@nasa-terra/components 0.0.198 → 0.0.199

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1291) hide show
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+ DEFAULT_MAX_ZOOM,
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+ DEFAULT_TILE_SIZE,
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+ EventType_default,
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+ Event_default,
6
+ METERS_PER_UNIT,
7
+ Source_default,
8
+ Target_default,
9
+ abstract,
10
+ apply,
11
+ assert,
12
+ boundingExtent,
13
+ ceil,
14
+ clamp,
15
+ containsCoordinate,
16
+ createCanvasContext2D,
17
+ createEmpty,
18
+ createOrUpdate,
19
+ createTransformFromCoordinateTransform,
20
+ easeIn,
21
+ extend2 as extend,
22
+ extendCoordinate,
23
+ floor,
24
+ forEachCorner,
25
+ get,
26
+ getArea,
27
+ getBottomLeft,
28
+ getBottomRight,
29
+ getCenter,
30
+ getCorner,
31
+ getHeight,
32
+ getPointResolution,
33
+ getTopLeft,
34
+ getTopRight,
35
+ getTransform,
36
+ getUid,
37
+ getWidth,
38
+ intersects,
39
+ intersectsLinearRing,
40
+ isSorted,
41
+ linearFindNearest,
42
+ modulo,
43
+ releaseCanvas,
44
+ scale3 as scale,
45
+ solveLinearSystem,
46
+ toSize,
47
+ transform
48
+ } from "./chunk.RCPXD7AS.js";
49
+ import {
50
+ init_buffer,
51
+ init_dirname,
52
+ init_process
53
+ } from "./chunk.ZEOVK2FE.js";
54
+
55
+ // node_modules/ol/tilegrid/TileGrid.js
56
+ init_dirname();
57
+ init_buffer();
58
+ init_process();
59
+
60
+ // node_modules/ol/TileRange.js
61
+ init_dirname();
62
+ init_buffer();
63
+ init_process();
64
+ var TileRange = class {
65
+ /**
66
+ * @param {number} minX Minimum X.
67
+ * @param {number} maxX Maximum X.
68
+ * @param {number} minY Minimum Y.
69
+ * @param {number} maxY Maximum Y.
70
+ */
71
+ constructor(minX, maxX, minY, maxY) {
72
+ this.minX = minX;
73
+ this.maxX = maxX;
74
+ this.minY = minY;
75
+ this.maxY = maxY;
76
+ }
77
+ /**
78
+ * @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
79
+ * @return {boolean} Contains tile coordinate.
80
+ */
81
+ contains(tileCoord) {
82
+ return this.containsXY(tileCoord[1], tileCoord[2]);
83
+ }
84
+ /**
85
+ * @param {TileRange} tileRange Tile range.
86
+ * @return {boolean} Contains.
87
+ */
88
+ containsTileRange(tileRange) {
89
+ return this.minX <= tileRange.minX && tileRange.maxX <= this.maxX && this.minY <= tileRange.minY && tileRange.maxY <= this.maxY;
90
+ }
91
+ /**
92
+ * @param {number} x Tile coordinate x.
93
+ * @param {number} y Tile coordinate y.
94
+ * @return {boolean} Contains coordinate.
95
+ */
96
+ containsXY(x, y) {
97
+ return this.minX <= x && x <= this.maxX && this.minY <= y && y <= this.maxY;
98
+ }
99
+ /**
100
+ * @param {TileRange} tileRange Tile range.
101
+ * @return {boolean} Equals.
102
+ */
103
+ equals(tileRange) {
104
+ return this.minX == tileRange.minX && this.minY == tileRange.minY && this.maxX == tileRange.maxX && this.maxY == tileRange.maxY;
105
+ }
106
+ /**
107
+ * @param {TileRange} tileRange Tile range.
108
+ */
109
+ extend(tileRange) {
110
+ if (tileRange.minX < this.minX) {
111
+ this.minX = tileRange.minX;
112
+ }
113
+ if (tileRange.maxX > this.maxX) {
114
+ this.maxX = tileRange.maxX;
115
+ }
116
+ if (tileRange.minY < this.minY) {
117
+ this.minY = tileRange.minY;
118
+ }
119
+ if (tileRange.maxY > this.maxY) {
120
+ this.maxY = tileRange.maxY;
121
+ }
122
+ }
123
+ /**
124
+ * @return {number} Height.
125
+ */
126
+ getHeight() {
127
+ return this.maxY - this.minY + 1;
128
+ }
129
+ /**
130
+ * @return {import("./size.js").Size} Size.
131
+ */
132
+ getSize() {
133
+ return [this.getWidth(), this.getHeight()];
134
+ }
135
+ /**
136
+ * @return {number} Width.
137
+ */
138
+ getWidth() {
139
+ return this.maxX - this.minX + 1;
140
+ }
141
+ /**
142
+ * @param {TileRange} tileRange Tile range.
143
+ * @return {boolean} Intersects.
144
+ */
145
+ intersects(tileRange) {
146
+ return this.minX <= tileRange.maxX && this.maxX >= tileRange.minX && this.minY <= tileRange.maxY && this.maxY >= tileRange.minY;
147
+ }
148
+ };
149
+ function createOrUpdate2(minX, maxX, minY, maxY, tileRange) {
150
+ if (tileRange !== void 0) {
151
+ tileRange.minX = minX;
152
+ tileRange.maxX = maxX;
153
+ tileRange.minY = minY;
154
+ tileRange.maxY = maxY;
155
+ return tileRange;
156
+ }
157
+ return new TileRange(minX, maxX, minY, maxY);
158
+ }
159
+ var TileRange_default = TileRange;
160
+
161
+ // node_modules/ol/tilecoord.js
162
+ init_dirname();
163
+ init_buffer();
164
+ init_process();
165
+ function createOrUpdate3(z, x, y, tileCoord) {
166
+ if (tileCoord !== void 0) {
167
+ tileCoord[0] = z;
168
+ tileCoord[1] = x;
169
+ tileCoord[2] = y;
170
+ return tileCoord;
171
+ }
172
+ return [z, x, y];
173
+ }
174
+ function getKeyZXY(z, x, y) {
175
+ return z + "/" + x + "/" + y;
176
+ }
177
+ function getKey(tileCoord) {
178
+ return getKeyZXY(tileCoord[0], tileCoord[1], tileCoord[2]);
179
+ }
180
+ function getCacheKey(source, sourceKey, z, x, y) {
181
+ return `${getUid(source)},${sourceKey},${getKeyZXY(z, x, y)}`;
182
+ }
183
+ function hash(tileCoord) {
184
+ return hashZXY(tileCoord[0], tileCoord[1], tileCoord[2]);
185
+ }
186
+ function hashZXY(z, x, y) {
187
+ return (x << z) + y;
188
+ }
189
+ function withinExtentAndZ(tileCoord, tileGrid) {
190
+ const z = tileCoord[0];
191
+ const x = tileCoord[1];
192
+ const y = tileCoord[2];
193
+ if (tileGrid.getMinZoom() > z || z > tileGrid.getMaxZoom()) {
194
+ return false;
195
+ }
196
+ const tileRange = tileGrid.getFullTileRange(z);
197
+ if (!tileRange) {
198
+ return true;
199
+ }
200
+ return tileRange.containsXY(x, y);
201
+ }
202
+
203
+ // node_modules/ol/tilegrid/TileGrid.js
204
+ var tmpTileCoord = [0, 0, 0];
205
+ var DECIMALS = 5;
206
+ var TileGrid = class {
207
+ /**
208
+ * @param {Options} options Tile grid options.
209
+ */
210
+ constructor(options) {
211
+ this.minZoom = options.minZoom !== void 0 ? options.minZoom : 0;
212
+ this.resolutions_ = options.resolutions;
213
+ assert(
214
+ isSorted(
215
+ this.resolutions_,
216
+ /**
217
+ * @param {number} a First resolution
218
+ * @param {number} b Second resolution
219
+ * @return {number} Comparison result
220
+ */
221
+ (a, b) => b - a,
222
+ true
223
+ ),
224
+ "`resolutions` must be sorted in descending order"
225
+ );
226
+ let zoomFactor;
227
+ if (!options.origins) {
228
+ for (let i = 0, ii = this.resolutions_.length - 1; i < ii; ++i) {
229
+ if (!zoomFactor) {
230
+ zoomFactor = this.resolutions_[i] / this.resolutions_[i + 1];
231
+ } else {
232
+ if (this.resolutions_[i] / this.resolutions_[i + 1] !== zoomFactor) {
233
+ zoomFactor = void 0;
234
+ break;
235
+ }
236
+ }
237
+ }
238
+ }
239
+ this.zoomFactor_ = zoomFactor;
240
+ this.maxZoom = this.resolutions_.length - 1;
241
+ this.origin_ = options.origin !== void 0 ? options.origin : null;
242
+ this.origins_ = null;
243
+ if (options.origins !== void 0) {
244
+ this.origins_ = options.origins;
245
+ assert(
246
+ this.origins_.length == this.resolutions_.length,
247
+ "Number of `origins` and `resolutions` must be equal"
248
+ );
249
+ }
250
+ const extent = options.extent;
251
+ if (extent !== void 0 && !this.origin_ && !this.origins_) {
252
+ this.origin_ = getTopLeft(extent);
253
+ }
254
+ assert(
255
+ !this.origin_ && this.origins_ || this.origin_ && !this.origins_,
256
+ "Either `origin` or `origins` must be configured, never both"
257
+ );
258
+ this.tileSizes_ = null;
259
+ if (options.tileSizes !== void 0) {
260
+ this.tileSizes_ = options.tileSizes;
261
+ assert(
262
+ this.tileSizes_.length == this.resolutions_.length,
263
+ "Number of `tileSizes` and `resolutions` must be equal"
264
+ );
265
+ }
266
+ this.tileSize_ = options.tileSize !== void 0 ? options.tileSize : !this.tileSizes_ ? DEFAULT_TILE_SIZE : null;
267
+ assert(
268
+ !this.tileSize_ && this.tileSizes_ || this.tileSize_ && !this.tileSizes_,
269
+ "Either `tileSize` or `tileSizes` must be configured, never both"
270
+ );
271
+ this.extent_ = extent !== void 0 ? extent : null;
272
+ this.fullTileRanges_ = null;
273
+ this.tmpSize_ = [0, 0];
274
+ this.tmpExtent_ = [0, 0, 0, 0];
275
+ if (options.sizes !== void 0) {
276
+ this.fullTileRanges_ = options.sizes.map((size, z) => {
277
+ const tileRange = new TileRange_default(
278
+ Math.min(0, size[0]),
279
+ Math.max(size[0] - 1, -1),
280
+ Math.min(0, size[1]),
281
+ Math.max(size[1] - 1, -1)
282
+ );
283
+ if (extent) {
284
+ const restrictedTileRange = this.getTileRangeForExtentAndZ(extent, z);
285
+ tileRange.minX = Math.max(restrictedTileRange.minX, tileRange.minX);
286
+ tileRange.maxX = Math.min(restrictedTileRange.maxX, tileRange.maxX);
287
+ tileRange.minY = Math.max(restrictedTileRange.minY, tileRange.minY);
288
+ tileRange.maxY = Math.min(restrictedTileRange.maxY, tileRange.maxY);
289
+ }
290
+ return tileRange;
291
+ });
292
+ } else if (extent) {
293
+ this.calculateTileRanges_(extent);
294
+ }
295
+ }
296
+ /**
297
+ * Call a function with each tile coordinate for a given extent and zoom level.
