@nberlette/math 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +20 -0
- package/README.md +889 -0
- package/cjs/abs.d.ts +14 -0
- package/cjs/abs.d.ts.map +1 -0
- package/cjs/abs.js +22 -0
- package/cjs/abs.js.map +1 -0
- package/cjs/acos.d.ts +17 -0
- package/cjs/acos.d.ts.map +1 -0
- package/cjs/acos.js +27 -0
- package/cjs/acos.js.map +1 -0
- package/cjs/acosh.d.ts +11 -0
- package/cjs/acosh.d.ts.map +1 -0
- package/cjs/acosh.js +35 -0
- package/cjs/acosh.js.map +1 -0
- package/cjs/asin.d.ts +11 -0
- package/cjs/asin.d.ts.map +1 -0
- package/cjs/asin.js +28 -0
- package/cjs/asin.js.map +1 -0
- package/cjs/asinh.d.ts +9 -0
- package/cjs/asinh.d.ts.map +1 -0
- package/cjs/asinh.js +26 -0
- package/cjs/asinh.js.map +1 -0
- package/cjs/atan.d.ts +11 -0
- package/cjs/atan.d.ts.map +1 -0
- package/cjs/atan.js +65 -0
- package/cjs/atan.js.map +1 -0
- package/cjs/atan2.d.ts +12 -0
- package/cjs/atan2.d.ts.map +1 -0
- package/cjs/atan2.js +70 -0
- package/cjs/atan2.js.map +1 -0
- package/cjs/atanh.d.ts +11 -0
- package/cjs/atanh.d.ts.map +1 -0
- package/cjs/atanh.js +32 -0
- package/cjs/atanh.js.map +1 -0
- package/cjs/cbrt.d.ts +9 -0
- package/cjs/cbrt.d.ts.map +1 -0
- package/cjs/cbrt.js +26 -0
- package/cjs/cbrt.js.map +1 -0
- package/cjs/ceil.d.ts +15 -0
- package/cjs/ceil.d.ts.map +1 -0
- package/cjs/ceil.js +34 -0
- package/cjs/ceil.js.map +1 -0
- package/cjs/clamp.d.ts +15 -0
- package/cjs/clamp.d.ts.map +1 -0
- package/cjs/clamp.js +32 -0
- package/cjs/clamp.js.map +1 -0
- package/cjs/clz32.d.ts +20 -0
- package/cjs/clz32.d.ts.map +1 -0
- package/cjs/clz32.js +48 -0
- package/cjs/clz32.js.map +1 -0
- package/cjs/constants/e.d.ts +17 -0
- package/cjs/constants/e.d.ts.map +1 -0
- package/cjs/constants/e.js +19 -0
- package/cjs/constants/e.js.map +1 -0
- package/cjs/constants/epsilon.d.ts +24 -0
- package/cjs/constants/epsilon.d.ts.map +1 -0
- package/cjs/constants/epsilon.js +26 -0
- package/cjs/constants/epsilon.js.map +1 -0
- package/cjs/constants/index.d.ts +23 -0
- package/cjs/constants/index.d.ts.map +1 -0
- package/cjs/constants/index.js +39 -0
- package/cjs/constants/index.js.map +1 -0
- package/cjs/constants/infinity.d.ts +3 -0
- package/cjs/constants/infinity.d.ts.map +1 -0
- package/cjs/constants/infinity.js +19 -0
- package/cjs/constants/infinity.js.map +1 -0
- package/cjs/constants/ln10.d.ts +10 -0
- package/cjs/constants/ln10.d.ts.map +1 -0
- package/cjs/constants/ln10.js +12 -0
- package/cjs/constants/ln10.js.map +1 -0
- package/cjs/constants/ln2.d.ts +10 -0
- package/cjs/constants/ln2.d.ts.map +1 -0
- package/cjs/constants/ln2.js +12 -0
- package/cjs/constants/ln2.js.map +1 -0
- package/cjs/constants/log10e.d.ts +10 -0
- package/cjs/constants/log10e.d.ts.map +1 -0
- package/cjs/constants/log10e.js +12 -0
- package/cjs/constants/log10e.js.map +1 -0
- package/cjs/constants/log2e.d.ts +10 -0
- package/cjs/constants/log2e.d.ts.map +1 -0
- package/cjs/constants/log2e.js +12 -0
- package/cjs/constants/log2e.js.map +1 -0
- package/cjs/constants/max_safe_integer.d.ts +11 -0
- package/cjs/constants/max_safe_integer.d.ts.map +1 -0
- package/cjs/constants/max_safe_integer.js +13 -0
- package/cjs/constants/max_safe_integer.js.map +1 -0
- package/cjs/constants/max_value.d.ts +10 -0
- package/cjs/constants/max_value.d.ts.map +1 -0
- package/cjs/constants/max_value.js +12 -0
- package/cjs/constants/max_value.js.map +1 -0
- package/cjs/constants/min_safe_integer.d.ts +12 -0
- package/cjs/constants/min_safe_integer.d.ts.map +1 -0
- package/cjs/constants/min_safe_integer.js +14 -0
- package/cjs/constants/min_safe_integer.js.map +1 -0
- package/cjs/constants/min_value.d.ts +10 -0
- package/cjs/constants/min_value.d.ts.map +1 -0
- package/cjs/constants/min_value.js +12 -0
- package/cjs/constants/min_value.js.map +1 -0
- package/cjs/constants/nan.d.ts +47 -0
- package/cjs/constants/nan.d.ts.map +1 -0
- package/cjs/constants/nan.js +30 -0
- package/cjs/constants/nan.js.map +1 -0
- package/cjs/constants/negative_infinity.d.ts +28 -0
- package/cjs/constants/negative_infinity.d.ts.map +1 -0
- package/cjs/constants/negative_infinity.js +15 -0
- package/cjs/constants/negative_infinity.js.map +1 -0
- package/cjs/constants/negative_zero.d.ts +31 -0
- package/cjs/constants/negative_zero.d.ts.map +1 -0
- package/cjs/constants/negative_zero.js +21 -0
- package/cjs/constants/negative_zero.js.map +1 -0
- package/cjs/constants/pi.d.ts +10 -0
- package/cjs/constants/pi.d.ts.map +1 -0
- package/cjs/constants/pi.js +12 -0
- package/cjs/constants/pi.js.map +1 -0
- package/cjs/constants/positive_infinity.d.ts +29 -0
- package/cjs/constants/positive_infinity.d.ts.map +1 -0
- package/cjs/constants/positive_infinity.js +16 -0
- package/cjs/constants/positive_infinity.js.map +1 -0
- package/cjs/constants/positive_zero.d.ts +38 -0
- package/cjs/constants/positive_zero.d.ts.map +1 -0
- package/cjs/constants/positive_zero.js +36 -0
- package/cjs/constants/positive_zero.js.map +1 -0
- package/cjs/constants/sqrt1_2.d.ts +9 -0
- package/cjs/constants/sqrt1_2.d.ts.map +1 -0
- package/cjs/constants/sqrt1_2.js +11 -0
- package/cjs/constants/sqrt1_2.js.map +1 -0
- package/cjs/constants/sqrt2.d.ts +9 -0
- package/cjs/constants/sqrt2.d.ts.map +1 -0
- package/cjs/constants/sqrt2.js +11 -0
- package/cjs/constants/sqrt2.js.map +1 -0
- package/cjs/cos.d.ts +10 -0
- package/cjs/cos.d.ts.map +1 -0
- package/cjs/cos.js +32 -0
- package/cjs/cos.js.map +1 -0
- package/cjs/cosh.d.ts +10 -0
- package/cjs/cosh.d.ts.map +1 -0
- package/cjs/cosh.js +21 -0
- package/cjs/cosh.js.map +1 -0
- package/cjs/exp.d.ts +20 -0
