@nativescript/canvas-three 2.0.0-webgpu.26 → 2.0.0-webgpu.27

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (491) hide show
  1. package/package.json +1 -1
  2. package/three/src/Three.Legacy.d.ts +20 -0
  3. package/three/src/Three.WebGPU.d.ts +195 -0
  4. package/three/src/Three.d.ts +213 -0
  5. package/three/src/animation/AnimationAction.d.ts +86 -0
  6. package/three/src/animation/AnimationClip.d.ts +59 -0
  7. package/three/src/animation/AnimationMixer.d.ts +39 -0
  8. package/three/src/animation/AnimationObjectGroup.d.ts +17 -0
  9. package/three/src/animation/AnimationUtils.d.ts +60 -0
  10. package/three/src/animation/KeyframeTrack.d.ts +55 -0
  11. package/three/src/animation/PropertyBinding.d.ts +43 -0
  12. package/three/src/animation/PropertyMixer.d.ts +17 -0
  13. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +10 -0
  14. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +11 -0
  15. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +11 -0
  16. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +11 -0
  17. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +10 -0
  18. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +11 -0
  19. package/three/src/audio/Audio.d.ts +270 -0
  20. package/three/src/audio/AudioAnalyser.d.ts +58 -0
  21. package/three/src/audio/AudioContext.d.ts +19 -0
  22. package/three/src/audio/AudioListener.d.ts +96 -0
  23. package/three/src/audio/PositionalAudio.d.ts +101 -0
  24. package/three/src/cameras/ArrayCamera.d.ts +32 -0
  25. package/three/src/cameras/Camera.d.ts +74 -0
  26. package/three/src/cameras/CubeCamera.d.ts +68 -0
  27. package/three/src/cameras/OrthographicCamera.d.ts +174 -0
  28. package/three/src/cameras/PerspectiveCamera.d.ts +254 -0
  29. package/three/src/cameras/StereoCamera.d.ts +50 -0
  30. package/three/src/constants.d.ts +926 -0
  31. package/three/src/core/BufferAttribute.d.ts +637 -0
  32. package/three/src/core/BufferGeometry.d.ts +422 -0
  33. package/three/src/core/Clock.d.ts +72 -0
  34. package/three/src/core/EventDispatcher.d.ts +85 -0
  35. package/three/src/core/GLBufferAttribute.d.ts +121 -0
  36. package/three/src/core/InstancedBufferAttribute.d.ts +32 -0
  37. package/three/src/core/InstancedBufferGeometry.d.ts +37 -0
  38. package/three/src/core/InstancedInterleavedBuffer.d.ts +22 -0
  39. package/three/src/core/InterleavedBuffer.d.ts +162 -0
  40. package/three/src/core/InterleavedBufferAttribute.d.ts +201 -0
  41. package/three/src/core/Layers.d.ts +72 -0
  42. package/three/src/core/Object3D.d.ts +672 -0
  43. package/three/src/core/Raycaster.d.ts +207 -0
  44. package/three/src/core/RenderTarget.d.ts +96 -0
  45. package/three/src/core/Uniform.d.ts +38 -0
  46. package/three/src/core/UniformsGroup.d.ts +33 -0
  47. package/three/src/extras/DataUtils.d.ts +22 -0
  48. package/three/src/extras/Earcut.d.ts +15 -0
  49. package/three/src/extras/ImageUtils.d.ts +32 -0
  50. package/three/src/extras/PMREMGenerator.d.ts +82 -0
  51. package/three/src/extras/ShapeUtils.d.ts +25 -0
  52. package/three/src/extras/TextureUtils.d.ts +42 -0
  53. package/three/src/extras/core/Curve.d.ts +162 -0
  54. package/three/src/extras/core/CurvePath.d.ts +77 -0
  55. package/three/src/extras/core/Interpolations.d.ts +36 -0
  56. package/three/src/extras/core/Path.d.ts +166 -0
  57. package/three/src/extras/core/Shape.d.ts +86 -0
  58. package/three/src/extras/core/ShapePath.d.ts +98 -0
  59. package/three/src/extras/curves/ArcCurve.d.ts +41 -0
  60. package/three/src/extras/curves/CatmullRomCurve3.d.ts +77 -0
  61. package/three/src/extras/curves/CubicBezierCurve.d.ts +72 -0
  62. package/three/src/extras/curves/CubicBezierCurve3.d.ts +72 -0
  63. package/three/src/extras/curves/Curves.d.ts +10 -0
  64. package/three/src/extras/curves/EllipseCurve.d.ts +115 -0
  65. package/three/src/extras/curves/LineCurve.d.ts +42 -0
  66. package/three/src/extras/curves/LineCurve3.d.ts +42 -0
  67. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +64 -0
  68. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +64 -0
  69. package/three/src/extras/curves/SplineCurve.d.ts +52 -0
  70. package/three/src/geometries/BoxGeometry.d.ts +59 -0
  71. package/three/src/geometries/CapsuleGeometry.d.ts +48 -0
  72. package/three/src/geometries/CircleGeometry.d.ts +51 -0
  73. package/three/src/geometries/ConeGeometry.d.ts +64 -0
  74. package/three/src/geometries/CylinderGeometry.d.ts +64 -0
  75. package/three/src/geometries/DodecahedronGeometry.d.ts +25 -0
  76. package/three/src/geometries/EdgesGeometry.d.ts +41 -0
  77. package/three/src/geometries/ExtrudeGeometry.d.ts +152 -0
  78. package/three/src/geometries/Geometries.d.ts +21 -0
  79. package/three/src/geometries/IcosahedronGeometry.d.ts +26 -0
  80. package/three/src/geometries/LatheGeometry.d.ts +55 -0
  81. package/three/src/geometries/OctahedronGeometry.d.ts +25 -0
  82. package/three/src/geometries/PlaneGeometry.d.ts +48 -0
  83. package/three/src/geometries/PolyhedronGeometry.d.ts +54 -0
  84. package/three/src/geometries/RingGeometry.d.ts +59 -0
  85. package/three/src/geometries/ShapeGeometry.d.ts +53 -0
  86. package/three/src/geometries/SphereGeometry.d.ts +67 -0
  87. package/three/src/geometries/TetrahedronGeometry.d.ts +25 -0
  88. package/three/src/geometries/TorusGeometry.d.ts +49 -0
  89. package/three/src/geometries/TorusKnotGeometry.d.ts +59 -0
  90. package/three/src/geometries/TubeGeometry.d.ts +86 -0
  91. package/three/src/geometries/WireframeGeometry.d.ts +40 -0
  92. package/three/src/helpers/ArrowHelper.d.ts +93 -0
  93. package/three/src/helpers/AxesHelper.d.ts +50 -0
  94. package/three/src/helpers/Box3Helper.d.ts +44 -0
  95. package/three/src/helpers/BoxHelper.d.ts +64 -0
  96. package/three/src/helpers/CameraHelper.d.ts +80 -0
  97. package/three/src/helpers/DirectionalLightHelper.d.ts +81 -0
  98. package/three/src/helpers/GridHelper.d.ts +47 -0
  99. package/three/src/helpers/HemisphereLightHelper.d.ts +72 -0
  100. package/three/src/helpers/PlaneHelper.d.ts +50 -0
  101. package/three/src/helpers/PointLightHelper.d.ts +73 -0
  102. package/three/src/helpers/PolarGridHelper.d.ts +55 -0
  103. package/three/src/helpers/SkeletonHelper.d.ts +78 -0
  104. package/three/src/helpers/SpotLightHelper.d.ts +77 -0
  105. package/three/src/lights/AmbientLight.d.ts +36 -0
  106. package/three/src/lights/DirectionalLight.d.ts +103 -0
  107. package/three/src/lights/DirectionalLightShadow.d.ts +73 -0
  108. package/three/src/lights/HemisphereLight.d.ts +61 -0
  109. package/three/src/lights/Light.d.ts +82 -0
