@needle-tools/engine 3.38.0-alpha.2 → 3.38.0-alpha.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (28) hide show
  1. package/CHANGELOG.md +5 -0
  2. package/dist/needle-engine.js +700 -695
  3. package/dist/needle-engine.light.js +679 -674
  4. package/dist/needle-engine.light.min.js +119 -118
  5. package/dist/needle-engine.light.umd.cjs +50 -49
  6. package/dist/needle-engine.min.js +62 -61
  7. package/dist/needle-engine.umd.cjs +50 -49
  8. package/lib/engine/webcomponents/needle menu/needle-menu.js +1 -0
  9. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  10. package/lib/engine-components/export/usdz/USDZExporter.js +1 -5
  11. package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
  12. package/lib/engine-components/export/usdz/extensions/Animation.js +6 -4
  13. package/lib/engine-components/export/usdz/extensions/Animation.js.map +1 -1
  14. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +6 -2
  15. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js.map +1 -1
  16. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +1 -0
  17. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +28 -0
  18. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js.map +1 -1
  19. package/lib/engine-components/webxr/WebXR.js +5 -2
  20. package/lib/engine-components/webxr/WebXR.js.map +1 -1
  21. package/package.json +2 -2
  22. package/plugins/vite/meta.js +4 -1
  23. package/src/engine/webcomponents/needle menu/needle-menu.ts +1 -0
  24. package/src/engine-components/export/usdz/USDZExporter.ts +2 -6
  25. package/src/engine-components/export/usdz/extensions/Animation.ts +5 -3
  26. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +6 -1
  27. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +32 -2
  28. package/src/engine-components/webxr/WebXR.ts +5 -2
@@ -27,7 +27,7 @@ function Cj() {
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  * Copyright 2010-2023 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
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- const Or = "162", HB = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, YB = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, LY = 0, eU = 1, _Y = 2, aj = 3, rj = 0, SN = 1, mN = 2, Tn = 3, ug = 0, yi = 1, pt = 2, Qi = 0, br = 1, FQ = 2, tU = 3, iU = 4, kN = 5, Dr = 100, TY = 101, HY = 102, gU = 103, Ly = 104, YY = 200, OY = 201, PY = 202, WY = 203, _y = 204, Ty = 205, jY = 206, ZY = 207, zY = 208, VY = 209, XY = 210, $Y = 211, A2 = 212, e2 = 213, t2 = 214, GN = 0, i0 = 1, Nu = 2, NQ = 3, Ih = 4, g0 = 5, I0 = 6, kp = 7, Gp = 0, i2 = 1, g2 = 2, Eo = 0, oh = 1, I2 = 2, o2 = 3, o0 = 4, s2 = 5, MN = 6, s0 = 7, IU = "attached", n2 = "detached", n0 = 300, da = 301, Pr = 302, ms = 303, sh = 304, bh = 306, Gs = 1e3, Kg = 1001, bQ = 1002, _e = 1003, nh = 1004, Bj = 1004, XC = 1005, Qj = 1005, Re = 1006, QQ = 1007, Ej = 1007, ZI = 1008, cj = 1008, ut = 1009, C2 = 1010, a2 = 1011, C0 = 1012, RN = 1013, tn = 1014, ti = 1015, Si = 1016, UN = 1017, FN = 1018, Ba = 1020, r2 = 1021, mt = 1023, a0 = 1024, B2 = 1025, Kr = 1026, Wr = 1027, gn = 1028, NN = 1029, mr = 1030, bN = 1031, KN = 1033, Zd = 33776, iy = 33777, gy = 33778, zd = 33779, Hy = 35840, oU = 35841, Yy = 35842, sU = 35843, r0 = 36196, Oy = 37492, Py = 37496, Wy = 37808, nU = 37809, CU = 37810, aU = 37811, bu = 37812, rU = 37813, BU = 37814, QU = 37815, EU = 37816, cU = 37817, hU = 37818, lU = 37819, dU = 37820, uU = 37821, Vd = 36492, pU = 36494, fU = 36495, Q2 = 36283, DU = 36284, wU = 36285, yU = 36286, Ku = 2200, JN = 2201, E2 = 2202, jr = 2300, CC = 2301, Iy = 2302, tQ = 2400, iQ = 2401, Ju = 2402, B0 = 2500, xN = 2501, c2 = 0, vN = 1, jy = 2, h2 = 3e3, SU = 3001, oI = 3200, Q0 = 3201, AB = 0, l2 = 1, yI = "", ue = "srgb", kt = "srgb-linear", Mp = "display-p3", Kh = "display-p3-linear", xu = "linear", jt = "srgb", vu = "rec709", qu = "p3", d2 = 0, lr = 7680, u2 = 7681, p2 = 7682, f2 = 7683, D2 = 34055, w2 = 34056, y2 = 5386, mU = 512, S2 = 513, m2 = 514, k2 = 515, G2 = 516, M2 = 517, R2 = 518, Zy = 519, U2 = 512, F2 = 513, N2 = 514, qN = 515, b2 = 516, K2 = 517, J2 = 518, x2 = 519, Lu = 35044, fI = 35048, hj = 35040, lj = 35045, dj = 35049, uj = 35041, pj = 35046, fj = 35050, Dj = 35042, wj = "100", zy = "300 es", Vy = 1035, $n = 2e3, _u = 2001;
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+ const Or = "162", HB = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, YB = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, LY = 0, eU = 1, _Y = 2, aj = 3, rj = 0, SN = 1, mN = 2, Tn = 3, pg = 0, yi = 1, pt = 2, Qi = 0, br = 1, FQ = 2, tU = 3, iU = 4, kN = 5, Dr = 100, TY = 101, HY = 102, gU = 103, Ly = 104, YY = 200, OY = 201, PY = 202, WY = 203, _y = 204, Ty = 205, jY = 206, ZY = 207, zY = 208, VY = 209, XY = 210, $Y = 211, A2 = 212, e2 = 213, t2 = 214, GN = 0, i0 = 1, Nu = 2, NQ = 3, Ih = 4, g0 = 5, I0 = 6, kp = 7, Gp = 0, i2 = 1, g2 = 2, Eo = 0, oh = 1, I2 = 2, o2 = 3, o0 = 4, s2 = 5, MN = 6, s0 = 7, IU = "attached", n2 = "detached", n0 = 300, da = 301, Pr = 302, ms = 303, sh = 304, bh = 306, Gs = 1e3, Kg = 1001, bQ = 1002, _e = 1003, nh = 1004, Bj = 1004, XC = 1005, Qj = 1005, Re = 1006, QQ = 1007, Ej = 1007, ZI = 1008, cj = 1008, ut = 1009, C2 = 1010, a2 = 1011, C0 = 1012, RN = 1013, tn = 1014, ti = 1015, Si = 1016, UN = 1017, FN = 1018, Ba = 1020, r2 = 1021, mt = 1023, a0 = 1024, B2 = 1025, Kr = 1026, Wr = 1027, gn = 1028, NN = 1029, mr = 1030, bN = 1031, KN = 1033, Zd = 33776, iy = 33777, gy = 33778, zd = 33779, Hy = 35840, oU = 35841, Yy = 35842, sU = 35843, r0 = 36196, Oy = 37492, Py = 37496, Wy = 37808, nU = 37809, CU = 37810, aU = 37811, bu = 37812, rU = 37813, BU = 37814, QU = 37815, EU = 37816, cU = 37817, hU = 37818, lU = 37819, dU = 37820, uU = 37821, Vd = 36492, pU = 36494, fU = 36495, Q2 = 36283, DU = 36284, wU = 36285, yU = 36286, Ku = 2200, JN = 2201, E2 = 2202, jr = 2300, CC = 2301, Iy = 2302, tQ = 2400, iQ = 2401, Ju = 2402, B0 = 2500, xN = 2501, c2 = 0, vN = 1, jy = 2, h2 = 3e3, SU = 3001, oI = 3200, Q0 = 3201, AB = 0, l2 = 1, yI = "", ue = "srgb", kt = "srgb-linear", Mp = "display-p3", Kh = "display-p3-linear", xu = "linear", jt = "srgb", vu = "rec709", qu = "p3", d2 = 0, lr = 7680, u2 = 7681, p2 = 7682, f2 = 7683, D2 = 34055, w2 = 34056, y2 = 5386, mU = 512, S2 = 513, m2 = 514, k2 = 515, G2 = 516, M2 = 517, R2 = 518, Zy = 519, U2 = 512, F2 = 513, N2 = 514, qN = 515, b2 = 516, K2 = 517, J2 = 518, x2 = 519, Lu = 35044, fI = 35048, hj = 35040, lj = 35045, dj = 35049, uj = 35041, pj = 35046, fj = 35050, Dj = 35042, wj = "100", zy = "300 es", Vy = 1035, $n = 2e3, _u = 2001;
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  let qg = class {
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  addEventListener(A, e) {
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  this._listeners === void 0 && (this._listeners = {});
@@ -65,7 +65,7 @@ let qg = class {
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  const BI = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
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  let Hx = 1234567;
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  const EQ = Math.PI / 180, Ch = 180 / Math.PI;
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- function Yo() {
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+ function Ho() {
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  const g = Math.random() * 4294967295 | 0, A = Math.random() * 4294967295 | 0, e = Math.random() * 4294967295 | 0, t = Math.random() * 4294967295 | 0;
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  return (BI[g & 255] + BI[g >> 8 & 255] + BI[g >> 16 & 255] + BI[g >> 24 & 255] + "-" + BI[A & 255] + BI[A >> 8 & 255] + "-" + BI[A >> 16 & 15 | 64] + BI[A >> 24 & 255] + "-" + BI[e & 63 | 128] + BI[e >> 8 & 255] + "-" + BI[e >> 16 & 255] + BI[e >> 24 & 255] + BI[t & 255] + BI[t >> 8 & 255] + BI[t >> 16 & 255] + BI[t >> 24 & 255]).toLowerCase();
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  }
@@ -190,10 +190,10 @@ function ze(g, A) {
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  throw new Error("Invalid component type.");
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  }
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  }
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- const lg = {
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+ const dg = {
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  DEG2RAD: EQ,
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  RAD2DEG: Ch,
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- generateUUID: Yo,
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+ generateUUID: Ho,
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  clamp: vi,
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  euclideanModulo: LN,
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  mapLinear: yj,
@@ -746,7 +746,7 @@ let pE, _N = class {
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  }
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  }, Lj = 0, oa = class {
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  constructor(A = null) {
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- this.isSource = !0, Object.defineProperty(this, "id", { value: Lj++ }), this.uuid = Yo(), this.data = A, this.dataReady = !0, this.version = 0;
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+ this.isSource = !0, Object.defineProperty(this, "id", { value: Lj++ }), this.uuid = Ho(), this.data = A, this.dataReady = !0, this.version = 0;
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  }
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  set needsUpdate(A) {
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  A === !0 && this.version++;
@@ -782,7 +782,7 @@ function Tk(g) {
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  }
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  let _j = 0, je = class oy extends qg {
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  constructor(A = oy.DEFAULT_IMAGE, e = oy.DEFAULT_MAPPING, t = Kg, i = Kg, I = Re, o = ZI, s = mt, n = ut, C = oy.DEFAULT_ANISOTROPY, a = yI) {
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- super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: _j++ }), this.uuid = Yo(), this.name = "", this.source = new oa(A), this.mipmaps = [], this.mapping = e, this.channel = 0, this.wrapS = t, this.wrapT = i, this.magFilter = I, this.minFilter = o, this.anisotropy = C, this.format = s, this.internalFormat = null, this.type = n, this.offset = new iA(0, 0), this.repeat = new iA(1, 1), this.center = new iA(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new qe(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = a, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
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+ super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: _j++ }), this.uuid = Ho(), this.name = "", this.source = new oa(A), this.mipmaps = [], this.mapping = e, this.channel = 0, this.wrapS = t, this.wrapT = i, this.magFilter = I, this.minFilter = o, this.anisotropy = C, this.format = s, this.internalFormat = null, this.type = n, this.offset = new iA(0, 0), this.repeat = new iA(1, 1), this.center = new iA(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new qe(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = a, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
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  }
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  get image() {
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  return this.source.data;
@@ -2508,7 +2508,7 @@ let mI = class {
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  const zx = /* @__PURE__ */ new y(), SE = /* @__PURE__ */ new RA(), SC = /* @__PURE__ */ new GA(), xf = /* @__PURE__ */ new y(), Ml = /* @__PURE__ */ new y(), jj = /* @__PURE__ */ new y(), Zj = /* @__PURE__ */ new RA(), Vx = /* @__PURE__ */ new y(1, 0, 0), Xx = /* @__PURE__ */ new y(0, 1, 0), $x = /* @__PURE__ */ new y(0, 0, 1), zj = { type: "added" }, Vj = { type: "removed" }, Zk = { type: "childadded", child: null }, zk = { type: "childremoved", child: null };
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  let fA = class sy extends qg {
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  constructor() {
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- super(), this.isObject3D = !0, Object.defineProperty(this, "id", { value: Wj++ }), this.uuid = Yo(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = sy.DEFAULT_UP.clone();
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+ super(), this.isObject3D = !0, Object.defineProperty(this, "id", { value: Wj++ }), this.uuid = Ho(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = sy.DEFAULT_UP.clone();
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  const A = new y(), e = new Ei(), t = new RA(), i = new y(1, 1, 1);
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  function I() {
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  t.setFromEuler(e, !1);
@@ -3274,7 +3274,7 @@ const QI = /* @__PURE__ */ new kA();
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  kA.NAMES = W2;
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  let Xj = 0, Le = class extends qg {
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  constructor() {
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- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Xj++ }), this.uuid = Yo(), this.name = "", this.type = "Material", this.blending = br, this.side = ug, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = _y, this.blendDst = Ty, this.blendEquation = Dr, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new kA(0, 0, 0), this.blendAlpha = 0, this.depthFunc = NQ, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = Zy, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = lr, this.stencilZFail = lr, this.stencilZPass = lr, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
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+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Xj++ }), this.uuid = Ho(), this.name = "", this.type = "Material", this.blending = br, this.side = pg, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = _y, this.blendDst = Ty, this.blendEquation = Dr, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new kA(0, 0, 0), this.blendAlpha = 0, this.depthFunc = NQ, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = Zy, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = lr, this.stencilZFail = lr, this.stencilZPass = lr, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
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  }
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  get alphaTest() {
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  return this._alphaTest;
@@ -3320,7 +3320,7 @@ let Xj = 0, Le = class extends qg {
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  generator: "Material.toJSON"
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  }
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  };
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- t.uuid = this.uuid, t.type = this.type, this.name !== "" && (t.name = this.name), this.color && this.color.isColor && (t.color = this.color.getHex()), this.roughness !== void 0 && (t.roughness = this.roughness), this.metalness !== void 0 && (t.metalness = this.metalness), this.sheen !== void 0 && (t.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (t.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (t.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (t.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (t.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (t.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (t.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (t.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (t.shininess = this.shininess), this.clearcoat !== void 0 && (t.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (t.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (t.clearcoatMap = this.clearcoatMap.toJSON(A).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (t.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(A).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (t.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(A).uuid, t.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.iridescence !== void 0 && (t.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (t.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (t.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (t.iridescenceMap = this.iridescenceMap.toJSON(A).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (t.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(A).uuid), this.anisotropy !== void 0 && (t.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (t.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (t.anisotropyMap = this.anisotropyMap.toJSON(A).uuid), this.map && this.map.isTexture && (t.map = this.map.toJSON(A).uuid), this.matcap && this.matcap.isTexture && (t.matcap = this.matcap.toJSON(A).uuid), this.alphaMap && this.alphaMap.isTexture && (t.alphaMap = this.alphaMap.toJSON(A).uuid), this.lightMap && this.lightMap.isTexture && (t.lightMap = this.lightMap.toJSON(A).uuid, t.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (t.aoMap = this.aoMap.toJSON(A).uuid, t.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (t.bumpMap = this.bumpMap.toJSON(A).uuid, t.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (t.normalMap = this.normalMap.toJSON(A).uuid, t.normalMapType = this.normalMapType, t.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (t.displacementMap = this.displacementMap.toJSON(A).uuid, t.displacementScale = this.displacementScale, t.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (t.roughnessMap = this.roughnessMap.toJSON(A).uuid), this.metalnessMap && this.metalnessMap.isTexture && (t.metalnessMap = this.metalnessMap.toJSON(A).uuid), this.emissiveMap && this.emissiveMap.isTexture && (t.emissiveMap = this.emissiveMap.toJSON(A).uuid), this.specularMap && this.specularMap.isTexture && (t.specularMap = this.specularMap.toJSON(A).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (t.specularIntensityMap = this.specularIntensityMap.toJSON(A).uuid), this.specularColorMap && this.specularColorMap.isTexture && (t.specularColorMap = this.specularColorMap.toJSON(A).uuid), this.envMap && this.envMap.isTexture && (t.envMap = this.envMap.toJSON(A).uuid, this.combine !== void 0 && (t.combine = this.combine)), this.envMapRotation !== void 0 && (t.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (t.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (t.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (t.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (t.gradientMap = this.gradientMap.toJSON(A).uuid), this.transmission !== void 0 && (t.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (t.transmissionMap = this.transmissionMap.toJSON(A).uuid), this.thickness !== void 0 && (t.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (t.thicknessMap = this.thicknessMap.toJSON(A).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (t.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (t.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (t.size = this.size), this.shadowSide !== null && (t.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (t.sizeAttenuation = this.sizeAttenuation), this.blending !== br && (t.blending = this.blending), this.side !== ug && (t.side = this.side), this.vertexColors === !0 && (t.vertexColors = !0), this.opacity < 1 && (t.opacity = this.opacity), this.transparent === !0 && (t.transparent = !0), this.blendSrc !== _y && (t.blendSrc = this.blendSrc), this.blendDst !== Ty && (t.blendDst = this.blendDst), this.blendEquation !== Dr && (t.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (t.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (t.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (t.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (t.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (t.blendAlpha = this.blendAlpha), this.depthFunc !== NQ && (t.depthFunc = this.depthFunc), this.depthTest === !1 && (t.depthTest = this.depthTest), this.depthWrite === !1 && (t.depthWrite = this.depthWrite), this.colorWrite === !1 && (t.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (t.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== Zy && (t.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (t.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (t.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== lr && (t.stencilFail = this.stencilFail), this.stencilZFail !== lr && (t.stencilZFail = this.stencilZFail), this.stencilZPass !== lr && (t.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (t.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (t.rotation = this.rotation), this.polygonOffset === !0 && (t.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (t.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (t.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (t.linewidth = this.linewidth), this.dashSize !== void 0 && (t.dashSize = this.dashSize), this.gapSize !== void 0 && (t.gapSize = this.gapSize), this.scale !== void 0 && (t.scale = this.scale), this.dithering === !0 && (t.dithering = !0), this.alphaTest > 0 && (t.alphaTest = this.alphaTest), this.alphaHash === !0 && (t.alphaHash = !0), this.alphaToCoverage === !0 && (t.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (t.premultipliedAlpha = !0), this.forceSinglePass === !0 && (t.forceSinglePass = !0), this.wireframe === !0 && (t.wireframe = !0), this.wireframeLinewidth > 1 && (t.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (t.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (t.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (t.flatShading = !0), this.visible === !1 && (t.visible = !1), this.toneMapped === !1 && (t.toneMapped = !1), this.fog === !1 && (t.fog = !1), Object.keys(this.userData).length > 0 && (t.userData = this.userData);
3323
+ t.uuid = this.uuid, t.type = this.type, this.name !== "" && (t.name = this.name), this.color && this.color.isColor && (t.color = this.color.getHex()), this.roughness !== void 0 && (t.roughness = this.roughness), this.metalness !== void 0 && (t.metalness = this.metalness), this.sheen !== void 0 && (t.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (t.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (t.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (t.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (t.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (t.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (t.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (t.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (t.shininess = this.shininess), this.clearcoat !== void 0 && (t.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (t.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (t.clearcoatMap = this.clearcoatMap.toJSON(A).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (t.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(A).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (t.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(A).uuid, t.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.iridescence !== void 0 && (t.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (t.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (t.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (t.iridescenceMap = this.iridescenceMap.toJSON(A).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (t.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(A).uuid), this.anisotropy !== void 0 && (t.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (t.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (t.anisotropyMap = this.anisotropyMap.toJSON(A).uuid), this.map && this.map.isTexture && (t.map = this.map.toJSON(A).uuid), this.matcap && this.matcap.isTexture && (t.matcap = this.matcap.toJSON(A).uuid), this.alphaMap && this.alphaMap.isTexture && (t.alphaMap = this.alphaMap.toJSON(A).uuid), this.lightMap && this.lightMap.isTexture && (t.lightMap = this.lightMap.toJSON(A).uuid, t.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (t.aoMap = this.aoMap.toJSON(A).uuid, t.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (t.bumpMap = this.bumpMap.toJSON(A).uuid, t.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (t.normalMap = this.normalMap.toJSON(A).uuid, t.normalMapType = this.normalMapType, t.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (t.displacementMap = this.displacementMap.toJSON(A).uuid, t.displacementScale = this.displacementScale, t.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (t.roughnessMap = this.roughnessMap.toJSON(A).uuid), this.metalnessMap && this.metalnessMap.isTexture && (t.metalnessMap = this.metalnessMap.toJSON(A).uuid), this.emissiveMap && this.emissiveMap.isTexture && (t.emissiveMap = this.emissiveMap.toJSON(A).uuid), this.specularMap && this.specularMap.isTexture && (t.specularMap = this.specularMap.toJSON(A).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (t.specularIntensityMap = this.specularIntensityMap.toJSON(A).uuid), this.specularColorMap && this.specularColorMap.isTexture && (t.specularColorMap = this.specularColorMap.toJSON(A).uuid), this.envMap && this.envMap.isTexture && (t.envMap = this.envMap.toJSON(A).uuid, this.combine !== void 0 && (t.combine = this.combine)), this.envMapRotation !== void 0 && (t.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (t.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (t.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (t.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (t.gradientMap = this.gradientMap.toJSON(A).uuid), this.transmission !== void 0 && (t.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (t.transmissionMap = this.transmissionMap.toJSON(A).uuid), this.thickness !== void 0 && (t.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (t.thicknessMap = this.thicknessMap.toJSON(A).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (t.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (t.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (t.size = this.size), this.shadowSide !== null && (t.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (t.sizeAttenuation = this.sizeAttenuation), this.blending !== br && (t.blending = this.blending), this.side !== pg && (t.side = this.side), this.vertexColors === !0 && (t.vertexColors = !0), this.opacity < 1 && (t.opacity = this.opacity), this.transparent === !0 && (t.transparent = !0), this.blendSrc !== _y && (t.blendSrc = this.blendSrc), this.blendDst !== Ty && (t.blendDst = this.blendDst), this.blendEquation !== Dr && (t.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (t.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (t.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (t.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (t.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (t.blendAlpha = this.blendAlpha), this.depthFunc !== NQ && (t.depthFunc = this.depthFunc), this.depthTest === !1 && (t.depthTest = this.depthTest), this.depthWrite === !1 && (t.depthWrite = this.depthWrite), this.colorWrite === !1 && (t.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (t.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== Zy && (t.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (t.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (t.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== lr && (t.stencilFail = this.stencilFail), this.stencilZFail !== lr && (t.stencilZFail = this.stencilZFail), this.stencilZPass !== lr && (t.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (t.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (t.rotation = this.rotation), this.polygonOffset === !0 && (t.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (t.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (t.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (t.linewidth = this.linewidth), this.dashSize !== void 0 && (t.dashSize = this.dashSize), this.gapSize !== void 0 && (t.gapSize = this.gapSize), this.scale !== void 0 && (t.scale = this.scale), this.dithering === !0 && (t.dithering = !0), this.alphaTest > 0 && (t.alphaTest = this.alphaTest), this.alphaHash === !0 && (t.alphaHash = !0), this.alphaToCoverage === !0 && (t.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (t.premultipliedAlpha = !0), this.forceSinglePass === !0 && (t.forceSinglePass = !0), this.wireframe === !0 && (t.wireframe = !0), this.wireframeLinewidth > 1 && (t.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (t.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (t.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (t.flatShading = !0), this.visible === !1 && (t.visible = !1), this.toneMapped === !1 && (t.toneMapped = !1), this.fog === !1 && (t.fog = !1), Object.keys(this.userData).length > 0 && (t.userData = this.userData);
3324
3324
  function i(I) {
3325
3325
  const o = [];
3326
3326
  for (const s in I) {
@@ -3615,10 +3615,10 @@ let ce = class extends ie {
3615
3615
  super(new Float32Array(A), e, t);
3616
3616
  }
3617
3617
  }, oZ = 0;
3618
- const is = /* @__PURE__ */ new GA(), tG = /* @__PURE__ */ new fA(), GE = /* @__PURE__ */ new y(), ko = /* @__PURE__ */ new Ft(), Rl = /* @__PURE__ */ new Ft(), Sg = /* @__PURE__ */ new y();
3618
+ const ts = /* @__PURE__ */ new GA(), tG = /* @__PURE__ */ new fA(), GE = /* @__PURE__ */ new y(), ko = /* @__PURE__ */ new Ft(), Rl = /* @__PURE__ */ new Ft(), Sg = /* @__PURE__ */ new y();
3619
3619
  let Me = class j2 extends qg {
3620
3620
  constructor() {
3621
- super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: oZ++ }), this.uuid = Yo(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
3621
+ super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: oZ++ }), this.uuid = Ho(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
3622
3622
  }
3623
3623
  getIndex() {
3624
3624
  return this.index;
@@ -3663,22 +3663,22 @@ let Me = class j2 extends qg {
3663
3663
  return i !== void 0 && (i.transformDirection(A), i.needsUpdate = !0), this.boundingBox !== null && this.computeBoundingBox(), this.boundingSphere !== null && this.computeBoundingSphere(), this;
3664
3664
  }
3665
3665
  applyQuaternion(A) {
3666
- return is.makeRotationFromQuaternion(A), this.applyMatrix4(is), this;
3666
+ return ts.makeRotationFromQuaternion(A), this.applyMatrix4(ts), this;
3667
3667
  }
3668
3668
  rotateX(A) {
3669
- return is.makeRotationX(A), this.applyMatrix4(is), this;
3669
+ return ts.makeRotationX(A), this.applyMatrix4(ts), this;
3670
3670
  }
3671
3671
  rotateY(A) {
3672
- return is.makeRotationY(A), this.applyMatrix4(is), this;
3672
+ return ts.makeRotationY(A), this.applyMatrix4(ts), this;
3673
3673
  }
3674
3674
  rotateZ(A) {
3675
- return is.makeRotationZ(A), this.applyMatrix4(is), this;
3675
+ return ts.makeRotationZ(A), this.applyMatrix4(ts), this;
3676
3676
  }
3677
3677
  translate(A, e, t) {
3678
- return is.makeTranslation(A, e, t), this.applyMatrix4(is), this;
3678
+ return ts.makeTranslation(A, e, t), this.applyMatrix4(ts), this;
3679
3679
  }
3680
3680
  scale(A, e, t) {
3681
- return is.makeScale(A, e, t), this.applyMatrix4(is), this;
3681
+ return ts.makeScale(A, e, t), this.applyMatrix4(ts), this;
3682
3682
  }
3683
3683
  lookAt(A) {
3684
3684
  return tG.lookAt(A), tG.updateMatrix(), this.applyMatrix4(tG.matrix), this;
@@ -4005,7 +4005,7 @@ let uA = class extends fA {
4005
4005
  };
4006
4006
  function sZ(g, A, e, t, i, I, o, s) {
4007
4007
  let n;
4008
- if (A.side === yi ? n = t.intersectTriangle(o, I, i, !0, s) : n = t.intersectTriangle(i, I, o, A.side === ug, s), n === null)
4008
+ if (A.side === yi ? n = t.intersectTriangle(o, I, i, !0, s) : n = t.intersectTriangle(i, I, o, A.side === pg, s), n === null)
4009
4009
  return null;
4010
4010
  Pf.copy(s), Pf.applyMatrix4(g.matrixWorld);
4011
4011
  const C = e.ray.origin.distanceTo(Pf);
@@ -4689,7 +4689,7 @@ function QZ(g, A) {
4689
4689
  update: n
4690
4690
  };
4691
4691
  }
4692
- class og extends Me {
4692
+ class sg extends Me {
4693
4693
  constructor(A = 1, e = 1, t = 1, i = 1) {
4694
4694
  super(), this.type = "PlaneGeometry", this.parameters = {
4695
4695
  width: A,
@@ -4716,7 +4716,7 @@ class og extends Me {
4716
4716
  return super.copy(A), this.parameters = Object.assign({}, A.parameters), this;
4717
4717
  }
4718
4718
  static fromJSON(A) {
4719
- return new og(A.width, A.height, A.widthSegments, A.heightSegments);
4719
+ return new sg(A.width, A.height, A.widthSegments, A.heightSegments);
4720
4720
  }
4721
4721
  }
4722
4722
  var EZ = `#ifdef USE_ALPHAHASH
@@ -8840,13 +8840,13 @@ function ZV(g, A, e, t, i, I, o) {
8840
8840
  return this.uniforms.envMap.value;
8841
8841
  }
8842
8842
  }), i.update(a)), pB.copy(l.backgroundRotation), pB.x *= -1, pB.y *= -1, pB.z *= -1, u.isCubeTexture && u.isRenderTargetTexture === !1 && (pB.y *= -1, pB.z *= -1), a.material.uniforms.envMap.value = u, a.material.uniforms.flipEnvMap.value = u.isCubeTexture && u.isRenderTargetTexture === !1 ? -1 : 1, a.material.uniforms.backgroundBlurriness.value = l.backgroundBlurriness, a.material.uniforms.backgroundIntensity.value = l.backgroundIntensity, a.material.uniforms.backgroundRotation.value.setFromMatrix4(jV.makeRotationFromEuler(pB)), a.material.toneMapped = St.getTransfer(u.colorSpace) !== jt, (r !== u || Q !== u.version || E !== g.toneMapping) && (a.material.needsUpdate = !0, r = u, Q = u.version, E = g.toneMapping), a.layers.enableAll(), h.unshift(a, a.geometry, a.material, 0, 0, null)) : u && u.isTexture && (C === void 0 && (C = new uA(
8843
- new og(2, 2),
8843
+ new sg(2, 2),
8844
8844
  new be({
8845
8845
  name: "BackgroundMaterial",
8846
8846
  uniforms: ah(tI.background.uniforms),
8847
8847
  vertexShader: tI.background.vertexShader,
8848
8848
  fragmentShader: tI.background.fragmentShader,
8849
- side: ug,
8849
+ side: pg,
8850
8850
  depthTest: !1,
8851
8851
  depthWrite: !1,
8852
8852
  fog: !1
@@ -10136,7 +10136,7 @@ function vh(g, A, e) {
10136
10136
  }
10137
10137
  return I;
10138
10138
  }
10139
- function pg(g, A) {
10139
+ function fg(g, A) {
10140
10140
  if (g.length !== A.length)
10141
10141
  return !1;
10142
10142
  for (let e = 0, t = g.length; e < t; e++)
@@ -10144,7 +10144,7 @@ function pg(g, A) {
10144
10144
  return !1;
10145
10145
  return !0;
10146
10146
  }
10147
- function fg(g, A) {
10147
+ function Dg(g, A) {
10148
10148
  for (let e = 0, t = A.length; e < t; e++)
10149
10149
  g[e] = A[e];
10150
10150
  }
@@ -10164,9 +10164,9 @@ function B5(g, A) {
10164
10164
  if (A.x !== void 0)
10165
10165
  (e[0] !== A.x || e[1] !== A.y) && (g.uniform2f(this.addr, A.x, A.y), e[0] = A.x, e[1] = A.y);
10166
10166
  else {
10167
- if (pg(e, A))
10167
+ if (fg(e, A))
10168
10168
  return;
10169
- g.uniform2fv(this.addr, A), fg(e, A);
10169
+ g.uniform2fv(this.addr, A), Dg(e, A);
10170
10170
  }
10171
10171
  }
10172
10172
  function Q5(g, A) {
@@ -10176,9 +10176,9 @@ function Q5(g, A) {
10176
10176
  else if (A.r !== void 0)
10177
10177
  (e[0] !== A.r || e[1] !== A.g || e[2] !== A.b) && (g.uniform3f(this.addr, A.r, A.g, A.b), e[0] = A.r, e[1] = A.g, e[2] = A.b);
10178
10178
  else {
10179
- if (pg(e, A))
10179
+ if (fg(e, A))
10180
10180
  return;
10181
- g.uniform3fv(this.addr, A), fg(e, A);
10181
+ g.uniform3fv(this.addr, A), Dg(e, A);
10182
10182
  }
10183
10183
  }
10184
10184
  function E5(g, A) {
@@ -10186,45 +10186,45 @@ function E5(g, A) {
10186
10186
  if (A.x !== void 0)
10187
10187
  (e[0] !== A.x || e[1] !== A.y || e[2] !== A.z || e[3] !== A.w) && (g.uniform4f(this.addr, A.x, A.y, A.z, A.w), e[0] = A.x, e[1] = A.y, e[2] = A.z, e[3] = A.w);
10188
10188
  else {
10189
- if (pg(e, A))
10189
+ if (fg(e, A))
10190
10190
  return;
10191
- g.uniform4fv(this.addr, A), fg(e, A);
10191
+ g.uniform4fv(this.addr, A), Dg(e, A);
10192
10192
  }
10193
10193
  }
10194
10194
  function c5(g, A) {
10195
10195
  const e = this.cache, t = A.elements;
10196
10196
  if (t === void 0) {
10197
- if (pg(e, A))
10197
+ if (fg(e, A))
10198
10198
  return;
10199
- g.uniformMatrix2fv(this.addr, !1, A), fg(e, A);
10199
+ g.uniformMatrix2fv(this.addr, !1, A), Dg(e, A);
10200
10200
  } else {
10201
- if (pg(e, t))
10201
+ if (fg(e, t))
10202
10202
  return;
10203
- uv.set(t), g.uniformMatrix2fv(this.addr, !1, uv), fg(e, t);
10203
+ uv.set(t), g.uniformMatrix2fv(this.addr, !1, uv), Dg(e, t);
10204
10204
  }
10205
10205
  }
10206
10206
  function h5(g, A) {
10207
10207
  const e = this.cache, t = A.elements;
10208
10208
  if (t === void 0) {
10209
- if (pg(e, A))
10209
+ if (fg(e, A))
10210
10210
  return;
10211
- g.uniformMatrix3fv(this.addr, !1, A), fg(e, A);
10211
+ g.uniformMatrix3fv(this.addr, !1, A), Dg(e, A);
10212
10212
  } else {
10213
- if (pg(e, t))
10213
+ if (fg(e, t))
10214
10214
  return;
10215
- dv.set(t), g.uniformMatrix3fv(this.addr, !1, dv), fg(e, t);
10215
+ dv.set(t), g.uniformMatrix3fv(this.addr, !1, dv), Dg(e, t);
10216
10216
  }
10217
10217
  }
10218
10218
  function l5(g, A) {
10219
10219
  const e = this.cache, t = A.elements;
10220
10220
  if (t === void 0) {
10221
- if (pg(e, A))
10221
+ if (fg(e, A))
10222
10222
  return;
10223
- g.uniformMatrix4fv(this.addr, !1, A), fg(e, A);
10223
+ g.uniformMatrix4fv(this.addr, !1, A), Dg(e, A);
10224
10224
  } else {
10225
- if (pg(e, t))
10225
+ if (fg(e, t))
10226
10226
  return;
10227
- lv.set(t), g.uniformMatrix4fv(this.addr, !1, lv), fg(e, t);
10227
+ lv.set(t), g.uniformMatrix4fv(this.addr, !1, lv), Dg(e, t);
10228
10228
  }
10229
10229
  }
10230
10230
  function d5(g, A) {
@@ -10236,9 +10236,9 @@ function u5(g, A) {
10236
10236
  if (A.x !== void 0)
10237
10237
  (e[0] !== A.x || e[1] !== A.y) && (g.uniform2i(this.addr, A.x, A.y), e[0] = A.x, e[1] = A.y);
10238
10238
  else {
10239
- if (pg(e, A))
10239
+ if (fg(e, A))
10240
10240
  return;
10241
- g.uniform2iv(this.addr, A), fg(e, A);
10241
+ g.uniform2iv(this.addr, A), Dg(e, A);
10242
10242
  }
10243
10243
  }
10244
10244
  function p5(g, A) {
@@ -10246,9 +10246,9 @@ function p5(g, A) {
10246
10246
  if (A.x !== void 0)
10247
10247
  (e[0] !== A.x || e[1] !== A.y || e[2] !== A.z) && (g.uniform3i(this.addr, A.x, A.y, A.z), e[0] = A.x, e[1] = A.y, e[2] = A.z);
10248
10248
  else {
10249
- if (pg(e, A))
10249
+ if (fg(e, A))
10250
10250
  return;
10251
- g.uniform3iv(this.addr, A), fg(e, A);
10251
+ g.uniform3iv(this.addr, A), Dg(e, A);
10252
10252
  }
10253
10253
  }
10254
10254
  function f5(g, A) {
@@ -10256,9 +10256,9 @@ function f5(g, A) {
10256
10256
  if (A.x !== void 0)
10257
10257
  (e[0] !== A.x || e[1] !== A.y || e[2] !== A.z || e[3] !== A.w) && (g.uniform4i(this.addr, A.x, A.y, A.z, A.w), e[0] = A.x, e[1] = A.y, e[2] = A.z, e[3] = A.w);
10258
10258
  else {
10259
- if (pg(e, A))
10259
+ if (fg(e, A))
10260
10260
  return;
10261
- g.uniform4iv(this.addr, A), fg(e, A);
10261
+ g.uniform4iv(this.addr, A), Dg(e, A);
10262
10262
  }
10263
10263
  }
10264
10264
  function D5(g, A) {
@@ -10270,9 +10270,9 @@ function w5(g, A) {
10270
10270
  if (A.x !== void 0)
10271
10271
  (e[0] !== A.x || e[1] !== A.y) && (g.uniform2ui(this.addr, A.x, A.y), e[0] = A.x, e[1] = A.y);
10272
10272
  else {
10273
- if (pg(e, A))
10273
+ if (fg(e, A))
10274
10274
  return;
10275
- g.uniform2uiv(this.addr, A), fg(e, A);
10275
+ g.uniform2uiv(this.addr, A), Dg(e, A);
10276
10276
  }
10277
10277
  }
10278
10278
  function y5(g, A) {