298
+ *
299
+ * @param {import("../extent.js").Extent} extent Extent.
300
+ * @param {number} zoom Integer zoom level.
301
+ * @param {function(import("../tilecoord.js").TileCoord): void} callback Function called with each tile coordinate.
302
+ * @api
303
+ */
304
+ forEachTileCoord(extent, zoom, callback) {
305
+ const tileRange = this.getTileRangeForExtentAndZ(extent, zoom);
306
+ for (let i = tileRange.minX, ii = tileRange.maxX; i <= ii; ++i) {
307
+ for (let j = tileRange.minY, jj = tileRange.maxY; j <= jj; ++j) {
308
+ callback([zoom, i, j]);
309
+ }
310
+ }
311
+ }
312
+ /**
313
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
314
+ * @param {function(number, import("../TileRange.js").default): boolean} callback Callback.
315
+ * @param {import("../TileRange.js").default} [tempTileRange] Temporary import("../TileRange.js").default object.
316
+ * @param {import("../extent.js").Extent} [tempExtent] Temporary import("../extent.js").Extent object.
317
+ * @return {boolean} Callback succeeded.
318
+ */
319
+ forEachTileCoordParentTileRange(tileCoord, callback, tempTileRange, tempExtent) {
320
+ let tileRange, x, y;
321
+ let tileCoordExtent = null;
322
+ let z = tileCoord[0] - 1;
323
+ if (this.zoomFactor_ === 2) {
324
+ x = tileCoord[1];
325
+ y = tileCoord[2];
326
+ } else {
327
+ tileCoordExtent = this.getTileCoordExtent(tileCoord, tempExtent);
328
+ }
329
+ while (z >= this.minZoom) {
330
+ if (x !== void 0 && y !== void 0) {
331
+ x = Math.floor(x / 2);
332
+ y = Math.floor(y / 2);
333
+ tileRange = createOrUpdate2(x, x, y, y, tempTileRange);
334
+ } else {
335
+ tileRange = this.getTileRangeForExtentAndZ(
336
+ tileCoordExtent,
337
+ z,
338
+ tempTileRange
339
+ );
340
+ }
341
+ if (callback(z, tileRange)) {
342
+ return true;
343
+ }
344
+ --z;
345
+ }
346
+ return false;
347
+ }
348
+ /**
349
+ * Get the extent for this tile grid, if it was configured.
350
+ * @return {import("../extent.js").Extent} Extent.
351
+ * @api
352
+ */
353
+ getExtent() {
354
+ return this.extent_;
355
+ }
356
+ /**
357
+ * Get the maximum zoom level for the grid.
358
+ * @return {number} Max zoom.
359
+ * @api
360
+ */
361
+ getMaxZoom() {
362
+ return this.maxZoom;
363
+ }
364
+ /**
365
+ * Get the minimum zoom level for the grid.
366
+ * @return {number} Min zoom.
367
+ * @api
368
+ */
369
+ getMinZoom() {
370
+ return this.minZoom;
371
+ }
372
+ /**
373
+ * Get the origin for the grid at the given zoom level.
374
+ * @param {number} z Integer zoom level.
375
+ * @return {import("../coordinate.js").Coordinate} Origin.
376
+ * @api
377
+ */
378
+ getOrigin(z) {
379
+ if (this.origin_) {
380
+ return this.origin_;
381
+ }
382
+ return this.origins_[z];
383
+ }
384
+ /**
385
+ * Get the list of origins for the grid.
386
+ * @return {Array<import("../coordinate.js").Coordinate>|null} Origin.
387
+ */
388
+ getOrigins() {
389
+ return this.origins_;
390
+ }
391
+ /**
392
+ * Get the resolution for the given zoom level.
393
+ * @param {number} z Integer zoom level.
394
+ * @return {number} Resolution.
395
+ * @api
396
+ */
397
+ getResolution(z) {
398
+ return this.resolutions_[z];
399
+ }
400
+ /**
401
+ * Get the list of resolutions for the tile grid.
402
+ * @return {Array<number>} Resolutions.
403
+ * @api
404
+ */
405
+ getResolutions() {
406
+ return this.resolutions_;
407
+ }
408
+ /**
409
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
410
+ * @param {import("../TileRange.js").default} [tempTileRange] Temporary import("../TileRange.js").default object.
411
+ * @param {import("../extent.js").Extent} [tempExtent] Temporary import("../extent.js").Extent object.
412
+ * @return {import("../TileRange.js").default|null} Tile range.
413
+ */
414
+ getTileCoordChildTileRange(tileCoord, tempTileRange, tempExtent) {
415
+ if (tileCoord[0] < this.maxZoom) {
416
+ if (this.zoomFactor_ === 2) {
417
+ const minX = tileCoord[1] * 2;
418
+ const minY = tileCoord[2] * 2;
419
+ return createOrUpdate2(
420
+ minX,
421
+ minX + 1,
422
+ minY,
423
+ minY + 1,
424
+ tempTileRange
425
+ );
426
+ }
427
+ const tileCoordExtent = this.getTileCoordExtent(
428
+ tileCoord,
429
+ tempExtent || this.tmpExtent_
430
+ );
431
+ return this.getTileRangeForExtentAndZ(
432
+ tileCoordExtent,
433
+ tileCoord[0] + 1,
434
+ tempTileRange
435
+ );
436
+ }
437
+ return null;
438
+ }
439
+ /**
440
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
441
+ * @param {number} z Integer zoom level.
442
+ * @param {import("../TileRange.js").default} [tempTileRange] Temporary import("../TileRange.js").default object.
443
+ * @return {import("../TileRange.js").default|null} Tile range.
444
+ */
445
+ getTileRangeForTileCoordAndZ(tileCoord, z, tempTileRange) {
446
+ if (z > this.maxZoom || z < this.minZoom) {
447
+ return null;
448
+ }
449
+ const tileCoordZ = tileCoord[0];
450
+ const tileCoordX = tileCoord[1];
451
+ const tileCoordY = tileCoord[2];
452
+ if (z === tileCoordZ) {
453
+ return createOrUpdate2(
454
+ tileCoordX,
455
+ tileCoordY,
456
+ tileCoordX,
457
+ tileCoordY,
458
+ tempTileRange
459
+ );
460
+ }
461
+ if (this.zoomFactor_) {
462
+ const factor = Math.pow(this.zoomFactor_, z - tileCoordZ);
463
+ const minX = Math.floor(tileCoordX * factor);
464
+ const minY = Math.floor(tileCoordY * factor);
465
+ if (z < tileCoordZ) {
466
+ return createOrUpdate2(minX, minX, minY, minY, tempTileRange);
467
+ }
468
+ const maxX = Math.floor(factor * (tileCoordX + 1)) - 1;
469
+ const maxY = Math.floor(factor * (tileCoordY + 1)) - 1;
470
+ return createOrUpdate2(minX, maxX, minY, maxY, tempTileRange);
471
+ }
472
+ const tileCoordExtent = this.getTileCoordExtent(tileCoord, this.tmpExtent_);
473
+ return this.getTileRangeForExtentAndZ(tileCoordExtent, z, tempTileRange);
474
+ }
475
+ /**
476
+ * Get a tile range for the given extent and integer zoom level.
477
+ * @param {import("../extent.js").Extent} extent Extent.
478
+ * @param {number} z Integer zoom level.
479
+ * @param {import("../TileRange.js").default} [tempTileRange] Temporary tile range object.
480
+ * @return {import("../TileRange.js").default} Tile range.
481
+ */
482
+ getTileRangeForExtentAndZ(extent, z, tempTileRange) {
483
+ this.getTileCoordForXYAndZ_(extent[0], extent[3], z, false, tmpTileCoord);
484
+ const minX = tmpTileCoord[1];
485
+ const minY = tmpTileCoord[2];
486
+ this.getTileCoordForXYAndZ_(extent[2], extent[1], z, true, tmpTileCoord);
487
+ const maxX = tmpTileCoord[1];
488
+ const maxY = tmpTileCoord[2];
489
+ return createOrUpdate2(minX, maxX, minY, maxY, tempTileRange);
490
+ }
491
+ /**
492
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
493
+ * @return {import("../coordinate.js").Coordinate} Tile center.
494
+ */
495
+ getTileCoordCenter(tileCoord) {
496
+ const origin = this.getOrigin(tileCoord[0]);
497
+ const resolution = this.getResolution(tileCoord[0]);
498
+ const tileSize = toSize(this.getTileSize(tileCoord[0]), this.tmpSize_);
499
+ return [
500
+ origin[0] + (tileCoord[1] + 0.5) * tileSize[0] * resolution,
501
+ origin[1] - (tileCoord[2] + 0.5) * tileSize[1] * resolution
502
+ ];
503
+ }
504
+ /**
505
+ * Get the extent of a tile coordinate.
506
+ *
507
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
508
+ * @param {import("../extent.js").Extent} [tempExtent] Temporary extent object.