  110. package/three/src/lights/LightProbe.d.ts +47 -0
  111. package/three/src/lights/LightShadow.d.ts +169 -0
  112. package/three/src/lights/PointLight.d.ts +102 -0
  113. package/three/src/lights/PointLightShadow.d.ts +22 -0
  114. package/three/src/lights/RectAreaLight.d.ts +82 -0
  115. package/three/src/lights/SpotLight.d.ts +164 -0
  116. package/three/src/lights/SpotLightShadow.d.ts +72 -0
  117. package/three/src/lights/webgpu/IESSpotLight.d.ts +6 -0
  118. package/three/src/loaders/AnimationLoader.d.ts +9 -0
  119. package/three/src/loaders/AudioLoader.d.ts +6 -0
  120. package/three/src/loaders/BufferGeometryLoader.d.ts +10 -0
  121. package/three/src/loaders/Cache.d.ts +21 -0
  122. package/three/src/loaders/CompressedTextureLoader.d.ts +14 -0
  123. package/three/src/loaders/CubeTextureLoader.d.ts +14 -0
  124. package/three/src/loaders/DataTextureLoader.d.ts +14 -0
  125. package/three/src/loaders/FileLoader.d.ts +19 -0
  126. package/three/src/loaders/ImageBitmapLoader.d.ts +22 -0
  127. package/three/src/loaders/ImageLoader.d.ts +17 -0
  128. package/three/src/loaders/Loader.d.ts +50 -0
  129. package/three/src/loaders/LoaderUtils.d.ts +10 -0
  130. package/three/src/loaders/LoadingManager.d.ts +69 -0
  131. package/three/src/loaders/MaterialLoader.d.ts +19 -0
  132. package/three/src/loaders/ObjectLoader.d.ts +35 -0
  133. package/three/src/loaders/TextureLoader.d.ts +18 -0
  134. package/three/src/materials/LineBasicMaterial.d.ts +60 -0
  135. package/three/src/materials/LineDashedMaterial.d.ts +40 -0
  136. package/three/src/materials/Material.d.ts +627 -0
  137. package/three/src/materials/Materials.d.ts +18 -0
  138. package/three/src/materials/MeshBasicMaterial.d.ts +139 -0
  139. package/three/src/materials/MeshDepthMaterial.d.ts +76 -0
  140. package/three/src/materials/MeshDistanceMaterial.d.ts +62 -0
  141. package/three/src/materials/MeshLambertMaterial.d.ts +204 -0
  142. package/three/src/materials/MeshMatcapMaterial.d.ts +117 -0
  143. package/three/src/materials/MeshNormalMaterial.d.ts +93 -0
  144. package/three/src/materials/MeshPhongMaterial.d.ts +228 -0
  145. package/three/src/materials/MeshPhysicalMaterial.d.ts +236 -0
  146. package/three/src/materials/MeshStandardMaterial.d.ts +218 -0
  147. package/three/src/materials/MeshToonMaterial.d.ts +178 -0
  148. package/three/src/materials/PointsMaterial.d.ts +61 -0
  149. package/three/src/materials/RawShaderMaterial.d.ts +14 -0
  150. package/three/src/materials/ShaderMaterial.d.ts +167 -0
  151. package/three/src/materials/ShadowMaterial.d.ts +39 -0
  152. package/three/src/materials/SpriteMaterial.d.ts +66 -0
  153. package/three/src/math/Box2.d.ts +48 -0
  154. package/three/src/math/Box3.d.ts +66 -0
  155. package/three/src/math/Color.d.ts +358 -0
  156. package/three/src/math/ColorManagement.d.ts +49 -0
  157. package/three/src/math/Cylindrical.d.ts +26 -0
  158. package/three/src/math/Euler.d.ts +50 -0
  159. package/three/src/math/Frustum.d.ts +30 -0
  160. package/three/src/math/Interpolant.d.ts +10 -0
  161. package/three/src/math/Line3.d.ts +29 -0
  162. package/three/src/math/MathUtils.d.ts +137 -0
  163. package/three/src/math/Matrix2.d.ts +53 -0
  164. package/three/src/math/Matrix3.d.ts +184 -0
  165. package/three/src/math/Matrix4.d.ts +284 -0
  166. package/three/src/math/Plane.d.ts +47 -0
  167. package/three/src/math/Quaternion.d.ts +188 -0
  168. package/three/src/math/Ray.d.ts +60 -0
  169. package/three/src/math/Sphere.d.ts +47 -0
  170. package/three/src/math/Spherical.d.ts +27 -0
  171. package/three/src/math/SphericalHarmonics3.d.ts +50 -0
  172. package/three/src/math/Triangle.d.ts +86 -0
  173. package/three/src/math/Vector2.d.ts +321 -0
  174. package/three/src/math/Vector3.d.ts +301 -0
  175. package/three/src/math/Vector4.d.ts +239 -0
  176. package/three/src/math/interpolants/CubicInterpolant.d.ts +7 -0
  177. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +7 -0
  178. package/three/src/math/interpolants/LinearInterpolant.d.ts +7 -0
  179. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +7 -0
  180. package/three/src/nodes/Nodes.d.ts +421 -0
  181. package/three/src/nodes/accessors/AccessorsUtils.d.ts +9 -0
  182. package/three/src/nodes/accessors/BatchNode.d.ts +14 -0
  183. package/three/src/nodes/accessors/BitangentNode.d.ts +9 -0
  184. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +53 -0
  185. package/three/src/nodes/accessors/BufferNode.d.ts +17 -0
  186. package/three/src/nodes/accessors/CameraNode.d.ts +15 -0
  187. package/three/src/nodes/accessors/ClippingNode.d.ts +16 -0
  188. package/three/src/nodes/accessors/CubeTextureNode.d.ts +34 -0
  189. package/three/src/nodes/accessors/InstanceNode.d.ts +13 -0
  190. package/three/src/nodes/accessors/MaterialNode.d.ts +130 -0
  191. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +13 -0
  192. package/three/src/nodes/accessors/ModelNode.d.ts +20 -0
  193. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +8 -0
  194. package/three/src/nodes/accessors/NormalNode.d.ts +12 -0
  195. package/three/src/nodes/accessors/Object3DNode.d.ts +26 -0
  196. package/three/src/nodes/accessors/PointUVNode.d.ts +10 -0
  197. package/three/src/nodes/accessors/PositionNode.d.ts +9 -0
  198. package/three/src/nodes/accessors/ReferenceNode.d.ts +27 -0
  199. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +9 -0
  200. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +15 -0
  201. package/three/src/nodes/accessors/SkinningNode.d.ts +20 -0
  202. package/three/src/nodes/accessors/StorageBufferNode.d.ts +38 -0
  203. package/three/src/nodes/accessors/StorageTextureNode.d.ts +40 -0
  204. package/three/src/nodes/accessors/TangentNode.d.ts +12 -0
  205. package/three/src/nodes/accessors/Texture3DNode.d.ts +17 -0
  206. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +18 -0
  207. package/three/src/nodes/accessors/TextureNode.d.ts +47 -0
  208. package/three/src/nodes/accessors/UVNode.d.ts +4 -0
  209. package/three/src/nodes/accessors/UniformsNode.d.ts +23 -0
  210. package/three/src/nodes/accessors/UserDataNode.d.ts +15 -0
  211. package/three/src/nodes/accessors/VertexColorNode.d.ts +12 -0
  212. package/three/src/nodes/code/CodeNode.d.ts +23 -0
  213. package/three/src/nodes/code/ExpressionNode.d.ts +9 -0
  214. package/three/src/nodes/code/FunctionCallNode.d.ts +25 -0
  215. package/three/src/nodes/code/FunctionNode.d.ts +39 -0
  216. package/three/src/nodes/core/AssignNode.d.ts +18 -0
  217. package/three/src/nodes/core/AttributeNode.d.ts +19 -0