- package/cjs/exp.d.ts.map +1 -0
- package/cjs/exp.js +48 -0
- package/cjs/exp.js.map +1 -0
- package/cjs/expm1.d.ts +11 -0
- package/cjs/expm1.d.ts.map +1 -0
- package/cjs/expm1.js +38 -0
- package/cjs/expm1.js.map +1 -0
- package/cjs/f16round.d.ts +24 -0
- package/cjs/f16round.d.ts.map +1 -0
- package/cjs/f16round.js +42 -0
- package/cjs/f16round.js.map +1 -0
- package/cjs/float16/constants.d.ts +97 -0
- package/cjs/float16/constants.d.ts.map +1 -0
- package/cjs/float16/constants.js +99 -0
- package/cjs/float16/constants.js.map +1 -0
- package/cjs/float16/decode.d.ts +40 -0
- package/cjs/float16/decode.d.ts.map +1 -0
- package/cjs/float16/decode.js +67 -0
- package/cjs/float16/decode.js.map +1 -0
- package/cjs/float16/encode.d.ts +67 -0
- package/cjs/float16/encode.d.ts.map +1 -0
- package/cjs/float16/encode.js +77 -0
- package/cjs/float16/encode.js.map +1 -0
- package/cjs/float16/guards.d.ts +22 -0
- package/cjs/float16/guards.d.ts.map +1 -0
- package/cjs/float16/guards.js +15 -0
- package/cjs/float16/guards.js.map +1 -0
- package/cjs/float16/index.d.ts +11 -0
- package/cjs/float16/index.d.ts.map +1 -0
- package/cjs/float16/index.js +27 -0
- package/cjs/float16/index.js.map +1 -0
- package/cjs/float16/round.d.ts +25 -0
- package/cjs/float16/round.d.ts.map +1 -0
- package/cjs/float16/round.js +46 -0
- package/cjs/float16/round.js.map +1 -0
- package/cjs/float32/constants.d.ts +96 -0
- package/cjs/float32/constants.d.ts.map +1 -0
- package/cjs/float32/constants.js +98 -0
- package/cjs/float32/constants.js.map +1 -0
- package/cjs/float32/decode.d.ts +38 -0
- package/cjs/float32/decode.d.ts.map +1 -0
- package/cjs/float32/decode.js +70 -0
- package/cjs/float32/decode.js.map +1 -0
- package/cjs/float32/encode.d.ts +50 -0
- package/cjs/float32/encode.d.ts.map +1 -0
- package/cjs/float32/encode.js +77 -0
- package/cjs/float32/encode.js.map +1 -0
- package/cjs/float32/guards.d.ts +37 -0
- package/cjs/float32/guards.d.ts.map +1 -0
- package/cjs/float32/guards.js +20 -0
- package/cjs/float32/guards.js.map +1 -0
- package/cjs/float32/index.d.ts +11 -0
- package/cjs/float32/index.d.ts.map +1 -0
- package/cjs/float32/index.js +27 -0
- package/cjs/float32/index.js.map +1 -0
- package/cjs/float32/round.d.ts +23 -0
- package/cjs/float32/round.d.ts.map +1 -0
- package/cjs/float32/round.js +36 -0
- package/cjs/float32/round.js.map +1 -0
- package/cjs/floor.d.ts +10 -0
- package/cjs/floor.d.ts.map +1 -0
- package/cjs/floor.js +32 -0
- package/cjs/floor.js.map +1 -0
- package/cjs/fround.d.ts +23 -0
- package/cjs/fround.d.ts.map +1 -0
- package/cjs/fround.js +35 -0
- package/cjs/fround.js.map +1 -0
- package/cjs/guards/finite.d.ts +23 -0
- package/cjs/guards/finite.d.ts.map +1 -0
- package/cjs/guards/finite.js +21 -0
- package/cjs/guards/finite.js.map +1 -0
- package/cjs/guards/index.d.ts +50 -0
- package/cjs/guards/index.d.ts.map +1 -0
- package/cjs/guards/index.js +66 -0
- package/cjs/guards/index.js.map +1 -0
- package/cjs/guards/infinity.d.ts +3 -0
- package/cjs/guards/infinity.d.ts.map +1 -0
- package/cjs/guards/infinity.js +19 -0
- package/cjs/guards/infinity.js.map +1 -0
- package/cjs/guards/integer.d.ts +47 -0
- package/cjs/guards/integer.d.ts.map +1 -0
- package/cjs/guards/integer.js +23 -0
- package/cjs/guards/integer.js.map +1 -0
- package/cjs/guards/nan.d.ts +61 -0
- package/cjs/guards/nan.d.ts.map +1 -0
- package/cjs/guards/nan.js +68 -0
- package/cjs/guards/nan.js.map +1 -0
- package/cjs/guards/negative_infinity.d.ts +19 -0
- package/cjs/guards/negative_infinity.d.ts.map +1 -0
- package/cjs/guards/negative_infinity.js +25 -0
- package/cjs/guards/negative_infinity.js.map +1 -0
- package/cjs/guards/negative_zero.d.ts +12 -0
- package/cjs/guards/negative_zero.d.ts.map +1 -0
- package/cjs/guards/negative_zero.js +24 -0
- package/cjs/guards/negative_zero.js.map +1 -0
- package/cjs/guards/positive_infinity.d.ts +19 -0
- package/cjs/guards/positive_infinity.d.ts.map +1 -0
- package/cjs/guards/positive_infinity.js +25 -0
- package/cjs/guards/positive_infinity.js.map +1 -0
- package/cjs/guards/positive_zero.d.ts +17 -0
- package/cjs/guards/positive_zero.d.ts.map +1 -0
- package/cjs/guards/positive_zero.js +36 -0
- package/cjs/guards/positive_zero.js.map +1 -0
- package/cjs/guards/safe_integer.d.ts +33 -0
- package/cjs/guards/safe_integer.d.ts.map +1 -0
- package/cjs/guards/safe_integer.js +27 -0
- package/cjs/guards/safe_integer.js.map +1 -0
- package/cjs/hypot.d.ts +18 -0
- package/cjs/hypot.d.ts.map +1 -0
- package/cjs/hypot.js +63 -0
- package/cjs/hypot.js.map +1 -0
- package/cjs/ieee754.d.ts +16 -0
- package/cjs/ieee754.d.ts.map +1 -0
- package/cjs/ieee754.js +32 -0
- package/cjs/ieee754.js.map +1 -0
- package/cjs/imul.d.ts +17 -0
- package/cjs/imul.d.ts.map +1 -0
- package/cjs/imul.js +24 -0
- package/cjs/imul.js.map +1 -0
- package/cjs/index.d.ts +84 -0
- package/cjs/index.d.ts.map +1 -0
- package/cjs/index.js +113 -0
- package/cjs/index.js.map +1 -0
- package/cjs/internal/ieee754.d.ts +174 -0
- package/cjs/internal/ieee754.d.ts.map +1 -0
- package/cjs/internal/ieee754.js +200 -0
- package/cjs/internal/ieee754.js.map +1 -0
- package/cjs/internal/primordials.d.ts +30 -0
- package/cjs/internal/primordials.d.ts.map +1 -0
- package/cjs/internal/primordials.js +30 -0
- package/cjs/internal/primordials.js.map +1 -0
- package/cjs/log.d.ts +9 -0
- package/cjs/log.d.ts.map +1 -0
- package/cjs/log.js +46 -0
- package/cjs/log.js.map +1 -0
- package/cjs/log10.d.ts +9 -0
- package/cjs/log10.d.ts.map +1 -0
- package/cjs/log10.js +21 -0
- package/cjs/log10.js.map +1 -0
- package/cjs/log1p.d.ts +10 -0
