700
- ], Hi.prototype, "colorOverTrail", 2);
84702
+ ], Ti.prototype, "colorOverTrail", 2);
84701
84703
  nA([
84702
84704
  S()
84703
- ], Hi.prototype, "dieWithParticles", 2);
84705
+ ], Ti.prototype, "dieWithParticles", 2);
84704
84706
  nA([
84705
84707
  S()
84706
- ], Hi.prototype, "inheritParticleColor", 2);
84708
+ ], Ti.prototype, "inheritParticleColor", 2);
84707
84709
  nA([
84708
84710
  S(ue)
84709
- ], Hi.prototype, "lifetime", 2);
84711
+ ], Ti.prototype, "lifetime", 2);
84710
84712
  nA([
84711
84713
  S()
84712
- ], Hi.prototype, "lifetimeMultiplier", 2);
84714
+ ], Ti.prototype, "lifetimeMultiplier", 2);
84713
84715
  nA([
84714
84716
  S()
84715
- ], Hi.prototype, "minVertexDistance", 2);
84717
+ ], Ti.prototype, "minVertexDistance", 2);
84716
84718
  nA([
84717
84719
  S()
84718
- ], Hi.prototype, "mode", 2);
84720
+ ], Ti.prototype, "mode", 2);
84719
84721
  nA([
84720
84722
  S()
84721
- ], Hi.prototype, "ratio", 2);
84723
+ ], Ti.prototype, "ratio", 2);
84722
84724
  nA([
84723
84725
  S()
84724
- ], Hi.prototype, "ribbonCount", 2);
84726
+ ], Ti.prototype, "ribbonCount", 2);
84725
84727
  nA([
84726
84728
  S()
84727
- ], Hi.prototype, "shadowBias", 2);
84729
+ ], Ti.prototype, "shadowBias", 2);
84728
84730
  nA([
84729
84731
  S()
84730
- ], Hi.prototype, "sizeAffectsLifetime", 2);
84732
+ ], Ti.prototype, "sizeAffectsLifetime", 2);
84731
84733
  nA([
84732
84734
  S()
84733
- ], Hi.prototype, "sizeAffectsWidth", 2);
84735
+ ], Ti.prototype, "sizeAffectsWidth", 2);
84734
84736
  nA([
84735
84737
  S()
84736
- ], Hi.prototype, "splitSubEmitterRibbons", 2);
84738
+ ], Ti.prototype, "splitSubEmitterRibbons", 2);
84737
84739
  nA([
84738
84740
  S()
84739
- ], Hi.prototype, "textureMode", 2);
84741
+ ], Ti.prototype, "textureMode", 2);
84740
84742
  nA([
84741
84743
  S(ue)
84742
- ], Hi.prototype, "widthOverTrail", 2);
84744
+ ], Ti.prototype, "widthOverTrail", 2);
84743
84745
  nA([
84744
84746
  S()
84745
- ], Hi.prototype, "widthOverTrailMultiplier", 2);
84747
+ ], Ti.prototype, "widthOverTrailMultiplier", 2);
84746
84748
  nA([
84747
84749
  S()
84748
- ], Hi.prototype, "worldSpace", 2);
84750
+ ], Ti.prototype, "worldSpace", 2);
84749
84751
  class Ag {
84750
84752
  constructor() {
84751
84753
  B(this, "enabled");
@@ -85413,7 +85415,7 @@ const Qz = (Ib = class extends FA {
85413
85415
  depthWrite: !0,
85414
85416
  stencilWrite: !0,
85415
85417
  colorWrite: !1,
85416
- side: ki
85418
+ side: Gi
85417
85419
  })).translateY(-1e-4), this.occluderMesh.renderOrder = -100, this.occluderMesh.layers.set(2), this.shadowsRoot.add(this.occluderMesh), this.blurPlane = new EA(A), this.blurPlane.visible = !1, this.shadowGroup.add(this.blurPlane);
85418
85420
  const t = 0, i = 1;
85419
85421
  this.shadowCamera = new Za(-1 / 2, 1 / 2, 1 / 2, -1 / 2, t, i), this.shadowCamera.layers.enableAll(), this.shadowCamera.rotation.x = Math.PI / 2, this.shadowGroup.add(this.shadowCamera), this.depthMaterial = new qD(), this.depthMaterial.userData.darkness = { value: this.darkness }, this.depthMaterial.blending = iJ, this.depthMaterial.blendEquation = yS, this.depthMaterial.onBeforeCompile = (I) => {
@@ -85592,7 +85594,7 @@ const CO = [], sF = new Array(), E_ = class {
85592
85594
  const A = "https://oculus.com/open_url/?url=", e = document.createElement("button");
85593
85595
  return this._sendToQuestButton = e, e.dataset.needle = "webxr-sendtoquest-button", e.innerText = "Open on Quest", e.prepend(TI("share_windows")), e.title = "Click to send this page to the Oculus Browser on your Quest", e.addEventListener("click", () => {
85594
85596
  const i = encodeURIComponent(window.location.href), I = A + i;
85595
- window.open(I) == null && Li("This page doesn't allow popups. Please paste " + I + " into your browser.");
85597
+ window.open(I) == null && vi("This page doesn't allow popups. Please paste " + I + " into your browser.");
85596
85598
  }), this.listenToXRSessionState(e), this.hideElementDuringXRSession(e), GE() || (t = navigator.xr) == null || t.addEventListener("devicechange", () => {
85597
85599
  var i;
85598
85600
  (i = navigator.xr) != null && i.isSessionSupported("immersive-vr") ? e.style.display = "none" : e.style.display = "";
@@ -88785,12 +88787,12 @@ const wx = (Fm = class extends FA {
88785
88787
  onEnable() {
88786
88788
  var t;
88787
88789
  const A = zQ(), e = Xp();
88788
- (Ks || A && e) && (this.allowCreateQuicklookButton && (this.button = this.createQuicklookButton()), this.lastCallback = this.quicklookCallback.bind(this), this.link = uO(this.context), this.link.addEventListener("message", this.lastCallback)), Ks && Li("USDZ Exporter enabled: " + this.name), (t = document.getElementById("open-in-ar")) == null || t.addEventListener("click", this.onClickedOpenInARElement);
88790
+ (Ks || A && e) && (this.allowCreateQuicklookButton && (this.button = this.createQuicklookButton()), this.lastCallback = this.quicklookCallback.bind(this), this.link = uO(this.context), this.link.addEventListener("message", this.lastCallback)), Ks && vi("USDZ Exporter enabled: " + this.name), (t = document.getElementById("open-in-ar")) == null || t.addEventListener("click", this.onClickedOpenInARElement);
88789
88791
  }
88790
88792
  /** @internal */
88791
88793
  onDisable() {
88792
88794
  var A, e, t;
88793
- (A = this.button) == null || A.remove(), (e = this.link) == null || e.removeEventListener("message", this.lastCallback), Ks && Li("USDZ Exporter disabled: " + this.name), (t = document.getElementById("open-in-ar")) == null || t.removeEventListener("click", this.onClickedOpenInARElement);
88795
+ (A = this.button) == null || A.remove(), (e = this.link) == null || e.removeEventListener("message", this.lastCallback), Ks && vi("USDZ Exporter disabled: " + this.name), (t = document.getElementById("open-in-ar")) == null || t.removeEventListener("click", this.onClickedOpenInARElement);
88794
88796
  }
88795
88797
  /**
88796
88798
  * Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
@@ -88858,7 +88860,7 @@ const wx = (Fm = class extends FA {
88858
88860
  }));
88859
88861
  }
88860
88862
  }
88861
- Ks && Li("Progressive Loading: " + i.length), await Promise.all(i), Ks && Li("Progressive Loading: done"), Bt.end("export-usdz-textures");
88863
+ Ks && vi("Progressive Loading: " + i.length), await Promise.all(i), Ks && vi("Progressive Loading: done"), Bt.end("export-usdz-textures");
88862
88864
  const o = HI.Global.Mask;
88863
88865
  HI.Global.Set(Pr.AR);
88864
88866
  const s = new IEA(), n = new rM(this.quickLookCompatible), a = [n, ...this.extensions], r = { self: this, exporter: s, extensions: a, object: A };
@@ -88925,7 +88927,7 @@ const wx = (Fm = class extends FA {
88925
88927
  const t = new URLSearchParams(this.link.href);
88926
88928
  if (t) {
88927
88929
  const i = t.get("callToActionURL");
88928
- Ks && Li("Quicklook url: " + i), i && (KQ() ? globalThis.open(i, "_blank") : console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", i));
88930
+ Ks && vi("Quicklook url: " + i), i && (KQ() ? globalThis.open(i, "_blank") : console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", i));
88929
88931
  }
88930
88932
  }
88931
88933
  }
@@ -89654,7 +89656,7 @@ const d_ = class {
89654
89656
  B(this, "_requireUpdateGroundPlane", !0);
89655
89657
  B(this, "_didDragOnGroundPlaneLastFrame", !1);
89656
89658
  this._camera = A;
89657
- const e = new Gi(d_.geometry), t = e.material;
89659
+ const e = new Si(d_.geometry), t = e.material;
89658
89660
  t.color = new yA(0.4, 0.4, 0.4), e.layers.set(2), e.name = "line", e.scale.y = 1, this._groundLine = e;
89659
89661
  const i = new En(0.5, 22, 22), I = new At({ color: t.color }), o = new EA(i, I);
89660
89662
  o.visible = !1, o.layers.set(2), this._groundMarker = o;
@@ -92693,7 +92695,7 @@ class ky extends FA {
92693
92695
  }
92694
92696
  this._validateUrl();
92695
92697
  let e = this.url;
92696
- switch (!e.startsWith("mailto:") && e.includes("@") && (e = "mailto:" + e), se() && Li("Open URL: " + e), this.mode) {
92698
+ switch (!e.startsWith("mailto:") && e.includes("@") && (e = "mailto:" + e), se() && vi("Open URL: " + e), this.mode) {
92697
92699
  case 0:
92698
92700
  Xp(), globalThis.open(e, "_blank");
