@mui/x-charts-vendor 8.14.0 → 8.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (43) hide show
  1. package/README.md +2 -7
  2. package/package.json +3 -6
  3. package/d3-delaunay.d.ts +0 -5
  4. package/d3-delaunay.js +0 -7
  5. package/delaunator.d.ts +0 -5
  6. package/delaunator.js +0 -7
  7. package/es/d3-delaunay.mjs +0 -6
  8. package/es/delaunator.mjs +0 -6
  9. package/es/robust-predicates.mjs +0 -6
  10. package/lib/d3-delaunay.js +0 -6
  11. package/lib/delaunator.js +0 -6
  12. package/lib/robust-predicates.js +0 -6
  13. package/lib-vendor/d3-delaunay/LICENSE +0 -14
  14. package/lib-vendor/d3-delaunay/dist/d3-delaunay.js +0 -1398
  15. package/lib-vendor/d3-delaunay/dist/d3-delaunay.min.js +0 -853
  16. package/lib-vendor/d3-delaunay/src/delaunay.js +0 -282
  17. package/lib-vendor/d3-delaunay/src/index.js +0 -20
  18. package/lib-vendor/d3-delaunay/src/path.js +0 -43
  19. package/lib-vendor/d3-delaunay/src/polygon.js +0 -24
  20. package/lib-vendor/d3-delaunay/src/voronoi.js +0 -390
  21. package/lib-vendor/delaunator/LICENSE +0 -15
  22. package/lib-vendor/delaunator/delaunator.js +0 -688
  23. package/lib-vendor/delaunator/delaunator.min.js +0 -316
  24. package/lib-vendor/delaunator/index.js +0 -440
  25. package/lib-vendor/robust-predicates/LICENSE +0 -24
  26. package/lib-vendor/robust-predicates/esm/incircle.js +0 -667
  27. package/lib-vendor/robust-predicates/esm/insphere.js +0 -693
  28. package/lib-vendor/robust-predicates/esm/orient2d.js +0 -174
  29. package/lib-vendor/robust-predicates/esm/orient3d.js +0 -422
  30. package/lib-vendor/robust-predicates/esm/util.js +0 -147
  31. package/lib-vendor/robust-predicates/index.js +0 -57
  32. package/lib-vendor/robust-predicates/umd/incircle.js +0 -798
  33. package/lib-vendor/robust-predicates/umd/incircle.min.js +0 -170
  34. package/lib-vendor/robust-predicates/umd/insphere.js +0 -828
  35. package/lib-vendor/robust-predicates/umd/insphere.min.js +0 -223
  36. package/lib-vendor/robust-predicates/umd/orient2d.js +0 -260
  37. package/lib-vendor/robust-predicates/umd/orient2d.min.js +0 -69
  38. package/lib-vendor/robust-predicates/umd/orient3d.js +0 -550
  39. package/lib-vendor/robust-predicates/umd/orient3d.min.js +0 -133
  40. package/lib-vendor/robust-predicates/umd/predicates.js +0 -2073
  41. package/lib-vendor/robust-predicates/umd/predicates.min.js +0 -468
  42. package/robust-predicates.d.ts +0 -5
  43. package/robust-predicates.js +0 -7
@@ -1,282 +0,0 @@
1
- "use strict";
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-
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- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault").default;
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- Object.defineProperty(exports, "__esModule", {
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- value: true
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- });
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- exports.default = void 0;
8
- var _index = _interopRequireDefault(require("../../../lib-vendor/delaunator/index.js"));
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- var _path = _interopRequireDefault(require("./path.js"));
10
- var _polygon = _interopRequireDefault(require("./polygon.js"));
11
- var _voronoi = _interopRequireDefault(require("./voronoi.js"));
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- const tau = 2 * Math.PI,
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- pow = Math.pow;
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- function pointX(p) {
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- return p[0];
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- }
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- function pointY(p) {
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- return p[1];
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- }
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-
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- // A triangulation is collinear if all its triangles have a non-null area
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- function collinear(d) {
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- const {
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- triangles,
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- coords
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- } = d;
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- for (let i = 0; i < triangles.length; i += 3) {
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- const a = 2 * triangles[i],
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- b = 2 * triangles[i + 1],
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- c = 2 * triangles[i + 2],
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- cross = (coords[c] - coords[a]) * (coords[b + 1] - coords[a + 1]) - (coords[b] - coords[a]) * (coords[c + 1] - coords[a + 1]);
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- if (cross > 1e-10) return false;
