@nberlette/math 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +20 -0
- package/README.md +889 -0
- package/cjs/abs.d.ts +14 -0
- package/cjs/abs.d.ts.map +1 -0
- package/cjs/abs.js +22 -0
- package/cjs/abs.js.map +1 -0
- package/cjs/acos.d.ts +17 -0
- package/cjs/acos.d.ts.map +1 -0
- package/cjs/acos.js +27 -0
- package/cjs/acos.js.map +1 -0
- package/cjs/acosh.d.ts +11 -0
- package/cjs/acosh.d.ts.map +1 -0
- package/cjs/acosh.js +35 -0
- package/cjs/acosh.js.map +1 -0
- package/cjs/asin.d.ts +11 -0
- package/cjs/asin.d.ts.map +1 -0
- package/cjs/asin.js +28 -0
- package/cjs/asin.js.map +1 -0
- package/cjs/asinh.d.ts +9 -0
- package/cjs/asinh.d.ts.map +1 -0
- package/cjs/asinh.js +26 -0
- package/cjs/asinh.js.map +1 -0
- package/cjs/atan.d.ts +11 -0
- package/cjs/atan.d.ts.map +1 -0
- package/cjs/atan.js +65 -0
- package/cjs/atan.js.map +1 -0
- package/cjs/atan2.d.ts +12 -0
- package/cjs/atan2.d.ts.map +1 -0
- package/cjs/atan2.js +70 -0
- package/cjs/atan2.js.map +1 -0
- package/cjs/atanh.d.ts +11 -0
- package/cjs/atanh.d.ts.map +1 -0
- package/cjs/atanh.js +32 -0
- package/cjs/atanh.js.map +1 -0
- package/cjs/cbrt.d.ts +9 -0
- package/cjs/cbrt.d.ts.map +1 -0
- package/cjs/cbrt.js +26 -0
- package/cjs/cbrt.js.map +1 -0
- package/cjs/ceil.d.ts +15 -0
- package/cjs/ceil.d.ts.map +1 -0
- package/cjs/ceil.js +34 -0
- package/cjs/ceil.js.map +1 -0
- package/cjs/clamp.d.ts +15 -0
- package/cjs/clamp.d.ts.map +1 -0
- package/cjs/clamp.js +32 -0
- package/cjs/clamp.js.map +1 -0
- package/cjs/clz32.d.ts +20 -0
- package/cjs/clz32.d.ts.map +1 -0
- package/cjs/clz32.js +48 -0
- package/cjs/clz32.js.map +1 -0
- package/cjs/constants/e.d.ts +17 -0
- package/cjs/constants/e.d.ts.map +1 -0
- package/cjs/constants/e.js +19 -0
- package/cjs/constants/e.js.map +1 -0
- package/cjs/constants/epsilon.d.ts +24 -0
- package/cjs/constants/epsilon.d.ts.map +1 -0
- package/cjs/constants/epsilon.js +26 -0
- package/cjs/constants/epsilon.js.map +1 -0
- package/cjs/constants/index.d.ts +23 -0
- package/cjs/constants/index.d.ts.map +1 -0
- package/cjs/constants/index.js +39 -0
- package/cjs/constants/index.js.map +1 -0
- package/cjs/constants/infinity.d.ts +3 -0
- package/cjs/constants/infinity.d.ts.map +1 -0
- package/cjs/constants/infinity.js +19 -0
- package/cjs/constants/infinity.js.map +1 -0
- package/cjs/constants/ln10.d.ts +10 -0
- package/cjs/constants/ln10.d.ts.map +1 -0
- package/cjs/constants/ln10.js +12 -0
- package/cjs/constants/ln10.js.map +1 -0
- package/cjs/constants/ln2.d.ts +10 -0
- package/cjs/constants/ln2.d.ts.map +1 -0
- package/cjs/constants/ln2.js +12 -0
- package/cjs/constants/ln2.js.map +1 -0
- package/cjs/constants/log10e.d.ts +10 -0
- package/cjs/constants/log10e.d.ts.map +1 -0
- package/cjs/constants/log10e.js +12 -0
- package/cjs/constants/log10e.js.map +1 -0
- package/cjs/constants/log2e.d.ts +10 -0
- package/cjs/constants/log2e.d.ts.map +1 -0
- package/cjs/constants/log2e.js +12 -0
- package/cjs/constants/log2e.js.map +1 -0
- package/cjs/constants/max_safe_integer.d.ts +11 -0
- package/cjs/constants/max_safe_integer.d.ts.map +1 -0
- package/cjs/constants/max_safe_integer.js +13 -0
- package/cjs/constants/max_safe_integer.js.map +1 -0
- package/cjs/constants/max_value.d.ts +10 -0
- package/cjs/constants/max_value.d.ts.map +1 -0
- package/cjs/constants/max_value.js +12 -0
- package/cjs/constants/max_value.js.map +1 -0
- package/cjs/constants/min_safe_integer.d.ts +12 -0
- package/cjs/constants/min_safe_integer.d.ts.map +1 -0
- package/cjs/constants/min_safe_integer.js +14 -0
- package/cjs/constants/min_safe_integer.js.map +1 -0
- package/cjs/constants/min_value.d.ts +10 -0
- package/cjs/constants/min_value.d.ts.map +1 -0
- package/cjs/constants/min_value.js +12 -0
- package/cjs/constants/min_value.js.map +1 -0
- package/cjs/constants/nan.d.ts +47 -0
- package/cjs/constants/nan.d.ts.map +1 -0
- package/cjs/constants/nan.js +30 -0
- package/cjs/constants/nan.js.map +1 -0
- package/cjs/constants/negative_infinity.d.ts +28 -0
- package/cjs/constants/negative_infinity.d.ts.map +1 -0
- package/cjs/constants/negative_infinity.js +15 -0
- package/cjs/constants/negative_infinity.js.map +1 -0
- package/cjs/constants/negative_zero.d.ts +31 -0
- package/cjs/constants/negative_zero.d.ts.map +1 -0
- package/cjs/constants/negative_zero.js +21 -0
- package/cjs/constants/negative_zero.js.map +1 -0
- package/cjs/constants/pi.d.ts +10 -0
- package/cjs/constants/pi.d.ts.map +1 -0
- package/cjs/constants/pi.js +12 -0
- package/cjs/constants/pi.js.map +1 -0
- package/cjs/constants/positive_infinity.d.ts +29 -0
- package/cjs/constants/positive_infinity.d.ts.map +1 -0
- package/cjs/constants/positive_infinity.js +16 -0
- package/cjs/constants/positive_infinity.js.map +1 -0
- package/cjs/constants/positive_zero.d.ts +38 -0
- package/cjs/constants/positive_zero.d.ts.map +1 -0
- package/cjs/constants/positive_zero.js +36 -0
- package/cjs/constants/positive_zero.js.map +1 -0
- package/cjs/constants/sqrt1_2.d.ts +9 -0
- package/cjs/constants/sqrt1_2.d.ts.map +1 -0
- package/cjs/constants/sqrt1_2.js +11 -0
- package/cjs/constants/sqrt1_2.js.map +1 -0
- package/cjs/constants/sqrt2.d.ts +9 -0
- package/cjs/constants/sqrt2.d.ts.map +1 -0
- package/cjs/constants/sqrt2.js +11 -0
- package/cjs/constants/sqrt2.js.map +1 -0
- package/cjs/cos.d.ts +10 -0
- package/cjs/cos.d.ts.map +1 -0
- package/cjs/cos.js +32 -0
- package/cjs/cos.js.map +1 -0
- package/cjs/cosh.d.ts +10 -0
- package/cjs/cosh.d.ts.map +1 -0
- package/cjs/cosh.js +21 -0
- package/cjs/cosh.js.map +1 -0
- package/cjs/exp.d.ts +20 -0
- package/cjs/exp.d.ts.map +1 -0
- package/cjs/exp.js +48 -0
- package/cjs/exp.js.map +1 -0
- package/cjs/expm1.d.ts +11 -0
- package/cjs/expm1.d.ts.map +1 -0
- package/cjs/expm1.js +38 -0
- package/cjs/expm1.js.map +1 -0
- package/cjs/f16round.d.ts +24 -0
- package/cjs/f16round.d.ts.map +1 -0
- package/cjs/f16round.js +42 -0
- package/cjs/f16round.js.map +1 -0
- package/cjs/float16/constants.d.ts +97 -0
- package/cjs/float16/constants.d.ts.map +1 -0
- package/cjs/float16/constants.js +99 -0
- package/cjs/float16/constants.js.map +1 -0
- package/cjs/float16/decode.d.ts +40 -0
- package/cjs/float16/decode.d.ts.map +1 -0
- package/cjs/float16/decode.js +67 -0
- package/cjs/float16/decode.js.map +1 -0
- package/cjs/float16/encode.d.ts +67 -0
- package/cjs/float16/encode.d.ts.map +1 -0
- package/cjs/float16/encode.js +77 -0
- package/cjs/float16/encode.js.map +1 -0
- package/cjs/float16/guards.d.ts +22 -0
