@mlightcad/cad-simple-viewer 1.2.2 → 1.2.3

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Files changed (202) hide show
  1. package/dist/__vite-browser-external-l0sNRNKZ-l0sNRNKZ.js +1 -0
  2. package/dist/index.js +40205 -0
  3. package/dist/index.umd.cjs +333 -0
  4. package/dist/libredwg-parser-worker.js +15458 -0
  5. package/dist/mtext-renderer-worker.js +29930 -0
  6. package/lib/app/AcApContext.d.ts +57 -0
  7. package/lib/app/AcApContext.d.ts.map +1 -0
  8. package/lib/app/AcApContext.js +106 -0
  9. package/lib/app/AcApContext.js.map +1 -0
  10. package/lib/app/AcApDocManager.d.ts +291 -0
  11. package/lib/app/AcApDocManager.d.ts.map +1 -0
  12. package/lib/app/AcApDocManager.js +498 -0
  13. package/lib/app/AcApDocManager.js.map +1 -0
  14. package/lib/app/AcApDocument.d.ts +101 -0
  15. package/lib/app/AcApDocument.d.ts.map +1 -0
  16. package/lib/app/AcApDocument.js +237 -0
  17. package/lib/app/AcApDocument.js.map +1 -0
  18. package/lib/app/AcApFontLoader.d.ts +54 -0
  19. package/lib/app/AcApFontLoader.d.ts.map +1 -0
  20. package/lib/app/AcApFontLoader.js +151 -0
  21. package/lib/app/AcApFontLoader.js.map +1 -0
  22. package/lib/app/AcApGlobalFunc.d.ts +26 -0
  23. package/lib/app/AcApGlobalFunc.d.ts.map +1 -0
  24. package/lib/app/AcApGlobalFunc.js +66 -0
  25. package/lib/app/AcApGlobalFunc.js.map +1 -0
  26. package/lib/app/AcApSettingManager.d.ts +232 -0
  27. package/lib/app/AcApSettingManager.d.ts.map +1 -0
  28. package/lib/app/AcApSettingManager.js +283 -0
  29. package/lib/app/AcApSettingManager.js.map +1 -0
  30. package/lib/app/index.d.ts +6 -0
  31. package/lib/app/index.d.ts.map +1 -0
  32. package/lib/app/index.js +6 -0
  33. package/lib/app/index.js.map +1 -0
  34. package/lib/command/AcApConvertToSvgCmd.d.ts +32 -0
  35. package/lib/command/AcApConvertToSvgCmd.d.ts.map +1 -0
  36. package/lib/command/AcApConvertToSvgCmd.js +56 -0
  37. package/lib/command/AcApConvertToSvgCmd.js.map +1 -0
  38. package/lib/command/AcApOpenCmd.d.ts +37 -0
  39. package/lib/command/AcApOpenCmd.d.ts.map +1 -0
  40. package/lib/command/AcApOpenCmd.js +60 -0
  41. package/lib/command/AcApOpenCmd.js.map +1 -0
  42. package/lib/command/AcApPanCmd.d.ts +31 -0
  43. package/lib/command/AcApPanCmd.d.ts.map +1 -0
  44. package/lib/command/AcApPanCmd.js +55 -0
  45. package/lib/command/AcApPanCmd.js.map +1 -0
  46. package/lib/command/AcApQNewCmd.d.ts +32 -0
  47. package/lib/command/AcApQNewCmd.d.ts.map +1 -0
  48. package/lib/command/AcApQNewCmd.js +56 -0
  49. package/lib/command/AcApQNewCmd.js.map +1 -0
  50. package/lib/command/AcApRegenCmd.d.ts +21 -0
  51. package/lib/command/AcApRegenCmd.d.ts.map +1 -0
  52. package/lib/command/AcApRegenCmd.js +45 -0
  53. package/lib/command/AcApRegenCmd.js.map +1 -0
  54. package/lib/command/AcApSelectCmd.d.ts +32 -0
  55. package/lib/command/AcApSelectCmd.d.ts.map +1 -0
  56. package/lib/command/AcApSelectCmd.js +56 -0
  57. package/lib/command/AcApSelectCmd.js.map +1 -0
  58. package/lib/command/AcApSvgConvertor.d.ts +53 -0
  59. package/lib/command/AcApSvgConvertor.d.ts.map +1 -0
  60. package/lib/command/AcApSvgConvertor.js +103 -0
  61. package/lib/command/AcApSvgConvertor.js.map +1 -0
  62. package/lib/command/AcApZoomCmd.d.ts +35 -0
  63. package/lib/command/AcApZoomCmd.d.ts.map +1 -0
  64. package/lib/command/AcApZoomCmd.js +57 -0
  65. package/lib/command/AcApZoomCmd.js.map +1 -0
  66. package/lib/command/AcApZoomToBoxCmd.d.ts +68 -0
  67. package/lib/command/AcApZoomToBoxCmd.d.ts.map +1 -0
  68. package/lib/command/AcApZoomToBoxCmd.js +158 -0
  69. package/lib/command/AcApZoomToBoxCmd.js.map +1 -0
  70. package/lib/command/index.d.ts +11 -0
  71. package/lib/command/index.d.ts.map +1 -0
