@nativescript/canvas-three 2.0.0-webgpu.26 → 2.0.0-webgpu.27

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (491) hide show
  1. package/package.json +1 -1
  2. package/three/src/Three.Legacy.d.ts +20 -0
  3. package/three/src/Three.WebGPU.d.ts +195 -0
  4. package/three/src/Three.d.ts +213 -0
  5. package/three/src/animation/AnimationAction.d.ts +86 -0
  6. package/three/src/animation/AnimationClip.d.ts +59 -0
  7. package/three/src/animation/AnimationMixer.d.ts +39 -0
  8. package/three/src/animation/AnimationObjectGroup.d.ts +17 -0
  9. package/three/src/animation/AnimationUtils.d.ts +60 -0
  10. package/three/src/animation/KeyframeTrack.d.ts +55 -0
  11. package/three/src/animation/PropertyBinding.d.ts +43 -0
  12. package/three/src/animation/PropertyMixer.d.ts +17 -0
  13. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +10 -0
  14. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +11 -0
  15. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +11 -0
  16. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +11 -0
  17. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +10 -0
  18. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +11 -0
  19. package/three/src/audio/Audio.d.ts +270 -0
  20. package/three/src/audio/AudioAnalyser.d.ts +58 -0
  21. package/three/src/audio/AudioContext.d.ts +19 -0
  22. package/three/src/audio/AudioListener.d.ts +96 -0
  23. package/three/src/audio/PositionalAudio.d.ts +101 -0
  24. package/three/src/cameras/ArrayCamera.d.ts +32 -0
  25. package/three/src/cameras/Camera.d.ts +74 -0
  26. package/three/src/cameras/CubeCamera.d.ts +68 -0
  27. package/three/src/cameras/OrthographicCamera.d.ts +174 -0
  28. package/three/src/cameras/PerspectiveCamera.d.ts +254 -0
  29. package/three/src/cameras/StereoCamera.d.ts +50 -0
  30. package/three/src/constants.d.ts +926 -0
  31. package/three/src/core/BufferAttribute.d.ts +637 -0
  32. package/three/src/core/BufferGeometry.d.ts +422 -0
  33. package/three/src/core/Clock.d.ts +72 -0
  34. package/three/src/core/EventDispatcher.d.ts +85 -0
  35. package/three/src/core/GLBufferAttribute.d.ts +121 -0
  36. package/three/src/core/InstancedBufferAttribute.d.ts +32 -0
  37. package/three/src/core/InstancedBufferGeometry.d.ts +37 -0
  38. package/three/src/core/InstancedInterleavedBuffer.d.ts +22 -0
  39. package/three/src/core/InterleavedBuffer.d.ts +162 -0
  40. package/three/src/core/InterleavedBufferAttribute.d.ts +201 -0
  41. package/three/src/core/Layers.d.ts +72 -0
  42. package/three/src/core/Object3D.d.ts +672 -0
  43. package/three/src/core/Raycaster.d.ts +207 -0
  44. package/three/src/core/RenderTarget.d.ts +96 -0
  45. package/three/src/core/Uniform.d.ts +38 -0
  46. package/three/src/core/UniformsGroup.d.ts +33 -0
  47. package/three/src/extras/DataUtils.d.ts +22 -0
  48. package/three/src/extras/Earcut.d.ts +15 -0
  49. package/three/src/extras/ImageUtils.d.ts +32 -0
  50. package/three/src/extras/PMREMGenerator.d.ts +82 -0
  51. package/three/src/extras/ShapeUtils.d.ts +25 -0
  52. package/three/src/extras/TextureUtils.d.ts +42 -0
  53. package/three/src/extras/core/Curve.d.ts +162 -0
  54. package/three/src/extras/core/CurvePath.d.ts +77 -0
  55. package/three/src/extras/core/Interpolations.d.ts +36 -0
  56. package/three/src/extras/core/Path.d.ts +166 -0
  57. package/three/src/extras/core/Shape.d.ts +86 -0
  58. package/three/src/extras/core/ShapePath.d.ts +98 -0
  59. package/three/src/extras/curves/ArcCurve.d.ts +41 -0
  60. package/three/src/extras/curves/CatmullRomCurve3.d.ts +77 -0
  61. package/three/src/extras/curves/CubicBezierCurve.d.ts +72 -0
  62. package/three/src/extras/curves/CubicBezierCurve3.d.ts +72 -0
  63. package/three/src/extras/curves/Curves.d.ts +10 -0
  64. package/three/src/extras/curves/EllipseCurve.d.ts +115 -0
  65. package/three/src/extras/curves/LineCurve.d.ts +42 -0
  66. package/three/src/extras/curves/LineCurve3.d.ts +42 -0
  67. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +64 -0
  68. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +64 -0
  69. package/three/src/extras/curves/SplineCurve.d.ts +52 -0
  70. package/three/src/geometries/BoxGeometry.d.ts +59 -0
  71. package/three/src/geometries/CapsuleGeometry.d.ts +48 -0
  72. package/three/src/geometries/CircleGeometry.d.ts +51 -0
  73. package/three/src/geometries/ConeGeometry.d.ts +64 -0
  74. package/three/src/geometries/CylinderGeometry.d.ts +64 -0
  75. package/three/src/geometries/DodecahedronGeometry.d.ts +25 -0
  76. package/three/src/geometries/EdgesGeometry.d.ts +41 -0
  77. package/three/src/geometries/ExtrudeGeometry.d.ts +152 -0
  78. package/three/src/geometries/Geometries.d.ts +21 -0
  79. package/three/src/geometries/IcosahedronGeometry.d.ts +26 -0
  80. package/three/src/geometries/LatheGeometry.d.ts +55 -0
  81. package/three/src/geometries/OctahedronGeometry.d.ts +25 -0
  82. package/three/src/geometries/PlaneGeometry.d.ts +48 -0
  83. package/three/src/geometries/PolyhedronGeometry.d.ts +54 -0
  84. package/three/src/geometries/RingGeometry.d.ts +59 -0
  85. package/three/src/geometries/ShapeGeometry.d.ts +53 -0
  86. package/three/src/geometries/SphereGeometry.d.ts +67 -0
  87. package/three/src/geometries/TetrahedronGeometry.d.ts +25 -0
  88. package/three/src/geometries/TorusGeometry.d.ts +49 -0
  89. package/three/src/geometries/TorusKnotGeometry.d.ts +59 -0
  90. package/three/src/geometries/TubeGeometry.d.ts +86 -0
  91. package/three/src/geometries/WireframeGeometry.d.ts +40 -0
  92. package/three/src/helpers/ArrowHelper.d.ts +93 -0
  93. package/three/src/helpers/AxesHelper.d.ts +50 -0
  94. package/three/src/helpers/Box3Helper.d.ts +44 -0
  95. package/three/src/helpers/BoxHelper.d.ts +64 -0
  96. package/three/src/helpers/CameraHelper.d.ts +80 -0
  97. package/three/src/helpers/DirectionalLightHelper.d.ts +81 -0
  98. package/three/src/helpers/GridHelper.d.ts +47 -0
  99. package/three/src/helpers/HemisphereLightHelper.d.ts +72 -0
  100. package/three/src/helpers/PlaneHelper.d.ts +50 -0
  101. package/three/src/helpers/PointLightHelper.d.ts +73 -0
  102. package/three/src/helpers/PolarGridHelper.d.ts +55 -0
  103. package/three/src/helpers/SkeletonHelper.d.ts +78 -0
  104. package/three/src/helpers/SpotLightHelper.d.ts +77 -0
  105. package/three/src/lights/AmbientLight.d.ts +36 -0
  106. package/three/src/lights/DirectionalLight.d.ts +103 -0
  107. package/three/src/lights/DirectionalLightShadow.d.ts +73 -0