- package/cjs/float16/guards.d.ts.map +1 -0
- package/cjs/float16/guards.js +15 -0
- package/cjs/float16/guards.js.map +1 -0
- package/cjs/float16/index.d.ts +11 -0
- package/cjs/float16/index.d.ts.map +1 -0
- package/cjs/float16/index.js +27 -0
- package/cjs/float16/index.js.map +1 -0
- package/cjs/float16/round.d.ts +25 -0
- package/cjs/float16/round.d.ts.map +1 -0
- package/cjs/float16/round.js +46 -0
- package/cjs/float16/round.js.map +1 -0
- package/cjs/float32/constants.d.ts +96 -0
- package/cjs/float32/constants.d.ts.map +1 -0
- package/cjs/float32/constants.js +98 -0
- package/cjs/float32/constants.js.map +1 -0
- package/cjs/float32/decode.d.ts +38 -0
- package/cjs/float32/decode.d.ts.map +1 -0
- package/cjs/float32/decode.js +70 -0
- package/cjs/float32/decode.js.map +1 -0
- package/cjs/float32/encode.d.ts +50 -0
- package/cjs/float32/encode.d.ts.map +1 -0
- package/cjs/float32/encode.js +77 -0
- package/cjs/float32/encode.js.map +1 -0
- package/cjs/float32/guards.d.ts +37 -0
- package/cjs/float32/guards.d.ts.map +1 -0
- package/cjs/float32/guards.js +20 -0
- package/cjs/float32/guards.js.map +1 -0
- package/cjs/float32/index.d.ts +11 -0
- package/cjs/float32/index.d.ts.map +1 -0
- package/cjs/float32/index.js +27 -0
- package/cjs/float32/index.js.map +1 -0
- package/cjs/float32/round.d.ts +23 -0
- package/cjs/float32/round.d.ts.map +1 -0
- package/cjs/float32/round.js +36 -0
- package/cjs/float32/round.js.map +1 -0
- package/cjs/floor.d.ts +10 -0
- package/cjs/floor.d.ts.map +1 -0
- package/cjs/floor.js +32 -0
- package/cjs/floor.js.map +1 -0
- package/cjs/fround.d.ts +23 -0
- package/cjs/fround.d.ts.map +1 -0
- package/cjs/fround.js +35 -0
- package/cjs/fround.js.map +1 -0
- package/cjs/guards/finite.d.ts +23 -0
- package/cjs/guards/finite.d.ts.map +1 -0
- package/cjs/guards/finite.js +21 -0
- package/cjs/guards/finite.js.map +1 -0
- package/cjs/guards/index.d.ts +50 -0
- package/cjs/guards/index.d.ts.map +1 -0
- package/cjs/guards/index.js +66 -0
- package/cjs/guards/index.js.map +1 -0
- package/cjs/guards/infinity.d.ts +3 -0
- package/cjs/guards/infinity.d.ts.map +1 -0
- package/cjs/guards/infinity.js +19 -0
- package/cjs/guards/infinity.js.map +1 -0
- package/cjs/guards/integer.d.ts +47 -0
- package/cjs/guards/integer.d.ts.map +1 -0
- package/cjs/guards/integer.js +23 -0
- package/cjs/guards/integer.js.map +1 -0
- package/cjs/guards/nan.d.ts +61 -0
- package/cjs/guards/nan.d.ts.map +1 -0
- package/cjs/guards/nan.js +68 -0
- package/cjs/guards/nan.js.map +1 -0
- package/cjs/guards/negative_infinity.d.ts +19 -0
- package/cjs/guards/negative_infinity.d.ts.map +1 -0
- package/cjs/guards/negative_infinity.js +25 -0
- package/cjs/guards/negative_infinity.js.map +1 -0
- package/cjs/guards/negative_zero.d.ts +12 -0
- package/cjs/guards/negative_zero.d.ts.map +1 -0
- package/cjs/guards/negative_zero.js +24 -0
- package/cjs/guards/negative_zero.js.map +1 -0
- package/cjs/guards/positive_infinity.d.ts +19 -0
- package/cjs/guards/positive_infinity.d.ts.map +1 -0
- package/cjs/guards/positive_infinity.js +25 -0
- package/cjs/guards/positive_infinity.js.map +1 -0
- package/cjs/guards/positive_zero.d.ts +17 -0
- package/cjs/guards/positive_zero.d.ts.map +1 -0
- package/cjs/guards/positive_zero.js +36 -0
- package/cjs/guards/positive_zero.js.map +1 -0
- package/cjs/guards/safe_integer.d.ts +33 -0
- package/cjs/guards/safe_integer.d.ts.map +1 -0
- package/cjs/guards/safe_integer.js +27 -0
- package/cjs/guards/safe_integer.js.map +1 -0
- package/cjs/hypot.d.ts +18 -0
- package/cjs/hypot.d.ts.map +1 -0
- package/cjs/hypot.js +63 -0
- package/cjs/hypot.js.map +1 -0
- package/cjs/ieee754.d.ts +16 -0
- package/cjs/ieee754.d.ts.map +1 -0
- package/cjs/ieee754.js +32 -0
- package/cjs/ieee754.js.map +1 -0
- package/cjs/imul.d.ts +17 -0
- package/cjs/imul.d.ts.map +1 -0
- package/cjs/imul.js +24 -0
- package/cjs/imul.js.map +1 -0
- package/cjs/index.d.ts +84 -0
- package/cjs/index.d.ts.map +1 -0
- package/cjs/index.js +113 -0
- package/cjs/index.js.map +1 -0
- package/cjs/internal/ieee754.d.ts +174 -0
- package/cjs/internal/ieee754.d.ts.map +1 -0
- package/cjs/internal/ieee754.js +200 -0
- package/cjs/internal/ieee754.js.map +1 -0
- package/cjs/internal/primordials.d.ts +30 -0
- package/cjs/internal/primordials.d.ts.map +1 -0
- package/cjs/internal/primordials.js +30 -0
- package/cjs/internal/primordials.js.map +1 -0
- package/cjs/log.d.ts +9 -0
- package/cjs/log.d.ts.map +1 -0
- package/cjs/log.js +46 -0
- package/cjs/log.js.map +1 -0
- package/cjs/log10.d.ts +9 -0
- package/cjs/log10.d.ts.map +1 -0
- package/cjs/log10.js +21 -0
- package/cjs/log10.js.map +1 -0
- package/cjs/log1p.d.ts +10 -0
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- package/cjs/log2.d.ts +12 -0
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- package/cjs/pow.d.ts +31 -0
- package/cjs/pow.d.ts.map +1 -0
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- package/cjs/pow.js.map +1 -0
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package/cjs/f16round.js
ADDED
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@@ -0,0 +1,42 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.f16round = f16round;
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+
/**
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5
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+
* Rounds a number to the nearest 16-bit floating point value (half precision).
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*
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7
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* Based on `Math.f16round` function from the TC39 Proposal for [Float16Array],
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* which began shipping in ES2024, this function follows the same rounding and
|
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9
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+
* conversion rules as per the IEEE 754-2008 specification for half-precision
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10
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+
* floating-point numbers (also known as binary16).
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11
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+
*
|
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12
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+
* [Float16Array]: https://github.com/tc39/proposal-float16array
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13
