@needle-tools/engine 3.38.0-alpha.2 → 3.38.0-alpha.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (28) hide show
  1. package/CHANGELOG.md +5 -0
  2. package/dist/needle-engine.js +700 -695
  3. package/dist/needle-engine.light.js +679 -674
  4. package/dist/needle-engine.light.min.js +119 -118
  5. package/dist/needle-engine.light.umd.cjs +50 -49
  6. package/dist/needle-engine.min.js +62 -61
  7. package/dist/needle-engine.umd.cjs +50 -49
  8. package/lib/engine/webcomponents/needle menu/needle-menu.js +1 -0
  9. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  10. package/lib/engine-components/export/usdz/USDZExporter.js +1 -5
  11. package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
  12. package/lib/engine-components/export/usdz/extensions/Animation.js +6 -4
  13. package/lib/engine-components/export/usdz/extensions/Animation.js.map +1 -1
  14. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +6 -2
  15. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js.map +1 -1
  16. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +1 -0
  17. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +28 -0
  18. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js.map +1 -1
  19. package/lib/engine-components/webxr/WebXR.js +5 -2
  20. package/lib/engine-components/webxr/WebXR.js.map +1 -1
  21. package/package.json +2 -2
  22. package/plugins/vite/meta.js +4 -1
  23. package/src/engine/webcomponents/needle menu/needle-menu.ts +1 -0
  24. package/src/engine-components/export/usdz/USDZExporter.ts +2 -6
  25. package/src/engine-components/export/usdz/extensions/Animation.ts +5 -3
  26. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +6 -1
  27. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +32 -2
  28. package/src/engine-components/webxr/WebXR.ts +5 -2
@@ -27,7 +27,7 @@ function P9() {
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  * Copyright 2010-2023 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
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- const Su = "162", wd = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Cd = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, sQ = 0, zM = 1, rQ = 2, D9 = 3, k9 = 0, pR = 1, gR = 2, Ic = 3, as = 0, mn = 1, gi = 2, on = 0, pu = 1, df = 2, GM = 3, HM = 4, mR = 5, nu = 100, oQ = 101, aQ = 102, VM = 103, ew = 104, cQ = 200, lQ = 201, hQ = 202, uQ = 203, tw = 204, iw = 205, dQ = 206, fQ = 207, pQ = 208, gQ = 209, mQ = 210, AQ = 211, yQ = 212, vQ = 213, bQ = 214, AR = 0, hC = 1, Jy = 2, ff = 3, Lg = 4, uC = 5, dC = 6, Q0 = 7, z0 = 0, _Q = 1, xQ = 2, so = 0, Fg = 1, wQ = 2, CQ = 3, fC = 4, SQ = 5, yR = 6, pC = 7, jM = "attached", EQ = "detached", gC = 300, nh = 301, Eu = 302, ma = 303, Ug = 304, rm = 306, ya = 1e3, _s = 1001, pf = 1002, Nt = 1003, Ng = 1004, O9 = 1004, Fl = 1005, L9 = 1005, Tt = 1006, Wd = 1007, F9 = 1007, Nr = 1008, U9 = 1008, pi = 1009, IQ = 1010, MQ = 1011, mC = 1012, vR = 1013, Ga = 1014, Xi = 1015, An = 1016, bR = 1017, _R = 1018, Kl = 1020, TQ = 1021, _i = 1023, AC = 1024, BQ = 1025, gu = 1026, Iu = 1027, Ha = 1028, xR = 1029, au = 1030, wR = 1031, CR = 1033, uy = 33776, Ax = 33777, yx = 33778, dy = 33779, nw = 35840, WM = 35841, sw = 35842, qM = 35843, yC = 36196, rw = 37492, ow = 37496, aw = 37808, XM = 37809, YM = 37810, JM = 37811, Ky = 37812, KM = 37813, ZM = 37814, $M = 37815, eT = 37816, tT = 37817, iT = 37818, nT = 37819, sT = 37820, rT = 37821, fy = 36492, oT = 36494, aT = 36495, RQ = 36283, cT = 36284, lT = 36285, hT = 36286, Zy = 2200, SR = 2201, PQ = 2202, Mu = 2300, Xc = 2301, vx = 2302, Od = 2400, Ld = 2401, $y = 2402, vC = 2500, ER = 2501, DQ = 0, IR = 1, cw = 2, kQ = 3e3, uT = 3001, Ys = 3200, bC = 3201, Du = 0, OQ = 1, gr = "", yt = "srgb", xi = "srgb-linear", G0 = "display-p3", om = "display-p3-linear", e0 = "linear", zi = "srgb", t0 = "rec709", i0 = "p3", LQ = 0, Zh = 7680, FQ = 7681, UQ = 7682, NQ = 7683, QQ = 34055, zQ = 34056, GQ = 5386, dT = 512, HQ = 513, VQ = 514, jQ = 515, WQ = 516, qQ = 517, XQ = 518, lw = 519, YQ = 512, JQ = 513, KQ = 514, MR = 515, ZQ = 516, $Q = 517, ez = 518, tz = 519, n0 = 35044, ur = 35048, N9 = 35040, Q9 = 35045, z9 = 35049, G9 = 35041, H9 = 35046, V9 = 35050, j9 = 35042, W9 = "100", hw = "300 es", uw = 1035, Uc = 2e3, s0 = 2001;
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+ const Su = "162", wd = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Cd = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, sQ = 0, zM = 1, rQ = 2, D9 = 3, k9 = 0, pR = 1, gR = 2, Ic = 3, cs = 0, mn = 1, gi = 2, on = 0, pu = 1, df = 2, GM = 3, HM = 4, mR = 5, nu = 100, oQ = 101, aQ = 102, VM = 103, ew = 104, cQ = 200, lQ = 201, hQ = 202, uQ = 203, tw = 204, iw = 205, dQ = 206, fQ = 207, pQ = 208, gQ = 209, mQ = 210, AQ = 211, yQ = 212, vQ = 213, bQ = 214, AR = 0, hC = 1, Jy = 2, ff = 3, Lg = 4, uC = 5, dC = 6, Q0 = 7, z0 = 0, _Q = 1, xQ = 2, so = 0, Fg = 1, wQ = 2, CQ = 3, fC = 4, SQ = 5, yR = 6, pC = 7, jM = "attached", EQ = "detached", gC = 300, nh = 301, Eu = 302, ma = 303, Ug = 304, rm = 306, ya = 1e3, _s = 1001, pf = 1002, Nt = 1003, Ng = 1004, O9 = 1004, Fl = 1005, L9 = 1005, Tt = 1006, Wd = 1007, F9 = 1007, Nr = 1008, U9 = 1008, pi = 1009, IQ = 1010, MQ = 1011, mC = 1012, vR = 1013, Ga = 1014, Xi = 1015, An = 1016, bR = 1017, _R = 1018, Kl = 1020, TQ = 1021, _i = 1023, AC = 1024, BQ = 1025, gu = 1026, Iu = 1027, Ha = 1028, xR = 1029, au = 1030, wR = 1031, CR = 1033, uy = 33776, Ax = 33777, yx = 33778, dy = 33779, nw = 35840, WM = 35841, sw = 35842, qM = 35843, yC = 36196, rw = 37492, ow = 37496, aw = 37808, XM = 37809, YM = 37810, JM = 37811, Ky = 37812, KM = 37813, ZM = 37814, $M = 37815, eT = 37816, tT = 37817, iT = 37818, nT = 37819, sT = 37820, rT = 37821, fy = 36492, oT = 36494, aT = 36495, RQ = 36283, cT = 36284, lT = 36285, hT = 36286, Zy = 2200, SR = 2201, PQ = 2202, Mu = 2300, Xc = 2301, vx = 2302, Od = 2400, Ld = 2401, $y = 2402, vC = 2500, ER = 2501, DQ = 0, IR = 1, cw = 2, kQ = 3e3, uT = 3001, Ys = 3200, bC = 3201, Du = 0, OQ = 1, gr = "", yt = "srgb", xi = "srgb-linear", G0 = "display-p3", om = "display-p3-linear", e0 = "linear", zi = "srgb", t0 = "rec709", i0 = "p3", LQ = 0, Zh = 7680, FQ = 7681, UQ = 7682, NQ = 7683, QQ = 34055, zQ = 34056, GQ = 5386, dT = 512, HQ = 513, VQ = 514, jQ = 515, WQ = 516, qQ = 517, XQ = 518, lw = 519, YQ = 512, JQ = 513, KQ = 514, MR = 515, ZQ = 516, $Q = 517, ez = 518, tz = 519, n0 = 35044, ur = 35048, N9 = 35040, Q9 = 35045, z9 = 35049, G9 = 35041, H9 = 35046, V9 = 35050, j9 = 35042, W9 = "100", hw = "300 es", uw = 1035, Uc = 2e3, s0 = 2001;
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  let Ss = class {
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  addEventListener(e, t) {
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  this._listeners === void 0 && (this._listeners = {});
@@ -65,7 +65,7 @@ let Ss = class {
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  const tr = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
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  let Z2 = 1234567;
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  const qd = Math.PI / 180, Qg = 180 / Math.PI;
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- function ko() {
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+ function Do() {
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  const s = Math.random() * 4294967295 | 0, e = Math.random() * 4294967295 | 0, t = Math.random() * 4294967295 | 0, i = Math.random() * 4294967295 | 0;
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  return (tr[s & 255] + tr[s >> 8 & 255] + tr[s >> 16 & 255] + tr[s >> 24 & 255] + "-" + tr[e & 255] + tr[e >> 8 & 255] + "-" + tr[e >> 16 & 15 | 64] + tr[e >> 24 & 255] + "-" + tr[t & 63 | 128] + tr[t >> 8 & 255] + "-" + tr[t >> 16 & 255] + tr[t >> 24 & 255] + tr[i & 255] + tr[i >> 8 & 255] + tr[i >> 16 & 255] + tr[i >> 24 & 255]).toLowerCase();
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  }
@@ -190,10 +190,10 @@ function Xt(s, e) {
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  throw new Error("Invalid component type.");
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  }
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  }
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- const rs = {
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+ const os = {
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  DEG2RAD: qd,
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  RAD2DEG: Qg,
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- generateUUID: ko,
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+ generateUUID: Do,
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  clamp: En,
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  euclideanModulo: TR,
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  mapLinear: q9,
@@ -746,7 +746,7 @@ let Yf, BR = class {
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  }
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  }, l6 = 0, jl = class {
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  constructor(e = null) {
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- this.isSource = !0, Object.defineProperty(this, "id", { value: l6++ }), this.uuid = ko(), this.data = e, this.dataReady = !0, this.version = 0;
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+ this.isSource = !0, Object.defineProperty(this, "id", { value: l6++ }), this.uuid = Do(), this.data = e, this.dataReady = !0, this.version = 0;
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  }
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  set needsUpdate(e) {
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  e === !0 && this.version++;
@@ -782,7 +782,7 @@ function TE(s) {
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  }
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  let h6 = 0, jt = class bx extends Ss {
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  constructor(e = bx.DEFAULT_IMAGE, t = bx.DEFAULT_MAPPING, i = _s, n = _s, r = Tt, o = Nr, a = _i, c = pi, l = bx.DEFAULT_ANISOTROPY, h = gr) {
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- super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: h6++ }), this.uuid = ko(), this.name = "", this.source = new jl(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = i, this.wrapT = n, this.magFilter = r, this.minFilter = o, this.anisotropy = l, this.format = a, this.internalFormat = null, this.type = c, this.offset = new te(0, 0), this.repeat = new te(1, 1), this.center = new te(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Ft(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = h, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
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+ super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: h6++ }), this.uuid = Do(), this.name = "", this.source = new jl(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = i, this.wrapT = n, this.magFilter = r, this.minFilter = o, this.anisotropy = l, this.format = a, this.internalFormat = null, this.type = c, this.offset = new te(0, 0), this.repeat = new te(1, 1), this.center = new te(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Ft(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = h, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
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  }
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  get image() {
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  return this.source.data;
@@ -2508,7 +2508,7 @@ let Ar = class {
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  const rk = /* @__PURE__ */ new C(), ep = /* @__PURE__ */ new Ee(), hl = /* @__PURE__ */ new Ce(), Xv = /* @__PURE__ */ new C(), Jm = /* @__PURE__ */ new C(), A6 = /* @__PURE__ */ new C(), y6 = /* @__PURE__ */ new Ee(), ok = /* @__PURE__ */ new C(1, 0, 0), ak = /* @__PURE__ */ new C(0, 1, 0), ck = /* @__PURE__ */ new C(0, 0, 1), v6 = { type: "added" }, b6 = { type: "removed" }, LE = { type: "childadded", child: null }, FE = { type: "childremoved", child: null };
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  let Ae = class _x extends Ss {
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  constructor() {
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- super(), this.isObject3D = !0, Object.defineProperty(this, "id", { value: m6++ }), this.uuid = ko(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = _x.DEFAULT_UP.clone();
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+ super(), this.isObject3D = !0, Object.defineProperty(this, "id", { value: m6++ }), this.uuid = Do(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = _x.DEFAULT_UP.clone();
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  const e = new C(), t = new an(), i = new Ee(), n = new C(1, 1, 1);
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  function r() {
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  i.setFromEuler(t, !1);
@@ -3274,7 +3274,7 @@ const ir = /* @__PURE__ */ new we();
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  we.NAMES = uz;
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  let _6 = 0, Ut = class extends Ss {
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  constructor() {
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- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: _6++ }), this.uuid = ko(), this.name = "", this.type = "Material", this.blending = pu, this.side = as, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = tw, this.blendDst = iw, this.blendEquation = nu, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new we(0, 0, 0), this.blendAlpha = 0, this.depthFunc = ff, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = lw, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = Zh, this.stencilZFail = Zh, this.stencilZPass = Zh, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
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+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: _6++ }), this.uuid = Do(), this.name = "", this.type = "Material", this.blending = pu, this.side = cs, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = tw, this.blendDst = iw, this.blendEquation = nu, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new we(0, 0, 0), this.blendAlpha = 0, this.depthFunc = ff, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = lw, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = Zh, this.stencilZFail = Zh, this.stencilZPass = Zh, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
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  }
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  get alphaTest() {
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  return this._alphaTest;
@@ -3320,7 +3320,7 @@ let _6 = 0, Ut = class extends Ss {
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  generator: "Material.toJSON"
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  }
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  };
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- i.uuid = this.uuid, i.type = this.type, this.name !== "" && (i.name = this.name), this.color && this.color.isColor && (i.color = this.color.getHex()), this.roughness !== void 0 && (i.roughness = this.roughness), this.metalness !== void 0 && (i.metalness = this.metalness), this.sheen !== void 0 && (i.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (i.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (i.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (i.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (i.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (i.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (i.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (i.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (i.shininess = this.shininess), this.clearcoat !== void 0 && (i.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (i.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (i.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (i.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (i.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, i.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.iridescence !== void 0 && (i.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (i.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (i.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (i.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (i.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (i.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (i.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (i.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (i.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (i.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (i.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (i.lightMap = this.lightMap.toJSON(e).uuid, i.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (i.aoMap = this.aoMap.toJSON(e).uuid, i.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (i.bumpMap = this.bumpMap.toJSON(e).uuid, i.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (i.normalMap = this.normalMap.toJSON(e).uuid, i.normalMapType = this.normalMapType, i.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (i.displacementMap = this.displacementMap.toJSON(e).uuid, i.displacementScale = this.displacementScale, i.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (i.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (i.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (i.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (i.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (i.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (i.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (i.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (i.combine = this.combine)), this.envMapRotation !== void 0 && (i.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (i.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (i.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (i.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (i.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (i.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (i.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (i.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (i.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (i.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (i.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (i.size = this.size), this.shadowSide !== null && (i.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (i.sizeAttenuation = this.sizeAttenuation), this.blending !== pu && (i.blending = this.blending), this.side !== as && (i.side = this.side), this.vertexColors === !0 && (i.vertexColors = !0), this.opacity < 1 && (i.opacity = this.opacity), this.transparent === !0 && (i.transparent = !0), this.blendSrc !== tw && (i.blendSrc = this.blendSrc), this.blendDst !== iw && (i.blendDst = this.blendDst), this.blendEquation !== nu && (i.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (i.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (i.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (i.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (i.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (i.blendAlpha = this.blendAlpha), this.depthFunc !== ff && (i.depthFunc = this.depthFunc), this.depthTest === !1 && (i.depthTest = this.depthTest), this.depthWrite === !1 && (i.depthWrite = this.depthWrite), this.colorWrite === !1 && (i.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (i.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== lw && (i.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (i.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (i.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== Zh && (i.stencilFail = this.stencilFail), this.stencilZFail !== Zh && (i.stencilZFail = this.stencilZFail), this.stencilZPass !== Zh && (i.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (i.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (i.rotation = this.rotation), this.polygonOffset === !0 && (i.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (i.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (i.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (i.linewidth = this.linewidth), this.dashSize !== void 0 && (i.dashSize = this.dashSize), this.gapSize !== void 0 && (i.gapSize = this.gapSize), this.scale !== void 0 && (i.scale = this.scale), this.dithering === !0 && (i.dithering = !0), this.alphaTest > 0 && (i.alphaTest = this.alphaTest), this.alphaHash === !0 && (i.alphaHash = !0), this.alphaToCoverage === !0 && (i.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (i.premultipliedAlpha = !0), this.forceSinglePass === !0 && (i.forceSinglePass = !0), this.wireframe === !0 && (i.wireframe = !0), this.wireframeLinewidth > 1 && (i.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (i.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (i.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (i.flatShading = !0), this.visible === !1 && (i.visible = !1), this.toneMapped === !1 && (i.toneMapped = !1), this.fog === !1 && (i.fog = !1), Object.keys(this.userData).length > 0 && (i.userData = this.userData);
3323
+ i.uuid = this.uuid, i.type = this.type, this.name !== "" && (i.name = this.name), this.color && this.color.isColor && (i.color = this.color.getHex()), this.roughness !== void 0 && (i.roughness = this.roughness), this.metalness !== void 0 && (i.metalness = this.metalness), this.sheen !== void 0 && (i.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (i.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (i.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (i.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (i.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (i.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (i.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (i.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (i.shininess = this.shininess), this.clearcoat !== void 0 && (i.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (i.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (i.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (i.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (i.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, i.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.iridescence !== void 0 && (i.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (i.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (i.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (i.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (i.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (i.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (i.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (i.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (i.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (i.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (i.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (i.lightMap = this.lightMap.toJSON(e).uuid, i.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (i.aoMap = this.aoMap.toJSON(e).uuid, i.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (i.bumpMap = this.bumpMap.toJSON(e).uuid, i.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (i.normalMap = this.normalMap.toJSON(e).uuid, i.normalMapType = this.normalMapType, i.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (i.displacementMap = this.displacementMap.toJSON(e).uuid, i.displacementScale = this.displacementScale, i.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (i.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (i.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (i.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (i.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (i.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (i.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (i.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (i.combine = this.combine)), this.envMapRotation !== void 0 && (i.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (i.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (i.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (i.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (i.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (i.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (i.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (i.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (i.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (i.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (i.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (i.size = this.size), this.shadowSide !== null && (i.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (i.sizeAttenuation = this.sizeAttenuation), this.blending !== pu && (i.blending = this.blending), this.side !== cs && (i.side = this.side), this.vertexColors === !0 && (i.vertexColors = !0), this.opacity < 1 && (i.opacity = this.opacity), this.transparent === !0 && (i.transparent = !0), this.blendSrc !== tw && (i.blendSrc = this.blendSrc), this.blendDst !== iw && (i.blendDst = this.blendDst), this.blendEquation !== nu && (i.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (i.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (i.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (i.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (i.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (i.blendAlpha = this.blendAlpha), this.depthFunc !== ff && (i.depthFunc = this.depthFunc), this.depthTest === !1 && (i.depthTest = this.depthTest), this.depthWrite === !1 && (i.depthWrite = this.depthWrite), this.colorWrite === !1 && (i.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (i.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== lw && (i.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (i.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (i.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== Zh && (i.stencilFail = this.stencilFail), this.stencilZFail !== Zh && (i.stencilZFail = this.stencilZFail), this.stencilZPass !== Zh && (i.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (i.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (i.rotation = this.rotation), this.polygonOffset === !0 && (i.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (i.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (i.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (i.linewidth = this.linewidth), this.dashSize !== void 0 && (i.dashSize = this.dashSize), this.gapSize !== void 0 && (i.gapSize = this.gapSize), this.scale !== void 0 && (i.scale = this.scale), this.dithering === !0 && (i.dithering = !0), this.alphaTest > 0 && (i.alphaTest = this.alphaTest), this.alphaHash === !0 && (i.alphaHash = !0), this.alphaToCoverage === !0 && (i.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (i.premultipliedAlpha = !0), this.forceSinglePass === !0 && (i.forceSinglePass = !0), this.wireframe === !0 && (i.wireframe = !0), this.wireframeLinewidth > 1 && (i.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (i.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (i.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (i.flatShading = !0), this.visible === !1 && (i.visible = !1), this.toneMapped === !1 && (i.toneMapped = !1), this.fog === !1 && (i.fog = !1), Object.keys(this.userData).length > 0 && (i.userData = this.userData);
3324
3324
  function n(r) {
3325
3325
  const o = [];
3326
3326
  for (const a in r) {
@@ -3615,10 +3615,10 @@ let pt = class extends tt {
3615
3615
  super(new Float32Array(e), t, i);
3616
3616
  }
3617
3617
  }, T6 = 0;
3618
- const qo = /* @__PURE__ */ new Ce(), HE = /* @__PURE__ */ new Ae(), np = /* @__PURE__ */ new C(), Ao = /* @__PURE__ */ new Ei(), Km = /* @__PURE__ */ new Ei(), fs = /* @__PURE__ */ new C();
3618
+ const Wo = /* @__PURE__ */ new Ce(), HE = /* @__PURE__ */ new Ae(), np = /* @__PURE__ */ new C(), Ao = /* @__PURE__ */ new Ei(), Km = /* @__PURE__ */ new Ei(), fs = /* @__PURE__ */ new C();
3619
3619
  let Mt = class dz extends Ss {
3620
3620
  constructor() {
3621
- super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: T6++ }), this.uuid = ko(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
3621
+ super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: T6++ }), this.uuid = Do(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
3622
3622
  }
3623
3623
  getIndex() {
3624
3624
  return this.index;
@@ -3663,22 +3663,22 @@ let Mt = class dz extends Ss {
3663
3663
  return n !== void 0 && (n.transformDirection(e), n.needsUpdate = !0), this.boundingBox !== null && this.computeBoundingBox(), this.boundingSphere !== null && this.computeBoundingSphere(), this;
3664
3664
  }
3665
3665
  applyQuaternion(e) {
3666
- return qo.makeRotationFromQuaternion(e), this.applyMatrix4(qo), this;
3666
+ return Wo.makeRotationFromQuaternion(e), this.applyMatrix4(Wo), this;
3667
3667
  }
3668
3668
  rotateX(e) {
3669
- return qo.makeRotationX(e), this.applyMatrix4(qo), this;
3669
+ return Wo.makeRotationX(e), this.applyMatrix4(Wo), this;
3670
3670
  }
3671
3671
  rotateY(e) {
3672
- return qo.makeRotationY(e), this.applyMatrix4(qo), this;
3672
+ return Wo.makeRotationY(e), this.applyMatrix4(Wo), this;
3673
3673
  }
3674
3674
  rotateZ(e) {
3675
- return qo.makeRotationZ(e), this.applyMatrix4(qo), this;
3675
+ return Wo.makeRotationZ(e), this.applyMatrix4(Wo), this;
3676
3676
  }
3677
3677
  translate(e, t, i) {
3678
- return qo.makeTranslation(e, t, i), this.applyMatrix4(qo), this;
3678
+ return Wo.makeTranslation(e, t, i), this.applyMatrix4(Wo), this;
3679
3679
  }
3680
3680
  scale(e, t, i) {
3681
- return qo.makeScale(e, t, i), this.applyMatrix4(qo), this;
3681
+ return Wo.makeScale(e, t, i), this.applyMatrix4(Wo), this;
3682
3682
  }
3683
3683
  lookAt(e) {
3684
3684
  return HE.lookAt(e), HE.updateMatrix(), this.applyMatrix4(HE.matrix), this;
@@ -4005,7 +4005,7 @@ let ge = class extends Ae {
4005
4005
  };
4006
4006
  function B6(s, e, t, i, n, r, o, a) {
4007
4007
  let c;
4008
- if (e.side === mn ? c = i.intersectTriangle(o, r, n, !0, a) : c = i.intersectTriangle(n, r, o, e.side === as, a), c === null)
4008
+ if (e.side === mn ? c = i.intersectTriangle(o, r, n, !0, a) : c = i.intersectTriangle(n, r, o, e.side === cs, a), c === null)
4009
4009
  return null;
4010
4010
  nb.copy(a), nb.applyMatrix4(s.matrixWorld);
4011
4011
  const l = t.ray.origin.distanceTo(nb);
@@ -4689,7 +4689,7 @@ function L6(s, e) {
4689
4689
  update: c
4690
4690
  };
4691
4691
  }
4692
- class Yn extends Mt {
4692
+ class Jn extends Mt {
4693
4693
  constructor(e = 1, t = 1, i = 1, n = 1) {
4694
4694
  super(), this.type = "PlaneGeometry", this.parameters = {
4695
4695
  width: e,
@@ -4716,7 +4716,7 @@ class Yn extends Mt {
4716
4716
  return super.copy(e), this.parameters = Object.assign({}, e.parameters), this;
4717
4717
  }
4718
4718
  static fromJSON(e) {
4719
- return new Yn(e.width, e.height, e.widthSegments, e.heightSegments);
4719
+ return new Jn(e.width, e.height, e.widthSegments, e.heightSegments);
4720
4720
  }
4721
4721
  }
4722
4722
  var F6 = `#ifdef USE_ALPHAHASH
@@ -8840,13 +8840,13 @@ function yq(s, e, t, i, n, r, o) {
8840
8840
  return this.uniforms.envMap.value;
8841
8841
  }
8842
8842
  }), n.update(h)), $u.copy(A.backgroundRotation), $u.x *= -1, $u.y *= -1, $u.z *= -1, v.isCubeTexture && v.isRenderTargetTexture === !1 && ($u.y *= -1, $u.z *= -1), h.material.uniforms.envMap.value = v, h.material.uniforms.flipEnvMap.value = v.isCubeTexture && v.isRenderTargetTexture === !1 ? -1 : 1, h.material.uniforms.backgroundBlurriness.value = A.backgroundBlurriness, h.material.uniforms.backgroundIntensity.value = A.backgroundIntensity, h.material.uniforms.backgroundRotation.value.setFromMatrix4(Aq.makeRotationFromEuler($u)), h.material.toneMapped = bi.getTransfer(v.colorSpace) !== zi, (d !== v || f !== v.version || p !== s.toneMapping) && (h.material.needsUpdate = !0, d = v, f = v.version, p = s.toneMapping), h.layers.enableAll(), m.unshift(h, h.geometry, h.material, 0, 0, null)) : v && v.isTexture && (l === void 0 && (l = new ge(
8843
- new Yn(2, 2),
8843
+ new Jn(2, 2),
8844
8844
  new Pt({
8845
8845
  name: "BackgroundMaterial",
8846
8846
  uniforms: zg(js.background.uniforms),
8847
8847
  vertexShader: js.background.vertexShader,
8848
8848
  fragmentShader: js.background.fragmentShader,
8849
- side: as,
8849
+ side: cs,
8850
8850
  depthTest: !1,
8851
8851
  depthWrite: !1,
8852
8852
  fog: !1
@@ -10136,7 +10136,7 @@ function lm(s, e, t) {
10136
10136
  }
10137
10137
  return r;
10138
10138
  }
10139
- function cs(s, e) {
10139
+ function ls(s, e) {
10140
10140
  if (s.length !== e.length)
10141
10141
  return !1;
10142
10142
  for (let t = 0, i = s.length; t < i; t++)
@@ -10144,7 +10144,7 @@ function cs(s, e) {
10144
10144
  return !1;
10145
10145
  return !0;
10146
10146
  }
10147
- function ls(s, e) {
10147
+ function hs(s, e) {
10148
10148
  for (let t = 0, i = e.length; t < i; t++)
10149
10149
  s[t] = e[t];
10150
10150
  }
@@ -10164,9 +10164,9 @@ function Oq(s, e) {
10164
10164
  if (e.x !== void 0)
10165
10165
  (t[0] !== e.x || t[1] !== e.y) && (s.uniform2f(this.addr, e.x, e.y), t[0] = e.x, t[1] = e.y);
10166
10166
  else {
10167
- if (cs(t, e))
10167
+ if (ls(t, e))
10168
10168
  return;
10169
- s.uniform2fv(this.addr, e), ls(t, e);
10169
+ s.uniform2fv(this.addr, e), hs(t, e);
10170
10170
  }
10171
10171
  }
10172
10172
  function Lq(s, e) {
@@ -10176,9 +10176,9 @@ function Lq(s, e) {
10176
10176
  else if (e.r !== void 0)
10177
10177
  (t[0] !== e.r || t[1] !== e.g || t[2] !== e.b) && (s.uniform3f(this.addr, e.r, e.g, e.b), t[0] = e.r, t[1] = e.g, t[2] = e.b);
10178
10178
  else {
10179
- if (cs(t, e))
10179
+ if (ls(t, e))
10180
10180
  return;
10181
- s.uniform3fv(this.addr, e), ls(t, e);
10181
+ s.uniform3fv(this.addr, e), hs(t, e);
10182
10182
  }
10183
10183
  }
10184
10184
  function Fq(s, e) {
@@ -10186,45 +10186,45 @@ function Fq(s, e) {
10186
10186
  if (e.x !== void 0)
10187
10187
  (t[0] !== e.x || t[1] !== e.y || t[2] !== e.z || t[3] !== e.w) && (s.uniform4f(this.addr, e.x, e.y, e.z, e.w), t[0] = e.x, t[1] = e.y, t[2] = e.z, t[3] = e.w);
10188
10188
  else {
10189
- if (cs(t, e))
10189
+ if (ls(t, e))
10190
10190
  return;
10191
- s.uniform4fv(this.addr, e), ls(t, e);
10191
+ s.uniform4fv(this.addr, e), hs(t, e);
10192
10192
  }
10193
10193
  }
10194
10194
  function Uq(s, e) {
10195
10195
  const t = this.cache, i = e.elements;
10196
10196
  if (i === void 0) {
10197
- if (cs(t, e))
10197
+ if (ls(t, e))
10198
10198
  return;
10199
- s.uniformMatrix2fv(this.addr, !1, e), ls(t, e);
10199
+ s.uniformMatrix2fv(this.addr, !1, e), hs(t, e);
10200
10200
  } else {
10201
- if (cs(t, i))
10201
+ if (ls(t, i))
10202
10202
  return;
10203
- Mk.set(i), s.uniformMatrix2fv(this.addr, !1, Mk), ls(t, i);
10203
+ Mk.set(i), s.uniformMatrix2fv(this.addr, !1, Mk), hs(t, i);
10204
10204
  }
10205
10205
  }
10206
10206
  function Nq(s, e) {
10207
10207
  const t = this.cache, i = e.elements;
10208
10208
  if (i === void 0) {
10209
- if (cs(t, e))
10209
+ if (ls(t, e))
10210
10210
  return;
10211
- s.uniformMatrix3fv(this.addr, !1, e), ls(t, e);
10211
+ s.uniformMatrix3fv(this.addr, !1, e), hs(t, e);
10212
10212
  } else {
10213
- if (cs(t, i))
10213
+ if (ls(t, i))
10214
10214
  return;
10215
- Ik.set(i), s.uniformMatrix3fv(this.addr, !1, Ik), ls(t, i);
10215
+ Ik.set(i), s.uniformMatrix3fv(this.addr, !1, Ik), hs(t, i);
10216
10216
  }
10217
10217
  }
10218
10218
  function Qq(s, e) {
10219
10219
  const t = this.cache, i = e.elements;
10220
10220
  if (i === void 0) {
10221
- if (cs(t, e))
10221
+ if (ls(t, e))
10222
10222
  return;
10223
- s.uniformMatrix4fv(this.addr, !1, e), ls(t, e);
10223
+ s.uniformMatrix4fv(this.addr, !1, e), hs(t, e);
10224
10224
  } else {
10225
- if (cs(t, i))
10225
+ if (ls(t, i))
10226
10226
  return;
10227
- Ek.set(i), s.uniformMatrix4fv(this.addr, !1, Ek), ls(t, i);
10227
+ Ek.set(i), s.uniformMatrix4fv(this.addr, !1, Ek), hs(t, i);
10228
10228
  }
10229
10229
  }
10230
10230
  function zq(s, e) {
@@ -10236,9 +10236,9 @@ function Gq(s, e) {
10236
10236
  if (e.x !== void 0)
10237
10237
  (t[0] !== e.x || t[1] !== e.y) && (s.uniform2i(this.addr, e.x, e.y), t[0] = e.x, t[1] = e.y);
10238
10238
  else {
10239
- if (cs(t, e))
10239
+ if (ls(t, e))
10240
10240
  return;
10241
- s.uniform2iv(this.addr, e), ls(t, e);
10241
+ s.uniform2iv(this.addr, e), hs(t, e);
10242
10242
  }
10243
10243
  }
10244
10244
  function Hq(s, e) {
@@ -10246,9 +10246,9 @@ function Hq(s, e) {
10246
10246
  if (e.x !== void 0)
10247
10247
  (t[0] !== e.x || t[1] !== e.y || t[2] !== e.z) && (s.uniform3i(this.addr, e.x, e.y, e.z), t[0] = e.x, t[1] = e.y, t[2] = e.z);
10248
10248
  else {
10249
- if (cs(t, e))
10249
+ if (ls(t, e))
10250
10250
  return;
10251
- s.uniform3iv(this.addr, e), ls(t, e);
10251
+ s.uniform3iv(this.addr, e), hs(t, e);
10252
10252
  }
10253
10253
  }
10254
10254
  function Vq(s, e) {
@@ -10256,9 +10256,9 @@ function Vq(s, e) {
10256
10256
  if (e.x !== void 0)
10257
10257
  (t[0] !== e.x || t[1] !== e.y || t[2] !== e.z || t[3] !== e.w) && (s.uniform4i(this.addr, e.x, e.y, e.z, e.w), t[0] = e.x, t[1] = e.y, t[2] = e.z, t[3] = e.w);
10258
10258
  else {
10259
- if (cs(t, e))
10259
+ if (ls(t, e))
10260
10260
  return;
10261
- s.uniform4iv(this.addr, e), ls(t, e);
10261
+ s.uniform4iv(this.addr, e), hs(t, e);
10262
10262
  }
10263
10263
  }
10264
10264
  function jq(s, e) {
@@ -10270,9 +10270,9 @@ function Wq(s, e) {
10270
10270
  if (e.x !== void 0)
10271
10271
  (t[0] !== e.x || t[1] !== e.y) && (s.uniform2ui(this.addr, e.x, e.y), t[0] = e.x, t[1] = e.y);
10272
10272
  else {
10273
- if (cs(t, e))
10273
+ if (ls(t, e))
10274
10274
  return;
10275
- s.uniform2uiv(this.addr, e), ls(t, e);
10275
+ s.uniform2uiv(this.addr, e), hs(t, e);
10276
10276
  }
10277
10277
  }
10278
10278
  function qq(s, e) {
@@ -10280,9 +10280,9 @@ function qq(s, e) {
10280
10280
  if (e.x !== void 0)
10281
10281
  (t[0] !== e.x || t[1] !== e.y || t[2] !== e.z) && (s.uniform3ui(this.addr, e.x, e.y, e.z), t[0] = e.x, t[1] = e.y, t[2] = e.z);
10282
10282
  else {
10283
- if (cs(t, e))
10283
+ if (ls(t, e))
10284
10284
  return;
10285
- s.uniform3uiv(this.addr, e), ls(t, e);
10285
+ s.uniform3uiv(this.addr, e), hs(t, e);
10286
10286
  }
10287
10287
  }
10288
10288
  function Xq(s, e) {
@@ -10290,9 +10290,9 @@ function Xq(s, e) {
10290
10290
  if (e.x !== void 0)
10291
10291
  (t[0] !== e.x || t[1] !== e.y || t[2] !== e.z || t[3] !== e.w) && (s.uniform4ui(this.addr, e.x, e.y, e.z, e.w), t[0] = e.x, t[1] = e.y, t[2] = e.z, t[3] = e.w);
10292
10292
  else {
10293
- if (cs(t, e))
10293
+ if (ls(t, e))
10294
10294
  return;
10295
- s.uniform4uiv(this.addr, e), ls(t, e);
10295
+ s.uniform4uiv(this.addr, e), hs(t, e);
10296
10296
  }
10297
10297
  }
10298
10298
  function Yq(s, e, t) {