  218. package/three/src/nodes/core/BypassNode.d.ts +18 -0
  219. package/three/src/nodes/core/CacheNode.d.ts +20 -0
  220. package/three/src/nodes/core/ConstNode.d.ts +9 -0
  221. package/three/src/nodes/core/ContextNode.d.ts +21 -0
  222. package/three/src/nodes/core/IndexNode.d.ts +20 -0
  223. package/three/src/nodes/core/InputNode.d.ts +15 -0
  224. package/three/src/nodes/core/LightingModel.d.ts +46 -0
  225. package/three/src/nodes/core/MRTNode.d.ts +19 -0
  226. package/three/src/nodes/core/Node.d.ts +114 -0
  227. package/three/src/nodes/core/NodeAttribute.d.ts +9 -0
  228. package/three/src/nodes/core/NodeBuilder.d.ts +143 -0
  229. package/three/src/nodes/core/NodeCache.d.ts +52 -0
  230. package/three/src/nodes/core/NodeCode.d.ts +4 -0
  231. package/three/src/nodes/core/NodeFrame.d.ts +34 -0
  232. package/three/src/nodes/core/NodeFunction.d.ts +13 -0
  233. package/three/src/nodes/core/NodeFunctionInput.d.ts +7 -0
  234. package/three/src/nodes/core/NodeKeywords.d.ts +17 -0
  235. package/three/src/nodes/core/NodeParser.d.ts +5 -0
  236. package/three/src/nodes/core/NodeUniform.d.ts +14 -0
  237. package/three/src/nodes/core/NodeUtils.d.ts +21 -0
  238. package/three/src/nodes/core/NodeVar.d.ts +7 -0
  239. package/three/src/nodes/core/NodeVarying.d.ts +7 -0
  240. package/three/src/nodes/core/OutputStructNode.d.ts +12 -0
  241. package/three/src/nodes/core/PropertyNode.d.ts +43 -0
  242. package/three/src/nodes/core/StackNode.d.ts +17 -0
  243. package/three/src/nodes/core/StructTypeNode.d.ts +8 -0
  244. package/three/src/nodes/core/TempNode.d.ts +10 -0
  245. package/three/src/nodes/core/UniformGroup.d.ts +7 -0
  246. package/three/src/nodes/core/UniformGroupNode.d.ts +21 -0
  247. package/three/src/nodes/core/UniformNode.d.ts +23 -0
  248. package/three/src/nodes/core/VarNode.d.ts +28 -0
  249. package/three/src/nodes/core/VaryingNode.d.ts +21 -0
  250. package/three/src/nodes/core/constants.d.ts +27 -0
  251. package/three/src/nodes/display/AfterImageNode.d.ts +25 -0
  252. package/three/src/nodes/display/AnamorphicNode.d.ts +31 -0
  253. package/three/src/nodes/display/BlendModeNode.d.ts +47 -0
  254. package/three/src/nodes/display/BloomNode.d.ts +35 -0
  255. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +47 -0
  256. package/three/src/nodes/display/ColorSpaceNode.d.ts +35 -0
  257. package/three/src/nodes/display/DenoiseNode.d.ts +38 -0
  258. package/three/src/nodes/display/DepthOfFieldNode.d.ts +30 -0
  259. package/three/src/nodes/display/DotScreenNode.d.ts +27 -0
  260. package/three/src/nodes/display/FXAANode.d.ts +19 -0
  261. package/three/src/nodes/display/FilmNode.d.ts +25 -0
  262. package/three/src/nodes/display/FrontFacingNode.d.ts +10 -0
  263. package/three/src/nodes/display/GTAONode.d.ts +46 -0
  264. package/three/src/nodes/display/GaussianBlurNode.d.ts +31 -0
  265. package/three/src/nodes/display/Lut3DNode.d.ts +30 -0
  266. package/three/src/nodes/display/NormalMapNode.d.ts +21 -0
  267. package/three/src/nodes/display/PassNode.d.ts +62 -0
  268. package/three/src/nodes/display/PixelationPassNode.d.ts +67 -0
  269. package/three/src/nodes/display/PosterizeNode.d.ts +20 -0
  270. package/three/src/nodes/display/RGBShiftNode.d.ts +24 -0
  271. package/three/src/nodes/display/RenderOutputNode.d.ts +28 -0
  272. package/three/src/nodes/display/SobelOperatorNode.d.ts +17 -0
  273. package/three/src/nodes/display/ToneMappingNode.d.ts +33 -0
  274. package/three/src/nodes/display/TransitionNode.d.ts +41 -0
  275. package/three/src/nodes/display/ViewportDepthNode.d.ts +30 -0
  276. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +12 -0
  277. package/three/src/nodes/display/ViewportNode.d.ts +31 -0
  278. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +18 -0
  279. package/three/src/nodes/display/ViewportTextureNode.d.ts +33 -0
  280. package/three/src/nodes/fog/FogExp2Node.d.ts +18 -0
  281. package/three/src/nodes/fog/FogNode.d.ts +24 -0
  282. package/three/src/nodes/fog/FogRangeNode.d.ts +23 -0
  283. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +15 -0
  284. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +7 -0
  285. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
  286. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +11 -0
  287. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +10 -0
  288. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +10 -0
  289. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +7 -0
  290. package/three/src/nodes/functions/BSDF/LTC.d.ts +9 -0
  291. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +11 -0
  292. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +16 -0
  293. package/three/src/nodes/functions/BasicLightingModel.d.ts +7 -0
  294. package/three/src/nodes/functions/PhongLightingModel.d.ts +7 -0
  295. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +30 -0
  296. package/three/src/nodes/functions/ShadowMaskModel.d.ts +9 -0
  297. package/three/src/nodes/functions/ToonLightingModel.d.ts +4 -0
  298. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +6 -0
  299. package/three/src/nodes/functions/material/getRoughness.d.ts +7 -0
  300. package/three/src/nodes/geometry/RangeNode.d.ts +19 -0
  301. package/three/src/nodes/gpgpu/ComputeNode.d.ts +24 -0
  302. package/three/src/nodes/lighting/AONode.d.ts +8 -0
  303. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +8 -0
  304. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
  305. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
  306. package/three/src/nodes/lighting/EnvironmentNode.d.ts +8 -0
  307. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +13 -0
  308. package/three/src/nodes/lighting/IrradianceNode.d.ts +8 -0
  309. package/three/src/nodes/lighting/LightUtils.d.ts +9 -0
  310. package/three/src/nodes/lighting/LightingContextNode.d.ts +27 -0
  311. package/three/src/nodes/lighting/LightingNode.d.ts +7 -0
  312. package/three/src/nodes/lighting/LightsNode.d.ts +22 -0
  313. package/three/src/nodes/lighting/PointLightNode.d.ts +10 -0
  314. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
  315. package/three/src/nodes/lighting/SpotLightNode.d.ts +15 -0
  316. package/three/src/nodes/loaders/NodeLoader.d.ts +16 -0
  317. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +8 -0
  318. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +10 -0
  319. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +53 -0
  320. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +22 -0
  321. package/three/src/nodes/materials/Materials.d.ts +15 -0
