@minicode-dev/chat 0.1.13 → 0.1.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +112 -5
- package/README.md +401 -312
- package/assets/sounds/effects/avalanche.mp3 +0 -0
- package/assets/sounds/racing/car_boost.mp3 +0 -0
- package/assets/sounds/racing/car_boost.ogg +0 -0
- package/assets/sounds/racing/car_bump.mp3 +0 -0
- package/assets/sounds/racing/car_bump.ogg +0 -0
- package/assets/sounds/racing/car_drift_loop.mp3 +0 -0
- package/assets/sounds/racing/car_drift_loop.ogg +0 -0
- package/assets/sounds/racing/car_engine_loop.mp3 +0 -0
- package/assets/sounds/racing/car_engine_loop.ogg +0 -0
- package/assets/sounds/racing/car_engine_start.mp3 +0 -0
- package/assets/sounds/racing/car_engine_start.ogg +0 -0
- package/assets/sounds/racing/countdown_beep.mp3 +0 -0
- package/assets/sounds/racing/countdown_beep.ogg +0 -0
- package/assets/sounds/racing/countdown_go.mp3 +0 -0
- package/assets/sounds/racing/countdown_go.ogg +0 -0
- package/assets/sounds/racing/final_lap.mp3 +0 -0
- package/assets/sounds/racing/final_lap.ogg +0 -0
- package/assets/sounds/racing/finish_line.mp3 +0 -0
- package/assets/sounds/racing/finish_line.ogg +0 -0
- package/assets/sounds/racing/lap_complete.mp3 +0 -0
- package/assets/sounds/racing/lap_complete.ogg +0 -0
- package/assets/sounds/racing/music_circuit.mp3 +0 -0
- package/assets/sounds/racing/music_circuit.ogg +0 -0
- package/assets/sounds/racing/music_final_lap.mp3 +0 -0
- package/assets/sounds/racing/music_final_lap.ogg +0 -0
- package/assets/sounds/racing/race_defeat.mp3 +0 -0
- package/assets/sounds/racing/race_defeat.ogg +0 -0
- package/assets/sounds/racing/race_victory.mp3 +0 -0
- package/assets/sounds/racing/race_victory.ogg +0 -0
- package/assets/sounds/tanks/barrel_explode.mp3 +0 -0
- package/assets/sounds/tanks/barrel_explode.ogg +0 -0
- package/assets/sounds/tanks/crate_break.mp3 +0 -0
- package/assets/sounds/tanks/crate_break.ogg +0 -0
- package/assets/sounds/tanks/health_pickup.mp3 +0 -0
- package/assets/sounds/tanks/health_pickup.ogg +0 -0
- package/assets/sounds/tanks/last_life.mp3 +0 -0
- package/assets/sounds/tanks/last_life.ogg +0 -0
- package/assets/sounds/tanks/life_lost.mp3 +0 -0
- package/assets/sounds/tanks/life_lost.ogg +0 -0
- package/assets/sounds/tanks/respawn.mp3 +0 -0
- package/assets/sounds/tanks/respawn.ogg +0 -0
- package/assets/sounds/tanks/shield_end.mp3 +0 -0
- package/assets/sounds/tanks/shield_end.ogg +0 -0
- package/assets/sounds/tanks/shield_loop.mp3 +0 -0
- package/assets/sounds/tanks/shield_loop.ogg +0 -0
- package/assets/sounds/tanks/wall_hit.mp3 +0 -0
- package/assets/sounds/tanks/wall_hit.ogg +0 -0
- package/dist/chunks/{BattleshipGameCard-iRk8d4vR.js → BattleshipGameCard-B-B4r7lK.js} +146 -144
- package/dist/chunks/{BattleshipGameCard-iRk8d4vR.js.map → BattleshipGameCard-B-B4r7lK.js.map} +1 -1
- package/dist/chunks/{ChatContext-DjIEifGY.js → ChatContext-DQtKsR6Z.js} +2 -2
- package/dist/chunks/{ChatContext-DjIEifGY.js.map → ChatContext-DQtKsR6Z.js.map} +1 -1