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- }
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- return true;
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- }
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- function jitter(x, y, r) {
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- return [x + Math.sin(x + y) * r, y + Math.cos(x - y) * r];
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- }
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- class Delaunay {
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- static from(points, fx = pointX, fy = pointY, that) {
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- return new Delaunay("length" in points ? flatArray(points, fx, fy, that) : Float64Array.from(flatIterable(points, fx, fy, that)));
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- }
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- constructor(points) {
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- this._delaunator = new _index.default(points);
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- this.inedges = new Int32Array(points.length / 2);
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- this._hullIndex = new Int32Array(points.length / 2);
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- this.points = this._delaunator.coords;
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- this._init();
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- }
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- update() {
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- this._delaunator.update();
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- this._init();
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- return this;
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- }
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- _init() {
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- const d = this._delaunator,
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- points = this.points;
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-
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- // check for collinear
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- if (d.hull && d.hull.length > 2 && collinear(d)) {
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- this.collinear = Int32Array.from({
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- length: points.length / 2
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- }, (_, i) => i).sort((i, j) => points[2 * i] - points[2 * j] || points[2 * i + 1] - points[2 * j + 1]); // for exact neighbors
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- const e = this.collinear[0],
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- f = this.collinear[this.collinear.length - 1],
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- bounds = [points[2 * e], points[2 * e + 1], points[2 * f], points[2 * f + 1]],
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- r = 1e-8 * Math.hypot(bounds[3] - bounds[1], bounds[2] - bounds[0]);
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- for (let i = 0, n = points.length / 2; i < n; ++i) {
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- const p = jitter(points[2 * i], points[2 * i + 1], r);
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- points[2 * i] = p[0];
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- points[2 * i + 1] = p[1];
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- }
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- this._delaunator = new _index.default(points);
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- } else {
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- delete this.collinear;
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- }
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- const halfedges = this.halfedges = this._delaunator.halfedges;
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- const hull = this.hull = this._delaunator.hull;
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- const triangles = this.triangles = this._delaunator.triangles;
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- const inedges = this.inedges.fill(-1);
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- const hullIndex = this._hullIndex.fill(-1);
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-
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- // Compute an index from each point to an (arbitrary) incoming halfedge
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- // Used to give the first neighbor of each point; for this reason,
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- // on the hull we give priority to exterior halfedges
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- for (let e = 0, n = halfedges.length; e < n; ++e) {
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- const p = triangles[e % 3 === 2 ? e - 2 : e + 1];