@@ -10280,9 +10280,9 @@ function y5(g, A) {
10280
10280
  if (A.x !== void 0)
10281
10281
  (e[0] !== A.x || e[1] !== A.y || e[2] !== A.z) && (g.uniform3ui(this.addr, A.x, A.y, A.z), e[0] = A.x, e[1] = A.y, e[2] = A.z);
10282
10282
  else {
10283
- if (pg(e, A))
10283
+ if (fg(e, A))
10284
10284
  return;
10285
- g.uniform3uiv(this.addr, A), fg(e, A);
10285
+ g.uniform3uiv(this.addr, A), Dg(e, A);
10286
10286
  }
10287
10287
  }
10288
10288
  function S5(g, A) {
@@ -10290,9 +10290,9 @@ function S5(g, A) {
10290
10290
  if (A.x !== void 0)
10291
10291
  (e[0] !== A.x || e[1] !== A.y || e[2] !== A.z || e[3] !== A.w) && (g.uniform4ui(this.addr, A.x, A.y, A.z, A.w), e[0] = A.x, e[1] = A.y, e[2] = A.z, e[3] = A.w);
10292
10292
  else {
10293
- if (pg(e, A))
10293
+ if (fg(e, A))
10294
10294
  return;
10295
- g.uniform4uiv(this.addr, A), fg(e, A);
10295
+ g.uniform4uiv(this.addr, A), Dg(e, A);
10296
10296
  }
10297
10297
  }
10298
10298
  function m5(g, A, e) {
@@ -10424,25 +10424,25 @@ function O5(g, A) {
10424
10424
  }
10425
10425
  function P5(g, A, e) {
10426
10426
  const t = this.cache, i = A.length, I = h0(e, i);
10427
- pg(t, I) || (g.uniform1iv(this.addr, I), fg(t, I));
10427
+ fg(t, I) || (g.uniform1iv(this.addr, I), Dg(t, I));
10428
10428
  for (let o = 0; o !== i; ++o)
10429
10429
  e.setTexture2D(A[o] || V2, I[o]);
10430
10430
  }
10431
10431
  function W5(g, A, e) {
10432
10432
  const t = this.cache, i = A.length, I = h0(e, i);
10433
- pg(t, I) || (g.uniform1iv(this.addr, I), fg(t, I));
10433
+ fg(t, I) || (g.uniform1iv(this.addr, I), Dg(t, I));
10434
10434
  for (let o = 0; o !== i; ++o)
10435
10435
  e.setTexture3D(A[o] || AO, I[o]);
10436
10436
  }
10437
10437
  function j5(g, A, e) {
10438
10438
  const t = this.cache, i = A.length, I = h0(e, i);
10439
- pg(t, I) || (g.uniform1iv(this.addr, I), fg(t, I));
10439
+ fg(t, I) || (g.uniform1iv(this.addr, I), Dg(t, I));
10440
10440
  for (let o = 0; o !== i; ++o)
10441
10441
  e.setTextureCube(A[o] || eO, I[o]);
10442
10442
  }
10443
10443
  function Z5(g, A, e) {
10444
10444
  const t = this.cache, i = A.length, I = h0(e, i);
10445
- pg(t, I) || (g.uniform1iv(this.addr, I), fg(t, I));
10445
+ fg(t, I) || (g.uniform1iv(this.addr, I), Dg(t, I));
10446
10446
  for (let o = 0; o !== i; ++o)
10447
10447
  e.setTexture2DArray(A[o] || $2, I[o]);
10448
10448
  }
@@ -11820,7 +11820,7 @@ void main() {
11820
11820
  }`;
11821
11821
  function x9(g, A, e) {
11822
11822
  let t = new KQ();
11823
- const i = new iA(), I = new iA(), o = new te(), s = new Fp({ depthPacking: Q0 }), n = new WN(), C = {}, a = e.maxTextureSize, r = { [ug]: yi, [yi]: ug, [pt]: pt }, Q = new be({
11823
+ const i = new iA(), I = new iA(), o = new te(), s = new Fp({ depthPacking: Q0 }), n = new WN(), C = {}, a = e.maxTextureSize, r = { [pg]: yi, [yi]: pg, [pt]: pt }, Q = new be({
11824
11824
  defines: {
11825
11825
  VSM_SAMPLES: 8
11826
11826
  },
@@ -13118,7 +13118,7 @@ class H9 {
13118
13118
  depthHeight: { value: t.w }
13119
13119
  }
13120
13120
  });
13121
- this.mesh = new uA(new og(20, 20), i);
13121
+ this.mesh = new uA(new sg(20, 20), i);
13122
13122
  }
13123
13123
  A.render(this.mesh, e);
13124
13124
  }
@@ -13716,7 +13716,7 @@ class Ma {
13716
13716
  Pe.render(Ae, ye);
13717
13717
  };
13718
13718
  function et(U, T, O) {
13719
- U.transparent === !0 && U.side === pt && U.forceSinglePass === !1 ? (U.side = yi, U.needsUpdate = !0, $e(U, T, O), U.side = ug, U.needsUpdate = !0, $e(U, T, O), U.side = pt) : $e(U, T, O);
13719
+ U.transparent === !0 && U.side === pt && U.forceSinglePass === !1 ? (U.side = yi, U.needsUpdate = !0, $e(U, T, O), U.side = pg, U.needsUpdate = !0, $e(U, T, O), U.side = pt) : $e(U, T, O);
13720
13720
  }
13721
13721
  this.compile = function(U, T, O = null) {
13722
13722
  O === null && (O = U), h = ae.get(O), h.init(), p.push(h), O.traverseVisible(function(V) {
@@ -13851,7 +13851,7 @@ class Ma {
13851
13851
  }
13852
13852
  }
13853
13853
  function La(U, T, O, z, V, lA) {
13854
- U.onBeforeRender(u, T, O, z, V, lA), U.modelViewMatrix.multiplyMatrices(O.matrixWorldInverse, U.matrixWorld), U.normalMatrix.getNormalMatrix(U.modelViewMatrix), V.onBeforeRender(u, T, O, z, U, lA), V.transparent === !0 && V.side === pt && V.forceSinglePass === !1 ? (V.side = yi, V.needsUpdate = !0, u.renderBufferDirect(O, T, z, V, U, lA), V.side = ug, V.needsUpdate = !0, u.renderBufferDirect(O, T, z, V, U, lA), V.side = pt) : u.renderBufferDirect(O, T, z, V, U, lA), U.onAfterRender(u, T, O, z, V, lA);
13854
+ U.onBeforeRender(u, T, O, z, V, lA), U.modelViewMatrix.multiplyMatrices(O.matrixWorldInverse, U.matrixWorld), U.normalMatrix.getNormalMatrix(U.modelViewMatrix), V.onBeforeRender(u, T, O, z, U, lA), V.transparent === !0 && V.side === pt && V.forceSinglePass === !1 ? (V.side = yi, V.needsUpdate = !0, u.renderBufferDirect(O, T, z, V, U, lA), V.side = pg, V.needsUpdate = !0, u.renderBufferDirect(O, T, z, V, U, lA), V.side = pt) : u.renderBufferDirect(O, T, z, V, U, lA), U.onAfterRender(u, T, O, z, V, lA);
13855
13855
  }
13856
13856
  function $e(U, T, O) {
13857
13857
  T.isScene !== !0 && (T = he);
@@ -14091,7 +14091,7 @@ class kI extends fA {
14091
14091
  }
14092
14092
  let Np = class {
14093
14093
  constructor(A, e) {
14094
- this.isInterleavedBuffer = !0, this.array = A, this.stride = e, this.count = A !== void 0 ? A.length / e : 0, this.usage = Lu, this._updateRange = { offset: 0, count: -1 }, this.updateRanges = [], this.version = 0, this.uuid = Yo();
14094
+ this.isInterleavedBuffer = !0, this.array = A, this.stride = e, this.count = A !== void 0 ? A.length / e : 0, this.usage = Lu, this._updateRange = { offset: 0, count: -1 }, this.updateRanges = [], this.version = 0, this.uuid = Ho();
14095
14095
  }
14096
14096
  onUploadCallback() {
14097
14097
  }
@@ -14123,7 +14123,7 @@ let Np = class {
14123
14123
  return this.array.set(A, e), this;
14124
14124
  }
14125
14125
  clone(A) {
14126
- A.arrayBuffers === void 0 && (A.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid = Yo()), A.arrayBuffers[this.array.buffer._uuid] === void 0 && (A.arrayBuffers[this.array.buffer._uuid] = this.array.slice(0).buffer);
14126
+ A.arrayBuffers === void 0 && (A.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid = Ho()), A.arrayBuffers[this.array.buffer._uuid] === void 0 && (A.arrayBuffers[this.array.buffer._uuid] = this.array.slice(0).buffer);
14127
14127
  const e = new this.array.constructor(A.arrayBuffers[this.array.buffer._uuid]), t = new this.constructor(e, this.stride);
14128
14128
  return t.setUsage(this.usage), t;
14129
14129
  }
@@ -14131,7 +14131,7 @@ let Np = class {
14131
14131
  return this.onUploadCallback = A, this;
14132
14132
  }
14133
14133
  toJSON(A) {
14134
- return A.arrayBuffers === void 0 && (A.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid = Yo()), A.arrayBuffers[this.array.buffer._uuid] === void 0 && (A.arrayBuffers[this.array.buffer._uuid] = Array.from(new Uint32Array(this.array.buffer))), {
14134
+ return A.arrayBuffers === void 0 && (A.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid = Ho()), A.arrayBuffers[this.array.buffer._uuid] === void 0 && (A.arrayBuffers[this.array.buffer._uuid] = Array.from(new Uint32Array(this.array.buffer))), {
14135
14135
  uuid: this.uuid,
14136
14136
  buffer: this.array.buffer._uuid,
14137
14137
  type: this.array.constructor.name,
@@ -14140,7 +14140,7 @@ let Np = class {
14140
14140
  }
14141
14141
  };
14142
14142
  const JI = /* @__PURE__ */ new y();
14143
- let Lo = class IO {
14143
+ let qo = class IO {
14144
14144
  constructor(A, e, t, i = !1) {
14145
14145
  this.isInterleavedBufferAttribute = !0, this.name = "", this.data = A, this.itemSize = e, this.offset = t, this.normalized = i;
14146
14146
  }
@@ -14286,7 +14286,7 @@ let ZN = class extends fA {
14286
14286
  0,
14287
14287
  1
14288
14288
  ]), t = new Np(e, 5);
14289
- KE.setIndex([0, 1, 2, 0, 2, 3]), KE.setAttribute("position", new Lo(t, 3, 0, !1)), KE.setAttribute("uv", new Lo(t, 2, 3, !1));
14289
+ KE.setIndex([0, 1, 2, 0, 2, 3]), KE.setAttribute("position", new qo(t, 3, 0, !1)), KE.setAttribute("uv", new qo(t, 2, 3, !1));
14290
14290
  }
14291
14291
  this.geometry = KE, this.material = A, this.center = new iA(0.5, 0.5);
14292
14292
  }
@@ -14403,7 +14403,7 @@ let zN = class extends fA {
14403
14403
  }
14404
14404
  };
14405
14405
  const Nv = /* @__PURE__ */ new y(), bv = /* @__PURE__ */ new te(), Kv = /* @__PURE__ */ new te(), j9 = /* @__PURE__ */ new y(), Jv = /* @__PURE__ */ new GA(), eD = /* @__PURE__ */ new y(), BG = /* @__PURE__ */ new Li(), xv = /* @__PURE__ */ new GA(), QG = /* @__PURE__ */ new po();
14406
- let Oo = class extends uA {
14406
+ let Yo = class extends uA {
14407
14407
  constructor(A, e) {
14408
14408
  super(A, e), this.isSkinnedMesh = !0, this.type = "SkinnedMesh", this.bindMode = IU, this.bindMatrix = new GA(), this.bindMatrixInverse = new GA(), this.boundingBox = null, this.boundingSphere = null;
14409
14409
  }
@@ -14472,7 +14472,7 @@ let Oo = class extends uA {
14472
14472
  const vv = /* @__PURE__ */ new GA(), Z9 = /* @__PURE__ */ new GA();
14473
14473
  let p0 = class sO {
14474
14474
  constructor(A = [], e = []) {
14475
- this.uuid = Yo(), this.bones = A.slice(0), this.boneInverses = e, this.boneMatrices = null, this.boneTexture = null, this.init();
14475
+ this.uuid = Ho(), this.bones = A.slice(0), this.boneInverses = e, this.boneMatrices = null, this.boneTexture = null, this.init();
14476
14476
  }
14477
14477
  init() {
14478
14478
  const A = this.bones, e = this.boneInverses;
@@ -15011,7 +15011,7 @@ let Wi = class extends fA {
15011
15011
  }
15012
15012
  };
15013
15013
  const Pv = /* @__PURE__ */ new y(), Wv = /* @__PURE__ */ new y();
15014
- let Zo = class extends Wi {
15014
+ let jo = class extends Wi {
15015
15015
  constructor(A, e) {
15016
15016
  super(A, e), this.isLineSegments = !0, this.type = "LineSegments";
15017
15017
  }
@@ -16249,7 +16249,7 @@ class sb extends Me {
16249
16249
  }
16250
16250
  class cQ extends Hu {
16251
16251
  constructor(A) {
16252
- super(A), this.uuid = Yo(), this.type = "Shape", this.holes = [];
16252
+ super(A), this.uuid = Ho(), this.type = "Shape", this.holes = [];
16253
16253
  }
16254
16254
  getPointsHoles(A) {
16255
16255
  const e = [];
@@ -17320,7 +17320,7 @@ var eq = /* @__PURE__ */ Object.freeze({
17320
17320
  IcosahedronGeometry: M0,
17321
17321
  LatheGeometry: Kp,
17322
17322
  OctahedronGeometry: na,
17323
- PlaneGeometry: og,
17323
+ PlaneGeometry: sg,
17324
17324
  PolyhedronGeometry: eB,
17325
17325
  RingGeometry: xQ,
17326
17326
  ShapeGeometry: R0,
@@ -17937,7 +17937,7 @@ let ua = class extends fn {
17937
17937
  ua.prototype.ValueTypeName = "vector";
17938
17938
  let XI = class {
17939
17939
  constructor(A, e = -1, t, i = B0) {
17940
- this.name = A, this.tracks = t, this.duration = e, this.blendMode = i, this.uuid = Yo(), this.duration < 0 && this.resetDuration();
17940
+ this.name = A, this.tracks = t, this.duration = e, this.blendMode = i, this.uuid = Ho(), this.duration < 0 && this.resetDuration();
17941
17941
  }
17942
17942
  static parse(A) {
17943
17943
  const e = [], t = A.tracks, i = 1 / (A.fps || 1);
@@ -18214,7 +18214,7 @@ let KX = class extends Error {
18214
18214
  constructor(A, e) {
18215
18215
  super(A), this.response = e;
18216
18216
  }
18217
- }, dg = class extends nI {
18217
+ }, ug = class extends nI {
18218
18218
  constructor(A) {
18219
18219
  super(A);
18220
18220
  }
@@ -18324,7 +18324,7 @@ class JX extends nI {
18324
18324
  super(A);
18325
18325
  }
18326
18326
  load(A, e, t, i) {
18327
- const I = this, o = new dg(this.manager);
18327
+ const I = this, o = new ug(this.manager);
18328
18328
  o.setPath(this.path), o.setRequestHeader(this.requestHeader), o.setWithCredentials(this.withCredentials), o.load(A, function(s) {
18329
18329
  try {
18330
18330
  e(I.parse(JSON.parse(s)));
@@ -18347,7 +18347,7 @@ class xX extends nI {
18347
18347
  super(A);
18348
18348
  }
18349
18349
  load(A, e, t, i) {
18350
- const I = this, o = [], s = new IC(), n = new dg(this.manager);
18350
+ const I = this, o = [], s = new IC(), n = new ug(this.manager);
18351
18351
  n.setPath(this.path), n.setResponseType("arraybuffer"), n.setRequestHeader(this.requestHeader), n.setWithCredentials(I.withCredentials);
18352
18352
  let C = 0;
18353
18353
  function a(r) {
@@ -18431,7 +18431,7 @@ class rb extends nI {
18431
18431
  super(A);
18432
18432
  }
18433
18433
  load(A, e, t, i) {
18434
- const I = this, o = new co(), s = new dg(this.manager);
18434
+ const I = this, o = new co(), s = new ug(this.manager);
18435
18435
  return s.setResponseType("arraybuffer"), s.setRequestHeader(this.requestHeader), s.setPath(this.path), s.setWithCredentials(I.withCredentials), s.load(A, function(n) {
18436
18436
  let C;
18437
18437
  try {
@@ -18763,7 +18763,7 @@ class L0 extends nI {
18763
18763
  super(A), this.textures = {};
18764
18764
  }
18765
18765
  load(A, e, t, i) {
18766
- const I = this, o = new dg(I.manager);
18766
+ const I = this, o = new ug(I.manager);
18767
18767
  o.setPath(I.path), o.setRequestHeader(I.requestHeader), o.setWithCredentials(I.withCredentials), o.load(A, function(s) {
18768
18768
  try {
18769
18769
  e(I.parse(JSON.parse(s)));
@@ -18881,7 +18881,7 @@ class NO extends nI {
18881
18881
  super(A);
18882
18882
  }
18883
18883
  load(A, e, t, i) {
18884
- const I = this, o = new dg(I.manager);
18884
+ const I = this, o = new ug(I.manager);
18885
18885
  o.setPath(I.path), o.setRequestHeader(I.requestHeader), o.setWithCredentials(I.withCredentials), o.load(A, function(s) {
18886
18886
  try {
18887
18887
  e(I.parse(JSON.parse(s)));
@@ -18915,7 +18915,7 @@ class NO extends nI {
18915
18915
  let d;
18916
18916
  if (c.isInterleavedBufferAttribute) {
18917
18917
  const h = i(A.data, c.data);
18918
- d = new Lo(h, c.itemSize, c.offset, c.normalized);
18918
+ d = new qo(h, c.itemSize, c.offset, c.normalized);
18919
18919
  } else {
18920
18920
  const h = Mc(c.type, c.array), l = c.isInstancedBufferAttribute ? ro : ie;
18921
18921
  d = new l(h, c.itemSize, c.normalized);
@@ -18931,7 +18931,7 @@ class NO extends nI {
18931
18931
  let u;
18932
18932
  if (p.isInterleavedBufferAttribute) {
18933
18933
  const f = i(A.data, p.data);
18934
- u = new Lo(f, p.itemSize, p.offset, p.normalized);
18934
+ u = new qo(f, p.itemSize, p.offset, p.normalized);
18935
18935
  } else {
18936
18936
  const f = Mc(p.type, p.array);
18937
18937
  u = new ie(f, p.itemSize, p.normalized);
@@ -18962,7 +18962,7 @@ class TX extends nI {
18962
18962
  load(A, e, t, i) {
18963
18963
  const I = this, o = this.path === "" ? Jr.extractUrlBase(A) : this.path;
18964
18964
  this.resourcePath = this.resourcePath || o;
18965
- const s = new dg(this.manager);
18965
+ const s = new ug(this.manager);
18966
18966
  s.setPath(this.path), s.setRequestHeader(this.requestHeader), s.setWithCredentials(this.withCredentials), s.load(A, function(n) {
18967
18967
  let C = null;
18968
18968
  try {
@@ -18982,7 +18982,7 @@ class TX extends nI {
18982
18982
  async loadAsync(A, e) {
18983
18983
  const t = this, i = this.path === "" ? Jr.extractUrlBase(A) : this.path;
18984
18984
  this.resourcePath = this.resourcePath || i;
18985
- const I = new dg(this.manager);
18985
+ const I = new ug(this.manager);
18986
18986
  I.setPath(this.path), I.setRequestHeader(this.requestHeader), I.setWithCredentials(this.withCredentials);
18987
18987
  const o = await I.loadAsync(A, e), s = JSON.parse(o), n = s.metadata;
18988
18988
  if (n === void 0 || n.type === void 0 || n.type.toLowerCase() === "geometry")
@@ -19212,7 +19212,7 @@ class TX extends nI {
19212
19212
  o = new FO().fromJSON(A);
19213
19213
  break;
19214
19214
  case "SkinnedMesh":
19215
- a = s(A.geometry), r = n(A.material), o = new Oo(a, r), A.bindMode !== void 0 && (o.bindMode = A.bindMode), A.bindMatrix !== void 0 && o.bindMatrix.fromArray(A.bindMatrix), A.skeleton !== void 0 && (o.skeleton = A.skeleton);
19215
+ a = s(A.geometry), r = n(A.material), o = new Yo(a, r), A.bindMode !== void 0 && (o.bindMode = A.bindMode), A.bindMatrix !== void 0 && o.bindMatrix.fromArray(A.bindMatrix), A.skeleton !== void 0 && (o.skeleton = A.skeleton);
19216
19216
  break;
19217
19217
  case "Mesh":
19218
19218
  a = s(A.geometry), r = n(A.material), o = new uA(a, r);
@@ -19245,7 +19245,7 @@ class TX extends nI {
19245
19245
  o = new XN(s(A.geometry), n(A.material));
19246
19246
  break;
19247
19247
  case "LineSegments":
19248
- o = new Zo(s(A.geometry), n(A.material));
19248
+ o = new jo(s(A.geometry), n(A.material));
19249
19249
  break;
19250
19250
  case "PointCloud":
19251
19251
  case "Points":
@@ -19363,7 +19363,7 @@ class eS extends nI {
19363
19363
  super(A);
19364
19364
  }
19365
19365
  load(A, e, t, i) {
19366
- const I = this, o = new dg(this.manager);
19366
+ const I = this, o = new ug(this.manager);
19367
19367
  o.setResponseType("arraybuffer"), o.setPath(this.path), o.setRequestHeader(this.requestHeader), o.setWithCredentials(this.withCredentials), o.load(A, function(n) {
19368
19368
  try {
19369
19369
  const C = n.slice(0);
@@ -20069,7 +20069,7 @@ rt.prototype.SetterByBindingTypeAndVersioning = [
20069
20069
  ];
20070
20070
  class i6 {
20071
20071
  constructor() {
20072
- this.isAnimationObjectGroup = !0, this.uuid = Yo(), this._objects = Array.prototype.slice.call(arguments), this.nCachedObjects_ = 0;
20072
+ this.isAnimationObjectGroup = !0, this.uuid = Ho(), this._objects = Array.prototype.slice.call(arguments), this.nCachedObjects_ = 0;
20073
20073
  const A = {};
20074
20074
  this._indicesByUUID = A;
20075
20075
  for (let t = 0, i = arguments.length; t !== i; ++t)
@@ -20988,7 +20988,7 @@ class a6 extends fA {
20988
20988
  }
20989
20989
  t.setAttribute("position", new ce(i, 3));
20990
20990
  const I = new zi({ fog: !1, toneMapped: !1 });
20991
- this.cone = new Zo(t, I), this.add(this.cone), this.update();
20991
+ this.cone = new jo(t, I), this.add(this.cone), this.update();
20992
20992
  }
20993
20993
  dispose() {
20994
20994
  this.cone.geometry.dispose(), this.cone.material.dispose();
@@ -21000,7 +21000,7 @@ class a6 extends fA {
21000
21000
  }
21001
21001
  }
21002
21002
  const Za = /* @__PURE__ */ new y(), hD = /* @__PURE__ */ new GA(), wG = /* @__PURE__ */ new GA();
21003
- class r6 extends Zo {
21003
+ class r6 extends jo {
21004
21004
  constructor(A) {
21005
21005
  const e = qO(A), t = new Me(), i = [], I = [], o = new kA(0, 0, 1), s = new kA(0, 1, 0);
21006
21006
  for (let C = 0; C < e.length; C++) {
@@ -21071,7 +21071,7 @@ class E6 extends fA {
21071
21071
  this.light.updateWorldMatrix(!0, !1), A.lookAt(Q6.setFromMatrixPosition(this.light.matrixWorld).negate());
21072
21072
  }
21073
21073
  }
21074
- let Y0 = class extends Zo {
21074
+ let Y0 = class extends jo {
21075
21075
  constructor(A = 10, e = 10, t = 4473924, i = 8947848) {
21076
21076
  t = new kA(t), i = new kA(i);
21077
21077
  const I = e / 2, o = A / e, s = A / 2, n = [], C = [];
@@ -21089,7 +21089,7 @@ let Y0 = class extends Zo {
21089
21089
  this.geometry.dispose(), this.material.dispose();
21090
21090
  }
21091
21091
  };
21092
- class c6 extends Zo {
21092
+ class c6 extends jo {
21093
21093
  constructor(A = 10, e = 16, t = 8, i = 64, I = 4473924, o = 8947848) {
21094
21094
  I = new kA(I), o = new kA(o);
21095
21095
  const s = [], n = [];
@@ -21149,7 +21149,7 @@ class LO extends fA {
21149
21149
  }
21150
21150
  }
21151
21151
  const dD = /* @__PURE__ */ new y(), Fi = /* @__PURE__ */ new Rp();
21152
- class _O extends Zo {
21152
+ class _O extends jo {
21153
21153
  constructor(A) {
21154
21154
  const e = new Me(), t = new zi({ color: 16777215, vertexColors: !0, toneMapped: !1 }), i = [], I = [], o = {};
21155
21155
  s("n1", "n2"), s("n2", "n4"), s("n4", "n3"), s("n3", "n1"), s("f1", "f2"), s("f2", "f4"), s("f4", "f3"), s("f3", "f1"), s("n1", "f1"), s("n2", "f2"), s("n3", "f3"), s("n4", "f4"), s("p", "n1"), s("p", "n2"), s("p", "n3"), s("p", "n4"), s("u1", "u2"), s("u2", "u3"), s("u3", "u1"), s("c", "t"), s("p", "c"), s("cn1", "cn2"), s("cn3", "cn4"), s("cf1", "cf2"), s("cf3", "cf4");
@@ -21185,7 +21185,7 @@ function Hi(g, A, e, t, i, I, o) {
21185
21185
  }
21186
21186
  }
21187
21187
  const uD = /* @__PURE__ */ new Ft();
21188
- class pb extends Zo {
21188
+ class pb extends jo {
21189
21189
  constructor(A, e = 16776960) {
21190
21190
  const t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]), i = new Float32Array(8 * 3), I = new Me();
21191
21191
  I.setIndex(new ie(t, 1)), I.setAttribute("position", new ie(i, 3)), super(I, new zi({ color: e, toneMapped: !1 })), this.object = A, this.type = "BoxHelper", this.matrixAutoUpdate = !1, this.update();
@@ -21206,7 +21206,7 @@ class pb extends Zo {
21206
21206
  this.geometry.dispose(), this.material.dispose();
21207
21207
  }
21208
21208
  }
21209
- class fb extends Zo {
21209
+ class fb extends jo {
21210
21210
  constructor(A, e = 16776960) {
21211
21211
  const t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]), i = [1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1], I = new Me();
21212
21212
  I.setIndex(new ie(t, 1)), I.setAttribute("position", new ce(i, 3)), super(I, new zi({ color: e, toneMapped: !1 })), this.box = A, this.type = "Box3Helper", this.geometry.computeBoundingSphere();
@@ -21264,7 +21264,7 @@ class l6 extends fA {
21264
21264
  this.line.geometry.dispose(), this.line.material.dispose(), this.cone.geometry.dispose(), this.cone.material.dispose();
21265
21265
  }
21266
21266
  }
21267
- let Ms = class extends Zo {
21267
+ let Ms = class extends jo {
21268
21268
  constructor(A = 1) {
21269
21269
  const e = [
21270
21270
  0,
@@ -21543,14 +21543,14 @@ const u6 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21543
21543
  Euler: Ei,
21544
21544
  EventDispatcher: qg,
21545
21545
  ExtrudeGeometry: G0,
21546
- FileLoader: dg,
21546
+ FileLoader: ug,
21547
21547
  Float16BufferAttribute: IZ,
21548
21548
  Float32BufferAttribute: ce,
21549
21549
  FloatType: ti,
21550
21550
  Fog: d0,
21551
21551
  FogExp2: l0,
21552
21552
  FramebufferTexture: tX,
21553
- FrontSide: ug,
21553
+ FrontSide: pg,
21554
21554
  Frustum: KQ,
21555
21555
  GLBufferAttribute: s6,
21556
21556
  GLSL1: wj,
@@ -21581,7 +21581,7 @@ const u6 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21581
21581
  Int8BufferAttribute: AZ,
21582
21582
  IntType: RN,
21583
21583
  InterleavedBuffer: Np,
21584
- InterleavedBufferAttribute: Lo,
21584
+ InterleavedBufferAttribute: qo,
21585
21585
  Interpolant: qh,
21586
21586
  InterpolateDiscrete: jr,
21587
21587
  InterpolateLinear: CC,
@@ -21607,7 +21607,7 @@ const u6 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21607
21607
  LineCurve3: EO,
21608
21608
  LineDashedMaterial: wO,
21609
21609
  LineLoop: XN,
21610
- LineSegments: Zo,
21610
+ LineSegments: jo,
21611
21611
  LinearDisplayP3ColorSpace: Kh,
21612
21612
  LinearEncoding: h2,
21613
21613
  LinearFilter: Re,
@@ -21630,7 +21630,7 @@ const u6 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21630
21630
  MOUSE: HB,
21631
21631
  Material: Le,
21632
21632
  MaterialLoader: L0,
21633
- MathUtils: lg,
21633
+ MathUtils: dg,
21634
21634
  Matrix3: qe,
21635
21635
  Matrix4: GA,
21636
21636
  MaxEquation: Ly,
@@ -21687,7 +21687,7 @@ const u6 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21687
21687
  Path: Hu,
21688
21688
  PerspectiveCamera: Te,
21689
21689
  Plane: WI,
21690
- PlaneGeometry: og,
21690
+ PlaneGeometry: sg,
21691
21691
  PlaneHelper: h6,
21692
21692
  PointLight: Jp,
21693
21693
  PointLightHelper: B6,
@@ -21768,7 +21768,7 @@ const u6 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21768
21768
  ShortType: a2,
21769
21769
  Skeleton: p0,
21770
21770
  SkeletonHelper: r6,
21771
- SkinnedMesh: Oo,
21771
+ SkinnedMesh: Yo,
21772
21772
  Source: oa,
21773
21773
  Sphere: Li,
21774
21774
  SphereGeometry: pn,
@@ -22492,7 +22492,7 @@ function _6(g, A) {
22492
22492
  }
22493
22493
  return e.title = "Open the browser console (F12) for more information", e.innerHTML = A, e;
22494
22494
  }
22495
- let _o = null, Ko = null, eC = null, kG = !1, Gq = null;
22495
+ let Lo = null, bo = null, eC = null, kG = !1, Gq = null;
22496
22496
  const VO = "terminal", Dd = IA("console"), T6 = IA("noerrors") || IA("noconsole");
22497
22497
  Dd && XO();
22498
22498
  if (!T6 && (Dd || ho())) {
@@ -22505,7 +22505,7 @@ Open this page to get the console: ` + A.toString());
22505
22505
  if ((g || Dd) && (J6(), $O(), A1(!0), g)) {
22506
22506
  const A = document.querySelector("needle-engine");
22507
22507
  A == null || A.addEventListener("enter-ar", () => {
22508
- (Dd || _o || mb() > 0) && IA("noerrors");
22508
+ (Dd || Lo || mb() > 0) && IA("noerrors");
22509
22509
  }), A == null || A.addEventListener("exit-ar", () => {
22510
22510
  W6();
22511
22511
  });
@@ -22513,14 +22513,14 @@ Open this page to get the console: ` + A.toString());
22513
22513
  }
22514
22514
  const _U = Symbol("consoleParent");
22515
22515
  function XO() {
22516
- if (_o !== null) {
22517
- _o.showSwitch();
22516
+ if (Lo !== null) {
22517
+ Lo.showSwitch();
22518
22518
  return;
22519
22519
  }
22520
22520
  A1();
22521
22521
  }
22522
22522
  function H6() {
22523
- _o !== null && (_o.hide(), _o.hideSwitch());
22523
+ Lo !== null && (Lo.hide(), Lo.hideSwitch());
22524
22524
  }
22525
22525
  function $O() {
22526
22526
  Gq || (Gq = setInterval(Y6, 500));
@@ -22537,20 +22537,20 @@ function P6() {
22537
22537
  eC && (eC.removeAttribute("error"), eC.innerText = VO);
22538
22538
  }
22539
22539
  function W6() {
22540
- Ko && Ko[_U] && Ko[_U].appendChild(Ko);
22540
+ bo && bo[_U] && bo[_U].appendChild(bo);
22541
22541
  }
22542
22542
  function A1(g = !1) {
22543
- if (_o || kG)
22543
+ if (Lo || kG)
22544
22544
  return;
22545
22545
  kG = !0;
22546
22546
  const A = document.createElement("script");
22547
22547
  A.onload = () => {
22548
- kG = !1, $O(), _o = new VConsole({
22548
+ kG = !1, $O(), Lo = new VConsole({
22549
22549
  // defaultPlugins: ['system', 'network'],
22550
22550
  pluginOrder: ["default", "needle-console"]
22551
22551
  });
22552
22552
  const e = globalThis["needle:codegen_files"];
22553
- if (e && e.length > 0 && _o.addPlugin(j6()), Ko = z6(), Ko && (Ko[_U] = Ko.parentElement, Ko.style.position = "absolute", Ko.style.zIndex = Number.MAX_SAFE_INTEGER.toString()), _o.setSwitchPosition(20, 30), eC = Z6(), eC) {
22553
+ if (e && e.length > 0 && Lo.addPlugin(j6()), bo = z6(), bo && (bo[_U] = bo.parentElement, bo.style.position = "absolute", bo.style.zIndex = Number.MAX_SAFE_INTEGER.toString()), Lo.setSwitchPosition(20, 30), eC = Z6(), eC) {
22554
22554
  eC.innerText = VO, eC.addEventListener("click", P6);
22555
22555
  const t = document.createElement("style"), i = 40;
22556
22556
  t.innerHTML = `
@@ -22611,7 +22611,7 @@ function A1(g = !1) {
22611
22611
  #__vconsole .vc-mask {
22612
22612
  overflow: hidden;
22613
22613
  }
22614
- `, Ko == null || Ko.prepend(t), g === !0 && mb() <= 0 && H6(), console.log("🌵 Debug console has loaded");
22614
+ `, bo == null || bo.prepend(t), g === !0 && mb() <= 0 && H6(), console.log("🌵 Debug console has loaded");
22615
22615
  }
22616
22616
  }, A.src = "https://unpkg.com/vconsole@latest/dist/vconsole.min.js", document.body.appendChild(A);
22617
22617
  }
@@ -22639,7 +22639,7 @@ function j6() {
22639
22639
  t.push({
22640
22640
  name: "Open in new window ↗",
22641
22641
  onClick: function(i) {
22642
- window.open(g.fullUrl, "_blank"), _o == null || _o.hide();
22642
+ window.open(g.fullUrl, "_blank"), Lo == null || Lo.hide();
22643
22643
  }
22644
22644
  }), t.push({
22645
22645
  name: "Reload",
@@ -22673,8 +22673,8 @@ nn.o = (g, A) => Object.prototype.hasOwnProperty.call(g, A);
22673
22673
  nn.r = (g) => {
22674
22674
  typeof Symbol < "u" && Symbol.toStringTag && Object.defineProperty(g, Symbol.toStringTag, { value: "Module" }), Object.defineProperty(g, "__esModule", { value: !0 });
22675
22675
  };
22676
- var sg = {};
22677
- nn.d(sg, {
22676
+ var ng = {};
22677
+ nn.d(ng, {
22678
22678
  ti: () => (
22679
22679
  /* reexport */
22680
22680
  Nt
@@ -23016,7 +23016,7 @@ var i7 = (g) => {
23016
23016
  var A = {};
23017
23017
  return nn.d(A, g), A;
23018
23018
  };
23019
- const ZA = i7({ BackSide: () => yi, BufferAttribute: () => ie, BufferGeometry: () => Me, Color: () => kA, DoubleSide: () => pt, EventDispatcher: () => qg, FileLoader: () => dg, FrontSide: () => ug, LinearFilter: () => Re, Mesh: () => uA, MeshBasicMaterial: () => tt, Object3D: () => fA, Plane: () => WI, PlaneGeometry: () => og, ShaderMaterial: () => be, Texture: () => je, TextureLoader: () => Qa, Vector2: () => iA, Vector3: () => y, Vector4: () => te });
23019
+ const ZA = i7({ BackSide: () => yi, BufferAttribute: () => ie, BufferGeometry: () => Me, Color: () => kA, DoubleSide: () => pt, EventDispatcher: () => qg, FileLoader: () => ug, FrontSide: () => pg, LinearFilter: () => Re, Mesh: () => uA, MeshBasicMaterial: () => tt, Object3D: () => fA, Plane: () => WI, PlaneGeometry: () => sg, ShaderMaterial: () => be, Texture: () => je, TextureLoader: () => Qa, Vector2: () => iA, Vector3: () => y, Vector4: () => te });
23020
23020
  class hi extends Nt {
23021
23021
  /**
23022
23022
  *
@@ -28814,7 +28814,7 @@ const L1 = () => oS.update(), _1 = {
28814
28814
  };
28815
28815
  typeof global < "u" && (global.ThreeMeshUI = _1);
28816
28816
  const reA = _1;
28817
- var BeA = sg.ti, T1 = sg.nS, Zb = sg.eB, QeA = sg.Yp, YU = sg.VB, EeA = sg.BC, ceA = sg.zN, ay = sg.cV, heA = sg.hW, leA = sg.k2, deA = sg.K6, ueA = sg.M7, peA = sg.ls, feA = sg.Hi, zb = sg.EY, DeA = sg.MR, weA = sg.zf, Ot = sg.Ay, H1 = sg.yo;
28817
+ var BeA = ng.ti, T1 = ng.nS, Zb = ng.eB, QeA = ng.Yp, YU = ng.VB, EeA = ng.BC, ceA = ng.zN, ay = ng.cV, heA = ng.hW, leA = ng.k2, deA = ng.K6, ueA = ng.M7, peA = ng.ls, feA = ng.Hi, zb = ng.EY, DeA = ng.MR, weA = ng.zf, Ot = ng.Ay, H1 = ng.yo;
28818
28818
  const vq = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
28819
28819
  __proto__: null,
28820
28820
  BaseProperty: BeA,
@@ -29192,7 +29192,7 @@ class Hn {
29192
29192
  return null;
29193
29193
  }
29194
29194
  }
29195
- B(Hn, "planeGeometry", new og(2, 2, 1, 1)), B(Hn, "renderer"), B(Hn, "perspectiveCam", new Te()), B(Hn, "scene", new kI()), B(Hn, "vertex", `
29195
+ B(Hn, "planeGeometry", new sg(2, 2, 1, 1)), B(Hn, "renderer"), B(Hn, "perspectiveCam", new Te()), B(Hn, "scene", new kI()), B(Hn, "vertex", `
29196
29196
  varying vec2 vUv;
29197
29197
  void main(){
29198
29198
  vUv = uv;
@@ -29529,13 +29529,13 @@ function lwA(g) {
29529
29529
  WU = g;
29530
29530
  }
29531
29531
  const AP = IA("debugdefines");
29532
- Lh('if(!globalThis[""3.38.0-alpha.2""]) globalThis[""3.38.0-alpha.2""] = "0.0.0";');
29532
+ Lh('if(!globalThis[""3.38.0-alpha.3""]) globalThis[""3.38.0-alpha.3""] = "0.0.0";');
29533
29533
  Lh('if(!globalThis[""undefined""]) globalThis[""undefined""] = "unknown";');
29534
- Lh('if(!globalThis[""Wed May 29 2024 17:48:54 GMT+0200 (Central European Summer Time)""]) globalThis[""Wed May 29 2024 17:48:54 GMT+0200 (Central European Summer Time)""] = "unknown";');
29535
- Lh('globalThis["__NEEDLE_ENGINE_VERSION__"] = "3.38.0-alpha.2";');
29534
+ Lh('if(!globalThis[""Thu May 30 2024 10:17:01 GMT+0200 (Central European Summer Time)""]) globalThis[""Thu May 30 2024 10:17:01 GMT+0200 (Central European Summer Time)""] = "unknown";');
29535
+ Lh('globalThis["__NEEDLE_ENGINE_VERSION__"] = "3.38.0-alpha.3";');
29536
29536
  Lh('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
29537
- Lh('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Wed May 29 2024 17:48:54 GMT+0200 (Central European Summer Time)";');
29538
- const In = "3.38.0-alpha.2", Xb = "undefined", eP = "Wed May 29 2024 17:48:54 GMT+0200 (Central European Summer Time)";
29537
+ Lh('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Thu May 30 2024 10:17:01 GMT+0200 (Central European Summer Time)";');
29538
+ const In = "3.38.0-alpha.3", Xb = "undefined", eP = "Thu May 30 2024 10:17:01 GMT+0200 (Central European Summer Time)";
29539
29539
  AP && console.log(`Engine version: ${In} (generator: ${Xb})
29540
29540
  Project built at ${eP}`);
29541
29541
  const vr = "needle_isActiveInHierarchy", uc = "builtin_components", By = "needle_editor_guid";
@@ -30687,7 +30687,7 @@ const QL = /* @__PURE__ */ new Ra().set(
30687
30687
  toReference: (g) => g.convertSRGBToLinear().applyMatrix3(EL),
30688
30688
  fromReference: (g) => g.applyMatrix3(QL).convertLinearToSRGB()
30689
30689
  }
30690
- }, ZtA = /* @__PURE__ */ new Set([uo, $b]), Fo = {
30690
+ }, ZtA = /* @__PURE__ */ new Set([uo, $b]), Uo = {
30691
30691
  enabled: !0,
30692
30692
  _workingColorSpace: uo,
30693
30693
  get workingColorSpace() {
@@ -30799,8 +30799,8 @@ function _G(g) {
30799
30799
  } : (console.warn("THREE.Texture: Unable to serialize Texture."), {});
30800
30800
  }
30801
30801
  let $tA = 0;
30802
- class cg extends em {
30803
- constructor(A = cg.DEFAULT_IMAGE, e = cg.DEFAULT_MAPPING, t = oQ, i = oQ, I = ip, o = Am, s = Gr, n = ds, C = cg.DEFAULT_ANISOTROPY, a = rS) {
30802
+ class hg extends em {
30803
+ constructor(A = hg.DEFAULT_IMAGE, e = hg.DEFAULT_MAPPING, t = oQ, i = oQ, I = ip, o = Am, s = Gr, n = ds, C = hg.DEFAULT_ANISOTROPY, a = rS) {
30804
30804
  super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: $tA++ }), this.uuid = Cn(), this.name = "", this.source = new XtA(A), this.mipmaps = [], this.mapping = e, this.channel = 0, this.wrapS = t, this.wrapT = i, this.magFilter = I, this.minFilter = o, this.anisotropy = C, this.format = s, this.internalFormat = null, this.type = n, this.offset = new mi(0, 0), this.repeat = new mi(1, 1), this.center = new mi(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Ra(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = a, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
30805
30805
  }
30806
30806
  get image() {
@@ -30888,9 +30888,9 @@ class cg extends em {
30888
30888
  A === !0 && (this.version++, this.source.needsUpdate = !0);
30889
30889
  }
30890
30890
  }
30891
- cg.DEFAULT_IMAGE = null;
30892
- cg.DEFAULT_MAPPING = oP;
30893
- cg.DEFAULT_ANISOTROPY = 1;
30891
+ hg.DEFAULT_IMAGE = null;
30892
+ hg.DEFAULT_MAPPING = oP;
30893
+ hg.DEFAULT_ANISOTROPY = 1;
30894
30894
  class ps {
30895
30895
  constructor(A = 0, e = 0, t = 0, i = 1) {
30896
30896
  ps.prototype.isVector4 = !0, this.x = A, this.y = e, this.z = t, this.w = i;
@@ -31090,7 +31090,7 @@ class ps {
31090
31090
  yield this.x, yield this.y, yield this.z, yield this.w;
31091
31091
  }
31092
31092
  }
31093
- class AiA extends cg {
31093
+ class AiA extends hg {
31094
31094
  constructor(A = null, e = 1, t = 1, i = 1) {
31095
31095
  super(null), this.isData3DTexture = !0, this.image = { data: A, width: e, height: t, depth: i }, this.magFilter = qQ, this.minFilter = qQ, this.wrapR = oQ, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
31096
31096
  }
@@ -33035,19 +33035,19 @@ class gg {
33035
33035
  return this.r = A, this.g = A, this.b = A, this;
33036
33036
  }
33037
33037
  setHex(A, e = DI) {
33038
- return A = Math.floor(A), this.r = (A >> 16 & 255) / 255, this.g = (A >> 8 & 255) / 255, this.b = (A & 255) / 255, Fo.toWorkingColorSpace(this, e), this;
33038
+ return A = Math.floor(A), this.r = (A >> 16 & 255) / 255, this.g = (A >> 8 & 255) / 255, this.b = (A & 255) / 255, Uo.toWorkingColorSpace(this, e), this;
33039
33039
  }
33040
- setRGB(A, e, t, i = Fo.workingColorSpace) {
33041
- return this.r = A, this.g = e, this.b = t, Fo.toWorkingColorSpace(this, i), this;
33040
+ setRGB(A, e, t, i = Uo.workingColorSpace) {
33041
+ return this.r = A, this.g = e, this.b = t, Uo.toWorkingColorSpace(this, i), this;
33042
33042
  }
33043
- setHSL(A, e, t, i = Fo.workingColorSpace) {
33043
+ setHSL(A, e, t, i = Uo.workingColorSpace) {
33044
33044
  if (A = AK(A, 1), e = wI(e, 0, 1), t = wI(t, 0, 1), e === 0)
33045
33045
  this.r = this.g = this.b = t;
33046
33046
  else {
33047
33047
  const I = t <= 0.5 ? t * (1 + e) : t + e - t * e, o = 2 * t - I;
33048
33048
  this.r = AM(o, I, A + 1 / 3), this.g = AM(o, I, A), this.b = AM(o, I, A - 1 / 3);
33049
33049
  }
33050
- return Fo.toWorkingColorSpace(this, i), this;
33050
+ return Uo.toWorkingColorSpace(this, i), this;
33051
33051
  }
33052
33052
  setStyle(A, e = DI) {
33053
33053
  function t(I) {
@@ -33127,13 +33127,13 @@ class gg {
33127
33127
  return this.copyLinearToSRGB(this), this;
33128
33128
  }
33129
33129
  getHex(A = DI) {
33130
- return Fo.fromWorkingColorSpace(hI.copy(this), A), Math.round(wI(hI.r * 255, 0, 255)) * 65536 + Math.round(wI(hI.g * 255, 0, 255)) * 256 + Math.round(wI(hI.b * 255, 0, 255));
33130
+ return Uo.fromWorkingColorSpace(hI.copy(this), A), Math.round(wI(hI.r * 255, 0, 255)) * 65536 + Math.round(wI(hI.g * 255, 0, 255)) * 256 + Math.round(wI(hI.b * 255, 0, 255));
33131
33131
  }
33132
33132
  getHexString(A = DI) {
33133
33133
  return ("000000" + this.getHex(A).toString(16)).slice(-6);
33134
33134
  }
33135
- getHSL(A, e = Fo.workingColorSpace) {
33136
- Fo.fromWorkingColorSpace(hI.copy(this), e);
33135
+ getHSL(A, e = Uo.workingColorSpace) {
33136
+ Uo.fromWorkingColorSpace(hI.copy(this), e);
33137
33137
  const t = hI.r, i = hI.g, I = hI.b, o = Math.max(t, i, I), s = Math.min(t, i, I);
33138
33138
  let n, C;
33139
33139
  const a = (s + o) / 2;
@@ -33156,11 +33156,11 @@ class gg {
33156
33156
  }
33157
33157
  return A.h = n, A.s = C, A.l = a, A;
33158
33158
  }
33159
- getRGB(A, e = Fo.workingColorSpace) {
33160
- return Fo.fromWorkingColorSpace(hI.copy(this), e), A.r = hI.r, A.g = hI.g, A.b = hI.b, A;
33159
+ getRGB(A, e = Uo.workingColorSpace) {
33160
+ return Uo.fromWorkingColorSpace(hI.copy(this), e), A.r = hI.r, A.g = hI.g, A.b = hI.b, A;
33161
33161
  }
33162
33162
  getStyle(A = DI) {
33163
- Fo.fromWorkingColorSpace(hI.copy(this), A);
33163
+ Uo.fromWorkingColorSpace(hI.copy(this), A);
33164
33164
  const e = hI.r, t = hI.g, i = hI.b;
33165
33165
  return A !== DI ? `color(${A} ${e.toFixed(3)} ${t.toFixed(3)} ${i.toFixed(3)})` : `rgb(${Math.round(e * 255)},${Math.round(t * 255)},${Math.round(i * 255)})`;
33166
33166
  }
@@ -33319,7 +33319,7 @@ class Kc extends _r {
33319
33319
  }
33320
33320
  }
33321
33321
  const $i = /* @__PURE__ */ new cA(), JD = /* @__PURE__ */ new mi();
33322
- class Po {
33322
+ class Oo {
33323
33323
  constructor(A, e, t = !1) {
33324
33324
  if (Array.isArray(A))
33325
33325
  throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");
@@ -33441,23 +33441,23 @@ class Po {
33441
33441
  return this.name !== "" && (A.name = this.name), this.usage !== $U && (A.usage = this.usage), A;
33442
33442
  }
33443
33443
  }
33444
- class riA extends Po {
33444
+ class riA extends Oo {
33445
33445
  constructor(A, e, t) {
33446
33446
  super(new Uint16Array(A), e, t);
33447
33447
  }
33448
33448
  }
33449
- class BiA extends Po {
33449
+ class BiA extends Oo {
33450
33450
  constructor(A, e, t) {
33451
33451
  super(new Uint32Array(A), e, t);
33452
33452
  }
33453
33453
  }
33454
- class eK extends Po {
33454
+ class eK extends Oo {
33455
33455
  constructor(A, e, t) {
33456
33456
  super(new Float32Array(A), e, t);
33457
33457
  }
33458
33458
  }
33459
33459
  let QiA = 0;
33460
- const gs = /* @__PURE__ */ new Ct(), eM = /* @__PURE__ */ new Zi(), zE = /* @__PURE__ */ new cA(), Mo = /* @__PURE__ */ new En(), Ol = /* @__PURE__ */ new En(), mg = /* @__PURE__ */ new cA();