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- package/cjs/log2.d.ts +12 -0
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- package/cjs/pow.d.ts +31 -0
- package/cjs/pow.d.ts.map +1 -0
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- package/cjs/pow.js.map +1 -0
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export const FLOAT32_EXPONENT_BIAS = 127;
|
|
41
|
+
|
|
42
|
+
/**
|
|
43
|
+
* Well-known bit pattern representing `NaN` in the IEEE-754 single-precision (or
|
|
44
|
+
* "binary32") format.
|
|
45
|
+
*
|
|
46
|
+
* @category Constants
|
|
47
|
+
* @tags float32, ieee-754, NaN
|
|
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|
+
*/
|
|
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|
+
export const FLOAT32_NAN = 0x7FC00000;
|
|
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|
+
|
|
51
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/**
|
|
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* Well-known bit pattern representing `+Infinity` (positive infinity) in the
|
|
53
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* IEEE-754 single-precision (or "binary32") format.
|
|
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|
+
*
|
|
55
|
+
* @category Constants
|
|
56
|
+
* @tags float32, ieee-754, Infinity
|
|
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|
+
*/
|
|
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+
export const FLOAT32_POSITIVE_INFINITY = 0x7F800000;
|
|
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|
+
|
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60
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+
/**
|
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* Well-known bit pattern representing `-Infinity` (negative infinity) in the
|
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* IEEE-754 single-precision (or "binary32") format.
|
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*
|
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* @category Constants
|
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* @tags float32, ieee-754, Infinity
|
|
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+
*/
|
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export const FLOAT32_NEGATIVE_INFINITY = 0xFF800000;
|
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+
|
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69
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/**
|
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* Well-known bit pattern representing `-0` (negative zero) in the IEEE-754
|
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* single-precision (or "binary32") format.
|
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*
|
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+
* @category Constants
|
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+
* @tags float32, ieee-754, zero
|
|
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+
*/
|
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+
export const FLOAT32_NEGATIVE_ZERO = 0x80000000;
|
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+
|
|
78
|
+
/**
|
|
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* Well-known bit pattern representing `+0` (positive zero) in the IEEE-754
|
|
80
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* single-precision (or "binary32") format.
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|
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*
|
|
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+
* **Note**: This constant, unlike the others, is equivalent to its bit pattern
|
|
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|
+
* representation (all bits are zero). As such, this is not strictly necessary
|
|
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|
+
* for encoding/decoding, but is included for completeness and consistency.
|
|
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+
*
|
|
86
|
+
* @category Constants
|
|
87
|
+
* @tags float32, ieee-754, zero
|
|
88
|
+
*/
|
|
89
|
+
export const FLOAT32_POSITIVE_ZERO = 0x00000000;
|
|
90
|
+
|
|
91
|
+
/**
|
|
92
|
+
* Represents the IEEE-754 binary32 (single-precision) floating-point format.
|
|
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|
+
*
|
|
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|
+
* @internal
|
|
95
|
+
*/
|
|
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|
+
export default {
|
|
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|
+
exponent: FLOAT32_EXPONENT_BITS,
|
|
98
|
+
mantissa: FLOAT32_MANTISSA_BITS,
|
|
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|
+
bias: FLOAT32_EXPONENT_BIAS,
|
|
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|
+
nan: FLOAT32_NAN,
|
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+
positive_infinity: FLOAT32_POSITIVE_INFINITY,
|
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|
+
negative_infinity: FLOAT32_NEGATIVE_INFINITY,
|
|
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|
+
negative_zero: FLOAT32_NEGATIVE_ZERO,
|
|
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|
+
positive_zero: FLOAT32_POSITIVE_ZERO,
|
|
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|
+
} as const satisfies FloatFormat;
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* This module provides functions for decoding 32-bit single-precision floating
|
|
3
|
+
* point numbers (`Float32`) from IEEE 754-2008 encoded `Uint32` values, like
|
|
4
|
+
* those returned by {@linkcode encodeFloat32} or DataView's `geUint32` method.