92699
92701
  break;
@@ -97283,7 +97285,7 @@ Ry.addSignature([hA.Boolean], [hA.Boolean], function(g, A, e, t) {
97283
97285
  t[0] = e[0];
97284
97286
  });
97285
97287
  console.log("%c Particle system powered by three.quarks. https://quarks.art/", "font-size: 16px; font-weight: bold;");
97286
- var EwA = Object.defineProperty, dwA = Object.getOwnPropertyDescriptor, Yi = (g, A, e, t) => {
97288
+ var EwA = Object.defineProperty, dwA = Object.getOwnPropertyDescriptor, Hi = (g, A, e, t) => {
97287
97289
  for (var i = t > 1 ? void 0 : t ? dwA(A, e) : A, I = g.length - 1, o; I >= 0; I--)
97288
97290
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
97289
97291
  return t && i && EwA(A, e, i), i;
@@ -97316,7 +97318,7 @@ class oa extends FA {
97316
97318
  }
97317
97319
  getMaterial(e = !1) {
97318
97320
  let t = e === !0 && this.trailMaterial ? this.trailMaterial : this.particleMaterial;
97319
- return t && e && t.side === ag && (t = t.clone(), t.side = ki, e ? this.trailMaterial = t : this.particleMaterial = t), t && !uwA && t._didRequestTextureLOD === void 0 && (t._didRequestTextureLOD = 0, pwA && console.log("Load material LOD", t.name), wt.assignTextureLOD(t, 0)), t;
97321
+ return t && e && t.side === ag && (t = t.clone(), t.side = Gi, e ? this.trailMaterial = t : this.particleMaterial = t), t && !uwA && t._didRequestTextureLOD === void 0 && (t._didRequestTextureLOD = 0, pwA && console.log("Load material LOD", t.name), wt.assignTextureLOD(t, 0)), t;
97320
97322
  }
97321
97323
  getMesh(e) {
97322
97324
  let t = null;
@@ -97329,28 +97331,28 @@ class oa extends FA {
97329
97331
  return new EA(t, this.getMaterial());
97330
97332
  }
97331
97333
  }
97332
- Yi([
97334
+ Hi([
97333
97335
  S()
97334
97336
  ], oa.prototype, "renderMode", 2);
97335
- Yi([
97337
+ Hi([
97336
97338
  S(Ye)
97337
97339
  ], oa.prototype, "particleMaterial", 2);
97338
- Yi([
97340
+ Hi([
97339
97341
  S(Ye)
97340
97342
  ], oa.prototype, "trailMaterial", 2);
97341
- Yi([
97343
+ Hi([
97342
97344
  S()
97343
97345
  ], oa.prototype, "maxParticleSize", 2);
97344
- Yi([
97346
+ Hi([
97345
97347
  S()
97346
97348
  ], oa.prototype, "minParticleSize", 2);
97347
- Yi([
97349
+ Hi([
97348
97350
  S()
97349
97351
  ], oa.prototype, "velocityScale", 2);
97350
- Yi([
97352
+ Hi([
97351
97353
  S()
97352
97354
  ], oa.prototype, "cameraVelocityScale", 2);
97353
- Yi([
97355
+ Hi([
97354
97356
  S()
97355
97357
  ], oa.prototype, "lengthScale", 2);
97356
97358
  class tm {
@@ -98016,49 +98018,49 @@ const lS = class extends FA {
98016
98018
  }
98017
98019
  };
98018
98020
  let Lg = lS;
98019
- Yi([
98021
+ Hi([
98020
98022
  S(wM)
98021
98023
  ], Lg.prototype, "colorOverLifetime", 2);
98022
- Yi([
98024
+ Hi([
98023
98025
  S(Ao)
98024
98026
  ], Lg.prototype, "main", 2);
98025
- Yi([
98027
+ Hi([
98026
98028
  S(wC)
98027
98029
  ], Lg.prototype, "emission", 2);
98028
- Yi([
98030
+ Hi([
98029
98031
  S(ml)
98030
98032
  ], Lg.prototype, "sizeOverLifetime", 2);
98031
- Yi([
98033
+ Hi([
98032
98034
  S($i)
98033
98035
  ], Lg.prototype, "shape", 2);
98034
- Yi([
98036
+ Hi([
98035
98037
  S(Yt)
98036
98038
  ], Lg.prototype, "noise", 2);
98037
- Yi([
98038
- S(Hi)
98039
+ Hi([
98040
+ S(Ti)
98039
98041
  ], Lg.prototype, "trails", 2);
98040
- Yi([
98042
+ Hi([
98041
98043
  S(Ag)
98042
98044
  ], Lg.prototype, "velocityOverLifetime", 2);
98043
- Yi([
98045
+ Hi([
98044
98046
  S(qg)
98045
98047
  ], Lg.prototype, "limitVelocityOverLifetime", 2);
98046
- Yi([
98048
+ Hi([
98047
98049
  S(Sl)
98048
98050
  ], Lg.prototype, "inheritVelocity", 2);
98049
- Yi([
98051
+ Hi([
98050
98052
  S(Td)
98051
98053
  ], Lg.prototype, "colorBySpeed", 2);
98052
- Yi([
98054
+ Hi([
98053
98055
  S(eo)
98054
98056
  ], Lg.prototype, "textureSheetAnimation", 2);
98055
- Yi([
98057
+ Hi([
98056
98058
  S(Ia)
98057
98059
  ], Lg.prototype, "rotationOverLifetime", 2);
98058
- Yi([
98060
+ Hi([
98059
98061
  S(pn)
98060
98062
  ], Lg.prototype, "rotationBySpeed", 2);
98061
- Yi([
98063
+ Hi([
98062
98064
  S(zo)
98063
98065
  ], Lg.prototype, "sizeBySpeed", 2);
98064
98066
  class fG {
@@ -100118,7 +100120,7 @@ class sI extends FA {
100118
100120
  }
100119
100121
  /** @internal */
100120
100122
  async onEnable() {
100121
- if (globalThis.addEventListener("popstate", this.onPopState), this.context.input.addEventListener(Ji.KeyDown, this.onInputKeyDown), this.context.input.addEventListener(Ji.PointerMove, this.onInputPointerMove), this.context.input.addEventListener(Ji.PointerUp, this.onInputPointerUp), this._engineElementOverserver || (this._engineElementOverserver = new MutationObserver((e) => {
100123
+ if (globalThis.addEventListener("popstate", this.onPopState), this.context.input.addEventListener(xi.KeyDown, this.onInputKeyDown), this.context.input.addEventListener(xi.PointerMove, this.onInputPointerMove), this.context.input.addEventListener(xi.PointerUp, this.onInputPointerUp), this._engineElementOverserver || (this._engineElementOverserver = new MutationObserver((e) => {
100122
100124
  for (const t of e)
100123
100125
  if (t.type === "attributes" && t.attributeName === hS) {
100124
100126
  const i = this.context.domElement.getAttribute(hS);
@@ -100151,7 +100153,7 @@ class sI extends FA {
100151
100153
  /** @internal */
100152
100154
  onDisable() {
100153
100155
  var e;
100154
- if (globalThis.removeEventListener("popstate", this.onPopState), this.context.input.removeEventListener(Ji.KeyDown, this.onInputKeyDown), this.context.input.removeEventListener(Ji.PointerMove, this.onInputPointerMove), this.context.input.removeEventListener(Ji.PointerUp, this.onInputPointerUp), (e = this._preloadScheduler) == null || e.stop(), this._menuButtons) {
100156
+ if (globalThis.removeEventListener("popstate", this.onPopState), this.context.input.removeEventListener(xi.KeyDown, this.onInputKeyDown), this.context.input.removeEventListener(xi.PointerMove, this.onInputPointerMove), this.context.input.removeEventListener(xi.PointerUp, this.onInputPointerUp), (e = this._preloadScheduler) == null || e.stop(), this._menuButtons) {
100155
100157
  for (const t of this._menuButtons)
100156
100158
  t.remove();
100157
100159
  this._menuButtons = void 0;
@@ -102301,9 +102303,9 @@ class F0A {
102301
102303
  i.key === "Escape" && this.spectator.stopSpectating();
102302
102304
  });
102303
102305
  let t = 0;
102304
- this.context.input.addEventListener(Ji.PointerDown, (i) => {
102306
+ this.context.input.addEventListener(xi.PointerDown, (i) => {
102305
102307
  t = this.context.time.time;
102306
- }), this.context.input.addEventListener(Ji.PointerUp, (i) => {
102308
+ }), this.context.input.addEventListener(xi.PointerUp, (i) => {
102307
102309
  const I = this.context.time.time - t;
102308
102310
  I > 1 ? this.spectator.stopSpectating() : this.context.input.getPointerClicked(0) && I < 0.3 && this.trySelectObject();
102309
102311
  });
@@ -102625,7 +102627,7 @@ class tr extends FA {
102625
102627
  const t = this.getViewOnlyUrl();
102626
102628
  t != null && t.length ? navigator.canShare({ url: t }) ? (i = navigator.share({ url: t })) == null || i.catch((I) => {
102627
102629
  console.warn(I);
102628
- }) : (navigator.clipboard.writeText(t), Li("View only URL copied to clipboard")) : $t("Could not create view only URL");
102630
+ }) : (navigator.clipboard.writeText(t), vi("View only URL copied to clipboard")) : $t("Could not create view only URL");
102629
102631
  }, e.title = "Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.", e.textContent = "Share View URL", e.prepend(TI("visibility"));
102630
102632
  }
102631
102633
  this.context.menu.appendChild(this._viewOnlyButton);
@@ -103122,7 +103124,7 @@ class VM extends FA {
103122
103124
  awake() {
103123
103125
  var e;
103124
103126
  NF && (console.log("PostprocessingManager Awake", this), console.log("Press P to toggle post processing"), window.addEventListener("keydown", (t) => {
103125
- t.key === "p" && (this.enabled = !this.enabled, Li("Toggle PostProcessing " + this.name + ": Enabled=" + this.enabled), this.markDirty());
103127
+ t.key === "p" && (this.enabled = !this.enabled, vi("Toggle PostProcessing " + this.name + ": Enabled=" + this.enabled), this.markDirty());