@@ -10424,25 +10424,25 @@ function p7(s, e) {
10424
10424
  }
10425
10425
  function g7(s, e, t) {
10426
10426
  const i = this.cache, n = e.length, r = wC(t, n);
10427
- cs(i, r) || (s.uniform1iv(this.addr, r), ls(i, r));
10427
+ ls(i, r) || (s.uniform1iv(this.addr, r), hs(i, r));
10428
10428
  for (let o = 0; o !== n; ++o)
10429
10429
  t.setTexture2D(e[o] || gz, r[o]);
10430
10430
  }
10431
10431
  function m7(s, e, t) {
10432
10432
  const i = this.cache, n = e.length, r = wC(t, n);
10433
- cs(i, r) || (s.uniform1iv(this.addr, r), ls(i, r));
10433
+ ls(i, r) || (s.uniform1iv(this.addr, r), hs(i, r));
10434
10434
  for (let o = 0; o !== n; ++o)
10435
10435
  t.setTexture3D(e[o] || yz, r[o]);
10436
10436
  }
10437
10437
  function A7(s, e, t) {
10438
10438
  const i = this.cache, n = e.length, r = wC(t, n);
10439
- cs(i, r) || (s.uniform1iv(this.addr, r), ls(i, r));
10439
+ ls(i, r) || (s.uniform1iv(this.addr, r), hs(i, r));
10440
10440
  for (let o = 0; o !== n; ++o)
10441
10441
  t.setTextureCube(e[o] || vz, r[o]);
10442
10442
  }
10443
10443
  function y7(s, e, t) {
10444
10444
  const i = this.cache, n = e.length, r = wC(t, n);
10445
- cs(i, r) || (s.uniform1iv(this.addr, r), ls(i, r));
10445
+ ls(i, r) || (s.uniform1iv(this.addr, r), hs(i, r));
10446
10446
  for (let o = 0; o !== n; ++o)
10447
10447
  t.setTexture2DArray(e[o] || Az, r[o]);
10448
10448
  }
@@ -11820,7 +11820,7 @@ void main() {
11820
11820
  }`;
11821
11821
  function oX(s, e, t) {
11822
11822
  let i = new gf();
11823
- const n = new te(), r = new te(), o = new et(), a = new j0({ depthPacking: bC }), c = new LR(), l = {}, h = t.maxTextureSize, d = { [as]: mn, [mn]: as, [gi]: gi }, f = new Pt({
11823
+ const n = new te(), r = new te(), o = new et(), a = new j0({ depthPacking: bC }), c = new LR(), l = {}, h = t.maxTextureSize, d = { [cs]: mn, [mn]: cs, [gi]: gi }, f = new Pt({
11824
11824
  defines: {
11825
11825
  VSM_SAMPLES: 8
11826
11826
  },
@@ -13118,7 +13118,7 @@ class dX {
13118
13118
  depthHeight: { value: i.w }
13119
13119
  }
13120
13120
  });
13121
- this.mesh = new ge(new Yn(20, 20), n);
13121
+ this.mesh = new ge(new Jn(20, 20), n);
13122
13122
  }
13123
13123
  e.render(this.mesh, t);
13124
13124
  }
@@ -13716,7 +13716,7 @@ class hh {
13716
13716
  Ht.render(Ze, wt);
13717
13717
  };
13718
13718
  function Zt(B, z, V) {
13719
- B.transparent === !0 && B.side === gi && B.forceSinglePass === !1 ? (B.side = mn, B.needsUpdate = !0, Jt(B, z, V), B.side = as, B.needsUpdate = !0, Jt(B, z, V), B.side = gi) : Jt(B, z, V);
13719
+ B.transparent === !0 && B.side === gi && B.forceSinglePass === !1 ? (B.side = mn, B.needsUpdate = !0, Jt(B, z, V), B.side = cs, B.needsUpdate = !0, Jt(B, z, V), B.side = gi) : Jt(B, z, V);
13720
13720
  }
13721
13721
  this.compile = function(B, z, V = null) {
13722
13722
  V === null && (V = B), m = lt.get(V), m.init(), b.push(m), V.traverseVisible(function(J) {
@@ -13851,7 +13851,7 @@ class hh {
13851
13851
  }
13852
13852
  }
13853
13853
  function _h(B, z, V, Y, J, fe) {
13854
- B.onBeforeRender(v, z, V, Y, J, fe), B.modelViewMatrix.multiplyMatrices(V.matrixWorldInverse, B.matrixWorld), B.normalMatrix.getNormalMatrix(B.modelViewMatrix), J.onBeforeRender(v, z, V, Y, B, fe), J.transparent === !0 && J.side === gi && J.forceSinglePass === !1 ? (J.side = mn, J.needsUpdate = !0, v.renderBufferDirect(V, z, Y, J, B, fe), J.side = as, J.needsUpdate = !0, v.renderBufferDirect(V, z, Y, J, B, fe), J.side = gi) : v.renderBufferDirect(V, z, Y, J, B, fe), B.onAfterRender(v, z, V, Y, J, fe);
13854
+ B.onBeforeRender(v, z, V, Y, J, fe), B.modelViewMatrix.multiplyMatrices(V.matrixWorldInverse, B.matrixWorld), B.normalMatrix.getNormalMatrix(B.modelViewMatrix), J.onBeforeRender(v, z, V, Y, B, fe), J.transparent === !0 && J.side === gi && J.forceSinglePass === !1 ? (J.side = mn, J.needsUpdate = !0, v.renderBufferDirect(V, z, Y, J, B, fe), J.side = cs, J.needsUpdate = !0, v.renderBufferDirect(V, z, Y, J, B, fe), J.side = gi) : v.renderBufferDirect(V, z, Y, J, B, fe), B.onAfterRender(v, z, V, Y, J, fe);
13855
13855
  }
13856
13856
  function Jt(B, z, V) {
13857
13857
  z.isScene !== !0 && (z = gt);
@@ -14091,7 +14091,7 @@ class yr extends Ae {
14091
14091
  }
14092
14092
  let W0 = class {
14093
14093
  constructor(e, t) {
14094
- this.isInterleavedBuffer = !0, this.array = e, this.stride = t, this.count = e !== void 0 ? e.length / t : 0, this.usage = n0, this._updateRange = { offset: 0, count: -1 }, this.updateRanges = [], this.version = 0, this.uuid = ko();
14094
+ this.isInterleavedBuffer = !0, this.array = e, this.stride = t, this.count = e !== void 0 ? e.length / t : 0, this.usage = n0, this._updateRange = { offset: 0, count: -1 }, this.updateRanges = [], this.version = 0, this.uuid = Do();
14095
14095
  }
14096
14096
  onUploadCallback() {
14097
14097
  }
@@ -14123,7 +14123,7 @@ let W0 = class {
14123
14123
  return this.array.set(e, t), this;
14124
14124
  }
14125
14125
  clone(e) {
14126
- e.arrayBuffers === void 0 && (e.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid = ko()), e.arrayBuffers[this.array.buffer._uuid] === void 0 && (e.arrayBuffers[this.array.buffer._uuid] = this.array.slice(0).buffer);
14126
+ e.arrayBuffers === void 0 && (e.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid = Do()), e.arrayBuffers[this.array.buffer._uuid] === void 0 && (e.arrayBuffers[this.array.buffer._uuid] = this.array.slice(0).buffer);
14127
14127
  const t = new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]), i = new this.constructor(t, this.stride);
14128
14128
  return i.setUsage(this.usage), i;
14129
14129
  }
@@ -14131,7 +14131,7 @@ let W0 = class {
14131
14131
  return this.onUploadCallback = e, this;
14132
14132
  }
14133
14133
  toJSON(e) {
14134
- return e.arrayBuffers === void 0 && (e.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid = ko()), e.arrayBuffers[this.array.buffer._uuid] === void 0 && (e.arrayBuffers[this.array.buffer._uuid] = Array.from(new Uint32Array(this.array.buffer))), {
14134
+ return e.arrayBuffers === void 0 && (e.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid = Do()), e.arrayBuffers[this.array.buffer._uuid] === void 0 && (e.arrayBuffers[this.array.buffer._uuid] = Array.from(new Uint32Array(this.array.buffer))), {
14135
14135
  uuid: this.uuid,
14136
14136
  buffer: this.array.buffer._uuid,
14137
14137
  type: this.array.constructor.name,
@@ -14140,7 +14140,7 @@ let W0 = class {
14140
14140
  }
14141
14141
  };
14142
14142
  const Ir = /* @__PURE__ */ new C();
14143
- let Bo = class wz {
14143
+ let To = class wz {
14144
14144
  constructor(e, t, i, n = !1) {
14145
14145
  this.isInterleavedBufferAttribute = !0, this.name = "", this.data = e, this.itemSize = t, this.offset = i, this.normalized = n;
14146
14146
  }
@@ -14286,7 +14286,7 @@ let UR = class extends Ae {
14286
14286
  0,
14287
14287
  1
14288
14288
  ]), i = new W0(t, 5);
14289
- hp.setIndex([0, 1, 2, 0, 2, 3]), hp.setAttribute("position", new Bo(i, 3, 0, !1)), hp.setAttribute("uv", new Bo(i, 2, 3, !1));
14289
+ hp.setIndex([0, 1, 2, 0, 2, 3]), hp.setAttribute("position", new To(i, 3, 0, !1)), hp.setAttribute("uv", new To(i, 2, 3, !1));
14290
14290
  }
14291
14291
  this.geometry = hp, this.material = e, this.center = new te(0.5, 0.5);
14292
14292
  }
@@ -14403,7 +14403,7 @@ let NR = class extends Ae {
14403
14403
  }
14404
14404
  };
14405
14405
  const Gk = /* @__PURE__ */ new C(), Hk = /* @__PURE__ */ new et(), Vk = /* @__PURE__ */ new et(), AX = /* @__PURE__ */ new C(), jk = /* @__PURE__ */ new Ce(), db = /* @__PURE__ */ new C(), $E = /* @__PURE__ */ new Mn(), Wk = /* @__PURE__ */ new Ce(), eI = /* @__PURE__ */ new lo();
14406
- let Oo = class extends ge {
14406
+ let ko = class extends ge {
14407
14407
  constructor(e, t) {
14408
14408
  super(e, t), this.isSkinnedMesh = !0, this.type = "SkinnedMesh", this.bindMode = jM, this.bindMatrix = new Ce(), this.bindMatrixInverse = new Ce(), this.boundingBox = null, this.boundingSphere = null;
14409
14409
  }
@@ -14472,7 +14472,7 @@ let Oo = class extends ge {
14472
14472
  const qk = /* @__PURE__ */ new Ce(), yX = /* @__PURE__ */ new Ce();
14473
14473
  let IC = class Sz {
14474
14474
  constructor(e = [], t = []) {
14475
- this.uuid = ko(), this.bones = e.slice(0), this.boneInverses = t, this.boneMatrices = null, this.boneTexture = null, this.init();
14475
+ this.uuid = Do(), this.bones = e.slice(0), this.boneInverses = t, this.boneMatrices = null, this.boneTexture = null, this.init();
14476
14476
  }
14477
14477
  init() {
14478
14478
  const e = this.bones, t = this.boneInverses;
@@ -15011,7 +15011,7 @@ let On = class extends Ae {
15011
15011
  }
15012
15012
  };
15013
15013
  const tO = /* @__PURE__ */ new C(), iO = /* @__PURE__ */ new C();
15014
- let No = class extends On {
15014
+ let Uo = class extends On {
15015
15015
  constructor(e, t) {
15016
15016
  super(e, t), this.isLineSegments = !0, this.type = "LineSegments";
15017
15017
  }
@@ -16249,7 +16249,7 @@ class JR extends Mt {
16249
16249
  }
16250
16250
  class Xd extends o0 {
16251
16251
  constructor(e) {
16252
- super(e), this.uuid = ko(), this.type = "Shape", this.holes = [];
16252
+ super(e), this.uuid = Do(), this.type = "Shape", this.holes = [];
16253
16253
  }
16254
16254
  getPointsHoles(e) {
16255
16255
  const t = [];
@@ -17320,7 +17320,7 @@ var hO = /* @__PURE__ */ Object.freeze({
17320
17320
  IcosahedronGeometry: LC,
17321
17321
  LatheGeometry: X0,
17322
17322
  OctahedronGeometry: ql,
17323
- PlaneGeometry: Yn,
17323
+ PlaneGeometry: Jn,
17324
17324
  PolyhedronGeometry: ku,
17325
17325
  RingGeometry: Af,
17326
17326
  ShapeGeometry: FC,
@@ -17937,7 +17937,7 @@ let sh = class extends oc {
17937
17937
  sh.prototype.ValueTypeName = "vector";
17938
17938
  let Gr = class {
17939
17939
  constructor(e, t = -1, i, n = vC) {
17940
- this.name = e, this.tracks = i, this.duration = t, this.blendMode = n, this.uuid = ko(), this.duration < 0 && this.resetDuration();
17940
+ this.name = e, this.tracks = i, this.duration = t, this.blendMode = n, this.uuid = Do(), this.duration < 0 && this.resetDuration();
17941
17941
  }
17942
17942
  static parse(e) {
17943
17943
  const t = [], i = e.tracks, n = 1 / (e.fps || 1);
@@ -18214,7 +18214,7 @@ let sY = class extends Error {
18214
18214
  constructor(e, t) {
18215
18215
  super(e), this.response = t;
18216
18216
  }
18217
- }, os = class extends Ks {
18217
+ }, as = class extends Ks {
18218
18218
  constructor(e) {
18219
18219
  super(e);
18220
18220
  }
@@ -18324,7 +18324,7 @@ class rY extends Ks {
18324
18324
  super(e);
18325
18325
  }
18326
18326
  load(e, t, i, n) {
18327
- const r = this, o = new os(this.manager);
18327
+ const r = this, o = new as(this.manager);
18328
18328
  o.setPath(this.path), o.setRequestHeader(this.requestHeader), o.setWithCredentials(this.withCredentials), o.load(e, function(a) {
18329
18329
  try {
18330
18330
  t(r.parse(JSON.parse(a)));
@@ -18347,7 +18347,7 @@ class oY extends Ks {
18347
18347
  super(e);
18348
18348
  }
18349
18349
  load(e, t, i, n) {
18350
- const r = this, o = [], a = new Vc(), c = new os(this.manager);
18350
+ const r = this, o = [], a = new Vc(), c = new as(this.manager);
18351
18351
  c.setPath(this.path), c.setResponseType("arraybuffer"), c.setRequestHeader(this.requestHeader), c.setWithCredentials(r.withCredentials);
18352
18352
  let l = 0;
18353
18353
  function h(d) {
@@ -18431,7 +18431,7 @@ class eP extends Ks {
18431
18431
  super(e);
18432
18432
  }
18433
18433
  load(e, t, i, n) {
18434
- const r = this, o = new ro(), a = new os(this.manager);
18434
+ const r = this, o = new ro(), a = new as(this.manager);
18435
18435
  return a.setResponseType("arraybuffer"), a.setRequestHeader(this.requestHeader), a.setPath(this.path), a.setWithCredentials(r.withCredentials), a.load(e, function(c) {
18436
18436
  let l;
18437
18437
  try {
@@ -18763,7 +18763,7 @@ class qC extends Ks {
18763
18763
  super(e), this.textures = {};
18764
18764
  }
18765
18765
  load(e, t, i, n) {
18766
- const r = this, o = new os(r.manager);
18766
+ const r = this, o = new as(r.manager);
18767
18767
  o.setPath(r.path), o.setRequestHeader(r.requestHeader), o.setWithCredentials(r.withCredentials), o.load(e, function(a) {
18768
18768
  try {
18769
18769
  t(r.parse(JSON.parse(a)));
@@ -18881,7 +18881,7 @@ class Kz extends Ks {
18881
18881
  super(e);
18882
18882
  }
18883
18883
  load(e, t, i, n) {
18884
- const r = this, o = new os(r.manager);
18884
+ const r = this, o = new as(r.manager);
18885
18885
  o.setPath(r.path), o.setRequestHeader(r.requestHeader), o.setWithCredentials(r.withCredentials), o.load(e, function(a) {
18886
18886
  try {
18887
18887
  t(r.parse(JSON.parse(a)));
@@ -18915,7 +18915,7 @@ class Kz extends Ks {
18915
18915
  let y;
18916
18916
  if (g.isInterleavedBufferAttribute) {
18917
18917
  const m = n(e.data, g.data);
18918
- y = new Bo(m, g.itemSize, g.offset, g.normalized);
18918
+ y = new To(m, g.itemSize, g.offset, g.normalized);
18919
18919
  } else {
18920
18920
  const m = rg(g.type, g.array), A = g.isInstancedBufferAttribute ? to : tt;
18921
18921
  y = new A(m, g.itemSize, g.normalized);
@@ -18931,7 +18931,7 @@ class Kz extends Ks {
18931
18931
  let v;
18932
18932
  if (b.isInterleavedBufferAttribute) {
18933
18933
  const _ = n(e.data, b.data);
18934
- v = new Bo(_, b.itemSize, b.offset, b.normalized);
18934
+ v = new To(_, b.itemSize, b.offset, b.normalized);
18935
18935
  } else {
18936
18936
  const _ = rg(b.type, b.array);
18937
18937
  v = new tt(_, b.itemSize, b.normalized);
@@ -18962,7 +18962,7 @@ class uY extends Ks {
18962
18962
  load(e, t, i, n) {
18963
18963
  const r = this, o = this.path === "" ? mu.extractUrlBase(e) : this.path;
18964
18964
  this.resourcePath = this.resourcePath || o;
18965
- const a = new os(this.manager);
18965
+ const a = new as(this.manager);
18966
18966
  a.setPath(this.path), a.setRequestHeader(this.requestHeader), a.setWithCredentials(this.withCredentials), a.load(e, function(c) {
18967
18967
  let l = null;
18968
18968
  try {
@@ -18982,7 +18982,7 @@ class uY extends Ks {
18982
18982
  async loadAsync(e, t) {
18983
18983
  const i = this, n = this.path === "" ? mu.extractUrlBase(e) : this.path;
18984
18984
  this.resourcePath = this.resourcePath || n;
18985
- const r = new os(this.manager);
18985
+ const r = new as(this.manager);
18986
18986
  r.setPath(this.path), r.setRequestHeader(this.requestHeader), r.setWithCredentials(this.withCredentials);
18987
18987
  const o = await r.loadAsync(e, t), a = JSON.parse(o), c = a.metadata;
18988
18988
  if (c === void 0 || c.type === void 0 || c.type.toLowerCase() === "geometry")
@@ -19212,7 +19212,7 @@ class uY extends Ks {
19212
19212
  o = new Jz().fromJSON(e);
19213
19213
  break;
19214
19214
  case "SkinnedMesh":
19215
- h = a(e.geometry), d = c(e.material), o = new Oo(h, d), e.bindMode !== void 0 && (o.bindMode = e.bindMode), e.bindMatrix !== void 0 && o.bindMatrix.fromArray(e.bindMatrix), e.skeleton !== void 0 && (o.skeleton = e.skeleton);
19215
+ h = a(e.geometry), d = c(e.material), o = new ko(h, d), e.bindMode !== void 0 && (o.bindMode = e.bindMode), e.bindMatrix !== void 0 && o.bindMatrix.fromArray(e.bindMatrix), e.skeleton !== void 0 && (o.skeleton = e.skeleton);
19216
19216
  break;
19217
19217
  case "Mesh":
19218
19218
  h = a(e.geometry), d = c(e.material), o = new ge(h, d);
@@ -19245,7 +19245,7 @@ class uY extends Ks {
19245
19245
  o = new zR(a(e.geometry), c(e.material));
19246
19246
  break;
19247
19247
  case "LineSegments":
19248
- o = new No(a(e.geometry), c(e.material));
19248
+ o = new Uo(a(e.geometry), c(e.material));
19249
19249
  break;
19250
19250
  case "PointCloud":
19251
19251
  case "Points":
@@ -19363,7 +19363,7 @@ class gw extends Ks {
19363
19363
  super(e);
19364
19364
  }
19365
19365
  load(e, t, i, n) {
19366
- const r = this, o = new os(this.manager);
19366
+ const r = this, o = new as(this.manager);
19367
19367
  o.setResponseType("arraybuffer"), o.setPath(this.path), o.setRequestHeader(this.requestHeader), o.setWithCredentials(this.withCredentials), o.load(e, function(c) {
19368
19368
  try {
19369
19369
  const l = c.slice(0);
@@ -20069,7 +20069,7 @@ ai.prototype.SetterByBindingTypeAndVersioning = [
20069
20069
  ];
20070
20070
  class EY {
20071
20071
  constructor() {
20072
- this.isAnimationObjectGroup = !0, this.uuid = ko(), this._objects = Array.prototype.slice.call(arguments), this.nCachedObjects_ = 0;
20072
+ this.isAnimationObjectGroup = !0, this.uuid = Do(), this._objects = Array.prototype.slice.call(arguments), this.nCachedObjects_ = 0;
20073
20073
  const e = {};
20074
20074
  this._indicesByUUID = e;
20075
20075
  for (let i = 0, n = arguments.length; i !== n; ++i)
@@ -20988,7 +20988,7 @@ class DY extends Ae {
20988
20988
  }
20989
20989
  i.setAttribute("position", new pt(n, 3));
20990
20990
  const r = new Un({ fog: !1, toneMapped: !1 });
20991
- this.cone = new No(i, r), this.add(this.cone), this.update();
20991
+ this.cone = new Uo(i, r), this.add(this.cone), this.update();
20992
20992
  }
20993
20993
  dispose() {
20994
20994
  this.cone.geometry.dispose(), this.cone.material.dispose();
@@ -21000,7 +21000,7 @@ class DY extends Ae {
21000
21000
  }
21001
21001
  }
21002
21002
  const Bh = /* @__PURE__ */ new C(), Ib = /* @__PURE__ */ new Ce(), hI = /* @__PURE__ */ new Ce();
21003
- class kY extends No {
21003
+ class kY extends Uo {
21004
21004
  constructor(e) {
21005
21005
  const t = n4(e), i = new Mt(), n = [], r = [], o = new we(0, 0, 1), a = new we(0, 1, 0);
21006
21006
  for (let l = 0; l < t.length; l++) {
@@ -21071,7 +21071,7 @@ class FY extends Ae {
21071
21071
  this.light.updateWorldMatrix(!0, !1), e.lookAt(LY.setFromMatrixPosition(this.light.matrixWorld).negate());
21072
21072
  }
21073
21073
  }
21074
- let KC = class extends No {
21074
+ let KC = class extends Uo {
21075
21075
  constructor(e = 10, t = 10, i = 4473924, n = 8947848) {
21076
21076
  i = new we(i), n = new we(n);
21077
21077
  const r = t / 2, o = e / t, a = e / 2, c = [], l = [];
@@ -21089,7 +21089,7 @@ let KC = class extends No {
21089
21089
  this.geometry.dispose(), this.material.dispose();
21090
21090
  }
21091
21091
  };
21092
- class UY extends No {
21092
+ class UY extends Uo {
21093
21093
  constructor(e = 10, t = 16, i = 8, n = 64, r = 4473924, o = 8947848) {
21094
21094
  r = new we(r), o = new we(o);
21095
21095
  const a = [], c = [];
@@ -21149,7 +21149,7 @@ class s4 extends Ae {
21149
21149
  }
21150
21150
  }
21151
21151
  const Tb = /* @__PURE__ */ new C(), wn = /* @__PURE__ */ new H0();
21152
- class r4 extends No {
21152
+ class r4 extends Uo {
21153
21153
  constructor(e) {
21154
21154
  const t = new Mt(), i = new Un({ color: 16777215, vertexColors: !0, toneMapped: !1 }), n = [], r = [], o = {};
21155
21155
  a("n1", "n2"), a("n2", "n4"), a("n4", "n3"), a("n3", "n1"), a("f1", "f2"), a("f2", "f4"), a("f4", "f3"), a("f3", "f1"), a("n1", "f1"), a("n2", "f2"), a("n3", "f3"), a("n4", "f4"), a("p", "n1"), a("p", "n2"), a("p", "n3"), a("p", "n4"), a("u1", "u2"), a("u2", "u3"), a("u3", "u1"), a("c", "t"), a("p", "c"), a("cn1", "cn2"), a("cn3", "cn4"), a("cf1", "cf2"), a("cf3", "cf4");
@@ -21185,7 +21185,7 @@ function Rn(s, e, t, i, n, r, o) {
21185
21185
  }
21186
21186
  }
21187
21187
  const Bb = /* @__PURE__ */ new Ei();
21188
- class lP extends No {
21188
+ class lP extends Uo {
21189
21189
  constructor(e, t = 16776960) {
21190
21190
  const i = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]), n = new Float32Array(8 * 3), r = new Mt();
21191
21191
  r.setIndex(new tt(i, 1)), r.setAttribute("position", new tt(n, 3)), super(r, new Un({ color: t, toneMapped: !1 })), this.object = e, this.type = "BoxHelper", this.matrixAutoUpdate = !1, this.update();
@@ -21206,7 +21206,7 @@ class lP extends No {
21206
21206
  this.geometry.dispose(), this.material.dispose();
21207
21207
  }
21208
21208
  }
21209
- class hP extends No {
21209
+ class hP extends Uo {
21210
21210
  constructor(e, t = 16776960) {
21211
21211
  const i = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]), n = [1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1], r = new Mt();
21212
21212
  r.setIndex(new tt(i, 1)), r.setAttribute("position", new pt(n, 3)), super(r, new Un({ color: t, toneMapped: !1 })), this.box = e, this.type = "Box3Helper", this.geometry.computeBoundingSphere();
@@ -21264,7 +21264,7 @@ class QY extends Ae {
21264
21264
  this.line.geometry.dispose(), this.line.material.dispose(), this.cone.geometry.dispose(), this.cone.material.dispose();
21265
21265
  }
21266
21266
  }
21267
- let va = class extends No {
21267
+ let va = class extends Uo {
21268
21268
  constructor(e = 1) {
21269
21269
  const t = [
21270
21270
  0,
@@ -21543,14 +21543,14 @@ const GY = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21543
21543
  Euler: an,
21544
21544
  EventDispatcher: Ss,
21545
21545
  ExtrudeGeometry: OC,
21546
- FileLoader: os,
21546
+ FileLoader: as,
21547
21547
  Float16BufferAttribute: M6,
21548
21548
  Float32BufferAttribute: pt,
21549
21549
  FloatType: Xi,
21550
21550
  Fog: SC,
21551
21551
  FogExp2: CC,
21552
21552
  FramebufferTexture: SX,
21553
- FrontSide: as,
21553
+ FrontSide: cs,
21554
21554
  Frustum: gf,
21555
21555
  GLBufferAttribute: BY,
21556
21556
  GLSL1: W9,
@@ -21581,7 +21581,7 @@ const GY = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21581
21581
  Int8BufferAttribute: w6,
21582
21582
  IntType: vR,
21583
21583
  InterleavedBuffer: W0,
21584
- InterleavedBufferAttribute: Bo,
21584
+ InterleavedBufferAttribute: To,
21585
21585
  Interpolant: hm,
21586
21586
  InterpolateDiscrete: Mu,
21587
21587
  InterpolateLinear: Xc,
@@ -21607,7 +21607,7 @@ const GY = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21607
21607
  LineCurve3: Pz,
21608
21608
  LineDashedMaterial: zz,
21609
21609
  LineLoop: zR,
21610
- LineSegments: No,
21610
+ LineSegments: Uo,
21611
21611
  LinearDisplayP3ColorSpace: om,
21612
21612
  LinearEncoding: kQ,
21613
21613
  LinearFilter: Tt,
@@ -21630,7 +21630,7 @@ const GY = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21630
21630
  MOUSE: wd,
21631
21631
  Material: Ut,
21632
21632
  MaterialLoader: qC,
21633
- MathUtils: rs,
21633
+ MathUtils: os,
21634
21634
  Matrix3: Ft,
21635
21635
  Matrix4: Ce,
21636
21636
  MaxEquation: ew,
@@ -21687,7 +21687,7 @@ const GY = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21687
21687
  Path: o0,
21688
21688
  PerspectiveCamera: Qt,
21689
21689
  Plane: Fr,
21690
- PlaneGeometry: Yn,
21690
+ PlaneGeometry: Jn,
21691
21691
  PlaneHelper: NY,
21692
21692
  PointLight: Y0,
21693
21693
  PointLightHelper: OY,
@@ -21768,7 +21768,7 @@ const GY = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21768
21768
  ShortType: MQ,
21769
21769
  Skeleton: IC,
21770
21770
  SkeletonHelper: kY,
21771
- SkinnedMesh: Oo,
21771
+ SkinnedMesh: ko,
21772
21772
  Source: jl,
21773
21773
  Sphere: Mn,
21774
21774
  SphereGeometry: rc,
@@ -22492,7 +22492,7 @@ function hJ(s, e) {
22492
22492
  }
22493
22493
  return t.title = "Open the browser console (F12) for more information", t.innerHTML = e, t;
22494
22494
  }
22495
- let Ro = null, So = null, Qc = null, pI = !1, FO = null;
22495
+ let Bo = null, Co = null, Qc = null, pI = !1, FO = null;
22496
22496
  const g4 = "terminal", HA = ne("console"), uJ = ne("noerrors") || ne("noconsole");
22497
22497
  HA && m4();
22498
22498
  if (!uJ && (HA || oo())) {
@@ -22505,7 +22505,7 @@ Open this page to get the console: ` + e.toString());
22505
22505
  if ((s || HA) && (rJ(), A4(), y4(!0), s)) {
22506
22506
  const e = document.querySelector("needle-engine");
22507
22507
  e == null || e.addEventListener("enter-ar", () => {
22508
- (HA || Ro || gP() > 0) && ne("noerrors");
22508
+ (HA || Bo || gP() > 0) && ne("noerrors");
22509
22509
  }), e == null || e.addEventListener("exit-ar", () => {
22510
22510
  mJ();
22511
22511
  });
@@ -22513,14 +22513,14 @@ Open this page to get the console: ` + e.toString());
22513
22513
  }
22514
22514
  const IT = Symbol("consoleParent");
22515
22515
  function m4() {
22516
- if (Ro !== null) {
22517
- Ro.showSwitch();
22516
+ if (Bo !== null) {
22517
+ Bo.showSwitch();
22518
22518
  return;
22519
22519
  }
22520
22520
  y4();
22521
22521
  }
22522
22522
  function dJ() {
22523
- Ro !== null && (Ro.hide(), Ro.hideSwitch());
22523
+ Bo !== null && (Bo.hide(), Bo.hideSwitch());
22524
22524
  }
22525
22525
  function A4() {
22526
22526
  FO || (FO = setInterval(fJ, 500));
@@ -22537,20 +22537,20 @@ function gJ() {
22537
22537
  Qc && (Qc.removeAttribute("error"), Qc.innerText = g4);
22538
22538
  }
22539
22539
  function mJ() {
22540
- So && So[IT] && So[IT].appendChild(So);
22540
+ Co && Co[IT] && Co[IT].appendChild(Co);
22541
22541
  }
22542
22542
  function y4(s = !1) {
22543
- if (Ro || pI)
22543
+ if (Bo || pI)
22544
22544
  return;
22545
22545
  pI = !0;
22546
22546
  const e = document.createElement("script");
22547
22547
  e.onload = () => {
22548
- pI = !1, A4(), Ro = new VConsole({
22548
+ pI = !1, A4(), Bo = new VConsole({
22549
22549
  // defaultPlugins: ['system', 'network'],
22550
22550
  pluginOrder: ["default", "needle-console"]
22551
22551
  });
22552
22552
  const t = globalThis["needle:codegen_files"];
22553
- if (t && t.length > 0 && Ro.addPlugin(AJ()), So = vJ(), So && (So[IT] = So.parentElement, So.style.position = "absolute", So.style.zIndex = Number.MAX_SAFE_INTEGER.toString()), Ro.setSwitchPosition(20, 30), Qc = yJ(), Qc) {
22553
+ if (t && t.length > 0 && Bo.addPlugin(AJ()), Co = vJ(), Co && (Co[IT] = Co.parentElement, Co.style.position = "absolute", Co.style.zIndex = Number.MAX_SAFE_INTEGER.toString()), Bo.setSwitchPosition(20, 30), Qc = yJ(), Qc) {
22554
22554
  Qc.innerText = g4, Qc.addEventListener("click", gJ);
22555
22555
  const i = document.createElement("style"), n = 40;
22556
22556
  i.innerHTML = `
@@ -22611,7 +22611,7 @@ function y4(s = !1) {
22611
22611
  #__vconsole .vc-mask {
22612
22612
  overflow: hidden;
22613
22613
  }
22614
- `, So == null || So.prepend(i), s === !0 && gP() <= 0 && dJ(), console.log("🌵 Debug console has loaded");
22614
+ `, Co == null || Co.prepend(i), s === !0 && gP() <= 0 && dJ(), console.log("🌵 Debug console has loaded");
22615
22615
  }
22616
22616
  }, e.src = "https://unpkg.com/vconsole@latest/dist/vconsole.min.js", document.body.appendChild(e);
22617
22617
  }
@@ -22639,7 +22639,7 @@ function AJ() {
22639
22639
  i.push({
22640
22640
  name: "Open in new window ↗",
22641
22641
  onClick: function(n) {
22642
- window.open(s.fullUrl, "_blank"), Ro == null || Ro.hide();
22642
+ window.open(s.fullUrl, "_blank"), Bo == null || Bo.hide();
22643
22643
  }
22644
22644
  }), i.push({
22645
22645
  name: "Reload",
@@ -22673,8 +22673,8 @@ qa.o = (s, e) => Object.prototype.hasOwnProperty.call(s, e);
22673
22673
  qa.r = (s) => {
22674
22674
  typeof Symbol < "u" && Symbol.toStringTag && Object.defineProperty(s, Symbol.toStringTag, { value: "Module" }), Object.defineProperty(s, "__esModule", { value: !0 });
22675
22675
  };
22676
- var Jn = {};
22677
- qa.d(Jn, {
22676
+ var Kn = {};
22677
+ qa.d(Kn, {
22678
22678
  ti: () => (
22679
22679
  /* reexport */
22680
22680
  Ii
@@ -23016,7 +23016,7 @@ var EJ = (s) => {
23016
23016
  var e = {};
23017
23017
  return qa.d(e, s), e;
23018
23018
  };
23019
- const qe = EJ({ BackSide: () => mn, BufferAttribute: () => tt, BufferGeometry: () => Mt, Color: () => we, DoubleSide: () => gi, EventDispatcher: () => Ss, FileLoader: () => os, FrontSide: () => as, LinearFilter: () => Tt, Mesh: () => ge, MeshBasicMaterial: () => $t, Object3D: () => Ae, Plane: () => Fr, PlaneGeometry: () => Yn, ShaderMaterial: () => Pt, Texture: () => jt, TextureLoader: () => Zl, Vector2: () => te, Vector3: () => C, Vector4: () => et });
23019
+ const qe = EJ({ BackSide: () => mn, BufferAttribute: () => tt, BufferGeometry: () => Mt, Color: () => we, DoubleSide: () => gi, EventDispatcher: () => Ss, FileLoader: () => as, FrontSide: () => cs, LinearFilter: () => Tt, Mesh: () => ge, MeshBasicMaterial: () => $t, Object3D: () => Ae, Plane: () => Fr, PlaneGeometry: () => Jn, ShaderMaterial: () => Pt, Texture: () => jt, TextureLoader: () => Zl, Vector2: () => te, Vector3: () => C, Vector4: () => et });
23020
23020
  class ln extends Ii {
23021
23021
  /**
23022
23022
  *
@@ -28814,7 +28814,7 @@ const sG = () => bw.update(), rG = {
28814
28814
  };
28815
28815
  typeof global < "u" && (global.ThreeMeshUI = rG);
28816
28816
  const k$ = rG;
28817
- var O$ = Jn.ti, oG = Jn.nS, UP = Jn.eB, L$ = Jn.Yp, BT = Jn.VB, F$ = Jn.BC, U$ = Jn.zN, Cx = Jn.cV, N$ = Jn.hW, Q$ = Jn.k2, z$ = Jn.K6, G$ = Jn.M7, H$ = Jn.ls, V$ = Jn.Hi, NP = Jn.EY, j$ = Jn.MR, W$ = Jn.zf, Ui = Jn.Ay, aG = Jn.yo;
28817
+ var O$ = Kn.ti, oG = Kn.nS, UP = Kn.eB, L$ = Kn.Yp, BT = Kn.VB, F$ = Kn.BC, U$ = Kn.zN, Cx = Kn.cV, N$ = Kn.hW, Q$ = Kn.k2, z$ = Kn.K6, G$ = Kn.M7, H$ = Kn.ls, V$ = Kn.Hi, NP = Kn.EY, j$ = Kn.MR, W$ = Kn.zf, Ui = Kn.Ay, aG = Kn.yo;
28818
28818
  const qO = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
28819
28819
  __proto__: null,
28820
28820
  BaseProperty: O$,
@@ -29192,7 +29192,7 @@ class Mc {
29192
29192
  return null;
29193
29193
  }
29194
29194
  }
29195
- u(Mc, "planeGeometry", new Yn(2, 2, 1, 1)), u(Mc, "renderer"), u(Mc, "perspectiveCam", new Qt()), u(Mc, "scene", new yr()), u(Mc, "vertex", `
29195
+ u(Mc, "planeGeometry", new Jn(2, 2, 1, 1)), u(Mc, "renderer"), u(Mc, "perspectiveCam", new Qt()), u(Mc, "scene", new yr()), u(Mc, "vertex", `
29196
29196
  varying vec2 vUv;
29197
29197
  void main(){
29198
29198
  vUv = uv;
@@ -29529,13 +29529,13 @@ function zbe(s) {
29529
29529
  DT = s;
29530
29530
  }
29531
29531
  const yG = ne("debugdefines");
29532
- um('if(!globalThis[""3.38.0-alpha.2""]) globalThis[""3.38.0-alpha.2""] = "0.0.0";');
29532
+ um('if(!globalThis[""3.38.0-alpha.3""]) globalThis[""3.38.0-alpha.3""] = "0.0.0";');
29533
29533
  um('if(!globalThis[""undefined""]) globalThis[""undefined""] = "unknown";');
29534
- um('if(!globalThis[""Wed May 29 2024 17:49:06 GMT+0200 (Central European Summer Time)""]) globalThis[""Wed May 29 2024 17:49:06 GMT+0200 (Central European Summer Time)""] = "unknown";');
29535
- um('globalThis["__NEEDLE_ENGINE_VERSION__"] = "3.38.0-alpha.2";');
29534
+ um('if(!globalThis[""Thu May 30 2024 10:17:12 GMT+0200 (Central European Summer Time)""]) globalThis[""Thu May 30 2024 10:17:12 GMT+0200 (Central European Summer Time)""] = "unknown";');
29535
+ um('globalThis["__NEEDLE_ENGINE_VERSION__"] = "3.38.0-alpha.3";');
29536
29536
  um('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
29537
- um('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Wed May 29 2024 17:49:06 GMT+0200 (Central European Summer Time)";');
29538
- const Va = "3.38.0-alpha.2", zP = "undefined", vG = "Wed May 29 2024 17:49:06 GMT+0200 (Central European Summer Time)";
29537
+ um('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Thu May 30 2024 10:17:12 GMT+0200 (Central European Summer Time)";');
29538
+ const Va = "3.38.0-alpha.3", zP = "undefined", vG = "Thu May 30 2024 10:17:12 GMT+0200 (Central European Summer Time)";
29539
29539
  yG && console.log(`Engine version: ${Va} (generator: ${zP})
29540
29540
  Project built at ${vG}`);
29541
29541
  const yu = "needle_isActiveInHierarchy", Yp = "builtin_components", Ex = "needle_editor_guid";
@@ -30687,7 +30687,7 @@ const xL = /* @__PURE__ */ new uh().set(
30687
30687
  toReference: (s) => s.convertSRGBToLinear().applyMatrix3(wL),
30688
30688
  fromReference: (s) => s.applyMatrix3(xL).convertLinearToSRGB()
30689
30689
  }
30690
- }, yte = /* @__PURE__ */ new Set([co, GP]), xo = {
30690
+ }, yte = /* @__PURE__ */ new Set([co, GP]), _o = {
30691
30691
  enabled: !0,
30692
30692
  _workingColorSpace: co,
30693
30693
  get workingColorSpace() {
@@ -30799,8 +30799,8 @@ function MI(s) {
30799
30799
  } : (console.warn("THREE.Texture: Unable to serialize Texture."), {});
30800
30800
  }
30801
30801
  let xte = 0;
30802
- class ns extends cS {
30803
- constructor(e = ns.DEFAULT_IMAGE, t = ns.DEFAULT_MAPPING, i = Nd, n = Nd, r = b0, o = aS, a = lu, c = ca, l = ns.DEFAULT_ANISOTROPY, h = Sw) {
30802
+ class ss extends cS {
30803
+ constructor(e = ss.DEFAULT_IMAGE, t = ss.DEFAULT_MAPPING, i = Nd, n = Nd, r = b0, o = aS, a = lu, c = ca, l = ss.DEFAULT_ANISOTROPY, h = Sw) {
30804
30804
  super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: xte++ }), this.uuid = Xa(), this.name = "", this.source = new _te(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = i, this.wrapT = n, this.magFilter = r, this.minFilter = o, this.anisotropy = l, this.format = a, this.internalFormat = null, this.type = c, this.offset = new yn(0, 0), this.repeat = new yn(1, 1), this.center = new yn(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new uh(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = h, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
30805
30805
  }
30806
30806
  get image() {
@@ -30888,9 +30888,9 @@ class ns extends cS {
30888
30888
  e === !0 && (this.version++, this.source.needsUpdate = !0);
30889
30889
  }
30890
30890
  }
30891
- ns.DEFAULT_IMAGE = null;
30892
- ns.DEFAULT_MAPPING = CG;
30893
- ns.DEFAULT_ANISOTROPY = 1;
30891
+ ss.DEFAULT_IMAGE = null;
30892
+ ss.DEFAULT_MAPPING = CG;
30893
+ ss.DEFAULT_ANISOTROPY = 1;
30894
30894
  class ha {
30895
30895
  constructor(e = 0, t = 0, i = 0, n = 1) {
30896
30896
  ha.prototype.isVector4 = !0, this.x = e, this.y = t, this.z = i, this.w = n;
@@ -31090,7 +31090,7 @@ class ha {
31090
31090
  yield this.x, yield this.y, yield this.z, yield this.w;
31091
31091
  }
31092
31092
  }
31093
- class wte extends ns {
31093
+ class wte extends ss {
31094
31094
  constructor(e = null, t = 1, i = 1, n = 1) {
31095
31095
  super(null), this.isData3DTexture = !0, this.image = { data: e, width: t, height: i, depth: n }, this.magFilter = vf, this.minFilter = vf, this.wrapR = Nd, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
31096
31096
  }
@@ -33035,19 +33035,19 @@ class qn {
33035
33035
  return this.r = e, this.g = e, this.b = e, this;
33036
33036
  }
33037
33037
  setHex(e, t = fr) {
33038
- return e = Math.floor(e), this.r = (e >> 16 & 255) / 255, this.g = (e >> 8 & 255) / 255, this.b = (e & 255) / 255, xo.toWorkingColorSpace(this, t), this;
33038
+ return e = Math.floor(e), this.r = (e >> 16 & 255) / 255, this.g = (e >> 8 & 255) / 255, this.b = (e & 255) / 255, _o.toWorkingColorSpace(this, t), this;
33039
33039
  }
33040
- setRGB(e, t, i, n = xo.workingColorSpace) {
33041
- return this.r = e, this.g = t, this.b = i, xo.toWorkingColorSpace(this, n), this;
33040
+ setRGB(e, t, i, n = _o.workingColorSpace) {
33041
+ return this.r = e, this.g = t, this.b = i, _o.toWorkingColorSpace(this, n), this;
33042
33042
  }
33043
- setHSL(e, t, i, n = xo.workingColorSpace) {
33043
+ setHSL(e, t, i, n = _o.workingColorSpace) {
33044
33044
  if (e = HP(e, 1), t = pr(t, 0, 1), i = pr(i, 0, 1), t === 0)
33045
33045
  this.r = this.g = this.b = i;
33046
33046
  else {
33047
33047
  const r = i <= 0.5 ? i * (1 + t) : i + t - i * t, o = 2 * i - r;
33048
33048
  this.r = zI(o, r, e + 1 / 3), this.g = zI(o, r, e), this.b = zI(o, r, e - 1 / 3);
33049
33049
  }
33050
- return xo.toWorkingColorSpace(this, n), this;
33050
+ return _o.toWorkingColorSpace(this, n), this;
33051
33051
  }
33052
33052
  setStyle(e, t = fr) {
33053
33053
  function i(r) {
@@ -33127,13 +33127,13 @@ class qn {
33127
33127
  return this.copyLinearToSRGB(this), this;
33128
33128
  }
33129
33129
  getHex(e = fr) {
33130
- return xo.fromWorkingColorSpace(rr.copy(this), e), Math.round(pr(rr.r * 255, 0, 255)) * 65536 + Math.round(pr(rr.g * 255, 0, 255)) * 256 + Math.round(pr(rr.b * 255, 0, 255));
33130
+ return _o.fromWorkingColorSpace(rr.copy(this), e), Math.round(pr(rr.r * 255, 0, 255)) * 65536 + Math.round(pr(rr.g * 255, 0, 255)) * 256 + Math.round(pr(rr.b * 255, 0, 255));
33131
33131
  }
33132
33132
  getHexString(e = fr) {
33133
33133
  return ("000000" + this.getHex(e).toString(16)).slice(-6);
33134
33134
  }
33135
- getHSL(e, t = xo.workingColorSpace) {
33136
- xo.fromWorkingColorSpace(rr.copy(this), t);
33135
+ getHSL(e, t = _o.workingColorSpace) {
33136
+ _o.fromWorkingColorSpace(rr.copy(this), t);
33137
33137
  const i = rr.r, n = rr.g, r = rr.b, o = Math.max(i, n, r), a = Math.min(i, n, r);
33138
33138
  let c, l;
33139
33139
  const h = (a + o) / 2;
@@ -33156,11 +33156,11 @@ class qn {
33156
33156
  }
33157
33157
  return e.h = c, e.s = l, e.l = h, e;
33158
33158
  }
33159
- getRGB(e, t = xo.workingColorSpace) {
33160
- return xo.fromWorkingColorSpace(rr.copy(this), t), e.r = rr.r, e.g = rr.g, e.b = rr.b, e;
33159
+ getRGB(e, t = _o.workingColorSpace) {
33160
+ return _o.fromWorkingColorSpace(rr.copy(this), t), e.r = rr.r, e.g = rr.g, e.b = rr.b, e;
33161
33161
  }
33162
33162
  getStyle(e = fr) {
33163
- xo.fromWorkingColorSpace(rr.copy(this), e);
33163
+ _o.fromWorkingColorSpace(rr.copy(this), e);
33164
33164
  const t = rr.r, i = rr.g, n = rr.b;
33165
33165
  return e !== fr ? `color(${e} ${t.toFixed(3)} ${i.toFixed(3)} ${n.toFixed(3)})` : `rgb(${Math.round(t * 255)},${Math.round(i * 255)},${Math.round(n * 255)})`;
33166
33166
  }
@@ -33319,7 +33319,7 @@ class ug extends _u {
33319
33319
  }
33320
33320
  }
33321
33321
  const Gn = /* @__PURE__ */ new ue(), qb = /* @__PURE__ */ new yn();
33322
- class Lo {
33322
+ class Oo {
33323
33323
  constructor(e, t, i = !1) {
33324
33324
  if (Array.isArray(e))
33325
33325
  throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");
@@ -33441,23 +33441,23 @@ class Lo {
33441
33441
  return this.name !== "" && (e.name = this.name), this.usage !== NT && (e.usage = this.usage), e;
33442
33442
  }
33443
33443
  }
33444
- class kte extends Lo {
33444
+ class kte extends Oo {
33445
33445
  constructor(e, t, i) {
33446
33446
  super(new Uint16Array(e), t, i);
33447
33447
  }
33448
33448
  }
33449
- class Ote extends Lo {
33449
+ class Ote extends Oo {
33450
33450
  constructor(e, t, i) {
33451
33451
  super(new Uint32Array(e), t, i);
33452
33452
  }
33453
33453
  }
33454
- class VP extends Lo {
33454
+ class VP extends Oo {
33455
33455
  constructor(e, t, i) {
33456
33456
  super(new Float32Array(e), t, i);
33457
33457
  }
33458
33458
  }
33459
33459
  let Lte = 0;
33460
- const Xo = /* @__PURE__ */ new ri(), GI = /* @__PURE__ */ new Fn(), Sp = /* @__PURE__ */ new ue(), vo = /* @__PURE__ */ new $a(), dA = /* @__PURE__ */ new $a(), ps = /* @__PURE__ */ new ue();
33460
+ const qo = /* @__PURE__ */ new ri(), GI = /* @__PURE__ */ new Fn(), Sp = /* @__PURE__ */ new ue(), vo = /* @__PURE__ */ new $a(), dA = /* @__PURE__ */ new $a(), ps = /* @__PURE__ */ new ue();
33461
33461
  class Ya extends cS {
33462
33462
  constructor() {
33463
33463
  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: Lte++ }), this.uuid = Xa(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
@@ -33505,22 +33505,22 @@ class Ya extends cS {
33505
33505