  72. package/lib/command/index.js +11 -0
  73. package/lib/command/index.js.map +1 -0
  74. package/lib/editor/command/AcEdCommand.d.ts +151 -0
  75. package/lib/editor/command/AcEdCommand.d.ts.map +1 -0
  76. package/lib/editor/command/AcEdCommand.js +164 -0
  77. package/lib/editor/command/AcEdCommand.js.map +1 -0
  78. package/lib/editor/command/AcEdCommandIterator.d.ts +36 -0
  79. package/lib/editor/command/AcEdCommandIterator.d.ts.map +1 -0
  80. package/lib/editor/command/AcEdCommandIterator.js +65 -0
  81. package/lib/editor/command/AcEdCommandIterator.js.map +1 -0
  82. package/lib/editor/command/AcEdCommandStack.d.ts +120 -0
  83. package/lib/editor/command/AcEdCommandStack.d.ts.map +1 -0
  84. package/lib/editor/command/AcEdCommandStack.js +235 -0
  85. package/lib/editor/command/AcEdCommandStack.js.map +1 -0
  86. package/lib/editor/command/index.d.ts +3 -0
  87. package/lib/editor/command/index.d.ts.map +1 -0
  88. package/lib/editor/command/index.js +3 -0
  89. package/lib/editor/command/index.js.map +1 -0
  90. package/lib/editor/global/AcEdConditionWaiter.d.ts +51 -0
  91. package/lib/editor/global/AcEdConditionWaiter.d.ts.map +1 -0
  92. package/lib/editor/global/AcEdConditionWaiter.js +87 -0
  93. package/lib/editor/global/AcEdConditionWaiter.js.map +1 -0
  94. package/lib/editor/global/AcEdGlobalFunc.d.ts +8 -0
  95. package/lib/editor/global/AcEdGlobalFunc.d.ts.map +1 -0
  96. package/lib/editor/global/AcEdGlobalFunc.js +14 -0
  97. package/lib/editor/global/AcEdGlobalFunc.js.map +1 -0
  98. package/lib/editor/global/AcEdMessage.d.ts +5 -0
  99. package/lib/editor/global/AcEdMessage.d.ts.map +1 -0
  100. package/lib/editor/global/AcEdMessage.js +6 -0
  101. package/lib/editor/global/AcEdMessage.js.map +1 -0
  102. package/lib/editor/global/eventBus.d.ts +103 -0
  103. package/lib/editor/global/eventBus.d.ts.map +1 -0
  104. package/lib/editor/global/eventBus.js +41 -0
  105. package/lib/editor/global/eventBus.js.map +1 -0
  106. package/lib/editor/global/index.d.ts +4 -0
  107. package/lib/editor/global/index.d.ts.map +1 -0
  108. package/lib/editor/global/index.js +4 -0
  109. package/lib/editor/global/index.js.map +1 -0
  110. package/lib/editor/index.d.ts +5 -0
  111. package/lib/editor/index.d.ts.map +1 -0
  112. package/lib/editor/index.js +5 -0
  113. package/lib/editor/index.js.map +1 -0
  114. package/lib/editor/input/AcEdBaseInput.d.ts +89 -0
  115. package/lib/editor/input/AcEdBaseInput.d.ts.map +1 -0
  116. package/lib/editor/input/AcEdBaseInput.js +166 -0
  117. package/lib/editor/input/AcEdBaseInput.js.map +1 -0
  118. package/lib/editor/input/AcEdBoxSelector.d.ts +108 -0
  119. package/lib/editor/input/AcEdBoxSelector.d.ts.map +1 -0
  120. package/lib/editor/input/AcEdBoxSelector.js +220 -0
  121. package/lib/editor/input/AcEdBoxSelector.js.map +1 -0
  122. package/lib/editor/input/AcEdCursorManager.d.ts +130 -0
  123. package/lib/editor/input/AcEdCursorManager.d.ts.map +1 -0
  124. package/lib/editor/input/AcEdCursorManager.js +155 -0
  125. package/lib/editor/input/AcEdCursorManager.js.map +1 -0
  126. package/lib/editor/input/AcEdInputPoint.d.ts +51 -0
  127. package/lib/editor/input/AcEdInputPoint.d.ts.map +1 -0
  128. package/lib/editor/input/AcEdInputPoint.js +78 -0
  129. package/lib/editor/input/AcEdInputPoint.js.map +1 -0
  130. package/lib/editor/input/AcEdJig.d.ts +180 -0
  131. package/lib/editor/input/AcEdJig.d.ts.map +1 -0
  132. package/lib/editor/input/AcEdJig.js +256 -0
  133. package/lib/editor/input/AcEdJig.js.map +1 -0
  134. package/lib/editor/input/AcEdJigLoop.d.ts +63 -0
  135. package/lib/editor/input/AcEdJigLoop.d.ts.map +1 -0
  136. package/lib/editor/input/AcEdJigLoop.js +91 -0
  137. package/lib/editor/input/AcEdJigLoop.js.map +1 -0
