@needle-tools/engine 3.25.4 → 3.25.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +4 -0
- package/dist/needle-engine.js +158 -152
- package/dist/needle-engine.light.js +115 -109
- package/dist/needle-engine.light.min.js +54 -54
- package/dist/needle-engine.light.umd.cjs +28 -28
- package/dist/needle-engine.min.js +50 -50
- package/dist/needle-engine.umd.cjs +23 -23
- package/lib/engine/engine_physics_rapier.d.ts +3 -1
- package/lib/engine/engine_physics_rapier.js +16 -12
- package/lib/engine/engine_physics_rapier.js.map +1 -1
- package/package.json +1 -1
- package/plugins/types/needleConfig.d.ts +11 -1
- package/plugins/types/userconfig.d.ts +1 -0
- package/plugins/vite/config.js +11 -3
- package/plugins/vite/facebook-instant-games.js +100 -0
- package/plugins/vite/index.js +5 -1
- package/src/engine/engine_physics_rapier.ts +16 -12
package/dist/needle-engine.js
CHANGED
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@@ -10841,7 +10841,7 @@ function eW(i, A, e, t, g, I, o) {
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DA = ao.vertexShader, pA = ao.fragmentShader;
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} else
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DA = k.vertexShader, pA = k.fragmentShader, C.update(k), RA = C.getVertexShaderID(k), UA = C.getFragmentShaderID(k);
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10844
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-
const HA = i.getRenderTarget(), PA = H.isInstancedMesh === !0, Be = !!k.map, Ge = !!k.matcap, oe = !!v, P = !!k.aoMap, xA = !!k.lightMap, fA = !!k.bumpMap, LA = !!k.normalMap, MA = !!k.displacementMap, ie = !!k.emissiveMap, zA = !!k.metalnessMap, ZA = !!k.roughnessMap, ue = k.anisotropy > 0, Me = k.clearcoat > 0, et = k.iridescence > 0, T = k.sheen > 0, q = k.transmission > 0, EA = ue && !!k.anisotropyMap, KA = Me && !!k.clearcoatMap, JA = Me && !!k.clearcoatNormalMap, TA = Me && !!k.clearcoatRoughnessMap, V = et && !!k.iridescenceMap, hA = et && !!k.iridescenceThicknessMap, rA = T && !!k.sheenColorMap, VA = T && !!k.sheenRoughnessMap, jA = !!k.specularMap, OA = !!k.specularColorMap, bA = !!k.specularIntensityMap, se = q && !!k.transmissionMap, fe = q && !!k.thicknessMap, ye = !!k.gradientMap, $ = !!k.alphaMap, cA = k.alphaTest > 0, lA = !!k.alphaHash, WA = !!k.extensions, XA = !!j.attributes.uv1, Ct = !!j.attributes.uv2,
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+
const HA = i.getRenderTarget(), PA = H.isInstancedMesh === !0, Be = !!k.map, Ge = !!k.matcap, oe = !!v, P = !!k.aoMap, xA = !!k.lightMap, fA = !!k.bumpMap, LA = !!k.normalMap, MA = !!k.displacementMap, ie = !!k.emissiveMap, zA = !!k.metalnessMap, ZA = !!k.roughnessMap, ue = k.anisotropy > 0, Me = k.clearcoat > 0, et = k.iridescence > 0, T = k.sheen > 0, q = k.transmission > 0, EA = ue && !!k.anisotropyMap, KA = Me && !!k.clearcoatMap, JA = Me && !!k.clearcoatNormalMap, TA = Me && !!k.clearcoatRoughnessMap, V = et && !!k.iridescenceMap, hA = et && !!k.iridescenceThicknessMap, rA = T && !!k.sheenColorMap, VA = T && !!k.sheenRoughnessMap, jA = !!k.specularMap, OA = !!k.specularColorMap, bA = !!k.specularIntensityMap, se = q && !!k.transmissionMap, fe = q && !!k.thicknessMap, ye = !!k.gradientMap, $ = !!k.alphaMap, cA = k.alphaTest > 0, lA = !!k.alphaHash, WA = !!k.extensions, XA = !!j.attributes.uv1, Ct = !!j.attributes.uv2, Jt = !!j.attributes.uv3;
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return {
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isWebGL2: a,
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shaderID: eA,
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@@ -10928,7 +10928,7 @@ function eW(i, A, e, t, g, I, o) {
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vertexAlphas: k.vertexColors === !0 && !!j.attributes.color && j.attributes.color.itemSize === 4,
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vertexUv1s: XA,
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vertexUv2s: Ct,
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-
vertexUv3s:
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+
vertexUv3s: Jt,
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pointsUvs: H.isPoints === !0 && !!j.attributes.uv && (Be || $),
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fog: !!_,
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useFog: k.fog === !0,
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@@ -11550,8 +11550,8 @@ function EW(i, A, e) {
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setLocked: function(XA) {
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$ = XA;
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},
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-
setClear: function(XA, Ct,
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-
ao === !0 && (XA *= mi, Ct *= mi,
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+
setClear: function(XA, Ct, Jt, mi, ao) {
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ao === !0 && (XA *= mi, Ct *= mi, Jt *= mi), cA.set(XA, Ct, Jt, mi), WA.equals(cA) === !1 && (i.clearColor(XA, Ct, Jt, mi), WA.copy(cA));
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},
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reset: function() {
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$ = !1, lA = null, WA.set(-1, 0, 0, 0);
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@@ -11612,7 +11612,7 @@ function EW(i, A, e) {
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};
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}
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function o() {
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-
let $ = !1, cA = null, lA = null, WA = null, XA = null, Ct = null,
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+
let $ = !1, cA = null, lA = null, WA = null, XA = null, Ct = null, Jt = null, mi = null, ao = null;
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return {
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setTest: function(_t) {
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$ || (_t ? HA(i.STENCIL_TEST) : PA(i.STENCIL_TEST));
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@@ -11624,7 +11624,7 @@ function EW(i, A, e) {
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(lA !== _t || WA !== ro || XA !== rg) && (i.stencilFunc(_t, ro, rg), lA = _t, WA = ro, XA = rg);
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},
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setOp: function(_t, ro, rg) {
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-
(Ct !== _t ||
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(Ct !== _t || Jt !== ro || mi !== rg) && (i.stencilOp(_t, ro, rg), Ct = _t, Jt = ro, mi = rg);
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},
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setLocked: function(_t) {
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$ = _t;
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@@ -11633,7 +11633,7 @@ function EW(i, A, e) {
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ao !== _t && (i.clearStencil(_t), ao = _t);
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},
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reset: function() {
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-
$ = !1, cA = null, lA = null, WA = null, XA = null, Ct = null,
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+
$ = !1, cA = null, lA = null, WA = null, XA = null, Ct = null, Jt = null, mi = null, ao = null;
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}
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};
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}
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@@ -11648,8 +11648,8 @@ function EW(i, A, e) {
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function RA($, cA, lA, WA) {
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const XA = new Uint8Array(4), Ct = i.createTexture();
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i.bindTexture($, Ct), i.texParameteri($, i.TEXTURE_MIN_FILTER, i.NEAREST), i.texParameteri($, i.TEXTURE_MAG_FILTER, i.NEAREST);
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-
for (let
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t && ($ === i.TEXTURE_3D || $ === i.TEXTURE_2D_ARRAY) ? i.texImage3D(cA, 0, i.RGBA, 1, 1, WA, 0, i.RGBA, i.UNSIGNED_BYTE, XA) : i.texImage2D(cA +
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for (let Jt = 0; Jt < lA; Jt++)
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t && ($ === i.TEXTURE_3D || $ === i.TEXTURE_2D_ARRAY) ? i.texImage3D(cA, 0, i.RGBA, 1, 1, WA, 0, i.RGBA, i.UNSIGNED_BYTE, XA) : i.texImage2D(cA + Jt, 0, i.RGBA, 1, 1, 0, i.RGBA, i.UNSIGNED_BYTE, XA);
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return Ct;
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}
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const UA = {};
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@@ -11669,7 +11669,7 @@ function EW(i, A, e) {
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if (lA = c.get(cA), lA === void 0 && (lA = [], c.set(cA, lA)), $.isWebGLMultipleRenderTargets) {
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const XA = $.texture;
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if (lA.length !== XA.length || lA[0] !== i.COLOR_ATTACHMENT0) {
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-
for (let Ct = 0,
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+
for (let Ct = 0, Jt = XA.length; Ct < Jt; Ct++)
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lA[Ct] = i.COLOR_ATTACHMENT0 + Ct;
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lA.length = XA.length, WA = !0;
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}
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@@ -11706,7 +11706,7 @@ function EW(i, A, e) {
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[Eb]: i.ONE_MINUS_DST_COLOR,
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[Bb]: i.ONE_MINUS_DST_ALPHA
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};
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-
function fA($, cA, lA, WA, XA, Ct,
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+
function fA($, cA, lA, WA, XA, Ct, Jt, mi) {
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if ($ === ii) {
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h === !0 && (PA(i.BLEND), h = !1);
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return;
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@@ -11753,7 +11753,7 @@ function EW(i, A, e) {
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}
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return;
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}
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-
XA = XA || cA, Ct = Ct || lA,
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+
XA = XA || cA, Ct = Ct || lA, Jt = Jt || WA, (cA !== u || XA !== m) && (i.blendEquationSeparate(P[cA], P[XA]), u = cA, m = XA), (lA !== f || WA !== S || Ct !== M || Jt !== R) && (i.blendFuncSeparate(xA[lA], xA[WA], xA[Ct], xA[Jt]), f = lA, S = WA, M = Ct, R = Jt), p = $, k = !1;
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}
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function LA($, cA) {
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$.side === St ? PA(i.CULL_FACE) : HA(i.CULL_FACE);
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@@ -13173,9 +13173,9 @@ class Da {
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N.removeEventListener("dispose", XA), Ct(N);
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}
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function Ct(y) {
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-
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Jt(y), zA.remove(y);
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}
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-
function
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+
function Jt(y) {
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const N = zA.get(y).programs;