103126
103128
  })), (e = this.sharedProfile) == null || e.init();
103127
103129
  }
103128
103130
  onEnable() {
@@ -104204,7 +104206,7 @@ const hmA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
104204
104206
  TextureSheetAnimationModule: eo,
104205
104207
  TiltShiftEffect: MC,
104206
104208
  ToneMappingEffect: il,
104207
- TrailModule: Hi,
104209
+ TrailModule: Ti,
104208
104210
  TransformData: Ng,
104209
104211
  TransformGizmo: $d,
104210
104212
  TriggerBuilder: yI,
@@ -104433,7 +104435,7 @@ j.add("TextExtension", SM);
104433
104435
  j.add("TextureSheetAnimationModule", eo);
104434
104436
  j.add("TiltShiftEffect", MC);
104435
104437
  j.add("ToneMappingEffect", il);
104436
- j.add("TrailModule", Hi);
104438
+ j.add("TrailModule", Ti);
104437
104439
  j.add("TransformData", Ng);
104438
104440
  j.add("TransformGizmo", $d);
104439
104441
  j.add("TriggerBuilder", yI);
@@ -104550,7 +104552,7 @@ async function _x(g, A, e, t) {
104550
104552
  }
104551
104553
  if (Ap.length > 0) {
104552
104554
  const o = Ap.join(", ");
104553
- console.warn("unknown components: " + o), Ap.length = 0, Zo() && Li(`<strong>Unknown components in scene</strong>:
104555
+ console.warn("unknown components: " + o), Ap.length = 0, Zo() && vi(`<strong>Unknown components in scene</strong>:
104554
104556
 
104555
104557
  ${o}
104556
104558
 
@@ -104573,7 +104575,7 @@ async function ymA(g, A = !0) {
104573
104575
  const i = g, I = new URL(i, globalThis.location.origin);
104574
104576
  let o = null;
104575
104577
  const s = I.searchParams.get("filetype");
104576
- switch (s && (o = s.toUpperCase()), o != null && o.length || (o = (t = I.pathname.split(".").pop()) == null ? void 0 : t.toUpperCase()), o) {
104578
+ switch (s && (o = s.toUpperCase()), o != null && o.length || (o = (t = I.pathname.split(".").pop()) == null ? void 0 : t.toUpperCase()), console.debug("Use file extension to determine type: " + o), o) {
104577
104579
  case "GLTF":
104578
104580
  return "gltf";
104579
104581
  case "VRM":
@@ -104588,6 +104590,8 @@ async function ymA(g, A = !0) {
104588
104590
  return "usda";
104589
104591
  case "USDZ":
104590
104592
  return "usdz";
104593
+ case "OBJ":
104594
+ return "obj";
104591
104595
  }
104592
104596
  }
104593
104597
  const e = await fetch(g, {
@@ -104608,7 +104612,7 @@ function wmA(g) {
104608
104612
  const A = new Uint8Array(g);
104609
104613
  return gj && console.warn(`Trying to determine file type from binary data
104610
104614
  `, '"' + new TextDecoder().decode(g) + `"
104611
- `, A), A[0] == 103 && A[1] == 108 && A[2] == 84 && A[3] == 70 ? "glb" : A[0] == 80 && A[1] == 75 && A[2] == 3 && A[3] == 4 ? "usdz" : A[0] == 80 && A[1] == 88 && A[2] == 82 && A[3] == 45 && A[4] == 85 && A[5] == 83 && A[6] == 68 && A[7] == 67 ? "usd" : A[0] == 35 && A[1] == 117 && A[2] == 115 && A[3] == 100 && A[4] == 97 ? "usda" : A[0] == 75 && A[1] == 97 && A[2] == 121 && A[3] == 100 && A[4] == 97 && A[5] == 114 && A[6] == 97 && A[7] == 32 ? "fbx" : A[0] == 35 && A[1] == 32 && A[2] == 66 && A[3] == 108 && A[4] == 101 && A[5] == 110 && A[6] == 100 && A[7] == 101 && A[8] == 114 && A[9] == 32 ? "obj" : "unknown";
104615
+ `, A), A[0] == 103 && A[1] == 108 && A[2] == 84 && A[3] == 70 ? (console.debug("GLTF detected"), "glb") : A[0] == 80 && A[1] == 75 && A[2] == 3 && A[3] == 4 ? (console.debug("USDZ detected"), "usdz") : A[0] == 80 && A[1] == 88 && A[2] == 82 && A[3] == 45 && A[4] == 85 && A[5] == 83 && A[6] == 68 && A[7] == 67 ? (console.debug("Binary USD detected"), "usd") : A[0] == 35 && A[1] == 117 && A[2] == 115 && A[3] == 100 && A[4] == 97 ? (console.debug("ASCII USD detected"), "usda") : A[0] == 75 && A[1] == 97 && A[2] == 121 && A[3] == 100 && A[4] == 97 && A[5] == 114 && A[6] == 97 && A[7] == 32 ? (console.debug("Binary FBX detected"), "fbx") : A[0] == 59 && A[1] == 32 && A[2] == 70 && A[3] == 66 && A[4] == 88 && A[5] == 32 ? (console.debug("ASCII FBX detected"), "fbx") : A[0] == 35 && A[1] == 32 && A[2] == 66 && A[3] == 108 && A[4] == 101 && A[5] == 110 && A[6] == 100 && A[7] == 101 && A[8] == 114 && A[9] == 32 || A[0] == 35 && A[1] == 32 && A[2] == 65 && A[3] == 108 && A[4] == 105 && A[5] == 97 && A[6] == 115 && A[7] == 32 && A[8] == 79 && A[9] == 66 && A[10] == 74 ? (console.debug("OBJ detected"), "obj") : (console.debug("Could not determine file type from binary data", A), "unknown");
104612
104616
  }
104613
104617
  class Ij {
104614
104618
  createBuiltinComponents(A, e, t, i, I) {
@@ -104656,9 +104660,9 @@ async function nj(g, A, e, t, i) {
104656
104660
  }
104657
104661
  async function aj(g, A) {
104658
104662
  const e = await ymA(g) || "unknown";
104659
- switch (e) {
104663
+ switch (console.debug("Determined file type: " + e + " for url", g), e) {
104660
104664
  case "unknown":
104661
- return console.warn("Unknown file type:", g), new aC();
104665
+ return console.warn("Unknown file type. Assuming glTF:", g), new aC();
104662
104666
  case "fbx":
104663
104667
  return new oX();
104664
104668
  case "obj":
@@ -104764,7 +104768,7 @@ function GmA(g) {
104764
104768
  if (new URL(g, window.location.href).href.startsWith("file://")) {
104765
104769
  const e = `Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
104766
104770
  Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;
104767
- Li(e), console.warn(e);
104771
+ vi(e), console.warn(e);
104768
104772
  }
104769
104773
  }
104770
104774
  function Bj(g) {
@@ -104787,7 +104791,7 @@ function cj(g, A) {
104787
104791
  }
104788
104792
  }
104789
104793
  tZ(Ij);
104790
- const yi = gA("debugwebcomponent"), yP = "needle-engine", Qj = "vr", lj = "desktop", kmA = [gX, Qj, lj], ep = "ar-session-active", tp = "desktop-session-active", MmA = [
104794
+ const Pi = gA("debugwebcomponent"), yP = "needle-engine", Qj = "vr", lj = "desktop", kmA = [gX, Qj, lj], ep = "ar-session-active", tp = "desktop-session-active", MmA = [
104791
104795
  "hash",
104792
104796
  "src",
104793
104797
  "camera-controls",
@@ -104956,11 +104960,11 @@ class hj extends HTMLElement {
104956
104960
  * @internal
104957
104961
  */
104958
104962
  async connectedCallback() {
104959
- if (yi && console.log("<needle-engine> connected"), this.addEventListener("xr-session-started", this.onXRSessionStarted), this.onSetupDesktop(), !this.getAttribute("src")) {
104963
+ if (Pi && console.log("<needle-engine> connected"), this.addEventListener("xr-session-started", this.onXRSessionStarted), this.onSetupDesktop(), !this.getAttribute("src")) {
104960
104964
  const t = globalThis["needle:codegen_files"];
104961
- yi && console.log('src is null, trying to load from globalThis["needle:codegen_files"]', t), t && (yi && console.log('globalThis["needle:codegen_files"]', t), this.setAttribute("src", t));
104965
+ Pi && console.log('src is null, trying to load from globalThis["needle:codegen_files"]', t), t && (Pi && console.log('globalThis["needle:codegen_files"]', t), this.setAttribute("src", t));
104962
104966
  }
104963
- yi && console.log("src", this.getAttribute("src"));
104967
+ Pi && console.log("src", this.getAttribute("src"));
104964
104968
  const e = this._loadId;
104965
104969
  setTimeout(() => {
104966
104970
  this.isConnected !== !1 && e === this._loadId && this.onLoad();
@@ -104973,15 +104977,15 @@ class hj extends HTMLElement {
104973
104977
  var i;
104974
104978
  this.removeEventListener("xr-session-started", this.onXRSessionStarted), this._didFullyLoad = !1;
104975
104979
  const e = this.getAttribute("keep-alive"), t = e == null || (e == null ? void 0 : e.length) > 0 && e !== "true" && e !== "1";
104976
- yi && console.warn('<needle-engine> disconnected, keep-alive: "' + e + '"', typeof e, "Dispose=", t), t ? (yi && console.warn("<needle-engine> dispose"), (i = this._context) == null || i.dispose(), this._context = null, this._lastSourceFiles = null, this._loadId += 1) : yi && console.warn("<needle-engine> is not disposed because keep-alive is set");
104980
+ Pi && console.warn('<needle-engine> disconnected, keep-alive: "' + e + '"', typeof e, "Dispose=", t), t ? (Pi && console.warn("<needle-engine> dispose"), (i = this._context) == null || i.dispose(), this._context = null, this._lastSourceFiles = null, this._loadId += 1) : Pi && console.warn("<needle-engine> is not disposed because keep-alive is set");