  108. package/three/src/lights/HemisphereLight.d.ts +61 -0
  109. package/three/src/lights/Light.d.ts +82 -0
  110. package/three/src/lights/LightProbe.d.ts +47 -0
  111. package/three/src/lights/LightShadow.d.ts +169 -0
  112. package/three/src/lights/PointLight.d.ts +102 -0
  113. package/three/src/lights/PointLightShadow.d.ts +22 -0
  114. package/three/src/lights/RectAreaLight.d.ts +82 -0
  115. package/three/src/lights/SpotLight.d.ts +164 -0
  116. package/three/src/lights/SpotLightShadow.d.ts +72 -0
  117. package/three/src/lights/webgpu/IESSpotLight.d.ts +6 -0
  118. package/three/src/loaders/AnimationLoader.d.ts +9 -0
  119. package/three/src/loaders/AudioLoader.d.ts +6 -0
  120. package/three/src/loaders/BufferGeometryLoader.d.ts +10 -0
  121. package/three/src/loaders/Cache.d.ts +21 -0
  122. package/three/src/loaders/CompressedTextureLoader.d.ts +14 -0
  123. package/three/src/loaders/CubeTextureLoader.d.ts +14 -0
  124. package/three/src/loaders/DataTextureLoader.d.ts +14 -0
  125. package/three/src/loaders/FileLoader.d.ts +19 -0
  126. package/three/src/loaders/ImageBitmapLoader.d.ts +22 -0
  127. package/three/src/loaders/ImageLoader.d.ts +17 -0
  128. package/three/src/loaders/Loader.d.ts +50 -0
  129. package/three/src/loaders/LoaderUtils.d.ts +10 -0
  130. package/three/src/loaders/LoadingManager.d.ts +69 -0
  131. package/three/src/loaders/MaterialLoader.d.ts +19 -0
  132. package/three/src/loaders/ObjectLoader.d.ts +35 -0
  133. package/three/src/loaders/TextureLoader.d.ts +18 -0
  134. package/three/src/materials/LineBasicMaterial.d.ts +60 -0
  135. package/three/src/materials/LineDashedMaterial.d.ts +40 -0
  136. package/three/src/materials/Material.d.ts +627 -0
  137. package/three/src/materials/Materials.d.ts +18 -0
  138. package/three/src/materials/MeshBasicMaterial.d.ts +139 -0
  139. package/three/src/materials/MeshDepthMaterial.d.ts +76 -0
  140. package/three/src/materials/MeshDistanceMaterial.d.ts +62 -0
  141. package/three/src/materials/MeshLambertMaterial.d.ts +204 -0
  142. package/three/src/materials/MeshMatcapMaterial.d.ts +117 -0
  143. package/three/src/materials/MeshNormalMaterial.d.ts +93 -0
  144. package/three/src/materials/MeshPhongMaterial.d.ts +228 -0
  145. package/three/src/materials/MeshPhysicalMaterial.d.ts +236 -0
  146. package/three/src/materials/MeshStandardMaterial.d.ts +218 -0
  147. package/three/src/materials/MeshToonMaterial.d.ts +178 -0
  148. package/three/src/materials/PointsMaterial.d.ts +61 -0
  149. package/three/src/materials/RawShaderMaterial.d.ts +14 -0
  150. package/three/src/materials/ShaderMaterial.d.ts +167 -0
  151. package/three/src/materials/ShadowMaterial.d.ts +39 -0
  152. package/three/src/materials/SpriteMaterial.d.ts +66 -0
  153. package/three/src/math/Box2.d.ts +48 -0
  154. package/three/src/math/Box3.d.ts +66 -0
  155. package/three/src/math/Color.d.ts +358 -0
  156. package/three/src/math/ColorManagement.d.ts +49 -0
  157. package/three/src/math/Cylindrical.d.ts +26 -0
  158. package/three/src/math/Euler.d.ts +50 -0
  159. package/three/src/math/Frustum.d.ts +30 -0
  160. package/three/src/math/Interpolant.d.ts +10 -0
  161. package/three/src/math/Line3.d.ts +29 -0
  162. package/three/src/math/MathUtils.d.ts +137 -0
  163. package/three/src/math/Matrix2.d.ts +53 -0
  164. package/three/src/math/Matrix3.d.ts +184 -0
  165. package/three/src/math/Matrix4.d.ts +284 -0
  166. package/three/src/math/Plane.d.ts +47 -0
  167. package/three/src/math/Quaternion.d.ts +188 -0
  168. package/three/src/math/Ray.d.ts +60 -0
  169. package/three/src/math/Sphere.d.ts +47 -0
  170. package/three/src/math/Spherical.d.ts +27 -0
  171. package/three/src/math/SphericalHarmonics3.d.ts +50 -0
  172. package/three/src/math/Triangle.d.ts +86 -0
  173. package/three/src/math/Vector2.d.ts +321 -0
  174. package/three/src/math/Vector3.d.ts +301 -0
  175. package/three/src/math/Vector4.d.ts +239 -0
  176. package/three/src/math/interpolants/CubicInterpolant.d.ts +7 -0
  177. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +7 -0
  178. package/three/src/math/interpolants/LinearInterpolant.d.ts +7 -0
  179. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +7 -0
  180. package/three/src/nodes/Nodes.d.ts +421 -0
  181. package/three/src/nodes/accessors/AccessorsUtils.d.ts +9 -0
  182. package/three/src/nodes/accessors/BatchNode.d.ts +14 -0
  183. package/three/src/nodes/accessors/BitangentNode.d.ts +9 -0
  184. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +53 -0
  185. package/three/src/nodes/accessors/BufferNode.d.ts +17 -0
  186. package/three/src/nodes/accessors/CameraNode.d.ts +15 -0
  187. package/three/src/nodes/accessors/ClippingNode.d.ts +16 -0
  188. package/three/src/nodes/accessors/CubeTextureNode.d.ts +34 -0
  189. package/three/src/nodes/accessors/InstanceNode.d.ts +13 -0
  190. package/three/src/nodes/accessors/MaterialNode.d.ts +130 -0
  191. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +13 -0
  192. package/three/src/nodes/accessors/ModelNode.d.ts +20 -0
  193. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +8 -0
  194. package/three/src/nodes/accessors/NormalNode.d.ts +12 -0
  195. package/three/src/nodes/accessors/Object3DNode.d.ts +26 -0
  196. package/three/src/nodes/accessors/PointUVNode.d.ts +10 -0
  197. package/three/src/nodes/accessors/PositionNode.d.ts +9 -0
  198. package/three/src/nodes/accessors/ReferenceNode.d.ts +27 -0
  199. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +9 -0
  200. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +15 -0
  201. package/three/src/nodes/accessors/SkinningNode.d.ts +20 -0
  202. package/three/src/nodes/accessors/StorageBufferNode.d.ts +38 -0
  203. package/three/src/nodes/accessors/StorageTextureNode.d.ts +40 -0
  204. package/three/src/nodes/accessors/TangentNode.d.ts +12 -0
  205. package/three/src/nodes/accessors/Texture3DNode.d.ts +17 -0
  206. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +18 -0
  207. package/three/src/nodes/accessors/TextureNode.d.ts +47 -0
  208. package/three/src/nodes/accessors/UVNode.d.ts +4 -0
  209. package/three/src/nodes/accessors/UniformsNode.d.ts +23 -0
  210. package/three/src/nodes/accessors/UserDataNode.d.ts +15 -0
  211. package/three/src/nodes/accessors/VertexColorNode.d.ts +12 -0
  212. package/three/src/nodes/code/CodeNode.d.ts +23 -0
  213. package/three/src/nodes/code/ExpressionNode.d.ts +9 -0
  214. package/three/src/nodes/code/FunctionCallNode.d.ts +25 -0
