@meonode/canvas 1.0.0-beta.4 → 1.0.0-beta.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/dist/cjs/canvas/canvas.helper.d.ts +9 -11
  2. package/dist/cjs/canvas/canvas.helper.d.ts.map +1 -1
  3. package/dist/cjs/canvas/canvas.helper.js +39 -47
  4. package/dist/cjs/canvas/canvas.helper.js.map +1 -1
  5. package/dist/cjs/canvas/canvas.type.d.ts +1 -1
  6. package/dist/cjs/canvas/canvas.type.d.ts.map +1 -1
  7. package/dist/cjs/canvas/grid.canvas.util.d.ts +4 -4
  8. package/dist/cjs/canvas/grid.canvas.util.d.ts.map +1 -1
  9. package/dist/cjs/canvas/grid.canvas.util.js +21 -4
  10. package/dist/cjs/canvas/grid.canvas.util.js.map +1 -1
  11. package/dist/cjs/canvas/image.canvas.util.d.ts +0 -1
  12. package/dist/cjs/canvas/image.canvas.util.d.ts.map +1 -1
  13. package/dist/cjs/canvas/image.canvas.util.js +72 -72
  14. package/dist/cjs/canvas/image.canvas.util.js.map +1 -1
  15. package/dist/cjs/canvas/layout.canvas.util.d.ts +16 -17
  16. package/dist/cjs/canvas/layout.canvas.util.d.ts.map +1 -1
  17. package/dist/cjs/canvas/layout.canvas.util.js +17 -24
  18. package/dist/cjs/canvas/layout.canvas.util.js.map +1 -1
  19. package/dist/cjs/canvas/root.canvas.util.d.ts +4 -2
  20. package/dist/cjs/canvas/root.canvas.util.d.ts.map +1 -1
  21. package/dist/cjs/canvas/root.canvas.util.js +7 -3
  22. package/dist/cjs/canvas/root.canvas.util.js.map +1 -1
  23. package/dist/cjs/canvas/text.canvas.util.d.ts +20 -27
  24. package/dist/cjs/canvas/text.canvas.util.d.ts.map +1 -1
  25. package/dist/cjs/canvas/text.canvas.util.js +27 -45
  26. package/dist/cjs/canvas/text.canvas.util.js.map +1 -1
  27. package/dist/esm/canvas/canvas.helper.d.ts +9 -11
  28. package/dist/esm/canvas/canvas.helper.d.ts.map +1 -1
  29. package/dist/esm/canvas/canvas.helper.js +39 -47
  30. package/dist/esm/canvas/canvas.type.d.ts +1 -1
  31. package/dist/esm/canvas/canvas.type.d.ts.map +1 -1
  32. package/dist/esm/canvas/grid.canvas.util.d.ts +4 -4
  33. package/dist/esm/canvas/grid.canvas.util.d.ts.map +1 -1
  34. package/dist/esm/canvas/grid.canvas.util.js +21 -4
  35. package/dist/esm/canvas/image.canvas.util.d.ts +0 -1
  36. package/dist/esm/canvas/image.canvas.util.d.ts.map +1 -1
  37. package/dist/esm/canvas/image.canvas.util.js +72 -72
  38. package/dist/esm/canvas/layout.canvas.util.d.ts +16 -17
  39. package/dist/esm/canvas/layout.canvas.util.d.ts.map +1 -1
  40. package/dist/esm/canvas/layout.canvas.util.js +17 -24
  41. package/dist/esm/canvas/root.canvas.util.d.ts +4 -2
  42. package/dist/esm/canvas/root.canvas.util.d.ts.map +1 -1
  43. package/dist/esm/canvas/root.canvas.util.js +7 -3
  44. package/dist/esm/canvas/text.canvas.util.d.ts +20 -27
  45. package/dist/esm/canvas/text.canvas.util.d.ts.map +1 -1
  46. package/dist/esm/canvas/text.canvas.util.js +27 -45
  47. package/package.json +5 -9
@@ -6,6 +6,7 @@ var canvas_helper = require('./canvas.helper.js');
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  var fs = require('fs');
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  var common_const = require('../constant/common.const.js');
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+ // TODO: Add comprehensive unit tests for this file.