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*
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14
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* @module f16round
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15
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+
*/
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16
|
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const round_js_1 = require("./float16/round.js");
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17
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+
/**
|
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18
|
+
* Rounds a number to the nearest 16-bit floating point value (half precision).
|
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19
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*
|
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20
|
+
* Based on `Math.f16round` function from the TC39 Proposal for [Float16Array],
|
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21
|
+
* which began shipping in ES2024, this function follows the same rounding and
|
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22
|
+
* conversion rules as per the IEEE 754-2008 specification for half-precision
|
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23
|
+
* floating-point numbers (also known as binary16).
|
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24
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+
*
|
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25
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* [Float16Array]: https://github.com/tc39/proposal-float16array
|
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26
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+
*
|
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27
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+
* @param x The number to round.
|
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28
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+
* @returns The 16-bit floating point rounded value of the number.
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29
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+
* @category Rounding
|
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30
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* @tags float, float16
|
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31
|
+
* @example
|
|
32
|
+
* ```ts
|
|
33
|
+
* import { f16round } from "@nick/math/f16round";
|
|
34
|
+
* import { PI } from "@nick/math/constants";
|
|
35
|
+
*
|
|
36
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* console.assert(f16round(PI) === 3.140625); // OK
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function f16round(x) {
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{"version":3,"file":"f16round.js","sourceRoot":"","sources":["../src/f16round.ts"],"names":[],"mappings":";;AAoCA,4BAEC;AAtCD;;;;;;;;;;;GAWG;AACH,iDAAkD;AAElD;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,SAAgB,QAAQ,CAAC,CAAS;IAChC,OAAO,IAAA,uBAAY,EAAC,CAAC,CAAC,CAAC;AACzB,CAAC"}
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/**
|
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* This module provides constants used by the encoding/decoding APIs in the
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* `@nick/math/float16` suite. These are primarily used to handle special cases
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* such as `NaN`, `Infinity`, and `-0`, which have unique representations in
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* the IEEE-754 half-precision floating point format.
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*
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* These are intended for primarily internal use, but are exported for the sake
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* of completeness and transparency, as well as for potential userland usage in
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* cases where the constants are needed for custom encoding/decoding logic.
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*
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* @module float16/constants
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*/
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/**
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* Well-known bit pattern representing `NaN` in the IEEE-754 half-precision (or
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* "binary16") format.
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*
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* @category Constants
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* @tags float16, ieee-754, NaN
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*/
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export declare const FLOAT16_NAN = 32256;
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/**
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* Well-known bit pattern representing `+Infinity` (positive infinity) in the
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* IEEE-754 half-precision (or "binary16") format.
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*
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* @tags float16, ieee-754, Infinity
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*/
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export declare const FLOAT16_POSITIVE_INFINITY = 31744;
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/**
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* Well-known bit pattern representing `-Infinity` (negative infinity) in the
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* IEEE-754 half-precision (or "binary16") format.
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*
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* @category Constants
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* @tags float16, ieee-754, Infinity
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*/
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export declare const FLOAT16_NEGATIVE_INFINITY = 64512;
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/**
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* Well-known bit pattern representing `-0` (negative zero) in the IEEE-754
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* half-precision (or "binary16") format.