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N !== void 0 && (N.forEach(function(b) {
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EA.releaseProgram(b);
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@@ -13205,8 +13205,8 @@ class Da {
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if (O.isInstancedMesh)
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ce.renderInstances(Ae, ge, O.count);
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else if (b.isInstancedBufferGeometry) {
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const le = b._maxInstanceCount !== void 0 ? b._maxInstanceCount : 1 / 0,
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ce.renderInstances(Ae, ge,
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const le = b._maxInstanceCount !== void 0 ? b._maxInstanceCount : 1 / 0, qt = Math.min(b.instanceCount, le);
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ce.renderInstances(Ae, ge, qt);
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} else
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ce.render(Ae, ge);
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}, this.compile = function(y, N) {
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}
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function Gd(y, N, b, L, O) {
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N.isScene !== !0 && (N = Ge), ZA.resetTextureUnits();
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const CA = N.fog, dA = L.isMeshStandardMaterial ? N.environment : null, wA = M === null ? u.outputColorSpace : M.isXRRenderTarget === !0 ? M.texture.colorSpace : Si, QA = (L.isMeshStandardMaterial ? Me : ue).get(L.envMap || dA), kA = L.vertexColors === !0 && !!b.attributes.color && b.attributes.color.itemSize === 4, qA = !!b.attributes.tangent && (!!L.normalMap || L.anisotropy > 0), vA = !!b.morphAttributes.position, Ae = !!b.morphAttributes.normal, Ee = !!b.morphAttributes.color, ge = L.toneMapped ? u.toneMapping : sI, re = b.morphAttributes.position || b.morphAttributes.normal || b.morphAttributes.color, ce = re !== void 0 ? re.length : 0, le = zA.get(L),
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const CA = N.fog, dA = L.isMeshStandardMaterial ? N.environment : null, wA = M === null ? u.outputColorSpace : M.isXRRenderTarget === !0 ? M.texture.colorSpace : Si, QA = (L.isMeshStandardMaterial ? Me : ue).get(L.envMap || dA), kA = L.vertexColors === !0 && !!b.attributes.color && b.attributes.color.itemSize === 4, qA = !!b.attributes.tangent && (!!L.normalMap || L.anisotropy > 0), vA = !!b.morphAttributes.position, Ae = !!b.morphAttributes.normal, Ee = !!b.morphAttributes.color, ge = L.toneMapped ? u.toneMapping : sI, re = b.morphAttributes.position || b.morphAttributes.normal || b.morphAttributes.color, ce = re !== void 0 ? re.length : 0, le = zA.get(L), qt = d.state.lights;
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if (pA === !0 && (RA === !0 || y !== k)) {
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const Ai = y === k && L.id === R;
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V.setState(L, y, Ai);
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}
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let Qt = !1;
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L.version === le.__version ? (le.needsLights && le.lightsStateVersion !==
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L.version === le.__version ? (le.needsLights && le.lightsStateVersion !== qt.state.version || le.outputColorSpace !== wA || O.isInstancedMesh && le.instancing === !1 || !O.isInstancedMesh && le.instancing === !0 || O.isSkinnedMesh && le.skinning === !1 || !O.isSkinnedMesh && le.skinning === !0 || le.envMap !== QA || L.fog === !0 && le.fog !== CA || le.numClippingPlanes !== void 0 && (le.numClippingPlanes !== V.numPlanes || le.numIntersection !== V.numIntersection) || le.vertexAlphas !== kA || le.vertexTangents !== qA || le.morphTargets !== vA || le.morphNormals !== Ae || le.morphColors !== Ee || le.toneMapping !== ge || LA.isWebGL2 === !0 && le.morphTargetsCount !== ce) && (Qt = !0) : (Qt = !0, le.__version = L.version);
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let rt = le.currentProgram;
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Qt === !0 && (rt = ms(L, N, O));
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let tt = !1,
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let tt = !1, vt = !1, Rg = !1;
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const nt = rt.getUniforms(), je = le.uniforms;
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if (MA.useProgram(rt.program) && (tt = !0,
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if (MA.useProgram(rt.program) && (tt = !0, vt = !0, Rg = !0), L.id !== R && (R = L.id, vt = !0), tt || k !== y) {
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if (nt.setValue(P, "projectionMatrix", y.projectionMatrix), LA.logarithmicDepthBuffer && nt.setValue(
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P,
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"logDepthBufFC",
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2 / (Math.log(y.far + 1) / Math.LN2)
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), k !== y && (k = y,
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), k !== y && (k = y, vt = !0, Rg = !0), L.isShaderMaterial || L.isMeshPhongMaterial || L.isMeshToonMaterial || L.isMeshStandardMaterial || L.envMap) {
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const Ai = nt.map.cameraPosition;
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Ai !== void 0 && Ai.setValue(
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P,
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Ai && (LA.floatVertexTextures ? (Ai.boneTexture === null && Ai.computeBoneTexture(), nt.setValue(P, "boneTexture", Ai.boneTexture, ZA), nt.setValue(P, "boneTextureSize", Ai.boneTextureSize)) : console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."));
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const lt = b.morphAttributes;
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if ((lt.position !== void 0 || lt.normal !== void 0 || lt.color !== void 0 && LA.isWebGL2 === !0) && VA.update(O, b, rt), (
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if ((lt.position !== void 0 || lt.normal !== void 0 || lt.color !== void 0 && LA.isWebGL2 === !0) && VA.update(O, b, rt), (vt || le.receiveShadow !== O.receiveShadow) && (le.receiveShadow = O.receiveShadow, nt.setValue(P, "receiveShadow", O.receiveShadow)), L.isMeshGouraudMaterial && L.envMap !== null && (je.envMap.value = QA, je.flipEnvMap.value = QA.isCubeTexture && QA.isRenderTargetTexture === !1 ? -1 : 1), vt && (nt.setValue(P, "toneMappingExposure", u.toneMappingExposure), le.needsLights && jy(je, Rg), CA && L.fog === !0 && KA.refreshFogUniforms(je, CA), KA.refreshMaterialUniforms(je, L, v, x, UA), lp.upload(P, le.uniformsList, je, ZA)), L.isShaderMaterial && L.uniformsNeedUpdate === !0 && (lp.upload(P, le.uniformsList, je, ZA), L.uniformsNeedUpdate = !1), L.isSpriteMaterial && nt.setValue(P, "center", O.center), nt.setValue(P, "modelViewMatrix", O.modelViewMatrix), nt.setValue(P, "normalMatrix", O.normalMatrix), nt.setValue(P, "modelMatrix", O.matrixWorld), L.isShaderMaterial || L.isRawShaderMaterial) {
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const Ai = L.uniformsGroups;
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for (let nC = 0, Bo = Ai.length; nC < Bo; nC++)
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if (LA.isWebGL2) {
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@@ -21294,7 +21294,7 @@ function g8() {
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return window.location.hostname.includes("glitch.me");
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}
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var sg = /* @__PURE__ */ ((i) => (i.ContextRegistered = "ContextRegistered", i.ContextCreationStart = "ContextCreationStart", i.ContextCreated = "ContextCreated", i.ContextFirstFrameRendered = "ContextFirstFrameRendered", i.ContextDestroyed = "ContextDestroyed", i.MissingCamera = "MissingCamera", i.ContextClearing = "ContextClearing", i.ContextCleared = "ContextCleared", i))(sg || {});
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class
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class Tt {
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/** The currently active (rendering) Needle Engine context */
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static get Current() {
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return globalThis["NeedleEngine.Context.Current"];
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@@ -21347,7 +21347,7 @@ class xt {
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}
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}
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/** All currently registered Needle Engine contexts. Do not modify */
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r(
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r(Tt, "Registered", []), r(Tt, "_callbacks", {});
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const hK = sA("debugdebug");
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let GQ = !1;
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21353
|
(sA("noerrors") || sA("nooverlaymessages")) && (GQ = !0);
|
|
@@ -21393,7 +21393,7 @@ function o8(i) {
|
|
|
21393
21393
|
function jC(i, A, e, t) {
|
|
21394
21394
|
if (GQ)
|
|
21395
21395
|
return;
|
|
21396
|
-
const g =
|
|
21396
|
+
const g = Tt.Current, I = (g == null ? void 0 : g.domElement) ?? document.querySelector("needle-engine");
|
|
21397
21397
|
if (I) {
|
|
21398
21398
|
if (Array.isArray(A)) {
|
|
21399
21399
|
let o = "";
|
|
@@ -22295,7 +22295,7 @@ function zaA(i, A) {
|
|
|
22295
22295
|
function tx(i, A, e = !0, t = !1) {
|
|
22296
22296
|
const g = he(A), I = he(i);
|
|
22297
22297
|
if (t) {
|
|
22298
|
-
if (NI(i,
|
|
22298
|
+
if (NI(i, Kt(A)), e) {
|
|
22299
22299
|
const o = I.sub(ix(i));
|
|
22300
22300
|
i.lookAt(o);
|
|
22301
22301
|
}
|
|
@@ -22323,7 +22323,7 @@ function Wh(i, A, e, t) {
|
|
|
22323
22323
|
g.set(A, e, t), Li(i, g);
|
|
22324
22324
|
}
|
|
22325
22325
|
const Ef = new Zs(() => new GA(), 100), Ur = new GA(), JS = new GA();
|
|
22326
|
-
function
|
|
22326
|
+
function Kt(i, A = null) {
|
|
22327
22327
|
if (!i)
|
|
22328
22328
|
return Ef.get().identity();
|
|
22329
22329
|
const e = A ?? Ef.get();
|
|
@@ -22357,11 +22357,11 @@ function nm(i, A) {
|
|
|
22357
22357
|
}
|
|
22358
22358
|
const G8 = new w(), DK = new GA();
|
|
22359
22359
|
function jaA(i) {
|
|
22360
|
-
return
|
|
22360
|
+
return Kt(i, DK), G8.set(0, 0, 1).applyQuaternion(DK);
|
|
22361
22361
|
}
|
|
22362
22362
|
const M8 = new Zs(() => new w(), 100), wK = new GA();
|
|
22363
22363
|
function ix(i, A) {
|
|
22364
|
-
return A || (A = M8.get().set(0, 0, 1)),
|
|
22364
|
+
return A || (A = M8.get().set(0, 0, 1)), Kt(i, wK), A.applyQuaternion(wK);
|
|
22365
22365
|
}
|
|
22366
22366
|
const yK = new yi(), SK = new yi(), R8 = new w();
|
|
22367
22367
|
function U8(i) {
|
|
@@ -28863,7 +28863,7 @@ function Lz(i) {
|
|
|
28863
28863
|
return [e[0] >> 24 & 255, e[0] >> 16 & 255, e[0] >> 8 & 255, e[0] & 255, e[1] >> 24 & 255, e[1] >> 16 & 255, e[1] >> 8 & 255, e[1] & 255, e[2] >> 24 & 255, e[2] >> 16 & 255, e[2] >> 8 & 255, e[2] & 255, e[3] >> 24 & 255, e[3] >> 16 & 255, e[3] >> 8 & 255, e[3] & 255, e[4] >> 24 & 255, e[4] >> 16 & 255, e[4] >> 8 & 255, e[4] & 255];
|
|
28864
28864
|
}
|
|
28865
28865
|
const xz = vz("v5", 80, Lz), eJ = xz;
|
|
28866
|
-
|
|
28866
|
+
Tt.registerCallback(sg.ContextCreated, (i) => {
|
|
28867
28867
|
const A = i.context;
|
|
28868
28868
|
Oz(A), Hz(A);
|
|
28869
28869
|
});
|
|
@@ -29783,7 +29783,7 @@ Object.getOwnPropertyDescriptor(SA.prototype, "worldPosition") || Object.defineP
|
|
|
29783
29783
|
});
|
|
29784
29784
|
Object.getOwnPropertyDescriptor(SA.prototype, "worldQuaternion") || Object.defineProperty(SA.prototype, "worldQuaternion", {
|
|
29785
29785
|
get: function() {
|
|
29786
|
-
return this instanceof VM ?
