@moku-labs/game 0.14.12 → 0.14.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (56) hide show
  1. package/README.md +13 -12
  2. package/dist/app/page.d.mts +8 -3
  3. package/dist/app/page.mjs +57 -12
  4. package/dist/app/system.d.mts +5 -3
  5. package/dist/app/system.mjs +2 -0
  6. package/dist/app.d.mts +15 -7
  7. package/dist/app.mjs +131 -27
  8. package/dist/{assets-BrKSg1O6.mjs → assets-CEMfBogh.mjs} +471 -120
  9. package/dist/assets.d.mts +30 -13
  10. package/dist/assets.mjs +1 -1
  11. package/dist/cli.d.mts +105 -8
  12. package/dist/cli.mjs +1036 -128
  13. package/dist/{commands-BaCx2B9j.d.mts → commands-DAETmK86.d.mts} +43 -7
  14. package/dist/{config-CdARrrhU.mjs → config-B87aFTW-.mjs} +25 -4
  15. package/dist/control.d.mts +130 -17
  16. package/dist/control.mjs +4 -4
  17. package/dist/{define-Ce8SVEN-.d.mts → define-BASd9ZUh.d.mts} +32 -4
  18. package/dist/dev-DbHgx-R-.mjs +89 -0
  19. package/dist/{fake-MpzwZhIZ.mjs → fake-6mazmHK3.mjs} +20 -2
  20. package/dist/features-DowEilZm.mjs +266 -0
  21. package/dist/{headless-CMHNsKjW.d.mts → headless-cFveciuY.d.mts} +1 -1
  22. package/dist/hot.d.mts +4 -2
  23. package/dist/hot.mjs +7 -4
  24. package/dist/{index-CLQ8NOTw.d.mts → index-DedbED3T.d.mts} +317 -69
  25. package/dist/index.d.mts +5 -6
  26. package/dist/index.mjs +3 -3
  27. package/dist/inspect.d.mts +12 -7
  28. package/dist/inspect.mjs +2 -2
  29. package/dist/jsx-dev-runtime.d.mts +1 -1
  30. package/dist/jsx-runtime.d.mts +1 -1
  31. package/dist/lint.d.mts +8 -3
  32. package/dist/lint.mjs +432 -20
  33. package/dist/project.d.mts +15 -1
  34. package/dist/project.mjs +1 -1
  35. package/dist/{run-Bf2hKyjZ.mjs → run-BbipFRc6.mjs} +250 -51
  36. package/dist/{runtime-BCnKn0xf.d.mts → runtime-DoSlRx8X.d.mts} +1 -1
  37. package/dist/{session-DgukhR_7.mjs → session-CeKgO2hy.mjs} +30 -2
  38. package/dist/{sources-Duzj6lhV.mjs → sources-Cdvb0rOS.mjs} +33 -6
  39. package/dist/{src-CtC8w3_z.mjs → src-BEbJ_sSx.mjs} +35536 -17789
  40. package/dist/testing.d.mts +23 -13
  41. package/dist/testing.mjs +10 -6
  42. package/dist/{types-DOlpeuGx.d.mts → types-7GXcXxxv.d.mts} +174 -242
  43. package/dist/{types-BjTtGSFb.d.mts → types-BGcda5Le.d.mts} +4459 -732
  44. package/dist/{types-gisvSHoC.d.mts → types-C73hbmxi.d.mts} +129 -17
  45. package/dist/{types-CAPv9l29.d.mts → types-DngFQJro.d.mts} +43 -5
  46. package/dist/{types-Y_rCuXtj.d.mts → types-GHE4J5Uf.d.mts} +1025 -191
  47. package/dist/{visual-dMW8iqAE.mjs → visual-2m4wJL_z.mjs} +111 -7
  48. package/dist/visual-_XhoGeIC.d.mts +345 -0
  49. package/dist/visual.d.mts +1 -332
  50. package/dist/visual.mjs +130 -20
  51. package/dist/{watch-CWI_on4T.mjs → watch-BEdrp80i.mjs} +149 -30
  52. package/llms.txt +99 -48
  53. package/package.json +8 -6
  54. package/dist/dev-Cc50Dk7H.mjs +0 -47
  55. package/dist/memory-pUQ7YZWC.d.mts +0 -50
  56. package/dist/types-BX4Ge_j5.d.mts +0 -656
package/dist/index.d.mts CHANGED
@@ -1,6 +1,5 @@
1
- import { $ as DescriptionNode, C as types_d_exports$11, Ct as slot, P as types_d_exports$16, St as exit, Tt as type, an as SaveUnreadableError, bn as types_d_exports$14, bt as types_d_exports$5, en as types_d_exports$9, hn as types_d_exports$8, m as types_d_exports$1, qt as types_d_exports$3, wt as to } from "./types-BjTtGSFb.mjs";
2