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*
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* @category Constants
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* @tags float16, ieee-754, zero
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*/
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export declare const FLOAT16_NEGATIVE_ZERO = 32768;
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/**
|
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* Well-known bit pattern representing `+0` (positive zero) in the IEEE-754
|
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* half-precision (or "binary16") format.
|
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*
|
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* **Note**: This constant, unlike the others, is equivalent to its bit pattern
|
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* representation (all bits are zero). As such, this is not strictly necessary
|
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* for encoding/decoding, but is included for completeness and consistency.
|
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*
|
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* @category Constants
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* @tags float16, ieee-754, zero
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*/
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export declare const FLOAT16_POSITIVE_ZERO = 0;
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/**
|
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* The number of bits used for the exponent in the IEEE-754 half-precision
|
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* (or "binary16") format.
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*
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* @category Constants
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* @tags float16, ieee-754, exponent
|
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*/
|
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|
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export declare const FLOAT16_EXPONENT_BITS = 5;
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/**
|
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* The number of bits used for the mantissa in the IEEE-754 half-precision
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* (or "binary16") format.
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*
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* @category Constants
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* @tags float16, ieee-754, mantissa
|
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*/
|
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export declare const FLOAT16_MANTISSA_BITS = 10;
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/**
|
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* The exponent bias used in the IEEE-754 half-precision (or "binary16")
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* format.
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*
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* @category Constants
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* @tags float16, ieee-754, bias
|
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*/
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|
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export declare const FLOAT16_EXPONENT_BIAS = 15;
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/**
|
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* Represents the IEEE-754 binary16 (half-precision) floating-point format.
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*
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* @internal
|
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*/
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declare const _default: {
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readonly exponent: 5;
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readonly mantissa: 10;
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readonly bias: 15;
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readonly nan: 32256;
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|
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readonly positive_infinity: 31744;
|
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readonly negative_infinity: 64512;
|
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readonly negative_zero: 32768;
|
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readonly positive_zero: 0;
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};
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export default _default;
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{"version":3,"file":"constants.d.ts","sourceRoot":"","sources":["../../src/float16/constants.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAIH;;;;;;GAMG;AACH,eAAO,MAAM,WAAW,QAAS,CAAC;AAElC;;;;;;GAMG;AACH,eAAO,MAAM,yBAAyB,QAAS,CAAC;AAEhD;;;;;;GAMG;AACH,eAAO,MAAM,yBAAyB,QAAS,CAAC;AAEhD;;;;;;GAMG;AACH,eAAO,MAAM,qBAAqB,QAAS,CAAC;AAE5C;;;;;;;;;;GAUG;AACH,eAAO,MAAM,qBAAqB,IAAS,CAAC;AAE5C;;;;;;GAMG;AACH,eAAO,MAAM,qBAAqB,IAAM,CAAC;AAEzC;;;;;;GAMG;AACH,eAAO,MAAM,qBAAqB,KAAM,CAAC;AAEzC;;;;;;GAMG;AACH,eAAO,MAAM,qBAAqB,KAAM,CAAC;AAEzC;;;;GAIG;;;;;;;;;;;AACH,wBASiC"}
|
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|
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"use strict";
|
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/**
|
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|
+
* This module provides constants used by the encoding/decoding APIs in the
|
|
4
|
+
* `@nick/math/float16` suite. These are primarily used to handle special cases
|
|
5
|
+
* such as `NaN`, `Infinity`, and `-0`, which have unique representations in
|
|
6
|
+
* the IEEE-754 half-precision floating point format.
|
|
7
|
+
*
|
|
8
|
+
* These are intended for primarily internal use, but are exported for the sake
|
|
9
|
+
* of completeness and transparency, as well as for potential userland usage in
|
|
10
|
+
* cases where the constants are needed for custom encoding/decoding logic.
|
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*
|
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* @module float16/constants
|
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*/
|
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|
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Object.defineProperty(exports, "__esModule", { value: true });
|
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|
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exports.FLOAT16_EXPONENT_BIAS = exports.FLOAT16_MANTISSA_BITS = exports.FLOAT16_EXPONENT_BITS = exports.FLOAT16_POSITIVE_ZERO = exports.FLOAT16_NEGATIVE_ZERO = exports.FLOAT16_NEGATIVE_INFINITY = exports.FLOAT16_POSITIVE_INFINITY = exports.FLOAT16_NAN = void 0;
|
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|
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/**
|
|
17
|
+
* Well-known bit pattern representing `NaN` in the IEEE-754 half-precision (or
|
|
18
|
+
* "binary16") format.
|
|
19
|
+
*
|
|
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|
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* @category Constants
|
|
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|
+
* @tags float16, ieee-754, NaN
|
|
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|
+
*/
|
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|
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exports.FLOAT16_NAN = 0x7E00;
|
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|
+
/**
|
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|
+
* Well-known bit pattern representing `+Infinity` (positive infinity) in the
|
|
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|
+
* IEEE-754 half-precision (or "binary16") format.
|
|
27
|
+
*
|
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|
+
* @category Constants
|
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|
+
* @tags float16, ieee-754, Infinity
|
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|
+
*/
|
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|
+
exports.FLOAT16_POSITIVE_INFINITY = 0x7C00;
|
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|
+
/**
|
|
33
|
+
* Well-known bit pattern representing `-Infinity` (negative infinity) in the
|
|
34
|
+
* IEEE-754 half-precision (or "binary16") format.
|
|
35
|
+
*
|
|
36
|
+
* @category Constants
|
|
37
|
+
* @tags float16, ieee-754, Infinity
|
|
38
|
+
*/
|
|
39
|
+
exports.FLOAT16_NEGATIVE_INFINITY = 0xFC00;
|
|
40
|
+
/**
|
|
41
|
+
* Well-known bit pattern representing `-0` (negative zero) in the IEEE-754
|
|
42
|
+
* half-precision (or "binary16") format.
|
|
43
|
+
*
|
|
44
|
+
* @category Constants
|
|
45
|
+
* @tags float16, ieee-754, zero
|
|
46
|
+
*/
|
|
47
|
+
exports.FLOAT16_NEGATIVE_ZERO = 0x8000;
|
|
48
|
+
/**
|
|
49
|
+
* Well-known bit pattern representing `+0` (positive zero) in the IEEE-754
|
|
50
|
+
* half-precision (or "binary16") format.
|
|
51
|
+
*
|
|
52
|
+
* **Note**: This constant, unlike the others, is equivalent to its bit pattern
|
|
53
|
+
* representation (all bits are zero). As such, this is not strictly necessary
|
|
54
|
+
* for encoding/decoding, but is included for completeness and consistency.