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- if (halfedges[e] === -1 || inedges[p] === -1) inedges[p] = e;
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- }
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- for (let i = 0, n = hull.length; i < n; ++i) {
91
- hullIndex[hull[i]] = i;
92
- }
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-
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- // degenerate case: 1 or 2 (distinct) points
95
- if (hull.length <= 2 && hull.length > 0) {
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- this.triangles = new Int32Array(3).fill(-1);
97
- this.halfedges = new Int32Array(3).fill(-1);
98
- this.triangles[0] = hull[0];
99
- inedges[hull[0]] = 1;
100
- if (hull.length === 2) {
101
- inedges[hull[1]] = 0;
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- this.triangles[1] = hull[1];
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- this.triangles[2] = hull[1];
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- }
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- }
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- }
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- voronoi(bounds) {
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- return new _voronoi.default(this, bounds);
109
- }
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- *neighbors(i) {
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- const {
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- inedges,
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- hull,
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- _hullIndex,
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- halfedges,
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- triangles,
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- collinear
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- } = this;
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-
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- // degenerate case with several collinear points
121
- if (collinear) {
122
- const l = collinear.indexOf(i);
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- if (l > 0) yield collinear[l - 1];
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- if (l < collinear.length - 1) yield collinear[l + 1];
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- return;
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- }
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- const e0 = inedges[i];
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- if (e0 === -1) return; // coincident point
129
- let e = e0,
130
- p0 = -1;
131
- do {
132
- yield p0 = triangles[e];
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- e = e % 3 === 2 ? e - 2 : e + 1;
134
- if (triangles[e] !== i) return; // bad triangulation
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- e = halfedges[e];
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- if (e === -1) {
137
- const p = hull[(_hullIndex[i] + 1) % hull.length];
138
- if (p !== p0) yield p;
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- return;
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- }
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- } while (e !== e0);
142
- }
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- find(x, y, i = 0) {
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- if ((x = +x, x !== x) || (y = +y, y !== y)) return -1;
145
- const i0 = i;
146
- let c;
147
- while ((c = this._step(i, x, y)) >= 0 && c !== i && c !== i0) i = c;
148
- return c;
149
- }
150
- _step(i, x, y) {
151
- const {
152
- inedges,
153
- hull,
154
- _hullIndex,
155
- halfedges,
156
- triangles,
157
- points
158
- } = this;
159
- if (inedges[i] === -1 || !points.length) return (i + 1) % (points.length >> 1);
160
- let c = i;
161
- let dc = pow(x - points[i * 2], 2) + pow(y - points[i * 2 + 1], 2);
162
- const e0 = inedges[i];
163
- let e = e0;
164
- do {
165
- let t = triangles[e];
166
- const dt = pow(x - points[t * 2], 2) + pow(y - points[t * 2 + 1], 2);
167
- if (dt < dc) dc = dt, c = t;
168
- e = e % 3 === 2 ? e - 2 : e + 1;
169
- if (triangles[e] !== i) break; // bad triangulation
170
- e = halfedges[e];
171
- if (e === -1) {
172
- e = hull[(_hullIndex[i] + 1) % hull.length];
173
- if (e !== t) {
174
- if (pow(x - points[e * 2], 2) + pow(y - points[e * 2 + 1], 2) < dc) return e;
175
- }
176
- break;
177
- }
178
- } while (e !== e0);
179
- return c;
180
- }
181
- render(context) {
182
- const buffer = context == null ? context = new _path.default() : undefined;
183
- const {
184
- points,
185
- halfedges,
186
- triangles
187
- } = this;
188
- for (let i = 0, n = halfedges.length; i < n; ++i) {
189
- const j = halfedges[i];
190
- if (j < i) continue;
191
- const ti = triangles[i] * 2;
192
- const tj = triangles[j] * 2;
193
- context.moveTo(points[ti], points[ti + 1]);
194
- context.lineTo(points[tj], points[tj + 1]);
195
- }
196
- this.renderHull(context);