509
+ * @return {import("../extent.js").Extent} Extent.
510
+ * @api
511
+ */
512
+ getTileCoordExtent(tileCoord, tempExtent) {
513
+ const origin = this.getOrigin(tileCoord[0]);
514
+ const resolution = this.getResolution(tileCoord[0]);
515
+ const tileSize = toSize(this.getTileSize(tileCoord[0]), this.tmpSize_);
516
+ const minX = origin[0] + tileCoord[1] * tileSize[0] * resolution;
517
+ const minY = origin[1] - (tileCoord[2] + 1) * tileSize[1] * resolution;
518
+ const maxX = minX + tileSize[0] * resolution;
519
+ const maxY = minY + tileSize[1] * resolution;
520
+ return createOrUpdate(minX, minY, maxX, maxY, tempExtent);
521
+ }
522
+ /**
523
+ * Get the tile coordinate for the given map coordinate and resolution. This
524
+ * method considers that coordinates that intersect tile boundaries should be
525
+ * assigned the higher tile coordinate.
526
+ *
527
+ * @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
528
+ * @param {number} resolution Resolution.
529
+ * @param {import("../tilecoord.js").TileCoord} [opt_tileCoord] Destination import("../tilecoord.js").TileCoord object.
530
+ * @return {import("../tilecoord.js").TileCoord} Tile coordinate.
531
+ * @api
532
+ */
533
+ getTileCoordForCoordAndResolution(coordinate, resolution, opt_tileCoord) {
534
+ return this.getTileCoordForXYAndResolution_(
535
+ coordinate[0],
536
+ coordinate[1],
537
+ resolution,
538
+ false,
539
+ opt_tileCoord
540
+ );
541
+ }
542
+ /**
543
+ * Note that this method should not be called for resolutions that correspond
544
+ * to an integer zoom level. Instead call the `getTileCoordForXYAndZ_` method.
545
+ * @param {number} x X.
546
+ * @param {number} y Y.
547
+ * @param {number} resolution Resolution (for a non-integer zoom level).
548
+ * @param {boolean} reverseIntersectionPolicy Instead of letting edge
549
+ * intersections go to the higher tile coordinate, let edge intersections
550
+ * go to the lower tile coordinate.
551
+ * @param {import("../tilecoord.js").TileCoord} [opt_tileCoord] Temporary import("../tilecoord.js").TileCoord object.
552
+ * @return {import("../tilecoord.js").TileCoord} Tile coordinate.
553
+ * @private
554
+ */
555
+ getTileCoordForXYAndResolution_(x, y, resolution, reverseIntersectionPolicy, opt_tileCoord) {
556
+ const z = this.getZForResolution(resolution);
557
+ const scale2 = resolution / this.getResolution(z);
558
+ const origin = this.getOrigin(z);
559
+ const tileSize = toSize(this.getTileSize(z), this.tmpSize_);
560
+ let tileCoordX = scale2 * (x - origin[0]) / resolution / tileSize[0];
561
+ let tileCoordY = scale2 * (origin[1] - y) / resolution / tileSize[1];
562
+ if (reverseIntersectionPolicy) {
563
+ tileCoordX = ceil(tileCoordX, DECIMALS) - 1;
564
+ tileCoordY = ceil(tileCoordY, DECIMALS) - 1;
565
+ } else {
566
+ tileCoordX = floor(tileCoordX, DECIMALS);
567
+ tileCoordY = floor(tileCoordY, DECIMALS);
568
+ }
569
+ return createOrUpdate3(z, tileCoordX, tileCoordY, opt_tileCoord);
570
+ }
571
+ /**
572
+ * Although there is repetition between this method and `getTileCoordForXYAndResolution_`,
573
+ * they should have separate implementations. This method is for integer zoom
574
+ * levels. The other method should only be called for resolutions corresponding
575
+ * to non-integer zoom levels.
576
+ * @param {number} x Map x coordinate.
577
+ * @param {number} y Map y coordinate.
578
+ * @param {number} z Integer zoom level.
579
+ * @param {boolean} reverseIntersectionPolicy Instead of letting edge
580
+ * intersections go to the higher tile coordinate, let edge intersections
581
+ * go to the lower tile coordinate.
582
+ * @param {import("../tilecoord.js").TileCoord} [opt_tileCoord] Temporary import("../tilecoord.js").TileCoord object.
583
+ * @return {import("../tilecoord.js").TileCoord} Tile coordinate.
584
+ * @private
585
+ */
586
+ getTileCoordForXYAndZ_(x, y, z, reverseIntersectionPolicy, opt_tileCoord) {
587
+ const origin = this.getOrigin(z);
588
+ const resolution = this.getResolution(z);
589
+ const tileSize = toSize(this.getTileSize(z), this.tmpSize_);
590
+ let tileCoordX = (x - origin[0]) / resolution / tileSize[0];
591
+ let tileCoordY = (origin[1] - y) / resolution / tileSize[1];
592
+ if (reverseIntersectionPolicy) {
593
+ tileCoordX = ceil(tileCoordX, DECIMALS) - 1;
594
+ tileCoordY = ceil(tileCoordY, DECIMALS) - 1;
595
+ } else {
596
+ tileCoordX = floor(tileCoordX, DECIMALS);
597
+ tileCoordY = floor(tileCoordY, DECIMALS);
598
+ }
599
+ return createOrUpdate3(z, tileCoordX, tileCoordY, opt_tileCoord);
600
+ }
601
+ /**
602
+ * Get a tile coordinate given a map coordinate and zoom level.
603
+ * @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
604
+ * @param {number} z Integer zoom level, e.g. the result of a `getZForResolution()` method call
605
+ * @param {import("../tilecoord.js").TileCoord} [opt_tileCoord] Destination import("../tilecoord.js").TileCoord object.
606
+ * @return {import("../tilecoord.js").TileCoord} Tile coordinate.
607
+ * @api
608
+ */
609
+ getTileCoordForCoordAndZ(coordinate, z, opt_tileCoord) {
610
+ return this.getTileCoordForXYAndZ_(
611
+ coordinate[0],
612
+ coordinate[1],
613
+ z,
614
+ false,
615
+ opt_tileCoord
616
+ );
617
+ }
618
+ /**
619
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
620
+ * @return {number} Tile resolution.
621
+ */
622
+ getTileCoordResolution(tileCoord) {
623
+ return this.resolutions_[tileCoord[0]];
624
+ }
625
+ /**
626
+ * Get the tile size for a zoom level. The type of the return value matches the
627
+ * `tileSize` or `tileSizes` that the tile grid was configured with. To always
628
+ * get an {@link import("../size.js").Size}, run the result through {@link module:ol/size.toSize}.
629
+ * @param {number} z Z.
630
+ * @return {number|import("../size.js").Size} Tile size.
631
+ * @api
632
+ */
633
+ getTileSize(z) {
634
+ if (this.tileSize_) {
635
+ return this.tileSize_;
636
+ }
637
+ return this.tileSizes_[z];
638
+ }
639
+ /**
640
+ * @param {number} z Zoom level.
641
+ * @return {import("../TileRange.js").default|null} Extent tile range for the specified zoom level.
642
+ */
643
+ getFullTileRange(z) {
644
+ if (!this.fullTileRanges_) {
645
+ return this.extent_ ? this.getTileRangeForExtentAndZ(this.extent_, z) : null;
646
+ }
647
+ return this.fullTileRanges_[z];
648
+ }
649
+ /**
650
+ * @param {number} resolution Resolution.
651
+ * @param {number|import("../array.js").NearestDirectionFunction} [opt_direction]
652
+ * If 0, the nearest resolution will be used.
653
+ * If 1, the nearest higher resolution (lower Z) will be used. If -1, the
654
+ * nearest lower resolution (higher Z) will be used. Default is 0.
655
+ * Use a {@link module:ol/array~NearestDirectionFunction} for more precise control.
656
+ *
657
+ * For example to change tile Z at the midpoint of zoom levels
658
+ * ```js
659
+ * function(value, high, low) {
660
+ * return value - low * Math.sqrt(high / low);
661
+ * }
662
+ * ```
663
+ * @return {number} Z.
664
+ * @api
665
+ */
666
+ getZForResolution(resolution, opt_direction) {
667
+ const z = linearFindNearest(
668
+ this.resolutions_,
669
+ resolution,
670
+ opt_direction || 0
671
+ );
672
+ return clamp(z, this.minZoom, this.maxZoom);
673
+ }
674
+ /**
675
+ * The tile with the provided tile coordinate intersects the given viewport.
676
+ * @param {import('../tilecoord.js').TileCoord} tileCoord Tile coordinate.
677
+ * @param {Array<number>} viewport Viewport as returned from {@link module:ol/extent.getRotatedViewport}.
678
+ * @return {boolean} The tile with the provided tile coordinate intersects the given viewport.
679
+ */
680
+ tileCoordIntersectsViewport(tileCoord, viewport) {
681
+ return intersectsLinearRing(
682
+ viewport,
683
+ 0,
684
+ viewport.length,
685
+ 2,
686
+ this.getTileCoordExtent(tileCoord)
687
+ );
688
+ }
689
+ /**
690
+ * @param {!import("../extent.js").Extent} extent Extent for this tile grid.
691
+ * @private
692
+ */
693
+ calculateTileRanges_(extent) {
694
+ const length = this.resolutions_.length;
695
+ const fullTileRanges = new Array(length);
696
+ for (let z = this.minZoom; z < length; ++z) {
697
+ fullTileRanges[z] = this.getTileRangeForExtentAndZ(extent, z);
698
+ }
699
+ this.fullTileRanges_ = fullTileRanges;
700
+ }
701
+ };
702
+ var TileGrid_default = TileGrid;
703
+
704
+ // node_modules/ol/TileState.js
705
+ init_dirname();
706
+ init_buffer();
707
+ init_process();
708
+ var TileState_default = {
709
+ IDLE: 0,
710
+ LOADING: 1,
711
+ LOADED: 2,
712
+ /**
713
+ * Indicates that tile loading failed
714
+ * @type {number}
715
+ */
716
+ ERROR: 3,
717
+ EMPTY: 4
718
+ };
719
+
720
+ // node_modules/ol/Tile.js
721
+ init_dirname();
722
+ init_buffer();
723
+ init_process();
724
+ var Tile = class extends Target_default {
725
+ /**
726
+ * @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
727
+ * @param {import("./TileState.js").default} state State.