|
|
55
|
+
*
|
|
56
|
+
* @category Constants
|
|
57
|
+
* @tags float16, ieee-754, zero
|
|
58
|
+
*/
|
|
59
|
+
exports.FLOAT16_POSITIVE_ZERO = 0x0000;
|
|
60
|
+
/**
|
|
61
|
+
* The number of bits used for the exponent in the IEEE-754 half-precision
|
|
62
|
+
* (or "binary16") format.
|
|
63
|
+
*
|
|
64
|
+
* @category Constants
|
|
65
|
+
* @tags float16, ieee-754, exponent
|
|
66
|
+
*/
|
|
67
|
+
exports.FLOAT16_EXPONENT_BITS = 0x5;
|
|
68
|
+
/**
|
|
69
|
+
* The number of bits used for the mantissa in the IEEE-754 half-precision
|
|
70
|
+
* (or "binary16") format.
|
|
71
|
+
*
|
|
72
|
+
* @category Constants
|
|
73
|
+
* @tags float16, ieee-754, mantissa
|
|
74
|
+
*/
|
|
75
|
+
exports.FLOAT16_MANTISSA_BITS = 0xA;
|
|
76
|
+
/**
|
|
77
|
+
* The exponent bias used in the IEEE-754 half-precision (or "binary16")
|
|
78
|
+
* format.
|
|
79
|
+
*
|
|
80
|
+
* @category Constants
|
|
81
|
+
* @tags float16, ieee-754, bias
|
|
82
|
+
*/
|
|
83
|
+
exports.FLOAT16_EXPONENT_BIAS = 0xF;
|
|
84
|
+
/**
|
|
85
|
+
* Represents the IEEE-754 binary16 (half-precision) floating-point format.
|
|
86
|
+
*
|
|
87
|
+
* @internal
|
|
88
|
+
*/
|
|
89
|
+
exports.default = {
|
|
90
|
+
exponent: exports.FLOAT16_EXPONENT_BITS,
|
|
91
|
+
mantissa: exports.FLOAT16_MANTISSA_BITS,
|
|
92
|
+
bias: exports.FLOAT16_EXPONENT_BIAS,
|
|
93
|
+
nan: exports.FLOAT16_NAN,
|
|
94
|
+
positive_infinity: exports.FLOAT16_POSITIVE_INFINITY,
|
|
95
|
+
negative_infinity: exports.FLOAT16_NEGATIVE_INFINITY,
|
|
96
|
+
negative_zero: exports.FLOAT16_NEGATIVE_ZERO,
|
|
97
|
+
positive_zero: exports.FLOAT16_POSITIVE_ZERO,
|
|
98
|
+
};
|
|
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|
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|
|
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|
|
|
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|
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{"version":3,"file":"constants.js","sourceRoot":"","sources":["../../src/float16/constants.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;GAWG;;;AAIH;;;;;;GAMG;AACU,QAAA,WAAW,GAAG,MAAM,CAAC;AAElC;;;;;;GAMG;AACU,QAAA,yBAAyB,GAAG,MAAM,CAAC;AAEhD;;;;;;GAMG;AACU,QAAA,yBAAyB,GAAG,MAAM,CAAC;AAEhD;;;;;;GAMG;AACU,QAAA,qBAAqB,GAAG,MAAM,CAAC;AAE5C;;;;;;;;;;GAUG;AACU,QAAA,qBAAqB,GAAG,MAAM,CAAC;AAE5C;;;;;;GAMG;AACU,QAAA,qBAAqB,GAAG,GAAG,CAAC;AAEzC;;;;;;GAMG;AACU,QAAA,qBAAqB,GAAG,GAAG,CAAC;AAEzC;;;;;;GAMG;AACU,QAAA,qBAAqB,GAAG,GAAG,CAAC;AAEzC;;;;GAIG;AACH,kBAAe;IACb,QAAQ,EAAE,6BAAqB;IAC/B,QAAQ,EAAE,6BAAqB;IAC/B,IAAI,EAAE,6BAAqB;IAC3B,GAAG,EAAE,mBAAW;IAChB,iBAAiB,EAAE,iCAAyB;IAC5C,iBAAiB,EAAE,iCAAyB;IAC5C,aAAa,EAAE,6BAAqB;IACpC,aAAa,EAAE,6BAAqB;CACN,CAAC"}
|
|
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|
|
|
1
|
+
/**
|
|
2
|
+
* Decodes a 16-bit unsigned integer (`Uint16`) into a 16-bit half-precision
|
|
3
|
+
* floating point value (`Float16`) with 10 bits of mantissa. This function
|
|
4
|
+
* follows the IEEE 754-2008 spec for half-precision floating point numbers.
|
|
5
|
+
*
|
|
6
|
+
* The input value is expected to be the result of an encoding operation, such
|
|
7
|
+
* as the value returned by the {@linkcode encodeFloat16} function, or by
|
|
8
|
+
* DataView's `getUint16` method when reading a half-precision float.
|
|
9
|
+
*
|
|
10
|
+
* This function is used internally by the {@linkcode f16round} function to
|
|
11
|
+
* convert the intermediate value back into a standard JavaScript number. The
|
|
12
|
+
* returned value is a standard JavaScript number, which can be used in
|
|
13
|
+
* arithmetic operations or passed to other functions.
|
|
14
|
+
*
|
|
15
|
+
* ## Special Cases
|
|
16
|
+
*
|
|
17
|
+
* The following special cases are handled separately, short-circuiting the
|
|
18
|
+
* decoding process to return a well-known constant value (as per IEEE spec):
|
|
19
|
+
*
|
|
20
|
+
* - `0x7E00` (32256) decodes to `NaN`
|
|
21
|
+
* - `0x7C00` (31744) decodes to `+Infinity`
|
|
22
|
+
* - `0xFC00` (64512) decodes to `-Infinity`
|
|
23
|
+
* - `0x8000` (32768) decodes to `-0`
|
|
24
|
+
*
|
|
25
|
+
* @param bits The encoded 16-bit half-precision floating point value.
|
|
26
|
+
* @returns The decoded standard JavaScript number.