|
|
29786
|
+
return this instanceof VM ? Kt(this.object) : Kt(this);
|
|
29787
29787
|
},
|
|
29788
29788
|
set: function(i) {
|
|
29789
29789
|
NI(this, i);
|
|
@@ -29807,17 +29807,17 @@ Object.getOwnPropertyDescriptor(SA.prototype, "worldScale") || Object.defineProp
|
|
|
29807
29807
|
});
|
|
29808
29808
|
Object.getOwnPropertyDescriptor(SA.prototype, "worldForward") || Object.defineProperty(SA.prototype, "worldForward", {
|
|
29809
29809
|
get: function() {
|
|
29810
|
-
return NM().set(0, 0, 1).applyQuaternion(
|
|
29810
|
+
return NM().set(0, 0, 1).applyQuaternion(Kt(this));
|
|
29811
29811
|
}
|
|
29812
29812
|
});
|
|
29813
29813
|
Object.getOwnPropertyDescriptor(SA.prototype, "worldRight") || Object.defineProperty(SA.prototype, "worldRight", {
|
|
29814
29814
|
get: function() {
|
|
29815
|
-
return NM().set(1, 0, 0).applyQuaternion(
|
|
29815
|
+
return NM().set(1, 0, 0).applyQuaternion(Kt(this));
|
|
29816
29816
|
}
|
|
29817
29817
|
});
|
|
29818
29818
|
Object.getOwnPropertyDescriptor(SA.prototype, "worldUp") || Object.defineProperty(SA.prototype, "worldUp", {
|
|
29819
29819
|
get: function() {
|
|
29820
|
-
return NM().set(0, 1, 0).applyQuaternion(
|
|
29820
|
+
return NM().set(0, 1, 0).applyQuaternion(Kt(this));
|
|
29821
29821
|
}
|
|
29822
29822
|
});
|
|
29823
29823
|
jz(SA);
|
|
@@ -30479,7 +30479,7 @@ const QT = Symbol("disposed");
|
|
|
30479
30479
|
function srA(i) {
|
|
30480
30480
|
return i[QT] === !0;
|
|
30481
30481
|
}
|
|
30482
|
-
function
|
|
30482
|
+
function bt(i) {
|
|
30483
30483
|
var A;
|
|
30484
30484
|
if (i) {
|
|
30485
30485
|
if (i[rT] === !1) {
|
|
@@ -30487,33 +30487,33 @@ function vt(i) {
|
|
|
30487
30487
|
return;
|
|
30488
30488
|
}
|
|
30489
30489
|
if (i[QT] = !0, i instanceof UI)
|
|
30490
|
-
|
|
30490
|
+
bt(i.environment), bt(i.background), bt(i.customDepthMaterial), bt(i.customDistanceMaterial);
|
|
30491
30491
|
else if (i instanceof wa)
|
|
30492
|
-
|
|
30492
|
+
bt(i.geometry), bt(i.material), bt(i.skeleton), bt(i.bindMatrix), bt(i.bindMatrixInverse), bt(i.customDepthMaterial), bt(i.customDistanceMaterial), i.geometry = null, i.material = null;
|
|
30493
30493
|
else if (i instanceof uA)
|
|
30494
|
-
|
|
30494
|
+
bt(i.geometry), bt(i.material), bt(i.customDepthMaterial), bt(i.customDistanceMaterial), i.geometry = null, i.material = null;
|
|
30495
30495
|
else if (i instanceof de) {
|
|
30496
30496
|
xB(i);
|
|
30497
30497
|
for (const e of Object.keys(i.attributes)) {
|
|
30498
30498
|
const t = i.attributes[e];
|
|
30499
|
-
|
|
30499
|
+
bt(t);
|
|
30500
30500
|
}
|
|
30501
30501
|
} else if (i instanceof ee || i instanceof en)
|
|
30502
30502
|
Nr && console.warn("BufferAttribute dispose not supported", i.count);
|
|
30503
30503
|
else if (i instanceof Array)
|
|
30504
30504
|
for (const e of i)
|
|
30505
|
-
e instanceof Le &&
|
|
30505
|
+
e instanceof Le && bt(e);
|
|
30506
30506
|
else if (i instanceof Le) {
|
|
30507
30507
|
xB(i);
|
|
30508
30508
|
for (const t of Object.keys(i)) {
|
|
30509
30509
|
const g = i[t];
|
|
30510
|
-
g instanceof be && (
|
|
30510
|
+
g instanceof be && (bt(g), i[t] = null);
|
|
30511
30511
|
}
|
|
30512
30512
|
const e = i.uniforms;
|
|
30513
30513
|
if (e)
|
|
30514
30514
|
for (const t of Object.keys(e)) {
|
|
30515
30515
|
const g = e[t];
|
|
30516
|
-
g instanceof be ? (
|
|
30516
|
+
g instanceof be ? (bt(g), e[t] = null) : g instanceof mA && (bt(g.value), g.value = null);
|
|
30517
30517
|
}
|
|
30518
30518
|
} else
|
|
30519
30519
|
i instanceof be ? (xB(i), xB(i.source), ((A = i.source) == null ? void 0 : A.data) instanceof ImageBitmap && xB(i.source.data)) : i instanceof rE ? (xB(i.boneTexture), i.boneTexture = null) : i instanceof Rl || !(i instanceof SA) && Nr && console.warn("Unknown object type", i);
|
|
@@ -30577,7 +30577,7 @@ function ff(i, A, e, t) {
|
|
|
30577
30577
|
} else if (A && g.has(A)) {
|
|
30578
30578
|
g.delete(A);
|
|
30579
30579
|
let I = e[Tc] || 0;
|
|
30580
|
-
I > 0 && (I -= 1, e[Tc] = I), Nr && console.warn(`🔴 Removed user of "${e.type}"`, A, e, I, "users:", g), I <= 0 && (sh.isLoading(e) || (aw && console.warn(`🔴 Removed all user of "${e.type}"`, e), aT() &&
|
|
30580
|
+
I > 0 && (I -= 1, e[Tc] = I), Nr && console.warn(`🔴 Removed user of "${e.type}"`, A, e, I, "users:", g), I <= 0 && (sh.isLoading(e) || (aw && console.warn(`🔴 Removed all user of "${e.type}"`, e), aT() && bt(e)));
|
|
30581
30581
|
}
|
|
30582
30582
|
e[i] = g;
|
|
30583
30583
|
}
|
|
@@ -30653,7 +30653,7 @@ function hT(i, A = !0, e = !1, t = !0, g) {
|
|
|
30653
30653
|
return;
|
|
30654
30654
|
}
|
|
30655
30655
|
const o = i;
|
|
30656
|
-
if (vj(o, !0), e &&
|
|
30656
|
+
if (vj(o, !0), e && bt(o), Uj(o), Sp && console.log(o), A && o.children)
|
|
30657
30657
|
for (const C of o.children)
|
|
30658
30658
|
hT(C, A, e, !1, g);
|
|
30659
30659
|
const s = o.userData.components;
|
|
@@ -30949,7 +30949,7 @@ function lC(i, A) {
|
|
|
30949
30949
|
e >= 0 && A.splice(e, 1);
|
|
30950
30950
|
}
|
|
30951
30951
|
function Gp(i) {
|
|
30952
|
-
if (i || (i =
|
|
30952
|
+
if (i || (i = Tt.Current.scene), !i) {
|
|
30953
30953
|
console.trace("Invalid call - no current context.");
|
|
30954
30954
|
return;
|
|
30955
30955
|
}
|
|
@@ -40385,25 +40385,25 @@ class Sf extends uM {
|
|
|
40385
40385
|
for (QA >>= 1, kA = QA, QA >>= 1; QA >= 1; ) {
|
|
40386
40386
|
qA = 0;
|
|
40387
40387
|
const vA = qA + O * (L - kA), Ae = O * QA, Ee = O * kA, ge = b * QA, re = b * kA;
|
|
40388
|
-
let ce, le,
|
|
40388
|
+
let ce, le, qt, Qt;
|
|
40389
40389
|
for (; qA <= vA; qA += Ee) {
|
|
40390
40390
|
let rt = qA;
|
|
40391
40391
|
const tt = qA + b * (N - kA);
|
|
40392
40392
|
for (; rt <= tt; rt += re) {
|
|
40393
|
-
const
|
|
40394
|
-
dA ? (HA(F[rt + y], F[Rg + y]), ce = UA.a,
|
|
40393
|
+
const vt = rt + ge, Rg = rt + Ae, nt = Rg + ge;
|
|
40394
|
+
dA ? (HA(F[rt + y], F[Rg + y]), ce = UA.a, qt = UA.b, HA(F[vt + y], F[nt + y]), le = UA.a, Qt = UA.b, HA(ce, le), F[rt + y] = UA.a, F[vt + y] = UA.b, HA(qt, Qt), F[Rg + y] = UA.a, F[nt + y] = UA.b) : (PA(F[rt + y], F[Rg + y]), ce = UA.a, qt = UA.b, PA(F[vt + y], F[nt + y]), le = UA.a, Qt = UA.b, PA(ce, le), F[rt + y] = UA.a, F[vt + y] = UA.b, PA(qt, Qt), F[Rg + y] = UA.a, F[nt + y] = UA.b);
|
|
40395
40395
|
}
|
|
40396
40396
|
if (N & QA) {
|
|
40397
|
-
const
|
|
40398
|
-
dA ? HA(F[rt + y], F[
|
|
40397
|
+
const vt = rt + Ae;
|
|
40398
|
+
dA ? HA(F[rt + y], F[vt + y]) : PA(F[rt + y], F[vt + y]), ce = UA.a, F[vt + y] = UA.b, F[rt + y] = ce;
|
|
40399
40399
|
}
|
|
40400
40400
|
}
|
|
40401
40401
|
if (L & QA) {
|
|
40402
40402
|
let rt = qA;
|
|
40403
40403
|
const tt = qA + b * (N - kA);
|
|
40404
40404
|
for (; rt <= tt; rt += re) {
|
|
40405
|
-
const
|
|
40406
|
-
dA ? HA(F[rt + y], F[
|
|
40405
|
+
const vt = rt + ge;
|
|
40406
|
+
dA ? HA(F[rt + y], F[vt + y]) : PA(F[rt + y], F[vt + y]), ce = UA.a, F[vt + y] = UA.b, F[rt + y] = ce;
|
|
40407
40407
|
}
|
|
40408
40408
|
}
|
|
40409
40409
|
kA = QA, QA >>= 1;
|
|
@@ -40498,12 +40498,12 @@ class Sf extends uM {
|
|
|
40498
40498
|
}
|
|
40499
40499
|
function MA(F, y, N, b, L, O) {
|
|
40500
40500
|
let CA = new DataView(O.buffer);
|
|
40501
|
-
const dA = N[F.idx[0]].width, wA = N[F.idx[0]].height, QA = 3, kA = Math.floor(dA / 8), qA = Math.ceil(dA / 8), vA = Math.ceil(wA / 8), Ae = dA - (qA - 1) * 8, Ee = wA - (vA - 1) * 8, ge = { value: 0 }, re = new Array(QA), ce = new Array(QA), le = new Array(QA),
|
|
40501
|
+
const dA = N[F.idx[0]].width, wA = N[F.idx[0]].height, QA = 3, kA = Math.floor(dA / 8), qA = Math.ceil(dA / 8), vA = Math.ceil(wA / 8), Ae = dA - (qA - 1) * 8, Ee = wA - (vA - 1) * 8, ge = { value: 0 }, re = new Array(QA), ce = new Array(QA), le = new Array(QA), qt = new Array(QA), Qt = new Array(QA);
|
|
40502
40502
|
for (let tt = 0; tt < QA; ++tt)
|
|
40503
|
-
Qt[tt] = y[F.idx[tt]], re[tt] = tt < 1 ? 0 : re[tt - 1] + qA * vA, ce[tt] = new Float32Array(64), le[tt] = new Uint16Array(64),
|
|
40503
|
+
Qt[tt] = y[F.idx[tt]], re[tt] = tt < 1 ? 0 : re[tt - 1] + qA * vA, ce[tt] = new Float32Array(64), le[tt] = new Uint16Array(64), qt[tt] = new Uint16Array(qA * 64);