  215. package/three/src/nodes/code/FunctionNode.d.ts +39 -0
  216. package/three/src/nodes/core/AssignNode.d.ts +18 -0
  217. package/three/src/nodes/core/AttributeNode.d.ts +19 -0
  218. package/three/src/nodes/core/BypassNode.d.ts +18 -0
  219. package/three/src/nodes/core/CacheNode.d.ts +20 -0
  220. package/three/src/nodes/core/ConstNode.d.ts +9 -0
  221. package/three/src/nodes/core/ContextNode.d.ts +21 -0
  222. package/three/src/nodes/core/IndexNode.d.ts +20 -0
  223. package/three/src/nodes/core/InputNode.d.ts +15 -0
  224. package/three/src/nodes/core/LightingModel.d.ts +46 -0
  225. package/three/src/nodes/core/MRTNode.d.ts +19 -0
  226. package/three/src/nodes/core/Node.d.ts +114 -0
  227. package/three/src/nodes/core/NodeAttribute.d.ts +9 -0
  228. package/three/src/nodes/core/NodeBuilder.d.ts +143 -0
  229. package/three/src/nodes/core/NodeCache.d.ts +52 -0
  230. package/three/src/nodes/core/NodeCode.d.ts +4 -0
  231. package/three/src/nodes/core/NodeFrame.d.ts +34 -0
  232. package/three/src/nodes/core/NodeFunction.d.ts +13 -0
  233. package/three/src/nodes/core/NodeFunctionInput.d.ts +7 -0
  234. package/three/src/nodes/core/NodeKeywords.d.ts +17 -0
  235. package/three/src/nodes/core/NodeParser.d.ts +5 -0
  236. package/three/src/nodes/core/NodeUniform.d.ts +14 -0
  237. package/three/src/nodes/core/NodeUtils.d.ts +21 -0
  238. package/three/src/nodes/core/NodeVar.d.ts +7 -0
  239. package/three/src/nodes/core/NodeVarying.d.ts +7 -0
  240. package/three/src/nodes/core/OutputStructNode.d.ts +12 -0
  241. package/three/src/nodes/core/PropertyNode.d.ts +43 -0
  242. package/three/src/nodes/core/StackNode.d.ts +17 -0
  243. package/three/src/nodes/core/StructTypeNode.d.ts +8 -0
  244. package/three/src/nodes/core/TempNode.d.ts +10 -0
  245. package/three/src/nodes/core/UniformGroup.d.ts +7 -0
  246. package/three/src/nodes/core/UniformGroupNode.d.ts +21 -0
  247. package/three/src/nodes/core/UniformNode.d.ts +23 -0
  248. package/three/src/nodes/core/VarNode.d.ts +28 -0
  249. package/three/src/nodes/core/VaryingNode.d.ts +21 -0
  250. package/three/src/nodes/core/constants.d.ts +27 -0
  251. package/three/src/nodes/display/AfterImageNode.d.ts +25 -0
  252. package/three/src/nodes/display/AnamorphicNode.d.ts +31 -0
  253. package/three/src/nodes/display/BlendModeNode.d.ts +47 -0
  254. package/three/src/nodes/display/BloomNode.d.ts +35 -0
  255. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +47 -0
  256. package/three/src/nodes/display/ColorSpaceNode.d.ts +35 -0
  257. package/three/src/nodes/display/DenoiseNode.d.ts +38 -0
  258. package/three/src/nodes/display/DepthOfFieldNode.d.ts +30 -0
  259. package/three/src/nodes/display/DotScreenNode.d.ts +27 -0
  260. package/three/src/nodes/display/FXAANode.d.ts +19 -0
  261. package/three/src/nodes/display/FilmNode.d.ts +25 -0
  262. package/three/src/nodes/display/FrontFacingNode.d.ts +10 -0
  263. package/three/src/nodes/display/GTAONode.d.ts +46 -0
  264. package/three/src/nodes/display/GaussianBlurNode.d.ts +31 -0
  265. package/three/src/nodes/display/Lut3DNode.d.ts +30 -0
  266. package/three/src/nodes/display/NormalMapNode.d.ts +21 -0
  267. package/three/src/nodes/display/PassNode.d.ts +62 -0
  268. package/three/src/nodes/display/PixelationPassNode.d.ts +67 -0
  269. package/three/src/nodes/display/PosterizeNode.d.ts +20 -0
  270. package/three/src/nodes/display/RGBShiftNode.d.ts +24 -0
  271. package/three/src/nodes/display/RenderOutputNode.d.ts +28 -0
  272. package/three/src/nodes/display/SobelOperatorNode.d.ts +17 -0
  273. package/three/src/nodes/display/ToneMappingNode.d.ts +33 -0
  274. package/three/src/nodes/display/TransitionNode.d.ts +41 -0
  275. package/three/src/nodes/display/ViewportDepthNode.d.ts +30 -0
  276. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +12 -0
  277. package/three/src/nodes/display/ViewportNode.d.ts +31 -0
  278. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +18 -0
  279. package/three/src/nodes/display/ViewportTextureNode.d.ts +33 -0
  280. package/three/src/nodes/fog/FogExp2Node.d.ts +18 -0
  281. package/three/src/nodes/fog/FogNode.d.ts +24 -0
  282. package/three/src/nodes/fog/FogRangeNode.d.ts +23 -0
  283. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +15 -0
  284. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +7 -0
  285. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
  286. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +11 -0
  287. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +10 -0
  288. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +10 -0
  289. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +7 -0
  290. package/three/src/nodes/functions/BSDF/LTC.d.ts +9 -0
  291. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +11 -0
  292. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +16 -0
  293. package/three/src/nodes/functions/BasicLightingModel.d.ts +7 -0
  294. package/three/src/nodes/functions/PhongLightingModel.d.ts +7 -0
  295. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +30 -0
  296. package/three/src/nodes/functions/ShadowMaskModel.d.ts +9 -0
  297. package/three/src/nodes/functions/ToonLightingModel.d.ts +4 -0
  298. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +6 -0
  299. package/three/src/nodes/functions/material/getRoughness.d.ts +7 -0
  300. package/three/src/nodes/geometry/RangeNode.d.ts +19 -0
  301. package/three/src/nodes/gpgpu/ComputeNode.d.ts +24 -0
  302. package/three/src/nodes/lighting/AONode.d.ts +8 -0
  303. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +8 -0
  304. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
  305. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
  306. package/three/src/nodes/lighting/EnvironmentNode.d.ts +8 -0
  307. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +13 -0
  308. package/three/src/nodes/lighting/IrradianceNode.d.ts +8 -0
  309. package/three/src/nodes/lighting/LightUtils.d.ts +9 -0
  310. package/three/src/nodes/lighting/LightingContextNode.d.ts +27 -0
  311. package/three/src/nodes/lighting/LightingNode.d.ts +7 -0
  312. package/three/src/nodes/lighting/LightsNode.d.ts +22 -0
  313. package/three/src/nodes/lighting/PointLightNode.d.ts +10 -0
  314. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
  315. package/three/src/nodes/lighting/SpotLightNode.d.ts +15 -0
  316. package/three/src/nodes/loaders/NodeLoader.d.ts +16 -0
  317. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +8 -0