  138. package/lib/editor/input/AcEdSelectionSet.d.ts +146 -0
  139. package/lib/editor/input/AcEdSelectionSet.d.ts.map +1 -0
  140. package/lib/editor/input/AcEdSelectionSet.js +179 -0
  141. package/lib/editor/input/AcEdSelectionSet.js.map +1 -0
  142. package/lib/editor/input/AcEditor.d.ts +111 -0
  143. package/lib/editor/input/AcEditor.d.ts.map +1 -0
  144. package/lib/editor/input/AcEditor.js +183 -0
  145. package/lib/editor/input/AcEditor.js.map +1 -0
  146. package/lib/editor/input/index.d.ts +5 -0
  147. package/lib/editor/input/index.d.ts.map +1 -0
  148. package/lib/editor/input/index.js +5 -0
  149. package/lib/editor/input/index.js.map +1 -0
  150. package/lib/editor/view/AcEdBaseView.d.ts +457 -0
  151. package/lib/editor/view/AcEdBaseView.d.ts.map +1 -0
  152. package/lib/editor/view/AcEdBaseView.js +349 -0
  153. package/lib/editor/view/AcEdBaseView.js.map +1 -0
  154. package/lib/editor/view/AcEdLayerInfo.d.ts +21 -0
  155. package/lib/editor/view/AcEdLayerInfo.d.ts.map +1 -0
  156. package/lib/editor/view/AcEdLayerInfo.js +2 -0
  157. package/lib/editor/view/AcEdLayerInfo.js.map +1 -0
  158. package/lib/editor/view/index.d.ts +3 -0
  159. package/lib/editor/view/index.d.ts.map +1 -0
  160. package/lib/editor/view/index.js +3 -0
  161. package/lib/editor/view/index.js.map +1 -0
  162. package/lib/index.d.ts +5 -0
  163. package/lib/index.d.ts.map +1 -0
  164. package/lib/index.js +5 -0
  165. package/lib/index.js.map +1 -0
  166. package/lib/util/AcTrGeometryUtil.d.ts +92 -0
  167. package/lib/util/AcTrGeometryUtil.d.ts.map +1 -0
  168. package/lib/util/AcTrGeometryUtil.js +109 -0
  169. package/lib/util/AcTrGeometryUtil.js.map +1 -0
  170. package/lib/util/index.d.ts +2 -0
  171. package/lib/util/index.d.ts.map +1 -0
  172. package/lib/util/index.js +2 -0
  173. package/lib/util/index.js.map +1 -0
  174. package/lib/view/AcTrLayer.d.ts +132 -0
  175. package/lib/view/AcTrLayer.d.ts.map +1 -0
  176. package/lib/view/AcTrLayer.js +199 -0
  177. package/lib/view/AcTrLayer.js.map +1 -0
  178. package/lib/view/AcTrLayout.d.ts +218 -0
  179. package/lib/view/AcTrLayout.d.ts.map +1 -0
  180. package/lib/view/AcTrLayout.js +437 -0
  181. package/lib/view/AcTrLayout.js.map +1 -0
  182. package/lib/view/AcTrLayoutView.d.ts +115 -0
  183. package/lib/view/AcTrLayoutView.d.ts.map +1 -0
  184. package/lib/view/AcTrLayoutView.js +200 -0
  185. package/lib/view/AcTrLayoutView.js.map +1 -0
  186. package/lib/view/AcTrLayoutViewManager.d.ts +89 -0
  187. package/lib/view/AcTrLayoutViewManager.d.ts.map +1 -0
  188. package/lib/view/AcTrLayoutViewManager.js +118 -0
  189. package/lib/view/AcTrLayoutViewManager.js.map +1 -0
  190. package/lib/view/AcTrScene.d.ts +162 -0
  191. package/lib/view/AcTrScene.d.ts.map +1 -0
  192. package/lib/view/AcTrScene.js +370 -0
  193. package/lib/view/AcTrScene.js.map +1 -0
  194. package/lib/view/AcTrView2d.d.ts +262 -0
  195. package/lib/view/AcTrView2d.d.ts.map +1 -0
  196. package/lib/view/AcTrView2d.js +772 -0
  197. package/lib/view/AcTrView2d.js.map +1 -0
  198. package/lib/view/index.d.ts +2 -0
  199. package/lib/view/index.d.ts.map +1 -0
  200. package/lib/view/index.js +2 -0
  201. package/lib/view/index.js.map +1 -0
  202. package/package.json +3 -3
@@ -0,0 +1,146 @@
1
+ import { AcCmEventManager } from '@mlightcad/data-model';
2
+ import { AcDbObjectId } from '@mlightcad/data-model';
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+ /**
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+ * Event arguments for selection-related events.
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+ *
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+ * Contains the entity IDs that were involved in the selection change.