  return n !== void 0 && (n.transformDirection(e), n.needsUpdate = !0), this.boundingBox !== null && this.computeBoundingBox(), this.boundingSphere !== null && this.computeBoundingSphere(), this;
33506
33506
  }
33507
33507
  applyQuaternion(e) {
33508
- return Xo.makeRotationFromQuaternion(e), this.applyMatrix4(Xo), this;
33508
+ return qo.makeRotationFromQuaternion(e), this.applyMatrix4(qo), this;
33509
33509
  }
33510
33510
  rotateX(e) {
33511
- return Xo.makeRotationX(e), this.applyMatrix4(Xo), this;
33511
+ return qo.makeRotationX(e), this.applyMatrix4(qo), this;
33512
33512
  }
33513
33513
  rotateY(e) {
33514
- return Xo.makeRotationY(e), this.applyMatrix4(Xo), this;
33514
+ return qo.makeRotationY(e), this.applyMatrix4(qo), this;
33515
33515
  }
33516
33516
  rotateZ(e) {
33517
- return Xo.makeRotationZ(e), this.applyMatrix4(Xo), this;
33517
+ return qo.makeRotationZ(e), this.applyMatrix4(qo), this;
33518
33518
  }
33519
33519
  translate(e, t, i) {
33520
- return Xo.makeTranslation(e, t, i), this.applyMatrix4(Xo), this;
33520
+ return qo.makeTranslation(e, t, i), this.applyMatrix4(qo), this;
33521
33521
  }
33522
33522
  scale(e, t, i) {
33523
- return Xo.makeScale(e, t, i), this.applyMatrix4(Xo), this;
33523
+ return qo.makeScale(e, t, i), this.applyMatrix4(qo), this;
33524
33524
  }
33525
33525
  lookAt(e) {
33526
33526
  return GI.lookAt(e), GI.updateMatrix(), this.applyMatrix4(GI.matrix), this;
@@ -33590,7 +33590,7 @@ class Ya extends cS {
33590
33590
  return;
33591
33591
  }
33592
33592
  const i = t.position, n = t.normal, r = t.uv;
33593
- this.hasAttribute("tangent") === !1 && this.setAttribute("tangent", new Lo(new Float32Array(4 * i.count), 4));
33593
+ this.hasAttribute("tangent") === !1 && this.setAttribute("tangent", new Oo(new Float32Array(4 * i.count), 4));
33594
33594
  const o = this.getAttribute("tangent"), a = [], c = [];
33595
33595
  for (let I = 0; I < i.count; I++)
33596
33596
  a[I] = new ue(), c[I] = new ue();
@@ -33633,7 +33633,7 @@ class Ya extends cS {
33633
33633
  if (t !== void 0) {
33634
33634
  let i = this.getAttribute("normal");
33635
33635
  if (i === void 0)
33636
- i = new Lo(new Float32Array(t.count * 3), 3), this.setAttribute("normal", i);
33636
+ i = new Oo(new Float32Array(t.count * 3), 3), this.setAttribute("normal", i);
33637
33637
  else
33638
33638
  for (let f = 0, p = i.count; f < p; f++)
33639
33639
  i.setXYZ(f, 0, 0, 0);
@@ -33663,7 +33663,7 @@ class Ya extends cS {
33663
33663
  for (let A = 0; A < h; A++)
33664
33664
  f[g++] = l[p++];
33665
33665
  }
33666
- return new Lo(f, h, d);
33666
+ return new Oo(f, h, d);
33667
33667
  }
33668
33668
  if (this.index === null)
33669
33669
  return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."), this;
@@ -34180,7 +34180,7 @@ class RG extends TG {
34180
34180
  return t.object.zoom = this.zoom, t.object.left = this.left, t.object.right = this.right, t.object.top = this.top, t.object.bottom = this.bottom, t.object.near = this.near, t.object.far = this.far, this.view !== null && (t.object.view = Object.assign({}, this.view)), t;
34181
34181
  }
34182
34182
  }
34183
- class Qte extends ns {
34183
+ class Qte extends ss {
34184
34184
  constructor(e, t, i, n, r, o, a, c, l, h) {
34185
34185
  if (h = h !== void 0 ? h : CI, h !== CI && h !== uL)
34186
34186
  throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");
@@ -34333,7 +34333,7 @@ class WP {
34333
34333
  for (let r = 0; r < this.itemSize; r++)
34334
34334
  t.push(this.data.array[n + r]);
34335
34335
  }
34336
- return new Lo(new this.array.constructor(t), this.itemSize, this.normalized);
34336
+ return new Oo(new this.array.constructor(t), this.itemSize, this.normalized);
34337
34337
  } else
34338
34338
  return e.interleavedBuffers === void 0 && (e.interleavedBuffers = {}), e.interleavedBuffers[this.data.uuid] === void 0 && (e.interleavedBuffers[this.data.uuid] = this.data.clone(e)), new WP(e.interleavedBuffers[this.data.uuid], this.itemSize, this.offset, this.normalized);
34339
34339
  }
@@ -34426,7 +34426,7 @@ class PG extends Fn {
34426
34426
  super(), this.isBone = !0, this.type = "Bone";
34427
34427
  }
34428
34428
  }
34429
- class qP extends ns {
34429
+ class qP extends ss {
34430
34430
  constructor(e = null, t = 1, i = 1, n, r, o, a, c, l = vf, h = vf, d, f) {
34431
34431
  super(null, o, a, c, l, h, n, r, d, f), this.isDataTexture = !0, this.image = { data: e, width: t, height: i }, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
34432
34432
  }
@@ -34522,7 +34522,7 @@ class XP {
34522
34522
  return e;
34523
34523
  }
34524
34524
  }
34525
- class GT extends Lo {
34525
+ class GT extends Oo {
34526
34526
  constructor(e, t, i, n = 1) {
34527
34527
  super(e, t, i), this.isInstancedBufferAttribute = !0, this.meshPerAttribute = n;
34528
34528
  }
@@ -34775,7 +34775,7 @@ function $L(s, e, t, i, n, r, o) {
34775
34775
  });
34776
34776
  }
34777
34777
  }
34778
- class hS extends ns {
34778
+ class hS extends ss {
34779
34779
  constructor(e, t, i, n, r, o, a, c, l, h, d, f) {
34780
34780
  super(null, o, a, c, l, h, n, r, d, f), this.isCompressedTexture = !0, this.image = { width: t, height: i }, this.mipmaps = e, this.flipY = !1, this.generateMipmaps = !1;
34781
34781
  }
@@ -35668,7 +35668,7 @@ class FG extends Fu {
35668
35668
  super(e);
35669
35669
  }
35670
35670
  load(e, t, i, n) {
35671
- const r = new ns(), o = new uie(this.manager);
35671
+ const r = new ss(), o = new uie(this.manager);
35672
35672
  return o.setCrossOrigin(this.crossOrigin), o.setPath(this.path), o.load(e, function(a) {
35673
35673
  r.image = a, r.needsUpdate = !0, t !== void 0 && t(r);
35674
35674
  }, i, n), r;
@@ -36288,9 +36288,9 @@ let Mie = class extends Fu {
36288
36288
  }
36289
36289
  _createGeometry(e) {
36290
36290
  const t = new Ya();
36291
- e.index && t.setIndex(new Lo(e.index.array, 1));
36291
+ e.index && t.setIndex(new Oo(e.index.array, 1));
36292
36292
  for (let i = 0; i < e.attributes.length; i++) {
36293
- const n = e.attributes[i], r = n.name, o = n.array, a = n.itemSize, c = new Lo(o, a);
36293
+ const n = e.attributes[i], r = n.name, o = n.array, a = n.itemSize, c = new Oo(o, a);
36294
36294
  r === "color" && (this._assignVertexColorSpace(c, n.vertexColorSpace), c.normalized = !(o instanceof Float32Array)), t.setAttribute(r, c);
36295
36295
  }
36296
36296
  return t;
@@ -38045,7 +38045,7 @@ let xne = class {
38045
38045
  const t = this, i = this.json, n = this.json.accessors[e];
38046
38046
  if (n.bufferView === void 0 && n.sparse === void 0) {
38047
38047
  const o = r1[n.type], a = Eg[n.componentType], c = n.normalized === !0, l = new a(n.count * o);
38048
- return Promise.resolve(new Lo(l, o, c));
38048
+ return Promise.resolve(new Oo(l, o, c));
38049
38049
  }
38050
38050
  const r = [];
38051
38051
  return n.bufferView !== void 0 ? r.push(this.getDependency("bufferView", n.bufferView)) : r.push(null), n.sparse !== void 0 && (r.push(this.getDependency("bufferView", n.sparse.indices.bufferView)), r.push(this.getDependency("bufferView", n.sparse.values.bufferView))), Promise.all(r).then(function(o) {
@@ -38056,10 +38056,10 @@ let xne = class {
38056
38056
  let v = t.cache.get(b);
38057
38057
  v || (y = new l(a, A * p, n.count * p / h), v = new Gte(y, p / h), t.cache.add(b, v)), m = new WP(v, c, f % p / h, g);
38058
38058
  } else
38059
- a === null ? y = new l(n.count * c) : y = new l(a, f, n.count * c), m = new Lo(y, c, g);
38059
+ a === null ? y = new l(n.count * c) : y = new l(a, f, n.count * c), m = new Oo(y, c, g);
38060
38060
  if (n.sparse !== void 0) {
38061
38061
  const A = r1.SCALAR, b = Eg[n.sparse.indices.componentType], v = n.sparse.indices.byteOffset || 0, _ = n.sparse.values.byteOffset || 0, w = new b(o[1], v, n.sparse.count * A), E = new l(o[2], _, n.sparse.count * c);
38062
- a !== null && (m = new Lo(m.array.slice(), m.itemSize, m.normalized));
38062
+ a !== null && (m = new Oo(m.array.slice(), m.itemSize, m.normalized));
38063
38063
  for (let M = 0, I = w.length; M < I; M++) {
38064
38064
  const P = w[M];
38065
38065
  if (m.setX(P, E[M * c]), c >= 2 && m.setY(P, E[M * c + 1]), c >= 3 && m.setZ(P, E[M * c + 2]), c >= 4 && m.setW(P, E[M * c + 3]), c >= 5)
@@ -38114,7 +38114,7 @@ let xne = class {
38114
38114
  return new Promise(function(f, p) {
38115
38115
  let g = f;
38116
38116
  t.isImageBitmapLoader === !0 && (g = function(y) {
38117
- const m = new ns(y);
38117
+ const m = new ss(y);
38118
38118
  m.needsUpdate = !0, f(m);
38119
38119
  }), t.load(xy.resolveURL(d, r.path), g, void 0, p);
38120
38120
  });
@@ -38445,7 +38445,7 @@ let xne = class {
38445
38445
  const l = (h) => {
38446
38446
  const d = /* @__PURE__ */ new Map();
38447
38447
  for (const [f, p] of n.associations)
38448
- (f instanceof _u || f instanceof ns) && d.set(f, p);
38448
+ (f instanceof _u || f instanceof ss) && d.set(f, p);
38449
38449
  return h.traverse((f) => {
38450
38450
  const p = n.associations.get(f);
38451
38451
  p != null && d.set(f, p);
@@ -38571,7 +38571,7 @@ function dF(s, e, t) {
38571
38571
  });
38572
38572
  n.push(o);
38573
38573
  }
38574
- return xo.workingColorSpace !== co && "COLOR_0" in i && console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${xo.workingColorSpace}" not supported.`), $h(s, e), wne(s, e, t), Promise.all(n).then(function() {
38574
+ return _o.workingColorSpace !== co && "COLOR_0" in i && console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${_o.workingColorSpace}" not supported.`), $h(s, e), wne(s, e, t), Promise.all(n).then(function() {
38575
38575
  return e.targets !== void 0 ? Ane(s, e.targets, t) : s;
38576
38576
  });
38577
38577
  }
@@ -38742,7 +38742,7 @@ const Hs = class {
38742
38742
  return o;
38743
38743
  });
38744
38744
  }
38745
- if (s instanceof ns || s.isTexture === !0) {
38745
+ if (s instanceof ss || s.isTexture === !0) {
38746
38746
  const t = s;
38747
38747
  return this.assignTextureLODForSlot(t, e, null, null);
38748
38748
  }
@@ -38823,7 +38823,7 @@ const Hs = class {
38823
38823
  t && console.log(`LOD ${e} was already loading/loaded: ${d}`);
38824
38824
  let m = await f.catch((b) => (console.error(`Error loading LOD ${e} from ${h}
38825
38825
  `, b), null)), A = !1;
38826
- if (m == null || (m instanceof ns && s instanceof ns ? (o = m.image) != null && o.data || (a = m.source) != null && a.data ? m = this.copySettings(s, m) : (A = !0, this.previouslyLoaded.delete(d)) : m instanceof Ya && s instanceof Ya && ((c = m.attributes.position) != null && c.array || (A = !0, this.previouslyLoaded.delete(d)))), !A)
38826
+ if (m == null || (m instanceof ss && s instanceof ss ? (o = m.image) != null && o.data || (a = m.source) != null && a.data ? m = this.copySettings(s, m) : (A = !0, this.previouslyLoaded.delete(d)) : m instanceof Ya && s instanceof Ya && ((c = m.attributes.position) != null && c.array || (A = !0, this.previouslyLoaded.delete(d)))), !A)
38827
38827
  return m;
38828
38828
  }
38829
38829
  const p = r, g = new Promise(async (m, A) => {
@@ -38855,7 +38855,7 @@ const Hs = class {
38855
38855
  }
38856
38856
  if (M) {
38857
38857
  let I = await w.getDependency("texture", E);
38858
- return I && Hs.assignLODInformation(i.url, I, n, e, void 0, void 0), t && console.log('change "' + s.name + '" → "' + I.name + '"', h, E, I, d), s instanceof ns && (I = this.copySettings(s, I)), I && (I.guid = p.guid), m(I);
38858
+ return I && Hs.assignLODInformation(i.url, I, n, e, void 0, void 0), t && console.log('change "' + s.name + '" → "' + I.name + '"', h, E, I, d), s instanceof ss && (I = this.copySettings(s, I)), I && (I.guid = p.guid), m(I);
38859
38859
  } else
38860
38860
  Us && console.warn("Could not find texture with guid", p.guid);
38861
38861
  }
@@ -38892,7 +38892,7 @@ const Hs = class {
38892
38892
  return m(null);
38893
38893
  });
38894
38894
  return this.previouslyLoaded.set(d, g), await g;
38895
- } else if (s instanceof ns) {
38895
+ } else if (s instanceof ss) {
38896
38896
  t && console.log("Load texture from uri: " + h);
38897
38897
  const f = await new FG().loadAsync(h);
38898
38898
  return f ? (f.guid = r.guid, f.flipY = !1, f.needsUpdate = !0, f.colorSpace = s.colorSpace, t && console.log(r, f)) : Us && console.warn("failed loading", h), f;
@@ -39136,12 +39136,12 @@ const c1 = iD("debugprogressive"), Ine = iD("noprogressive"), pF = Symbol("Needl
39136
39136
  return r;
39137
39137
  }
39138
39138
  };
39139
- let Mo = Zo;
39140
- Mo.corner0 = new ue();
39141
- Mo.corner1 = new ue();
39142
- Mo.corner2 = new ue();
39143
- Mo.corner3 = new ue();
39144
- Mo._tempPtInside = new ue();
39139
+ let Io = Zo;
39140
+ Io.corner0 = new ue();
39141
+ Io.corner1 = new ue();
39142
+ Io.corner2 = new ue();
39143
+ Io.corner3 = new ue();
39144
+ Io._tempPtInside = new ue();
39145
39145
  class Mne {
39146
39146
  constructor() {
39147
39147
  this.lastLodLevel = 0, this.lastScreenCoverage = 0, this.lastScreenspaceVolume = new ue(), this.lastCentrality = 0;
@@ -39158,8 +39158,8 @@ function Tne(s) {
39158
39158
  }
39159
39159
  if (e) {
39160
39160
  console.log("Adding Needle LODs to modelviewer");
39161
- const i = Mo.get(e);
39162
- if (Mo.addPlugin(new Bne(s)), i.enable(), t) {
39161
+ const i = Io.get(e);
39162
+ if (Io.addPlugin(new Bne(s)), i.enable(), t) {
39163
39163
  const n = t.camera || t.traverse((r) => r.type == "PerspectiveCamera")[0];
39164
39164
  n && e.render(t, n);
39165
39165
  }
@@ -39235,7 +39235,7 @@ class Bne {
39235
39235
  }
39236
39236
  function __e(s, e, t, i) {
39237
39237
  $G(e), eH(t), t.register((r) => new yi(r, s));
39238
- const n = Mo.get(e);
39238
+ const n = Io.get(e);
39239
39239
  return (i == null ? void 0 : i.enableLODsManager) !== !1 && n.enable(), n;
39240
39240
  }
39241
39241
  document.addEventListener("DOMContentLoaded", () => {
@@ -39362,7 +39362,7 @@ class sD extends Ks {
39362
39362
  return this.workerLimit = e, this;
39363
39363
  }
39364
39364
  load(e, t, i, n) {
39365
- const r = new os(this.manager);
39365
+ const r = new as(this.manager);
39366
39366
  r.setPath(this.path), r.setResponseType("arraybuffer"), r.setRequestHeader(this.requestHeader), r.setWithCredentials(this.withCredentials), r.load(e, (o) => {
39367
39367
  this.parse(o, t, n);
39368
39368
  }, i, n);
@@ -39420,7 +39420,7 @@ class sD extends Ks {
39420
39420
  i.fromBufferAttribute(e, n).convertSRGBToLinear(), e.setXYZ(n, i.r, i.g, i.b);
39421
39421
  }
39422
39422
  _loadLibrary(e, t) {
39423
- const i = new os(this.manager);
39423
+ const i = new as(this.manager);
39424
39424
  return i.setPath(this.decoderPath), i.setResponseType(t), i.setWithCredentials(this.withCredentials), new Promise((n, r) => {
39425
39425
  i.load(e, n, void 0, r);
39426
39426
  });
@@ -39752,9 +39752,9 @@ class ja extends Ks {
39752
39752
  }
39753
39753
  init() {
39754
39754
  if (!this.transcoderPending) {
39755
- const e = new os(this.manager);
39755
+ const e = new as(this.manager);
39756
39756
  e.setPath(this.transcoderPath), e.setWithCredentials(this.withCredentials);
39757
- const t = e.loadAsync("basis_transcoder.js"), i = new os(this.manager);
39757
+ const t = e.loadAsync("basis_transcoder.js"), i = new as(this.manager);
39758
39758
  i.setPath(this.transcoderPath), i.setResponseType("arraybuffer"), i.setWithCredentials(this.withCredentials);
39759
39759
  const n = i.loadAsync("basis_transcoder.wasm");
39760
39760
  this.transcoderPending = Promise.all([t, n]).then(([r, o]) => {
@@ -39782,7 +39782,7 @@ class ja extends Ks {
39782
39782
  load(e, t, i, n) {
39783
39783
  if (this.workerConfig === null)
39784
39784
  throw new Error("THREE.KTX2Loader: Missing initialization with `.detectSupport( renderer )`.");
39785
- const r = new os(this.manager);
39785
+ const r = new as(this.manager);
39786
39786
  r.setResponseType("arraybuffer"), r.setWithCredentials(this.withCredentials), r.load(e, (o) => {
39787
39787
  if (d1.has(o))
39788
39788
  return d1.get(o).promise.then(t).catch(n);
@@ -40241,7 +40241,7 @@ class tv extends Ks {
40241
40241
  this.manager.itemStart(e);
40242
40242
  const a = function(l) {
40243
40243
  n ? n(l) : console.error(l), r.manager.itemError(e), r.manager.itemEnd(e);
40244
- }, c = new os(this.manager);
40244
+ }, c = new as(this.manager);
40245
40245
  c.setPath(this.path), c.setResponseType("arraybuffer"), c.setRequestHeader(this.requestHeader), c.setWithCredentials(this.withCredentials), c.load(e, function(l) {
40246
40246
  try {
40247
40247
  r.parse(l, o, function(h) {
@@ -40926,7 +40926,7 @@ function Ase(s) {
40926
40926
  roughness: 1,
40927
40927
  transparent: !1,
40928
40928
  depthTest: !0,
40929
- side: as
40929
+ side: cs
40930
40930
  })), s.DefaultMaterial;
40931
40931
  }
40932
40932
  function ud(s, e, t) {
@@ -41021,7 +41021,7 @@ class wse {
41021
41021
  constructor(e = {}, t = {}) {
41022
41022
  this.json = e, this.extensions = {}, this.plugins = {}, this.options = t, this.cache = new Wne(), this.associations = /* @__PURE__ */ new Map(), this.primitiveCache = {}, this.nodeCache = {}, this.meshCache = { refs: {}, uses: {} }, this.cameraCache = { refs: {}, uses: {} }, this.lightCache = { refs: {}, uses: {} }, this.sourceCache = {}, this.textureCache = {}, this.nodeNamesUsed = {};
41023
41023
  let i = !1, n = !1, r = -1;
41024
- typeof navigator < "u" && (i = /^((?!chrome|android).)*safari/i.test(navigator.userAgent) === !0, n = navigator.userAgent.indexOf("Firefox") > -1, r = n ? navigator.userAgent.match(/Firefox\/([0-9]+)\./)[1] : -1), typeof createImageBitmap > "u" || i || n && r < 98 ? this.textureLoader = new Zl(this.options.manager) : this.textureLoader = new Zz(this.options.manager), this.textureLoader.setCrossOrigin(this.options.crossOrigin), this.textureLoader.setRequestHeader(this.options.requestHeader), this.fileLoader = new os(this.options.manager), this.fileLoader.setResponseType("arraybuffer"), this.options.crossOrigin === "use-credentials" && this.fileLoader.setWithCredentials(!0);
41024
+ typeof navigator < "u" && (i = /^((?!chrome|android).)*safari/i.test(navigator.userAgent) === !0, n = navigator.userAgent.indexOf("Firefox") > -1, r = n ? navigator.userAgent.match(/Firefox\/([0-9]+)\./)[1] : -1), typeof createImageBitmap > "u" || i || n && r < 98 ? this.textureLoader = new Zl(this.options.manager) : this.textureLoader = new Zz(this.options.manager), this.textureLoader.setCrossOrigin(this.options.crossOrigin), this.textureLoader.setRequestHeader(this.options.requestHeader), this.fileLoader = new as(this.options.manager), this.fileLoader.setResponseType("arraybuffer"), this.options.crossOrigin === "use-credentials" && this.fileLoader.setWithCredentials(!0);
41025
41025
  }
41026
41026
  setExtensions(e) {
41027
41027
  this.extensions = e;
@@ -41247,7 +41247,7 @@ class wse {
41247
41247
  if (p && p !== d) {
41248
41248
  const A = Math.floor(f / p), b = "InterleavedBuffer:" + n.bufferView + ":" + n.componentType + ":" + A + ":" + n.count;
41249
41249
  let v = t.cache.get(b);
41250
- v || (y = new l(a, A * p, n.count * p / h), v = new W0(y, p / h), t.cache.add(b, v)), m = new Bo(v, c, f % p / h, g);
41250
+ v || (y = new l(a, A * p, n.count * p / h), v = new W0(y, p / h), t.cache.add(b, v)), m = new To(v, c, f % p / h, g);
41251
41251
  } else
41252
41252
  a === null ? y = new l(n.count * c) : y = new l(a, f, n.count * c), m = new tt(y, c, g);
41253
41253
  if (n.sparse !== void 0) {
@@ -41461,9 +41461,9 @@ class wse {
41461
41461
  let A;
41462
41462
  const b = l[p];
41463
41463
  if (m.mode === ra.TRIANGLES || m.mode === ra.TRIANGLE_STRIP || m.mode === ra.TRIANGLE_FAN || m.mode === void 0)
41464
- A = r.isSkinnedMesh === !0 ? new Oo(y, b) : new ge(y, b), A.isSkinnedMesh === !0 && A.normalizeSkinWeights(), m.mode === ra.TRIANGLE_STRIP ? A.geometry = wF(A.geometry, IR) : m.mode === ra.TRIANGLE_FAN && (A.geometry = wF(A.geometry, cw));
41464
+ A = r.isSkinnedMesh === !0 ? new ko(y, b) : new ge(y, b), A.isSkinnedMesh === !0 && A.normalizeSkinWeights(), m.mode === ra.TRIANGLE_STRIP ? A.geometry = wF(A.geometry, IR) : m.mode === ra.TRIANGLE_FAN && (A.geometry = wF(A.geometry, cw));
41465
41465
  else if (m.mode === ra.LINES)
41466
- A = new No(y, b);
41466
+ A = new Uo(y, b);
41467
41467
  else if (m.mode === ra.LINE_STRIP)
41468
41468
  A = new On(y, b);
41469
41469
  else if (m.mode === ra.LINE_LOOP)
@@ -41500,7 +41500,7 @@ class wse {
41500
41500
  console.warn("THREE.GLTFLoader: Missing camera parameters.");
41501
41501
  return;
41502
41502
  }
41503
- return i.type === "perspective" ? t = new Qt(rs.radToDeg(n.yfov), n.aspectRatio || 1, n.znear || 1, n.zfar || 2e6) : i.type === "orthographic" && (t = new lh(-n.xmag, n.xmag, n.ymag, -n.ymag, n.znear, n.zfar)), i.name && (t.name = this.createUniqueName(i.name)), eu(t, i), Promise.resolve(t);
41503
+ return i.type === "perspective" ? t = new Qt(os.radToDeg(n.yfov), n.aspectRatio || 1, n.znear || 1, n.zfar || 2e6) : i.type === "orthographic" && (t = new lh(-n.xmag, n.xmag, n.ymag, -n.ymag, n.znear, n.zfar)), i.name && (t.name = this.createUniqueName(i.name)), eu(t, i), Promise.resolve(t);
41504
41504
  }
41505
41505
  /**
41506
41506
  * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
@@ -42530,11 +42530,11 @@ const Pd = class {
42530
42530
  this._isDynamic = e;
42531
42531
  }
42532
42532
  static createEmptyParent(e) {
42533
- const t = new Pd(rs.generateUUID(), e.name + "_empty_" + Pd.USDObject_export_id++, e.matrix), i = e.parent;
42533
+ const t = new Pd(os.generateUUID(), e.name + "_empty_" + Pd.USDObject_export_id++, e.matrix), i = e.parent;
42534
42534
  return i && i.add(t), t.add(e), t.isDynamic = !0, e.matrix = new Ce().identity(), t;
42535
42535
  }
42536
42536
  static createEmpty() {
42537
- const e = new Pd(rs.generateUUID(), "Empty_" + Pd.USDObject_export_id++, new Ce());
42537
+ const e = new Pd(os.generateUUID(), "Empty_" + Pd.USDObject_export_id++, new Ce());
42538
42538
  return e.isDynamic = !0, e;
42539
42539
  }
42540
42540
  is(e) {
@@ -42544,7 +42544,7 @@ const Pd = class {
42544
42544
  return !this.geometry;
42545
42545
  }
42546
42546
  clone() {
42547
- const e = new Pd(rs.generateUUID(), this.name, this.matrix, this.geometry, this.material);
42547
+ const e = new Pd(os.generateUUID(), this.name, this.matrix, this.geometry, this.material);
42548
42548
  return e.isDynamic = this.isDynamic, e;
42549
42549
  }
42550
42550
  deepClone() {
@@ -42731,7 +42731,7 @@ let Yse = class {
42731
42731
  ii.report("export-usdz", "Invoking onBeforeBuildDocument"), await Bx(i, "onBeforeBuildDocument"), ii.report("export-usdz", "Done onBeforeBuildDocument"), ii.report("export-usdz", "Reparent bones to common ancestor");
42732
42732
  const c = [];
42733
42733
  e == null || e.traverse((y) => {
42734
- if (!(!t.exportInvisible && !y.visible) && y instanceof Oo) {
42734
+ if (!(!t.exportInvisible && !y.visible) && y instanceof ko) {
42735
42735
  const m = y.skeleton.bones, A = EH(m);
42736
42736
  A && c.push({ object: y, originalParent: y.parent, newParent: A });
42737
42737
  }
@@ -42794,8 +42794,8 @@ function TH(s, e, t, i) {
42794
42794
  if (!t.exportInvisible && !s.visible)
42795
42795
  return;
42796
42796
  let n, r, o;
42797
- if ((s instanceof ge || s instanceof Oo) && (r = s.geometry, o = s.material), i && !i(s) && (r = void 0, o = void 0), (s instanceof ge || s instanceof Oo) && o && (o instanceof zr || o instanceof $t)) {
42798
- const a = f_(s), c = s instanceof Oo ? s : null;
42797
+ if ((s instanceof ge || s instanceof ko) && (r = s.geometry, o = s.material), i && !i(s) && (r = void 0, o = void 0), (s instanceof ge || s instanceof ko) && o && (o instanceof zr || o instanceof $t)) {
42798
+ const a = f_(s), c = s instanceof ko ? s : null;
42799
42799
  n = new no(s.uuid, a, s.matrix, r, o, void 0, c, s.animations);
42800
42800
  } else if (s instanceof Qt || s instanceof lh) {
42801
42801
  const a = f_(s);
@@ -42875,7 +42875,7 @@ async function Bx(s, e, t = null) {
42875
42875
  }
42876
42876
  let u_ = null, Rr = null, E1, Pp, d_;
42877
42877
  async function Kse(s, e = 1 / 0, t = null, i = void 0) {
42878
- E1 || (E1 = new Yn(2, 2, 1, 1)), Pp || (Pp = new Pt({
42878
+ E1 || (E1 = new Jn(2, 2, 1, 1)), Pp || (Pp = new Pt({
42879
42879
  uniforms: {
42880
42880
  blitTexture: new _e(s),
42881
42881
  flipY: new _e(!1),
@@ -43356,8 +43356,8 @@ const z2 = class {
43356
43356
  i.appendLine(), this.action.writeTo(t, i), i.closeBlock();
43357
43357
  }
43358
43358
  };
43359
- let ss = z2;
43360
- u(ss, "global_id", 0);
43359
+ let rs = z2;
43360
+ u(rs, "global_id", 0);
43361
43361
  const Dp = /* @__PURE__ */ new Set();
43362
43362
  function oB(s, e) {
43363
43363
  var i, n;
@@ -43431,6 +43431,7 @@ class zd {
43431
43431
  u(this, "loops", 0);
43432
43432
  u(this, "performCount", 1);
43433
43433
  u(this, "type", "serial");
43434
+ u(this, "multiplePerformOperation");
43434
43435
  this.id = e, this.actions = t;
43435
43436
  }
43436
43437
  static getId() {
@@ -43459,7 +43460,7 @@ class zd {
43459
43460
  const n = i === this.actions[this.actions.length - 1];
43460
43461
  t.appendLine("<" + i.id + ">" + (n ? "" : ", "));
43461
43462
  }
43462
- t.closeArray(), t.appendLine(), t.appendLine('token info:id = "Group"'), t.appendLine(`bool loops = ${this.loops}`), t.appendLine(`int performCount = ${this.loops > 0 ? 0 : Math.max(0, this.performCount)}`), t.appendLine(`token type = "${this.type}"`), t.appendLine();
43463
+ t.closeArray(), t.appendLine(), t.appendLine('token info:id = "Group"'), t.appendLine(`bool loops = ${this.loops}`), t.appendLine(`int performCount = ${this.loops > 0 ? 0 : Math.max(0, this.performCount)}`), t.appendLine(`token type = "${this.type}"`), typeof this.multiplePerformOperation == "string" && t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`), t.appendLine();
43463
43464
  for (const i of this.actions)
43464
43465
  i && (i.writeTo(e, t), t.appendLine());
43465
43466
  t.closeBlock();
@@ -43500,8 +43501,8 @@ const sC = class {
43500
43501
  t.beginBlock(`def Preliminary_Action "${this.id}"`), this.affectedObjects && (typeof this.affectedObjects != "string" && (this.affectedObjects = oB(this.affectedObjects, e)), t.appendLine("rel affectedObjects = " + this.affectedObjects)), typeof this.duration == "number" && (typeof this.animationSpeed == "number" && this.animationSpeed !== 1 ? t.appendLine(`double duration = ${this.duration / this.animationSpeed} `) : t.appendLine(`double duration = ${this.duration} `)), this.easeType && t.appendLine(`token easeType = "${this.easeType}"`), this.tokenId && t.appendLine(`token info:id = "${this.tokenId}"`), this.tokenId === "ChangeScene" && t.appendLine("rel scene = </StageRoot/Scenes/Scene>"), this.motionType !== void 0 && t.appendLine(`token motionType = "${this.motionType}"`), typeof this.moveDistance == "number" && t.appendLine(`double moveDistance = ${this.moveDistance} `), this.style && t.appendLine(`token style = "${this.style}"`), this.type && t.appendLine(`token type = "${this.type}"`), this.front && t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`), this.up && t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`), typeof this.start == "number" && t.appendLine(`double start = ${this.start} `), typeof this.animationSpeed == "number" && t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `), typeof this.reversed == "boolean" && t.appendLine(`bool reversed = ${this.reversed}`), typeof this.pingPong == "boolean" && t.appendLine(`bool reverses = ${this.pingPong}`), this.xFormTarget && (typeof this.xFormTarget != "string" && (this.xFormTarget = oB(this.xFormTarget, e)), t.appendLine(`rel xformTarget = ${this.xFormTarget}`)), typeof this.audio == "string" && t.appendLine(`asset audio = @${this.audio}@`), typeof this.gain == "number" && t.appendLine(`double gain = ${this.gain}`), typeof this.auralMode == "string" && t.appendLine(`token auralMode = "${this.auralMode}"`), typeof this.multiplePerformOperation == "string" && t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`), typeof this.velocity == "object" && t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`), t.closeBlock();
43501
43502
  }
43502
43503
  };
43503
- let Io = sC;
43504
- u(Io, "global_id", 0);
43504
+ let Eo = sC;
43505
+ u(Eo, "global_id", 0);
43505
43506
  let fg = class Jp {
43506
43507
  constructor(e, t, i) {
43507
43508
  u(this, "x", 0);
@@ -43533,7 +43534,7 @@ class fi {
43533
43534
  return new zd("Group_" + zd.getId(), e).makeParallel();
43534
43535
  }
43535
43536
  static fadeAction(e, t, i) {
43536
- const n = new Io(e);
43537
+ const n = new Eo(e);
43537
43538
  return n.tokenId = "Visibility", n.type = i ? "show" : "hide", n.duration = t, n.style = "basic", n.motionType = "none", n.moveDistance = 0, n.easeType = "none", n;
43538
43539
  }
43539
43540
  /**
@@ -43542,7 +43543,7 @@ class fi {
43542
43543
  * @param duration in seconds! 0 means play to end
43543
43544
  */
43544
43545
  static startAnimationAction(e, t, i = 0, n = 1, r = !1, o = !1) {
43545
- const a = new Io(e);
43546
+ const a = new Eo(e);
43546
43547
  if (a.tokenId = "StartAnimation", a.start = t, a.duration = i, a.animationSpeed = n, a.reversed = r, a.pingPong = o, a.multiplePerformOperation = "allow", r && (a.start -= i), o) {
43547
43548
  a.pingPong = !1;
43548
43549
  const c = a.clone();
@@ -43551,28 +43552,28 @@ class fi {
43551
43552
  return a;
43552
43553
  }
43553
43554
  static waitAction(e) {
43554
- const t = new Io();
43555
+ const t = new Eo();
43555
43556
  return t.tokenId = "Wait", t.duration = e, t.motionType = void 0, t;
43556
43557
  }
43557
43558
  static lookAtCameraAction(e, t, i, n) {
43558
- const r = new Io(e);
43559
+ const r = new Eo(e);
43559
43560
  return r.tokenId = "LookAtCamera", r.duration = t === void 0 ? 9999999999999 : t, r.front = i ?? fg.forward, r.up = n ?? fg.up, r;
43560
43561
  }
43561
43562
  static emphasize(e, t, i = "bounce", n = 1, r = "basic") {
43562
- const o = new Io(e);
43563
+ const o = new Eo(e);
43563
43564
  return o.tokenId = "Emphasize", o.duration = t, o.style = r ?? "basic", o.motionType = i, o.moveDistance = n, o;
43564
43565
  }
43565
43566
  static transformAction(e, t, i, n, r = "inout") {
43566
- const o = new Io(e);
43567
+ const o = new Eo(e);
43567
43568
  return o.tokenId = "Transform", o.duration = i, o.duration = Math.max(1e-6, i), o.type = n, o.easeType = i > 0 ? r : "none", Array.isArray(t) && console.error("Transform target must not be an array", t), o.xFormTarget = t, o;
43568
43569
  }
43569
43570
  static playAudioAction(e, t, i = "play", n = 1, r = "spatial") {
43570
- const o = new Io(e);
43571
+ const o = new Eo(e);
43571
43572
  return o.tokenId = "Audio", o.type = i, o.audio = t, o.gain = n, o.auralMode = r, o.multiplePerformOperation = "allow", o;
43572
43573
  }
43573
43574
  // Supported only on VisionOS, Preliminary Behaviours can affect RealityKit physics as well
43574
43575
  static impulseAction(e, t) {
43575
- const i = new Io(e);
43576
+ const i = new Eo(e);
43576
43577
  return i.tokenId = "Impulse", i.velocity = t, i;
43577
43578
  }
43578
43579
  // Currently doesn't work on VisionOS, see FB13761990
@@ -44095,7 +44096,7 @@ class lD extends Ae {
44095
44096
  class pre extends ge {
44096
44097
  constructor() {
44097
44098
  super(
44098
- new Yn(1e5, 1e5, 2, 2),
44099
+ new Jn(1e5, 1e5, 2, 2),
44099
44100
  new $t({ visible: !1, wireframe: !0, side: gi, transparent: !0, opacity: 0.1, toneMapped: !1 })
44100
44101
  ), this.isTransformControlsPlane = !0, this.type = "TransformControlsPlane";
44101
44102
  }
@@ -44302,7 +44303,7 @@ function qi(s) {
44302
44303
  }
44303
44304
  if (s[QH] = !0, s instanceof yr)
44304
44305
  qi(s.environment), qi(s.background), qi(s.customDepthMaterial), qi(s.customDistanceMaterial);
44305
- else if (s instanceof Oo)
44306
+ else if (s instanceof ko)
44306
44307
  qi(s.geometry), qi(s.material), qi(s.skeleton), qi(s.bindMatrix), qi(s.bindMatrixInverse), qi(s.customDepthMaterial), qi(s.customDistanceMaterial), s.geometry = null, s.material = null;
44307
44308
  else if (s instanceof ge)
44308
44309
  qi(s.geometry), qi(s.material), qi(s.customDepthMaterial), qi(s.customDistanceMaterial), s.geometry = null, s.material = null;
@@ -44312,7 +44313,7 @@ function qi(s) {
44312
44313
  const i = s.attributes[t];
44313
44314
  qi(i);
44314
44315
  }
44315
- } else if (s instanceof tt || s instanceof Bo)
44316
+ } else if (s instanceof tt || s instanceof To)
44316
44317
  ef && console.warn("BufferAttribute dispose not supported", s.count);
44317
44318
  else if (s instanceof Array)
44318
44319
  for (const t of s)
@@ -44337,7 +44338,7 @@ function kp(s) {
44337
44338
  s && ((ef || FH() || pS) && console.warn("🧨 FREE", s), s instanceof ImageBitmap ? s.close() : s instanceof jl ? s.data = null : s.dispose());
44338
44339
  }
44339
44340
  function bre(s) {
44340
- (s instanceof ge || s instanceof Oo) && (s.material = null, s.geometry = null);
44341
+ (s instanceof ge || s instanceof ko) && (s.material = null, s.geometry = null);
44341
44342
  }
44342
44343
  const _re = /* @__PURE__ */ new Set();
44343
44344
  function zH(s, e, t = null, i) {
@@ -44555,9 +44556,9 @@ function dD(s, e) {
44555
44556
  e.scripts.indexOf(s) === -1 && (e.scripts.push(s), s.earlyUpdate && e.scripts_earlyUpdate.push(s), s.update && e.scripts_update.push(s), s.lateUpdate && e.scripts_lateUpdate.push(s), s.onBeforeRender && e.scripts_onBeforeRender.push(s), s.onAfterRender && e.scripts_onAfterRender.push(s), s.onPausedChanged && e.scripts_pausedChanged.push(s), P1(s, null) && e.new_scripts_xr.push(s), P1(s, "immersive-vr") && e.scripts_immersive_vr.push(s), P1(s, "immersive-ar") && e.scripts_immersive_ar.push(s));
44556
44557
  }
44557
44558
  function Ql(s, e) {
44558
- Yo(s, e.new_scripts), Yo(s, e.new_script_start), Yo(s, e.scripts), Yo(s, e.scripts_earlyUpdate), Yo(s, e.scripts_update), Yo(s, e.scripts_lateUpdate), Yo(s, e.scripts_onBeforeRender), Yo(s, e.scripts_onAfterRender), Yo(s, e.scripts_pausedChanged), Yo(s, e.new_scripts_xr), Yo(s, e.scripts_immersive_vr), Yo(s, e.scripts_immersive_ar), e.stopAllCoroutinesFrom(s);
44559
+ Xo(s, e.new_scripts), Xo(s, e.new_script_start), Xo(s, e.scripts), Xo(s, e.scripts_earlyUpdate), Xo(s, e.scripts_update), Xo(s, e.scripts_lateUpdate), Xo(s, e.scripts_onBeforeRender), Xo(s, e.scripts_onAfterRender), Xo(s, e.scripts_pausedChanged), Xo(s, e.new_scripts_xr), Xo(s, e.scripts_immersive_vr), Xo(s, e.scripts_immersive_ar), e.stopAllCoroutinesFrom(s);
44559
44560
  }
44560
- function Yo(s, e) {
44561
+ function Xo(s, e) {
44561
44562
  const t = e.indexOf(s);
44562
44563
  t >= 0 && e.splice(t, 1);
44563
44564
  }
@@ -45354,7 +45355,7 @@ float signedDistance=linearDepth-focusDistance;float magnitude=smoothstep(0.0,fo
45354
45355
  DEPTH: 0,
45355
45356
  LUMA: 1,
45356
45357
  COLOR: 2
45357
- }, Fo = {
45358
+ }, Lo = {
45358
45359
  NONE: 0,
45359
45360
  DEPTH: 1,
45360
45361
  CONVOLUTION: 2
@@ -48839,7 +48840,7 @@ function Doe(s, e, t) {
48839
48840
  const r = i !== void 0 && /mainImage/.test(i), o = i !== void 0 && /mainUv/.test(i);
48840
48841
  if (t.attributes |= e.getAttributes(), i === void 0)
48841
48842
  throw new Error(`Missing fragment shader (${e.name})`);
48842
- if (o && t.attributes & Fo.CONVOLUTION)
48843
+ if (o && t.attributes & Lo.CONVOLUTION)
48843
48844
  throw new Error(`Effects that transform UVs are incompatible with convolution effects (${e.name})`);
48844
48845
  if (!r && !o)
48845
48846
  throw new Error(`Could not find mainImage or mainUv function (${e.name})`);
@@ -48874,7 +48875,7 @@ function Doe(s, e, t) {
48874
48875
  ` : `color0 = sRGBToLinear(color0);
48875
48876
  `), e.outputColorSpace !== gr ? t.colorSpace = e.outputColorSpace : e.inputColorSpace !== null && (t.colorSpace = e.inputColorSpace);
48876
48877
  const b = /MainImage *\([\w\s,]*?depth[\w\s,]*?\)/;
48877
- d += `${s}MainImage(color0, UV, `, t.attributes & Fo.DEPTH && b.test(i) && (d += "depth, ", t.readDepth = !0), d += `color1);
48878
+ d += `${s}MainImage(color0, UV, `, t.attributes & Lo.DEPTH && b.test(i) && (d += "depth, ", t.readDepth = !0), d += `color1);
48878
48879
  `;
48879
48880
  const v = s + "BlendOpacity";
48880
48881
  t.uniforms.set(v, A.opacity), d += `color0 = blend${A.blendFunction}(color0, color1, ${v});
@@ -48956,9 +48957,9 @@ var nU = class extends Zs {
48956
48957
  let e = 0;
48957
48958
  for (const o of this.effects)
48958
48959
  if (o.blendMode.blendFunction === Vt.DST)
48959
- s.attributes |= o.getAttributes() & Fo.DEPTH;
48960
+ s.attributes |= o.getAttributes() & Lo.DEPTH;
48960
48961
  else {
48961
- if (s.attributes & o.getAttributes() & Fo.CONVOLUTION)
48962
+ if (s.attributes & o.getAttributes() & Lo.CONVOLUTION)
48962
48963
  throw new Error(`Convolution effects cannot be merged (${o.name})`);
48963
48964
  Doe("e" + e++, o, s);
48964
48965
  }
@@ -48967,7 +48968,7 @@ var nU = class extends Zs {
48967
48968
  for (const o of s.blendModes.values())
48968
48969
  t += o.getShaderCode().replace(r, `blend${o.blendFunction}`) + `
48969
48970
  `;
48970
- s.attributes & Fo.DEPTH ? (s.readDepth && (i = `float depth = readDepth(UV);
48971
+ s.attributes & Lo.DEPTH ? (s.readDepth && (i = `float depth = readDepth(UV);
48971
48972
 
48972
48973
  ` + i), this.needsDepthTexture = this.getDepthTexture() === null) : this.needsDepthTexture = !1, s.colorSpace === yt && (i += `color0 = sRGBToLinear(color0);
48973
48974
  `), s.uvTransformation ? (n = `vec2 transformedUv = vUv;
@@ -49988,7 +49989,7 @@ var nU = class extends Zs {
49988
49989
  [Ai.FRAGMENT_MAIN_IMAGE, null],
49989
49990
  [Ai.VERTEX_HEAD, null],
49990
49991
  [Ai.VERTEX_MAIN_SUPPORT, null]
49991
- ]), this.defines = /* @__PURE__ */ new Map(), this.uniforms = /* @__PURE__ */ new Map(), this.blendModes = /* @__PURE__ */ new Map(), this.extensions = /* @__PURE__ */ new Set(), this.attributes = Fo.NONE, this.varyings = /* @__PURE__ */ new Set(), this.uvTransformation = !1, this.readDepth = !1, this.colorSpace = xi;
49992
+ ]), this.defines = /* @__PURE__ */ new Map(), this.uniforms = /* @__PURE__ */ new Map(), this.blendModes = /* @__PURE__ */ new Map(), this.extensions = /* @__PURE__ */ new Set(), this.attributes = Lo.NONE, this.varyings = /* @__PURE__ */ new Set(), this.uvTransformation = !1, this.readDepth = !1, this.colorSpace = xi;
49992
49993
  }
49993
49994
  }, O1 = !1, sU = class {
49994
49995
  /**
@@ -50061,7 +50062,7 @@ var nU = class extends Zs {
50061
50062
  this.cloneMaterial(s)
50062
50063
  ];
50063
50064
  for (const t of e)
50064
- t.uniforms = Object.assign({}, s.uniforms), t.side = as;
50065
+ t.uniforms = Object.assign({}, s.uniforms), t.side = cs;
50065
50066
  e[2].skinning = !0, this.materialsBackSide = e.map((t) => {
50066
50067
  const i = this.cloneMaterial(t);
50067
50068
  return i.uniforms = Object.assign({}, s.uniforms), i.side = mn, i;
@@ -50647,7 +50648,7 @@ var nU = class extends Zs {
50647
50648
  * @param {String} [options.vertexShader=null] - The vertex shader. Most effects don't need one.