  318. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +10 -0
  319. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +53 -0
  320. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +22 -0
  321. package/three/src/nodes/materials/Materials.d.ts +15 -0
  322. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +36 -0
  323. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +32 -0
  324. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +28 -0
  325. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +56 -0
  326. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +90 -0
  327. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +16 -0
  328. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +56 -0
  329. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +42 -0
  330. package/three/src/nodes/materials/NodeMaterial.d.ts +124 -0
  331. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +22 -0
  332. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +17 -0
  333. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +26 -0
  334. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +10 -0
  335. package/three/src/nodes/materialx/MaterialXNodes.d.ts +107 -0
  336. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +6 -0
  337. package/three/src/nodes/materialx/lib/mx_noise.d.ts +359 -0
  338. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +4 -0
  339. package/three/src/nodes/math/CondNode.d.ts +22 -0
  340. package/three/src/nodes/math/HashNode.d.ts +16 -0
  341. package/three/src/nodes/math/MathNode.d.ts +273 -0
  342. package/three/src/nodes/math/MathUtils.d.ts +16 -0
  343. package/three/src/nodes/math/OperatorNode.d.ts +83 -0
  344. package/three/src/nodes/math/TriNoise3D.d.ts +12 -0
  345. package/three/src/nodes/pmrem/PMREMNode.d.ts +20 -0
  346. package/three/src/nodes/procedural/CheckerNode.d.ts +15 -0
  347. package/three/src/nodes/shadernode/ShaderNode.d.ts +273 -0
  348. package/three/src/nodes/utils/ArrayElementNode.d.ts +9 -0
  349. package/three/src/nodes/utils/ConvertNode.d.ts +7 -0
  350. package/three/src/nodes/utils/DiscardNode.d.ts +17 -0
  351. package/three/src/nodes/utils/EquirectUVNode.d.ts +8 -0
  352. package/three/src/nodes/utils/JoinNode.d.ts +10 -0
  353. package/three/src/nodes/utils/MatcapUVNode.d.ts +8 -0
  354. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +14 -0
  355. package/three/src/nodes/utils/OscNode.d.ts +25 -0
  356. package/three/src/nodes/utils/PackingNode.d.ts +24 -0
  357. package/three/src/nodes/utils/RTTNode.d.ts +45 -0
  358. package/three/src/nodes/utils/ReflectorNode.d.ts +32 -0
  359. package/three/src/nodes/utils/RemapNode.d.ts +36 -0
  360. package/three/src/nodes/utils/RotateNode.d.ts +21 -0
  361. package/three/src/nodes/utils/RotateUVNode.d.ts +19 -0
  362. package/three/src/nodes/utils/SplitNode.d.ts +15 -0
  363. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +16 -0
  364. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +25 -0
  365. package/three/src/nodes/utils/TimerNode.d.ts +25 -0
  366. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +42 -0
  367. package/three/src/objects/BatchedMesh.d.ts +197 -0
  368. package/three/src/objects/Bone.d.ts +36 -0
  369. package/three/src/objects/Group.d.ts +43 -0
  370. package/three/src/objects/InstancedMesh.d.ts +179 -0
  371. package/three/src/objects/LOD.d.ts +104 -0
  372. package/three/src/objects/Line.d.ts +87 -0
  373. package/three/src/objects/LineLoop.d.ts +40 -0
  374. package/three/src/objects/LineSegments.d.ts +41 -0
  375. package/three/src/objects/Mesh.d.ts +94 -0
  376. package/three/src/objects/Points.d.ts +66 -0
  377. package/three/src/objects/Skeleton.d.ts +120 -0
  378. package/three/src/objects/SkinnedMesh.d.ts +160 -0
  379. package/three/src/objects/Sprite.d.ts +65 -0
  380. package/three/src/renderers/WebGL3DRenderTarget.d.ts +29 -0
  381. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +29 -0
  382. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +18 -0
  383. package/three/src/renderers/WebGLRenderTarget.d.ts +8 -0
  384. package/three/src/renderers/WebGLRenderer.d.ts +562 -0
  385. package/three/src/renderers/common/Animation.d.ts +13 -0
  386. package/three/src/renderers/common/Attributes.d.ts +22 -0
  387. package/three/src/renderers/common/Backend.d.ts +19 -0
  388. package/three/src/renderers/common/Background.d.ts +23 -0
  389. package/three/src/renderers/common/BindGroup.d.ts +9 -0
  390. package/three/src/renderers/common/Binding.d.ts +8 -0
  391. package/three/src/renderers/common/Bindings.d.ts +42 -0
  392. package/three/src/renderers/common/Buffer.d.ts +11 -0
  393. package/three/src/renderers/common/BufferUtils.d.ts +4 -0
  394. package/three/src/renderers/common/ChainMap.d.ts +9 -0
  395. package/three/src/renderers/common/ClippingContext.d.ts +23 -0
  396. package/three/src/renderers/common/Color4.d.ts +10 -0
  397. package/three/src/renderers/common/ComputePipeline.d.ts +8 -0
  398. package/three/src/renderers/common/Constants.d.ts +9 -0
  399. package/three/src/renderers/common/CubeRenderTarget.d.ts +10 -0
  400. package/three/src/renderers/common/DataMap.d.ts +20 -0
  401. package/three/src/renderers/common/Geometries.d.ts +31 -0
  402. package/three/src/renderers/common/Info.d.ts +34 -0
  403. package/three/src/renderers/common/Pipeline.d.ts +6 -0
  404. package/three/src/renderers/common/Pipelines.d.ts +68 -0
  405. package/three/src/renderers/common/PostProcessing.d.ts +21 -0
  406. package/three/src/renderers/common/ProgrammableStage.d.ts +15 -0
  407. package/three/src/renderers/common/QuadMesh.d.ts +14 -0
  408. package/three/src/renderers/common/RenderBundle.d.ts +9 -0
  409. package/three/src/renderers/common/RenderBundles.d.ts +11 -0
  410. package/three/src/renderers/common/RenderContext.d.ts +41 -0
  411. package/three/src/renderers/common/RenderContexts.d.ts +15 -0
  412. package/three/src/renderers/common/RenderList.d.ts +66 -0
  413. package/three/src/renderers/common/RenderLists.d.ts +11 -0
  414. package/three/src/renderers/common/RenderObject.d.ts +76 -0
  415. package/three/src/renderers/common/RenderObjects.d.ts +62 -0
  416. package/three/src/renderers/common/RenderPipeline.d.ts +8 -0
  417. package/three/src/renderers/common/Renderer.d.ts +277 -0
  418. package/three/src/renderers/common/SampledTexture.d.ts +27 -0
  419. package/three/src/renderers/common/Sampler.d.ts +11 -0
  420. package/three/src/renderers/common/StorageBufferAttribute.d.ts +7 -0