- package/dist/chunks/RacingLiveGameCard-c1G7uoDI.js +1654 -0
- package/dist/chunks/RacingLiveGameCard-c1G7uoDI.js.map +1 -0
- package/dist/chunks/{TanksGameCard-GrqmdwJ7.js → TanksGameCard-CvTaF7tu.js} +164 -162
- package/dist/chunks/{TanksGameCard-GrqmdwJ7.js.map → TanksGameCard-CvTaF7tu.js.map} +1 -1
- package/dist/chunks/TanksLiveGameCard-COr9Oay5.js +1011 -0
- package/dist/chunks/TanksLiveGameCard-COr9Oay5.js.map +1 -0
- package/dist/chunks/avalancheScene3d-Z5QyZIid.js +1299 -0
- package/dist/chunks/avalancheScene3d-Z5QyZIid.js.map +1 -0
- package/dist/chunks/connect4Sounds-DmD-E9kX.js +235 -0
- package/dist/chunks/connect4Sounds-DmD-E9kX.js.map +1 -0
- package/dist/chunks/connectionStore-DwgIUl30.js +13 -0
- package/dist/chunks/connectionStore-DwgIUl30.js.map +1 -0
- package/dist/chunks/createLiveScene-CWBunxPi.js +367 -0
- package/dist/chunks/{createLiveScene-819NWv84.js.map → createLiveScene-CWBunxPi.js.map} +1 -1
- package/dist/chunks/createRaceScene-C7Rw89kj.js +305 -0
- package/dist/chunks/createRaceScene-C7Rw89kj.js.map +1 -0
- package/dist/chunks/{createTankScene-6asWHKFf.js → createTankScene-yhX6la27.js} +125 -123
- package/dist/chunks/{createTankScene-6asWHKFf.js.map → createTankScene-yhX6la27.js.map} +1 -1
- package/dist/chunks/decor-CyyCnmct.js +418 -0
- package/dist/chunks/decor-CyyCnmct.js.map +1 -0
- package/dist/chunks/fx-1ZwzmPWj.js +458 -0
- package/dist/chunks/fx-1ZwzmPWj.js.map +1 -0
- package/dist/chunks/fx-UZwhOmdl.js +584 -0
- package/dist/chunks/fx-UZwhOmdl.js.map +1 -0
- package/dist/chunks/gameStatus-BChd29yI.js +62 -0
- package/dist/chunks/gameStatus-BChd29yI.js.map +1 -0
- package/dist/chunks/{connect4Sounds-Cv0q31VW.js → games-BvYTWgaR.js} +814 -951
- package/dist/chunks/games-BvYTWgaR.js.map +1 -0
- package/dist/chunks/rolldown-runtime-CGnMp29N.js +10 -0
- package/dist/chunks/tank-DjEQ4FXF.js +553 -0
- package/dist/chunks/tank-DjEQ4FXF.js.map +1 -0
- package/dist/chunks/tanks-live-BcKmrhnV.js +261 -0
- package/dist/chunks/tanks-live-BcKmrhnV.js.map +1 -0
- package/dist/chunks/{tanksSounds-CUNDIOal.js → tanksSounds-DwjfSp3W.js} +43 -11
- package/dist/chunks/tanksSounds-DwjfSp3W.js.map +1 -0
- package/dist/chunks/track-BcnnpnAm.js +259 -0
- package/dist/chunks/track-BcnnpnAm.js.map +1 -0
- package/dist/chunks/util-DwI9bfS7.js +57 -0
- package/dist/chunks/util-DwI9bfS7.js.map +1 -0
- package/dist/index.js +812 -625
- package/dist/index.js.map +1 -1
- package/dist/styles.css +1 -1
- package/index.d.ts +3 -1
- package/package.json +1 -1
- package/dist/chunks/TanksLiveGameCard-DSmQcUMh.js +0 -1225
- package/dist/chunks/TanksLiveGameCard-DSmQcUMh.js.map +0 -1
- package/dist/chunks/avalancheScene3d-Dnl2E3EA.js +0 -1878
- package/dist/chunks/avalancheScene3d-Dnl2E3EA.js.map +0 -1
- package/dist/chunks/connect4Sounds-Cv0q31VW.js.map +0 -1
- package/dist/chunks/createLiveScene-819NWv84.js +0 -365
- package/dist/chunks/fx-BNJvJYOu.js +0 -871
- package/dist/chunks/fx-BNJvJYOu.js.map +0 -1
- package/dist/chunks/gameStatus-Cu1Z8un9.js +0 -69