|
|
40504
40504
|
for (let tt = 0; tt < vA; ++tt) {
|
|
40505
|
-
let
|
|
40506
|
-
tt == vA - 1 && (
|
|
40505
|
+
let vt = 8;
|
|
40506
|
+
tt == vA - 1 && (vt = Ee);
|
|
40507
40507
|
let Rg = 8;
|
|
40508
40508
|
for (let je = 0; je < qA; ++je) {
|
|
40509
40509
|
je == qA - 1 && (Rg = Ae);
|
|
@@ -40511,23 +40511,23 @@ class Sf extends uM {
|
|
|
40511
40511
|
le[lt].fill(0), le[lt][0] = L[re[lt]++], ie(ge, b, le[lt]), zA(le[lt], ce[lt]), ZA(ce[lt]);
|
|
40512
40512
|
ue(ce);
|
|
40513
40513
|
for (let lt = 0; lt < QA; ++lt)
|
|
40514
|
-
Me(ce[lt],
|
|
40514
|
+
Me(ce[lt], qt[lt], je * 64);
|
|
40515
40515
|
}
|
|
40516
40516
|
let nt = 0;
|
|
40517
40517
|
for (let je = 0; je < QA; ++je) {
|
|
40518
40518
|
const lt = N[F.idx[je]].type;
|
|
40519
|
-
for (let Ai = 8 * tt; Ai < 8 * tt +
|
|
40519
|
+
for (let Ai = 8 * tt; Ai < 8 * tt + vt; ++Ai) {
|
|
40520
40520
|
nt = Qt[je][Ai];
|
|
40521
40521
|
for (let nC = 0; nC < kA; ++nC) {
|
|
40522
40522
|
const Bo = nC * 64 + (Ai & 7) * 8;
|
|
40523
|
-
CA.setUint16(nt + 0 * 2 * lt,
|
|
40523
|
+
CA.setUint16(nt + 0 * 2 * lt, qt[je][Bo + 0], !0), CA.setUint16(nt + 1 * 2 * lt, qt[je][Bo + 1], !0), CA.setUint16(nt + 2 * 2 * lt, qt[je][Bo + 2], !0), CA.setUint16(nt + 3 * 2 * lt, qt[je][Bo + 3], !0), CA.setUint16(nt + 4 * 2 * lt, qt[je][Bo + 4], !0), CA.setUint16(nt + 5 * 2 * lt, qt[je][Bo + 5], !0), CA.setUint16(nt + 6 * 2 * lt, qt[je][Bo + 6], !0), CA.setUint16(nt + 7 * 2 * lt, qt[je][Bo + 7], !0), nt += 8 * 2 * lt;
|
|
40524
40524
|
}
|
|
40525
40525
|
}
|
|
40526
40526
|
if (kA != qA)
|
|
40527
|
-
for (let Ai = 8 * tt; Ai < 8 * tt +
|
|
40527
|
+
for (let Ai = 8 * tt; Ai < 8 * tt + vt; ++Ai) {
|
|
40528
40528
|
const nC = Qt[je][Ai] + 8 * kA * 2 * lt, Bo = kA * 64 + (Ai & 7) * 8;
|
|
40529
40529
|
for (let va = 0; va < Rg; ++va)
|
|
40530
|
-
CA.setUint16(nC + va * 2 * lt,
|
|
40530
|
+
CA.setUint16(nC + va * 2 * lt, qt[je][Bo + va], !0);
|
|
40531
40531
|
}
|
|
40532
40532
|
}
|
|
40533
40533
|
}
|
|
@@ -40535,14 +40535,14 @@ class Sf extends uM {
|
|
|
40535
40535
|
CA = new DataView(O.buffer);
|
|
40536
40536
|
for (let tt = 0; tt < QA; ++tt) {
|
|
40537
40537
|
N[F.idx[tt]].decoded = !0;
|
|
40538
|
-
const
|
|
40538
|
+
const vt = N[F.idx[tt]].type;
|
|
40539
40539
|
if (N[tt].type == 2)
|
|
40540
40540
|
for (let Rg = 0; Rg < wA; ++Rg) {
|
|
40541
40541
|
const nt = Qt[tt][Rg];
|
|
40542
40542
|
for (let je = 0; je < dA; ++je)
|
|
40543
|
-
rt[je] = CA.getUint16(nt + je * 2 *
|
|
40543
|
+
rt[je] = CA.getUint16(nt + je * 2 * vt, !0);
|
|
40544
40544
|
for (let je = 0; je < dA; ++je)
|
|
40545
|
-
CA.setFloat32(nt + je * 2 *
|
|
40545
|
+
CA.setFloat32(nt + je * 2 * vt, cA(rt[je]), !0);
|
|
40546
40546
|
}
|
|
40547
40547
|
}
|
|
40548
40548
|
}
|
|
@@ -40669,10 +40669,10 @@ class Sf extends uM {
|
|
|
40669
40669
|
const O = new Array();
|
|
40670
40670
|
let CA = lA(y, N) - 2;
|
|
40671
40671
|
for (; CA > 0; ) {
|
|
40672
|
-
const ge = V(y.buffer, N), re = se(y, N), ce = re >> 2 & 3, le = (re >> 4) - 1,
|
|
40672
|
+
const ge = V(y.buffer, N), re = se(y, N), ce = re >> 2 & 3, le = (re >> 4) - 1, qt = new Int8Array([le])[0], Qt = se(y, N);
|
|
40673
40673
|
O.push({
|
|
40674
40674
|
name: ge,
|
|
40675
|
-
index:
|
|
40675
|
+
index: qt,
|
|
40676
40676
|
type: Qt,
|
|
40677
40677
|
compression: ce
|
|
40678
40678
|
}), CA -= ge.length + 3;
|
|
@@ -40729,7 +40729,7 @@ class Sf extends uM {
|
|
|
40729
40729
|
switch (re.compression) {
|
|
40730
40730
|
case 2:
|
|
40731
40731
|
let ce = 0, le = 0;
|
|
40732
|
-
for (let
|
|
40732
|
+
for (let qt = 0; qt < F.lines; ++qt) {
|
|
40733
40733
|
let Qt = Ee[ge][ce];
|
|
40734
40734
|
for (let rt = 0; rt < re.width; ++rt) {
|
|
40735
40735
|
for (let tt = 0; tt < 2 * re.type; ++tt)
|
|
@@ -40828,7 +40828,7 @@ class Sf extends uM {
|
|
|
40828
40828
|
const N = ye(F, y), b = ye(F, y), L = ye(F, y), O = ye(F, y), CA = ye(F, y), dA = ye(F, y), wA = ye(F, y), QA = ye(F, y);
|
|
40829
40829
|
return { redX: N, redY: b, greenX: L, greenY: O, blueX: CA, blueY: dA, whiteX: wA, whiteY: QA };
|
|
40830
40830
|
}
|
|
40831
|
-
function
|
|
40831
|
+
function Jt(F, y) {
|
|
40832
40832
|
const N = [
|
|
40833
40833
|
"NO_COMPRESSION",
|
|
40834
40834
|
"RLE_COMPRESSION",
|
|
@@ -40869,7 +40869,7 @@ class Sf extends uM {
|
|
|
40869
40869
|
if (b === "chromaticities")
|
|
40870
40870
|
return Ct(F, N);
|
|
40871
40871
|
if (b === "compression")
|
|
40872
|
-
return
|
|
40872
|
+
return Jt(F, N);
|
|
40873
40873
|
if (b === "box2i")
|
|
40874
40874
|
return mi(F, N);
|
|
40875
40875
|
if (b === "lineOrder")
|
|
@@ -41534,7 +41534,7 @@ const ei = class {
|
|
|
41534
41534
|
}), this._disposeCallbacks.push(() => {
|
|
41535
41535
|
var g;
|
|
41536
41536
|
return (g = this._intersectionObserver) == null ? void 0 : g.disconnect();
|
|
41537
|
-
}),
|
|
41537
|
+
}), Tt.register(this);
|
|
41538
41538
|
}
|
|
41539
41539
|
/** When a new context is created this is the framerate that will be used by default */
|
|
41540
41540
|
static get DefaultTargetFrameRate() {
|
|
@@ -41553,11 +41553,11 @@ const ei = class {
|
|
|
41553
41553
|
}
|
|
41554
41554
|
/** The currently active context. Only set during the update loops */
|
|
41555
41555
|
static get Current() {
|
|
41556
|
-
return
|
|
41556
|
+
return Tt.Current;
|
|
41557
41557
|
}
|
|
41558
41558
|
/** @internal this property should not be set by user code */
|
|
41559
41559
|
static set Current(A) {
|
|
41560
|
-
|
|
41560
|
+
Tt.Current = A;
|
|
41561
41561
|
}
|
|
41562
41562
|
appendHTMLElement(A) {
|
|
41563
41563
|
return this.domElement.shadowRoot ? this.domElement.shadowRoot.appendChild(A) : this.domElement.appendChild(A);
|
|
@@ -41687,7 +41687,7 @@ const ei = class {
|
|
|
41687
41687
|
*/
|
|
41688
41688
|
clear() {
|
|
41689
41689
|
var A, e, t, g;
|
|
41690
|
-
|
|
41690
|
+
Tt.dispatchCallback(sg.ContextClearing, this), In(this.scene, !0, !0), this.scene = new UI(), (A = this.addressables) == null || A.dispose(), (e = this.lightmaps) == null || e.clear(), (g = (t = this.physics) == null ? void 0 : t.engine) == null || g.clearCaches(), this.isManagedExternally || this.renderer && (this.renderer.renderLists.dispose(), this.renderer.state.reset(), this.renderer.resetState()), Tt.dispatchCallback(sg.ContextCleared, this);
|
|
41691
41691
|
}
|
|
41692
41692
|
dispose() {
|
|
41693
41693
|
this.internalOnDestroy();
|
|
@@ -41705,7 +41705,7 @@ const ei = class {
|
|
|
41705
41705
|
} catch (g) {
|
|
41706
41706
|
console.error("Error in on dispose callback:", g, t);
|
|
41707
41707
|
}
|
|
41708
|
-
(e = this.domElement) != null && e.parentElement && this.domElement.parentElement.removeChild(this.domElement),
|
|
41708
|
+
(e = this.domElement) != null && e.parentElement && this.domElement.parentElement.removeChild(this.domElement), Tt.dispatchCallback(sg.ContextDestroyed, this), Tt.unregister(this);
|
|
41709
41709
|
}
|
|
41710
41710
|
registerCoroutineUpdate(A, e, t) {
|
|
41711
41711
|
return this.coroutines[t] || (this.coroutines[t] = []), this.coroutines[t].push({ comp: A, main: e }), e;
|
|
@@ -41805,7 +41805,7 @@ const ei = class {
|
|
|
41805
41805
|
async internalOnCreate(A) {
|
|
41806
41806
|
var o, s, C, n, a;
|
|
41807
41807
|
const e = ++this._createId;
|
|
41808
|
-
this.clear(), this.isManagedExternally === !1 && (this.createNewRenderer(), (o = this.renderer) == null || o.setAnimationLoop(null)), await Tr(1), ei.Current = this, await
|
|
41808
|
+
this.clear(), this.isManagedExternally === !1 && (this.createNewRenderer(), (o = this.renderer) == null || o.setAnimationLoop(null)), await Tr(1), ei.Current = this, await Tt.dispatchCallback(sg.ContextCreationStart, this);
|
|
41809
41809
|
let t = !0, g;
|
|
41810
41810
|
try {
|
|
41811
41811
|
ei.Current = this, A ? g = await this.internalLoadInitialContent(e, A) : g = [];
|
|
@@ -41840,14 +41840,14 @@ const ei = class {
|
|
|
41840
41840
|
return B = E, !0;
|
|
41841
41841
|
B = E;
|
|
41842
41842
|
}
|
|
41843
|
-
}), B ? this.setCurrentCamera(B) : !