104977
104981
  }
104978
104982
  /**
104979
104983
  * @internal
104980
104984
  */
104981
104985
  attributeChangedCallback(e, t, i) {
104982
- switch (yi && console.log("attributeChangedCallback", e, t, i), e) {
104986
+ switch (Pi && console.log("attributeChangedCallback", e, t, i), e) {
104983
104987
  case "src":
104984
- yi && console.warn(`<needle-engine src>
104988
+ Pi && console.warn(`<needle-engine src>
104985
104989
  changed from "`, t, '" to "', i, '"'), this.onLoad();
104986
104990
  break;
104987
104991
  case "hash":
@@ -104990,16 +104994,16 @@ changed from "`, t, '" to "', i, '"'), this.onLoad();
104990
104994
  case "loadstart":
104991
104995
  case "progress":
104992
104996
  case "loadfinished":
104993
- typeof i == "string" && i.length > 0 && (yi && console.log(e + " attribute changed", i), this.registerEventFromAttribute(e, i));
104997
+ typeof i == "string" && i.length > 0 && (Pi && console.log(e + " attribute changed", i), this.registerEventFromAttribute(e, i));
104994
104998
  break;
104995
104999
  case "dracoDecoderPath":
104996
- yi && console.log("dracoDecoderPath", i), S1(i);
105000
+ Pi && console.log("dracoDecoderPath", i), S1(i);
104997
105001
  break;
104998
105002
  case "dracoDecoderType":
104999
- i === "wasm" || i === "js" ? (yi && console.log("dracoDecoderType", i), G1(i)) : console.error("Invalid dracoDecoderType", i, "expected js or wasm");
105003
+ i === "wasm" || i === "js" ? (Pi && console.log("dracoDecoderType", i), G1(i)) : console.error("Invalid dracoDecoderType", i, "expected js or wasm");
105000
105004
  break;
105001
105005
  case "ktx2DecoderPath":
105002
- yi && console.log("ktx2DecoderPath", i), k1(i);
105006
+ Pi && console.log("ktx2DecoderPath", i), k1(i);
105003
105007
  break;
105004
105008
  case "tone-mapping": {
105005
105009
  this.applyTonemapping();
@@ -105013,16 +105017,16 @@ changed from "`, t, '" to "', i, '"'), this.onLoad();
105013
105017
  var d, h;
105014
105018
  if (!this.isConnected)
105015
105019
  return;
105016
- if (this._context || (yi && console.warn("Create new context"), this._context = new Ke({ domElement: this })), !this._context) {
105020
+ if (this._context || (Pi && console.warn("Create new context"), this._context = new Ke({ domElement: this })), !this._context) {
105017
105021
  console.error("Needle Engine: Context not initialized");
105018
105022
  return;
105019
105023
  }
105020
105024
  const e = this.getSourceFiles();
105021
105025
  if (!this.checkIfSourceHasChanged(e, this._lastSourceFiles))
105022
105026
  return;
105023
- this._abortController && (yi && console.warn("Abort previous loading process"), this._abortController.abort(), this._abortController = null), this._lastSourceFiles = e;
105027
+ this._abortController && (Pi && console.warn("Abort previous loading process"), this._abortController.abort(), this._abortController = null), this._lastSourceFiles = e;
105024
105028
  const t = ++this._loadId;
105025
- if ((e == null || e.length <= 0) && (yi && console.warn("Clear scene", e), this._context.clear(), t !== this._loadId))
105029
+ if ((e == null || e.length <= 0) && (Pi && console.warn("Clear scene", e), this._context.clear(), t !== this._loadId))
105026
105030
  return;
105027
105031
  const i = this.getAttribute("alias");
105028
105032
  this.classList.add("loading");
@@ -105041,7 +105045,7 @@ changed from "`, t, '" to "', i, '"'), this.onLoad();
105041
105045
  }
105042
105046
  o === !1 && !I && (se() || (o = !0), console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"), se() && $t('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')), !this._loadingView && o && (this._loadingView = new rS(this)), o && (this._didFullyLoad !== !0 ? (d = this._loadingView) == null || d.onLoadingBegin("begin load") : setTimeout(() => {
105043
105047
  this._loadingView && this._loadingProgress01 < 0.3 && this._loadId === t && this._loadingView.onLoadingBegin("begin load");
105044
- }, 300)), yi && console.warn(`--------------
105048
+ }, 300)), Pi && console.warn(`--------------
105045
105049
  Needle Engine: Begin loading ` + t + `
105046
105050
  `, e), this.onBeforeBeginLoading();
105047
105051
  const s = [], n = {
@@ -105072,7 +105076,7 @@ Needle Engine: Begin loading ` + t + `
105072
105076
  }, Q = this.getAttribute("hash");
105073
105077
  Q != null && (this._context.hash = Q), this._context.alias = i, this._createContextPromise = this._context.create(c);
105074
105078
  const l = await this._createContextPromise;
105075
- if (this.applyTonemapping(), yi && console.warn(`--------------
105079
+ if (this.applyTonemapping(), Pi && console.warn(`--------------
105076
105080
  Needle Engine: finished loading ` + t + `
105077
105081
  `, e, `Aborted? ${C.signal.aborted}`), this._loadId !== t || C.signal.aborted) {
105078
105082
  console.log("Loading finished but aborted...");
@@ -105202,7 +105206,7 @@ Needle Engine: finished loading ` + t + `
105202
105206
  onSetupAR() {
105203
105207
  this.classList.add(ep), this.classList.remove(tp);
105204
105208
  const e = this.getAROverlayContainer();
105205
- yi && console.warn("onSetupAR:", e), e && (e.classList.add(ep), e.classList.remove(tp)), this.foreachHtmlElement((t) => this.setupElementsForMode(t, gX));
105209
+ Pi && console.warn("onSetupAR:", e), e && (e.classList.add(ep), e.classList.remove(tp)), this.foreachHtmlElement((t) => this.setupElementsForMode(t, gX));
105206
105210
  }
105207
105211
  onSetupVR() {
105208
105212
  this.classList.remove(ep), this.classList.remove(tp), this.foreachHtmlElement((e) => this.setupElementsForMode(e, Qj));
@@ -105230,11 +105234,11 @@ Needle Engine: finished loading ` + t + `
105230
105234
  }
105231
105235
  onBeforeBeginLoading() {
105232
105236
  const e = this.getAttribute("dracoDecoderPath");
105233
- e && (yi && console.log("using custom draco decoder path", e), S1(e));
105237
+ e && (Pi && console.log("using custom draco decoder path", e), S1(e));
105234
105238
  const t = this.getAttribute("dracoDecoderType");
105235
- t && (yi && console.log("using custom draco decoder type", t), G1(t));
105239
+ t && (Pi && console.log("using custom draco decoder type", t), G1(t));
105236
105240
  const i = this.getAttribute("ktx2DecoderPath");
105237
- i && (yi && console.log("using custom ktx2 decoder path", i), k1(i));
105241
+ i && (Pi && console.log("using custom ktx2 decoder path", i), k1(i));
105238
105242
  }
105239
105243
  }
105240
105244
  typeof window < "u" && !window.customElements.get(yP) && window.customElements.define(yP, hj);
@@ -105247,27 +105251,17 @@ function RmA(g) {
105247
105251
  t > 0 && (e = e.substring(0, t));
105248
105252
  const i = e.indexOf("=");
105249
105253
  i > 0 && (e = e.substring(i));
105250
- const I = e.split(".").pop(), s = I ? ["glb", "gltf", "usdz", "usd", "fbx", "obj", "mtl"].indexOf(I) : -1;
105254
+ const I = e.split(".").pop(), s = I ? ["glb", "gltf", "usdz", "usd", "fbx", "obj", "mtl"].indexOf(I.toLowerCase()) : -1;
105251
105255
  if (I && s >= 0 && (e = e.substring(0, e.length - I.length - 1)), e = decodeURIComponent(e), e.length > 3) {
105252
105256
  let n = "", a = !1;
105253
105257
  const r = ["(", ")", "[", "]", "{", "}", ":", ";", ",", ".", "!", "?"];
105254
105258
  for (let C = 0; C < e.length; C++) {
105255
105259
  let c = e[C];
105256
- if ((c === "_" || c === "-") && (c = " "), c === " " && n.length <= 0 || r.includes(c))
105257
- continue;
105258
- const l = n.length === 0, d = c >= "0" && c <= "9";
105259
- if (l == !1 && c === c.toUpperCase() && !d)
105260
- n += " " + c;
105261
- else {
105262
- if (l && (c = c.toUpperCase()), a && c === " ")
105263
- continue;
105264
- a && (c = c.toUpperCase()), a = !1, n += c;
105265
- }
105266
- c === " " && (a = !0);
105260
+ (c === "_" || c === "-") && (c = " "), !(c === " " && n.length <= 0 || r.includes(c) || (n.length === 0 && (c = c.toUpperCase()), a && c === " ")) && (a && (c = c.toUpperCase()), a = !1, n += c, c === " " && (a = !0));
105267
105261
  }
105268
- return yi && console.log("displayName", e, n), n;
105262
+ return console.debug('Generated display name: "' + e + '" → "' + n + '"'), n.trim();
105269
105263