- package/dist/chunks/gameStatus-Cu1Z8un9.js.map +0 -1
- package/dist/chunks/tank-DIn6Jyt8.js +0 -605
- package/dist/chunks/tank-DIn6Jyt8.js.map +0 -1
- package/dist/chunks/tanksSounds-CUNDIOal.js.map +0 -1
|
@@ -1,365 +0,0 @@
|
|
|
1
|
-
import { _ as e, a as t, c as n, f as r, h as i, i as a, l as o, o as s, s as c, u as l } from "./tank-DIn6Jyt8.js";
|
|
2
|
-
import { a as ee, c as u, i as d, l as te, n as ne, o as f, r as re, s as ie } from "./TanksLiveGameCard-DSmQcUMh.js";
|
|
3
|
-
import { a as ae, i as oe, n as se, o as ce, r as le, t as ue } from "./fx-BNJvJYOu.js";
|
|
4
|
-
import { ACESFilmicToneMapping as de, DirectionalLight as fe, DynamicDrawUsage as pe, Fog as me, Group as he, HemisphereLight as ge, InstancedMesh as _e, Matrix4 as ve, MeshBasicMaterial as ye, MeshLambertMaterial as be, MeshStandardMaterial as xe, PCFSoftShadowMap as Se, PerspectiveCamera as Ce, Plane as we, PlaneGeometry as Te, Raycaster as Ee, Scene as De, Vector2 as Oe, Vector3 as p, WebGLRenderer as ke, sRGBEncoding as Ae } from "three";
|
|
5
|
-
// src/games/tanks-live/scene/createLiveScene.js
|
|
6
|
-
var m = 4, je = 8, h = 14, Me = 2, Ne = 1 / 15, Pe = new p(.62, .42, .66).normalize(), Fe = {
|
|
7
|
-
green: "green",
|
|
8
|
-
red: "red"
|
|
9
|
-
}, Ie = {
|
|
10
|
-
green: i("#22c55e"),
|
|
11
|
-
red: i("#ef4444"),
|
|
12
|
-
gold: i("#fbbf24")
|
|
13
|
-
};
|
|
14
|
-
function Le(t, n, r) {
|
|
15
|
-
let i = e(r), a = [
|
|
16
|
-
i() * 6.28,
|
|
17
|
-
i() * 6.28,
|
|
18
|
-
i() * 6.28,
|
|
19
|
-
i() * 6.28
|
|
20
|
-
], o = new Float32Array(t * t), s = n / (t - 1);
|
|
21
|
-
for (let e = 0; e < t; e++) for (let n = 0; n < t; n++) {
|
|
22
|
-
let r = n * s, i = e * s;
|
|
23
|
-
o[e * t + n] = 2 + .45 * Math.sin(r * .07 + a[0]) * Math.cos(i * .06 + a[1]) + .3 * Math.sin(r * .16 + i * .11 + a[2]) + .18 * Math.cos(r * .23 - i * .19 + a[3]);
|
|
24
|
-
}
|
|
25
|
-
return o;
|
|
26
|
-
}
|
|
27
|
-
function g(g, { arena: Re, lowPower: _ = !1, reducedMotion: v = !1, onEvent: ze } = {}) {
|
|
28
|
-
if (!g) throw Error("createLiveScene: container element required");
|
|
29
|
-
let Be = (e) => {
|
|
30
|
-
try {
|
|
31
|
-
ze?.(e);
|
|
32
|
-
} catch {}
|
|
33
|
-
}, y = _ ? "low" : "high", b = re(Re), x = Math.ceil((Math.max(b.width, b.depth) + 28) / Me) * Me, S = h - b.minX, C = h - b.minZ, w = !1, Ve = typeof window < "u" && window.devicePixelRatio || 1, T = new ke({
|
|
34
|
-
antialias: !_ || Ve < 2,
|
|
35
|
-
alpha: !1,
|
|
36
|
-
stencil: !1,
|
|
37
|
-
powerPreference: "high-performance"
|
|
38
|
-
});
|
|
39
|
-
T.outputEncoding = Ae, T.toneMapping = de, T.toneMappingExposure = 1.05, T.shadowMap.enabled = !_, T.shadowMap.type = Se, T.setPixelRatio(Math.min(Ve, _ ? 1.25 : 1.75)), T.setClearColor(le.horizon, 1);
|
|
40
|
-
let E = T.domElement;
|
|
41
|
-
E.style.display = "block", E.style.width = "100%", E.style.height = "100%", E.style.outline = "none", g.appendChild(E);
|
|
42
|
-
let D = Math.max(1, g.clientWidth), O = Math.max(1, g.clientHeight);
|