  322. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +36 -0
  323. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +32 -0
  324. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +28 -0
  325. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +56 -0
  326. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +90 -0
  327. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +16 -0
  328. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +56 -0
  329. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +42 -0
  330. package/three/src/nodes/materials/NodeMaterial.d.ts +124 -0
  331. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +22 -0
  332. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +17 -0
  333. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +26 -0
  334. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +10 -0
  335. package/three/src/nodes/materialx/MaterialXNodes.d.ts +107 -0
  336. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +6 -0
  337. package/three/src/nodes/materialx/lib/mx_noise.d.ts +359 -0
  338. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +4 -0
  339. package/three/src/nodes/math/CondNode.d.ts +22 -0
  340. package/three/src/nodes/math/HashNode.d.ts +16 -0
  341. package/three/src/nodes/math/MathNode.d.ts +273 -0
  342. package/three/src/nodes/math/MathUtils.d.ts +16 -0
  343. package/three/src/nodes/math/OperatorNode.d.ts +83 -0
  344. package/three/src/nodes/math/TriNoise3D.d.ts +12 -0
  345. package/three/src/nodes/pmrem/PMREMNode.d.ts +20 -0
  346. package/three/src/nodes/procedural/CheckerNode.d.ts +15 -0
  347. package/three/src/nodes/shadernode/ShaderNode.d.ts +273 -0
  348. package/three/src/nodes/utils/ArrayElementNode.d.ts +9 -0
  349. package/three/src/nodes/utils/ConvertNode.d.ts +7 -0
  350. package/three/src/nodes/utils/DiscardNode.d.ts +17 -0
  351. package/three/src/nodes/utils/EquirectUVNode.d.ts +8 -0
  352. package/three/src/nodes/utils/JoinNode.d.ts +10 -0
  353. package/three/src/nodes/utils/MatcapUVNode.d.ts +8 -0
  354. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +14 -0
  355. package/three/src/nodes/utils/OscNode.d.ts +25 -0
  356. package/three/src/nodes/utils/PackingNode.d.ts +24 -0
  357. package/three/src/nodes/utils/RTTNode.d.ts +45 -0
  358. package/three/src/nodes/utils/ReflectorNode.d.ts +32 -0
  359. package/three/src/nodes/utils/RemapNode.d.ts +36 -0
  360. package/three/src/nodes/utils/RotateNode.d.ts +21 -0
  361. package/three/src/nodes/utils/RotateUVNode.d.ts +19 -0
  362. package/three/src/nodes/utils/SplitNode.d.ts +15 -0
  363. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +16 -0
  364. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +25 -0
  365. package/three/src/nodes/utils/TimerNode.d.ts +25 -0
  366. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +42 -0
  367. package/three/src/objects/BatchedMesh.d.ts +197 -0
  368. package/three/src/objects/Bone.d.ts +36 -0
  369. package/three/src/objects/Group.d.ts +43 -0
  370. package/three/src/objects/InstancedMesh.d.ts +179 -0
  371. package/three/src/objects/LOD.d.ts +104 -0
  372. package/three/src/objects/Line.d.ts +87 -0
  373. package/three/src/objects/LineLoop.d.ts +40 -0
  374. package/three/src/objects/LineSegments.d.ts +41 -0
  375. package/three/src/objects/Mesh.d.ts +94 -0
  376. package/three/src/objects/Points.d.ts +66 -0
  377. package/three/src/objects/Skeleton.d.ts +120 -0
  378. package/three/src/objects/SkinnedMesh.d.ts +160 -0
  379. package/three/src/objects/Sprite.d.ts +65 -0
  380. package/three/src/renderers/WebGL3DRenderTarget.d.ts +29 -0
  381. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +29 -0
  382. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +18 -0
  383. package/three/src/renderers/WebGLRenderTarget.d.ts +8 -0
  384. package/three/src/renderers/WebGLRenderer.d.ts +562 -0
  385. package/three/src/renderers/common/Animation.d.ts +13 -0
  386. package/three/src/renderers/common/Attributes.d.ts +22 -0
  387. package/three/src/renderers/common/Backend.d.ts +19 -0
  388. package/three/src/renderers/common/Background.d.ts +23 -0
  389. package/three/src/renderers/common/BindGroup.d.ts +9 -0
  390. package/three/src/renderers/common/Binding.d.ts +8 -0
  391. package/three/src/renderers/common/Bindings.d.ts +42 -0
  392. package/three/src/renderers/common/Buffer.d.ts +11 -0
  393. package/three/src/renderers/common/BufferUtils.d.ts +4 -0
  394. package/three/src/renderers/common/ChainMap.d.ts +9 -0
  395. package/three/src/renderers/common/ClippingContext.d.ts +23 -0
  396. package/three/src/renderers/common/Color4.d.ts +10 -0
  397. package/three/src/renderers/common/ComputePipeline.d.ts +8 -0
  398. package/three/src/renderers/common/Constants.d.ts +9 -0
  399. package/three/src/renderers/common/CubeRenderTarget.d.ts +10 -0
  400. package/three/src/renderers/common/DataMap.d.ts +20 -0
  401. package/three/src/renderers/common/Geometries.d.ts +31 -0
  402. package/three/src/renderers/common/Info.d.ts +34 -0
  403. package/three/src/renderers/common/Pipeline.d.ts +6 -0
  404. package/three/src/renderers/common/Pipelines.d.ts +68 -0
  405. package/three/src/renderers/common/PostProcessing.d.ts +21 -0
  406. package/three/src/renderers/common/ProgrammableStage.d.ts +15 -0
  407. package/three/src/renderers/common/QuadMesh.d.ts +14 -0
  408. package/three/src/renderers/common/RenderBundle.d.ts +9 -0
  409. package/three/src/renderers/common/RenderBundles.d.ts +11 -0
  410. package/three/src/renderers/common/RenderContext.d.ts +41 -0
  411. package/three/src/renderers/common/RenderContexts.d.ts +15 -0
  412. package/three/src/renderers/common/RenderList.d.ts +66 -0
  413. package/three/src/renderers/common/RenderLists.d.ts +11 -0
  414. package/three/src/renderers/common/RenderObject.d.ts +76 -0
  415. package/three/src/renderers/common/RenderObjects.d.ts +62 -0
  416. package/three/src/renderers/common/RenderPipeline.d.ts +8 -0
  417. package/three/src/renderers/common/Renderer.d.ts +277 -0
  418. package/three/src/renderers/common/SampledTexture.d.ts +27 -0
  419. package/three/src/renderers/common/Sampler.d.ts +11 -0
  420. package/three/src/renderers/common/StorageBufferAttribute.d.ts +7 -0
  421. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
  422. package/three/src/renderers/common/StorageTexture.d.ts +5 -0
  423. package/three/src/renderers/common/Textures.d.ts +67 -0
  424. package/three/src/renderers/common/Uniform.d.ts +45 -0
  425. package/three/src/renderers/common/UniformBuffer.d.ts +6 -0
  426. package/three/src/renderers/common/UniformsGroup.d.ts +32 -0
