@needle-tools/engine 3.19.1 → 3.19.2

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package/CHANGELOG.md CHANGED
@@ -4,6 +4,10 @@ All notable changes to this package will be documented in this file.
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  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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+ ## [3.19.2] - 2023-09-27
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+ - Add: OrbitControls `autoFit` property
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+ - Add: API to access underlying Rapier physics body using `context.physics.engine.getBody(IComponent | IRigidbody)`
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  ## [3.19.1] - 2023-09-27
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  - Add: ParticleSystem now supports HorizontalBillboard and VerticalBillboard
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  - Fix: [WebXR chromium bug](https://bugs.chromium.org/p/chromium/issues/detail?id=1475680) where the tracking transform matrix rotates roughly by 90° - we now add an WebXR Anchor to keep the scene at the placed location in the real world
@@ -11,7 +15,6 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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  - Fix: Text UI clipping with multiple active screenspace canvases in scene
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  - Fix: Screenspace canvas events should not be blocked anymore by objects in 3D scene
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  - Fix: FirstPersonController rotation not being correctly / falsely resetted and flipped in some cases
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- - Fix: Last LODGroup entry not being used if the last state is
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  ## [3.19.0] - 2023-09-26
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  - Fix: collider scale wrongly affecting physics objects