728
+ * @param {Options} [options] Tile options.
729
+ */
730
+ constructor(tileCoord, state, options) {
731
+ super();
732
+ options = options ? options : {};
733
+ this.tileCoord = tileCoord;
734
+ this.state = state;
735
+ this.key = "";
736
+ this.transition_ = options.transition === void 0 ? 250 : options.transition;
737
+ this.transitionStarts_ = {};
738
+ this.interpolate = !!options.interpolate;
739
+ }
740
+ /**
741
+ * @protected
742
+ */
743
+ changed() {
744
+ this.dispatchEvent(EventType_default.CHANGE);
745
+ }
746
+ /**
747
+ * Called by the tile cache when the tile is removed from the cache due to expiry
748
+ */
749
+ release() {
750
+ this.setState(TileState_default.EMPTY);
751
+ }
752
+ /**
753
+ * @return {string} Key.
754
+ */
755
+ getKey() {
756
+ return this.key + "/" + this.tileCoord;
757
+ }
758
+ /**
759
+ * Get the tile coordinate for this tile.
760
+ * @return {import("./tilecoord.js").TileCoord} The tile coordinate.
761
+ * @api
762
+ */
763
+ getTileCoord() {
764
+ return this.tileCoord;
765
+ }
766
+ /**
767
+ * @return {import("./TileState.js").default} State.
768
+ */
769
+ getState() {
770
+ return this.state;
771
+ }
772
+ /**
773
+ * Sets the state of this tile. If you write your own {@link module:ol/Tile~LoadFunction tileLoadFunction} ,
774
+ * it is important to set the state correctly to {@link module:ol/TileState~ERROR}
775
+ * when the tile cannot be loaded. Otherwise the tile cannot be removed from
776
+ * the tile queue and will block other requests.
777
+ * @param {import("./TileState.js").default} state State.
778
+ * @api
779
+ */
780
+ setState(state) {
781
+ if (this.state === TileState_default.EMPTY) {
782
+ return;
783
+ }
784
+ if (this.state !== TileState_default.ERROR && this.state > state) {
785
+ throw new Error("Tile load sequence violation");
786
+ }
787
+ this.state = state;
788
+ this.changed();
789
+ }
790
+ /**
791
+ * Load the image or retry if loading previously failed.
792
+ * Loading is taken care of by the tile queue, and calling this method is
793
+ * only needed for preloading or for reloading in case of an error.
794
+ * @abstract
795
+ * @api
796
+ */
797
+ load() {
798
+ abstract();
799
+ }
800
+ /**
801
+ * Get the alpha value for rendering.
802
+ * @param {string} id An id for the renderer.
803
+ * @param {number} time The render frame time.
804
+ * @return {number} A number between 0 and 1.
805
+ */
806
+ getAlpha(id, time) {
807
+ if (!this.transition_) {
808
+ return 1;
809
+ }
810
+ let start = this.transitionStarts_[id];
811
+ if (!start) {
812
+ start = time;
813
+ this.transitionStarts_[id] = start;
814
+ } else if (start === -1) {
815
+ return 1;
816
+ }
817
+ const delta = time - start + 1e3 / 60;
818
+ if (delta >= this.transition_) {
819
+ return 1;
820
+ }
821
+ return easeIn(delta / this.transition_);
822
+ }
823
+ /**
824
+ * Determine if a tile is in an alpha transition. A tile is considered in
825
+ * transition if tile.getAlpha() has not yet been called or has been called
826
+ * and returned 1.
827
+ * @param {string} id An id for the renderer.
828
+ * @return {boolean} The tile is in transition.
829
+ */
830
+ inTransition(id) {
831
+ if (!this.transition_) {
832
+ return false;
833
+ }
834
+ return this.transitionStarts_[id] !== -1;
835
+ }
836
+ /**
837
+ * Mark a transition as complete.
838
+ * @param {string} id An id for the renderer.
839
+ */
840
+ endTransition(id) {
841
+ if (this.transition_) {
842
+ this.transitionStarts_[id] = -1;
843
+ }
844
+ }
845
+ /**
846
+ * @override
847
+ */
848
+ disposeInternal() {
849
+ this.release();
850
+ super.disposeInternal();
851
+ }
852
+ };
853
+ var Tile_default = Tile;
854
+
855
+ // node_modules/ol/DataTile.js
856
+ init_dirname();
857
+ init_buffer();
858
+ init_process();
859
+ function asImageLike(data) {
860
+ return data instanceof Image || data instanceof HTMLCanvasElement || data instanceof HTMLVideoElement || data instanceof ImageBitmap ? data : null;
861
+ }
862
+ function asArrayLike(data) {
863
+ return data instanceof Uint8Array || data instanceof Uint8ClampedArray || data instanceof Float32Array || data instanceof DataView ? data : null;
864
+ }
865
+ var disposedError = new Error("disposed");
866
+ var sharedContext = null;
867
+ function toArray(image) {
868
+ if (!sharedContext) {
869
+ sharedContext = createCanvasContext2D(
870
+ image.width,
871
+ image.height,
872
+ void 0,
873
+ { willReadFrequently: true }
874
+ );
875
+ }
876
+ const canvas = sharedContext.canvas;
877
+ const width = image.width;
878
+ if (canvas.width !== width) {
879
+ canvas.width = width;
880
+ }
881
+ const height = image.height;
882
+ if (canvas.height !== height) {
883
+ canvas.height = height;
884
+ }
885
+ sharedContext.clearRect(0, 0, width, height);
886
+ sharedContext.drawImage(image, 0, 0);
887
+ return sharedContext.getImageData(0, 0, width, height).data;
888
+ }
889
+ var defaultSize = [256, 256];
890
+ var DataTile = class extends Tile_default {
891
+ /**
892
+ * @param {Options} options Tile options.
893
+ */
894
+ constructor(options) {
895
+ const state = TileState_default.IDLE;
896
+ super(options.tileCoord, state, {
897
+ transition: options.transition,
898
+ interpolate: options.interpolate
899
+ });
900
+ this.loader_ = options.loader;
901
+ this.data_ = null;
902
+ this.error_ = null;
903
+ this.size_ = options.size || null;
904
+ this.controller_ = options.controller || null;
905
+ }
906
+ /**
907
+ * Get the tile size.
908
+ * @return {import('./size.js').Size} Tile size.
909
+ */
910
+ getSize() {
911
+ if (this.size_) {
912
+ return this.size_;
913
+ }
914
+ const imageData = asImageLike(this.data_);
915
+ if (imageData) {
916
+ return [imageData.width, imageData.height];
917
+ }
918
+ return defaultSize;
919
+ }
920
+ /**
921
+ * Get the data for the tile.
922
+ * @return {Data} Tile data.
923
+ * @api
924
+ */
925
+ getData() {
926
+ return this.data_;
927
+ }
928
+ /**
929
+ * Get any loading error.
930
+ * @return {Error} Loading error.
931
+ * @api
932
+ */
933
+ getError() {
934
+ return this.error_;
935
+ }
936
+ /**
937
+ * Load the tile data.
938
+ * @api
939
+ * @override
940
+ */
941
+ load() {
942
+ if (this.state !== TileState_default.IDLE && this.state !== TileState_default.ERROR) {
943
+ return;
944
+ }
945
+ this.state = TileState_default.LOADING;
946
+ this.changed();
947
+ const self = this;
948
+ this.loader_().then(function(data) {
949
+ self.data_ = data;
950
+ self.state = TileState_default.LOADED;
951
+ self.changed();
952
+ }).catch(function(error) {
953
+ self.error_ = error;
954
+ self.state = TileState_default.ERROR;
955
+ self.changed();
956
+ });
957
+ }
958
+ /**
959
+ * Clean up.
960
+ * @override
961
+ */
962
+ disposeInternal() {
963
+ if (this.controller_) {
964
+ this.controller_.abort(disposedError);
965
+ this.controller_ = null;
966
+ }
967
+ super.disposeInternal();
968
+ }
969
+ };
970
+ var DataTile_default = DataTile;
971
+
972
+ // node_modules/ol/tilegrid.js
973
+ init_dirname();
974
+ init_buffer();
975
+ init_process();
976
+ function getForProjection(projection) {
977
+ let tileGrid = projection.getDefaultTileGrid();
978
+ if (!tileGrid) {
979
+ tileGrid = createForProjection(projection);
980
+ projection.setDefaultTileGrid(tileGrid);
981
+ }
982
+ return tileGrid;
983
+ }
984
+ function wrapX(tileGrid, tileCoord, projection) {
985
+ const z = tileCoord[0];
986
+ const center = tileGrid.getTileCoordCenter(tileCoord);
987
+ const projectionExtent = extentFromProjection(projection);
988
+ if (!containsCoordinate(projectionExtent, center)) {
989
+ const worldWidth = getWidth(projectionExtent);
990
+ const worldsAway = Math.ceil(
991
+ (projectionExtent[0] - center[0]) / worldWidth
992
+ );
993
+ center[0] += worldWidth * worldsAway;
994
+ return tileGrid.getTileCoordForCoordAndZ(center, z);
995
+ }
996
+ return tileCoord;
997
+ }
998
+ function createForExtent(extent, maxZoom, tileSize, corner) {
999
+ corner = corner !== void 0 ? corner : "top-left";
1000
+ const resolutions = resolutionsFromExtent(extent, maxZoom, tileSize);
1001
+ return new TileGrid_default({
1002
+ extent,
1003
+ origin: getCorner(extent, corner),
1004
+ resolutions,
1005
+ tileSize
1006
+ });
1007
+ }
1008
+ function createXYZ(options) {
1009
+ const xyzOptions = options || {};
1010
+ const extent = xyzOptions.extent || get("EPSG:3857").getExtent();
1011
+ const gridOptions = {
1012
+ extent,
1013
+ minZoom: xyzOptions.minZoom,
1014
+ tileSize: xyzOptions.tileSize,
1015
+ resolutions: resolutionsFromExtent(
1016
+ extent,
1017
+ xyzOptions.maxZoom,
1018
+ xyzOptions.tileSize,
1019
+ xyzOptions.maxResolution
1020
+ )
1021
+ };
1022
+ return new TileGrid_default(gridOptions);
1023
+ }
1024
+ function resolutionsFromExtent(extent, maxZoom, tileSize, maxResolution) {
1025
+ maxZoom = maxZoom !== void 0 ? maxZoom : DEFAULT_MAX_ZOOM;
1026
+ tileSize = toSize(tileSize !== void 0 ? tileSize : DEFAULT_TILE_SIZE);
1027
+ const height = getHeight(extent);
1028
+ const width = getWidth(extent);
1029
+ maxResolution = maxResolution > 0 ? maxResolution : Math.max(width / tileSize[0], height / tileSize[1]);
1030
+ const length = maxZoom + 1;
1031
+ const resolutions = new Array(length);
1032
+ for (let z = 0; z < length; ++z) {
1033
+ resolutions[z] = maxResolution / Math.pow(2, z);
1034
+ }
1035
+ return resolutions;
1036
+ }
1037
+ function createForProjection(projection, maxZoom, tileSize, corner) {
1038
+ const extent = extentFromProjection(projection);
1039
+ return createForExtent(extent, maxZoom, tileSize, corner);
1040
+ }
1041
+ function extentFromProjection(projection) {
1042
+ projection = get(projection);
1043
+ let extent = projection.getExtent();
1044
+ if (!extent) {
1045
+ const half = 180 * METERS_PER_UNIT.degrees / projection.getMetersPerUnit();
1046
+ extent = createOrUpdate(-half, -half, half, half);
1047
+ }
1048
+ return extent;
1049
+ }
1050
+
1051
+ // node_modules/ol/source/Tile.js
1052
+ init_dirname();
1053
+ init_buffer();
1054
+ init_process();
1055
+ var TileSource = class extends Source_default {
1056
+ /**
1057
+ * @param {Options} options SourceTile source options.