  427. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
  428. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +30 -0
  429. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +29 -0
  430. package/three/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
  431. package/three/src/renderers/common/nodes/NodeUniform.d.ts +68 -0
  432. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +10 -0
  433. package/three/src/renderers/common/nodes/Nodes.d.ts +108 -0
  434. package/three/src/renderers/shaders/ShaderChunk.d.ts +143 -0
  435. package/three/src/renderers/shaders/ShaderLib.d.ts +29 -0
  436. package/three/src/renderers/shaders/UniformsLib.d.ts +189 -0
  437. package/three/src/renderers/shaders/UniformsUtils.d.ts +14 -0
  438. package/three/src/renderers/webgl/WebGLAttributes.d.ts +21 -0
  439. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +26 -0
  440. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +21 -0
  441. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +35 -0
  442. package/three/src/renderers/webgl/WebGLClipping.d.ts +26 -0
  443. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +8 -0
  444. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +9 -0
  445. package/three/src/renderers/webgl/WebGLExtensions.d.ts +7 -0
  446. package/three/src/renderers/webgl/WebGLGeometries.d.ts +13 -0
  447. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +15 -0
  448. package/three/src/renderers/webgl/WebGLInfo.d.ts +39 -0
  449. package/three/src/renderers/webgl/WebGLLights.d.ts +49 -0
  450. package/three/src/renderers/webgl/WebGLObjects.d.ts +6 -0
  451. package/three/src/renderers/webgl/WebGLProgram.d.ts +30 -0
  452. package/three/src/renderers/webgl/WebGLPrograms.d.ts +239 -0
  453. package/three/src/renderers/webgl/WebGLProperties.d.ts +8 -0
  454. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +66 -0
  455. package/three/src/renderers/webgl/WebGLShader.d.ts +1 -0
  456. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +38 -0
  457. package/three/src/renderers/webgl/WebGLState.d.ts +116 -0
  458. package/three/src/renderers/webgl/WebGLTextures.d.ts +30 -0
  459. package/three/src/renderers/webgl/WebGLUniforms.d.ts +12 -0
  460. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +17 -0
  461. package/three/src/renderers/webgl/WebGLUtils.d.ts +11 -0
  462. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +14 -0
  463. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +21 -0
  464. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +10 -0
  465. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +125 -0
  466. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
  467. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
  468. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
  469. package/three/src/renderers/webxr/WebXRController.d.ts +63 -0
  470. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +22 -0
  471. package/three/src/renderers/webxr/WebXRManager.d.ts +87 -0
  472. package/three/src/scenes/Fog.d.ts +77 -0
  473. package/three/src/scenes/FogExp2.d.ts +66 -0
  474. package/three/src/scenes/Scene.d.ts +118 -0
  475. package/three/src/textures/CanvasTexture.d.ts +51 -0
  476. package/three/src/textures/CompressedArrayTexture.d.ts +68 -0
  477. package/three/src/textures/CompressedCubeTexture.d.ts +13 -0
  478. package/three/src/textures/CompressedTexture.d.ts +95 -0
  479. package/three/src/textures/CubeTexture.d.ts +90 -0
  480. package/three/src/textures/Data3DTexture.d.ts +96 -0
  481. package/three/src/textures/DataArrayTexture.d.ts +123 -0
  482. package/three/src/textures/DataTexture.d.ts +113 -0
  483. package/three/src/textures/DepthTexture.d.ts +104 -0
  484. package/three/src/textures/FramebufferTexture.d.ts +62 -0
  485. package/three/src/textures/Source.d.ts +75 -0
  486. package/three/src/textures/Texture.d.ts +477 -0
  487. package/three/src/textures/VideoTexture.d.ts +90 -0
  488. package/three/src/textures/types.d.ts +9 -0
  489. package/three/src/utils.d.ts +3 -0
  490. package/three/three.webgpu.d.ts +1 -0
  491. package/three.webgpu.d.ts +1 -0
@@ -0,0 +1,30 @@
1
+ import { WebGLCapabilities } from "./WebGLCapabilities.js";
2
+ import { WebGLExtensions } from "./WebGLExtensions.js";
3
+ import { WebGLInfo } from "./WebGLInfo.js";
4
+ import { WebGLProperties } from "./WebGLProperties.js";
5
+ import { WebGLState } from "./WebGLState.js";
6
+ import { WebGLUtils } from "./WebGLUtils.js";
7
+
8
+ export class WebGLTextures {
9
+ constructor(
10
+ gl: WebGLRenderingContext,
11
+ extensions: WebGLExtensions,
12
+ state: WebGLState,
13
+ properties: WebGLProperties,
14
+ capabilities: WebGLCapabilities,
15
+ utils: WebGLUtils,
16
+ info: WebGLInfo,
17
+ );
18
+
19
+ allocateTextureUnit(): void;
20
+ resetTextureUnits(): void;
21
+ setTexture2D(texture: any, slot: number): void;
22
+ setTexture2DArray(texture: any, slot: number): void;
23
+ setTexture3D(texture: any, slot: number): void;
24
+ setTextureCube(texture: any, slot: number): void;
25
+ setupRenderTarget(renderTarget: any): void;
26
+ updateRenderTargetMipmap(renderTarget: any): void;
27
+ updateMultisampleRenderTarget(renderTarget: any): void;
28
+ safeSetTexture2D(texture: any, slot: number): void;
29
+ safeSetTextureCube(texture: any, slot: number): void;
30
+ }
@@ -0,0 +1,12 @@
1
+ import { WebGLProgram } from "./WebGLProgram.js";
2
+ import { WebGLTextures } from "./WebGLTextures.js";
3
+
4
+ export class WebGLUniforms {
5
+ constructor(gl: WebGLRenderingContext, program: WebGLProgram);
6
+
7
+ setValue(gl: WebGLRenderingContext, name: string, value: any, textures: WebGLTextures): void;
8
+ setOptional(gl: WebGLRenderingContext, object: any, name: string): void;
9
+
10
+ static upload(gl: WebGLRenderingContext, seq: any, values: any[], textures: WebGLTextures): void;
11
+ static seqWithValue(seq: any, values: any[]): any[];
12
+ }
@@ -0,0 +1,17 @@
1
+ import { UniformsGroup } from "../../core/UniformsGroup.js";
2
+
3
+ import { WebGLCapabilities } from "./WebGLCapabilities.js";
4
+ import { WebGLInfo } from "./WebGLInfo.js";
5
+ import { WebGLProgram } from "./WebGLProgram.js";
6
+ import { WebGLState } from "./WebGLState.js";
7
+
8
+ export function WebGLUniformsGroups(
9
+ gl: WebGLRenderingContext,
10
+ info: WebGLInfo,
11
+ capabilities: WebGLCapabilities,
12
+ state: WebGLState,
13
+ ): {
14
+ dispose: () => void;
15
+ update: (uniformsGroup: UniformsGroup, program: WebGLProgram) => void;
16
+ bind: (uniformsGroup: UniformsGroup, program: WebGLProgram) => void;
17
+ };
@@ -0,0 +1,11 @@
1