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  /**
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  * Calculates pixel offset for image positioning based on percentage or pixel values.
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  * This handles centering, edge alignment, and percentage-based positioning.
@@ -45,7 +46,6 @@ class ImageNode extends layout_canvas_util.BoxNode {
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  /**
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  * Loads and processes an image from various sources (URL, file path, or Buffer).
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  * Handles SVG color modifications and sets natural dimensions with an aspect ratio.
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- *
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  * @returns Promise that resolves when image loading completes
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  * @throws Error if image loading fails
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  */
@@ -61,92 +61,92 @@ class ImageNode extends layout_canvas_util.BoxNode {
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  this.naturalHeight = 0;
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  return Promise.resolve();
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  }
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- return new Promise(async (resolve) => {
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- const { fileTypeFromBuffer, fileTypeFromFile } = await import('file-type');
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- let finalSource = this.props.src;
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- let isSvg = false;
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- let contentBuffer = null;
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- let detectedMime;
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- try {
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- if (typeof this.props.src === 'string') {
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- if (this.props.src.startsWith('http')) {
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- const response = await fetch(this.props.src);
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- if (!response.ok) {
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- throw new Error(`HTTP error ${response.status} fetching image: ${this.props.src}`);
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- }
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- const imageArrayBuffer = await response.arrayBuffer();
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- contentBuffer = Buffer.from(imageArrayBuffer);
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- finalSource = contentBuffer;
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- const fileTypeResult = await fileTypeFromBuffer(contentBuffer);
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- detectedMime = fileTypeResult?.mime;
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- isSvg = detectedMime === 'image/svg+xml';
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- if ((!detectedMime || detectedMime === 'application/xml') &&
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- contentBuffer.toString('utf-8').includes('<svg')) {
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- isSvg = true;
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- }
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- }
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- else {
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- finalSource = this.props.src;
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- const filePath = this.props.src;
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- try {
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- const fileTypeResult = await fileTypeFromFile(filePath);
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+ return new Promise(resolve => {
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+ const load = async () => {
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+ const { fileTypeFromBuffer, fileTypeFromFile } = await import('file-type');
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+ let finalSource = this.props.src;
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+ let isSvg = false;
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+ let contentBuffer = null;
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+ let detectedMime;
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+ try {
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+ if (typeof this.props.src === 'string') {
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+ if (this.props.src.startsWith('http')) {
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+ const response = await fetch(this.props.src);
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+ if (!response.ok) {
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+ throw new Error(`HTTP error ${response.status} fetching image: ${this.props.src}`);
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+ }