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+ */
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+ export interface AcEdSelectionEventArgs {
9
+ /** Array of entity IDs that were added or removed from selection */
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+ ids: AcDbObjectId[];
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+ }
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+ /**
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+ * Manages a collection of selected CAD entities in the current view.
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+ *
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+ * This class maintains a set of selected entity IDs and provides methods to:
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+ * - Add entities to the selection
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+ * - Remove entities from the selection
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+ * - Clear all selections
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+ * - Query selection state and count
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+ * - Listen for selection change events
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+ *
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+ * The selection set fires events when entities are added or removed, allowing
23
+ * other components (like the view) to respond to selection changes by showing
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+ * grip points, updating UI, etc.
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+ *
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+ * @example
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+ * ```typescript
28
+ * const selectionSet = new AcEdSelectionSet();
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+ *
30
+ * // Listen for selection changes
31
+ * selectionSet.events.selectionAdded.addEventListener(args => {
32
+ * console.log('Added entities:', args.ids);
33
+ * });
34
+ *
35
+ * // Add entities to selection
36
+ * selectionSet.add(['entity1', 'entity2']);
37
+ *
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+ * // Check selection
39
+ * if (selectionSet.count > 0) {
40
+ * console.log(`${selectionSet.count} entities selected`);
41
+ * }
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+ *
43
+ * // Clear selection
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+ * selectionSet.clear();
45
+ * ```
46
+ */
47
+ export declare class AcEdSelectionSet {
48
+ /** Internal set storing the selected entity IDs */
49
+ private _ids;
50
+ /** Events fired when selection changes */
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+ readonly events: {
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+ /** Fired when entities are added to the selection */
53
+ selectionAdded: AcCmEventManager<AcEdSelectionEventArgs>;
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+ /** Fired when entities are removed from the selection */
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+ selectionRemoved: AcCmEventManager<AcEdSelectionEventArgs>;
56
+ };
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+ /**
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+ * Creates a new selection set.
59
+ *
60
+ * @param ids - Optional initial array of entity IDs to include in the selection
61
+ *
62
+ * @example
63
+ * ```typescript
64
+ * // Create empty selection set
65
+ * const selectionSet = new AcEdSelectionSet();
66
+ *
67
+ * // Create selection set with initial entities
68
+ * const selectionSet = new AcEdSelectionSet(['entity1', 'entity2']);
69
+ * ```
70
+ */
71
+ constructor(ids?: AcDbObjectId[]);
72
+ /**
73
+ * Gets an array of all selected entity IDs.
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+ *
75
+ * @returns Array containing all selected entity IDs
76
+ */
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+ get ids(): string[];
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+ /**
79
+ * Gets the number of selected entities.
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+ *
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+ * @returns The count of selected entities
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+ */
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+ get count(): number;
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+ /**
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+ * Adds one or more entities to the selection.
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+ *
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+ * Fires a `selectionAdded` event with the added entity IDs.
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+ * Duplicate IDs are automatically handled by the internal Set.
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+ *
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+ * @param value - Single entity ID or array of entity IDs to add
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+ *
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+ * @example
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+ * ```typescript
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+ * // Add single entity
95
+ * selectionSet.add('entity1');
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+ *
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+ * // Add multiple entities
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+ * selectionSet.add(['entity2', 'entity3', 'entity4']);
99
+ * ```
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+ */
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+ add(value: AcDbObjectId | AcDbObjectId[]): void;
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+ /**
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+ * Removes one or more entities from the selection.
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+ *
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+ * Fires a `selectionRemoved` event with the removed entity IDs.
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+ * Non-existent IDs are silently ignored.
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+ *
108
+ * @param value - Single entity ID or array of entity IDs to remove
109
+ *
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+ * @example
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+ * ```typescript
112
+ * // Remove single entity
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+ * selectionSet.delete('entity1');
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+ *
115
+ * // Remove multiple entities
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+ * selectionSet.delete(['entity2', 'entity3']);
117
+ * ```
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+ */
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+ delete(value: AcDbObjectId | AcDbObjectId[]): void;
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+ /**
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+ * Checks if an entity is currently selected.
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+ *
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+ * @param id - The entity ID to check
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+ * @returns True if the entity is selected, false otherwise
125
+ *
126
+ * @example
127
+ * ```typescript
128
+ * if (selectionSet.has('entity1')) {
129
+ * console.log('Entity1 is selected');
130
+ * }
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+ * ```
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+ */
133
+ has(id: AcDbObjectId): boolean;
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+ /**
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+ * Removes all entities from the selection.
136
+ *
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+ * Fires a `selectionRemoved` event with all previously selected entity IDs.
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+ *
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+ * @example
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+ * ```typescript
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+ * selectionSet.clear(); // Deselect everything
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+ * ```
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+ */
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+ clear(): void;
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+ }
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+ //# sourceMappingURL=AcEdSelectionSet.d.ts.map
@@ -0,0 +1 @@
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@@ -0,0 +1,179 @@
1
+ import { AcCmEventManager } from '@mlightcad/data-model';
2
+ /**
3
+ * Manages a collection of selected CAD entities in the current view.