|
|
41843
|
+
}), B ? this.setCurrentCamera(B) : !Tt.dispatchCallback(sg.MissingCamera, this, { files: g }) && !this.mainCamera && !this.isManagedExternally && console.warn("Missing camera in main scene", this);
|
|
41844
41844
|
}
|
|
41845
41845
|
if (ei.Current = this, Df(this), this.physics.engine && ((s = this.physics.engine) == null || s.step(0), (C = this.physics.engine) == null || C.postStep()), !this.isManagedExternally && this.composer && this.mainCamera) {
|
|
41846
41846
|
const B = new cw(this.scene, this.mainCamera);
|
|
41847
41847
|
this.renderer.setSize(this.domWidth, this.domHeight), this.composer.addPass(B), this.composer.setSize(this.domWidth, this.domHeight);
|
|
41848
41848
|
}
|
|
41849
41849
|
this._sizeChanged = !0, this._stats && (this._stats.showPanel(0), (n = this.domElement.shadowRoot) == null || n.appendChild(this._stats.dom)), Ln && am(this.scene, !0), this.targetFrameRate === void 0 ? (Ln && console.warn("No target framerate set, using default", ei.DefaultTargetFrameRate), this.targetFrameRate = ei._defaultTargetFramerate) : Ln && console.log("Target framerate set to", this.targetFrameRate), this._dispatchReadyAfterFrame = !0;
|
|
41850
|
-
const I =
|
|
41850
|
+
const I = Tt.dispatchCallback(sg.ContextCreated, this, { files: g });
|
|
41851
41851
|
return I && ("internalSetLoadingMessage" in this.domElement && typeof this.domElement.internalSetLoadingMessage == "function" && ((a = this.domElement) == null || a.internalSetLoadingMessage("finish loading")), await I), ja(this, sg.ContextCreated), this._isCreating = !1, this.isManagedExternally || this.restartRenderLoop(), I;
|
|
41852
41852
|
}
|
|
41853
41853
|
async internalLoadInitialContent(A, e) {
|
|
@@ -42041,7 +42041,7 @@ const ei = class {
|
|
|
42041
42041
|
for (const A in this.post_render_callbacks)
|
|
42042
42042
|
this.post_render_callbacks[A]();
|
|
42043
42043
|
}
|
|
42044
|
-
this._currentFrameEvent = -1, this.connection.sendBufferedMessagesNow(), this._stats && (this._stats.end(), this.time.frameCount % 150 === 0 && console.log({ ...this.renderer.info.memory }, { ...this.renderer.info.render })), this._dispatchReadyAfterFrame && (this._dispatchReadyAfterFrame = !1, this.domElement.dispatchEvent(new CustomEvent("ready")),
|
|
42044
|
+
this._currentFrameEvent = -1, this.connection.sendBufferedMessagesNow(), this._stats && (this._stats.end(), this.time.frameCount % 150 === 0 && console.log({ ...this.renderer.info.memory }, { ...this.renderer.info.render })), this._dispatchReadyAfterFrame && (this._dispatchReadyAfterFrame = !1, this.domElement.dispatchEvent(new CustomEvent("ready")), Tt.dispatchCallback(sg.ContextFirstFrameRendered, this));
|
|
42045
42045
|
}
|
|
42046
42046
|
renderNow(A) {
|
|
42047
42047
|
return !A && (A = this.mainCamera, !A) ? !1 : (this._isRendering = !0, this.renderRequiredTextures(), this.composer && !this.isInXR ? this.composer.render(this.time.deltaTime) : A && this.renderer.render(this.scene, A), this._isRendering = !1, !0);
|
|
@@ -42555,7 +42555,7 @@ let $r = (ai = class {
|
|
|
42555
42555
|
ai._worldPositionBuffer.set(A, e, t), this.worldPosition = ai._worldPositionBuffer;
|
|
42556
42556
|
}
|
|
42557
42557
|
get worldQuaternion() {
|
|
42558
|
-
return this._worldQuaternion || (this._worldQuaternion = new GA()),
|
|
42558
|
+
return this._worldQuaternion || (this._worldQuaternion = new GA()), Kt(this.gameObject, this._worldQuaternion);
|
|
42559
42559
|
}
|
|
42560
42560
|
set worldQuaternion(A) {
|
|
42561
42561
|
NI(this.gameObject, A);
|
|
@@ -42642,7 +42642,7 @@ function iY() {
|
|
|
42642
42642
|
function jQ() {
|
|
42643
42643
|
return Qh() || iY();
|
|
42644
42644
|
}
|
|
42645
|
-
|
|
42645
|
+
Tt.registerCallback(sg.ContextRegistered, (i) => {
|
|
42646
42646
|
PX(i.context), jX(), OX(i.context);
|
|
42647
42647
|
});
|
|
42648
42648
|
let Ia, Ym = !1, Yc = "";
|
|
@@ -46070,7 +46070,7 @@ class Z9 {
|
|
|
46070
46070
|
return null;
|
|
46071
46071
|
}
|
|
46072
46072
|
}
|
|
46073
|
-
|
|
46073
|
+
Tt.registerCallback(sg.ContextCreated, (i) => {
|
|
46074
46074
|
const A = i.context, e = oA.findObjectOfType(Vm, A);
|
|
46075
46075
|
e != null && e.sourceId && (e.enabled = !0);
|
|
46076
46076
|
});
|
|
@@ -58733,7 +58733,7 @@ function rtA(i) {
|
|
|
58733
58733
|
const A = i[xp];
|
|
58734
58734
|
return A !== void 0 && A.size > 0;
|
|
58735
58735
|
}
|
|
58736
|
-
|
|
58736
|
+
Tt.registerCallback(sg.ContextCreated, (i) => {
|
|
58737
58737
|
const A = i.context.domElement.getAttribute("autoplay");
|
|
58738
58738
|
if (A !== void 0 && (A === "" || A === "true") && i.files)
|
|
58739
58739
|
for (const e of i.files)
|
|
@@ -61412,7 +61412,7 @@ const og = class extends NA {
|
|
|
61412
61412
|
}
|
|
61413
61413
|
getWristQuaternion() {
|
|
61414
61414
|
const e = this.wrist;
|
|
61415
|
-
return e ? (this._wristQuaternion || (this._wristQuaternion = new GA()),
|
|
61415
|
+
return e ? (this._wristQuaternion || (this._wristQuaternion = new GA()), Kt(e).multiply(this._wristQuaternion.setFromEuler(new yi(-Math.PI / 4, 0, 0)))) : null;
|
|
61416
61416
|
}
|
|
61417
61417
|
get selectionDown() {
|
|
61418
61418
|
return this._selectionPressed && !this._selectionPressedLastFrame;
|
|
@@ -61508,7 +61508,7 @@ const og = class extends NA {
|
|
|
61508
61508
|
for (const I of e)
|
|
61509
61509
|
I(this);
|
|
61510
61510
|
let t = 1;
|
|
61511
|
-
this.type === 0 ? t = this.context.time.deltaTime / 0.1 : this.isUsingHands && this.handPointerModel.pinched && (t = this.context.time.deltaTime / 0.3), this.rayRotation.slerp(
|
|
61511
|
+
this.type === 0 ? t = this.context.time.deltaTime / 0.1 : this.isUsingHands && this.handPointerModel.pinched && (t = this.context.time.deltaTime / 0.3), this.rayRotation.slerp(Kt(this.controller), this.useSmoothing ? t : 1);
|
|
61512
61512
|
const g = he(this.controller);
|
|
61513
61513
|
this.isUsingHands && this.handPointerModel.cursorObject && (this.handPointerModel.cursorObject.visible = !1), this.enableRaycasts ? (this.raycastLine && this.raycastUpdate(this.raycastLine, g), this.lastHit = this.updateLastHit(), this.grabbed && this.grabbed.update()) : this.raycastLine && (this.raycastLine.visible = !1), this._selectionPressedLastFrame = this._selectionPressed, this.selectStartCallback && this.selectStartCallback();
|
|
61514
61514
|
}
|
|
@@ -61791,7 +61791,7 @@ const tI = class {
|
|
|
61791
61791
|
const a = () => s ? this.lastControllerWorldPos.clone() : o.point.clone();
|
|
61792
61792
|
this.grabDistance = a().distanceTo(this.lastControllerWorldPos), this.totalChangeAlongDirection = 0, this.localPositionOffsetToGrab = this.selected.worldToLocal(a());
|
|
61793
61793
|
const B = A.isUsingHands && s ? this.controller.getWristQuaternion().clone() : A.rayRotation.clone();
|
|
61794
|
-
|
|
61794
|
+
Kt(this.selected, this.localQuaternionToGrab).premultiply(B.invert());
|
|
61795
61795
|
const Q = this.controller.webXR.Rig;
|
|
61796
61796
|
return Q && this.rigPositionLastFrame.copy(he(Q)), RI.Add(A.context, this.selected), tI.Register(this), this.sync && (this.sync.fastMode = !0), (c = tI.Events.DidTake) == null || c.forEach((l) => l(this, C)), this;
|
|
61797
61797
|
}
|
|
@@ -64829,7 +64829,7 @@ const u_ = (Qk = class extends NA {
|
|
|
64829
64829
|
if (I.length() < 0.1)
|
|
64830
64830
|
return;
|
|
64831
64831
|
const o = u_.forward;
|
|
64832
|
-
if (o.set(0, 0, 1), o.applyQuaternion(
|
|
64832
|
+
if (o.set(0, 0, 1), o.applyQuaternion(Kt(this.head)), o.dot(I) > 0.45)
|
|
64833
64833
|
for (let C = 0; C < e.length; C++)
|
|
64834
64834
|
e[C].lookAt(this.currentTargetPoint);
|
|
64835
64835
|
}
|
|
@@ -66392,7 +66392,7 @@ class mE extends NA {
|
|
|
66392
66392
|
*moveToTarget() {
|
|
66393
66393
|
if (!this.target || !this.object)
|
|
66394
66394
|
return;
|
|
66395
|
-
const e = he(this.object).clone(), t = he(this.target).clone(), g =
|
|
66395
|
+
const e = he(this.object).clone(), t = he(this.target).clone(), g = Kt(this.object).clone(), I = Kt(this.target).clone(), o = fg(this.object).clone(), s = fg(this.target).clone(), C = e.distanceTo(t), n = g.angleTo(I), a = o.distanceTo(s);
|
|
66396
66396
|
if (C < 0.01 && n < 0.01 && a < 0.01) {
|
|
66397
66397
|
Li(this.object, t), NI(this.object, I), nm(this.object, s), this.coroutine = null;
|
|
66398
66398
|
return;
|
|
@@ -69711,7 +69711,7 @@ const Ig = (AQ = class extends NA {
|
|
|
69711
69711
|
}
|
|
69712
69712
|
}
|
|
69713
69713
|
captureStateBeforeXR() {
|
|
69714
|
-
this.context.mainCamera && (this._originalCameraPosition.copy(he(this.context.mainCamera)), this._originalCameraRotation.copy(
|
|
69714
|
+
this.context.mainCamera && (this._originalCameraPosition.copy(he(this.context.mainCamera)), this._originalCameraRotation.copy(Kt(this.context.mainCamera)), this._originalCameraParent = this.context.mainCamera.parent), this.Rig && (this._originalXRRigParent = this.Rig.parent, this._originalXRRigPosition.copy(this.Rig.position), this._originalXRRigRotation.copy(this.Rig.quaternion));
|
|
69715
69715
|
}
|
|
69716
69716
|
ensureRig() {
|
|
69717
69717
|
if (!this.rig || AR(this.rig)) {
|
|
@@ -71091,7 +71091,7 @@ async function aIA(i, A) {
|
|
|
71091
71091
|
s && s.scene ? (s.scene, fU(), e(s)) : console.warn("Unsupported file type: " + i.toString());
|
|
71092
71092
|
});
|
|
71093
71093
|
}
|
|
71094
|
-
|
|
71094
|
+
Tt.registerCallback(sg.ContextCreated, (i) => {
|
|
71095
71095
|
rIA(i.context);
|
|
71096
71096
|
});
|
|
71097
71097
|
function rIA(i) {
|
|
@@ -73841,7 +73841,7 @@ class bE extends NA {
|
|
|
73841
73841
|
update() {
|
|
73842
73842
|
if (!this.from)
|
|
73843
73843
|
return;
|
|
73844
|
-
var e = he(this.from), t =
|
|
73844
|
+
var e = he(this.from), t = Kt(this.from);
|
|
73845
73845
|
this.offset.copy(this.positionOffset);
|
|
73846
73846
|
const g = this.offset.length();
|
|
73847
73847
|
if (this.referenceSpace && this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(g), e.add(this.offset), this.levelPosition && this.referenceSpace) {
|
|
@@ -79162,7 +79162,7 @@ const _p = class extends NA {
|
|
|
79162
79162
|
this._cameraScale = s.x;
|
|
79163
79163
|
}
|
|
79164
79164
|
const t = !this.worldspace, g = this.gameObject;
|
|
79165
|
-
if (
|
|
79165
|
+