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+ const imageArrayBuffer = await response.arrayBuffer();
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+ contentBuffer = Buffer.from(imageArrayBuffer);
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+ finalSource = contentBuffer;
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+ const fileTypeResult = await fileTypeFromBuffer(contentBuffer);
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  detectedMime = fileTypeResult?.mime;
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  isSvg = detectedMime === 'image/svg+xml';
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- if ((!detectedMime || detectedMime === 'application/xml') && filePath.toLowerCase().endsWith('.svg')) {
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+ if ((!detectedMime || detectedMime === 'application/xml') && contentBuffer.toString('utf-8').includes('<svg')) {
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  isSvg = true;
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  }
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  }
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- catch {
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- isSvg = filePath.toLowerCase().endsWith('.svg');
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- }
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- if (isSvg && this.props.color) {
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+ else {
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+ finalSource = this.props.src;
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+ const filePath = this.props.src;
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  try {
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- contentBuffer = await fs.promises.readFile(filePath);
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+ const fileTypeResult = await fileTypeFromFile(filePath);
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+ detectedMime = fileTypeResult?.mime;
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+ isSvg = detectedMime === 'image/svg+xml';
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+ if ((!detectedMime || detectedMime === 'application/xml') && filePath.toLowerCase().endsWith('.svg')) {
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+ isSvg = true;
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+ }
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  }
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  catch {
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- isSvg = false;
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- contentBuffer = null;
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+ isSvg = filePath.toLowerCase().endsWith('.svg');
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+ }
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+ if (isSvg && this.props.color) {
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+ try {
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+ contentBuffer = await fs.promises.readFile(filePath);
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+ }
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+ catch {
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+ isSvg = false;
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+ contentBuffer = null;
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+ }
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  }
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  }
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  }
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- }
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- else {
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- contentBuffer = this.props.src;
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- finalSource = contentBuffer;
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- const fileTypeResult = await fileTypeFromBuffer(contentBuffer);
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- detectedMime = fileTypeResult?.mime;
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- isSvg = detectedMime === 'image/svg+xml';
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- }
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- if (isSvg && this.props.color && contentBuffer) {
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- const svgString = contentBuffer.toString('utf-8');
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- const modifiedSvgString = svgString.replace(/fill="[^"]*"/g, `fill="${this.props.color}"`);
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- if (modifiedSvgString !== svgString) {
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- finalSource = Buffer.from(modifiedSvgString);
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- }
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  else {
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+ contentBuffer = this.props.src;
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  finalSource = contentBuffer;
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+ const fileTypeResult = await fileTypeFromBuffer(contentBuffer);