  421. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
  422. package/three/src/renderers/common/StorageTexture.d.ts +5 -0
  423. package/three/src/renderers/common/Textures.d.ts +67 -0
  424. package/three/src/renderers/common/Uniform.d.ts +45 -0
  425. package/three/src/renderers/common/UniformBuffer.d.ts +6 -0
  426. package/three/src/renderers/common/UniformsGroup.d.ts +32 -0
  427. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
  428. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +30 -0
  429. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +29 -0
  430. package/three/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
  431. package/three/src/renderers/common/nodes/NodeUniform.d.ts +68 -0
  432. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +10 -0
  433. package/three/src/renderers/common/nodes/Nodes.d.ts +108 -0
  434. package/three/src/renderers/shaders/ShaderChunk.d.ts +143 -0
  435. package/three/src/renderers/shaders/ShaderLib.d.ts +29 -0
  436. package/three/src/renderers/shaders/UniformsLib.d.ts +189 -0
  437. package/three/src/renderers/shaders/UniformsUtils.d.ts +14 -0
  438. package/three/src/renderers/webgl/WebGLAttributes.d.ts +21 -0
  439. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +26 -0
  440. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +21 -0
  441. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +35 -0
  442. package/three/src/renderers/webgl/WebGLClipping.d.ts +26 -0
  443. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +8 -0
  444. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +9 -0
  445. package/three/src/renderers/webgl/WebGLExtensions.d.ts +7 -0
  446. package/three/src/renderers/webgl/WebGLGeometries.d.ts +13 -0
  447. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +15 -0
  448. package/three/src/renderers/webgl/WebGLInfo.d.ts +39 -0
  449. package/three/src/renderers/webgl/WebGLLights.d.ts +49 -0
  450. package/three/src/renderers/webgl/WebGLObjects.d.ts +6 -0
  451. package/three/src/renderers/webgl/WebGLProgram.d.ts +30 -0
  452. package/three/src/renderers/webgl/WebGLPrograms.d.ts +239 -0
  453. package/three/src/renderers/webgl/WebGLProperties.d.ts +8 -0
  454. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +66 -0
  455. package/three/src/renderers/webgl/WebGLShader.d.ts +1 -0
  456. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +38 -0
  457. package/three/src/renderers/webgl/WebGLState.d.ts +116 -0
  458. package/three/src/renderers/webgl/WebGLTextures.d.ts +30 -0
  459. package/three/src/renderers/webgl/WebGLUniforms.d.ts +12 -0
  460. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +17 -0
  461. package/three/src/renderers/webgl/WebGLUtils.d.ts +11 -0
  462. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +14 -0
  463. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +21 -0
  464. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +10 -0
  465. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +125 -0
  466. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
  467. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
  468. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
  469. package/three/src/renderers/webxr/WebXRController.d.ts +63 -0
  470. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +22 -0
  471. package/three/src/renderers/webxr/WebXRManager.d.ts +87 -0
  472. package/three/src/scenes/Fog.d.ts +77 -0
  473. package/three/src/scenes/FogExp2.d.ts +66 -0
  474. package/three/src/scenes/Scene.d.ts +118 -0
  475. package/three/src/textures/CanvasTexture.d.ts +51 -0
  476. package/three/src/textures/CompressedArrayTexture.d.ts +68 -0
  477. package/three/src/textures/CompressedCubeTexture.d.ts +13 -0
  478. package/three/src/textures/CompressedTexture.d.ts +95 -0
  479. package/three/src/textures/CubeTexture.d.ts +90 -0
  480. package/three/src/textures/Data3DTexture.d.ts +96 -0
  481. package/three/src/textures/DataArrayTexture.d.ts +123 -0
  482. package/three/src/textures/DataTexture.d.ts +113 -0
  483. package/three/src/textures/DepthTexture.d.ts +104 -0
  484. package/three/src/textures/FramebufferTexture.d.ts +62 -0
  485. package/three/src/textures/Source.d.ts +75 -0
  486. package/three/src/textures/Texture.d.ts +477 -0
  487. package/three/src/textures/VideoTexture.d.ts +90 -0
  488. package/three/src/textures/types.d.ts +9 -0
  489. package/three/src/utils.d.ts +3 -0
  490. package/three/three.webgpu.d.ts +1 -0
  491. package/three.webgpu.d.ts +1 -0
@@ -0,0 +1,143 @@
1
+ import { BufferGeometry } from "../../core/BufferGeometry.js";
2
+ import { Object3D } from "../../core/Object3D.js";
3
+ import { Material } from "../../materials/Material.js";
4
+ import Renderer from "../../renderers/common/Renderer.js";
5
+ import { Texture } from "../../textures/Texture.js";
6
+ import FogNode from "../fog/FogNode.js";
7
+ import LightsNode from "../lighting/LightsNode.js";
8
+ import { NodeShaderStage } from "./constants.js";
9
+ import Node from "./Node.js";
10
+ import NodeAttribute from "./NodeAttribute.js";
11
+ import NodeCache from "./NodeCache.js";
12
+ import NodeParser from "./NodeParser.js";
13
+ import NodeUniform from "./NodeUniform.js";
14
+ import NodeVar from "./NodeVar.js";
15
+ import NodeVarying from "./NodeVarying.js";
16
+ import StackNode from "./StackNode.js";
17
+
18
+ export type BuildStageOption = "construct" | "analyze" | "generate";
19
+
20
+ export interface FlowData {
21
+ code: string;
22
+ }
23
+
24
+ export interface NodeData {
25
+ vertex: { [key: string]: unknown };
26
+ fragment: { [key: string]: unknown };
27
+ compute: { [key: string]: unknown };
28
+ }
29
+
30
+ export type NodeBuilderContext = { [key: string]: unknown };
31
+
32
+ export default abstract class NodeBuilder {
33
+ object: Object3D;
34
+ material: Material;
35
+ geometry: BufferGeometry;
36
+ renderer: Renderer;
37
+ parser: NodeParser;
38
+
39
+ nodes: Node[];
40
+ updateNodes: Node[];
41
+ hashNodes: { [hash: string]: Node };
42
+
43
+ lightsNode: LightsNode;
44
+ fogNode: FogNode;
45
+
46
+ vertexShader: string;
47
+ fragmentShader: string;
48
+ computeShader: string;
49
+
50
+ cache: NodeCache;
51
+ globalCache: NodeCache;
52
+
53
+ /**
54
+ * @TODO used to be missing. check the actual type later
55
+ */
56
+ flowsData: any;
57
+
58
+ shaderStage: NodeShaderStage | null;
59
+ buildStage: BuildStageOption | null;
60
+ stack: StackNode;
61
+
62
+ setHashNode(node: Node, hash: string): void;
63
+ addNode(node: Node): void;
64
