@minicode-dev/chat 0.1.5 → 0.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -2
- package/assets/sounds/tanks/big_explosion.mp3 +0 -0
- package/assets/sounds/tanks/big_explosion.ogg +0 -0
- package/assets/sounds/tanks/cannon_fire.mp3 +0 -0
- package/assets/sounds/tanks/cannon_fire.ogg +0 -0
- package/assets/sounds/tanks/defeat.mp3 +0 -0
- package/assets/sounds/tanks/defeat.ogg +0 -0
- package/assets/sounds/tanks/engine_loop.mp3 +0 -0
- package/assets/sounds/tanks/engine_loop.ogg +0 -0
- package/assets/sounds/tanks/engine_start.mp3 +0 -0
- package/assets/sounds/tanks/engine_start.ogg +0 -0
- package/assets/sounds/tanks/projectile_whistle.mp3 +0 -0
- package/assets/sounds/tanks/projectile_whistle.ogg +0 -0
- package/assets/sounds/tanks/tank_destroyed.mp3 +0 -0
- package/assets/sounds/tanks/tank_destroyed.ogg +0 -0
- package/assets/sounds/tanks/tank_hit.mp3 +0 -0
- package/assets/sounds/tanks/tank_hit.ogg +0 -0
- package/assets/sounds/tanks/terrain_impact.mp3 +0 -0
- package/assets/sounds/tanks/terrain_impact.ogg +0 -0
- package/assets/sounds/tanks/tracks_loop.mp3 +0 -0
- package/assets/sounds/tanks/tracks_loop.ogg +0 -0
- package/assets/sounds/tanks/turret_loop.mp3 +0 -0
- package/assets/sounds/tanks/turret_loop.ogg +0 -0
- package/assets/sounds/tanks/victory.mp3 +0 -0
- package/assets/sounds/tanks/victory.ogg +0 -0
- package/dist/chunks/{BattleshipGameCard-CW_A8Nim.js → BattleshipGameCard-CAWHxqJE.js} +307 -306
- package/dist/chunks/{BattleshipGameCard-CW_A8Nim.js.map → BattleshipGameCard-CAWHxqJE.js.map} +1 -1
- package/dist/chunks/{BattleshipPrototype-Duz-S1JE.js → BattleshipPrototype-CmQd5AUO.js} +55 -54
- package/dist/chunks/{BattleshipPrototype-Duz-S1JE.js.map → BattleshipPrototype-CmQd5AUO.js.map} +1 -1
- package/dist/chunks/ChatContext-CUiEAMKK.js +90 -0
- package/dist/chunks/ChatContext-CUiEAMKK.js.map +1 -0
- package/dist/chunks/TanksGameCard-BEnXTz_J.js +1705 -0
- package/dist/chunks/TanksGameCard-BEnXTz_J.js.map +1 -0
- package/dist/chunks/{battleship-DXKuIZ1I.js → board-DXKuIZ1I.js} +1 -1
- package/dist/chunks/board-DXKuIZ1I.js.map +1 -0
- package/dist/chunks/connect4Sounds-BDXQAvU1.js +3199 -0
- package/dist/chunks/connect4Sounds-BDXQAvU1.js.map +1 -0
- package/dist/chunks/core-geo-UJY-tH9L.js +361 -0
- package/dist/chunks/core-geo-UJY-tH9L.js.map +1 -0
- package/dist/chunks/createBattleScene-L4ZRWDED.js +1265 -0
- package/dist/chunks/createBattleScene-L4ZRWDED.js.map +1 -0
- package/dist/chunks/createTankScene-BuliAxwR.js +2150 -0
- package/dist/chunks/createTankScene-BuliAxwR.js.map +1 -0
- package/dist/index.js +3677 -3644
- package/dist/index.js.map +1 -1
- package/dist/styles.css +1 -1
- package/index.d.ts +4 -0
- package/package.json +1 -1
- package/dist/chunks/battleship-DXKuIZ1I.js.map +0 -1
- package/dist/chunks/connect4Sounds-Do3nvVFx.js +0 -1847
- package/dist/chunks/connect4Sounds-Do3nvVFx.js.map +0 -1
- package/dist/chunks/createBattleScene-HIAvjixn.js +0 -1621
- package/dist/chunks/createBattleScene-HIAvjixn.js.map +0 -1
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@@ -1,1847 +0,0 @@
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import { a as e, c as t, i as n, n as r, r as i, s as a, t as o } from "./battleship-DXKuIZ1I.js";
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import { useSyncExternalStore as s } from "react";
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import { createStore as c } from "zustand/vanilla";
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import { useStore as l } from "zustand";
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import { jsx as u, jsxs as d } from "react/jsx-runtime";
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import { Volume2 as f, VolumeX as p } from "lucide-react";
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// src/games/shared/protocol.js
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var m = "LIRA_GAME_V1:", h = 4096, g = /^[0-9a-f]{8}-[0-9a-f]{4}-[1-8][0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}$/i, _ = (e) => typeof e == "object" && !!e && !Array.isArray(e), v = (e) => typeof e == "string" && e.length > 0 && e.length <= 256 && e.trim() === e, y = (e) => typeof e == "string" && g.test(e), b = (e) => Array.isArray(e) && e.length <= 42 && e.every((e) => Array.isArray(e) && e.length === 2 && Number.isInteger(e[0]) && e[0] >= 0 && e[0] < 7 && y(e[1])) && new Set(e.map((e) => e[1])).size === e.length, x = (e) => b(e.moves) && e.rev === e.moves.length && (e.accept_event_id === void 0 ? e.moves.length === 0 : y(e.accept_event_id)), S = [
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"carrier",
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"battleship",
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"cruiser",
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"submarine",
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"destroyer"
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], C = (e) => Number.isInteger(e) && e >= 0 && e < 10, w = (e) => typeof e == "string" && /^[0-9a-f]{64}$/.test(e), T = (e) => Number.isInteger(e) && e >= 1 && e <= 200, ee = (e) => e === null || _(e) && S.includes(e.ship_id) && Array.isArray(e.cells) && e.cells.length >= 2 && e.cells.length <= 5 && e.cells.every((e) => Array.isArray(e) && e.length === 2 && C(e[0]) && C(e[1])), E = (e) => Array.isArray(e) && e.length === S.length && e.every((e) => _(e) && S.includes(e.ship_id) && C(e.row) && C(e.col) && (e.orientation === "horizontal" || e.orientation === "vertical")) && new Set(e.map((e) => e.ship_id)).size === e.length, te = (e, t) => Array.isArray(e) && C(e[0]) && C(e[1]) && (e.length === 2 && t || e.length === 3 && (e[2] === 0 || e[2] === 1) || e.length === 7 && e[2] === 2 && Number.isInteger(e[3]) && e[3] >= 0 && e[3] < S.length && C(e[4]) && C(e[5]) && (e[6] === 0 || e[6] === 1)), D = (e) => Array.isArray(e.commits) && e.commits.length === 2 && e.commits.every((e) => e === null || w(e)) && Array.isArray(e.log) && e.log.length <= 200 && e.log.every((t, n) => te(t, n === e.log.length - 1)) && y(e.head) && (e.accept_event_id === void 0 ? e.commits.every((e) => e === null) && e.log.length === 0 : y(e.accept_event_id)) && (e.log.length === 0 || e.commits.every(Boolean));
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function ne(e) {
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let t = e.data;
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switch (e.type) {
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case "game_invite": return v(t.opponent_id) && t.rules_version === 1;
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case "game_accept":
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case "game_decline": return y(t.invite_event_id);
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case "game_end": return ["closed", "win"].includes(t.reason) && (t.winner_id === void 0 || v(t.winner_id));
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case "bs_commit": return w(t.commitment);
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case "bs_fire": return T(t.ply) && C(t.row) && C(t.col) && y(t.prev_event_id);
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case "bs_result": return T(t.ply) && C(t.row) && C(t.col) && ["hit", "miss"].includes(t.result) && ee(t.sunk) && typeof t.defeated == "boolean" && (t.result === "hit" || t.sunk === null && !t.defeated);
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case "bs_reveal": return E(t.fleet) && typeof t.salt == "string" && /^[0-9a-f]{32}$/.test(t.salt);
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case "bs_sync_request": return D(t);
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case "bs_sync_state": return D(t) && y(t.request_event_id);
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default: return !1;
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}
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}
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function O(e) {
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return typeof e == "string" && e.startsWith("LIRA_GAME_V1:");
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}
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function k(e) {
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if (!_(e) || e.version !== 1 || !["connect4", "battleship"].includes(e.game) || !y(e.game_id) || !y(e.event_id) || !_(e.data)) return !1;
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if (e.game === "battleship") return ne(e);
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let t = e.data;
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switch (e.type) {
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case "game_invite": return v(t.opponent_id) && t.rules_version === 1;
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case "game_accept":
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case "game_decline": return y(t.invite_event_id);
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case "game_move": return Number.isInteger(t.column) && t.column >= 0 && t.column < 7 && Number.isInteger(t.ply) && t.ply >= 1 && t.ply <= 42 && y(t.prev_event_id);
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case "game_end": return [
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"closed",
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"win",
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"draw"
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].includes(t.reason) && (t.winner_id === void 0 || v(t.winner_id)) && (t.final_move_event_id === void 0 || y(t.final_move_event_id)) && (t.reason !== "win" || v(t.winner_id) && y(t.final_move_event_id)) && (t.reason !== "draw" || y(t.final_move_event_id));
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case "game_resync_request": return x(t);
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case "game_resync_state": return x(t) && y(t.request_event_id);
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default: return !1;
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}
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}
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function re(e) {
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if (!O(e) || e.length > h) return null;
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try {
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let t = JSON.parse(e.slice(13));
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return k(t) ? t : null;
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} catch {
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return null;
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}
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}
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function A(e) {
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if (!k(e)) throw Error("Evento de juego inválido");
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let t = m + JSON.stringify(e);
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if (t.length > h) throw Error("Evento de juego demasiado grande");
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return t;
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}
