@nasa-terra/components 0.0.198 → 0.0.199

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1291) hide show
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@@ -0,0 +1,1660 @@
1
+ import {
2
+ DataTile_default,
3
+ ERROR_THRESHOLD,
4
+ TileRange_default,
5
+ TileState_default,
6
+ Tile_default,
7
+ Triangulation_default,
8
+ asImageLike,
9
+ calculateSourceExtentResolution,
10
+ canvasPool,
11
+ createOrUpdate,
12
+ getCacheKey,
13
+ hashZXY,
14
+ render
15
+ } from "./chunk.UUUD46S3.js";
16
+ import {
17
+ Layer_default2 as Layer_default,
18
+ Layer_default3 as Layer_default2,
19
+ listenImage
20
+ } from "./chunk.IK2SGPIW.js";
21
+ import {
22
+ Disposable_default,
23
+ EventType_default,
24
+ WORKER_OFFSCREEN_CANVAS,
25
+ apply,
26
+ ascending,
27
+ assert,
28
+ clamp,
29
+ compose,
30
+ containsCoordinate,
31
+ createCanvasContext2D,
32
+ createEmpty,
33
+ equals2 as equals,
34
+ equivalent,
35
+ fromUserExtent,
36
+ getArea,
37
+ getIntersection,
38
+ getRotatedViewport,
39
+ getTopLeft,
40
+ getUid,
41
+ getWidth,
42
+ intersects,
43
+ listen,
44
+ modulo,
45
+ releaseCanvas,
46
+ toSize,
47
+ unlistenByKey,
48
+ wrapAndSliceX
49
+ } from "./chunk.RCPXD7AS.js";
50
+ import {
51
+ init_buffer,
52
+ init_dirname,
53
+ init_process
54
+ } from "./chunk.ZEOVK2FE.js";
55
+
56
+ // node_modules/ol/layer/Tile.js
57
+ init_dirname();
58
+ init_buffer();
59
+ init_process();
60
+
61
+ // node_modules/ol/renderer/canvas/TileLayer.js
62
+ init_dirname();
63
+ init_buffer();
64
+ init_process();
65
+
66
+ // node_modules/ol/ImageTile.js
67
+ init_dirname();
68
+ init_buffer();
69
+ init_process();
70
+ var ImageTile = class extends Tile_default {
71
+ /**
72
+ * @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
73
+ * @param {import("./TileState.js").default} state State.
74
+ * @param {string} src Image source URI.
75
+ * @param {import('./dom.js').ImageAttributes} imageAttributes Image attributes options.
76
+ * @param {import("./Tile.js").LoadFunction} tileLoadFunction Tile load function.
77
+ * @param {import("./Tile.js").Options} [options] Tile options.
78
+ */
79
+ constructor(tileCoord, state, src, imageAttributes, tileLoadFunction, options) {
80
+ super(tileCoord, state, options);
81
+ this.crossOrigin_ = imageAttributes == null ? void 0 : imageAttributes.crossOrigin;
82
+ this.referrerPolicy_ = imageAttributes == null ? void 0 : imageAttributes.referrerPolicy;
83
+ this.src_ = src;
84
+ this.key = src;
85
+ this.image_;
86
+ if (WORKER_OFFSCREEN_CANVAS) {
87
+ this.image_ = new OffscreenCanvas(1, 1);
88
+ } else {
89
+ this.image_ = new Image();
90
+ if (this.crossOrigin_ !== null) {
91
+ this.image_.crossOrigin = this.crossOrigin_;
92
+ }
93
+ if (this.referrerPolicy_ !== void 0) {
94
+ this.image_.referrerPolicy = this.referrerPolicy_;
95
+ }
96
+ }
97
+ this.unlisten_ = null;
98
+ this.tileLoadFunction_ = tileLoadFunction;
99
+ }
100
+ /**
101
+ * Get the HTML image element for this tile (may be a Canvas, OffscreenCanvas, Image, or Video).
102
+ * @return {HTMLCanvasElement|OffscreenCanvas|HTMLImageElement|HTMLVideoElement} Image.
103
+ * @api
104
+ */
105
+ getImage() {
106
+ return this.image_;
107
+ }
108
+ /**
109
+ * Sets an HTML image element for this tile (may be a Canvas or preloaded Image).
110
+ * @param {HTMLCanvasElement|OffscreenCanvas|HTMLImageElement} element Element.
111
+ */
112
+ setImage(element) {
113
+ this.image_ = element;
114
+ this.state = TileState_default.LOADED;
115
+ this.unlistenImage_();
116
+ this.changed();
117
+ }
118
+ /**
119
+ * Get the cross origin of the ImageTile.
120
+ * @return {string} Cross origin.
121
+ */
122
+ getCrossOrigin() {
123
+ return this.crossOrigin_;
124
+ }
125
+ /**
126
+ * Get the referrer policy of the ImageTile.
127
+ * @return {ReferrerPolicy} Referrer policy.
128
+ */
129
+ getReferrerPolicy() {
130
+ return this.referrerPolicy_;
131
+ }
132
+ /**
133
+ * Tracks loading or read errors.
134
+ *
135
+ * @private
136
+ */
137
+ handleImageError_() {
138
+ this.state = TileState_default.ERROR;
139
+ this.unlistenImage_();
140
+ this.image_ = getBlankImage();
141
+ this.changed();
142
+ }
143
+ /**
144
+ * Tracks successful image load.
145
+ *
146
+ * @private
147
+ */
148
+ handleImageLoad_() {
149
+ if (WORKER_OFFSCREEN_CANVAS) {
150
+ this.state = TileState_default.LOADED;
151
+ } else {
152
+ const image = (
153
+ /** @type {HTMLImageElement} */
154
+ this.image_
155
+ );
156
+ if (image.naturalWidth && image.naturalHeight) {
157
+ this.state = TileState_default.LOADED;
158
+ } else {
159
+ this.state = TileState_default.EMPTY;
160
+ }
161
+ }
162
+ this.unlistenImage_();
163
+ this.changed();
164
+ }
165
+ /**
166
+ * Load the image or retry if loading previously failed.
167
+ * Loading is taken care of by the tile queue, and calling this method is
168
+ * only needed for preloading or for reloading in case of an error.
169
+ *
170
+ * To retry loading tiles on failed requests, use a custom `tileLoadFunction`
171
+ * that checks for error status codes and reloads only when the status code is
172
+ * 408, 429, 500, 502, 503 and 504, and only when not too many retries have been
173
+ * made already:
174
+ *
175
+ * ```js
176
+ * const retryCodes = [408, 429, 500, 502, 503, 504];
177
+ * const retries = {};
178
+ * source.setTileLoadFunction((tile, src) => {
179
+ * const image = tile.getImage();
180
+ * fetch(src)
181
+ * .then((response) => {
182
+ * if (retryCodes.includes(response.status)) {
183
+ * retries[src] = (retries[src] || 0) + 1;
184
+ * if (retries[src] <= 3) {
185
+ * setTimeout(() => tile.load(), retries[src] * 1000);
186
+ * }
187
+ * return Promise.reject();
188
+ * }
189
+ * return response.blob();
190
+ * })
191
+ * .then((blob) => {
192
+ * const imageUrl = URL.createObjectURL(blob);
193
+ * image.src = imageUrl;
194
+ * setTimeout(() => URL.revokeObjectURL(imageUrl), 5000);
195
+ * })
196
+ * .catch(() => tile.setState(3)); // error
197
+ * });
198
+ * ```
199
+ * @api
200
+ * @override
201
+ */
202
+ load() {
203
+ if (this.state == TileState_default.ERROR) {
204
+ this.state = TileState_default.IDLE;
205
+ this.image_ = new Image();
206
+ if (this.crossOrigin_ !== null) {
207
+ this.image_.crossOrigin = this.crossOrigin_;
208
+ }
209
+ if (this.referrerPolicy_ !== void 0) {
210
+ this.image_.referrerPolicy = this.referrerPolicy_;
211
+ }
212
+ }
213
+ if (this.state == TileState_default.IDLE) {
214
+ this.state = TileState_default.LOADING;
215
+ this.changed();
216
+ this.tileLoadFunction_(this, this.src_);
217
+ this.unlisten_ = listenImage(
218
+ this.image_,
219
+ this.handleImageLoad_.bind(this),
220
+ this.handleImageError_.bind(this)
221
+ );
222
+ }
223
+ }
224
+ /**
225
+ * Discards event handlers which listen for load completion or errors.