4
+ *
5
+ * This class maintains a set of selected entity IDs and provides methods to:
6
+ * - Add entities to the selection
7
+ * - Remove entities from the selection
8
+ * - Clear all selections
9
+ * - Query selection state and count
10
+ * - Listen for selection change events
11
+ *
12
+ * The selection set fires events when entities are added or removed, allowing
13
+ * other components (like the view) to respond to selection changes by showing
14
+ * grip points, updating UI, etc.
15
+ *
16
+ * @example
17
+ * ```typescript
18
+ * const selectionSet = new AcEdSelectionSet();
19
+ *
20
+ * // Listen for selection changes
21
+ * selectionSet.events.selectionAdded.addEventListener(args => {
22
+ * console.log('Added entities:', args.ids);
23
+ * });
24
+ *
25
+ * // Add entities to selection
26
+ * selectionSet.add(['entity1', 'entity2']);
27
+ *
28
+ * // Check selection
29
+ * if (selectionSet.count > 0) {
30
+ * console.log(`${selectionSet.count} entities selected`);
31
+ * }
32
+ *
33
+ * // Clear selection
34
+ * selectionSet.clear();
35
+ * ```
36
+ */
37
+ var AcEdSelectionSet = /** @class */ (function () {
38
+ /**
39
+ * Creates a new selection set.
40
+ *
41
+ * @param ids - Optional initial array of entity IDs to include in the selection
42
+ *
43
+ * @example
44
+ * ```typescript
45
+ * // Create empty selection set
46
+ * const selectionSet = new AcEdSelectionSet();
47
+ *
48
+ * // Create selection set with initial entities
49
+ * const selectionSet = new AcEdSelectionSet(['entity1', 'entity2']);
50
+ * ```
51
+ */
52
+ function AcEdSelectionSet(ids) {
53
+ if (ids === void 0) { ids = []; }
54
+ /** Events fired when selection changes */
55
+ this.events = {
56
+ /** Fired when entities are added to the selection */
57
+ selectionAdded: new AcCmEventManager(),
58
+ /** Fired when entities are removed from the selection */
59
+ selectionRemoved: new AcCmEventManager()
60
+ };
61
+ this._ids = new Set(ids);
62
+ }
63
+ Object.defineProperty(AcEdSelectionSet.prototype, "ids", {
64
+ /**
65
+ * Gets an array of all selected entity IDs.
66
+ *
67
+ * @returns Array containing all selected entity IDs
68
+ */
69
+ get: function () {
70
+ return Array.from(this._ids);
71
+ },
72
+ enumerable: false,
73
+ configurable: true
74
+ });
75
+ Object.defineProperty(AcEdSelectionSet.prototype, "count", {
76
+ /**
77
+ * Gets the number of selected entities.
78
+ *
79
+ * @returns The count of selected entities
80
+ */
81
+ get: function () {
82
+ return this._ids.size;
83
+ },
84
+ enumerable: false,
85
+ configurable: true
86
+ });
87
+ /**
88
+ * Adds one or more entities to the selection.
89
+ *
90
+ * Fires a `selectionAdded` event with the added entity IDs.
91
+ * Duplicate IDs are automatically handled by the internal Set.
92
+ *
93
+ * @param value - Single entity ID or array of entity IDs to add
94
+ *
95
+ * @example
96
+ * ```typescript
97
+ * // Add single entity
98
+ * selectionSet.add('entity1');
99
+ *
100
+ * // Add multiple entities
101
+ * selectionSet.add(['entity2', 'entity3', 'entity4']);
102
+ * ```
103
+ */
104
+ AcEdSelectionSet.prototype.add = function (value) {
105
+ var _this = this;
106
+ if (Array.isArray(value)) {
107
+ value.forEach(function (item) { return _this._ids.add(item); });
108
+ this.events.selectionAdded.dispatch({ ids: value });
109
+ }
110
+ else {
111
+ this._ids.add(value);
112
+ this.events.selectionAdded.dispatch({ ids: [value] });
113
+ }
114
+ };
115
+ /**
116
+ * Removes one or more entities from the selection.
117
+ *
118
+ * Fires a `selectionRemoved` event with the removed entity IDs.
119
+ * Non-existent IDs are silently ignored.
120
+ *
121
+ * @param value - Single entity ID or array of entity IDs to remove
122
+ *
123
+ * @example
124
+ * ```typescript
125
+ * // Remove single entity
126
+ * selectionSet.delete('entity1');
127
+ *
128
+ * // Remove multiple entities
129
+ * selectionSet.delete(['entity2', 'entity3']);
130
+ * ```
131
+ */
132
+ AcEdSelectionSet.prototype.delete = function (value) {
133
+ var _this = this;
134
+ if (Array.isArray(value)) {
135
+ value.forEach(function (item) { return _this._ids.delete(item); });
136
+ this.events.selectionRemoved.dispatch({ ids: value });
137
+ }
138
+ else {
139
+ this._ids.delete(value);
140
+ this.events.selectionRemoved.dispatch({ ids: [value] });
141
+ }
142
+ };
143
+ /**
144
+ * Checks if an entity is currently selected.