50648
50649
  */
50649
50650
  constructor(s, e, {
50650
- attributes: t = Fo.NONE,
50651
+ attributes: t = Lo.NONE,
50651
50652
  blendFunction: i = Vt.NORMAL,
50652
50653
  defines: n = /* @__PURE__ */ new Map(),
50653
50654
  uniforms: r = /* @__PURE__ */ new Map(),
@@ -51232,7 +51233,7 @@ outputColor=vec4(ra.x,inputColor.g,ba.x,max(max(ra.y,ba.y),inputColor.a));}`, xa
51232
51233
  } = {}) {
51233
51234
  super("ChromaticAberrationEffect", _ae, {
51234
51235
  vertexShader: xae,
51235
- attributes: Fo.CONVOLUTION,
51236
+ attributes: Lo.CONVOLUTION,
51236
51237
  uniforms: /* @__PURE__ */ new Map([
51237
51238
  ["offset", new _e(s)],
51238
51239
  ["modulationOffset", new _e(t)]
@@ -51338,7 +51339,7 @@ vec4 result=inputColor*(1.0-cocNearFar.y)+colorFar;result=mix(result,colorNear,c
51338
51339
  } = {}) {
51339
51340
  super("DepthOfFieldEffect", wae, {
51340
51341
  blendFunction: e,
51341
- attributes: Fo.DEPTH,
51342
+ attributes: Lo.DEPTH,
51342
51343
  uniforms: /* @__PURE__ */ new Map([
51343
51344
  ["nearColorBuffer", new _e(null)],
51344
51345
  ["farColorBuffer", new _e(null)],
@@ -51707,7 +51708,7 @@ var Sae = class extends ro {
51707
51708
  * @param {Object} [options] - The options. See {@link BloomEffect} for details.
51708
51709
  */
51709
51710
  constructor(s, e, t) {
51710
- super(t), this.setAttributes(this.getAttributes() | Fo.DEPTH), this.camera = e, this.depthPass = new Poe(s, e), this.clearPass = new AS(!0, !1, !1), this.clearPass.overrideClearColor = new we(0), this.depthMaskPass = new Bc(new ioe());
51711
+ super(t), this.setAttributes(this.getAttributes() | Lo.DEPTH), this.camera = e, this.depthPass = new Poe(s, e), this.clearPass = new AS(!0, !1, !1), this.clearPass.overrideClearColor = new we(0), this.depthMaskPass = new Bc(new ioe());
51711
51712
  const i = this.depthMaskMaterial;
51712
51713
  i.copyCameraSettings(e), i.depthBuffer1 = this.depthPass.texture, i.depthPacking1 = bC, i.depthMode = Lg, this.renderTargetMasked = new Yt(1, 1, { depthBuffer: !1 }), this.renderTargetMasked.texture.name = "Bloom.Masked", this.selection = new Uoe(), this.selection.layer = 11, this._inverted = !1, this._ignoreBackground = !1;
51713
51714
  }
@@ -51856,7 +51857,7 @@ var Sae = class extends ro {
51856
51857
  super("SMAAEffect", Mae, {
51857
51858
  vertexShader: Tae,
51858
51859
  blendFunction: s,
51859
- attributes: Fo.CONVOLUTION | Fo.DEPTH,
51860
+ attributes: Lo.CONVOLUTION | Lo.DEPTH,
51860
51861
  uniforms: /* @__PURE__ */ new Map([
51861
51862
  ["weightMap", new _e(null)]
51862
51863
  ])
@@ -52132,7 +52133,7 @@ outputColor=vec4(vec3(1.0-ao),inputColor.a);
52132
52133
  } = {}) {
52133
52134
  super("SSAOEffect", Bae, {
52134
52135
  blendFunction: t,
52135
- attributes: Fo.DEPTH,
52136
+ attributes: Lo.DEPTH,
52136
52137
  defines: /* @__PURE__ */ new Map([
52137
52138
  ["THRESHOLD", "0.997"]
52138
52139
  ]),
@@ -54358,7 +54359,7 @@ u(Ct, "enabled", !0), u(Ct, "_up", new C(0, 1, 0));
54358
54359
  const vce = new Gi(1, 1, 1);
54359
54360
  function bD(s = null) {
54360
54361
  const e = new we(s ?? 14540253), t = new JR(vce);
54361
- return new No(t, new Un({ color: e }));
54362
+ return new Uo(t, new Un({ color: e }));
54362
54363
  }
54363
54364
  const yB = Symbol("GizmoCache");
54364
54365
  class Cn {
@@ -54480,7 +54481,7 @@ class Cn {
54480
54481
  }
54481
54482
  // private static createdLines: number = 0;
54482
54483
  u(Cn, "familyName", "needle-gizmos"), u(Cn, "linesCache", []), u(Cn, "spheresCache", []), u(Cn, "boxesCache", []), u(Cn, "arrowHeadsCache", []), u(Cn, "mesh", []), u(Cn, "textLabelCache", []), u(Cn, "timedObjectsBuffer", new Array()), u(Cn, "timesBuffer", new Array()), u(Cn, "contextPostRenderCallbacks", /* @__PURE__ */ new Map()), u(Cn, "contextBeforeRenderCallbacks", /* @__PURE__ */ new Map()), u(Cn, "tmuiNeedsUpdate", !1);
54483
- const Zn = ne("debuginput");
54484
+ const $n = ne("debuginput");
54484
54485
  var _D = /* @__PURE__ */ ((s) => (s.Mouse = "mouse", s.Touch = "touch", s.Controller = "controller", s.Hand = "hand", s))(_D || {}), pn = /* @__PURE__ */ ((s) => (s.PointerDown = "pointerdown", s.PointerUp = "pointerup", s.PointerMove = "pointermove", s.KeyDown = "keydown", s.KeyUp = "keyup", s.KeyPressed = "keypress", s))(pn || {});
54485
54486
  class Yh extends PointerEvent {
54486
54487
  constructor(t, i, n) {
@@ -54562,7 +54563,7 @@ class Yh extends PointerEvent {
54562
54563
  }
54563
54564
  stopPropagation() {
54564
54565
  var t;
54565
- this._propagationStopped = !0, super.stopPropagation(), (t = this.source) == null || t.stopPropagation(), Zn && console.warn("Stop propagation...", this.pointerId, this.pointerType);
54566
+ this._propagationStopped = !0, super.stopPropagation(), (t = this.source) == null || t.stopPropagation(), $n && console.warn("Stop propagation...", this.pointerId, this.pointerType);
54566
54567
  }
54567
54568
  }
54568
54569
  class v_ extends KeyboardEvent {
@@ -54646,7 +54647,7 @@ class bce {
54646
54647
  });
54647
54648
  u(this, "keysPressed", {});
54648
54649
  u(this, "onKeyDown", (e) => {
54649
- if (Zn && console.log(`key down ${e.code}, ${this.context.application.hasFocus}`, e), !this.context.application.hasFocus)
54650
+ if ($n && console.log(`key down ${e.code}, ${this.context.application.hasFocus}`, e), !this.context.application.hasFocus)
54650
54651
  return;
54651
54652
  const t = this.keysPressed[e.code];
54652
54653
  if (t && t.pressed)
@@ -54689,7 +54690,7 @@ class bce {
54689
54690
  if (this.context.isInAR || this.canReceiveInput(e) === !1)
54690
54691
  return;
54691
54692
  const t = this.getPointerId(e);
54692
- Zn && In(`pointer down #${t}, identifier:${e.pointerId}`);
54693
+ $n && In(`pointer down #${t}, identifier:${e.pointerId}`);
54693
54694
  const i = this.getAndUpdateSpatialObjectForScreenPosition(t, e.clientX, e.clientY), n = new Yh("pointerdown", e, { origin: this, mode: "screen", deviceIndex: 0, pointerId: t, button: e.button, clientX: e.clientX, clientY: e.clientY, pointerType: e.pointerType, buttonName: this.getButtonName(e), device: i, pressure: e.pressure });
54694
54695
  this.onDown(n);
54695
54696
  });
@@ -54707,10 +54708,10 @@ class bce {
54707
54708
  if (this.context.isInAR)
54708
54709
  return;
54709
54710
  const t = this.getPointerId(e), i = new Yh("pointerup", e, { origin: this, mode: "screen", deviceIndex: 0, pointerId: t, button: e.button, clientX: e.clientX, clientY: e.clientY, pointerType: e.pointerType, buttonName: this.getButtonName(e), device: this.getAndUpdateSpatialObjectForScreenPosition(t, e.clientX, e.clientY), pressure: e.pressure });
54710
- this.onUp(i), this._pointerIds[t] = -1, Zn && console.log("ID=" + t, "PointerId=" + e.pointerId, "ALL:", [...this._pointerIds]);
54711
+ this.onUp(i), this._pointerIds[t] = -1, $n && console.log("ID=" + t, "PointerId=" + e.pointerId, "ALL:", [...this._pointerIds]);
54711
54712
  });
54712
54713
  u(this, "onPointerCancel", (e) => {
54713
- this.context.isInAR || (Zn && console.log("Pointer cancel", e), this.onPointerUp(e));
54714
+ this.context.isInAR || ($n && console.log("Pointer cancel", e), this.onPointerUp(e));
54714
54715
  });
54715
54716
  // the touch events are currently only used for AR support on android
54716
54717
  u(this, "onTouchStart", (e) => {
@@ -54805,10 +54806,10 @@ class bce {
54805
54806
  continue;
54806
54807
  }
54807
54808
  if (e.immediatePropagationStopped) {
54808
- t = !0, Zn && console.log("immediatePropagationStopped", e.type);
54809
+ t = !0, $n && console.log("immediatePropagationStopped", e.type);
54809
54810
  break;
54810
54811
  } else
54811
- e.propagationStopped && (t = !0, Zn && console.log("propagationStopped", e.type));
54812
+ e.propagationStopped && (t = !0, $n && console.log("propagationStopped", e.type));
54812
54813
  h.options.once && (c.listeners.splice(l, 1), l--), h.callback(e);
54813
54814
  }
54814
54815
  }
@@ -55052,13 +55053,13 @@ class bce {
55052
55053
  createInputEvent(e) {
55053
55054
  switch (e.type) {
55054
55055
  case "pointerdown":
55055
- Zn && In("Create Pointer down"), this.onDownButton(e.deviceIndex, e.button), this.onDown(e);
55056
+ $n && In("Create Pointer down"), this.onDownButton(e.deviceIndex, e.button), this.onDown(e);
55056
55057
  break;
55057
55058
  case "pointermove":
55058
- Zn && In("Create Pointer move"), this.onMove(e);
55059
+ $n && In("Create Pointer move"), this.onMove(e);
55059
55060
  break;
55060
55061
  case "pointerup":
55061
- Zn && In("Create Pointer up"), this.onUp(e), this.onReleaseButton(e.deviceIndex, e.button);
55062
+ $n && In("Create Pointer up"), this.onUp(e), this.onReleaseButton(e.deviceIndex, e.button);
55062
55063
  break;
55063
55064
  }
55064
55065
  }
@@ -55078,7 +55079,7 @@ class bce {
55078
55079
  }
55079
55080
  canReceiveInput(e) {
55080
55081
  var t;
55081
- return e.target === ((t = this.context.renderer) == null ? void 0 : t.domElement) || e.target === this.context.domElement || this.context.isInAR || this.context.isInAR && e.target === document.body && Cg() ? !0 : (Zn && console.warn("CanReceiveInput:False for", e.target), !1);
55082
+ return e.target === ((t = this.context.renderer) == null ? void 0 : t.domElement) || e.target === this.context.domElement || this.context.isInAR || this.context.isInAR && e.target === document.body && Cg() ? !0 : ($n && console.warn("CanReceiveInput:False for", e.target), !1);
55082
55083
  }
55083
55084
  getPointerId(e, t) {
55084
55085
  return e.pointerType === "mouse" ? 0 + (t ?? e.button) : this.getPointerIndex(e.pointerId);
@@ -55119,11 +55120,11 @@ class bce {
55119
55120
  if (this.context.isInXR)
55120
55121
  return !0;
55121
55122
  const t = this.context.domElement.getBoundingClientRect(), i = e.clientX, n = e.clientY, r = i >= t.x && i <= t.right && n >= t.y && n <= t.bottom;
55122
- return Zn && !r && console.log("Not in rect", t, i, n), r;
55123
+ return $n && !r && console.log("Not in rect", t, i, n), r;
55123
55124
  }
55124
55125
  onDown(e) {
55125
55126
  const t = e.pointerId;
55126
- if (this.getPointerPressed(t) && console.warn(`pointerId is already pressed: ${t}`, Zn ? e : ""), Zn && console.log(e.pointerType, "DOWN", t), !!this.isInRect(e)) {
55127
+ if (this.getPointerPressed(t) && console.warn(`pointerId is already pressed: ${t}`, $n ? e : ""), $n && console.log(e.pointerType, "DOWN", t), !!this.isInRect(e)) {
55127
55128
  for (this.setPointerState(t, this._pointerPressed, !0), this.setPointerState(t, this._pointerDown, !0), this.setPointerStateT(t, this._pointerEvent, e.source); t >= this._pointerTypes.length; )
55128
55129
  this._pointerTypes.push(e.pointerType);
55129
55130
  for (this._pointerTypes[t] = e.pointerType; t >= this._pointerPositionDown.length; )
@@ -55141,18 +55142,18 @@ class bce {
55141
55142
  onUp(e) {
55142
55143
  const t = e.pointerId;
55143
55144
  if (!this.getPointerPressed(t)) {
55144
- Zn && console.log(e.pointerType, "UP", t, "was not down");
55145
+ $n && console.log(e.pointerType, "UP", t, "was not down");
55145
55146
  return;
55146
55147
  }
55147
- for (Zn && console.log(e.pointerType, "UP", t), this.setPointerState(t, this._pointerPressed, !1), this.setPointerStateT(t, this._pointerEvent, e.source), this.setPointerState(t, this._pointerUp, !0); t >= this._pointerUsed.length; )
55148
+ for ($n && console.log(e.pointerType, "UP", t), this.setPointerState(t, this._pointerPressed, !1), this.setPointerStateT(t, this._pointerEvent, e.source), this.setPointerState(t, this._pointerUp, !0); t >= this._pointerUsed.length; )
55148
55149
  this._pointerUsed.push(!1);
55149
55150
  if (this.setPointerState(t, this._pointerUsed, !1), this.updatePointerPosition(e), !this._pointerPositionDown[t]) {
55150
- Zn && ji("Received pointer up event without matching down event for button: " + t), console.warn("Received pointer up event without matching down event for button: " + t);
55151
+ $n && ji("Received pointer up event without matching down event for button: " + t), console.warn("Received pointer up event without matching down event for button: " + t);
55151
55152
  return;
55152
55153
  }
55153
55154
  const n = e.clientX - this._pointerPositionDown[t].x, r = e.clientY - this._pointerPositionDown[t].y;
55154
55155
  if (t >= this._pointerUpTime.length && this._pointerUpTime.push(-99), Math.abs(n) < 5 && Math.abs(r) < 5) {
55155
- Zn && console.log("CLICK", t), this.setPointerState(t, this._pointerClick, !0), e.isClick = !0;
55156
+ $n && console.log("CLICK", t), this.setPointerState(t, this._pointerClick, !0), e.isClick = !0;
55156
55157
  const o = this._pointerUpTime[t], a = this.context.time.time - o;
55157
55158
  a < this._doubleClickTimeThreshold && a > 0 && (this.setPointerState(t, this._pointerDoubleClick, !0), e.isDoubleClick = !0);
55158
55159
  }
@@ -55189,7 +55190,7 @@ class bce {
55189
55190
  return i;
55190
55191
  t === -1 && this._pointerIds[i] === -1 && (t = i);
55191
55192
  }
55192
- return t !== -1 ? (this._pointerIds[t] = e, t) : (Zn && console.log("PUSH pointerId:", e), this._pointerIds.push(e), this._pointerIds.length - 1);
55193
+ return t !== -1 ? (this._pointerIds[t] = e, t) : ($n && console.log("PUSH pointerId:", e), this._pointerIds.push(e), this._pointerIds.length - 1);
55193
55194
  }
55194
55195
  setPointerState(e, t, i) {
55195
55196
  t[e] = i;
@@ -62001,7 +62002,7 @@ class jU {
62001
62002
  depthTest: !1,
62002
62003
  fog: !1,
62003
62004
  side: gi
62004
- }), this._fadeToColorQuad = new ge(new Yn(10, 10), this._fadeToColorMaterial);
62005
+ }), this._fadeToColorQuad = new ge(new Jn(10, 10), this._fadeToColorMaterial);
62005
62006
  }
62006
62007
  dispose() {
62007
62008
  this._fadeToColorQuad.geometry.dispose(), this._fadeToColorMaterial.dispose();
@@ -62043,7 +62044,7 @@ class _S {
62043
62044
  case "Quad":
62044
62045
  case 0:
62045
62046
  {
62046
- const r = new Yn(1, 1, 1, 1), o = (t == null ? void 0 : t.material) ?? new zr({ color: 16777215 });
62047
+ const r = new Jn(1, 1, 1, 1), o = (t == null ? void 0 : t.material) ?? new zr({ color: 16777215 });
62047
62048
  t != null && t.texture && "map" in o && (o.map = t.texture), i = new ge(r, o);
62048
62049
  }
62049
62050
  break;
@@ -64197,7 +64198,7 @@ class Mle {
64197
64198
  /** @internal */
64198
64199
  setRenderer(e) {
64199
64200
  var t;
64200
- (t = this._lodsManager) == null || t.disable(), Mo.removePlugin(this), Mo.addPlugin(this), Mo.debugDrawLine = Ct.DrawLine, this._lodsManager = Mo.get(e), this._lodsManager.enable();
64201
+ (t = this._lodsManager) == null || t.disable(), Io.removePlugin(this), Io.addPlugin(this), Io.debugDrawLine = Ct.DrawLine, this._lodsManager = Io.get(e), this._lodsManager.enable();
64201
64202
  }
64202
64203
  /** @internal */
64203
64204
  onAfterUpdatedLOD(e, t, i, n, r) {
@@ -64207,7 +64208,7 @@ class Mle {
64207
64208
  var o, a, c;
64208
64209
  if (!t.geometry || !yi.hasLODLevelAvailable(t.geometry))
64209
64210
  return;
64210
- const n = Mo.getObjectLODState(t);
64211
+ const n = Io.getObjectLODState(t);
64211
64212
  if (!n)
64212
64213
  return;
64213
64214
  const r = i != n.lastLodLevel;
@@ -64446,7 +64447,7 @@ class Dle {
64446
64447
  (i == null ? void 0 : i.viewDevice) === t && (Rle && console.log("REMOVE", e), i.removed = !0, this.playerViews.delete(e));
64447
64448
  }
64448
64449
  }
64449
- new os();
64450
+ new as();
64450
64451
  const ov = new Uint8Array(4);
64451
64452
  ov[0] = 255;
64452
64453
  ov[1] = 255;
@@ -64522,7 +64523,7 @@ async function JU(s) {
64522
64523
  const e = s.uri;
64523
64524
  if (e)
64524
64525
  if (e.endsWith(".glsl")) {
64525
- const i = await new os().loadAsync(e);
64526
+ const i = await new as().loadAsync(e);
64526
64527
  s.code = i.toString();
64527
64528
  } else
64528
64529
  s.code = Nle(s.uri);
@@ -65482,6 +65483,7 @@ class xS extends HTMLElement {
65482
65483
  overflow: clip;
65483
65484
  box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
65484
65485
  backdrop-filter: blur(16px);
65486
+ -webkit-backdrop-filter: blur(16px);
65485
65487
  pointer-events: all;
65486
65488
  z-index: 1000;
65487
65489
  }
@@ -65816,7 +65818,7 @@ class xS extends HTMLElement {
65816
65818
  }
65817
65819
  }
65818
65820
  customElements.get(mg) || customElements.define(mg, xS);
65819
- const es = ne("debugcontext"), qle = ne("stats"), Xle = ne("debugactive"), Yle = ne("debugframerate"), Jle = ne("debugcoroutine"), ixe = {};
65821
+ const ts = ne("debugcontext"), qle = ne("stats"), Xle = ne("debugactive"), Yle = ne("debugframerate"), Jle = ne("debugcoroutine"), ixe = {};
65820
65822
  class nxe {
65821
65823
  constructor() {
65822
65824
  u(this, "name");
@@ -65841,12 +65843,12 @@ function TD(s, e) {
65841
65843
  if (!s)
65842
65844
  return;
65843
65845
  if (!s.isComponent) {
65844
- (dt() || es) && console.error(`Registered script is not a Needle Engine component.
65846
+ (dt() || ts) && console.error(`Registered script is not a Needle Engine component.