226
+ *
227
+ * @private
228
+ */
229
+ unlistenImage_() {
230
+ if (this.unlisten_) {
231
+ this.unlisten_();
232
+ this.unlisten_ = null;
233
+ }
234
+ }
235
+ /**
236
+ * @override
237
+ */
238
+ disposeInternal() {
239
+ this.unlistenImage_();
240
+ this.image_ = null;
241
+ super.disposeInternal();
242
+ }
243
+ };
244
+ function getBlankImage() {
245
+ const ctx = createCanvasContext2D(1, 1);
246
+ ctx.fillStyle = "rgba(0,0,0,0)";
247
+ ctx.fillRect(0, 0, 1, 1);
248
+ return ctx.canvas;
249
+ }
250
+ var ImageTile_default = ImageTile;
251
+
252
+ // node_modules/ol/reproj/Tile.js
253
+ init_dirname();
254
+ init_buffer();
255
+ init_process();
256
+ var ReprojTile = class extends Tile_default {
257
+ /**
258
+ * @param {import("../proj/Projection.js").default} sourceProj Source projection.
259
+ * @param {import("../tilegrid/TileGrid.js").default} sourceTileGrid Source tile grid.
260
+ * @param {import("../proj/Projection.js").default} targetProj Target projection.
261
+ * @param {import("../tilegrid/TileGrid.js").default} targetTileGrid Target tile grid.
262
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Coordinate of the tile.
263
+ * @param {import("../tilecoord.js").TileCoord} wrappedTileCoord Coordinate of the tile wrapped in X.
264
+ * @param {number} pixelRatio Pixel ratio.
265
+ * @param {number} gutter Gutter of the source tiles.
266
+ * @param {FunctionType} getTileFunction
267
+ * Function returning source tiles (z, x, y, pixelRatio).
268
+ * @param {number} [errorThreshold] Acceptable reprojection error (in px).
269
+ * @param {boolean} [renderEdges] Render reprojection edges.
270
+ * @param {import("../Tile.js").Options} [options] Tile options.
271
+ */
272
+ constructor(sourceProj, sourceTileGrid, targetProj, targetTileGrid, tileCoord, wrappedTileCoord, pixelRatio, gutter, getTileFunction, errorThreshold, renderEdges, options) {
273
+ super(tileCoord, TileState_default.IDLE, options);
274
+ this.renderEdges_ = renderEdges !== void 0 ? renderEdges : false;
275
+ this.pixelRatio_ = pixelRatio;
276
+ this.gutter_ = gutter;
277
+ this.canvas_ = null;
278
+ this.sourceTileGrid_ = sourceTileGrid;
279
+ this.targetTileGrid_ = targetTileGrid;
280
+ this.wrappedTileCoord_ = wrappedTileCoord ? wrappedTileCoord : tileCoord;
281
+ this.sourceTiles_ = [];
282
+ this.sourcesListenerKeys_ = null;
283
+ this.sourceZ_ = 0;
284
+ this.clipExtent_ = sourceProj.canWrapX() ? sourceProj.getExtent() : void 0;
285
+ const targetExtent = targetTileGrid.getTileCoordExtent(
286
+ this.wrappedTileCoord_
287
+ );
288
+ const maxTargetExtent = this.targetTileGrid_.getExtent();
289
+ let maxSourceExtent = this.sourceTileGrid_.getExtent();
290
+ const limitedTargetExtent = maxTargetExtent ? getIntersection(targetExtent, maxTargetExtent) : targetExtent;
291
+ if (getArea(limitedTargetExtent) === 0) {
292
+ this.state = TileState_default.EMPTY;
293
+ return;
294
+ }
295
+ const sourceProjExtent = sourceProj.getExtent();
296
+ if (sourceProjExtent) {
297
+ if (!maxSourceExtent) {
298
+ maxSourceExtent = sourceProjExtent;
299
+ } else {
300
+ maxSourceExtent = getIntersection(maxSourceExtent, sourceProjExtent);
301
+ }
302
+ }
303
+ const targetResolution = targetTileGrid.getResolution(
304
+ this.wrappedTileCoord_[0]
305
+ );
306
+ const sourceResolution = calculateSourceExtentResolution(
307
+ sourceProj,
308
+ targetProj,
309
+ limitedTargetExtent,
310
+ targetResolution
311
+ );
312
+ if (!isFinite(sourceResolution) || sourceResolution <= 0) {
313
+ this.state = TileState_default.EMPTY;
314
+ return;
315
+ }
316
+ const errorThresholdInPixels = errorThreshold !== void 0 ? errorThreshold : ERROR_THRESHOLD;
317
+ this.triangulation_ = new Triangulation_default(
318
+ sourceProj,
319
+ targetProj,
320
+ limitedTargetExtent,
321
+ maxSourceExtent,
322
+ sourceResolution * errorThresholdInPixels,
323
+ targetResolution
324
+ );
325
+ if (this.triangulation_.getTriangles().length === 0) {
326
+ this.state = TileState_default.EMPTY;
327
+ return;
328
+ }
329
+ this.sourceZ_ = sourceTileGrid.getZForResolution(sourceResolution);
330
+ let sourceExtent = this.triangulation_.calculateSourceExtent();
331
+ if (maxSourceExtent) {
332
+ if (sourceProj.canWrapX()) {
333
+ sourceExtent[1] = clamp(
334
+ sourceExtent[1],
335
+ maxSourceExtent[1],
336
+ maxSourceExtent[3]
337
+ );
338
+ sourceExtent[3] = clamp(
339
+ sourceExtent[3],
340
+ maxSourceExtent[1],
341
+ maxSourceExtent[3]
342
+ );
343
+ } else {
344
+ sourceExtent = getIntersection(sourceExtent, maxSourceExtent);
345
+ }
346
+ }
347
+ if (!getArea(sourceExtent)) {
348
+ this.state = TileState_default.EMPTY;
349
+ } else {
350
+ let worldWidth = 0;
351
+ let worldsAway = 0;
352
+ if (sourceProj.canWrapX()) {
353
+ worldWidth = getWidth(sourceProjExtent);
354
+ worldsAway = Math.floor(
355
+ (sourceExtent[0] - sourceProjExtent[0]) / worldWidth
356
+ );
357
+ }
358
+ const sourceExtents = wrapAndSliceX(
359
+ sourceExtent.slice(),
360
+ sourceProj,
361
+ true
362
+ );
363
+ sourceExtents.forEach((extent) => {
364
+ const sourceRange = sourceTileGrid.getTileRangeForExtentAndZ(
365
+ extent,
366
+ this.sourceZ_
367
+ );
368
+ for (let srcX = sourceRange.minX; srcX <= sourceRange.maxX; srcX++) {
369
+ for (let srcY = sourceRange.minY; srcY <= sourceRange.maxY; srcY++) {
370
+ const offset = worldsAway * worldWidth;
371
+ this.sourceTiles_.push({
372
+ getTile: () => getTileFunction(this.sourceZ_, srcX, srcY, pixelRatio),
373
+ offset
374
+ });
375
+ }
376
+ }
377
+ ++worldsAway;
378
+ });
379
+ if (this.sourceTiles_.length === 0) {
380
+ this.state = TileState_default.EMPTY;
381
+ }
382
+ }
383
+ }
384
+ /**
385
+ * Get the HTML Canvas element for this tile.
386
+ * @return {HTMLCanvasElement|OffscreenCanvas} Canvas.