145
+ *
146
+ * @param id - The entity ID to check
147
+ * @returns True if the entity is selected, false otherwise
148
+ *
149
+ * @example
150
+ * ```typescript
151
+ * if (selectionSet.has('entity1')) {
152
+ * console.log('Entity1 is selected');
153
+ * }
154
+ * ```
155
+ */
156
+ AcEdSelectionSet.prototype.has = function (id) {
157
+ return this._ids.has(id);
158
+ };
159
+ /**
160
+ * Removes all entities from the selection.
161
+ *
162
+ * Fires a `selectionRemoved` event with all previously selected entity IDs.
163
+ *
164
+ * @example
165
+ * ```typescript
166
+ * selectionSet.clear(); // Deselect everything
167
+ * ```
168
+ */
169
+ AcEdSelectionSet.prototype.clear = function () {
170
+ if (this._ids.size > 0) {
171
+ var ids = Array.from(this._ids);
172
+ this._ids.clear();
173
+ this.events.selectionRemoved.dispatch({ ids: ids });
174
+ }
175
+ };
176
+ return AcEdSelectionSet;
177
+ }());
178
+ export { AcEdSelectionSet };
179
+ //# sourceMappingURL=AcEdSelectionSet.js.map
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@@ -0,0 +1,111 @@
1
+ import { AcEdBaseView } from '../view/AcEdBaseView';
2
+ import { AcEdCorsorType } from './AcEdCursorManager';
3
+ /**
4
+ * Advanced input handler for CAD operations providing high-level user interaction methods.
5
+ *
6
+ * This class serves as a wrapper for all types of user input including:
7
+ * - Point input (mouse clicks, coordinates)
8
+ * - Entity selection (single or multiple entities)
9
+ * - String, number, angle, and distance input
10
+ * - Cursor management and visual feedback
11
+ *
12
+ * The editor abstracts away low-level mouse and keyboard events, providing a clean API
13
+ * for command implementations. Instead of listening to raw DOM events, commands should
14
+ * use the methods provided by this class.
15
+ *
16
+ * @example
17
+ * ```typescript
18
+ * // Get user input for a point
19
+ * const point = await editor.getPoint();
20
+ * console.log('User clicked at:', point);
21
+ *
22
+ * // Get entity selection
23
+ * const selection = await editor.getSelection();
24
+ * console.log('Selected entities:', selection.ids);
25
+ *
26
+ * // Change cursor appearance
27
+ * editor.setCursor(AcEdCorsorType.Crosshair);
28
+ * ```
29
+ */
30
+ export declare class AcEditor {
31
+ /** Previously set cursor type for restoration */
32
+ private _previousCursor?;
33
+ /** Currently active cursor type */
34
+ private _currentCursor?;
35
+ /** Manager for cursor appearance and behavior */
36
+ private _cursorManager;
37
+ /** The view this editor is associated with */
38
+ protected _view: AcEdBaseView;
39
+ /**
40
+ * Creates a new editor instance for the specified view.
41
+ *
42
+ * @param view - The view that this editor will handle input for
43
+ */
44
+ constructor(view: AcEdBaseView);
45
+ /**
46
+ * Gets the currently active cursor type.
47
+ *
48
+ * @returns The current cursor type, or undefined if none is set
49
+ */
50
+ get currentCursor(): AcEdCorsorType | undefined;
51
+ /**
52
+ * Restores the previously set cursor.
53
+ *
54
+ * This is useful for temporarily changing the cursor and then reverting
55
+ * to the previous state.
56
+ */
57
+ restoreCursor(): void;
58
+ /**
59
+ * Sets the cursor appearance for the view.
60
+ *
61
+ * The previous cursor type is stored for potential restoration.
62
+ *
63
+ * @param cursorType - The cursor type to set
64
+ *
65
+ * @example
66
+ * ```typescript
67
+ * editor.setCursor(AcEdCorsorType.Crosshair); // For precise point input
68
+ * editor.setCursor(AcEdCorsorType.Grab); // For pan operations
69
+ * ```
70
+ */
71
+ setCursor(cursorType: AcEdCorsorType): void;
72
+ /**
73
+ * Prompts the user to input a point by clicking on the view.
74
+ *
75
+ * This method returns a promise that resolves when the user clicks
76
+ * on the view, providing the world coordinates of the click point.
77
+ *
78
+ * @returns Promise that resolves to the input point coordinates
79
+ *
80
+ * @example
81
+ * ```typescript
82
+ * const startPoint = await editor.getPoint();
83
+ * const endPoint = await editor.getPoint();
84
+ * // Now you can create a line from startPoint to endPoint
85
+ * ```
86
+ */
87
+ getPoint(): Promise<import("@mlightcad/geometry-engine").AcGePoint2d>;
88
+ /**
89
+ * Prompts the user to select entities using box selection.