33460
+ const is = /* @__PURE__ */ new Ct(), eM = /* @__PURE__ */ new Zi(), zE = /* @__PURE__ */ new cA(), Mo = /* @__PURE__ */ new En(), Ol = /* @__PURE__ */ new En(), mg = /* @__PURE__ */ new cA();
33461
33461
  class an extends em {
33462
33462
  constructor() {
33463
33463
  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: QiA++ }), this.uuid = Cn(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
@@ -33505,22 +33505,22 @@ class an extends em {
33505
33505
  return i !== void 0 && (i.transformDirection(A), i.needsUpdate = !0), this.boundingBox !== null && this.computeBoundingBox(), this.boundingSphere !== null && this.computeBoundingSphere(), this;
33506
33506
  }
33507
33507
  applyQuaternion(A) {
33508
- return gs.makeRotationFromQuaternion(A), this.applyMatrix4(gs), this;
33508
+ return is.makeRotationFromQuaternion(A), this.applyMatrix4(is), this;
33509
33509
  }
33510
33510
  rotateX(A) {
33511
- return gs.makeRotationX(A), this.applyMatrix4(gs), this;
33511
+ return is.makeRotationX(A), this.applyMatrix4(is), this;
33512
33512
  }
33513
33513
  rotateY(A) {
33514
- return gs.makeRotationY(A), this.applyMatrix4(gs), this;
33514
+ return is.makeRotationY(A), this.applyMatrix4(is), this;
33515
33515
  }
33516
33516
  rotateZ(A) {
33517
- return gs.makeRotationZ(A), this.applyMatrix4(gs), this;
33517
+ return is.makeRotationZ(A), this.applyMatrix4(is), this;
33518
33518
  }
33519
33519
  translate(A, e, t) {
33520
- return gs.makeTranslation(A, e, t), this.applyMatrix4(gs), this;
33520
+ return is.makeTranslation(A, e, t), this.applyMatrix4(is), this;
33521
33521
  }
33522
33522
  scale(A, e, t) {
33523
- return gs.makeScale(A, e, t), this.applyMatrix4(gs), this;
33523
+ return is.makeScale(A, e, t), this.applyMatrix4(is), this;
33524
33524
  }
33525
33525
  lookAt(A) {
33526
33526
  return eM.lookAt(A), eM.updateMatrix(), this.applyMatrix4(eM.matrix), this;
@@ -33590,7 +33590,7 @@ class an extends em {
33590
33590
  return;
33591
33591
  }
33592
33592
  const t = e.position, i = e.normal, I = e.uv;
33593
- this.hasAttribute("tangent") === !1 && this.setAttribute("tangent", new Po(new Float32Array(4 * t.count), 4));
33593
+ this.hasAttribute("tangent") === !1 && this.setAttribute("tangent", new Oo(new Float32Array(4 * t.count), 4));
33594
33594
  const o = this.getAttribute("tangent"), s = [], n = [];
33595
33595
  for (let G = 0; G < t.count; G++)
33596
33596
  s[G] = new cA(), n[G] = new cA();
@@ -33633,7 +33633,7 @@ class an extends em {
33633
33633
  if (e !== void 0) {
33634
33634
  let t = this.getAttribute("normal");
33635
33635
  if (t === void 0)
33636
- t = new Po(new Float32Array(e.count * 3), 3), this.setAttribute("normal", t);
33636
+ t = new Oo(new Float32Array(e.count * 3), 3), this.setAttribute("normal", t);
33637
33637
  else
33638
33638
  for (let Q = 0, E = t.count; Q < E; Q++)
33639
33639
  t.setXYZ(Q, 0, 0, 0);
@@ -33663,7 +33663,7 @@ class an extends em {
33663
33663
  for (let l = 0; l < a; l++)
33664
33664
  Q[c++] = C[E++];
33665
33665
  }
33666
- return new Po(Q, a, r);
33666
+ return new Oo(Q, a, r);
33667
33667
  }
33668
33668
  if (this.index === null)
33669
33669
  return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."), this;
@@ -34180,7 +34180,7 @@ class QP extends rP {
34180
34180
  return e.object.zoom = this.zoom, e.object.left = this.left, e.object.right = this.right, e.object.top = this.top, e.object.bottom = this.bottom, e.object.near = this.near, e.object.far = this.far, this.view !== null && (e.object.view = Object.assign({}, this.view)), e;
34181
34181
  }
34182
34182
  }
34183
- class liA extends cg {
34183
+ class liA extends hg {
34184
34184
  constructor(A, e, t, i, I, o, s, n, C, a) {
34185
34185
  if (a = a !== void 0 ? a : xG, a !== xG && a !== tL)
34186
34186
  throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");
@@ -34333,7 +34333,7 @@ class iK {
34333
34333
  for (let I = 0; I < this.itemSize; I++)
34334
34334
  e.push(this.data.array[i + I]);
34335
34335
  }
34336
- return new Po(new this.array.constructor(e), this.itemSize, this.normalized);
34336
+ return new Oo(new this.array.constructor(e), this.itemSize, this.normalized);
34337
34337
  } else
34338
34338
  return A.interleavedBuffers === void 0 && (A.interleavedBuffers = {}), A.interleavedBuffers[this.data.uuid] === void 0 && (A.interleavedBuffers[this.data.uuid] = this.data.clone(A)), new iK(A.interleavedBuffers[this.data.uuid], this.itemSize, this.offset, this.normalized);
34339
34339
  }
@@ -34426,7 +34426,7 @@ class EP extends Zi {
34426
34426
  super(), this.isBone = !0, this.type = "Bone";
34427
34427
  }
34428
34428
  }
34429
- class gK extends cg {
34429
+ class gK extends hg {
34430
34430
  constructor(A = null, e = 1, t = 1, i, I, o, s, n, C = qQ, a = qQ, r, Q) {
34431
34431
  super(null, o, s, n, C, a, i, I, r, Q), this.isDataTexture = !0, this.image = { data: A, width: e, height: t }, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
34432
34432
  }
@@ -34522,7 +34522,7 @@ class IK {
34522
34522
  return A;
34523
34523
  }
34524
34524
  }
34525
- class tF extends Po {
34525
+ class tF extends Oo {
34526
34526
  constructor(A, e, t, i = 1) {
34527
34527
  super(A, e, t), this.isInstancedBufferAttribute = !0, this.meshPerAttribute = i;
34528
34528
  }
@@ -34775,7 +34775,7 @@ function YL(g, A, e, t, i, I, o) {
34775
34775
  });
34776
34776
  }
34777
34777
  }
34778
- class im extends cg {
34778
+ class im extends hg {
34779
34779
  constructor(A, e, t, i, I, o, s, n, C, a, r, Q) {
34780
34780
  super(null, o, s, n, C, a, i, I, r, Q), this.isCompressedTexture = !0, this.image = { width: e, height: t }, this.mipmaps = A, this.flipY = !1, this.generateMipmaps = !1;
34781
34781
  }
@@ -35668,7 +35668,7 @@ class uP extends gB {
35668
35668
  super(A);
35669
35669
  }
35670
35670
  load(A, e, t, i) {
35671
- const I = new cg(), o = new TiA(this.manager);
35671
+ const I = new hg(), o = new TiA(this.manager);
35672
35672
  return o.setCrossOrigin(this.crossOrigin), o.setPath(this.path), o.load(A, function(s) {
35673
35673
  I.image = s, I.needsUpdate = !0, e !== void 0 && e(I);
35674
35674
  }, t, i), I;
@@ -36288,9 +36288,9 @@ let IgA = class extends gB {
36288
36288
  }
36289
36289
  _createGeometry(A) {
36290
36290
  const e = new an();
36291
- A.index && e.setIndex(new Po(A.index.array, 1));
36291
+ A.index && e.setIndex(new Oo(A.index.array, 1));
36292
36292
  for (let t = 0; t < A.attributes.length; t++) {
36293
- const i = A.attributes[t], I = i.name, o = i.array, s = i.itemSize, n = new Po(o, s);
36293
+ const i = A.attributes[t], I = i.name, o = i.array, s = i.itemSize, n = new Oo(o, s);
36294
36294
  I === "color" && (this._assignVertexColorSpace(n, i.vertexColorSpace), n.normalized = !(o instanceof Float32Array)), e.setAttribute(I, n);
36295
36295
  }
36296
36296
  return e;
@@ -38045,7 +38045,7 @@ let $gA = class {
38045
38045
  const e = this, t = this.json, i = this.json.accessors[A];
38046
38046
  if (i.bufferView === void 0 && i.sparse === void 0) {
38047
38047
  const o = dM[i.type], s = Zc[i.componentType], n = i.normalized === !0, C = new s(i.count * o);
38048
- return Promise.resolve(new Po(C, o, n));
38048
+ return Promise.resolve(new Oo(C, o, n));
38049
38049
  }
38050
38050
  const I = [];
38051
38051
  return i.bufferView !== void 0 ? I.push(this.getDependency("bufferView", i.bufferView)) : I.push(null), i.sparse !== void 0 && (I.push(this.getDependency("bufferView", i.sparse.indices.bufferView)), I.push(this.getDependency("bufferView", i.sparse.values.bufferView))), Promise.all(I).then(function(o) {
@@ -38056,10 +38056,10 @@ let $gA = class {
38056
38056
  let u = e.cache.get(p);
38057
38057
  u || (d = new C(s, l * E, i.count * E / a), u = new uiA(d, E / a), e.cache.add(p, u)), h = new iK(u, n, Q % E / a, c);
38058
38058
  } else
38059
- s === null ? d = new C(i.count * n) : d = new C(s, Q, i.count * n), h = new Po(d, n, c);
38059
+ s === null ? d = new C(i.count * n) : d = new C(s, Q, i.count * n), h = new Oo(d, n, c);
38060
38060
  if (i.sparse !== void 0) {
38061
38061
  const l = dM.SCALAR, p = Zc[i.sparse.indices.componentType], u = i.sparse.indices.byteOffset || 0, f = i.sparse.values.byteOffset || 0, w = new p(o[1], u, i.sparse.count * l), m = new C(o[2], f, i.sparse.count * n);
38062
- s !== null && (h = new Po(h.array.slice(), h.itemSize, h.normalized));
38062
+ s !== null && (h = new Oo(h.array.slice(), h.itemSize, h.normalized));
38063
38063
  for (let M = 0, G = w.length; M < G; M++) {
38064
38064
  const F = w[M];
38065
38065
  if (h.setX(F, m[M * n]), n >= 2 && h.setY(F, m[M * n + 1]), n >= 3 && h.setZ(F, m[M * n + 2]), n >= 4 && h.setW(F, m[M * n + 3]), n >= 5)
@@ -38114,7 +38114,7 @@ let $gA = class {
38114
38114
  return new Promise(function(Q, E) {
38115
38115
  let c = Q;
38116
38116
  e.isImageBitmapLoader === !0 && (c = function(d) {
38117
- const h = new cg(d);
38117
+ const h = new hg(d);
38118
38118
  h.needsUpdate = !0, Q(h);
38119
38119
  }), e.load(ou.resolveURL(r, I.path), c, void 0, E);
38120
38120
  });
@@ -38445,7 +38445,7 @@ let $gA = class {
38445
38445
  const C = (a) => {
38446
38446
  const r = /* @__PURE__ */ new Map();
38447
38447
  for (const [Q, E] of i.associations)
38448
- (Q instanceof _r || Q instanceof cg) && r.set(Q, E);
38448
+ (Q instanceof _r || Q instanceof hg) && r.set(Q, E);
38449
38449
  return a.traverse((Q) => {
38450
38450
  const E = i.associations.get(Q);
38451
38451
  E != null && r.set(Q, E);
@@ -38571,7 +38571,7 @@ function i_(g, A, e) {
38571
38571
  });
38572
38572
  i.push(o);
38573
38573
  }
38574
- return Fo.workingColorSpace !== uo && "COLOR_0" in t && console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${Fo.workingColorSpace}" not supported.`), dr(g, A), AIA(g, A, e), Promise.all(i).then(function() {
38574
+ return Uo.workingColorSpace !== uo && "COLOR_0" in t && console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${Uo.workingColorSpace}" not supported.`), dr(g, A), AIA(g, A, e), Promise.all(i).then(function() {
38575
38575
  return A.targets !== void 0 ? jgA(g, A.targets, e) : g;
38576
38576
  });
38577
38577
  }
@@ -38742,7 +38742,7 @@ const AI = class {
38742
38742
  return o;
38743
38743
  });
38744
38744
  }
38745
- if (g instanceof cg || g.isTexture === !0) {
38745
+ if (g instanceof hg || g.isTexture === !0) {
38746
38746
  const e = g;
38747
38747
  return this.assignTextureLODForSlot(e, A, null, null);
38748
38748
  }
@@ -38823,7 +38823,7 @@ const AI = class {
38823
38823
  e && console.log(`LOD ${A} was already loading/loaded: ${r}`);
38824
38824
  let h = await Q.catch((p) => (console.error(`Error loading LOD ${A} from ${a}
38825
38825
  `, p), null)), l = !1;
38826
- if (h == null || (h instanceof cg && g instanceof cg ? (o = h.image) != null && o.data || (s = h.source) != null && s.data ? h = this.copySettings(g, h) : (l = !0, this.previouslyLoaded.delete(r)) : h instanceof an && g instanceof an && ((n = h.attributes.position) != null && n.array || (l = !0, this.previouslyLoaded.delete(r)))), !l)
38826
+ if (h == null || (h instanceof hg && g instanceof hg ? (o = h.image) != null && o.data || (s = h.source) != null && s.data ? h = this.copySettings(g, h) : (l = !0, this.previouslyLoaded.delete(r)) : h instanceof an && g instanceof an && ((n = h.attributes.position) != null && n.array || (l = !0, this.previouslyLoaded.delete(r)))), !l)
38827
38827
  return h;
38828
38828
  }
38829
38829
  const E = I, c = new Promise(async (h, l) => {
@@ -38855,7 +38855,7 @@ const AI = class {
38855
38855
  }
38856
38856
  if (M) {
38857
38857
  let G = await w.getDependency("texture", m);
38858
- return G && AI.assignLODInformation(t.url, G, i, A, void 0, void 0), e && console.log('change "' + g.name + '" → "' + G.name + '"', a, m, G, r), g instanceof cg && (G = this.copySettings(g, G)), G && (G.guid = E.guid), h(G);
38858
+ return G && AI.assignLODInformation(t.url, G, i, A, void 0, void 0), e && console.log('change "' + g.name + '" → "' + G.name + '"', a, m, G, r), g instanceof hg && (G = this.copySettings(g, G)), G && (G.guid = E.guid), h(G);
38859
38859
  } else
38860
38860
  zg && console.warn("Could not find texture with guid", E.guid);
38861
38861
  }
@@ -38892,7 +38892,7 @@ const AI = class {
38892
38892
  return h(null);
38893
38893
  });
38894
38894
  return this.previouslyLoaded.set(r, c), await c;
38895
- } else if (g instanceof cg) {
38895
+ } else if (g instanceof hg) {
38896
38896
  e && console.log("Load texture from uri: " + a);
38897
38897
  const Q = await new uP().loadAsync(a);
38898
38898
  return Q ? (Q.guid = I.guid, Q.flipY = !1, Q.needsUpdate = !0, Q.colorSpace = g.colorSpace, e && console.log(I, Q)) : zg && console.warn("failed loading", a), Q;
@@ -39136,12 +39136,12 @@ const fM = QK("debugprogressive"), gIA = QK("noprogressive"), I_ = Symbol("Needl
39136
39136
  return I;
39137
39137
  }
39138
39138
  };
39139
- let vo = ns;
39140
- vo.corner0 = new cA();
39141
- vo.corner1 = new cA();
39142
- vo.corner2 = new cA();
39143
- vo.corner3 = new cA();
39144
- vo._tempPtInside = new cA();
39139
+ let xo = ns;
39140
+ xo.corner0 = new cA();
39141
+ xo.corner1 = new cA();
39142
+ xo.corner2 = new cA();
39143
+ xo.corner3 = new cA();
39144
+ xo._tempPtInside = new cA();
39145
39145
  class IIA {
39146
39146
  constructor() {
39147
39147
  this.lastLodLevel = 0, this.lastScreenCoverage = 0, this.lastScreenspaceVolume = new cA(), this.lastCentrality = 0;
@@ -39158,8 +39158,8 @@ function oIA(g) {
39158
39158
  }
39159
39159
  if (A) {
39160
39160
  console.log("Adding Needle LODs to modelviewer");
39161
- const t = vo.get(A);
39162
- if (vo.addPlugin(new sIA(g)), t.enable(), e) {
39161
+ const t = xo.get(A);
39162
+ if (xo.addPlugin(new sIA(g)), t.enable(), e) {
39163
39163
  const i = e.camera || e.traverse((I) => I.type == "PerspectiveCamera")[0];
39164
39164
  i && A.render(e, i);
39165
39165
  }
@@ -39235,7 +39235,7 @@ class sIA {
39235
39235
  }
39236
39236
  function VwA(g, A, e, t) {
39237
39237
  KP(A), JP(e), e.register((I) => new wt(I, g));
39238
- const i = vo.get(A);
39238
+ const i = xo.get(A);
39239
39239
  return (t == null ? void 0 : t.enableLODsManager) !== !1 && i.enable(), i;
39240
39240
  }
39241
39241
  document.addEventListener("DOMContentLoaded", () => {
@@ -39362,7 +39362,7 @@ class cK extends nI {
39362
39362
  return this.workerLimit = A, this;
39363
39363
  }
39364
39364
  load(A, e, t, i) {
39365
- const I = new dg(this.manager);
39365
+ const I = new ug(this.manager);
39366
39366
  I.setPath(this.path), I.setResponseType("arraybuffer"), I.setRequestHeader(this.requestHeader), I.setWithCredentials(this.withCredentials), I.load(A, (o) => {
39367
39367
  this.parse(o, e, i);
39368
39368
  }, t, i);
@@ -39420,7 +39420,7 @@ class cK extends nI {
39420
39420
  t.fromBufferAttribute(A, i).convertSRGBToLinear(), A.setXYZ(i, t.r, t.g, t.b);
39421
39421
  }
39422
39422
  _loadLibrary(A, e) {
39423
- const t = new dg(this.manager);
39423
+ const t = new ug(this.manager);
39424
39424
  return t.setPath(this.decoderPath), t.setResponseType(e), t.setWithCredentials(this.withCredentials), new Promise((i, I) => {
39425
39425
  t.load(A, i, void 0, I);
39426
39426
  });
@@ -39752,9 +39752,9 @@ class on extends nI {
39752
39752
  }
39753
39753
  init() {
39754
39754
  if (!this.transcoderPending) {
39755
- const A = new dg(this.manager);
39755
+ const A = new ug(this.manager);
39756
39756
  A.setPath(this.transcoderPath), A.setWithCredentials(this.withCredentials);
39757
- const e = A.loadAsync("basis_transcoder.js"), t = new dg(this.manager);
39757
+ const e = A.loadAsync("basis_transcoder.js"), t = new ug(this.manager);
39758
39758
  t.setPath(this.transcoderPath), t.setResponseType("arraybuffer"), t.setWithCredentials(this.withCredentials);
39759
39759
  const i = t.loadAsync("basis_transcoder.wasm");
39760
39760
  this.transcoderPending = Promise.all([e, i]).then(([I, o]) => {
@@ -39782,7 +39782,7 @@ class on extends nI {
39782
39782
  load(A, e, t, i) {
39783
39783
  if (this.workerConfig === null)
39784
39784
  throw new Error("THREE.KTX2Loader: Missing initialization with `.detectSupport( renderer )`.");
39785
- const I = new dg(this.manager);
39785
+ const I = new ug(this.manager);
39786
39786
  I.setResponseType("arraybuffer"), I.setWithCredentials(this.withCredentials), I.load(A, (o) => {
39787
39787
  if (SM.has(o))
39788
39788
  return SM.get(o).promise.then(e).catch(i);
@@ -40241,7 +40241,7 @@ class Tp extends nI {
40241
40241
  this.manager.itemStart(A);
40242
40242
  const s = function(C) {
40243
40243
  i ? i(C) : console.error(C), I.manager.itemError(A), I.manager.itemEnd(A);
40244
- }, n = new dg(this.manager);
40244
+ }, n = new ug(this.manager);
40245
40245
  n.setPath(this.path), n.setResponseType("arraybuffer"), n.setRequestHeader(this.requestHeader), n.setWithCredentials(this.withCredentials), n.load(A, function(C) {
40246
40246
  try {
40247
40247
  I.parse(C, o, function(a) {
@@ -40926,7 +40926,7 @@ function jIA(g) {
40926
40926
  roughness: 1,
40927
40927
  transparent: !1,
40928
40928
  depthTest: !0,
40929
- side: ug
40929
+ side: pg
40930
40930
  })), g.DefaultMaterial;
40931
40931
  }
40932
40932
  function FB(g, A, e) {
@@ -41021,7 +41021,7 @@ class AoA {
41021
41021
  constructor(A = {}, e = {}) {
41022
41022
  this.json = A, this.extensions = {}, this.plugins = {}, this.options = e, this.cache = new wIA(), this.associations = /* @__PURE__ */ new Map(), this.primitiveCache = {}, this.nodeCache = {}, this.meshCache = { refs: {}, uses: {} }, this.cameraCache = { refs: {}, uses: {} }, this.lightCache = { refs: {}, uses: {} }, this.sourceCache = {}, this.textureCache = {}, this.nodeNamesUsed = {};
41023
41023
  let t = !1, i = !1, I = -1;
41024
- typeof navigator < "u" && (t = /^((?!chrome|android).)*safari/i.test(navigator.userAgent) === !0, i = navigator.userAgent.indexOf("Firefox") > -1, I = i ? navigator.userAgent.match(/Firefox\/([0-9]+)\./)[1] : -1), typeof createImageBitmap > "u" || t || i && I < 98 ? this.textureLoader = new Qa(this.options.manager) : this.textureLoader = new bO(this.options.manager), this.textureLoader.setCrossOrigin(this.options.crossOrigin), this.textureLoader.setRequestHeader(this.options.requestHeader), this.fileLoader = new dg(this.options.manager), this.fileLoader.setResponseType("arraybuffer"), this.options.crossOrigin === "use-credentials" && this.fileLoader.setWithCredentials(!0);
41024
+ typeof navigator < "u" && (t = /^((?!chrome|android).)*safari/i.test(navigator.userAgent) === !0, i = navigator.userAgent.indexOf("Firefox") > -1, I = i ? navigator.userAgent.match(/Firefox\/([0-9]+)\./)[1] : -1), typeof createImageBitmap > "u" || t || i && I < 98 ? this.textureLoader = new Qa(this.options.manager) : this.textureLoader = new bO(this.options.manager), this.textureLoader.setCrossOrigin(this.options.crossOrigin), this.textureLoader.setRequestHeader(this.options.requestHeader), this.fileLoader = new ug(this.options.manager), this.fileLoader.setResponseType("arraybuffer"), this.options.crossOrigin === "use-credentials" && this.fileLoader.setWithCredentials(!0);
41025
41025
  }
41026
41026
  setExtensions(A) {
41027
41027
  this.extensions = A;
@@ -41247,7 +41247,7 @@ class AoA {
41247
41247
  if (E && E !== r) {
41248
41248
  const l = Math.floor(Q / E), p = "InterleavedBuffer:" + i.bufferView + ":" + i.componentType + ":" + l + ":" + i.count;
41249
41249
  let u = e.cache.get(p);
41250
- u || (d = new C(s, l * E, i.count * E / a), u = new Np(d, E / a), e.cache.add(p, u)), h = new Lo(u, n, Q % E / a, c);
41250
+ u || (d = new C(s, l * E, i.count * E / a), u = new Np(d, E / a), e.cache.add(p, u)), h = new qo(u, n, Q % E / a, c);
41251
41251
  } else
41252
41252
  s === null ? d = new C(i.count * n) : d = new C(s, Q, i.count * n), h = new ie(d, n, c);
41253
41253
  if (i.sparse !== void 0) {
@@ -41461,9 +41461,9 @@ class AoA {
41461
41461
  let l;
41462
41462
  const p = C[E];
41463
41463
  if (h.mode === cs.TRIANGLES || h.mode === cs.TRIANGLE_STRIP || h.mode === cs.TRIANGLE_FAN || h.mode === void 0)
41464
- l = I.isSkinnedMesh === !0 ? new Oo(d, p) : new uA(d, p), l.isSkinnedMesh === !0 && l.normalizeSkinWeights(), h.mode === cs.TRIANGLE_STRIP ? l.geometry = E_(l.geometry, vN) : h.mode === cs.TRIANGLE_FAN && (l.geometry = E_(l.geometry, jy));
41464
+ l = I.isSkinnedMesh === !0 ? new Yo(d, p) : new uA(d, p), l.isSkinnedMesh === !0 && l.normalizeSkinWeights(), h.mode === cs.TRIANGLE_STRIP ? l.geometry = E_(l.geometry, vN) : h.mode === cs.TRIANGLE_FAN && (l.geometry = E_(l.geometry, jy));
41465
41465
  else if (h.mode === cs.LINES)
41466
- l = new Zo(d, p);
41466
+ l = new jo(d, p);
41467
41467
  else if (h.mode === cs.LINE_STRIP)
41468
41468
  l = new Wi(d, p);
41469
41469
  else if (h.mode === cs.LINE_LOOP)
@@ -41500,7 +41500,7 @@ class AoA {
41500
41500
  console.warn("THREE.GLTFLoader: Missing camera parameters.");
41501
41501
  return;
41502
41502
  }
41503
- return t.type === "perspective" ? e = new Te(lg.radToDeg(i.yfov), i.aspectRatio || 1, i.znear || 1, i.zfar || 2e6) : t.type === "orthographic" && (e = new Ga(-i.xmag, i.xmag, i.ymag, -i.ymag, i.znear, i.zfar)), t.name && (e.name = this.createUniqueName(t.name)), ur(e, t), Promise.resolve(e);
41503
+ return t.type === "perspective" ? e = new Te(dg.radToDeg(i.yfov), i.aspectRatio || 1, i.znear || 1, i.zfar || 2e6) : t.type === "orthographic" && (e = new Ga(-i.xmag, i.xmag, i.ymag, -i.ymag, i.znear, i.zfar)), t.name && (e.name = this.createUniqueName(t.name)), ur(e, t), Promise.resolve(e);
41504
41504
  }
41505
41505
  /**
41506
41506
  * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
@@ -42530,11 +42530,11 @@ const $B = class {
42530
42530
  this._isDynamic = A;
42531
42531
  }
42532
42532
  static createEmptyParent(A) {
42533
- const e = new $B(lg.generateUUID(), A.name + "_empty_" + $B.USDObject_export_id++, A.matrix), t = A.parent;
42533
+ const e = new $B(dg.generateUUID(), A.name + "_empty_" + $B.USDObject_export_id++, A.matrix), t = A.parent;
42534
42534
  return t && t.add(e), e.add(A), e.isDynamic = !0, A.matrix = new GA().identity(), e;
42535
42535
  }
42536
42536
  static createEmpty() {
42537
- const A = new $B(lg.generateUUID(), "Empty_" + $B.USDObject_export_id++, new GA());
42537
+ const A = new $B(dg.generateUUID(), "Empty_" + $B.USDObject_export_id++, new GA());
42538
42538
  return A.isDynamic = !0, A;
42539
42539
  }
42540
42540
  is(A) {
@@ -42544,7 +42544,7 @@ const $B = class {
42544
42544
  return !this.geometry;
42545
42545
  }
42546
42546
  clone() {
42547
- const A = new $B(lg.generateUUID(), this.name, this.matrix, this.geometry, this.material);
42547
+ const A = new $B(dg.generateUUID(), this.name, this.matrix, this.geometry, this.material);
42548
42548
  return A.isDynamic = this.isDynamic, A;
42549
42549
  }
42550
42550
  deepClone() {
@@ -42731,7 +42731,7 @@ let moA = class {
42731
42731
  It.report("export-usdz", "Invoking onBeforeBuildDocument"), await hy(t, "onBeforeBuildDocument"), It.report("export-usdz", "Done onBeforeBuildDocument"), It.report("export-usdz", "Reparent bones to common ancestor");
42732
42732
  const n = [];
42733
42733
  A == null || A.traverse((d) => {
42734
- if (!(!e.exportInvisible && !d.visible) && d instanceof Oo) {
42734
+ if (!(!e.exportInvisible && !d.visible) && d instanceof Yo) {
42735
42735
  const h = d.skeleton.bones, l = n4(h);
42736
42736
  l && n.push({ object: d, originalParent: d.parent, newParent: l });
42737
42737
  }
@@ -42794,8 +42794,8 @@ function r4(g, A, e, t) {
42794
42794
  if (!e.exportInvisible && !g.visible)
42795
42795
  return;
42796
42796
  let i, I, o;
42797
- if ((g instanceof uA || g instanceof Oo) && (I = g.geometry, o = g.material), t && !t(g) && (I = void 0, o = void 0), (g instanceof uA || g instanceof Oo) && o && (o instanceof VI || o instanceof tt)) {
42798
- const s = tw(g), n = g instanceof Oo ? g : null;
42797
+ if ((g instanceof uA || g instanceof Yo) && (I = g.geometry, o = g.material), t && !t(g) && (I = void 0, o = void 0), (g instanceof uA || g instanceof Yo) && o && (o instanceof VI || o instanceof tt)) {
42798
+ const s = tw(g), n = g instanceof Yo ? g : null;
42799
42799
  i = new Qo(g.uuid, s, g.matrix, I, o, void 0, n, g.animations);
42800
42800
  } else if (g instanceof Te || g instanceof Ga) {
42801
42801
  const s = tw(g);
@@ -42875,7 +42875,7 @@ async function hy(g, A, e = null) {
42875
42875
  }
42876
42876
  let Aw = null, LI = null, qM, ic, ew;
42877
42877
  async function GoA(g, A = 1 / 0, e = null, t = void 0) {
42878
- qM || (qM = new og(2, 2, 1, 1)), ic || (ic = new be({
42878
+ qM || (qM = new sg(2, 2, 1, 1)), ic || (ic = new be({
42879
42879
  uniforms: {
42880
42880
  blitTexture: new SA(g),
42881
42881
  flipY: new SA(!1),
@@ -43356,8 +43356,8 @@ const Fx = class {
43356
43356
  t.appendLine(), this.action.writeTo(e, t), t.closeBlock();
43357
43357
  }
43358
43358
  };
43359
- let hg = Fx;
43360
- B(hg, "global_id", 0);
43359
+ let lg = Fx;
43360
+ B(lg, "global_id", 0);
43361
43361
  const gc = /* @__PURE__ */ new Set();
43362
43362
  function pF(g, A) {
43363
43363
  var t, i;
@@ -43431,6 +43431,7 @@ class nQ {
43431
43431
  B(this, "loops", 0);
43432
43432
  B(this, "performCount", 1);
43433
43433
  B(this, "type", "serial");
43434
+ B(this, "multiplePerformOperation");
43434
43435
  this.id = A, this.actions = e;
43435
43436
  }
43436
43437
  static getId() {
@@ -43459,7 +43460,7 @@ class nQ {
43459
43460
  const i = t === this.actions[this.actions.length - 1];
43460
43461
  e.appendLine("<" + t.id + ">" + (i ? "" : ", "));
43461
43462
  }
43462
- e.closeArray(), e.appendLine(), e.appendLine('token info:id = "Group"'), e.appendLine(`bool loops = ${this.loops}`), e.appendLine(`int performCount = ${this.loops > 0 ? 0 : Math.max(0, this.performCount)}`), e.appendLine(`token type = "${this.type}"`), e.appendLine();
43463
+ e.closeArray(), e.appendLine(), e.appendLine('token info:id = "Group"'), e.appendLine(`bool loops = ${this.loops}`), e.appendLine(`int performCount = ${this.loops > 0 ? 0 : Math.max(0, this.performCount)}`), e.appendLine(`token type = "${this.type}"`), typeof this.multiplePerformOperation == "string" && e.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`), e.appendLine();
43463
43464
  for (const t of this.actions)
43464
43465
  t && (t.writeTo(A, e), e.appendLine());
43465
43466
  e.closeBlock();
@@ -43500,8 +43501,8 @@ const VS = class {
43500
43501
  e.beginBlock(`def Preliminary_Action "${this.id}"`), this.affectedObjects && (typeof this.affectedObjects != "string" && (this.affectedObjects = pF(this.affectedObjects, A)), e.appendLine("rel affectedObjects = " + this.affectedObjects)), typeof this.duration == "number" && (typeof this.animationSpeed == "number" && this.animationSpeed !== 1 ? e.appendLine(`double duration = ${this.duration / this.animationSpeed} `) : e.appendLine(`double duration = ${this.duration} `)), this.easeType && e.appendLine(`token easeType = "${this.easeType}"`), this.tokenId && e.appendLine(`token info:id = "${this.tokenId}"`), this.tokenId === "ChangeScene" && e.appendLine("rel scene = </StageRoot/Scenes/Scene>"), this.motionType !== void 0 && e.appendLine(`token motionType = "${this.motionType}"`), typeof this.moveDistance == "number" && e.appendLine(`double moveDistance = ${this.moveDistance} `), this.style && e.appendLine(`token style = "${this.style}"`), this.type && e.appendLine(`token type = "${this.type}"`), this.front && e.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`), this.up && e.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`), typeof this.start == "number" && e.appendLine(`double start = ${this.start} `), typeof this.animationSpeed == "number" && e.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `), typeof this.reversed == "boolean" && e.appendLine(`bool reversed = ${this.reversed}`), typeof this.pingPong == "boolean" && e.appendLine(`bool reverses = ${this.pingPong}`), this.xFormTarget && (typeof this.xFormTarget != "string" && (this.xFormTarget = pF(this.xFormTarget, A)), e.appendLine(`rel xformTarget = ${this.xFormTarget}`)), typeof this.audio == "string" && e.appendLine(`asset audio = @${this.audio}@`), typeof this.gain == "number" && e.appendLine(`double gain = ${this.gain}`), typeof this.auralMode == "string" && e.appendLine(`token auralMode = "${this.auralMode}"`), typeof this.multiplePerformOperation == "string" && e.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`), typeof this.velocity == "object" && e.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`), e.closeBlock();
43501
43502
  }
43502
43503
  };
43503
- let xo = VS;
43504
- B(xo, "global_id", 0);
43504
+ let Jo = VS;
43505
+ B(Jo, "global_id", 0);
43505
43506
  let xc = class pc {
43506
43507
  constructor(A, e, t) {
43507
43508
  B(this, "x", 0);
@@ -43533,7 +43534,7 @@ class dt {
43533
43534
  return new nQ("Group_" + nQ.getId(), A).makeParallel();
43534
43535
  }
43535
43536
  static fadeAction(A, e, t) {
43536
- const i = new xo(A);
43537
+ const i = new Jo(A);
43537
43538
  return i.tokenId = "Visibility", i.type = t ? "show" : "hide", i.duration = e, i.style = "basic", i.motionType = "none", i.moveDistance = 0, i.easeType = "none", i;
43538
43539
  }
43539
43540
  /**
@@ -43542,7 +43543,7 @@ class dt {
43542
43543
  * @param duration in seconds! 0 means play to end
43543
43544
  */
43544
43545
  static startAnimationAction(A, e, t = 0, i = 1, I = !1, o = !1) {
43545
- const s = new xo(A);
43546
+ const s = new Jo(A);
43546
43547
  if (s.tokenId = "StartAnimation", s.start = e, s.duration = t, s.animationSpeed = i, s.reversed = I, s.pingPong = o, s.multiplePerformOperation = "allow", I && (s.start -= t), o) {
43547
43548
  s.pingPong = !1;
43548
43549
  const n = s.clone();
@@ -43551,28 +43552,28 @@ class dt {
43551
43552
  return s;
43552
43553
  }
43553
43554
  static waitAction(A) {
43554
- const e = new xo();
43555
+ const e = new Jo();
43555
43556
  return e.tokenId = "Wait", e.duration = A, e.motionType = void 0, e;
43556
43557
  }
43557
43558
  static lookAtCameraAction(A, e, t, i) {
43558
- const I = new xo(A);
43559
+ const I = new Jo(A);
43559
43560
  return I.tokenId = "LookAtCamera", I.duration = e === void 0 ? 9999999999999 : e, I.front = t ?? xc.forward, I.up = i ?? xc.up, I;
43560
43561
  }
43561
43562
  static emphasize(A, e, t = "bounce", i = 1, I = "basic") {
43562
- const o = new xo(A);
43563
+ const o = new Jo(A);
43563
43564
  return o.tokenId = "Emphasize", o.duration = e, o.style = I ?? "basic", o.motionType = t, o.moveDistance = i, o;
43564
43565
  }
43565
43566
  static transformAction(A, e, t, i, I = "inout") {
43566
- const o = new xo(A);
43567
+ const o = new Jo(A);
43567
43568
  return o.tokenId = "Transform", o.duration = t, o.duration = Math.max(1e-6, t), o.type = i, o.easeType = t > 0 ? I : "none", Array.isArray(e) && console.error("Transform target must not be an array", e), o.xFormTarget = e, o;
43568
43569
  }
43569
43570
  static playAudioAction(A, e, t = "play", i = 1, I = "spatial") {
43570
- const o = new xo(A);
43571
+ const o = new Jo(A);
43571
43572
  return o.tokenId = "Audio", o.type = t, o.audio = e, o.gain = i, o.auralMode = I, o.multiplePerformOperation = "allow", o;
43572
43573
  }
43573
43574
  // Supported only on VisionOS, Preliminary Behaviours can affect RealityKit physics as well
43574
43575
  static impulseAction(A, e) {
43575
- const t = new xo(A);
43576
+ const t = new Jo(A);
43576
43577
  return t.tokenId = "Impulse", t.velocity = e, t;
43577
43578
  }
43578
43579
  // Currently doesn't work on VisionOS, see FB13761990
@@ -44095,7 +44096,7 @@ class pK extends fA {
44095
44096
  class OoA extends uA {
44096
44097
  constructor() {
44097
44098
  super(
44098
- new og(1e5, 1e5, 2, 2),
44099
+ new sg(1e5, 1e5, 2, 2),
44099
44100
  new tt({ visible: !1, wireframe: !0, side: pt, transparent: !0, opacity: 0.1, toneMapped: !1 })
44100
44101
  ), this.isTransformControlsPlane = !0, this.type = "TransformControlsPlane";
44101
44102
  }
@@ -44302,7 +44303,7 @@ function Ai(g) {
44302
44303
  }
44303
44304
  if (g[D4] = !0, g instanceof kI)
44304
44305
  Ai(g.environment), Ai(g.background), Ai(g.customDepthMaterial), Ai(g.customDistanceMaterial);
44305
- else if (g instanceof Oo)
44306
+ else if (g instanceof Yo)
44306
44307
  Ai(g.geometry), Ai(g.material), Ai(g.skeleton), Ai(g.bindMatrix), Ai(g.bindMatrixInverse), Ai(g.customDepthMaterial), Ai(g.customDistanceMaterial), g.geometry = null, g.material = null;
44307
44308
  else if (g instanceof uA)
44308
44309
  Ai(g.geometry), Ai(g.material), Ai(g.customDepthMaterial), Ai(g.customDistanceMaterial), g.geometry = null, g.material = null;
@@ -44312,7 +44313,7 @@ function Ai(g) {
44312
44313
  const t = g.attributes[e];
44313
44314
  Ai(t);
44314
44315
  }
44315
- } else if (g instanceof ie || g instanceof Lo)
44316
+ } else if (g instanceof ie || g instanceof qo)
44316
44317
  fQ && console.warn("BufferAttribute dispose not supported", g.count);
44317
44318
  else if (g instanceof Array)
44318
44319
  for (const e of g)
@@ -44337,7 +44338,7 @@ function Ic(g) {
44337
44338
  g && ((fQ || u4() || sm) && console.warn("🧨 FREE", g), g instanceof ImageBitmap ? g.close() : g instanceof oa ? g.data = null : g.dispose());
44338
44339
  }
44339
44340
  function VoA(g) {
44340
- (g instanceof uA || g instanceof Oo) && (g.material = null, g.geometry = null);
44341
+ (g instanceof uA || g instanceof Yo) && (g.material = null, g.geometry = null);
44341
44342
  }
44342
44343
  const XoA = /* @__PURE__ */ new Set();
44343
44344
  function w4(g, A, e = null, t) {
@@ -44555,9 +44556,9 @@ function wK(g, A) {
44555
44556
  A.scripts.indexOf(g) === -1 && (A.scripts.push(g), g.earlyUpdate && A.scripts_earlyUpdate.push(g), g.update && A.scripts_update.push(g), g.lateUpdate && A.scripts_lateUpdate.push(g), g.onBeforeRender && A.scripts_onBeforeRender.push(g), g.onAfterRender && A.scripts_onAfterRender.push(g), g.onPausedChanged && A.scripts_pausedChanged.push(g), OM(g, null) && A.new_scripts_xr.push(g), OM(g, "immersive-vr") && A.scripts_immersive_vr.push(g), OM(g, "immersive-ar") && A.scripts_immersive_ar.push(g));
44556
44557
  }
44557
44558
  function ea(g, A) {
44558
- Is(g, A.new_scripts), Is(g, A.new_script_start), Is(g, A.scripts), Is(g, A.scripts_earlyUpdate), Is(g, A.scripts_update), Is(g, A.scripts_lateUpdate), Is(g, A.scripts_onBeforeRender), Is(g, A.scripts_onAfterRender), Is(g, A.scripts_pausedChanged), Is(g, A.new_scripts_xr), Is(g, A.scripts_immersive_vr), Is(g, A.scripts_immersive_ar), A.stopAllCoroutinesFrom(g);
44559
+ gs(g, A.new_scripts), gs(g, A.new_script_start), gs(g, A.scripts), gs(g, A.scripts_earlyUpdate), gs(g, A.scripts_update), gs(g, A.scripts_lateUpdate), gs(g, A.scripts_onBeforeRender), gs(g, A.scripts_onAfterRender), gs(g, A.scripts_pausedChanged), gs(g, A.new_scripts_xr), gs(g, A.scripts_immersive_vr), gs(g, A.scripts_immersive_ar), A.stopAllCoroutinesFrom(g);
44559
44560
  }
44560
- function Is(g, A) {
44561
+ function gs(g, A) {
44561
44562
  const e = A.indexOf(g);
44562
44563
  e >= 0 && A.splice(e, 1);
44563
44564
  }
@@ -45354,7 +45355,7 @@ float signedDistance=linearDepth-focusDistance;float magnitude=smoothstep(0.0,fo
45354
45355
  DEPTH: 0,
45355
45356
  LUMA: 1,
45356
45357
  COLOR: 2
45357
- }, Wo = {
45358
+ }, Po = {
45358
45359
  NONE: 0,
45359
45360
  DEPTH: 1,
45360
45361
  CONVOLUTION: 2
@@ -48839,7 +48840,7 @@ function anA(g, A, e) {
48839
48840
  const I = t !== void 0 && /mainImage/.test(t), o = t !== void 0 && /mainUv/.test(t);
48840
48841
  if (e.attributes |= A.getAttributes(), t === void 0)
48841
48842
  throw new Error(`Missing fragment shader (${A.name})`);
48842
- if (o && e.attributes & Wo.CONVOLUTION)
48843
+ if (o && e.attributes & Po.CONVOLUTION)
48843
48844
  throw new Error(`Effects that transform UVs are incompatible with convolution effects (${A.name})`);
48844
48845
  if (!I && !o)
48845
48846
  throw new Error(`Could not find mainImage or mainUv function (${A.name})`);
@@ -48874,7 +48875,7 @@ function anA(g, A, e) {
48874
48875
  ` : `color0 = sRGBToLinear(color0);
48875
48876
  `), A.outputColorSpace !== yI ? e.colorSpace = A.outputColorSpace : A.inputColorSpace !== null && (e.colorSpace = A.inputColorSpace);
48876
48877
  const p = /MainImage *\([\w\s,]*?depth[\w\s,]*?\)/;
48877
- r += `${g}MainImage(color0, UV, `, e.attributes & Wo.DEPTH && p.test(t) && (r += "depth, ", e.readDepth = !0), r += `color1);
48878
+ r += `${g}MainImage(color0, UV, `, e.attributes & Po.DEPTH && p.test(t) && (r += "depth, ", e.readDepth = !0), r += `color1);
48878
48879
  `;
48879
48880
  const u = g + "BlendOpacity";
48880
48881
  e.uniforms.set(u, l.opacity), r += `color0 = blend${l.blendFunction}(color0, color1, ${u});
@@ -48956,9 +48957,9 @@ var j_ = class extends CI {
48956
48957
  let A = 0;
48957
48958
  for (const o of this.effects)
48958
48959
  if (o.blendMode.blendFunction === We.DST)
48959
- g.attributes |= o.getAttributes() & Wo.DEPTH;
48960
+ g.attributes |= o.getAttributes() & Po.DEPTH;
48960
48961
  else {
48961
- if (g.attributes & o.getAttributes() & Wo.CONVOLUTION)
48962
+ if (g.attributes & o.getAttributes() & Po.CONVOLUTION)
48962
48963
  throw new Error(`Convolution effects cannot be merged (${o.name})`);
48963
48964
  anA("e" + A++, o, g);
48964
48965
  }
@@ -48967,7 +48968,7 @@ var j_ = class extends CI {
48967
48968
  for (const o of g.blendModes.values())
48968
48969
  e += o.getShaderCode().replace(I, `blend${o.blendFunction}`) + `
48969
48970
  `;
48970
- g.attributes & Wo.DEPTH ? (g.readDepth && (t = `float depth = readDepth(UV);
48971
+ g.attributes & Po.DEPTH ? (g.readDepth && (t = `float depth = readDepth(UV);
48971
48972
 
48972
48973
  ` + t), this.needsDepthTexture = this.getDepthTexture() === null) : this.needsDepthTexture = !1, g.colorSpace === ue && (t += `color0 = sRGBToLinear(color0);
48973
48974
  `), g.uvTransformation ? (i = `vec2 transformedUv = vUv;
@@ -49988,7 +49989,7 @@ var j_ = class extends CI {
49988
49989
  [Dt.FRAGMENT_MAIN_IMAGE, null],
49989
49990
  [Dt.VERTEX_HEAD, null],
49990
49991
  [Dt.VERTEX_MAIN_SUPPORT, null]
49991
- ]), this.defines = /* @__PURE__ */ new Map(), this.uniforms = /* @__PURE__ */ new Map(), this.blendModes = /* @__PURE__ */ new Map(), this.extensions = /* @__PURE__ */ new Set(), this.attributes = Wo.NONE, this.varyings = /* @__PURE__ */ new Set(), this.uvTransformation = !1, this.readDepth = !1, this.colorSpace = kt;
49992
+ ]), this.defines = /* @__PURE__ */ new Map(), this.uniforms = /* @__PURE__ */ new Map(), this.blendModes = /* @__PURE__ */ new Map(), this.extensions = /* @__PURE__ */ new Set(), this.attributes = Po.NONE, this.varyings = /* @__PURE__ */ new Set(), this.uvTransformation = !1, this.readDepth = !1, this.colorSpace = kt;
49992
49993
  }
49993
49994
  }, jM = !1, Z_ = class {
49994
49995
  /**
@@ -50061,7 +50062,7 @@ var j_ = class extends CI {
50061
50062
  this.cloneMaterial(g)
50062
50063
  ];
50063
50064
  for (const e of A)
50064
- e.uniforms = Object.assign({}, g.uniforms), e.side = ug;
50065
+ e.uniforms = Object.assign({}, g.uniforms), e.side = pg;
50065
50066
  A[2].skinning = !0, this.materialsBackSide = A.map((e) => {
50066
50067
  const t = this.cloneMaterial(e);
50067
50068
  return t.uniforms = Object.assign({}, g.uniforms), t.side = yi, t;
@@ -50647,7 +50648,7 @@ var j_ = class extends CI {
50647
50648
  * @param {String} [options.vertexShader=null] - The vertex shader. Most effects don't need one.