+ import { ColorSpace, CompressedPixelFormat, PixelFormat, TextureDataType } from "../../constants.js";
2
+ import { WebGLExtensions } from "./WebGLExtensions.js";
3
+
4
+ export class WebGLUtils {
5
+ constructor(
6
+ gl: WebGLRenderingContext | WebGL2RenderingContext,
7
+ extensions: WebGLExtensions,
8
+ );
9
+
10
+ convert(p: PixelFormat | CompressedPixelFormat | TextureDataType, colorSpace?: ColorSpace): number | null;
11
+ }
@@ -0,0 +1,14 @@
1
+ import { CoordinateSystem } from "../../constants.js";
2
+ import Backend, { BackendParameters } from "../common/Backend.js";
3
+
4
+ export interface WebGLBackendParameters extends BackendParameters {
5
+ trackTimestamp?: boolean | undefined;
6
+ }
7
+
8
+ export default class WebGLBackend extends Backend {
9
+ constructor(parameters?: BackendParameters);
10
+
11
+ get coordinateSystem(): CoordinateSystem;
12
+
13
+ getMaxAnisotropy(): number;
14
+ }
@@ -0,0 +1,21 @@
1
+ import { CoordinateSystem } from "../../constants.js";
2
+ import Backend, { BackendParameters } from "../common/Backend.js";
3
+
4
+ export interface WebGPUBackendParameters extends BackendParameters {
5
+ alpha?: boolean | undefined;
6
+ antialias?: boolean | undefined;
7
+ sampleCount?: number | undefined;
8
+ trackTimestamp?: boolean | undefined;
9
+ }
10
+
11
+ export default class WebGPUBackend extends Backend {
12
+ readonly isWebGPUBackend: true;
13
+
14
+ constructor(parameters?: WebGPUBackendParameters);
15
+
16
+ get coordinateSystem(): CoordinateSystem;
17
+
18
+ // utils public
19
+
20
+ getMaxAnisotropy(): number;
21
+ }
@@ -0,0 +1,10 @@
1
+ import Renderer, { RendererParameters } from "../common/Renderer.js";
2
+ import { WebGPUBackendParameters } from "./WebGPUBackend.js";
3
+
4
+ export interface WebGPURendererParameters extends RendererParameters, WebGPUBackendParameters {
5
+ forceWebGL?: boolean | undefined;
6
+ }
7
+
8
+ export default class WebGPURenderer extends Renderer {
9
+ constructor(parameters?: WebGPURendererParameters);
10
+ }
@@ -0,0 +1,125 @@
1
+ import CodeNode from "../../../nodes/code/CodeNode.js";
2
+ import { NodeShaderStage } from "../../../nodes/core/constants.js";
3
+ import NodeBuilder from "../../../nodes/core/NodeBuilder.js";
4
+ import NodeUniform from "../../../nodes/core/NodeUniform.js";
5
+ import NodeVar from "../../../nodes/core/NodeVar.js";
6
+ import StructTypeNode from "../../../nodes/core/StructTypeNode.js";
7
+ import { ShaderNode } from "../../../nodes/shadernode/ShaderNode.js";
8
+ import { Texture } from "../../../textures/Texture.js";
9
+ import NodeUniformsGroup from "../../common/nodes/NodeUniformsGroup.js";
10
+
11
+ type BuiltinStage = NodeShaderStage | "attribute" | "output";
12
+ interface BuiltinType {
13
+ name: string;
14
+ property: string;
15
+ type: string;
16
+ }
17
+
18
+ export default class WGSLNodeBuilder extends NodeBuilder {
19
+ builtins: { [key in BuiltinStage]: Map<string, BuiltinType> };
20
+ uniformGroups: { [key in NodeShaderStage]: NodeUniformsGroup };
21
+
22
+ needsColorSpaceToLinear(texture: Texture): boolean;
23
+ _generateTextureSample(
24
+ texture: Texture,
25
+ textureProperty: string,
26
+ uvSnippet: string,
27
+ depthSnippet: string | null,
28
+ shaderStage: NodeShaderStage,
29
+ ): string;
30
+ _generateVideoSample(textureProperty: string, uvSnippet: string, shaderStage: NodeShaderStage): string;
31
+ _generateTextureSampleLevel(
32
+ texture: Texture,
33
+ textureProperty: string,
34
+ uvSnippet: string,
35
+ levelSnippet: string,
36
+ depthSnippet: string | null,
37
+ shaderStage: NodeShaderStage,
38
+ ): string;
39
+ generateTextureLod(texture: Texture, textureProperty: string, uvSnippet: string, levelSnippet: string): string;
40
+ generateTextureLoad(
41
+ texture: Texture,
42
+ textureProperty: string,
43
+ uvIndexSnippet: string,
44
+ depthSnippet: string | null,
45
+ shaderStage: NodeShaderStage,
46
+ ): string;
47
+ generateTextureStore(
48
+ texture: Texture,
49
+ textureProperty: string,
50
+ uvIndexSnippet: string,
51
+ valueSnippet: string,
52
+ ): string;
53
+ isUnfilterable(texture: Texture): boolean;
54
+ generateTexture(
55
+ texture: Texture,
56
+ textureProperty: string,
57
+ uvSnippet: string,
58
+ depthSnippet: string | null,
59
+ shaderStage: NodeShaderStage,
60
+ ): string;
61
+ generateTextureGrad(
62
+ texture: Texture,
63
+ textureProperty: string,
64
+ uvSnippet: string,
65
+ gradSnippet: string[],
66
+ depthSnippet: string | null,
67
+ shaderStage: NodeShaderStage,
68
+ ): string;
69
+ generateTextureCompare(
70
+ texture: Texture,
71
+ textureProperty: string,
72
+ uvSnippet: string,
73
+ compareSnippet: String,
74
+ shaderStage: NodeShaderStage,
75
+ ): string;
76
+ generateTextureLevel(
77
+ texture: Texture,
78
+ textureProperty: string,
79
+ uvSnippet: string,
80
+ levelSnippet: string,
81
+ depthSnippet: string | null,
82
+ shaderStage: NodeShaderStage,
83
+ ): string;
84
+
85
+ getPropertyName<TValue>(node: NodeVar | NodeUniform<TValue>, shaderStage: NodeShaderStage): string;
86
+
87
+ getOutputStructName(): string;
88
+
89
+ _getUniformGroupCount(shaderStage: NodeShaderStage): number;
90
+
91
+ getFunctionOperator(op: string): string | null;
92
+ // getStorageAccess(node: StorageTextureNode | StorageBufferNode): string;
93
+
94
+ getBuiltin(name: string, property: string, type: string, shaderStage: BuiltinStage): string;
95
+ getVertexIndex(): string;
96
+ getInstanceIndex(): string;
97
+ getDrawIndex(): null;
98
+
99
+ buildFunctionCode(shaderNode: ShaderNode): string;
100
+
101
+ getFragDepth(): string;
102
+ getFragCoord(): string;
103
+ getFrontFacing(): string;
104
+
105
+ getBuiltins(shaderStage: BuiltinStage): string;
106
+ getAttributes(shaderStage: NodeShaderStage): string;
107
+
108
+ getStructMembers(struct: StructTypeNode): string;
109
+ getStructs(shaderStage: NodeShaderStage): string;
110
+
111
+ getVar(type: string, name: string): string;
112
+ getVars(shaderStage: NodeShaderStage): string;
113
+ getVaryings(shaderStage: NodeShaderStage): string;
114
+ getUniforms(shaderStage: NodeShaderStage): string;
115
+ buildCode(): void;
116
+ getMethod(method: string, output?: string | null): string;
117
+
118
+ _getWGSLMethod(method: string): CodeNode | string;
119
+ _include(name: string): CodeNode;
120
+ _getWGSLVertexCode(shaderData: { [key: string]: string }): string;
121
+ _getWGSLFragmentCode(shaderData: { [key: string]: string }): string;
122
+ _getWGSLComputeCode(shaderData: { [key: string]: string }, workgroupSize: string): string;
123
+ _getWGSLStruct(name: string, vars: string): string;
124