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+ detectedMime = fileTypeResult?.mime;
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+ isSvg = detectedMime === 'image/svg+xml';
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  }
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+ if (isSvg && this.props.color && contentBuffer) {
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+ const svgString = contentBuffer.toString('utf-8');
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+ const modifiedSvgString = svgString.replace(/fill="[^"]*"/g, `fill="${this.props.color}"`);
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+ if (modifiedSvgString !== svgString) {
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+ finalSource = Buffer.from(modifiedSvgString);
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+ }
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+ else {
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+ finalSource = contentBuffer;
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+ }
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+ }
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+ const img = await skiaCanvas.loadImage(finalSource);
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+ this.loadedImage = img;
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+ this.naturalWidth = img.width;
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+ this.naturalHeight = img.height;
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+ const calculatedAspectRatio = this.naturalWidth > 0 && this.naturalHeight > 0 ? this.naturalWidth / this.naturalHeight : undefined;
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+ const finalAspectRatio = typeof this.props.aspectRatio === 'number' && this.props.aspectRatio > 0 ? this.props.aspectRatio : calculatedAspectRatio;
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+ this.node.setAspectRatio(finalAspectRatio);
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+ this.props.onLoad?.();
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+ resolve();
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  }
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- const img = await skiaCanvas.loadImage(finalSource);
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- this.loadedImage = img;
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- this.naturalWidth = img.width;
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- this.naturalHeight = img.height;
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- const calculatedAspectRatio = this.naturalWidth > 0 && this.naturalHeight > 0 ? this.naturalWidth / this.naturalHeight : undefined;
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- const finalAspectRatio = typeof this.props.aspectRatio === 'number' && this.props.aspectRatio > 0
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- ? this.props.aspectRatio
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- : calculatedAspectRatio;
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- this.node.setAspectRatio(finalAspectRatio);
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- this.props.onLoad?.();
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- resolve();
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- }
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- catch (error) {
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- this.naturalWidth = 0;
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- this.naturalHeight = 0;
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- const finalAspectRatioOnError = typeof this.props.aspectRatio === 'number' && this.props.aspectRatio > 0 ? this.props.aspectRatio : undefined;
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- this.node.setAspectRatio(finalAspectRatioOnError);
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- this.props.onError?.(error);
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- resolve();
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- }
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+ catch (error) {
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+ this.naturalWidth = 0;
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+ this.naturalHeight = 0;
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+ const finalAspectRatioOnError = typeof this.props.aspectRatio === 'number' && this.props.aspectRatio > 0 ? this.props.aspectRatio : undefined;
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+ this.node.setAspectRatio(finalAspectRatioOnError);
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+ this.props.onError?.(error);
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+ resolve();
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+ }
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+ };
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+ load();
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  });
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  }
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  getLoadingPromise() {
@@ -1 +1 @@