50648
50649
  */
50649
50650
  constructor(g, A, {
50650
- attributes: e = Wo.NONE,
50651
+ attributes: e = Po.NONE,
50651
50652
  blendFunction: t = We.NORMAL,
50652
50653
  defines: i = /* @__PURE__ */ new Map(),
50653
50654
  uniforms: I = /* @__PURE__ */ new Map(),
@@ -51232,7 +51233,7 @@ outputColor=vec4(ra.x,inputColor.g,ba.x,max(max(ra.y,ba.y),inputColor.a));}`, $n
51232
51233
  } = {}) {
51233
51234
  super("ChromaticAberrationEffect", XnA, {
51234
51235
  vertexShader: $nA,
51235
- attributes: Wo.CONVOLUTION,
51236
+ attributes: Po.CONVOLUTION,
51236
51237
  uniforms: /* @__PURE__ */ new Map([
51237
51238
  ["offset", new SA(g)],
51238
51239
  ["modulationOffset", new SA(e)]
@@ -51338,7 +51339,7 @@ vec4 result=inputColor*(1.0-cocNearFar.y)+colorFar;result=mix(result,colorNear,c
51338
51339
  } = {}) {
51339
51340
  super("DepthOfFieldEffect", ACA, {
51340
51341
  blendFunction: A,
51341
- attributes: Wo.DEPTH,
51342
+ attributes: Po.DEPTH,
51342
51343
  uniforms: /* @__PURE__ */ new Map([
51343
51344
  ["nearColorBuffer", new SA(null)],
51344
51345
  ["farColorBuffer", new SA(null)],
@@ -51707,7 +51708,7 @@ var tCA = class extends co {
51707
51708
  * @param {Object} [options] - The options. See {@link BloomEffect} for details.
51708
51709
  */
51709
51710
  constructor(g, A, e) {
51710
- super(e), this.setAttributes(this.getAttributes() | Wo.DEPTH), this.camera = A, this.depthPass = new CnA(g, A), this.clearPass = new am(!0, !1, !1), this.clearPass.overrideClearColor = new kA(0), this.depthMaskPass = new On(new NsA());
51711
+ super(e), this.setAttributes(this.getAttributes() | Po.DEPTH), this.camera = A, this.depthPass = new CnA(g, A), this.clearPass = new am(!0, !1, !1), this.clearPass.overrideClearColor = new kA(0), this.depthMaskPass = new On(new NsA());
51711
51712
  const t = this.depthMaskMaterial;
51712
51713
  t.copyCameraSettings(A), t.depthBuffer1 = this.depthPass.texture, t.depthPacking1 = Q0, t.depthMode = Ih, this.renderTargetMasked = new Xe(1, 1, { depthBuffer: !1 }), this.renderTargetMasked.texture.name = "Bloom.Masked", this.selection = new cnA(), this.selection.layer = 11, this._inverted = !1, this._ignoreBackground = !1;
51713
51714
  }
@@ -51856,7 +51857,7 @@ var tCA = class extends co {
51856
51857
  super("SMAAEffect", ICA, {
51857
51858
  vertexShader: oCA,
51858
51859
  blendFunction: g,
51859
- attributes: Wo.CONVOLUTION | Wo.DEPTH,
51860
+ attributes: Po.CONVOLUTION | Po.DEPTH,
51860
51861
  uniforms: /* @__PURE__ */ new Map([
51861
51862
  ["weightMap", new SA(null)]
51862
51863
  ])
@@ -52132,7 +52133,7 @@ outputColor=vec4(vec3(1.0-ao),inputColor.a);
52132
52133
  } = {}) {
52133
52134
  super("SSAOEffect", sCA, {
52134
52135
  blendFunction: e,
52135
- attributes: Wo.DEPTH,
52136
+ attributes: Po.DEPTH,
52136
52137
  defines: /* @__PURE__ */ new Map([
52137
52138
  ["THRESHOLD", "0.997"]
52138
52139
  ]),
@@ -54358,7 +54359,7 @@ B(Se, "enabled", !0), B(Se, "_up", new y(0, 1, 0));
54358
54359
  const zCA = new zt(1, 1, 1);
54359
54360
  function UK(g = null) {
54360
54361
  const A = new kA(g ?? 14540253), e = new sb(zCA);
54361
- return new Zo(e, new zi({ color: A }));
54362
+ return new jo(e, new zi({ color: A }));
54362
54363
  }
54363
54364
  const FF = Symbol("GizmoCache");
54364
54365
  class Ki {
@@ -54480,7 +54481,7 @@ class Ki {
54480
54481
  }
54481
54482
  // private static createdLines: number = 0;
54482
54483
  B(Ki, "familyName", "needle-gizmos"), B(Ki, "linesCache", []), B(Ki, "spheresCache", []), B(Ki, "boxesCache", []), B(Ki, "arrowHeadsCache", []), B(Ki, "mesh", []), B(Ki, "textLabelCache", []), B(Ki, "timedObjectsBuffer", new Array()), B(Ki, "timesBuffer", new Array()), B(Ki, "contextPostRenderCallbacks", /* @__PURE__ */ new Map()), B(Ki, "contextBeforeRenderCallbacks", /* @__PURE__ */ new Map()), B(Ki, "tmuiNeedsUpdate", !1);
54483
- const ag = IA("debuginput");
54484
+ const rg = IA("debuginput");
54484
54485
  var FK = /* @__PURE__ */ ((g) => (g.Mouse = "mouse", g.Touch = "touch", g.Controller = "controller", g.Hand = "hand", g))(FK || {}), Di = /* @__PURE__ */ ((g) => (g.PointerDown = "pointerdown", g.PointerUp = "pointerup", g.PointerMove = "pointermove", g.KeyDown = "keydown", g.KeyUp = "keyup", g.KeyPressed = "keypress", g))(Di || {});
54485
54486
  class Er extends PointerEvent {
54486
54487
  constructor(e, t, i) {
@@ -54562,7 +54563,7 @@ class Er extends PointerEvent {
54562
54563
  }
54563
54564
  stopPropagation() {
54564
54565
  var e;
54565
- this._propagationStopped = !0, super.stopPropagation(), (e = this.source) == null || e.stopPropagation(), ag && console.warn("Stop propagation...", this.pointerId, this.pointerType);
54566
+ this._propagationStopped = !0, super.stopPropagation(), (e = this.source) == null || e.stopPropagation(), rg && console.warn("Stop propagation...", this.pointerId, this.pointerType);
54566
54567
  }
54567
54568
  }
54568
54569
  class nw extends KeyboardEvent {
@@ -54646,7 +54647,7 @@ class VCA {
54646
54647
  });
54647
54648
  B(this, "keysPressed", {});
54648
54649
  B(this, "onKeyDown", (A) => {
54649
- if (ag && console.log(`key down ${A.code}, ${this.context.application.hasFocus}`, A), !this.context.application.hasFocus)
54650
+ if (rg && console.log(`key down ${A.code}, ${this.context.application.hasFocus}`, A), !this.context.application.hasFocus)
54650
54651
  return;
54651
54652
  const e = this.keysPressed[A.code];
54652
54653
  if (e && e.pressed)
@@ -54689,7 +54690,7 @@ class VCA {
54689
54690
  if (this.context.isInAR || this.canReceiveInput(A) === !1)
54690
54691
  return;
54691
54692
  const e = this.getPointerId(A);
54692
- ag && qi(`pointer down #${e}, identifier:${A.pointerId}`);
54693
+ rg && qi(`pointer down #${e}, identifier:${A.pointerId}`);
54693
54694
  const t = this.getAndUpdateSpatialObjectForScreenPosition(e, A.clientX, A.clientY), i = new Er("pointerdown", A, { origin: this, mode: "screen", deviceIndex: 0, pointerId: e, button: A.button, clientX: A.clientX, clientY: A.clientY, pointerType: A.pointerType, buttonName: this.getButtonName(A), device: t, pressure: A.pressure });
54694
54695
  this.onDown(i);
54695
54696
  });
@@ -54707,10 +54708,10 @@ class VCA {
54707
54708
  if (this.context.isInAR)
54708
54709
  return;
54709
54710
  const e = this.getPointerId(A), t = new Er("pointerup", A, { origin: this, mode: "screen", deviceIndex: 0, pointerId: e, button: A.button, clientX: A.clientX, clientY: A.clientY, pointerType: A.pointerType, buttonName: this.getButtonName(A), device: this.getAndUpdateSpatialObjectForScreenPosition(e, A.clientX, A.clientY), pressure: A.pressure });
54710
- this.onUp(t), this._pointerIds[e] = -1, ag && console.log("ID=" + e, "PointerId=" + A.pointerId, "ALL:", [...this._pointerIds]);
54711
+ this.onUp(t), this._pointerIds[e] = -1, rg && console.log("ID=" + e, "PointerId=" + A.pointerId, "ALL:", [...this._pointerIds]);
54711
54712
  });
54712
54713
  B(this, "onPointerCancel", (A) => {
54713
- this.context.isInAR || (ag && console.log("Pointer cancel", A), this.onPointerUp(A));
54714
+ this.context.isInAR || (rg && console.log("Pointer cancel", A), this.onPointerUp(A));
54714
54715
  });
54715
54716
  // the touch events are currently only used for AR support on android
54716
54717
  B(this, "onTouchStart", (A) => {
@@ -54805,10 +54806,10 @@ class VCA {
54805
54806
  continue;
54806
54807
  }
54807
54808
  if (A.immediatePropagationStopped) {
54808
- e = !0, ag && console.log("immediatePropagationStopped", A.type);
54809
+ e = !0, rg && console.log("immediatePropagationStopped", A.type);
54809
54810
  break;
54810
54811
  } else
54811
- A.propagationStopped && (e = !0, ag && console.log("propagationStopped", A.type));
54812
+ A.propagationStopped && (e = !0, rg && console.log("propagationStopped", A.type));
54812
54813
  a.options.once && (n.listeners.splice(C, 1), C--), a.callback(A);
54813
54814
  }
54814
54815
  }
@@ -55052,13 +55053,13 @@ class VCA {
55052
55053
  createInputEvent(A) {
55053
55054
  switch (A.type) {
55054
55055
  case "pointerdown":
55055
- ag && qi("Create Pointer down"), this.onDownButton(A.deviceIndex, A.button), this.onDown(A);
55056
+ rg && qi("Create Pointer down"), this.onDownButton(A.deviceIndex, A.button), this.onDown(A);
55056
55057
  break;
55057
55058
  case "pointermove":
55058
- ag && qi("Create Pointer move"), this.onMove(A);
55059
+ rg && qi("Create Pointer move"), this.onMove(A);
55059
55060
  break;
55060
55061
  case "pointerup":
55061
- ag && qi("Create Pointer up"), this.onUp(A), this.onReleaseButton(A.deviceIndex, A.button);
55062
+ rg && qi("Create Pointer up"), this.onUp(A), this.onReleaseButton(A.deviceIndex, A.button);
55062
55063
  break;
55063
55064
  }
55064
55065
  }
@@ -55078,7 +55079,7 @@ class VCA {
55078
55079
  }
55079
55080
  canReceiveInput(A) {
55080
55081
  var e;
55081
- return A.target === ((e = this.context.renderer) == null ? void 0 : e.domElement) || A.target === this.context.domElement || this.context.isInAR || this.context.isInAR && A.target === document.body && Wc() ? !0 : (ag && console.warn("CanReceiveInput:False for", A.target), !1);
55082
+ return A.target === ((e = this.context.renderer) == null ? void 0 : e.domElement) || A.target === this.context.domElement || this.context.isInAR || this.context.isInAR && A.target === document.body && Wc() ? !0 : (rg && console.warn("CanReceiveInput:False for", A.target), !1);
55082
55083
  }
55083
55084
  getPointerId(A, e) {
55084
55085
  return A.pointerType === "mouse" ? 0 + (e ?? A.button) : this.getPointerIndex(A.pointerId);
@@ -55119,11 +55120,11 @@ class VCA {
55119
55120
  if (this.context.isInXR)
55120
55121
  return !0;
55121
55122
  const e = this.context.domElement.getBoundingClientRect(), t = A.clientX, i = A.clientY, I = t >= e.x && t <= e.right && i >= e.y && i <= e.bottom;
55122
- return ag && !I && console.log("Not in rect", e, t, i), I;
55123
+ return rg && !I && console.log("Not in rect", e, t, i), I;
55123
55124
  }
55124
55125
  onDown(A) {
55125
55126
  const e = A.pointerId;
55126
- if (this.getPointerPressed(e) && console.warn(`pointerId is already pressed: ${e}`, ag ? A : ""), ag && console.log(A.pointerType, "DOWN", e), !!this.isInRect(A)) {
55127
+ if (this.getPointerPressed(e) && console.warn(`pointerId is already pressed: ${e}`, rg ? A : ""), rg && console.log(A.pointerType, "DOWN", e), !!this.isInRect(A)) {
55127
55128
  for (this.setPointerState(e, this._pointerPressed, !0), this.setPointerState(e, this._pointerDown, !0), this.setPointerStateT(e, this._pointerEvent, A.source); e >= this._pointerTypes.length; )
55128
55129
  this._pointerTypes.push(A.pointerType);
55129
55130
  for (this._pointerTypes[e] = A.pointerType; e >= this._pointerPositionDown.length; )
@@ -55141,18 +55142,18 @@ class VCA {
55141
55142
  onUp(A) {
55142
55143
  const e = A.pointerId;
55143
55144
  if (!this.getPointerPressed(e)) {
55144
- ag && console.log(A.pointerType, "UP", e, "was not down");
55145
+ rg && console.log(A.pointerType, "UP", e, "was not down");
55145
55146
  return;
55146
55147
  }
55147
- for (ag && console.log(A.pointerType, "UP", e), this.setPointerState(e, this._pointerPressed, !1), this.setPointerStateT(e, this._pointerEvent, A.source), this.setPointerState(e, this._pointerUp, !0); e >= this._pointerUsed.length; )
55148
+ for (rg && console.log(A.pointerType, "UP", e), this.setPointerState(e, this._pointerPressed, !1), this.setPointerStateT(e, this._pointerEvent, A.source), this.setPointerState(e, this._pointerUp, !0); e >= this._pointerUsed.length; )
55148
55149
  this._pointerUsed.push(!1);
55149
55150
  if (this.setPointerState(e, this._pointerUsed, !1), this.updatePointerPosition(A), !this._pointerPositionDown[e]) {
55150
- ag && Xt("Received pointer up event without matching down event for button: " + e), console.warn("Received pointer up event without matching down event for button: " + e);
55151
+ rg && Xt("Received pointer up event without matching down event for button: " + e), console.warn("Received pointer up event without matching down event for button: " + e);
55151
55152
  return;
55152
55153
  }
55153
55154
  const i = A.clientX - this._pointerPositionDown[e].x, I = A.clientY - this._pointerPositionDown[e].y;
55154
55155
  if (e >= this._pointerUpTime.length && this._pointerUpTime.push(-99), Math.abs(i) < 5 && Math.abs(I) < 5) {
55155
- ag && console.log("CLICK", e), this.setPointerState(e, this._pointerClick, !0), A.isClick = !0;
55156
+ rg && console.log("CLICK", e), this.setPointerState(e, this._pointerClick, !0), A.isClick = !0;
55156
55157
  const o = this._pointerUpTime[e], s = this.context.time.time - o;
55157
55158
  s < this._doubleClickTimeThreshold && s > 0 && (this.setPointerState(e, this._pointerDoubleClick, !0), A.isDoubleClick = !0);
55158
55159
  }
@@ -55189,7 +55190,7 @@ class VCA {
55189
55190
  return t;
55190
55191
  e === -1 && this._pointerIds[t] === -1 && (e = t);
55191
55192
  }
55192
- return e !== -1 ? (this._pointerIds[e] = A, e) : (ag && console.log("PUSH pointerId:", A), this._pointerIds.push(A), this._pointerIds.length - 1);
55193
+ return e !== -1 ? (this._pointerIds[e] = A, e) : (rg && console.log("PUSH pointerId:", A), this._pointerIds.push(A), this._pointerIds.length - 1);
55193
55194
  }
55194
55195
  setPointerState(A, e, t) {
55195
55196
  e[A] = t;
@@ -62001,7 +62002,7 @@ class JT {
62001
62002
  depthTest: !1,
62002
62003
  fog: !1,
62003
62004
  side: pt
62004
- }), this._fadeToColorQuad = new uA(new og(10, 10), this._fadeToColorMaterial);
62005
+ }), this._fadeToColorQuad = new uA(new sg(10, 10), this._fadeToColorMaterial);
62005
62006
  }
62006
62007
  dispose() {
62007
62008
  this._fadeToColorQuad.geometry.dispose(), this._fadeToColorMaterial.dispose();
@@ -62043,7 +62044,7 @@ class Em {
62043
62044
  case "Quad":
62044
62045
  case 0:
62045
62046
  {
62046
- const I = new og(1, 1, 1, 1), o = (e == null ? void 0 : e.material) ?? new VI({ color: 16777215 });
62047
+ const I = new sg(1, 1, 1, 1), o = (e == null ? void 0 : e.material) ?? new VI({ color: 16777215 });
62047
62048
  e != null && e.texture && "map" in o && (o.map = e.texture), t = new uA(I, o);
62048
62049
  }
62049
62050
  break;
@@ -64197,7 +64198,7 @@ class IrA {
64197
64198
  /** @internal */
64198
64199
  setRenderer(A) {
64199
64200
  var e;
64200
- (e = this._lodsManager) == null || e.disable(), vo.removePlugin(this), vo.addPlugin(this), vo.debugDrawLine = Se.DrawLine, this._lodsManager = vo.get(A), this._lodsManager.enable();
64201
+ (e = this._lodsManager) == null || e.disable(), xo.removePlugin(this), xo.addPlugin(this), xo.debugDrawLine = Se.DrawLine, this._lodsManager = xo.get(A), this._lodsManager.enable();
64201
64202
  }
64202
64203
  /** @internal */
64203
64204
  onAfterUpdatedLOD(A, e, t, i, I) {
@@ -64207,7 +64208,7 @@ class IrA {
64207
64208
  var o, s, n;
64208
64209
  if (!e.geometry || !wt.hasLODLevelAvailable(e.geometry))
64209
64210
  return;
64210
- const i = vo.getObjectLODState(e);
64211
+ const i = xo.getObjectLODState(e);
64211
64212
  if (!i)
64212
64213
  return;
64213
64214
  const I = t != i.lastLodLevel;
@@ -64446,7 +64447,7 @@ class arA {
64446
64447
  (t == null ? void 0 : t.viewDevice) === e && (nrA && console.log("REMOVE", A), t.removed = !0, this.playerViews.delete(A));
64447
64448
  }
64448
64449
  }
64449
- new dg();
64450
+ new ug();
64450
64451
  const Wp = new Uint8Array(4);
64451
64452
  Wp[0] = 255;
64452
64453
  Wp[1] = 255;
@@ -64522,7 +64523,7 @@ async function _T(g) {
64522
64523
  const A = g.uri;
64523
64524
  if (A)
64524
64525
  if (A.endsWith(".glsl")) {
64525
- const t = await new dg().loadAsync(A);
64526
+ const t = await new ug().loadAsync(A);
64526
64527
  g.code = t.toString();
64527
64528
  } else
64528
64529
  g.code = hrA(g.uri);
@@ -65482,6 +65483,7 @@ class cm extends HTMLElement {
65482
65483
  overflow: clip;
65483
65484
  box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
65484
65485
  backdrop-filter: blur(16px);
65486
+ -webkit-backdrop-filter: blur(16px);
65485
65487
  pointer-events: all;
65486
65488
  z-index: 1000;
65487
65489
  }
@@ -65816,7 +65818,7 @@ class cm extends HTMLElement {
65816
65818
  }
65817
65819
  }
65818
65820
  customElements.get(Lc) || customElements.define(Lc, cm);
65819
- const Bg = IA("debugcontext"), yrA = IA("stats"), SrA = IA("debugactive"), mrA = IA("debugframerate"), krA = IA("debugcoroutine"), NyA = {};
65821
+ const Qg = IA("debugcontext"), yrA = IA("stats"), SrA = IA("debugactive"), mrA = IA("debugframerate"), krA = IA("debugcoroutine"), NyA = {};
65820
65822
  class byA {
65821
65823
  constructor() {
65822
65824
  B(this, "name");
@@ -65841,12 +65843,12 @@ function LK(g, A) {
65841
65843
  if (!g)
65842
65844
  return;
65843
65845
  if (!g.isComponent) {
65844
- (Qe() || Bg) && console.error(`Registered script is not a Needle Engine component.
65846
+ (Qe() || Qg) && console.error(`Registered script is not a Needle Engine component.
65845
65847
  The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
65846
65848
  `, g);
65847
65849
  return;
65848
65850
  }
65849
- A || (A = Je.Current, Bg && console.warn("> Registering component without context"));
65851
+ A || (A = Je.Current, Qg && console.warn("> Registering component without context"));
65850
65852
  const e = A == null ? void 0 : A.new_scripts;
65851
65853
  e.includes(g) || e.push(g);
65852
65854
  }
@@ -66124,9 +66126,9 @@ const Wt = class {
66124
66126
  var e, t, i;
66125
66127
  if ((e = this.renderer) == null || e.dispose(), A = { ...Wt.DefaultWebGLRendererParameters, ...A }, !A.canvas) {
66126
66128
  const I = (i = (t = this.domElement) == null ? void 0 : t.shadowRoot) == null ? void 0 : i.querySelector("canvas");
66127
- I && (A.canvas = I, Bg && console.log("Using canvas from shadow root", I));
66129
+ I && (A.canvas = I, Qg && console.log("Using canvas from shadow root", I));
66128
66130
  }
66129
- Bg && console.log("Using Renderer Parameters:", A, this.domElement), this.renderer = new Ma(A), this.renderer.debug.checkShaderErrors = Qe() || IA("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = Eo, this.renderer.setClearColor(new kA("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = mN, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace = ue, this.lodsManager.setRenderer(this.renderer), this.input.bindEvents();
66131
+ Qg && console.log("Using Renderer Parameters:", A, this.domElement), this.renderer = new Ma(A), this.renderer.debug.checkShaderErrors = Qe() || IA("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = Eo, this.renderer.setClearColor(new kA("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = mN, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace = ue, this.lodsManager.setRenderer(this.renderer), this.input.bindEvents();
66130
66132
  }
66131
66133
  internalOnUpdateVisible() {
66132
66134
  var A, e;
@@ -66189,7 +66191,7 @@ const Wt = class {
66189
66191
  }
66190
66192
  internalOnDestroy() {
66191
66193
  var A, e;
66192
- Wt.Current = this, ht.dispatchCallback(xt.ContextDestroying, this), Fn(this, xt.ContextDestroying), this.clear(), (A = this.renderer) == null || A.setAnimationLoop(null), this.renderer && (this.renderer.setClearAlpha(0), this.renderer.clear(), this.isManagedExternally || (Bg && console.log("Disposing renderer"), this.renderer.dispose())), this.scene = null, this.renderer = null, this.input.dispose(), this.menu.onDestroy();
66194
+ Wt.Current = this, ht.dispatchCallback(xt.ContextDestroying, this), Fn(this, xt.ContextDestroying), this.clear(), (A = this.renderer) == null || A.setAnimationLoop(null), this.renderer && (this.renderer.setClearAlpha(0), this.renderer.clear(), this.isManagedExternally || (Qg && console.log("Disposing renderer"), this.renderer.dispose())), this.scene = null, this.renderer = null, this.input.dispose(), this.menu.onDestroy();
66193
66195
  for (const t of this._disposeCallbacks)
66194
66196
  try {
66195
66197
  t();
@@ -66298,12 +66300,12 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66298
66300
  async internalOnCreate(A) {
66299
66301
  var s, n, C, a, r, Q, E, c;
66300
66302
  const e = ++this._createId;
66301
- Bg && console.log("Creating context", this.name, A);
66303
+ Qg && console.log("Creating context", this.name, A);
66302
66304
  const t = globalThis["needle:dependencies:ready"];
66303
- t instanceof Promise && (Bg && console.log("Waiting for dependencies to be ready"), await t.catch((d) => {
66304
- (Bg || Qe()) && console.error("Needle Engine dependencies failed to load", d);
66305
+ t instanceof Promise && (Qg && console.log("Waiting for dependencies to be ready"), await t.catch((d) => {
66306
+ (Qg || Qe()) && console.error("Needle Engine dependencies failed to load", d);
66305
66307
  }).then(() => {
66306
- Bg && console.log("Needle Engine dependencies are ready");
66308
+ Qg && console.log("Needle Engine dependencies are ready");
66307
66309
  })), this.clear(), this.isManagedExternally === !1 && (this.createNewRenderer(), (s = this.renderer) == null || s.setAnimationLoop(null)), await pa(1), Wt.Current = this, await ht.dispatchCallback(xt.ContextCreationStart, this);
66308
66310
  let i = !0, I;
66309
66311
  try {
@@ -66314,7 +66316,7 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66314
66316
  if (!i || e !== this._createId || (n = A == null ? void 0 : A.abortSignal) != null && n.aborted)
66315
66317
  return !1;
66316
66318
  if (this.internalOnUpdateVisible(), !this.renderer)
66317
- return Bg && console.warn("Context has no renderer (perhaps it was disconnected?", this.domElement.isConnected), !1;
66319
+ return Qg && console.warn("Context has no renderer (perhaps it was disconnected?", this.domElement.isConnected), !1;
66318
66320
  !this.isManagedExternally && !this.domElement.shadowRoot && this.domElement.prepend(this.renderer.domElement), Wt.Current = this, Wt.Current = this;
66319
66321
  for (let d = 0; d < this.new_scripts.length; d++) {
66320
66322
  const h = this.new_scripts[d];
@@ -66345,9 +66347,9 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66345
66347
  const d = new rm(this.scene, this.mainCamera);
66346
66348
  this.renderer.setSize(this.domWidth, this.domHeight), this.composer.addPass(d), this.composer.setSize(this.domWidth, this.domHeight);
66347
66349
  }
66348
- this._sizeChanged = !0, this._stats && (this._stats.showPanel(0), (r = this.domElement.shadowRoot) == null || r.appendChild(this._stats.dom)), Bg && PU(this.scene, !0), this.targetFrameRate === void 0 ? (Bg && console.warn("No target framerate set, using default", Wt.DefaultTargetFrameRate), this.targetFrameRate = Wt._defaultTargetFramerate) : Bg && console.log("Target framerate set to", this.targetFrameRate), this._dispatchReadyAfterFrame = !0;
66350
+ this._sizeChanged = !0, this._stats && (this._stats.showPanel(0), (r = this.domElement.shadowRoot) == null || r.appendChild(this._stats.dom)), Qg && PU(this.scene, !0), this.targetFrameRate === void 0 ? (Qg && console.warn("No target framerate set, using default", Wt.DefaultTargetFrameRate), this.targetFrameRate = Wt._defaultTargetFramerate) : Qg && console.log("Target framerate set to", this.targetFrameRate), this._dispatchReadyAfterFrame = !0;
66349
66351
  const o = ht.dispatchCallback(xt.ContextCreated, this, { files: I });
66350
- return o && ("internalSetLoadingMessage" in this.domElement && typeof this.domElement.internalSetLoadingMessage == "function" && ((Q = this.domElement) == null || Q.internalSetLoadingMessage("finish loading")), await o), (E = A == null ? void 0 : A.abortSignal) != null && E.aborted ? !1 : (Fn(this, xt.ContextCreated), Bg && console.log("Context Created...", this.renderer, this.renderer.domElement), this._isCreating = !1, !this.isManagedExternally && !((c = A == null ? void 0 : A.abortSignal) != null && c.aborted) && this.restartRenderLoop(), o);
66352
+ return o && ("internalSetLoadingMessage" in this.domElement && typeof this.domElement.internalSetLoadingMessage == "function" && ((Q = this.domElement) == null || Q.internalSetLoadingMessage("finish loading")), await o), (E = A == null ? void 0 : A.abortSignal) != null && E.aborted ? !1 : (Fn(this, xt.ContextCreated), Qg && console.log("Context Created...", this.renderer, this.renderer.domElement), this._isCreating = !1, !this.isManagedExternally && !((c = A == null ? void 0 : A.abortSignal) != null && c.aborted) && this.restartRenderLoop(), o);
66351
66353
  }
66352
66354
  async internalLoadInitialContent(A, e) {
66353
66355
  var n, C, a, r;
@@ -66362,15 +66364,15 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66362
66364
  }, o = nC(), s = 0;
66363
66365
  for (let Q = 0; Q < i.length; Q++) {
66364
66366
  if ((n = e.abortSignal) != null && n.aborted) {
66365
- Bg && console.log("Aborting loading because of abort signal");
66367
+ Qg && console.log("Aborting loading because of abort signal");
66366
66368
  break;
66367
66369
  }
66368
66370
  if (A !== this._createId) {
66369
- Bg && console.log("Aborting loading because create id changed", A, this._createId);
66371
+ Qg && console.log("Aborting loading because create id changed", A, this._createId);
66370
66372
  break;
66371
66373
  }
66372
66374
  const E = i[Q];
66373
- (C = e == null ? void 0 : e.onLoadingStart) == null || C.call(this, Q, E), Bg && console.log("Context Load " + E);
66375
+ (C = e == null ? void 0 : e.onLoadingStart) == null || C.call(this, Q, E), Qg && console.log("Context Load " + E);
66374
66376
  const c = await o.loadSync(this, E, E, s, (d) => {
66375
66377
  var h, l;
66376
66378
  (h = e.abortSignal) != null && h.aborted || (I.name = E, I.progress = d, I.index = Q, I.count = i.length, (l = e.onLoadingProgress) == null || l.call(this, I));
@@ -66400,11 +66402,11 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
66400
66402
  }
66401
66403
  /** Performs a full update step including script callbacks, rendering (unless isManagedExternally is set to false) and post render callbacks */
66402
66404
  update(A, e) {
66403
- if (e === void 0 && (e = null), Qe() || Bg || esA())
66405
+ if (e === void 0 && (e = null), Qe() || Qg || esA())
66404
66406
  try {
66405
66407
  this.internalStep(A, e), this._renderlooperrors = 0;
66406
66408
  } catch (t) {
66407
- this._renderlooperrors += 1, (Qe() || Bg) && (t instanceof Error || t instanceof TypeError) && qi("Caught unhandled exception during render-loop - see console for details.", Ss.Error), console.error("Frame #" + this.time.frame + `
66409
+ this._renderlooperrors += 1, (Qe() || Qg) && (t instanceof Error || t instanceof TypeError) && qi("Caught unhandled exception during render-loop - see console for details.", Ss.Error), console.error("Frame #" + this.time.frame + `
66408
66410
  `, t), this._renderlooperrors >= 3 && (console.warn("Stopping render loop due to error"), this.renderer.setAnimationLoop(null)), this.domElement.dispatchEvent(new CustomEvent("error", { detail: t }));
66409
66411
  }
66410
66412
  else
@@ -68216,7 +68218,7 @@ class vt extends kA {
68216
68218
  return this.alpha = e[t + 3], super.fromArray(e, t);
68217
68219
  }
68218
68220
  }
68219
- const XT = { type: "change" }, IR = { type: "start" }, $T = { type: "end" }, pw = new po(), AH = new WI(), gBA = Math.cos(70 * lg.DEG2RAD);
68221
+ const XT = { type: "change" }, IR = { type: "start" }, $T = { type: "end" }, pw = new po(), AH = new WI(), gBA = Math.cos(70 * dg.DEG2RAD);
68220
68222
  let IBA = class extends qg {
68221
68223
  constructor(A, e) {
68222
68224
  super(), this.object = A, this.domElement = e, this.domElement.style.touchAction = "none", this.enabled = !0, this.target = new y(), this.cursor = new y(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: HB.ROTATE, MIDDLE: HB.DOLLY, RIGHT: HB.PAN }, this.touches = { ONE: YB.ROTATE, TWO: YB.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._domElementKeyEvents = null, this.getPolarAngle = function() {
@@ -68244,7 +68246,7 @@ let IBA = class extends qg {
68244
68246
  if (t.zoomToCursor && M || t.object.isOrthographicCamera)
68245
68247
  s.radius = oA(s.radius);
68246
68248
  else {
68247
- t.enableDamping ? a = lg.lerp(a, C, t.dampingFactor) : a = C, s.radius = oA(s.radius * a);
68249
+ t.enableDamping ? a = dg.lerp(a, C, t.dampingFactor) : a = C, s.radius = oA(s.radius * a);
68248
68250
  const Ui = s.radius;
68249
68251
  s.radius = oA(s.radius * C), di = Ui != s.radius;
68250
68252
  }
@@ -68878,7 +68880,7 @@ const YyA = function(g) {
68878
68880
  });
68879
68881
  };
68880
68882
  };
68881
- var aBA = Object.defineProperty, rBA = Object.getOwnPropertyDescriptor, zo = (g, A, e, t) => {
68883
+ var aBA = Object.defineProperty, rBA = Object.getOwnPropertyDescriptor, Zo = (g, A, e, t) => {
68882
68884
  for (var i = t > 1 ? void 0 : t ? rBA(A, e) : A, I = g.length - 1, o; I >= 0; I--)
68883
68885
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
68884
68886
  return t && i && aBA(A, e, i), i;
@@ -69177,51 +69179,51 @@ const XF = (YR = class extends NA {
69177
69179
  }
69178
69180
  }, B(YR, "tempPosition", new y()), YR);
69179
69181
  let Pt = XF;
69180
- zo([
69182
+ Zo([
69181
69183
  RI()
69182
69184
  ], Pt.prototype, "autoMass", 2);
69183
- zo([
69185
+ Zo([
69184
69186
  D()
69185
69187
  ], Pt.prototype, "mass", 1);
69186
- zo([
69188
+ Zo([
69187
69189
  RI(),
69188
69190
  D()
69189
69191
  ], Pt.prototype, "useGravity", 2);
69190
- zo([
69192
+ Zo([
69191
69193
  D(y)
69192
69194
  ], Pt.prototype, "centerOfMass", 2);
69193
- zo([
69195
+ Zo([
69194
69196
  RI(),
69195
69197
  D()
69196
69198
  ], Pt.prototype, "constraints", 2);
69197
- zo([
69199
+ Zo([
69198
69200
  RI(),
69199
69201
  D()
69200
69202
  ], Pt.prototype, "isKinematic", 2);
69201
- zo([
69203
+ Zo([
69202
69204
  RI(),
69203
69205
  D()
69204
69206
  ], Pt.prototype, "drag", 2);
69205
- zo([
69207
+ Zo([
69206
69208
  RI(),
69207
69209
  D()
69208
69210
  ], Pt.prototype, "angularDrag", 2);
69209
- zo([
69211
+ Zo([
69210
69212
  RI(),
69211
69213
  D()
69212
69214
  ], Pt.prototype, "detectCollisions", 2);
69213
- zo([
69215
+ Zo([
69214
69216
  RI(),
69215
69217
  D()
69216
69218
  ], Pt.prototype, "sleepThreshold", 2);
69217
- zo([
69219
+ Zo([
69218
69220
  RI(),
69219
69221
  D()
69220
69222
  ], Pt.prototype, "collisionDetectionMode", 2);
69221
- zo([
69223
+ Zo([
69222
69224
  RI()
69223
69225
  ], Pt.prototype, "_gravityScale", 2);
69224
- zo([
69226
+ Zo([
69225
69227
  RI()
69226
69228
  ], Pt.prototype, "dominanceGroup", 2);
69227
69229
  const cr = IA("debugsync"), rp = "STRS";
@@ -69410,7 +69412,7 @@ class hn extends NA {
69410
69412
  }
69411
69413
  /** Mark the UI dirty which will trigger an THREE-Mesh-UI update */
69412
69414
  markDirty() {
69413
- To.markUIDirty(this.context);
69415
+ _o.markUIDirty(this.context);
69414
69416
  }
69415
69417
  /** the underlying three-mesh-ui */
69416
69418
  get shadowComponent() {
@@ -69918,15 +69920,15 @@ var wBA = Object.defineProperty, yBA = Object.getOwnPropertyDescriptor, SBA = (g
69918
69920
  };
69919
69921
  class Vp extends NA {
69920
69922
  awake() {
69921
- To.createIfNoneExists(this.context);
69923
+ _o.createIfNoneExists(this.context);
69922
69924
  }
69923
69925
  onEnable() {
69924
69926
  var A;
69925
- (A = To.get(this.context)) == null || A.register(this);
69927
+ (A = _o.get(this.context)) == null || A.register(this);
69926
69928
  }
69927
69929
  onDisable() {
69928
69930
  var A;
69929
- (A = To.get(this.context)) == null || A.unregister(this);
69931
+ (A = _o.get(this.context)) == null || A.unregister(this);
69930
69932
  }
69931
69933
  }
69932
69934
  class Rs extends Vp {
@@ -69944,7 +69946,7 @@ class Rs extends Vp {
69944
69946
  return null;
69945
69947
  e ?? (e = new cn()), e.targets = this.targets, e.results = this.raycastHits;
69946
69948
  const t = e.testObject;
69947
- this.ignoreSkinnedMeshes && (e.testObject = (I) => I instanceof Oo ? "continue in children" : t ? t(I) : !0);
69949
+ this.ignoreSkinnedMeshes && (e.testObject = (I) => I instanceof Yo ? "continue in children" : t ? t(I) : !0);
69948
69950
  const i = this.context.physics.raycast(e);
69949
69951
  return e.testObject = t, i;
69950
69952
  }
@@ -70010,7 +70012,7 @@ function GS(g, A) {
70010
70012
  const e = g.material;
70011
70013
  if ((e == null ? void 0 : e.isMaterial) === !0) {
70012
70014
  const t = g.parent;
70013
- t && t.isText, e.side = A.doubleSided ?? !0 ? pt : ug, e.shadowSide = A.doubleSided ? pt : ug, g.castShadow = A.castShadows ? A.castShadows : !1, g.receiveShadow = A.receiveShadows ? A.receiveShadows : !1;
70015
+ t && t.isText, e.side = A.doubleSided ?? !0 ? pt : pg, e.shadowSide = A.doubleSided ? pt : pg, g.castShadow = A.castShadows ? A.castShadows : !1, g.receiveShadow = A.receiveShadows ? A.receiveShadows : !1;
70014
70016
  }
70015
70017
  for (const t of g.children)
70016
70018
  GS(t, A);
@@ -70410,8 +70412,8 @@ const Yn = class extends NA {
70410
70412
  return e ? sA.isActiveSelf(e) ? this.testIsVisible(e.parent) : !1 : !0;
70411
70413
  }
70412
70414
  };
70413
- let To = Yn;
70414
- B(To, "_eventSystemMap", /* @__PURE__ */ new Map()), B(To, "didSearchEventSystem", !1);
70415
+ let _o = Yn;
70416
+ B(_o, "_eventSystemMap", /* @__PURE__ */ new Map()), B(_o, "didSearchEventSystem", !1);
70415
70417
  class Sr {
70416
70418
  static markDirty() {
70417
70419
  this.needsUpdate = !0;
@@ -70589,7 +70591,7 @@ class Gt extends NA {
70589
70591
  }
70590
70592
  /** @internal */
70591
70593
  start() {
70592
- this._didStart = !0, this._eventSystem = To.get(this.context) ?? void 0, this._eventSystem && (this._afterHandleInputFn = this.afterHandleInput.bind(this), this._eventSystem.addEventListener(AN.AfterHandleInput, this._afterHandleInputFn));
70594
+ this._didStart = !0, this._eventSystem = _o.get(this.context) ?? void 0, this._eventSystem && (this._afterHandleInputFn = this.afterHandleInput.bind(this), this._eventSystem.addEventListener(AN.AfterHandleInput, this._afterHandleInputFn));
70593
70595
  }
70594
70596
  /** @internal */
70595
70597