1058
+ */
1059
+ constructor(options) {
1060
+ super({
1061
+ attributions: options.attributions,
1062
+ attributionsCollapsible: options.attributionsCollapsible,
1063
+ projection: options.projection,
1064
+ state: options.state,
1065
+ wrapX: options.wrapX,
1066
+ interpolate: options.interpolate
1067
+ });
1068
+ this.on;
1069
+ this.once;
1070
+ this.un;
1071
+ this.tilePixelRatio_ = options.tilePixelRatio !== void 0 ? options.tilePixelRatio : 1;
1072
+ this.tileGrid = options.tileGrid !== void 0 ? options.tileGrid : null;
1073
+ const tileSize = [256, 256];
1074
+ if (this.tileGrid) {
1075
+ toSize(this.tileGrid.getTileSize(this.tileGrid.getMinZoom()), tileSize);
1076
+ }
1077
+ this.tmpSize = [0, 0];
1078
+ this.key_ = options.key || getUid(this);
1079
+ this.tileOptions = {
1080
+ transition: options.transition,
1081
+ interpolate: options.interpolate
1082
+ };
1083
+ this.zDirection = options.zDirection ? options.zDirection : 0;
1084
+ }
1085
+ /**
1086
+ * @param {import("../proj/Projection.js").default} projection Projection.
1087
+ * @return {number} Gutter.
1088
+ */
1089
+ getGutterForProjection(projection) {
1090
+ return 0;
1091
+ }
1092
+ /**
1093
+ * Return the key to be used for all tiles in the source.
1094
+ * @return {string} The key for all tiles.
1095
+ */
1096
+ getKey() {
1097
+ return this.key_;
1098
+ }
1099
+ /**
1100
+ * Set the value to be used as the key for all tiles in the source.
1101
+ * @param {string} key The key for tiles.
1102
+ * @protected
1103
+ */
1104
+ setKey(key) {
1105
+ if (this.key_ !== key) {
1106
+ this.key_ = key;
1107
+ this.changed();
1108
+ }
1109
+ }
1110
+ /**
1111
+ * @param {import("../proj/Projection").default} [projection] Projection.
1112
+ * @return {Array<number>|null} Resolutions.
1113
+ * @override
1114
+ */
1115
+ getResolutions(projection) {
1116
+ const tileGrid = projection ? this.getTileGridForProjection(projection) : this.tileGrid;
1117
+ if (!tileGrid) {
1118
+ return null;
1119
+ }
1120
+ return tileGrid.getResolutions();
1121
+ }
1122
+ /**
1123
+ * @abstract
1124
+ * @param {number} z Tile coordinate z.
1125
+ * @param {number} x Tile coordinate x.
1126
+ * @param {number} y Tile coordinate y.
1127
+ * @param {number} pixelRatio Pixel ratio.
1128
+ * @param {import("../proj/Projection.js").default} projection Projection.
1129
+ * @param {import("../structs/LRUCache.js").default<import("../Tile.js").default>} [tileCache] Tile cache.
1130
+ * @return {TileType|null} Tile.
1131
+ */
1132
+ getTile(z, x, y, pixelRatio, projection, tileCache) {
1133
+ return abstract();
1134
+ }
1135
+ /**
1136
+ * Return the tile grid of the tile source.
1137
+ * @return {import("../tilegrid/TileGrid.js").default|null} Tile grid.
1138
+ * @api
1139
+ */
1140
+ getTileGrid() {
1141
+ return this.tileGrid;
1142
+ }
1143
+ /**
1144
+ * @param {import("../proj/Projection.js").default} projection Projection.
1145
+ * @return {!import("../tilegrid/TileGrid.js").default} Tile grid.
1146
+ */
1147
+ getTileGridForProjection(projection) {
1148
+ if (!this.tileGrid) {
1149
+ return getForProjection(projection);
1150
+ }
1151
+ return this.tileGrid;
1152
+ }
1153
+ /**
1154
+ * Get the tile pixel ratio for this source. Subclasses may override this
1155
+ * method, which is meant to return a supported pixel ratio that matches the
1156
+ * provided `pixelRatio` as close as possible.
1157
+ * @param {number} pixelRatio Pixel ratio.
1158
+ * @return {number} Tile pixel ratio.
1159
+ */
1160
+ getTilePixelRatio(pixelRatio) {
1161
+ return this.tilePixelRatio_;
1162
+ }
1163
+ /**
1164
+ * @param {number} z Z.
1165
+ * @param {number} pixelRatio Pixel ratio.
1166
+ * @param {import("../proj/Projection.js").default} projection Projection.
1167
+ * @return {import("../size.js").Size} Tile size.
1168
+ */
1169
+ getTilePixelSize(z, pixelRatio, projection) {
1170
+ const tileGrid = this.getTileGridForProjection(projection);
1171
+ const tilePixelRatio = this.getTilePixelRatio(pixelRatio);
1172
+ const tileSize = toSize(tileGrid.getTileSize(z), this.tmpSize);
1173
+ if (tilePixelRatio == 1) {
1174
+ return tileSize;
1175
+ }
1176
+ return scale(tileSize, tilePixelRatio, this.tmpSize);
1177
+ }
1178
+ /**
1179
+ * Returns a tile coordinate wrapped around the x-axis. When the tile coordinate
1180
+ * is outside the resolution and extent range of the tile grid, `null` will be
1181
+ * returned.
1182
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
1183
+ * @param {import("../proj/Projection.js").default} [projection] Projection.
1184
+ * @return {import("../tilecoord.js").TileCoord} Tile coordinate to be passed to the tileUrlFunction or
1185
+ * null if no tile URL should be created for the passed `tileCoord`.
1186
+ */
1187
+ getTileCoordForTileUrlFunction(tileCoord, projection) {
1188
+ const gridProjection = projection !== void 0 ? projection : this.getProjection();
1189
+ const tileGrid = projection !== void 0 ? this.getTileGridForProjection(gridProjection) : this.tileGrid || this.getTileGridForProjection(gridProjection);
1190
+ if (this.getWrapX() && gridProjection.isGlobal()) {
1191
+ tileCoord = wrapX(tileGrid, tileCoord, gridProjection);
1192
+ }
1193
+ return withinExtentAndZ(tileCoord, tileGrid) ? tileCoord : null;
1194
+ }
1195
+ /**
1196
+ * Remove all cached reprojected tiles from the source. The next render cycle will create new tiles.
1197
+ * @api
1198
+ */
1199
+ clear() {
1200
+ }
1201
+ /**
1202
+ * @override
1203
+ */
1204
+ refresh() {
1205
+ this.clear();
1206
+ super.refresh();
1207
+ }
1208
+ };
1209
+ var TileSourceEvent = class extends Event_default {
1210
+ /**
1211
+ * @param {string} type Type.
1212
+ * @param {import("../Tile.js").default} tile The tile.
1213
+ */
1214
+ constructor(type, tile) {
1215
+ super(type);
1216
+ this.tile = tile;
1217
+ }
1218
+ };
1219
+ var Tile_default2 = TileSource;
1220
+
1221
+ // node_modules/ol/source/TileEventType.js
1222
+ init_dirname();
1223
+ init_buffer();
1224
+ init_process();
1225
+ var TileEventType_default = {
1226
+ /**
1227
+ * Triggered when a tile starts loading.
1228
+ * @event module:ol/source/Tile.TileSourceEvent#tileloadstart
1229
+ * @api
1230
+ */
1231
+ TILELOADSTART: "tileloadstart",
1232
+ /**
1233
+ * Triggered when a tile finishes loading, either when its data is loaded,
1234
+ * or when loading was aborted because the tile is no longer needed.
1235
+ * @event module:ol/source/Tile.TileSourceEvent#tileloadend
1236
+ * @api
1237
+ */
1238
+ TILELOADEND: "tileloadend",
1239
+ /**
1240
+ * Triggered if tile loading results in an error. Note that this is not the
1241
+ * right place to re-fetch tiles. See {@link module:ol/ImageTile~ImageTile#load}
1242
+ * for details.