387
+ */
388
+ getImage() {
389
+ return this.canvas_;
390
+ }
391
+ /**
392
+ * @private
393
+ */
394
+ reproject_() {
395
+ const sources = [];
396
+ this.sourceTiles_.forEach((source) => {
397
+ var _a;
398
+ const tile = source.tile;
399
+ if (tile && tile.getState() == TileState_default.LOADED) {
400
+ const extent = this.sourceTileGrid_.getTileCoordExtent(tile.tileCoord);
401
+ extent[0] += source.offset;
402
+ extent[2] += source.offset;
403
+ const clipExtent = (_a = this.clipExtent_) == null ? void 0 : _a.slice();
404
+ if (clipExtent) {
405
+ clipExtent[0] += source.offset;
406
+ clipExtent[2] += source.offset;
407
+ }
408
+ sources.push({
409
+ extent,
410
+ clipExtent,
411
+ image: tile.getImage()
412
+ });
413
+ }
414
+ });
415
+ this.sourceTiles_.length = 0;
416
+ if (sources.length === 0) {
417
+ this.state = TileState_default.ERROR;
418
+ } else {
419
+ const z = this.wrappedTileCoord_[0];
420
+ const size = this.targetTileGrid_.getTileSize(z);
421
+ const width = typeof size === "number" ? size : size[0];
422
+ const height = typeof size === "number" ? size : size[1];
423
+ const targetResolution = this.targetTileGrid_.getResolution(z);
424
+ const sourceResolution = this.sourceTileGrid_.getResolution(
425
+ this.sourceZ_
426
+ );
427
+ const targetExtent = this.targetTileGrid_.getTileCoordExtent(
428
+ this.wrappedTileCoord_
429
+ );
430
+ this.canvas_ = render(
431
+ width,
432
+ height,
433
+ this.pixelRatio_,
434
+ sourceResolution,
435
+ this.sourceTileGrid_.getExtent(),
436
+ targetResolution,
437
+ targetExtent,
438
+ this.triangulation_,
439
+ sources,
440
+ this.gutter_,
441
+ this.renderEdges_,
442
+ this.interpolate
443
+ );
444
+ this.state = TileState_default.LOADED;
445
+ }
446
+ this.changed();
447
+ }
448
+ /**
449
+ * Load not yet loaded URI.
450
+ * @override
451
+ */
452
+ load() {
453
+ for (const sourceTile of this.sourceTiles_) {
454
+ sourceTile.tile = sourceTile.getTile();
455
+ }
456
+ if (this.state == TileState_default.IDLE) {
457
+ this.state = TileState_default.LOADING;
458
+ this.changed();
459
+ let leftToLoad = 0;
460
+ this.sourcesListenerKeys_ = [];
461
+ this.sourceTiles_.forEach(({ tile }) => {
462
+ const state = tile.getState();
463
+ if (state == TileState_default.IDLE || state == TileState_default.LOADING) {
464
+ leftToLoad++;
465
+ const sourceListenKey = listen(tile, EventType_default.CHANGE, (e) => {
466
+ const state2 = tile.getState();
467
+ if (state2 == TileState_default.LOADED || state2 == TileState_default.ERROR || state2 == TileState_default.EMPTY) {
468
+ unlistenByKey(sourceListenKey);
469
+ leftToLoad--;
470
+ if (leftToLoad === 0) {
471
+ this.unlistenSources_();
472
+ this.reproject_();
473
+ }
474
+ }
475
+ });
476
+ this.sourcesListenerKeys_.push(sourceListenKey);
477
+ }
478
+ });
479
+ if (leftToLoad === 0) {
480
+ setTimeout(this.reproject_.bind(this), 0);
481
+ } else {
482
+ this.sourceTiles_.forEach(function({ tile }, i, arr) {
483
+ const state = tile.getState();
484
+ if (state == TileState_default.IDLE) {
485
+ tile.load();
486
+ }
487
+ });
488
+ }
489
+ }
490
+ }
491
+ /**
492
+ * @private
493
+ */
494
+ unlistenSources_() {
495
+ this.sourcesListenerKeys_.forEach(unlistenByKey);
496
+ this.sourcesListenerKeys_ = null;
497
+ }
498
+ /**
499
+ * Remove from the cache due to expiry
500
+ * @override
501
+ */
502
+ release() {
503
+ if (this.canvas_) {
504
+ releaseCanvas(
505
+ /** @type {CanvasRenderingContext2D|OffscreenCanvasRenderingContext2D} */
506
+ this.canvas_.getContext("2d")
507
+ );
508
+ canvasPool.push(this.canvas_);
509
+ this.canvas_ = null;
510
+ }
511
+ this.sourceTiles_.length = 0;
512
+ super.release();
513
+ }
514
+ };
515
+ var Tile_default2 = ReprojTile;
516
+
517
+ // node_modules/ol/structs/LRUCache.js
518
+ init_dirname();
519
+ init_buffer();
520
+ init_process();
521
+ var LRUCache = class {
522
+ /**
523
+ * @param {number} [highWaterMark] High water mark.
524
+ */
525
+ constructor(highWaterMark) {
526
+ this.highWaterMark = highWaterMark !== void 0 ? highWaterMark : 2048;
527
+ this.count_ = 0;
528
+ this.entries_ = {};
529
+ this.oldest_ = null;
530
+ this.newest_ = null;
531
+ }
532
+ deleteOldest() {
533
+ const entry = this.pop();
534
+ if (entry instanceof Disposable_default) {
535
+ entry.dispose();
536
+ }
537
+ }
538
+ /**
539
+ * @return {boolean} Can expire cache.
540
+ */
541
+ canExpireCache() {
542
+ return this.highWaterMark > 0 && this.getCount() > this.highWaterMark;
543
+ }
544
+ /**
545
+ * Expire the cache. When the cache entry is a {@link module:ol/Disposable~Disposable},
546
+ * the entry will be disposed.
547
+ * @param {!Object<string, boolean>} [keep] Keys to keep. To be implemented by subclasses.
548
+ */
549
+ expireCache(keep) {
550
+ while (this.canExpireCache()) {
551
+ this.deleteOldest();
552
+ }
553
+ }
554
+ /**
555
+ * FIXME empty description for jsdoc
556
+ */
557
+ clear() {
558
+ while (this.oldest_) {
559
+ this.deleteOldest();
560
+ }
561
+ }
562
+ /**
563
+ * @param {string} key Key.
564
+ * @return {boolean} Contains key.
565
+ */
566
+ containsKey(key) {
567
+ return this.entries_.hasOwnProperty(key);
568
+ }
569
+ /**
570
+ * @param {function(T, string, LRUCache<T>): ?} f The function
571
+ * to call for every entry from the oldest to the newer. This function takes
572
+ * 3 arguments (the entry value, the entry key and the LRUCache object).
573
+ * The return value is ignored.
574
+ */
575
+ forEach(f) {
576
+ let entry = this.oldest_;
577
+ while (entry) {
578
+ f(entry.value_, entry.key_, this);
579
+ entry = entry.newer;
580
+ }
581
+ }
582
+ /**
583
+ * @param {string} key Key.
584
+ * @param {*} [options] Options (reserved for subclasses).
585
+ * @return {T} Value.
586
+ */
587
+ get(key, options) {
588
+ const entry = this.entries_[key];
589
+ assert(
590
+ entry !== void 0,
591
+ "Tried to get a value for a key that does not exist in the cache"
592
+ );
593
+ if (entry === this.newest_) {
594
+ return entry.value_;
595
+ }
596
+ if (entry === this.oldest_) {
597
+ this.oldest_ = /** @type {Entry} */
598
+ this.oldest_.newer;
599
+ this.oldest_.older = null;
600
+ } else {
601
+ entry.newer.older = entry.older;
602
+ entry.older.newer = entry.newer;
603
+ }
604
+ entry.newer = null;
605
+ entry.older = this.newest_;
606
+ this.newest_.newer = entry;
607
+ this.newest_ = entry;
608
+ return entry.value_;
609
+ }
610
+ /**
611
+ * Remove an entry from the cache.
612
+ * @param {string} key The entry key.
613
+ * @return {T} The removed entry.
614
+ */
615
+ remove(key) {
616
+ const entry = this.entries_[key];
617
+ assert(
618
+ entry !== void 0,
619
+ "Tried to get a value for a key that does not exist in the cache"
620
+ );
621
+ if (entry === this.newest_) {
622
+ this.newest_ = /** @type {Entry} */
623
+ entry.older;
624
+ if (this.newest_) {
625
+ this.newest_.newer = null;
626
+ }
627
+ } else if (entry === this.oldest_) {
628
+ this.oldest_ = /** @type {Entry} */
629
+ entry.newer;
630
+ if (this.oldest_) {
631
+ this.oldest_.older = null;
632
+ }
633
+ } else {
634
+ entry.newer.older = entry.older;
635
+ entry.older.newer = entry.newer;
636
+ }
637
+ delete this.entries_[key];
638
+ --this.count_;
639
+ return entry.value_;
640
+ }
641
+ /**
642
+ * @return {number} Count.
643
+ */
644
+ getCount() {
645
+ return this.count_;
646
+ }
647
+ /**
648
+ * @return {Array<string>} Keys.
649
+ */
650
+ getKeys() {
651
+ const keys = new Array(this.count_);
652
+ let i = 0;
653
+ let entry;
654
+ for (entry = this.newest_; entry; entry = entry.older) {
655
+ keys[i++] = entry.key_;
656
+ }
657
+ return keys;
658
+ }
659
+ /**
660
+ * @return {Array<T>} Values.