+ get currentNode(): Node;
65
+ isFilteredTexture(texture: Texture): boolean;
66
+ getMethod(method: string): string;
67
+ getNodeFromHash(hash: string): Node;
68
+
69
+ addFlow(shaderStage: NodeShaderStage, node: Node): Node;
70
+
71
+ setContext(context: NodeBuilderContext): void;
72
+ getContext(): NodeBuilderContext;
73
+ setCache(cache: NodeCache): void;
74
+ getCache(): NodeCache;
75
+ getCacheFromNode(node: Node, parent?: boolean): NodeCache;
76
+ isAvailable(name: string): boolean;
77
+
78
+ abstract getInstanceIndex(): string;
79
+
80
+ abstract getDrawIndex(): string | null;
81
+
82
+ abstract getFrontFacing(): string;
83
+
84
+ abstract getFragCoord(): string;
85
+
86
+ isFlipY(): boolean;
87
+
88
+ // @TODO: rename to .generateConst()
89
+ getConst(type: string, value?: unknown): Node;
90
+ getType(type: string): string;
91
+
92
+ generateMethod(method: string): string;
93
+
94
+ getAttribute(name: string, type: string): NodeAttribute;
95
+
96
+ getPropertyName<TValue>(node: NodeVar | NodeUniform<TValue>, shaderStage: NodeShaderStage): string;
97
+ isVector(type: string): boolean;
98
+
99
+ isMatrix(type: string): boolean;
100
+ isReference(type: string): boolean;
101
+ getElementType(type: string): string | null;
102
+ getComponentType(type: string): string | null;
103
+ getVectorType(type: string): string;
104
+ getTypeFromLength(length: number): string;
105
+ getTypeLength(type: string): number;
106
+ getVectorFromMatrix(type: string): string;
107
+ getDataFromNode(node: Node, shaderStage?: NodeShaderStage): NodeData;
108
+ getNodeProperties(node: Node, shaderStage?: NodeShaderStage): { [key: string]: unknown };
109
+ getUniformFromNode(
110
+ node: Node,
111
+ type: string,
112
+ shaderStage?: NodeShaderStage,
113
+ name?: string | null,
114
+ ): NodeUniform<string>;
115
+ getVarFromNode(node: Node, type: string, shaderStage?: NodeShaderStage): NodeVar;
116
+ getVaryFromNode(node: Node, type: string): NodeVarying;
117
+ getCodeFromNode(node: Node, type: string, shaderStage?: NodeShaderStage): string;
118
+ addFlowCode(code: string): void;
119
+ getFlowData(node: Node, shaderStage: NodeShaderStage): FlowData;
120
+ flowNode(node: Node): FlowData;
121
+ flowChildNode(node: Node, output?: string | null): FlowData;
122
+ flowNodeFromShaderStage(
123
+ shaderStage: NodeShaderStage,
124
+ node: Node,
125
+ output?: string | null,
126
+ propertyName?: string,
127
+ ): FlowData;
128
+ hasGeometryAttribute(name: string): boolean;
129
+ abstract getAttributes(shaderStage: NodeShaderStage): string;
130
+ abstract getVaryings(shaderStage: NodeShaderStage): string;
131
+ getVars(shaderStage: NodeShaderStage): string;
132
+ abstract getUniforms(stage: NodeShaderStage): string;
133
+ getCodes(shaderStage: NodeShaderStage): string;
134
+ getHash(): string;
135
+ setShaderStage(shaderStage: NodeShaderStage): void;
136
+ getShaderStage(): NodeShaderStage;
137
+ setBuildStage(buildStage: BuildStageOption): void;
138
+ getBuildStage(): BuildStageOption;
139
+ abstract buildCode(): void;
140
+ build(): this;
141
+ format(snippet: string, fromType: string, toType: string): string;
142
+ getSignature(): string;
143
+ }
@@ -0,0 +1,52 @@
1
+ import { BufferAttribute, TypedArray } from "../../core/BufferAttribute.js";
2
+ import { InterleavedBuffer } from "../../core/InterleavedBuffer.js";
3
+ import BufferAttributeNode from "../accessors/BufferAttributeNode.js";
4
+ import Node from "./Node.js";
5
+ import NodeAttribute from "./NodeAttribute.js";
6
+ import NodeCode from "./NodeCode.js";
7
+ import NodeUniform from "./NodeUniform.js";
8
+ import NodeVar from "./NodeVar.js";
9
+ import NodeVarying from "./NodeVarying.js";
10
+ export interface ShaderStageNodeData {
11
+ properties?:
12
+ | (
13
+ & {
14
+ outputNode: Node | null;
15
+ initialized?: boolean | undefined;
16
+ }
17
+ & {
18
+ [K in `node${string}`]?: Node | undefined;
19
+ }
20
+ )
21
+ | undefined;
22
+ bufferAttribute?: NodeAttribute | undefined;
23
+ structType?: Node | undefined;
24
+ uniform?: NodeUniform<unknown> | undefined;
25
+ variable?: NodeVar | undefined;
26
+ varying?: NodeVarying | undefined;
27
+ code?: NodeCode | undefined;
28
+ usageCount?: number | undefined;
29
+ snippet?: string | undefined;
30
+ propertyName?: string | undefined;
31
+ propertySizeName?: string | undefined;
32
+ }
33
+ interface NodeData {
34
+ vertex?: ShaderStageNodeData | undefined;
35
+ fragment?: ShaderStageNodeData | undefined;
36
+ compute?: ShaderStageNodeData | undefined;
37
+ any?: ShaderStageNodeData | undefined;
38
+ }
39
+ interface BufferAttributeData {
40
+ node: BufferAttributeNode;
41
+ }
42
+ declare class NodeCache {
43
+ id: number;
44
+ nodesData: WeakMap<Node | TypedArray | InterleavedBuffer | BufferAttribute, NodeData | BufferAttributeData>;
45
+ parent: NodeCache | null;
46
+ constructor(parent?: NodeCache | null);
47
+ getData(node: Node): NodeData | undefined;
48
+ getData(node: TypedArray | InterleavedBuffer | BufferAttribute): BufferAttributeData | undefined;
49
+ setData(node: Node, data: NodeData): void;
50
+ setData(node: TypedArray | InterleavedBuffer | BufferAttribute, data: BufferAttributeData): void;
51
+ }
52
+ export default NodeCache;
@@ -0,0 +1,4 @@
1
+ export default class NodeCode {
2
+ isNodeCode: true;
3
+ constructor(name: string, type: string, code?: string);
4
+ }
@@ -0,0 +1,34 @@
1
+ import { Camera } from "../../cameras/Camera.js";
2
+ import { Object3D } from "../../core/Object3D.js";
3
+ import { Material } from "../../materials/Material.js";
4
+ import Renderer from "../../renderers/common/Renderer.js";
5
+ import { Scene } from "../../scenes/Scene.js";
6
+ import Node from "./Node.js";
7
+
8
+ export default class NodeFrame {
9
+ time: number;
10
+ deltaTime: number;
11
+
12
+ frameId: number;
13
+ renderId: number;
14
+
15
+ startTime: number | null;
16
+
17
+ frameMap: WeakMap<Node, number>;
18
+ frameBeforeMap: WeakMap<Node, number>;
19
+ renderMap: WeakMap<Node, number>;
20
+ renderBeforeMap: WeakMap<Node, number>;
21
+
22
+ renderer: Renderer | null;
23
+ material: Material | null;
24
+ camera: Camera | null;
25
+ object: Object3D | null;
26
+ scene: Scene | null;
27
+
28
+ constructor();
29
+
30
+ updateBeforeNode(node: Node): void;
31
+
32
+ updateNode(node: Node): void;
33
+ update(): void;
34
+ }
@@ -0,0 +1,13 @@
1
+ import NodeFunctionInput from "./NodeFunctionInput.js";
2
+
3
+ export default abstract class NodeFunction {
4
+ isNodeFunction: true;
5
+ type: string;