1243
+ * @event module:ol/source/Tile.TileSourceEvent#tileloaderror
1244
+ * @api
1245
+ */
1246
+ TILELOADERROR: "tileloaderror"
1247
+ };
1248
+
1249
+ // node_modules/ol/reproj.js
1250
+ init_dirname();
1251
+ init_buffer();
1252
+ init_process();
1253
+ var brokenDiagonalRendering_;
1254
+ var canvasPool = [];
1255
+ function drawTestTriangle(ctx, u1, v1, u2, v2) {
1256
+ ctx.beginPath();
1257
+ ctx.moveTo(0, 0);
1258
+ ctx.lineTo(u1, v1);
1259
+ ctx.lineTo(u2, v2);
1260
+ ctx.closePath();
1261
+ ctx.save();
1262
+ ctx.clip();
1263
+ ctx.fillRect(0, 0, Math.max(u1, u2) + 1, Math.max(v1, v2));
1264
+ ctx.restore();
1265
+ }
1266
+ function verifyBrokenDiagonalRendering(data, offset) {
1267
+ return Math.abs(data[offset * 4] - 210) > 2 || Math.abs(data[offset * 4 + 3] - 0.75 * 255) > 2;
1268
+ }
1269
+ function isBrokenDiagonalRendering() {
1270
+ if (brokenDiagonalRendering_ === void 0) {
1271
+ const ctx = createCanvasContext2D(6, 6, canvasPool);
1272
+ ctx.globalCompositeOperation = "lighter";
1273
+ ctx.fillStyle = "rgba(210, 0, 0, 0.75)";
1274
+ drawTestTriangle(ctx, 4, 5, 4, 0);
1275
+ drawTestTriangle(ctx, 4, 5, 0, 5);
1276
+ const data = ctx.getImageData(0, 0, 3, 3).data;
1277
+ brokenDiagonalRendering_ = verifyBrokenDiagonalRendering(data, 0) || verifyBrokenDiagonalRendering(data, 4) || verifyBrokenDiagonalRendering(data, 8);
1278
+ releaseCanvas(ctx);
1279
+ canvasPool.push(ctx.canvas);
1280
+ }
1281
+ return brokenDiagonalRendering_;
1282
+ }
1283
+ function calculateSourceResolution(sourceProj, targetProj, targetCenter, targetResolution) {
1284
+ const sourceCenter = transform(targetCenter, targetProj, sourceProj);
1285
+ let sourceResolution = getPointResolution(
1286
+ targetProj,
1287
+ targetResolution,
1288
+ targetCenter
1289
+ );
1290
+ const targetMetersPerUnit = targetProj.getMetersPerUnit();
1291
+ if (targetMetersPerUnit !== void 0) {
1292
+ sourceResolution *= targetMetersPerUnit;
1293
+ }
1294
+ const sourceMetersPerUnit = sourceProj.getMetersPerUnit();
1295
+ if (sourceMetersPerUnit !== void 0) {
1296
+ sourceResolution /= sourceMetersPerUnit;
1297
+ }
1298
+ const sourceExtent = sourceProj.getExtent();
1299
+ if (!sourceExtent || containsCoordinate(sourceExtent, sourceCenter)) {
1300
+ const compensationFactor = getPointResolution(sourceProj, sourceResolution, sourceCenter) / sourceResolution;
1301
+ if (isFinite(compensationFactor) && compensationFactor > 0) {
1302
+ sourceResolution /= compensationFactor;
1303
+ }
1304
+ }
1305
+ return sourceResolution;
1306
+ }
1307
+ function calculateSourceExtentResolution(sourceProj, targetProj, targetExtent, targetResolution) {
1308
+ const targetCenter = getCenter(targetExtent);
1309
+ let sourceResolution = calculateSourceResolution(
1310
+ sourceProj,
1311
+ targetProj,
1312
+ targetCenter,
1313
+ targetResolution
1314
+ );
1315
+ if (!isFinite(sourceResolution) || sourceResolution <= 0) {
1316
+ forEachCorner(targetExtent, function(corner) {
1317
+ sourceResolution = calculateSourceResolution(
1318
+ sourceProj,
1319
+ targetProj,
1320
+ corner,
1321
+ targetResolution
1322
+ );
1323
+ return isFinite(sourceResolution) && sourceResolution > 0;
1324
+ });
1325
+ }
1326
+ return sourceResolution;
1327
+ }
1328
+ function render(width, height, pixelRatio, sourceResolution, sourceExtent, targetResolution, targetExtent, triangulation, sources, gutter, renderEdges, interpolate, drawSingle, clipExtent) {
1329
+ const context = createCanvasContext2D(
1330
+ Math.round(pixelRatio * width),
1331
+ Math.round(pixelRatio * height),
1332
+ canvasPool
1333
+ );
1334
+ if (!interpolate) {
1335
+ context.imageSmoothingEnabled = false;
1336
+ }
1337
+ if (sources.length === 0) {
1338
+ return context.canvas;
1339
+ }
1340
+ context.scale(pixelRatio, pixelRatio);
1341
+ function pixelRound(value) {
1342
+ return Math.round(value * pixelRatio) / pixelRatio;
1343
+ }
1344
+ context.globalCompositeOperation = "lighter";
1345
+ const sourceDataExtent = createEmpty();
1346
+ sources.forEach(function(src, i, arr) {
1347
+ extend(sourceDataExtent, src.extent);
1348
+ });
1349
+ let stitchContext;
1350
+ const stitchScale = pixelRatio / sourceResolution;
1351
+ const inverseScale = (interpolate ? 1 : 1 + Math.pow(2, -24)) / stitchScale;
1352
+ if (!drawSingle || sources.length !== 1 || gutter !== 0) {
1353
+ stitchContext = createCanvasContext2D(
1354
+ Math.round(getWidth(sourceDataExtent) * stitchScale),
1355
+ Math.round(getHeight(sourceDataExtent) * stitchScale),
1356
+ canvasPool
1357
+ );
1358
+ if (!interpolate) {
1359
+ stitchContext.imageSmoothingEnabled = false;
1360
+ }
1361
+ if (sourceExtent && clipExtent) {
1362
+ const xPos = (sourceExtent[0] - sourceDataExtent[0]) * stitchScale;
1363
+ const yPos = -(sourceExtent[3] - sourceDataExtent[3]) * stitchScale;
1364
+ const width2 = getWidth(sourceExtent) * stitchScale;
1365
+ const height2 = getHeight(sourceExtent) * stitchScale;
1366
+ stitchContext.rect(xPos, yPos, width2, height2);
1367
+ stitchContext.clip();
1368
+ }
1369
+ sources.forEach(function(src, i, arr) {
1370
+ if (src.image.width > 0 && src.image.height > 0) {
1371
+ if (src.clipExtent) {
1372
+ stitchContext.save();
1373
+ const xPos2 = (src.clipExtent[0] - sourceDataExtent[0]) * stitchScale;
1374
+ const yPos2 = -(src.clipExtent[3] - sourceDataExtent[3]) * stitchScale;
1375
+ const width2 = getWidth(src.clipExtent) * stitchScale;
1376
+ const height2 = getHeight(src.clipExtent) * stitchScale;
1377
+ stitchContext.rect(
1378
+ interpolate ? xPos2 : Math.round(xPos2),
1379
+ interpolate ? yPos2 : Math.round(yPos2),
1380
+ interpolate ? width2 : Math.round(xPos2 + width2) - Math.round(xPos2),
1381
+ interpolate ? height2 : Math.round(yPos2 + height2) - Math.round(yPos2)
1382
+ );
1383
+ stitchContext.clip();
1384
+ }
1385
+ const xPos = (src.extent[0] - sourceDataExtent[0]) * stitchScale;
1386
+ const yPos = -(src.extent[3] - sourceDataExtent[3]) * stitchScale;
1387
+ const srcWidth = getWidth(src.extent) * stitchScale;
1388
+ const srcHeight = getHeight(src.extent) * stitchScale;
1389
+ stitchContext.drawImage(
1390
+ src.image,
1391
+ gutter,
1392
+ gutter,
1393
+ src.image.width - 2 * gutter,
1394
+ src.image.height - 2 * gutter,
1395
+ interpolate ? xPos : Math.round(xPos),
1396
+ interpolate ? yPos : Math.round(yPos),
1397
+ interpolate ? srcWidth : Math.round(xPos + srcWidth) - Math.round(xPos),
1398
+ interpolate ? srcHeight : Math.round(yPos + srcHeight) - Math.round(yPos)
1399
+ );
1400
+ if (src.clipExtent) {
1401
+ stitchContext.restore();
1402
+ }
1403
+ }
1404
+ });
1405
+ }
1406
+ const targetTopLeft = getTopLeft(targetExtent);
1407
+ triangulation.getTriangles().forEach(function(triangle, i, arr) {
1408
+ const source = triangle.source;
1409
+ const target = triangle.target;
1410
+ let x0 = source[0][0], y0 = source[0][1];
1411
+ let x1 = source[1][0], y1 = source[1][1];
1412
+ let x2 = source[2][0], y2 = source[2][1];
1413
+ const u0 = pixelRound((target[0][0] - targetTopLeft[0]) / targetResolution);
1414
+ const v0 = pixelRound(
1415
+ -(target[0][1] - targetTopLeft[1]) / targetResolution
1416
+ );
1417
+ const u1 = pixelRound((target[1][0] - targetTopLeft[0]) / targetResolution);
1418
+ const v1 = pixelRound(
1419
+ -(target[1][1] - targetTopLeft[1]) / targetResolution
1420
+ );
1421
+ const u2 = pixelRound((target[2][0] - targetTopLeft[0]) / targetResolution);
1422
+ const v2 = pixelRound(
1423
+ -(target[2][1] - targetTopLeft[1]) / targetResolution
1424
+ );
1425
+ const sourceNumericalShiftX = x0;
1426
+ const sourceNumericalShiftY = y0;
1427
+ x0 = 0;
1428
+ y0 = 0;
1429
+ x1 -= sourceNumericalShiftX;
1430
+ y1 -= sourceNumericalShiftY;
1431
+ x2 -= sourceNumericalShiftX;
1432
+ y2 -= sourceNumericalShiftY;
1433
+ const augmentedMatrix = [
1434
+ [x1, y1, 0, 0, u1 - u0],
1435
+ [x2, y2, 0, 0, u2 - u0],
1436
+ [0, 0, x1, y1, v1 - v0],
1437
+ [0, 0, x2, y2, v2 - v0]
1438
+ ];
1439
+ const affineCoefs = solveLinearSystem(augmentedMatrix);