  onDestroy() {
@@ -71228,7 +71230,7 @@ class KBA extends Wi {
71228
71230
  super(I, [C, n]), this.audio = A, this.range = e, this.divisionsInnerAngle = t, this.divisionsOuterAngle = i, this.type = "PositionalAudioHelper", this.update();
71229
71231
  }
71230
71232
  update() {
71231
- const A = this.audio, e = this.range, t = this.divisionsInnerAngle, i = this.divisionsOuterAngle, I = lg.degToRad(A.panner.coneInnerAngle), o = lg.degToRad(A.panner.coneOuterAngle), s = I / 2, n = o / 2;
71233
+ const A = this.audio, e = this.range, t = this.divisionsInnerAngle, i = this.divisionsOuterAngle, I = dg.degToRad(A.panner.coneInnerAngle), o = dg.degToRad(A.panner.coneOuterAngle), s = I / 2, n = o / 2;
71232
71234
  let C = 0, a = 0, r, Q;
71233
71235
  const E = this.geometry, c = E.attributes.position;
71234
71236
  E.clearGroups();
@@ -72607,7 +72609,7 @@ function OBA(g, A) {
72607
72609
  return {
72608
72610
  name: "Empty",
72609
72611
  isLooping: !1,
72610
- guid: (A == null ? void 0 : A.generateUUID()) ?? lg.generateUUID(),
72612
+ guid: (A == null ? void 0 : A.generateUUID()) ?? dg.generateUUID(),
72611
72613
  index: -1,
72612
72614
  clip: new XI(g, 0, [])
72613
72615
  };
@@ -73071,7 +73073,7 @@ class oH {
73071
73073
  this.createdInterpolant && this.originalEvaluate && (this.createdInterpolant.evaluate = this.originalEvaluate), this.track = void 0, this.createdInterpolant = null, this.originalEvaluate = void 0, this.customEvaluate = void 0;
73072
73074
  }
73073
73075
  }
73074
- const Qg = class {
73076
+ const Eg = class {
73075
73077
  constructor(A, e, t, i, I) {
73076
73078
  B(this, "_action");
73077
73079
  B(this, "root");
@@ -73082,11 +73084,11 @@ const Qg = class {
73082
73084
  B(this, "positionChange", new y());
73083
73085
  B(this, "rotationChange", new RA());
73084
73086
  B(this, "_prevTime", 0);
73085
- if (this.context = A, this.root = e, this.clip = t, Qg.firstKeyframeRotation[this.cacheId] || (Qg.firstKeyframeRotation[this.cacheId] = new RA()), I) {
73087
+ if (this.context = A, this.root = e, this.clip = t, Eg.firstKeyframeRotation[this.cacheId] || (Eg.firstKeyframeRotation[this.cacheId] = new RA()), I) {
73086
73088
  const o = I.values;
73087
- Qg.firstKeyframeRotation[this.cacheId].set(o[0], o[1], o[2], o[3]);
73089
+ Eg.firstKeyframeRotation[this.cacheId].set(o[0], o[1], o[2], o[3]);
73088
73090
  }
73089
- Qg.spaceRotation[this.cacheId] || (Qg.spaceRotation[this.cacheId] = new RA()), Qg.effectiveSpaceRotation[this.cacheId] || (Qg.effectiveSpaceRotation[this.cacheId] = new RA()), Qg.clipOffsetRotation[this.cacheId] = new RA(), I && Qg.clipOffsetRotation[this.cacheId].set(I.values[0], I.values[1], I.values[2], I.values[3]).invert(), this.handlePosition(t, i), this.handleRotation(t, I);
73091
+ Eg.spaceRotation[this.cacheId] || (Eg.spaceRotation[this.cacheId] = new RA()), Eg.effectiveSpaceRotation[this.cacheId] || (Eg.effectiveSpaceRotation[this.cacheId] = new RA()), Eg.clipOffsetRotation[this.cacheId] = new RA(), I && Eg.clipOffsetRotation[this.cacheId].set(I.values[0], I.values[1], I.values[2], I.values[3]).invert(), this.handlePosition(t, i), this.handleRotation(t, I);
73090
73092
  }
73091
73093
  set action(A) {
73092
73094
  this._action = A;
@@ -73100,20 +73102,20 @@ const Qg = class {
73100
73102
  onStart(A) {
73101
73103
  if (A.getClip() !== this.clip)
73102
73104
  return;
73103
- Qg.lastObjRotation[this.cacheId] || (Qg.lastObjRotation[this.cacheId] = this.root.quaternion.clone());
73104
- const e = Qg.lastObjRotation[this.cacheId];
73105
- if (Qg.spaceRotation[this.cacheId].copy(e), Sw) {
73105
+ Eg.lastObjRotation[this.cacheId] || (Eg.lastObjRotation[this.cacheId] = this.root.quaternion.clone());
73106
+ const e = Eg.lastObjRotation[this.cacheId];
73107
+ if (Eg.spaceRotation[this.cacheId].copy(e), Sw) {
73106
73108
  const t = new Ei().setFromQuaternion(e);
73107
73109
  console.log("START", this.clip.name, ge.toDegrees(t.y), this.root.position.z);
73108
73110
  }
73109
73111
  }
73110
73112
  getClipRotationOffset() {
73111
- return Qg.clipOffsetRotation[this.cacheId];
73113
+ return Eg.clipOffsetRotation[this.cacheId];
73112
73114
  }
73113
73115
  handlePosition(A, e) {
73114
73116
  if (e) {
73115
73117
  const t = this.root;
73116
- Sw && t.add(new Ms()), Qg.lastObjPosition[this.cacheId] || (Qg.lastObjPosition[this.cacheId] = this.root.position.clone());
73118
+ Sw && t.add(new Ms()), Eg.lastObjPosition[this.cacheId] || (Eg.lastObjPosition[this.cacheId] = this.root.position.clone());
73117
73119
  const i = new y(), I = new y();
73118
73120
  this.positionWrapper = new oH(e, (o, s) => {
73119
73121
  const n = this.action.getEffectiveWeight();
@@ -73139,10 +73141,10 @@ const Qg = class {
73139
73141
  this.positionChange.set(0, 0, 0), this.rotationChange.set(0, 0, 0, 1);
73140
73142
  }
73141
73143
  onAfterUpdate(A) {
73142
- return !this.action || (A *= this.action.getEffectiveWeight(), A <= 0) ? !1 : (this.positionChange.multiplyScalar(A), this.rotationChange.slerp(Qg.identityQuaternion, 1 - A), !0);
73144
+ return !this.action || (A *= this.action.getEffectiveWeight(), A <= 0) ? !1 : (this.positionChange.multiplyScalar(A), this.rotationChange.slerp(Eg.identityQuaternion, 1 - A), !0);
73143
73145
  }
73144
73146
  };
73145
- let vn = Qg;
73147
+ let vn = Eg;
73146
73148
  B(vn, "lastObjPosition", {}), B(vn, "lastObjRotation", {}), // we remove the first keyframe rotation from the space rotation when updating
73147
73149
  B(vn, "firstKeyframeRotation", {}), // this is used to rotate the space on clip end / start (so the transform direction is correct)
73148
73150
  B(vn, "spaceRotation", {}), B(vn, "effectiveSpaceRotation", {}), B(vn, "clipOffsetRotation", {}), B(vn, "identityQuaternion", new RA());
@@ -73206,7 +73208,7 @@ var jBA = Object.defineProperty, ZBA = Object.getOwnPropertyDescriptor, mm = (g,
73206
73208
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
73207
73209
  return t && i && jBA(A, e, i), i;
73208
73210
  };
73209
- const os = IA("debuganimator");
73211
+ const Is = IA("debuganimator");
73210
73212
  class sI extends NA {
73211
73213
  constructor() {
73212
73214
  super(...arguments);
@@ -73226,7 +73228,7 @@ class sI extends NA {
73226
73228
  }
73227
73229
  set runtimeAnimatorController(e) {
73228
73230
  var t;
73229
- this._animatorController && this._animatorController.model === e || (e ? e instanceof ks ? (e.animator && e.animator !== this && (console.warn("AnimatorController can not be bound to multiple animators", (t = e.model) == null ? void 0 : t.name), e.model || console.error("AnimatorController has no model"), e = new ks(e.model)), this._animatorController = e, this._animatorController.bind(this)) : (os && console.log("Assign animator controller", e, this), this._animatorController = new ks(e), this.__didAwake && this._animatorController.bind(this)) : this._animatorController = null);
73231
+ this._animatorController && this._animatorController.model === e || (e ? e instanceof ks ? (e.animator && e.animator !== this && (console.warn("AnimatorController can not be bound to multiple animators", (t = e.model) == null ? void 0 : t.name), e.model || console.error("AnimatorController has no model"), e = new ks(e.model)), this._animatorController = e, this._animatorController.bind(this)) : (Is && console.log("Assign animator controller", e, this), this._animatorController = new ks(e), this.__didAwake && this._animatorController.bind(this)) : this._animatorController = null);
73230
73232
  }
73231
73233
  get runtimeAnimatorController() {
73232
73234
  return this._animatorController;
@@ -73284,7 +73286,7 @@ class sI extends NA {
73284
73286
  }
73285
73287
  setBool(e, t) {
73286
73288
  var i, I;
73287
- os && console.log("setBool", e, t), ((i = this.runtimeAnimatorController) == null ? void 0 : i.getBool(e)) !== t && (this._parametersAreDirty = !0), (I = this.runtimeAnimatorController) == null || I.setBool(e, t);
73289
+ Is && console.log("setBool", e, t), ((i = this.runtimeAnimatorController) == null ? void 0 : i.getBool(e)) !== t && (this._parametersAreDirty = !0), (I = this.runtimeAnimatorController) == null || I.setBool(e, t);
73288
73290
  }
73289
73291
  /**@deprecated use getBool */
73290
73292
  GetBool(e) {
@@ -73293,7 +73295,7 @@ class sI extends NA {
73293
73295
  getBool(e) {
73294
73296
  var i;
73295
73297
  const t = ((i = this.runtimeAnimatorController) == null ? void 0 : i.getBool(e)) ?? !1;
73296
- return os && console.log("getBool", e, t), t;
73298
+ return Is && console.log("getBool", e, t), t;
73297
73299
  }
73298
73300
  toggleBool(e) {
73299
73301
  this.setBool(e, !this.getBool(e));
@@ -73304,7 +73306,7 @@ class sI extends NA {
73304
73306
  }
73305
73307
  setFloat(e, t) {
73306
73308
  var i, I;
73307
- ((i = this.runtimeAnimatorController) == null ? void 0 : i.getFloat(e)) !== t && (this._parametersAreDirty = !0), os && console.log("setFloat", e, t), (I = this.runtimeAnimatorController) == null || I.setFloat(e, t);
73309
+ ((i = this.runtimeAnimatorController) == null ? void 0 : i.getFloat(e)) !== t && (this._parametersAreDirty = !0), Is && console.log("setFloat", e, t), (I = this.runtimeAnimatorController) == null || I.setFloat(e, t);
73308
73310
  }
73309
73311
  /**@deprecated use getFloat */
73310
73312
  GetFloat(e) {
@@ -73313,7 +73315,7 @@ class sI extends NA {
73313
73315
  getFloat(e) {
73314
73316
  var i;
73315
73317
  const t = ((i = this.runtimeAnimatorController) == null ? void 0 : i.getFloat(e)) ?? -1;
73316
- return os && console.log("getFloat", e, t), t;
73318
+ return Is && console.log("getFloat", e, t), t;
73317
73319
  }
73318
73320
  /**@deprecated use setInteger */
73319
73321
  SetInteger(e, t) {
@@ -73321,7 +73323,7 @@ class sI extends NA {
73321
73323
  }
73322
73324
  setInteger(e, t) {
73323
73325
  var i, I;
73324
- ((i = this.runtimeAnimatorController) == null ? void 0 : i.getInteger(e)) !== t && (this._parametersAreDirty = !0), os && console.log("setInteger", e, t), (I = this.runtimeAnimatorController) == null || I.setInteger(e, t);
73326
+ ((i = this.runtimeAnimatorController) == null ? void 0 : i.getInteger(e)) !== t && (this._parametersAreDirty = !0), Is && console.log("setInteger", e, t), (I = this.runtimeAnimatorController) == null || I.setInteger(e, t);
73325
73327
  }
73326
73328
  /**@deprecated use getInteger */
73327
73329
  GetInteger(e) {
@@ -73330,7 +73332,7 @@ class sI extends NA {
73330
73332
  getInteger(e) {
73331
73333
  var i;
73332
73334
  const t = ((i = this.runtimeAnimatorController) == null ? void 0 : i.getInteger(e)) ?? -1;
73333
- return os && console.log("getInteger", e, t), t;
73335
+ return Is && console.log("getInteger", e, t), t;
73334
73336
  }
73335
73337
  /**@deprecated use setTrigger */
73336
73338
  SetTrigger(e) {
@@ -73338,7 +73340,7 @@ class sI extends NA {
73338
73340
  }
73339
73341
  setTrigger(e) {
73340
73342
  var t;
73341
- this._parametersAreDirty = !0, os && console.log("setTrigger", e), (t = this.runtimeAnimatorController) == null || t.setTrigger(e);
73343
+ this._parametersAreDirty = !0, Is && console.log("setTrigger", e), (t = this.runtimeAnimatorController) == null || t.setTrigger(e);
73342
73344
  }
73343
73345
  /**@deprecated use resetTrigger */
73344
73346
  ResetTrigger(e) {
@@ -73346,7 +73348,7 @@ class sI extends NA {
73346
73348
  }
73347
73349
  resetTrigger(e) {
73348
73350
  var t;
73349
- this._parametersAreDirty = !0, os && console.log("resetTrigger", e), (t = this.runtimeAnimatorController) == null || t.resetTrigger(e);
73351
+ this._parametersAreDirty = !0, Is && console.log("resetTrigger", e), (t = this.runtimeAnimatorController) == null || t.resetTrigger(e);
73350
73352
  }
73351
73353
  /**@deprecated use getTrigger */
73352
73354
  GetTrigger(e) {
@@ -73355,7 +73357,7 @@ class sI extends NA {
73355
73357
  getTrigger(e) {
73356
73358
  var i;
73357
73359
  const t = (i = this.runtimeAnimatorController) == null ? void 0 : i.getTrigger(e);
73358
- return os && console.log("getTrigger", e, t), t;
73360
+ return Is && console.log("getTrigger", e, t), t;
73359
73361
  }
73360
73362
  /**@deprecated use isInTransition */
73361
73363
  IsInTransition() {
@@ -73372,7 +73374,7 @@ class sI extends NA {
73372
73374
  }
73373
73375
  setSpeed(e) {
73374
73376
  var t;
73375
- e !== this._speed && (os && console.log("setSpeed", e), this._speed = e, ((t = this._animatorController) == null ? void 0 : t.animator) == this && this._animatorController.setSpeed(e));
73377
+ e !== this._speed && (Is && console.log("setSpeed", e), this._speed = e, ((t = this._animatorController) == null ? void 0 : t.animator) == this && this._animatorController.setSpeed(e));
73376
73378
  }
73377
73379
  /** Will generate a random speed between the min and max values and set it to the animatorcontroller */
73378
73380
  set minMaxSpeed(e) {
@@ -73384,7 +73386,7 @@ class sI extends NA {
73384
73386
  this._normalizedStartOffset = ge.lerp(e.x, e.y, Math.random()), ((t = this.runtimeAnimatorController) == null ? void 0 : t.animator) == this && (this.runtimeAnimatorController.normalizedStartOffset = this._normalizedStartOffset);
73385
73387
  }
73386
73388
  awake() {
73387
- os && console.log("ANIMATOR", this.name, this), this.gameObject && this.initializeRuntimeAnimatorController();
73389
+ Is && console.log("ANIMATOR", this.name, this), this.gameObject && this.initializeRuntimeAnimatorController();
73388
73390
  }
73389
73391
  initializeRuntimeAnimatorController(e = !1) {
73390
73392
  const t = e || this.runtimeAnimatorController !== this._initializeWithRuntimeAnimatorController;
@@ -73429,7 +73431,7 @@ class AJ {
73429
73431
  }
73430
73432
  get duration() {
73431
73433
  var A;
73432
- return ((A = this.clip) == null ? void 0 : A.duration) ?? Eg.restPoseClipDuration;
73434
+ return ((A = this.clip) == null ? void 0 : A.duration) ?? cg.restPoseClipDuration;
73433
73435
  }
73434
73436
  }
73435
73437
  const Jx = class {
@@ -73515,11 +73517,11 @@ const Jx = class {
73515
73517
  }
73516
73518
  }
73517
73519
  };
73518
- let Eg = Jx;
73520
+ let cg = Jx;
73519
73521
  /** This value can theoretically be anything – a value of 1 is good to clearly see animation gaps.
73520
73522
  * For production, a value of 1/60 is enough, since the files can then still properly play back at 60fps.
73521
73523
  */
73522
- B(Eg, "animationDurationPadding", 1 / 60), B(Eg, "restPoseClipDuration", 1 / 60);
73524
+ B(cg, "animationDurationPadding", 1 / 60), B(cg, "restPoseClipDuration", 1 / 60);
73523
73525
  class km {
73524
73526
  constructor(A) {
73525
73527
  /** For each animated object, contains time/pos/rot/scale samples in the format that USD needs,
@@ -73545,7 +73547,7 @@ class km {
73545
73547
  return "animation";
73546
73548
  }
73547
73549
  getStartTimeCode() {
73548
- return !this.injectRestPoses || this.rootAndClipToRegisteredAnimationMap.size === 0 ? 0 : (Eg.restPoseClipDuration + Eg.animationDurationPadding) * 60;
73550
+ return !this.injectRestPoses || this.rootAndClipToRegisteredAnimationMap.size === 0 ? 0 : (cg.restPoseClipDuration + cg.animationDurationPadding) * 60;
73549
73551
  }
73550
73552
  /** Returns the end time code, based on 60 frames per second, for all registered animations.
73551
73553
  * This matches the highest time value in the USDZ file. */
@@ -73574,7 +73576,7 @@ class km {
73574
73576
  return console.error("Trying to get start time for root that has no animation data", A, e, ...this.dict), 0;
73575
73577
  let I = 0;
73576
73578
  for (let o = 0; o < i.length && i[o].clip !== e; o++)
73577
- I += i[o].getDuration() + Eg.animationDurationPadding;
73579
+ I += i[o].getDuration() + cg.animationDurationPadding;
73578
73580
  return I;
73579
73581
  }
73580
73582
  // The same clip could be registered for different roots. All of them need written animation data then.
@@ -73625,9 +73627,9 @@ class km {
73625
73627
  console.warn("no transform data found for target ", Q, "at slot " + I + ", this is likely a bug");
73626
73628
  continue;
73627
73629
  }
73628
- s.delete(Q), this.injectRestPoses && !E[0] && (E[0] = new Eg(null, Q, null));
73630
+ s.delete(Q), this.injectRestPoses && !E[0] && (E[0] = new cg(null, Q, null));
73629
73631
  let c = E[I];
73630
- c || (c = new Eg(A, Q, e), E[I] = c), c.addTrack(a), o != null && o.includes(Q) || o == null || o.push(Q);
73632
+ c || (c = new cg(A, Q, e), E[I] = c), c.addTrack(a), o != null && o.includes(Q) || o == null || o.push(Q);
73631
73633
  }
73632
73634
  Pn && console.log("Unregistered nodes for this clip", s, "clip", e, "at slot", I, "for root", A, "targets", o);
73633
73635
  for (const a of s) {
@@ -73636,11 +73638,11 @@ class km {
73636
73638
  continue;
73637
73639
  if (this.injectRestPoses && !r[0]) {
73638
73640
  console.warn("Adding rest pose for ", a, e, "at slot", I, "This is likely a bug, should have been added earlier.");
73639
- const E = new Eg(null, a, null);
73641
+ const E = new cg(null, a, null);
73640
73642
  r[0] = E;
73641
73643
  }
73642
73644
  let Q = r[I];
73643
- Q || (Pn && console.log("Adding padding clip for ", a, e, "at slot", I), Q = new Eg(A, a, e), r[I] = Q);
73645
+ Q || (Pn && console.log("Adding padding clip for ", a, e, "at slot", I), Q = new cg(A, a, e), r[I] = Q);
73644
73646
  }
73645
73647
  const n = new AJ(this, A, e);
73646
73648
  if (this.rootAndClipToRegisteredAnimationMap.set(t, n), Pn && console.log({ root: A, clip: e, info: n }), e) {
@@ -73671,13 +73673,14 @@ class km {
73671
73673
  for (let a = 0; a < C.length; a++) {
73672
73674
  let r = C[a];
73673
73675
  if (!r) {
73674
- const Q = a - (this.injectRestPoses ? 1 : 0);
73675
- C[a] = new Eg(null, n, this.rootToRegisteredClip.get(i)[Q]), r = C[a];
73676
+ const E = a - (this.injectRestPoses ? 1 : 0);
73677
+ C[a] = new cg(null, n, this.rootToRegisteredClip.get(i)[E]), r = C[a];
73676
73678
  }
73677
- if (!s[a])
73678
- s[a] = r.getDuration();
73679
- else if (s[a] !== r.getDuration()) {
73680
- console.error("Different durations for targets – please report a bug!", C);
73679
+ const Q = r.getDuration();
73680
+ if (s[a] === void 0)
73681
+ s[a] = Q;
73682
+ else if (s[a] !== Q) {
73683
+ console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!", { datas: C, target: n }), s[a] = Q;
73681
73684
  continue;
73682
73685
  }
73683
73686
  }
@@ -73747,7 +73750,7 @@ class zBA {
73747
73750
  const _ = new Array();
73748
73751
  let j = 0;
73749
73752
  for (let Z = 0; Z < x.length; Z++)
73750
- _.push(j), j += x[Z].getDuration() + Eg.animationDurationPadding;
73753
+ _.push(j), j += x[Z].getDuration() + cg.animationDurationPadding;
73751
73754
  for (let Z = 0; Z < x.length; Z++) {
73752
73755
  const oA = x[Z], BA = _[Z];
73753
73756
  H.length <= Z && H.push({ pos: [], rot: [], scale: [], timeOffset: BA });
@@ -73763,7 +73766,7 @@ class zBA {
73763
73766
  for (const _ of v) {
73764
73767
  const j = R.get(_);
73765
73768
  let Z;
73766
- j ? console.assert(j.length === x, "We should have the same number of TransformData entries for each bone", j, q) : Z = new Eg(null, _, null);
73769
+ j ? console.assert(j.length === x, "We should have the same number of TransformData entries for each bone", j, q) : Z = new cg(null, _, null);
73767
73770
  for (let oA = 0; oA < x; oA++) {
73768
73771
  const BA = j ? j[oA] : Z, UA = q[oA];
73769
73772
  for (const { time: gA, translation: pA } of BA.getValues(UA.pos, !0, !1, !1)) {
@@ -73887,7 +73890,7 @@ class zBA {
73887
73890
  const t = this.dict.get(this.object);
73888
73891
  if (t)
73889
73892
  for (let r = 0; r < t.length; r++)
73890
- t[r] === void 0 && (t[r] = new Eg(null, this.object, null));
73893
+ t[r] === void 0 && (t[r] = new cg(null, this.object, null));
73891
73894
  this.skinnedMeshExport(A, e);
73892
73895
  const i = this.object, I = this.dict.get(i);
73893
73896
  if (!I || i.isSkinnedMesh)
@@ -73902,7 +73905,7 @@ class zBA {
73902
73905
  console.error("Got an undefined transform data, this is likely a bug.", i, I);
73903
73906
  continue;
73904
73907
  }
73905
- n += I[r].getDuration() + Eg.animationDurationPadding;
73908
+ n += I[r].getDuration() + cg.animationDurationPadding;
73906
73909
  }
73907
73910
  const C = Intl.NumberFormat("en-US", {
73908
73911
  maximumFractionDigits: 3,
@@ -74347,7 +74350,7 @@ var lQA = Object.defineProperty, dQA = Object.getOwnPropertyDescriptor, Rm = (g,
74347
74350
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
74348
74351
  return t && i && lQA(A, e, i), i;
74349
74352
  };
74350
- const bo = IA("debugplayersync");
74353
+ const No = IA("debugplayersync");
74351
74354
  class Af extends NA {
74352
74355
  constructor() {
74353
74356
  super(...arguments);
@@ -74356,7 +74359,7 @@ class Af extends NA {
74356
74359
  B(this, "onPlayerSpawned");
74357
74360
  B(this, "_localInstance");
74358
74361
  B(this, "onJoinedRoom", () => {
74359
- bo && console.log("PlayerSync.joinedRoom. autoSync is set to " + this.autoSync), this.autoSync && this.getInstance();
74362
+ No && console.log("PlayerSync.joinedRoom. autoSync is set to " + this.autoSync), this.autoSync && this.getInstance();
74360
74363
  });
74361
74364
  }
74362
74365
  awake() {
@@ -74372,7 +74375,7 @@ class Af extends NA {
74372
74375
  var t, i, I, o, s, n;
74373
74376
  if (this._localInstance)
74374
74377
  return this._localInstance;
74375
- if (bo && console.log("PlayerSync.createInstance", (t = this.asset) == null ? void 0 : t.uri), !((i = this.asset) != null && i.asset) && !((I = this.asset) != null && I.uri))
74378
+ if (No && console.log("PlayerSync.createInstance", (t = this.asset) == null ? void 0 : t.uri), !((i = this.asset) != null && i.asset) && !((I = this.asset) != null && I.uri))
74376
74379
  return console.error('PlayerSync: can not create an instance because "asset" is not set!'), null;
74377
74380
  this._localInstance = (o = this.asset) == null ? void 0 : o.instantiateSynced({ parent: this.gameObject }, !0);
74378
74381
  const e = await this._localInstance;
@@ -74385,7 +74388,7 @@ class Af extends NA {
74385
74388
  }
74386
74389
  destroyInstance() {
74387
74390
  var e;
74388
- (e = this._localInstance) == null || e.then((t) => (bo && console.log("PlayerSync.destroyInstance", t), sA.destroySynced(t))), this._localInstance = void 0;
74391
+ (e = this._localInstance) == null || e.then((t) => (No && console.log("PlayerSync.destroyInstance", t), sA.destroySynced(t))), this._localInstance = void 0;
74389
74392
  }
74390
74393
  watchTabVisible() {
74391
74394
  window.addEventListener("visibilitychange", (e) => {
@@ -74418,7 +74421,7 @@ const Zg = (dd = class extends NA {
74418
74421
  B(this, "dontDestroy", !1);
74419
74422
  B(this, "onUserLeftRoom", (A) => {
74420
74423
  if (A.userId === this.owner) {
74421
- bo && console.log("PLAYERSYNC LEFT", this.owner), this.doDestroy();
74424
+ No && console.log("PLAYERSYNC LEFT", this.owner), this.doDestroy();
74422
74425
  return;
74423
74426
  }
74424
74427
  });
@@ -74464,7 +74467,7 @@ const Zg = (dd = class extends NA {
74464
74467
  }
74465
74468
  onOwnerChange(A, e) {
74466
74469
  var o, s;
74467
- bo && console.log("PlayerSync.onOwnerChange", this, "newOwner", A, "oldOwner", e);
74470
+ No && console.log("PlayerSync.onOwnerChange", this, "newOwner", A, "oldOwner", e);
74468
74471
  const t = Zg._local.indexOf(this);
74469
74472
  t >= 0 && Zg._local.splice(t, 1);
74470
74473
  const i = {
@@ -74481,11 +74484,11 @@ const Zg = (dd = class extends NA {
74481
74484
  this.dispatchEvent(I), Zg.dispatchEvent("ownerChanged", I);
74482
74485
  }
74483
74486
  awake() {
74484
- Zg.all.push(this), bo && console.log("Registered new PlayerState", this.guid, Zg.all.length - 1, Zg.all), this.context.connection.beginListen(nt.UserLeftRoom, this.onUserLeftRoom);
74487
+ Zg.all.push(this), No && console.log("Registered new PlayerState", this.guid, Zg.all.length - 1, Zg.all), this.context.connection.beginListen(nt.UserLeftRoom, this.onUserLeftRoom);
74485
74488
  }
74486
74489
  async start() {
74487
- bo && console.log("PLAYERSTATE.START, owner: " + this.owner, this.context.connection.usersInRoom([])), this.owner ? (this.context.connection.isInRoom || await pa(300), this.context.connection.userIsInRoom(this.owner) == !1 && (bo && console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`, "Currently in room:", ...this.context.connection.usersInRoom()), this.doDestroy())) : this.owner || (bo && console.warn("PlayerState.start → owner is undefined!", this.name), setTimeout(() => {
74488
- !this.destroyed && !this.owner ? this.dontDestroy ? bo && console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true", this.name) : (bo && console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`), this.doDestroy()) : bo && console.log("PlayerState.start → owner is assigned", this.owner);
74490
+ No && console.log("PLAYERSTATE.START, owner: " + this.owner, this.context.connection.usersInRoom([])), this.owner ? (this.context.connection.isInRoom || await pa(300), this.context.connection.userIsInRoom(this.owner) == !1 && (No && console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`, "Currently in room:", ...this.context.connection.usersInRoom()), this.doDestroy())) : this.owner || (No && console.warn("PlayerState.start → owner is undefined!", this.name), setTimeout(() => {
74491
+ !this.destroyed && !this.owner ? this.dontDestroy ? No && console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true", this.name) : (No && console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`), this.doDestroy()) : No && console.log("PlayerState.start → owner is assigned", this.owner);
74489
74492
  }, 2e3));
74490
74493
  }
74491
74494
  // onEnable() {
@@ -74499,7 +74502,7 @@ const Zg = (dd = class extends NA {
74499
74502
  // }
74500
74503
  /** this tells the server that this client has been destroyed and the networking message for the instantiate will be removed */
74501
74504
  doDestroy() {
74502
- bo && console.log("PlayerSync.doDestroy → syncDestroy", this.name), _K(this.gameObject, this.context.connection);
74505
+ No && console.log("PlayerSync.doDestroy → syncDestroy", this.name), _K(this.gameObject, this.context.connection);
74503
74506
  }
74504
74507
  onDestroy() {
74505
74508
  if (this.context.connection.stopListen(nt.UserLeftRoom, this.onUserLeftRoom), Zg.all.splice(Zg.all.indexOf(this), 1), this.isLocalPlayer) {
@@ -76514,7 +76517,7 @@ class aJ extends bm {
76514
76517
  Km([
76515
76518
  D(je)
76516
76519
  ], aJ.prototype, "mainTexture", 1);
76517
- var nEA = Object.defineProperty, CEA = Object.getOwnPropertyDescriptor, Vo = (g, A, e, t) => {
76520
+ var nEA = Object.defineProperty, CEA = Object.getOwnPropertyDescriptor, zo = (g, A, e, t) => {
76518
76521
  for (var i = t > 1 ? void 0 : t ? CEA(A, e) : A, I = g.length - 1, o; I >= 0; I--)
76519
76522
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
76520
76523
  return t && i && nEA(A, e, i), i;
@@ -76531,25 +76534,25 @@ class nB {
76531
76534
  B(this, "selectedColor");
76532
76535
  }
76533
76536
  }
76534
- Vo([
76537
+ zo([
76535
76538
  D()
76536
76539
  ], nB.prototype, "colorMultiplier", 2);
76537
- Vo([
76540
+ zo([
76538
76541
  D(vt)
76539
76542
  ], nB.prototype, "disabledColor", 2);
76540
- Vo([
76543
+ zo([
76541
76544
  D()
76542
76545
  ], nB.prototype, "fadeDuration", 2);
76543
- Vo([
76546
+ zo([
76544
76547
  D(vt)
76545
76548
  ], nB.prototype, "highlightedColor", 2);
76546
- Vo([
76549
+ zo([
76547
76550
  D(vt)
76548
76551
  ], nB.prototype, "normalColor", 2);
76549
- Vo([
76552
+ zo([
76550
76553
  D(vt)
76551
76554
  ], nB.prototype, "pressedColor", 2);
76552
- Vo([
76555
+ zo([
76553
76556
  D(vt)
76554
76557
  ], nB.prototype, "selectedColor", 2);
76555
76558
  class aEA {
@@ -76676,25 +76679,25 @@ class CB extends NA {
76676
76679
  return t ? e.clone().multiply(t).convertLinearToSRGB() : e.clone().convertLinearToSRGB();
76677
76680
  }
76678
76681
  }
76679
- Vo([
76682
+ zo([
76680
76683
  D(xg)
76681
76684
  ], CB.prototype, "onClick", 2);
76682
- Vo([
76685
+ zo([
76683
76686
  D(nB)
76684
76687
  ], CB.prototype, "colors", 2);
76685
- Vo([
76688
+ zo([
76686
76689
  D()
76687
76690
  ], CB.prototype, "transition", 2);
76688
- Vo([
76691
+ zo([
76689
76692
  D(aEA)
76690
76693
  ], CB.prototype, "animationTriggers", 2);
76691
- Vo([
76694
+ zo([
76692
76695
  D(sI)
76693
76696
  ], CB.prototype, "animator", 2);
76694
- Vo([
76697
+ zo([
76695
76698
  D()
76696
76699
  ], CB.prototype, "interactable", 1);
76697
- var rEA = Object.defineProperty, BEA = Object.getOwnPropertyDescriptor, ng = (g, A, e, t) => {
76700
+ var rEA = Object.defineProperty, BEA = Object.getOwnPropertyDescriptor, Cg = (g, A, e, t) => {
76698
76701
  for (var i = t > 1 ? void 0 : t ? BEA(A, e) : A, I = g.length - 1, o; I >= 0; I--)
76699
76702
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
76700
76703
  return t && i && rEA(A, e, i), i;
@@ -76714,19 +76717,19 @@ class gE {
76714
76717
  return this.left + this.right;
76715
76718
  }
76716
76719
  }
76717
- ng([
76720
+ Cg([
76718
76721
  D()
76719
76722
  ], gE.prototype, "left", 2);
76720
- ng([
76723
+ Cg([
76721
76724
  D()
76722
76725
  ], gE.prototype, "right", 2);
76723
- ng([
76726
+ Cg([
76724
76727
  D()
76725
76728
  ], gE.prototype, "top", 2);
76726
- ng([
76729
+ Cg([
76727
76730
  D()
76728
76731
  ], gE.prototype, "bottom", 2);
76729
- class Xo extends NA {
76732
+ class Vo extends NA {
76730
76733
  constructor() {
76731
76734
  super(...arguments);
76732
76735
  B(this, "_rectTransform", null);
@@ -76777,37 +76780,37 @@ class Xo extends NA {
76777
76780
  return this.spacing;
76778
76781
  }
76779
76782
  }
76780
- ng([
76783
+ Cg([
76781
76784
  D()
76782
- ], Xo.prototype, "childAlignment", 2);
76783
- ng([
76785
+ ], Vo.prototype, "childAlignment", 2);
76786
+ Cg([
76784
76787
  D()
76785
- ], Xo.prototype, "reverseArrangement", 2);
76786
- ng([
76788
+ ], Vo.prototype, "reverseArrangement", 2);
76789
+ Cg([
76787
76790
  D()
76788
- ], Xo.prototype, "spacing", 2);
76789
- ng([
76791
+ ], Vo.prototype, "spacing", 2);
76792
+ Cg([
76790
76793
  D(gE)
76791
- ], Xo.prototype, "padding", 2);
76792
- ng([
76794
+ ], Vo.prototype, "padding", 2);
76795
+ Cg([
76793
76796
  D()
76794
- ], Xo.prototype, "minWidth", 2);
76795
- ng([
76797
+ ], Vo.prototype, "minWidth", 2);
76798
+ Cg([
76796
76799
  D()
76797
- ], Xo.prototype, "minHeight", 2);
76798
- ng([
76800
+ ], Vo.prototype, "minHeight", 2);
76801
+ Cg([
76799
76802
  D()
76800
- ], Xo.prototype, "flexibleHeight", 2);
76801
- ng([
76803
+ ], Vo.prototype, "flexibleHeight", 2);
76804
+ Cg([
76802
76805
  D()
76803
- ], Xo.prototype, "flexibleWidth", 2);
76804
- ng([
76806
+ ], Vo.prototype, "flexibleWidth", 2);
76807
+ Cg([
76805
76808
  D()
76806
- ], Xo.prototype, "preferredHeight", 2);
76807
- ng([
76809
+ ], Vo.prototype, "preferredHeight", 2);
76810
+ Cg([
76808
76811
  D()
76809
- ], Xo.prototype, "preferredWidth", 2);
76810
- class aB extends Xo {
76812
+ ], Vo.prototype, "preferredWidth", 2);
76813
+ class aB extends Vo {
76811
76814
  constructor() {
76812
76815
  super(...arguments);
76813
76816
  B(this, "childControlHeight", !0);
@@ -76860,22 +76863,22 @@ class aB extends Xo {
76860
76863
  }
76861
76864
  }
76862
76865
  }
76863
- ng([
76866
+ Cg([
76864
76867
  D()
76865
76868
  ], aB.prototype, "childControlHeight", 2);
76866
- ng([
76869
+ Cg([
76867
76870
  D()
76868
76871
  ], aB.prototype, "childControlWidth", 2);
76869
- ng([
76872
+ Cg([
76870
76873
  D()
76871
76874
  ], aB.prototype, "childForceExpandHeight", 2);
76872
- ng([
76875
+ Cg([
76873
76876
  D()
76874
76877
  ], aB.prototype, "childForceExpandWidth", 2);
76875
- ng([
76878
+ Cg([
76876
76879
  D()
76877
76880
  ], aB.prototype, "childScaleHeight", 2);
76878
- ng([
76881
+ Cg([
76879
76882
  D()
76880
76883
  ], aB.prototype, "childScaleWidth", 2);
76881
76884
  class N8 extends aB {
@@ -76888,7 +76891,7 @@ class b8 extends aB {
76888
76891
  return "x";
76889
76892
  }
76890
76893
  }
76891
- class K8 extends Xo {
76894
+ class K8 extends Vo {
76892
76895
  onCalculateLayout() {
76893
76896
  }
76894
76897
  }
@@ -76922,7 +76925,7 @@ const BR = IA("debuguilayout"), x8 = class extends Dm {
76922
76925
  this.gameObject.visible = !1, this.gameObject.removeFromParent();
76923
76926
  return;
76924
76927
  }
76925
- this.renderOnTop || this.screenspace ? this.gameObject.removeFromParent() : (this.onUpdateRenderMode(), this.handleLayoutUpdates(), (t = this.shadowComponent) == null || t.updateMatrixWorld(!0), (i = this.shadowComponent) == null || i.updateWorldMatrix(!0, !0), this.invokeBeforeRenderEvents(), To.ensureUpdateMeshUI(vq, this.context));
76928
+ this.renderOnTop || this.screenspace ? this.gameObject.removeFromParent() : (this.onUpdateRenderMode(), this.handleLayoutUpdates(), (t = this.shadowComponent) == null || t.updateMatrixWorld(!0), (i = this.shadowComponent) == null || i.updateWorldMatrix(!0, !0), this.invokeBeforeRenderEvents(), _o.ensureUpdateMeshUI(vq, this.context));
76926
76929
  });
76927
76930
  B(this, "onAfterRenderRoutine", () => {
76928
76931
  var A, e, t, i, I;
@@ -76937,7 +76940,7 @@ const BR = IA("debuguilayout"), x8 = class extends Dm {
76937
76940
  } else
76938
76941
  this.previousParent.add(this.gameObject);
76939
76942
  const o = this.context.renderer.autoClear, s = this.context.renderer.autoClearColor;
76940
- this.context.renderer.autoClear = !1, this.context.renderer.autoClearColor = !1, this.context.renderer.clearDepth(), this.onUpdateRenderMode(!0), this.handleLayoutUpdates(), (i = this.shadowComponent) == null || i.updateMatrixWorld(!0), this.invokeBeforeRenderEvents(), To.ensureUpdateMeshUI(vq, this.context, !0), this.context.renderer.render(this.gameObject, this.context.mainCamera), this.context.renderer.autoClear = o, this.context.renderer.autoClearColor = s, this.previousParent.add(this.gameObject);
76943