  }
105270
- return yi && console.log("displayName", e), e;
105264
+ return console.debug("Loading: use default name", e), e;
105271
105265
  }
105272
105266
  const UmA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
105273
105267
  __proto__: null,
@@ -105429,7 +105423,7 @@ function Bi() {
105429
105423
  return Hp !== null && Hp.byteLength !== 0 || (Hp = new Float32Array(R.memory.buffer)), Hp;
105430
105424
  }
105431
105425
  let Xt = 128;
105432
- function Si(g) {
105426
+ function mi(g) {
105433
105427
  if (Xt == 1)
105434
105428
  throw new Error("out of js stack");
105435
105429
  return ft[--Xt] = g, Xt;
@@ -105535,10 +105529,10 @@ class pj {
105535
105529
  return rA.__wrap(A);
105536
105530
  }
105537
105531
  }
105538
- class xi {
105532
+ class Ki {
105539
105533
  static __wrap(A) {
105540
105534
  A >>>= 0;
105541
- const e = Object.create(xi.prototype);
105535
+ const e = Object.create(Ki.prototype);
105542
105536
  return e.__wbg_ptr = A, e;
105543
105537
  }
105544
105538
  __destroy_into_raw() {
@@ -105853,7 +105847,7 @@ class xi {
105853
105847
  }
105854
105848
  forEachColliderHandle(A) {
105855
105849
  try {
105856
- R.rawcolliderset_forEachColliderHandle(this.__wbg_ptr, Si(A));
105850
+ R.rawcolliderset_forEachColliderHandle(this.__wbg_ptr, mi(A));
105857
105851
  } finally {
105858
105852
  ft[Xt++] = void 0;
105859
105853
  }
@@ -106024,7 +106018,7 @@ class bmA {
106024
106018
  return fD(R.rawdebugrenderpipeline_colors(this.__wbg_ptr));
106025
106019
  }
106026
106020
  render(A, e, t, i, I) {
106027
- eA(A, Xi), eA(e, xi), eA(t, QC), eA(i, hC), eA(I, jB), R.rawdebugrenderpipeline_render(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr);
106021
+ eA(A, Xi), eA(e, Ki), eA(t, QC), eA(i, hC), eA(I, jB), R.rawdebugrenderpipeline_render(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr);
106028
106022
  }
106029
106023
  }
106030
106024
  class pq {
@@ -106067,7 +106061,7 @@ class pq {
106067
106061
  }
106068
106062
  takeColliders() {
106069
106063
  const A = R.rawdeserializedworld_takeColliders(this.__wbg_ptr);
106070
- return A === 0 ? void 0 : xi.__wrap(A);
106064
+ return A === 0 ? void 0 : Ki.__wrap(A);
106071
106065
  }
106072
106066
  takeImpulseJoints() {
106073
106067
  const A = R.rawdeserializedworld_takeImpulseJoints(this.__wbg_ptr);
@@ -106117,7 +106111,7 @@ class KmA {
106117
106111
  }
106118
106112
  update_vehicle(A, e, t, i, I, o, s) {
106119
106113
  try {
106120
- eA(e, Xi), eA(t, xi), eA(i, fq), R.rawdynamicraycastvehiclecontroller_update_vehicle(this.__wbg_ptr, A, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I, !pe(o), pe(o) ? 0 : o, Si(s));
106114
+ eA(e, Xi), eA(t, Ki), eA(i, fq), R.rawdynamicraycastvehiclecontroller_update_vehicle(this.__wbg_ptr, A, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I, !pe(o), pe(o) ? 0 : o, mi(s));
106121
106115
  } finally {
106122
106116
  ft[Xt++] = void 0;
106123
106117
  }
@@ -106390,14 +106384,14 @@ class fj {
106390
106384
  }
106391
106385
  drainCollisionEvents(A) {
106392
106386
  try {
106393
- R.raweventqueue_drainCollisionEvents(this.__wbg_ptr, Si(A));
106387
+ R.raweventqueue_drainCollisionEvents(this.__wbg_ptr, mi(A));
106394
106388
  } finally {
106395
106389
  ft[Xt++] = void 0;
106396
106390
  }
106397
106391
  }
106398
106392
  drainContactForceEvents(A) {
106399
106393
  try {
106400
- R.raweventqueue_drainContactForceEvents(this.__wbg_ptr, Si(A));
106394
+ R.raweventqueue_drainContactForceEvents(this.__wbg_ptr, mi(A));
106401
106395
  } finally {
106402
106396
  ft[Xt++] = void 0;
106403
106397
  }
@@ -106549,14 +106543,14 @@ class QC {
106549
106543
  }
106550
106544
  forEachJointHandle(A) {
106551
106545
  try {
106552
- R.rawimpulsejointset_forEachJointHandle(this.__wbg_ptr, Si(A));
106546
+ R.rawimpulsejointset_forEachJointHandle(this.__wbg_ptr, mi(A));
106553
106547
  } finally {
106554
106548
  ft[Xt++] = void 0;
106555
106549
  }
106556
106550
  }
106557
106551
  forEachJointAttachedToRigidBody(A, e) {
106558
106552
  try {
106559
- R.rawimpulsejointset_forEachJointAttachedToRigidBody(this.__wbg_ptr, A, Si(e));
106553
+ R.rawimpulsejointset_forEachJointAttachedToRigidBody(this.__wbg_ptr, A, mi(e));
106560
106554
  } finally {
106561
106555
  ft[Xt++] = void 0;
106562
106556
  }
@@ -106661,7 +106655,7 @@ class lC {
106661
106655
  }
106662
106656
  forEachActiveRigidBodyHandle(A) {
106663
106657
  try {
106664
- R.rawislandmanager_forEachActiveRigidBodyHandle(this.__wbg_ptr, Si(A));
106658
+ R.rawislandmanager_forEachActiveRigidBodyHandle(this.__wbg_ptr, mi(A));
106665
106659
  } finally {
106666
106660
  ft[Xt++] = void 0;
106667
106661
  }
@@ -106765,7 +106759,7 @@ class xmA {
106765
106759
  }
106766
106760
  computeColliderMovement(A, e, t, i, I, o, s, n, a, r, C) {
106767
106761
  try {
106768
- eA(e, Xi), eA(t, xi), eA(i, fq), eA(o, rA), R.rawkinematiccharactercontroller_computeColliderMovement(this.__wbg_ptr, A, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I, o.__wbg_ptr, s, !pe(n), pe(n) ? 0 : n, a, !pe(r), pe(r) ? 0 : r, Si(C));
106762
+ eA(e, Xi), eA(t, Ki), eA(i, fq), eA(o, rA), R.rawkinematiccharactercontroller_computeColliderMovement(this.__wbg_ptr, A, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I, o.__wbg_ptr, s, !pe(n), pe(n) ? 0 : n, a, !pe(r), pe(r) ? 0 : r, mi(C));
106769
106763
  } finally {
106770
106764
  ft[Xt++] = void 0;
106771
106765
  }
@@ -106847,14 +106841,14 @@ class hC {
106847
106841
  }
106848
106842
  forEachJointHandle(A) {
106849
106843
  try {
106850
- R.rawmultibodyjointset_forEachJointHandle(this.__wbg_ptr, Si(A));
106844
+ R.rawmultibodyjointset_forEachJointHandle(this.__wbg_ptr, mi(A));
106851
106845
  } finally {
106852
106846
  ft[Xt++] = void 0;
106853
106847
  }
106854
106848
  }
106855
106849
  forEachJointAttachedToRigidBody(A, e) {
106856
106850
  try {
106857
- R.rawmultibodyjointset_forEachJointAttachedToRigidBody(this.__wbg_ptr, A, Si(e));
106851
+ R.rawmultibodyjointset_forEachJointAttachedToRigidBody(this.__wbg_ptr, A, mi(e));
106858
106852
  } finally {
106859
106853
  ft[Xt++] = void 0;
106860
106854
  }
@@ -106906,10 +106900,10 @@ class JmA {
106906
106900
  return this.__wbg_ptr = A >>> 0, this;
106907
106901
  }
106908
106902
  step(A, e, t, i, I, o, s, n, a, r) {
106909
- eA(A, rA), eA(e, sl), eA(t, lC), eA(i, ol), eA(I, jB), eA(o, Xi), eA(s, xi), eA(n, QC), eA(a, hC), eA(r, Tx), R.rawphysicspipeline_step(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, o.__wbg_ptr, s.__wbg_ptr, n.__wbg_ptr, a.__wbg_ptr, r.__wbg_ptr);
106903
+ eA(A, rA), eA(e, sl), eA(t, lC), eA(i, ol), eA(I, jB), eA(o, Xi), eA(s, Ki), eA(n, QC), eA(a, hC), eA(r, Tx), R.rawphysicspipeline_step(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, o.__wbg_ptr, s.__wbg_ptr, n.__wbg_ptr, a.__wbg_ptr, r.__wbg_ptr);
106910
106904
  }
106911
106905
  stepWithEvents(A, e, t, i, I, o, s, n, a, r, C, c, Q, l) {
106912
- eA(A, rA), eA(e, sl), eA(t, lC), eA(i, ol), eA(I, jB), eA(o, Xi), eA(s, xi), eA(n, QC), eA(a, hC), eA(r, Tx), eA(C, fj), R.rawphysicspipeline_stepWithEvents(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, o.__wbg_ptr, s.__wbg_ptr, n.__wbg_ptr, a.__wbg_ptr, r.__wbg_ptr, C.__wbg_ptr, Eg(c), Eg(Q), Eg(l));
106906
+ eA(A, rA), eA(e, sl), eA(t, lC), eA(i, ol), eA(I, jB), eA(o, Xi), eA(s, Ki), eA(n, QC), eA(a, hC), eA(r, Tx), eA(C, fj), R.rawphysicspipeline_stepWithEvents(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, o.__wbg_ptr, s.__wbg_ptr, n.__wbg_ptr, a.__wbg_ptr, r.__wbg_ptr, C.__wbg_ptr, Eg(c), Eg(Q), Eg(l));
106913
106907
  }
106914
106908
  }
106915
106909
  class yG {
@@ -106986,12 +106980,12 @@ class fq {
106986
106980
  return this.__wbg_ptr = A >>> 0, this;
106987
106981
  }
106988
106982
  update(A, e) {
106989
- eA(A, Xi), eA(e, xi), R.rawquerypipeline_update(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr);
106983
+ eA(A, Xi), eA(e, Ki), R.rawquerypipeline_update(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr);
106990
106984
  }
106991
106985
  castRay(A, e, t, i, I, o, s, n, a, r, C) {
106992
106986
  try {
106993
- eA(A, Xi), eA(e, xi), eA(t, rA), eA(i, rA);
106994