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- {"version":3,"file":"image.canvas.util.js","sources":["../../../../src/canvas/image.canvas.util.ts"],"sourcesContent":["import type { BaseProps, ImageProps } from '@/canvas/canvas.type.js'\nimport { type CanvasRenderingContext2D, Image as CanvasImage, loadImage } from 'skia-canvas'\nimport { BoxNode } from '@/canvas/layout.canvas.util.js'\nimport { drawRoundedRectPath, parseBorderRadius } from '@/canvas/canvas.helper.js'\nimport { promises as fs } from 'fs'\nimport { Style } from '@/constant/common.const.js'\n\n/**\n * Calculates pixel offset for image positioning based on percentage or pixel values.\n * This handles centering, edge alignment, and percentage-based positioning.\n */\nfunction calculateOffsetFromValue(positionValue: number | `${number}%` | undefined, availableSpace: number): number {\n const value = positionValue ?? '50%'\n if (typeof value === 'number') {\n return value\n }\n if (typeof value === 'string' && value.endsWith('%')) {\n const percentage = parseFloat(value) / 100\n return availableSpace * percentage\n }\n console.warn(`[ImageNode] Invalid objectPosition value format: ${value}. Defaulting to 50%.`)\n return availableSpace * 0.5\n}\n\n/**\n * Renders images with configurable sizing, positioning, and effects.\n * Supports object-fit modes, positioning, border radius, and saturation filters.\n */\nexport class ImageNode extends BoxNode {\n declare props: ImageProps & BaseProps\n private loadedImage: CanvasImage | null = null\n private naturalWidth = 0\n private naturalHeight = 0\n private readonly loadingPromise: Promise<void> | null = null\n\n constructor(props: ImageProps) {\n super({ name: 'Image', ...props, children: undefined })\n\n this.props = {\n objectFit: 'fill',\n overflow: Style.Overflow.Hidden,\n saturate: 1,\n objectPosition: { Left: '50%', Top: '50%' },\n ...props,\n }\n\n this.loadingPromise = this._loadImage()\n }\n\n /**\n * Loads and processes an image from various sources (URL, file path, or Buffer).\n * Handles SVG color modifications and sets natural dimensions with an aspect ratio.\n *\n * @returns Promise that resolves when image loading completes\n * @throws Error if image loading fails\n */\n private _loadImage(): Promise<void> {\n if (this.loadingPromise) return this.loadingPromise\n if (this.loadedImage) return Promise.resolve()\n\n if (!this.props.src) {\n const aspectRatioFromProps =\n typeof this.props.aspectRatio === 'number' && this.props.aspectRatio > 0 ? this.props.aspectRatio : undefined\n this.node.setAspectRatio(aspectRatioFromProps)\n this.naturalWidth = 0\n this.naturalHeight = 0\n\n return Promise.resolve()\n }\n\n return new Promise(async resolve => {\n const { fileTypeFromBuffer, fileTypeFromFile } = await import('file-type')\n let finalSource: string | Buffer = this.props.src\n let isSvg = false\n let contentBuffer: Buffer | null = null\n let detectedMime: string | undefined\n\n try {\n if (typeof this.props.src === 'string') {\n if (this.props.src.startsWith('http')) {\n const response = await fetch(this.props.src)\n if (!response.ok) {\n throw new Error(`HTTP error ${response.status} fetching image: ${this.props.src}`)\n }\n const imageArrayBuffer = await response.arrayBuffer()\n contentBuffer = Buffer.from(imageArrayBuffer)\n finalSource = contentBuffer\n\n const fileTypeResult = await fileTypeFromBuffer(contentBuffer)\n detectedMime = fileTypeResult?.mime\n isSvg = detectedMime === 'image/svg+xml'\n\n if (\n (!detectedMime || detectedMime === 'application/xml') &&\n contentBuffer.toString('utf-8').includes('<svg')\n ) {\n isSvg = true\n }\n } else {\n finalSource = this.props.src\n const filePath = this.props.src\n\n try {\n const fileTypeResult = await fileTypeFromFile(filePath)\n detectedMime = fileTypeResult?.mime\n isSvg = detectedMime === 'image/svg+xml'\n\n if ((!detectedMime || detectedMime === 'application/xml') && filePath.toLowerCase().endsWith('.svg')) {\n isSvg = true\n }\n } catch {\n isSvg = filePath.toLowerCase().endsWith('.svg')\n }\n\n if (isSvg && this.props.color) {\n try {\n contentBuffer = await fs.readFile(filePath)\n } catch {\n isSvg = false\n contentBuffer = null\n }\n }\n }\n } else {\n contentBuffer = this.props.src\n finalSource = contentBuffer\n\n const fileTypeResult = await fileTypeFromBuffer(contentBuffer)\n detectedMime = fileTypeResult?.mime\n isSvg = detectedMime === 'image/svg+xml'\n }\n\n if (isSvg && this.props.color && contentBuffer) {\n const svgString = contentBuffer.toString('utf-8')\n const modifiedSvgString = svgString.replace(/fill=\"[^\"]*\"/g, `fill=\"${this.props.color}\"`)\n\n if (modifiedSvgString !== svgString) {\n finalSource = Buffer.from(modifiedSvgString)\n } else {\n finalSource = contentBuffer\n }\n }\n\n const img = await loadImage(finalSource as never)\n this.loadedImage = img\n this.naturalWidth = img.width\n this.naturalHeight = img.height\n\n const calculatedAspectRatio =\n this.naturalWidth > 0 && this.naturalHeight > 0 ? this.naturalWidth / this.naturalHeight : undefined\n\n const finalAspectRatio =\n typeof this.props.aspectRatio === 'number' && this.props.aspectRatio > 0\n ? this.props.aspectRatio\n : calculatedAspectRatio\n\n this.node.setAspectRatio(finalAspectRatio)\n\n this.props.onLoad?.