+ _getWGSLStructBinding(name: string, vars: string, access: string, binding: number, group: number): string;
125
+ }
@@ -0,0 +1,6 @@
1
+ import NodeFunction from "../../../nodes/core/NodeFunction.js";
2
+
3
+ export default class WGSLNodeFunction extends NodeFunction {
4
+ constructor(source: string);
5
+ getCode(name?: string): string;
6
+ }
@@ -0,0 +1,6 @@
1
+ import NodeParser from "../../../nodes/core/NodeParser.js";
2
+ import WGSLNodeFunction from "./WGSLNodeFunction.js";
3
+
4
+ export default class WGSLNodeParser extends NodeParser {
5
+ parseFunction(source: string): WGSLNodeFunction;
6
+ }
@@ -0,0 +1,328 @@
1
+ export enum GPUPrimitiveTopology {
2
+ PointList = "point-list",
3
+ LineList = "line-list",
4
+ LineStrip = "line-strip",
5
+ TriangleList = "triangle-list",
6
+ TriangleStrip = "triangle-strip",
7
+ }
8
+
9
+ export enum GPUCompareFunction {
10
+ Never = "never",
11
+ Less = "less",
12
+ Equal = "equal",
13
+ LessEqual = "less-equal",
14
+ Greater = "greater",
15
+ NotEqual = "not-equal",
16
+ GreaterEqual = "greater-equal",
17
+ Always = "always",
18
+ }
19
+
20
+ export enum GPUStoreOp {
21
+ Store = "store",
22
+ Discard = "discard",
23
+ }
24
+
25
+ export enum GPULoadOp {
26
+ Load = "load",
27
+ Clear = "clear",
28
+ }
29
+
30
+ export enum GPUFrontFace {
31
+ CCW = "ccw",
32
+ CW = "cw",
33
+ }
34
+
35
+ export enum GPUCullMode {
36
+ None = "none",
37
+ Front = "front",
38
+ Back = "back",
39
+ }
40
+
41
+ export enum GPUIndexFormat {
42
+ Uint16 = "uint16",
43
+ Uint32 = "uint32",
44
+ }
45
+
46
+ export enum GPUVertexFormat {
47
+ Uint8x2 = "uint8x2",
48
+ Uint8x4 = "uint8x4",
49
+ Sint8x2 = "sint8x2",
50
+ Sint8x4 = "sint8x4",
51
+ Unorm8x2 = "unorm8x2",
52
+ Unorm8x4 = "unorm8x4",
53
+ Snorm8x2 = "snorm8x2",
54
+ Snorm8x4 = "snorm8x4",
55
+ Uint16x2 = "uint16x2",
56
+ Uint16x4 = "uint16x4",
57
+ Sint16x2 = "sint16x2",
58
+ Sint16x4 = "sint16x4",
59
+ Unorm16x2 = "unorm16x2",
60
+ Unorm16x4 = "unorm16x4",
61
+ Snorm16x2 = "snorm16x2",
62
+ Snorm16x4 = "snorm16x4",
63
+ Float16x2 = "float16x2",
64
+ Float16x4 = "float16x4",
65
+ Float32 = "float32",
66
+ Float32x2 = "float32x2",
67
+ Float32x3 = "float32x3",
68
+ Float32x4 = "float32x4",
69
+ Uint32 = "uint32",
70
+ Uint32x2 = "uint32x2",
71
+ Uint32x3 = "uint32x3",
72
+ Uint32x4 = "uint32x4",
73
+ Sint32 = "sint32",
74
+ Sint32x2 = "sint32x2",
75
+ Sint32x3 = "sint32x3",
76
+ Sint32x4 = "sint32x4",
77
+ }
78
+
79
+ export enum GPUTextureFormat {
80
+ // 8-bit formats
81
+
82
+ R8Unorm = "r8unorm",
83
+ R8Snorm = "r8snorm",
84
+ R8Uint = "r8uint",
85
+ R8Sint = "r8sint",
86
+
87
+ // 16-bit formats
88
+
89
+ R16Uint = "r16uint",
90
+ R16Sint = "r16sint",
91
+ R16Float = "r16float",
92
+ RG8Unorm = "rg8unorm",
93
+ RG8Snorm = "rg8snorm",
94
+ RG8Uint = "rg8uint",
95
+ RG8Sint = "rg8sint",
96
+
97
+ // 32-bit formats
98
+
99
+ R32Uint = "r32uint",
100
+ R32Sint = "r32sint",
101
+ R32Float = "r32float",
102
+ RG16Uint = "rg16uint",
103
+ RG16Sint = "rg16sint",
104
+ RG16Float = "rg16float",
105
+ RGBA8Unorm = "rgba8unorm",
106
+ RGBA8UnormSRGB = "rgba8unorm-srgb",
107
+ RGBA8Snorm = "rgba8snorm",
108
+ RGBA8Uint = "rgba8uint",
109
+ RGBA8Sint = "rgba8sint",
110
+ BGRA8Unorm = "bgra8unorm",
111
+ BGRA8UnormSRGB = "bgra8unorm-srgb",
112
+ // Packed 32-bit formats
113
+ RGB9E5UFloat = "rgb9e5ufloat",
114
+ RGB10A2Unorm = "rgb10a2unorm",
115
+ RG11B10uFloat = "rgb10a2unorm",
116
+
117
+ // 64-bit formats
118
+
119
+ RG32Uint = "rg32uint",
120
+ RG32Sint = "rg32sint",
121
+ RG32Float = "rg32float",
122
+ RGBA16Uint = "rgba16uint",
123
+ RGBA16Sint = "rgba16sint",
124
+ RGBA16Float = "rgba16float",
125
+
126
+ // 128-bit formats
127
+
128
+ RGBA32Uint = "rgba32uint",
129
+ RGBA32Sint = "rgba32sint",
130
+ RGBA32Float = "rgba32float",
131
+
132
+ // Depth and stencil formats
133
+
134
+ Stencil8 = "stencil8",
135
+ Depth16Unorm = "depth16unorm",
136
+ Depth24Plus = "depth24plus",
137
+ Depth24PlusStencil8 = "depth24plus-stencil8",
138
+ Depth32Float = "depth32float",
139
+
140
+ // 'depth32float-stencil8' extension
141
+
142
+ Depth32FloatStencil8 = "depth32float-stencil8",
143
+
144
+ // BC compressed formats usable if 'texture-compression-bc' is both
145
+ // supported by the device/user agent and enabled in requestDevice.
146
+
147
+ BC1RGBAUnorm = "bc1-rgba-unorm",
148
+ BC1RGBAUnormSRGB = "bc1-rgba-unorm-srgb",
149
+ BC2RGBAUnorm = "bc2-rgba-unorm",
150
+ BC2RGBAUnormSRGB = "bc2-rgba-unorm-srgb",
151
+ BC3RGBAUnorm = "bc3-rgba-unorm",
152
+ BC3RGBAUnormSRGB = "bc3-rgba-unorm-srgb",
153
+ BC4RUnorm = "bc4-r-unorm",
154
+ BC4RSnorm = "bc4-r-snorm",
155
+ BC5RGUnorm = "bc5-rg-unorm",
156
+ BC5RGSnorm = "bc5-rg-snorm",
157
+ BC6HRGBUFloat = "bc6h-rgb-ufloat",
158
+ BC6HRGBFloat = "bc6h-rgb-float",
159
+ BC7RGBAUnorm = "bc7-rgba-unorm",
160
+ BC7RGBAUnormSRGB = "bc7-rgba-srgb",
161
+
162
+ // ETC2 compressed formats usable if 'texture-compression-etc2' is both
163
+ // supported by the device/user agent and enabled in requestDevice.
164
+
165
+ ETC2RGB8Unorm = "etc2-rgb8unorm",
166
+ ETC2RGB8UnormSRGB = "etc2-rgb8unorm-srgb",
167
+ ETC2RGB8A1Unorm = "etc2-rgb8a1unorm",
168
+ ETC2RGB8A1UnormSRGB = "etc2-rgb8a1unorm-srgb",
169
+ ETC2RGBA8Unorm = "etc2-rgba8unorm",
170
+ ETC2RGBA8UnormSRGB = "etc2-rgba8unorm-srgb",
171
+ EACR11Unorm = "eac-r11unorm",
172
+ EACR11Snorm = "eac-r11snorm",
173
+ EACRG11Unorm = "eac-rg11unorm",
174
+ EACRG11Snorm = "eac-rg11snorm",
175
+
176
+ // ASTC compressed formats usable if 'texture-compression-astc' is both
177
+ // supported by the device/user agent and enabled in requestDevice.
178
+
179
+ ASTC4x4Unorm = "astc-4x4-unorm",
180
+ ASTC4x4UnormSRGB = "astc-4x4-unorm-srgb",
181
+ ASTC5x4Unorm = "astc-5x4-unorm",
182
+ ASTC5x4UnormSRGB = "astc-5x4-unorm-srgb",
183
+ ASTC5x5Unorm = "astc-5x5-unorm",
184
+ ASTC5x5UnormSRGB = "astc-5x5-unorm-srgb",
185
+ ASTC6x5Unorm = "astc-6x5-unorm",
186
+ ASTC6x5UnormSRGB = "astc-6x5-unorm-srgb",
187
+ ASTC6x6Unorm = "astc-6x6-unorm",
188
+ ASTC6x6UnormSRGB = "astc-6x6-unorm-srgb",
189
+ ASTC8x5Unorm = "astc-8x5-unorm",
190
+ ASTC8x5UnormSRGB = "astc-8x5-unorm-srgb",
191
+ ASTC8x6Unorm = "astc-8x6-unorm",
192
+ ASTC8x6UnormSRGB = "astc-8x6-unorm-srgb",
193
+ ASTC8x8Unorm = "astc-8x8-unorm",
194
+ ASTC8x8UnormSRGB = "astc-8x8-unorm-srgb",
195
+ ASTC10x5Unorm = "astc-10x5-unorm",
196
+ ASTC10x5UnormSRGB = "astc-10x5-unorm-srgb",
197
+ ASTC10x6Unorm = "astc-10x6-unorm",
198
+ ASTC10x6UnormSRGB = "astc-10x6-unorm-srgb",
199
+ ASTC10x8Unorm = "astc-10x8-unorm",
200
+ ASTC10x8UnormSRGB = "astc-10x8-unorm-srgb",
201