661
+ */
662
+ getValues() {
663
+ const values = new Array(this.count_);
664
+ let i = 0;
665
+ let entry;
666
+ for (entry = this.newest_; entry; entry = entry.older) {
667
+ values[i++] = entry.value_;
668
+ }
669
+ return values;
670
+ }
671
+ /**
672
+ * @return {T} Last value.
673
+ */
674
+ peekLast() {
675
+ return this.oldest_.value_;
676
+ }
677
+ /**
678
+ * @return {string} Last key.
679
+ */
680
+ peekLastKey() {
681
+ return this.oldest_.key_;
682
+ }
683
+ /**
684
+ * Get the key of the newest item in the cache. Throws if the cache is empty.
685
+ * @return {string} The newest key.
686
+ */
687
+ peekFirstKey() {
688
+ return this.newest_.key_;
689
+ }
690
+ /**
691
+ * Return an entry without updating least recently used time.
692
+ * @param {string} key Key.
693
+ * @return {T|undefined} Value.
694
+ */
695
+ peek(key) {
696
+ var _a;
697
+ return (_a = this.entries_[key]) == null ? void 0 : _a.value_;
698
+ }
699
+ /**
700
+ * @return {T} value Value.
701
+ */
702
+ pop() {
703
+ const entry = this.oldest_;
704
+ delete this.entries_[entry.key_];
705
+ if (entry.newer) {
706
+ entry.newer.older = null;
707
+ }
708
+ this.oldest_ = /** @type {Entry} */
709
+ entry.newer;
710
+ if (!this.oldest_) {
711
+ this.newest_ = null;
712
+ }
713
+ --this.count_;
714
+ return entry.value_;
715
+ }
716
+ /**
717
+ * @param {string} key Key.
718
+ * @param {T} value Value.
719
+ */
720
+ replace(key, value) {
721
+ this.get(key);
722
+ this.entries_[key].value_ = value;
723
+ }
724
+ /**
725
+ * @param {string} key Key.
726
+ * @param {T} value Value.
727
+ */
728
+ set(key, value) {
729
+ assert(
730
+ !(key in this.entries_),
731
+ "Tried to set a value for a key that is used already"
732
+ );
733
+ const entry = {
734
+ key_: key,
735
+ newer: null,
736
+ older: this.newest_,
737
+ value_: value
738
+ };
739
+ if (!this.newest_) {
740
+ this.oldest_ = entry;
741
+ } else {
742
+ this.newest_.newer = entry;
743
+ }
744
+ this.newest_ = entry;
745
+ this.entries_[key] = entry;
746
+ ++this.count_;
747
+ }
748
+ /**
749
+ * Set a maximum number of entries for the cache.
750
+ * @param {number} size Cache size.
751
+ * @api
752
+ */
753
+ setSize(size) {
754
+ this.highWaterMark = size;
755
+ }
756
+ };
757
+ var LRUCache_default = LRUCache;
758
+
759
+ // node_modules/ol/renderer/canvas/TileLayer.js
760
+ function addTileToLookup(tilesByZ, tile, z) {
761
+ if (!(z in tilesByZ)) {
762
+ tilesByZ[z] = /* @__PURE__ */ new Set([tile]);
763
+ return true;
764
+ }
765
+ const set = tilesByZ[z];
766
+ const existing = set.has(tile);
767
+ if (!existing) {
768
+ set.add(tile);
769
+ }
770
+ return !existing;
771
+ }
772
+ function removeTileFromLookup(tilesByZ, tile, z) {
773
+ const set = tilesByZ[z];
774
+ if (set) {
775
+ return set.delete(tile);
776
+ }
777
+ return false;
778
+ }
779
+ function getRenderExtent(frameState, extent) {
780
+ const layerState = frameState.layerStatesArray[frameState.layerIndex];
781
+ if (layerState.extent) {
782
+ extent = getIntersection(
783
+ extent,
784
+ fromUserExtent(layerState.extent, frameState.viewState.projection)
785
+ );
786
+ }
787
+ const source = (
788
+ /** @type {import("../../source/Tile.js").default} */
789
+ layerState.layer.getRenderSource()
790
+ );
791
+ if (!source.getWrapX()) {
792
+ const gridExtent = source.getTileGridForProjection(frameState.viewState.projection).getExtent();
793
+ if (gridExtent) {
794
+ extent = getIntersection(extent, gridExtent);
795
+ }
796
+ }
797
+ return extent;
798
+ }
799
+ var CanvasTileLayerRenderer = class extends Layer_default {
800
+ /**
801
+ * @param {LayerType} tileLayer Tile layer.
802
+ * @param {Options} [options] Options.
803
+ */
804
+ constructor(tileLayer, options) {
805
+ super(tileLayer);
806
+ options = options || {};
807
+ this.extentChanged = true;
808
+ this.renderComplete = false;
809
+ this.renderedExtent_ = null;
810
+ this.renderedPixelRatio;
811
+ this.renderedProjection = null;
812
+ this.renderedTiles = [];
813
+ this.renderedSourceKey_;
814
+ this.renderedSourceRevision_;
815
+ this.tempExtent = createEmpty();
816
+ this.tempTileRange_ = new TileRange_default(0, 0, 0, 0);
817
+ this.tempTileCoord_ = createOrUpdate(0, 0, 0);
818
+ const cacheSize = options.cacheSize !== void 0 ? options.cacheSize : 512;
819
+ this.tileCache_ = new LRUCache_default(cacheSize);
820
+ this.sourceTileCache_ = null;
821
+ this.maxStaleKeys = cacheSize * 0.5;
822
+ }
823
+ /**
824
+ * @return {LRUCache} Tile cache.
825
+ */
826
+ getTileCache() {
827
+ return this.tileCache_;
828
+ }
829
+ /**
830
+ * @return {LRUCache} Tile cache.
831
+ */
832
+ getSourceTileCache() {
833
+ if (!this.sourceTileCache_) {
834
+ this.sourceTileCache_ = new LRUCache_default(512);
835
+ }
836
+ return this.sourceTileCache_;
837
+ }
838
+ /**
839
+ * Get a tile from the cache or create one if needed.
840
+ *
841
+ * @param {number} z Tile coordinate z.
842
+ * @param {number} x Tile coordinate x.
843
+ * @param {number} y Tile coordinate y.
844
+ * @param {import("../../Map.js").FrameState} frameState Frame state.
845
+ * @return {import("../../Tile.js").default|null} Tile (or null if outside source extent).
846
+ * @protected
847
+ */
848
+ getOrCreateTile(z, x, y, frameState) {
849
+ const tileCache = this.tileCache_;
850
+ const tileLayer = this.getLayer();
851
+ const tileSource = tileLayer.getSource();
852
+ const cacheKey = getCacheKey(tileSource, tileSource.getKey(), z, x, y);
853
+ let tile;
854
+ if (tileCache.containsKey(cacheKey)) {
855
+ tile = tileCache.get(cacheKey);
856
+ } else {
857
+ const projection = frameState.viewState.projection;
858
+ const sourceProjection = tileSource.getProjection();
859
+ tile = tileSource.getTile(
860
+ z,
861
+ x,
862
+ y,
863
+ frameState.pixelRatio,
864
+ projection,
865
+ !sourceProjection || equivalent(sourceProjection, projection) ? void 0 : this.getSourceTileCache()
866
+ );
867
+ if (!tile) {
868
+ return null;
869
+ }
870
+ tileCache.set(cacheKey, tile);
871
+ }
872
+ return tile;
873
+ }
874
+ /**
875
+ * @param {number} z Tile coordinate z.
876
+ * @param {number} x Tile coordinate x.
877
+ * @param {number} y Tile coordinate y.
878
+ * @param {import("../../Map.js").FrameState} frameState Frame state.
879
+ * @return {import("../../Tile.js").default|null} Tile (or null if outside source extent).
880
+ * @protected
881
+ */
882
+ getTile(z, x, y, frameState) {
883
+ const tile = this.getOrCreateTile(z, x, y, frameState);
884
+ if (!tile) {
885
+ return null;
886
+ }
887
+ return tile;
888
+ }
889
+ /**
890
+ * @param {import("../../pixel.js").Pixel} pixel Pixel.
891
+ * @return {Uint8ClampedArray} Data at the pixel location.