- import { B as sequence, F as frames, G as stagger, H as sfx, I as haptic, J as wait, K as tween, L as mark, M as HAPTIC_KINDS, N as defineAnimation, O as types_d_exports, P as external, R as parallel, U as spawn, V as set, W as spawned, b as types_d_exports$12, f as types_d_exports$2, i as types_d_exports$15, k as HapticKind, q as use, z as play } from "./types-Y_rCuXtj.mjs";
3
- import { a as types_d_exports$4 } from "./types-BX4Ge_j5.mjs";
4
- import { $ as types_d_exports$6, C as TextFormat, D as types_d_exports$13, H as Transform, I as Parent, L as Shape, M as types_d_exports$7, N as Display, O as defineComponent, P as NineSlice, W as sprite, d as popup, f as defineTokens, g as BindOptions, l as Box, u as LocalWrite, v as CountdownValue, z as Sprite } from "./types-DOlpeuGx.mjs";
5
- import { $ as defineFeature, A as Held, B as Traced, C as Animation, Ct as bind, D as load, E as defineBundles, F as Pressed, G as component, H as Layer, I as Swipeable, J as system, K as mut, L as Tappable, M as Pointer, N as PointerOver, O as Draggable, P as Pressable, Q as schedule, R as Touchable, S as AnimPlayer, St as Text, T as defineScene, Tt as label, U as Order, V as Exiting, W as Tree, X as guide, Y as tag, Z as hint, _ as defineStyle, _t as audioPlugin, a as defineEmitter, at as rendererPlugin, b as messageDuration, bt as projection, c as Alpha, ct as PlatformProvider, d as Displacement, dt as lifecyclePlugin, et as worldPlugin, f as Glow, ft as inputPlugin, g as resolve, gt as clockPlugin, h as music, ht as effectsPlugin, i as screen, it as scenesPlugin, j as Hovered, k as DropTarget, l as Blur, lt as types_d_exports$10, m as Outline, mt as flowPlugin, n as createPlugin, nt as timePlugin, o as Emitter, ot as platformPlugin, p as Noise, pt as i18nPlugin, q as resource, r as defineGame, rt as textPlugin, s as defineFilter, st as BackResult, t as createApp, tt as uiPlugin, u as ColorMatrix, ut as modelPlugin, v as tr, vt as assetsPlugin, w as Frames, wt as defineTextStyles, x as defineMotion, xt as Countdown, y as messageArgument, yt as animPlugin, z as Traceable } from "./index-CLQ8NOTw.mjs";
6
- export { Alpha, types_d_exports as Anim, AnimPlayer, Animation, types_d_exports$1 as Assets, types_d_exports$2 as Audio, type BackResult, type BindOptions, Blur, Box, types_d_exports$3 as Clock, ColorMatrix, Countdown, type CountdownValue, type DescriptionNode, Displacement, Display, Draggable, DropTarget, types_d_exports$4 as Effects, Emitter, Exiting, types_d_exports$5 as Flow, Frames, Glow, HAPTIC_KINDS, type HapticKind, Held, Hovered, types_d_exports$6 as I18n, types_d_exports$7 as Input, Layer, types_d_exports$8 as Lifecycle, LocalWrite, types_d_exports$9 as Model, NineSlice, Noise, Order, Outline, Parent, types_d_exports$10 as Platform, type PlatformProvider, Pointer, PointerOver, Pressable, Pressed, types_d_exports$11 as Renderer, SaveUnreadableError, types_d_exports$12 as Scenes, Shape, Sprite, Swipeable, Tappable, Text, type TextFormat, types_d_exports$13 as TextTypes, types_d_exports$14 as Time, Touchable, Traceable, Traced, Transform, Tree, types_d_exports$15 as Ui, types_d_exports$16 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, defineAnimation, defineBundles, defineComponent, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flowPlugin, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
1