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function j(e, { game_id: t, data: n, event_id: r = crypto.randomUUID(), game: i = "connect4" }) {
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let a = {
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version: 1,
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game: i,
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game_id: t,
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event_id: r,
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type: e,
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data: n
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};
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if (!k(a)) throw Error("Evento de juego inválido");
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return a;
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}
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function ie() {
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return Array.from({ length: 6 }, () => Array(7).fill(null));
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}
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var ae = [
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[0, 1],
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[1, 0],
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[1, 1],
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[1, -1]
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];
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function oe(e) {
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for (let t = 0; t < 6; t += 1) for (let n = 0; n < 7; n += 1) {
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let r = e[t][n];
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if (r != null) for (let [i, a] of ae) {
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let o = [];
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for (let s = 0; s < 4; s += 1) {
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let c = t + i * s, l = n + a * s;
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if (c < 0 || c >= 6 || l < 0 || l >= 7 || e[c][l] !== r) break;
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o.push([c, l]);
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}
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if (o.length === 4) return o;
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}
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}
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return [];
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}
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function se(e) {
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let t = oe(e);
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return t.length ? e[t[0][0]][t[0][1]] : null;
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}
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function ce(e) {
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return e[0].every((e) => e !== null);
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}
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function le(e, t, n) {
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if (!Number.isInteger(t) || t < 0 || t >= 7 || n == null || se(e) !== null) return null;
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let r = 5;
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for (; r >= 0 && e[r][t] !== null;) --r;
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if (r < 0) return null;
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let i = e.map((e) => e.slice());
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i[r][t] = n;
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let a = oe(i), o = a.length ? i[a[0][0]][a[0][1]] : null;
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return {
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board: i,
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row: r,
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column: t,
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winner: o,
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draw: o === null && ce(i),
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winningCells: a
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};
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}
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// src/games/battleship/logic/game.js
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var ue = (e) => typeof e == "string" && e.length > 0 && e.length <= 256 && e.trim() === e;
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function de({ gameId: e, players: t, firstPlayerId: n = t?.[0] } = {}) {
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if (!ue(e) || !Array.isArray(t) || t.length !== 2 || !t.every(ue) || t[0] === t[1] || !t.includes(n)) throw TypeError("Supply a gameId, two distinct player IDs and a valid firstPlayerId.");
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return {
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game: "battleship",
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rulesVersion: 1,
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gameId: e,
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players: t.slice(),
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boards: [r(), r()],
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ready: [!1, !1],
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phase: "placement",
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turnId: null,
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firstPlayerId: n,
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winnerId: null,
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shotCount: 0,
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lastShot: null,
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revision: 0
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};
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}
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function fe(n, r) {
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if (!n || !r || typeof r != "object" || n.phase === "finished" || r.gameId !== void 0 && r.gameId !== n.gameId || r.expectedRevision !== void 0 && r.expectedRevision !== n.revision) return n;
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let o = n.players.indexOf(r.playerId);
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if (o < 0) return n;
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let s = n.boards[o];
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if (n.phase === "placement") {
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if (n.ready[o]) return n;
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if (r.type === "place_ship" || r.type === "remove_ship") {
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let e = r.type === "place_ship" ? a(s, r) : t(s, r.shipId);
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if (!e.ok) return n;
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let i = n.boards.slice();
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return i[o] = e.board, {
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...n,
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boards: i,
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revision: n.revision + 1
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};
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}
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if (r.type === "ready" && e(s)) {
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let e = n.ready.slice();
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e[o] = !0;
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let t = e.every(Boolean);
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return {
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...n,
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ready: e,
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phase: t ? "playing" : "placement",
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turnId: t ? n.firstPlayerId : null,
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revision: n.revision + 1
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};
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}
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return n;
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}
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if (n.phase !== "playing" || r.type !== "fire" || r.playerId !== n.turnId) return n;
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let c = 1 - o, l = i(n.boards[c], r);
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if (!l.ok) return n;
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let u = n.boards.slice();
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return u[c] = l.board, {
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...n,
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boards: u,
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revision: n.revision + 1,
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shotCount: n.shotCount + 1,
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phase: l.defeated ? "finished" : "playing",
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turnId: l.defeated ? null : n.players[c],
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winnerId: l.defeated ? r.playerId : null,
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lastShot: {
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playerId: r.playerId,
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targetId: n.players[c],
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row: r.row,
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col: r.col,
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result: l.result,
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shipId: l.shipId,
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sunk: l.sunk,
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defeated: l.defeated
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}
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};
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}
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// src/games/battleship/net/session.js
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var M = o.reduce((e, t) => e + t.size, 0), pe = /^[0-9a-f]{32}$/, me = [
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"won",
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"closed",
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], N = "La partida perdió sincronización. Se intentará resincronizar.", he = "Falta la aceptación de la partida. Ciérrala y vuelve a invitar.", ge = "El rival envió un resultado imposible para ese disparo.", _e = "Tu flota no está disponible en este dispositivo; no se pueden responder disparos.", P = () => Array.from({ length: 10 }, () => Array(10).fill(null)), ve = (e, t, n, r) => e.map((e, i) => i === t ? e.map((e, t) => t === n ? r : e) : e), ye = (e) => e.reduce((e, t) => e + t.filter((e) => e === "hit").length, 0), be = (e) => e.reduce((e, t) => e + t.filter((e) => e !== null).length, 0), xe = (e, t) => t % 2 == 1 ? e.hostId : e.guestId, Se = (e, t) => t === e.hostId ? e.guestId : e.hostId, Ce = (e, t) => t === e.hostId ? "hostCommitment" : "guestCommitment", F = (e, t) => ({