|
|
5
|
+
*
|
|
6
|
+
* The `Float32` format is a 32-bit representation of a floating point number
|
|
7
|
+
* that follows the IEEE 754-2008 standard for single-precision binary32
|
|
8
|
+
* floating point numbers. This format is used to store floating point values
|
|
9
|
+
* in a DataView via `setUint32`, and is equivalent to the result of calling
|
|
10
|
+
* `DataView.prototype.getUint32` when reading a single-precision float.
|
|
11
|
+
*
|
|
12
|
+
* To encode a standard JavaScript number into a `Float32` value, use the
|
|
13
|
+
* {@linkcode encodeFloat32} function of the `./encode` module, passing it the
|
|
14
|
+
* number you want to encode. The result can then be stored in a DataView via
|
|
15
|
+
* `setUint32`, or used as an intermediate value for further processing.
|
|
16
|
+
*
|
|
17
|
+
* To decode the `Float32` value back into a standard JavaScript number (but
|
|
18
|
+
* with 32-bits of precision), use the {@linkcode decodeFloat32} function of
|
|
19
|
+
* this module, passing it the encoded value.
|
|
20
|
+
*
|
|
21
|
+
* @module float32/decode
|
|
22
|
+
*/
|
|
23
|
+
import float32 from "./constants.js";
|
|
24
|
+
import { decode } from "../internal/ieee754.js";
|
|
25
|
+
|
|
26
|
+
/**
|
|
27
|
+
* Decodes a 32-bit unsigned integer (`Uint32`) into a 32-bit single-precision
|
|
28
|
+
* floating point value (`Float32`) with 23 bits of mantissa. This function
|
|
29
|
+
* follows the IEEE 754-2008 spec for single-precision floating point numbers.
|
|
30
|
+
*
|
|
31
|
+
* The input value is expected to be the result of an encoding operation, such
|
|
32
|
+
* as the value returned by the {@linkcode encodeFloat32} function, or by
|
|
33
|
+
* DataView's `getUint32` method when reading a single-precision float.
|
|
34
|
+
*
|
|
35
|
+
* This function is used internally by the {@linkcode fround} function to
|
|
36
|
+
* convert the intermediate value back into a standard JavaScript number.
|
|
37
|
+
*
|
|
38
|
+
* ## Special Cases
|
|
39
|
+
*
|
|
40
|
+
* The following special cases are handled separately, short-circuiting the
|
|
41
|
+
* decoding process to return a well-known constant value (as per IEEE spec):
|
|
42
|
+
*
|
|
43
|
+
* - `0x7FC00000` (2139095040) decodes to `NaN`
|
|
44
|
+
* - `0x7F800000` (2139095040) decodes to `+Infinity`
|
|
45
|
+
* - `0xFF800000` (4286578688) decodes to `-Infinity`
|
|
46
|
+
* - `0x80000000` (2147483648) decodes to `-0`
|
|
47
|
+
*
|
|
48
|
+
* @param bits The encoded 32-bit single-precision floating point value.
|
|
49
|
+
* @returns The decoded standard JavaScript number.
|
|
50
|
+
* @example
|
|
51
|
+
* ```ts
|
|
52
|
+
* import { decodeFloat32 } from "@nick/math/float32";
|
|
53
|
+
*
|
|
54
|
+
* console.log(decodeFloat32(0x40490FDB)); // 3.
|
|
55
|
+
*
|
|
56
|
+
* const view = new DataView(new Float32Array([3.14]).buffer);
|
|
57
|
+
* console.log(decodeFloat32(view.getUint32(0)));
|
|
58
|
+
* ```
|
|
59
|
+
* @category IEEE-754
|
|
60
|
+
* @tags float, float32, decode
|
|
61
|
+
*/
|
|
62
|
+
export function decodeFloat32(bits: number): number {
|
|
63
|
+
return decode(bits, float32);
|
|
64
|
+
}
|
|
@@ -0,0 +1,71 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* This module provides functions for encoding standard JavaScript numbers
|
|
3
|
+
* (64-bit double-precision floating point values) into 32-bit unsigned
|
|
4
|
+
* integers (Uint32) that represent single-precision floating point numbers.
|
|
5
|
+
*
|
|
6
|
+
* The `Float32` format is a 32-bit representation of a floating point number
|
|
7
|
+
* that follows the IEEE 754-2008 standard for single-precision binary32
|
|
8
|
+
* floating point numbers. This format is used to store floating point values
|
|
9
|
+
* in a DataView via `setUint32`, and is equivalent to the result of calling
|
|
10
|
+
* `DataView.prototype.getUint32` when reading a single-precision float.
|
|
11
|
+
*
|
|
12
|
+
* To decode a `Float32` value back into a standard JavaScript number, use the
|
|
13
|
+
* {@linkcode decodeFloat32} function of the `./decode` module, passing it the
|
|
14
|
+
* encoded value returned by {@linkcode encodeFloat32}.
|
|
15
|
+
*
|
|
16
|
+
* @module float32/encode
|
|
17
|
+
*/
|
|
18
|
+
import float32 from "./constants.js";
|
|
19
|
+
import { encode } from "../internal/ieee754.js";
|
|
20
|
+
|
|
21
|
+
/**
|
|
22
|
+
* Encodes a standard JavaScript number (a 64-bit double-precision floating
|
|
23
|
+
* point value, 52 bits of mantissa) into a 32-bit unsigned integer (Uint32).
|
|
24
|
+
* This function follows the IEEE 754-2008 standard for single-precision 32-bit
|
|
25
|
+
* floating point numbers, also known as `Float32` (or `binary32`).
|
|
26
|
+
*
|
|
27
|
+
* This function is used internally by the {@linkcode fround} function to
|
|
28
|
+
* convert the input number into a portable intermediate form, which it then
|
|
29
|
+
* transforms into the `Float32` format via the {@linkcode decodeFloat32}.
|
|
30
|
+
*
|
|
31
|
+
* The returned value can be used to store single-precision floating point
|
|
32
|
+
* values in a DataView via `setUint32`, since it is equivalent to the result
|
|
33
|
+
* of `DataView.prototype.getUint32` when reading a single-precision float.