|
43
|
-
T.setSize(D, O, !1);
|
|
44
|
-
let He = !1, Ue = (e) => {
|
|
45
|
-
e?.preventDefault?.(), He = !0, Be({ type: "context_lost" });
|
|
46
|
-
};
|
|
47
|
-
E.addEventListener("webglcontextlost", Ue);
|
|
48
|
-
let k = new De();
|
|
49
|
-
k.fog = new me(le.fog.clone(), 70, 320);
|
|
50
|
-
let A = new Ce(55, D / O, .5, 1400), j = new he();
|
|
51
|
-
k.add(j);
|
|
52
|
-
let We = new ge(i("#ffd2b0"), i("#33402f"), _ ? .8 : .6), M = new fe(i("#ffbe7a"), 1.9);
|
|
53
|
-
if (!_) {
|
|
54
|
-
M.castShadow = !0, M.shadow.mapSize.set(1024, 1024), M.shadow.bias = -6e-4, M.shadow.normalBias = .04;
|
|
55
|
-
let e = M.shadow.camera;
|
|
56
|
-
e.left = -42, e.right = 42, e.top = 42, e.bottom = -42, e.near = 20, e.far = 320, e.updateProjectionMatrix();
|
|
57
|
-
}
|
|
58
|
-
k.add(We, M, M.target);
|
|
59
|
-
let N = new p(x / 2, 0, x / 2), Ge = ae(Pe);
|
|
60
|
-
k.add(Ge.mesh);
|
|
61
|
-
let Ke = oe(N, Pe);
|
|
62
|
-
k.add(Ke.mesh);
|
|
63
|
-
let P = ce(), qe = x / Me + 1;
|
|
64
|
-
P.setHeights({
|
|
65
|
-
heights: Le(qe, x, Number(Re?.seed) || 7),
|
|
66
|
-
grid: qe,
|
|
67
|
-
size: x
|
|
68
|
-
}), j.add(P.mesh);
|
|
69
|
-
let F = se();
|
|
70
|
-
F.setQuality(y), F.setShadows(!_);
|
|
71
|
-
let Je = d(Re), I = [], Ye = [];
|
|
72
|
-
for (let e of Je) {
|
|
73
|
-
let t = e.x + S, n = e.z + C;
|
|
74
|
-
e.kind === "tree" ? I.push({
|
|
75
|
-
kind: "tree",
|
|
76
|
-
x: t,
|
|
77
|
-
z: n,
|
|
78
|
-
scale: l(e.r / 1.3, .7, 2.2)
|
|
79
|
-
}) : Ye.push({
|
|
80
|
-
kind: "rock",
|
|
81
|
-
x: t,
|
|
82
|
-
z: n,
|
|
83
|
-
w: e.r * 2,
|
|
84
|
-
d: e.r * 2,
|
|
85
|
-
h: e.r * 1.2
|
|
86
|
-
});
|
|
87
|
-
}
|
|
88
|
-
{
|
|
89
|
-
let t = e(31), n = _ ? 40 : 90;
|
|
90
|
-
for (let e = 0; e < n; e++) {
|
|
91
|
-
let n = e % 4, r = t() * x, i = 2 + t() * 9, a = n === 0 ? i : n === 1 ? x - i : r, o = n === 2 ? i : n === 3 ? x - i : r;
|
|
92
|
-
I.push({
|
|
93
|
-
kind: "tree",
|
|
94
|
-
x: a,
|
|
95
|
-
z: o,
|
|
96
|
-
scale: .8 + t() * .7
|
|
97
|
-
});
|
|
98
|
-
}
|
|
99
|
-
}
|
|
100
|
-
F.build(j, {
|
|
101
|
-
decor: I,
|
|
102
|
-
obstacles: Ye
|
|
103
|
-
}, P);
|
|
104
|
-
let Xe = [];
|
|
105
|
-
{
|
|
106
|
-
let t = e(53), n = _ ? 7 : 4.5, r = (e, r, i, a) => {
|
|
107
|
-
let o = Math.hypot(i - e, a - r), s = Math.max(1, Math.round(o / n));
|
|
108
|
-
for (let n = 0; n <= s; n++) {
|
|
109
|
-
let o = n / s;
|
|
110
|
-
Xe.push({
|
|
111
|
-
kind: "rock",
|
|
112
|
-
x: e + (i - e) * o,
|
|
113
|
-
z: r + (a - r) * o,
|
|
114
|
-
scale: .45 + t() * .35
|
|
115
|
-
});
|
|
116
|
-
}
|
|
117
|
-
}, i = h + b.width + 1, a = h + b.depth + 1;
|
|
118
|
-
r(13, 13, i, 13), r(i, 13, i, a), r(i, a, 13, a), r(13, a, 13, 13);
|
|
119
|
-
}
|
|
120
|
-
let L = se();
|
|
121
|
-
L.setQuality(y), L.build(j, {
|
|
122
|
-
decor: Xe,
|
|
123
|
-
obstacles: []
|
|
124
|
-
}, P);
|
|
125
|
-
let R = ue(k, {
|
|
126
|
-
quality: y,
|
|
127
|
-
reducedMotion: v,
|
|
128
|
-
heightAt: P.heightAt
|
|
129
|
-
}), z = s(), B = c();
|