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}), I = (e) => `${e.row},${e.col}`, we = (e, t) => e.row - t.row || e.col - t.col, Te = (e, t) => e.length === t.length && e.map(I).sort().join("|") === t.map(I).sort().join("|");
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function Ee(e) {
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myRevealSent: !1,
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opponentReveal: null,
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var L = (e) => e?.game === "battleship" && ["invited", "placement"].includes(e.status) && !e.myReady, De = (e) => e?.status === "active" && e.turnId === e.ownId && !e.pendingShot, R = (e) => ({
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})).sort((e, t) => e.ship_id < t.ship_id ? -1 : +(e.ship_id > t.ship_id));
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function Me(e, { shipId: t, row: n, col: r, orientation: i } = {}) {
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}
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function Pe(e) {
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let t = Math.floor(4294967296 / e) * e, n = /* @__PURE__ */ new Uint32Array(1);
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do
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globalThis.crypto.getRandomValues(n);
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|
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while (n[0] >= t);
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}
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function Fe(t = Pe) {
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for (let n = 0; n < 50; n += 1) {
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for (let e of o) for (let r = 0; r < 300; r += 1) {
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let r = a(n, {
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|
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|
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row: t(10),
|
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|
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|
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|
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|
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});
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|
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if (r.ok) {
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|
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break;
|
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|
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}
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|
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}
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|
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if (e(n)) return n.ships.map(R);
|
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|
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}
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|
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throw Error("No se pudo generar una flota aleatoria.");
|
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|
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}
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|
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var Ie = (e, t) => L(e) ? {
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|
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} : e, Le = (e) => Array.from(e, (e) => e.toString(16).padStart(2, "0")).join("");
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|
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function Re() {
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let e = /* @__PURE__ */ new Uint8Array(16);
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return globalThis.crypto.getRandomValues(e), Le(e);
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|
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}
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|
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function ze(e, t) {
|
|
353
|
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let n = B(e);
|
|
354
|
-
if (!n || typeof t != "string") throw TypeError("Flota inválida");
|
|
355
|
-
return JSON.stringify({
|
|
356
|
-
fleet: n,
|
|
357
|
-
salt: t
|
|
358
|
-
});
|
|
359
|
-
}
|
|
360
|
-
async function Be(e, t) {
|
|
361
|
-
let n = await globalThis.crypto.subtle.digest("SHA-256", new TextEncoder().encode(ze(e, t)));
|
|
362
|
-
return Le(new Uint8Array(n));
|
|
363
|
-
}
|
|
364
|
-
function Ve(e, t) {
|
|
365
|
-
if (!e || !t) return null;
|
|
366
|
-
let n = i(e, {
|
|
367
|
-
row: t.row,
|
|
368
|
-
col: t.col
|
|
369
|
-
});
|
|
370
|
-
if (!n.ok) return null;
|
|
371
|
-
let r = n.sunk ? e.ships.find((e) => e.id === n.shipId) : null;
|
|
372
|
-
return {
|
|
373
|
-
ply: t.ply,
|
|
374
|
-
row: t.row,
|
|
375
|
-
col: t.col,
|
|
376
|
-
result: n.result,
|
|
377
|
-
sunk: r ? {
|
|
378
|
-
ship_id: r.id,
|
|
379
|
-
cells: r.cells.map((e) => [e.row, e.col])
|
|
380
|
-
} : null,
|
|
381
|
-
defeated: n.defeated
|
|
382
|
-
};
|
|
383
|
-
}
|
|
384
|
-
function He(e) {
|
|
385
|
-
let t = o.find((t) => t.id === e?.ship_id);
|
|
386
|
-
if (!t || !Array.isArray(e.cells) || e.cells.length !== t.size) return null;
|
|
387
|
-
let r = e.cells.map((e) => Array.isArray(e) ? {
|
|
388
|
-
row: e[0],
|
|
389
|
-
col: e[1]
|
|
390
|
-
} : null);
|
|
391
|
-
if (r.some((e) => !n(e))) return null;
|
|
392
|
-
r.sort(we);
|
|
393
|
-
let i = r.every((e, t) => e.row === r[0].row && e.col === r[0].col + t), a = r.every((e, t) => e.col === r[0].col && e.row === r[0].row + t);
|
|
394
|
-
return !i && !a ? null : {
|
|
395
|
-
id: t.id,
|
|
396
|
-
size: t.size,
|
|
397
|
-
orientation: i ? "horizontal" : "vertical",
|
|
398
|
-
cells: r,
|
|
399
|
-
sunk: !0
|
|
400
|
-
};
|
|
401
|
-
}
|
|
402
|
-
function Ue(e, t) {
|
|
403
|
-
let { row: n, col: r, result: i, sunk: a } = t, s = !!t.defeated;
|
|
404
|
-
if (i !== "hit" && i !== "miss" || e.targetShots[n][r] !== null) return null;
|
|
405
|
-
let c = ve(e.targetShots, n, r, i), l = ye(c), u = null;
|
|
406
|
-
if (a) {
|
|
407
|
-
if (u = i === "hit" ? He(a) : null, !u || e.sunkEnemyShips.some((e) => e.id === u.id)) return null;
|
|
408
|
-
let t = new Set(e.sunkEnemyShips.flatMap((e) => e.cells.map(I)));
|
|
409
|
-
if (!u.cells.some((e) => e.row === n && e.col === r) || u.cells.some((e) => c[e.row][e.col] !== "hit" || t.has(I(e)))) return null;
|
|
410
|
-
}
|
|
411
|
-
let d = e.sunkEnemyShips.length + +!!u;
|
|
412
|
-
return l > M || s !== (l === M) || s !== (d === o.length) || !s && M - l > 100 - be(c) ? null : {
|
|
413
|
-
shots: c,
|
|
414
|
-
ship: u
|
|
415
|
-
};
|
|
416
|
-
}
|
|
417
|
-
function We(e, t) {
|
|
418
|
-
let n = Ve(je(e), t);
|
|
419
|
-
if (!n || n.result !== t.result || n.defeated !== !!t.defeated || !!n.sunk != !!t.sunk) return null;
|
|
420
|
-
let r = n.sunk ? He(n.sunk) : null;
|
|
421
|
-
return r && (t.sunk.ship_id !== r.id || !Te(r.cells, t.sunk.cells.map(([e, t]) => ({
|
|
422
|
-
row: e,
|
|
423
|
-
col: t
|
|
424
|
-
})))) ? null : {
|
|
425
|
-
shots: ve(e.incomingShots, t.row, t.col, t.result),
|
|
426
|
-
ship: r
|
|
427
|
-
};
|
|
428
|
-
}
|
|
429
|
-
function Ge(e, t, n, r) {
|
|
430
|
-
let i = Ce(e, t);
|
|
431
|
-
if (e[i]) return e[i] === n ? e : null;
|
|
432
|
-
let a = {
|
|
433
|
-
...e,
|
|
434
|
-
[i]: n
|
|
435
|
-
};
|
|
436
|
-
if (t === e.ownId) {
|
|
437
|
-
let t = r?.commitment === n ? V(r.fleet) : null;
|
|
438
|
-
t && pe.test(r.salt ?? "") ? a = {
|
|
439
|
-
...a,
|
|
440
|
-
myFleet: t,
|
|
441
|
-
mySalt: r.salt,
|
|
442
|
-
myCommitment: n
|
|
443
|
-
} : e.myCommitment === n && e.mySalt || (a = {
|
|
444
|
-
...a,
|
|
445
|
-
myFleet: [],
|
|
446
|
-
mySalt: null,
|
|
447
|
-
myCommitment: n,
|
|
448
|
-
error: _e
|
|
449
|
-
}), a.myReady = !0;
|
|
450
|
-
} else a.opponentReady = !0;
|
|
451
|
-
return a.hostCommitment && a.guestCommitment && (a = {
|
|
452
|
-
...a,
|
|
453
|
-
status: "active",
|
|
454
|
-
turnId: e.hostId,
|
|
455
|
-
ply: 0,
|
|
456
|
-
pendingShot: null
|
|
457
|
-
}), a;
|
|
458
|
-
}
|
|
459
|
-
function Ke(e, t, { row: r, col: i, ply: a }, o) {
|
|
460
|
-
let s = t === e.ownId ? e.targetShots : e.incomingShots;
|
|
461
|
-
return !n({
|
|
462
|
-
row: r,
|
|
463
|
-
col: i
|
|
464
|
-
}) || s[r][i] !== null ? null : {
|
|
465
|
-
...e,
|
|
466
|
-
pendingShot: {
|
|
467
|
-
row: r,
|
|
468
|
-
col: i,
|
|
469
|
-
ply: a,
|
|
470
|
-
by: t
|
|
471
|
-
},
|
|
472
|
-
lastEventId: o ?? e.lastEventId
|
|
473
|
-
};
|
|
474
|
-
}
|
|
475
|
-
function qe(e, t, n, r) {
|
|
476
|
-
let i = e.pendingShot, a = t === e.ownId, o = a ? We(e, n) : Ue(e, n);
|
|
477
|
-
if (!o) return null;
|
|
478
|
-
let s = !!n.defeated, c = {
|
|
479
|
-
ply: i.ply,
|
|
480
|
-
by: i.by,
|
|
481
|
-
row: i.row,
|
|
482
|
-
col: i.col,
|
|
483
|
-
result: n.result,
|
|
484
|
-
sunk: o.ship,
|
|
485
|
-
defeated: s
|
|
486
|
-
};
|
|
487
|
-
return {
|
|
488
|
-
...e,
|
|
489
|
-
incomingShots: a ? o.shots : e.incomingShots,
|
|
490
|
-
targetShots: a ? e.targetShots : o.shots,
|
|
491
|
-
sunkEnemyShips: !a && o.ship ? [...e.sunkEnemyShips, o.ship] : e.sunkEnemyShips,
|
|
492
|
-
ply: i.ply,
|
|
493
|
-
shots: [...e.shots, c],
|
|
494
|
-
pendingShot: null,
|
|
495
|
-
lastShot: {
|
|
496
|
-
...c,
|
|
497
|
-
eventId: r ?? null
|
|
498
|
-
},
|
|
499
|
-
lastEventId: r ?? e.lastEventId,
|
|
500
|
-
turnId: s ? null : t,
|
|
501
|
-
status: s ? "won" : "active",
|
|
502
|
-
winnerId: s ? i.by : null,
|
|
503
|
-
verification: s ? "pending" : e.verification
|
|
504
|
-
};
|
|
505
|
-
}
|
|
506
|
-
function Je(e, t, n) {
|
|
507
|
-
let { ply: r, row: i, col: a, prev_event_id: o } = t.data;
|
|
508
|
-
return n === xe(e, r) ? e.status === "active" ? r <= e.ply ? e : e.pendingShot ? r === e.pendingShot.ply ? e : F(e, N) : r > e.ply + 1 ? F(e, N) : n === e.turnId ? o === e.lastEventId ? Ke(e, n, {
|
|
509
|
-
row: i,
|
|
510
|
-
col: a,
|
|
511
|
-
ply: r
|
|
512
|
-
}, t.event_id) ?? e : F(e, N) : e : F(e, e.status === "invited" ? he : N) : e;
|
|
513
|
-
}
|
|
514
|
-
function Ye(e, t, n) {
|
|
515
|
-
let { ply: r, row: i, col: a } = t.data;
|
|
516
|
-
if (e.status !== "active") return e.status === "placement" ? F(e, N) : e;
|
|
517
|
-
let o = e.pendingShot;
|
|
518
|
-
return o ? r === o.ply ? n === o.by ? e : i !== o.row || a !== o.col ? n === e.ownId ? e : F(e, "El rival respondió a un disparo distinto.") : qe(e, n, t.data, t.event_id) || (n === e.ownId ? e : F(e, ge)) : r < o.ply ? e : F(e, N) : r <= e.ply ? e : F(e, N);
|
|
519
|
-
}
|
|
520
|
-
function Xe(e, t, n) {
|
|
521
|
-
return !e.winnerId || !["won", "closed"].includes(e.status) ? e : n === e.ownId ? e.myRevealSent ? e : {
|
|
522
|
-
...e,
|
|
523
|
-
myRevealSent: !0
|
|
524