if (Kt(g, this.__worldQuaternion), this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(), fg(this.gameObject, this._worldScale), t && this._container && ((I = this.gameObject) != null && I.parent)) {
|
|
79166
79166
|
const s = A2(this, yG);
|
|
79167
79167
|
this._container.matrix.makeScale(s.x, s.y, s.z), this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion), this._container.matrix.setPosition(this.worldPos), this._container.matrix.scale(this.gameObject.scale);
|
|
79168
79168
|
}
|
|
@@ -80950,7 +80950,7 @@ function _v(i, A, e, t, g) {
|
|
|
80950
80950
|
Ys && console.log("Destroyed attribute remote skybox", g), t8(i.domElement, g, o);
|
|
80951
80951
|
}), I.setSkybox(A);
|
|
80952
80952
|
}
|
|
80953
|
-
|
|
80953
|
+
Tt.addContextCreatedCallback((i) => {
|
|
80954
80954
|
var I;
|
|
80955
80955
|
const A = i.context, e = A.domElement.getAttribute("skybox-image"), t = A.domElement.getAttribute("environment-image"), g = new Array();
|
|
80956
80956
|
if (e) {
|
|
@@ -80974,7 +80974,7 @@ function hCA(i) {
|
|
|
80974
80974
|
}
|
|
80975
80975
|
async function lCA(i) {
|
|
80976
80976
|
const A = await i;
|
|
80977
|
-
BT(A, !0),
|
|
80977
|
+
BT(A, !0), bt(A);
|
|
80978
80978
|
}
|
|
80979
80979
|
function dCA(i, A) {
|
|
80980
80980
|
const e = I2();
|
|
@@ -82507,7 +82507,7 @@ const a2 = (dk = class extends NA {
|
|
|
82507
82507
|
this.positionAxes & Hc.X && (g.x = $A.lerp(g.x, e.x, t)), this.positionAxes & Hc.Y && (g.y = $A.lerp(g.y, e.y, t)), this.positionAxes & Hc.Z && (g.z = $A.lerp(g.z, e.z, t)), this.worldPosition = g;
|
|
82508
82508
|
}
|
|
82509
82509
|
if (this.rotateFactor > 0) {
|
|
82510
|
-
const e =
|
|
82510
|
+
const e = Kt(this.target);
|
|
82511
82511
|
this.flipForward && e.premultiply(a2._invertForward);
|
|
82512
82512
|
const t = this._firstUpdate || A ? 1 : $A.clamp01(this.context.time.deltaTime * this.rotateFactor);
|
|
82513
82513
|
this.worldQuaternion = this.worldQuaternion.slerp(e, t);
|
|
@@ -83509,7 +83509,7 @@ const mG = (pk = class extends NA {
|
|
|
83509
83509
|
if (!this.context.connection.isConnected || this.context.connection.connectionId === null)
|
|
83510
83510
|
return;
|
|
83511
83511
|
this._model === null && (this._model = new CnA(this.context.connection.connectionId, this.context.connection.connectionId + "_camera"));
|
|
83512
|
-
const e = he(A), t =
|
|
83512
|
+
const e = he(A), t = Kt(A);
|
|
83513
83513
|
(e.distanceTo(this._lastWorldPosition) > 1e-3 || t.angleTo(this._lastWorldQuaternion) > 0.01) && (this._needsUpdate = !0), this._lastWorldPosition.copy(e), this._lastWorldQuaternion.copy(t), !((!this._needsUpdate || this.context.time.frameCount % 2 !== 0) && !(this.context.time.realtimeSinceStartup - this._lastUpdateTime > this._camTimeoutInSeconds * 0.5)) && (this._lastUpdateTime = this.context.time.realtimeSinceStartup, this._needsUpdate = !1, this._model.send(A, this.context.connection), this.context.isInXR || this.context.players.setPlayerView(this.context.connection.connectionId, A, XC.Browser));
|
|
83514
83514
|
}
|
|
83515
83515
|
onReceivedRemoteCameraInfoBin(A) {
|
|
@@ -84545,10 +84545,10 @@ class WE extends NA {
|
|
|
84545
84545
|
} else if (this.dataTemplate || (this.dataTemplate = new uA()), this.dataTemplate) {
|
|
84546
84546
|
const E = oA.instantiate(this.dataTemplate);
|
|
84547
84547
|
if (B = E, E instanceof uA)
|
|
84548
|
-
|
|
84548
|
+
bt(E.geometry), E.geometry = this.createGeometry(C), Q(E.material);
|
|
84549
84549
|
else if (E instanceof II)
|
|
84550
84550
|
for (const d of E.children)
|
|
84551
|
-
d instanceof uA && (
|
|
84551
|
+
d instanceof uA && (bt(d.geometry), d.geometry = this.createGeometry(C), Q(d.material));
|
|
84552
84552
|
const c = E.getComponent(ed);
|
|
84553
84553
|
if (c) {
|
|
84554
84554
|
const d = E;
|
|
@@ -86068,7 +86068,7 @@ function pe(i) {
|
|
|
86068
86068
|
function Zf() {
|
|
86069
86069
|
return zp.byteLength === 0 && (zp = new Float64Array(U.memory.buffer)), zp;
|
|
86070
86070
|
}
|
|
86071
|
-
function
|
|
86071
|
+
function Lt() {
|
|
86072
86072
|
return jp.byteLength === 0 && (jp = new Int32Array(U.memory.buffer)), jp;
|
|
86073
86073
|
}
|
|
86074
86074
|
const G2 = new TextDecoder("utf-8", { ignoreBOM: !0, fatal: !0 });
|
|
@@ -86082,11 +86082,11 @@ function iA(i, A) {
|
|
|
86082
86082
|
return i.ptr;
|
|
86083
86083
|
}
|
|
86084
86084
|
G2.decode();
|
|
86085
|
-
let Xp, $p,
|
|
86085
|
+
let Xp, $p, xt = 32;
|
|
86086
86086
|
function Ci(i) {
|
|
86087
|
-
if (
|
|
86087
|
+
if (xt == 1)
|
|
86088
86088
|
throw new Error("out of js stack");
|
|
86089
|
-
return Et[--
|
|
86089
|
+
return Et[--xt] = i, xt;
|
|
86090
86090
|
}
|
|
86091
86091
|
function Sh() {
|
|
86092
86092
|
return Xp.byteLength === 0 && (Xp = new Float32Array(U.memory.buffer)), Xp;
|
|
@@ -86197,7 +86197,7 @@ class pi {
|
|
|
86197
86197
|
try {
|
|
86198
86198
|
const g = U.__wbindgen_add_to_stack_pointer(-16);
|
|
86199
86199
|
U.rawcolliderset_coRadius(g, this.ptr, A);
|
|
86200
|
-
var e =
|
|
86200
|
+
var e = Lt()[g / 4 + 0], t = Sh()[g / 4 + 1];
|
|
86201
86201
|
return e === 0 ? void 0 : t;
|
|
86202
86202
|
} finally {
|
|
86203
86203
|
U.__wbindgen_add_to_stack_pointer(16);
|
|
@@ -86207,7 +86207,7 @@ class pi {
|
|
|
86207
86207
|
try {
|
|
86208
86208
|
const g = U.__wbindgen_add_to_stack_pointer(-16);
|
|
86209
86209
|
U.rawcolliderset_coHalfHeight(g, this.ptr, A);
|
|
86210
|
-
var e =
|
|
86210
|
+
var e = Lt()[g / 4 + 0], t = Sh()[g / 4 + 1];
|
|
86211
86211
|
return e === 0 ? void 0 : t;
|
|
86212
86212
|
} finally {
|
|
86213
86213
|
U.__wbindgen_add_to_stack_pointer(16);
|
|
@@ -86217,7 +86217,7 @@ class pi {
|
|
|
86217
86217
|
try {
|
|
86218
86218
|
const g = U.__wbindgen_add_to_stack_pointer(-16);
|
|
86219
86219
|
U.rawcolliderset_coRoundRadius(g, this.ptr, A);
|
|
86220
|
-
var e =
|
|
86220
|
+
var e = Lt()[g / 4 + 0], t = Sh()[g / 4 + 1];
|
|
86221
86221
|
return e === 0 ? void 0 : t;
|
|
86222
86222
|
} finally {
|
|
86223
86223
|
U.__wbindgen_add_to_stack_pointer(16);
|
|
@@ -86227,7 +86227,7 @@ class pi {
|
|
|
86227
86227
|
try {
|
|
86228
86228
|
const g = U.__wbindgen_add_to_stack_pointer(-16);
|
|
86229
86229
|
U.rawcolliderset_coVertices(g, this.ptr, A);
|
|
86230
|
-
var e =
|
|
86230
|
+
var e = Lt()[g / 4 + 0], t = Lt()[g / 4 + 1];
|
|
86231
86231
|
let I;
|
|
86232
86232
|
return e !== 0 && (I = Xv(e, t).slice(), U.__wbindgen_free(e, 4 * t)), I;
|
|
86233
86233
|
} finally {
|
|
@@ -86238,7 +86238,7 @@ class pi {
|
|
|
86238
86238
|
try {
|
|
86239
86239
|
const g = U.__wbindgen_add_to_stack_pointer(-16);
|
|
86240
86240
|
U.rawcolliderset_coIndices(g, this.ptr, A);
|
|
86241
|
-
var e =
|
|
86241
|
+
var e = Lt()[g / 4 + 0], t = Lt()[g / 4 + 1];
|
|
86242
86242
|
let I;
|
|
86243
86243
|
return e !== 0 && (I = function(o, s) {
|
|
86244
86244
|
return R2().subarray(o / 4, o / 4 + s);
|
|
@@ -86251,7 +86251,7 @@ class pi {
|
|
|
86251
86251
|
try {
|
|
86252
86252
|
const g = U.__wbindgen_add_to_stack_pointer(-16);
|
|
86253
86253
|
U.rawcolliderset_coHeightfieldHeights(g, this.ptr, A);
|
|
86254
|
-
var e =
|
|
86254
|
+
var e = Lt()[g / 4 + 0], t = Lt()[g / 4 + 1];
|
|
86255
86255
|
let I;
|
|
86256
86256
|
return e !== 0 && (I = Xv(e, t).slice(), U.__wbindgen_free(e, 4 * t)), I;
|
|
86257
86257
|
} finally {
|
|
@@ -86266,7 +86266,7 @@ class pi {
|
|
|
86266
86266
|
try {
|
|
86267
86267
|
const g = U.__wbindgen_add_to_stack_pointer(-16);
|
|
86268
86268
|
U.rawcolliderset_coHeightfieldNRows(g, this.ptr, A);
|
|
86269
|
-
var e =
|
|
86269
|
+
var e = Lt()[g / 4 + 0], t = Lt()[g / 4 + 1];
|
|
86270
86270
|
return e === 0 ? void 0 : t >>> 0;
|
|
86271
86271
|
} finally {
|
|
86272
86272
|
U.__wbindgen_add_to_stack_pointer(16);
|
|
@@ -86276,7 +86276,7 @@ class pi {
|
|
|
86276
86276
|
try {
|
|
86277
86277
|
const g = U.__wbindgen_add_to_stack_pointer(-16);
|
|
86278
86278
|
U.rawcolliderset_coHeightfieldNCols(g, this.ptr, A);
|
|
86279
|
-
var e =
|
|
86279
|
+
var e = Lt()[g / 4 + 0], t = Lt()[g / 4 + 1];
|
|
86280
86280
|
return e === 0 ? void 0 : t >>> 0;
|
|
86281
86281
|
} finally {
|
|
86282
86282
|
U.__wbindgen_add_to_stack_pointer(16);
|
|
@@ -86286,7 +86286,7 @@ class pi {
|
|
|
86286
86286
|
try {
|
|
86287
86287
|
const g = U.__wbindgen_add_to_stack_pointer(-16);
|
|
86288
86288
|
U.rawcolliderset_coParent(g, this.ptr, A);
|
|
86289
|
-
var e =
|
|
86289
|
+
var e = Lt()[g / 4 + 0], t = Zf()[g / 8 + 1];
|
|
86290
86290
|
return e === 0 ? void 0 : t;
|
|
86291
86291
|
} finally {
|
|
86292
86292
|
U.__wbindgen_add_to_stack_pointer(16);
|
|
@@ -86431,7 +86431,7 @@ class pi {
|
|
|
86431
86431
|
try {
|
|
86432
86432
|
const G = U.__wbindgen_add_to_stack_pointer(-16);
|
|
86433
86433
|
iA(A, Ue), iA(e, BA), iA(t, Xe), iA(o, BA), iA(s, BA), iA(C, Xe), iA(M, fi), U.rawcolliderset_createCollider(G, this.ptr, A.ptr, e.ptr, t.ptr, g, I, o.ptr, s.ptr, C.ptr, n, a, B, Q, E, c, l, d, h, p, u, f, S, m, M.ptr);
|
|
86434
|
-
var R =
|
|
86434
|
+
var R = Lt()[G / 4 + 0], k = Zf()[G / 8 + 1];
|
|
86435
86435
|
return R === 0 ? void 0 : k;
|
|
86436
86436
|
} finally {
|
|
86437
86437
|
U.__wbindgen_add_to_stack_pointer(16);
|
|
@@ -86447,7 +86447,7 @@ class pi {
|
|
|
86447
86447
|
try {
|
|
86448
86448
|
U.rawcolliderset_forEachColliderHandle(this.ptr, Ci(A));
|
|
86449
86449
|
} finally {
|
|
86450
|
-
Et[
|
|
86450
|
+
Et[xt++] = void 0;
|
|
86451
86451
|
}
|
|
86452
86452
|
}
|
|
86453
86453
|
}
|
|
@@ -86691,14 +86691,14 @@ class hl {
|
|
|
86691
86691
|
try {
|
|
86692
86692
|
U.raweventqueue_drainCollisionEvents(this.ptr, Ci(A));
|
|
86693
86693
|
} finally {
|
|
86694
|
-
Et[
|
|
86694
|
+
Et[xt++] = void 0;
|
|
86695
86695
|
}
|
|
86696
86696
|
}
|
|
86697
86697
|
drainContactForceEvents(A) {
|
|
86698
86698
|
try {
|
|
86699
86699
|
U.raweventqueue_drainContactForceEvents(this.ptr, Ci(A));
|
|
86700
86700
|
} finally {
|
|
86701
|
-
Et[
|
|
86701
|
+
Et[xt++] = void 0;
|
|
86702
86702
|
}
|
|
86703
86703
|
}
|
|
86704
86704
|
clear() {
|
|
@@ -86833,14 +86833,14 @@ class eC {
|
|
|
86833
86833
|
try {
|
|
86834
86834
|
U.rawimpulsejointset_forEachJointHandle(this.ptr, Ci(A));
|
|
86835
86835
|
} finally {
|
|
86836
|
-
Et[
|
|
86836
|
+
Et[xt++] = void 0;
|
|
86837
86837
|
}
|
|
86838
86838
|
}
|
|