- const c = R.rawquerypipeline_castRay(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I, o, s, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, !pe(r), pe(r) ? 0 : r, Si(C));
106987
+ eA(A, Xi), eA(e, Ki), eA(t, rA), eA(i, rA);
106988
+ const c = R.rawquerypipeline_castRay(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I, o, s, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, !pe(r), pe(r) ? 0 : r, mi(C));
106995
106989
  return c === 0 ? void 0 : Dq.__wrap(c);
106996
106990
  } finally {
106997
106991
  ft[Xt++] = void 0;
@@ -106999,8 +106993,8 @@ class fq {
106999
106993
  }
107000
106994
  castRayAndGetNormal(A, e, t, i, I, o, s, n, a, r, C) {
107001
106995
  try {
107002
- eA(A, Xi), eA(e, xi), eA(t, rA), eA(i, rA);
107003
- const c = R.rawquerypipeline_castRayAndGetNormal(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I, o, s, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, !pe(r), pe(r) ? 0 : r, Si(C));
106996
+ eA(A, Xi), eA(e, Ki), eA(t, rA), eA(i, rA);
106997
+ const c = R.rawquerypipeline_castRayAndGetNormal(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I, o, s, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, !pe(r), pe(r) ? 0 : r, mi(C));
107004
106998
  return c === 0 ? void 0 : jM.__wrap(c);
107005
106999
  } finally {
107006
107000
  ft[Xt++] = void 0;
@@ -107008,7 +107002,7 @@ class fq {
107008
107002
  }
107009
107003
  intersectionsWithRay(A, e, t, i, I, o, s, n, a, r, C, c) {
107010
107004
  try {
107011
- eA(A, Xi), eA(e, xi), eA(t, rA), eA(i, rA), R.rawquerypipeline_intersectionsWithRay(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I, o, Si(s), n, !pe(a), pe(a) ? 0 : a, !pe(r), pe(r) ? 0 : r, !pe(C), pe(C) ? 0 : C, Si(c));
107005
+ eA(A, Xi), eA(e, Ki), eA(t, rA), eA(i, rA), R.rawquerypipeline_intersectionsWithRay(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I, o, mi(s), n, !pe(a), pe(a) ? 0 : a, !pe(r), pe(r) ? 0 : r, !pe(C), pe(C) ? 0 : C, mi(c));
107012
107006
  } finally {
107013
107007
  ft[Xt++] = void 0, ft[Xt++] = void 0;
107014
107008
  }
@@ -107016,7 +107010,7 @@ class fq {
107016
107010
  intersectionWithShape(A, e, t, i, I, o, s, n, a, r) {
107017
107011
  try {
107018
107012
  const Q = R.__wbindgen_add_to_stack_pointer(-16);
107019
- eA(A, Xi), eA(e, xi), eA(t, rA), eA(i, Qt), eA(I, ve), R.rawquerypipeline_intersectionWithShape(Q, this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, o, !pe(s), pe(s) ? 0 : s, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, Si(r));
107013
+ eA(A, Xi), eA(e, Ki), eA(t, rA), eA(i, Qt), eA(I, ve), R.rawquerypipeline_intersectionWithShape(Q, this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, o, !pe(s), pe(s) ? 0 : s, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, mi(r));
107020
107014
  var C = Ze()[Q / 4 + 0], c = DD()[Q / 8 + 1];
107021
107015
  return C === 0 ? void 0 : c;
107022
107016
  } finally {
@@ -107025,8 +107019,8 @@ class fq {
107025
107019
  }
107026
107020
  projectPoint(A, e, t, i, I, o, s, n, a) {
107027
107021
  try {
107028
- eA(A, Xi), eA(e, xi), eA(t, rA);
107029
- const r = R.rawquerypipeline_projectPoint(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i, I, !pe(o), pe(o) ? 0 : o, !pe(s), pe(s) ? 0 : s, !pe(n), pe(n) ? 0 : n, Si(a));
107022
+ eA(A, Xi), eA(e, Ki), eA(t, rA);
107023
+ const r = R.rawquerypipeline_projectPoint(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i, I, !pe(o), pe(o) ? 0 : o, !pe(s), pe(s) ? 0 : s, !pe(n), pe(n) ? 0 : n, mi(a));
107030
107024
  return r === 0 ? void 0 : yG.__wrap(r);
107031
107025
  } finally {
107032
107026
  ft[Xt++] = void 0;
@@ -107034,8 +107028,8 @@ class fq {
107034
107028
  }
107035
107029
  projectPointAndGetFeature(A, e, t, i, I, o, s, n) {
107036
107030
  try {
107037
- eA(A, Xi), eA(e, xi), eA(t, rA);
107038
- const a = R.rawquerypipeline_projectPointAndGetFeature(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i, !pe(I), pe(I) ? 0 : I, !pe(o), pe(o) ? 0 : o, !pe(s), pe(s) ? 0 : s, Si(n));
107031
+ eA(A, Xi), eA(e, Ki), eA(t, rA);
107032
+ const a = R.rawquerypipeline_projectPointAndGetFeature(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i, !pe(I), pe(I) ? 0 : I, !pe(o), pe(o) ? 0 : o, !pe(s), pe(s) ? 0 : s, mi(n));
107039
107033
  return a === 0 ? void 0 : yG.__wrap(a);
107040
107034
  } finally {
107041
107035
  ft[Xt++] = void 0;
@@ -107043,15 +107037,15 @@ class fq {
107043
107037
  }
107044
107038
  intersectionsWithPoint(A, e, t, i, I, o, s, n, a) {
107045
107039
  try {
107046
- eA(A, Xi), eA(e, xi), eA(t, rA), R.rawquerypipeline_intersectionsWithPoint(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, Si(i), I, !pe(o), pe(o) ? 0 : o, !pe(s), pe(s) ? 0 : s, !pe(n), pe(n) ? 0 : n, Si(a));
107040
+ eA(A, Xi), eA(e, Ki), eA(t, rA), R.rawquerypipeline_intersectionsWithPoint(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, mi(i), I, !pe(o), pe(o) ? 0 : o, !pe(s), pe(s) ? 0 : s, !pe(n), pe(n) ? 0 : n, mi(a));
107047
107041
  } finally {
107048
107042
  ft[Xt++] = void 0, ft[Xt++] = void 0;
107049
107043
  }
107050
107044
  }
107051
107045
  castShape(A, e, t, i, I, o, s, n, a, r, C, c, Q) {
107052
107046
  try {
107053
- eA(A, Xi), eA(e, xi), eA(t, rA), eA(i, Qt), eA(I, rA), eA(o, ve);
107054
- const l = R.rawquerypipeline_castShape(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, o.__wbg_ptr, s, n, a, !pe(r), pe(r) ? 0 : r, !pe(C), pe(C) ? 0 : C, !pe(c), pe(c) ? 0 : c, Si(Q));
107047
+ eA(A, Xi), eA(e, Ki), eA(t, rA), eA(i, Qt), eA(I, rA), eA(o, ve);
107048
+ const l = R.rawquerypipeline_castShape(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, o.__wbg_ptr, s, n, a, !pe(r), pe(r) ? 0 : r, !pe(C), pe(C) ? 0 : C, !pe(c), pe(c) ? 0 : c, mi(Q));
107055
107049
  return l === 0 ? void 0 : AR.__wrap(l);
107056
107050
  } finally {
107057
107051
  ft[Xt++] = void 0;
@@ -107059,14 +107053,14 @@ class fq {
107059
107053
  }
107060
107054
  intersectionsWithShape(A, e, t, i, I, o, s, n, a, r, C) {
107061
107055
  try {
107062
- eA(A, Xi), eA(e, xi), eA(t, rA), eA(i, Qt), eA(I, ve), R.rawquerypipeline_intersectionsWithShape(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, Si(o), s, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, !pe(r), pe(r) ? 0 : r, Si(C));
107056
+ eA(A, Xi), eA(e, Ki), eA(t, rA), eA(i, Qt), eA(I, ve), R.rawquerypipeline_intersectionsWithShape(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, mi(o), s, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, !pe(r), pe(r) ? 0 : r, mi(C));
107063
107057
  } finally {
107064
107058
  ft[Xt++] = void 0, ft[Xt++] = void 0;
107065
107059
  }
107066
107060
  }
107067
107061
  collidersWithAabbIntersectingAabb(A, e, t) {
107068
107062
  try {
107069
- eA(A, rA), eA(e, rA), R.rawquerypipeline_collidersWithAabbIntersectingAabb(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, Si(t));
107063
+ eA(A, rA), eA(e, rA), R.rawquerypipeline_collidersWithAabbIntersectingAabb(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, mi(t));
107070
107064
  } finally {
107071
107065
  ft[Xt++] = void 0;
107072
107066
  }
@@ -107224,7 +107218,7 @@ class Xi {
107224
107218
  R.rawrigidbodyset_rbSetNextKinematicRotation(this.__wbg_ptr, A, e, t, i, I);
107225
107219
  }
107226
107220
  rbRecomputeMassPropertiesFromColliders(A, e) {
107227
- eA(e, xi), R.rawrigidbodyset_rbRecomputeMassPropertiesFromColliders(this.__wbg_ptr, A, e.__wbg_ptr);
107221
+ eA(e, Ki), R.rawrigidbodyset_rbRecomputeMassPropertiesFromColliders(this.__wbg_ptr, A, e.__wbg_ptr);
107228
107222
  }
107229
107223
  rbSetAdditionalMass(A, e, t) {
107230
107224
  R.rawrigidbodyset_rbSetAdditionalMass(this.__wbg_ptr, A, e, t);
@@ -107394,7 +107388,7 @@ class Xi {
107394
107388
  return eA(e, rA), eA(t, Qt), eA(s, rA), eA(n, rA), eA(a, rA), eA(r, rA), eA(C, Qt), R.rawrigidbodyset_createRigidBody(this.__wbg_ptr, A, e.__wbg_ptr, t.__wbg_ptr, i, I, o, s.__wbg_ptr, n.__wbg_ptr, a.__wbg_ptr, r.__wbg_ptr, C.__wbg_ptr, c, Q, l, d, h, E, u, p, f, D, y, G, k, U);
107395
107389
  }
107396
107390
  remove(A, e, t, i, I) {
107397
- eA(e, lC), eA(t, xi), eA(i, QC), eA(I, hC), R.rawrigidbodyset_remove(this.__wbg_ptr, A, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr);
107391
+ eA(e, lC), eA(t, Ki), eA(i, QC), eA(I, hC), R.rawrigidbodyset_remove(this.__wbg_ptr, A, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr);