65845
65847
  The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
65846
65848
  `, s);
65847
65849
  return;
65848
65850
  }
65849
- e || (e = kt.Current, es && console.warn("> Registering component without context"));
65851
+ e || (e = kt.Current, ts && console.warn("> Registering component without context"));
65850
65852
  const t = e == null ? void 0 : e.new_scripts;
65851
65853
  t.includes(s) || t.push(s);
65852
65854
  }
@@ -66124,9 +66126,9 @@ const Qi = class {
66124
66126
  var t, i, n;
66125
66127
  if ((t = this.renderer) == null || t.dispose(), e = { ...Qi.DefaultWebGLRendererParameters, ...e }, !e.canvas) {
66126
66128
  const r = (n = (i = this.domElement) == null ? void 0 : i.shadowRoot) == null ? void 0 : n.querySelector("canvas");
66127
- r && (e.canvas = r, es && console.log("Using canvas from shadow root", r));
66129
+ r && (e.canvas = r, ts && console.log("Using canvas from shadow root", r));
66128
66130
  }
66129
- es && console.log("Using Renderer Parameters:", e, this.domElement), this.renderer = new hh(e), this.renderer.debug.checkShaderErrors = dt() || ne("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = so, this.renderer.setClearColor(new we("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = gR, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace = yt, this.lodsManager.setRenderer(this.renderer), this.input.bindEvents();
66131
+ ts && console.log("Using Renderer Parameters:", e, this.domElement), this.renderer = new hh(e), this.renderer.debug.checkShaderErrors = dt() || ne("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = so, this.renderer.setClearColor(new we("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = gR, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace = yt, this.lodsManager.setRenderer(this.renderer), this.input.bindEvents();
66130
66132
  }
66131
66133
  internalOnUpdateVisible() {
66132
66134
  var e, t;
@@ -66189,7 +66191,7 @@ const Qi = class {
66189
66191
  }
66190
66192
  internalOnDestroy() {
66191
66193
  var e, t;
66192
- Qi.Current = this, di.dispatchCallback(ki.ContextDestroying, this), Ac(this, ki.ContextDestroying), this.clear(), (e = this.renderer) == null || e.setAnimationLoop(null), this.renderer && (this.renderer.setClearAlpha(0), this.renderer.clear(), this.isManagedExternally || (es && console.log("Disposing renderer"), this.renderer.dispose())), this.scene = null, this.renderer = null, this.input.dispose(), this.menu.onDestroy();
66194
+ Qi.Current = this, di.dispatchCallback(ki.ContextDestroying, this), Ac(this, ki.ContextDestroying), this.clear(), (e = this.renderer) == null || e.setAnimationLoop(null), this.renderer && (this.renderer.setClearAlpha(0), this.renderer.clear(), this.isManagedExternally || (ts && console.log("Disposing renderer"), this.renderer.dispose())), this.scene = null, this.renderer = null, this.input.dispose(), this.menu.onDestroy();
66193
66195
  for (const i of this._disposeCallbacks)
66194
66196
  try {
66195
66197
  i();
@@ -66298,12 +66300,12 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66298
66300
  async internalOnCreate(e) {
66299
66301
  var a, c, l, h, d, f, p, g;
66300
66302
  const t = ++this._createId;
66301
- es && console.log("Creating context", this.name, e);
66303
+ ts && console.log("Creating context", this.name, e);
66302
66304
  const i = globalThis["needle:dependencies:ready"];
66303
- i instanceof Promise && (es && console.log("Waiting for dependencies to be ready"), await i.catch((y) => {
66304
- (es || dt()) && console.error("Needle Engine dependencies failed to load", y);
66305
+ i instanceof Promise && (ts && console.log("Waiting for dependencies to be ready"), await i.catch((y) => {
66306
+ (ts || dt()) && console.error("Needle Engine dependencies failed to load", y);
66305
66307
  }).then(() => {
66306
- es && console.log("Needle Engine dependencies are ready");
66308
+ ts && console.log("Needle Engine dependencies are ready");
66307
66309
  })), this.clear(), this.isManagedExternally === !1 && (this.createNewRenderer(), (a = this.renderer) == null || a.setAnimationLoop(null)), await rh(1), Qi.Current = this, await di.dispatchCallback(ki.ContextCreationStart, this);
66308
66310
  let n = !0, r;
66309
66311
  try {
@@ -66314,7 +66316,7 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66314
66316
  if (!n || t !== this._createId || (c = e == null ? void 0 : e.abortSignal) != null && c.aborted)
66315
66317
  return !1;
66316
66318
  if (this.internalOnUpdateVisible(), !this.renderer)
66317
- return es && console.warn("Context has no renderer (perhaps it was disconnected?", this.domElement.isConnected), !1;
66319
+ return ts && console.warn("Context has no renderer (perhaps it was disconnected?", this.domElement.isConnected), !1;
66318
66320
  !this.isManagedExternally && !this.domElement.shadowRoot && this.domElement.prepend(this.renderer.domElement), Qi.Current = this, Qi.Current = this;
66319
66321
  for (let y = 0; y < this.new_scripts.length; y++) {
66320
66322
  const m = this.new_scripts[y];
@@ -66345,9 +66347,9 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66345
66347
  const y = new yS(this.scene, this.mainCamera);
66346
66348
  this.renderer.setSize(this.domWidth, this.domHeight), this.composer.addPass(y), this.composer.setSize(this.domWidth, this.domHeight);
66347
66349
  }
66348
- this._sizeChanged = !0, this._stats && (this._stats.showPanel(0), (d = this.domElement.shadowRoot) == null || d.appendChild(this._stats.dom)), es && PT(this.scene, !0), this.targetFrameRate === void 0 ? (es && console.warn("No target framerate set, using default", Qi.DefaultTargetFrameRate), this.targetFrameRate = Qi._defaultTargetFramerate) : es && console.log("Target framerate set to", this.targetFrameRate), this._dispatchReadyAfterFrame = !0;
66350
+ this._sizeChanged = !0, this._stats && (this._stats.showPanel(0), (d = this.domElement.shadowRoot) == null || d.appendChild(this._stats.dom)), ts && PT(this.scene, !0), this.targetFrameRate === void 0 ? (ts && console.warn("No target framerate set, using default", Qi.DefaultTargetFrameRate), this.targetFrameRate = Qi._defaultTargetFramerate) : ts && console.log("Target framerate set to", this.targetFrameRate), this._dispatchReadyAfterFrame = !0;
66349
66351
  const o = di.dispatchCallback(ki.ContextCreated, this, { files: r });
66350
- return o && ("internalSetLoadingMessage" in this.domElement && typeof this.domElement.internalSetLoadingMessage == "function" && ((f = this.domElement) == null || f.internalSetLoadingMessage("finish loading")), await o), (p = e == null ? void 0 : e.abortSignal) != null && p.aborted ? !1 : (Ac(this, ki.ContextCreated), es && console.log("Context Created...", this.renderer, this.renderer.domElement), this._isCreating = !1, !this.isManagedExternally && !((g = e == null ? void 0 : e.abortSignal) != null && g.aborted) && this.restartRenderLoop(), o);
66352
+ return o && ("internalSetLoadingMessage" in this.domElement && typeof this.domElement.internalSetLoadingMessage == "function" && ((f = this.domElement) == null || f.internalSetLoadingMessage("finish loading")), await o), (p = e == null ? void 0 : e.abortSignal) != null && p.aborted ? !1 : (Ac(this, ki.ContextCreated), ts && console.log("Context Created...", this.renderer, this.renderer.domElement), this._isCreating = !1, !this.isManagedExternally && !((g = e == null ? void 0 : e.abortSignal) != null && g.aborted) && this.restartRenderLoop(), o);
66351
66353
  }
66352
66354
  async internalLoadInitialContent(e, t) {
66353
66355
  var c, l, h, d;
@@ -66362,15 +66364,15 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66362
66364
  }, o = qc(), a = 0;
66363
66365
  for (let f = 0; f < n.length; f++) {
66364
66366
  if ((c = t.abortSignal) != null && c.aborted) {
66365
- es && console.log("Aborting loading because of abort signal");
66367
+ ts && console.log("Aborting loading because of abort signal");
66366
66368
  break;
66367
66369
  }
66368
66370
  if (e !== this._createId) {
66369
- es && console.log("Aborting loading because create id changed", e, this._createId);
66371
+ ts && console.log("Aborting loading because create id changed", e, this._createId);
66370
66372
  break;
66371
66373
  }
66372
66374
  const p = n[f];
66373
- (l = t == null ? void 0 : t.onLoadingStart) == null || l.call(this, f, p), es && console.log("Context Load " + p);
66375
+ (l = t == null ? void 0 : t.onLoadingStart) == null || l.call(this, f, p), ts && console.log("Context Load " + p);
66374
66376
  const g = await o.loadSync(this, p, p, a, (y) => {
66375
66377
  var m, A;
66376
66378
  (m = t.abortSignal) != null && m.aborted || (r.name = p, r.progress = y, r.index = f, r.count = n.length, (A = t.onLoadingProgress) == null || A.call(this, r));
@@ -66400,11 +66402,11 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66400
66402
  }
66401
66403
  /** Performs a full update step including script callbacks, rendering (unless isManagedExternally is set to false) and post render callbacks */
66402
66404
  update(e, t) {
66403
- if (t === void 0 && (t = null), dt() || es || Cre())
66405
+ if (t === void 0 && (t = null), dt() || ts || Cre())
66404
66406
  try {
66405
66407
  this.internalStep(e, t), this._renderlooperrors = 0;
66406
66408
  } catch (i) {
66407
- this._renderlooperrors += 1, (dt() || es) && (i instanceof Error || i instanceof TypeError) && In("Caught unhandled exception during render-loop - see console for details.", ga.Error), console.error("Frame #" + this.time.frame + `
66409
+ this._renderlooperrors += 1, (dt() || ts) && (i instanceof Error || i instanceof TypeError) && In("Caught unhandled exception during render-loop - see console for details.", ga.Error), console.error("Frame #" + this.time.frame + `
66408
66410
  `, i), this._renderlooperrors >= 3 && (console.warn("Stopping render loop due to error"), this.renderer.setAnimationLoop(null)), this.domElement.dispatchEvent(new CustomEvent("error", { detail: i }));
66409
66411
  }
66410
66412
  else
@@ -68216,7 +68218,7 @@ class Ri extends we {
68216
68218
  return this.alpha = t[i + 3], super.fromArray(t, i);
68217
68219
  }
68218
68220
  }
68219
- const aN = { type: "change" }, W1 = { type: "start" }, cN = { type: "end" }, R_ = new lo(), lN = new Fr(), Ihe = Math.cos(70 * rs.DEG2RAD);
68221
+ const aN = { type: "change" }, W1 = { type: "start" }, cN = { type: "end" }, R_ = new lo(), lN = new Fr(), Ihe = Math.cos(70 * os.DEG2RAD);
68220
68222
  let Mhe = class extends Ss {
68221
68223
  constructor(e, t) {
68222
68224
  super(), this.object = e, this.domElement = t, this.domElement.style.touchAction = "none", this.enabled = !0, this.target = new C(), this.cursor = new C(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: wd.ROTATE, MIDDLE: wd.DOLLY, RIGHT: wd.PAN }, this.touches = { ONE: Cd.ROTATE, TWO: Cd.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._domElementKeyEvents = null, this.getPolarAngle = function() {
@@ -68244,7 +68246,7 @@ let Mhe = class extends Ss {
68244
68246
  if (i.zoomToCursor && M || i.object.isOrthographicCamera)
68245
68247
  a.radius = se(a.radius);
68246
68248
  else {
68247
- i.enableDamping ? h = rs.lerp(h, l, i.dampingFactor) : h = l, a.radius = se(a.radius * h);
68249
+ i.enableDamping ? h = os.lerp(h, l, i.dampingFactor) : h = l, a.radius = se(a.radius * h);
68248
68250
  const xn = a.radius;
68249
68251
  a.radius = se(a.radius * l), un = xn != a.radius;
68250
68252
  }
@@ -68878,7 +68880,7 @@ const fxe = function(s) {
68878
68880
  });
68879
68881
  };
68880
68882
  };
68881
- var Dhe = Object.defineProperty, khe = Object.getOwnPropertyDescriptor, Qo = (s, e, t, i) => {
68883
+ var Dhe = Object.defineProperty, khe = Object.getOwnPropertyDescriptor, No = (s, e, t, i) => {
68882
68884
  for (var n = i > 1 ? void 0 : i ? khe(e, t) : e, r = s.length - 1, o; r >= 0; r--)
68883
68885
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
68884
68886
  return i && n && Dhe(e, t, n), n;
@@ -69177,51 +69179,51 @@ const UB = (BM = class extends Be {
69177
69179
  }
69178
69180
  }, u(BM, "tempPosition", new C()), BM);
69179
69181
  let Ni = UB;
69180
- Qo([
69182
+ No([
69181
69183
  _r()
69182
69184
  ], Ni.prototype, "autoMass", 2);
69183
- Qo([
69185
+ No([
69184
69186
  x()
69185
69187
  ], Ni.prototype, "mass", 1);
69186
- Qo([
69188
+ No([
69187
69189
  _r(),
69188
69190
  x()
69189
69191
  ], Ni.prototype, "useGravity", 2);
69190
- Qo([
69192
+ No([
69191
69193
  x(C)
69192
69194
  ], Ni.prototype, "centerOfMass", 2);
69193
- Qo([
69195
+ No([
69194
69196
  _r(),
69195
69197
  x()
69196
69198
  ], Ni.prototype, "constraints", 2);
69197
- Qo([
69199
+ No([
69198
69200
  _r(),
69199
69201
  x()
69200
69202
  ], Ni.prototype, "isKinematic", 2);
69201
- Qo([
69203
+ No([
69202
69204
  _r(),
69203
69205
  x()
69204
69206
  ], Ni.prototype, "drag", 2);
69205
- Qo([
69207
+ No([
69206
69208
  _r(),
69207
69209
  x()
69208
69210
  ], Ni.prototype, "angularDrag", 2);
69209
- Qo([
69211
+ No([
69210
69212
  _r(),
69211
69213
  x()
69212
69214
  ], Ni.prototype, "detectCollisions", 2);
69213
- Qo([
69215
+ No([
69214
69216
  _r(),
69215
69217
  x()
69216
69218
  ], Ni.prototype, "sleepThreshold", 2);
69217
- Qo([
69219
+ No([
69218
69220
  _r(),
69219
69221
  x()
69220
69222
  ], Ni.prototype, "collisionDetectionMode", 2);
69221
- Qo([
69223
+ No([
69222
69224
  _r()
69223
69225
  ], Ni.prototype, "_gravityScale", 2);
69224
- Qo([
69226
+ No([
69225
69227
  _r()
69226
69228
  ], Ni.prototype, "dominanceGroup", 2);
69227
69229
  const Jh = ne("debugsync"), M0 = "STRS";
@@ -69410,7 +69412,7 @@ class tc extends Be {
69410
69412
  }
69411
69413
  /** Mark the UI dirty which will trigger an THREE-Mesh-UI update */
69412
69414
  markDirty() {
69413
- Po.markUIDirty(this.context);
69415
+ Ro.markUIDirty(this.context);
69414
69416
  }
69415
69417
  /** the underlying three-mesh-ui */
69416
69418
  get shadowComponent() {
@@ -69918,15 +69920,15 @@ var Whe = Object.defineProperty, qhe = Object.getOwnPropertyDescriptor, Xhe = (s
69918
69920
  };
69919
69921
  class hv extends Be {
69920
69922
  awake() {
69921
- Po.createIfNoneExists(this.context);
69923
+ Ro.createIfNoneExists(this.context);
69922
69924
  }
69923
69925
  onEnable() {
69924
69926
  var e;
69925
- (e = Po.get(this.context)) == null || e.register(this);
69927
+ (e = Ro.get(this.context)) == null || e.register(this);
69926
69928
  }
69927
69929
  onDisable() {
69928
69930
  var e;
69929
- (e = Po.get(this.context)) == null || e.unregister(this);
69931
+ (e = Ro.get(this.context)) == null || e.unregister(this);
69930
69932
  }
69931
69933
  }
69932
69934
  class ba extends hv {
@@ -69944,7 +69946,7 @@ class ba extends hv {
69944
69946
  return null;
69945
69947
  t ?? (t = new ec()), t.targets = this.targets, t.results = this.raycastHits;
69946
69948
  const i = t.testObject;
69947
- this.ignoreSkinnedMeshes && (t.testObject = (r) => r instanceof Oo ? "continue in children" : i ? i(r) : !0);
69949
+ this.ignoreSkinnedMeshes && (t.testObject = (r) => r instanceof ko ? "continue in children" : i ? i(r) : !0);
69948
69950
  const n = this.context.physics.raycast(t);
69949
69951
  return t.testObject = i, n;
69950
69952
  }
@@ -70010,7 +70012,7 @@ function Gw(s, e) {
70010
70012
  const t = s.material;
70011
70013
  if ((t == null ? void 0 : t.isMaterial) === !0) {
70012
70014
  const i = s.parent;
70013
- i && i.isText, t.side = e.doubleSided ?? !0 ? gi : as, t.shadowSide = e.doubleSided ? gi : as, s.castShadow = e.castShadows ? e.castShadows : !1, s.receiveShadow = e.receiveShadows ? e.receiveShadows : !1;
70015
+ i && i.isText, t.side = e.doubleSided ?? !0 ? gi : cs, t.shadowSide = e.doubleSided ? gi : cs, s.castShadow = e.castShadows ? e.castShadows : !1, s.receiveShadow = e.receiveShadows ? e.receiveShadows : !1;
70014
70016
  }
70015
70017
  for (const i of s.children)
70016
70018
  Gw(i, e);
@@ -70410,8 +70412,8 @@ const Tc = class extends Be {
70410
70412
  return t ? re.isActiveSelf(t) ? this.testIsVisible(t.parent) : !1 : !0;
70411
70413
  }
70412
70414
  };
70413
- let Po = Tc;
70414
- u(Po, "_eventSystemMap", /* @__PURE__ */ new Map()), u(Po, "didSearchEventSystem", !1);
70415
+ let Ro = Tc;
70416
+ u(Ro, "_eventSystemMap", /* @__PURE__ */ new Map()), u(Ro, "didSearchEventSystem", !1);
70415
70417
  class ou {
70416
70418
  static markDirty() {
70417
70419
  this.needsUpdate = !0;
@@ -70589,7 +70591,7 @@ class wi extends Be {
70589
70591
  }
70590
70592
  /** @internal */
70591
70593
  start() {
70592
- this._didStart = !0, this._eventSystem = Po.get(this.context) ?? void 0, this._eventSystem && (this._afterHandleInputFn = this.afterHandleInput.bind(this), this._eventSystem.addEventListener(QB.AfterHandleInput, this._afterHandleInputFn));
70594
+ this._didStart = !0, this._eventSystem = Ro.get(this.context) ?? void 0, this._eventSystem && (this._afterHandleInputFn = this.afterHandleInput.bind(this), this._eventSystem.addEventListener(QB.AfterHandleInput, this._afterHandleInputFn));
70593
70595
  }
70594
70596
  /** @internal */
70595
70597
  onDestroy() {
@@ -71228,7 +71230,7 @@ class sue extends On {
71228
71230
  super(r, [l, c]), this.audio = e, this.range = t, this.divisionsInnerAngle = i, this.divisionsOuterAngle = n, this.type = "PositionalAudioHelper", this.update();
71229
71231
  }
71230
71232
  update() {
71231
- const e = this.audio, t = this.range, i = this.divisionsInnerAngle, n = this.divisionsOuterAngle, r = rs.degToRad(e.panner.coneInnerAngle), o = rs.degToRad(e.panner.coneOuterAngle), a = r / 2, c = o / 2;
71233
+ const e = this.audio, t = this.range, i = this.divisionsInnerAngle, n = this.divisionsOuterAngle, r = os.degToRad(e.panner.coneInnerAngle), o = os.degToRad(e.panner.coneOuterAngle), a = r / 2, c = o / 2;
71232
71234
  let l = 0, h = 0, d, f;
71233
71235
  const p = this.geometry, g = p.attributes.position;
71234
71236
  p.clearGroups();
@@ -72607,7 +72609,7 @@ function pue(s, e) {
72607
72609
  return {
72608
72610
  name: "Empty",
72609
72611
  isLooping: !1,
72610
- guid: (e == null ? void 0 : e.generateUUID()) ?? rs.generateUUID(),
72612
+ guid: (e == null ? void 0 : e.generateUUID()) ?? os.generateUUID(),
72611
72613
  index: -1,
72612
72614
  clip: new Gr(s, 0, [])
72613
72615
  };
@@ -73071,7 +73073,7 @@ class gN {
73071
73073
  this.createdInterpolant && this.originalEvaluate && (this.createdInterpolant.evaluate = this.originalEvaluate), this.track = void 0, this.createdInterpolant = null, this.originalEvaluate = void 0, this.customEvaluate = void 0;
73072
73074
  }
73073
73075
  }
73074
- const ts = class {
73076
+ const is = class {
73075
73077
  constructor(e, t, i, n, r) {
73076
73078
  u(this, "_action");
73077
73079
  u(this, "root");
@@ -73082,11 +73084,11 @@ const ts = class {
73082
73084
  u(this, "positionChange", new C());
73083
73085
  u(this, "rotationChange", new Ee());
73084
73086
  u(this, "_prevTime", 0);
73085
- if (this.context = e, this.root = t, this.clip = i, ts.firstKeyframeRotation[this.cacheId] || (ts.firstKeyframeRotation[this.cacheId] = new Ee()), r) {
73087
+ if (this.context = e, this.root = t, this.clip = i, is.firstKeyframeRotation[this.cacheId] || (is.firstKeyframeRotation[this.cacheId] = new Ee()), r) {
73086
73088
  const o = r.values;
73087
- ts.firstKeyframeRotation[this.cacheId].set(o[0], o[1], o[2], o[3]);
73089
+ is.firstKeyframeRotation[this.cacheId].set(o[0], o[1], o[2], o[3]);
73088
73090
  }
73089
- ts.spaceRotation[this.cacheId] || (ts.spaceRotation[this.cacheId] = new Ee()), ts.effectiveSpaceRotation[this.cacheId] || (ts.effectiveSpaceRotation[this.cacheId] = new Ee()), ts.clipOffsetRotation[this.cacheId] = new Ee(), r && ts.clipOffsetRotation[this.cacheId].set(r.values[0], r.values[1], r.values[2], r.values[3]).invert(), this.handlePosition(i, n), this.handleRotation(i, r);
73091
+ is.spaceRotation[this.cacheId] || (is.spaceRotation[this.cacheId] = new Ee()), is.effectiveSpaceRotation[this.cacheId] || (is.effectiveSpaceRotation[this.cacheId] = new Ee()), is.clipOffsetRotation[this.cacheId] = new Ee(), r && is.clipOffsetRotation[this.cacheId].set(r.values[0], r.values[1], r.values[2], r.values[3]).invert(), this.handlePosition(i, n), this.handleRotation(i, r);
73090
73092
  }
73091
73093
  set action(e) {
73092
73094
  this._action = e;
@@ -73100,20 +73102,20 @@ const ts = class {
73100
73102
  onStart(e) {
73101
73103
  if (e.getClip() !== this.clip)
73102
73104
  return;
73103
- ts.lastObjRotation[this.cacheId] || (ts.lastObjRotation[this.cacheId] = this.root.quaternion.clone());
73104
- const t = ts.lastObjRotation[this.cacheId];
73105
- if (ts.spaceRotation[this.cacheId].copy(t), L_) {
73105
+ is.lastObjRotation[this.cacheId] || (is.lastObjRotation[this.cacheId] = this.root.quaternion.clone());
73106
+ const t = is.lastObjRotation[this.cacheId];
73107
+ if (is.spaceRotation[this.cacheId].copy(t), L_) {
73106
73108
  const i = new an().setFromQuaternion(t);
73107
73109
  console.log("START", this.clip.name, it.toDegrees(i.y), this.root.position.z);
73108
73110
  }
73109
73111
  }
73110
73112
  getClipRotationOffset() {
73111
- return ts.clipOffsetRotation[this.cacheId];
73113
+ return is.clipOffsetRotation[this.cacheId];
73112
73114
  }
73113
73115
  handlePosition(e, t) {
73114
73116
  if (t) {
73115
73117
  const i = this.root;
73116
- L_ && i.add(new va()), ts.lastObjPosition[this.cacheId] || (ts.lastObjPosition[this.cacheId] = this.root.position.clone());
73118
+ L_ && i.add(new va()), is.lastObjPosition[this.cacheId] || (is.lastObjPosition[this.cacheId] = this.root.position.clone());
73117
73119
  const n = new C(), r = new C();
73118
73120
  this.positionWrapper = new gN(t, (o, a) => {
73119
73121
  const c = this.action.getEffectiveWeight();
@@ -73139,10 +73141,10 @@ const ts = class {
73139
73141
  this.positionChange.set(0, 0, 0), this.rotationChange.set(0, 0, 0, 1);
73140
73142
  }
73141
73143
  onAfterUpdate(e) {
73142
- return !this.action || (e *= this.action.getEffectiveWeight(), e <= 0) ? !1 : (this.positionChange.multiplyScalar(e), this.rotationChange.slerp(ts.identityQuaternion, 1 - e), !0);
73144
+ return !this.action || (e *= this.action.getEffectiveWeight(), e <= 0) ? !1 : (this.positionChange.multiplyScalar(e), this.rotationChange.slerp(is.identityQuaternion, 1 - e), !0);
73143
73145
  }
73144
73146
  };
73145
- let wc = ts;
73147
+ let wc = is;
73146
73148
  u(wc, "lastObjPosition", {}), u(wc, "lastObjRotation", {}), // we remove the first keyframe rotation from the space rotation when updating
73147
73149
  u(wc, "firstKeyframeRotation", {}), // this is used to rotate the space on clip end / start (so the transform direction is correct)
73148
73150
  u(wc, "spaceRotation", {}), u(wc, "effectiveSpaceRotation", {}), u(wc, "clipOffsetRotation", {}), u(wc, "identityQuaternion", new Ee());
@@ -73206,7 +73208,7 @@ var Aue = Object.defineProperty, yue = Object.getOwnPropertyDescriptor, DS = (s,
73206
73208
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
73207
73209
  return i && n && Aue(e, t, n), n;
73208
73210
  };
73209
- const Jo = ne("debuganimator");
73211
+ const Yo = ne("debuganimator");
73210
73212
  class Js extends Be {
73211
73213
  constructor() {
73212
73214
  super(...arguments);
@@ -73226,7 +73228,7 @@ class Js extends Be {
73226
73228
  }
73227
73229
  set runtimeAnimatorController(t) {
73228
73230
  var i;
73229
- this._animatorController && this._animatorController.model === t || (t ? t instanceof Aa ? (t.animator && t.animator !== this && (console.warn("AnimatorController can not be bound to multiple animators", (i = t.model) == null ? void 0 : i.name), t.model || console.error("AnimatorController has no model"), t = new Aa(t.model)), this._animatorController = t, this._animatorController.bind(this)) : (Jo && console.log("Assign animator controller", t, this), this._animatorController = new Aa(t), this.__didAwake && this._animatorController.bind(this)) : this._animatorController = null);
73231
+ this._animatorController && this._animatorController.model === t || (t ? t instanceof Aa ? (t.animator && t.animator !== this && (console.warn("AnimatorController can not be bound to multiple animators", (i = t.model) == null ? void 0 : i.name), t.model || console.error("AnimatorController has no model"), t = new Aa(t.model)), this._animatorController = t, this._animatorController.bind(this)) : (Yo && console.log("Assign animator controller", t, this), this._animatorController = new Aa(t), this.__didAwake && this._animatorController.bind(this)) : this._animatorController = null);
73230
73232
  }
73231
73233
  get runtimeAnimatorController() {
73232
73234
  return this._animatorController;
@@ -73284,7 +73286,7 @@ class Js extends Be {
73284
73286
  }
73285
73287
  setBool(t, i) {
73286
73288
  var n, r;
73287
- Jo && console.log("setBool", t, i), ((n = this.runtimeAnimatorController) == null ? void 0 : n.getBool(t)) !== i && (this._parametersAreDirty = !0), (r = this.runtimeAnimatorController) == null || r.setBool(t, i);
73289
+ Yo && console.log("setBool", t, i), ((n = this.runtimeAnimatorController) == null ? void 0 : n.getBool(t)) !== i && (this._parametersAreDirty = !0), (r = this.runtimeAnimatorController) == null || r.setBool(t, i);
73288
73290
  }
73289
73291
  /**@deprecated use getBool */
73290
73292
  GetBool(t) {
@@ -73293,7 +73295,7 @@ class Js extends Be {
73293
73295
  getBool(t) {
73294
73296
  var n;
73295
73297
  const i = ((n = this.runtimeAnimatorController) == null ? void 0 : n.getBool(t)) ?? !1;
73296
- return Jo && console.log("getBool", t, i), i;
73298
+ return Yo && console.log("getBool", t, i), i;
73297
73299
  }
73298
73300
  toggleBool(t) {
73299
73301
  this.setBool(t, !this.getBool(t));
@@ -73304,7 +73306,7 @@ class Js extends Be {
73304
73306
  }
73305
73307
  setFloat(t, i) {
73306
73308
  var n, r;
73307
- ((n = this.runtimeAnimatorController) == null ? void 0 : n.getFloat(t)) !== i && (this._parametersAreDirty = !0), Jo && console.log("setFloat", t, i), (r = this.runtimeAnimatorController) == null || r.setFloat(t, i);
73309
+ ((n = this.runtimeAnimatorController) == null ? void 0 : n.getFloat(t)) !== i && (this._parametersAreDirty = !0), Yo && console.log("setFloat", t, i), (r = this.runtimeAnimatorController) == null || r.setFloat(t, i);
73308
73310
  }
73309
73311
  /**@deprecated use getFloat */
73310
73312
  GetFloat(t) {
@@ -73313,7 +73315,7 @@ class Js extends Be {
73313
73315
  getFloat(t) {
73314
73316
  var n;
73315
73317
  const i = ((n = this.runtimeAnimatorController) == null ? void 0 : n.getFloat(t)) ?? -1;
73316
- return Jo && console.log("getFloat", t, i), i;
73318
+ return Yo && console.log("getFloat", t, i), i;
73317
73319
  }
73318
73320
  /**@deprecated use setInteger */
73319
73321
  SetInteger(t, i) {
@@ -73321,7 +73323,7 @@ class Js extends Be {
73321
73323
  }
73322
73324
  setInteger(t, i) {
73323
73325
  var n, r;
73324
- ((n = this.runtimeAnimatorController) == null ? void 0 : n.getInteger(t)) !== i && (this._parametersAreDirty = !0), Jo && console.log("setInteger", t, i), (r = this.runtimeAnimatorController) == null || r.setInteger(t, i);
73326
+ ((n = this.runtimeAnimatorController) == null ? void 0 : n.getInteger(t)) !== i && (this._parametersAreDirty = !0), Yo && console.log("setInteger", t, i), (r = this.runtimeAnimatorController) == null || r.setInteger(t, i);
73325
73327
  }
73326
73328
  /**@deprecated use getInteger */
73327
73329
  GetInteger(t) {
@@ -73330,7 +73332,7 @@ class Js extends Be {
73330
73332
  getInteger(t) {
73331
73333
  var n;
73332
73334
  const i = ((n = this.runtimeAnimatorController) == null ? void 0 : n.getInteger(t)) ?? -1;
73333
- return Jo && console.log("getInteger", t, i), i;
73335
+ return Yo && console.log("getInteger", t, i), i;
73334
73336
  }
73335
73337
  /**@deprecated use setTrigger */
73336
73338
  SetTrigger(t) {
@@ -73338,7 +73340,7 @@ class Js extends Be {
73338
73340
  }
73339
73341
  setTrigger(t) {
73340
73342
  var i;
73341
- this._parametersAreDirty = !0, Jo && console.log("setTrigger", t), (i = this.runtimeAnimatorController) == null || i.setTrigger(t);
73343
+ this._parametersAreDirty = !0, Yo && console.log("setTrigger", t), (i = this.runtimeAnimatorController) == null || i.setTrigger(t);
73342
73344
  }
73343
73345
  /**@deprecated use resetTrigger */
73344
73346
  ResetTrigger(t) {
@@ -73346,7 +73348,7 @@ class Js extends Be {
73346
73348
  }
73347
73349
  resetTrigger(t) {
73348
73350
  var i;
73349
- this._parametersAreDirty = !0, Jo && console.log("resetTrigger", t), (i = this.runtimeAnimatorController) == null || i.resetTrigger(t);
73351
+ this._parametersAreDirty = !0, Yo && console.log("resetTrigger", t), (i = this.runtimeAnimatorController) == null || i.resetTrigger(t);
73350
73352
  }
73351
73353
  /**@deprecated use getTrigger */
73352
73354
  GetTrigger(t) {
@@ -73355,7 +73357,7 @@ class Js extends Be {
73355
73357
  getTrigger(t) {
73356
73358
  var n;
73357
73359
  const i = (n = this.runtimeAnimatorController) == null ? void 0 : n.getTrigger(t);
73358
- return Jo && console.log("getTrigger", t, i), i;
73360
+ return Yo && console.log("getTrigger", t, i), i;
73359
73361
  }
73360
73362
  /**@deprecated use isInTransition */
73361
73363
  IsInTransition() {
@@ -73372,7 +73374,7 @@ class Js extends Be {
73372
73374
  }
73373
73375
  setSpeed(t) {
73374
73376
  var i;
73375
- t !== this._speed && (Jo && console.log("setSpeed", t), this._speed = t, ((i = this._animatorController) == null ? void 0 : i.animator) == this && this._animatorController.setSpeed(t));
73377
+ t !== this._speed && (Yo && console.log("setSpeed", t), this._speed = t, ((i = this._animatorController) == null ? void 0 : i.animator) == this && this._animatorController.setSpeed(t));
73376
73378
  }
73377
73379
  /** Will generate a random speed between the min and max values and set it to the animatorcontroller */
73378
73380
  set minMaxSpeed(t) {
@@ -73384,7 +73386,7 @@ class Js extends Be {
73384
73386
  this._normalizedStartOffset = it.lerp(t.x, t.y, Math.random()), ((i = this.runtimeAnimatorController) == null ? void 0 : i.animator) == this && (this.runtimeAnimatorController.normalizedStartOffset = this._normalizedStartOffset);
73385
73387
  }
73386
73388
  awake() {
73387
- Jo && console.log("ANIMATOR", this.name, this), this.gameObject && this.initializeRuntimeAnimatorController();
73389
+ Yo && console.log("ANIMATOR", this.name, this), this.gameObject && this.initializeRuntimeAnimatorController();
73388
73390
  }
73389
73391
  initializeRuntimeAnimatorController(t = !1) {
73390
73392
  const i = t || this.runtimeAnimatorController !== this._initializeWithRuntimeAnimatorController;
@@ -73429,7 +73431,7 @@ class HD {
73429
73431
  }
73430
73432
  get duration() {
73431
73433
  var e;
73432
- return ((e = this.clip) == null ? void 0 : e.duration) ?? is.restPoseClipDuration;
73434
+ return ((e = this.clip) == null ? void 0 : e.duration) ?? ns.restPoseClipDuration;
73433
73435
  }
73434
73436
  }
73435
73437
  const j2 = class {
@@ -73515,11 +73517,11 @@ const j2 = class {
73515
73517
  }
73516
73518
  }
73517
73519
  };
73518
- let is = j2;
73520
+ let ns = j2;
73519
73521
  /** This value can theoretically be anything – a value of 1 is good to clearly see animation gaps.
73520
73522
  * For production, a value of 1/60 is enough, since the files can then still properly play back at 60fps.
73521
73523
  */
73522
- u(is, "animationDurationPadding", 1 / 60), u(is, "restPoseClipDuration", 1 / 60);
73524
+ u(ns, "animationDurationPadding", 1 / 60), u(ns, "restPoseClipDuration", 1 / 60);
73523
73525
  class kS {
73524
73526
  constructor(e) {
73525
73527
  /** For each animated object, contains time/pos/rot/scale samples in the format that USD needs,
@@ -73545,7 +73547,7 @@ class kS {
73545
73547
  return "animation";
73546
73548
  }
73547
73549
  getStartTimeCode() {
73548
- return !this.injectRestPoses || this.rootAndClipToRegisteredAnimationMap.size === 0 ? 0 : (is.restPoseClipDuration + is.animationDurationPadding) * 60;
73550
+ return !this.injectRestPoses || this.rootAndClipToRegisteredAnimationMap.size === 0 ? 0 : (ns.restPoseClipDuration + ns.animationDurationPadding) * 60;
73549
73551
  }
73550
73552
  /** Returns the end time code, based on 60 frames per second, for all registered animations.
73551
73553
  * This matches the highest time value in the USDZ file. */
@@ -73574,7 +73576,7 @@ class kS {
73574
73576
  return console.error("Trying to get start time for root that has no animation data", e, t, ...this.dict), 0;
73575
73577
  let r = 0;
73576
73578
  for (let o = 0; o < n.length && n[o].clip !== t; o++)
73577
- r += n[o].getDuration() + is.animationDurationPadding;
73579
+ r += n[o].getDuration() + ns.animationDurationPadding;
73578
73580
  return r;
73579
73581
  }
73580
73582
  // The same clip could be registered for different roots. All of them need written animation data then.
@@ -73625,9 +73627,9 @@ class kS {
73625
73627
  console.warn("no transform data found for target ", f, "at slot " + r + ", this is likely a bug");
73626
73628
  continue;
73627
73629
  }
73628
- a.delete(f), this.injectRestPoses && !p[0] && (p[0] = new is(null, f, null));
73630
+ a.delete(f), this.injectRestPoses && !p[0] && (p[0] = new ns(null, f, null));
73629
73631
  let g = p[r];
73630
- g || (g = new is(e, f, t), p[r] = g), g.addTrack(h), o != null && o.includes(f) || o == null || o.push(f);
73632
+ g || (g = new ns(e, f, t), p[r] = g), g.addTrack(h), o != null && o.includes(f) || o == null || o.push(f);
73631
73633
  }
73632
73634
  Rc && console.log("Unregistered nodes for this clip", a, "clip", t, "at slot", r, "for root", e, "targets", o);
73633
73635
  for (const h of a) {
@@ -73636,11 +73638,11 @@ class kS {
73636
73638
  continue;
73637
73639
  if (this.injectRestPoses && !d[0]) {
73638
73640
  console.warn("Adding rest pose for ", h, t, "at slot", r, "This is likely a bug, should have been added earlier.");
73639
- const p = new is(null, h, null);
73641
+ const p = new ns(null, h, null);
73640
73642
  d[0] = p;
73641
73643
  }
73642
73644
  let f = d[r];
73643
- f || (Rc && console.log("Adding padding clip for ", h, t, "at slot", r), f = new is(e, h, t), d[r] = f);
73645
+ f || (Rc && console.log("Adding padding clip for ", h, t, "at slot", r), f = new ns(e, h, t), d[r] = f);
73644
73646
  }
73645
73647
  const c = new HD(this, e, t);
73646
73648
  if (this.rootAndClipToRegisteredAnimationMap.set(i, c), Rc && console.log({ root: e, clip: t, info: c }), t) {
@@ -73671,13 +73673,14 @@ class kS {
73671
73673
  for (let h = 0; h < l.length; h++) {
73672
73674
  let d = l[h];
73673
73675
  if (!d) {
73674
- const f = h - (this.injectRestPoses ? 1 : 0);
73675
- l[h] = new is(null, c, this.rootToRegisteredClip.get(n)[f]), d = l[h];
73676
+ const p = h - (this.injectRestPoses ? 1 : 0);
73677
+ l[h] = new ns(null, c, this.rootToRegisteredClip.get(n)[p]), d = l[h];
73676
73678
  }
73677
- if (!a[h])
73678
- a[h] = d.getDuration();
73679
- else if (a[h] !== d.getDuration()) {
73680
- console.error("Different durations for targets – please report a bug!", l);
73679
+ const f = d.getDuration();
73680
+ if (a[h] === void 0)
73681
+ a[h] = f;
73682
+ else if (a[h] !== f) {
73683
+ console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!", { datas: l, target: c }), a[h] = f;
73681
73684
  continue;
73682
73685
  }
73683
73686
  }
@@ -73747,7 +73750,7 @@ class vue {
73747
73750
  const Q = new Array();
73748
73751
  let q = 0;
73749
73752
  for (let X = 0; X < L.length; X++)
73750
- Q.push(q), q += L[X].getDuration() + is.animationDurationPadding;
73753
+ Q.push(q), q += L[X].getDuration() + ns.animationDurationPadding;
73751
73754
  for (let X = 0; X < L.length; X++) {
73752
73755
  const se = L[X], ce = Q[X];
73753
73756
  G.length <= X && G.push({ pos: [], rot: [], scale: [], timeOffset: ce });
@@ -73763,7 +73766,7 @@ class vue {
73763
73766
  for (const Q of F) {
73764
73767
  const q = T.get(Q);
73765
73768
  let X;
73766
- q ? console.assert(q.length === L, "We should have the same number of TransformData entries for each bone", q, U) : X = new is(null, Q, null);