|
-
} : e.opponentReveal ? e : {
|
|
525
|
-
...e,
|
|
526
|
-
opponentReveal: {
|
|
527
|
-
fleet: t.fleet.map((e) => ({ ...e })),
|
|
528
|
-
salt: t.salt
|
|
529
|
-
},
|
|
530
|
-
verification: "pending"
|
|
531
|
-
};
|
|
532
|
-
}
|
|
533
|
-
function Ze(e, t, n, r = {}) {
|
|
534
|
-
if (!e || e.game !== "battleship" || t?.game !== "battleship" || t.game_id !== e.gameId || n !== e.hostId && n !== e.guestId) return e;
|
|
535
|
-
let i = t.data;
|
|
536
|
-
if (t.type === "game_end") return i.reason !== "closed" || [
|
|
537
|
-
"closed",
|
|
538
|
-
"declined",
|
|
539
|
-
"won"
|
|
540
|
-
].includes(e.status) ? e : {
|
|
541
|
-
...e,
|
|
542
|
-
status: "closed",
|
|
543
|
-
closedBy: n,
|
|
544
|
-
error: ""
|
|
545
|
-
};
|
|
546
|
-
if (t.type === "bs_reveal") return Xe(e, i, n);
|
|
547
|
-
if (me.includes(e.status) || e.status === "conflict") return e;
|
|
548
|
-
switch (t.type) {
|
|
549
|
-
case "game_accept":
|
|
550
|
-
case "game_decline": return n !== e.guestId || e.status !== "invited" || i.invite_event_id !== e.inviteEventId ? e : t.type === "game_accept" ? {
|
|
551
|
-
...e,
|
|
552
|
-
status: "placement",
|
|
553
|
-
acceptEventId: t.event_id,
|
|
554
|
-
lastEventId: t.event_id
|
|
555
|
-
} : {
|
|
556
|
-
...e,
|
|
557
|
-
status: "declined",
|
|
558
|
-
lastEventId: t.event_id
|
|
559
|
-
};
|
|
560
|
-
case "bs_commit": return e.status === "invited" ? F(e, he) : e.status === "placement" ? Ge(e, n, i.commitment, r.stored) ?? e : e;
|
|
561
|
-
case "bs_fire": return Je(e, t, n);
|
|
562
|
-
case "bs_result": return Ye(e, t, n);
|
|
563
|
-
default: return e;
|
|
564
|
-
}
|
|
565
|
-
}
|
|
566
|
-
function Qe(e, t) {
|
|
567
|
-
let n = de({
|
|
568
|
-
gameId: String(e.gameId),
|
|
569
|
-
players: [e.hostId, e.guestId],
|
|
570
|
-
firstPlayerId: e.hostId
|
|
571
|
-
});
|
|
572
|
-
for (let e of n.players) {
|
|
573
|
-
for (let r of t[e]) n = fe(n, {
|
|
574
|
-
type: "place_ship",
|
|
575
|
-
playerId: e,
|
|
576
|
-
...Oe(r)
|
|
577
|
-
});
|
|
578
|
-
n = fe(n, {
|
|
579
|
-
type: "ready",
|
|
580
|
-
playerId: e
|
|
581
|
-
});
|
|
582
|
-
}
|
|
583
|
-
if (n.phase !== "playing") return !1;
|
|
584
|
-
for (let t of e.shots) {
|
|
585
|
-
let e = fe(n, {
|
|
586
|
-
type: "fire",
|
|
587
|
-
playerId: t.by,
|
|
588
|
-
row: t.row,
|
|
589
|
-
col: t.col
|
|
590
|
-
});
|
|
591
|
-
if (e === n) return !1;
|
|
592
|
-
let r = e.lastShot;
|
|
593
|
-
if (r.result !== t.result || r.defeated !== t.defeated || r.sunk !== !!t.sunk) return !1;
|
|
594
|
-
if (t.sunk) {
|
|
595
|
-
let n = e.boards[e.players.indexOf(r.targetId)].ships.find((e) => e.id === r.shipId);
|
|
596
|
-
if (t.sunk.id !== r.shipId || !Te(n.cells, t.sunk.cells)) return !1;
|
|
597
|
-
}
|
|
598
|
-
n = e;
|
|
599
|
-
}
|
|
600
|
-
return !e.winnerId || n.winnerId === e.winnerId;
|
|
601
|
-
}
|
|
602
|
-
async function $e(e, t = e?.opponentReveal) {
|
|
603
|
-
if (!e || !t) return "pending";
|
|
604
|
-
let n = Se(e, e.ownId), r = e[Ce(e, n)], i = V(t.fleet);
|
|
605
|
-
if (!r || !i || typeof t.salt != "string" || !pe.test(t.salt)) return "mismatch";
|
|
606
|
-
let a;
|
|
607
|
-
try {
|
|
608
|
-
a = await Be(t.fleet, t.salt);
|
|
609
|
-
} catch {
|
|
610
|
-
return "mismatch";
|
|
611
|
-
}
|
|
612
|
-
if (a !== r) return "mismatch";
|
|
613
|
-
let o = V(e.myFleet);
|
|
614
|
-
return o ? Qe(e, {
|
|
615
|
-
[e.ownId]: o,
|
|
616
|
-
[n]: i
|
|
617
|
-
}) ? "ok" : "mismatch" : "pending";
|
|
618
|
-
}
|
|
619
|
-
var et = (e) => {
|
|
620
|
-
if (e.result === "miss") return [
|
|
621
|
-
e.row,
|
|
622
|
-
e.col,
|
|
623
|
-
0
|
|
624
|
-
];
|
|
625
|
-
if (!e.sunk) return [
|
|
626
|
-
e.row,
|
|
627
|
-
e.col,
|
|
628
|
-
1
|
|
629
|
-
];
|
|
630
|
-
let t = e.sunk.cells[0];
|
|
631
|
-
return [
|
|
632
|
-
e.row,
|
|
633
|
-
e.col,
|
|
634
|
-
2,
|
|
635
|
-
o.findIndex((t) => t.id === e.sunk.id),
|
|
636
|
-
t.row,
|
|
637
|
-
t.col,
|
|
638
|
-
+(e.sunk.orientation === "vertical")
|
|
639
|
-
];
|
|
640
|
-
};
|
|
641
|
-
function tt(e) {
|
|
642
|
-
if (!e.acceptEventId) return {
|
|
643
|
-
commits: [null, null],
|
|
644
|
-
log: [],
|
|
645
|
-
head: e.inviteEventId
|
|
646
|
-
};
|
|
647
|
-
let t = e.shots.map(et);
|
|
648
|
-
return e.pendingShot && t.push([e.pendingShot.row, e.pendingShot.col]), {
|
|
649
|
-
accept_event_id: e.acceptEventId,
|
|
650
|
-
commits: [e.hostCommitment ?? null, e.guestCommitment ?? null],
|
|
651
|
-
log: t,
|
|
652
|
-
head: e.lastEventId
|
|
653
|
-
};
|
|
654
|
-
}
|
|
655
|
-
function nt(e, t) {
|
|
656
|
-
let n = e.accept_event_id ?? null, r = t.accept_event_id ?? null;
|
|
657
|
-
if (n && r && n !== r) return "diverged";
|
|
658
|
-
let i = /* @__PURE__ */ new Set();
|
|
659
|
-
n && !r && i.add("ahead"), !n && r && i.add("behind");
|
|
660
|
-
for (let n of [0, 1]) {
|
|
661
|
-
let r = e.commits?.[n] ?? null, a = t.commits?.[n] ?? null;
|
|
662
|
-
if (r && a && r !== a) return "diverged";
|
|
663
|
-
r && !a && i.add("ahead"), !r && a && i.add("behind");
|
|
664
|
-
}
|
|
665
|
-
let a = e.log ?? [], o = t.log ?? [];
|
|
666
|
-
for (let e = 0; e < Math.min(a.length, o.length); e += 1) {
|
|
667
|
-
let t = a[e], n = o[e];
|
|
668
|
-
if (t.length === n.length) {
|
|
669
|
-
if (t.some((e, t) => e !== n[t])) return "diverged";
|
|
670
|
-
} else if (t[0] !== n[0] || t[1] !== n[1]) return "diverged";
|
|
671
|
-
else i.add(t.length === 2 ? "behind" : "ahead");
|
|
672
|
-
}
|
|
673
|
-
return a.length !== o.length && i.add(a.length < o.length ? "behind" : "ahead"), i.size === 2 ? "mixed" : i.size === 1 ? [...i][0] : a.length && e.head !== t.head ? "diverged" : "equal";
|
|
674
|
-
}
|
|
675
|
-
function rt(e, t) {
|
|
676
|
-
if ((e.log ?? []).length || (t.log ?? []).length) return null;
|
|
677
|
-
let n = e.accept_event_id ?? t.accept_event_id;
|
|
678
|
-
return n ? {
|
|
679
|
-
accept_event_id: n,
|
|
680
|
-
commits: [0, 1].map((n) => e.commits?.[n] ?? t.commits?.[n] ?? null),
|
|
681
|
-
log: [],
|
|
682
|
-
head: n
|
|
683
|
-
} : null;
|
|
684
|
-
}
|
|
685
|
-
function it(e, t, n = {}) {
|
|
686
|
-
let r = {
|
|
687
|
-
...e,
|
|
688
|
-
status: "invited",
|
|
689
|
-
turnId: null,
|
|
690
|
-
myReady: !1,
|
|
691
|
-
opponentReady: !1,
|
|
692
|
-
incomingShots: P(),
|
|
693
|
-
targetShots: P(),
|
|
694
|
-
sunkEnemyShips: [],
|
|
695
|
-
pendingShot: null,
|
|
696
|
-
lastShot: null,
|
|
697
|
-
winnerId: null,
|
|
698
|
-
verification: null,
|
|
699
|
-
ply: 0,
|
|
700
|
-
shots: [],
|
|
701
|
-
acceptEventId: null,
|
|
702
|
-
hostCommitment: null,
|
|
703
|
-
guestCommitment: null,
|
|
704
|
-
error: "",
|
|
705
|
-
myRevealSent: !1,
|
|
706
|
-
opponentReveal: null,
|
|
707
|
-
closedBy: void 0
|
|
708
|
-
}, i = t.log ?? [], a = t.commits ?? [null, null];
|
|
709
|
-
if (!t.accept_event_id) return a.some(Boolean) || i.length ? null : {
|
|
710
|
-
...r,
|
|
711
|
-
lastEventId: e.inviteEventId
|
|
712
|
-
};
|
|
713
|
-
if (t.accept_event_id === e.inviteEventId) return null;
|
|
714
|
-
let s = e.ownId === e.hostId ? 0 : 1;
|
|
715
|
-
if (e.myCommitment && a[s] && a[s] !== e.myCommitment && n.stored?.commitment !== a[s]) return null;
|
|
716
|
-
let c = {
|
|
717
|
-
...r,
|
|
718
|
-
status: "placement",
|
|
719
|
-
acceptEventId: t.accept_event_id,
|
|
720
|
-
lastEventId: t.accept_event_id
|
|
721
|
-
};
|
|
722
|
-
for (let [t, r] of [e.hostId, e.guestId].entries()) if (a[t] && (c = Ge(c, r, a[t], n.stored), !c)) return null;
|
|
723
|
-
if (i.length && c.status !== "active") return null;
|
|
724
|
-
for (let e = 0; e < i.length; e += 1) {
|
|
725
|
-
let t = i[e], n = e + 1;
|
|
726
|
-
if (c = Ke(c, xe(c, n), {
|
|
727
|
-
row: t[0],
|
|
728
|
-
col: t[1],
|
|
729
|
-
ply: n
|
|
730
|
-
}, null), !c) return null;
|
|
731
|
-
if (t.length === 2) {
|
|
732
|
-
if (e !== i.length - 1) return null;
|
|
733
|
-
break;
|
|
734
|
-
}
|
|
735
|
-
let r = Se(c, c.pendingShot.by), a = null;
|
|
736
|
-
if (t[2] === 2) {
|
|
737
|
-
let e = o[t[3]];
|
|
738
|
-
if (!e) return null;
|
|
739
|
-
let n = t[6] === 1;
|
|
740
|
-
a = {
|
|
741
|
-
ship_id: e.id,
|
|
742
|
-
cells: Array.from({ length: e.size }, (e, r) => [t[4] + (n ? r : 0), t[5] + (n ? 0 : r)])
|
|
743
|
-
};
|
|
744
|
-
}
|
|
745
|
-
let s = ye(r === c.ownId ? c.incomingShots : c.targetShots) + (t[2] === 0 ? 0 : 1);
|
|
746
|
-
if (c = qe(c, r, {
|
|
747
|
-
ply: n,
|
|
748
|
-
row: t[0],
|
|
749
|
-
col: t[1],
|
|
750
|
-
result: t[2] === 0 ? "miss" : "hit",
|
|
751
|
-
sunk: a,
|
|
752
|
-
defeated: s === M
|
|
753
|
-
}, null), !c || c.status === "won" && e !== i.length - 1) return null;
|
|
754
|
-
}
|
|
755
|
-
return !i.length && t.head !== t.accept_event_id ? null : (c = {
|
|
756
|
-
...c,
|
|
757
|
-
lastEventId: t.head
|
|
758
|
-
}, c.winnerId && e.winnerId === c.winnerId && (c = {
|
|
759
|
-
...c,
|
|
760
|
-
myRevealSent: e.myRevealSent,
|
|
761
|
-
opponentReveal: e.opponentReveal,
|
|
762
|
-
verification: e.verification
|
|
763
|
-
}), c);
|
|
764
|
-
}
|
|
765
|
-
function at(e, t) {
|
|
766
|
-
if (!e || !t) return !1;
|
|
767
|
-
let n = e.log?.[(t.data?.ply ?? 0) - 1];
|
|
768
|
-
switch (t.type) {
|
|
769
|
-
case "game_accept": return e.accept_event_id === t.event_id;
|
|
770
|
-
case "bs_commit": return (e.commits ?? []).includes(t.data.commitment);
|
|
771
|
-
case "bs_fire": return !!(n && n[0] === t.data.row && n[1] === t.data.col);
|
|
772
|
-
case "bs_result": return !!(n && n.length > 2 && n[0] === t.data.row && n[1] === t.data.col);
|
|
773
|
-
default: return !1;
|
|
774
|
-
}
|
|
775
|
-
}
|
|
776
|
-
function ot(e, t) {
|
|
777
|
-
let n = { ...e };
|
|
778
|
-
return t.acceptEventId && (n[t.acceptEventId] = !0), t.lastEventId && (n[t.lastEventId] = !0), n;
|
|
779
|
-
}
|
|
780
|
-
// src/games/battleship/net/fleetStorage.js
|
|
781
|
-
var st = "lira:bs:", ct = 12096e5, lt = (e, t) => `${st}${e}:${t}`, ut = () => {
|
|
782
|
-
try {
|
|
783
|
-
return globalThis.localStorage ?? null;
|
|
784
|
-
} catch {
|
|
785
|
-
return null;
|
|
786
|
-
}
|
|
787
|
-
};
|
|
788
|
-
function dt(e) {
|
|
789
|
-
return typeof e == "object" && !!e && Array.isArray(e.fleet) && e.fleet.length === 5 && typeof e.salt == "string" && /^[0-9a-f]{32}$/.test(e.salt) && typeof e.commitment == "string" && /^[0-9a-f]{64}$/.test(e.commitment);
|
|
790
|
-
}
|
|
791
|
-
function ft(e) {
|
|
792
|
-
let t = Date.now();
|
|
793
|
-
for (let n = e.length - 1; n >= 0; --n) {
|
|
794
|
-
let r = e.key(n);
|
|
795
|
-
if (r?.startsWith(st)) try {
|
|
796
|
-
let n = JSON.parse(e.getItem(r));
|
|
797
|
-
dt(n) && t - n.savedAt < ct || e.removeItem(r);
|
|
798
|
-
} catch {
|
|
799
|
-
e.removeItem(r);
|
|
800
|
-
}
|
|
801
|
-
}
|
|
802
|
-
}
|
|
803
|
-
function pt(e, t, { fleet: n, salt: r, commitment: i }) {
|
|
804
|
-
try {
|
|
805
|
-
let a = ut();
|
|
806
|
-
return a ? (ft(a), a.setItem(lt(e, t), JSON.stringify({
|
|
807
|
-
fleet: n,
|
|
808
|
-
salt: r,
|
|
809
|
-
commitment: i,
|
|
810
|
-
savedAt: Date.now()
|
|
811
|
-
})), !0) : !1;
|
|
812
|
-
} catch {
|
|
813
|
-
return !1;
|
|
814
|
-
}
|
|
815
|
-
}
|
|
816
|
-
function mt(e, t) {
|
|
817
|
-
try {
|
|
818
|
-
let n = JSON.parse(ut()?.getItem(lt(e, t)) ?? "null");
|
|
819
|
-
return dt(n) ? {
|
|
820
|
-
fleet: n.fleet,
|
|
821
|
-
salt: n.salt,