892
+ * @override
893
+ */
894
+ getData(pixel) {
895
+ const frameState = this.frameState;
896
+ if (!frameState) {
897
+ return null;
898
+ }
899
+ const layer = this.getLayer();
900
+ const coordinate = apply(
901
+ frameState.pixelToCoordinateTransform,
902
+ pixel.slice()
903
+ );
904
+ const layerExtent = layer.getExtent();
905
+ if (layerExtent) {
906
+ if (!containsCoordinate(layerExtent, coordinate)) {
907
+ return null;
908
+ }
909
+ }
910
+ const viewState = frameState.viewState;
911
+ const source = layer.getRenderSource();
912
+ const tileGrid = source.getTileGridForProjection(viewState.projection);
913
+ const tilePixelRatio = source.getTilePixelRatio(frameState.pixelRatio);
914
+ for (let z = tileGrid.getZForResolution(viewState.resolution); z >= tileGrid.getMinZoom(); --z) {
915
+ const tileCoord = tileGrid.getTileCoordForCoordAndZ(coordinate, z);
916
+ const tile = this.getTile(z, tileCoord[1], tileCoord[2], frameState);
917
+ if (!tile || tile.getState() !== TileState_default.LOADED) {
918
+ continue;
919
+ }
920
+ const tileOrigin = tileGrid.getOrigin(z);
921
+ const tileSize = toSize(tileGrid.getTileSize(z));
922
+ const tileResolution = tileGrid.getResolution(z);
923
+ let image;
924
+ if (tile instanceof ImageTile_default || tile instanceof Tile_default2) {
925
+ image = tile.getImage();
926
+ } else if (tile instanceof DataTile_default) {
927
+ image = asImageLike(tile.getData());
928
+ if (!image) {
929
+ continue;
930
+ }
931
+ } else {
932
+ continue;
933
+ }
934
+ const col = Math.floor(
935
+ tilePixelRatio * ((coordinate[0] - tileOrigin[0]) / tileResolution - tileCoord[1] * tileSize[0])
936
+ );
937
+ const row = Math.floor(
938
+ tilePixelRatio * ((tileOrigin[1] - coordinate[1]) / tileResolution - tileCoord[2] * tileSize[1])
939
+ );
940
+ const gutter = Math.round(
941
+ tilePixelRatio * source.getGutterForProjection(viewState.projection)
942
+ );
943
+ return this.getImageData(image, col + gutter, row + gutter);
944
+ }
945
+ return null;
946
+ }
947
+ /**
948
+ * Determine whether render should be called.
949
+ * @param {import("../../Map.js").FrameState} frameState Frame state.
950
+ * @return {boolean} Layer is ready to be rendered.
951
+ * @override
952
+ */
953
+ prepareFrame(frameState) {
954
+ var _a;
955
+ if (!this.renderedProjection) {
956
+ this.renderedProjection = frameState.viewState.projection;
957
+ } else if (frameState.viewState.projection !== this.renderedProjection) {
958
+ this.tileCache_.clear();
959
+ this.renderedProjection = frameState.viewState.projection;
960
+ }
961
+ const source = this.getLayer().getSource();
962
+ if (!source) {
963
+ return false;
964
+ }
965
+ const sourceRevision = source.getRevision();
966
+ if (!this.renderedSourceRevision_) {
967
+ this.renderedSourceRevision_ = sourceRevision;
968
+ } else if (this.renderedSourceRevision_ !== sourceRevision) {
969
+ this.renderedSourceRevision_ = sourceRevision;
970
+ if (this.renderedSourceKey_ === source.getKey()) {
971
+ this.tileCache_.clear();
972
+ (_a = this.sourceTileCache_) == null ? void 0 : _a.clear();
973
+ }
974
+ }
975
+ return true;
976
+ }
977
+ /**
978
+ * Determine whether tiles for next extent should be enqueued for rendering.
979
+ * @return {boolean} Rendering tiles for next extent is supported.
980
+ * @protected
981
+ */
982
+ enqueueTilesForNextExtent() {
983
+ return true;
984
+ }
985
+ /**
986
+ * @param {import("../../Map.js").FrameState} frameState Frame state.
987
+ * @param {import("../../extent.js").Extent} extent The extent to be rendered.
988
+ * @param {number} initialZ The zoom level.
989
+ * @param {TileLookup} tilesByZ Lookup of tiles by zoom level.
990
+ * @param {number} preload Number of additional levels to load.
991
+ */
992
+ enqueueTiles(frameState, extent, initialZ, tilesByZ, preload) {
993
+ const viewState = frameState.viewState;
994
+ const tileLayer = this.getLayer();
995
+ const tileSource = tileLayer.getRenderSource();
996
+ const tileGrid = tileSource.getTileGridForProjection(viewState.projection);
997
+ const tileSourceKey = getUid(tileSource);
998
+ if (!(tileSourceKey in frameState.wantedTiles)) {
999
+ frameState.wantedTiles[tileSourceKey] = {};
1000
+ }
1001
+ const wantedTiles = frameState.wantedTiles[tileSourceKey];
1002
+ const map = tileLayer.getMapInternal();
1003
+ const minZ = Math.max(
1004
+ initialZ - preload,
1005
+ tileGrid.getMinZoom(),
1006
+ tileGrid.getZForResolution(
1007
+ Math.min(
1008
+ tileLayer.getMaxResolution(),
1009
+ map ? map.getView().getResolutionForZoom(Math.max(tileLayer.getMinZoom(), 0)) : tileGrid.getResolution(0)
1010
+ ),
1011
+ tileSource.zDirection
1012
+ )
1013
+ );
1014
+ const rotation = viewState.rotation;
1015
+ const viewport = rotation ? getRotatedViewport(
1016
+ viewState.center,
1017
+ viewState.resolution,
1018
+ rotation,
1019
+ frameState.size
1020
+ ) : void 0;
1021
+ for (let z = initialZ; z >= minZ; --z) {
1022
+ const tileRange = tileGrid.getTileRangeForExtentAndZ(
1023
+ extent,
1024
+ z,
1025
+ this.tempTileRange_
1026
+ );
1027
+ const tileResolution = tileGrid.getResolution(z);
1028
+ for (let x = tileRange.minX; x <= tileRange.maxX; ++x) {
1029
+ for (let y = tileRange.minY; y <= tileRange.maxY; ++y) {
1030
+ if (rotation && !tileGrid.tileCoordIntersectsViewport([z, x, y], viewport)) {
1031
+ continue;
1032
+ }
1033
+ const tile = this.getTile(z, x, y, frameState);
1034
+ if (!tile) {
1035
+ continue;
1036
+ }
1037
+ const added = addTileToLookup(tilesByZ, tile, z);
1038
+ if (!added) {
1039
+ continue;
1040
+ }
1041
+ const tileQueueKey = tile.getKey();
1042
+ wantedTiles[tileQueueKey] = true;
1043
+ if (tile.getState() === TileState_default.IDLE) {
1044
+ if (!frameState.tileQueue.isKeyQueued(tileQueueKey)) {
1045
+ const tileCoord = createOrUpdate(z, x, y, this.tempTileCoord_);
1046
+ frameState.tileQueue.enqueue([
1047
+ tile,
1048
+ tileSourceKey,
1049
+ tileGrid.getTileCoordCenter(tileCoord),
1050
+ tileResolution
1051
+ ]);
1052
+ }
1053
+ }
1054
+ }
1055
+ }
1056
+ }
1057
+ }
1058
+ /**
1059
+ * Look for tiles covering the provided tile coordinate at an alternate
1060
+ * zoom level. Loaded tiles will be added to the provided tile texture lookup.
1061
+ * @param {import("../../tilecoord.js").TileCoord} tileCoord The target tile coordinate.
1062
+ * @param {TileLookup} tilesByZ Lookup of tiles by zoom level.
1063
+ * @return {boolean} The tile coordinate is covered by loaded tiles at the alternate zoom level.
1064
+ * @private
1065
+ */
1066
+ findStaleTile_(tileCoord, tilesByZ) {
1067
+ const tileCache = this.tileCache_;
1068
+ const z = tileCoord[0];
1069
+ const x = tileCoord[1];
1070
+ const y = tileCoord[2];
1071
+ const staleKeys = this.getStaleKeys();
1072
+ for (let i = 0; i < staleKeys.length; ++i) {
1073
+ const cacheKey = getCacheKey(
1074
+ this.getLayer().getSource(),
1075
+ staleKeys[i],
1076
+ z,
1077
+ x,
1078
+ y
1079
+ );
1080
+ if (tileCache.containsKey(cacheKey)) {
1081
+ const tile = tileCache.peek(cacheKey);
1082
+ if (tile.getState() === TileState_default.LOADED) {
1083
+ tile.endTransition(getUid(this));
1084
+ addTileToLookup(tilesByZ, tile, z);
1085
+ return true;
1086
+ }
1087
+ }
1088
+ }
1089
+ return false;
1090
+ }
1091
+ /**
1092
+ * Look for tiles covering the provided tile coordinate at an alternate
1093
+ * zoom level. Loaded tiles will be added to the provided tile texture lookup.