6
+ inputs: NodeFunctionInput[];
7
+ name: string;
8
+ precision: string;
9
+
10
+ constructor(type: string, inputs: NodeFunctionInput[], name?: string, precision?: string);
11
+
12
+ abstract getCode(name?: string): string;
13
+ }
@@ -0,0 +1,7 @@
1
+ export default class NodeFunctionInput {
2
+ isNodeFunctionInput: true;
3
+ count: null | number;
4
+ qualifier: string;
5
+ isConst: boolean;
6
+ constructor(type: string, name: string, count?: number, qualifier?: string, isConst?: boolean);
7
+ }
@@ -0,0 +1,17 @@
1
+ import Node from "./Node.js";
2
+ import NodeBuilder from "./NodeBuilder.js";
3
+ declare class NodeKeywords {
4
+ keywords: string[];
5
+ nodes: {
6
+ [name: string]: Node;
7
+ };
8
+ keywordsCallback: {
9
+ [name: string]: (name: string) => Node;
10
+ };
11
+ constructor();
12
+ getNode(name: string): Node;
13
+ addKeyword(name: string, callback: (name: string) => Node): this;
14
+ parse(code: string): Node[];
15
+ include(builder: NodeBuilder, code: string): void;
16
+ }
17
+ export default NodeKeywords;
@@ -0,0 +1,5 @@
1
+ import NodeFunction from "./NodeFunction.js";
2
+ declare abstract class NodeParser {
3
+ abstract parseFunction(source: string): NodeFunction;
4
+ }
5
+ export default NodeParser;
@@ -0,0 +1,14 @@
1
+ import UniformNode from "./UniformNode.js";
2
+ declare class NodeUniform<TValue> {
3
+ readonly isNodeUniform: true;
4
+ name: string;
5
+ type: string | null;
6
+ node: UniformNode<TValue>;
7
+ needsUpdate: boolean | undefined;
8
+ constructor(name: string, type: string | null, node: UniformNode<TValue>);
9
+ get value(): TValue;
10
+ set value(val: TValue);
11
+ get id(): number;
12
+ get groupNode(): import("./UniformGroupNode.js").default;
13
+ }
14
+ export default NodeUniform;
@@ -0,0 +1,21 @@
1
+ import { Color } from "../../math/Color.js";
2
+ import { Matrix3 } from "../../math/Matrix3.js";
3
+ import { Matrix4 } from "../../math/Matrix4.js";
4
+ import { Vector2 } from "../../math/Vector2.js";
5
+ import { Vector3 } from "../../math/Vector3.js";
6
+ import { Vector4 } from "../../math/Vector4.js";
7
+ import Node from "./Node.js";
8
+
9
+ export interface NodeChild {
10
+ property: string;
11
+ index?: number | string;
12
+ childNode: Node;
13
+ }
14
+
15
+ export function getCacheKey(object: Node, force?: boolean): string;
16
+ export function getNodeChildren(object: Node): Generator<NodeChild, void>;
17
+ export function getValueType(value: unknown): string | null;
18
+ export function getValueFromType(
19
+ type: string,
20
+ ...params: number[]
21
+ ): Color | Vector2 | Vector3 | Vector4 | Matrix3 | Matrix4 | boolean | number | string | ArrayBufferLike | null;
@@ -0,0 +1,7 @@
1
+ declare class NodeVar {
2
+ readonly isNodeVar: true;
3
+ name: string;
4
+ type: string | null;
5
+ constructor(name: string, type: string | null);
6
+ }
7
+ export default NodeVar;
@@ -0,0 +1,7 @@
1
+ import NodeVar from "./NodeVar.js";
2
+ declare class NodeVarying extends NodeVar {
3
+ needsInterpolation: boolean;
4
+ readonly isNodeVarying: true;
5
+ constructor(name: string, type: string | null);
6
+ }
7
+ export default NodeVarying;
@@ -0,0 +1,12 @@
1
+ import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
2
+ import Node from "./Node.js";
3
+
4
+ export default class OutputStructNode extends Node {
5
+ members: Node[];
6
+
7
+ readonly isOutputStructNode: true;
8
+
9
+ constructor(...members: Node[]);
10
+ }
11
+
12
+ export const outputStruct: (...members: Node[]) => ShaderNodeObject<OutputStructNode>;
@@ -0,0 +1,43 @@
1
+ import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
2
+ import Node from "./Node.js";
3
+
4
+ export default class PropertyNode extends Node {
5
+ name: string | null;
6
+ varying: boolean;
7
+
8
+ readonly isPropertyNode: true;
9
+
10
+ constructor(nodeType?: string | null, name?: string | null, varying?: boolean);
11
+ }
12
+
13
+ export const property: (type?: string | null, name?: string | null) => ShaderNodeObject<PropertyNode>;
14
+ export const varyingProperty: (type?: string | null, name?: string | null) => ShaderNodeObject<PropertyNode>;
15
+
16
+ export const diffuseColor: ShaderNodeObject<PropertyNode>;
17
+ export const emissive: ShaderNodeObject<PropertyNode>;
18
+ export const roughness: ShaderNodeObject<PropertyNode>;
19
+ export const metalness: ShaderNodeObject<PropertyNode>;
20
+ export const clearcoat: ShaderNodeObject<PropertyNode>;
21
+ export const clearcoatRoughness: ShaderNodeObject<PropertyNode>;
22
+ export const sheen: ShaderNodeObject<PropertyNode>;
23
+ export const sheenRoughness: ShaderNodeObject<PropertyNode>;
24
+ export const iridescence: ShaderNodeObject<PropertyNode>;
25
+ export const iridescenceIOR: ShaderNodeObject<PropertyNode>;
26
+ export const iridescenceThickness: ShaderNodeObject<PropertyNode>;
27
+ export const alphaT: ShaderNodeObject<PropertyNode>;
28
+ export const anisotropy: ShaderNodeObject<PropertyNode>;
29
+ export const anisotropyT: ShaderNodeObject<PropertyNode>;
30
+ export const anisotropyB: ShaderNodeObject<PropertyNode>;
31
+ export const specularColor: ShaderNodeObject<PropertyNode>;
32
+ export const specularF90: ShaderNodeObject<PropertyNode>;
33
+ export const shininess: ShaderNodeObject<PropertyNode>;
34
+ export const output: ShaderNodeObject<PropertyNode>;
35
+ export const dashSize: ShaderNodeObject<PropertyNode>;
36
+ export const gapSize: ShaderNodeObject<PropertyNode>;
37
+ export const pointWidth: ShaderNodeObject<PropertyNode>;
38
+ export const ior: ShaderNodeObject<PropertyNode>;
39
+ export const transmission: ShaderNodeObject<PropertyNode>;
40
+ export const thickness: ShaderNodeObject<PropertyNode>;
41
+ export const attenuationDistance: ShaderNodeObject<PropertyNode>;
42
+ export const attenuationColor: ShaderNodeObject<PropertyNode>;
43
+ export const dispersion: ShaderNodeObject<PropertyNode>;
@@ -0,0 +1,17 @@
1
+ import Node from "./Node.js";
2
+
3
+ export default class StackNode extends Node {
4
+ isStackNode: true;
5
+ nodes: Node[];
6
+ outputNode: Node | null;
7
+
8
+ constructor();
9
+
10
+ add(node: Node): this;
11
+
12
+ if(boolNode: Node, method: () => void): this;
13
+
14
+ elseIf(node: Node, method: () => void): this;
15
+
16
+ else(node: Node, method: () => void): this;
17
+ }
@@ -0,0 +1,8 @@
1
+ import Node from "./Node.js";
2
+ declare class StructTypeNode extends Node {
3
+ types: string[];
4
+ readonly isStructTypeNode: true;
5
+ constructor(types: string[]);
6
+ getMemberTypes(): string[];
7
+ }
8