+ this.context.renderer.autoClear = !1, this.context.renderer.autoClearColor = !1, this.context.renderer.clearDepth(), this.onUpdateRenderMode(!0), this.handleLayoutUpdates(), (i = this.shadowComponent) == null || i.updateMatrixWorld(!0), this.invokeBeforeRenderEvents(), _o.ensureUpdateMeshUI(vq, this.context, !0), this.context.renderer.render(this.gameObject, this.context.mainCamera), this.context.renderer.autoClear = o, this.context.renderer.autoClearColor = s, this.previousParent.add(this.gameObject);
76941
76944
  }
76942
76945
  (I = this._lastMatrixWorld) == null || I.copy(this.gameObject.matrixWorld);
76943
76946
  });
@@ -77060,7 +77063,7 @@ const BR = IA("debuguilayout"), x8 = class extends Dm {
77060
77063
  for (const t of this._rectTransforms) {
77061
77064
  A && t.markDirty();
77062
77065
  let i = this._layoutGroups.get(t.gameObject);
77063
- t.isDirty && !i && (i = t.gameObject.getComponentInParent(Xo)), (t.isDirty || i != null && i.isDirty) && (BR && !e && console.log("CANVAS UPDATE ### " + t.name + " ##################################### " + this.context.time.frame), i == null || i.updateLayout(), t.updateTransform());
77066
+ t.isDirty && !i && (i = t.gameObject.getComponentInParent(Vo)), (t.isDirty || i != null && i.isDirty) && (BR && !e && console.log("CANVAS UPDATE ### " + t.name + " ##################################### " + this.context.time.frame), i == null || i.updateLayout(), t.updateTransform());
77064
77067
  }
77065
77068
  }
77066
77069
  applyRenderSettings() {
@@ -77230,7 +77233,7 @@ class tl extends NA {
77230
77233
  beforeCreateDocument(e) {
77231
77234
  var t;
77232
77235
  if (this.target && this.object && this.gameObject) {
77233
- const i = new hg(
77236
+ const i = new lg(
77234
77237
  "Move to " + ((t = this.target) == null ? void 0 : t.name),
77235
77238
  iI.tapTrigger(this.gameObject),
77236
77239
  dt.transformAction(this.object, this.target, this.duration, this.relativeMotion ? "relative" : "absolute")
@@ -77314,13 +77317,13 @@ const qn = (zw = class extends NA {
77314
77317
  createAndAttachBehaviors(A, e, t) {
77315
77318
  const i = [], I = [], o = Math.max(0, this.fadeDuration);
77316
77319
  I.push(dt.fadeAction([...this.targetModels, ...t], o, !1)), i.push(dt.fadeAction(e, o, !1)), I.push(dt.fadeAction(e, o, !0)), A.addBehavior(
77317
- new hg(
77320
+ new lg(
77318
77321
  "Select_" + this.selfModel.name,
77319
77322
  iI.tapTrigger(this.selfModel),
77320
77323
  dt.parallel(...I)
77321
77324
  )
77322
77325
  ), A.addBehavior(
77323
- new hg(
77326
+ new lg(
77324
77327
  "StartHidden_" + this.selfModel.name,
77325
77328
  iI.sceneStartTrigger(),
77326
77329
  dt.parallel(...i)
@@ -77403,13 +77406,13 @@ const pi = (cc = class extends NA {
77403
77406
  if (this.toggleModel) {
77404
77407
  if (this.toggleOnClick) {
77405
77408
  const n = [];
77406
- n.push(dt.fadeAction(i, 0, !1)), n.push(dt.fadeAction(this.toggleModel, 0, !0)), n.push(dt.fadeAction(this.targetModel, 0, I)), A.addBehavior(new hg(
77409
+ n.push(dt.fadeAction(i, 0, !1)), n.push(dt.fadeAction(this.toggleModel, 0, !0)), n.push(dt.fadeAction(this.targetModel, 0, I)), A.addBehavior(new lg(
77407
77410
  "Toggle_" + i.name + "_toggleTo" + (I ? "On" : "Off"),
77408
77411
  iI.tapTrigger(i),
77409
77412
  dt.parallel(...n)
77410
77413
  ));
77411
77414
  const C = [];
77412
- C.push(dt.fadeAction(this.toggleModel, 0, !1)), C.push(dt.fadeAction(i, 0, !0)), C.push(dt.fadeAction(this.targetModel, 0, !I)), A.addBehavior(new hg(
77415
+ C.push(dt.fadeAction(this.toggleModel, 0, !1)), C.push(dt.fadeAction(i, 0, !0)), C.push(dt.fadeAction(this.targetModel, 0, !I)), A.addBehavior(new lg(
77413
77416
  "Toggle_" + i.name + "_toggleTo" + (I ? "Off" : "On"),
77414
77417
  iI.tapTrigger(this.toggleModel),
77415
77418
  dt.parallel(...C)
@@ -77417,7 +77420,7 @@ const pi = (cc = class extends NA {
77417
77420
  }
77418
77421
  } else {
77419
77422
  const n = [];
77420
- this.hideSelf && n.push(dt.fadeAction(i, 0, !1)), n.push(dt.fadeAction(this.targetModel, 0, I)), A.addBehavior(new hg(
77423
+ this.hideSelf && n.push(dt.fadeAction(i, 0, !1)), n.push(dt.fadeAction(this.targetModel, 0, I)), A.addBehavior(new lg(
77421
77424
  "Toggle_" + i.name + "_toggleTo" + (I ? "On" : "Off"),
77422
77425
  iI.tapTrigger(i),
77423
77426
  dt.parallel(...n)
@@ -77431,7 +77434,7 @@ const pi = (cc = class extends NA {
77431
77434
  };
77432
77435
  o(i), this.toggleModel && o(this.toggleModel);
77433
77436
  const s = new Array();
77434
- this.targetStateBeforeCreatingDocument || s.push(this.targetModel), this.stateBeforeCreatingDocument || s.push(t), this.toggleModel && s.push(this.toggleModel), A.addBehavior(new hg(
77437
+ this.targetStateBeforeCreatingDocument || s.push(this.targetModel), this.stateBeforeCreatingDocument || s.push(t), this.toggleModel && s.push(this.toggleModel), A.addBehavior(new lg(
77435
77438
  "HideOnStart_" + this.gameObject.name,
77436
77439
  iI.sceneStartTrigger(),
77437
77440
  dt.fadeAction(s, 0, !1)
@@ -77464,7 +77467,7 @@ class v8 extends NA {
77464
77467
  sA.setActive(this.gameObject, !1);
77465
77468
  }
77466
77469
  createBehaviours(e, t, i) {
77467
- t.uuid === this.gameObject.uuid && (this.wasVisible || e.addBehavior(new hg(
77470
+ t.uuid === this.gameObject.uuid && (this.wasVisible || e.addBehavior(new lg(
77468
77471
  "HideOnStart_" + this.gameObject.name,
77469
77472
  iI.sceneStartTrigger(),
77470
77473
  dt.fadeAction(t, 0, !1)
@@ -77485,7 +77488,7 @@ class rf extends NA {
77485
77488
  }
77486
77489
  createBehaviours(e, t, i) {
77487
77490
  if (this.target && t.uuid === this.gameObject.uuid) {
77488
- const I = new hg(
77491
+ const I = new lg(
77489
77492
  "emphasize " + this.name,
77490
77493
  iI.tapTrigger(this.gameObject),
77491
77494
  dt.emphasize(this.target, this.duration, this.motionType, void 0, "basic")
@@ -77545,7 +77548,7 @@ class HQ extends NA {
77545
77548
  const Q = this.name ? "_" + this.name : "";
77546
77549
  if (C && this.trigger === "tap") {
77547
77550
  this.toggleOnClick && (r.multiplePerformOperation = "stop");
77548
- const E = new hg(
77551
+ const E = new lg(
77549
77552
  "playAudio" + Q,
77550
77553
  iI.tapTrigger(this.gameObject),
77551
77554
  r
@@ -77556,7 +77559,7 @@ class HQ extends NA {
77556
77559
  if (C && this.trigger === "tap")
77557
77560
  console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");
77558
77561
  else {
77559
- const E = new hg(
77562
+ const E = new lg(
77560
77563
  "playAudioOnStart" + Q,
77561
77564
  iI.sceneStartTrigger(),
77562
77565
  r
@@ -77630,7 +77633,7 @@ const Ln = (Vw = class extends NA {
77630
77633
  s,
77631
77634
  this.animationSequence,
77632
77635
  this.animationLoopAfterSequence
77633
- ), r = new hg(
77636
+ ), r = new lg(
77634
77637
  this.trigger + "_" + o + "_toPlayAnimation_" + this.stateName + "_on_" + ((C = this.target) == null ? void 0 : C.name),
77635
77638
  this.trigger == "tap" ? iI.tapTrigger(this.selfModel) : iI.sceneStartTrigger(),
77636
77639
  a
@@ -77667,7 +77670,7 @@ const Ln = (Vw = class extends NA {
77667
77670
  let o = [], s = [];
77668
77671
  if (I) {
77669
77672
  const p = A.registerAnimation(e, I.clip);
77670
- return p && s.push(p), {
77673
+ return p && (I.loop ? s.push(p) : o.push(p)), {
77671
77674
  animationSequence: o,
77672
77675
  animationLoopAfterSequence: s
77673
77676
  };
@@ -80586,10 +80589,10 @@ class ecA {
80586
80589
  c.side = yi;
80587
80590
  break;
80588
80591
  case 2:
80589
- c.side = ug;
80592
+ c.side = pg;
80590
80593
  break;
80591
80594
  default:
80592
- c.side = ug;
80595
+ c.side = pg;
80593
80596
  break;
80594
80597
  }
80595
80598
  switch ((p = r._ZTest) == null ? void 0 : p.value) {
@@ -81547,35 +81550,35 @@ const Fy = class extends NA {
81547
81550
  return A.type === "Mesh" || A.type === "SkinnedMesh";
81548
81551
  }
81549
81552
  };
81550
- let Ig = Fy;
81553
+ let og = Fy;
81551
81554
  Na([
81552
81555
  D()
81553
- ], Ig.prototype, "receiveShadows", 2);
81556
+ ], og.prototype, "receiveShadows", 2);
81554
81557
  Na([
81555
81558
  D()
81556
- ], Ig.prototype, "shadowCastingMode", 2);
81559
+ ], og.prototype, "shadowCastingMode", 2);
81557
81560
  Na([
81558
81561
  D()
81559
- ], Ig.prototype, "lightmapIndex", 2);
81562
+ ], og.prototype, "lightmapIndex", 2);
81560
81563
  Na([
81561
81564
  D(te)
81562
- ], Ig.prototype, "lightmapScaleOffset", 2);
81565
+ ], og.prototype, "lightmapScaleOffset", 2);
81563
81566
  Na([
81564
81567
  D()
81565
- ], Ig.prototype, "enableInstancing", 2);
81568
+ ], og.prototype, "enableInstancing", 2);
81566
81569
  Na([
81567
81570
  D()
81568
- ], Ig.prototype, "renderOrder", 2);
81571
+ ], og.prototype, "renderOrder", 2);
81569
81572
  Na([
81570
81573
  D()
81571
- ], Ig.prototype, "allowOcclusionWhenDynamic", 2);
81574
+ ], og.prototype, "allowOcclusionWhenDynamic", 2);
81572
81575
  Na([
81573
81576
  D(fA)
81574
- ], Ig.prototype, "probeAnchor", 2);
81577
+ ], og.prototype, "probeAnchor", 2);
81575
81578
  Na([
81576
81579
  D()
81577
- ], Ig.prototype, "reflectionProbeUsage", 2);
81578
- class _m extends Ig {
81580
+ ], og.prototype, "reflectionProbeUsage", 2);
81581
+ class _m extends og {
81579
81582
  }
81580
81583
  class X8 extends _m {
81581
81584
  constructor() {
@@ -81592,7 +81595,7 @@ class X8 extends _m {
81592
81595
  onAfterRender() {
81593
81596
  if (super.onAfterRender(), this._needUpdateBoundingSphere) {
81594
81597
  for (const e of this.sharedMeshes)
81595
- if (e instanceof Oo) {
81598
+ if (e instanceof Yo) {
81596
81599
  this._needUpdateBoundingSphere = !1;
81597
81600
  const t = e.geometry, i = EK(e);
81598
81601
  i && (e.geometry = i), e.computeBoundingSphere(), e.geometry = t;
@@ -81600,7 +81603,7 @@ class X8 extends _m {
81600
81603
  }
81601
81604
  if (dH) {
81602
81605
  for (const e of this.sharedMeshes)
81603
- if (e instanceof Oo && e.boundingSphere) {
81606
+ if (e instanceof Yo && e.boundingSphere) {
81604
81607
  const t = Pi(e.boundingSphere.center).applyMatrix4(e.matrixWorld);
81605
81608
  Se.DrawWireSphere(t, e.boundingSphere.radius, "red");
81606
81609
  }
@@ -81767,25 +81770,25 @@ const Os = ($w = class {
81767
81770
  return Os._temp.set(16711935), Os._temp.alpha = 1, Os._temp;
81768
81771
  }
81769
81772
  }, B($w, "_temp", new vt(0, 0, 0, 1)), B($w, "_temp2", new vt(0, 0, 0, 1)), $w);
81770
- let $o = Os;
81773
+ let Xo = Os;
81771
81774
  nA([
81772
81775
  D(vt)
81773
- ], $o.prototype, "color", 2);
81776
+ ], Xo.prototype, "color", 2);
81774
81777
  nA([
81775
81778
  D(vt)
81776
- ], $o.prototype, "colorMin", 2);
81779
+ ], Xo.prototype, "colorMin", 2);
81777
81780
  nA([
81778
81781
  D(vt)
81779
- ], $o.prototype, "colorMax", 2);
81782
+ ], Xo.prototype, "colorMax", 2);
81780
81783
  nA([
81781
81784
  D(oE)
81782
- ], $o.prototype, "gradient", 2);
81785
+ ], Xo.prototype, "gradient", 2);
81783
81786
  nA([
81784
81787
  D(oE)
81785
- ], $o.prototype, "gradientMin", 2);
81788
+ ], Xo.prototype, "gradientMin", 2);
81786
81789
  nA([
81787
81790
  D(oE)
81788
- ], $o.prototype, "gradientMax", 2);
81791
+ ], Xo.prototype, "gradientMax", 2);
81789
81792
  var IN = /* @__PURE__ */ ((g) => (g[g.Hierarchy = 0] = "Hierarchy", g[g.Local = 1] = "Local", g[g.Shape = 2] = "Shape", g))(IN || {});
81790
81793
  class UI {
81791
81794
  constructor() {
@@ -81837,7 +81840,7 @@ nA([
81837
81840
  D(le)
81838
81841
  ], UI.prototype, "gravityModifier", 2);
81839
81842
  nA([
81840
- D($o)
81843
+ D(Xo)
81841
81844
  ], UI.prototype, "startColor", 2);
81842
81845
  nA([
81843
81846
  D(le)
@@ -81966,7 +81969,7 @@ class Tm {
81966
81969
  }
81967
81970
  }
81968
81971
  nA([
81969
- D($o)
81972
+ D(Xo)
81970
81973
  ], Tm.prototype, "color", 2);
81971
81974
  class sE {
81972
81975
  constructor() {
@@ -82444,10 +82447,10 @@ nA([
82444
82447
  D()
82445
82448
  ], Mi.prototype, "attachRibbonToTransform", 2);
82446
82449
  nA([
82447
- D($o)
82450
+ D(Xo)
82448
82451
  ], Mi.prototype, "colorOverLifetime", 2);
82449
82452
  nA([
82450
- D($o)
82453
+ D(Xo)
82451
82454
  ], Mi.prototype, "colorOverTrail", 2);
82452
82455
  nA([
82453
82456
  D()
@@ -82978,7 +82981,7 @@ nA([
82978
82981
  D(iA)
82979
82982
  ], Il.prototype, "range", 2);
82980
82983
  nA([
82981
- D($o)
82984
+ D(Xo)
82982
82985
  ], Il.prototype, "color", 2);
82983
82986
  const BcA = {
82984
82987
  name: "HorizontalBlurShader",
@@ -83136,7 +83139,7 @@ const eW = (ZR = class extends NA {
83136
83139
  /** @internal */
83137
83140
  start() {
83138
83141
  bw && console.log("Create ContactShadows on " + this.gameObject.name, this), this.shadowGroup = new Bo(), this.gameObject.add(this.shadowGroup), this.renderTarget = new Xe(this.textureSize, this.textureSize), this.renderTarget.texture.generateMipmaps = !1, this.renderTargetBlur = new Xe(this.textureSize, this.textureSize), this.renderTargetBlur.texture.generateMipmaps = !1;
83139
- const A = new og(1, 1).rotateX(Math.PI / 2);
83142
+ const A = new sg(1, 1).rotateX(Math.PI / 2);
83140
83143
  this.gameObject instanceof uA && (console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"), XB(this.gameObject, !1));
83141
83144
  const e = new tt({
83142
83145
  map: this.renderTarget.texture,
@@ -83144,7 +83147,7 @@ const eW = (ZR = class extends NA {
83144
83147
  color: 0,
83145
83148
  transparent: !0,
83146
83149
  depthWrite: !1,
83147
- side: ug
83150
+ side: pg
83148
83151
  });
83149
83152
  this.plane = new uA(A, e), this.plane.scale.y = -1, this.gameObject.add(this.plane), this.plane && (this.plane.renderOrder = 1), this.occluderMesh = new uA(this.plane.geometry, new tt({
83150
83153
  depthWrite: !0,
@@ -83179,7 +83182,7 @@ const eW = (ZR = class extends NA {
83179
83182
  const I = this.plane.visible;
83180
83183
  this.plane.visible = !1, this.gameObject instanceof uA && XB(this.gameObject, !1);
83181
83184
  const o = e.background;
83182
- e.background = null, e.overrideMaterial = this.depthMaterial, this.backfaceShadows ? this.depthMaterial.side = pt : this.depthMaterial.side = ug;
83185
+ e.background = null, e.overrideMaterial = this.depthMaterial, this.backfaceShadows ? this.depthMaterial.side = pt : this.depthMaterial.side = pg;
83183
83186
  const s = t.getClearAlpha();
83184
83187
  t.setClearAlpha(0);
83185
83188
  const n = t.xr.enabled;
@@ -83447,7 +83450,7 @@ var pcA = Object.defineProperty, fcA = Object.getOwnPropertyDescriptor, sl = (g,
83447
83450
  return t && i && pcA(A, e, i), i;
83448
83451
  };
83449
83452
  const pH = IA("debugwebxr"), DcA = new GA().makeRotationY(Math.PI);
83450
- class jo extends NA {
83453
+ class Wo extends NA {
83451
83454
  constructor() {
83452
83455
  super(...arguments);
83453
83456
  B(this, "_arScale", 1);
@@ -83642,22 +83645,22 @@ class jo extends NA {
83642
83645
  }
83643
83646
  sl([
83644
83647
  D()
83645
- ], jo.prototype, "arScale", 1);
83648
+ ], Wo.prototype, "arScale", 1);
83646
83649
  sl([
83647
83650
  D()
83648
- ], jo.prototype, "invertForward", 2);
83651
+ ], Wo.prototype, "invertForward", 2);
83649
83652
  sl([
83650
83653
  D(gt)
83651
- ], jo.prototype, "customReticle", 2);
83654
+ ], Wo.prototype, "customReticle", 2);
83652
83655
  sl([
83653
83656
  D()
83654
- ], jo.prototype, "useXRAnchor", 2);
83657
+ ], Wo.prototype, "useXRAnchor", 2);
83655
83658
  sl([
83656
83659
  D()
83657
- ], jo.prototype, "arTouchTransform", 2);
83660
+ ], Wo.prototype, "arTouchTransform", 2);
83658
83661
  sl([
83659
83662
  D()
83660
- ], jo.prototype, "autoPlace", 2);
83663
+ ], Wo.prototype, "autoPlace", 2);
83661
83664
  const e0 = class {
83662
83665
  // readonly translate: Vector3 = new Vector3();
83663
83666
  // readonly rotation: Quaternion = new Quaternion();
@@ -84385,13 +84388,13 @@ class iW extends _0 {
84385
84388
  let e;
84386
84389
  A instanceof Float32Array ? e = A : Array.isArray(A) && (e = new Float32Array(A));
84387
84390
  const t = new tS(e, 6, 1);
84388
- return this.setAttribute("instanceStart", new Lo(t, 3, 0)), this.setAttribute("instanceEnd", new Lo(t, 3, 3)), this.computeBoundingBox(), this.computeBoundingSphere(), this;
84391
+ return this.setAttribute("instanceStart", new qo(t, 3, 0)), this.setAttribute("instanceEnd", new qo(t, 3, 3)), this.computeBoundingBox(), this.computeBoundingSphere(), this;
84389
84392
  }
84390
84393
  setColors(A) {
84391
84394
  let e;
84392
84395
  A instanceof Float32Array ? e = A : Array.isArray(A) && (e = new Float32Array(A));
84393
84396
  const t = new tS(e, 6, 1);
84394
- return this.setAttribute("instanceColorStart", new Lo(t, 3, 0)), this.setAttribute("instanceColorEnd", new Lo(t, 3, 3)), this;
84397
+ return this.setAttribute("instanceColorStart", new qo(t, 3, 0)), this.setAttribute("instanceColorEnd", new qo(t, 3, 3)), this;
84395
84398
  }
84396
84399
  fromWireframeGeometry(A) {
84397
84400
  return this.setPositions(A.attributes.position.array), this;
@@ -84940,7 +84943,7 @@ function TcA(g, A, e) {
84940
84943
  Tg.applyMatrix4(t), Hg.applyMatrix4(t), Tg.multiplyScalar(1 / Tg.w), Hg.multiplyScalar(1 / Hg.w), Tg.x *= I.x / 2, Tg.y *= I.y / 2, Hg.x *= I.x / 2, Hg.y *= I.y / 2, $g.start.copy(Tg), $g.start.z = 0, $g.end.copy(Hg), $g.end.z = 0;
84941
84944
  const d = $g.closestPointToPointParameter(uR, !0);
84942
84945
  $g.at(d, SH);
84943
- const h = lg.lerp(Tg.z, Hg.z, d), l = h >= -1 && h <= 1, p = uR.distanceTo(SH) < RQ * 0.5;
84946
+ const h = dg.lerp(Tg.z, Hg.z, d), l = h >= -1 && h <= 1, p = uR.distanceTo(SH) < RQ * 0.5;
84944
84947
  if (l && p) {
84945
84948
  $g.start.fromBufferAttribute(n, Q), $g.end.fromBufferAttribute(C, Q), $g.start.applyMatrix4(o), $g.end.applyMatrix4(o);
84946
84949
  const u = new y(), f = new y();
@@ -84967,7 +84970,7 @@ class HcA extends uA {
84967
84970
  for (let o = 0, s = 0, n = e.count; o < n; o++, s += 2)
84968
84971
  wH.fromBufferAttribute(e, o), yH.fromBufferAttribute(t, o), i[s] = s === 0 ? 0 : i[s - 1], i[s + 1] = i[s] + wH.distanceTo(yH);
84969
84972
  const I = new tS(i, 2, 1);
84970
- return A.setAttribute("instanceDistanceStart", new Lo(I, 1, 0)), A.setAttribute("instanceDistanceEnd", new Lo(I, 1, 1)), this;
84973
+ return A.setAttribute("instanceDistanceStart", new qo(I, 1, 0)), A.setAttribute("instanceDistanceEnd", new qo(I, 1, 1)), this;
84971
84974
  }
84972
84975
  raycast(A, e) {
84973
84976
  const t = this.material.worldUnits, i = A.camera;
@@ -85260,7 +85263,7 @@ const WcA = new y(0, 1, 0), qx = class {
85260
85263
  return this._quicklookButton;
85261
85264
  const A = document.createElement("button");
85262
85265
  return this._quicklookButton = A, A.dataset.needle = "quicklook-button", A.innerText = "Open in Quicklook", A.prepend(ws("view_in_ar")), A.addEventListener("click", () => {
85263
- const e = sA.findObjectOfType(Dg);
85266
+ const e = sA.findObjectOfType(Ig);
85264
85267
  e ? (A.classList.add("this-mode-is-requested"), e.exportAndOpen().then(() => {
85265
85268
  A.classList.remove("this-mode-is-requested");
85266
85269
  }).catch((t) => {
@@ -85402,7 +85405,7 @@ class Om extends NA {
85402
85405
  }
85403
85406
  onEnable() {
85404
85407
  var e, t;
85405
- window.location.protocol !== "https:" && Xt('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'), this.useQuicklookExport && (sA.findObjectOfType(Dg) || (vw && console.log("WebXR: Adding USDZExporter"), this._usdzExporter = sA.addComponent(this.gameObject, Dg), this._usdzExporter.objectToExport = this.context.scene, this._usdzExporter.autoExportAnimations = !0, this._usdzExporter.autoExportAudioSources = !0)), this.handleCreatingHTML(), this.handleOfferSession(), this.defaultAvatar && (this._playerSync = this.gameObject.getOrAddComponent(Af), this._playerSync.autoSync = !1), this._playerSync && (this._playerSync.asset = this.defaultAvatar, (e = this._playerSync.onPlayerSpawned) == null || e.removeEventListener(this.onAvatarSpawned), (t = this._playerSync.onPlayerSpawned) == null || t.addEventListener(this.onAvatarSpawned));
85408
+ window.location.protocol !== "https:" && Xt('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'), this.useQuicklookExport && (sA.findObjectOfType(Ig) || (vw && console.log("WebXR: Adding USDZExporter"), this._usdzExporter = sA.addComponent(this.gameObject, Ig), this._usdzExporter.objectToExport = this.context.scene, this._usdzExporter.autoExportAnimations = !0, this._usdzExporter.autoExportAudioSources = !0)), this.handleCreatingHTML(), this.handleOfferSession(), this.defaultAvatar && (this._playerSync = this.gameObject.getOrAddComponent(Af), this._playerSync.autoSync = !1), this._playerSync && (this._playerSync.asset = this.defaultAvatar, (e = this._playerSync.onPlayerSpawned) == null || e.removeEventListener(this.onAvatarSpawned), (t = this._playerSync.onPlayerSpawned) == null || t.addEventListener(this.onAvatarSpawned));
85406
85409
  }
85407
85410
  onDisable() {
85408
85411
  var e;
@@ -85438,14 +85441,14 @@ class Om extends NA {
85438
85441
  vw && console.log("WebXR onEnterXR"), this._previousXRState = SI.Global.Mask;
85439
85442
  const t = e.xr.isVR;
85440
85443
  if (SI.Global.Set(t ? Ia.VR : Ia.AR), this.usePlacementReticle && e.xr.isAR) {
85441
- let I = sA.findObjectOfType(jo);
85444
+ let I = sA.findObjectOfType(Wo);
85442
85445
  if (I)
85443
85446
  vw && console.log("WebXR: WebARSessionRoot already exists, not creating a new one");
85444
85447
  else {
85445
85448
  const o = new fA();
85446
85449
  for (const s of this.context.scene.children)
85447
85450
  o.add(s);
85448
- this.context.scene.add(o), I = sA.addNewComponent(o, jo), this._createdComponentsInSession.push(I), I.arScale = this.arSceneScale, I.arTouchTransform = this.usePlacementAdjustment, I.useXRAnchor = this.useXRAnchor;
85451
+ this.context.scene.add(o), I = sA.addNewComponent(o, Wo), this._createdComponentsInSession.push(I), I.arScale = this.arSceneScale, I.arTouchTransform = this.usePlacementAdjustment, I.useXRAnchor = this.useXRAnchor;
85449
85452
  }
85450
85453
  }
85451
85454
  this.useDefaultControls && this.setDefaultMovementEnabled(!0), (this.showControllerModels || this.showHandModels) && this.setDefaultControllerRenderingEnabled(!0);
@@ -85485,8 +85488,11 @@ class Om extends NA {
85485
85488
  handleCreatingHTML() {
85486
85489
  if (this.createARButton || this.createVRButton || this.useQuicklookExport) {
85487
85490
  if ((xp() && eu() || VcA) && this.useQuicklookExport) {
85488
- const t = this.getButtonsFactory().createQuicklookButton();
85489
- this.addButton(t, 50);
85491
+ const t = sA.findObjectOfType(Ig);
85492
+ if (!t || t && t.allowCreateQuicklookButton) {
85493
+ const i = this.getButtonsFactory().createQuicklookButton();
85494
+ this.addButton(i, 50);
85495
+ }
85490
85496
  }
85491
85497
  if (this.createARButton) {
85492
85498
  const t = this.getButtonsFactory().createARButton();
@@ -85573,7 +85579,7 @@ var XcA = Object.defineProperty, $cA = Object.getOwnPropertyDescriptor, Ja = (g,
85573
85579
  return t && i && XcA(A, e, i), i;
85574
85580
  };
85575
85581
  const vB = IA("debugtext");
85576
- var rg = /* @__PURE__ */ ((g) => (g[g.UpperLeft = 0] = "UpperLeft", g[g.UpperCenter = 1] = "UpperCenter", g[g.UpperRight = 2] = "UpperRight", g[g.MiddleLeft = 3] = "MiddleLeft", g[g.MiddleCenter = 4] = "MiddleCenter", g[g.MiddleRight = 5] = "MiddleRight", g[g.LowerLeft = 6] = "LowerLeft", g[g.LowerCenter = 7] = "LowerCenter", g[g.LowerRight = 8] = "LowerRight", g))(rg || {}), IW = /* @__PURE__ */ ((g) => (g[g.Normal = 0] = "Normal", g[g.Bold = 1] = "Bold", g[g.Italic = 2] = "Italic", g[g.BoldAndItalic = 3] = "BoldAndItalic", g))(IW || {});
85582
+ var Bg = /* @__PURE__ */ ((g) => (g[g.UpperLeft = 0] = "UpperLeft", g[g.UpperCenter = 1] = "UpperCenter", g[g.UpperRight = 2] = "UpperRight", g[g.MiddleLeft = 3] = "MiddleLeft", g[g.MiddleCenter = 4] = "MiddleCenter", g[g.MiddleRight = 5] = "MiddleRight", g[g.LowerLeft = 6] = "LowerLeft", g[g.LowerCenter = 7] = "LowerCenter", g[g.LowerRight = 8] = "LowerRight", g))(Bg || {}), IW = /* @__PURE__ */ ((g) => (g[g.Normal = 0] = "Normal", g[g.Bold = 1] = "Bold", g[g.Italic = 2] = "Italic", g[g.BoldAndItalic = 3] = "BoldAndItalic", g))(IW || {});
85577
85583
  class go extends el {
85578
85584
  constructor() {
85579
85585
  super(...arguments);
@@ -86003,36 +86009,36 @@ class Pm {
86003
86009
  }
86004
86010
  setTextAlignment(A, e) {
86005
86011
  switch (e) {
86006
- case rg.LowerLeft:
86007
- case rg.MiddleLeft:
86008
- case rg.UpperLeft:
86012
+ case Bg.LowerLeft:
86013
+ case Bg.MiddleLeft:
86014
+ case Bg.UpperLeft:
86009
86015
  A.horizontalAlignment = "left";
86010
86016
  break;
86011
- case rg.LowerCenter:
86012
- case rg.MiddleCenter:
86013
- case rg.UpperCenter:
86017
+ case Bg.LowerCenter:
86018
+ case Bg.MiddleCenter:
86019
+ case Bg.UpperCenter:
86014
86020
  A.horizontalAlignment = "center";
86015
86021
  break;
86016
- case rg.LowerRight:
86017
- case rg.MiddleRight:
86018
- case rg.UpperRight:
86022
+ case Bg.LowerRight:
86023
+ case Bg.MiddleRight:
86024
+ case Bg.UpperRight:
86019
86025
  A.horizontalAlignment = "right";
86020
86026
  break;
86021
86027
  }
86022
86028
  switch (e) {
86023
- case rg.LowerLeft:
86024
- case rg.LowerCenter:
86025
- case rg.LowerRight:
86029
+ case Bg.LowerLeft:
86030
+ case Bg.LowerCenter:
86031
+ case Bg.LowerRight:
86026
86032
  A.verticalAlignment = "bottom";
86027
86033
  break;
86028
- case rg.MiddleLeft:
86029
- case rg.MiddleCenter:
86030
- case rg.MiddleRight:
86034
+ case Bg.MiddleLeft:
86035
+ case Bg.MiddleCenter:
86036
+ case Bg.MiddleRight:
86031
86037
  A.verticalAlignment = "middle";
86032
86038
  break;
86033
- case rg.UpperLeft:
86034
- case rg.UpperCenter:
86035
- case rg.UpperRight:
86039
+ case Bg.UpperLeft:
86040
+ case Bg.UpperCenter:
86041
+ case Bg.UpperRight:
86036
86042
  A.verticalAlignment = "top";
86037
86043
  break;
86038
86044
  }
@@ -86198,7 +86204,7 @@ function ghA(g, A) {
86198
86204
  return I;
86199
86205
  }
86200
86206
  function IhA(g) {
86201
- return new hg(
86207
+ return new lg(
86202
86208
  "DisableAtStart",
86203
86209
  iI.sceneStartTrigger(),
86204
86210
  dt.fadeAction(g, 0, !1)
@@ -86222,7 +86228,7 @@ var ohA = Object.defineProperty, shA = Object.getOwnPropertyDescriptor, bI = (g,
86222
86228
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
86223
86229
  return t && i && ohA(A, e, i), i;
86224
86230
  };
86225
- const Ro = IA("debugusdz");
86231
+ const os = IA("debugusdz");
86226
86232
  class aE {
86227
86233
  constructor() {
86228
86234
  B(this, "callToAction");
@@ -86280,7 +86286,7 @@ const oN = (ey = class extends NA {
86280
86286
  /** @internal */
86281
86287
  start() {
86282
86288
  var A, e, t;
86283
- Ro && (console.log("USDZExporter", this), console.log("Debug USDZ Mode. Press 'T' to export"), window.addEventListener("keydown", (i) => {
86289
+ os && (console.log("USDZExporter", this), console.log("Debug USDZ Mode. Press 'T' to export"), window.addEventListener("keydown", (i) => {
86284
86290
  switch (i.key) {
86285
86291
  case "t":
86286
86292
  this.exportAsync();
@@ -86294,12 +86300,12 @@ const oN = (ey = class extends NA {
86294
86300
  onEnable() {
86295
86301
  var t;
86296
86302
  const A = xp(), e = eu();
86297
- (Ro || A && e) && (this.allowCreateQuicklookButton && (this.button = this.createQuicklookButton()), this.lastCallback = this.quicklookCallback.bind(this), this.link = GH(this.context), this.link.addEventListener("message", this.lastCallback)), Ro && qi("USDZ Exporter enabled: " + this.name), (t = document.getElementById("open-in-ar")) == null || t.addEventListener("click", this.onClickedOpenInARElement);
86303
+ (os || A && e) && (this.allowCreateQuicklookButton && (this.button = this.createQuicklookButton()), this.lastCallback = this.quicklookCallback.bind(this), this.link = GH(this.context), this.link.addEventListener("message", this.lastCallback)), os && qi("USDZ Exporter enabled: " + this.name), (t = document.getElementById("open-in-ar")) == null || t.addEventListener("click", this.onClickedOpenInARElement);
86298
86304
  }
86299
86305
  /** @internal */
86300
86306
  onDisable() {
86301
86307
  var A, e, t;
86302
- (A = this.button) == null || A.remove(), (e = this.link) == null || e.removeEventListener("message", this.lastCallback), Ro && qi("USDZ Exporter disabled: " + this.name), (t = document.getElementById("open-in-ar")) == null || t.removeEventListener("click", this.onClickedOpenInARElement);
86308
+ (A = this.button) == null || A.remove(), (e = this.link) == null || e.removeEventListener("message", this.lastCallback), os && qi("USDZ Exporter disabled: " + this.name), (t = document.getElementById("open-in-ar")) == null || t.removeEventListener("click", this.onClickedOpenInARElement);
86303
86309
  }
86304
86310
  /**
86305
86311
  * Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
@@ -86317,11 +86323,11 @@ const oN = (ey = class extends NA {
86317
86323
  var t;
86318
86324
  let A = this.exportFileName ?? ((t = this.objectToExport) == null ? void 0 : t.name) ?? this.name;
86319
86325
  if (A += "-" + DoA(), dQ() || (A !== "" && (A += "-"), A += "MadeWithNeedle"), this.link || (this.link = GH(this.context)), this.customUsdzFile)
86320
- return Ro && console.log("Exporting custom usdz", this.customUsdzFile), this.openInQuickLook(this.customUsdzFile, A), null;
86326
+ return os && console.log("Exporting custom usdz", this.customUsdzFile), this.openInQuickLook(this.customUsdzFile, A), null;
86321
86327
  if (!this.objectToExport)
86322
86328
  return console.warn("No object to export", this), null;
86323
86329
  const e = await this.export(this.objectToExport);
86324
- return e ? (Ro && console.log("USDZ generation done. Downloading as " + A), this.openInQuickLook(e, A), e) : (console.error("USDZ generation failed. Please report a bug", this), null);
86330
+ return e ? (os && console.log("USDZ generation done. Downloading as " + A), this.openInQuickLook(e, A), e) : (console.error("USDZ generation failed. Please report a bug", this), null);
86325
86331
  }
86326
86332
  /**
86327
86333
  * Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
@@ -86345,7 +86351,7 @@ const oN = (ey = class extends NA {
86345
86351
  const e = sA.getComponentsInChildren(A, kn);
86346
86352
  for (const p of e)
86347
86353
  p && p.enabled && p.start && p.start();
86348
- const t = sA.getComponentsInChildren(A, Ig), i = new Array();
86354
+ const t = sA.getComponentsInChildren(A, og), i = new Array();
86349
86355
  let I = 0;
86350
86356
  for (const p of t) {
86351
86357
  for (const u of p.sharedMeshes)
@@ -86367,14 +86373,14 @@ const oN = (ey = class extends NA {
86367
86373
  }));
86368
86374
  }
86369
86375
  }
86370
- Ro && qi("Progressive Loading: " + i.length), await Promise.all(i), Ro && qi("Progressive Loading: done"), It.end("export-usdz-textures");
86376
+ os && qi("Progressive Loading: " + i.length), await Promise.all(i), os && qi("Progressive Loading: done"), It.end("export-usdz-textures");
86371
86377
  const o = SI.Global.Mask;
86372
86378
  SI.Global.Set(Ia.AR);
86373
86379
  const s = new moA(), n = new km(this.quickLookCompatible), C = [n, ...this.extensions], a = { self: this, exporter: s, extensions: C, object: A };
86374
86380
  It.report("export-usdz", "Invoking before-export"), this.dispatchEvent(new CustomEvent("before-export", { detail: a })), this.applyWebARSessionRoot(), this._previousTimeScale = this.context.time.timeScale, this.context.time.timeScale = 0, It.report("export-usdz", "auto export animations and audio sources");
86375
86381
  const r = new Array();
86376
- this.autoExportAnimations && r.push(...ihA(A, n)), this.extensions.find((p) => p.extensionName === "Audio") && this.autoExportAudioSources && r.push(...ghA(A)), s.debug = Ro, s.keepObject = (p) => {
86377
- const u = sA.getComponent(p, Ig);
86382
+ this.autoExportAnimations && r.push(...ihA(A, n)), this.extensions.find((p) => p.extensionName === "Audio") && this.autoExportAudioSources && r.push(...ghA(A)), s.debug = os, s.keepObject = (p) => {
86383
+ const u = sA.getComponent(p, og);
86378
86384
  return !(u && !u.enabled);
86379
86385
  };
86380
86386
  const E = new Array();
@@ -86382,7 +86388,7 @@ const oN = (ey = class extends NA {
86382
86388
  p.visible || E.push(p);
86383
86389
  });
86384
86390
  const c = this.extensions.find((p) => p.extensionName === "Behaviour");
86385
- this.interactive && c && c.addBehavior(IhA(E));
86391
+ this.interactive && c && E.length > 0 && c.addBehavior(IhA(E));
86386
86392
  let d = !0;
86387
86393
  this.quickLookCompatible && !this.interactive && (d = !1), this.anchoringType !== "plane" && this.anchoringType !== "none" && this.anchoringType !== "image" && this.anchoringType !== "face" && (this.anchoringType = "plane"), this.planeAnchoringAlignment !== "horizontal" && this.planeAnchoringAlignment !== "vertical" && this.planeAnchoringAlignment !== "any" && (this.planeAnchoringAlignment = "horizontal"), It.report("export-usdz", "Invoking exporter.parse");
86388
86394
  const h = await s.parse(this.objectToExport, {
@@ -86411,7 +86417,7 @@ const oN = (ey = class extends NA {
86411
86417
  */
86412
86418
  openInQuickLook(A, e) {
86413
86419
  const t = A instanceof Blob ? URL.createObjectURL(A) : A, i = this.buildQuicklookOverlay();
86414
- Ro && console.log("QuickLook Overlay", i);
86420
+ os && console.log("QuickLook Overlay", i);
86415
86421
  const I = i.callToAction ? encodeURIComponent(i.callToAction) : "", o = i.checkoutTitle ? encodeURIComponent(i.checkoutTitle) : "", s = i.checkoutSubtitle ? encodeURIComponent(i.checkoutSubtitle) : "";
86416
86422
  this.link.href = t + `#callToAction=${I}&checkoutTitle=${o}&checkoutSubtitle=${s}&callToActionURL=${i.callToActionURL}`, this.lastCallback || (this.lastCallback = this.quicklookCallback.bind(this), this.link.addEventListener("message", this.lastCallback)), this.link.download = e + ".usdz", this.link.click();
86417
86423
  }
@@ -86428,13 +86434,13 @@ const oN = (ey = class extends NA {
86428
86434
  }
86429
86435
  quicklookCallback(A) {
86430
86436
  if ((A == null ? void 0 : A.data) == "_apple_ar_quicklook_button_tapped") {
86431
- Ro && Xt("Quicklook closed via call to action button");