|
|
34
|
+
*
|
|
35
|
+
* ## Encoding Scheme
|
|
36
|
+
*
|
|
37
|
+
* The encoding scheme varies based on the input value classification:
|
|
38
|
+
*
|
|
39
|
+
* - Normal (within the normal range of representable values)
|
|
40
|
+
* - Subnormal (too small to be represented with full precision)
|
|
41
|
+
* - Special cases (see below)
|
|
42
|
+
*
|
|
43
|
+
* ## Special Cases
|
|
44
|
+
*
|
|
45
|
+
* The following special cases are handled separately, short-circuiting the
|
|
46
|
+
* encoding process to return a well-known constant value:
|
|
47
|
+
*
|
|
48
|
+
* - `NaN` is encoded as `0x7FC00000` (2139095040).
|
|
49
|
+
* - `Infinity` is encoded as `0x7F800000` (2139095040).
|
|
50
|
+
* - `-Infinity` is encoded as `0xFF800000` (4286578688).
|
|
51
|
+
* - `-0` is encoded as `0x80000000` (2147483648).
|
|
52
|
+
*
|
|
53
|
+
* @param value The standard JavaScript number to encode.
|
|
54
|
+
* @returns An encoded unsigned 32-bit integer that represents the input value.
|
|
55
|
+
* @example
|
|
56
|
+
* ```ts
|
|
57
|
+
* import { encodeFloat32 } from "@nick/math/ieee754";
|
|
58
|
+
*
|
|
59
|
+
* console.log(encodeFloat32(3.14)); // 0x40490FDB (1078523339)
|
|
60
|
+
*
|
|
61
|
+
* const view = new DataView(new ArrayBuffer(4));
|
|
62
|
+
* view.setUint32(0, encodeFloat32(3.14));
|
|
63
|
+
* console.log(view.getUint32(0)); // 1078523339
|
|
64
|
+
* console.log(view.getFloat32(0)); // 3.140625
|
|
65
|
+
* ```
|
|
66
|
+
* @category IEEE-754
|
|
67
|
+
* @tags float32, encode
|
|
68
|
+
*/
|
|
69
|
+
export function encodeFloat32(value: number): number {
|
|
70
|
+
return encode(value, float32);
|
|
71
|
+
}
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* This submodule provides type guards specific to the float32 module of the
|
|
3
|
+
* `@nick/math` library, namely the {@linkcode isFloat32} predicate function.
|
|
4
|
+
*
|
|
5
|
+
* @module float32/guards
|
|
6
|
+
*/
|
|
7
|
+
import { isNaN } from "../guards/nan.js";
|
|
8
|
+
import { type Finite, isFinite } from "../guards/finite.js";
|
|
9
|
+
import type { Float32 } from "../types/float.js";
|
|
10
|
+
import { roundFloat32 } from "./round.js";
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* Checks if a value is a valid {@linkcode Float32} as per IEEE 754-2008.
|
|
14
|
+
*
|
|
15
|
+
* @param it The value to check.
|
|
16
|
+
* @returns `true` if the value is a {@linkcode Float32}; otherwise, false.
|
|
17
|
+
* @see https://en.wikipedia.org/wiki/Single-precision_floating-point_format
|
|
18
|
+
* @see https://en.wikipedia.org/wiki/IEEE_754
|
|
19
|
+
* @example
|
|
20
|
+
* ```ts
|
|
21
|
+
* import { isFloat32 } from "@nick/math/float32/guards";
|
|
22
|
+
*
|
|
23
|
+
* console.log(isFloat32(0.5)); // true
|
|
24
|
+
* console.log(isFloat32(0.1)); // false
|
|
25
|
+
* ```
|
|
26
|
+
* @see {@linkcode isFloat16} for a similar function for float16 numbers.
|
|
27
|
+
* @category Guards
|
|
28
|
+
* @tags float32
|
|
29
|
+
*/
|
|
30
|
+
export function isFloat32<N extends number>(it: N): it is Float32<N>;
|
|
31
|
+
export function isFloat32(it: unknown): it is Float32<number>;
|
|
32
|
+
export function isFloat32(it: unknown): it is Float32 {
|
|
33
|
+
return typeof it === "number" && !isNaN(it) && it === roundFloat32(it);
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
/**
|
|
37
|
+
* Checks if the given value is a finite float32 number, as per the IEEE
|
|
38
|
+
* 754-2008 spec. This is a stricter version of {@linkcode isFloat32} that also
|
|
39
|
+
* checks if the value is finite, i.e. neither `Infinity`, `-Infinity`, nor
|
|
40
|
+
* `NaN`.
|
|
41
|
+
*
|
|
42
|
+
* @param value The value to check.
|
|
43
|
+
* @returns `true` if the value is a finite float32 number, `false` otherwise.
|
|
44
|
+
* @see {@linkcode isFloat32} for a less strict version of this function.
|
|
45
|
+
* @category Guards
|
|
46
|
+
* @tags float32
|
|
47
|
+
*/
|
|
48
|
+
export function isFiniteFloat32<N extends number>(
|
|
49
|
+
it: N,
|
|
50
|
+
): it is Finite<N> & Float32<N>;
|
|
51
|
+
export function isFiniteFloat32(it: unknown): it is Float32<number>;
|
|
52
|
+
export function isFiniteFloat32(it: unknown): it is Float32 {
|
|
53
|
+
return isFloat32(it) && isFinite(it);
|
|
54
|
+
}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Utilities for working with `float32` values (32-bit single precision
|
|
3
|
+
* floating point numbers), as defined by IEEE 754-2008.
|
|
4
|
+
*
|
|
5
|
+
* @module float32
|
|
6
|
+
*/
|
|
7
|
+
export * from "./decode.js";
|
|
8
|
+
export * from "./encode.js";
|
|
9
|
+
export * from "./guards.js";
|
|
10
|
+
export * from "./round.js";
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Rounds a number to the nearest 32-bit floating point value (single
|
|
3
|
+
* precision), following the IEEE 754-2008 specification.
|
|
4
|
+
*
|
|
5
|
+
* @module float32/round
|
|
6
|
+
*/
|
|
7
|
+
import { encodeFloat32 } from "./encode.js";
|
|
8
|
+
import { decodeFloat32 } from "./decode.js";
|
|
9
|
+
|
|
10
|
+
/**
|
|
11
|
+
* Rounds a number to the nearest 32-bit floating point value (single
|
|
12
|
+
* precision).
|
|
13
|
+
*
|
|
14
|
+
* Based on `Math.fround` function, this function follows the same rounding and
|
|
15
|
+
* conversion rules as per the IEEE 754-2008 specification for single-precision
|
|
16
|
+
* floating-point numbers (also known as `binary32`).
|
|
17
|
+
*
|
|
18
|
+
* @param x The number to round.
