@needle-tools/engine 2.65.2-pre → 2.66.1-pre
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +23 -0
- package/dist/needle-engine.js +7866 -7756
- package/dist/needle-engine.umd.cjs +223 -223
- package/lib/engine/debug/debug_overlay.js +4 -1
- package/lib/engine/debug/debug_overlay.js.map +1 -1
- package/lib/engine/engine_addressables.js +2 -2
- package/lib/engine/engine_addressables.js.map +1 -1
- package/lib/engine/engine_element.d.ts +1 -0
- package/lib/engine/engine_element.js +4 -1
- package/lib/engine/engine_element.js.map +1 -1
- package/lib/engine/engine_element_loading.d.ts +3 -2
- package/lib/engine/engine_element_loading.js +18 -14
- package/lib/engine/engine_element_loading.js.map +1 -1
- package/lib/engine/engine_gameobject.js +6 -3
- package/lib/engine/engine_gameobject.js.map +1 -1
- package/lib/engine/engine_gizmos.js +3 -1
- package/lib/engine/engine_gizmos.js.map +1 -1
- package/lib/engine/engine_networking.d.ts +3 -1
- package/lib/engine/engine_networking.js +10 -8
- package/lib/engine/engine_networking.js.map +1 -1
- package/lib/engine/engine_physics.d.ts +29 -1
- package/lib/engine/engine_physics.js +99 -10
- package/lib/engine/engine_physics.js.map +1 -1
- package/lib/engine/engine_setup.js +3 -0
- package/lib/engine/engine_setup.js.map +1 -1
- package/lib/engine/extensions/NEEDLE_render_objects.js +9 -0
- package/lib/engine/extensions/NEEDLE_render_objects.js.map +1 -1
- package/lib/engine-components/Animator.js +0 -1
- package/lib/engine-components/Animator.js.map +1 -1
- package/lib/engine-components/CharacterController.d.ts +1 -0
- package/lib/engine-components/CharacterController.js +14 -9
- package/lib/engine-components/CharacterController.js.map +1 -1
- package/lib/engine-components/Collider.js +14 -1
- package/lib/engine-components/Collider.js.map +1 -1
- package/lib/engine-components/ParticleSystem.d.ts +5 -1
- package/lib/engine-components/ParticleSystem.js +41 -6
- package/lib/engine-components/ParticleSystem.js.map +1 -1
- package/lib/engine-components/ParticleSystemModules.d.ts +2 -0
- package/lib/engine-components/ParticleSystemModules.js +26 -0
- package/lib/engine-components/ParticleSystemModules.js.map +1 -1
- package/lib/engine-components/ParticleSystemSubEmitter.js +5 -2
- package/lib/engine-components/ParticleSystemSubEmitter.js.map +1 -1
- package/lib/engine-components/Renderer.js +9 -5
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/ScreenCapture.js +3 -3
- package/lib/engine-components/ScreenCapture.js.map +1 -1
- package/lib/engine-components/SpectatorCamera.js +3 -3
- package/lib/engine-components/SpectatorCamera.js.map +1 -1
- package/lib/engine-components/SyncedCamera.js +1 -1
- package/lib/engine-components/SyncedCamera.js.map +1 -1
- package/lib/engine-components/SyncedTransform.js +2 -2
- package/lib/engine-components/SyncedTransform.js.map +1 -1
- package/lib/engine-components/TestRunner.js +1 -1
- package/lib/engine-components/TestRunner.js.map +1 -1
- package/lib/engine-components/WebARSessionRoot.js +3 -2
- package/lib/engine-components/WebARSessionRoot.js.map +1 -1
- package/lib/engine-components/WebXRAvatar.js.map +1 -1
- package/lib/engine-components/WebXRGrabRendering.js +2 -2
- package/lib/engine-components/WebXRGrabRendering.js.map +1 -1
- package/lib/engine-components/WebXRSync.js +2 -2
- package/lib/engine-components/WebXRSync.js.map +1 -1
- package/lib/engine-components-experimental/networking/PlayerSync.js +1 -1
- package/lib/engine-components-experimental/networking/PlayerSync.js.map +1 -1
- package/package.json +1 -1
- package/plugins/vite/meta.js +3 -0
- package/plugins/vite/poster-client.js +6 -4
- package/src/engine/debug/debug_overlay.ts +4 -1
- package/src/engine/engine_addressables.ts +2 -2
- package/src/engine/engine_element.ts +8 -1
- package/src/engine/engine_element_loading.ts +18 -14
- package/src/engine/engine_gameobject.ts +584 -583
- package/src/engine/engine_gizmos.ts +3 -2
- package/src/engine/engine_networking.ts +10 -8
- package/src/engine/engine_physics.ts +113 -10
- package/src/engine/engine_setup.ts +4 -0
- package/src/engine/extensions/NEEDLE_render_objects.ts +10 -1
- package/src/engine-components/Animator.ts +0 -1