107398
107392
  }
107399
107393
  len() {
107400
107394
  return R.rawcolliderset_len(this.__wbg_ptr) >>> 0;
@@ -107404,13 +107398,13 @@ class Xi {
107404
107398
  }
107405
107399
  forEachRigidBodyHandle(A) {
107406
107400
  try {
107407
- R.rawrigidbodyset_forEachRigidBodyHandle(this.__wbg_ptr, Si(A));
107401
+ R.rawrigidbodyset_forEachRigidBodyHandle(this.__wbg_ptr, mi(A));
107408
107402
  } finally {
107409
107403
  ft[Xt++] = void 0;
107410
107404
  }
107411
107405
  }
107412
107406
  propagateModifiedBodyPositionsToColliders(A) {
107413
- eA(A, xi), R.rawrigidbodyset_propagateModifiedBodyPositionsToColliders(this.__wbg_ptr, A.__wbg_ptr);
107407
+ eA(A, Ki), R.rawrigidbodyset_propagateModifiedBodyPositionsToColliders(this.__wbg_ptr, A.__wbg_ptr);
107414
107408
  }
107415
107409
  }
107416
107410
  class Qt {
@@ -107480,7 +107474,7 @@ class vmA {
107480
107474
  return this.__wbg_ptr = A >>> 0, this;
107481
107475
  }
107482
107476
  serializeAll(A, e, t, i, I, o, s, n, a) {
107483
- return eA(A, rA), eA(e, sl), eA(t, lC), eA(i, ol), eA(I, jB), eA(o, Xi), eA(s, xi), eA(n, QC), eA(a, hC), fD(R.rawserializationpipeline_serializeAll(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, o.__wbg_ptr, s.__wbg_ptr, n.__wbg_ptr, a.__wbg_ptr));
107477
+ return eA(A, rA), eA(e, sl), eA(t, lC), eA(i, ol), eA(I, jB), eA(o, Xi), eA(s, Ki), eA(n, QC), eA(a, hC), fD(R.rawserializationpipeline_serializeAll(this.__wbg_ptr, A.__wbg_ptr, e.__wbg_ptr, t.__wbg_ptr, i.__wbg_ptr, I.__wbg_ptr, o.__wbg_ptr, s.__wbg_ptr, n.__wbg_ptr, a.__wbg_ptr));
107484
107478
  }
107485
107479
  deserializeAll(A) {
107486
107480
  const e = R.rawserializationpipeline_deserializeAll(this.__wbg_ptr, Eg(A));
@@ -107954,7 +107948,7 @@ class SG {
107954
107948
  return A.free(), e;
107955
107949
  }
107956
107950
  }
107957
- var ho, Pg, GG, kG, Wi, nl, _i, MG, Cd, wD, RG, Bd, MB;
107951
+ var ho, Pg, GG, kG, Wi, nl, qi, MG, Cd, wD, RG, Bd, MB;
107958
107952
  (function(g) {
107959
107953
  g[g.Dynamic = 0] = "Dynamic", g[g.Fixed = 1] = "Fixed", g[g.KinematicPositionBased = 2] = "KinematicPositionBased", g[g.KinematicVelocityBased = 3] = "KinematicVelocityBased";
107960
107954
  })(ho || (ho = {}));
@@ -109030,10 +109024,10 @@ class Gg {
109030
109024
  }
109031
109025
  (function(g) {
109032
109026
  g[g.Ball = 0] = "Ball", g[g.Cuboid = 1] = "Cuboid", g[g.Capsule = 2] = "Capsule", g[g.Segment = 3] = "Segment", g[g.Polyline = 4] = "Polyline", g[g.Triangle = 5] = "Triangle", g[g.TriMesh = 6] = "TriMesh", g[g.HeightField = 7] = "HeightField", g[g.ConvexPolyhedron = 9] = "ConvexPolyhedron", g[g.Cylinder = 10] = "Cylinder", g[g.Cone = 11] = "Cone", g[g.RoundCuboid = 12] = "RoundCuboid", g[g.RoundTriangle = 13] = "RoundTriangle", g[g.RoundCylinder = 14] = "RoundCylinder", g[g.RoundCone = 15] = "RoundCone", g[g.RoundConvexPolyhedron = 16] = "RoundConvexPolyhedron", g[g.HalfSpace = 17] = "HalfSpace";
109033
- })(_i || (_i = {}));
109027
+ })(qi || (qi = {}));
109034
109028
  class Jy extends Gg {
109035
109029
  constructor(A) {
109036
- super(), this.type = _i.Ball, this.radius = A;
109030
+ super(), this.type = qi.Ball, this.radius = A;
109037
109031
  }
109038
109032
  intoRaw() {
109039
109033
  return ve.ball(this.radius);
@@ -109041,7 +109035,7 @@ class Jy extends Gg {
109041
109035
  }
109042
109036
  class Pq extends Gg {
109043
109037
  constructor(A) {
109044
- super(), this.type = _i.HalfSpace, this.normal = A;
109038
+ super(), this.type = qi.HalfSpace, this.normal = A;
109045
109039
  }
109046
109040
  intoRaw() {
109047
109041
  let A = aA.intoRaw(this.normal), e = ve.halfspace(A);
@@ -109050,7 +109044,7 @@ class Pq extends Gg {
109050
109044
  }
109051
109045
  class IR extends Gg {
109052
109046
  constructor(A, e, t) {
109053
- super(), this.type = _i.Cuboid, this.halfExtents = aA.new(A, e, t);
109047
+ super(), this.type = qi.Cuboid, this.halfExtents = aA.new(A, e, t);
109054
109048
  }
109055
109049
  intoRaw() {
109056
109050
  return ve.cuboid(this.halfExtents.x, this.halfExtents.y, this.halfExtents.z);
@@ -109058,7 +109052,7 @@ class IR extends Gg {
109058
109052
  }
109059
109053
  class oR extends Gg {
109060
109054
  constructor(A, e, t, i) {
109061
- super(), this.type = _i.RoundCuboid, this.halfExtents = aA.new(A, e, t), this.borderRadius = i;
109055
+ super(), this.type = qi.RoundCuboid, this.halfExtents = aA.new(A, e, t), this.borderRadius = i;
109062
109056
  }
109063
109057
  intoRaw() {
109064
109058
  return ve.roundCuboid(this.halfExtents.x, this.halfExtents.y, this.halfExtents.z, this.borderRadius);
@@ -109066,7 +109060,7 @@ class oR extends Gg {
109066
109060
  }
109067
109061
  class sR extends Gg {
109068
109062
  constructor(A, e) {
109069
- super(), this.type = _i.Capsule, this.halfHeight = A, this.radius = e;
109063
+ super(), this.type = qi.Capsule, this.halfHeight = A, this.radius = e;
109070
109064
  }
109071
109065
  intoRaw() {
109072
109066
  return ve.capsule(this.halfHeight, this.radius);
@@ -109074,7 +109068,7 @@ class sR extends Gg {
109074
109068
  }
109075
109069
  class nR extends Gg {
109076
109070
  constructor(A, e) {
109077
- super(), this.type = _i.Segment, this.a = A, this.b = e;
109071
+ super(), this.type = qi.Segment, this.a = A, this.b = e;
109078
109072
  }
109079
109073
  intoRaw() {
109080
109074
  let A = aA.intoRaw(this.a), e = aA.intoRaw(this.b), t = ve.segment(A, e);
@@ -109083,7 +109077,7 @@ class nR extends Gg {
109083
109077
  }
109084
109078
  class aR extends Gg {
109085
109079
  constructor(A, e, t) {
109086
- super(), this.type = _i.Triangle, this.a = A, this.b = e, this.c = t;
109080
+ super(), this.type = qi.Triangle, this.a = A, this.b = e, this.c = t;
109087
109081
  }
109088
109082
  intoRaw() {
109089
109083
  let A = aA.intoRaw(this.a), e = aA.intoRaw(this.b), t = aA.intoRaw(this.c), i = ve.triangle(A, e, t);
@@ -109092,7 +109086,7 @@ class aR extends Gg {
109092
109086
  }
109093
109087
  class rR extends Gg {
109094
109088
  constructor(A, e, t, i) {
109095
- super(), this.type = _i.RoundTriangle, this.a = A, this.b = e, this.c = t, this.borderRadius = i;
109089
+ super(), this.type = qi.RoundTriangle, this.a = A, this.b = e, this.c = t, this.borderRadius = i;
109096
109090
  }
109097
109091
  intoRaw() {
109098
109092
  let A = aA.intoRaw(this.a), e = aA.intoRaw(this.b), t = aA.intoRaw(this.c), i = ve.roundTriangle(A, e, t, this.borderRadius);
@@ -109101,7 +109095,7 @@ class rR extends Gg {
109101
109095
  }
109102
109096
  class CR extends Gg {
109103
109097
  constructor(A, e) {
109104
- super(), this.type = _i.Polyline, this.vertices = A, this.indices = e ?? new Uint32Array(0);
109098
+ super(), this.type = qi.Polyline, this.vertices = A, this.indices = e ?? new Uint32Array(0);
109105
109099
  }
109106
109100
  intoRaw() {
109107
109101
  return ve.polyline(this.vertices, this.indices);
@@ -109109,7 +109103,7 @@ class CR extends Gg {
109109
109103
  }
109110
109104
  class BR extends Gg {
109111
109105
  constructor(A, e) {
109112
- super(), this.type = _i.TriMesh, this.vertices = A, this.indices = e;
109106
+ super(), this.type = qi.TriMesh, this.vertices = A, this.indices = e;
109113
109107
  }
109114
109108
  intoRaw() {
109115
109109
  return ve.trimesh(this.vertices, this.indices);
@@ -109117,7 +109111,7 @@ class BR extends Gg {
109117
109111
  }
109118
109112
  class mD extends Gg {
109119
109113
  constructor(A, e) {
109120
- super(), this.type = _i.ConvexPolyhedron, this.vertices = A, this.indices = e;
109114
+ super(), this.type = qi.ConvexPolyhedron, this.vertices = A, this.indices = e;
109121
109115
  }
109122
109116
  intoRaw() {
109123
109117
  return this.indices ? ve.convexMesh(this.vertices, this.indices) : ve.convexHull(this.vertices);
@@ -109125,7 +109119,7 @@ class mD extends Gg {
109125
109119
  }
109126
109120
  class SD extends Gg {
109127
109121
  constructor(A, e, t) {
109128
- super(), this.type = _i.RoundConvexPolyhedron, this.vertices = A, this.indices = e, this.borderRadius = t;
109122
+ super(), this.type = qi.RoundConvexPolyhedron, this.vertices = A, this.indices = e, this.borderRadius = t;
109129
109123
  }
109130
109124
  intoRaw() {
109131
109125