1094
+ * @param {import("../../tilegrid/TileGrid.js").default} tileGrid The tile grid.
1095
+ * @param {import("../../tilecoord.js").TileCoord} tileCoord The target tile coordinate.
1096
+ * @param {number} altZ The alternate zoom level.
1097
+ * @param {TileLookup} tilesByZ Lookup of tiles by zoom level.
1098
+ * @return {boolean} The tile coordinate is covered by loaded tiles at the alternate zoom level.
1099
+ * @private
1100
+ */
1101
+ findAltTiles_(tileGrid, tileCoord, altZ, tilesByZ) {
1102
+ const tileRange = tileGrid.getTileRangeForTileCoordAndZ(
1103
+ tileCoord,
1104
+ altZ,
1105
+ this.tempTileRange_
1106
+ );
1107
+ if (!tileRange) {
1108
+ return false;
1109
+ }
1110
+ let covered = true;
1111
+ const tileCache = this.tileCache_;
1112
+ const source = this.getLayer().getRenderSource();
1113
+ const sourceKey = source.getKey();
1114
+ for (let x = tileRange.minX; x <= tileRange.maxX; ++x) {
1115
+ for (let y = tileRange.minY; y <= tileRange.maxY; ++y) {
1116
+ const cacheKey = getCacheKey(source, sourceKey, altZ, x, y);
1117
+ let loaded = false;
1118
+ if (tileCache.containsKey(cacheKey)) {
1119
+ const tile = tileCache.peek(cacheKey);
1120
+ if (tile.getState() === TileState_default.LOADED) {
1121
+ addTileToLookup(tilesByZ, tile, altZ);
1122
+ loaded = true;
1123
+ }
1124
+ }
1125
+ if (!loaded) {
1126
+ covered = false;
1127
+ }
1128
+ }
1129
+ }
1130
+ return covered;
1131
+ }
1132
+ /**
1133
+ * Render the layer.
1134
+ *
1135
+ * The frame rendering logic has three parts:
1136
+ *
1137
+ * 1. Enqueue tiles
1138
+ * 2. Find alt tiles for those that are not yet loaded
1139
+ * 3. Render loaded tiles
1140
+ *
1141
+ * @param {import("../../Map.js").FrameState} frameState Frame state.
1142
+ * @param {HTMLElement} target Target that may be used to render content to.
1143
+ * @return {HTMLElement} The rendered element.
1144
+ * @override
1145
+ */
1146
+ renderFrame(frameState, target) {
1147
+ this.renderComplete = true;
1148
+ const layerState = frameState.layerStatesArray[frameState.layerIndex];
1149
+ const viewState = frameState.viewState;
1150
+ const projection = viewState.projection;
1151
+ const viewResolution = viewState.resolution;
1152
+ const viewCenter = viewState.center;
1153
+ const pixelRatio = frameState.pixelRatio;
1154
+ const tileLayer = this.getLayer();
1155
+ const tileSource = tileLayer.getSource();
1156
+ const tileGrid = tileSource.getTileGridForProjection(projection);
1157
+ const z = tileGrid.getZForResolution(viewResolution, tileSource.zDirection);
1158
+ const tileResolution = tileGrid.getResolution(z);
1159
+ const sourceKey = tileSource.getKey();
1160
+ if (!this.renderedSourceKey_) {
1161
+ this.renderedSourceKey_ = sourceKey;
1162
+ } else if (this.renderedSourceKey_ !== sourceKey) {
1163
+ this.prependStaleKey(this.renderedSourceKey_);
1164
+ this.renderedSourceKey_ = sourceKey;
1165
+ }
1166
+ let frameExtent = frameState.extent;
1167
+ const tilePixelRatio = tileSource.getTilePixelRatio(pixelRatio);
1168
+ this.prepareContainer(frameState, target);
1169
+ const width = this.context.canvas.width;
1170
+ const height = this.context.canvas.height;
1171
+ const layerExtent = layerState.extent && fromUserExtent(layerState.extent, projection);
1172
+ if (layerExtent) {
1173
+ frameExtent = getIntersection(
1174
+ frameExtent,
1175
+ fromUserExtent(layerState.extent, projection)
1176
+ );
1177
+ }
1178
+ const dx = tileResolution * width / 2 / tilePixelRatio;
1179
+ const dy = tileResolution * height / 2 / tilePixelRatio;
1180
+ const canvasExtent = [
1181
+ viewCenter[0] - dx,
1182
+ viewCenter[1] - dy,
1183
+ viewCenter[0] + dx,
1184
+ viewCenter[1] + dy
1185
+ ];
1186
+ const tilesByZ = {};
1187
+ this.renderedTiles.length = 0;
1188
+ const preload = tileLayer.getPreload();
1189
+ if (frameState.nextExtent && this.enqueueTilesForNextExtent()) {
1190
+ const targetZ = tileGrid.getZForResolution(
1191
+ viewState.nextResolution,
1192
+ tileSource.zDirection
1193
+ );
1194
+ const nextExtent = getRenderExtent(frameState, frameState.nextExtent);
1195
+ this.enqueueTiles(frameState, nextExtent, targetZ, tilesByZ, preload);
1196
+ }
1197
+ const renderExtent = getRenderExtent(frameState, frameExtent);
1198
+ this.enqueueTiles(frameState, renderExtent, z, tilesByZ, 0);
1199
+ if (preload > 0) {
1200
+ setTimeout(() => {
1201
+ this.enqueueTiles(
1202
+ frameState,
1203
+ renderExtent,
1204
+ z - 1,
1205
+ tilesByZ,
1206
+ preload - 1
1207
+ );
1208
+ }, 0);
1209
+ }
1210
+ if (!(z in tilesByZ)) {
1211
+ return this.container;
1212
+ }
1213
+ const uid = getUid(this);
1214
+ const time = frameState.time;
1215
+ for (const tile of tilesByZ[z]) {
1216
+ const tileState = tile.getState();
1217
+ if (tileState === TileState_default.EMPTY) {
1218
+ continue;
1219
+ }
1220
+ const tileCoord = tile.tileCoord;
1221
+ if (tileState === TileState_default.LOADED) {
1222
+ const alpha = tile.getAlpha(uid, time);
1223
+ if (alpha === 1) {
1224
+ tile.endTransition(uid);
1225
+ continue;
1226
+ }
1227
+ }
1228
+ if (tileState !== TileState_default.ERROR) {
1229
+ this.renderComplete = false;
1230
+ }
1231
+ const hasStaleTile = this.findStaleTile_(tileCoord, tilesByZ);
1232
+ if (hasStaleTile) {
1233
+ removeTileFromLookup(tilesByZ, tile, z);
1234
+ frameState.animate = true;
1235
+ continue;
1236
+ }
1237
+ const coveredByChildren = this.findAltTiles_(
1238
+ tileGrid,
1239
+ tileCoord,
1240
+ z + 1,
1241
+ tilesByZ
1242
+ );
1243
+ if (coveredByChildren) {
1244
+ continue;
1245
+ }
1246
+ const minZoom = tileGrid.getMinZoom();
1247
+ for (let parentZ = z - 1; parentZ >= minZoom; --parentZ) {
1248
+ const coveredByParent = this.findAltTiles_(
1249
+ tileGrid,
1250
+ tileCoord,
1251
+ parentZ,
1252
+ tilesByZ
1253
+ );
1254
+ if (coveredByParent) {
1255
+ break;
1256
+ }
1257
+ }
1258
+ }
1259
+ const canvasScale = tileResolution / viewResolution * pixelRatio / tilePixelRatio;
1260
+ const context = this.getRenderContext(frameState);
1261
+ compose(
1262
+ this.tempTransform,
1263
+ width / 2,
1264
+ height / 2,
1265
+ canvasScale,
1266
+ canvasScale,
1267
+ 0,
1268
+ -width / 2,
1269
+ -height / 2
1270
+ );
1271
+ if (layerState.extent) {
1272
+ this.clipUnrotated(context, frameState, layerExtent);
1273
+ }
1274
+ if (!tileSource.getInterpolate()) {
1275
+ context.imageSmoothingEnabled = false;
1276
+ }
1277
+ this.preRender(context, frameState);
1278