|
130
|
-
B.wheelMat = _ ? new be({ vertexColors: !0 }) : new xe({
|
|
131
|
-
vertexColors: !0,
|
|
132
|
-
roughness: .7,
|
|
133
|
-
metalness: .25
|
|
134
|
-
});
|
|
135
|
-
let V = new _e(z.wheel, B.wheelMat, m * a.length);
|
|
136
|
-
V.instanceMatrix.setUsage(pe), V.frustumCulled = !1, V.count = 0, j.add(V);
|
|
137
|
-
let Ze = o(64), Qe = new Te(1, 1);
|
|
138
|
-
Qe.rotateX(-Math.PI / 2);
|
|
139
|
-
let $e = new ye({
|
|
140
|
-
map: Ze,
|
|
141
|
-
transparent: !0,
|
|
142
|
-
depthWrite: !1,
|
|
143
|
-
polygonOffset: !0,
|
|
144
|
-
polygonOffsetFactor: -2,
|
|
145
|
-
polygonOffsetUnits: -2
|
|
146
|
-
}), H = new _e(Qe, $e, m);
|
|
147
|
-
H.frustumCulled = !1, H.count = 0, H.renderOrder = 2, j.add(H);
|
|
148
|
-
let U = /* @__PURE__ */ new Map(), W = new p(), G = new p(), et = new ve(), tt = new p();
|
|
149
|
-
function nt(e, n) {
|
|
150
|
-
let r = String(e.id), i = U.get(r);
|
|
151
|
-
if (i && i.alive === !1 && e.alive !== !1 && (rt(r), i = null), i) return i;
|
|
152
|
-
let a = Fe[e.color] || (n === 0 ? "green" : "red"), o = t(z, B, {
|
|
153
|
-
id: r,
|
|
154
|
-
color: a,
|
|
155
|
-
quality: y
|
|
156
|
-
});
|
|
157
|
-
return o.setShadows(!_), j.add(o.root), o.state.pitch = 4, i = {
|
|
158
|
-
t: o,
|
|
159
|
-
color: a,
|
|
160
|
-
alive: !0,
|
|
161
|
-
last: null,
|
|
162
|
-
dustAcc: 0,
|
|
163
|
-
exhaustAcc: 0,
|
|
164
|
-
seen: !0
|
|
165
|
-
}, U.set(r, i), i;
|
|
166
|
-
}
|
|
167
|
-
function rt(e) {
|
|
168
|
-
let t = U.get(e);
|
|
169
|
-
t && (t.t.state.blown && t.t.turret.removeFromParent(), t.t.dispose(), U.delete(e));
|
|
170
|
-
}
|
|
171
|
-
function it(e, t) {
|
|
172
|
-
let r = e.state;
|
|
173
|
-
if (r.blown) return;
|
|
174
|
-
if (j.attach(e.turret), !t) {
|
|
175
|
-
let t = (r.hullYaw + 120) * n, i = r.x + Math.cos(t) * 4.5, a = r.z + Math.sin(t) * 4.5;
|
|
176
|
-
e.turret.position.set(i, P.heightAt(i, a) + .2, a), e.turret.rotation.set(.5, t, 2.6), r.blown = {
|
|
177
|
-
p: e.turret.position.clone(),
|
|
178
|
-
v: new p(),
|
|
179
|
-
w: new p(),
|
|
180
|
-
landed: !0
|
|
181
|
-
};
|
|
182
|
-
return;
|
|
183
|
-
}
|
|
184
|
-
let i = Math.random() * Math.PI * 2;
|
|
185
|
-
r.blown = {
|
|
186
|
-
p: e.turret.position.clone(),
|
|
187
|
-
v: new p(Math.cos(i) * 3.5, 15, Math.sin(i) * 3.5),
|
|
188
|
-
w: new p((Math.random() - .5) * 6, (Math.random() - .5) * 5, (Math.random() - .5) * 6),
|
|
189
|
-
landed: !1
|
|
190
|
-
};
|
|
191
|
-
}
|
|
192
|
-
function at(e, t) {
|
|
193
|
-
let n = e.state.blown;
|
|
194
|
-
if (!n || n.landed) return;
|
|
195
|
-
n.v.y -= 20 * t, n.p.addScaledVector(n.v, t), e.turret.rotation.x += n.w.x * t, e.turret.rotation.y += n.w.y * t, e.turret.rotation.z += n.w.z * t;
|
|
196
|
-
let r = P.heightAt(n.p.x, n.p.z) + .25;
|
|
197
|
-
n.p.y < r && n.v.y < 0 && (n.p.y = r, n.v.y < -5 ? (n.v.y *= -.25, n.v.x *= .5, n.v.z *= .5, n.w.multiplyScalar(.4), R.dust(n.p.x, r, n.p.z, 2)) : n.landed = !0), e.turret.position.copy(n.p);
|
|
198
|
-
}
|
|
199
|
-