|
|
27
|
+
* @example
|
|
28
|
+
* ```ts
|
|
29
|
+
* import { decodeFloat16 } from "@nick/math/float16";
|
|
30
|
+
*
|
|
31
|
+
* console.log(decodeFloat16(0x4248)); // 3.140625
|
|
32
|
+
*
|
|
33
|
+
* const view = new DataView(new Float16Array([3.14]).buffer);
|
|
34
|
+
* console.log(decodeFloat16(view.getUint16(0))); // 3.140625
|
|
35
|
+
* ```
|
|
36
|
+
* @category IEEE-754
|
|
37
|
+
* @tags float, float16, decode
|
|
38
|
+
*/
|
|
39
|
+
export declare function decodeFloat16(bits: number): number;
|
|
40
|
+
//# sourceMappingURL=decode.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"decode.d.ts","sourceRoot":"","sources":["../../src/float16/decode.ts"],"names":[],"mappings":"AAoBA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqCG;AACH,wBAAgB,aAAa,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAElD"}
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
exports.decodeFloat16 = decodeFloat16;
|
|
7
|
+
/**
|
|
8
|
+
* This module provides functions for decoding 16-bit half-precision floating
|
|
9
|
+
* point numbers (`Float16`) from IEEE 754-2008 encoded `Uint16` values, like
|
|
10
|
+
* those returned by {@linkcode encodeFloat16} or DataView's `geUint16` method.
|
|
11
|
+
*
|
|
12
|
+
* The `Float16` format is a 16-bit representation of a floating point number
|
|
13
|
+
* that follows the IEEE 754-2008 standard for half-precision binary16 floating
|
|
14
|
+
* point numbers. This format is used to store floating point values in a
|
|
15
|
+
* DataView or TypedArray, and is used in graphics programming and other
|
|
16
|
+
* performance-sensitive applications.
|
|
17
|
+
*
|
|
18
|
+
* The `decodeFloat16` function decodes a 16-bit half-precision floating point
|
|
19
|
+
* value into a standard JavaScript number, which can be used in arithmetic
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* operations or passed to other functions.
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*
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*/
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const constants_js_1 = __importDefault(require("./constants.js"));
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/**
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* Decodes a 16-bit unsigned integer (`Uint16`) into a 16-bit half-precision
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* floating point value (`Float16`) with 10 bits of mantissa. This function
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*
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*
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* This function is used internally by the {@linkcode f16round} function to
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* convert the intermediate value back into a standard JavaScript number. The
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* returned value is a standard JavaScript number, which can be used in
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* arithmetic operations or passed to other functions.
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*
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* ## Special Cases
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*
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* The following special cases are handled separately, short-circuiting the
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* decoding process to return a well-known constant value (as per IEEE spec):
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*
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* - `0x7E00` (32256) decodes to `NaN`
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* - `0x7C00` (31744) decodes to `+Infinity`
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* - `0xFC00` (64512) decodes to `-Infinity`
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* - `0x8000` (32768) decodes to `-0`
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*
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* @param bits The encoded 16-bit half-precision floating point value.
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* @returns The decoded standard JavaScript number.
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* @example
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* ```ts
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* import { decodeFloat16 } from "@nick/math/float16";
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*
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* console.log(decodeFloat16(0x4248)); // 3.140625
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*
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* const view = new DataView(new Float16Array([3.14]).buffer);
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* console.log(decodeFloat16(view.getUint16(0))); // 3.140625
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* ```
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* @category IEEE-754
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* @tags float, float16, decode
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*/
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function decodeFloat16(bits) {
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return (0, ieee754_js_1.decode)(bits, constants_js_1.default);
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}
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{"version":3,"file":"decode.js","sourceRoot":"","sources":["../../src/float16/decode.ts"],"names":[],"mappings":";;;;;AA0DA,sCAEC;AA5DD;;;;;;;;;;;;;;;;GAgBG;AACH,kEAAqC;AACrC,uDAAgD;AAEhD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqCG;AACH,SAAgB,aAAa,CAAC,IAAY;IACxC,OAAO,IAAA,mBAAM,EAAC,IAAI,EAAE,sBAAO,CAAC,CAAC;AAC/B,CAAC"}
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/**
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* This module provides functions for encoding standard JavaScript numbers into
|
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* 16-bit half-precision floating point numbers (`Float16`) that follow the
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* IEEE 754-2008 standard for half-precision binary16 floating point numbers.
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*
|
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* The `Float16` format is a 16-bit representation of a floating point number
|
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* that is used to store floating point values in a DataView or TypedArray.
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* This format is used in graphics programming and other performance-sensitive
|
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* applications.
|
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*
|
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* The `encodeFloat16` function encodes a standard JavaScript number into a
|
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* 16-bit half-precision floating point value, which can be stored in a
|
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* DataView via `setUint16`, or used in other applications that require the
|
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* `Float16` format.
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*
|
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* @module float16/encode
|
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*/
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/**
|
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* Encodes a standard JavaScript number (a 64-bit double-precision floating
|
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* point value, 52 bits of mantissa) into a 16-bit unsigned integer (Uint16).
|
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* This function follows the IEEE 754-2008 standard for half-precision 16-bit
|
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* floating point numbers, also known as `Float16` (or `binary16` in the spec).
|
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*
|
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* This function is used internally by the {@linkcode f16round} function to
|
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* convert the input number into a portable intermediate form, which it then
|
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* transforms into the `Float16` format via the {@linkcode decodeFloat16}.
|
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*
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* The returned value can be used to store half-precision floating point values
|
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* in a DataView via `setUint16`, since it is equivalent to the result of the
|
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* method `DataView.prototype.getUint16` when reading a half-precision float.
|
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*
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* ## Encoding Scheme
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*
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* The encoding scheme varies based on the input value classification:
|
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|
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*
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* - Normal (within the normal range of representable values)
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* - Subnormal (too small to be represented with full precision)
|
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+
* - Special cases
|
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|
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*
|
|
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+
* ## Special Cases
|
|
41
|
+
*
|
|
42
|
+
* The following special cases are handled separately, short-circuiting the
|
|
43
|
+
* encoding process to return a well-known constant value:
|
|
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|
+
*
|
|
45
|
+
* - `NaN` is encoded as `0x7E00` (32256).
|
|
46
|
+
* - `Infinity` is encoded as `0x7C00` (31744).
|
|
47
|
+
* - `-Infinity` is encoded as `0xFC00` (64512).
|
|
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|
+
* - `-0` is encoded as `0x8000` (32768).
|
|
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|
+
*
|
|
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* @param value The standard JavaScript number to encode.
|
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|
+
* @returns An encoded unsigned 16-bit integer that represents the input value.