+ const zs = Object.keys(tilesByZ).map(Number);
1279
+ zs.sort(ascending);
1280
+ let currentClip;
1281
+ const clips = [];
1282
+ const clipZs = [];
1283
+ for (let i = zs.length - 1; i >= 0; --i) {
1284
+ const currentZ = zs[i];
1285
+ const currentTilePixelSize = tileSource.getTilePixelSize(
1286
+ currentZ,
1287
+ pixelRatio,
1288
+ projection
1289
+ );
1290
+ const currentResolution = tileGrid.getResolution(currentZ);
1291
+ const currentScale = currentResolution / tileResolution;
1292
+ const dx2 = currentTilePixelSize[0] * currentScale * canvasScale;
1293
+ const dy2 = currentTilePixelSize[1] * currentScale * canvasScale;
1294
+ const originTileCoord = tileGrid.getTileCoordForCoordAndZ(
1295
+ getTopLeft(canvasExtent),
1296
+ currentZ
1297
+ );
1298
+ const originTileExtent = tileGrid.getTileCoordExtent(originTileCoord);
1299
+ const origin = apply(this.tempTransform, [
1300
+ tilePixelRatio * (originTileExtent[0] - canvasExtent[0]) / tileResolution,
1301
+ tilePixelRatio * (canvasExtent[3] - originTileExtent[3]) / tileResolution
1302
+ ]);
1303
+ const tileGutter = tilePixelRatio * tileSource.getGutterForProjection(projection);
1304
+ for (const tile of tilesByZ[currentZ]) {
1305
+ if (tile.getState() !== TileState_default.LOADED) {
1306
+ continue;
1307
+ }
1308
+ const tileCoord = tile.tileCoord;
1309
+ const xIndex = originTileCoord[1] - tileCoord[1];
1310
+ const nextX = Math.round(origin[0] - (xIndex - 1) * dx2);
1311
+ const yIndex = originTileCoord[2] - tileCoord[2];
1312
+ const nextY = Math.round(origin[1] - (yIndex - 1) * dy2);
1313
+ const x = Math.round(origin[0] - xIndex * dx2);
1314
+ const y = Math.round(origin[1] - yIndex * dy2);
1315
+ const w = nextX - x;
1316
+ const h = nextY - y;
1317
+ const transition = zs.length === 1;
1318
+ let contextSaved = false;
1319
+ currentClip = [x, y, x + w, y, x + w, y + h, x, y + h];
1320
+ for (let i2 = 0, ii = clips.length; i2 < ii; ++i2) {
1321
+ if (!transition && currentZ < clipZs[i2]) {
1322
+ const clip = clips[i2];
1323
+ if (intersects(
1324
+ [x, y, x + w, y + h],
1325
+ [clip[0], clip[3], clip[4], clip[7]]
1326
+ )) {
1327
+ if (!contextSaved) {
1328
+ context.save();
1329
+ contextSaved = true;
1330
+ }
1331
+ context.beginPath();
1332
+ context.moveTo(currentClip[0], currentClip[1]);
1333
+ context.lineTo(currentClip[2], currentClip[3]);
1334
+ context.lineTo(currentClip[4], currentClip[5]);
1335
+ context.lineTo(currentClip[6], currentClip[7]);
1336
+ context.moveTo(clip[6], clip[7]);
1337
+ context.lineTo(clip[4], clip[5]);
1338
+ context.lineTo(clip[2], clip[3]);
1339
+ context.lineTo(clip[0], clip[1]);
1340
+ context.clip();
1341
+ }
1342
+ }
1343
+ }
1344
+ clips.push(currentClip);
1345
+ clipZs.push(currentZ);
1346
+ this.drawTile(tile, frameState, x, y, w, h, tileGutter, transition);
1347
+ if (contextSaved) {
1348
+ context.restore();
1349
+ }
1350
+ this.renderedTiles.unshift(tile);
1351
+ this.updateUsedTiles(frameState.usedTiles, tileSource, tile);
1352
+ }
1353
+ }
1354
+ this.renderedResolution = tileResolution;
1355
+ this.extentChanged = !this.renderedExtent_ || !equals(this.renderedExtent_, canvasExtent);
1356
+ this.renderedExtent_ = canvasExtent;
1357
+ this.renderedPixelRatio = pixelRatio;
1358
+ this.postRender(this.context, frameState);
1359
+ if (layerState.extent) {
1360
+ context.restore();
1361
+ }
1362
+ context.imageSmoothingEnabled = true;
1363
+ if (this.renderComplete) {
1364
+ const postRenderFunction = (map, frameState2) => {
1365
+ var _a;
1366
+ const tileSourceKey = getUid(tileSource);
1367
+ const wantedTiles = frameState2.wantedTiles[tileSourceKey];
1368
+ const tilesCount = wantedTiles ? Object.keys(wantedTiles).length : 0;
1369
+ this.updateCacheSize(tilesCount);
1370
+ this.tileCache_.expireCache();
1371
+ (_a = this.sourceTileCache_) == null ? void 0 : _a.expireCache();
1372
+ };
1373
+ frameState.postRenderFunctions.push(postRenderFunction);
1374
+ }
1375
+ return this.container;
1376
+ }
1377
+ /**
1378
+ * Increases the cache size if needed
1379
+ * @param {number} tileCount Minimum number of tiles needed.
1380
+ */
1381
+ updateCacheSize(tileCount) {
1382
+ this.tileCache_.highWaterMark = Math.max(
1383
+ this.tileCache_.highWaterMark,
1384
+ tileCount * 2
1385
+ );
1386
+ }
1387
+ /**
1388
+ * @param {import("../../Tile.js").default} tile Tile.
1389
+ * @param {import("../../Map.js").FrameState} frameState Frame state.
1390
+ * @param {number} x Left of the tile.
1391
+ * @param {number} y Top of the tile.
1392
+ * @param {number} w Width of the tile.
1393
+ * @param {number} h Height of the tile.
1394
+ * @param {number} gutter Tile gutter.
1395
+ * @param {boolean} transition Apply an alpha transition.
1396
+ * @protected
1397
+ */
1398
+ drawTile(tile, frameState, x, y, w, h, gutter, transition) {
1399
+ let image;
1400
+ if (tile instanceof DataTile_default) {
1401
+ image = asImageLike(tile.getData());
1402
+ if (!image) {
1403
+ throw new Error("Rendering array data is not yet supported");
1404
+ }
1405
+ } else {
1406
+ image = this.getTileImage(
1407
+ /** @type {import("../../ImageTile.js").default} */
1408
+ tile
1409
+ );
1410
+ }
1411
+ if (!image) {
1412
+ return;
1413
+ }
1414
+ const context = this.getRenderContext(frameState);
1415
+ const uid = getUid(this);
1416
+ const layerState = frameState.layerStatesArray[frameState.layerIndex];
1417
+ const alpha = layerState.opacity * (transition ? tile.getAlpha(uid, frameState.time) : 1);
1418
+ const alphaChanged = alpha !== context.globalAlpha;
1419
+ if (alphaChanged) {
1420
+ context.save();
1421
+ context.globalAlpha = alpha;
1422
+ }
1423
+ context.drawImage(
1424
+ image,
1425
+ gutter,
1426
+ gutter,
1427
+ image.width - 2 * gutter,
1428
+ image.height - 2 * gutter,
1429
+ x,
1430
+ y,
1431
+ w,
1432
+ h
1433
+ );
1434
+ if (alphaChanged) {
1435
+ context.restore();
1436
+ }
1437
+ if (alpha !== layerState.opacity) {
1438
+ frameState.animate = true;
1439
+ } else if (transition) {
1440
+ tile.endTransition(uid);
1441
+ }
1442
+ }
1443
+ /**
1444
+ * @return {HTMLCanvasElement|OffscreenCanvas} Image
1445
+ */
1446
+ getImage() {
1447
+ const context = this.context;
1448
+ return context ? context.canvas : null;
1449
+ }
1450
+ /**
1451
+ * Get the image from a tile.
1452
+ * @param {import("../../ImageTile.js").default} tile Tile.
1453
+ * @return {HTMLCanvasElement|OffscreenCanvas|HTMLImageElement|HTMLVideoElement} Image.