1440
+ if (!affineCoefs) {
1441
+ return;
1442
+ }
1443
+ context.save();
1444
+ context.beginPath();
1445
+ if (isBrokenDiagonalRendering() || !interpolate) {
1446
+ context.moveTo(u1, v1);
1447
+ const steps = 4;
1448
+ const ud = u0 - u1;
1449
+ const vd = v0 - v1;
1450
+ for (let step = 0; step < steps; step++) {
1451
+ context.lineTo(
1452
+ u1 + pixelRound((step + 1) * ud / steps),
1453
+ v1 + pixelRound(step * vd / (steps - 1))
1454
+ );
1455
+ if (step != steps - 1) {
1456
+ context.lineTo(
1457
+ u1 + pixelRound((step + 1) * ud / steps),
1458
+ v1 + pixelRound((step + 1) * vd / (steps - 1))
1459
+ );
1460
+ }
1461
+ }
1462
+ context.lineTo(u2, v2);
1463
+ } else {
1464
+ context.moveTo(u1, v1);
1465
+ context.lineTo(u0, v0);
1466
+ context.lineTo(u2, v2);
1467
+ }
1468
+ context.clip();
1469
+ context.transform(
1470
+ affineCoefs[0],
1471
+ affineCoefs[2],
1472
+ affineCoefs[1],
1473
+ affineCoefs[3],
1474
+ u0,
1475
+ v0
1476
+ );
1477
+ context.translate(
1478
+ sourceDataExtent[0] - sourceNumericalShiftX,
1479
+ sourceDataExtent[3] - sourceNumericalShiftY
1480
+ );
1481
+ let image;
1482
+ if (stitchContext) {
1483
+ image = stitchContext.canvas;
1484
+ context.scale(inverseScale, -inverseScale);
1485
+ } else {
1486
+ const source2 = sources[0];
1487
+ const extent = source2.extent;
1488
+ image = source2.image;
1489
+ context.scale(
1490
+ getWidth(extent) / image.width,
1491
+ -getHeight(extent) / image.height
1492
+ );
1493
+ }
1494
+ context.drawImage(image, 0, 0);
1495
+ context.restore();
1496
+ });
1497
+ if (stitchContext) {
1498
+ releaseCanvas(stitchContext);
1499
+ canvasPool.push(stitchContext.canvas);
1500
+ }
1501
+ if (renderEdges) {
1502
+ context.save();
1503
+ context.globalCompositeOperation = "source-over";
1504
+ context.strokeStyle = "black";
1505
+ context.lineWidth = 1;
1506
+ triangulation.getTriangles().forEach(function(triangle, i, arr) {
1507
+ const target = triangle.target;
1508
+ const u0 = (target[0][0] - targetTopLeft[0]) / targetResolution;
1509
+ const v0 = -(target[0][1] - targetTopLeft[1]) / targetResolution;
1510
+ const u1 = (target[1][0] - targetTopLeft[0]) / targetResolution;
1511
+ const v1 = -(target[1][1] - targetTopLeft[1]) / targetResolution;
1512
+ const u2 = (target[2][0] - targetTopLeft[0]) / targetResolution;
1513
+ const v2 = -(target[2][1] - targetTopLeft[1]) / targetResolution;
1514
+ context.beginPath();
1515
+ context.moveTo(u1, v1);
1516
+ context.lineTo(u0, v0);
1517
+ context.lineTo(u2, v2);
1518
+ context.closePath();
1519
+ context.stroke();
1520
+ });
1521
+ context.restore();
1522
+ }
1523
+ return context.canvas;
1524
+ }
1525
+
1526
+ // node_modules/ol/reproj/Triangulation.js
1527
+ init_dirname();
1528
+ init_buffer();
1529
+ init_process();
1530
+ var MAX_SUBDIVISION = 10;
1531
+ var MAX_TRIANGLE_WIDTH = 0.25;
1532
+ var Triangulation = class {
1533
+ /**
1534
+ * @param {import("../proj/Projection.js").default} sourceProj Source projection.
1535
+ * @param {import("../proj/Projection.js").default} targetProj Target projection.
1536
+ * @param {import("../extent.js").Extent} targetExtent Target extent to triangulate.
1537
+ * @param {import("../extent.js").Extent} maxSourceExtent Maximal source extent that can be used.
1538
+ * @param {number} errorThreshold Acceptable error (in source units).
1539
+ * @param {?number} destinationResolution The (optional) resolution of the destination.
1540
+ * @param {import("../transform.js").Transform} [sourceMatrix] Source transform matrix.
1541
+ */
1542
+ constructor(sourceProj, targetProj, targetExtent, maxSourceExtent, errorThreshold, destinationResolution, sourceMatrix) {
1543
+ this.sourceProj_ = sourceProj;
1544
+ this.targetProj_ = targetProj;
1545
+ let transformInvCache = {};
1546
+ const transformInv = sourceMatrix ? createTransformFromCoordinateTransform(
1547
+ (input) => apply(
1548
+ sourceMatrix,
1549
+ transform(input, this.targetProj_, this.sourceProj_)
1550
+ )
1551
+ ) : getTransform(this.targetProj_, this.sourceProj_);
1552
+ this.transformInv_ = function(c) {
1553
+ const key = c[0] + "/" + c[1];
1554
+ if (!transformInvCache[key]) {
1555
+ transformInvCache[key] = transformInv(c);
1556
+ }
1557
+ return transformInvCache[key];
1558
+ };
1559
+ this.maxSourceExtent_ = maxSourceExtent;
1560
+ this.errorThresholdSquared_ = errorThreshold * errorThreshold;
1561
+ this.triangles_ = [];
1562
+ this.wrapsXInSource_ = false;
1563
+ this.canWrapXInSource_ = this.sourceProj_.canWrapX() && !!maxSourceExtent && !!this.sourceProj_.getExtent() && getWidth(maxSourceExtent) >= getWidth(this.sourceProj_.getExtent());
1564
+ this.sourceWorldWidth_ = this.sourceProj_.getExtent() ? getWidth(this.sourceProj_.getExtent()) : null;
1565
+ this.targetWorldWidth_ = this.targetProj_.getExtent() ? getWidth(this.targetProj_.getExtent()) : null;
1566
+ const destinationTopLeft = getTopLeft(targetExtent);
1567
+ const destinationTopRight = getTopRight(targetExtent);
1568
+ const destinationBottomRight = getBottomRight(targetExtent);
1569
+ const destinationBottomLeft = getBottomLeft(targetExtent);
1570
+ const sourceTopLeft = this.transformInv_(destinationTopLeft);
1571
+ const sourceTopRight = this.transformInv_(destinationTopRight);
1572
+ const sourceBottomRight = this.transformInv_(destinationBottomRight);
1573
+ const sourceBottomLeft = this.transformInv_(destinationBottomLeft);
1574
+ const maxSubdivision = MAX_SUBDIVISION + (destinationResolution ? Math.max(
1575
+ 0,
1576
+ Math.ceil(
1577
+ Math.log2(
1578
+ getArea(targetExtent) / (destinationResolution * destinationResolution * 256 * 256)
1579
+ )
1580
+ )
1581
+ ) : 0);
1582
+ this.addQuad_(
1583
+ destinationTopLeft,
1584
+ destinationTopRight,
1585
+ destinationBottomRight,
1586
+ destinationBottomLeft,
1587
+ sourceTopLeft,
1588
+ sourceTopRight,
1589
+ sourceBottomRight,
1590
+ sourceBottomLeft,
1591
+ maxSubdivision
1592
+ );
1593
+ if (this.wrapsXInSource_) {
1594
+ let leftBound = Infinity;
1595
+ this.triangles_.forEach(function(triangle, i, arr) {
1596
+ leftBound = Math.min(
1597
+ leftBound,
1598
+ triangle.source[0][0],
1599
+ triangle.source[1][0],
1600
+ triangle.source[2][0]
1601
+ );
1602
+ });
1603
+ this.triangles_.forEach((triangle) => {
1604
+ if (Math.max(
1605
+ triangle.source[0][0],
1606
+ triangle.source[1][0],
1607
+ triangle.source[2][0]
1608
+ ) - leftBound > this.sourceWorldWidth_ / 2) {
1609
+ const newTriangle = [
1610
+ [triangle.source[0][0], triangle.source[0][1]],
1611
+ [triangle.source[1][0], triangle.source[1][1]],
1612
+ [triangle.source[2][0], triangle.source[2][1]]
1613
+ ];
1614
+ if (newTriangle[0][0] - leftBound > this.sourceWorldWidth_ / 2) {
1615
+ newTriangle[0][0] -= this.sourceWorldWidth_;
1616
+ }
1617
+ if (newTriangle[1][0] - leftBound > this.sourceWorldWidth_ / 2) {
1618
+ newTriangle[1][0] -= this.sourceWorldWidth_;
1619
+ }
1620
+ if (newTriangle[2][0] - leftBound > this.sourceWorldWidth_ / 2) {
1621
+ newTriangle[2][0] -= this.sourceWorldWidth_;
1622
+ }
1623
+ const minX = Math.min(
1624
+ newTriangle[0][0],
1625
+ newTriangle[1][0],
1626
+ newTriangle[2][0]
1627
+ );
1628
+ const maxX = Math.max(
1629
+ newTriangle[0][0],
1630
+ newTriangle[1][0],
1631
+ newTriangle[2][0]
1632
+ );
1633
+ if (maxX - minX < this.sourceWorldWidth_ / 2) {
1634
+ triangle.source = newTriangle;
1635
+ }
1636
+ }
1637
+ });
1638
+ }
1639
+ transformInvCache = {};
1640
+ }
1641
+ /**
1642
+ * Adds triangle to the triangulation.
1643
+ * @param {import("../coordinate.js").Coordinate} a The target a coordinate.
1644
+ * @param {import("../coordinate.js").Coordinate} b The target b coordinate.
1645
+ * @param {import("../coordinate.js").Coordinate} c The target c coordinate.
1646
+ * @param {import("../coordinate.js").Coordinate} aSrc The source a coordinate.
1647
+ * @param {import("../coordinate.js").Coordinate} bSrc The source b coordinate.
1648
+ * @param {import("../coordinate.js").Coordinate} cSrc The source c coordinate.