86437
+ os && Xt("Quicklook closed via call to action button");
86432
86438
  var e = new CustomEvent("quicklook-button-tapped", { detail: this });
86433
86439
  if (this.dispatchEvent(e), !e.defaultPrevented) {
86434
86440
  const t = new URLSearchParams(this.link.href);
86435
86441
  if (t) {
86436
86442
  const i = t.get("callToActionURL");
86437
- Ro && qi("Quicklook url: " + i), i && (dQ() ? globalThis.open(i, "_blank") : console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", i));
86443
+ os && qi("Quicklook url: " + i), i && (dQ() ? globalThis.open(i, "_blank") : console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", i));
86438
86444
  }
86439
86445
  }
86440
86446
  }
@@ -86447,8 +86453,8 @@ const oN = (ey = class extends NA {
86447
86453
  getARScaleAndTarget() {
86448
86454
  if (!this.objectToExport)
86449
86455
  return { scale: 1, _invertForward: !1, target: this.gameObject, sessionRoot: null };
86450
- let A = sA.getComponentInParent(this.objectToExport, jo);
86451
- A || (A = sA.getComponentInChildren(this.objectToExport, jo)), Ro && console.log("applyWebARSessionRoot", A, A == null ? void 0 : A.arScale);
86456
+ let A = sA.getComponentInParent(this.objectToExport, Wo);
86457
+ A || (A = sA.getComponentInChildren(this.objectToExport, Wo));
86452
86458
  let e = 1, t = !1;
86453
86459
  const i = this.objectToExport;
86454
86460
  if (A)
@@ -86457,8 +86463,7 @@ const oN = (ey = class extends NA {
86457
86463
  const s = sA.findObjectOfType(Om);
86458
86464
  s && (e = s.arSceneScale);
86459
86465
  }
86460
- const o = { scale: 1 / e, _invertForward: t, target: i, sessionRoot: (A == null ? void 0 : A.gameObject) ?? null };
86461
- return console.log("getARScaleAndTarget", o), o;
86466
+ return { scale: 1 / e, _invertForward: t, target: i, sessionRoot: (A == null ? void 0 : A.gameObject) ?? null };
86462
86467
  }
86463
86468
  applyWebARSessionRoot() {
86464
86469
  if (!this.objectToExport)
@@ -86477,43 +86482,43 @@ const oN = (ey = class extends NA {
86477
86482
  return e.parentNode || this.context.menu.appendChild(e), e;
86478
86483
  }
86479
86484
  }, B(ey, "invertForwardMatrix", new GA().makeRotationY(Math.PI)), B(ey, "invertForwardQuaternion", new RA().setFromEuler(new Ei(0, Math.PI, 0))), ey);
86480
- let Dg = oN;
86485
+ let Ig = oN;
86481
86486
  bI([
86482
86487
  D(fA)
86483
- ], Dg.prototype, "objectToExport", 2);
86488
+ ], Ig.prototype, "objectToExport", 2);
86484
86489
  bI([
86485
86490
  D()
86486
- ], Dg.prototype, "autoExportAnimations", 2);
86491
+ ], Ig.prototype, "autoExportAnimations", 2);
86487
86492
  bI([
86488
86493
  D()
86489
- ], Dg.prototype, "autoExportAudioSources", 2);
86494
+ ], Ig.prototype, "autoExportAudioSources", 2);
86490
86495
  bI([
86491
86496
  D()
86492
- ], Dg.prototype, "exportFileName", 2);
86497
+ ], Ig.prototype, "exportFileName", 2);
86493
86498
  bI([
86494
86499
  D(URL)
86495
- ], Dg.prototype, "customUsdzFile", 2);
86500
+ ], Ig.prototype, "customUsdzFile", 2);
86496
86501
  bI([
86497
86502
  D(aE)
86498
- ], Dg.prototype, "customBranding", 2);
86503
+ ], Ig.prototype, "customBranding", 2);
86499
86504
  bI([
86500
86505
  D()
86501
- ], Dg.prototype, "anchoringType", 2);
86506
+ ], Ig.prototype, "anchoringType", 2);
86502
86507
  bI([
86503
86508
  D()
86504
- ], Dg.prototype, "maxTextureSize", 2);
86509
+ ], Ig.prototype, "maxTextureSize", 2);
86505
86510
  bI([
86506
86511
  D()
86507
- ], Dg.prototype, "planeAnchoringAlignment", 2);
86512
+ ], Ig.prototype, "planeAnchoringAlignment", 2);
86508
86513
  bI([
86509
86514
  D()
86510
- ], Dg.prototype, "interactive", 2);
86515
+ ], Ig.prototype, "interactive", 2);
86511
86516
  bI([
86512
86517
  D()
86513
- ], Dg.prototype, "allowCreateQuicklookButton", 2);
86518
+ ], Ig.prototype, "allowCreateQuicklookButton", 2);
86514
86519
  bI([
86515
86520
  D()
86516
- ], Dg.prototype, "quickLookCompatible", 2);
86521
+ ], Ig.prototype, "quickLookCompatible", 2);
86517
86522
  class Wm extends NA {
86518
86523
  constructor() {
86519
86524
  super(...arguments);
@@ -87844,7 +87849,7 @@ kJ([
87844
87849
  ], hf.prototype, "color", 1);
87845
87850
  let Bd, DR, rc, qw;
87846
87851
  function wR(g, A = 1 / 0, e = null) {
87847
- DR || (DR = new og(2, 2, 1, 1)), rc || (rc = new be({
87852
+ DR || (DR = new sg(2, 2, 1, 1)), rc || (rc = new be({
87848
87853
  uniforms: { blitTexture: new SA(g) },
87849
87854
  vertexShader: `
87850
87855
  varying vec2 vUv;
@@ -87985,16 +87990,16 @@ const at = {
87985
87990
  CLAMP_TO_EDGE: 33071,
87986
87991
  MIRRORED_REPEAT: 33648,
87987
87992
  REPEAT: 10497
87988
- }, yR = "KHR_mesh_quantization", Ho = {};
87989
- Ho[_e] = at.NEAREST;
87990
- Ho[nh] = at.NEAREST_MIPMAP_NEAREST;
87991
- Ho[XC] = at.NEAREST_MIPMAP_LINEAR;
87992
- Ho[Re] = at.LINEAR;
87993
- Ho[QQ] = at.LINEAR_MIPMAP_NEAREST;
87994
- Ho[ZI] = at.LINEAR_MIPMAP_LINEAR;
87995
- Ho[Kg] = at.CLAMP_TO_EDGE;
87996
- Ho[Gs] = at.REPEAT;
87997
- Ho[bQ] = at.MIRRORED_REPEAT;
87993
+ }, yR = "KHR_mesh_quantization", To = {};
87994
+ To[_e] = at.NEAREST;
87995
+ To[nh] = at.NEAREST_MIPMAP_NEAREST;
87996
+ To[XC] = at.NEAREST_MIPMAP_LINEAR;
87997
+ To[Re] = at.LINEAR;
87998
+ To[QQ] = at.LINEAR_MIPMAP_NEAREST;
87999
+ To[ZI] = at.LINEAR_MIPMAP_LINEAR;
88000
+ To[Kg] = at.CLAMP_TO_EDGE;
88001
+ To[Gs] = at.REPEAT;
88002
+ To[bQ] = at.MIRRORED_REPEAT;
87998
88003
  const FH = {
87999
88004
  scale: "scale",
88000
88005
  position: "translation",
@@ -88020,7 +88025,7 @@ function jhA(g, A, e) {
88020
88025
  for (let i = A; i < A + e; i++)
88021
88026
  for (let I = 0; I < g.itemSize; I++) {
88022
88027
  let o;
88023
- g.itemSize > 4 ? o = g.array[i * g.itemSize + I] : (I === 0 ? o = g.getX(i) : I === 1 ? o = g.getY(i) : I === 2 ? o = g.getZ(i) : I === 3 && (o = g.getW(i)), g.normalized === !0 && (o = lg.normalize(o, g.array))), t.min[I] = Math.min(t.min[I], o), t.max[I] = Math.max(t.max[I], o);
88028
+ g.itemSize > 4 ? o = g.array[i * g.itemSize + I] : (I === 0 ? o = g.getX(i) : I === 1 ? o = g.getY(i) : I === 2 ? o = g.getZ(i) : I === 3 && (o = g.getW(i)), g.normalized === !0 && (o = dg.normalize(o, g.array))), t.min[I] = Math.min(t.min[I], o), t.max[I] = Math.max(t.max[I], o);
88024
88029
  }
88025
88030
  return t;
88026
88031
  }
@@ -88268,7 +88273,7 @@ class ZhA {
88268
88273
  for (let E = t; E < t + i; E++)
88269
88274
  for (let c = 0; c < A.itemSize; c++) {
88270
88275
  let d;
88271
- A.itemSize > 4 ? d = A.array[E * A.itemSize + c] : (c === 0 ? d = A.getX(E) : c === 1 ? d = A.getY(E) : c === 2 ? d = A.getZ(E) : c === 3 && (d = A.getW(E)), A.normalized === !0 && (d = lg.normalize(d, A.array))), e === at.FLOAT ? C.setFloat32(a, d, !0) : e === at.INT ? C.setInt32(a, d, !0) : e === at.UNSIGNED_INT ? C.setUint32(a, d, !0) : e === at.SHORT ? C.setInt16(a, d, !0) : e === at.UNSIGNED_SHORT ? C.setUint16(a, d, !0) : e === at.BYTE ? C.setInt8(a, d) : e === at.UNSIGNED_BYTE && C.setUint8(a, d), a += s;
88276
+ A.itemSize > 4 ? d = A.array[E * A.itemSize + c] : (c === 0 ? d = A.getX(E) : c === 1 ? d = A.getY(E) : c === 2 ? d = A.getZ(E) : c === 3 && (d = A.getW(E)), A.normalized === !0 && (d = dg.normalize(d, A.array))), e === at.FLOAT ? C.setFloat32(a, d, !0) : e === at.INT ? C.setInt32(a, d, !0) : e === at.UNSIGNED_INT ? C.setUint32(a, d, !0) : e === at.SHORT ? C.setInt16(a, d, !0) : e === at.UNSIGNED_SHORT ? C.setUint16(a, d, !0) : e === at.BYTE ? C.setInt8(a, d) : e === at.UNSIGNED_BYTE && C.setUint8(a, d), a += s;
88272
88277
  }
88273
88278
  const r = {
88274
88279
  buffer: this.processBuffer(C.buffer),
@@ -88401,10 +88406,10 @@ class ZhA {
88401
88406
  const e = this.json;
88402
88407
  e.samplers || (e.samplers = []);
88403
88408
  const t = {
88404
- magFilter: Ho[A.magFilter],
88405
- minFilter: Ho[A.minFilter],
88406
- wrapS: Ho[A.wrapS],
88407
- wrapT: Ho[A.wrapT]
88409
+ magFilter: To[A.magFilter],
88410
+ minFilter: To[A.minFilter],
88411
+ wrapS: To[A.wrapS],
88412
+ wrapT: To[A.wrapT]
88408
88413
  };
88409
88414
  return e.samplers.push(t) - 1;
88410
88415
  }
@@ -88648,7 +88653,7 @@ class ZhA {
88648
88653
  znear: A.near < 0 ? 0 : A.near
88649
88654
  } : i.perspective = {
88650
88655
  aspectRatio: A.aspect,
88651
- yfov: lg.degToRad(A.fov),
88656
+ yfov: dg.degToRad(A.fov),
88652
88657
  zfar: A.far <= 0 ? 1e-3 : A.far,
88653
88658
  znear: A.near < 0 ? 0 : A.near
88654
88659
  }, A.name !== "" && (i.name = A.type), e.cameras.push(i) - 1;
@@ -89184,7 +89189,7 @@ const Gc = class extends NA {
89184
89189
  ...e
89185
89190
  }, I = new fA();
89186
89191
  e != null && e.pivot && I.position.sub(e.pivot), Lw && console.log("EXPORT", A), A.forEach((n) => {
89187
- n && (I.children.push(n), n.matrixAutoUpdate = !1, n.matrix.copy(n.matrixWorld), sA.getComponentsInChildren(n, Ig).forEach((C) => {
89192
+ n && (I.children.push(n), n.matrixAutoUpdate = !1, n.matrix.copy(n.matrixWorld), sA.getComponentsInChildren(n, og).forEach((C) => {
89188
89193
  sA.isActiveInHierarchy(C.gameObject) && C.setInstancingEnabled(!1);
89189
89194
  }));
89190
89195
  });
@@ -89212,7 +89217,7 @@ const Gc = class extends NA {
89212
89217
  });
89213
89218
  function s() {
89214
89219
  A.forEach((n) => {
89215
- n && (n.matrixAutoUpdate = !0, sA.getComponentsInChildren(n, Ig).forEach((C) => {
89220
+ n && (n.matrixAutoUpdate = !0, sA.getComponentsInChildren(n, og).forEach((C) => {
89216
89221
  sA.isActiveInHierarchy(C.gameObject) && C.setInstancingEnabled(!1);
89217
89222
  }));
89218
89223
  });
@@ -89552,7 +89557,7 @@ function mR(g) {
89552
89557
  return g * Math.PI / 180;
89553
89558
  }
89554
89559
  const xH = 300, Br = IA("debuglights");
89555
- class As extends NA {
89560
+ class $o extends NA {
89556
89561
  constructor() {
89557
89562
  super(...arguments);
89558
89563
  B(this, "type", 0);
@@ -89682,7 +89687,7 @@ class As extends NA {
89682
89687
  Br && console.log("DISABLE LIGHT", this.name), this.light && (this.selfIsLight ? this.light.intensity = 0 : this.light.visible = !1);
89683
89688
  }
89684
89689
  onEnterXR(e) {
89685
- this._webARRoot = sA.getComponentInParent(this.gameObject, jo) ?? void 0;
89690
+ this._webARRoot = sA.getComponentInParent(this.gameObject, Wo) ?? void 0;
89686
89691
  }
89687
89692
  // private *_updateLightIntensityInARRoutine() {
89688
89693
  // while (this.context.isInAR) {
@@ -89755,37 +89760,37 @@ class As extends NA {
89755
89760
  e.add(e.target), e.target.position.set(0, 0, -1);
89756
89761
  }
89757
89762
  }
89758
- B(As, "allowChangingRendererShadowMapType", !0);
89763
+ B($o, "allowChangingRendererShadowMapType", !0);
89759
89764
  pC([
89760
89765
  D()
89761
- ], As.prototype, "type", 2);
89766
+ ], $o.prototype, "type", 2);
89762
89767
  pC([
89763
89768
  D(kA)
89764
- ], As.prototype, "color", 1);
89769
+ ], $o.prototype, "color", 1);
89765
89770
  pC([
89766
89771
  D()
89767
- ], As.prototype, "shadowNearPlane", 1);
89772
+ ], $o.prototype, "shadowNearPlane", 1);
89768
89773
  pC([
89769
89774
  D()
89770
- ], As.prototype, "shadowBias", 1);
89775
+ ], $o.prototype, "shadowBias", 1);
89771
89776
  pC([
89772
89777
  D()
89773
- ], As.prototype, "shadowNormalBias", 1);
89778
+ ], $o.prototype, "shadowNormalBias", 1);
89774
89779
  pC([
89775
89780
  D()
89776
- ], As.prototype, "shadows", 1);
89781
+ ], $o.prototype, "shadows", 1);
89777
89782
  pC([
89778
89783
  D()
89779
- ], As.prototype, "lightmapBakeType", 2);
89784
+ ], $o.prototype, "lightmapBakeType", 2);
89780
89785
  pC([
89781
89786
  D()
89782
- ], As.prototype, "intensity", 1);
89787
+ ], $o.prototype, "intensity", 1);
89783
89788
  pC([
89784
89789
  D()
89785
- ], As.prototype, "shadowDistance", 1);
89790
+ ], $o.prototype, "shadowDistance", 1);
89786
89791
  pC([
89787
89792
  D()
89788
- ], As.prototype, "shadowResolution", 1);
89793
+ ], $o.prototype, "shadowResolution", 1);
89789
89794
  new y(0, 0, 0);
89790
89795
  var flA = Object.defineProperty, DlA = Object.getOwnPropertyDescriptor, df = (g, A, e, t) => {
89791
89796
  for (var i = t > 1 ? void 0 : t ? DlA(A, e) : A, I = g.length - 1, o; I >= 0; I--)
@@ -89807,7 +89812,7 @@ df([
89807
89812
  D()
89808
89813
  ], Ql.prototype, "distance", 2);
89809
89814
  df([
89810
- D(Ig)
89815
+ D(og)
89811
89816
  ], Ql.prototype, "renderers", 2);
89812
89817
  class ylA {
89813
89818
  constructor(A) {
@@ -89940,7 +89945,7 @@ const hW = (zR = class extends NA {
89940
89945
  const s = this.invertForward ? -1 : 1;
89941
89946
  o.matrix.multiply(new GA().makeRotationZ(Math.PI / 2 * s)), e.matrix.multiply(new GA().makeRotationZ(-Math.PI / 2 * s));
89942
89947
  }
89943
- const I = new hg(
89948
+ const I = new lg(
89944
89949
  "lookat " + this.name,
89945
89950
  iI.sceneStartTrigger(),
89946
89951
  dt.lookAtCameraAction(
@@ -90898,7 +90903,7 @@ var _lA = /* @__PURE__ */ function(g) {
90898
90903
  return ke(g, [{
90899
90904
  key: "genValue",
90900
90905
  value: function() {
90901
- return lg.lerp(this.a, this.b, Math.random());
90906
+ return dg.lerp(this.a, this.b, Math.random());
90902
90907
  }
90903
90908
  }, {
90904
90909
  key: "toJSON",
@@ -92608,7 +92613,7 @@ var nY = /* @__PURE__ */ function() {
92608
92613
  return ke(g, [{
92609
92614
  key: "initialize",
92610
92615
  value: function(e) {
92611
- var t = Math.random(), i = lg.lerp(1 - this.thickness, 1, Math.random()), I = t * this.arc, o = Math.sqrt(i), s = Math.sin(I), n = Math.cos(I);
92616
+ var t = Math.random(), i = dg.lerp(1 - this.thickness, 1, Math.random()), I = t * this.arc, o = Math.sqrt(i), s = Math.sin(I), n = Math.cos(I);
92612
92617
  e.position.x = o * n, e.position.y = o * s, e.position.z = 0;
92613
92618
  var C = this.angle * o;
92614
92619
  e.velocity.set(0, 0, Math.cos(C)).addScaledVector(e.position, Math.sin(C)).multiplyScalar(e.startSpeed), e.position.multiplyScalar(this.radius);
@@ -92648,7 +92653,7 @@ var nY = /* @__PURE__ */ function() {
92648
92653
  return ke(g, [{
92649
92654
  key: "initialize",
92650
92655
  value: function(e) {
92651
- var t = Math.random(), i = lg.lerp(this.thickness, 1, Math.random()), I = t * this.arc, o = Math.sqrt(i), s = Math.sin(I), n = Math.cos(I);
92656
+ var t = Math.random(), i = dg.lerp(this.thickness, 1, Math.random()), I = t * this.arc, o = Math.sqrt(i), s = Math.sin(I), n = Math.cos(I);
92652
92657
  e.position.x = o * n, e.position.y = o * s, e.position.z = 0;
92653
92658
  var C = this.angle * o;
92654
92659
  e.velocity.set(0, 0, Math.cos(C)).addScaledVector(e.position, Math.sin(C)).multiplyScalar(e.startSpeed), e.position.multiplyScalar(this.radius);
@@ -92716,7 +92721,7 @@ var nY = /* @__PURE__ */ function() {
92716
92721
  return ke(g, [{
92717
92722
  key: "initialize",
92718
92723
  value: function(e) {
92719
- var t = Math.random(), i = Math.random(), I = lg.lerp(1 - this.thickness, 1, Math.random()), o = t * this.arc, s = Math.acos(2 * i - 1), n = Math.cbrt(I), C = Math.sin(o), a = Math.cos(o), r = Math.sin(s), Q = Math.cos(s);
92724
+ var t = Math.random(), i = Math.random(), I = dg.lerp(1 - this.thickness, 1, Math.random()), o = t * this.arc, s = Math.acos(2 * i - 1), n = Math.cbrt(I), C = Math.sin(o), a = Math.cos(o), r = Math.sin(s), Q = Math.cos(s);
92720
92725
  e.position.x = n * r * a, e.position.y = n * r * C, e.position.z = n * Q, e.velocity.setScalar(0).addScaledVector(e.position, e.startSpeed), e.position.multiplyScalar(this.radius);
92721
92726
  }
92722
92727
  }, {
@@ -92914,7 +92919,7 @@ var Ce = /* @__PURE__ */ function(g) {
92914
92919
  }]), e;
92915
92920
  }(uA), CdA = new y(0, 0, 1), RR = new RA(), adA = new y(), rdA = new y();
92916
92921
  new y();
92917
- var QY = 60, BdA = new og(1, 1, 1, 1), QdA = /* @__PURE__ */ function() {
92922
+ var QY = 60, BdA = new sg(1, 1, 1, 1), QdA = /* @__PURE__ */ function() {
92918
92923
  function g(A) {
92919
92924
  var e, t, i, I, o, s, n, C, a, r, Q, E, c, d, h, l, p, u, f, w, m;
92920
92925
  me(this, g), tA(this, "autoDestroy", void 0), tA(this, "prewarm", void 0), tA(this, "looping", void 0), tA(this, "duration", void 0), tA(this, "startLife", void 0), tA(this, "startSpeed", void 0), tA(this, "startRotation", void 0), tA(this, "startSize", void 0), tA(this, "startColor", void 0), tA(this, "startTileIndex", void 0), tA(this, "rendererEmitterSettings", void 0), tA(this, "emissionOverTime", void 0), tA(this, "emissionOverDistance", void 0), tA(this, "emissionBursts", void 0), tA(this, "onlyUsedByOther", void 0), tA(this, "worldSpace", void 0), tA(this, "speedFactor", void 0), tA(this, "particleNum", void 0), tA(this, "paused", void 0), tA(this, "particles", void 0), tA(this, "emitterShape", void 0), tA(this, "emitter", void 0), tA(this, "rendererSettings", void 0), tA(this, "neededToUpdateRender", void 0), tA(this, "behaviors", void 0), tA(this, "prewarmed", void 0), tA(this, "emissionState", void 0), tA(this, "emitEnded", void 0), tA(this, "markForDestroy", void 0), tA(this, "previousWorldPos", void 0), tA(this, "temp", new y()), tA(this, "travelDistance", 0), tA(this, "normalMatrix", new qe()), tA(this, "_renderer", void 0), this.autoDestroy = A.autoDestroy === void 0 ? !1 : A.autoDestroy, this.duration = (e = A.duration) !== null && e !== void 0 ? e : 1, this.looping = A.looping === void 0 ? !0 : A.looping, this.prewarm = A.prewarm === void 0 ? !1 : A.prewarm, this.startLife = (t = A.startLife) !== null && t !== void 0 ? t : new pI(5), this.startSpeed = (i = A.startSpeed) !== null && i !== void 0 ? i : new pI(0), this.startRotation = (I = A.startRotation) !== null && I !== void 0 ? I : new pI(0), this.startSize = (o = A.startSize) !== null && o !== void 0 ? o : new pI(1), this.startColor = (s = A.startColor) !== null && s !== void 0 ? s : new xS(new te(1, 1, 1, 1)), this.emissionOverTime = (n = A.emissionOverTime) !== null && n !== void 0 ? n : new pI(10), this.emissionOverDistance = (C = A.emissionOverDistance) !== null && C !== void 0 ? C : new pI(0), this.emissionBursts = (a = A.emissionBursts) !== null && a !== void 0 ? a : [], this.onlyUsedByOther = (r = A.onlyUsedByOther) !== null && r !== void 0 ? r : !1, this.emitterShape = (Q = A.shape) !== null && Q !== void 0 ? Q : new EN(), this.behaviors = (E = A.behaviors) !== null && E !== void 0 ? E : new Array(), this.worldSpace = (c = A.worldSpace) !== null && c !== void 0 ? c : !1, this.speedFactor = (d = A.speedFactor) !== null && d !== void 0 ? d : 0, this.rendererEmitterSettings = (h = A.rendererEmitterSettings) !== null && h !== void 0 ? h : {}, this.rendererSettings = {
@@ -93001,7 +93006,7 @@ var QY = 60, BdA = new og(1, 1, 1, 1), QdA = /* @__PURE__ */ function() {
93001
93006
  break;
93002
93007
  case Ce.Mesh:
93003
93008
  this.rendererEmitterSettings = {
93004
- geometry: new og(1, 1)
93009
+ geometry: new sg(1, 1)
93005
93010
  }, this.startRotation = new uW(new y(0, 1, 0), new pI(0));
93006
93011
  break;
93007
93012
  case Ce.BillBoard:
@@ -94716,12 +94721,12 @@ class Gn extends NA {
94716
94721
  }
94717
94722
  getMaterial(e = !1) {
94718
94723
  let t = e === !0 && this.trailMaterial ? this.trailMaterial : this.particleMaterial;
94719
- return t && e && t.side === ug && (t = t.clone(), t.side = yi, e ? this.trailMaterial = t : this.particleMaterial = t), t && !AuA && t._didRequestTextureLOD === void 0 && (t._didRequestTextureLOD = 0, euA && console.log("Load material LOD", t.name), wt.assignTextureLOD(t, 0)), t;
94724
+ return t && e && t.side === pg && (t = t.clone(), t.side = yi, e ? this.trailMaterial = t : this.particleMaterial = t), t && !AuA && t._didRequestTextureLOD === void 0 && (t._didRequestTextureLOD = 0, euA && console.log("Load material LOD", t.name), wt.assignTextureLOD(t, 0)), t;
94720
94725
  }
94721
94726
  getMesh(e) {
94722
94727
  let t = null;
94723
94728
  if (!t && (this.particleMesh instanceof uA && (t = this.particleMesh.geometry), t === null)) {
94724
- t = new og(1, 1);
94729
+ t = new sg(1, 1);
94725
94730
  const I = t.attributes.uv;
94726
94731
  for (let o = 0; o < I.count; o++)
94727
94732
  I.setX(o, 1 - I.getX(o));
@@ -95842,12 +95847,12 @@ Df([
95842
95847
  Df([
95843
95848
  D()
95844
95849
  ], wa.prototype, "allowNetworking", 2);
95845
- var fuA = Object.defineProperty, DuA = Object.getOwnPropertyDescriptor, es = (g, A, e, t) => {
95850
+ var fuA = Object.defineProperty, DuA = Object.getOwnPropertyDescriptor, As = (g, A, e, t) => {
95846
95851
  for (var i = t > 1 ? void 0 : t ? DuA(A, e) : A, I = g.length - 1, o; I >= 0; I--)
95847
95852
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
95848
95853
  return t && i && fuA(A, e, i), i;
95849
95854
  };
95850
- const Jo = IA("debugsceneswitcher"), Ky = "scene";
95855
+ const Ko = IA("debugsceneswitcher"), Ky = "scene";
95851
95856
  qJ(Ky);
95852
95857
  const Qr = Promise.resolve(!1);
95853
95858
  class Io extends NA {
@@ -95881,7 +95886,7 @@ class Io extends NA {
95881
95886
  const I = e == null ? void 0 : e.state;
95882
95887
  if (I && I.startsWith(this.guid)) {
95883
95888
  const o = I.substr(this.guid.length + 2);
95884
- Jo && console.log("PopState", o), await this.trySelectSceneFromValue(o);
95889
+ Ko && console.log("PopState", o), await this.trySelectSceneFromValue(o);
95885
95890
  }
95886
95891
  }
95887
95892
  } finally {
@@ -95956,7 +95961,7 @@ class Io extends NA {
95956
95961
  }
95957
95962
  /** @internal */
95958
95963
  awake() {
95959
- this.scenes === void 0 && (this.scenes = []), Jo && console.log("SceneSwitcher", this);
95964
+ this.scenes === void 0 && (this.scenes = []), Ko && console.log("SceneSwitcher", this);
95960
95965
  }
95961
95966
  /** @internal */
95962
95967
  async onEnable() {
@@ -96025,7 +96030,7 @@ class Io extends NA {
96025
96030
  */
96026
96031
  select(e) {
96027
96032
  var i, I, o;
96028
- if (Jo && console.log("select", e), typeof e == "object" && console.warn('Switching to "' + e + '" might not work. Please either use an index or a AssetReference (not a scene reference)'), typeof e == "string") {
96033
+ if (Ko && console.log("select", e), typeof e == "object" && console.warn('Switching to "' + e + '" might not work. Please either use an index or a AssetReference (not a scene reference)'), typeof e == "string") {
96029
96034
  const s = (i = this.scenes) == null ? void 0 : i.find((n) => n.uri === e);
96030
96035
  if (!s) {
96031
96036
  const n = gt.getOrCreate(this.sourceId ?? "", e, this.context);
@@ -96074,7 +96079,7 @@ class Io extends NA {
96074
96079
  async __internalSwitchScene(e) {
96075
96080
  var i, I;
96076
96081
  if (this._currentScene) {
96077
- Jo && console.log("UNLOAD", e.uri);
96082
+ Ko && console.log("UNLOAD", e.uri);
96078
96083
  const o = this.tryGetSceneEventListener(this._currentScene.asset);
96079
96084
  if (o != null && o.sceneClosing) {
96080
96085
  const s = o.sceneClosing();
@@ -96092,11 +96097,11 @@ class Io extends NA {
96092
96097
  }).catch(console.error), await this.onEndLoading();
96093
96098
  const s = new CustomEvent("loadscene-finished", { detail: { scene: e, switcher: this, index: t } });
96094
96099
  if (this.dispatchEvent(s), this._currentLoadingProgress = void 0, this._currentlyLoadingScene = void 0, s.defaultPrevented)
96095
- return Jo && console.warn("Adding loaded scene prevented:", e, s), !1;
96100
+ return Ko && console.warn("Adding loaded scene prevented:", e, s), !1;
96096
96101
  if (!e.asset)
96097
- return Jo && console.warn("Failed loading scene:", e), !1;
96102
+ return Ko && console.warn("Failed loading scene:", e), !1;
96098
96103
  if (this._currentIndex === t) {
96099
- if (Jo && console.log("ADD", e.uri), this._currentScene = e, sA.add(e.asset, this.gameObject), this.useSceneLighting && this.context.sceneLighting.enable(e), this.useHistory && t >= 0) {
96104
+ if (Ko && console.log("ADD", e.uri), this._currentScene = e, sA.add(e.asset, this.gameObject), this.useSceneLighting && this.context.sceneLighting.enable(e), this.useHistory && t >= 0) {
96100
96105
  let a = t.toString();
96101
96106
  if (this.useSceneName && (a = yY(e.uri)), (I = this.queryParameterName) != null && I.length)
96102
96107
  vU(this.queryParameterName, a, this.useHistory);
@@ -96154,7 +96159,7 @@ class Io extends NA {
96154
96159
  async onStartLoading() {
96155
96160
  var e, t;
96156
96161
  if (this._isCurrentlyLoading = !0, this.loadingScene && (this._lastLoadingScene !== this.loadingScene && (this._loadingScenePromise = void 0), this._lastLoadingScene = this.loadingScene, this._loadingScenePromise || (this._loadingScenePromise = (e = this.loadingScene) == null ? void 0 : e.loadAssetAsync()), await this._loadingScenePromise, this._isCurrentlyLoading && ((t = this.loadingScene) != null && t.asset))) {
96157
- Jo && console.log("Add loading scene", this.loadingScene.uri, this.loadingScene.asset);
96162
+ Ko && console.log("Add loading scene", this.loadingScene.uri, this.loadingScene.asset);
96158
96163
  const i = this.loadingScene.asset;
96159
96164
  sA.add(i, this.gameObject);
96160
96165
  const I = this.tryGetSceneEventListener(i);
@@ -96174,7 +96179,7 @@ class Io extends NA {
96174
96179
  async onEndLoading() {
96175
96180
  var e;
96176
96181
  if (this._isCurrentlyLoading = !1, (e = this.loadingScene) != null && e.asset) {
96177
- Jo && console.log("Remove loading scene", this.loadingScene.uri);
96182
+ Ko && console.log("Remove loading scene", this.loadingScene.uri);
96178
96183
  const t = this.loadingScene.asset, i = this.tryGetSceneEventListener(t);
96179
96184
  if (typeof (i == null ? void 0 : i.sceneClosing) == "function") {
96180
96185
  const I = i.sceneClosing();
@@ -96201,43 +96206,43 @@ class Io extends NA {
96201
96206
  return i || null;
96202
96207
  }
96203
96208
  }
96204
- es([
96209
+ As([
96205
96210
  D()
96206
96211
  ], Io.prototype, "autoLoadFirstScene", 2);
96207
- es([
96212
+ As([
96208
96213
  D(gt)
96209
96214
  ], Io.prototype, "scenes", 2);
96210
- es([
96215
+ As([
96211
96216
  D(gt)
96212
96217
  ], Io.prototype, "loadingScene", 2);
96213
- es([
96218
+ As([
96214
96219
  D()
96215
96220
  ], Io.prototype, "queryParameterName", 2);
96216
- es([
96221
+ As([
96217
96222
  D()
96218
96223
  ], Io.prototype, "useSceneName", 2);
96219
- es([
96224
+ As([
96220
96225
  D()
96221
96226
  ], Io.prototype, "clamp", 2);
96222
- es([
96227
+ As([
96223
96228
  D()
96224
96229
  ], Io.prototype, "useHistory", 2);
96225
- es([
96230
+ As([
96226
96231
  D()
96227
96232
  ], Io.prototype, "useKeyboard", 2);
96228
- es([
96233
+ As([
96229
96234
  D()
96230
96235
  ], Io.prototype, "useSwipe", 2);
96231
- es([
96236
+ As([
96232
96237
  D()
96233
96238
  ], Io.prototype, "useSceneLighting", 2);
96234
- es([
96239
+ As([
96235
96240
  D()
96236
96241
  ], Io.prototype, "preloadNext", 2);
96237
- es([
96242
+ As([
96238
96243
  D()
96239
96244
  ], Io.prototype, "preloadPrevious", 2);
96240
- es([
96245
+ As([
96241
96246
  D()
96242
96247
  ], Io.prototype, "preloadConcurrent", 2);
96243
96248
  function yY(g) {
@@ -96258,10 +96263,10 @@ class wuA {
96258
96263
  begin() {
96259
96264
  if (this._isRunning)
96260
96265
  return;
96261
- Jo && console.log("Preload begin"), this._isRunning = !0;
96266
+ Ko && console.log("Preload begin"), this._isRunning = !0;
96262
96267
  let A = -1, e, t;
96263
96268
  const i = this._switcher.scenes, I = setInterval(() => {
96264
- if (this.allLoaded() && (Jo && console.log("All scenes loaded"), this.stop()), !this._isRunning) {
96269
+ if (this.allLoaded() && (Ko && console.log("All scenes loaded"), this.stop()), !this._isRunning) {
96265
96270
  clearInterval(I);
96266
96271
  return;
96267
96272
  }
@@ -96303,7 +96308,7 @@ class yuA {
96303
96308
  this.index = A, this.asset = e, this.tasks = t, t.push(this), this.awaitLoading();
96304
96309
  }
96305
96310
  async awaitLoading() {
96306
- this.asset && !this.asset.isLoaded() && (Jo && console.log("Preload start: " + this.asset.uri, this.index), await this.asset.preload(), Jo && console.log("Preload finished: " + this.asset.uri, this.index));
96311
+ this.asset && !this.asset.isLoaded() && (Ko && console.log("Preload start: " + this.asset.uri, this.index), await this.asset.preload(), Ko && console.log("Preload finished: " + this.asset.uri, this.index));
96307
96312
  const A = this.tasks.indexOf(this);
96308
96313
  A >= 0 && this.tasks.splice(A, 1);
96309
96314
  }
@@ -96319,7 +96324,7 @@ function SuA() {
96319
96324
  async function muA(g) {
96320
96325
  await SuA(), g();
96321
96326
  }
96322
- var kuA = Object.defineProperty, GuA = Object.getOwnPropertyDescriptor, ts = (g, A, e, t) => {
96327
+ var kuA = Object.defineProperty, GuA = Object.getOwnPropertyDescriptor, es = (g, A, e, t) => {
96323
96328
  for (var i = t > 1 ? void 0 : t ? GuA(A, e) : A, I = g.length - 1, o; I >= 0; I--)
96324
96329
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
96325
96330
  return t && i && kuA(A, e, i), i;
@@ -96543,7 +96548,7 @@ class vg extends NA {
96543
96548
  let t = this.gameObject;
96544
96549
  switch (this.renderMode) {
96545
96550
  case 3:
96546
- t = (I = this.targetMaterialRenderer) == null ? void 0 : I.gameObject, t || (t = (o = sA.getComponent(this.gameObject, Ig)) == null ? void 0 : o.gameObject);
96551
+ t = (I = this.targetMaterialRenderer) == null ? void 0 : I.gameObject, t || (t = (o = sA.getComponent(this.gameObject, og)) == null ? void 0 : o.gameObject);
96547
96552
  break;
96548
96553
  case 2:
96549
96554
  console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");
@@ -96635,43 +96640,43 @@ class vg extends NA {
96635
96640
  e ? globalThis.Hls ? this.onHlsAvailable() : e.addEventListener("load", this.onHlsAvailable) : (Rg && console.log("HLS: load script"), e = document.createElement("script"), e.dataset.hls_library = "hls.js", e.src = "https://cdn.jsdelivr.net/npm/hls.js@1", e.addEventListener("load", this.onHlsAvailable), document.head.append(e));
96636
96641
  }
96637
96642
  }
96638
- ts([
96643
+ es([
96639
96644
  D()
96640
96645
  ], vg.prototype, "playOnAwake", 2);
96641
- ts([
96646
+ es([
96642
96647
  D()
96643
96648
  ], vg.prototype, "aspectMode", 2);
96644
- ts([
96649
+ es([
96645
96650
  D(URL)
96646
96651
  ], vg.prototype, "clip", 2);
96647
- ts([
96652
+ es([
96648
96653
  D()
96649
96654
  ], vg.prototype, "source", 2);
96650
- ts([
96655
+ es([
96651
96656
  D(URL)
96652
96657
  ], vg.prototype, "url", 1);
96653
- ts([
96658
+ es([
96654
96659
  D()
96655
96660
  ], vg.prototype, "renderMode", 2);
96656
- ts([
96661
+ es([
96657
96662
  D()
96658
96663
  ], vg.prototype, "targetMaterialProperty", 2);
96659
- ts([
96660
- D(Ig)
96664
+ es([
96665
+ D(og)
96661
96666
  ], vg.prototype, "targetMaterialRenderer", 2);
96662
- ts([
96667
+ es([
96663
96668
  D(je)
96664
96669
  ], vg.prototype, "targetTexture", 2);
96665
- ts([
96670
+ es([
96666
96671
  D()
96667
96672
  ], vg.prototype, "time", 2);
96668
- ts([
96673
+ es([
96669
96674
  D()
96670
96675
  ], vg.prototype, "playbackSpeed", 1);
96671
- ts([
96676
+ es([
96672
96677
  D()
96673
96678
  ], vg.prototype, "isLooping", 1);
96674
- ts([
96679
+ es([
96675
96680
  D()
96676
96681
  ], vg.prototype, "audioOutputMode", 1);
96677
96682
  class MuA {
@@ -97466,7 +97471,7 @@ rk([
97466
97471
  ], hE.prototype, "positionAxes", 2);
97467
97472
  class TuA extends uA {
97468
97473
  constructor(A) {
97469
- const e = new HuA(A), t = new og(e.image.width * 1e-3, e.image.height * 1e-3), i = new tt({ map: e, toneMapped: !1, transparent: !0 });
97474
+ const e = new HuA(A), t = new sg(e.image.width * 1e-3, e.image.height * 1e-3), i = new tt({ map: e, toneMapped: !1, transparent: !0 });
97470
97475
  super(t, i);
97471
97476
  function I(o) {
97472
97477
  i.map.dispatchDOMEvent(o);
@@ -97826,7 +97831,7 @@ var VuA = Object.defineProperty, XuA = Object.getOwnPropertyDescriptor, $uA = (g
97826
97831
  (o = g[I]) && (i = (t ? o(A, e, i) : o(i)) || i);
97827
97832
  return t && i && VuA(A, e, i), i;
97828
97833
  };
97829
- const qo = IA("debugspectator");
97834
+ const vo = IA("debugspectator");
97830
97835
  class LJ extends NA {
97831
97836
  constructor() {
97832
97837
  super(...arguments);
@@ -97915,14 +97920,14 @@ class LJ extends NA {
97915
97920
  this.isSupportedPlatform() && sA.setActive(this.gameObject, !0);
97916
97921
  }
97917
97922
  onEnterXR(e) {
97918
- this.isSupportedPlatform() && (qo && console.log(this.context.mainCamera), this.context.mainCamera && this.followSelf());
97923
+ this.isSupportedPlatform() && (vo && console.log(this.context.mainCamera), this.context.mainCamera && this.followSelf());
97919
97924
  }
97920
97925
  onLeaveXR(e) {
97921
97926
  var t, i;
97922
97927
  this.context.removeCamera(this.cam), sA.setActive(this.gameObject, !1), this.orbit && (this.orbit.enabled = !0), (t = this._handler) == null || t.set(void 0), (i = this._handler) == null || i.disable(), this.isSpectatingSelf && this.stopSpectating();
97923
97928
  }
97924
97929
  followSelf() {
97925
- this.target = this.context.players.getPlayerView(this.context.connection.connectionId), this.target || (this.context.players.setPlayerView(this.localId, this.context.mainCamera, wQ.Headset), this.target = this.context.players.getPlayerView(this.localId)), qo && console.log("Follow self", this.target);
97930
+ this.target = this.context.players.getPlayerView(this.context.connection.connectionId), this.target || (this.context.players.setPlayerView(this.localId, this.context.mainCamera, wQ.Headset), this.target = this.context.players.getPlayerView(this.localId)), vo && console.log("Follow self", this.target);
97926
97931
  }
97927
97932
  // TODO: only show Spectator cam for DesktopVR;
97928
97933
  // don't show for AR, don't show on Quest
@@ -98004,10 +98009,10 @@ class ApA {
98004
98009
  this.spectator.stopSpectating();
98005
98010
  return;
98006
98011
  }
98007
- e !== this.currentObject && (this.currentObject = e, this.view = A, this.follow || (this.follow = sA.addNewComponent(this.cam.gameObject, hE)), this.target || (this.target = new fA()), e.add(this.target), this.follow.enabled = !0, this.follow.target = this.target, qo && console.log("FOLLOW", e), this.context.isInXR ? this.context.removeCamera(this.cam) : this.context.setCurrentCamera(this.cam));