|
|
822
|
-
commitment: n.commitment
|
|
823
|
-
} : null;
|
|
824
|
-
} catch {
|
|
825
|
-
return null;
|
|
826
|
-
}
|
|
827
|
-
}
|
|
828
|
-
// src/games/shared/useChatGames.js
|
|
829
|
-
var ht = ["connect4", "battleship"], H = (e) => e?.game ?? "connect4", U = (e) => H(e) === "battleship", gt = 250, W = (e) => [
|
|
830
|
-
"won",
|
|
831
|
-
"draw",
|
|
832
|
-
"closed",
|
|
833
|
-
"declined"
|
|
834
|
-
].includes(e.status), _t = (e, t, n) => JSON.stringify([
|
|
835
|
-
e,
|
|
836
|
-
String(t),
|
|
837
|
-
n
|
|
838
|
-
]), vt = (e) => {
|
|
839
|
-
let t = Object.keys(e).filter((t) => W(e[t]));
|
|
840
|
-
if (t.length <= 80) return e;
|
|
841
|
-
let n = { ...e };
|
|
842
|
-
return t.slice(0, t.length - 80).forEach((e) => {
|
|
843
|
-
delete n[e];
|
|
844
|
-
}), n;
|
|
845
|
-
};
|
|
846
|
-
function yt(e, t, n) {
|
|
847
|
-
if (![e.hostId, e.guestId].includes(n)) return e;
|
|
848
|
-
if (t.type === "game_end" && t.data.reason === "closed") return ["closed", "declined"].includes(e.status) ? e : {
|
|
849
|
-
...e,
|
|
850
|
-
status: "closed",
|
|
851
|
-
closedBy: n,
|
|
852
|
-
error: ""
|
|
853
|
-
};
|
|
854
|
-
if (W(e) || e.status === "conflict") return e;
|
|
855
|
-
if (t.type === "game_accept" || t.type === "game_decline") return n !== e.guestId || e.status !== "invited" || t.data.invite_event_id !== e.inviteEventId ? e : {
|
|
856
|
-
...e,
|
|
857
|
-
status: t.type === "game_accept" ? "active" : "declined",
|
|
858
|
-
lastEventId: t.event_id,
|
|
859
|
-
acceptEventId: t.type === "game_accept" ? t.event_id : e.acceptEventId
|
|
860
|
-
};
|
|
861
|
-
if (t.type !== "game_move") return e;
|
|
862
|
-
let { ply: r, prev_event_id: i, column: a } = t.data;
|
|
863
|
-
if (n !== (r % 2 == 1 ? e.hostId : e.guestId)) return e;
|
|
864
|
-
if (e.status !== "active") return {
|
|
865
|
-
...e,
|
|
866
|
-
status: "conflict",
|
|
867
|
-
error: "Falta la aceptación de la partida. Ciérrala y vuelve a invitar."
|
|
868
|
-
};
|
|
869
|
-
if (r <= e.ply || r > e.ply + 1 || i !== e.lastEventId) return {
|
|
870
|
-
...e,
|
|
871
|
-
status: "conflict",
|
|
872
|
-
error: "La partida perdió sincronización. Ciérrala y envía una nueva invitación."
|
|
873
|
-
};
|
|
874
|
-
if (n !== e.turnId) return e;
|
|
875
|
-
let o = le(e.board, a, n);
|
|
876
|
-
return o ? {
|
|
877
|
-
...e,
|
|
878
|
-
board: o.board,
|
|
879
|
-
ply: r,
|
|
880
|
-
lastEventId: t.event_id,
|
|
881
|
-
moves: [...e.moves ?? [], [a, t.event_id]],
|
|
882
|
-
lastMove: {
|
|
883
|
-
row: o.row,
|
|
884
|
-
column: a,
|
|
885
|
-
eventId: t.event_id
|
|
886
|
-
},
|
|
887
|
-
winnerId: o.winner || null,
|
|
888
|
-
winningCells: o.winningCells,
|
|
889
|
-
status: o.winner ? "won" : o.draw ? "draw" : "active",
|
|
890
|
-
turnId: n === e.hostId ? e.guestId : e.hostId
|
|
891
|
-
} : e;
|
|
892
|
-
}
|
|
893
|
-
var bt = 8e3, G = {
|
|
894
|
-
status: "idle",
|
|
895
|
-
requestId: null,
|
|
896
|
-
requestedAt: 0,
|
|
897
|
-
auto: !1,
|
|
898
|
-
outgoing: [],
|
|
899
|
-
replies: [],
|
|
900
|
-
offer: null,
|
|
901
|
-
message: ""
|
|
902
|
-
}, xt = (e) => [
|
|
903
|
-
"game_resync_request",
|
|
904
|
-
"game_resync_state",
|
|
905
|
-
"bs_sync_request",
|
|
906
|
-
"bs_sync_state"
|
|
907
|
-
].includes(e), St = (e) => e.acceptEventId ? {
|
|
908
|
-
accept_event_id: e.acceptEventId,
|
|
909
|
-
moves: e.moves ?? [],
|
|
910
|
-
rev: (e.moves ?? []).length
|
|
911
|
-
} : {
|
|
912
|
-
moves: [],
|
|
913
|
-
rev: 0
|
|
914
|
-
};
|
|
915
|
-
function Ct(e, t, n) {
|
|
916
|
-
let r = {
|
|
917
|
-
...e,
|
|
918
|
-
board: ie(),
|
|
919
|
-
ply: 0,
|
|
920
|
-
turnId: e.hostId,
|
|
921
|
-
winnerId: null,
|
|
922
|
-
winningCells: [],
|
|
923
|
-
lastMove: null,
|
|
924
|
-
moves: [],
|
|
925
|
-
error: ""
|
|
926
|
-
};
|
|
927
|
-
if (!t) return n.length ? null : {
|
|
928
|
-
...r,
|
|
929
|
-
status: "invited",
|
|
930
|
-
acceptEventId: null,
|
|
931
|
-
lastEventId: e.inviteEventId
|
|
932
|
-
};
|
|
933
|
-
if (t === e.inviteEventId) return null;
|
|
934
|
-
let i = {
|
|
935
|
-
...r,
|
|
936
|
-
status: "active",
|
|
937
|
-
acceptEventId: t,
|
|
938
|
-
lastEventId: t
|
|
939
|
-
}, a = /* @__PURE__ */ new Set([e.inviteEventId, t]);
|
|
940
|
-
for (let t = 0; t < n.length; t += 1) {
|
|
941
|
-
let [r, o] = n[t];
|
|
942
|
-
if (a.has(o)) return null;
|
|
943
|
-
a.add(o);
|
|
944
|
-
let s = t % 2 == 0 ? e.hostId : e.guestId, c = yt(i, {
|
|
945
|
-
type: "game_move",
|
|
946
|
-
event_id: o,
|
|
947
|
-
data: {
|
|
948
|
-
column: r,
|
|
949
|
-
ply: t + 1,
|
|
950
|
-
prev_event_id: i.lastEventId
|
|
951
|
-
}
|
|
952
|
-
}, s);
|
|
953
|
-
if (c.status === "conflict" || c.ply !== t + 1 || c.lastEventId !== o) return null;
|
|
954
|
-
i = c;
|
|
955
|
-
}
|
|
956
|
-
return i;
|
|
957
|
-
}
|
|
958
|
-
function wt(e, t) {
|
|
959
|
-
if (e.acceptEventId && t.acceptEventId && e.acceptEventId !== t.acceptEventId) return "diverged";
|
|
960
|
-
let n = Math.min(e.moves.length, t.moves.length);
|
|
961
|
-
for (let r = 0; r < n; r += 1) if (e.moves[r][0] !== t.moves[r][0] || e.moves[r][1] !== t.moves[r][1]) return "diverged";
|
|
962
|
-
return e.moves.length === t.moves.length ? e.acceptEventId && !t.acceptEventId ? "ahead" : !e.acceptEventId && t.acceptEventId ? "behind" : "equal" : e.moves.length < t.moves.length ? "behind" : "ahead";
|
|
963
|
-
}
|
|
964
|
-
var Tt = (e) => e.pendingEvent?.type === "game_move" && !e.pending ? e.pendingEvent.event_id : null, Et = {
|
|
965
|
-
requestType: "game_resync_request",
|
|
966
|
-
stateType: "game_resync_state",
|
|
967
|
-
historyOf: St,
|
|
968
|
-
rebuild: (e, t) => Ct(e, t.accept_event_id ?? null, t.moves),
|
|
969
|
-
compare: (e, t) => wt({
|
|
970
|
-
acceptEventId: e.acceptEventId ?? null,
|
|
971
|
-
moves: e.moves ?? []
|
|
972
|
-
}, {
|
|
973
|
-
acceptEventId: t.accept_event_id ?? null,
|
|
974
|
-
moves: t.moves
|
|
975
|
-
}),
|
|
976
|
-
offerOf: (e) => ({
|
|
977
|
-
accept_event_id: e.accept_event_id ?? null,
|
|
978
|
-
moves: e.moves
|
|
979
|
-
}),
|
|
980
|
-
covers: (e, t) => {
|
|
981
|
-
let n = Tt(e);
|
|
982
|
-
return !!(n && t.moves?.some((e) => e[1] === n));
|
|
983
|
-
},
|
|
984
|
-
markSeen: (e, t) => {
|
|
985
|
-
let n = { ...e };
|
|
986
|
-
return t.acceptEventId && (n[t.acceptEventId] = !0), (t.moves ?? []).forEach((e) => {
|
|
987
|
-
n[e[1]] = !0;
|
|
988
|
-
}), n;
|
|
989
|
-
},
|
|
990
|
-
merge: () => null
|
|
991
|
-
}, Dt = (e) => ({
|
|
992
|
-
requestType: "bs_sync_request",
|
|
993
|
-
stateType: "bs_sync_state",
|
|
994
|
-
historyOf: tt,
|
|
995
|
-
rebuild: (t, n) => it(t, n, { stored: e(t.scope, t.gameId) }),
|
|
996
|
-
compare: (e, t) => nt(tt(e), t),
|
|
997
|
-
offerOf: (e) => ({
|
|
998
|
-
accept_event_id: e.accept_event_id,
|
|
999
|
-
commits: e.commits,
|
|
1000
|
-
log: e.log,
|
|
1001
|
-
head: e.head
|
|
1002
|
-
}),
|
|
1003
|
-
covers: (e, t) => !!(e.pendingEvent && !e.pending && at(t, e.pendingEvent)),
|
|
1004
|
-
markSeen: ot,
|
|
1005
|
-
merge: (e, t) => rt(tt(e), t)
|
|
1006
|
-
}), Ot = (e, t, n) => j(t, {
|
|
1007
|
-
game_id: e.gameId,
|
|
1008
|
-
data: n,
|
|
1009
|
-
game: H(e)
|
|
1010
|
-
});
|
|
1011
|
-
function kt() {
|
|
1012
|
-
let e = null, t = /* @__PURE__ */ new Map(), n = (e, n) => t.get(`${e}:${n}`) ?? mt(e, n), r = /* @__PURE__ */ new Map(), i = /* @__PURE__ */ new Set(), a = /* @__PURE__ */ new Map(), o = /* @__PURE__ */ new Set(), s = Dt(n), l = (e) => U(e) ? s : Et;
|
|
1013
|
-
return c((s, c) => ({
|
|
1014
|
-
games: {},
|
|
1015
|
-
configureTransport: (t) => {
|
|
1016
|
-
e = t;
|
|
1017
|
-
},
|
|
1018
|
-
clear: () => {
|
|
1019
|
-
r.forEach((e) => clearTimeout(e)), r.clear(), o.forEach((e) => clearTimeout(e)), o.clear(), t.clear(), i.clear(), a.clear(), s({ games: {} });
|
|
1020
|
-
},
|
|
1021
|
-
markDisconnected: (e) => s((t) => ({ games: Object.fromEntries(Object.entries(t.games).map(([t, n]) => [t, n.scope === e && !W(n) ? {
|
|
1022
|
-
...n,
|
|
1023
|
-
status: "conflict",
|
|
1024
|
-
error: "Conexión interrumpida. Se intentará resincronizar al reconectar.",
|
|
1025
|
-
sync: {
|
|
1026
|
-
...G,
|
|
1027
|
-
...n.sync,
|
|
1028
|
-
status: "idle",
|
|
1029
|
-
auto: !1
|
|
1030
|
-
}
|
|
1031
|
-
} : n])) })),
|
|
1032
|
-
ingest: (t, r, i) => {
|
|
1033
|
-
let o = typeof r == "object" ? r : {
|
|
1034
|
-
scope: r,
|
|
1035
|
-
currentUserId: i
|
|
1036
|
-
}, l = o?.scope ?? e?.getScope?.(), u = String(o?.currentUserId ?? e?.getUserId?.() ?? ""), d = t.data ?? t.payload, f = d && typeof d == "object" ? {
|
|
1037
|
-
...d,
|
|
1038
|
-
...t
|
|
1039
|
-
} : t, p = f.message ?? f.text;
|
|
1040
|
-
if (typeof p != "string" || !p.startsWith("LIRA_GAME_V1:")) return !1;
|
|
1041
|
-
let m = re(p), h = String(f.room_id ?? ""), g = String(f.user_id ?? "");
|
|
1042
|
-
if (!m || !l || !u || !g || !h.startsWith("private_")) return !0;
|
|
1043
|
-
let _ = h.slice(8).split("_");
|
|
1044
|
-
if (_.length !== 2 || !_.includes(u) || !_.includes(g)) return !0;
|
|
1045
|
-
let v = _t(l, h, m.game_id), y = c().games[v];
|
|
1046
|
-
if (y && H(y) !== m.game) return !0;
|
|
1047
|
-
if (xt(m.type)) return y && !y.seen[m.event_id] && c().handleResync(v, m, g, u), !0;
|
|
1048
|
-
if (!y && m.type !== "game_invite") {
|
|
1049
|
-
let e = Date.now();
|
|
1050
|
-
for (let [t, n] of a) e - n.at > 3e4 && a.delete(t);
|
|
1051
|
-
!a.has(v) && a.size >= 32 && a.delete(a.keys().next().value);
|
|
1052
|
-
let t = a.get(v) ?? {
|
|
1053
|
-
at: e,
|
|
1054
|
-
messages: []
|
|
1055
|
-
};
|
|
1056
|
-
return t.messages.length < 8 && !t.messages.some((e) => e.eventId === m.event_id) && t.messages.push({
|
|
1057
|
-
eventId: m.event_id,
|
|
1058
|
-
message: f
|
|
1059
|
-
}), a.set(v, t), !0;
|
|
1060
|
-
}
|
|
1061
|
-
if (y?.seen[m.event_id]) return !0;
|
|
1062
|
-
let b = y;
|
|
1063
|
-
if (m.type === "game_invite") {
|
|
1064
|
-
let e = m.data.opponent_id;
|
|
1065
|
-
if (y || e === g || !_.includes(e)) return !0;
|
|
1066
|
-
b = m.game === "battleship" ? Ee({
|
|
1067
|
-
key: v,
|
|
1068
|
-
gameId: m.game_id,
|
|
1069
|
-
game_id: m.game_id,
|
|
1070
|
-
scope: l,
|
|
1071
|
-
roomId: h,
|
|
1072
|
-
ownId: u,
|
|
1073
|
-
hostId: g,
|
|
1074
|
-
guestId: e,
|
|
1075
|
-
createdAt: f.timestamp ?? (/* @__PURE__ */ new Date()).toISOString(),
|
|
1076
|
-
inviteEventId: m.event_id,
|
|
1077
|
-
lastEventId: m.event_id,
|
|
1078
|
-
seen: {},
|
|
1079
|
-
sync: { ...G }
|
|
1080
|
-
}) : {
|
|
1081
|
-
key: v,
|
|
1082
|
-
gameId: m.game_id,
|
|
1083
|
-
game_id: m.game_id,
|
|
1084
|
-
game: "connect4",
|
|
1085
|
-
scope: l,
|
|
1086
|
-
roomId: h,
|
|
1087
|
-
ownId: u,
|
|
1088
|
-
hostId: g,
|
|
1089
|
-
guestId: e,
|
|
1090
|
-
turnId: g,
|
|
1091
|
-
status: "invited",
|
|
1092
|
-
board: ie(),
|
|
1093
|
-
ply: 0,
|
|
1094
|
-
winnerId: null,
|
|
1095
|
-
lastMove: null,
|
|
1096
|
-
createdAt: f.timestamp ?? (/* @__PURE__ */ new Date()).toISOString(),
|
|
1097
|
-
inviteEventId: m.event_id,
|
|
1098
|
-
lastEventId: m.event_id,
|
|
1099
|
-
seen: {},
|
|
1100
|
-
pending: !1,
|
|
1101
|
-
error: "",
|
|
1102
|
-
pendingEvent: null,
|
|
1103
|
-
acceptEventId: null,
|
|
1104
|
-
moves: [],
|
|
1105
|
-
sync: { ...G }
|
|
1106
|
-
};
|
|
1107
|
-