|
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|
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* @example
|
|
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* ```ts
|
|
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|
+
* import { encodeFloat16 } from "@nick/math/float16";
|
|
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|
+
*
|
|
56
|
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* console.log(encodeFloat16(3.14)); // 0x4248 (16968)
|
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|
+
*
|
|
58
|
+
* const view = new DataView(new ArrayBuffer(2));
|
|
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|
+
* view.setUint16(0, encodeFloat16(3.14));
|
|
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|
+
* console.log(view.getUint16(0)); // 16968
|
|
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|
+
* console.log(view.getFloat16(0)); // 3.140625
|
|
62
|
+
* ```
|
|
63
|
+
* @category IEEE-754
|
|
64
|
+
* @tags float16, float, encode
|
|
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|
+
*/
|
|
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|
+
export declare function encodeFloat16(value: number): number;
|
|
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|
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//# sourceMappingURL=encode.d.ts.map
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{"version":3,"file":"encode.d.ts","sourceRoot":"","sources":["../../src/float16/encode.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAKH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+CG;AACH,wBAAgB,aAAa,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAEnD"}
|
|
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|
|
|
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|
+
"use strict";
|
|
2
|
+
/**
|
|
3
|
+
* This module provides functions for encoding standard JavaScript numbers into
|
|
4
|
+
* 16-bit half-precision floating point numbers (`Float16`) that follow the
|
|
5
|
+
* IEEE 754-2008 standard for half-precision binary16 floating point numbers.
|
|
6
|
+
*
|
|
7
|
+
* The `Float16` format is a 16-bit representation of a floating point number
|
|
8
|
+
* that is used to store floating point values in a DataView or TypedArray.
|
|
9
|
+
* This format is used in graphics programming and other performance-sensitive
|
|
10
|
+
* applications.
|
|
11
|
+
*
|
|
12
|
+
* The `encodeFloat16` function encodes a standard JavaScript number into a
|
|
13
|
+
* 16-bit half-precision floating point value, which can be stored in a
|
|
14
|
+
* DataView via `setUint16`, or used in other applications that require the
|
|
15
|
+
* `Float16` format.
|
|
16
|
+
*
|
|
17
|
+
* @module float16/encode
|
|
18
|
+
*/
|
|
19
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
20
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
21
|
+
};
|
|
22
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
23
|
+
exports.encodeFloat16 = encodeFloat16;
|
|
24
|
+
const constants_js_1 = __importDefault(require("./constants.js"));
|
|
25
|
+
const ieee754_js_1 = require("../internal/ieee754.js");
|
|
26
|
+
/**
|
|
27
|
+
* Encodes a standard JavaScript number (a 64-bit double-precision floating
|
|
28
|
+
* point value, 52 bits of mantissa) into a 16-bit unsigned integer (Uint16).
|
|
29
|
+
* This function follows the IEEE 754-2008 standard for half-precision 16-bit
|
|
30
|
+
* floating point numbers, also known as `Float16` (or `binary16` in the spec).
|
|
31
|
+
*
|
|
32
|
+
* This function is used internally by the {@linkcode f16round} function to
|
|
33
|
+
* convert the input number into a portable intermediate form, which it then
|
|
34
|
+
* transforms into the `Float16` format via the {@linkcode decodeFloat16}.
|
|
35
|
+
*
|
|
36
|
+
* The returned value can be used to store half-precision floating point values
|
|
37
|
+
* in a DataView via `setUint16`, since it is equivalent to the result of the
|
|
38
|
+
* method `DataView.prototype.getUint16` when reading a half-precision float.
|
|
39
|
+
*
|
|
40
|
+
* ## Encoding Scheme
|
|
41
|
+
*
|
|
42
|
+
* The encoding scheme varies based on the input value classification:
|
|
43
|
+
*
|
|
44
|
+
* - Normal (within the normal range of representable values)
|
|
45
|
+
* - Subnormal (too small to be represented with full precision)
|
|
46
|
+
* - Special cases
|
|
47
|
+
*
|
|
48
|
+
* ## Special Cases
|
|
49
|
+
*
|
|
50
|
+
* The following special cases are handled separately, short-circuiting the
|
|
51
|
+
* encoding process to return a well-known constant value:
|
|
52
|
+
*
|
|
53
|
+
* - `NaN` is encoded as `0x7E00` (32256).
|
|
54
|
+
* - `Infinity` is encoded as `0x7C00` (31744).
|
|
55
|
+
* - `-Infinity` is encoded as `0xFC00` (64512).
|
|
56
|
+
* - `-0` is encoded as `0x8000` (32768).
|
|
57
|
+
*
|
|
58
|
+
* @param value The standard JavaScript number to encode.
|
|
59
|
+
* @returns An encoded unsigned 16-bit integer that represents the input value.
|
|
60
|
+
* @example
|
|
61
|
+
* ```ts
|
|
62
|
+
* import { encodeFloat16 } from "@nick/math/float16";
|
|
63
|
+
*
|
|
64
|
+
* console.log(encodeFloat16(3.14)); // 0x4248 (16968)
|
|
65
|
+
*
|
|
66
|
+
* const view = new DataView(new ArrayBuffer(2));
|
|
67
|
+
* view.setUint16(0, encodeFloat16(3.14));
|
|
68
|
+
* console.log(view.getUint16(0)); // 16968
|
|
69
|
+
* console.log(view.getFloat16(0)); // 3.140625
|
|
70
|
+
* ```
|
|
71
|
+
* @category IEEE-754
|
|
72
|
+
* @tags float16, float, encode
|
|
73
|
+
*/
|
|
74
|
+
function encodeFloat16(value) {
|
|
75
|
+
return (0, ieee754_js_1.encode)(value, constants_js_1.default);
|
|
76
|
+
}
|
|
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|
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//# sourceMappingURL=encode.js.map
|
|
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|
|
|
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|
+
{"version":3,"file":"encode.js","sourceRoot":"","sources":["../../src/float16/encode.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;;;;;GAgBG;;;;;AAqDH,sCAEC;AArDD,kEAAqC;AACrC,uDAAgD;AAEhD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+CG;AACH,SAAgB,aAAa,CAAC,KAAa;IACzC,OAAO,IAAA,mBAAM,EAAC,KAAK,EAAE,sBAAO,CAAC,CAAC;AAChC,CAAC"}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import type { Float16 } from "../types/float.js";
|
|
2
|
+
/**
|
|
3
|
+
* Checks if a value is a valid {@linkcode Float16} as per IEEE 754-2008.
|
|
4
|
+
*
|
|
5
|
+
* @param it The value to check.
|
|
6
|
+
* @returns `true` if the value is a float16 number, `false` otherwise.