|
|
19
|
+
* @returns The 32-bit floating point rounded value of the number.
|
|
20
|
+
* @category Rounding
|
|
21
|
+
* @tags float, float32
|
|
22
|
+
* @example
|
|
23
|
+
* ```ts
|
|
24
|
+
* import { roundFloat32 } from "@nick/math/float32/round";
|
|
25
|
+
* import { PI } from "@nick/math/constants";
|
|
26
|
+
* import assert from "node:assert";
|
|
27
|
+
*
|
|
28
|
+
* assert.strictEqual(roundFloat32(PI), Math.fround(PI)); // OK
|
|
29
|
+
* ```
|
|
30
|
+
*/
|
|
31
|
+
export function roundFloat32(x: number): number {
|
|
32
|
+
return decodeFloat32(encodeFloat32(+x));
|
|
33
|
+
}
|
package/src/floor.ts
ADDED
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Performant local implementation of the `Math.floor` function.
|
|
3
|
+
*
|
|
4
|
+
* @category Arithmetic
|
|
5
|
+
* @module floor
|
|
6
|
+
*/
|
|
7
|
+
import { NEGATIVE_INFINITY } from "./constants/negative_infinity.js";
|
|
8
|
+
import { POSITIVE_INFINITY } from "./constants/positive_infinity.js";
|
|
9
|
+
|
|
10
|
+
/**
|
|
11
|
+
* Performant local implementation of the `Math.floor` function.
|
|
12
|
+
*
|
|
13
|
+
* @param x The number to round down to the nearest whole number
|
|
14
|
+
* @returns The largest integer less than or equal to the provided number.
|
|
15
|
+
* @category Arithmetic
|
|
16
|
+
* @tags rounding, floor
|
|
17
|
+
*/
|
|
18
|
+
export function floor(x: number): number {
|
|
19
|
+
x = +x;
|
|
20
|
+
if (x !== x || x === POSITIVE_INFINITY || x === NEGATIVE_INFINITY) return x;
|
|
21
|
+
if (x === 0) return x;
|
|
22
|
+
const remainder = x % 1;
|
|
23
|
+
if (remainder === 0) return x;
|
|
24
|
+
const truncated = x - remainder;
|
|
25
|
+
return x < 0 ? truncated - 1 : truncated;
|
|
26
|
+
}
|
package/src/fround.ts
ADDED
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Rounds a number to the nearest 32-bit floating point value (single
|
|
3
|
+
* precision).
|
|
4
|
+
*
|
|
5
|
+
* @module fround
|
|
6
|
+
*/
|
|
7
|
+
import { roundFloat32 } from "./float32/round.js";
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* Rounds a number to the nearest 32-bit floating point value (single
|
|
11
|
+
* precision).
|
|
12
|
+
*
|
|
13
|
+
* Based on `Math.fround` function, this function follows the same rounding and
|
|
14
|
+
* conversion rules as per the IEEE 754-2008 specification for single-precision
|
|
15
|
+
* floating-point numbers (also known as `binary32`).
|
|
16
|
+
*
|
|
17
|
+
* @param x The number to round.
|
|
18
|
+
* @returns The 32-bit floating point rounded value of the number.
|
|
19
|
+
* @category Rounding
|
|
20
|
+
* @tags float, float32
|
|
21
|
+
* @example
|
|
22
|
+
* ```ts
|
|
23
|
+
* import { fround } from "@nick/math/fround";
|
|
24
|
+
* import { PI } from "@nick/math/constants";
|
|
25
|
+
*
|
|
26
|
+
* console.assert(fround(PI) === 3.1415927410125732); // OK
|
|
27
|
+
* console.assert(Math.fround(PI) === 3.1415927410125732); // OK
|
|
28
|
+
* ```
|
|
29
|
+
*/
|
|
30
|
+
export function fround(x: number): number {
|
|
31
|
+
return roundFloat32(x);
|
|
32
|
+
}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Checks if a number is finite, meaning it is not infinite or `NaN`.
|
|
3
|
+
*
|
|
4
|
+
* This is a dependency-free, type-safe implementation of the `Number.isFinite`
|
|
5
|
+
* function. It is not dependent on the global `Number` object and will not be
|
|
6
|
+
* affected by global variable shadowing, reassignment, or malicious tampering.
|
|
7
|
+
*
|
|
8
|
+
* @module guards/finite
|
|
9
|
+
*/
|
|
10
|
+
import { isNaN } from "./nan.js";
|
|
11
|
+
import { isNegativeInfinity } from "./negative_infinity.js";
|
|
12
|
+
import { isPositiveInfinity } from "./positive_infinity.js";
|
|
13
|
+
import type { Finite } from "../types/finite.js";
|
|
14
|
+
|
|
15
|
+
/**
|
|
16
|
+
* Checks if a number is finite, meaning it is not infinite or `NaN`.
|
|
17
|
+
*
|
|
18
|
+
* This is a dependency-free, type-safe implementation of the `Number.isFinite`
|
|
19
|
+
* function. It is not dependent on the global `Number` object and will not be
|
|
20
|
+
* affected by global variable shadowing, reassignment, or malicious tampering.
|
|
21
|
+
*
|
|
22
|
+
* @param number The value to check.
|
|
23
|
+
* @returns `true` if the value is finite, `false` otherwise.
|
|
24
|
+
* @category Guards
|
|
25
|
+
* @tags Finite
|
|
26
|
+
*/
|
|
27
|
+
export function isFinite<N extends number>(
|
|
28
|
+
number: N,
|
|
29
|
+
): number is Finite<N>;
|
|
30
|
+
|
|
31
|
+
/**
|
|
32
|
+
* Checks if a number is finite, meaning it is not infinite or `NaN`.
|
|
33
|
+
*
|
|
34
|
+
* @param number The value to check.
|
|
35
|
+
* @returns `true` if the value is finite, `false` otherwise.
|
|
36
|
+
*/
|
|
37
|
+
export function isFinite(number: unknown): number is Finite;
|
|
38
|
+
|
|
39
|
+
/** @internal */
|
|
40
|
+
export function isFinite(number: unknown): number is Finite {
|
|
41
|
+
return typeof number === "number" && !isNaN(number) &&
|
|
42
|
+
!isPositiveInfinity(number) && !isNegativeInfinity(number);
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
export type { Finite };
|
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Type guards for checking various numeric conditions, ensuring a value is of
|
|
3
|
+
* the expected type/value both at runtime and at compile-time.