+ import { $ as PerfChangeEntry, At as Shape, B as FrameReadout, Ct as HudPart, D as MonitorConfig, Dt as Overlay, F as types_d_exports$12, Ft as Transform, G as OverlayWhat, H as FrameRing, J as PERF_LOG_VERSION, K as PERF_CAUSES, Lr as types_d_exports$15, Lt as sprite, M as PoolTrim, Mn as slot, Mt as Sprite, Nn as to, Ot as OverlayValue, Pn as type, Q as PerfChange, R as FrameColumns, Rt as DEMAND_REASONS, St as Display, Tt as NineSlice, U as LongFrameEntry, Ut as types_d_exports$17, V as FrameRecord, W as OverlayEventDetail, X as PassRecord, Y as PassKind, Z as PerfCause, at as PerfLogLine, cn as DescriptionNode, ct as PerfMeasured, dt as PerfStartupLine, et as PerfCollectorLine, ft as PerfThermalLine, h as types_d_exports$1, it as PerfHeaderLine, jn as exit, kn as types_d_exports$6, kr as types_d_exports$9, kt as Parent, lt as PerfSampleLine, mt as WarmDetail, nt as PerfEventLine, or as types_d_exports$3, ot as PerfLongFrameLine, pr as types_d_exports$10, pt as PoolTrimDetail, q as PERF_GAP_BUCKETS, rt as PerfEventName, st as PerfMarkLine, tt as PerfDisplay, ut as PerfSpikeLine, vr as SaveUnreadableError, w as types_d_exports$13, wt as HudPartValue, z as FrameReadResult } from "./types-BGcda5Le.mjs";
2
+ import { $ as sequence, E as FilterArea, G as HAPTIC_KINDS, H as HapticKind, J as frames, K as defineAnimation, Q as play, V as types_d_exports, X as mark, Y as haptic, Z as parallel, at as tween, et as set, i as types_d_exports$16, it as stagger, lt as types_d_exports$4, nt as spawn, ot as use, p as types_d_exports$2, q as external, rt as spawned, st as wait, tt as sfx, v as types_d_exports$5 } from "./types-GHE4J5Uf.mjs";
3
+ import { N as types_d_exports$8, O as types_d_exports$14, W as types_d_exports$7, _ as BindOptions, d as LocalWrite, f as popup, k as defineComponent, l as Box, p as defineTokens, u as DebugTrigger, w as TextFormat, y as CountdownValue } from "./types-7GXcXxxv.mjs";
4
+ import { $ as guide, A as Held, At as label, B as Traced, C as Animation, Ct as assetsPlugin, D as load, Dt as Text, E as defineBundles, Et as Countdown, F as Pressed, G as Order, H as Exiting, I as Swipeable, J as mut, K as Tree, L as Tappable, M as Pointer, N as PointerOver, O as Draggable, Ot as bind, P as Pressable, Q as defineEffect, R as Touchable, S as AnimPlayer, St as audioPlugin, T as defineScene, Tt as projection, U as Layer, V as frameAt, W as Now, X as system, Y as resource, Z as tag, _ as defineStyle, _t as i18nPlugin, a as defineEmitter, at as uiPlugin, b as messageDuration, bt as debugPlugin, c as Alpha, ct as scenesPlugin, d as Displacement, dt as BackResult, et as hint, f as Glow, ft as PlatformProvider, g as resolve, gt as inputPlugin, h as music, ht as lifecyclePlugin, i as screen, it as worldPlugin, j as Hovered, k as DropTarget, kt as defineTextStyles, l as Blur, lt as rendererPlugin, m as Outline, mt as modelPlugin, n as createPlugin, nt as defineFeature, o as Emitter, ot as timePlugin, p as Noise, pt as types_d_exports$11, q as component, r as defineGame, rt as flattenFeatures, s as defineFilter, st as textPlugin, t as createApp, tt as schedule, u as ColorMatrix, ut as platformPlugin, v as tr, vt as flowPlugin, w as Frames, wt as animPlugin, x as defineMotion, xt as clockPlugin, y as messageArgument, yt as effectsPlugin, z as Traceable } from "./index-DedbED3T.mjs";
5