let K = /* @__PURE__ */ new Map(), ot = Array.from({ length: je }, (e, t) => t);
|
|
200
|
-
function st(e) {
|
|
201
|
-
let t = /* @__PURE__ */ new Set();
|
|
202
|
-
for (let n of e || []) {
|
|
203
|
-
let e = String(n.id);
|
|
204
|
-
t.add(e);
|
|
205
|
-
let r = n.x + S, i = n.z + C, a = Number.isFinite(n.y) ? n.y + ct : P.heightAt(r, i) + 1.8, o = K.get(e);
|
|
206
|
-
if (o == null) {
|
|
207
|
-
if (!ot.length) continue;
|
|
208
|
-
o = ot.pop(), K.set(e, o), R.projShow(o, r, a, i, !1);
|
|
209
|
-
} else R.projMove(o, r, a, i);
|
|
210
|
-
}
|
|
211
|
-
for (let [e, n] of K) t.has(e) || (R.projHide(n), K.delete(e), ot.push(n));
|
|
212
|
-
}
|
|
213
|
-
let ct = 2, q = {
|
|
214
|
-
pos: new p(),
|
|
215
|
-
target: new p(),
|
|
216
|
-
yaw: 0,
|
|
217
|
-
snap: !0,
|
|
218
|
-
shake: 0,
|
|
219
|
-
orbit: 0
|
|
220
|
-
}, J = !1;
|
|
221
|
-
function lt() {
|
|
222
|
-
let e = D / O;
|
|
223
|
-
J = e < .85, A.fov = J ? 68 : e < 1.25 ? 60 : 52, A.aspect = e, A.updateProjectionMatrix();
|
|
224
|
-
}
|
|
225
|
-
lt();
|
|
226
|
-
function ut(e) {
|
|
227
|
-
v || (q.shake = Math.max(q.shake, e));
|
|
228
|
-
}
|
|
229
|
-
function dt(e, t) {
|
|
230
|
-
if (!t) q.pos.set(N.x, 70, N.z + x * .55), q.target.set(N.x, 2, N.z);
|
|
231
|
-
else {
|
|
232
|
-
let i = t.t.state, a = J ? 19 : 15, o = J ? 15 : 10.5, s = J ? 14 : 12;
|
|
233
|
-
if (t.alive) {
|
|
234
|
-
let t = te(i.hullYaw * n - q.yaw);
|
|
235
|
-
q.yaw += t * (q.snap ? 1 : r(2.6, e));
|
|
236
|
-
let c = Math.cos(q.yaw), l = Math.sin(q.yaw);
|
|
237
|
-
W.set(i.x - c * a, i.y + o, i.z - l * a), G.set(i.x + c * s, i.y + 1, i.z + l * s);
|
|
238
|
-
} else q.orbit += e * (v ? 0 : .3), W.set(i.x + Math.cos(q.orbit) * 20, i.y + 9, i.z + Math.sin(q.orbit) * 20), G.set(i.x, i.y + 2, i.z);
|
|
239
|
-
let c = P.heightAt(W.x, W.z) + 2.5;
|
|
240
|
-
W.y < c && (W.y = c), q.snap ? (q.pos.copy(W), q.target.copy(G), q.orbit = Math.atan2(q.pos.z - i.z, q.pos.x - i.x)) : (q.pos.lerp(W, r(6, e)), q.target.lerp(G, r(8, e))), q.snap = !1;
|
|
241
|
-
}
|
|
242
|
-
if (A.position.copy(q.pos), q.shake > .002) {
|
|
243
|
-
let t = q.shake;
|
|
244
|
-
A.position.x += (Math.random() - .5) * t, A.position.y += (Math.random() - .5) * t, A.position.z += (Math.random() - .5) * t, q.shake *= Math.exp(-7 * e);
|
|
245
|
-
} else q.shake = 0;
|
|
246
|
-
A.lookAt(q.target), _ || (M.target.position.copy(q.target), M.position.copy(q.target).addScaledVector(Pe, 200));
|
|
247
|
-
}
|
|
248
|
-
let Y = null;
|
|
249
|
-
function ft(e, t) {
|
|
250
|
-
let n = f(e);
|
|
251
|
-
if (n === "fire") {
|
|
252
|
-
let n = ie(e, t), r = n ? U.get(String(n.id)) : null;
|
|
253
|
-
if (!r) return;
|
|
254
|
-
r.t.state.recoil = 1, r.t.muzzleWorld(W), r.t.gunDirWorld(G), R.muzzle(W, G), n.self && ut(.18);
|
|
255
|
-
} else if (n === "impact") {
|
|
256
|
-
if (!Number.isFinite(e.x) || !Number.isFinite(e.z)) return;
|
|
257
|
-
let t = e.x + S, n = e.z + C, r = P.heightAt(t, n);
|
|
258
|
-