|
|
4
|
+
*
|
|
5
|
+
* This module provides type-safe implementations for every native numeric
|
|
6
|
+
* guard in the ECMAScript specification, including all top-level global guards
|
|
7
|
+
* like [`isNaN`], and static `Number` methods like [`isFinite`].
|
|
8
|
+
*
|
|
9
|
+
* | Type Guard | Description | Native Equivalent |
|
|
10
|
+
* | ---------------------- | ------------------------------------------------------------- | --------------------------------------- |
|
|
11
|
+
* | [`isNaN`] | Checks if a value is `NaN` when coerced to a number. | [`isNaN`][native-isnan] |
|
|
12
|
+
* | [`isFinite`] | Checks if a number is finite (i.e., not `±Infinity` or `NaN`) | [`isFinite`][native-isfinite] |
|
|
13
|
+
* | [`isInteger`] | Checks if a value is an integer when coerced to a number. | `--` |
|
|
14
|
+
* | [`isSafeInteger`] | Checks if a number is a safe integer without coercion. | [`Number.isSafeInteger`][issafeinteger] |
|
|
15
|
+
* | [`isNumberInteger`] | Checks if a number is an integer without coercion. | [`Number.isInteger`][number-isint] |
|
|
16
|
+
* | [`isNumberNaN`] | Checks if a number is `NaN` without coercion. | [`Number.isNaN`][native-number-isnan] |
|
|
17
|
+
* | [`isNegativeZero`] | Checks if a number is `-0`. | [`Object.is`][native-object-is] |
|
|
18
|
+
* | [`isPositiveZero`] | Checks if a number is `+0` (and explicitly not `-0`). | [`Object.is`][native-object-is] |
|
|
19
|
+
* | [`isInfinity`] | Checks if a number is `+Infinity` or `-Infinity`. | `--` |
|
|
20
|
+
* | [`isNegativeInfinity`] | Checks if a number is `-Infinity`. | `--` |
|
|
21
|
+
* | [`isPositiveInfinity`] | Checks if a number is `+Infinity`. | `--` |
|
|
22
|
+
*
|
|
23
|
+
* [`isFinite`]: https://jsr.io/@nick/math/doc/guards/finite/~/isFinite
|
|
24
|
+
* [`isInfinity`]: https://jsr.io/@nick/math/doc/guards/infinity/~/isInfinity
|
|
25
|
+
* [`isInteger`]: https://jsr.io/@nick/math/doc/guards/integer/~/isInteger
|
|
26
|
+
* [`isSafeInteger`]: https://jsr.io/@nick/math/doc/guards/safe-integer/~/isSafeInteger
|
|
27
|
+
* [`isNumberInteger`]: https://jsr.io/@nick/math/doc/guards/integer/~/isNumberInteger
|
|
28
|
+
* [`isNaN`]: https://jsr.io/@nick/math/doc/guards/nan/~/isNaN
|
|
29
|
+
* [`isNumberNaN`]: https://jsr.io/@nick/math/doc/guards/nan/~/isNumberNaN
|
|
30
|
+
* [`isPositiveInfinity`]: https://jsr.io/@nick/math/doc/guards/positive-infinity/~/isPositiveInfinity
|
|
31
|
+
* [`isNegativeInfinity`]: https://jsr.io/@nick/math/doc/guards/negative-infinity/~/isNegativeInfinity
|
|
32
|
+
* [`isPositiveZero`]: https://jsr.io/@nick/math/doc/guards/positive-zero/~/isPositiveZero
|
|
33
|
+
* [`isNegativeZero`]: https://jsr.io/@nick/math/doc/guards/negative-zero/~/isNegativeZero
|
|
34
|
+
* [native-isfinite]: https://mdn.io/isFinite
|
|
35
|
+
* [issafeinteger]: https://mdn.io/Number.isSafeInteger
|
|
36
|
+
* [number-isint]: https://mdn.io/Number.isInteger
|
|
37
|
+
* [native-isnan]: https://mdn.io/isNaN
|
|
38
|
+
* [native-number-isnan]: https://mdn.io/Number.isNaN
|
|
39
|
+
* [native-object-is]: https://mdn.io/Object.is
|
|
40
|
+
*
|
|
41
|
+
* @module guards
|
|
42
|
+
*/
|
|
43
|
+
export * from "./finite.js";
|
|
44
|
+
export * from "./infinity.js";
|
|
45
|
+
export * from "./integer.js";
|
|
46
|
+
export * from "./nan.js";
|
|
47
|
+
export * from "./negative_zero.js";
|
|
48
|
+
export * from "./positive_zero.js";
|
|
49
|
+
export * from "./safe_integer.js";
|
|
@@ -0,0 +1,62 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Checks if the provided number is a whole number (integer), in a way that is
|
|
3
|
+
* immune to any global variable shadowing or reassignment.
|
|
4
|
+
*
|
|
5
|
+
* @param it The number to check for being an integer.
|
|
6
|
+
* @returns `true` if the provided number is an integer, otherwise `false`.
|
|
7
|
+
* @category Arithmetic
|
|
8
|
+
* @module isInteger
|
|
9
|
+
*/
|
|
10
|
+
import type { Integer } from "../types/integer.js";
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* Checks if the provided number is a whole number (integer), similar to
|
|
14
|
+
* `Number.isInteger`, but values are coerced into numbers before checking.
|
|
15
|
+
* For a check that matches `Number.isInteger` (no input coercion), see
|
|
16
|
+
* {@linkcode isNumberInteger}.
|
|
17
|
+
*
|
|
18
|
+
* @param it The number to check for being an integer.
|
|
19
|
+
* @returns `true` if the provided number is an integer, otherwise `false`.
|
|
20
|
+
* @category Guards
|
|
21
|
+
* @tags Integer
|
|
22
|
+
*/
|
|
23
|
+
export function isInteger<const N extends number>(
|
|
24
|
+
number: N,
|
|
25
|
+
): number is Integer<N>;
|
|
26
|
+
|
|
27
|
+
/**
|
|
28
|
+
* Checks if the provided number is a whole number (integer), similar to
|
|
29
|
+
* `Number.isInteger`, but values are coerced into numbers before checking.
|
|
30
|
+
* For a check that matches `Number.isInteger` (no input coercion), see
|
|
31
|
+
* {@linkcode isNumberInteger}.
|
|
32
|
+
*
|
|
33
|
+
* @param number The value to check.
|
|
34
|
+
* @returns `true` if the provided number is an integer, otherwise `false`.