} else U(y) ? b = Ze(y, m, g, { stored: m.type === "bs_commit" && g === u ? n(l, m.game_id) : null }) : y && (b = yt(y, m, g));
|
|
1108
|
-
if (!b || b === y) return !0;
|
|
1109
|
-
if (b = {
|
|
1110
|
-
...b,
|
|
1111
|
-
seen: {
|
|
1112
|
-
...b.seen,
|
|
1113
|
-
[m.event_id]: !0
|
|
1114
|
-
}
|
|
1115
|
-
}, s((e) => {
|
|
1116
|
-
let t = {
|
|
1117
|
-
...e.games,
|
|
1118
|
-
[v]: b
|
|
1119
|
-
};
|
|
1120
|
-
if (m.type === "game_invite") {
|
|
1121
|
-
let e = Object.values(t).filter((e) => e.scope === l && e.roomId === h && !W(e)), n = e.sort((e, t) => e.gameId < t.gameId ? -1 : +(e.gameId > t.gameId))[0];
|
|
1122
|
-
e.forEach((e) => {
|
|
1123
|
-
e.key !== n?.key && (t[e.key] = {
|
|
1124
|
-
...e,
|
|
1125
|
-
status: "closed",
|
|
1126
|
-
error: "Se conserva la otra invitación de esta conversación."
|
|
1127
|
-
});
|
|
1128
|
-
});
|
|
1129
|
-
}
|
|
1130
|
-
return { games: vt(t) };
|
|
1131
|
-
}), b.status === "conflict" && y?.status !== "conflict" && queueMicrotask(() => {
|
|
1132
|
-
c().requestResync(v, { auto: !0 });
|
|
1133
|
-
}), U(b) && c().bsScheduleEffects(v), m.type === "game_invite") {
|
|
1134
|
-
let e = a.get(v);
|
|
1135
|
-
a.delete(v), e && Date.now() - e.at <= 3e4 && e.messages.forEach((e) => c().ingest(e.message, l, u));
|
|
1136
|
-
}
|
|
1137
|
-
return !0;
|
|
1138
|
-
},
|
|
1139
|
-
invite: async ({ roomId: t, opponentId: n, gameType: r = "connect4" }) => {
|
|
1140
|
-
if (!e) throw Error("Chat no disponible");
|
|
1141
|
-
if (!ht.includes(r)) throw Error("Juego no disponible");
|
|
1142
|
-
let i = e.getScope();
|
|
1143
|
-
if (!String(e.getUserId() ?? "") || !String(t).startsWith("private_")) throw Error("Abre un chat privado para jugar.");
|
|
1144
|
-
if (Object.values(c().games).some((e) => e.scope === i && e.roomId === String(t) && (!W(e) || e.pendingEvent))) throw Error("Cierra la partida actual antes de invitar.");
|
|
1145
|
-
let a = j("game_invite", {
|
|
1146
|
-
game_id: crypto.randomUUID(),
|
|
1147
|
-
data: {
|
|
1148
|
-
opponent_id: String(n),
|
|
1149
|
-
rules_version: 1
|
|
1150
|
-
},
|
|
1151
|
-
game: r
|
|
1152
|
-
});
|
|
1153
|
-
return c().sendEvent(t, a);
|
|
1154
|
-
},
|
|
1155
|
-
act: async (t, n, r = {}) => {
|
|
1156
|
-
let i = c().games[t], a = String(e?.getUserId?.() ?? "");
|
|
1157
|
-
if (!i || i.scope !== e?.getScope?.()) throw Error("Partida no disponible");
|
|
1158
|
-
if (n !== "game_end" && (i.pending || i.pendingEvent)) throw Error("Reintenta el envío pendiente antes de continuar.");
|
|
1159
|
-
let o = r;
|
|
1160
|
-
if (n === "game_accept" || n === "game_decline") {
|
|
1161
|
-
if (i.status !== "invited" || a !== i.guestId) return;
|
|
1162
|
-
o = { invite_event_id: i.inviteEventId };
|
|
1163
|
-
} else if (n === "game_move") {
|
|
1164
|
-
if (U(i) || i.status !== "active" || a !== i.turnId || !le(i.board, r.column, a)) return;
|
|
1165
|
-
o = {
|
|
1166
|
-
column: r.column,
|
|
1167
|
-
ply: i.ply + 1,
|
|
1168
|
-
prev_event_id: i.lastEventId
|
|
1169
|
-
};
|
|
1170
|
-
} else if (n === "game_end") o = { reason: "closed" };
|
|
1171
|
-
else return;
|
|
1172
|
-
return c().sendEvent(i.roomId, j(n, {
|
|
1173
|
-
game_id: i.gameId,
|
|
1174
|
-
data: o,
|
|
1175
|
-
game: H(i)
|
|
1176
|
-
}));
|
|
1177
|
-
},
|
|
1178
|
-
bsUpdateLocal: (e, t) => {
|
|
1179
|
-
let n = c().games[e];
|
|
1180
|
-
if (!U(n)) return !1;
|
|
1181
|
-
let r = t(n);
|
|
1182
|
-
return r !== n && (s((t) => t.games[e] === n ? { games: {
|
|
1183
|
-
...t.games,
|
|
1184
|
-
[e]: r
|
|
1185
|
-
} } : t), c().games[e] === r);
|
|
1186
|
-
},
|
|
1187
|
-
bsPlaceShip: (e, t) => c().bsUpdateLocal(e, (e) => Me(e, t)),
|
|
1188
|
-
bsRemoveShip: (e, t) => c().bsUpdateLocal(e, (e) => Ne(e, t)),
|
|
1189
|
-
bsRandomFleet: (e) => c().bsUpdateLocal(e, (e) => Ie(e)),
|
|
1190
|
-
bsReady: async (n) => {
|
|
1191
|
-
let r = c().games[n];
|
|
1192
|
-
if (!U(r) || r.status !== "placement" || r.myReady) return;
|
|
1193
|
-
if (r.scope !== e?.getScope?.()) throw Error("Partida no disponible");
|
|
1194
|
-
if (r.pending || r.pendingEvent) throw Error("Reintenta el envío pendiente antes de continuar.");
|
|
1195
|
-
let i = B(r.myFleet);
|
|
1196
|
-
if (!Ae(i)) throw Error("Coloca los cinco barcos antes de continuar.");
|
|
1197
|
-
let a = Re(), o = await Be(i, a), s = c().games[n];
|
|
1198
|
-
if (!(!s || s.myReady || s.status !== "placement" || s.pending || s.pendingEvent || JSON.stringify(B(s.myFleet)) !== JSON.stringify(i))) return t.set(`${r.scope}:${r.gameId}`, {
|
|
1199
|
-
fleet: i,
|
|
1200
|
-
salt: a,
|
|
1201
|
-
commitment: o
|
|
1202
|
-
}), pt(r.scope, r.gameId, {
|
|
1203
|
-
fleet: i,
|
|
1204
|
-
salt: a,
|
|
1205
|
-
commitment: o
|
|
1206
|
-
}), c().sendEvent(r.roomId, j("bs_commit", {
|
|
1207
|
-
game_id: r.gameId,
|
|
1208
|
-
data: { commitment: o },
|
|
1209
|
-
game: "battleship"
|
|
1210
|
-
}));
|
|
1211
|
-
},
|
|
1212
|
-
bsFire: async (t, { row: n, col: r } = {}) => {
|
|
1213
|
-
let i = c().games[t];
|
|
1214
|
-
if (!U(i) || i.scope !== e?.getScope?.()) throw Error("Partida no disponible");
|
|
1215
|
-
if (i.pending || i.pendingEvent) throw Error("Reintenta el envío pendiente antes de continuar.");
|
|
1216
|
-
if (De(i) && i.targetShots[n]?.[r] === null) return c().sendEvent(i.roomId, j("bs_fire", {
|
|
1217
|
-
game_id: i.gameId,
|
|
1218
|
-
data: {
|
|
1219
|
-
ply: i.ply + 1,
|
|
1220
|
-
row: n,
|
|
1221
|
-
col: r,
|
|
1222
|
-
prev_event_id: i.lastEventId
|
|
1223
|
-
},
|
|
1224
|
-
game: "battleship"
|
|
1225
|
-
}));
|
|
1226
|
-
},
|
|
1227
|
-
bsScheduleEffects: (e) => {
|
|
1228
|
-
r.has(e) || r.set(e, setTimeout(() => {
|
|
1229
|
-
r.delete(e), c().bsRunEffects(e);
|
|
1230
|
-
}, gt));
|
|
1231
|
-
},
|
|
1232
|
-
bsRunEffects: (t) => {
|
|
1233
|
-
let r = c().games[t];
|
|
1234
|
-
if (!U(r) || !e || r.scope !== e.getScope?.()) return;
|
|
1235
|
-
if (r.opponentReveal && r.verification === "pending" && !i.has(t)) {
|
|
1236
|
-
let e = r.opponentReveal;
|
|
1237
|
-
i.add(t), $e(r, e).then((n) => s((r) => {
|
|
1238
|
-
let i = r.games[t];
|
|
1239
|
-
return !i || i.opponentReveal !== e || i.verification === n ? r : { games: {
|
|
1240
|
-
...r.games,
|
|
1241
|
-
[t]: {
|
|
1242
|
-
...i,
|
|
1243
|
-
verification: n
|
|
1244
|
-
}
|
|
1245
|
-
} };
|
|
1246
|
-
})).catch(() => {}).finally(() => {
|
|
1247
|
-
i.delete(t);
|
|
1248
|
-
});
|
|
1249
|
-
}
|
|
1250
|
-
if (r.pending || r.pendingEvent) return;
|
|
1251
|
-
let a = (e, t) => {
|
|
1252
|
-
c().sendEvent(r.roomId, j(e, {
|
|
1253
|
-
game_id: r.gameId,
|
|
1254
|
-
data: t,
|
|
1255
|
-
game: "battleship"
|
|
1256
|
-
})).catch(() => {});
|
|
1257
|
-
};
|
|
1258
|
-
if (r.status === "active" && r.pendingShot && r.pendingShot.by !== r.ownId) {
|
|
1259
|
-
let e = Ve(je(r), r.pendingShot);
|
|
1260
|
-
e ? a("bs_result", e) : r.error || s((e) => ({ games: {
|
|
1261
|
-
...e.games,
|
|
1262
|
-
[t]: {
|
|
1263
|
-
...e.games[t],
|
|
1264
|
-
error: "Tu flota no está disponible en este dispositivo; no se pueden responder disparos."
|
|
1265
|
-
}
|
|
1266
|
-
} }));
|
|
1267
|
-
return;
|
|
1268
|
-
}
|
|
1269
|
-
let o = String(r.winnerId) !== String(r.ownId) || !!r.opponentReveal;
|
|
1270
|
-
if (r.winnerId && ["won", "closed"].includes(r.status) && !r.myRevealSent && o) {
|
|
1271
|
-
let e = B(r.myFleet), t = r.mySalt ?? n(r.scope, r.gameId)?.salt;
|
|
1272
|
-
Ae(e) && t && a("bs_reveal", {
|
|
1273
|
-
fleet: e,
|
|
1274
|
-
salt: t
|
|
1275
|
-
});
|
|
1276
|
-
}
|
|
1277
|
-
},
|
|
1278
|
-
sendEvent: async (t, n) => {
|
|
1279
|
-
if (!e) throw Error("Chat no disponible");
|
|
1280
|
-
let r = e, i = r.getScope(), a = String(r.getUserId() ?? ""), o = _t(i, t, n.game_id), l = A(n);
|
|
1281
|
-
if (c().ingest({
|
|
1282
|
-
room_id: t,
|
|
1283
|
-
user_id: a,
|
|
1284
|
-
message: l
|
|
1285
|
-
}, i, a), !c().games[o]?.seen[n.event_id]) throw Error("Evento de partida inválido");
|
|
1286
|
-
let u = (e, t = !0) => s((r) => {
|
|
1287
|
-
let i = r.games[o];
|
|
1288
|
-
return !i || t && i.pendingEvent?.event_id !== n.event_id ? r : { games: {
|
|
1289
|
-
...r.games,
|
|
1290
|
-
[o]: {
|
|
1291
|
-
...i,
|
|
1292
|
-
...e
|
|
1293
|
-
}
|
|
1294
|
-
} };
|
|
1295
|
-
});
|
|
1296
|
-
u({
|
|
1297
|
-
pending: !0,
|
|
1298
|
-
pendingEvent: n,
|
|
1299
|
-
error: ""
|
|
1300
|
-
}, !1);
|
|
1301
|
-
try {
|
|
1302
|
-
await r.send(t, l), u({
|
|
1303
|
-
pending: !1,
|
|
1304
|
-
pendingEvent: null
|
|
1305
|
-
}), n.game === "battleship" && c().bsScheduleEffects(o);
|
|
1306
|
-
} catch (e) {
|
|
1307
|
-
throw u({
|
|
1308
|
-
pending: !1,
|
|
1309
|
-
error: e.message || "No se pudo enviar. Reintenta el mismo evento."
|
|
1310
|
-
}), e;
|
|
1311
|
-
}
|
|
1312
|
-
return o;
|
|
1313
|
-
},
|
|
1314
|
-
handleResync: (e, t, n, r) => {
|
|
1315
|
-
let i = c().games[e], a = l(i), o = {
|
|
1316
|
-
...i.seen,
|
|
1317
|
-
[t.event_id]: !0
|
|
1318
|
-
}, u = (t) => {
|
|
1319
|
-
s((n) => ({ games: {
|
|
1320
|
-
...n.games,
|
|
1321
|
-
[e]: t
|
|
1322
|
-
} })), U(t) && c().bsScheduleEffects(e);
|
|
1323
|
-
};
|
|
1324
|
-
if (n === r || ![i.hostId, i.guestId].includes(n) || ["closed", "declined"].includes(i.status)) {
|
|
1325
|
-
u({
|
|
1326
|
-
...i,
|
|
1327
|
-
seen: o
|
|
1328
|
-
});
|
|
1329
|
-
return;
|
|
1330
|
-
}
|
|
1331
|
-
let d = {
|
|
1332
|
-
...G,
|
|
1333
|
-
...i.sync
|
|
1334
|
-
};
|
|
1335
|
-
if (![a.requestType, a.stateType].includes(t.type)) {
|
|
1336
|
-
u({
|
|
1337
|
-
...i,
|
|
1338
|
-
seen: o
|
|
1339
|
-
});
|
|
1340
|
-
return;
|
|
1341
|
-
}
|
|
1342
|
-
let f = t.type === a.stateType;
|
|
1343
|
-
if (f && !d.outgoing.includes(t.data.request_event_id)) {
|
|
1344
|
-
u({
|
|
1345
|
-
...i,
|
|
1346
|
-
seen: o
|
|
1347
|
-
});
|
|
1348
|
-
return;
|
|
1349
|
-
}
|
|
1350
|
-
let p = a.rebuild(i, t.data);
|
|
1351
|
-
if (!p) {
|
|
1352
|
-
u({
|
|
1353
|
-
...i,
|
|
1354
|
-
seen: o,
|
|
1355
|
-
sync: f ? {
|
|
1356
|
-
...d,
|
|
1357
|
-
status: "failed",
|
|
1358
|
-
message: "El rival envió un estado de partida inválido."
|
|
1359
|
-
} : d
|
|
1360
|
-
});
|
|
1361
|
-
return;
|
|
1362
|
-
}
|
|
1363
|
-
let m = a.compare(i, t.data), h = {
|
|
1364
|
-
...d,
|
|
1365
|
-
status: "ok",
|
|
1366
|
-
offer: null,
|
|
1367
|
-
auto: !1,
|
|
1368
|
-
message: ""
|
|
1369
|
-
}, g, _ = !f, v = !1, y = m === "mixed" ? a.merge(i, t.data) : null;
|
|
1370
|
-
if (m === "equal" || m === "behind") g = {
|
|
1371
|
-
...p,
|
|
1372
|
-
sync: h
|
|
1373
|
-
}, a.covers(i, t.data) && (g = {
|
|
1374
|
-
...g,
|
|
1375
|
-
pendingEvent: null
|
|
1376
|
-
});
|
|
1377
|
-
else if (y) {
|
|
1378
|
-
let e = a.rebuild(i, y);
|
|
1379
|
-
g = e ? {
|
|
1380
|
-
...e,
|
|
1381
|
-
sync: h
|
|
1382
|
-
} : {
|
|
1383
|
-
...i,
|
|
1384
|
-
sync: {
|
|
1385
|
-
...d,
|
|
1386
|
-
status: "failed",
|
|
1387
|
-
message: "No se pudo reconstruir la partida local."
|
|
1388
|
-
}
|
|
1389
|
-
}, _ = !!e, v = !!e;
|
|
1390
|
-
} else if (m === "ahead" || n === i.guestId) {
|
|
1391
|
-
let e = a.rebuild(i, a.historyOf(i));
|
|
1392
|
-
g = e ? {
|
|
1393
|
-
...e,
|
|
1394
|
-
sync: h
|
|
1395
|
-
} : {
|
|
1396
|
-
...i,
|
|
1397
|
-
sync: {
|
|
1398
|
-
...d,
|
|
1399
|
-
status: "failed",
|
|
1400
|
-
message: "No se pudo reconstruir la partida local."