73769
+ q ? console.assert(q.length === L, "We should have the same number of TransformData entries for each bone", q, U) : X = new ns(null, Q, null);
73767
73770
  for (let se = 0; se < L; se++) {
73768
73771
  const ce = q ? q[se] : X, Ie = U[se];
73769
73772
  for (const { time: ie, translation: me } of ce.getValues(Ie.pos, !0, !1, !1)) {
@@ -73887,7 +73890,7 @@ class vue {
73887
73890
  const i = this.dict.get(this.object);
73888
73891
  if (i)
73889
73892
  for (let d = 0; d < i.length; d++)
73890
- i[d] === void 0 && (i[d] = new is(null, this.object, null));
73893
+ i[d] === void 0 && (i[d] = new ns(null, this.object, null));
73891
73894
  this.skinnedMeshExport(e, t);
73892
73895
  const n = this.object, r = this.dict.get(n);
73893
73896
  if (!r || n.isSkinnedMesh)
@@ -73902,7 +73905,7 @@ class vue {
73902
73905
  console.error("Got an undefined transform data, this is likely a bug.", n, r);
73903
73906
  continue;
73904
73907
  }
73905
- c += r[d].getDuration() + is.animationDurationPadding;
73908
+ c += r[d].getDuration() + ns.animationDurationPadding;
73906
73909
  }
73907
73910
  const l = Intl.NumberFormat("en-US", {
73908
73911
  maximumFractionDigits: 3,
@@ -74347,7 +74350,7 @@ var Que = Object.defineProperty, zue = Object.getOwnPropertyDescriptor, FS = (s,
74347
74350
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
74348
74351
  return i && n && Que(e, t, n), n;
74349
74352
  };
74350
- const Co = ne("debugplayersync");
74353
+ const wo = ne("debugplayersync");
74351
74354
  class fv extends Be {
74352
74355
  constructor() {
74353
74356
  super(...arguments);
@@ -74356,7 +74359,7 @@ class fv extends Be {
74356
74359
  u(this, "onPlayerSpawned");
74357
74360
  u(this, "_localInstance");
74358
74361
  u(this, "onJoinedRoom", () => {
74359
- Co && console.log("PlayerSync.joinedRoom. autoSync is set to " + this.autoSync), this.autoSync && this.getInstance();
74362
+ wo && console.log("PlayerSync.joinedRoom. autoSync is set to " + this.autoSync), this.autoSync && this.getInstance();
74360
74363
  });
74361
74364
  }
74362
74365
  awake() {
@@ -74372,7 +74375,7 @@ class fv extends Be {
74372
74375
  var i, n, r, o, a, c;
74373
74376
  if (this._localInstance)
74374
74377
  return this._localInstance;
74375
- if (Co && console.log("PlayerSync.createInstance", (i = this.asset) == null ? void 0 : i.uri), !((n = this.asset) != null && n.asset) && !((r = this.asset) != null && r.uri))
74378
+ if (wo && console.log("PlayerSync.createInstance", (i = this.asset) == null ? void 0 : i.uri), !((n = this.asset) != null && n.asset) && !((r = this.asset) != null && r.uri))
74376
74379
  return console.error('PlayerSync: can not create an instance because "asset" is not set!'), null;
74377
74380
  this._localInstance = (o = this.asset) == null ? void 0 : o.instantiateSynced({ parent: this.gameObject }, !0);
74378
74381
  const t = await this._localInstance;
@@ -74385,7 +74388,7 @@ class fv extends Be {
74385
74388
  }
74386
74389
  destroyInstance() {
74387
74390
  var t;
74388
- (t = this._localInstance) == null || t.then((i) => (Co && console.log("PlayerSync.destroyInstance", i), re.destroySynced(i))), this._localInstance = void 0;
74391
+ (t = this._localInstance) == null || t.then((i) => (wo && console.log("PlayerSync.destroyInstance", i), re.destroySynced(i))), this._localInstance = void 0;
74389
74392
  }
74390
74393
  watchTabVisible() {
74391
74394
  window.addEventListener("visibilitychange", (t) => {
@@ -74418,7 +74421,7 @@ const Ls = (NA = class extends Be {
74418
74421
  u(this, "dontDestroy", !1);
74419
74422
  u(this, "onUserLeftRoom", (e) => {
74420
74423
  if (e.userId === this.owner) {
74421
- Co && console.log("PLAYERSYNC LEFT", this.owner), this.doDestroy();
74424
+ wo && console.log("PLAYERSYNC LEFT", this.owner), this.doDestroy();
74422
74425
  return;
74423
74426
  }
74424
74427
  });
@@ -74464,7 +74467,7 @@ const Ls = (NA = class extends Be {
74464
74467
  }
74465
74468
  onOwnerChange(e, t) {
74466
74469
  var o, a;
74467
- Co && console.log("PlayerSync.onOwnerChange", this, "newOwner", e, "oldOwner", t);
74470
+ wo && console.log("PlayerSync.onOwnerChange", this, "newOwner", e, "oldOwner", t);
74468
74471
  const i = Ls._local.indexOf(this);
74469
74472
  i >= 0 && Ls._local.splice(i, 1);
74470
74473
  const n = {
@@ -74481,11 +74484,11 @@ const Ls = (NA = class extends Be {
74481
74484
  this.dispatchEvent(r), Ls.dispatchEvent("ownerChanged", r);
74482
74485
  }
74483
74486
  awake() {
74484
- Ls.all.push(this), Co && console.log("Registered new PlayerState", this.guid, Ls.all.length - 1, Ls.all), this.context.connection.beginListen(si.UserLeftRoom, this.onUserLeftRoom);
74487
+ Ls.all.push(this), wo && console.log("Registered new PlayerState", this.guid, Ls.all.length - 1, Ls.all), this.context.connection.beginListen(si.UserLeftRoom, this.onUserLeftRoom);
74485
74488
  }
74486
74489
  async start() {
74487
- Co && console.log("PLAYERSTATE.START, owner: " + this.owner, this.context.connection.usersInRoom([])), this.owner ? (this.context.connection.isInRoom || await rh(300), this.context.connection.userIsInRoom(this.owner) == !1 && (Co && console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`, "Currently in room:", ...this.context.connection.usersInRoom()), this.doDestroy())) : this.owner || (Co && console.warn("PlayerState.start → owner is undefined!", this.name), setTimeout(() => {
74488
- !this.destroyed && !this.owner ? this.dontDestroy ? Co && console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true", this.name) : (Co && console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`), this.doDestroy()) : Co && console.log("PlayerState.start → owner is assigned", this.owner);
74490
+ wo && console.log("PLAYERSTATE.START, owner: " + this.owner, this.context.connection.usersInRoom([])), this.owner ? (this.context.connection.isInRoom || await rh(300), this.context.connection.userIsInRoom(this.owner) == !1 && (wo && console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`, "Currently in room:", ...this.context.connection.usersInRoom()), this.doDestroy())) : this.owner || (wo && console.warn("PlayerState.start → owner is undefined!", this.name), setTimeout(() => {
74491
+ !this.destroyed && !this.owner ? this.dontDestroy ? wo && console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true", this.name) : (wo && console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`), this.doDestroy()) : wo && console.log("PlayerState.start → owner is assigned", this.owner);
74489
74492
  }, 2e3));
74490
74493
  }
74491
74494
  // onEnable() {
@@ -74499,7 +74502,7 @@ const Ls = (NA = class extends Be {
74499
74502
  // }
74500
74503
  /** this tells the server that this client has been destroyed and the networking message for the instantiate will be removed */
74501
74504
  doDestroy() {
74502
- Co && console.log("PlayerSync.doDestroy → syncDestroy", this.name), BD(this.gameObject, this.context.connection);
74505
+ wo && console.log("PlayerSync.doDestroy → syncDestroy", this.name), BD(this.gameObject, this.context.connection);
74503
74506
  }
74504
74507
  onDestroy() {
74505
74508
  if (this.context.connection.stopListen(si.UserLeftRoom, this.onUserLeftRoom), Ls.all.splice(Ls.all.indexOf(this), 1), this.isLocalPlayer) {
@@ -76514,7 +76517,7 @@ class $D extends zS {
76514
76517
  GS([
76515
76518
  x(jt)
76516
76519
  ], $D.prototype, "mainTexture", 1);
76517
- var Rde = Object.defineProperty, Pde = Object.getOwnPropertyDescriptor, zo = (s, e, t, i) => {
76520
+ var Rde = Object.defineProperty, Pde = Object.getOwnPropertyDescriptor, Qo = (s, e, t, i) => {
76518
76521
  for (var n = i > 1 ? void 0 : i ? Pde(e, t) : e, r = s.length - 1, o; r >= 0; r--)
76519
76522
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
76520
76523
  return i && n && Rde(e, t, n), n;
@@ -76531,25 +76534,25 @@ class zu {
76531
76534
  u(this, "selectedColor");
76532
76535
  }
76533
76536
  }
76534
- zo([
76537
+ Qo([
76535
76538
  x()
76536
76539
  ], zu.prototype, "colorMultiplier", 2);
76537
- zo([
76540
+ Qo([
76538
76541
  x(Ri)
76539
76542
  ], zu.prototype, "disabledColor", 2);
76540
- zo([
76543
+ Qo([
76541
76544
  x()
76542
76545
  ], zu.prototype, "fadeDuration", 2);
76543
- zo([
76546
+ Qo([
76544
76547
  x(Ri)
76545
76548
  ], zu.prototype, "highlightedColor", 2);
76546
- zo([
76549
+ Qo([
76547
76550
  x(Ri)
76548
76551
  ], zu.prototype, "normalColor", 2);
76549
- zo([
76552
+ Qo([
76550
76553
  x(Ri)
76551
76554
  ], zu.prototype, "pressedColor", 2);
76552
- zo([
76555
+ Qo([
76553
76556
  x(Ri)
76554
76557
  ], zu.prototype, "selectedColor", 2);
76555
76558
  class Dde {
@@ -76676,25 +76679,25 @@ class Gu extends Be {
76676
76679
  return i ? t.clone().multiply(i).convertLinearToSRGB() : t.clone().convertLinearToSRGB();
76677
76680
  }
76678
76681
  }
76679
- zo([
76682
+ Qo([
76680
76683
  x(ws)
76681
76684
  ], Gu.prototype, "onClick", 2);
76682
- zo([
76685
+ Qo([
76683
76686
  x(zu)
76684
76687
  ], Gu.prototype, "colors", 2);
76685
- zo([
76688
+ Qo([
76686
76689
  x()
76687
76690
  ], Gu.prototype, "transition", 2);
76688
- zo([
76691
+ Qo([
76689
76692
  x(Dde)
76690
76693
  ], Gu.prototype, "animationTriggers", 2);
76691
- zo([
76694
+ Qo([
76692
76695
  x(Js)
76693
76696
  ], Gu.prototype, "animator", 2);
76694
- zo([
76697
+ Qo([
76695
76698
  x()
76696
76699
  ], Gu.prototype, "interactable", 1);
76697
- var kde = Object.defineProperty, Ode = Object.getOwnPropertyDescriptor, Kn = (s, e, t, i) => {
76700
+ var kde = Object.defineProperty, Ode = Object.getOwnPropertyDescriptor, Zn = (s, e, t, i) => {
76698
76701
  for (var n = i > 1 ? void 0 : i ? Ode(e, t) : e, r = s.length - 1, o; r >= 0; r--)
76699
76702
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
76700
76703
  return i && n && kde(e, t, n), n;
@@ -76714,19 +76717,19 @@ class kf {
76714
76717
  return this.left + this.right;
76715
76718
  }
76716
76719
  }
76717
- Kn([
76720
+ Zn([
76718
76721
  x()
76719
76722
  ], kf.prototype, "left", 2);
76720
- Kn([
76723
+ Zn([
76721
76724
  x()
76722
76725
  ], kf.prototype, "right", 2);
76723
- Kn([
76726
+ Zn([
76724
76727
  x()
76725
76728
  ], kf.prototype, "top", 2);
76726
- Kn([
76729
+ Zn([
76727
76730
  x()
76728
76731
  ], kf.prototype, "bottom", 2);
76729
- class Go extends Be {
76732
+ class zo extends Be {
76730
76733
  constructor() {
76731
76734
  super(...arguments);
76732
76735
  u(this, "_rectTransform", null);
@@ -76777,37 +76780,37 @@ class Go extends Be {
76777
76780
  return this.spacing;
76778
76781
  }
76779
76782
  }
76780
- Kn([
76783
+ Zn([
76781
76784
  x()
76782
- ], Go.prototype, "childAlignment", 2);
76783
- Kn([
76785
+ ], zo.prototype, "childAlignment", 2);
76786
+ Zn([
76784
76787
  x()
76785
- ], Go.prototype, "reverseArrangement", 2);
76786
- Kn([
76788
+ ], zo.prototype, "reverseArrangement", 2);
76789
+ Zn([
76787
76790
  x()
76788
- ], Go.prototype, "spacing", 2);
76789
- Kn([
76791
+ ], zo.prototype, "spacing", 2);
76792
+ Zn([
76790
76793
  x(kf)
76791
- ], Go.prototype, "padding", 2);
76792
- Kn([
76794
+ ], zo.prototype, "padding", 2);
76795
+ Zn([
76793
76796
  x()
76794
- ], Go.prototype, "minWidth", 2);
76795
- Kn([
76797
+ ], zo.prototype, "minWidth", 2);
76798
+ Zn([
76796
76799
  x()
76797
- ], Go.prototype, "minHeight", 2);
76798
- Kn([
76800
+ ], zo.prototype, "minHeight", 2);
76801
+ Zn([
76799
76802
  x()
76800
- ], Go.prototype, "flexibleHeight", 2);
76801
- Kn([
76803
+ ], zo.prototype, "flexibleHeight", 2);
76804
+ Zn([
76802
76805
  x()
76803
- ], Go.prototype, "flexibleWidth", 2);
76804
- Kn([
76806
+ ], zo.prototype, "flexibleWidth", 2);
76807
+ Zn([
76805
76808
  x()
76806
- ], Go.prototype, "preferredHeight", 2);
76807
- Kn([
76809
+ ], zo.prototype, "preferredHeight", 2);
76810
+ Zn([
76808
76811
  x()
76809
- ], Go.prototype, "preferredWidth", 2);
76810
- class Hu extends Go {
76812
+ ], zo.prototype, "preferredWidth", 2);
76813
+ class Hu extends zo {
76811
76814
  constructor() {
76812
76815
  super(...arguments);
76813
76816
  u(this, "childControlHeight", !0);
@@ -76860,22 +76863,22 @@ class Hu extends Go {
76860
76863
  }
76861
76864
  }
76862
76865
  }
76863
- Kn([
76866
+ Zn([
76864
76867
  x()
76865
76868
  ], Hu.prototype, "childControlHeight", 2);
76866
- Kn([
76869
+ Zn([
76867
76870
  x()
76868
76871
  ], Hu.prototype, "childControlWidth", 2);
76869
- Kn([
76872
+ Zn([
76870
76873
  x()
76871
76874
  ], Hu.prototype, "childForceExpandHeight", 2);
76872
- Kn([
76875
+ Zn([
76873
76876
  x()
76874
76877
  ], Hu.prototype, "childForceExpandWidth", 2);
76875
- Kn([
76878
+ Zn([
76876
76879
  x()
76877
76880
  ], Hu.prototype, "childScaleHeight", 2);
76878
- Kn([
76881
+ Zn([
76879
76882
  x()
76880
76883
  ], Hu.prototype, "childScaleWidth", 2);
76881
76884
  class KV extends Hu {
@@ -76888,7 +76891,7 @@ class ZV extends Hu {
76888
76891
  return "x";
76889
76892
  }
76890
76893
  }
76891
- class $V extends Go {
76894
+ class $V extends zo {
76892
76895
  onCalculateLayout() {
76893
76896
  }
76894
76897
  }
@@ -76922,7 +76925,7 @@ const $1 = ne("debuguilayout"), t5 = class extends TS {
76922
76925
  this.gameObject.visible = !1, this.gameObject.removeFromParent();
76923
76926
  return;
76924
76927
  }
76925
- this.renderOnTop || this.screenspace ? this.gameObject.removeFromParent() : (this.onUpdateRenderMode(), this.handleLayoutUpdates(), (i = this.shadowComponent) == null || i.updateMatrixWorld(!0), (n = this.shadowComponent) == null || n.updateWorldMatrix(!0, !0), this.invokeBeforeRenderEvents(), Po.ensureUpdateMeshUI(qO, this.context));
76928
+ this.renderOnTop || this.screenspace ? this.gameObject.removeFromParent() : (this.onUpdateRenderMode(), this.handleLayoutUpdates(), (i = this.shadowComponent) == null || i.updateMatrixWorld(!0), (n = this.shadowComponent) == null || n.updateWorldMatrix(!0, !0), this.invokeBeforeRenderEvents(), Ro.ensureUpdateMeshUI(qO, this.context));
76926
76929
  });
76927
76930
  u(this, "onAfterRenderRoutine", () => {
76928
76931
  var e, t, i, n, r;
@@ -76937,7 +76940,7 @@ const $1 = ne("debuguilayout"), t5 = class extends TS {
76937
76940
  } else
76938
76941
  this.previousParent.add(this.gameObject);
76939
76942
  const o = this.context.renderer.autoClear, a = this.context.renderer.autoClearColor;
76940
- this.context.renderer.autoClear = !1, this.context.renderer.autoClearColor = !1, this.context.renderer.clearDepth(), this.onUpdateRenderMode(!0), this.handleLayoutUpdates(), (n = this.shadowComponent) == null || n.updateMatrixWorld(!0), this.invokeBeforeRenderEvents(), Po.ensureUpdateMeshUI(qO, this.context, !0), this.context.renderer.render(this.gameObject, this.context.mainCamera), this.context.renderer.autoClear = o, this.context.renderer.autoClearColor = a, this.previousParent.add(this.gameObject);
76943
+ this.context.renderer.autoClear = !1, this.context.renderer.autoClearColor = !1, this.context.renderer.clearDepth(), this.onUpdateRenderMode(!0), this.handleLayoutUpdates(), (n = this.shadowComponent) == null || n.updateMatrixWorld(!0), this.invokeBeforeRenderEvents(), Ro.ensureUpdateMeshUI(qO, this.context, !0), this.context.renderer.render(this.gameObject, this.context.mainCamera), this.context.renderer.autoClear = o, this.context.renderer.autoClearColor = a, this.previousParent.add(this.gameObject);
76941
76944
  }
76942
76945
  (r = this._lastMatrixWorld) == null || r.copy(this.gameObject.matrixWorld);
76943
76946
  });
@@ -77060,7 +77063,7 @@ const $1 = ne("debuguilayout"), t5 = class extends TS {
77060
77063
  for (const i of this._rectTransforms) {
77061
77064
  e && i.markDirty();
77062
77065
  let n = this._layoutGroups.get(i.gameObject);
77063
- i.isDirty && !n && (n = i.gameObject.getComponentInParent(Go)), (i.isDirty || n != null && n.isDirty) && ($1 && !t && console.log("CANVAS UPDATE ### " + i.name + " ##################################### " + this.context.time.frame), n == null || n.updateLayout(), i.updateTransform());
77066
+ i.isDirty && !n && (n = i.gameObject.getComponentInParent(zo)), (i.isDirty || n != null && n.isDirty) && ($1 && !t && console.log("CANVAS UPDATE ### " + i.name + " ##################################### " + this.context.time.frame), n == null || n.updateLayout(), i.updateTransform());
77064
77067
  }
77065
77068
  }
77066
77069
  applyRenderSettings() {
@@ -77230,7 +77233,7 @@ class Im extends Be {
77230
77233
  beforeCreateDocument(t) {
77231
77234
  var i;
77232
77235
  if (this.target && this.object && this.gameObject) {
77233
- const n = new ss(
77236
+ const n = new rs(
77234
77237
  "Move to " + ((i = this.target) == null ? void 0 : i.name),
77235
77238
  Ws.tapTrigger(this.gameObject),
77236
77239
  fi.transformAction(this.object, this.target, this.duration, this.relativeMotion ? "relative" : "absolute")
@@ -77314,13 +77317,13 @@ const Cc = (hx = class extends Be {
77314
77317
  createAndAttachBehaviors(e, t, i) {
77315
77318
  const n = [], r = [], o = Math.max(0, this.fadeDuration);
77316
77319
  r.push(fi.fadeAction([...this.targetModels, ...i], o, !1)), n.push(fi.fadeAction(t, o, !1)), r.push(fi.fadeAction(t, o, !0)), e.addBehavior(
77317
- new ss(
77320
+ new rs(
77318
77321
  "Select_" + this.selfModel.name,
77319
77322
  Ws.tapTrigger(this.selfModel),
77320
77323
  fi.parallel(...r)
77321
77324
  )
77322
77325
  ), e.addBehavior(
77323
- new ss(
77326
+ new rs(
77324
77327
  "StartHidden_" + this.selfModel.name,
77325
77328
  Ws.sceneStartTrigger(),
77326
77329
  fi.parallel(...n)
@@ -77403,13 +77406,13 @@ const fn = (jp = class extends Be {
77403
77406
  if (this.toggleModel) {
77404
77407
  if (this.toggleOnClick) {
77405
77408
  const c = [];
77406
- c.push(fi.fadeAction(n, 0, !1)), c.push(fi.fadeAction(this.toggleModel, 0, !0)), c.push(fi.fadeAction(this.targetModel, 0, r)), e.addBehavior(new ss(
77409
+ c.push(fi.fadeAction(n, 0, !1)), c.push(fi.fadeAction(this.toggleModel, 0, !0)), c.push(fi.fadeAction(this.targetModel, 0, r)), e.addBehavior(new rs(
77407
77410
  "Toggle_" + n.name + "_toggleTo" + (r ? "On" : "Off"),
77408
77411
  Ws.tapTrigger(n),
77409
77412
  fi.parallel(...c)
77410
77413
  ));
77411
77414
  const l = [];
77412
- l.push(fi.fadeAction(this.toggleModel, 0, !1)), l.push(fi.fadeAction(n, 0, !0)), l.push(fi.fadeAction(this.targetModel, 0, !r)), e.addBehavior(new ss(
77415
+ l.push(fi.fadeAction(this.toggleModel, 0, !1)), l.push(fi.fadeAction(n, 0, !0)), l.push(fi.fadeAction(this.targetModel, 0, !r)), e.addBehavior(new rs(
77413
77416
  "Toggle_" + n.name + "_toggleTo" + (r ? "Off" : "On"),
77414
77417
  Ws.tapTrigger(this.toggleModel),
77415
77418
  fi.parallel(...l)
@@ -77417,7 +77420,7 @@ const fn = (jp = class extends Be {
77417
77420
  }
77418
77421
  } else {
77419
77422
  const c = [];
77420
- this.hideSelf && c.push(fi.fadeAction(n, 0, !1)), c.push(fi.fadeAction(this.targetModel, 0, r)), e.addBehavior(new ss(
77423
+ this.hideSelf && c.push(fi.fadeAction(n, 0, !1)), c.push(fi.fadeAction(this.targetModel, 0, r)), e.addBehavior(new rs(
77421
77424
  "Toggle_" + n.name + "_toggleTo" + (r ? "On" : "Off"),
77422
77425
  Ws.tapTrigger(n),
77423
77426
  fi.parallel(...c)
@@ -77431,7 +77434,7 @@ const fn = (jp = class extends Be {
77431
77434
  };
77432
77435
  o(n), this.toggleModel && o(this.toggleModel);
77433
77436
  const a = new Array();
77434
- this.targetStateBeforeCreatingDocument || a.push(this.targetModel), this.stateBeforeCreatingDocument || a.push(i), this.toggleModel && a.push(this.toggleModel), e.addBehavior(new ss(
77437
+ this.targetStateBeforeCreatingDocument || a.push(this.targetModel), this.stateBeforeCreatingDocument || a.push(i), this.toggleModel && a.push(this.toggleModel), e.addBehavior(new rs(
77435
77438
  "HideOnStart_" + this.gameObject.name,
77436
77439
  Ws.sceneStartTrigger(),
77437
77440
  fi.fadeAction(a, 0, !1)
@@ -77464,7 +77467,7 @@ class i5 extends Be {
77464
77467
  re.setActive(this.gameObject, !1);
77465
77468
  }
77466
77469
  createBehaviours(t, i, n) {
77467
- i.uuid === this.gameObject.uuid && (this.wasVisible || t.addBehavior(new ss(
77470
+ i.uuid === this.gameObject.uuid && (this.wasVisible || t.addBehavior(new rs(
77468
77471
  "HideOnStart_" + this.gameObject.name,
77469
77472
  Ws.sceneStartTrigger(),
77470
77473
  fi.fadeAction(i, 0, !1)
@@ -77485,7 +77488,7 @@ class wv extends Be {
77485
77488
  }
77486
77489
  createBehaviours(t, i, n) {
77487
77490
  if (this.target && i.uuid === this.gameObject.uuid) {
77488
- const r = new ss(
77491
+ const r = new rs(
77489
77492
  "emphasize " + this.name,
77490
77493
  Ws.tapTrigger(this.gameObject),
77491
77494
  fi.emphasize(this.target, this.duration, this.motionType, void 0, "basic")
@@ -77545,7 +77548,7 @@ class wf extends Be {
77545
77548
  const f = this.name ? "_" + this.name : "";
77546
77549
  if (l && this.trigger === "tap") {
77547
77550
  this.toggleOnClick && (d.multiplePerformOperation = "stop");
77548
- const p = new ss(
77551
+ const p = new rs(
77549
77552
  "playAudio" + f,
77550
77553
  Ws.tapTrigger(this.gameObject),
77551
77554
  d
@@ -77556,7 +77559,7 @@ class wf extends Be {
77556
77559
  if (l && this.trigger === "tap")
77557
77560
  console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");
77558
77561
  else {
77559
- const p = new ss(
77562
+ const p = new rs(
77560
77563
  "playAudioOnStart" + f,
77561
77564
  Ws.sceneStartTrigger(),
77562
77565
  d
@@ -77630,7 +77633,7 @@ const Sc = (ux = class extends Be {
77630
77633
  a,
77631
77634
  this.animationSequence,
77632
77635
  this.animationLoopAfterSequence
77633
- ), d = new ss(
77636
+ ), d = new rs(
77634
77637
  this.trigger + "_" + o + "_toPlayAnimation_" + this.stateName + "_on_" + ((l = this.target) == null ? void 0 : l.name),
77635
77638
  this.trigger == "tap" ? Ws.tapTrigger(this.selfModel) : Ws.sceneStartTrigger(),
77636
77639
  h
@@ -77667,7 +77670,7 @@ const Sc = (ux = class extends Be {
77667
77670
  let o = [], a = [];
77668
77671
  if (r) {
77669
77672
  const b = e.registerAnimation(t, r.clip);
77670
- return b && a.push(b), {
77673
+ return b && (r.loop ? a.push(b) : o.push(b)), {
77671
77674
  animationSequence: o,
77672
77675
  animationLoopAfterSequence: a
77673
77676
  };
@@ -80586,10 +80589,10 @@ class Cfe {
80586
80589
  g.side = mn;
80587
80590
  break;
80588
80591
  case 2:
80589
- g.side = as;
80592
+ g.side = cs;
80590
80593
  break;
80591
80594
  default:
80592
- g.side = as;
80595
+ g.side = cs;
80593
80596
  break;
80594
80597
  }
80595
80598
  switch ((b = d._ZTest) == null ? void 0 : b.value) {
@@ -81547,35 +81550,35 @@ const Wx = class extends Be {
81547
81550
  return e.type === "Mesh" || e.type === "SkinnedMesh";
81548
81551
  }
81549
81552
  };
81550
- let Xn = Wx;
81553
+ let Yn = Wx;
81551
81554
  ph([
81552
81555
  x()
81553
- ], Xn.prototype, "receiveShadows", 2);
81556
+ ], Yn.prototype, "receiveShadows", 2);
81554
81557
  ph([
81555
81558
  x()
81556
- ], Xn.prototype, "shadowCastingMode", 2);
81559
+ ], Yn.prototype, "shadowCastingMode", 2);
81557
81560
  ph([
81558
81561
  x()
81559
- ], Xn.prototype, "lightmapIndex", 2);
81562
+ ], Yn.prototype, "lightmapIndex", 2);
81560
81563
  ph([
81561
81564
  x(et)
81562
- ], Xn.prototype, "lightmapScaleOffset", 2);
81565
+ ], Yn.prototype, "lightmapScaleOffset", 2);
81563
81566
  ph([
81564
81567
  x()
81565
- ], Xn.prototype, "enableInstancing", 2);
81568
+ ], Yn.prototype, "enableInstancing", 2);
81566
81569
  ph([
81567
81570
  x()
81568
- ], Xn.prototype, "renderOrder", 2);
81571
+ ], Yn.prototype, "renderOrder", 2);
81569
81572
  ph([
81570
81573
  x()
81571
- ], Xn.prototype, "allowOcclusionWhenDynamic", 2);
81574
+ ], Yn.prototype, "allowOcclusionWhenDynamic", 2);
81572
81575
  ph([
81573
81576
  x(Ae)
81574
- ], Xn.prototype, "probeAnchor", 2);
81577
+ ], Yn.prototype, "probeAnchor", 2);
81575
81578
  ph([
81576
81579
  x()
81577
- ], Xn.prototype, "reflectionProbeUsage", 2);
81578
- class XS extends Xn {
81580
+ ], Yn.prototype, "reflectionProbeUsage", 2);
81581
+ class XS extends Yn {
81579
81582
  }
81580
81583
  class m5 extends XS {
81581
81584
  constructor() {
@@ -81592,7 +81595,7 @@ class m5 extends XS {
81592
81595
  onAfterRender() {
81593
81596
  if (super.onAfterRender(), this._needUpdateBoundingSphere) {
81594
81597
  for (const t of this.sharedMeshes)
81595
- if (t instanceof Oo) {
81598
+ if (t instanceof ko) {
81596
81599
  this._needUpdateBoundingSphere = !1;
81597
81600
  const i = t.geometry, n = nD(t);
81598
81601
  n && (t.geometry = n), t.computeBoundingSphere(), t.geometry = i;
@@ -81600,7 +81603,7 @@ class m5 extends XS {
81600
81603
  }
81601
81604
  if (IN) {
81602
81605
  for (const t of this.sharedMeshes)
81603
- if (t instanceof Oo && t.boundingSphere) {
81606
+ if (t instanceof ko && t.boundingSphere) {
81604
81607
  const i = kn(t.boundingSphere.center).applyMatrix4(t.matrixWorld);
81605
81608
  Ct.DrawWireSphere(i, t.boundingSphere.radius, "red");
81606
81609
  }
@@ -81767,25 +81770,25 @@ const ka = (fx = class {
81767
81770
  return ka._temp.set(16711935), ka._temp.alpha = 1, ka._temp;
81768
81771
  }
81769
81772
  }, u(fx, "_temp", new Ri(0, 0, 0, 1)), u(fx, "_temp2", new Ri(0, 0, 0, 1)), fx);
81770
- let Ho = ka;
81773
+ let Go = ka;
81771
81774
  oe([
81772
81775
  x(Ri)
81773
- ], Ho.prototype, "color", 2);
81776
+ ], Go.prototype, "color", 2);
81774
81777
  oe([
81775
81778
  x(Ri)
81776
- ], Ho.prototype, "colorMin", 2);
81779
+ ], Go.prototype, "colorMin", 2);
81777
81780
  oe([
81778
81781
  x(Ri)
81779
- ], Ho.prototype, "colorMax", 2);
81782
+ ], Go.prototype, "colorMax", 2);
81780
81783
  oe([
81781
81784
  x(Lf)
81782
- ], Ho.prototype, "gradient", 2);
81785
+ ], Go.prototype, "gradient", 2);
81783
81786
  oe([
81784
81787
  x(Lf)
81785
- ], Ho.prototype, "gradientMin", 2);
81788
+ ], Go.prototype, "gradientMin", 2);
81786
81789
  oe([
81787
81790
  x(Lf)
81788
- ], Ho.prototype, "gradientMax", 2);
81791
+ ], Go.prototype, "gradientMax", 2);
81789
81792
  var jB = /* @__PURE__ */ ((s) => (s[s.Hierarchy = 0] = "Hierarchy", s[s.Local = 1] = "Local", s[s.Shape = 2] = "Shape", s))(jB || {});
81790
81793
  class xr {
81791
81794
  constructor() {
@@ -81837,7 +81840,7 @@ oe([
81837
81840
  x(At)
81838
81841
  ], xr.prototype, "gravityModifier", 2);
81839
81842
  oe([
81840
- x(Ho)
81843
+ x(Go)
81841
81844
  ], xr.prototype, "startColor", 2);
81842
81845
  oe([
81843
81846
  x(At)
@@ -81966,7 +81969,7 @@ class YS {
81966
81969
  }
81967
81970
  }
81968
81971
  oe([
81969
- x(Ho)
81972
+ x(Go)
81970
81973
  ], YS.prototype, "color", 2);
81971
81974
  class Ff {
81972
81975
  constructor() {
@@ -82444,10 +82447,10 @@ oe([
82444
82447
  x()
82445
82448
  ], bn.prototype, "attachRibbonToTransform", 2);
82446
82449
  oe([
82447
- x(Ho)
82450
+ x(Go)
82448
82451
  ], bn.prototype, "colorOverLifetime", 2);
82449
82452
  oe([
82450
- x(Ho)
82453
+ x(Go)
82451
82454
  ], bn.prototype, "colorOverTrail", 2);
82452
82455
  oe([
82453
82456
  x()
@@ -82978,7 +82981,7 @@ oe([
82978
82981
  x(te)
82979
82982
  ], Bm.prototype, "range", 2);
82980
82983
  oe([
82981
- x(Ho)
82984
+ x(Go)
82982
82985
  ], Bm.prototype, "color", 2);
82983
82986
  const Ofe = {
82984
82987
  name: "HorizontalBlurShader",
@@ -83136,7 +83139,7 @@ const v5 = (OM = class extends Be {
83136
83139
  /** @internal */
83137
83140
  start() {
83138
83141
  j_ && console.log("Create ContactShadows on " + this.gameObject.name, this), this.shadowGroup = new io(), this.gameObject.add(this.shadowGroup), this.renderTarget = new Yt(this.textureSize, this.textureSize), this.renderTarget.texture.generateMipmaps = !1, this.renderTargetBlur = new Yt(this.textureSize, this.textureSize), this.renderTargetBlur.texture.generateMipmaps = !1;
83139
- const e = new Yn(1, 1).rotateX(Math.PI / 2);
83142
+ const e = new Jn(1, 1).rotateX(Math.PI / 2);
83140
83143
  this.gameObject instanceof ge && (console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"), Rd(this.gameObject, !1));
83141
83144
  const t = new $t({
83142
83145
  map: this.renderTarget.texture,
@@ -83144,7 +83147,7 @@ const v5 = (OM = class extends Be {
83144
83147
  color: 0,
83145
83148
  transparent: !0,
83146
83149
  depthWrite: !1,
83147
- side: as
83150
+ side: cs
83148
83151
  });
83149
83152
  this.plane = new ge(e, t), this.plane.scale.y = -1, this.gameObject.add(this.plane), this.plane && (this.plane.renderOrder = 1), this.occluderMesh = new ge(this.plane.geometry, new $t({
83150
83153
  depthWrite: !0,
@@ -83179,7 +83182,7 @@ const v5 = (OM = class extends Be {
83179
83182
  const r = this.plane.visible;
83180
83183
  this.plane.visible = !1, this.gameObject instanceof ge && Rd(this.gameObject, !1);
83181
83184
  const o = t.background;
83182
- t.background = null, t.overrideMaterial = this.depthMaterial, this.backfaceShadows ? this.depthMaterial.side = gi : this.depthMaterial.side = as;
83185
+ t.background = null, t.overrideMaterial = this.depthMaterial, this.backfaceShadows ? this.depthMaterial.side = gi : this.depthMaterial.side = cs;
83183
83186
  const a = i.getClearAlpha();
83184
83187
  i.setClearAlpha(0);
83185
83188
  const c = i.xr.enabled;
@@ -83447,7 +83450,7 @@ var Hfe = Object.defineProperty, Vfe = Object.getOwnPropertyDescriptor, Pm = (s,
83447
83450
  return i && n && Hfe(e, t, n), n;
83448
83451
  };
83449
83452
  const TN = ne("debugwebxr"), jfe = new Ce().makeRotationY(Math.PI);
83450
- class Uo extends Be {
83453
+ class Fo extends Be {
83451
83454
  constructor() {
83452
83455
  super(...arguments);
83453
83456
  u(this, "_arScale", 1);
@@ -83642,22 +83645,22 @@ class Uo extends Be {
83642
83645
  }
83643
83646
  Pm([
83644
83647
  x()
83645
- ], Uo.prototype, "arScale", 1);
83648
+ ], Fo.prototype, "arScale", 1);
83646
83649
  Pm([
83647
83650
  x()
83648
- ], Uo.prototype, "invertForward", 2);
83651
+ ], Fo.prototype, "invertForward", 2);
83649
83652
  Pm([
83650
83653
  x(ti)
83651
- ], Uo.prototype, "customReticle", 2);
83654
+ ], Fo.prototype, "customReticle", 2);
83652
83655
  Pm([
83653
83656
  x()
83654
- ], Uo.prototype, "useXRAnchor", 2);
83657
+ ], Fo.prototype, "useXRAnchor", 2);
83655
83658
  Pm([
83656
83659
  x()
83657
- ], Uo.prototype, "arTouchTransform", 2);
83660
+ ], Fo.prototype, "arTouchTransform", 2);
83658
83661
  Pm([
83659
83662
  x()
83660
- ], Uo.prototype, "autoPlace", 2);
83663
+ ], Fo.prototype, "autoPlace", 2);
83661
83664
  const cC = class {
83662
83665
  // readonly translate: Vector3 = new Vector3();
83663
83666
  // readonly rotation: Quaternion = new Quaternion();
@@ -84385,13 +84388,13 @@ class _5 extends XC {
84385
84388
  let t;
84386
84389
  e instanceof Float32Array ? t = e : Array.isArray(e) && (t = new Float32Array(e));
84387
84390
  const i = new mw(t, 6, 1);
84388
- return this.setAttribute("instanceStart", new Bo(i, 3, 0)), this.setAttribute("instanceEnd", new Bo(i, 3, 3)), this.computeBoundingBox(), this.computeBoundingSphere(), this;
84391
+ return this.setAttribute("instanceStart", new To(i, 3, 0)), this.setAttribute("instanceEnd", new To(i, 3, 3)), this.computeBoundingBox(), this.computeBoundingSphere(), this;
84389
84392
  }
84390
84393
  setColors(e) {
84391
84394
  let t;
84392
84395
  e instanceof Float32Array ? t = e : Array.isArray(e) && (t = new Float32Array(e));
84393
84396
  const i = new mw(t, 6, 1);
84394
- return this.setAttribute("instanceColorStart", new Bo(i, 3, 0)), this.setAttribute("instanceColorEnd", new Bo(i, 3, 3)), this;
84397
+ return this.setAttribute("instanceColorStart", new To(i, 3, 0)), this.setAttribute("instanceColorEnd", new To(i, 3, 3)), this;
84395
84398
  }
84396
84399
  fromWireframeGeometry(e) {
84397
84400
  return this.setPositions(e.attributes.position.array), this;
@@ -84940,7 +84943,7 @@ function upe(s, e, t) {
84940
84943
  Ts.applyMatrix4(i), Bs.applyMatrix4(i), Ts.multiplyScalar(1 / Ts.w), Bs.multiplyScalar(1 / Bs.w), Ts.x *= r.x / 2, Ts.y *= r.y / 2, Bs.x *= r.x / 2, Bs.y *= r.y / 2, zs.start.copy(Ts), zs.start.z = 0, zs.end.copy(Bs), zs.end.z = 0;
84941
84944
  const y = zs.closestPointToPointParameter(oM, !0);
84942
84945
  zs.at(y, kN);
84943
- const m = rs.lerp(Ts.z, Bs.z, y), A = m >= -1 && m <= 1, b = oM.distanceTo(kN) < hf * 0.5;
84946
+ const m = os.lerp(Ts.z, Bs.z, y), A = m >= -1 && m <= 1, b = oM.distanceTo(kN) < hf * 0.5;
84944
84947
  if (A && b) {
84945
84948
  zs.start.fromBufferAttribute(c, f), zs.end.fromBufferAttribute(l, f), zs.start.applyMatrix4(o), zs.end.applyMatrix4(o);
84946
84949
  const v = new C(), _ = new C();
@@ -84967,7 +84970,7 @@ class dpe extends ge {
84967
84970
  for (let o = 0, a = 0, c = t.count; o < c; o++, a += 2)
84968
84971
  PN.fromBufferAttribute(t, o), DN.fromBufferAttribute(i, o), n[a] = a === 0 ? 0 : n[a - 1], n[a + 1] = n[a] + PN.distanceTo(DN);
84969
84972
  const r = new mw(n, 2, 1);
84970
- return e.setAttribute("instanceDistanceStart", new Bo(r, 1, 0)), e.setAttribute("instanceDistanceEnd", new Bo(r, 1, 1)), this;
84973
+ return e.setAttribute("instanceDistanceStart", new To(r, 1, 0)), e.setAttribute("instanceDistanceEnd", new To(r, 1, 1)), this;
84971
84974
  }
84972
84975
  raycast(e, t) {
84973
84976
  const i = this.material.worldUnits, n = e.camera;
@@ -85260,7 +85263,7 @@ const mpe = new C(0, 1, 0), X2 = class {
85260
85263
  return this._quicklookButton;
85261
85264
  const e = document.createElement("button");
85262
85265
  return this._quicklookButton = e, e.dataset.needle = "quicklook-button", e.innerText = "Open in Quicklook", e.prepend(fa("view_in_ar")), e.addEventListener("click", () => {
85263
- const t = re.findObjectOfType(hs);
85266
+ const t = re.findObjectOfType(Xn);
85264
85267
  t ? (e.classList.add("this-mode-is-requested"), t.exportAndOpen().then(() => {
85265
85268
  e.classList.remove("this-mode-is-requested");
85266
85269
  }).catch((i) => {
@@ -85402,7 +85405,7 @@ class ZS extends Be {
85402
85405
  }
85403
85406
  onEnable() {
85404
85407
  var t, i;
85405
- window.location.protocol !== "https:" && ji('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'), this.useQuicklookExport && (re.findObjectOfType(hs) || (Y_ && console.log("WebXR: Adding USDZExporter"), this._usdzExporter = re.addComponent(this.gameObject, hs), this._usdzExporter.objectToExport = this.context.scene, this._usdzExporter.autoExportAnimations = !0, this._usdzExporter.autoExportAudioSources = !0)), this.handleCreatingHTML(), this.handleOfferSession(), this.defaultAvatar && (this._playerSync = this.gameObject.getOrAddComponent(fv), this._playerSync.autoSync = !1), this._playerSync && (this._playerSync.asset = this.defaultAvatar, (t = this._playerSync.onPlayerSpawned) == null || t.removeEventListener(this.onAvatarSpawned), (i = this._playerSync.onPlayerSpawned) == null || i.addEventListener(this.onAvatarSpawned));
85408
+ window.location.protocol !== "https:" && ji('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'), this.useQuicklookExport && (re.findObjectOfType(Xn) || (Y_ && console.log("WebXR: Adding USDZExporter"), this._usdzExporter = re.addComponent(this.gameObject, Xn), this._usdzExporter.objectToExport = this.context.scene, this._usdzExporter.autoExportAnimations = !0, this._usdzExporter.autoExportAudioSources = !0)), this.handleCreatingHTML(), this.handleOfferSession(), this.defaultAvatar && (this._playerSync = this.gameObject.getOrAddComponent(fv), this._playerSync.autoSync = !1), this._playerSync && (this._playerSync.asset = this.defaultAvatar, (t = this._playerSync.onPlayerSpawned) == null || t.removeEventListener(this.onAvatarSpawned), (i = this._playerSync.onPlayerSpawned) == null || i.addEventListener(this.onAvatarSpawned));
85406
85409
  }
85407
85410
  onDisable() {
85408
85411
  var t;
@@ -85438,14 +85441,14 @@ class ZS extends Be {
85438
85441
  Y_ && console.log("WebXR onEnterXR"), this._previousXRState = mr.Global.Mask;
85439
85442
  const i = t.xr.isVR;
85440
85443
  if (mr.Global.Set(i ? Vl.VR : Vl.AR), this.usePlacementReticle && t.xr.isAR) {
85441
- let r = re.findObjectOfType(Uo);
85444
+ let r = re.findObjectOfType(Fo);
85442
85445
  if (r)
85443
85446