R.explosion(t, r, n, 3, e.kind === "obstacle" ? "obstacle" : "terrain"), P.crater(t, n, 2.2, 0), F.blast(P, t, n, 2.5);
|
|
259
|
-
} else if (n === "hit") {
|
|
260
|
-
let n = u(t, e.target), r = n ? U.get(String(n.id)) : null, i = Number.isFinite(e.x) ? e.x + S : r?.t.state.x, a = Number.isFinite(e.z) ? e.z + C : r?.t.state.z;
|
|
261
|
-
if (i == null) return;
|
|
262
|
-
let o = (r ? r.t.state.y : P.heightAt(i, a)) + 1.6;
|
|
263
|
-
R.hitSparks(i, o, a), R.explosion(i, o, a, 2.6, "tank"), r && (r.t.state.hitFlash = 1), ut(n?.self ? .9 : .25);
|
|
264
|
-
} else if (n === "destroyed") {
|
|
265
|
-
let n = u(t, e.target), r = n ? U.get(String(n.id)) : null;
|
|
266
|
-
if (!r) return;
|
|
267
|
-
let i = r.t.state;
|
|
268
|
-
R.bigExplosion(i.x, i.y, i.z), F.blast(P, i.x, i.z, 6), P.crater(i.x, i.z, 4, 0), r.t.setCharred(!0), it(r.t, !v), r.alive = !1, ut(n.self ? 1.4 : .6);
|
|
269
|
-
} else n === "over" && (Y = {
|
|
270
|
-
id: e.winner == null ? null : String(e.winner),
|
|
271
|
-
t: 0,
|
|
272
|
-
next: .2
|
|
273
|
-
});
|
|
274
|
-
}
|
|
275
|
-
let pt = {
|
|
276
|
-
tanks: 0,
|
|
277
|
-
shells: 0,
|
|
278
|
-
particles: 0,
|
|
279
|
-
calls: 0,
|
|
280
|
-
triangles: 0
|
|
281
|
-
}, X = null;
|
|
282
|
-
function mt(e, t = 16) {
|
|
283
|
-
if (w || He) return;
|
|
284
|
-
let r = l((Number(t) || 16) / 1e3, .001, Ne), i = e && e.tanks || [];
|
|
285
|
-
for (let e of U.values()) e.seen = !1;
|
|
286
|
-
let o = 0, s = 0;
|
|
287
|
-
X = null, i.forEach((e, t) => {
|
|
288
|
-
if (!Number.isFinite(e.x) || !Number.isFinite(e.z)) return;
|
|
289
|
-
let i = nt(e, t);
|
|
290
|
-
i.seen = !0;
|
|
291
|
-
let c = i.t, l = c.state, u = e.x + S, d = e.z + C, f = (e.yaw ?? 0) * ne;
|
|
292
|
-
if (i.last) {
|
|
293
|
-
let e = u - i.last.x, t = d - i.last.z, a = e * Math.cos(f * n) + t * Math.sin(f * n), o = te((f - i.last.yaw) * n) * 1.4;
|
|
294
|
-
(Math.abs(a) > 1e-4 || Math.abs(o) > 1e-4) && c.scrollTracks(Math.abs(a) > 1e-4 ? a : o);
|
|
295
|
-
let s = Math.hypot(e, t) / r;
|
|
296
|
-
if (s > 1 && i.alive) for (i.dustAcc += r * s * (_ ? .5 : 1); i.dustAcc > 1.4;) i.dustAcc -= 1.4, c.localToWorld(W, -2.6, 0, (Math.random() - .5) * 2.6), R.dust(W.x, P.heightAt(W.x, W.z), W.z, .9);
|
|
297
|
-
}
|
|
298
|
-
if (i.last = {
|
|
299
|
-
x: u,
|
|
300
|
-
z: d,
|
|
301
|
-
yaw: f
|
|
302
|
-
}, i.alive && e.alive !== !1) for (i.exhaustAcc += r * (_ ? 3 : 6); i.exhaustAcc > 1;) --i.exhaustAcc, c.localToWorld(W, -2.9, 1.3, .8), R.exhaust(W.x, W.y, W.z);
|
|
303
|
-
l.x = u, l.z = d, l.y = P.heightAt(u, d), l.hullYaw = f, l.yaw = (e.turretYaw ?? e.yaw ?? 0) * ne, l.hp = e.hp ?? l.hp, e.alive === !1 && i.alive && (i.alive = !1, c.setCharred(!0), it(c, !1)), l.recoil > 0 && (l.recoil = Math.max(0, l.recoil - r * 4)), l.hitFlash > 0 && (l.hitFlash = Math.max(0, l.hitFlash - r * 3), c.setFlash(l.hitFlash)), c.place(P, r), at(c, r);
|
|
304
|
-
let re = ee(e.hp ?? 100, i.alive);
|
|
305
|
-