1649
+ * @private
1650
+ */
1651
+ addTriangle_(a, b, c, aSrc, bSrc, cSrc) {
1652
+ this.triangles_.push({
1653
+ source: [aSrc, bSrc, cSrc],
1654
+ target: [a, b, c]
1655
+ });
1656
+ }
1657
+ /**
1658
+ * Adds quad (points in clock-wise order) to the triangulation
1659
+ * (and reprojects the vertices) if valid.
1660
+ * Performs quad subdivision if needed to increase precision.
1661
+ *
1662
+ * @param {import("../coordinate.js").Coordinate} a The target a coordinate.
1663
+ * @param {import("../coordinate.js").Coordinate} b The target b coordinate.
1664
+ * @param {import("../coordinate.js").Coordinate} c The target c coordinate.
1665
+ * @param {import("../coordinate.js").Coordinate} d The target d coordinate.
1666
+ * @param {import("../coordinate.js").Coordinate} aSrc The source a coordinate.
1667
+ * @param {import("../coordinate.js").Coordinate} bSrc The source b coordinate.
1668
+ * @param {import("../coordinate.js").Coordinate} cSrc The source c coordinate.
1669
+ * @param {import("../coordinate.js").Coordinate} dSrc The source d coordinate.
1670
+ * @param {number} maxSubdivision Maximal allowed subdivision of the quad.
1671
+ * @private
1672
+ */
1673
+ addQuad_(a, b, c, d, aSrc, bSrc, cSrc, dSrc, maxSubdivision) {
1674
+ const sourceQuadExtent = boundingExtent([aSrc, bSrc, cSrc, dSrc]);
1675
+ const sourceCoverageX = this.sourceWorldWidth_ ? getWidth(sourceQuadExtent) / this.sourceWorldWidth_ : null;
1676
+ const sourceWorldWidth = (
1677
+ /** @type {number} */
1678
+ this.sourceWorldWidth_
1679
+ );
1680
+ const wrapsX = this.sourceProj_.canWrapX() && sourceCoverageX > 0.5 && sourceCoverageX < 1;
1681
+ let needsSubdivision = false;
1682
+ if (maxSubdivision > 0) {
1683
+ if (this.targetProj_.isGlobal() && this.targetWorldWidth_) {
1684
+ const targetQuadExtent = boundingExtent([a, b, c, d]);
1685
+ const targetCoverageX = getWidth(targetQuadExtent) / this.targetWorldWidth_;
1686
+ needsSubdivision = targetCoverageX > MAX_TRIANGLE_WIDTH || needsSubdivision;
1687
+ }
1688
+ if (!wrapsX && this.sourceProj_.isGlobal() && sourceCoverageX) {
1689
+ needsSubdivision = sourceCoverageX > MAX_TRIANGLE_WIDTH || needsSubdivision;
1690
+ }
1691
+ }
1692
+ if (!needsSubdivision && this.maxSourceExtent_) {
1693
+ if (isFinite(sourceQuadExtent[0]) && isFinite(sourceQuadExtent[1]) && isFinite(sourceQuadExtent[2]) && isFinite(sourceQuadExtent[3])) {
1694
+ if (!intersects(sourceQuadExtent, this.maxSourceExtent_)) {
1695
+ return;
1696
+ }
1697
+ }
1698
+ }
1699
+ let isNotFinite = 0;
1700
+ if (!needsSubdivision) {
1701
+ if (!isFinite(aSrc[0]) || !isFinite(aSrc[1]) || !isFinite(bSrc[0]) || !isFinite(bSrc[1]) || !isFinite(cSrc[0]) || !isFinite(cSrc[1]) || !isFinite(dSrc[0]) || !isFinite(dSrc[1])) {
1702
+ if (maxSubdivision > 0) {
1703
+ needsSubdivision = true;
1704
+ } else {
1705
+ isNotFinite = (!isFinite(aSrc[0]) || !isFinite(aSrc[1]) ? 8 : 0) + (!isFinite(bSrc[0]) || !isFinite(bSrc[1]) ? 4 : 0) + (!isFinite(cSrc[0]) || !isFinite(cSrc[1]) ? 2 : 0) + (!isFinite(dSrc[0]) || !isFinite(dSrc[1]) ? 1 : 0);
1706
+ if (isNotFinite != 1 && isNotFinite != 2 && isNotFinite != 4 && isNotFinite != 8) {
1707
+ return;
1708
+ }
1709
+ }
1710
+ }
1711
+ }
1712
+ if (maxSubdivision > 0) {
1713
+ if (!needsSubdivision) {
1714
+ const center = [(a[0] + c[0]) / 2, (a[1] + c[1]) / 2];
1715
+ const centerSrc = this.transformInv_(center);
1716
+ let dx;
1717
+ if (wrapsX) {
1718
+ const centerSrcEstimX = (modulo(aSrc[0], sourceWorldWidth) + modulo(cSrc[0], sourceWorldWidth)) / 2;
1719
+ dx = centerSrcEstimX - modulo(centerSrc[0], sourceWorldWidth);
1720
+ } else {
1721
+ dx = (aSrc[0] + cSrc[0]) / 2 - centerSrc[0];
1722
+ }
1723
+ const dy = (aSrc[1] + cSrc[1]) / 2 - centerSrc[1];
1724
+ const centerSrcErrorSquared = dx * dx + dy * dy;
1725
+ needsSubdivision = centerSrcErrorSquared > this.errorThresholdSquared_;
1726
+ }
1727
+ if (needsSubdivision) {
1728
+ if (Math.abs(a[0] - c[0]) <= Math.abs(a[1] - c[1])) {
1729
+ const bc = [(b[0] + c[0]) / 2, (b[1] + c[1]) / 2];
1730
+ const bcSrc = this.transformInv_(bc);
1731
+ const da = [(d[0] + a[0]) / 2, (d[1] + a[1]) / 2];
1732
+ const daSrc = this.transformInv_(da);
1733
+ this.addQuad_(
1734
+ a,
1735
+ b,
1736
+ bc,
1737
+ da,
1738
+ aSrc,
1739
+ bSrc,
1740
+ bcSrc,
1741
+ daSrc,
1742
+ maxSubdivision - 1
1743
+ );
1744
+ this.addQuad_(
1745
+ da,
1746
+ bc,
1747
+ c,
1748
+ d,
1749
+ daSrc,
1750
+ bcSrc,
1751
+ cSrc,
1752
+ dSrc,
1753
+ maxSubdivision - 1
1754
+ );
1755
+ } else {
1756
+ const ab = [(a[0] + b[0]) / 2, (a[1] + b[1]) / 2];
1757
+ const abSrc = this.transformInv_(ab);
1758
+ const cd = [(c[0] + d[0]) / 2, (c[1] + d[1]) / 2];
1759
+ const cdSrc = this.transformInv_(cd);
1760
+ this.addQuad_(
1761
+ a,
1762
+ ab,
1763
+ cd,
1764
+ d,
1765
+ aSrc,
1766
+ abSrc,
1767
+ cdSrc,
1768
+ dSrc,
1769
+ maxSubdivision - 1
1770
+ );
1771
+ this.addQuad_(
1772
+ ab,
1773
+ b,
1774
+ c,
1775
+ cd,
1776
+ abSrc,
1777
+ bSrc,
1778
+ cSrc,
1779
+ cdSrc,
1780
+ maxSubdivision - 1
1781
+ );
1782
+ }
1783
+ return;
1784
+ }
1785
+ }
1786
+ if (wrapsX) {
1787
+ if (!this.canWrapXInSource_) {
1788
+ return;
1789
+ }
1790
+ this.wrapsXInSource_ = true;
1791
+ }
1792
+ if ((isNotFinite & 11) == 0) {
1793
+ this.addTriangle_(a, c, d, aSrc, cSrc, dSrc);
1794
+ }
1795
+ if ((isNotFinite & 14) == 0) {
1796
+ this.addTriangle_(a, c, b, aSrc, cSrc, bSrc);
1797
+ }
1798
+ if (isNotFinite) {
1799
+ if ((isNotFinite & 13) == 0) {
1800
+ this.addTriangle_(b, d, a, bSrc, dSrc, aSrc);
1801
+ }
1802
+ if ((isNotFinite & 7) == 0) {
1803
+ this.addTriangle_(b, d, c, bSrc, dSrc, cSrc);
1804
+ }
1805
+ }
1806
+ }
1807
+ /**
1808
+ * Calculates extent of the `source` coordinates from all the triangles.
1809
+ *
1810
+ * @return {import("../extent.js").Extent} Calculated extent.
1811
+ */
1812
+ calculateSourceExtent() {
1813
+ const extent = createEmpty();
1814
+ this.triangles_.forEach(function(triangle, i, arr) {
1815
+ const src = triangle.source;
1816
+ extendCoordinate(extent, src[0]);
1817
+ extendCoordinate(extent, src[1]);
1818
+ extendCoordinate(extent, src[2]);
1819
+ });
1820
+ return extent;
1821
+ }
1822
+ /**
1823
+ * @return {Array<Triangle>} Array of the calculated triangles.
1824
+ */
1825
+ getTriangles() {
1826
+ return this.triangles_;
1827
+ }
1828
+ };
1829
+ var Triangulation_default = Triangulation;
1830
+
1831
+ // node_modules/ol/reproj/common.js
1832
+ init_dirname();
1833
+ init_buffer();
1834
+ init_process();
1835
+ var ERROR_THRESHOLD = 0.5;
1836
+
1837
+ export {
1838
+ TileState_default,
1839
+ Tile_default,
1840
+ TileRange_default,
1841
+ asImageLike,
1842
+ asArrayLike,
1843
+ toArray,
1844
+ DataTile_default,
1845
+ canvasPool,
1846
+ calculateSourceExtentResolution,
1847
+ render,
1848
+ Triangulation_default,
1849
+ ERROR_THRESHOLD,
1850
+ createOrUpdate3 as createOrUpdate,
1851
+ getKey,
1852
+ getCacheKey,
1853
+ hash,
1854
+ hashZXY,
1855
+ TileGrid_default,
1856
+ getForProjection,
1857
+ createXYZ,
1858
+ extentFromProjection,
1859
+ TileSourceEvent,
1860
+ Tile_default2,
1861
+ TileEventType_default
1862
+ };