+ export default StructTypeNode;
@@ -0,0 +1,10 @@
1
+ import Node from "./Node.js";
2
+ import NodeBuilder from "./NodeBuilder.js";
3
+
4
+ export default class TempNode extends Node {
5
+ isTempNode: true;
6
+
7
+ constructor(type: string | null);
8
+
9
+ hasDependencies(builder: NodeBuilder): boolean;
10
+ }
@@ -0,0 +1,7 @@
1
+ export default class UniformGroup {
2
+ name: string;
3
+
4
+ readonly isUniformGroup: true;
5
+
6
+ constructor(name: string);
7
+ }
@@ -0,0 +1,21 @@
1
+ import Node from "./Node.js";
2
+
3
+ export default class UniformGroupNode extends Node {
4
+ name: string;
5
+ version: number;
6
+
7
+ shared: boolean;
8
+
9
+ readonly isUniformGroup: true;
10
+
11
+ constructor(name: string, shared?: boolean);
12
+
13
+ set needsUpdate(value: boolean);
14
+ }
15
+
16
+ export const uniformGroup: (name: string) => UniformGroupNode;
17
+ export const sharedUniformGroup: (name: string) => UniformGroupNode;
18
+
19
+ export const frameGroup: UniformGroupNode;
20
+ export const renderGroup: UniformGroupNode;
21
+ export const objectGroup: UniformGroupNode;
@@ -0,0 +1,23 @@
1
+ import { NodeUpdateType } from "./constants.js";
2
+ import InputNode from "./InputNode.js";
3
+ import Node from "./Node.js";
4
+ import NodeBuilder from "./NodeBuilder.js";
5
+ import NodeFrame from "./NodeFrame.js";
6
+ import UniformGroupNode from "./UniformGroupNode.js";
7
+ declare class UniformNode<TValue> extends InputNode<TValue> {
8
+ readonly isUniformNode: true;
9
+ name: string;
10
+ groupNode: UniformGroupNode;
11
+ constructor(value: TValue, nodeType?: string | null);
12
+ label(name: string): this;
13
+ setGroup(group: UniformGroupNode): this;
14
+ getGroup(): UniformGroupNode;
15
+ getUniformHash(builder: NodeBuilder): string;
16
+ onUpdate(callback: (frame: NodeFrame, self: this) => TValue | undefined, updateType: NodeUpdateType): this;
17
+ generate(builder: NodeBuilder, output: string | null): string;
18
+ }
19
+ export default UniformNode;
20
+ export declare const uniform: <TValue>(
21
+ arg1: InputNode<TValue> | TValue,
22
+ arg2?: Node | string,
23
+ ) => import("../shadernode/ShaderNode.js").ShaderNodeObject<UniformNode<TValue>>;
@@ -0,0 +1,28 @@
1
+ import { OperatorNodeOp } from "../math/OperatorNode.js";
2
+ import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
3
+ import Node from "./Node.js";
4
+
5
+ export default class VarNode extends Node {
6
+ node: Node;
7
+ name: string | null;
8
+
9
+ readonly isVarNode: true;
10
+
11
+ constructor(node: Node, name?: string | null);
12
+
13
+ op(op: OperatorNodeOp, ...params: Node[]): this;
14
+ assign(...params: Node[]): this;
15
+ add(...params: Node[]): this;
16
+ sub(...params: Node[]): this;
17
+ mul(...params: Node[]): this;
18
+ div(...params: Node[]): this;
19
+ }
20
+
21
+ export const temp: (node: NodeRepresentation, name?: string | null) => ShaderNodeObject<VarNode>;
22
+
23
+ declare module "../shadernode/ShaderNode.js" {
24
+ interface NodeElements {
25
+ temp: typeof temp;
26
+ toVar: typeof temp;
27
+ }
28
+ }
@@ -0,0 +1,21 @@
1
+ import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
2
+ import Node from "./Node.js";
3
+ import NodeBuilder from "./NodeBuilder.js";
4
+ import NodeVarying from "./NodeVarying.js";
5
+
6
+ export default class VaryingNode extends Node {
7
+ node: Node;
8
+ name: string | null;
9
+
10
+ constructor(node: Node, name?: string | null);
11
+
12
+ setupVarying(builder: NodeBuilder): NodeVarying;
13
+ }
14
+
15
+ export const varying: (node: NodeRepresentation, name?: string) => ShaderNodeObject<VaryingNode>;
16
+
17
+ declare module "../shadernode/ShaderNode.js" {
18
+ interface NodeElements {
19
+ varying: typeof varying;
20
+ }
21
+ }
@@ -0,0 +1,27 @@
1
+ export declare const NodeShaderStage: {
2
+ readonly VERTEX: "vertex";
3
+ readonly FRAGMENT: "fragment";
4
+ };
5
+ export declare const NodeUpdateType: {
6
+ readonly NONE: "none";
7
+ readonly FRAME: "frame";
8
+ readonly RENDER: "render";
9
+ readonly OBJECT: "object";
10
+ };
11
+ export declare const NodeType: {
12
+ readonly BOOLEAN: "bool";
13
+ readonly INTEGER: "int";
14
+ readonly FLOAT: "float";
15
+ readonly VECTOR2: "vec2";
16
+ readonly VECTOR3: "vec3";
17
+ readonly VECTOR4: "vec4";
18
+ readonly MATRIX2: "mat2";
19
+ readonly MATRIX3: "mat3";
20
+ readonly MATRIX4: "mat4";
21
+ };
22
+ export type NodeShaderStage = "vertex" | "fragment" | "compute";
23
+ export type NodeUpdateType = "none" | "frame" | "render" | "object";
24
+ export declare const defaultShaderStages: NodeShaderStage[];
25
+ export declare const defaultBuildStages: string[];
26
+ export declare const shaderStages: NodeShaderStage[];
27
+ export declare const vectorComponents: string[];
@@ -0,0 +1,25 @@
1
+ import TextureNode from "../accessors/TextureNode.js";
2
+ import Node from "../core/Node.js";
3
+ import TempNode from "../core/TempNode.js";
4
+ import UniformNode from "../core/UniformNode.js";
5
+ import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
6
+
7
+ export default class AfterImageNode extends TempNode {
8
+ textureNode: TextureNode;
9
+ textureNodeOld: Node;
10
+ damp: UniformNode<number>;
11
+
12
+ constructor(textureNode: Node, damp?: number);
13
+
14
+ getTextureNode(): TextureNode;
15
+
16
+ setSize(width: number, height: number): void;
17
+ }
18
+
19
+ export const afterImage: (node: Node, damp?: number) => ShaderNodeObject<AfterImageNode>;
20
+
21
+ declare module "../shadernode/ShaderNode.js" {
22
+ interface NodeElements {
23
+ afterImage: typeof afterImage;
24
+ }
25
+ }
@@ -0,0 +1,31 @@
1
+ import { Vector2 } from "../../math/Vector2.js";
2
+ import Node from "../core/Node.js";
3
+ import TempNode from "../core/TempNode.js";
4
+ import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
5
+
6
+ export default class AnamorphicNode extends TempNode {
7
+ textureNode: Node;
8
+ thresholdNode: Node;
9
+ scaleNode: Node;
10
+ samples: number;
11
+ resolution: Vector2;
12
+
13
+ constructor(textureNode: Node, thresholdNode: Node, scaleNode: Node, samples: number);
14
+
15
+ getTextureNode(): Node;
16
+
17
+ setSize(width: number, height: number): void;
18
+ }
19
+
20
+ export const anamorphic: (
21
+ node: Node,
22
+ threshold?: NodeRepresentation,
23
+ scale?: NodeRepresentation,
24
+ samples?: NodeRepresentation,
25
+ ) => ShaderNodeObject<AnamorphicNode>;
26
+
27
+ declare module "../shadernode/ShaderNode.js" {
28
+ interface NodeElements {
29
+ anamorphic: typeof anamorphic;
30
+ }
31
+ }