re > 0 && (c.localToWorld(W, -.6, 2.2, 0), R.emitDamage(W.x, W.y, W.z, r, re, l)), o + a.length <= m * a.length && (c.writeWheels(V, o), o += a.length), _ && s < m && (tt.set(8, 1, 6), et.makeRotationY(-f * n).scale(tt).setPosition(u, l.y + .05, d), H.setMatrixAt(s++, et)), e.self && (X = i);
|
|
306
|
-
});
|
|
307
|
-
for (let [e, t] of U) t.seen || rt(e);
|
|
308
|
-
V.count = o, V.instanceMatrix.needsUpdate = !0, H.count = s, s && (H.instanceMatrix.needsUpdate = !0), !X && i.length && (X = U.get(String(i[0].id)) || null);
|
|
309
|
-
for (let t of e && e.events || []) ft(t, i);
|
|
310
|
-
if (st(e && e.shells), Y) {
|
|
311
|
-
Y.t += r;
|
|
312
|
-
let e = Y.id == null ? null : U.get(Y.id);
|
|
313
|
-
if (e && Y.t < 4 && Y.t >= Y.next && !v) {
|
|
314
|
-
Y.next += .45;
|
|
315
|
-
let t = e.t.state;
|
|
316
|
-
R.firework(t.x + (Math.random() - .5) * 8, t.y + 9 + Math.random() * 4, t.z + (Math.random() - .5) * 8, Math.random() < .5 && Ie[e.color] || Ie.gold);
|
|
317
|
-
}
|
|
318
|
-
Y.t > 4 && (Y = null);
|
|
319
|
-
}
|
|
320
|
-
dt(r, X), R.update(r, A, T, !1), T.render(k, A);
|
|
321
|
-
let c = T.info.render;
|
|
322
|
-
pt = {
|
|
323
|
-
tanks: U.size,
|
|
324
|
-
shells: K.size,
|
|
325
|
-
particles: R.particleCount,
|
|
326
|
-
calls: c.calls,
|
|
327
|
-
triangles: c.triangles
|
|
328
|
-
};
|
|
329
|
-
}
|
|
330
|
-
let ht = new Ee(), gt = new Oe(), _t = new we(new p(0, 1, 0), 0), Z = new p();
|
|
331
|
-
function vt(e, t) {
|
|
332
|
-
if (w) return null;
|
|
333
|
-
gt.set(e, t), ht.setFromCamera(gt, A);
|
|
334
|
-
let n = X ? X.t.state.y + 1 : 2;
|
|
335
|
-
return _t.constant = -n, ht.ray.intersectPlane(_t, Z) ? {
|
|
336
|
-
x: Z.x - S,
|
|
337
|
-
z: Z.z - C
|
|
338
|
-
} : null;
|
|
339
|
-
}
|
|
340
|
-
function Q() {
|
|
341
|
-
if (w) return;
|
|
342
|
-
let e = g.clientWidth, t = g.clientHeight;
|
|
343
|
-
e && t && (D = e, O = t, T.setSize(e, t, !1), lt());
|
|
344
|
-
}
|
|
345
|
-
let $ = typeof ResizeObserver < "u" ? new ResizeObserver(Q) : null;
|
|
346
|
-
return $ ? $.observe(g) : typeof window < "u" && window.addEventListener("resize", Q), {
|
|
347
|
-
kind: "3d",
|
|
348
|
-
render: mt,
|
|
349
|
-
screenToGround: vt,
|
|
350
|
-
resize: Q,
|
|
351
|
-
getStats() {
|
|
352
|
-
return { ...pt };
|
|
353
|
-
},
|
|
354
|
-
dispose() {
|
|
355
|
-
if (!w) {
|
|
356
|
-
w = !0, $ ? $.disconnect() : typeof window < "u" && window.removeEventListener("resize", Q), E.removeEventListener("webglcontextlost", Ue);
|
|
357
|
-
for (let e of Array.from(U.keys())) rt(e);
|
|
358
|
-
V.dispose(), B.wheelMat.dispose(), B.dispose(), z.dispose(), H.dispose(), Qe.dispose(), $e.dispose(), Ze.dispose(), R.dispose(), F.dispose(), L.dispose(), P.dispose(), Ge.dispose(), Ke.dispose(), M.shadow && M.shadow.map && M.shadow.map.dispose(), k.clear(), T.dispose(), T.forceContextLoss(), E.parentNode && E.parentNode.removeChild(E);
|
|
359
|
-
}
|
|
360
|
-
}
|
|
361
|
-
};
|
|
362
|
-
}
|
|
363
|
-
export { g as createLiveScene, g as default };
|
|
364
|
-
|
|
365
|
-
//# sourceMappingURL=createLiveScene-819NWv84.js.map
|