  Y_ && console.log("WebXR: WebARSessionRoot already exists, not creating a new one");
85444
85447
  else {
85445
85448
  const o = new Ae();
85446
85449
  for (const a of this.context.scene.children)
85447
85450
  o.add(a);
85448
- this.context.scene.add(o), r = re.addNewComponent(o, Uo), this._createdComponentsInSession.push(r), r.arScale = this.arSceneScale, r.arTouchTransform = this.usePlacementAdjustment, r.useXRAnchor = this.useXRAnchor;
85451
+ this.context.scene.add(o), r = re.addNewComponent(o, Fo), this._createdComponentsInSession.push(r), r.arScale = this.arSceneScale, r.arTouchTransform = this.usePlacementAdjustment, r.useXRAnchor = this.useXRAnchor;
85449
85452
  }
85450
85453
  }
85451
85454
  this.useDefaultControls && this.setDefaultMovementEnabled(!0), (this.showControllerModels || this.showHandModels) && this.setDefaultControllerRenderingEnabled(!0);
@@ -85485,8 +85488,11 @@ class ZS extends Be {
85485
85488
  handleCreatingHTML() {
85486
85489
  if (this.createARButton || this.createVRButton || this.useQuicklookExport) {
85487
85490
  if ((J0() && Ay() || bpe) && this.useQuicklookExport) {
85488
- const i = this.getButtonsFactory().createQuicklookButton();
85489
- this.addButton(i, 50);
85491
+ const i = re.findObjectOfType(Xn);
85492
+ if (!i || i && i.allowCreateQuicklookButton) {
85493
+ const n = this.getButtonsFactory().createQuicklookButton();
85494
+ this.addButton(n, 50);
85495
+ }
85490
85496
  }
85491
85497
  if (this.createARButton) {
85492
85498
  const i = this.getButtonsFactory().createARButton();
@@ -85573,7 +85579,7 @@ var _pe = Object.defineProperty, xpe = Object.getOwnPropertyDescriptor, Ah = (s,
85573
85579
  return i && n && _pe(e, t, n), n;
85574
85580
  };
85575
85581
  const Ad = ne("debugtext");
85576
- var $n = /* @__PURE__ */ ((s) => (s[s.UpperLeft = 0] = "UpperLeft", s[s.UpperCenter = 1] = "UpperCenter", s[s.UpperRight = 2] = "UpperRight", s[s.MiddleLeft = 3] = "MiddleLeft", s[s.MiddleCenter = 4] = "MiddleCenter", s[s.MiddleRight = 5] = "MiddleRight", s[s.LowerLeft = 6] = "LowerLeft", s[s.LowerCenter = 7] = "LowerCenter", s[s.LowerRight = 8] = "LowerRight", s))($n || {}), w5 = /* @__PURE__ */ ((s) => (s[s.Normal = 0] = "Normal", s[s.Bold = 1] = "Bold", s[s.Italic = 2] = "Italic", s[s.BoldAndItalic = 3] = "BoldAndItalic", s))(w5 || {});
85582
+ var es = /* @__PURE__ */ ((s) => (s[s.UpperLeft = 0] = "UpperLeft", s[s.UpperCenter = 1] = "UpperCenter", s[s.UpperRight = 2] = "UpperRight", s[s.MiddleLeft = 3] = "MiddleLeft", s[s.MiddleCenter = 4] = "MiddleCenter", s[s.MiddleRight = 5] = "MiddleRight", s[s.LowerLeft = 6] = "LowerLeft", s[s.LowerCenter = 7] = "LowerCenter", s[s.LowerRight = 8] = "LowerRight", s))(es || {}), w5 = /* @__PURE__ */ ((s) => (s[s.Normal = 0] = "Normal", s[s.Bold = 1] = "Bold", s[s.Italic = 2] = "Italic", s[s.BoldAndItalic = 3] = "BoldAndItalic", s))(w5 || {});
85577
85583
  class Xr extends Em {
85578
85584
  constructor() {
85579
85585
  super(...arguments);
@@ -86003,36 +86009,36 @@ class $S {
86003
86009
  }
86004
86010
  setTextAlignment(e, t) {
86005
86011
  switch (t) {
86006
- case $n.LowerLeft:
86007
- case $n.MiddleLeft:
86008
- case $n.UpperLeft:
86012
+ case es.LowerLeft:
86013
+ case es.MiddleLeft:
86014
+ case es.UpperLeft:
86009
86015
  e.horizontalAlignment = "left";
86010
86016
  break;
86011
- case $n.LowerCenter:
86012
- case $n.MiddleCenter:
86013
- case $n.UpperCenter:
86017
+ case es.LowerCenter:
86018
+ case es.MiddleCenter:
86019
+ case es.UpperCenter:
86014
86020
  e.horizontalAlignment = "center";
86015
86021
  break;
86016
- case $n.LowerRight:
86017
- case $n.MiddleRight:
86018
- case $n.UpperRight:
86022
+ case es.LowerRight:
86023
+ case es.MiddleRight:
86024
+ case es.UpperRight:
86019
86025
  e.horizontalAlignment = "right";
86020
86026
  break;
86021
86027
  }
86022
86028
  switch (t) {
86023
- case $n.LowerLeft:
86024
- case $n.LowerCenter:
86025
- case $n.LowerRight:
86029
+ case es.LowerLeft:
86030
+ case es.LowerCenter:
86031
+ case es.LowerRight:
86026
86032
  e.verticalAlignment = "bottom";
86027
86033
  break;
86028
- case $n.MiddleLeft:
86029
- case $n.MiddleCenter:
86030
- case $n.MiddleRight:
86034
+ case es.MiddleLeft:
86035
+ case es.MiddleCenter:
86036
+ case es.MiddleRight:
86031
86037
  e.verticalAlignment = "middle";
86032
86038
  break;
86033
- case $n.UpperLeft:
86034
- case $n.UpperCenter:
86035
- case $n.UpperRight:
86039
+ case es.UpperLeft:
86040
+ case es.UpperCenter:
86041
+ case es.UpperRight:
86036
86042
  e.verticalAlignment = "top";
86037
86043
  break;
86038
86044
  }
@@ -86198,7 +86204,7 @@ function Ipe(s, e) {
86198
86204
  return r;
86199
86205
  }
86200
86206
  function Mpe(s) {
86201
- return new ss(
86207
+ return new rs(
86202
86208
  "DisableAtStart",
86203
86209
  Ws.sceneStartTrigger(),
86204
86210
  fi.fadeAction(s, 0, !1)
@@ -86222,7 +86228,7 @@ var Tpe = Object.defineProperty, Bpe = Object.getOwnPropertyDescriptor, Sr = (s,
86222
86228
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
86223
86229
  return i && n && Tpe(e, t, n), n;
86224
86230
  };
86225
- const bo = ne("debugusdz");
86231
+ const Jo = ne("debugusdz");
86226
86232
  class Qf {
86227
86233
  constructor() {
86228
86234
  u(this, "callToAction");
@@ -86280,7 +86286,7 @@ const WB = (gx = class extends Be {
86280
86286
  /** @internal */
86281
86287
  start() {
86282
86288
  var e, t, i;
86283
- bo && (console.log("USDZExporter", this), console.log("Debug USDZ Mode. Press 'T' to export"), window.addEventListener("keydown", (n) => {
86289
+ Jo && (console.log("USDZExporter", this), console.log("Debug USDZ Mode. Press 'T' to export"), window.addEventListener("keydown", (n) => {
86284
86290
  switch (n.key) {
86285
86291
  case "t":
86286
86292
  this.exportAsync();
@@ -86294,12 +86300,12 @@ const WB = (gx = class extends Be {
86294
86300
  onEnable() {
86295
86301
  var i;
86296
86302
  const e = J0(), t = Ay();
86297
- (bo || e && t) && (this.allowCreateQuicklookButton && (this.button = this.createQuicklookButton()), this.lastCallback = this.quicklookCallback.bind(this), this.link = FN(this.context), this.link.addEventListener("message", this.lastCallback)), bo && In("USDZ Exporter enabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.addEventListener("click", this.onClickedOpenInARElement);
86303
+ (Jo || e && t) && (this.allowCreateQuicklookButton && (this.button = this.createQuicklookButton()), this.lastCallback = this.quicklookCallback.bind(this), this.link = FN(this.context), this.link.addEventListener("message", this.lastCallback)), Jo && In("USDZ Exporter enabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.addEventListener("click", this.onClickedOpenInARElement);
86298
86304
  }
86299
86305
  /** @internal */
86300
86306
  onDisable() {
86301
86307
  var e, t, i;
86302
- (e = this.button) == null || e.remove(), (t = this.link) == null || t.removeEventListener("message", this.lastCallback), bo && In("USDZ Exporter disabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.removeEventListener("click", this.onClickedOpenInARElement);
86308
+ (e = this.button) == null || e.remove(), (t = this.link) == null || t.removeEventListener("message", this.lastCallback), Jo && In("USDZ Exporter disabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.removeEventListener("click", this.onClickedOpenInARElement);
86303
86309
  }
86304
86310
  /**
86305
86311
  * Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
@@ -86317,11 +86323,11 @@ const WB = (gx = class extends Be {
86317
86323
  var i;
86318
86324
  let e = this.exportFileName ?? ((i = this.objectToExport) == null ? void 0 : i.name) ?? this.name;
86319
86325
  if (e += "-" + jse(), Kd() || (e !== "" && (e += "-"), e += "MadeWithNeedle"), this.link || (this.link = FN(this.context)), this.customUsdzFile)
86320
- return bo && console.log("Exporting custom usdz", this.customUsdzFile), this.openInQuickLook(this.customUsdzFile, e), null;
86326
+ return Jo && console.log("Exporting custom usdz", this.customUsdzFile), this.openInQuickLook(this.customUsdzFile, e), null;
86321
86327
  if (!this.objectToExport)
86322
86328
  return console.warn("No object to export", this), null;
86323
86329
  const t = await this.export(this.objectToExport);
86324
- return t ? (bo && console.log("USDZ generation done. Downloading as " + e), this.openInQuickLook(t, e), t) : (console.error("USDZ generation failed. Please report a bug", this), null);
86330
+ return t ? (Jo && console.log("USDZ generation done. Downloading as " + e), this.openInQuickLook(t, e), t) : (console.error("USDZ generation failed. Please report a bug", this), null);
86325
86331
  }
86326
86332
  /**
86327
86333
  * Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
@@ -86345,7 +86351,7 @@ const WB = (gx = class extends Be {
86345
86351
  const t = re.getComponentsInChildren(e, dc);
86346
86352
  for (const b of t)
86347
86353
  b && b.enabled && b.start && b.start();
86348
- const i = re.getComponentsInChildren(e, Xn), n = new Array();
86354
+ const i = re.getComponentsInChildren(e, Yn), n = new Array();
86349
86355
  let r = 0;
86350
86356
  for (const b of i) {
86351
86357
  for (const v of b.sharedMeshes)
@@ -86367,14 +86373,14 @@ const WB = (gx = class extends Be {
86367
86373
  }));
86368
86374
  }
86369
86375
  }
86370
- bo && In("Progressive Loading: " + n.length), await Promise.all(n), bo && In("Progressive Loading: done"), ii.end("export-usdz-textures");
86376
+ Jo && In("Progressive Loading: " + n.length), await Promise.all(n), Jo && In("Progressive Loading: done"), ii.end("export-usdz-textures");
86371
86377
  const o = mr.Global.Mask;
86372
86378
  mr.Global.Set(Vl.AR);
86373
86379
  const a = new Yse(), c = new kS(this.quickLookCompatible), l = [c, ...this.extensions], h = { self: this, exporter: a, extensions: l, object: e };
86374
86380
  ii.report("export-usdz", "Invoking before-export"), this.dispatchEvent(new CustomEvent("before-export", { detail: h })), this.applyWebARSessionRoot(), this._previousTimeScale = this.context.time.timeScale, this.context.time.timeScale = 0, ii.report("export-usdz", "auto export animations and audio sources");
86375
86381
  const d = new Array();
86376
- this.autoExportAnimations && d.push(...Epe(e, c)), this.extensions.find((b) => b.extensionName === "Audio") && this.autoExportAudioSources && d.push(...Ipe(e)), a.debug = bo, a.keepObject = (b) => {
86377
- const v = re.getComponent(b, Xn);
86382
+ this.autoExportAnimations && d.push(...Epe(e, c)), this.extensions.find((b) => b.extensionName === "Audio") && this.autoExportAudioSources && d.push(...Ipe(e)), a.debug = Jo, a.keepObject = (b) => {
86383
+ const v = re.getComponent(b, Yn);
86378
86384
  return !(v && !v.enabled);
86379
86385
  };
86380
86386
  const p = new Array();
@@ -86382,7 +86388,7 @@ const WB = (gx = class extends Be {
86382
86388
  b.visible || p.push(b);
86383
86389
  });
86384
86390
  const g = this.extensions.find((b) => b.extensionName === "Behaviour");
86385
- this.interactive && g && g.addBehavior(Mpe(p));
86391
+ this.interactive && g && p.length > 0 && g.addBehavior(Mpe(p));
86386
86392
  let y = !0;
86387
86393
  this.quickLookCompatible && !this.interactive && (y = !1), this.anchoringType !== "plane" && this.anchoringType !== "none" && this.anchoringType !== "image" && this.anchoringType !== "face" && (this.anchoringType = "plane"), this.planeAnchoringAlignment !== "horizontal" && this.planeAnchoringAlignment !== "vertical" && this.planeAnchoringAlignment !== "any" && (this.planeAnchoringAlignment = "horizontal"), ii.report("export-usdz", "Invoking exporter.parse");
86388
86394
  const m = await a.parse(this.objectToExport, {
@@ -86411,7 +86417,7 @@ const WB = (gx = class extends Be {
86411
86417
  */
86412
86418
  openInQuickLook(e, t) {
86413
86419
  const i = e instanceof Blob ? URL.createObjectURL(e) : e, n = this.buildQuicklookOverlay();
86414
- bo && console.log("QuickLook Overlay", n);
86420
+ Jo && console.log("QuickLook Overlay", n);
86415
86421
  const r = n.callToAction ? encodeURIComponent(n.callToAction) : "", o = n.checkoutTitle ? encodeURIComponent(n.checkoutTitle) : "", a = n.checkoutSubtitle ? encodeURIComponent(n.checkoutSubtitle) : "";
86416
86422
  this.link.href = i + `#callToAction=${r}&checkoutTitle=${o}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`, this.lastCallback || (this.lastCallback = this.quicklookCallback.bind(this), this.link.addEventListener("message", this.lastCallback)), this.link.download = t + ".usdz", this.link.click();
86417
86423
  }
@@ -86428,13 +86434,13 @@ const WB = (gx = class extends Be {
86428
86434
  }
86429
86435
  quicklookCallback(e) {
86430
86436
  if ((e == null ? void 0 : e.data) == "_apple_ar_quicklook_button_tapped") {
86431
- bo && ji("Quicklook closed via call to action button");
86437
+ Jo && ji("Quicklook closed via call to action button");
86432
86438
  var t = new CustomEvent("quicklook-button-tapped", { detail: this });
86433
86439
  if (this.dispatchEvent(t), !t.defaultPrevented) {
86434
86440
  const i = new URLSearchParams(this.link.href);
86435
86441
  if (i) {
86436
86442
  const n = i.get("callToActionURL");
86437
- bo && In("Quicklook url: " + n), n && (Kd() ? globalThis.open(n, "_blank") : console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", n));
86443
+ Jo && In("Quicklook url: " + n), n && (Kd() ? globalThis.open(n, "_blank") : console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", n));
86438
86444
  }
86439
86445
  }
86440
86446
  }
@@ -86447,8 +86453,8 @@ const WB = (gx = class extends Be {
86447
86453
  getARScaleAndTarget() {
86448
86454
  if (!this.objectToExport)
86449
86455
  return { scale: 1, _invertForward: !1, target: this.gameObject, sessionRoot: null };
86450
- let e = re.getComponentInParent(this.objectToExport, Uo);
86451
- e || (e = re.getComponentInChildren(this.objectToExport, Uo)), bo && console.log("applyWebARSessionRoot", e, e == null ? void 0 : e.arScale);
86456
+ let e = re.getComponentInParent(this.objectToExport, Fo);
86457
+ e || (e = re.getComponentInChildren(this.objectToExport, Fo));
86452
86458
  let t = 1, i = !1;
86453
86459
  const n = this.objectToExport;
86454
86460
  if (e)
@@ -86457,8 +86463,7 @@ const WB = (gx = class extends Be {
86457
86463
  const a = re.findObjectOfType(ZS);
86458
86464
  a && (t = a.arSceneScale);
86459
86465
  }
86460
- const o = { scale: 1 / t, _invertForward: i, target: n, sessionRoot: (e == null ? void 0 : e.gameObject) ?? null };
86461
- return console.log("getARScaleAndTarget", o), o;
86466
+ return { scale: 1 / t, _invertForward: i, target: n, sessionRoot: (e == null ? void 0 : e.gameObject) ?? null };
86462
86467
  }
86463
86468
  applyWebARSessionRoot() {
86464
86469
  if (!this.objectToExport)
@@ -86477,43 +86482,43 @@ const WB = (gx = class extends Be {
86477
86482
  return t.parentNode || this.context.menu.appendChild(t), t;
86478
86483
  }
86479
86484
  }, u(gx, "invertForwardMatrix", new Ce().makeRotationY(Math.PI)), u(gx, "invertForwardQuaternion", new Ee().setFromEuler(new an(0, Math.PI, 0))), gx);
86480
- let hs = WB;
86485
+ let Xn = WB;
86481
86486
  Sr([
86482
86487
  x(Ae)
86483
- ], hs.prototype, "objectToExport", 2);
86488
+ ], Xn.prototype, "objectToExport", 2);
86484
86489
  Sr([
86485
86490
  x()
86486
- ], hs.prototype, "autoExportAnimations", 2);
86491
+ ], Xn.prototype, "autoExportAnimations", 2);
86487
86492
  Sr([
86488
86493
  x()
86489
- ], hs.prototype, "autoExportAudioSources", 2);
86494
+ ], Xn.prototype, "autoExportAudioSources", 2);
86490
86495
  Sr([
86491
86496
  x()
86492
- ], hs.prototype, "exportFileName", 2);
86497
+ ], Xn.prototype, "exportFileName", 2);
86493
86498
  Sr([
86494
86499
  x(URL)
86495
- ], hs.prototype, "customUsdzFile", 2);
86500
+ ], Xn.prototype, "customUsdzFile", 2);
86496
86501
  Sr([
86497
86502
  x(Qf)
86498
- ], hs.prototype, "customBranding", 2);
86503
+ ], Xn.prototype, "customBranding", 2);
86499
86504
  Sr([
86500
86505
  x()
86501
- ], hs.prototype, "anchoringType", 2);
86506
+ ], Xn.prototype, "anchoringType", 2);
86502
86507
  Sr([
86503
86508
  x()
86504
- ], hs.prototype, "maxTextureSize", 2);
86509
+ ], Xn.prototype, "maxTextureSize", 2);
86505
86510
  Sr([
86506
86511
  x()
86507
- ], hs.prototype, "planeAnchoringAlignment", 2);
86512
+ ], Xn.prototype, "planeAnchoringAlignment", 2);
86508
86513
  Sr([
86509
86514
  x()
86510
- ], hs.prototype, "interactive", 2);
86515
+ ], Xn.prototype, "interactive", 2);
86511
86516
  Sr([
86512
86517
  x()
86513
- ], hs.prototype, "allowCreateQuicklookButton", 2);
86518
+ ], Xn.prototype, "allowCreateQuicklookButton", 2);
86514
86519
  Sr([
86515
86520
  x()
86516
- ], hs.prototype, "quickLookCompatible", 2);
86521
+ ], Xn.prototype, "quickLookCompatible", 2);
86517
86522
  class eE extends Be {
86518
86523
  constructor() {
86519
86524
  super(...arguments);
@@ -87844,7 +87849,7 @@ m2([
87844
87849
  ], Mv.prototype, "color", 1);
87845
87850
  let DA, lM, Qp, J_;
87846
87851
  function hM(s, e = 1 / 0, t = null) {
87847
- lM || (lM = new Yn(2, 2, 1, 1)), Qp || (Qp = new Pt({
87852
+ lM || (lM = new Jn(2, 2, 1, 1)), Qp || (Qp = new Pt({
87848
87853
  uniforms: { blitTexture: new _e(s) },
87849
87854
  vertexShader: `
87850
87855
  varying vec2 vUv;
@@ -87985,16 +87990,16 @@ const oi = {
87985
87990
  CLAMP_TO_EDGE: 33071,
87986
87991
  MIRRORED_REPEAT: 33648,
87987
87992
  REPEAT: 10497
87988
- }, uM = "KHR_mesh_quantization", Do = {};
87989
- Do[Nt] = oi.NEAREST;
87990
- Do[Ng] = oi.NEAREST_MIPMAP_NEAREST;
87991
- Do[Fl] = oi.NEAREST_MIPMAP_LINEAR;
87992
- Do[Tt] = oi.LINEAR;
87993
- Do[Wd] = oi.LINEAR_MIPMAP_NEAREST;
87994
- Do[Nr] = oi.LINEAR_MIPMAP_LINEAR;
87995
- Do[_s] = oi.CLAMP_TO_EDGE;
87996
- Do[ya] = oi.REPEAT;
87997
- Do[pf] = oi.MIRRORED_REPEAT;
87993
+ }, uM = "KHR_mesh_quantization", Po = {};
87994
+ Po[Nt] = oi.NEAREST;
87995
+ Po[Ng] = oi.NEAREST_MIPMAP_NEAREST;
87996
+ Po[Fl] = oi.NEAREST_MIPMAP_LINEAR;
87997
+ Po[Tt] = oi.LINEAR;
87998
+ Po[Wd] = oi.LINEAR_MIPMAP_NEAREST;
87999
+ Po[Nr] = oi.LINEAR_MIPMAP_LINEAR;
88000
+ Po[_s] = oi.CLAMP_TO_EDGE;
88001
+ Po[ya] = oi.REPEAT;
88002
+ Po[pf] = oi.MIRRORED_REPEAT;
87998
88003
  const zN = {
87999
88004
  scale: "scale",
88000
88005
  position: "translation",
@@ -88020,7 +88025,7 @@ function Age(s, e, t) {
88020
88025
  for (let n = e; n < e + t; n++)
88021
88026
  for (let r = 0; r < s.itemSize; r++) {
88022
88027
  let o;
88023
- s.itemSize > 4 ? o = s.array[n * s.itemSize + r] : (r === 0 ? o = s.getX(n) : r === 1 ? o = s.getY(n) : r === 2 ? o = s.getZ(n) : r === 3 && (o = s.getW(n)), s.normalized === !0 && (o = rs.normalize(o, s.array))), i.min[r] = Math.min(i.min[r], o), i.max[r] = Math.max(i.max[r], o);
88028
+ s.itemSize > 4 ? o = s.array[n * s.itemSize + r] : (r === 0 ? o = s.getX(n) : r === 1 ? o = s.getY(n) : r === 2 ? o = s.getZ(n) : r === 3 && (o = s.getW(n)), s.normalized === !0 && (o = os.normalize(o, s.array))), i.min[r] = Math.min(i.min[r], o), i.max[r] = Math.max(i.max[r], o);
88024
88029
  }
88025
88030
  return i;
88026
88031
  }
@@ -88268,7 +88273,7 @@ class yge {
88268
88273
  for (let p = i; p < i + n; p++)
88269
88274
  for (let g = 0; g < e.itemSize; g++) {
88270
88275
  let y;
88271
- e.itemSize > 4 ? y = e.array[p * e.itemSize + g] : (g === 0 ? y = e.getX(p) : g === 1 ? y = e.getY(p) : g === 2 ? y = e.getZ(p) : g === 3 && (y = e.getW(p)), e.normalized === !0 && (y = rs.normalize(y, e.array))), t === oi.FLOAT ? l.setFloat32(h, y, !0) : t === oi.INT ? l.setInt32(h, y, !0) : t === oi.UNSIGNED_INT ? l.setUint32(h, y, !0) : t === oi.SHORT ? l.setInt16(h, y, !0) : t === oi.UNSIGNED_SHORT ? l.setUint16(h, y, !0) : t === oi.BYTE ? l.setInt8(h, y) : t === oi.UNSIGNED_BYTE && l.setUint8(h, y), h += a;
88276
+ e.itemSize > 4 ? y = e.array[p * e.itemSize + g] : (g === 0 ? y = e.getX(p) : g === 1 ? y = e.getY(p) : g === 2 ? y = e.getZ(p) : g === 3 && (y = e.getW(p)), e.normalized === !0 && (y = os.normalize(y, e.array))), t === oi.FLOAT ? l.setFloat32(h, y, !0) : t === oi.INT ? l.setInt32(h, y, !0) : t === oi.UNSIGNED_INT ? l.setUint32(h, y, !0) : t === oi.SHORT ? l.setInt16(h, y, !0) : t === oi.UNSIGNED_SHORT ? l.setUint16(h, y, !0) : t === oi.BYTE ? l.setInt8(h, y) : t === oi.UNSIGNED_BYTE && l.setUint8(h, y), h += a;
88272
88277
  }
88273
88278
  const d = {
88274
88279
  buffer: this.processBuffer(l.buffer),
@@ -88401,10 +88406,10 @@ class yge {
88401
88406
  const t = this.json;
88402
88407
  t.samplers || (t.samplers = []);
88403
88408
  const i = {
88404
- magFilter: Do[e.magFilter],
88405
- minFilter: Do[e.minFilter],
88406
- wrapS: Do[e.wrapS],
88407
- wrapT: Do[e.wrapT]
88409
+ magFilter: Po[e.magFilter],
88410
+ minFilter: Po[e.minFilter],
88411
+ wrapS: Po[e.wrapS],
88412
+ wrapT: Po[e.wrapT]
88408
88413
  };
88409
88414
  return t.samplers.push(i) - 1;
88410
88415
  }
@@ -88648,7 +88653,7 @@ class yge {
88648
88653
  znear: e.near < 0 ? 0 : e.near
88649
88654
  } : n.perspective = {
88650
88655
  aspectRatio: e.aspect,
88651
- yfov: rs.degToRad(e.fov),
88656
+ yfov: os.degToRad(e.fov),
88652
88657
  zfar: e.far <= 0 ? 1e-3 : e.far,
88653
88658
  znear: e.near < 0 ? 0 : e.near
88654
88659
  }, e.name !== "" && (n.name = e.type), t.cameras.push(n) - 1;
@@ -89184,7 +89189,7 @@ const sg = class extends Be {
89184
89189
  ...t
89185
89190
  }, r = new Ae();
89186
89191
  t != null && t.pivot && r.position.sub(t.pivot), K_ && console.log("EXPORT", e), e.forEach((c) => {
89187
- c && (r.children.push(c), c.matrixAutoUpdate = !1, c.matrix.copy(c.matrixWorld), re.getComponentsInChildren(c, Xn).forEach((l) => {
89192
+ c && (r.children.push(c), c.matrixAutoUpdate = !1, c.matrix.copy(c.matrixWorld), re.getComponentsInChildren(c, Yn).forEach((l) => {
89188
89193
  re.isActiveInHierarchy(l.gameObject) && l.setInstancingEnabled(!1);
89189
89194
  }));
89190
89195
  });
@@ -89212,7 +89217,7 @@ const sg = class extends Be {
89212
89217
  });
89213
89218
  function a() {
89214
89219
  e.forEach((c) => {
89215
- c && (c.matrixAutoUpdate = !0, re.getComponentsInChildren(c, Xn).forEach((l) => {
89220
+ c && (c.matrixAutoUpdate = !0, re.getComponentsInChildren(c, Yn).forEach((l) => {
89216
89221
  re.isActiveInHierarchy(l.gameObject) && l.setInstancingEnabled(!1);
89217
89222
  }));
89218
89223
  });
@@ -89552,7 +89557,7 @@ function fM(s) {
89552
89557
  return s * Math.PI / 180;
89553
89558
  }
89554
89559
  const WN = 300, qh = ne("debuglights");
89555
- class Vo extends Be {
89560
+ class Ho extends Be {
89556
89561
  constructor() {
89557
89562
  super(...arguments);
89558
89563
  u(this, "type", 0);
@@ -89682,7 +89687,7 @@ class Vo extends Be {
89682
89687
  qh && console.log("DISABLE LIGHT", this.name), this.light && (this.selfIsLight ? this.light.intensity = 0 : this.light.visible = !1);
89683
89688
  }
89684
89689
  onEnterXR(t) {
89685
- this._webARRoot = re.getComponentInParent(this.gameObject, Uo) ?? void 0;
89690
+ this._webARRoot = re.getComponentInParent(this.gameObject, Fo) ?? void 0;
89686
89691
  }
89687
89692
  // private *_updateLightIntensityInARRoutine() {
89688
89693
  // while (this.context.isInAR) {
@@ -89755,37 +89760,37 @@ class Vo extends Be {
89755
89760
  t.add(t.target), t.target.position.set(0, 0, -1);
89756
89761
  }
89757
89762
  }
89758
- u(Vo, "allowChangingRendererShadowMapType", !0);
89763
+ u(Ho, "allowChangingRendererShadowMapType", !0);
89759
89764
  rl([
89760
89765
  x()
89761
- ], Vo.prototype, "type", 2);
89766
+ ], Ho.prototype, "type", 2);
89762
89767
  rl([
89763
89768
  x(we)
89764
- ], Vo.prototype, "color", 1);
89769
+ ], Ho.prototype, "color", 1);
89765
89770
  rl([
89766
89771
  x()
89767
- ], Vo.prototype, "shadowNearPlane", 1);
89772
+ ], Ho.prototype, "shadowNearPlane", 1);
89768
89773
  rl([
89769
89774
  x()
89770
- ], Vo.prototype, "shadowBias", 1);
89775
+ ], Ho.prototype, "shadowBias", 1);
89771
89776
  rl([
89772
89777
  x()
89773
- ], Vo.prototype, "shadowNormalBias", 1);
89778
+ ], Ho.prototype, "shadowNormalBias", 1);
89774
89779
  rl([
89775
89780
  x()
89776
- ], Vo.prototype, "shadows", 1);
89781
+ ], Ho.prototype, "shadows", 1);
89777
89782
  rl([
89778
89783
  x()
89779
- ], Vo.prototype, "lightmapBakeType", 2);
89784
+ ], Ho.prototype, "lightmapBakeType", 2);
89780
89785
  rl([
89781
89786
  x()
89782
- ], Vo.prototype, "intensity", 1);
89787
+ ], Ho.prototype, "intensity", 1);
89783
89788
  rl([
89784
89789
  x()
89785
- ], Vo.prototype, "shadowDistance", 1);
89790
+ ], Ho.prototype, "shadowDistance", 1);
89786
89791
  rl([
89787
89792
  x()
89788
- ], Vo.prototype, "shadowResolution", 1);
89793
+ ], Ho.prototype, "shadowResolution", 1);
89789
89794
  new C(0, 0, 0);
89790
89795
  var Vge = Object.defineProperty, jge = Object.getOwnPropertyDescriptor, Bv = (s, e, t, i) => {
89791
89796
  for (var n = i > 1 ? void 0 : i ? jge(e, t) : e, r = s.length - 1, o; r >= 0; r--)
@@ -89807,7 +89812,7 @@ Bv([
89807
89812
  x()
89808
89813
  ], Um.prototype, "distance", 2);
89809
89814
  Bv([
89810
- x(Xn)
89815
+ x(Yn)
89811
89816
  ], Um.prototype, "renderers", 2);
89812
89817
  class qge {
89813
89818
  constructor(e) {
@@ -89940,7 +89945,7 @@ const k5 = (LM = class extends Be {
89940
89945
  const a = this.invertForward ? -1 : 1;
89941
89946
  o.matrix.multiply(new Ce().makeRotationZ(Math.PI / 2 * a)), t.matrix.multiply(new Ce().makeRotationZ(-Math.PI / 2 * a));
89942
89947
  }
89943
- const r = new ss(
89948
+ const r = new rs(
89944
89949
  "lookat " + this.name,
89945
89950
  Ws.sceneStartTrigger(),
89946
89951
  fi.lookAtCameraAction(
@@ -90898,7 +90903,7 @@ var hme = /* @__PURE__ */ function(s) {
90898
90903
  return Et(s, [{
90899
90904
  key: "genValue",
90900
90905
  value: function() {
90901
- return rs.lerp(this.a, this.b, Math.random());
90906
+ return os.lerp(this.a, this.b, Math.random());
90902
90907
  }
90903
90908
  }, {
90904
90909
  key: "toJSON",
@@ -92608,7 +92613,7 @@ var A3 = /* @__PURE__ */ function() {
92608
92613
  return Et(s, [{
92609
92614
  key: "initialize",
92610
92615
  value: function(t) {
92611
- var i = Math.random(), n = rs.lerp(1 - this.thickness, 1, Math.random()), r = i * this.arc, o = Math.sqrt(n), a = Math.sin(r), c = Math.cos(r);
92616
+ var i = Math.random(), n = os.lerp(1 - this.thickness, 1, Math.random()), r = i * this.arc, o = Math.sqrt(n), a = Math.sin(r), c = Math.cos(r);
92612
92617
  t.position.x = o * c, t.position.y = o * a, t.position.z = 0;
92613
92618
  var l = this.angle * o;
92614
92619
  t.velocity.set(0, 0, Math.cos(l)).addScaledVector(t.position, Math.sin(l)).multiplyScalar(t.startSpeed), t.position.multiplyScalar(this.radius);
@@ -92648,7 +92653,7 @@ var A3 = /* @__PURE__ */ function() {
92648
92653
  return Et(s, [{
92649
92654
  key: "initialize",
92650
92655
  value: function(t) {
92651
- var i = Math.random(), n = rs.lerp(this.thickness, 1, Math.random()), r = i * this.arc, o = Math.sqrt(n), a = Math.sin(r), c = Math.cos(r);
92656
+ var i = Math.random(), n = os.lerp(this.thickness, 1, Math.random()), r = i * this.arc, o = Math.sqrt(n), a = Math.sin(r), c = Math.cos(r);
92652
92657
  t.position.x = o * c, t.position.y = o * a, t.position.z = 0;
92653
92658
  var l = this.angle * o;
92654
92659
  t.velocity.set(0, 0, Math.cos(l)).addScaledVector(t.position, Math.sin(l)).multiplyScalar(t.startSpeed), t.position.multiplyScalar(this.radius);
@@ -92716,7 +92721,7 @@ var A3 = /* @__PURE__ */ function() {
92716
92721
  return Et(s, [{
92717
92722
  key: "initialize",
92718
92723
  value: function(t) {
92719
- var i = Math.random(), n = Math.random(), r = rs.lerp(1 - this.thickness, 1, Math.random()), o = i * this.arc, a = Math.acos(2 * n - 1), c = Math.cbrt(r), l = Math.sin(o), h = Math.cos(o), d = Math.sin(a), f = Math.cos(a);
92724
+ var i = Math.random(), n = Math.random(), r = os.lerp(1 - this.thickness, 1, Math.random()), o = i * this.arc, a = Math.acos(2 * n - 1), c = Math.cbrt(r), l = Math.sin(o), h = Math.cos(o), d = Math.sin(a), f = Math.cos(a);
92720
92725
  t.position.x = c * d * h, t.position.y = c * d * l, t.position.z = c * f, t.velocity.setScalar(0).addScaledVector(t.position, t.startSpeed), t.position.multiplyScalar(this.radius);
92721
92726
  }
92722
92727
  }, {
@@ -92914,7 +92919,7 @@ var ct = /* @__PURE__ */ function(s) {
92914
92919
  }]), t;
92915
92920
  }(ge), Pme = new C(0, 0, 1), AM = new Ee(), Dme = new C(), kme = new C();
92916
92921
  new C();
92917
- var x3 = 60, Ome = new Yn(1, 1, 1, 1), Lme = /* @__PURE__ */ function() {
92922
+ var x3 = 60, Ome = new Jn(1, 1, 1, 1), Lme = /* @__PURE__ */ function() {
92918
92923
  function s(e) {
92919
92924
  var t, i, n, r, o, a, c, l, h, d, f, p, g, y, m, A, b, v, _, w, E;
92920
92925
  St(this, s), ee(this, "autoDestroy", void 0), ee(this, "prewarm", void 0), ee(this, "looping", void 0), ee(this, "duration", void 0), ee(this, "startLife", void 0), ee(this, "startSpeed", void 0), ee(this, "startRotation", void 0), ee(this, "startSize", void 0), ee(this, "startColor", void 0), ee(this, "startTileIndex", void 0), ee(this, "rendererEmitterSettings", void 0), ee(this, "emissionOverTime", void 0), ee(this, "emissionOverDistance", void 0), ee(this, "emissionBursts", void 0), ee(this, "onlyUsedByOther", void 0), ee(this, "worldSpace", void 0), ee(this, "speedFactor", void 0), ee(this, "particleNum", void 0), ee(this, "paused", void 0), ee(this, "particles", void 0), ee(this, "emitterShape", void 0), ee(this, "emitter", void 0), ee(this, "rendererSettings", void 0), ee(this, "neededToUpdateRender", void 0), ee(this, "behaviors", void 0), ee(this, "prewarmed", void 0), ee(this, "emissionState", void 0), ee(this, "emitEnded", void 0), ee(this, "markForDestroy", void 0), ee(this, "previousWorldPos", void 0), ee(this, "temp", new C()), ee(this, "travelDistance", 0), ee(this, "normalMatrix", new Ft()), ee(this, "_renderer", void 0), this.autoDestroy = e.autoDestroy === void 0 ? !1 : e.autoDestroy, this.duration = (t = e.duration) !== null && t !== void 0 ? t : 1, this.looping = e.looping === void 0 ? !0 : e.looping, this.prewarm = e.prewarm === void 0 ? !1 : e.prewarm, this.startLife = (i = e.startLife) !== null && i !== void 0 ? i : new hr(5), this.startSpeed = (n = e.startSpeed) !== null && n !== void 0 ? n : new hr(0), this.startRotation = (r = e.startRotation) !== null && r !== void 0 ? r : new hr(0), this.startSize = (o = e.startSize) !== null && o !== void 0 ? o : new hr(1), this.startColor = (a = e.startColor) !== null && a !== void 0 ? a : new Kw(new et(1, 1, 1, 1)), this.emissionOverTime = (c = e.emissionOverTime) !== null && c !== void 0 ? c : new hr(10), this.emissionOverDistance = (l = e.emissionOverDistance) !== null && l !== void 0 ? l : new hr(0), this.emissionBursts = (h = e.emissionBursts) !== null && h !== void 0 ? h : [], this.onlyUsedByOther = (d = e.onlyUsedByOther) !== null && d !== void 0 ? d : !1, this.emitterShape = (f = e.shape) !== null && f !== void 0 ? f : new eR(), this.behaviors = (p = e.behaviors) !== null && p !== void 0 ? p : new Array(), this.worldSpace = (g = e.worldSpace) !== null && g !== void 0 ? g : !1, this.speedFactor = (y = e.speedFactor) !== null && y !== void 0 ? y : 0, this.rendererEmitterSettings = (m = e.rendererEmitterSettings) !== null && m !== void 0 ? m : {}, this.rendererSettings = {
@@ -93001,7 +93006,7 @@ var x3 = 60, Ome = new Yn(1, 1, 1, 1), Lme = /* @__PURE__ */ function() {
93001
93006
  break;
93002
93007
  case ct.Mesh:
93003
93008
  this.rendererEmitterSettings = {
93004
- geometry: new Yn(1, 1)
93009
+ geometry: new Jn(1, 1)
93005
93010
  }, this.startRotation = new F5(new C(0, 1, 0), new hr(0));
93006
93011
  break;
93007
93012
  case ct.BillBoard:
@@ -94716,12 +94721,12 @@ class fc extends Be {
94716
94721
  }
94717
94722
  getMaterial(t = !1) {
94718
94723
  let i = t === !0 && this.trailMaterial ? this.trailMaterial : this.particleMaterial;
94719
- return i && t && i.side === as && (i = i.clone(), i.side = mn, t ? this.trailMaterial = i : this.particleMaterial = i), i && !wAe && i._didRequestTextureLOD === void 0 && (i._didRequestTextureLOD = 0, CAe && console.log("Load material LOD", i.name), yi.assignTextureLOD(i, 0)), i;
94724
+ return i && t && i.side === cs && (i = i.clone(), i.side = mn, t ? this.trailMaterial = i : this.particleMaterial = i), i && !wAe && i._didRequestTextureLOD === void 0 && (i._didRequestTextureLOD = 0, CAe && console.log("Load material LOD", i.name), yi.assignTextureLOD(i, 0)), i;
94720
94725
  }
94721
94726
  getMesh(t) {
94722
94727
  let i = null;
94723
94728
  if (!i && (this.particleMesh instanceof ge && (i = this.particleMesh.geometry), i === null)) {
94724
- i = new Yn(1, 1);
94729
+ i = new Jn(1, 1);
94725
94730
  const r = i.attributes.uv;
94726
94731
  for (let o = 0; o < r.count; o++)
94727
94732
  r.setX(o, 1 - r.getX(o));
@@ -95842,12 +95847,12 @@ kv([
95842
95847
  kv([
95843
95848
  x()
95844
95849
  ], ch.prototype, "allowNetworking", 2);
95845
- var VAe = Object.defineProperty, jAe = Object.getOwnPropertyDescriptor, jo = (s, e, t, i) => {
95850
+ var VAe = Object.defineProperty, jAe = Object.getOwnPropertyDescriptor, Vo = (s, e, t, i) => {
95846
95851
  for (var n = i > 1 ? void 0 : i ? jAe(e, t) : e, r = s.length - 1, o; r >= 0; r--)
95847
95852
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
95848
95853
  return i && n && VAe(e, t, n), n;
95849
95854
  };
95850
- const Eo = ne("debugsceneswitcher"), Yx = "scene";
95855
+ const So = ne("debugsceneswitcher"), Yx = "scene";
95851
95856
  M2(Yx);
95852
95857
  const Xh = Promise.resolve(!1);
95853
95858
  class Yr extends Be {
@@ -95881,7 +95886,7 @@ class Yr extends Be {
95881
95886
  const r = t == null ? void 0 : t.state;
95882
95887
  if (r && r.startsWith(this.guid)) {
95883
95888
  const o = r.substr(this.guid.length + 2);
95884
- Eo && console.log("PopState", o), await this.trySelectSceneFromValue(o);
95889
+ So && console.log("PopState", o), await this.trySelectSceneFromValue(o);
95885
95890
  }
95886
95891
  }
95887
95892
  } finally {
@@ -95956,7 +95961,7 @@ class Yr extends Be {
95956
95961
  }
95957
95962
  /** @internal */
95958
95963
  awake() {
95959
- this.scenes === void 0 && (this.scenes = []), Eo && console.log("SceneSwitcher", this);
95964
+ this.scenes === void 0 && (this.scenes = []), So && console.log("SceneSwitcher", this);
95960
95965
  }
95961
95966
  /** @internal */
95962
95967
  async onEnable() {
@@ -96025,7 +96030,7 @@ class Yr extends Be {
96025
96030
  */
96026
96031
  select(t) {
96027
96032
  var n, r, o;
96028
- if (Eo && console.log("select", t), typeof t == "object" && console.warn('Switching to "' + t + '" might not work. Please either use an index or a AssetReference (not a scene reference)'), typeof t == "string") {
96033
+ if (So && console.log("select", t), typeof t == "object" && console.warn('Switching to "' + t + '" might not work. Please either use an index or a AssetReference (not a scene reference)'), typeof t == "string") {
96029
96034
  const a = (n = this.scenes) == null ? void 0 : n.find((c) => c.uri === t);
96030
96035
  if (!a) {
96031
96036
  const c = ti.getOrCreate(this.sourceId ?? "", t, this.context);
@@ -96074,7 +96079,7 @@ class Yr extends Be {
96074
96079
  async __internalSwitchScene(t) {
96075
96080
  var n, r;
96076
96081
  if (this._currentScene) {
96077
- Eo && console.log("UNLOAD", t.uri);
96082
+ So && console.log("UNLOAD", t.uri);
96078
96083
  const o = this.tryGetSceneEventListener(this._currentScene.asset);
96079
96084
  if (o != null && o.sceneClosing) {
96080
96085
  const a = o.sceneClosing();
@@ -96092,11 +96097,11 @@ class Yr extends Be {
96092
96097
  }).catch(console.error), await this.onEndLoading();
96093
96098
  const a = new CustomEvent("loadscene-finished", { detail: { scene: t, switcher: this, index: i } });
96094
96099
  if (this.dispatchEvent(a), this._currentLoadingProgress = void 0, this._currentlyLoadingScene = void 0, a.defaultPrevented)
96095
- return Eo && console.warn("Adding loaded scene prevented:", t, a), !1;
96100
+ return So && console.warn("Adding loaded scene prevented:", t, a), !1;
96096
96101
  if (!t.asset)
96097
- return Eo && console.warn("Failed loading scene:", t), !1;