|
|
1401
|
-
}
|
|
1402
|
-
}, _ = !!e, v = !!e;
|
|
1403
|
-
} else g = {
|
|
1404
|
-
...i,
|
|
1405
|
-
status: "conflict",
|
|
1406
|
-
error: "El anfitrión tiene otra versión de la partida. Revísala antes de aceptarla.",
|
|
1407
|
-
sync: {
|
|
1408
|
-
...d,
|
|
1409
|
-
status: "incompatible",
|
|
1410
|
-
offer: a.offerOf(t.data),
|
|
1411
|
-
message: ""
|
|
1412
|
-
}
|
|
1413
|
-
};
|
|
1414
|
-
g = {
|
|
1415
|
-
...g,
|
|
1416
|
-
seen: a.markSeen(o, g)
|
|
1417
|
-
};
|
|
1418
|
-
let b = Date.now(), x = g.sync.replies.filter((e) => b - e < 3e4), S = null;
|
|
1419
|
-
if (_ && x.length < 6) try {
|
|
1420
|
-
S = Ot(i, a.stateType, {
|
|
1421
|
-
...a.historyOf(g),
|
|
1422
|
-
request_event_id: t.event_id
|
|
1423
|
-
});
|
|
1424
|
-
} catch {
|
|
1425
|
-
S = null;
|
|
1426
|
-
}
|
|
1427
|
-
S && (g = {
|
|
1428
|
-
...g,
|
|
1429
|
-
seen: {
|
|
1430
|
-
...g.seen,
|
|
1431
|
-
[S.event_id]: !0
|
|
1432
|
-
},
|
|
1433
|
-
sync: {
|
|
1434
|
-
...g.sync,
|
|
1435
|
-
replies: [...x, b],
|
|
1436
|
-
outgoing: [...g.sync.outgoing, S.event_id].slice(-8)
|
|
1437
|
-
}
|
|
1438
|
-
}), u(g), S && c().sendResync(e, S).then(() => {
|
|
1439
|
-
v && (s((t) => {
|
|
1440
|
-
let n = t.games[e];
|
|
1441
|
-
return !n || !l(n).covers(n, l(n).historyOf(n)) ? t : { games: {
|
|
1442
|
-
...t.games,
|
|
1443
|
-
[e]: {
|
|
1444
|
-
...n,
|
|
1445
|
-
pendingEvent: null,
|
|
1446
|
-
error: ""
|
|
1447
|
-
}
|
|
1448
|
-
} };
|
|
1449
|
-
}), U(c().games[e]) && c().bsScheduleEffects(e));
|
|
1450
|
-
}).catch(() => {});
|
|
1451
|
-
},
|
|
1452
|
-
sendResync: async (t, n) => {
|
|
1453
|
-
let r = c().games[t];
|
|
1454
|
-
if (!e || !r || r.scope !== e.getScope?.()) throw Error("Chat no disponible");
|
|
1455
|
-
await e.send(r.roomId, A(n));
|
|
1456
|
-
},
|
|
1457
|
-
requestResync: async (t, { auto: n = !1 } = {}) => {
|
|
1458
|
-
let r = c().games[t];
|
|
1459
|
-
if (!r || !e || ["closed", "declined"].includes(r.status) || r.scope !== e.getScope?.()) return;
|
|
1460
|
-
let i = {
|
|
1461
|
-
...G,
|
|
1462
|
-
...r.sync
|
|
1463
|
-
};
|
|
1464
|
-
if (i.status === "requesting" && Date.now() - i.requestedAt < bt || n && i.auto) return;
|
|
1465
|
-
let a;
|
|
1466
|
-
try {
|
|
1467
|
-
a = Ot(r, l(r).requestType, l(r).historyOf(r));
|
|
1468
|
-
} catch {
|
|
1469
|
-
return;
|
|
1470
|
-
}
|
|
1471
|
-
let u = (e) => s((n) => {
|
|
1472
|
-
let r = n.games[t];
|
|
1473
|
-
return r?.sync?.requestId !== a.event_id || r.sync.status !== "requesting" ? n : { games: {
|
|
1474
|
-
...n.games,
|
|
1475
|
-
[t]: {
|
|
1476
|
-
...r,
|
|
1477
|
-
sync: {
|
|
1478
|
-
...r.sync,
|
|
1479
|
-
status: "failed",
|
|
1480
|
-
message: e
|
|
1481
|
-
}
|
|
1482
|
-
}
|
|
1483
|
-
} };
|
|
1484
|
-
});
|
|
1485
|
-
s((e) => {
|
|
1486
|
-
let r = e.games[t];
|
|
1487
|
-
return r ? { games: {
|
|
1488
|
-
...e.games,
|
|
1489
|
-
[t]: {
|
|
1490
|
-
...r,
|
|
1491
|
-
seen: {
|
|
1492
|
-
...r.seen,
|
|
1493
|
-
[a.event_id]: !0
|
|
1494
|
-
},
|
|
1495
|
-
sync: {
|
|
1496
|
-
...i,
|
|
1497
|
-
status: "requesting",
|
|
1498
|
-
requestId: a.event_id,
|
|
1499
|
-
requestedAt: Date.now(),
|
|
1500
|
-
auto: i.auto || n,
|
|
1501
|
-
message: "",
|
|
1502
|
-
outgoing: [...i.outgoing, a.event_id].slice(-8)
|
|
1503
|
-
}
|
|
1504
|
-
}
|
|
1505
|
-
} } : e;
|
|
1506
|
-
});
|
|
1507
|
-
let d = setTimeout(() => {
|
|
1508
|
-
o.delete(d), u("El rival no respondió a la sincronización. Reintenta cuando esté conectado.");
|
|
1509
|
-
}, bt);
|
|
1510
|
-
o.add(d);
|
|
1511
|
-
try {
|
|
1512
|
-
await c().sendResync(t, a);
|
|
1513
|
-
} catch (e) {
|
|
1514
|
-
u(e.message || "No se pudo enviar la solicitud de sincronización.");
|
|
1515
|
-
}
|
|
1516
|
-
},
|
|
1517
|
-
adoptResyncOffer: (e) => {
|
|
1518
|
-
let t = c().games[e], n = t?.sync?.offer;
|
|
1519
|
-
if (!n || t.sync.status !== "incompatible") return !1;
|
|
1520
|
-
let r = l(t), i = r.rebuild(t, n);
|
|
1521
|
-
return s((n) => ({ games: {
|
|
1522
|
-
...n.games,
|
|
1523
|
-
[e]: i ? {
|
|
1524
|
-
...i,
|
|
1525
|
-
seen: r.markSeen(t.seen, i),
|
|
1526
|
-
pending: !1,
|
|
1527
|
-
pendingEvent: null,
|
|
1528
|
-
sync: {
|
|
1529
|
-
...t.sync,
|
|
1530
|
-
status: "ok",
|
|
1531
|
-
offer: null,
|
|
1532
|
-
auto: !1,
|
|
1533
|
-
message: ""
|
|
1534
|
-
}
|
|
1535
|
-
} : {
|
|
1536
|
-
...t,
|
|
1537
|
-
sync: {
|
|
1538
|
-
...t.sync,
|
|
1539
|
-
status: "failed",
|
|
1540
|
-
offer: null,
|
|
1541
|
-
message: "El estado del anfitrión ya no es válido."
|
|
1542
|
-
}
|
|
1543
|
-
}
|
|
1544
|
-
} })), i && U(i) && c().bsScheduleEffects(e), !!i;
|
|
1545
|
-
},
|
|
1546
|
-
resyncConflicts: (e) => {
|
|
1547
|
-
Object.values(c().games).filter((t) => t.scope === e && t.status === "conflict").forEach((e) => {
|
|
1548
|
-
c().requestResync(e.key, { auto: !0 });
|
|
1549
|
-
});
|
|
1550
|
-
},
|
|
1551
|
-
retry: (t) => {
|
|
1552
|
-
let n = c().games[t];
|
|
1553
|
-
return !n?.pendingEvent || n.pending ? Promise.resolve() : n.scope === e?.getScope?.() ? c().sendEvent(n.roomId, n.pendingEvent) : Promise.reject(/* @__PURE__ */ Error("La sesión de esta partida ya no está activa."));
|
|
1554
|
-
}
|
|
1555
|
-
}));
|
|
1556
|
-
}
|
|
1557
|
-
var K = kt(), At = (e) => l(K, e);
|
|
1558
|
-
Object.assign(At, {
|
|
1559
|
-
getState: K.getState,
|
|
1560
|
-
setState: K.setState,
|
|
1561
|
-
subscribe: K.subscribe
|
|
1562
|
-
});
|
|
1563
|
-
// src/assets/chatAssets.js
|
|
1564
|
-
var jt = "/sounds", Mt = jt, Nt = (e) => String(e).replace(/\/+$/, "");
|
|
1565
|
-
function Pt(e) {
|
|
1566
|
-
Mt = e == null ? jt : Nt(e);
|
|
1567
|
-
}
|
|
1568
|
-
function Ft() {
|
|
1569
|
-
return Mt;
|
|
1570
|
-
}
|
|
1571
|
-
function It(e) {
|
|
1572
|
-
return `${Mt}/${String(e).replace(/^\/+/, "")}`;
|
|
1573
|
-
}
|
|
1574
|
-
// src/core/connection/connectionStore.js
|
|
1575
|
-
var Lt = c(() => ({ status: "idle" }));
|
|
1576
|
-
function Rt(e) {
|
|
1577
|
-
Lt.setState({ status: e });
|
|
1578
|
-
}
|
|
1579
|
-
function zt() {
|
|
1580
|
-
return l(Lt, (e) => e.status);
|
|
1581
|
-
}
|
|
1582
|
-
// src/games/shared/gameStatus.js
|
|
1583
|
-
var q = (e, t) => e != null && t != null && String(e) === String(t), Bt = (e) => [
|
|
1584
|
-
"won",
|
|
1585
|
-
"draw",
|
|
1586
|
-
"declined",
|
|
1587
|
-
"closed"
|
|
1588
|
-
].includes(e?.status), Vt = (e) => !!e && ([
|
|
1589
|
-
"invited",
|
|
1590
|
-
"placement",
|
|
1591
|
-
"active",
|
|
1592
|
-
"conflict"
|
|
1593
|
-
].includes(e.status) || !!e.pendingEvent), J = (e) => e?.game === "battleship", Ht = (e) => J(e) ? "Batalla Naval" : "Conecta 4", Ut = {
|
|
1594
|
-
ok: "Partida verificada",
|
|
1595
|
-
mismatch: "Resultados inconsistentes del rival",
|
|
1596
|
-
pending: "Verificando…"
|
|
1597
|
-
}, Wt = (e) => Ut[e?.verification] || "";
|
|
1598
|
-
function Gt(e, t) {
|
|
1599
|
-
let n = q(t, e.turnId);
|
|
1600
|
-
return e.status === "placement" ? e.myReady ? e.opponentReady ? "Iniciando batalla…" : "Esperando a que el rival coloque su flota" : "Coloca tu flota" : e.status === "active" ? e.pendingShot ? "Esperando resultado…" : n ? "Tu turno · elige una casilla" : "Turno del rival" : e.status === "won" ? q(t, e.winnerId) ? "¡Ganaste!" : "Tu rival ganó" : null;
|
|
1601
|
-
}
|
|
1602
|
-
function Kt(e, t) {
|
|
1603
|
-
if (J(e)) {
|
|
1604
|
-
let n = Gt(e, t);
|
|
1605
|
-
if (n) return n;
|
|
1606
|
-
}
|
|
1607
|
-
let n = e.status === "active" && q(t, e.turnId);
|
|
1608
|
-
return e.status === "invited" ? q(t, e.guestId) ? "Te han invitado a jugar" : "Esperando respuesta a la invitación" : e.status === "active" ? n ? "Tu turno · elige una columna" : "Turno de tu rival" : e.status === "won" ? q(t, e.winnerId) ? "¡Ganaste la partida!" : "Tu rival ganó la partida" : e.status === "draw" ? "Empate · tablero completo" : e.status === "declined" ? "Invitación rechazada" : e.status === "closed" ? "Partida finalizada" : e.status === "conflict" ? "Partida pausada por un conflicto de sincronización" : "Esperando respuesta a la invitación";
|
|
1609
|
-
}
|
|
1610
|
-
function qt(e, t) {
|
|
1611
|
-
if (J(e)) {
|
|
1612
|
-
if (e.status === "placement") return e.myReady ? "Esperando al rival" : "Coloca tu flota";
|
|
1613
|
-
if (e.status === "active" && e.pendingShot) return "Esperando resultado…";
|
|
1614
|
-
}
|
|
1615
|
-
return e.status === "active" ? q(t, e.turnId) ? "Tu turno" : "Turno del rival" : e.status === "invited" ? q(t, e.guestId) ? "Invitación recibida" : "Invitación enviada" : e.status === "conflict" ? e.sync?.status === "requesting" ? "Sincronizando…" : "Sin sincronizar" : Kt(e, t);
|
|
1616
|
-
}
|
|
1617
|
-
// src/audio/useSoundSettings.js
|
|
1618
|
-
function Jt(e) {
|
|
1619
|
-
return s(e.subscribe, e.getSettings, e.getSettings);
|
|
1620
|
-
}
|
|
1621
|
-
// src/games/shared/GameSoundControls.jsx
|
|
1622
|
-
function Yt({ manager: e }) {
|
|
1623
|
-
let { volume: t, muted: n } = Jt(e), r = n || t === 0;
|
|
1624
|
-
return /* @__PURE__ */ d("div", {
|
|
1625
|
-
className: "chat-game-sound",
|
|
1626
|
-
children: [/* @__PURE__ */ u("button", {
|
|
1627
|
-
type: "button",
|
|
1628
|
-
className: "chat-game-sound-toggle",
|
|
1629
|
-
onClick: e.toggleMuted,
|
|
1630
|
-
"aria-pressed": r,
|
|
1631
|
-
"aria-label": r ? "Activar sonido del juego" : "Silenciar sonido del juego",
|
|
1632
|
-
title: r ? "Activar sonido" : "Silenciar",
|
|
1633
|
-
children: u(r ? p : f, { size: 15 })
|
|
1634
|
-
}), /* @__PURE__ */ u("input", {
|
|
1635
|
-
type: "range",
|
|
1636
|
-
min: "0",
|
|
1637
|
-
max: "100",
|
|
1638
|
-
step: "5",
|
|
1639
|
-
value: Math.round((n ? 0 : t) * 100),
|
|
1640
|