+ export { Alpha, types_d_exports as Anim, AnimPlayer, Animation, types_d_exports$1 as Assets, types_d_exports$2 as Audio, type BackResult, type BindOptions, Blur, Box, types_d_exports$3 as Clock, ColorMatrix, Countdown, type CountdownValue, DEMAND_REASONS, types_d_exports$4 as Debug, DebugTrigger, type DescriptionNode, Displacement, Display, Draggable, DropTarget, types_d_exports$5 as Effects, Emitter, Exiting, type FilterArea, types_d_exports$6 as Flow, type FrameColumns, type FrameReadResult, type FrameReadout, type FrameRecord, type FrameRing, Frames, Glow, HAPTIC_KINDS, type HapticKind, Held, Hovered, HudPart, type HudPartValue, types_d_exports$7 as I18n, types_d_exports$8 as Input, Layer, types_d_exports$9 as Lifecycle, LocalWrite, type LongFrameEntry, types_d_exports$10 as Model, type MonitorConfig, NineSlice, Noise, Now, Order, Outline, Overlay, type OverlayEventDetail, type OverlayValue, type OverlayWhat, PERF_CAUSES, PERF_GAP_BUCKETS, PERF_LOG_VERSION, Parent, type PassKind, type PassRecord, type PerfCause, type PerfChange, type PerfChangeEntry, type PerfCollectorLine, type PerfDisplay, type PerfEventLine, type PerfEventName, type PerfHeaderLine, type PerfLogLine, type PerfLongFrameLine, type PerfMarkLine, type PerfMeasured, type PerfSampleLine, type PerfSpikeLine, type PerfStartupLine, type PerfThermalLine, types_d_exports$11 as Platform, type PlatformProvider, Pointer, PointerOver, type PoolTrim, type PoolTrimDetail, Pressable, Pressed, types_d_exports$12 as Renderer, SaveUnreadableError, types_d_exports$13 as Scenes, Shape, Sprite, Swipeable, Tappable, Text, type TextFormat, types_d_exports$14 as TextTypes, types_d_exports$15 as Time, Touchable, Traceable, Traced, Transform, Tree, types_d_exports$16 as Ui, type WarmDetail, types_d_exports$17 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, debugPlugin, defineAnimation, defineBundles, defineComponent, defineEffect, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flattenFeatures, flowPlugin, frameAt, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
package/dist/index.mjs CHANGED
@@ -1,4 +1,4 @@
1
- import { $ as sfx, A as types_exports$3, At as Noise, B as defineStyle, Bt as rendererPlugin, C as types_exports$10, Ct as effectsPlugin, D as types_exports$6, Dt as ColorMatrix, E as types_exports$7, Et as Blur, F as resolve, Ft as assetsPlugin, G as external, Gt as slot, H as platformPlugin, Ht as flowPlugin, I as Box, It as animPlugin, J as mark, Jt as modelPlugin, K as frames, Kt as to, L as LocalWrite, Lt as AnimPlayer, M as types_exports$1, Mt as defineFilter, N as types_exports, Nt as audioPlugin, O as types_exports$5, Ot as Displacement, P as uiPlugin, Pt as scenesPlugin, Q as set, Qt as clockPlugin, R as popup, Rt as Animation, S as types_exports$11, St as messageDuration, T as types_exports$8, Tt as Alpha, U as HAPTIC_KINDS, V as textPlugin, Vt as worldPlugin, W as defineAnimation, Wt as exit, X as play, Xt as lifecyclePlugin, Y as parallel, Yt as SaveUnreadableError, Z as sequence, Zt as timePlugin, _ as types_exports$16, _t as Touchable, a as defineMotion, at as wait, b as types_exports$13, bt as i18nPlugin, c as schedule, ct as DropTarget, d as tr, dt as Pointer, et as spawn, f as defineFeature, ft as PointerOver, g as load, gt as Tappable, h as defineBundles, ht as Swipeable, i as screen, it as use, j as types_exports$2, jt as Outline, k as types_exports$4, kt as Glow, l as projection, lt as Held, m as music, mt as Pressed, n as createPlugin, nt as stagger, o as guide, ot as inputPlugin, p as defineEmitter, pt as Pressable, q as haptic, qt as type, r as defineGame, rt as tween, s as hint, st as Draggable, t as createApp, tt as spawned, u as defineScene, ut as Hovered, v as types_exports$15, vt as Traceable, w as types_exports$9, wt as Emitter, x as types_exports$12, xt as messageArgument, y as types_exports$14, yt as Traced, z as defineTokens, zt as Frames } from "./src-CtC8w3_z.mjs";