|
|
7
|
+
* @see https://en.wikipedia.org/wiki/Half-precision_floating-point_format
|
|
8
|
+
* @see https://en.wikipedia.org/wiki/IEEE_754
|
|
9
|
+
* @example
|
|
10
|
+
* ```ts
|
|
11
|
+
* import { isFloat16 } from "@nick/math/float16/guards";
|
|
12
|
+
*
|
|
13
|
+
* console.log(isFloat16(0.5)); // true
|
|
14
|
+
* console.log(isFloat16(0.1)); // false
|
|
15
|
+
* ```
|
|
16
|
+
* @see {@linkcode isFloat32} for a similar function for float32 numbers.
|
|
17
|
+
* @category Guards
|
|
18
|
+
* @tags float16
|
|
19
|
+
*/
|
|
20
|
+
export declare function isFloat16<N extends number>(it: N): it is Float16<N>;
|
|
21
|
+
export declare function isFloat16(it: unknown): it is Float16<number>;
|
|
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|
+
//# sourceMappingURL=guards.d.ts.map
|
|
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|
|
|
1
|
+
{"version":3,"file":"guards.d.ts","sourceRoot":"","sources":["../../src/float16/guards.ts"],"names":[],"mappings":"AAOA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAGjD;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,SAAS,CAAC,CAAC,SAAS,MAAM,EAAE,EAAE,EAAE,CAAC,GAAG,EAAE,IAAI,OAAO,CAAC,CAAC,CAAC,CAAC;AACrE,wBAAgB,SAAS,CAAC,EAAE,EAAE,OAAO,GAAG,EAAE,IAAI,OAAO,CAAC,MAAM,CAAC,CAAC"}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.isFloat16 = isFloat16;
|
|
4
|
+
/**
|
|
5
|
+
* This submodule provides type guards specific to the float16 module of the
|
|
6
|
+
* `@nick/math` library, namely the {@linkcode isFloat16} predicate function.
|
|
7
|
+
*
|
|
8
|
+
* @module float16/guards
|
|
9
|
+
*/
|
|
10
|
+
const nan_js_1 = require("../guards/nan.js");
|
|
11
|
+
const round_js_1 = require("./round.js");
|
|
12
|
+
function isFloat16(it) {
|
|
13
|
+
return typeof it === "number" && !(0, nan_js_1.isNaN)(it) && it === (0, round_js_1.roundFloat16)(it);
|
|
14
|
+
}
|
|
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|
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//# sourceMappingURL=guards.js.map
|
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|
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|
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{"version":3,"file":"guards.js","sourceRoot":"","sources":["../../src/float16/guards.ts"],"names":[],"mappings":";;AA8BA,8BAEC;AAhCD;;;;;GAKG;AACH,6CAAyC;AAEzC,yCAA0C;AAsB1C,SAAgB,SAAS,CAAC,EAAW;IACnC,OAAO,OAAO,EAAE,KAAK,QAAQ,IAAI,CAAC,IAAA,cAAK,EAAC,EAAE,CAAC,IAAI,EAAE,KAAK,IAAA,uBAAY,EAAC,EAAE,CAAC,CAAC;AACzE,CAAC"}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Utilities for working with `float16` values (16-bit half precision floating
|
|
3
|
+
* point numbers), as defined by IEEE 754-2008.
|
|
4
|
+
*
|
|
5
|
+
* @module float16
|
|
6
|
+
*/
|
|
7
|
+
export * from "./decode.js";
|
|
8
|
+
export * from "./encode.js";
|
|
9
|
+
export * from "./guards.js";
|
|
10
|
+
export * from "./round.js";
|
|
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|
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//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
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|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/float16/index.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,YAAY,CAAC"}
|
|
@@ -0,0 +1,27 @@
|
|
|
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|
+
"use strict";
|
|
2
|
+
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
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|
+
if (k2 === undefined) k2 = k;
|
|
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|
+
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
+
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
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|
+
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
+
}
|
|
8
|
+
Object.defineProperty(o, k2, desc);
|
|
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|
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}) : (function(o, m, k, k2) {
|
|
10
|
+
if (k2 === undefined) k2 = k;
|
|
11
|
+
o[k2] = m[k];
|
|
12
|
+
}));
|
|
13
|
+
var __exportStar = (this && this.__exportStar) || function(m, exports) {
|
|
14
|
+
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
|
|
15
|
+
};
|
|
16
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
17
|
+
/**
|
|
18
|
+
* Utilities for working with `float16` values (16-bit half precision floating
|
|
19
|
+
* point numbers), as defined by IEEE 754-2008.
|
|
20
|
+
*
|
|
21
|
+
* @module float16
|
|
22
|
+
*/
|
|
23
|
+
__exportStar(require("./decode.js"), exports);
|
|
24
|
+
__exportStar(require("./encode.js"), exports);
|
|
25
|
+
__exportStar(require("./guards.js"), exports);
|
|
26
|
+
__exportStar(require("./round.js"), exports);
|
|
27
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/float16/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;AAAA;;;;;GAKG;AACH,8CAA4B;AAC5B,8CAA4B;AAC5B,8CAA4B;AAC5B,6CAA2B"}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Rounds a number to the nearest 16-bit floating point value (half precision).
|
|
3
|
+
*
|
|
4
|
+
* Based on `Math.f16round` function from the TC39 Proposal for [Float16Array],
|
|
5
|
+
* which began shipping in ES2024, this function follows the same rounding and
|
|
6
|
+
* conversion rules as per the IEEE 754-2008 specification for half-precision
|
|
7
|
+
* floating-point numbers (also known as binary16).
|
|
8
|
+
*
|
|
9
|
+
* [Float16Array]: https://github.com/tc39/proposal-float16array
|
|
10
|
+
*
|
|
11
|
+
* @param x The number to round.
|
|
12
|
+
* @returns The 16-bit floating point rounded value of the number.
|
|
13
|
+
* @category Rounding
|
|
14
|
+
* @tags float, float16
|
|
15
|
+
* @example
|
|
16
|
+
* ```ts
|
|
17
|
+
* import { roundFloat16 } from "@nick/math/float16/round";
|
|
18
|
+
* import { PI } from "@nick/math/constants";
|
|
19
|
+
* import assert from "node:assert";
|
|
20
|
+
*
|
|
21
|
+
* assert.strictEqual(roundFloat16(PI), 3.140625); // OK
|
|
22
|
+
* ```
|
|
23
|
+
*/
|
|
24
|
+
export declare function roundFloat16(x: number): number;
|
|
25
|
+
//# sourceMappingURL=round.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"round.d.ts","sourceRoot":"","sources":["../../src/float16/round.ts"],"names":[],"mappings":"AAiBA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAAE,MAAM,GAAG,MAAM,CAE9C"}
|