90
+ *
91
+ * This method allows the user to drag a selection box to select
92
+ * multiple entities at once. The selection behavior follows CAD
93
+ * conventions (left-to-right for crossing, right-to-left for window).
94
+ *
95
+ * @returns Promise that resolves to the selection set containing selected entity IDs
96
+ *
97
+ * @example
98
+ * ```typescript
99
+ * const selection = await editor.getSelection();
100
+ * if (selection.count > 0) {
101
+ * console.log(`Selected ${selection.count} entities`);
102
+ * // Process the selected entities
103
+ * for (const id of selection.ids) {
104
+ * // Do something with each selected entity
105
+ * }
106
+ * }
107
+ * ```
108
+ */
109
+ getSelection(): Promise<import("@mlightcad/geometry-engine").AcGeBox2d>;
110
+ }
111
+ //# sourceMappingURL=AcEditor.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"AcEditor.d.ts","sourceRoot":"","sources":["../../../src/editor/input/AcEditor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,sBAAsB,CAAA;AAEnD,OAAO,EAAE,cAAc,EAAqB,MAAM,qBAAqB,CAAA;AAGvE;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,qBAAa,QAAQ;IACnB,iDAAiD;IACjD,OAAO,CAAC,eAAe,CAAC,CAAgB;IACxC,mCAAmC;IACnC,OAAO,CAAC,cAAc,CAAC,CAAgB;IACvC,iDAAiD;IACjD,OAAO,CAAC,cAAc,CAAmB;IACzC,8CAA8C;IAC9C,SAAS,CAAC,KAAK,EAAE,YAAY,CAAA;IAE7B;;;;OAIG;gBACS,IAAI,EAAE,YAAY;IAK9B;;;;OAIG;IACH,IAAI,aAAa,+BAEhB;IAED;;;;;OAKG;IACH,aAAa;IAMb;;;;;;;;;;;;OAYG;IACH,SAAS,CAAC,UAAU,EAAE,cAAc;IAMpC;;;;;;;;;;;;;;OAcG;IACG,QAAQ;IAKd;;;;;;;;;;;;;;;;;;;;OAoBG;IACG,YAAY;CAInB"}
@@ -0,0 +1,183 @@
1
+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
2
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
3
+ return new (P || (P = Promise))(function (resolve, reject) {
4
+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
5
+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
6
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
7
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
8
+ });
9
+ };
10
+ var __generator = (this && this.__generator) || function (thisArg, body) {
11
+ var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
12
+ return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
13
+ function verb(n) { return function (v) { return step([n, v]); }; }
14
+ function step(op) {
15
+ if (f) throw new TypeError("Generator is already executing.");
16
+ while (g && (g = 0, op[0] && (_ = 0)), _) try {
17
+ if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
18
+ if (y = 0, t) op = [op[0] & 2, t.value];
19
+ switch (op[0]) {
20
+ case 0: case 1: t = op; break;
21
+ case 4: _.label++; return { value: op[1], done: false };
22
+ case 5: _.label++; y = op[1]; op = [0]; continue;
23
+ case 7: op = _.ops.pop(); _.trys.pop(); continue;
24
+ default:
25
+ if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
26
+ if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
27
+ if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
28
+ if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
29
+ if (t[2]) _.ops.pop();
30
+ _.trys.pop(); continue;
31
+ }
32
+ op = body.call(thisArg, _);
33
+ } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
34
+ if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
35
+ }
36
+ };
37
+ import { AcEdBoxSelector } from './AcEdBoxSelector';
38
+ import { AcEdCursorManager } from './AcEdCursorManager';
39
+ import { AcEdInputPoint } from './AcEdInputPoint';
40
+ /**
41
+ * Advanced input handler for CAD operations providing high-level user interaction methods.
42
+ *
43
+ * This class serves as a wrapper for all types of user input including:
44
+ * - Point input (mouse clicks, coordinates)
45
+ * - Entity selection (single or multiple entities)
46
+ * - String, number, angle, and distance input
47
+ * - Cursor management and visual feedback
48
+ *
49
+ * The editor abstracts away low-level mouse and keyboard events, providing a clean API
50
+ * for command implementations. Instead of listening to raw DOM events, commands should
51
+ * use the methods provided by this class.
52
+ *
53
+ * @example
54
+ * ```typescript
55
+ * // Get user input for a point
56
+ * const point = await editor.getPoint();
57
+ * console.log('User clicked at:', point);
58
+ *
59
+ * // Get entity selection
60
+ * const selection = await editor.getSelection();
61
+ * console.log('Selected entities:', selection.ids);
62
+ *
63
+ * // Change cursor appearance
64
+ * editor.setCursor(AcEdCorsorType.Crosshair);
65
+ * ```
66
+ */
67
+ var AcEditor = /** @class */ (function () {
68
+ /**
69
+ * Creates a new editor instance for the specified view.