2
- import { A as system, C as Exiting, D as component, E as Tree, O as mut, S as sprite, T as Order, _ as Parent, b as Transform, c as Text, d as defineTextStyles, f as label, g as NineSlice, h as Display, j as tag, k as resource, l as bind, s as Countdown, v as Shape, w as Layer, y as Sprite } from "./visual-dMW8iqAE.mjs";
1
+ import { $ as parallel, A as types_exports$5, At as Blur, B as DebugTrigger, Bt as assetsPlugin, C as types_exports$12, Ct as Traced, D as types_exports$8, Dt as effectsPlugin, E as types_exports$9, Et as messageDuration, F as types_exports, Ft as Outline, G as textPlugin, Gt as rendererPlugin, H as popup, Ht as AnimPlayer, I as uiPlugin, It as defineFilter, J as defineAnimation, Jt as PERF_GAP_BUCKETS, K as platformPlugin, Kt as frameAt, L as resolve, Lt as debugPlugin, M as types_exports$3, Mt as Displacement, N as types_exports$2, Nt as Glow, O as types_exports$7, Ot as Emitter, P as types_exports$1, Pt as Noise, Q as mark, Qt as flowPlugin, R as defineMotion, Rt as audioPlugin, S as types_exports$13, St as Traceable, T as types_exports$10, Tt as messageArgument, U as defineTokens, Ut as Animation, V as LocalWrite, Vt as animPlugin, W as defineStyle, Wt as Frames, X as frames, Xt as DEMAND_REASONS, Y as external, Yt as PERF_LOG_VERSION, Z as haptic, Zt as worldPlugin, _ as load, _t as Pressable, a as defineEffect, an as SaveUnreadableError, at as spawned, b as types_exports$15, bt as Tappable, c as schedule, cn as clockPlugin, ct as use, d as tr, dt as Draggable, en as exit, et as play, f as defineFeature, ft as DropTarget, g as defineBundles, gt as PointerOver, h as music, ht as Pointer, i as screen, in as modelPlugin, it as spawn, j as types_exports$4, jt as ColorMatrix, k as types_exports$6, kt as Alpha, l as projection, lt as wait, m as defineEmitter, mt as Hovered, n as createPlugin, nn as to, nt as set, o as guide, on as lifecyclePlugin, ot as stagger, p as flattenFeatures, pt as Held, q as HAPTIC_KINDS, qt as PERF_CAUSES, r as defineGame, rn as type, rt as sfx, s as hint, sn as timePlugin, st as tween, t as createApp, tn as slot, tt as sequence, u as defineScene, ut as inputPlugin, v as types_exports$17, vt as Pressed, w as types_exports$11, wt as i18nPlugin, x as types_exports$14, xt as Touchable, y as types_exports$16, yt as Swipeable, z as Box, zt as scenesPlugin } from "./src-BEbJ_sSx.mjs";
2
+ import { A as Order, C as Sprite, D as Exiting, E as sprite, F as system, L as tag, M as component, N as mut, O as Layer, P as resource, S as Shape, _ as HudPart, c as Countdown, f as defineTextStyles, g as Display, j as Tree, k as Now, l as Text, p as label, u as bind, v as NineSlice, w as Transform, x as Parent, y as Overlay } from "./visual-2m4wJL_z.mjs";
3
3
  import { r as defineComponent } from "./flatten-BkXuscAV.mjs";
4