86839
86839
|
forEachJointAttachedToRigidBody(A, e) {
|
|
86840
86840
|
try {
|
|
86841
86841
|
U.rawimpulsejointset_forEachJointAttachedToRigidBody(this.ptr, A, Ci(e));
|
|
86842
86842
|
} finally {
|
|
86843
|
-
Et[
|
|
86843
|
+
Et[xt++] = void 0;
|
|
86844
86844
|
}
|
|
86845
86845
|
}
|
|
86846
86846
|
}
|
|
@@ -86937,7 +86937,7 @@ class ds {
|
|
|
86937
86937
|
try {
|
|
86938
86938
|
U.rawislandmanager_forEachActiveRigidBodyHandle(this.ptr, Ci(A));
|
|
86939
86939
|
} finally {
|
|
86940
|
-
Et[
|
|
86940
|
+
Et[xt++] = void 0;
|
|
86941
86941
|
}
|
|
86942
86942
|
}
|
|
86943
86943
|
}
|
|
@@ -87005,14 +87005,14 @@ class tC {
|
|
|
87005
87005
|
try {
|
|
87006
87006
|
U.rawmultibodyjointset_forEachJointHandle(this.ptr, Ci(A));
|
|
87007
87007
|
} finally {
|
|
87008
|
-
Et[
|
|
87008
|
+
Et[xt++] = void 0;
|
|
87009
87009
|
}
|
|
87010
87010
|
}
|
|
87011
87011
|
forEachJointAttachedToRigidBody(A, e) {
|
|
87012
87012
|
try {
|
|
87013
87013
|
U.rawmultibodyjointset_forEachJointAttachedToRigidBody(this.ptr, A, Ci(e));
|
|
87014
87014
|
} finally {
|
|
87015
|
-
Et[
|
|
87015
|
+
Et[xt++] = void 0;
|
|
87016
87016
|
}
|
|
87017
87017
|
}
|
|
87018
87018
|
}
|
|
@@ -87101,7 +87101,7 @@ class AD {
|
|
|
87101
87101
|
try {
|
|
87102
87102
|
const t = U.__wbindgen_add_to_stack_pointer(-16);
|
|
87103
87103
|
U.rawpointcolliderprojection_featureId(t, this.ptr);
|
|
87104
|
-
var A =
|
|
87104
|
+
var A = Lt()[t / 4 + 0], e = Lt()[t / 4 + 1];
|
|
87105
87105
|
return A === 0 ? void 0 : e >>> 0;
|
|
87106
87106
|
} finally {
|
|
87107
87107
|
U.__wbindgen_add_to_stack_pointer(16);
|
|
@@ -87155,7 +87155,7 @@ class eD {
|
|
|
87155
87155
|
const Q = U.rawquerypipeline_castRay(this.ptr, A.ptr, e.ptr, t.ptr, g.ptr, I, o, s, !pe(C), pe(C) ? 0 : C, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, Ci(B));
|
|
87156
87156
|
return Q === 0 ? void 0 : iF.__wrap(Q);
|
|
87157
87157
|
} finally {
|
|
87158
|
-
Et[
|
|
87158
|
+
Et[xt++] = void 0;
|
|
87159
87159
|
}
|
|
87160
87160
|
}
|
|
87161
87161
|
castRayAndGetNormal(A, e, t, g, I, o, s, C, n, a, B) {
|
|
@@ -87164,24 +87164,24 @@ class eD {
|
|
|
87164
87164
|
const Q = U.rawquerypipeline_castRayAndGetNormal(this.ptr, A.ptr, e.ptr, t.ptr, g.ptr, I, o, s, !pe(C), pe(C) ? 0 : C, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, Ci(B));
|
|
87165
87165
|
return Q === 0 ? void 0 : yy.__wrap(Q);
|
|
87166
87166
|
} finally {
|
|
87167
|
-
Et[
|
|
87167
|
+
Et[xt++] = void 0;
|
|
87168
87168
|
}
|
|
87169
87169
|
}
|
|
87170
87170
|
intersectionsWithRay(A, e, t, g, I, o, s, C, n, a, B, Q) {
|
|
87171
87171
|
try {
|
|
87172
87172
|
iA(A, fi), iA(e, pi), iA(t, BA), iA(g, BA), U.rawquerypipeline_intersectionsWithRay(this.ptr, A.ptr, e.ptr, t.ptr, g.ptr, I, o, Ci(s), C, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, !pe(B), pe(B) ? 0 : B, Ci(Q));
|
|
87173
87173
|
} finally {
|
|
87174
|
-
Et[
|
|
87174
|
+
Et[xt++] = void 0, Et[xt++] = void 0;
|
|
87175
87175
|
}
|
|
87176
87176
|
}
|
|
87177
87177
|
intersectionWithShape(A, e, t, g, I, o, s, C, n, a) {
|
|
87178
87178
|
try {
|
|
87179
87179
|
const E = U.__wbindgen_add_to_stack_pointer(-16);
|
|
87180
87180
|
iA(A, fi), iA(e, pi), iA(t, BA), iA(g, Xe), iA(I, Ue), U.rawquerypipeline_intersectionWithShape(E, this.ptr, A.ptr, e.ptr, t.ptr, g.ptr, I.ptr, o, !pe(s), pe(s) ? 0 : s, !pe(C), pe(C) ? 0 : C, !pe(n), pe(n) ? 0 : n, Ci(a));
|
|
87181
|
-
var B =
|
|
87181
|
+
var B = Lt()[E / 4 + 0], Q = Zf()[E / 8 + 1];
|
|
87182
87182
|
return B === 0 ? void 0 : Q;
|
|
87183
87183
|
} finally {
|
|
87184
|
-
U.__wbindgen_add_to_stack_pointer(16), Et[
|
|
87184
|
+
U.__wbindgen_add_to_stack_pointer(16), Et[xt++] = void 0;
|
|
87185
87185
|
}
|
|
87186
87186
|
}
|
|
87187
87187
|
projectPoint(A, e, t, g, I, o, s, C, n) {
|
|
@@ -87190,7 +87190,7 @@ class eD {
|
|
|
87190
87190
|
const a = U.rawquerypipeline_projectPoint(this.ptr, A.ptr, e.ptr, t.ptr, g, I, !pe(o), pe(o) ? 0 : o, !pe(s), pe(s) ? 0 : s, !pe(C), pe(C) ? 0 : C, Ci(n));
|
|
87191
87191
|
return a === 0 ? void 0 : AD.__wrap(a);
|
|
87192
87192
|
} finally {
|
|
87193
|
-
Et[
|
|
87193
|
+
Et[xt++] = void 0;
|
|
87194
87194
|
}
|
|
87195
87195
|
}
|
|
87196
87196
|
projectPointAndGetFeature(A, e, t, g, I, o, s, C) {
|
|
@@ -87199,14 +87199,14 @@ class eD {
|
|
|
87199
87199
|
const n = U.rawquerypipeline_projectPointAndGetFeature(this.ptr, A.ptr, e.ptr, t.ptr, g, !pe(I), pe(I) ? 0 : I, !pe(o), pe(o) ? 0 : o, !pe(s), pe(s) ? 0 : s, Ci(C));
|
|
87200
87200
|
return n === 0 ? void 0 : AD.__wrap(n);
|
|
87201
87201
|
} finally {
|
|
87202
|
-
Et[
|
|
87202
|
+
Et[xt++] = void 0;
|
|
87203
87203
|
}
|
|
87204
87204
|
}
|
|
87205
87205
|
intersectionsWithPoint(A, e, t, g, I, o, s, C, n) {
|
|
87206
87206
|
try {
|
|
87207
87207
|
iA(A, fi), iA(e, pi), iA(t, BA), U.rawquerypipeline_intersectionsWithPoint(this.ptr, A.ptr, e.ptr, t.ptr, Ci(g), I, !pe(o), pe(o) ? 0 : o, !pe(s), pe(s) ? 0 : s, !pe(C), pe(C) ? 0 : C, Ci(n));
|
|
87208
87208
|
} finally {
|
|
87209
|
-
Et[
|
|
87209
|
+
Et[xt++] = void 0, Et[xt++] = void 0;
|
|
87210
87210
|
}
|
|
87211
87211
|
}
|
|
87212
87212
|
castShape(A, e, t, g, I, o, s, C, n, a, B, Q) {
|
|
@@ -87215,21 +87215,21 @@ class eD {
|
|
|
87215
87215
|
const E = U.rawquerypipeline_castShape(this.ptr, A.ptr, e.ptr, t.ptr, g.ptr, I.ptr, o.ptr, s, C, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, !pe(B), pe(B) ? 0 : B, Ci(Q));
|
|
87216
87216
|
return E === 0 ? void 0 : ky.__wrap(E);
|
|
87217
87217
|
} finally {
|
|
87218
|
-
Et[
|
|
87218
|
+
Et[xt++] = void 0;
|
|
87219
87219
|
}
|
|
87220
87220
|
}
|
|
87221
87221
|
intersectionsWithShape(A, e, t, g, I, o, s, C, n, a, B) {
|
|
87222
87222
|
try {
|
|
87223
87223
|
iA(A, fi), iA(e, pi), iA(t, BA), iA(g, Xe), iA(I, Ue), U.rawquerypipeline_intersectionsWithShape(this.ptr, A.ptr, e.ptr, t.ptr, g.ptr, I.ptr, Ci(o), s, !pe(C), pe(C) ? 0 : C, !pe(n), pe(n) ? 0 : n, !pe(a), pe(a) ? 0 : a, Ci(B));
|
|
87224
87224
|
} finally {
|
|
87225
|
-
Et[
|
|
87225
|
+
Et[xt++] = void 0, Et[xt++] = void 0;
|
|
87226
87226
|
}
|
|
87227
87227
|
}
|
|
87228
87228
|
collidersWithAabbIntersectingAabb(A, e, t) {
|
|
87229
87229
|
try {
|
|
87230
87230
|
iA(A, BA), iA(e, BA), U.rawquerypipeline_collidersWithAabbIntersectingAabb(this.ptr, A.ptr, e.ptr, Ci(t));
|
|
87231
87231
|
} finally {
|
|
87232
|
-
Et[
|
|
87232
|
+
Et[xt++] = void 0;
|
|
87233
87233
|
}
|
|
87234
87234
|
}
|
|
87235
87235
|
}
|
|
@@ -87263,7 +87263,7 @@ class yy {
|
|
|
87263
87263
|
try {
|
|
87264
87264
|
const t = U.__wbindgen_add_to_stack_pointer(-16);
|
|
87265
87265
|
U.rawpointcolliderprojection_featureId(t, this.ptr);
|
|
87266
|
-
var A =
|
|
87266
|
+
var A = Lt()[t / 4 + 0], e = Lt()[t / 4 + 1];
|
|
87267
87267
|
return A === 0 ? void 0 : e >>> 0;
|
|
87268
87268
|
} finally {
|
|
87269
87269
|
U.__wbindgen_add_to_stack_pointer(16);
|
|
@@ -87317,7 +87317,7 @@ class Sy {
|
|
|
87317
87317
|
try {
|
|
87318
87318
|
const t = U.__wbindgen_add_to_stack_pointer(-16);
|
|
87319
87319
|
U.rawrayintersection_featureId(t, this.ptr);
|
|
87320
|
-
var A =
|
|
87320
|
+
var A = Lt()[t / 4 + 0], e = Lt()[t / 4 + 1];
|
|
87321
87321
|
return A === 0 ? void 0 : e >>> 0;
|
|
87322
87322
|
} finally {
|
|
87323
87323
|
U.__wbindgen_add_to_stack_pointer(16);
|
|
@@ -87516,7 +87516,7 @@ class fi {
|
|
|
87516
87516
|
try {
|
|
87517
87517
|
U.rawrigidbodyset_forEachRigidBodyHandle(this.ptr, Ci(A));
|
|
87518
87518
|
} finally {
|
|
87519
|
-
Et[
|
|
87519
|
+
Et[xt++] = void 0;
|
|
87520
87520
|
}
|
|
87521
87521
|
}
|
|
87522
87522
|
}
|
|
@@ -87878,7 +87878,7 @@ async function U2(i) {
|
|
|
87878
87878
|
return Ui(I);
|
|
87879
87879
|
}, g.wbg.__wbindgen_number_get = function(I, o) {
|
|
87880
87880
|
const s = dt(o), C = typeof s == "number" ? s : void 0;
|
|
87881
|
-
Zf()[I / 8 + 1] = pe(C) ? 0 : C,
|
|
87881
|
+
Zf()[I / 8 + 1] = pe(C) ? 0 : C, Lt()[I / 4 + 0] = !pe(C);
|
|
87882
87882
|
}, g.wbg.__wbindgen_boolean_get = function(I) {
|
|
87883
87883
|
const o = dt(I);
|
|
87884
87884
|
return typeof o == "boolean" ? o ? 1 : 0 : 2;
|
|
@@ -89856,7 +89856,7 @@ function N2() {
|
|
|
89856
89856
|
try {
|
|
89857
89857
|
const e = U.__wbindgen_add_to_stack_pointer(-16);
|
|
89858
89858
|
U.version(e);
|
|
89859
|
-
var i =
|
|
89859
|
+
var i = Lt()[e / 4 + 0], A = Lt()[e / 4 + 1];
|
|
89860
89860
|
return M2(i, A);
|
|
89861
89861
|
} finally {
|
|
89862
89862
|
U.__wbindgen_add_to_stack_pointer(16), U.__wbindgen_free(i, A);
|
|
@@ -89999,7 +89999,7 @@ const naA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
|
|
|
89999
89999
|
let bn;
|
|
90000
90000
|
globalThis.true = globalThis.true !== void 0 ? globalThis.true : !0;
|
|
90001
90001
|
hi && console.log("Use Rapier", !0, globalThis.true);
|
|
90002
|
-
|
|
90002
|
+
Tt.registerCallback(sg.ContextCreationStart, (i) => {
|
|
90003
90003
|
hi && console.log("Register rapier physics backend"), i.context.physics.engine = new ar(), i.context.physics.engine.initialize(i.context);
|
|
90004
90004
|
});
|
|
90005
90005
|
const Fh = class {
|
|
@@ -90018,7 +90018,6 @@ const Fh = class {
|
|
|
90018
90018
|
// physics simulation
|
|
90019
90019
|
r(this, "enabled", !1);
|
|
90020
90020
|
r(this, "_tempPosition", new w());
|
|
90021
|
-
r(this, "_tempPosition2", new w());
|
|
90022
90021
|
r(this, "_tempQuaternion", new GA());
|
|
90023
90022
|
r(this, "_tempScale", new w());
|
|
90024
90023
|
r(this, "_tempMatrix", new FA());
|
|
@@ -90033,6 +90032,9 @@ const Fh = class {
|
|
|
90033
90032
|
r(this, "_gravity", { x: 0, y: -9.81, z: 0 });
|
|
90034
90033
|
// private _lastStepTime: number | undefined = 0;
|
|
90035
90034
|
r(this, "lines");
|
|
90035
|
+
r(this, "_tempCenterPos", new w());
|
|
90036
|
+
r(this, "_tempCenterVec", new w());
|
|
90037
|
+
r(this, "_tempCenterQuaternion", new GA());
|
|
90036
90038
|
}
|
|
90037
90039
|
removeBody(A) {
|
|
90038
90040
|
var t, g, I;
|
|
@@ -90363,7 +90365,7 @@ this is not optimal for performance since this isn't supported by the Rapier phy
|
|
|
90363
90365
|
throw new Error("Physics world not initialized");
|
|
90364
90366
|
const t = this._tempMatrix;
|
|
90365
90367
|
let g;
|
|
90366
|
-