|
|
35
|
+
* @category Guards
|
|
36
|
+
* @tags Integer
|
|
37
|
+
*/
|
|
38
|
+
export function isInteger(number: unknown): number is Integer<number>;
|
|
39
|
+
|
|
40
|
+
/** @internal */
|
|
41
|
+
// deno-lint-ignore no-explicit-any
|
|
42
|
+
export function isInteger(number: any): number is Integer<number> {
|
|
43
|
+
return (number = +number) % 1 === 0;
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
/**
|
|
47
|
+
* Checks if a given number is a whole number (integer), in a way that is
|
|
48
|
+
* identical to the native `Number.isInteger` method (i.e., no coercion is
|
|
49
|
+
* performed on inputs).
|
|
50
|
+
*
|
|
51
|
+
* @param number The value to check.
|
|
52
|
+
* @returns `true` if the number is integral, otherwise `false`.
|
|
53
|
+
* @category Guards
|
|
54
|
+
* @tags Number, Integer
|
|
55
|
+
*/
|
|
56
|
+
export function isNumberInteger<const N extends number>(
|
|
57
|
+
number: N,
|
|
58
|
+
): number is Integer<N> {
|
|
59
|
+
return number % 1 === 0;
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
export type { Integer };
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Checks if the provided number is `NaN` (Not a Number), in a way that is
|
|
3
|
+
* immune to any global variable shadowing or reassignment.
|
|
4
|
+
*
|
|
5
|
+
* Unlike the global `isNaN` function, this one narrows its input to a special
|
|
6
|
+
* nominal type `NAN`, which allows you to distinguish between `NaN` and other
|
|
7
|
+
* `number` values on the type level.
|
|
8
|
+
*
|
|
9
|
+
* @param it The number to check for NaN.
|
|
10
|
+
* @returns `true` if the provided number is `NaN`, otherwise `false`.
|
|
11
|
+
* @example
|
|
12
|
+
* ```ts
|
|
13
|
+
* import { isNaN, NAN } from "@nick/math";
|
|
14
|
+
* import assert from "node:assert";
|
|
15
|
+
*
|
|
16
|
+
* function assertNotNaN<T extends number>(
|
|
17
|
+
* value: T
|
|
18
|
+
* ): asserts value is Exclude<T, NAN> {
|
|
19
|
+
* if (isNaN(value)) throw new TypeError("Expected value to be non-NaN");
|
|
20
|
+
* }
|
|
21
|
+
*
|
|
22
|
+
* const x = 42, y = NAN;
|
|
23
|
+
*
|
|
24
|
+
* assertNotNaN(x); // OK
|
|
25
|
+
* assert.throws(() => assertNotNaN(y)); // Error: Expected value to be non-NaN
|
|
26
|
+
* ```
|
|
27
|
+
* @category Arithmetic
|
|
28
|
+
* @module isNaN
|
|
29
|
+
*/
|
|
30
|
+
|
|
31
|
+
import { NAN } from "../constants/nan.js";
|
|
32
|
+
|
|
33
|
+
/**
|
|
34
|
+
* Checks if the provided number is `NaN` (Not a Number), in a way that is
|
|
35
|
+
* immune to any global variable shadowing or reassignment.
|
|
36
|
+
*
|
|
37
|
+
* Unlike the global `isNaN` function, this one narrows its input to a special
|
|
38
|
+
* nominal type `NAN`, which allows you to distinguish between `NaN` and other
|
|
39
|
+
* `number` values on the type level.
|
|
40
|
+
*
|
|
41
|
+
* @param it The number to check for NaN.
|
|
42
|
+
* @returns `true` if the provided number is `NaN`, otherwise `false`.
|
|
43
|
+
* @example
|
|
44
|
+
* ```ts
|
|
45
|
+
* import { isNaN, NAN } from "@nick/math";
|
|
46
|
+
* import assert from "node:assert";
|
|
47
|
+
*
|
|
48
|
+
* function assertNotNaN<T extends number>(
|
|
49
|
+
* value: T
|
|
50
|
+
* ): asserts value is Exclude<T, NAN> {
|
|
51
|
+
* if (isNaN(value)) throw new TypeError("Expected value to be non-NaN");
|
|
52
|
+
* }
|
|
53
|
+
*
|
|
54
|
+
* const x = 42, y = NAN;
|
|
55
|
+
*
|
|
56
|
+
* assertNotNaN(x); // OK
|
|
57
|
+
* assert.throws(() => assertNotNaN(y)); // Error: Expected value to be non-NaN
|
|
58
|
+
* ```
|
|
59
|
+
* @category Arithmetic
|
|
60
|
+
*/
|
|
61
|
+
export function isNaN(it: number): it is NAN {
|
|
62
|
+
return (it = +it) !== it;
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
export { NAN, NAN as NaN };
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Checks if the provided number is `-Infinity` (negative infinity), in a way
|
|
3
|
+
* that is immune to any global variable shadowing or reassignment.
|
|
4
|
+
*
|
|
5
|
+
* @module negative-infinity
|
|
6
|
+
*/
|
|
7
|
+
import { NEGATIVE_INFINITY } from "../constants/negative_infinity.js";
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* Checks if the provided number is `-Infinity` (negative infinity), in a way
|
|
11
|
+
* that is immune to any global variable shadowing or reassignment.
|
|
12
|
+
*
|
|
13
|
+
* @param it The number to check for negative infinity.
|
|
14
|
+
* @returns `true` if the provided number is `-Infinity`, otherwise `false`.
|
|
15
|
+
* @category Guards
|
|
16
|
+
* @tags Negative Infinity
|
|
17
|
+
*/
|
|
18
|
+
export function isNegativeInfinity(it: number): it is NEGATIVE_INFINITY {
|
|
19
|
+
return +it === NEGATIVE_INFINITY;
|
|
20
|
+
}
|
|
21
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export { NEGATIVE_INFINITY };
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@@ -0,0 +1,21 @@
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/**
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* Checks if the provided number is a negative zero.
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*
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* @module negative-zero
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*/
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import { isNegativeInfinity } from "./negative_infinity.js";
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import { NEGATIVE_ZERO } from "../constants/negative_zero.js";
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/**
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* Checks if the provided number is a negative zero.
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*
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* @param it The number to check for negative zero.
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* @returns `true` if the provided number is `-0`, otherwise `false`.
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* @category Guards
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* @tags Negative Zero
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*/
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export function isNegativeZero(it: number): it is NEGATIVE_ZERO {
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return (it = +it) === 0 && isNegativeInfinity(1 / it);
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}
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export { NEGATIVE_ZERO };
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