197
- return buffer && buffer.value();
198
- }
199
- renderPoints(context, r) {
200
- if (r === undefined && (!context || typeof context.moveTo !== "function")) r = context, context = null;
201
- r = r == undefined ? 2 : +r;
202
- const buffer = context == null ? context = new _path.default() : undefined;
203
- const {
204
- points
205
- } = this;
206
- for (let i = 0, n = points.length; i < n; i += 2) {
207
- const x = points[i],
208
- y = points[i + 1];
209
- context.moveTo(x + r, y);
210
- context.arc(x, y, r, 0, tau);
211
- }
212
- return buffer && buffer.value();
213
- }
214
- renderHull(context) {
215
- const buffer = context == null ? context = new _path.default() : undefined;
216
- const {
217
- hull,
218
- points
219
- } = this;
220
- const h = hull[0] * 2,
221
- n = hull.length;
222
- context.moveTo(points[h], points[h + 1]);
223
- for (let i = 1; i < n; ++i) {
224
- const h = 2 * hull[i];
225
- context.lineTo(points[h], points[h + 1]);
226
- }
227
- context.closePath();
228
- return buffer && buffer.value();
229
- }
230
- hullPolygon() {
231
- const polygon = new _polygon.default();
232
- this.renderHull(polygon);
233
- return polygon.value();
234
- }
235
- renderTriangle(i, context) {
236
- const buffer = context == null ? context = new _path.default() : undefined;
237
- const {
238
- points,
239
- triangles
240
- } = this;
241
- const t0 = triangles[i *= 3] * 2;
242
- const t1 = triangles[i + 1] * 2;
243
- const t2 = triangles[i + 2] * 2;
244
- context.moveTo(points[t0], points[t0 + 1]);
245
- context.lineTo(points[t1], points[t1 + 1]);
246
- context.lineTo(points[t2], points[t2 + 1]);
247
- context.closePath();
248
- return buffer && buffer.value();
249
- }
250
- *trianglePolygons() {
251
- const {
252
- triangles
253
- } = this;
254
- for (let i = 0, n = triangles.length / 3; i < n; ++i) {
255
- yield this.trianglePolygon(i);
256
- }
257
- }
258
- trianglePolygon(i) {
259
- const polygon = new _polygon.default();
260
- this.renderTriangle(i, polygon);
261
- return polygon.value();
262
- }
263
- }
264
- exports.default = Delaunay;
265
- function flatArray(points, fx, fy, that) {
266
- const n = points.length;
267
- const array = new Float64Array(n * 2);
268
- for (let i = 0; i < n; ++i) {
269
- const p = points[i];
270
- array[i * 2] = fx.call(that, p, i, points);
271
- array[i * 2 + 1] = fy.call(that, p, i, points);
272
- }
273
- return array;
274
- }
275
- function* flatIterable(points, fx, fy, that) {
276
- let i = 0;
277
- for (const p of points) {
278
- yield fx.call(that, p, i, points);
279
- yield fy.call(that, p, i, points);
280
- ++i;
281
- }
282
- }
@@ -1,20 +0,0 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault").default;
4
- Object.defineProperty(exports, "__esModule", {
5
- value: true
6
- });
7
- Object.defineProperty(exports, "Delaunay", {
8
- enumerable: true,
9
- get: function () {
10
- return _delaunay.default;
11
- }
12
- });
13
- Object.defineProperty(exports, "Voronoi", {
14
- enumerable: true,
15
- get: function () {
16
- return _voronoi.default;
17
- }
18
- });
19
- var _delaunay = _interopRequireDefault(require("./delaunay.js"));
20
- var _voronoi = _interopRequireDefault(require("./voronoi.js"));
@@ -1,43 +0,0 @@
1
- "use strict";
2
-
3
- Object.defineProperty(exports, "__esModule", {
4
- value: true
5
- });
6
- exports.default = void 0;
7
- const epsilon = 1e-6;
8
- class Path {
9
- constructor() {
10
- this._x0 = this._y0 =
11
- // start of current subpath
12
- this._x1 = this._y1 = null; // end of current subpath
13
- this._ = "";
14
- }
15
- moveTo(x, y) {
16
- this._ += `M${this._x0 = this._x1 = +x},${this._y0 = this._y1 = +y}`;
17
- }
18
- closePath() {
19
- if (this._x1 !== null) {
20
- this._x1 = this._x0, this._y1 = this._y0;
21
- this._ += "Z";
22
- }
23
- }
24
- lineTo(x, y) {
25
- this._ += `L${this._x1 = +x},${this._y1 = +y}`;
26
- }
27
- arc(x, y, r) {
28
- x = +x, y = +y, r = +r;
29
- const x0 = x + r;
30
- const y0 = y;
31
- if (r < 0) throw new Error("negative radius");
32
- if (this._x1 === null) this._ += `M${x0},${y0}`;else if (Math.abs(this._x1 - x0) > epsilon || Math.abs(this._y1 - y0) > epsilon) this._ += "L" + x0 + "," + y0;
33
- if (!r) return;
34
- this._ += `A${r},${r},0,1,1,${x - r},${y}A${r},${r},0,1,1,${this._x1 = x0},${this._y1 = y0}`;
35
- }
36
- rect(x, y, w, h) {
37
- this._ += `M${this._x0 = this._x1 = +x},${this._y0 = this._y1 = +y}h${+w}v${+h}h${-w}Z`;
38
- }
39
- value() {
40
- return this._ || null;
41
- }
42
- }
43
- exports.default = Path;
@@ -1,24 +0,0 @@
1
- "use strict";
2
-
3
- Object.defineProperty(exports, "__esModule", {
4
- value: true
5
- });
6
- exports.default = void 0;
7
- class Polygon {
8
- constructor() {
9
- this._ = [];
10
- }
11
- moveTo(x, y) {
12
- this._.push([x, y]);
13
- }
14
- closePath() {
15
- this._.push(this._[0].slice());
16
- }
17
- lineTo(x, y) {
18
- this._.push([x, y]);
19
- }
20
- value() {
21
- return this._.length ? this._ : null;
22
- }
23
- }
24
- exports.default = Polygon;