A.attachedRigidbody ? g = this.getRigidbody(A, this._tempMatrix) : (hi && console.log("Create collider without rigidbody", A.name), t.makeRotationFromQuaternion(
|
|
90368
|
+
A.attachedRigidbody ? g = this.getRigidbody(A, this._tempMatrix) : (hi && console.log("Create collider without rigidbody", A.name), t.makeRotationFromQuaternion(Kt(A.gameObject)), t.setPosition(he(A.gameObject))), t.decompose(this._tempPosition, this._tempQuaternion, this._tempScale), this.tryApplyCenter(A, this._tempPosition), e.setTranslation(this._tempPosition.x, this._tempPosition.y, this._tempPosition.z), e.setRotation(this._tempQuaternion), e.setSensor(A.isTrigger);
|
|
90367
90369
|
const I = A.sharedMaterial;
|
|
90368
90370
|
if (I) {
|
|
90369
90371
|
if (I.bounciness !== void 0 && e.setRestitution(I.bounciness), I.bounceCombine !== void 0)
|
|
@@ -90412,16 +90414,16 @@ Error:`, s), null;
|
|
|
90412
90414
|
let t = null;
|
|
90413
90415
|
if (A.attachedRigidbody) {
|
|
90414
90416
|
const g = A.attachedRigidbody;
|
|
90415
|
-
if (t = g[dI],
|
|
90417
|
+
if (t = g[dI], !t) {
|
|
90416
90418
|
const I = g.isKinematic && !nk;
|
|
90417
90419
|
hi && console.log("Create rigidbody", I);
|
|
90418
90420
|
const o = I ? bn.RigidBodyDesc.kinematicPositionBased() : bn.RigidBodyDesc.dynamic(), s = he(A.attachedRigidbody.gameObject);
|
|
90419
|
-
o.setTranslation(s.x, s.y, s.z), o.setRotation(
|
|
90421
|
+
o.setTranslation(s.x, s.y, s.z), o.setRotation(Kt(A.attachedRigidbody.gameObject)), t = this.world.createRigidBody(o), this.bodies.push(t), this.objects.push(g);
|
|
90420
90422
|
}
|
|
90421
90423
|
t[DI] = g, g[dI] = t, this.internalUpdateRigidbodyProperties(g, t), this.getRigidbodyRelativeMatrix(A.gameObject, g.gameObject, e), A[Ab] = t;
|
|
90422
90424
|
} else {
|
|
90423
90425
|
const g = bn.RigidBodyDesc.kinematicPositionBased(), I = he(A.gameObject);
|
|
90424
|
-
g.setTranslation(I.x, I.y, I.z), g.setRotation(
|
|
90426
|
+
g.setTranslation(I.x, I.y, I.z), g.setRotation(Kt(A.gameObject)), t = this.world.createRigidBody(g), e.identity(), t[DI] = null;
|
|
90425
90427
|
}
|
|
90426
90428
|
return t;
|
|
90427
90429
|
}
|
|
@@ -90508,7 +90510,7 @@ Error:`, s), null;
|
|
|
90508
90510
|
}
|
|
90509
90511
|
syncPhysicsBody(A, e, t, g) {
|
|
90510
90512
|
if (e instanceof gE) {
|
|
90511
|
-
const I = he(A, this._tempPosition), o =
|
|
90513
|
+
const I = he(A, this._tempPosition), o = Kt(A, this._tempQuaternion);
|
|
90512
90514
|
switch (e.bodyType()) {
|
|
90513
90515
|
case iI.Fixed:
|
|
90514
90516
|
case iI.KinematicPositionBased:
|
|
@@ -90521,13 +90523,17 @@ Error:`, s), null;
|
|
|
90521
90523
|
}
|
|
90522
90524
|
e.wakeUp();
|
|
90523
90525
|
} else if (e instanceof sE) {
|
|
90524
|
-
const I = he(A, this._tempPosition), o =
|
|
90526
|
+
const I = he(A, this._tempPosition), o = Kt(A, this._tempQuaternion), s = e[DI];
|
|
90525
90527
|
this.tryApplyCenter(s, I), t && e.setTranslation(I), g && e.setRotation(o);
|
|
90526
90528
|
}
|
|
90527
90529
|
}
|
|
90528
90530
|
tryApplyCenter(A, e) {
|
|
90529
90531
|
const t = A.center;
|
|
90530
|
-
t && A.gameObject && (
|
|
90532
|
+
if (t && A.gameObject && (t.x !== 0 || t.y !== 0 || t.z !== 0)) {
|
|
90533
|
+
this._tempCenterPos.x = -t.x, this._tempCenterPos.y = t.y, this._tempCenterPos.z = t.z, fg(A.gameObject, this._tempCenterVec), this._tempCenterPos.multiply(this._tempCenterVec);
|
|
90534
|
+
const g = Kt(A.gameObject, this._tempCenterQuaternion);
|
|
90535
|
+
this._tempCenterPos.applyQuaternion(g), e.x += this._tempCenterPos.x, e.y += this._tempCenterPos.y, e.z += this._tempCenterPos.z;
|
|
90536
|
+
}
|
|
90531
90537
|
}
|
|
90532
90538
|
getRigidbodyRelativeMatrix(A, e, t, g) {
|
|
90533
90539
|
if (g === void 0 && (g = Fh._matricesBuffer, g.length = 0), A === e) {
|
|
@@ -90729,7 +90735,7 @@ Object.defineProperty($e.prototype, "far", {
|
|
|
90729
90735
|
}
|
|
90730
90736
|
});
|
|
90731
90737
|
function jrA(i, A, e, t = "image/webp", g) {
|
|
90732
|
-
if (!i && (i =
|
|
90738
|
+
if (!i && (i = Tt.Current, !i))
|
|
90733
90739
|
return console.error("Can not save screenshot: No needle-engine context found or provided."), null;
|
|
90734
90740
|
if (!g && (g = i.mainCamera, !g))
|
|
90735
90741
|
return console.error("No camera found"), null;
|
|
@@ -90756,7 +90762,7 @@ function ZrA(i, A) {
|
|
|
90756
90762
|
}
|
|
90757
90763
|
}
|
|
90758
90764
|
const CD = sA("debugmissingcamera");
|
|
90759
|
-
|
|
90765
|
+
Tt.registerCallback(sg.MissingCamera, (i) => {
|
|
90760
90766
|
var I, o, s;
|
|
90761
90767
|
CD && console.warn("Creating missing camera");
|
|
90762
90768
|
const A = i.context.scene, e = new SA();
|
|
@@ -90766,7 +90772,7 @@ xt.registerCallback(sg.MissingCamera, (i) => {
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90766
90772
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const g = Zr(e, t, !0);
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90767
90773
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return e.position.x = 0, e.position.y = 1, e.position.z = 2, K2(i.context, g), g;
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90768
90774
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});
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90769
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-
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90775
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+
Tt.registerCallback(sg.ContextCreated, (i) => {
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90770
90776
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if (!i.context.mainCamera) {
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90771
90777
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CD && console.log("Will not auto-fit because a default camera exists");
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90772
90778
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return;
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@@ -91518,7 +91524,7 @@ export {
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91518
91524
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xe as Context,
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91519
91525
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QrA as ContextArgs,
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91520
91526
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sg as ContextEvent,
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91521
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-
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91527
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+
Tt as ContextRegistry,
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91522
91528
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IU as ControlTrackHandler,
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91523
91529
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On as ControllerEvents,
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91524
91530
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hh as ControllerType,
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@@ -91604,7 +91610,7 @@ export {
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91604
91610
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No as NEEDLE_progressive,
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91605
91611
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KS as NEKeyboardEvent,
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91606
91612
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Yn as NEPointerEvent,
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91607
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-
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91613
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+
Tt as NeedleEngine,
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91608
91614
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m2 as NeedleEngineHTMLElement,
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91609
91615
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d2 as NeedleGltfLoader,
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91610
91616
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_S as NeedlePatchesKey,
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@@ -91806,7 +91812,7 @@ export {
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91806
91812
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Aj as destroyComponentInstance,
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91807
91813
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_gA as detectARSupport,
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91808
91814
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OgA as detectVRSupport,
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91809
|
-
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91815
|
+
bt as disposeObjectResources,
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91810
91816
|
Xn as disposeStream,
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91811
91817
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eX as download,
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91812
91818
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WT as download_file,
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@@ -91842,7 +91848,7 @@ export {
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91842
91848
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ix as getWorldDirection,
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91843
91849
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U8 as getWorldEuler,
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91844
91850
|
he as getWorldPosition,
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91845
|
-
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|
91851
|
+
Kt as getWorldQuaternion,
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91846
91852
|
ew as getWorldRotation,
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91847
91853
|
fg as getWorldScale,
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91848
91854
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iY as hasIndieLicense,
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