- export { Alpha, types_exports as Anim, AnimPlayer, Animation, types_exports$1 as Assets, types_exports$2 as Audio, Blur, Box, types_exports$3 as Clock, ColorMatrix, Countdown, Displacement, Display, Draggable, DropTarget, types_exports$4 as Effects, Emitter, Exiting, types_exports$5 as Flow, Frames, Glow, HAPTIC_KINDS, Held, Hovered, types_exports$6 as I18n, types_exports$7 as Input, Layer, types_exports$8 as Lifecycle, LocalWrite, types_exports$9 as Model, NineSlice, Noise, Order, Outline, Parent, types_exports$10 as Platform, Pointer, PointerOver, Pressable, Pressed, types_exports$11 as Renderer, SaveUnreadableError, types_exports$12 as Scenes, Shape, Sprite, Swipeable, Tappable, Text, types_exports$13 as TextTypes, types_exports$14 as Time, Touchable, Traceable, Traced, Transform, Tree, types_exports$15 as Ui, types_exports$16 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, defineAnimation, defineBundles, defineComponent, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flowPlugin, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
4
+ export { Alpha, types_exports as Anim, AnimPlayer, Animation, types_exports$1 as Assets, types_exports$2 as Audio, Blur, Box, types_exports$3 as Clock, ColorMatrix, Countdown, DEMAND_REASONS, types_exports$4 as Debug, DebugTrigger, Displacement, Display, Draggable, DropTarget, types_exports$5 as Effects, Emitter, Exiting, types_exports$6 as Flow, Frames, Glow, HAPTIC_KINDS, Held, Hovered, HudPart, types_exports$7 as I18n, types_exports$8 as Input, Layer, types_exports$9 as Lifecycle, LocalWrite, types_exports$10 as Model, NineSlice, Noise, Now, Order, Outline, Overlay, PERF_CAUSES, PERF_GAP_BUCKETS, PERF_LOG_VERSION, Parent, types_exports$11 as Platform, Pointer, PointerOver, Pressable, Pressed, types_exports$12 as Renderer, SaveUnreadableError, types_exports$13 as Scenes, Shape, Sprite, Swipeable, Tappable, Text, types_exports$14 as TextTypes, types_exports$15 as Time, Touchable, Traceable, Traced, Transform, Tree, types_exports$16 as Ui, types_exports$17 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, debugPlugin, defineAnimation, defineBundles, defineComponent, defineEffect, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flattenFeatures, flowPlugin, frameAt, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
@@ -1,10 +1,9 @@
1
- import { A as Api$1, At as FlowGraph, Jt as Api, M as Explained, Mt as JournalEntry, S as Under, T as RenderStats, U as EntitySnapshot, W as FrameDiff, _t as Position, h as Api$2, on as Snapshot, p as Usage, t as Api$3, z as ComponentSchema } from "./types-BjTtGSFb.mjs";
2
- import { a as AudioApi, r as UiApi, u as SoundEntry } from "./types-Y_rCuXtj.mjs";
3
- import { n as EffectsApi, r as EffectsStats } from "./types-BX4Ge_j5.mjs";
4
- import { c as UiNode } from "./types-DOlpeuGx.mjs";
5
- import { t as HeadlessApp } from "./headless-CMHNsKjW.mjs";
6
- import { a as InputOf, c as Source, i as InputArguments, l as WatchApp, o as InputSchema, t as CheatEntry, u as WatchInput } from "./types-CAPv9l29.mjs";
7
- import { n as defineSource } from "./define-Ce8SVEN-.mjs";
1
+ import { $t as FrameDiff, En as Position, Jt as ComponentSchema, L as RenderStats, P as Under, Qt as EntitySnapshot, T as Api$2, Un as JournalEntry, Vn as FlowGraph, Vt as Explained, m as Usage, sr as Api, t as Api$3, yr as Snapshot, zt as Api$1 } from "./types-BGcda5Le.mjs";
2
+ import { a as AudioApi, g as EffectsStats, h as EffectsApi, r as UiApi, u as SoundEntry } from "./types-GHE4J5Uf.mjs";
3
+ import { c as UiNode } from "./types-7GXcXxxv.mjs";
4
+ import { t as HeadlessApp } from "./headless-cFveciuY.mjs";
5
+ import { a as InputOf, c as Source, i as InputArguments, l as WatchApp, o as InputSchema, t as CheatEntry, u as WatchInput } from "./types-DngFQJro.mjs";
6
+ import { n as defineSource } from "./define-BASd9ZUh.mjs";
8
7
 
9
8
  //#region src/plugins/flow/doors/read.d.ts