-
onChange: (t) => e.setVolume(Number(t.target.value) / 100),
|
|
1641
|
-
"aria-label": "Volumen del juego"
|
|
1642
|
-
})]
|
|
1643
|
-
});
|
|
1644
|
-
}
|
|
1645
|
-
// src/audio/createSoundManager.js
|
|
1646
|
-
var Xt = [
|
|
1647
|
-
"pointerdown",
|
|
1648
|
-
"keydown",
|
|
1649
|
-
"touchend"
|
|
1650
|
-
], Zt = 300, Qt = 800, Y = (e) => Math.min(1, Math.max(0, Number(e) || 0));
|
|
1651
|
-
function $t(e, t) {
|
|
1652
|
-
try {
|
|
1653
|
-
let n = JSON.parse(localStorage.getItem(e) ?? "null");
|
|
1654
|
-
if (n && typeof n == "object") return {
|
|
1655
|
-
volume: Y(n.volume ?? t.volume),
|
|
1656
|
-
muted: !!n.muted
|
|
1657
|
-
};
|
|
1658
|
-
} catch {}
|
|
1659
|
-
return {
|
|
1660
|
-
volume: Y(t.volume),
|
|
1661
|
-
muted: !1
|
|
1662
|
-
};
|
|
1663
|
-
}
|
|
1664
|
-
var en = 1.5, tn = .6;
|
|
1665
|
-
function nn({ id: e, baseUrl: t, sounds: n, levels: r = {}, defaultVolume: i = .6, settingsFrom: a = null }) {
|
|
1666
|
-
let o = `lira.sound.${e}`, s = typeof window < "u" ? window.AudioContext || window.webkitAudioContext : null, c = a ? a.getSettings() : $t(o, { volume: i }), l = null, u = null, d = !1, f = /* @__PURE__ */ new Map(), p = /* @__PURE__ */ new Map(), m = /* @__PURE__ */ new Set(), h = /* @__PURE__ */ new Set(), g = /* @__PURE__ */ new Set(), _ = /* @__PURE__ */ new Set(), v = /* @__PURE__ */ new Map(), y = !1, b = !1, x = null, S = (e) => `${String(typeof t == "function" ? t() : t).replace(/\/$/, "")}/${n[e]}`, C = (e) => (f.has(e) || f.set(e, fetch(S(e)).then((e) => e.ok ? e.arrayBuffer() : null).catch(() => null)), f.get(e)), w = () => {
|
|
1667
|
-
if (!s) return null;
|
|
1668
|
-
if (!l) try {
|
|
1669
|
-
l = new s(), u = l.createGain(), u.gain.value = c.muted ? 0 : c.volume, u.connect(l.destination);
|
|
1670
|
-
} catch {
|
|
1671
|
-
return l = null, null;
|
|
1672
|
-
}
|
|
1673
|
-
return l.state === "suspended" && l.resume().catch(() => {}), l;
|
|
1674
|
-
}, T = (e) => {
|
|
1675
|
-
if (m.has(e) || !n[e]) return Promise.resolve(null);
|
|
1676
|
-
if (!p.has(e)) {
|
|
1677
|
-
let t = w();
|
|
1678
|
-
if (!t) return Promise.resolve(null);
|
|
1679
|
-
p.set(e, C(e).then((e) => e ? new Promise((n) => {
|
|
1680
|
-
t.decodeAudioData(e.slice(0), n, () => n(null));
|
|
1681
|
-
}) : null).then((t) => (t || m.add(e), t)).catch(() => (m.add(e), null)));
|
|
1682
|
-
}
|
|
1683
|
-
return p.get(e);
|
|
1684
|
-
}, ee = (e) => Y(r[e] ?? 1), E = (e) => {
|
|
1685
|
-
if (!_.has(e) || v.has(e) || !d) return;
|
|
1686
|
-
let t = w();
|
|
1687
|
-
if (!t) return;
|
|
1688
|
-
let n = {};
|
|
1689
|
-
v.set(e, n), T(e).then((r) => {
|
|
1690
|
-
if (v.get(e) === n) {
|
|
1691
|
-
if (!r || t.state === "closed") v.delete(e);
|
|
1692
|
-
else try {
|
|
1693
|
-
let n = t.createGain();
|
|
1694
|
-
n.gain.setValueAtTime(0, t.currentTime), n.gain.linearRampToValueAtTime(ee(e), t.currentTime + en), n.connect(u);
|
|
1695
|
-
let i = t.createBufferSource();
|
|
1696
|
-
i.buffer = r, i.loop = !0, i.connect(n), i.start(), v.set(e, {
|
|
1697
|
-
source: i,
|
|
1698
|
-
level: n
|
|
1699
|
-
});
|
|
1700
|
-
} catch {
|
|
1701
|
-
v.delete(e);
|
|
1702
|
-
}
|
|
1703
|
-
}
|
|
1704
|
-
});
|
|
1705
|
-
}, te = (e) => {
|
|
1706
|
-
let t = v.get(e);
|
|
1707
|
-
if (v.delete(e), t?.source && l) try {
|
|
1708
|
-
let e = l.currentTime;
|
|
1709
|
-
t.level.gain.cancelScheduledValues(e), t.level.gain.setValueAtTime(t.level.gain.value, e), t.level.gain.linearRampToValueAtTime(0, e + tn), t.source.stop(e + tn + .05);
|
|
1710
|
-
} catch {}
|
|
1711
|
-
}, D = () => {
|
|
1712
|
-
d || (d = !0, ne(), w() && Object.keys(n).forEach((e) => {
|
|
1713
|
-
f.has(e) && T(e);
|
|
1714
|
-
}), _.forEach(E));
|
|
1715
|
-
};
|
|
1716
|
-
function ne() {
|
|
1717
|
-
b && (b = !1, Xt.forEach((e) => window.removeEventListener(e, D, !0)));
|
|
1718
|
-
}
|
|
1719
|
-
let O = (e) => !h.has(e) && (h.add(e), h.size > Zt && h.delete(h.values().next().value), !0), k = () => g.forEach((e) => e()), re = (e) => {
|
|
1720
|
-
c = e, u && (u.gain.value = c.muted ? 0 : c.volume), k();
|
|
1721
|
-
}, A = (e) => {
|
|
1722
|
-
let t = {
|
|
1723
|
-
volume: Y(e.volume ?? c.volume),
|
|
1724
|
-
muted: e.muted ?? c.muted
|
|
1725
|
-
};
|
|
1726
|
-
try {
|
|
1727
|
-
localStorage.setItem(o, JSON.stringify(t));
|
|
1728
|
-
} catch {}
|
|
1729
|
-
re(t);
|
|
1730
|
-
}, j = () => {
|
|
1731
|
-
y || (y = !0, a && (c = a.getSettings(), x = a.subscribe(() => re(a.getSettings()))), !(typeof window > "u" || d) && (typeof navigator < "u" && navigator.userActivation?.hasBeenActive ? d = !0 : (b = !0, Xt.forEach((e) => window.addEventListener(e, D, {
|
|
1732
|
-
capture: !0,
|
|
1733
|
-
passive: !0
|
|
1734
|
-
})))));
|
|
1735
|
-
};
|
|
1736
|
-
return {
|
|
1737
|
-
start: j,
|
|
1738
|
-
dispose: () => {
|
|
1739
|
-
ne(), x && (x(), x = null), y = !1, _.clear(), v.forEach((e) => {
|
|
1740
|
-
try {
|
|
1741
|
-
e?.source?.stop();
|
|
1742
|
-
} catch {}
|
|
1743
|
-
}), v.clear(), p.clear();
|
|
1744
|
-
let e = l;
|
|
1745
|
-
l = null, u = null, e && e.state !== "closed" && e.close().catch(() => {});
|
|
1746
|
-
},
|
|
1747
|
-
preload(e = Object.keys(n)) {
|
|
1748
|
-
j(), e.forEach((e) => {
|
|
1749
|
-
n[e] && !m.has(e) && (C(e), l && T(e));
|
|
1750
|
-
});
|
|
1751
|
-
},
|
|
1752
|
-
play(e, { key: t } = {}) {
|
|
1753
|
-
if (j(), t != null && !O(`${e}:${t}`) || !n[e] || m.has(e) || !d || c.muted || c.volume === 0) return !1;
|
|
1754
|
-
let r = w();
|
|
1755
|
-
if (!r) return !1;
|
|
1756
|
-
let i = Date.now();
|
|
1757
|
-
return T(e).then((t) => {
|
|
1758
|
-
if (!(!t || r.state === "closed" || Date.now() - i > Qt)) try {
|
|
1759
|
-
let n = r.createBufferSource();
|
|
1760
|
-
n.buffer = t;
|
|
1761
|
-
let i = ee(e);
|
|
1762
|
-
if (i === 1) n.connect(u);
|
|
1763
|
-
else {
|
|
1764
|
-
let e = r.createGain();
|
|
1765
|
-
e.gain.value = i, n.connect(e), e.connect(u);
|
|
1766
|
-
}
|
|
1767
|
-
n.start();
|
|
1768
|
-
} catch {}
|
|
1769
|
-
}), !0;
|
|
1770
|
-
},
|
|
1771
|
-
markPlayed(e, t) {
|
|
1772
|
-
O(`${e}:${t}`);
|
|
1773
|
-
},
|
|
1774
|
-
startLoop(e) {
|
|
1775
|
-
j(), n[e] && !m.has(e) && (_.add(e), E(e));
|
|
1776
|
-
},
|
|
1777
|
-
stopLoop(e) {
|
|
1778
|
-
_.delete(e), te(e);
|
|
1779
|
-
},
|
|
1780
|
-
getSettings: () => a && !y ? a.getSettings() : c,
|
|
1781
|
-
setVolume: a ? a.setVolume : (e) => A({
|
|
1782
|
-
volume: e,
|
|
1783
|
-
muted: Y(e) === 0 && c.muted
|
|
1784
|
-
}),
|
|
1785
|
-
setMuted: a ? a.setMuted : (e) => A({ muted: !!e }),
|
|
1786
|
-
toggleMuted: a ? a.toggleMuted : () => A({ muted: !c.muted }),
|
|
1787
|
-
subscribe(e) {
|
|
1788
|
-
return j(), g.add(e), () => g.delete(e);
|
|
1789
|
-
}
|
|
1790
|
-
};
|
|
1791
|
-
}
|
|
1792
|
-
// src/games/connect4/connect4Sounds.js
|
|
1793
|
-
var X = nn({
|
|
1794
|
-
id: "connect4",
|
|
1795
|
-
baseUrl: () => It("connect4"),
|
|
1796
|
-
sounds: {
|
|
1797
|
-
invite: "invite.ogg",
|
|
1798
|
-
start: "start.ogg",
|
|
1799
|
-
drop: "drop.ogg",
|
|
1800
|
-
turn: "turn.ogg",
|
|
1801
|
-
win: "win.ogg",
|
|
1802
|
-
lose: "lose.ogg",
|
|
1803
|
-
draw: "draw.ogg",
|
|
1804
|
-
close: "close.ogg"
|
|
1805
|
-
}
|
|
1806
|
-
}), rn = 140, Z = /* @__PURE__ */ new Map(), Q = /* @__PURE__ */ new Set(), $ = null, an = (e, t) => e != null && t != null && String(e) === String(t), on = () => typeof window < "u" && window.matchMedia?.("(prefers-reduced-motion: reduce)").matches;
|
|
1807
|
-
function sn(e, t) {
|
|
1808
|
-
e.status === "won" ? X.play(an(e.winnerId, e.ownId) ? "win" : "lose", { key: t }) : e.status === "draw" ? X.play("draw", { key: t }) : e.status === "active" && an(e.turnId, e.ownId) && X.play("turn", { key: t });
|
|
1809
|
-
}
|
|
1810
|
-
function cn(e) {
|
|
1811
|
-
let t = Z.get(e);
|
|
1812
|
-
if (!t) return;
|
|
1813
|
-
clearTimeout(t.timer), Z.delete(e), X.play("drop", { key: e });
|
|
1814
|
-
let n = setTimeout(() => {
|
|
1815
|
-
Q.delete(n), sn(t.game, e);
|
|
1816
|
-
}, rn);
|
|
1817
|
-
Q.add(n);
|
|
1818
|
-
}
|
|
1819
|
-
function ln(e) {
|
|
1820
|
-
let t = e.lastMove?.eventId;
|
|
1821
|
-
if (!t || Z.has(t)) return;
|
|
1822
|
-
let n = on() ? 0 : 440;
|
|
1823
|
-
Z.set(t, {
|
|
1824
|
-
game: e,
|
|
1825
|
-
timer: setTimeout(() => cn(t), n)
|
|
1826
|
-
});
|
|
1827
|
-
}
|
|
1828
|
-
function un(e, t) {
|
|
1829
|
-
t ? t.status === "invited" && e.status === "active" ? X.play("start", { key: e.lastEventId }) : e.ply > t.ply ? ln(e) : (e.status === "closed" && e.closedBy != null || e.status === "declined") && t.status !== e.status && X.play("close", { key: e.gameId }) : e.status === "invited" && an(e.guestId, e.ownId) && X.play("invite", { key: e.inviteEventId });
|
|
1830
|
-
}
|
|
1831
|
-
var dn = () => $ != null;
|
|
1832
|
-
function fn() {
|
|
1833
|
-
if ($) return $;
|
|
1834
|
-
X.start();
|
|
1835
|
-
let e = At.subscribe((e, t) => {
|
|
1836
|
-
e.games !== t.games && Object.entries(e.games).forEach(([e, n]) => {
|
|
1837
|
-
let r = t.games[e];
|
|
1838
|
-
n.game && n.game !== "connect4" || n !== r && n.ownId != null && un(n, r);
|
|
1839
|
-
});
|
|
1840
|
-
}), t = () => {
|
|
1841
|
-
$ === t && ($ = null, e(), Z.forEach(({ timer: e }) => clearTimeout(e)), Z.clear(), Q.forEach(clearTimeout), Q.clear());
|
|
1842
|
-
};
|
|
1843
|
-
return $ = t, t;
|
|
1844
|
-
}
|
|
1845
|
-
export { m as C, At as S, zt as _, nn as a, Pt as b, Ht as c, J as d, Vt as f, Rt as g, Lt as h, fn as i, qt as l, q as m, dn as n, Yt as o, Bt as p, cn as r, Kt as s, X as t, Wt as u, It as v, O as w, K as x, Ft as y };
|
|
1846
|
-
|
|
1847
|
-
//# sourceMappingURL=connect4Sounds-Do3nvVFx.js.map
|