70
+ *
71
+ * @param view - The view that this editor will handle input for
72
+ */
73
+ function AcEditor(view) {
74
+ this._view = view;
75
+ this._cursorManager = new AcEdCursorManager();
76
+ }
77
+ Object.defineProperty(AcEditor.prototype, "currentCursor", {
78
+ /**
79
+ * Gets the currently active cursor type.
80
+ *
81
+ * @returns The current cursor type, or undefined if none is set
82
+ */
83
+ get: function () {
84
+ return this._currentCursor;
85
+ },
86
+ enumerable: false,
87
+ configurable: true
88
+ });
89
+ /**
90
+ * Restores the previously set cursor.
91
+ *
92
+ * This is useful for temporarily changing the cursor and then reverting
93
+ * to the previous state.
94
+ */
95
+ AcEditor.prototype.restoreCursor = function () {
96
+ if (this._previousCursor != null) {
97
+ this.setCursor(this._previousCursor);
98
+ }
99
+ };
100
+ /**
101
+ * Sets the cursor appearance for the view.
102
+ *
103
+ * The previous cursor type is stored for potential restoration.
104
+ *
105
+ * @param cursorType - The cursor type to set
106
+ *
107
+ * @example
108
+ * ```typescript
109
+ * editor.setCursor(AcEdCorsorType.Crosshair); // For precise point input
110
+ * editor.setCursor(AcEdCorsorType.Grab); // For pan operations
111
+ * ```
112
+ */
113
+ AcEditor.prototype.setCursor = function (cursorType) {
114
+ this._cursorManager.setCursor(cursorType, this._view.canvas);
115
+ this._previousCursor = this._currentCursor;
116
+ this._currentCursor = cursorType;
117
+ };
118
+ /**
119
+ * Prompts the user to input a point by clicking on the view.
120
+ *
121
+ * This method returns a promise that resolves when the user clicks
122
+ * on the view, providing the world coordinates of the click point.
123
+ *
124
+ * @returns Promise that resolves to the input point coordinates
125
+ *
126
+ * @example
127
+ * ```typescript
128
+ * const startPoint = await editor.getPoint();
129
+ * const endPoint = await editor.getPoint();
130
+ * // Now you can create a line from startPoint to endPoint
131
+ * ```
132
+ */
133
+ AcEditor.prototype.getPoint = function () {
134
+ return __awaiter(this, void 0, void 0, function () {
135
+ var inputter;
136
+ return __generator(this, function (_a) {
137
+ switch (_a.label) {
138
+ case 0:
139
+ inputter = new AcEdInputPoint(this._view);
140
+ return [4 /*yield*/, inputter.start()];
141
+ case 1: return [2 /*return*/, _a.sent()];
142
+ }
143
+ });
144
+ });
145
+ };
146
+ /**
147
+ * Prompts the user to select entities using box selection.
148
+ *
149
+ * This method allows the user to drag a selection box to select
150
+ * multiple entities at once. The selection behavior follows CAD
151
+ * conventions (left-to-right for crossing, right-to-left for window).
152
+ *
153
+ * @returns Promise that resolves to the selection set containing selected entity IDs
154
+ *
155
+ * @example
156
+ * ```typescript
157
+ * const selection = await editor.getSelection();
158
+ * if (selection.count > 0) {
159
+ * console.log(`Selected ${selection.count} entities`);
160
+ * // Process the selected entities
161
+ * for (const id of selection.ids) {
162
+ * // Do something with each selected entity
163
+ * }
164
+ * }
165
+ * ```
166
+ */
167
+ AcEditor.prototype.getSelection = function () {
168
+ return __awaiter(this, void 0, void 0, function () {
169
+ var selector;
170
+ return __generator(this, function (_a) {
171
+ switch (_a.label) {
172
+ case 0:
173
+ selector = new AcEdBoxSelector(this._view);
174
+ return [4 /*yield*/, selector.start()];
175
+ case 1: return [2 /*return*/, _a.sent()];
176
+ }
177
+ });
178
+ });
179
+ };
180
+ return AcEditor;
181
+ }());
182
+ export { AcEditor };
183
+ //# sourceMappingURL=AcEditor.js.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,5 @@
1
+ export * from './AcEdCursorManager';
2
+ export * from './AcEdJig';
3
+ export * from './AcEditor';
4
+ export * from './AcEdSelectionSet';
5
+ //# sourceMappingURL=index.d.ts.map
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+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/editor/input/index.ts"],"names":[],"mappings":"AAAA,cAAc,qBAAqB,CAAA;AACnC,cAAc,WAAW,CAAA;AACzB,cAAc,YAAY,CAAA;AAC1B,cAAc,oBAAoB,CAAA"}
@@ -0,0 +1,5 @@
1
+ export * from './AcEdCursorManager';
2
+ export * from './AcEdJig';
3
+ export * from './AcEditor';
4
+ export * from './AcEdSelectionSet';
5
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/editor/input/index.ts"],"names":[],"mappings":"AAAA,cAAc,qBAAqB,CAAA;AACnC,cAAc,WAAW,CAAA;AACzB,cAAc,YAAY,CAAA;AAC1B,cAAc,oBAAoB,CAAA"}