- package/src/engine-components/CharacterController.ts +12 -9
- package/src/engine-components/Collider.ts +16 -2
- package/src/engine-components/ParticleSystem.ts +45 -9
- package/src/engine-components/ParticleSystemModules.ts +28 -1
- package/src/engine-components/ParticleSystemSubEmitter.ts +5 -3
- package/src/engine-components/Renderer.ts +14 -11
- package/src/engine-components/ScreenCapture.ts +3 -3
- package/src/engine-components/SpectatorCamera.ts +3 -3
- package/src/engine-components/SyncedCamera.ts +1 -1
- package/src/engine-components/SyncedTransform.ts +2 -2
- package/src/engine-components/TestRunner.ts +1 -1
- package/src/engine-components/WebARSessionRoot.ts +3 -2
- package/src/engine-components/WebXRAvatar.ts +0 -1
- package/src/engine-components/WebXRGrabRendering.ts +2 -2
- package/src/engine-components/WebXRSync.ts +2 -2
- package/src/engine-components-experimental/networking/PlayerSync.ts +1 -1
package/CHANGELOG.md
CHANGED
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@@ -4,6 +4,29 @@ All notable changes to this package will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [2.66.1-pre] - 2023-03-16
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- Add: `sphereOverlapPhysics` function for more accurate sphere overlap detection using rapier
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- Fix: Gizmos should be excluded from being hit by raycasts
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- Fix: Gizmo sphere radius was twice the desired size
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- Fix: Physics now prevent negative collider scale
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- Fix: renderer instancing auto update when using multi material objects
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- Change: Show warning that stencil and instancing doesnt work together at the moment
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## [2.66.0-pre] - 2023-03-14
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- Add: particle system prewarm support
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- Add: `poseMatrix` argument in WebARSessionRoot.placedSession event
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- Add: MeshCollider minimal support for submeshes (they can be added but currently not removed from the physics world)
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- Fix: debug_overlay error when rejection reason is null
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- Fix typo beginListenBinrary → beginListenBinary
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- Fix: particle system staying visible after disabling gameObject
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- Fix particle system not finding subemitter in certain cases
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- Fix: particles with subemitters and trails and disabled "die with particle" should emit subemitter when the particle dies (and not when the trail dies)
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- Fix: Loading overlay now hides when loading is done and the first frame has finished rendering
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- Change: rename networking `stopListening` to `stopListen` for consistency
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- Change: addressables allow up to 10k instantiations per frame before aborting
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- Change: set material shadowSide to match side
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- Change: generate poster image with 1080x1080 px and add `og:image:width` and `og:image:height` meta tags
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## [2.65.2-pre] - 2023-03-11
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- Change: custom shaders should not log warning for unsupported ``OrthoParams`` shader property
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- Change: Animator methods starting with uppercase are marked as deprecated because UnityEvent methods are now exported starting with lowercase letter, added lowercase methods
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