+ ASTC10x10Unorm = "astc-10x10-unorm",
202
+ ASTC10x10UnormSRGB = "astc-10x10-unorm-srgb",
203
+ ASTC12x10Unorm = "astc-12x10-unorm",
204
+ ASTC12x10UnormSRGB = "astc-12x10-unorm-srgb",
205
+ ASTC12x12Unorm = "astc-12x12-unorm",
206
+ ASTC12x12UnormSRGB = "astc-12x12-unorm-srgb",
207
+ }
208
+
209
+ export enum GPUAddressMode {
210
+ ClampToEdge = "clamp-to-edge",
211
+ Repeat = "repeat",
212
+ MirrorRepeat = "mirror-repeat",
213
+ }
214
+
215
+ export enum GPUFilterMode {
216
+ Linear = "linear",
217
+ Nearest = "nearest",
218
+ }
219
+
220
+ export enum GPUBlendFactor {
221
+ Zero = "zero",
222
+ One = "one",
223
+ Src = "src",
224
+ OneMinusSrc = "one-minus-src",
225
+ SrcAlpha = "src-alpha",
226
+ OneMinusSrcAlpha = "one-minus-src-alpha",
227
+ Dst = "dst",
228
+ OneMinusDstColor = "one-minus-dst",
229
+ DstAlpha = "dst-alpha",
230
+ OneMinusDstAlpha = "one-minus-dst-alpha",
231
+ SrcAlphaSaturated = "src-alpha-saturated",
232
+ Constant = "constant",
233
+ OneMinusConstant = "one-minus-constant",
234
+ }
235
+
236
+ export enum GPUBlendOperation {
237
+ Add = "add",
238
+ Subtract = "subtract",
239
+ ReverseSubtract = "reverse-subtract",
240
+ Min = "min",
241
+ Max = "max",
242
+ }
243
+
244
+ export enum GPUColorWriteFlags {
245
+ None = 0,
246
+ Red = 0x1,
247
+ Green = 0x2,
248
+ Blue = 0x4,
249
+ Alpha = 0x8,
250
+ All = 0xF,
251
+ }
252
+
253
+ export enum GPUStencilOperation {
254
+ Keep = "keep",
255
+ Zero = "zero",
256
+ Replace = "replace",
257
+ Invert = "invert",
258
+ IncrementClamp = "increment-clamp",
259
+ DecrementClamp = "decrement-clamp",
260
+ IncrementWrap = "increment-wrap",
261
+ DecrementWrap = "decrement-wrap",
262
+ }
263
+
264
+ export enum GPUBufferBindingType {
265
+ Uniform = "uniform",
266
+ Storage = "storage",
267
+ ReadOnlyStorage = "read-only-storage",
268
+ }
269
+
270
+ export enum GPUStorageTextureAccess {
271
+ WriteOnly = "write-only",
272
+ ReadOnly = "read-only",
273
+ ReadWrite = "read-write",
274
+ }
275
+
276
+ export enum GPUSamplerBindingType {
277
+ Filtering = "filtering",
278
+ NonFiltering = "non-filtering",
279
+ Comparison = "comparison",
280
+ }
281
+
282
+ export enum GPUTextureSampleType {
283
+ Float = "float",
284
+ UnfilterableFloat = "unfilterable-float",
285
+ Depth = "depth",
286
+ SInt = "sint",
287
+ UInt = "uint",
288
+ }
289
+
290
+ export enum GPUTextureDimension {
291
+ OneD = "1d",
292
+ TwoD = "2d",
293
+ ThreeD = "3d",
294
+ }
295
+
296
+ export enum GPUTextureViewDimension {
297
+ OneD = "1d",
298
+ TwoD = "2d",
299
+ TwoDArray = "2d-array",
300
+ Cube = "cube",
301
+ CubeArray = "cube-array",
302
+ ThreeD = "3d",
303
+ }
304
+
305
+ export enum GPUTextureAspect {
306
+ All = "all",
307
+ StencilOnly = "stencil-only",
308
+ DepthOnly = "depth-only",
309
+ }
310
+
311
+ export enum GPUInputStepMode {
312
+ Vertex = "vertex",
313
+ Instance = "instance",
314
+ }
315
+
316
+ export enum GPUFeatureName {
317
+ DepthClipControl = "depth-clip-control",
318
+ Depth32FloatStencil8 = "depth32float-stencil8",
319
+ TextureCompressionBC = "texture-compression-bc",
320
+ TextureCompressionETC2 = "texture-compression-etc2",
321
+ TextureCompressionASTC = "texture-compression-astc",
322
+ TimestampQuery = "timestamp-query",
323
+ IndirectFirstInstance = "indirect-first-instance",
324
+ ShaderF16 = "shader-f16",
325
+ RG11B10UFloat = "rg11b10ufloat-renderable",
326
+ BGRA8UNormStorage = "bgra8unorm-storage",
327
+ Float32Filterable = "float32-filterable",
328
+ }
@@ -0,0 +1,63 @@
1
+ import { Object3DEventMap } from "../../core/Object3D.js";
2
+ import { Vector3 } from "../../math/Vector3.js";
3
+ import { Group } from "../../objects/Group.js";
4
+
5
+ export type XRControllerEventType = XRSessionEventType | XRInputSourceEventType | "disconnected" | "connected";
6
+
7
+ export class XRJointSpace extends Group {
8
+ readonly jointRadius: number | undefined;
9
+ }
10
+
11
+ export type XRHandJoints = Record<XRHandJoint, XRJointSpace>;
12
+
13
+ export interface XRHandInputState {
14
+ pinching: boolean;
15
+ }
16
+
17
+ export interface WebXRSpaceEventMap extends Object3DEventMap {
18
+ select: { data: XRInputSource };
19
+ selectstart: { data: XRInputSource };
20
+ selectend: { data: XRInputSource };
21
+ squeeze: { data: XRInputSource };
22
+ squeezestart: { data: XRInputSource };
23
+ squeezeend: { data: XRInputSource };
24
+
25
+ connected: { data: XRInputSource };
26
+ disconnected: { data: XRInputSource };
27
+
28
+ pinchend: { handedness: XRHandedness; target: WebXRController }; // This Event break the THREE.EventDispatcher contract, replacing the target to the wrong instance.
29
+ pinchstart: { handedness: XRHandedness; target: WebXRController }; // This Event break the THREE.EventDispatcher contract, replacing the target to the wrong instance.
30
+
31
+ move: {};
32
+ }
33
+
34
+ export class XRHandSpace extends Group<WebXRSpaceEventMap> {
35
+ readonly joints: Partial<XRHandJoints>;
36
+ readonly inputState: XRHandInputState;
37
+ }
38
+
39
+ export class XRTargetRaySpace extends Group<WebXRSpaceEventMap> {
40
+ hasLinearVelocity: boolean;
41
+ readonly linearVelocity: Vector3;
42
+ hasAngularVelocity: boolean;
43
+ readonly angularVelocity: Vector3;
44
+ }
45
+
46
+ export class XRGripSpace extends Group<WebXRSpaceEventMap> {
47
+ hasLinearVelocity: boolean;
48
+ readonly linearVelocity: Vector3;
49
+ hasAngularVelocity: boolean;
50
+ readonly angularVelocity: Vector3;
51
+ }
52
+
53
+ export class WebXRController {
54
+ constructor();
55
+
56
+ getHandSpace(): XRHandSpace;
57
+ getTargetRaySpace(): XRTargetRaySpace;
58
+ getGripSpace(): XRGripSpace;
59
+ dispatchEvent(event: { type: XRControllerEventType; data?: XRInputSource }): this;
60
+ connect(inputSource: XRInputSource): this;
61
+ disconnect(inputSource: XRInputSource): this;
62
+ update(inputSource: XRInputSource, frame: XRFrame, referenceSpace: XRReferenceSpace): this;
63
+ }
@@ -0,0 +1,22 @@
1
+ import { Mesh } from "../../objects/Mesh.js";
2
+ import { Texture } from "../../textures/Texture.js";
3
+ import { WebGLRenderer } from "../WebGLRenderer.js";
4
+ import { WebXRArrayCamera } from "./WebXRManager.js";
5
+
6
+ export class WebXRDepthSensing {
7
+ texture: Texture | null;
8
+ mesh: Mesh | null;
9
+
10
+ depthNear: number;
11
+ depthFar: number;
12
+
13
+ constructor();
14
+
15
+ init(renderer: WebGLRenderer, depthData: XRWebGLDepthInformation, renderState: XRRenderState): void;
16
+
17
+ getMesh(cameraXR: WebXRArrayCamera): Mesh | null;
18
+
19
+ reset(): void;
20
+
21
+ getDepthTexture(): Texture | null;
22
+ }