  return this.indices ? ve.roundConvexMesh(this.vertices, this.indices, this.borderRadius) : ve.roundConvexHull(this.vertices, this.borderRadius);
@@ -109133,7 +109127,7 @@ class SD extends Gg {
109133
109127
  }
109134
109128
  class cR extends Gg {
109135
109129
  constructor(A, e, t, i) {
109136
- super(), this.type = _i.HeightField, this.nrows = A, this.ncols = e, this.heights = t, this.scale = i;
109130
+ super(), this.type = qi.HeightField, this.nrows = A, this.ncols = e, this.heights = t, this.scale = i;
109137
109131
  }
109138
109132
  intoRaw() {
109139
109133
  let A = aA.intoRaw(this.scale), e = ve.heightfield(this.nrows, this.ncols, this.heights, A);
@@ -109142,7 +109136,7 @@ class cR extends Gg {
109142
109136
  }
109143
109137
  class QR extends Gg {
109144
109138
  constructor(A, e) {
109145
- super(), this.type = _i.Cylinder, this.halfHeight = A, this.radius = e;
109139
+ super(), this.type = qi.Cylinder, this.halfHeight = A, this.radius = e;
109146
109140
  }
109147
109141
  intoRaw() {
109148
109142
  return ve.cylinder(this.halfHeight, this.radius);
@@ -109150,7 +109144,7 @@ class QR extends Gg {
109150
109144
  }
109151
109145
  class lR extends Gg {
109152
109146
  constructor(A, e, t) {
109153
- super(), this.type = _i.RoundCylinder, this.borderRadius = t, this.halfHeight = A, this.radius = e;
109147
+ super(), this.type = qi.RoundCylinder, this.borderRadius = t, this.halfHeight = A, this.radius = e;
109154
109148
  }
109155
109149
  intoRaw() {
109156
109150
  return ve.roundCylinder(this.halfHeight, this.radius, this.borderRadius);
@@ -109158,7 +109152,7 @@ class lR extends Gg {
109158
109152
  }
109159
109153
  class hR extends Gg {
109160
109154
  constructor(A, e) {
109161
- super(), this.type = _i.Cone, this.halfHeight = A, this.radius = e;
109155
+ super(), this.type = qi.Cone, this.halfHeight = A, this.radius = e;
109162
109156
  }
109163
109157
  intoRaw() {
109164
109158
  return ve.cone(this.halfHeight, this.radius);
@@ -109166,7 +109160,7 @@ class hR extends Gg {
109166
109160
  }
109167
109161
  class ER extends Gg {
109168
109162
  constructor(A, e, t) {
109169
- super(), this.type = _i.RoundCone, this.halfHeight = A, this.radius = e, this.borderRadius = t;
109163
+ super(), this.type = qi.RoundCone, this.halfHeight = A, this.radius = e, this.borderRadius = t;
109170
109164
  }
109171
109165
  intoRaw() {
109172
109166
  return ve.roundCone(this.halfHeight, this.radius, this.borderRadius);
@@ -110101,7 +110095,7 @@ class ii {
110101
110095
  }
110102
110096
  class t_ {
110103
110097
  constructor(A) {
110104
- this.raw = A || new xi(), this.map = new tR(), A && A.forEachColliderHandle((e) => {
110098
+ this.raw = A || new Ki(), this.map = new tR(), A && A.forEachColliderHandle((e) => {
110105
110099
  this.map.set(e, new hd(this, e, null));
110106
110100
  });
110107
110101
  }
@@ -110228,7 +110222,7 @@ var YmA = Object.freeze({ __proto__: null, version: wj, Vector3: yq, VectorOps:
110228
110222
  }, ImpulseJoint: Qn, UnitImpulseJoint: iR, FixedImpulseJoint: Gq, RopeImpulseJoint: kq, SpringImpulseJoint: Mq, PrismaticImpulseJoint: Rq, RevoluteImpulseJoint: Uq, GenericImpulseJoint: Nq, SphericalImpulseJoint: Fq, JointData: qn, ImpulseJointSet: bq, MultibodyJoint: EC, UnitMultibodyJoint: gR, FixedMultibodyJoint: Kq, PrismaticMultibodyJoint: xq, RevoluteMultibodyJoint: Jq, SphericalMultibodyJoint: vq, MultibodyJointSet: Lq, get CoefficientCombineRule() {
110229
110223
  return Wi;
110230
110224
  }, CCDSolver: qq, IslandManager: _q, BroadPhase: Tq, NarrowPhase: Hq, TempContactManifold: Yq, Shape: Gg, get ShapeType() {
110231
- return _i;
110225
+ return qi;
110232
110226
  }, Ball: Jy, HalfSpace: Pq, Cuboid: IR, RoundCuboid: oR, Capsule: sR, Segment: nR, Triangle: aR, RoundTriangle: rR, Polyline: CR, TriMesh: BR, ConvexPolyhedron: mD, RoundConvexPolyhedron: SD, Heightfield: cR, Cylinder: QR, RoundCylinder: lR, Cone: hR, RoundCone: ER, get ActiveCollisionTypes() {
110233
110227
  return Bd;
110234
110228
  }, Collider: hd, get MassPropsMode() {
@@ -110342,7 +110336,7 @@ const OmA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
110342
110336
  ShapeContact: al,
110343
110337
  ShapeTOI: xl,
110344
110338
  get ShapeType() {
110345
- return _i;
110339
+ return qi;
110346
110340
  },
110347
110341
  get SolverFlags() {
110348
110342
  return RG;
@@ -110896,12 +110890,12 @@ Error:`, s), null;
110896
110890
  const t = e.shape;
110897
110891
  let i = !1;
110898
110892
  switch (t.type) {
110899
- case _i.Ball: {
110893
+ case qi.Ball: {
110900
110894
  const c = t, Q = A, l = A.gameObject, d = Qi(l, this._tempPosition), h = Math.abs(Q.radius * d.x);
110901
110895
  i = c.radius !== h, c.radius = h, i && e.setShape(c);
110902
110896
  break;
110903
110897
  }
110904
- case _i.Cuboid:
110898
+ case qi.Cuboid:
110905
110899
  const I = t, o = A, s = A.gameObject, n = Qi(s, this._tempPosition), a = o.size.x * 0.5 * n.x, r = o.size.y * 0.5 * n.y, C = o.size.z * 0.5 * n.z;
110906
110900
  i = I.halfExtents.x !== a || I.halfExtents.y !== r || I.halfExtents.z !== C, I.halfExtents.x = a, I.halfExtents.y = r, I.halfExtents.z = C, i && e.setShape(I);
110907
110901
  break;
@@ -113003,7 +112997,7 @@ function FSA(g, A, e = {}, t = 0, i = 1 / 0) {
113003
112997
  const bh = /* @__PURE__ */ new m(), Kh = /* @__PURE__ */ new m(), xh = /* @__PURE__ */ new m(), rm = /* @__PURE__ */ new tA(), Cm = /* @__PURE__ */ new tA(), Bm = /* @__PURE__ */ new tA(), bP = /* @__PURE__ */ new m(), KP = /* @__PURE__ */ new m(), xP = /* @__PURE__ */ new m(), cm = /* @__PURE__ */ new m();
113004
112998
  function bSA(g, A, e, t, i, I, o, s) {
113005
112999
  let n;
113006
- if (I === ki ? n = g.intersectTriangle(t, e, A, !0, i) : n = g.intersectTriangle(A, e, t, I !== yt, i), n === null)
113000
+ if (I === Gi ? n = g.intersectTriangle(t, e, A, !0, i) : n = g.intersectTriangle(A, e, t, I !== yt, i), n === null)
113007
113001
  return null;
113008
113002
  const a = g.origin.distanceTo(i);
113009
113003
  return a < o || a > s ? null : {
@@ -114264,13 +114258,13 @@ class pR extends ZI {
114264
114258
  let c, Q, l, d, h = yGA(I);
114265
114259
  switch (r) {
114266
114260
  case si:
114267
- l = 1, Q = wGA(I), s && a === 1 ? (d = n, h += "8", n === Uint8Array ? c = Ri : (c = SS, h += "_SNORM")) : (d = Float32Array, h += "32F", c = si);
114261
+ l = 1, Q = wGA(I), s && a === 1 ? (d = n, h += "8", n === Uint8Array ? c = Mi : (c = SS, h += "_SNORM")) : (d = Float32Array, h += "32F", c = si);
114268
114262
  break;
114269
114263
  case GQ:
114270
114264
  h += a * 8 + "I", l = s ? Math.pow(2, n.BYTES_PER_ELEMENT * 8 - 1) : 1, Q = XP(I), a === 1 ? (d = Int8Array, c = SS) : a === 2 ? (d = Int16Array, c = IJ) : (d = Int32Array, c = GQ);
114271
114265
  break;
114272
114266
  case YI:
114273
- h += a * 8 + "UI", l = s ? Math.pow(2, n.BYTES_PER_ELEMENT * 8 - 1) : 1, Q = XP(I), a === 1 ? (d = Uint8Array, c = Ri) : a === 2 ? (d = Uint16Array, c = KD) : (d = Uint32Array, c = YI);
114267
+ h += a * 8 + "UI", l = s ? Math.pow(2, n.BYTES_PER_ELEMENT * 8 - 1) : 1, Q = XP(I), a === 1 ? (d = Uint8Array, c = Mi) : a === 2 ? (d = Uint16Array, c = KD) : (d = Uint32Array, c = YI);
114274
114268
  break;
114275
114269
  }
114276
114270
  C === 3 && (Q === bt || Q === ZE) && (C = 4);
@@ -115646,7 +115640,7 @@ export {
115646
115640
  Sl as InheritVelocityModule,
115647
115641
  IBA as Input,
115648
115642
  js as InputEventQueue,
115649
- Ji as InputEvents,
115643
+ xi as InputEvents,
115650
115644
  Pd as InputField,
115651
115645
  LE as InstanceHandle,
115652
115646
  vE as InstancingHandler,
@@ -115813,7 +115807,7 @@ export {
115813
115807
  il as ToneMappingEffect,
115814
115808
  nM as TrackHandler,
115815
115809
  vs as TrackType,
115816
- Hi as TrailModule,
115810
+ Ti as TrailModule,
115817
115811
  Ng as TransformData,
115818
115812
  $d as TransformGizmo,
115819
115813
  yI as TriggerBuilder,
@@ -116064,7 +116058,7 @@ export {
116064
116058
  Kk as setWorldRotationXYZ,
116065
116059
  jf as setWorldScale,
116066
116060
  yv as showBalloonError,
116067
- Li as showBalloonMessage,
116061
+ vi as showBalloonMessage,
116068
116062
  $t as showBalloonWarning,
116069
116063
  aW as showDebugConsole,
116070
116064
  UMA as slerp,