98012
+ e !== this.currentObject && (this.currentObject = e, this.view = A, this.follow || (this.follow = sA.addNewComponent(this.cam.gameObject, hE)), this.target || (this.target = new fA()), e.add(this.target), this.follow.enabled = !0, this.follow.target = this.target, vo && console.log("FOLLOW", e), this.context.isInXR ? this.context.removeCamera(this.cam) : this.context.setCurrentCamera(this.cam));
98008
98013
  }
98009
98014
  disable() {
98010
- qo && console.log("STOP FOLLOW", this.currentObject), this.view = void 0, this.currentObject = void 0, this.context.removeCamera(this.cam), this.follow && (this.follow.enabled = !1);
98015
+ vo && console.log("STOP FOLLOW", this.currentObject), this.view = void 0, this.currentObject = void 0, this.context.removeCamera(this.cam), this.follow && (this.follow.enabled = !1);
98011
98016
  }
98012
98017
  destroy() {
98013
98018
  var A;
@@ -98016,10 +98021,10 @@ class ApA {
98016
98021
  update(A) {
98017
98022
  var i, I, o, s, n, C;
98018
98023
  if (((i = this.currentTarget) == null ? void 0 : i.isConnected) === !1 || ((I = this.currentTarget) == null ? void 0 : I.removed) === !0) {
98019
- qo && console.log("Target disconnected or timeout", this.currentTarget), this.spectator.stopSpectating();
98024
+ vo && console.log("Target disconnected or timeout", this.currentTarget), this.spectator.stopSpectating();
98020
98025
  return;
98021
98026
  }
98022
- this.currentTarget && ((o = this.currentTarget) == null ? void 0 : o.currentObject) !== this.currentObject && (qo && console.log("Target changed", this.currentObject, "to", this.currentTarget.currentObject), this.set(this.currentTarget));
98027
+ this.currentTarget && ((o = this.currentTarget) == null ? void 0 : o.currentObject) !== this.currentObject && (vo && console.log("Target changed", this.currentObject, "to", this.currentTarget.currentObject), this.set(this.currentTarget));
98023
98028
  const e = this.context.mainCamera;
98024
98029
  e && (this.cam.cam.near !== e.near || this.cam.cam.far !== e.far) && (this.cam.cam.near = e.near, this.cam.cam.far = e.far, this.cam.cam.updateProjectionMatrix());
98025
98030
  const t = (s = this.follow) == null ? void 0 : s.target;
@@ -98058,14 +98063,14 @@ class tpA {
98058
98063
  const A = new cn();
98059
98064
  A.setMask(16777215);
98060
98065
  const e = this.context.physics.raycast(A);
98061
- if (qo && console.log(...e), e != null && e.length)
98066
+ if (vo && console.log(...e), e != null && e.length)
98062
98067
  for (const t of e) {
98063
98068
  if (t.distance < 0.2)
98064
98069
  continue;
98065
98070
  const i = t.object, I = sA.getComponentInParent(i, Jg), o = I == null ? void 0 : I.connectionId;
98066
98071
  if (o) {
98067
98072
  const s = this.context.players.getPlayerView(o);
98068
- this.spectator.target = s, qo && console.log("spectate", o, I);
98073
+ this.spectator.target = s, vo && console.log("spectate", o, I);
98069
98074
  break;
98070
98075
  }
98071
98076
  }
@@ -98110,13 +98115,13 @@ class IpA {
98110
98115
  this.context.connection.stopListen("spectator-follower-changed", this._followerEventMethod), this.context.connection.stopListen("spectator-request-follow", this._requestFollowMethod), this.context.connection.stopListen(nt.JoinedRoom, this._joinedRoomMethod);
98111
98116
  }
98112
98117
  onSpectatedObjectChanged(A, e) {
98113
- if (qo && console.log(this.context.connection.connectionId, "onSpectatedObjectChanged", A, e), this.context.connection.connectionId) {
98118
+ if (vo && console.log(this.context.connection.connectionId, "onSpectatedObjectChanged", A, e), this.context.connection.connectionId) {
98114
98119
  const t = (A == null ? void 0 : A.userId) === void 0, i = t ? e : A == null ? void 0 : A.userId, I = new ipA(this.context.connection.connectionId, i, t);
98115
98120
  this.context.connection.send("spectator-follower-changed", I);
98116
98121
  }
98117
98122
  }
98118
98123
  onRequestFollowMe(A = !1) {
98119
- if (qo && console.log("Request follow", this.context.connection.connectionId), this.context.connection.connectionId) {
98124
+ if (vo && console.log("Request follow", this.context.connection.connectionId), this.context.connection.connectionId) {
98120
98125
  this.spectator.stopSpectating();
98121
98126
  const e = A ? void 0 : this.context.connection.connectionId, t = new gpA(this.spectator, e);
98122
98127
  this.context.connection.send("spectator-request-follow", t);
@@ -98127,7 +98132,7 @@ class IpA {
98127
98132
  }
98128
98133
  onFollowerEvent(A) {
98129
98134
  const e = A.targetUserId, t = A.guid;
98130
- if (qo && console.log(A), e === this.context.connection.connectionId)
98135
+ if (vo && console.log(A), e === this.context.connection.connectionId)
98131
98136
  if (A.stoppedFollowing) {
98132
98137
  const i = this.followers.indexOf(t);
98133
98138
  i !== -1 && (this.followers.splice(i, 1), this.removeDisconnectedFollowers(), console.log(t, "unfollows you", this.followers.length));
@@ -98150,13 +98155,13 @@ class IpA {
98150
98155
  if (e)
98151
98156
  this.spectator.target = e;
98152
98157
  else
98153
- return qo && console.warn("Could not find view", A.userId), this.enforceFollow(), !1;
98158
+ return vo && console.warn("Could not find view", A.userId), this.enforceFollow(), !1;
98154
98159
  }
98155
98160
  return !0;
98156
98161
  }
98157
98162
  enforceFollow() {
98158
98163
  this._enforceFollowInterval || (this._enforceFollowInterval = setInterval(() => {
98159
- this._lastRequestFollowUser === void 0 || this._lastRequestFollowUser.userId && this.spectator.isFollowedBy(this._lastRequestFollowUser.userId) ? (clearInterval(this._enforceFollowInterval), this._enforceFollowInterval = void 0) : (qo && console.log("REQUEST FOLLOW AGAIN", this._lastRequestFollowUser.userId), this.onRequestFollowEvent(this._lastRequestFollowUser));
98164
+ this._lastRequestFollowUser === void 0 || this._lastRequestFollowUser.userId && this.spectator.isFollowedBy(this._lastRequestFollowUser.userId) ? (clearInterval(this._enforceFollowInterval), this._enforceFollowInterval = void 0) : (vo && console.log("REQUEST FOLLOW AGAIN", this._lastRequestFollowUser.userId), this.onRequestFollowEvent(this._lastRequestFollowUser));
98160
98165
  }, 1e3));
98161
98166
  }
98162
98167
  }
@@ -98229,7 +98234,7 @@ var opA = Object.defineProperty, spA = Object.getOwnPropertyDescriptor, npA = (g
98229
98234
  };
98230
98235
  const qS = "SCAM";
98231
98236
  g3(qS, Wn.getRootAsSyncedCameraModel);
98232
- const Uo = new Op();
98237
+ const Ro = new Op();
98233
98238
  class CpA {
98234
98239
  // dontSave: boolean = true;
98235
98240
  // pos: { x: number, y: number, z: number } = { x: 0, y: 0, z: 0 };
@@ -98241,13 +98246,13 @@ class CpA {
98241
98246
  }
98242
98247
  send(A, e) {
98243
98248
  if (A) {
98244
- Uo.clear();
98245
- const t = Uo.createString(this.guid), i = Uo.createString(this.userId);
98246
- Wn.startSyncedCameraModel(Uo), Wn.addGuid(Uo, t), Wn.addUserId(Uo, i);
98249
+ Ro.clear();
98250
+ const t = Ro.createString(this.guid), i = Ro.createString(this.userId);
98251
+ Wn.startSyncedCameraModel(Ro), Wn.addGuid(Ro, t), Wn.addUserId(Ro, i);
98247
98252
  const I = He(A), o = X0(A);
98248
- Wn.addPos(Uo, kQ.createVec3(Uo, I.x, I.y, I.z)), Wn.addRot(Uo, kQ.createVec3(Uo, o.x, o.y, o.z));
98249
- const s = Wn.endSyncedCameraModel(Uo);
98250
- Uo.finish(s, qS), e.sendBinary(Uo.asUint8Array());
98253
+ Wn.addPos(Ro, kQ.createVec3(Ro, I.x, I.y, I.z)), Wn.addRot(Ro, kQ.createVec3(Ro, o.x, o.y, o.z));
98254
+ const s = Wn.endSyncedCameraModel(Ro);
98255
+ Ro.finish(s, qS), e.sendBinary(Ro.asUint8Array());
98251
98256
  }
98252
98257
  }
98253
98258
  }
@@ -98752,7 +98757,7 @@ class pl extends NA {
98752
98757
  (e = this.control) == null || e.removeFromParent(), (t = this.control) == null || t.removeEventListener("dragging-changed", this.onControlChangedEvent), window.removeEventListener("keydown", this.windowKeyDownListener), window.removeEventListener("keyup", this.windowKeyUpListener);
98753
98758
  }
98754
98759
  enableSnapping() {
98755
- this.control && (this.control.setTranslationSnap(this.translationSnap), this.control.setRotationSnap(lg.degToRad(this.rotationSnapAngle)), this.control.setScaleSnap(this.scaleSnap));
98760
+ this.control && (this.control.setTranslationSnap(this.translationSnap), this.control.setRotationSnap(dg.degToRad(this.rotationSnapAngle)), this.control.setScaleSnap(this.scaleSnap));
98756
98761
  }
98757
98762
  disableSnapping() {
98758
98763
  this.control && (this.control.setTranslationSnap(null), this.control.setRotationSnap(null), this.control.setScaleSnap(null));
@@ -98824,7 +98829,7 @@ class HJ extends NA {
98824
98829
  B(this, "backgroundPlane");
98825
98830
  B(this, "threeTexture");
98826
98831
  B(this, "forceTextureInitialization", function() {
98827
- const e = new tt(), t = new og(), i = new kI();
98832
+ const e = new tt(), t = new sg(), i = new kI();
98828
98833
  i.add(new uA(t, e));
98829
98834
  const I = new Te();
98830
98835
  return function(s, n) {
@@ -98914,7 +98919,7 @@ function kpA(g) {
98914
98919
  const A = "vec4(" + g.r.toFixed(3) + "," + g.g.toFixed(3) + "," + g.b.toFixed(3) + "," + g.a.toFixed(3) + ")";
98915
98920
  vy && console.log(A);
98916
98921
  const e = new uA(
98917
- new og(2, 2),
98922
+ new sg(2, 2),
98918
98923
  // @ts-ignore
98919
98924
  new be({
98920
98925
  name: "BackgroundMaterial",
@@ -99042,7 +99047,7 @@ class RpA {
99042
99047
  if (!(!i || !i.trackedImages)) {
99043
99048
  for (const o of i.trackedImages)
99044
99049
  if (((I = o.object) == null ? void 0 : I.asset) === A) {
99045
- const s = sA.findObjectOfType(Dg);
99050
+ const s = sA.findObjectOfType(Ig);
99046
99051
  if (!s)
99047
99052
  continue;
99048
99053
  const { scale: n, target: C } = s.getARScaleAndTarget();
@@ -99078,7 +99083,7 @@ const Hd = (AU = class extends NA {
99078
99083
  o = { object: null, frames: 0, lastTrackingTime: Date.now() }, this.imageToObjectMap.set(i, o), i.object.loadAssetAsync().then((s) => {
99079
99084
  if (i.createObjectInstance && s && (s = sA.instantiate(s)), s) {
99080
99085
  o.object = s;
99081
- for (const n of s.getComponentsInChildren(Ig))
99086
+ for (const n of s.getComponentsInChildren(og))
99082
99087
  n.setInstancingEnabled(!1);
99083
99088
  e.rig ? (e.rig.gameObject.add(s), t.applyToObject(s), s.activeSelf || sA.setActive(s, !0)) : console.warn("XRImageTracking: missing XRRig");
99084
99089
  }
@@ -99103,7 +99108,7 @@ const Hd = (AU = class extends NA {
99103
99108
  Hd._imageElements.set(e, i);
99104
99109
  const I = await UoA(i);
99105
99110
  if (I) {
99106
- const s = await (await I.convertToBlob({ type: "image/png" })).arrayBuffer(), n = sA.findObjectOfType(Dg);
99111
+ const s = await (await I.convertToBlob({ type: "image/png" })).arrayBuffer(), n = sA.findObjectOfType(Ig);
99107
99112
  n && this.trackedImages && (n.extensions.push(
99108
99113
  new RpA("marker.png", new Uint8Array(s), this.trackedImages[0].widthInMeters)
99109
99114
  ), n.anchoringType = "image");
@@ -99525,7 +99530,7 @@ const vpA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99525
99530
  __proto__: null,
99526
99531
  ActionBuilder: dt,
99527
99532
  ActionCollection: h4,
99528
- ActionModel: xo,
99533
+ ActionModel: Jo,
99529
99534
  AlignmentConstraint: fm,
99530
99535
  Animation: eo,
99531
99536
  AnimationCurve: Wh,
@@ -99552,7 +99557,7 @@ const vpA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99552
99557
  BaseUIComponent: hn,
99553
99558
  BasicIKConstraint: m8,
99554
99559
  BehaviorExtension: oJ,
99555
- BehaviorModel: hg,
99560
+ BehaviorModel: lg,
99556
99561
  Bloom: Xh,
99557
99562
  BoxCollider: If,
99558
99563
  BoxGizmo: Al,
@@ -99588,7 +99593,7 @@ const vpA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99588
99593
  EmphasizeOnClick: rf,
99589
99594
  EventList: xg,
99590
99595
  EventListEvent: jK,
99591
- EventSystem: To,
99596
+ EventSystem: _o,
99592
99597
  EventTrigger: yJ,
99593
99598
  FieldWithDefault: V8,
99594
99599
  FixedJoint: aW,
@@ -99615,7 +99620,7 @@ const vpA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99615
99620
  Keyframe: yn,
99616
99621
  LODGroup: Ak,
99617
99622
  LODModel: Ql,
99618
- Light: As,
99623
+ Light: $o,
99619
99624
  LimitVelocityOverLifetimeModule: yg,
99620
99625
  LogStats: cW,
99621
99626
  LookAt: El,
@@ -99625,7 +99630,7 @@ const vpA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99625
99630
  MeshCollider: $h,
99626
99631
  MeshRenderer: _m,
99627
99632
  MinMaxCurve: le,
99628
- MinMaxGradient: $o,
99633
+ MinMaxGradient: Xo,
99629
99634
  NeedleMenu: Ka,
99630
99635
  NestedGltf: RJ,
99631
99636
  Networking: Cl,
@@ -99657,7 +99662,7 @@ const vpA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99657
99662
  ReflectionProbe: Ef,
99658
99663
  RegisteredAnimationInfo: AJ,
99659
99664
  RemoteSkybox: wa,
99660
- Renderer: Ig,
99665
+ Renderer: og,
99661
99666
  RendererLightmap: NS,
99662
99667
  Rigidbody: Pt,
99663
99668
  RotationBySpeedModule: bs,
@@ -99703,13 +99708,13 @@ const vpA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99703
99708
  TiltShiftEffect: xa,
99704
99709
  ToneMapping: Ek,
99705
99710
  TrailModule: Mi,
99706
- TransformData: Eg,
99711
+ TransformData: cg,
99707
99712
  TransformGizmo: pl,
99708
99713
  TriggerBuilder: iI,
99709
99714
  TriggerModel: Tr,
99710
99715
  UIRaycastUtils: zK,
99711
99716
  UIRootComponent: Dm,
99712
- USDZExporter: Dg,
99717
+ USDZExporter: Ig,
99713
99718
  USDZText: rQ,
99714
99719
  USDZUIExtension: lJ,
99715
99720
  UsageMarker: Wm,
@@ -99724,7 +99729,7 @@ const vpA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
99724
99729
  VolumeParameter: ve,
99725
99730
  VolumeProfile: Gm,
99726
99731
  WebARCameraBackground: HJ,
99727
- WebARSessionRoot: jo,
99732
+ WebARSessionRoot: Wo,
99728
99733
  WebXR: Om,
99729
99734
  WebXRButtonFactory: UQ,
99730
99735
  WebXRImageTracking: up,
@@ -99751,7 +99756,7 @@ class qpA extends NA {
99751
99756
  X.add("__Ignore", xW);
99752
99757
  X.add("ActionBuilder", dt);
99753
99758
  X.add("ActionCollection", h4);
99754
- X.add("ActionModel", xo);
99759
+ X.add("ActionModel", Jo);
99755
99760
  X.add("AlignmentConstraint", fm);
99756
99761
  X.add("Animation", eo);
99757
99762
  X.add("AnimationCurve", Wh);
@@ -99778,7 +99783,7 @@ X.add("AxesHelper", tf);
99778
99783
  X.add("BaseUIComponent", hn);
99779
99784
  X.add("BasicIKConstraint", m8);
99780
99785
  X.add("BehaviorExtension", oJ);
99781
- X.add("BehaviorModel", hg);
99786
+ X.add("BehaviorModel", lg);
99782
99787
  X.add("Bloom", Xh);
99783
99788
  X.add("BoxCollider", If);
99784
99789
  X.add("BoxGizmo", Al);
@@ -99814,7 +99819,7 @@ X.add("EmissionModule", ba);
99814
99819
  X.add("EmphasizeOnClick", rf);
99815
99820
  X.add("EventList", xg);
99816
99821
  X.add("EventListEvent", jK);
99817
- X.add("EventSystem", To);
99822
+ X.add("EventSystem", _o);
99818
99823
  X.add("EventTrigger", yJ);
99819
99824
  X.add("FieldWithDefault", V8);
99820
99825
  X.add("FixedJoint", aW);
@@ -99839,7 +99844,7 @@ X.add("InstanceHandle", eh);
99839
99844
  X.add("InstancingHandler", Ah);
99840
99845
  X.add("Interactable", oW);
99841
99846
  X.add("Keyframe", yn);
99842
- X.add("Light", As);
99847
+ X.add("Light", $o);
99843
99848
  X.add("LimitVelocityOverLifetimeModule", yg);
99844
99849
  X.add("LODGroup", Ak);
99845
99850
  X.add("LODModel", Ql);
@@ -99851,7 +99856,7 @@ X.add("MaskableGraphic", bm);
99851
99856
  X.add("MeshCollider", $h);
99852
99857
  X.add("MeshRenderer", _m);
99853
99858
  X.add("MinMaxCurve", le);
99854
- X.add("MinMaxGradient", $o);
99859
+ X.add("MinMaxGradient", Xo);
99855
99860
  X.add("NeedleMenu", Ka);
99856
99861
  X.add("NestedGltf", RJ);
99857
99862
  X.add("Networking", Cl);
@@ -99885,7 +99890,7 @@ X.add("RectTransform", to);
99885
99890
  X.add("ReflectionProbe", Ef);
99886
99891
  X.add("RegisteredAnimationInfo", AJ);
99887
99892
  X.add("RemoteSkybox", wa);
99888
- X.add("Renderer", Ig);
99893
+ X.add("Renderer", og);
99889
99894
  X.add("RendererLightmap", NS);
99890
99895
  X.add("RGBAColor", vt);
99891
99896
  X.add("Rigidbody", Pt);
@@ -99932,14 +99937,14 @@ X.add("TextureSheetAnimationModule", FI);
99932
99937
  X.add("TiltShiftEffect", xa);
99933
99938
  X.add("ToneMapping", Ek);
99934
99939
  X.add("TrailModule", Mi);
99935
- X.add("TransformData", Eg);
99940
+ X.add("TransformData", cg);
99936
99941
  X.add("TransformGizmo", pl);
99937
99942
  X.add("TriggerBuilder", iI);
99938
99943
  X.add("TriggerModel", Tr);
99939
99944
  X.add("UIRaycastUtils", zK);
99940
99945
  X.add("UIRootComponent", Dm);
99941
99946
  X.add("UsageMarker", Wm);
99942
- X.add("USDZExporter", Dg);
99947
+ X.add("USDZExporter", Ig);
99943
99948
  X.add("USDZText", rQ);
99944
99949
  X.add("USDZUIExtension", lJ);
99945
99950
  X.add("VariantAction", c4);
@@ -99953,7 +99958,7 @@ X.add("Volume", qm);
99953
99958
  X.add("VolumeParameter", ve);
99954
99959
  X.add("VolumeProfile", Gm);
99955
99960
  X.add("WebARCameraBackground", HJ);
99956
- X.add("WebARSessionRoot", jo);
99961
+ X.add("WebARSessionRoot", Wo);
99957
99962
  X.add("WebXR", Om);
99958
99963
  X.add("WebXRButtonFactory", UQ);
99959
99964
  X.add("WebXRImageTracking", up);
@@ -100774,14 +100779,14 @@ let jd = null;
100774
100779
  function VW() {
100775
100780
  return jd !== null && jd.byteLength !== 0 || (jd = new Uint32Array(k.memory.buffer)), jd;
100776
100781
  }
100777
- let No = 0;
100782
+ let Fo = 0;
100778
100783
  function _B(g, A) {
100779
100784
  const e = A(4 * g.length, 4) >>> 0;
100780
- return ei().set(g, e / 4), No = g.length, e;
100785
+ return ei().set(g, e / 4), Fo = g.length, e;
100781
100786
  }
100782
100787
  function jw(g, A) {
100783
100788
  const e = A(4 * g.length, 4) >>> 0;
100784
- return VW().set(g, e / 4), No = g.length, e;
100789
+ return VW().set(g, e / 4), Fo = g.length, e;
100785
100790
  }
100786
100791
  function vR(g, A) {
100787
100792
  try {
@@ -102872,15 +102877,15 @@ class Ne {
102872
102877
  return Ne.__wrap(i);
102873
102878
  }
102874
102879
  static polyline(A, e) {
102875
- const t = _B(A, k.__wbindgen_malloc), i = No, I = jw(e, k.__wbindgen_malloc), o = No, s = k.rawshape_polyline(t, i, I, o);
102880
+ const t = _B(A, k.__wbindgen_malloc), i = Fo, I = jw(e, k.__wbindgen_malloc), o = Fo, s = k.rawshape_polyline(t, i, I, o);
102876
102881
  return Ne.__wrap(s);
102877
102882
  }
102878
102883
  static trimesh(A, e) {
102879
- const t = _B(A, k.__wbindgen_malloc), i = No, I = jw(e, k.__wbindgen_malloc), o = No, s = k.rawshape_trimesh(t, i, I, o);
102884
+ const t = _B(A, k.__wbindgen_malloc), i = Fo, I = jw(e, k.__wbindgen_malloc), o = Fo, s = k.rawshape_trimesh(t, i, I, o);
102880
102885
  return Ne.__wrap(s);
102881
102886
  }
102882
102887
  static heightfield(A, e, t, i) {
102883
- const I = _B(t, k.__wbindgen_malloc), o = No;
102888
+ const I = _B(t, k.__wbindgen_malloc), o = Fo;
102884
102889
  eA(i, aA);
102885
102890
  const s = k.rawshape_heightfield(A, e, I, o, i.__wbg_ptr);
102886
102891
  return Ne.__wrap(s);
@@ -102901,19 +102906,19 @@ class Ne {
102901
102906
  return Ne.__wrap(I);
102902
102907
  }
102903
102908
  static convexHull(A) {
102904
- const e = _B(A, k.__wbindgen_malloc), t = No, i = k.rawshape_convexHull(e, t);
102909
+ const e = _B(A, k.__wbindgen_malloc), t = Fo, i = k.rawshape_convexHull(e, t);
102905
102910
  return i === 0 ? void 0 : Ne.__wrap(i);
102906
102911
  }
102907
102912
  static roundConvexHull(A, e) {
102908
- const t = _B(A, k.__wbindgen_malloc), i = No, I = k.rawshape_roundConvexHull(t, i, e);
102913
+ const t = _B(A, k.__wbindgen_malloc), i = Fo, I = k.rawshape_roundConvexHull(t, i, e);
102909
102914
  return I === 0 ? void 0 : Ne.__wrap(I);
102910
102915
  }
102911
102916
  static convexMesh(A, e) {
102912
- const t = _B(A, k.__wbindgen_malloc), i = No, I = jw(e, k.__wbindgen_malloc), o = No, s = k.rawshape_convexMesh(t, i, I, o);
102917
+ const t = _B(A, k.__wbindgen_malloc), i = Fo, I = jw(e, k.__wbindgen_malloc), o = Fo, s = k.rawshape_convexMesh(t, i, I, o);
102913
102918
  return s === 0 ? void 0 : Ne.__wrap(s);
102914
102919
  }
102915
102920
  static roundConvexMesh(A, e, t) {
102916
- const i = _B(A, k.__wbindgen_malloc), I = No, o = jw(e, k.__wbindgen_malloc), s = No, n = k.rawshape_roundConvexMesh(i, I, o, s, t);
102921
+ const i = _B(A, k.__wbindgen_malloc), I = Fo, o = jw(e, k.__wbindgen_malloc), s = Fo, n = k.rawshape_roundConvexMesh(i, I, o, s, t);
102917
102922
  return n === 0 ? void 0 : Ne.__wrap(n);
102918
102923
  }
102919
102924
  castShape(A, e, t, i, I, o, s, n, C) {
@@ -104284,7 +104289,7 @@ class yl extends uE {
104284
104289
  return e.free(), t;
104285
104290
  }
104286
104291
  }
104287
- class Cg {
104292
+ class ag {
104288
104293
  static fromRaw(A, e) {
104289
104294
  const t = A.coShapeType(e);
104290
104295
  let i, I, o, s, n, C, a;
@@ -104364,7 +104369,7 @@ class Cg {
104364
104369
  (function(g) {
104365
104370
  g[g.Ball = 0] = "Ball", g[g.Cuboid = 1] = "Cuboid", g[g.Capsule = 2] = "Capsule", g[g.Segment = 3] = "Segment", g[g.Polyline = 4] = "Polyline", g[g.Triangle = 5] = "Triangle", g[g.TriMesh = 6] = "TriMesh", g[g.HeightField = 7] = "HeightField", g[g.ConvexPolyhedron = 9] = "ConvexPolyhedron", g[g.Cylinder = 10] = "Cylinder", g[g.Cone = 11] = "Cone", g[g.RoundCuboid = 12] = "RoundCuboid", g[g.RoundTriangle = 13] = "RoundTriangle", g[g.RoundCylinder = 14] = "RoundCylinder", g[g.RoundCone = 15] = "RoundCone", g[g.RoundConvexPolyhedron = 16] = "RoundConvexPolyhedron", g[g.HalfSpace = 17] = "HalfSpace";
104366
104371
  })(ki || (ki = {}));
104367
- class Gf extends Cg {
104372
+ class Gf extends ag {
104368
104373
  constructor(A) {
104369
104374
  super(), this.type = ki.Ball, this.radius = A;
104370
104375
  }
@@ -104372,7 +104377,7 @@ class Gf extends Cg {
104372
104377
  return Ne.ball(this.radius);
104373
104378
  }
104374
104379
  }
104375
- class px extends Cg {
104380
+ class px extends ag {
104376
104381
  constructor(A) {
104377
104382
  super(), this.type = ki.HalfSpace, this.normal = A;
104378
104383
  }
@@ -104381,7 +104386,7 @@ class px extends Cg {
104381
104386
  return A.free(), e;
104382
104387
  }
104383
104388
  }
104384
- class mk extends Cg {
104389
+ class mk extends ag {
104385
104390
  constructor(A, e, t) {
104386
104391
  super(), this.type = ki.Cuboid, this.halfExtents = CA.new(A, e, t);
104387
104392
  }
@@ -104389,7 +104394,7 @@ class mk extends Cg {
104389
104394
  return Ne.cuboid(this.halfExtents.x, this.halfExtents.y, this.halfExtents.z);
104390
104395
  }
104391
104396
  }
104392
- class kk extends Cg {
104397
+ class kk extends ag {
104393
104398
  constructor(A, e, t, i) {
104394
104399
  super(), this.type = ki.RoundCuboid, this.halfExtents = CA.new(A, e, t), this.borderRadius = i;
104395
104400
  }
@@ -104397,7 +104402,7 @@ class kk extends Cg {
104397
104402
  return Ne.roundCuboid(this.halfExtents.x, this.halfExtents.y, this.halfExtents.z, this.borderRadius);
104398
104403
  }
104399
104404
  }
104400
- class Gk extends Cg {
104405
+ class Gk extends ag {
104401
104406
  constructor(A, e) {
104402
104407
  super(), this.type = ki.Capsule, this.halfHeight = A, this.radius = e;
104403
104408
  }
@@ -104405,7 +104410,7 @@ class Gk extends Cg {
104405
104410
  return Ne.capsule(this.halfHeight, this.radius);
104406
104411
  }
104407
104412
  }
104408
- class Mk extends Cg {
104413
+ class Mk extends ag {
104409
104414
  constructor(A, e) {
104410
104415
  super(), this.type = ki.Segment, this.a = A, this.b = e;
104411
104416
  }
@@ -104414,7 +104419,7 @@ class Mk extends Cg {
104414
104419
  return A.free(), e.free(), t;
104415
104420
  }
104416
104421
  }
104417
- class Rk extends Cg {
104422
+ class Rk extends ag {
104418
104423
  constructor(A, e, t) {
104419
104424
  super(), this.type = ki.Triangle, this.a = A, this.b = e, this.c = t;
104420
104425
  }
@@ -104423,7 +104428,7 @@ class Rk extends Cg {
104423
104428
  return A.free(), e.free(), t.free(), i;
104424
104429
  }
104425
104430
  }
104426
- class Uk extends Cg {
104431
+ class Uk extends ag {
104427
104432
  constructor(A, e, t, i) {
104428
104433
  super(), this.type = ki.RoundTriangle, this.a = A, this.b = e, this.c = t, this.borderRadius = i;
104429
104434
  }
@@ -104432,7 +104437,7 @@ class Uk extends Cg {
104432
104437
  return A.free(), e.free(), t.free(), i;
104433
104438
  }
104434
104439
  }
104435
- class Fk extends Cg {
104440
+ class Fk extends ag {
104436
104441
  constructor(A, e) {
104437
104442
  super(), this.type = ki.Polyline, this.vertices = A, this.indices = e ?? new Uint32Array(0);
104438
104443
  }
@@ -104440,7 +104445,7 @@ class Fk extends Cg {
104440
104445
  return Ne.polyline(this.vertices, this.indices);
104441
104446
  }
104442
104447
  }
104443
- class Nk extends Cg {
104448
+ class Nk extends ag {
104444
104449
  constructor(A, e) {
104445
104450
  super(), this.type = ki.TriMesh, this.vertices = A, this.indices = e;
104446
104451
  }
@@ -104448,7 +104453,7 @@ class Nk extends Cg {
104448
104453
  return Ne.trimesh(this.vertices, this.indices);
104449
104454
  }
104450
104455
  }
104451
- class Sp extends Cg {
104456
+ class Sp extends ag {
104452
104457
  constructor(A, e) {
104453
104458
  super(), this.type = ki.ConvexPolyhedron, this.vertices = A, this.indices = e;
104454
104459
  }
@@ -104456,7 +104461,7 @@ class Sp extends Cg {
104456
104461
  return this.indices ? Ne.convexMesh(this.vertices, this.indices) : Ne.convexHull(this.vertices);
104457
104462
  }
104458
104463
  }
104459
- class mp extends Cg {
104464
+ class mp extends ag {
104460
104465
  constructor(A, e, t) {
104461
104466
  super(), this.type = ki.RoundConvexPolyhedron, this.vertices = A, this.indices = e, this.borderRadius = t;
104462
104467
  }
@@ -104464,7 +104469,7 @@ class mp extends Cg {
104464
104469
  return this.indices ? Ne.roundConvexMesh(this.vertices, this.indices, this.borderRadius) : Ne.roundConvexHull(this.vertices, this.borderRadius);
104465
104470
  }
104466
104471
  }
104467
- class bk extends Cg {
104472
+ class bk extends ag {
104468
104473
  constructor(A, e, t, i) {
104469
104474
  super(), this.type = ki.HeightField, this.nrows = A, this.ncols = e, this.heights = t, this.scale = i;
104470
104475
  }
@@ -104473,7 +104478,7 @@ class bk extends Cg {
104473
104478
  return A.free(), e;
104474
104479
  }
104475
104480
  }
104476
- class Kk extends Cg {
104481
+ class Kk extends ag {
104477
104482
  constructor(A, e) {
104478
104483
  super(), this.type = ki.Cylinder, this.halfHeight = A, this.radius = e;
104479
104484
  }
@@ -104481,7 +104486,7 @@ class Kk extends Cg {
104481
104486
  return Ne.cylinder(this.halfHeight, this.radius);
104482
104487
  }
104483
104488
  }
104484
- class Jk extends Cg {
104489
+ class Jk extends ag {
104485
104490
  constructor(A, e, t) {
104486
104491
  super(), this.type = ki.RoundCylinder, this.borderRadius = t, this.halfHeight = A, this.radius = e;
104487
104492
  }
@@ -104489,7 +104494,7 @@ class Jk extends Cg {
104489
104494
  return Ne.roundCylinder(this.halfHeight, this.radius, this.borderRadius);
104490
104495
  }
104491
104496
  }
104492
- class xk extends Cg {
104497
+ class xk extends ag {
104493
104498
  constructor(A, e) {
104494
104499
  super(), this.type = ki.Cone, this.halfHeight = A, this.radius = e;
104495
104500
  }
@@ -104497,7 +104502,7 @@ class xk extends Cg {
104497
104502
  return Ne.cone(this.halfHeight, this.radius);
104498
104503
  }
104499
104504
  }
104500
- class vk extends Cg {
104505
+ class vk extends ag {
104501
104506
  constructor(A, e, t) {
104502
104507
  super(), this.type = ki.RoundCone, this.halfHeight = A, this.radius = e, this.borderRadius = t;
104503
104508
  }
@@ -105088,7 +105093,7 @@ class Nh {
105088
105093
  this.handle != null && (this._parent = A.get(this.colliderSet.raw.coParent(this.handle)));
105089
105094
  }
105090
105095
  ensureShapeIsCached() {
105091
- this._shape || (this._shape = Cg.fromRaw(this.colliderSet.raw, this.handle));
105096
+ this._shape || (this._shape = ag.fromRaw(this.colliderSet.raw, this.handle));
105092
105097
  }
105093
105098
  get shape() {
105094
105099
  return this.ensureShapeIsCached(), this._shape;
@@ -105560,7 +105565,7 @@ var afA = Object.freeze({ __proto__: null, version: tj, Vector3: VJ, VectorOps:
105560
105565
  return OS;
105561
105566
  }, ImpulseJoint: Us, UnitImpulseJoint: yk, FixedImpulseJoint: ex, RopeImpulseJoint: tx, SpringImpulseJoint: ix, PrismaticImpulseJoint: gx, RevoluteImpulseJoint: Ix, GenericImpulseJoint: ox, SphericalImpulseJoint: sx, JointData: Vs, ImpulseJointSet: nx, MultibodyJoint: ka, UnitMultibodyJoint: Sk, FixedMultibodyJoint: Cx, PrismaticMultibodyJoint: ax, RevoluteMultibodyJoint: rx, SphericalMultibodyJoint: Bx, MultibodyJointSet: Qx, get CoefficientCombineRule() {
105562
105567
  return bi;
105563
- }, CCDSolver: Ex, IslandManager: cx, BroadPhase: hx, NarrowPhase: lx, TempContactManifold: dx, Shape: Cg, get ShapeType() {
105568
+ }, CCDSolver: Ex, IslandManager: cx, BroadPhase: hx, NarrowPhase: lx, TempContactManifold: dx, Shape: ag, get ShapeType() {
105564
105569
  return ki;
105565
105570
  }, Ball: Gf, HalfSpace: px, Cuboid: mk, RoundCuboid: kk, Capsule: Gk, Segment: Mk, Triangle: Rk, RoundTriangle: Uk, Polyline: Fk, TriMesh: Nk, ConvexPolyhedron: Sp, RoundConvexPolyhedron: mp, Heightfield: bk, Cylinder: Kk, RoundCylinder: Jk, Cone: xk, RoundCone: vk, get ActiveCollisionTypes() {
105566
105571
  return Mh;
@@ -105670,7 +105675,7 @@ const rfA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
105670
105675
  SdpMatrix3Ops: HS,
105671
105676
  Segment: Mk,
105672
105677
  SerializationPipeline: jS,
105673
- Shape: Cg,
105678
+ Shape: ag,
105674
105679
  ShapeColliderTOI: yl,
105675
105680
  ShapeContact: jQ,
105676
105681
  ShapeTOI: uE,
@@ -106289,7 +106294,7 @@ Error:`, s), null;
106289
106294
  fog: !1
106290
106295
  // vertexColors: VertexColors
106291
106296
  }), n = new Me();
106292
- this.lines = new Zo(n, s), this.lines.layers.disableAll(), this.lines.layers.enable(2);
106297
+ this.lines = new jo(n, s), this.lines.layers.disableAll(), this.lines.layers.enable(2);
106293
106298
  }
106294
106299
  this.lines.parent !== ((e = this.context) == null ? void 0 : e.scene) && ((t = this.context) == null || t.scene.add(this.lines));
106295
106300
  const o = A.debugRender();
@@ -107520,7 +107525,7 @@ class mfA {
107520
107525
  var r = A.name !== void 0 && A.name !== null ? A.name : A.uuid;
107521
107526
  if (C[2] = r, C[3] === "morphTargetInfluences" && A.type === "Group") {
107522
107527
  for (const E of A.children)
107523
- E instanceof Oo && E.morphTargetInfluences && (C[3] = E.name, C[4] = "morphTargetInfluences", Q(this.parser));
107528
+ E instanceof Yo && E.morphTargetInfluences && (C[3] = E.name, C[4] = "morphTargetInfluences", Q(this.parser));
107524
107529
  return n;
107525
107530
  }
107526
107531
  Q(this.parser);
@@ -107610,7 +107615,7 @@ export {
107610
107615
  sSA as $physicsKey,
107611
107616
  dt as ActionBuilder,
107612
107617
  h4 as ActionCollection,
107613
- xo as ActionModel,
107618
+ Jo as ActionModel,
107614
107619
  KCA as Addressables,
107615
107620
  fm as AlignmentConstraint,
107616
107621
  du as AmbientMode,
@@ -107648,7 +107653,7 @@ export {
107648
107653
  hn as BaseUIComponent,
107649
107654
  m8 as BasicIKConstraint,
107650
107655
  oJ as BehaviorExtension,
107651
- hg as BehaviorModel,
107656
+ lg as BehaviorModel,
107652
107657
  NA as Behaviour,
107653
107658
  Xh as Bloom,
107654
107659
  If as BoxCollider,
@@ -107706,7 +107711,7 @@ export {
107706
107711
  Qy as EngineLoadingView,
107707
107712
  xg as EventList,
107708
107713
  jK as EventListEvent,
107709
- To as EventSystem,
107714
+ _o as EventSystem,
107710
107715
  yJ as EventTrigger,
107711
107716
  V8 as FieldWithDefault,
107712
107717
  Eu as FileReference,
@@ -107757,9 +107762,9 @@ export {
107757
107762
  yn as Keyframe,
107758
107763
  Ak as LODGroup,
107759
107764
  Ql as LODModel,
107760
- vo as LODsManager,
107765
+ xo as LODsManager,
107761
107766
  MyA as LeftRoomResponse,
107762
- As as Light,
107767
+ $o as Light,
107763
107768
  drA as LightData,
107764
107769
  yg as LimitVelocityOverLifetimeModule,
107765
107770
  dwA as LoadingElementOptions,
@@ -107774,7 +107779,7 @@ export {
107774
107779
  $h as MeshCollider,
107775
107780
  _m as MeshRenderer,
107776
107781
  le as MinMaxCurve,
107777
- $o as MinMaxGradient,
107782
+ Xo as MinMaxGradient,
107778
107783
  wt as NEEDLE_progressive,
107779
107784
  nw as NEKeyboardEvent,
107780
107785
  Er as NEPointerEvent,
@@ -107848,7 +107853,7 @@ export {
107848
107853
  wa as RemoteSkybox,
107849
107854
  mQ as RenderTexture,
107850
107855
  fBA as RenderTextureSerializer,
107851
- Ig as Renderer,
107856
+ og as Renderer,
107852
107857
  lrA as RendererData,
107853
107858
  NS as RendererLightmap,
107854
107859
  Pt as Rigidbody,
@@ -107908,7 +107913,7 @@ export {
107908
107913
  Sm as TrackHandler,
107909
107914
  Cs as TrackType,
107910
107915
  Mi as TrailModule,
107911
- Eg as TransformData,
107916
+ cg as TransformData,
107912
107917
  pl as TransformGizmo,
107913
107918
  iI as TriggerBuilder,
107914
107919
  Tr as TriggerModel,
@@ -107917,7 +107922,7 @@ export {
107917
107922
  Dm as UIRootComponent,
107918
107923
  Qo as USDObject,
107919
107924
  yoA as USDWriter,
107920
- Dg as USDZExporter,
107925
+ Ig as USDZExporter,
107921
107926
  rQ as USDZText,
107922
107927
  lJ as USDZUIExtension,
107923
107928
  tT as Upload_Result,
@@ -107941,7 +107946,7 @@ export {
107941
107946
  erA as WaitForSeconds,
107942
107947
  xr as Watch,
107943
107948
  HJ as WebARCameraBackground,
107944
- jo as WebARSessionRoot,
107949
+ Wo as WebARSessionRoot,
107945
107950
  Om as WebXR,
107946
107951
  UQ as WebXRButtonFactory,
107947
107952
  up as WebXRImageTracking,