1454
+ * @protected
1455
+ */
1456
+ getTileImage(tile) {
1457
+ return tile.getImage();
1458
+ }
1459
+ /**
1460
+ * @param {!Object<string, !Object<string, boolean>>} usedTiles Used tiles.
1461
+ * @param {import("../../source/Tile.js").default} tileSource Tile source.
1462
+ * @param {import('../../Tile.js').default} tile Tile.
1463
+ * @protected
1464
+ */
1465
+ updateUsedTiles(usedTiles, tileSource, tile) {
1466
+ const tileSourceKey = getUid(tileSource);
1467
+ if (!(tileSourceKey in usedTiles)) {
1468
+ usedTiles[tileSourceKey] = {};
1469
+ }
1470
+ usedTiles[tileSourceKey][tile.getKey()] = true;
1471
+ }
1472
+ };
1473
+ var TileLayer_default = CanvasTileLayerRenderer;
1474
+
1475
+ // node_modules/ol/layer/BaseTile.js
1476
+ init_dirname();
1477
+ init_buffer();
1478
+ init_process();
1479
+
1480
+ // node_modules/ol/layer/TileProperty.js
1481
+ init_dirname();
1482
+ init_buffer();
1483
+ init_process();
1484
+ var TileProperty_default = {
1485
+ PRELOAD: "preload",
1486
+ USE_INTERIM_TILES_ON_ERROR: "useInterimTilesOnError"
1487
+ };
1488
+
1489
+ // node_modules/ol/layer/BaseTile.js
1490
+ var BaseTileLayer = class extends Layer_default2 {
1491
+ /**
1492
+ * @param {Options<TileSourceType>} [options] Tile layer options.
1493
+ */
1494
+ constructor(options) {
1495
+ options = options ? options : {};
1496
+ const baseOptions = Object.assign({}, options);
1497
+ const cacheSize = options.cacheSize;
1498
+ delete options.cacheSize;
1499
+ delete baseOptions.preload;
1500
+ delete baseOptions.useInterimTilesOnError;
1501
+ super(baseOptions);
1502
+ this.on;
1503
+ this.once;
1504
+ this.un;
1505
+ this.cacheSize_ = cacheSize;
1506
+ this.setPreload(options.preload !== void 0 ? options.preload : 0);
1507
+ this.setUseInterimTilesOnError(
1508
+ options.useInterimTilesOnError !== void 0 ? options.useInterimTilesOnError : true
1509
+ );
1510
+ }
1511
+ /**
1512
+ * @return {number|undefined} The suggested cache size
1513
+ * @protected
1514
+ */
1515
+ getCacheSize() {
1516
+ return this.cacheSize_;
1517
+ }
1518
+ /**
1519
+ * Return the level as number to which we will preload tiles up to.
1520
+ * @return {number} The level to preload tiles up to.
1521
+ * @observable
1522
+ * @api
1523
+ */
1524
+ getPreload() {
1525
+ return (
1526
+ /** @type {number} */
1527
+ this.get(TileProperty_default.PRELOAD)
1528
+ );
1529
+ }
1530
+ /**
1531
+ * Set the level as number to which we will preload tiles up to.
1532
+ * @param {number} preload The level to preload tiles up to.
1533
+ * @observable
1534
+ * @api
1535
+ */
1536
+ setPreload(preload) {
1537
+ this.set(TileProperty_default.PRELOAD, preload);
1538
+ }
1539
+ /**
1540
+ * Deprecated. Whether we use interim tiles on error.
1541
+ * @return {boolean} Use interim tiles on error.
1542
+ * @observable
1543
+ * @api
1544
+ */
1545
+ getUseInterimTilesOnError() {
1546
+ return (
1547
+ /** @type {boolean} */
1548
+ this.get(TileProperty_default.USE_INTERIM_TILES_ON_ERROR)
1549
+ );
1550
+ }
1551
+ /**
1552
+ * Deprecated. Set whether we use interim tiles on error.
1553
+ * @param {boolean} useInterimTilesOnError Use interim tiles on error.
1554
+ * @observable
1555
+ * @api
1556
+ */
1557
+ setUseInterimTilesOnError(useInterimTilesOnError) {
1558
+ this.set(TileProperty_default.USE_INTERIM_TILES_ON_ERROR, useInterimTilesOnError);
1559
+ }
1560
+ /**
1561
+ * Get data for a pixel location. The return type depends on the source data. For image tiles,
1562
+ * a four element RGBA array will be returned. For data tiles, the array length will match the
1563
+ * number of bands in the dataset. For requests outside the layer extent, `null` will be returned.
1564
+ * Data for a image tiles can only be retrieved if the source's `crossOrigin` property is set.
1565
+ *
1566
+ * ```js
1567
+ * // display layer data on every pointer move
1568
+ * map.on('pointermove', (event) => {
1569
+ * console.log(layer.getData(event.pixel));
1570
+ * });
1571
+ * ```
1572
+ * @param {import("../pixel").Pixel} pixel Pixel.
1573
+ * @return {Uint8ClampedArray|Uint8Array|Float32Array|DataView|null} Pixel data.
1574
+ * @api
1575
+ * @override
1576
+ */
1577
+ getData(pixel) {
1578
+ return super.getData(pixel);
1579
+ }
1580
+ };
1581
+ var BaseTile_default = BaseTileLayer;
1582
+
1583
+ // node_modules/ol/layer/Tile.js
1584
+ var TileLayer = class extends BaseTile_default {
1585
+ /**
1586
+ * @param {import("./BaseTile.js").Options<TileSourceType>} [options] Tile layer options.
1587
+ */
1588
+ constructor(options) {
1589
+ super(options);
1590
+ }
1591
+ /**
1592
+ * @override
1593
+ */
1594
+ createRenderer() {
1595
+ return new TileLayer_default(this, {
1596
+ cacheSize: this.getCacheSize()
1597
+ });
1598
+ }
1599
+ };
1600
+ var Tile_default3 = TileLayer;
1601
+
1602
+ // node_modules/ol/uri.js
1603
+ init_dirname();
1604
+ init_buffer();
1605
+ init_process();
1606
+ var zRegEx = /\{z\}/g;
1607
+ var xRegEx = /\{x\}/g;
1608
+ var yRegEx = /\{y\}/g;
1609
+ var dashYRegEx = /\{-y\}/g;
1610
+ function renderXYZTemplate(template, z, x, y, maxY) {
1611
+ return template.replace(zRegEx, z.toString()).replace(xRegEx, x.toString()).replace(yRegEx, y.toString()).replace(dashYRegEx, function() {
1612
+ if (maxY === void 0) {
1613
+ throw new Error(
1614
+ "If the URL template has a {-y} placeholder, the grid extent must be known"
1615
+ );
1616
+ }
1617
+ return (maxY - y).toString();
1618
+ });
1619
+ }
1620
+ function pickUrl(urls, z, x, y) {
1621
+ const hash = hashZXY(z, x, y);
1622
+ const index = modulo(hash, urls.length);
1623
+ return urls[index];
1624
+ }
1625
+ function expandUrl(url) {
1626
+ const urls = [];
1627
+ let match = /\{([a-z])-([a-z])\}/.exec(url);
1628
+ if (match) {
1629
+ const startCharCode = match[1].charCodeAt(0);
1630
+ const stopCharCode = match[2].charCodeAt(0);
1631
+ let charCode;
1632
+ for (charCode = startCharCode; charCode <= stopCharCode; ++charCode) {
1633
+ urls.push(url.replace(match[0], String.fromCharCode(charCode)));
1634
+ }
1635
+ return urls;
1636
+ }
1637
+ match = /\{(\d+)-(\d+)\}/.exec(url);
1638
+ if (match) {
1639
+ const stop = parseInt(match[2], 10);
1640
+ for (let i = parseInt(match[1], 10); i <= stop; i++) {
1641
+ urls.push(url.replace(match[0], i.toString()));
1642
+ }
1643
+ return urls;
1644
+ }
1645
+ urls.push(url);
1646
+ return urls;
1647
+ }
1648
+
1649
+ export {
1650
+ ImageTile_default,
1651
+ Tile_default2 as Tile_default,
1652
+ LRUCache_default,
1653
+ TileLayer_default,
1654
+ TileProperty_default,
1655
+ BaseTile_default,
1656
+ Tile_default3 as Tile_default2,
1657
+ renderXYZTemplate,
1658
+ pickUrl,
1659
+ expandUrl
1660
+ };