10
9
  /**
@@ -104,6 +103,12 @@ declare const sources: Readonly<{
104
103
  effects: Source<{}, EffectsStats, HeadlessApp & {
105
104
  readonly effects?: EffectsApi;
106
105
  }>;
106
+ filters: Source<{}, {
107
+ kinds: readonly string[];
108
+ off: readonly string[];
109
+ }, HeadlessApp & {
110
+ readonly effects?: EffectsApi;
111
+ }>;
107
112
  assets: Source<{}, Usage, HeadlessApp & {
108
113
  readonly assets: Api$3;
109
114
  }>;
package/dist/inspect.mjs CHANGED
@@ -1,4 +1,4 @@
1
- import { c as defineSource } from "./session-DgukhR_7.mjs";
2
- import { n as read, r as watch, t as sources } from "./sources-Duzj6lhV.mjs";
1
+ import { c as defineSource } from "./session-CeKgO2hy.mjs";
2
+ import { n as read, r as watch, t as sources } from "./sources-Cdvb0rOS.mjs";
3
3
  import "./inspect-la_KkjCS.mjs";
4
4
  export { defineSource, read, sources, watch };
@@ -1,2 +1,2 @@
1
- import { a as jsxs, i as jsxDEV, n as JSX, r as jsx, t as Fragment } from "./runtime-BCnKn0xf.mjs";
1
+ import { a as jsxs, i as jsxDEV, n as JSX, r as jsx, t as Fragment } from "./runtime-DoSlRx8X.mjs";
2
2
  export { Fragment, type JSX, jsx, jsxDEV, jsxs };
@@ -1,2 +1,2 @@
1
- import { a as jsxs, n as JSX, r as jsx, t as Fragment } from "./runtime-BCnKn0xf.mjs";
1
+ import { a as jsxs, n as JSX, r as jsx, t as Fragment } from "./runtime-DoSlRx8X.mjs";
2
2
  export { Fragment, type JSX, jsx, jsxs };
package/dist/lint.d.mts CHANGED
@@ -55,7 +55,12 @@ type GameLintNode = {
55
55
  readonly object?: GameLintNode;
56
56
  readonly property?: GameLintNode;
57
57
  readonly expression?: GameLintNode;
58
- readonly expressions?: readonly GameLintNode[];
58
+ readonly expressions?: readonly GameLintNode[]; /** The specifiers of an `ImportDeclaration`. */
59
+ readonly specifiers?: readonly GameLintNode[]; /** The name an import specifier binds. */
60
+ readonly local?: GameLintNode; /** The properties of an `ObjectExpression`. */
61
+ readonly properties?: readonly GameLintNode[]; /** The key of a `Property`. */
62
+ readonly key?: GameLintNode; /** The elements of an `ArrayExpression`; `null` for a hole. */
63
+ readonly elements?: readonly (GameLintNode | null)[];
59
64
  };
60
65
  /** One declaration of a name, as the scope manager of oxlint and ESLint hands it over. */
61
66
  type GameLintDefinition = {
@@ -99,7 +104,7 @@ type GameLintRule = {
99
104
  };
100
105
  create(context: GameLintContext): GameLintListeners;
101
106
  };
102
- /** The plugin object: `moku-game` and its ten rules. */
107
+ /** The plugin object: `moku-game` and its eleven rules. */
103
108
  type GameLintPlugin = {
104
109
  readonly meta: {
105
110
  readonly name: "moku-game";
@@ -107,7 +112,7 @@ type GameLintPlugin = {
107
112
  readonly rules: Readonly<Record<GameLintRuleName, GameLintRule>>;
108
113
  };
109
114
  /** The rule names, without the `moku-game/` prefix. */
110
- type GameLintRuleName = "lazy-imports" | "native-imports" | "dev-imports" | "no-module-state" | "determinism" | "rules-siblings" | "static-keys" | "layer-imports" | "feature-door" | "test-suffix";
115
+ type GameLintRuleName = "lazy-imports" | "native-imports" | "dev-imports" | "no-module-state" | "determinism" | "rules-siblings" | "static-keys" | "layer-imports" | "feature-door" | "sub-features" | "test-suffix";
111
116
  /**
112
117
  * Turn a glob into an anchored regular expression: `**`, `*`, `?` and one level of `{a,b}`.
113
118
  *