96102
+ return So && console.warn("Failed loading scene:", t), !1;
96098
96103
  if (this._currentIndex === i) {
96099
- if (Eo && console.log("ADD", t.uri), this._currentScene = t, re.add(t.asset, this.gameObject), this.useSceneLighting && this.context.sceneLighting.enable(t), this.useHistory && i >= 0) {
96104
+ if (So && console.log("ADD", t.uri), this._currentScene = t, re.add(t.asset, this.gameObject), this.useSceneLighting && this.context.sceneLighting.enable(t), this.useHistory && i >= 0) {
96100
96105
  let h = i.toString();
96101
96106
  if (this.useSceneName && (h = D3(t.uri)), (r = this.queryParameterName) != null && r.length)
96102
96107
  CT(this.queryParameterName, h, this.useHistory);
@@ -96154,7 +96159,7 @@ class Yr extends Be {
96154
96159
  async onStartLoading() {
96155
96160
  var t, i;
96156
96161
  if (this._isCurrentlyLoading = !0, this.loadingScene && (this._lastLoadingScene !== this.loadingScene && (this._loadingScenePromise = void 0), this._lastLoadingScene = this.loadingScene, this._loadingScenePromise || (this._loadingScenePromise = (t = this.loadingScene) == null ? void 0 : t.loadAssetAsync()), await this._loadingScenePromise, this._isCurrentlyLoading && ((i = this.loadingScene) != null && i.asset))) {
96157
- Eo && console.log("Add loading scene", this.loadingScene.uri, this.loadingScene.asset);
96162
+ So && console.log("Add loading scene", this.loadingScene.uri, this.loadingScene.asset);
96158
96163
  const n = this.loadingScene.asset;
96159
96164
  re.add(n, this.gameObject);
96160
96165
  const r = this.tryGetSceneEventListener(n);
@@ -96174,7 +96179,7 @@ class Yr extends Be {
96174
96179
  async onEndLoading() {
96175
96180
  var t;
96176
96181
  if (this._isCurrentlyLoading = !1, (t = this.loadingScene) != null && t.asset) {
96177
- Eo && console.log("Remove loading scene", this.loadingScene.uri);
96182
+ So && console.log("Remove loading scene", this.loadingScene.uri);
96178
96183
  const i = this.loadingScene.asset, n = this.tryGetSceneEventListener(i);
96179
96184
  if (typeof (n == null ? void 0 : n.sceneClosing) == "function") {
96180
96185
  const r = n.sceneClosing();
@@ -96201,43 +96206,43 @@ class Yr extends Be {
96201
96206
  return n || null;
96202
96207
  }
96203
96208
  }
96204
- jo([
96209
+ Vo([
96205
96210
  x()
96206
96211
  ], Yr.prototype, "autoLoadFirstScene", 2);
96207
- jo([
96212
+ Vo([
96208
96213
  x(ti)
96209
96214
  ], Yr.prototype, "scenes", 2);
96210
- jo([
96215
+ Vo([
96211
96216
  x(ti)
96212
96217
  ], Yr.prototype, "loadingScene", 2);
96213
- jo([
96218
+ Vo([
96214
96219
  x()
96215
96220
  ], Yr.prototype, "queryParameterName", 2);
96216
- jo([
96221
+ Vo([
96217
96222
  x()
96218
96223
  ], Yr.prototype, "useSceneName", 2);
96219
- jo([
96224
+ Vo([
96220
96225
  x()
96221
96226
  ], Yr.prototype, "clamp", 2);
96222
- jo([
96227
+ Vo([
96223
96228
  x()
96224
96229
  ], Yr.prototype, "useHistory", 2);
96225
- jo([
96230
+ Vo([
96226
96231
  x()
96227
96232
  ], Yr.prototype, "useKeyboard", 2);
96228
- jo([
96233
+ Vo([
96229
96234
  x()
96230
96235
  ], Yr.prototype, "useSwipe", 2);
96231
- jo([
96236
+ Vo([
96232
96237
  x()
96233
96238
  ], Yr.prototype, "useSceneLighting", 2);
96234
- jo([
96239
+ Vo([
96235
96240
  x()
96236
96241
  ], Yr.prototype, "preloadNext", 2);
96237
- jo([
96242
+ Vo([
96238
96243
  x()
96239
96244
  ], Yr.prototype, "preloadPrevious", 2);
96240
- jo([
96245
+ Vo([
96241
96246
  x()
96242
96247
  ], Yr.prototype, "preloadConcurrent", 2);
96243
96248
  function D3(s) {
@@ -96258,10 +96263,10 @@ class WAe {
96258
96263
  begin() {
96259
96264
  if (this._isRunning)
96260
96265
  return;
96261
- Eo && console.log("Preload begin"), this._isRunning = !0;
96266
+ So && console.log("Preload begin"), this._isRunning = !0;
96262
96267
  let e = -1, t, i;
96263
96268
  const n = this._switcher.scenes, r = setInterval(() => {
96264
- if (this.allLoaded() && (Eo && console.log("All scenes loaded"), this.stop()), !this._isRunning) {
96269
+ if (this.allLoaded() && (So && console.log("All scenes loaded"), this.stop()), !this._isRunning) {
96265
96270
  clearInterval(r);
96266
96271
  return;
96267
96272
  }
@@ -96303,7 +96308,7 @@ class qAe {
96303
96308
  this.index = e, this.asset = t, this.tasks = i, i.push(this), this.awaitLoading();
96304
96309
  }
96305
96310
  async awaitLoading() {
96306
- this.asset && !this.asset.isLoaded() && (Eo && console.log("Preload start: " + this.asset.uri, this.index), await this.asset.preload(), Eo && console.log("Preload finished: " + this.asset.uri, this.index));
96311
+ this.asset && !this.asset.isLoaded() && (So && console.log("Preload start: " + this.asset.uri, this.index), await this.asset.preload(), So && console.log("Preload finished: " + this.asset.uri, this.index));
96307
96312
  const e = this.tasks.indexOf(this);
96308
96313
  e >= 0 && this.tasks.splice(e, 1);
96309
96314
  }
@@ -96319,7 +96324,7 @@ function XAe() {
96319
96324
  async function YAe(s) {
96320
96325
  await XAe(), s();
96321
96326
  }
96322
- var JAe = Object.defineProperty, KAe = Object.getOwnPropertyDescriptor, Wo = (s, e, t, i) => {
96327
+ var JAe = Object.defineProperty, KAe = Object.getOwnPropertyDescriptor, jo = (s, e, t, i) => {
96323
96328
  for (var n = i > 1 ? void 0 : i ? KAe(e, t) : e, r = s.length - 1, o; r >= 0; r--)
96324
96329
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
96325
96330
  return i && n && JAe(e, t, n), n;
@@ -96543,7 +96548,7 @@ class Cs extends Be {
96543
96548
  let i = this.gameObject;
96544
96549
  switch (this.renderMode) {
96545
96550
  case 3:
96546
- i = (r = this.targetMaterialRenderer) == null ? void 0 : r.gameObject, i || (i = (o = re.getComponent(this.gameObject, Xn)) == null ? void 0 : o.gameObject);
96551
+ i = (r = this.targetMaterialRenderer) == null ? void 0 : r.gameObject, i || (i = (o = re.getComponent(this.gameObject, Yn)) == null ? void 0 : o.gameObject);
96547
96552
  break;
96548
96553
  case 2:
96549
96554
  console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");
@@ -96635,43 +96640,43 @@ class Cs extends Be {
96635
96640
  t ? globalThis.Hls ? this.onHlsAvailable() : t.addEventListener("load", this.onHlsAvailable) : (ys && console.log("HLS: load script"), t = document.createElement("script"), t.dataset.hls_library = "hls.js", t.src = "https://cdn.jsdelivr.net/npm/hls.js@1", t.addEventListener("load", this.onHlsAvailable), document.head.append(t));
96636
96641
  }
96637
96642
  }
96638
- Wo([
96643
+ jo([
96639
96644
  x()
96640
96645
  ], Cs.prototype, "playOnAwake", 2);
96641
- Wo([
96646
+ jo([
96642
96647
  x()
96643
96648
  ], Cs.prototype, "aspectMode", 2);
96644
- Wo([
96649
+ jo([
96645
96650
  x(URL)
96646
96651
  ], Cs.prototype, "clip", 2);
96647
- Wo([
96652
+ jo([
96648
96653
  x()
96649
96654
  ], Cs.prototype, "source", 2);
96650
- Wo([
96655
+ jo([
96651
96656
  x(URL)
96652
96657
  ], Cs.prototype, "url", 1);
96653
- Wo([
96658
+ jo([
96654
96659
  x()
96655
96660
  ], Cs.prototype, "renderMode", 2);
96656
- Wo([
96661
+ jo([
96657
96662
  x()
96658
96663
  ], Cs.prototype, "targetMaterialProperty", 2);
96659
- Wo([
96660
- x(Xn)
96664
+ jo([
96665
+ x(Yn)
96661
96666
  ], Cs.prototype, "targetMaterialRenderer", 2);
96662
- Wo([
96667
+ jo([
96663
96668
  x(jt)
96664
96669
  ], Cs.prototype, "targetTexture", 2);
96665
- Wo([
96670
+ jo([
96666
96671
  x()
96667
96672
  ], Cs.prototype, "time", 2);
96668
- Wo([
96673
+ jo([
96669
96674
  x()
96670
96675
  ], Cs.prototype, "playbackSpeed", 1);
96671
- Wo([
96676
+ jo([
96672
96677
  x()
96673
96678
  ], Cs.prototype, "isLooping", 1);
96674
- Wo([
96679
+ jo([
96675
96680
  x()
96676
96681
  ], Cs.prototype, "audioOutputMode", 1);
96677
96682
  class ZAe {
@@ -97466,7 +97471,7 @@ yE([
97466
97471
  ], Wf.prototype, "positionAxes", 2);
97467
97472
  class uye extends ge {
97468
97473
  constructor(e) {
97469
- const t = new dye(e), i = new Yn(t.image.width * 1e-3, t.image.height * 1e-3), n = new $t({ map: t, toneMapped: !1, transparent: !0 });
97474
+ const t = new dye(e), i = new Jn(t.image.width * 1e-3, t.image.height * 1e-3), n = new $t({ map: t, toneMapped: !1, transparent: !0 });
97470
97475
  super(i, n);
97471
97476
  function r(o) {
97472
97477
  n.map.dispatchDOMEvent(o);
@@ -97826,7 +97831,7 @@ var bye = Object.defineProperty, _ye = Object.getOwnPropertyDescriptor, xye = (s
97826
97831
  (o = s[r]) && (n = (i ? o(e, t, n) : o(n)) || n);
97827
97832
  return i && n && bye(e, t, n), n;
97828
97833
  };
97829
- const To = ne("debugspectator");
97834
+ const Mo = ne("debugspectator");
97830
97835
  class T2 extends Be {
97831
97836
  constructor() {
97832
97837
  super(...arguments);
@@ -97915,14 +97920,14 @@ class T2 extends Be {
97915
97920
  this.isSupportedPlatform() && re.setActive(this.gameObject, !0);
97916
97921
  }
97917
97922
  onEnterXR(t) {
97918
- this.isSupportedPlatform() && (To && console.log(this.context.mainCamera), this.context.mainCamera && this.followSelf());
97923
+ this.isSupportedPlatform() && (Mo && console.log(this.context.mainCamera), this.context.mainCamera && this.followSelf());
97919
97924
  }
97920
97925
  onLeaveXR(t) {
97921
97926
  var i, n;
97922
97927
  this.context.removeCamera(this.cam), re.setActive(this.gameObject, !1), this.orbit && (this.orbit.enabled = !0), (i = this._handler) == null || i.set(void 0), (n = this._handler) == null || n.disable(), this.isSpectatingSelf && this.stopSpectating();
97923
97928
  }
97924
97929
  followSelf() {
97925
- this.target = this.context.players.getPlayerView(this.context.connection.connectionId), this.target || (this.context.players.setPlayerView(this.localId, this.context.mainCamera, nf.Headset), this.target = this.context.players.getPlayerView(this.localId)), To && console.log("Follow self", this.target);
97930
+ this.target = this.context.players.getPlayerView(this.context.connection.connectionId), this.target || (this.context.players.setPlayerView(this.localId, this.context.mainCamera, nf.Headset), this.target = this.context.players.getPlayerView(this.localId)), Mo && console.log("Follow self", this.target);
97926
97931
  }
97927
97932
  // TODO: only show Spectator cam for DesktopVR;
97928
97933
  // don't show for AR, don't show on Quest
@@ -98004,10 +98009,10 @@ class wye {
98004
98009
  this.spectator.stopSpectating();
98005
98010
  return;
98006
98011
  }
98007
- t !== this.currentObject && (this.currentObject = t, this.view = e, this.follow || (this.follow = re.addNewComponent(this.cam.gameObject, Wf)), this.target || (this.target = new Ae()), t.add(this.target), this.follow.enabled = !0, this.follow.target = this.target, To && console.log("FOLLOW", t), this.context.isInXR ? this.context.removeCamera(this.cam) : this.context.setCurrentCamera(this.cam));
98012
+ t !== this.currentObject && (this.currentObject = t, this.view = e, this.follow || (this.follow = re.addNewComponent(this.cam.gameObject, Wf)), this.target || (this.target = new Ae()), t.add(this.target), this.follow.enabled = !0, this.follow.target = this.target, Mo && console.log("FOLLOW", t), this.context.isInXR ? this.context.removeCamera(this.cam) : this.context.setCurrentCamera(this.cam));
98008
98013
  }
98009
98014
  disable() {
98010
- To && console.log("STOP FOLLOW", this.currentObject), this.view = void 0, this.currentObject = void 0, this.context.removeCamera(this.cam), this.follow && (this.follow.enabled = !1);
98015
+ Mo && console.log("STOP FOLLOW", this.currentObject), this.view = void 0, this.currentObject = void 0, this.context.removeCamera(this.cam), this.follow && (this.follow.enabled = !1);
98011
98016
  }
98012
98017
  destroy() {
98013
98018
  var e;
@@ -98016,10 +98021,10 @@ class wye {
98016
98021
  update(e) {
98017
98022
  var n, r, o, a, c, l;
98018
98023
  if (((n = this.currentTarget) == null ? void 0 : n.isConnected) === !1 || ((r = this.currentTarget) == null ? void 0 : r.removed) === !0) {
98019
- To && console.log("Target disconnected or timeout", this.currentTarget), this.spectator.stopSpectating();
98024
+ Mo && console.log("Target disconnected or timeout", this.currentTarget), this.spectator.stopSpectating();
98020
98025
  return;
98021
98026
  }
98022
- this.currentTarget && ((o = this.currentTarget) == null ? void 0 : o.currentObject) !== this.currentObject && (To && console.log("Target changed", this.currentObject, "to", this.currentTarget.currentObject), this.set(this.currentTarget));
98027
+ this.currentTarget && ((o = this.currentTarget) == null ? void 0 : o.currentObject) !== this.currentObject && (Mo && console.log("Target changed", this.currentObject, "to", this.currentTarget.currentObject), this.set(this.currentTarget));
98023
98028
  const t = this.context.mainCamera;
98024
98029
  t && (this.cam.cam.near !== t.near || this.cam.cam.far !== t.far) && (this.cam.cam.near = t.near, this.cam.cam.far = t.far, this.cam.cam.updateProjectionMatrix());
98025
98030
  const i = (a = this.follow) == null ? void 0 : a.target;
@@ -98058,14 +98063,14 @@ class Sye {
98058
98063
  const e = new ec();
98059
98064
  e.setMask(16777215);
98060
98065
  const t = this.context.physics.raycast(e);
98061
- if (To && console.log(...t), t != null && t.length)
98066
+ if (Mo && console.log(...t), t != null && t.length)
98062
98067
  for (const i of t) {
98063
98068
  if (i.distance < 0.2)
98064
98069
  continue;
98065
98070
  const n = i.object, r = re.getComponentInParent(n, xs), o = r == null ? void 0 : r.connectionId;
98066
98071
  if (o) {
98067
98072
  const a = this.context.players.getPlayerView(o);
98068
- this.spectator.target = a, To && console.log("spectate", o, r);
98073
+ this.spectator.target = a, Mo && console.log("spectate", o, r);
98069
98074
  break;
98070
98075
  }
98071
98076
  }
@@ -98110,13 +98115,13 @@ class Mye {
98110
98115
  this.context.connection.stopListen("spectator-follower-changed", this._followerEventMethod), this.context.connection.stopListen("spectator-request-follow", this._requestFollowMethod), this.context.connection.stopListen(si.JoinedRoom, this._joinedRoomMethod);
98111
98116
  }
98112
98117
  onSpectatedObjectChanged(e, t) {
98113
- if (To && console.log(this.context.connection.connectionId, "onSpectatedObjectChanged", e, t), this.context.connection.connectionId) {
98118
+ if (Mo && console.log(this.context.connection.connectionId, "onSpectatedObjectChanged", e, t), this.context.connection.connectionId) {
98114
98119
  const i = (e == null ? void 0 : e.userId) === void 0, n = i ? t : e == null ? void 0 : e.userId, r = new Eye(this.context.connection.connectionId, n, i);
98115
98120
  this.context.connection.send("spectator-follower-changed", r);
98116
98121
  }
98117
98122
  }
98118
98123
  onRequestFollowMe(e = !1) {
98119
- if (To && console.log("Request follow", this.context.connection.connectionId), this.context.connection.connectionId) {
98124
+ if (Mo && console.log("Request follow", this.context.connection.connectionId), this.context.connection.connectionId) {
98120
98125
  this.spectator.stopSpectating();
98121
98126
  const t = e ? void 0 : this.context.connection.connectionId, i = new Iye(this.spectator, t);
98122
98127
  this.context.connection.send("spectator-request-follow", i);
@@ -98127,7 +98132,7 @@ class Mye {
98127
98132
  }
98128
98133
  onFollowerEvent(e) {
98129
98134
  const t = e.targetUserId, i = e.guid;
98130
- if (To && console.log(e), t === this.context.connection.connectionId)
98135
+ if (Mo && console.log(e), t === this.context.connection.connectionId)
98131
98136
  if (e.stoppedFollowing) {
98132
98137
  const n = this.followers.indexOf(i);
98133
98138
  n !== -1 && (this.followers.splice(n, 1), this.removeDisconnectedFollowers(), console.log(i, "unfollows you", this.followers.length));
@@ -98150,13 +98155,13 @@ class Mye {
98150
98155
  if (t)
98151
98156
  this.spectator.target = t;
98152
98157
  else
98153
- return To && console.warn("Could not find view", e.userId), this.enforceFollow(), !1;
98158
+ return Mo && console.warn("Could not find view", e.userId), this.enforceFollow(), !1;
98154
98159
  }
98155
98160
  return !0;
98156
98161
  }
98157
98162
  enforceFollow() {
98158
98163
  this._enforceFollowInterval || (this._enforceFollowInterval = setInterval(() => {
98159
- this._lastRequestFollowUser === void 0 || this._lastRequestFollowUser.userId && this.spectator.isFollowedBy(this._lastRequestFollowUser.userId) ? (clearInterval(this._enforceFollowInterval), this._enforceFollowInterval = void 0) : (To && console.log("REQUEST FOLLOW AGAIN", this._lastRequestFollowUser.userId), this.onRequestFollowEvent(this._lastRequestFollowUser));
98164
+ this._lastRequestFollowUser === void 0 || this._lastRequestFollowUser.userId && this.spectator.isFollowedBy(this._lastRequestFollowUser.userId) ? (clearInterval(this._enforceFollowInterval), this._enforceFollowInterval = void 0) : (Mo && console.log("REQUEST FOLLOW AGAIN", this._lastRequestFollowUser.userId), this.onRequestFollowEvent(this._lastRequestFollowUser));
98160
98165
  }, 1e3));
98161
98166
  }
98162
98167
  }
@@ -98229,7 +98234,7 @@ var Tye = Object.defineProperty, Bye = Object.getOwnPropertyDescriptor, Rye = (s
98229
98234
  };
98230
98235
  const $w = "SCAM";
98231
98236
  x8($w, Pc.getRootAsSyncedCameraModel);
98232
- const _o = new sv();
98237
+ const bo = new sv();
98233
98238
  class Pye {
98234
98239
  // dontSave: boolean = true;
98235
98240
  // pos: { x: number, y: number, z: number } = { x: 0, y: 0, z: 0 };
@@ -98241,13 +98246,13 @@ class Pye {
98241
98246
  }
98242
98247
  send(e, t) {
98243
98248
  if (e) {
98244
- _o.clear();
98245
- const i = _o.createString(this.guid), n = _o.createString(this.userId);
98246
- Pc.startSyncedCameraModel(_o), Pc.addGuid(_o, i), Pc.addUserId(_o, n);
98249
+ bo.clear();
98250
+ const i = bo.createString(this.guid), n = bo.createString(this.userId);
98251
+ Pc.startSyncedCameraModel(bo), Pc.addGuid(bo, i), Pc.addUserId(bo, n);
98247
98252
  const r = zt(e), o = rS(e);
98248
- Pc.addPos(_o, af.createVec3(_o, r.x, r.y, r.z)), Pc.addRot(_o, af.createVec3(_o, o.x, o.y, o.z));
98249
- const a = Pc.endSyncedCameraModel(_o);
98250
- _o.finish(a, $w), t.sendBinary(_o.asUint8Array());
98253
+ Pc.addPos(bo, af.createVec3(bo, r.x, r.y, r.z)), Pc.addRot(bo, af.createVec3(bo, o.x, o.y, o.z));
98254
+ const a = Pc.endSyncedCameraModel(bo);
98255
+ bo.finish(a, $w), t.sendBinary(bo.asUint8Array());
98251
98256
  }
98252
98257
  }
98253
98258
  }
@@ -98752,7 +98757,7 @@ class jm extends Be {
98752
98757
  (t = this.control) == null || t.removeFromParent(), (i = this.control) == null || i.removeEventListener("dragging-changed", this.onControlChangedEvent), window.removeEventListener("keydown", this.windowKeyDownListener), window.removeEventListener("keyup", this.windowKeyUpListener);
98753
98758
  }
98754
98759
  enableSnapping() {
98755
- this.control && (this.control.setTranslationSnap(this.translationSnap), this.control.setRotationSnap(rs.degToRad(this.rotationSnapAngle)), this.control.setScaleSnap(this.scaleSnap));
98760
+ this.control && (this.control.setTranslationSnap(this.translationSnap), this.control.setRotationSnap(os.degToRad(this.rotationSnapAngle)), this.control.setScaleSnap(this.scaleSnap));
98756
98761
  }
98757
98762
  disableSnapping() {
98758
98763
  this.control && (this.control.setTranslationSnap(null), this.control.setRotationSnap(null), this.control.setScaleSnap(null));
@@ -98824,7 +98829,7 @@ class P2 extends Be {
98824
98829
  u(this, "backgroundPlane");
98825
98830
  u(this, "threeTexture");
98826
98831
  u(this, "forceTextureInitialization", function() {
98827
- const t = new $t(), i = new Yn(), n = new yr();
98832
+ const t = new $t(), i = new Jn(), n = new yr();
98828
98833
  n.add(new ge(i, t));
98829
98834
  const r = new Qt();
98830
98835
  return function(a, c) {
@@ -98914,7 +98919,7 @@ function Jye(s) {
98914
98919
  const e = "vec4(" + s.r.toFixed(3) + "," + s.g.toFixed(3) + "," + s.b.toFixed(3) + "," + s.a.toFixed(3) + ")";
98915
98920
  Zx && console.log(e);
98916
98921
  const t = new ge(
98917
- new Yn(2, 2),
98922
+ new Jn(2, 2),
98918
98923
  // @ts-ignore
98919
98924
  new Pt({
98920
98925
  name: "BackgroundMaterial",
@@ -99042,7 +99047,7 @@ class $ye {
99042
99047
  if (!(!n || !n.trackedImages)) {
99043
99048
  for (const o of n.trackedImages)
99044
99049
  if (((r = o.object) == null ? void 0 : r.asset) === e) {
99045
- const a = re.findObjectOfType(hs);
99050
+ const a = re.findObjectOfType(Xn);
99046
99051
  if (!a)
99047
99052
  continue;
99048
99053
  const { scale: c, target: l } = a.getARScaleAndTarget();
@@ -99078,7 +99083,7 @@ const hy = (QM = class extends Be {
99078
99083
  o = { object: null, frames: 0, lastTrackingTime: Date.now() }, this.imageToObjectMap.set(n, o), n.object.loadAssetAsync().then((a) => {
99079
99084
  if (n.createObjectInstance && a && (a = re.instantiate(a)), a) {
99080
99085
  o.object = a;
99081
- for (const c of a.getComponentsInChildren(Xn))
99086
+ for (const c of a.getComponentsInChildren(Yn))
99082
99087
  c.setInstancingEnabled(!1);
99083
99088
  t.rig ? (t.rig.gameObject.add(a), i.applyToObject(a), a.activeSelf || re.setActive(a, !0)) : console.warn("XRImageTracking: missing XRRig");
99084
99089
  }
@@ -99103,7 +99108,7 @@ const hy = (QM = class extends Be {
99103
99108
  hy._imageElements.set(t, n);
99104
99109
  const r = await ere(n);
99105
99110
  if (r) {
99106
- const a = await (await r.convertToBlob({ type: "image/png" })).arrayBuffer(), c = re.findObjectOfType(hs);
99111
+ const a = await (await r.convertToBlob({ type: "image/png" })).arrayBuffer(), c = re.findObjectOfType(Xn);
99107
99112
  c && this.trackedImages && (c.extensions.push(
99108
99113
  new $ye("marker.png", new Uint8Array(a), this.trackedImages[0].widthInMeters)
99109
99114
  ), c.anchoringType = "image");
@@ -99525,7 +99530,7 @@ const a0e = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99525
99530
  __proto__: null,
99526
99531
  ActionBuilder: fi,
99527
99532
  ActionCollection: kH,
99528
- ActionModel: Io,
99533
+ ActionModel: Eo,
99529
99534
  AlignmentConstraint: MS,
99530
99535
  Animation: jr,
99531
99536
  AnimationCurve: ym,
@@ -99552,7 +99557,7 @@ const a0e = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99552
99557
  BaseUIComponent: tc,
99553
99558
  BasicIKConstraint: VV,
99554
99559
  BehaviorExtension: YD,
99555
- BehaviorModel: ss,
99560
+ BehaviorModel: rs,
99556
99561
  Bloom: wm,
99557
99562
  BoxCollider: Av,
99558
99563
  BoxGizmo: Sm,
@@ -99588,7 +99593,7 @@ const a0e = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99588
99593
  EmphasizeOnClick: wv,
99589
99594
  EventList: ws,
99590
99595
  EventListEvent: FD,
99591
- EventSystem: Po,
99596
+ EventSystem: Ro,
99592
99597
  EventTrigger: f2,
99593
99598
  FieldWithDefault: g5,
99594
99599
  FixedJoint: M5,
@@ -99615,7 +99620,7 @@ const a0e = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99615
99620
  Keyframe: lc,
99616
99621
  LODGroup: aE,
99617
99622
  LODModel: Um,
99618
- Light: Vo,
99623
+ Light: Ho,
99619
99624
  LimitVelocityOverLifetimeModule: ds,
99620
99625
  LogStats: D5,
99621
99626
  LookAt: Nm,
@@ -99625,7 +99630,7 @@ const a0e = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99625
99630
  MeshCollider: Cm,
99626
99631
  MeshRenderer: XS,
99627
99632
  MinMaxCurve: At,
99628
- MinMaxGradient: Ho,
99633
+ MinMaxGradient: Go,
99629
99634
  NeedleMenu: mh,
99630
99635
  NestedGltf: v2,
99631
99636
  Networking: km,
@@ -99657,7 +99662,7 @@ const a0e = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99657
99662
  ReflectionProbe: Ev,
99658
99663
  RegisteredAnimationInfo: HD,
99659
99664
  RemoteSkybox: ch,
99660
- Renderer: Xn,
99665
+ Renderer: Yn,
99661
99666
  RendererLightmap: qw,
99662
99667
  Rigidbody: Ni,
99663
99668
  RotationBySpeedModule: wa,
@@ -99703,13 +99708,13 @@ const a0e = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99703
99708
  TiltShiftEffect: yh,
99704
99709
  ToneMapping: _E,
99705
99710
  TrailModule: bn,
99706
- TransformData: is,
99711
+ TransformData: ns,
99707
99712
  TransformGizmo: jm,
99708
99713
  TriggerBuilder: Ws,
99709
99714
  TriggerModel: xu,
99710
99715
  UIRaycastUtils: ND,
99711
99716
  UIRootComponent: TS,
99712
- USDZExporter: hs,
99717
+ USDZExporter: Xn,
99713
99718
  USDZText: Vd,
99714
99719
  USDZUIExtension: o2,
99715
99720
  UsageMarker: eE,
@@ -99724,7 +99729,7 @@ const a0e = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99724
99729
  VolumeParameter: Lt,
99725
99730
  VolumeProfile: OS,
99726
99731
  WebARCameraBackground: P2,
99727
- WebARSessionRoot: Uo,
99732
+ WebARSessionRoot: Fo,
99728
99733
  WebXR: ZS,
99729
99734
  WebXRButtonFactory: uf,
99730
99735
  WebXRImageTracking: L0,
@@ -99751,7 +99756,7 @@ class c0e extends Be {
99751
99756
  K.add("__Ignore", t9);
99752
99757
  K.add("ActionBuilder", fi);
99753
99758
  K.add("ActionCollection", kH);
99754
- K.add("ActionModel", Io);
99759
+ K.add("ActionModel", Eo);
99755
99760
  K.add("AlignmentConstraint", MS);
99756
99761
  K.add("Animation", jr);
99757
99762
  K.add("AnimationCurve", ym);
@@ -99778,7 +99783,7 @@ K.add("AxesHelper", gv);
99778
99783
  K.add("BaseUIComponent", tc);
99779
99784
  K.add("BasicIKConstraint", VV);
99780
99785
  K.add("BehaviorExtension", YD);
99781
- K.add("BehaviorModel", ss);
99786
+ K.add("BehaviorModel", rs);
99782
99787
  K.add("Bloom", wm);
99783
99788
  K.add("BoxCollider", Av);
99784
99789
  K.add("BoxGizmo", Sm);
@@ -99814,7 +99819,7 @@ K.add("EmissionModule", gh);
99814
99819
  K.add("EmphasizeOnClick", wv);
99815
99820
  K.add("EventList", ws);
99816
99821
  K.add("EventListEvent", FD);
99817
- K.add("EventSystem", Po);
99822
+ K.add("EventSystem", Ro);
99818
99823
  K.add("EventTrigger", f2);
99819
99824
  K.add("FieldWithDefault", g5);
99820
99825
  K.add("FixedJoint", M5);
@@ -99839,7 +99844,7 @@ K.add("InstanceHandle", Pg);
99839
99844
  K.add("InstancingHandler", Rg);
99840
99845
  K.add("Interactable", C5);
99841
99846
  K.add("Keyframe", lc);
99842
- K.add("Light", Vo);
99847
+ K.add("Light", Ho);
99843
99848
  K.add("LimitVelocityOverLifetimeModule", ds);
99844
99849
  K.add("LODGroup", aE);
99845
99850
  K.add("LODModel", Um);
@@ -99851,7 +99856,7 @@ K.add("MaskableGraphic", zS);
99851
99856
  K.add("MeshCollider", Cm);
99852
99857
  K.add("MeshRenderer", XS);
99853
99858
  K.add("MinMaxCurve", At);
99854
- K.add("MinMaxGradient", Ho);
99859
+ K.add("MinMaxGradient", Go);
99855
99860
  K.add("NeedleMenu", mh);
99856
99861
  K.add("NestedGltf", v2);
99857
99862
  K.add("Networking", km);
@@ -99885,7 +99890,7 @@ K.add("RectTransform", Wr);
99885
99890
  K.add("ReflectionProbe", Ev);
99886
99891
  K.add("RegisteredAnimationInfo", HD);
99887
99892
  K.add("RemoteSkybox", ch);
99888
- K.add("Renderer", Xn);
99893
+ K.add("Renderer", Yn);
99889
99894
  K.add("RendererLightmap", qw);
99890
99895
  K.add("RGBAColor", Ri);
99891
99896
  K.add("Rigidbody", Ni);
@@ -99932,14 +99937,14 @@ K.add("TextureSheetAnimationModule", wr);
99932
99937
  K.add("TiltShiftEffect", yh);
99933
99938
  K.add("ToneMapping", _E);
99934
99939
  K.add("TrailModule", bn);
99935
- K.add("TransformData", is);
99940
+ K.add("TransformData", ns);
99936
99941
  K.add("TransformGizmo", jm);
99937
99942
  K.add("TriggerBuilder", Ws);
99938
99943
  K.add("TriggerModel", xu);
99939
99944
  K.add("UIRaycastUtils", ND);
99940
99945
  K.add("UIRootComponent", TS);
99941
99946
  K.add("UsageMarker", eE);
99942
- K.add("USDZExporter", hs);
99947
+ K.add("USDZExporter", Xn);
99943
99948
  K.add("USDZText", Vd);
99944
99949
  K.add("USDZUIExtension", o2);
99945
99950
  K.add("VariantAction", DH);
@@ -99953,7 +99958,7 @@ K.add("Volume", WS);
99953
99958
  K.add("VolumeParameter", Lt);
99954
99959
  K.add("VolumeProfile", OS);
99955
99960
  K.add("WebARCameraBackground", P2);
99956
- K.add("WebARSessionRoot", Uo);
99961
+ K.add("WebARSessionRoot", Fo);
99957
99962
  K.add("WebXR", ZS);
99958
99963
  K.add("WebXRButtonFactory", uf);
99959
99964
  K.add("WebXRImageTracking", L0);
@@ -100746,14 +100751,14 @@ let ax = null;
100746
100751
  function S0e() {
100747
100752
  return ax !== null && ax.byteLength !== 0 || (ax = new Uint32Array(Ue.memory.buffer)), ax;
100748
100753
  }
100749
- let wo = 0;
100754
+ let xo = 0;
100750
100755
  function bd(s, e) {
100751
100756
  const t = e(4 * s.length, 4) >>> 0;
100752
- return C0e().set(s, t / 4), wo = s.length, t;
100757
+ return C0e().set(s, t / 4), xo = s.length, t;
100753
100758
  }
100754
100759
  function cx(s, e) {
100755
100760
  const t = e(4 * s.length, 4) >>> 0;
100756
- return S0e().set(s, t / 4), wo = s.length, t;
100761
+ return S0e().set(s, t / 4), xo = s.length, t;
100757
100762
  }
100758
100763
  const Ds = Object.freeze({ Ball: 0, 0: "Ball", Cuboid: 1, 1: "Cuboid", Capsule: 2, 2: "Capsule", Segment: 3, 3: "Segment", Polyline: 4, 4: "Polyline", Triangle: 5, 5: "Triangle", TriMesh: 6, 6: "TriMesh", HeightField: 7, 7: "HeightField", Compound: 8, 8: "Compound", ConvexPolyhedron: 9, 9: "ConvexPolyhedron", Cylinder: 10, 10: "Cylinder", Cone: 11, 11: "Cone", RoundCuboid: 12, 12: "RoundCuboid", RoundTriangle: 13, 13: "RoundTriangle", RoundCylinder: 14, 14: "RoundCylinder", RoundCone: 15, 15: "RoundCone", RoundConvexPolyhedron: 16, 16: "RoundConvexPolyhedron", HalfSpace: 17, 17: "HalfSpace" });
100759
100764
  class E0e {
@@ -100981,15 +100986,15 @@ class qt {
100981
100986
  return qt.__wrap(n);
100982
100987
  }
100983
100988
  static polyline(e, t) {
100984
- const i = bd(e, Ue.__wbindgen_malloc), n = wo, r = cx(t, Ue.__wbindgen_malloc), o = wo, a = Ue.rawshape_polyline(i, n, r, o);
100989
+ const i = bd(e, Ue.__wbindgen_malloc), n = xo, r = cx(t, Ue.__wbindgen_malloc), o = xo, a = Ue.rawshape_polyline(i, n, r, o);
100985
100990
  return qt.__wrap(a);
100986
100991
  }
100987
100992
  static trimesh(e, t) {
100988
- const i = bd(e, Ue.__wbindgen_malloc), n = wo, r = cx(t, Ue.__wbindgen_malloc), o = wo, a = Ue.rawshape_trimesh(i, n, r, o);
100993
+ const i = bd(e, Ue.__wbindgen_malloc), n = xo, r = cx(t, Ue.__wbindgen_malloc), o = xo, a = Ue.rawshape_trimesh(i, n, r, o);
100989
100994
  return qt.__wrap(a);
100990
100995
  }
100991
100996
  static heightfield(e, t, i, n) {
100992
- const r = bd(i, Ue.__wbindgen_malloc), o = wo;
100997
+ const r = bd(i, Ue.__wbindgen_malloc), o = xo;
100993
100998
  mt(n, at);
100994
100999
  const a = Ue.rawshape_heightfield(e, t, r, o, n.__wbg_ptr);
100995
101000
  return qt.__wrap(a);
@@ -101010,19 +101015,19 @@ class qt {
101010
101015
  return qt.__wrap(r);
101011
101016
  }
101012
101017
  static convexHull(e) {
101013
- const t = bd(e, Ue.__wbindgen_malloc), i = wo, n = Ue.rawshape_convexHull(t, i);
101018
+ const t = bd(e, Ue.__wbindgen_malloc), i = xo, n = Ue.rawshape_convexHull(t, i);
101014
101019
  return n === 0 ? void 0 : qt.__wrap(n);
101015
101020
  }
101016
101021
  static roundConvexHull(e, t) {
101017
- const i = bd(e, Ue.__wbindgen_malloc), n = wo, r = Ue.rawshape_roundConvexHull(i, n, t);
101022
+ const i = bd(e, Ue.__wbindgen_malloc), n = xo, r = Ue.rawshape_roundConvexHull(i, n, t);
101018
101023
  return r === 0 ? void 0 : qt.__wrap(r);
101019
101024
  }
101020
101025
  static convexMesh(e, t) {
101021
- const i = bd(e, Ue.__wbindgen_malloc), n = wo, r = cx(t, Ue.__wbindgen_malloc), o = wo, a = Ue.rawshape_convexMesh(i, n, r, o);
101026
+ const i = bd(e, Ue.__wbindgen_malloc), n = xo, r = cx(t, Ue.__wbindgen_malloc), o = xo, a = Ue.rawshape_convexMesh(i, n, r, o);
101022
101027
  return a === 0 ? void 0 : qt.__wrap(a);
101023
101028
  }
101024
101029
  static roundConvexMesh(e, t, i) {
101025
- const n = bd(e, Ue.__wbindgen_malloc), r = wo, o = cx(t, Ue.__wbindgen_malloc), a = wo, c = Ue.rawshape_roundConvexMesh(n, r, o, a, i);
101030
+ const n = bd(e, Ue.__wbindgen_malloc), r = xo, o = cx(t, Ue.__wbindgen_malloc), a = xo, c = Ue.rawshape_roundConvexMesh(n, r, o, a, i);
101026
101031
  return c === 0 ? void 0 : qt.__wrap(c);
101027
101032
  }
101028
101033
  castShape(e, t, i, n, r, o, a, c, l) {
@@ -102873,7 +102878,7 @@ Error:`, a), null;
102873
102878
  fog: !1
102874
102879
  // vertexColors: VertexColors
102875
102880
  }), c = new Mt();
102876
- this.lines = new No(c, a), this.lines.layers.disableAll(), this.lines.layers.enable(2);
102881
+ this.lines = new Uo(c, a), this.lines.layers.disableAll(), this.lines.layers.enable(2);
102877
102882
  }
102878
102883
  this.lines.parent !== ((t = this.context) == null ? void 0 : t.scene) && ((i = this.context) == null || i.scene.add(this.lines));
102879
102884
  const o = e.debugRender();
@@ -104104,7 +104109,7 @@ class J0e {
104104
104109
  var d = e.name !== void 0 && e.name !== null ? e.name : e.uuid;
104105
104110
  if (l[2] = d, l[3] === "morphTargetInfluences" && e.type === "Group") {
104106
104111
  for (const p of e.children)
104107
- p instanceof Oo && p.morphTargetInfluences && (l[3] = p.name, l[4] = "morphTargetInfluences", f(this.parser));
104112
+ p instanceof ko && p.morphTargetInfluences && (l[3] = p.name, l[4] = "morphTargetInfluences", f(this.parser));
104108
104113
  return c;
104109
104114
  }
104110
104115
  f(this.parser);
@@ -104194,7 +104199,7 @@ export {
104194
104199
  Rxe as $physicsKey,
104195
104200
  fi as ActionBuilder,
104196
104201
  kH as ActionCollection,
104197
- Io as ActionModel,
104202
+ Eo as ActionModel,
104198
104203
  sce as Addressables,
104199
104204
  MS as AlignmentConstraint,
104200
104205
  ky as AmbientMode,
@@ -104232,7 +104237,7 @@ export {
104232
104237
  tc as BaseUIComponent,
104233
104238
  VV as BasicIKConstraint,
104234
104239
  YD as BehaviorExtension,
104235
- ss as BehaviorModel,
104240
+ rs as BehaviorModel,
104236
104241
  Be as Behaviour,
104237
104242
  wm as Bloom,
104238
104243
  Av as BoxCollider,
@@ -104290,7 +104295,7 @@ export {
104290
104295
  Ix as EngineLoadingView,
104291
104296
  ws as EventList,
104292
104297
  FD as EventListEvent,
104293
- Po as EventSystem,
104298
+ Ro as EventSystem,
104294
104299
  f2 as EventTrigger,
104295
104300
  g5 as FieldWithDefault,
104296
104301
  By as FileReference,
@@ -104341,9 +104346,9 @@ export {
104341
104346
  lc as Keyframe,
104342
104347
  aE as LODGroup,
104343
104348
  Um as LODModel,
104344
- Mo as LODsManager,
104349
+ Io as LODsManager,
104345
104350
  Z_e as LeftRoomResponse,
104346
- Vo as Light,
104351
+ Ho as Light,
104347
104352
  zle as LightData,
104348
104353
  ds as LimitVelocityOverLifetimeModule,
104349
104354
  Gbe as LoadingElementOptions,
@@ -104358,7 +104363,7 @@ export {
104358
104363
  Cm as MeshCollider,
104359
104364
  XS as MeshRenderer,
104360
104365
  At as MinMaxCurve,
104361
- Ho as MinMaxGradient,
104366
+ Go as MinMaxGradient,
104362
104367
  yi as NEEDLE_progressive,
104363
104368
  v_ as NEKeyboardEvent,
104364
104369
  Yh as NEPointerEvent,
@@ -104432,7 +104437,7 @@ export {
104432
104437
  ch as RemoteSkybox,
104433
104438
  of as RenderTexture,
104434
104439
  Vhe as RenderTextureSerializer,
104435
- Xn as Renderer,
104440
+ Yn as Renderer,
104436
104441
  Qle as RendererData,
104437
104442
  qw as RendererLightmap,
104438
104443
  Ni as Rigidbody,
@@ -104492,7 +104497,7 @@ export {
104492
104497
  PS as TrackHandler,
104493
104498
  $o as TrackType,
104494
104499
  bn as TrailModule,
104495
- is as TransformData,
104500
+ ns as TransformData,
104496
104501
  jm as TransformGizmo,
104497
104502
  Ws as TriggerBuilder,
104498
104503
  xu as TriggerModel,
@@ -104501,7 +104506,7 @@ export {
104501
104506
  TS as UIRootComponent,
104502
104507
  no as USDObject,
104503
104508
  qse as USDWriter,
104504
- hs as USDZExporter,
104509
+ Xn as USDZExporter,
104505
104510
  Vd as USDZText,
104506
104511
  o2 as USDZUIExtension,
104507
104512
  uU as Upload_Result,
@@ -104525,7 +104530,7 @@ export {
104525
104530
  Cle as WaitForSeconds,
104526
104531
  Au as Watch,
104527
104532
  P2 as WebARCameraBackground,
104528
- Uo as WebARSessionRoot,
104533
+ Fo as WebARSessionRoot,
104529
104534
  ZS as WebXR,
104530
104535
  uf as WebXRButtonFactory,
104531
104536
  L0 as WebXRImageTracking,