()\n resolve()\n } catch (error: any) {\n this.naturalWidth = 0\n this.naturalHeight = 0\n const finalAspectRatioOnError =\n typeof this.props.aspectRatio === 'number' && this.props.aspectRatio > 0 ? this.props.aspectRatio : undefined\n this.node.setAspectRatio(finalAspectRatioOnError)\n this.props.onError?.(error)\n resolve()\n }\n })\n }\n\n public getLoadingPromise(): Promise<void> {\n return this.loadingPromise ?? Promise.resolve()\n }\n\n /**\n * Renders the image with correct sizing, clipping, and positioning.\n * Handles object-fit, object-position, and visual effects like saturation.\n */\n protected override _renderContent(\n ctx: CanvasRenderingContext2D,\n x: number,\n y: number,\n width: number,\n height: number,\n ) {\n super._renderContent(ctx, x, y, width, height)\n\n if (!this.loadedImage || width <= 0 || height <= 0) return\n const img = this.loadedImage\n const imgW = this.naturalWidth\n const imgH = this.naturalHeight\n if (imgW <= 0 || imgH <= 0) return\n\n // Calculate content box accounting for padding and borders\n const paddingLeft = this.node.getComputedPadding(Style.Edge.Left)\n const paddingTop = this.node.getComputedPadding(Style.Edge.Top)\n const paddingRight = this.node.getComputedPadding(Style.Edge.Right)\n const paddingBottom = this.node.getComputedPadding(Style.Edge.Bottom)\n const borderLeft = this.node.getComputedBorder(Style.Edge.Left)\n const borderTop = this.node.getComputedBorder(Style.Edge.Top)\n const borderRight = this.node.getComputedBorder(Style.Edge.Right)\n const borderBottom = this.node.getComputedBorder(Style.Edge.Bottom)\n const contentX = x + borderLeft + paddingLeft\n const contentY = y + borderTop + paddingTop\n const contentWidth = Math.max(0, width - borderLeft - paddingLeft - borderRight - paddingRight)\n const contentHeight = Math.max(0, height - borderTop - paddingTop - borderBottom - paddingBottom)\n\n if (contentWidth <= 0 || contentHeight <= 0) return\n\n // Apply clipping for border radius\n ctx.save()\n const outerRadii = parseBorderRadius(this.props.borderRadius)\n const innerBorderRadii = {\n TopLeft: Math.max(0, outerRadii.TopLeft - borderTop),\n TopRight: Math.max(0, outerRadii.TopRight - borderTop),\n BottomRight: Math.max(0, outerRadii.BottomRight - borderBottom),\n BottomLeft: Math.max(0, outerRadii.BottomLeft - borderBottom),\n }\n const contentRadii = {\n TopLeft: Math.max(0, innerBorderRadii.TopLeft - Math.max(paddingLeft, paddingTop)),\n TopRight: Math.max(0, innerBorderRadii.TopRight - Math.max(paddingRight, paddingTop)),\n BottomRight: Math.max(0, innerBorderRadii.BottomRight - Math.max(paddingRight, paddingBottom)),\n BottomLeft: Math.max(0, innerBorderRadii.BottomLeft - Math.max(paddingLeft, paddingBottom)),\n }\n drawRoundedRectPath(ctx, contentX, contentY, contentWidth, contentHeight, contentRadii)\n ctx.clip()\n\n // Calculate image dimensions based on object-fit\n const nodeRatio = contentWidth / contentHeight\n const imgRatio = imgW / imgH\n const objectFit = this.props.objectFit\n let dw = contentWidth\n let dh = contentHeight\n\n if (objectFit === 'contain') {\n if (imgRatio > nodeRatio) {\n dw = contentWidth\n dh = contentWidth / imgRatio\n } else {\n dh = contentHeight\n dw = contentHeight * imgRatio\n }\n } else if (objectFit === 'cover') {\n if (imgRatio > nodeRatio) {\n dh = contentHeight\n dw = contentHeight * imgRatio\n } else {\n dw = contentWidth\n dh = contentWidth / imgRatio\n }\n } else if (objectFit === 'none') {\n dw = imgW\n dh = imgH\n } else if (objectFit === 'scale-down') {\n if (imgW <= contentWidth && imgH <= contentHeight) {\n dw = imgW\n dh = imgH\n } else {\n if (imgRatio > nodeRatio) {\n dw = contentWidth\n dh = contentWidth / imgRatio\n } else {\n dh = contentHeight\n dw = contentHeight * imgRatio\n }\n }\n }\n\n // Calculate image position based on object-position\n const sx = 0\n const sy = 0\n const sw = imgW\n const sh = imgH\n\n const availableWidth = contentWidth - dw\n const availableHeight = contentHeight - dh\n const posProps = this.props.objectPosition || {}\n const horizontalValue =\n posProps.Left !== undefined ? posProps.Left : posProps.Right !== undefined ? posProps.Right : '50%'\n const verticalValue =\n posProps.Top !== undefined ? posProps.Top : posProps.Bottom !== undefined ? posProps.Bottom : '50%'\n\n let offsetX = calculateOffsetFromValue(horizontalValue, availableWidth)\n let offsetY = calculateOffsetFromValue(verticalValue, availableHeight)\n\n if (posProps.Left === undefined && posProps.Right !== undefined) {\n offsetX = availableWidth - offsetX\n }\n if (posProps.Top === undefined && posProps.Bottom !== undefined) {\n offsetY = availableHeight - offsetY\n }\n\n const dx = contentX + offsetX\n const dy = contentY + offsetY\n\n // Draw image with filters\n ctx.save()\n try {\n if (this.props.dropShadow) {\n const shadow = this.props.dropShadow\n const shadowBlur = Math.max(shadow.offsetX ?? 0, shadow.offsetY ?? 0)\n ctx.shadowOffsetX = shadow.offsetX ?? 0\n ctx.shadowOffsetY = shadow.offsetY ?? 0\n ctx.shadowBlur = Math.max(0, shadow.blur ?? shadowBlur)\n ctx.shadowColor = shadow.color ?? 'black'\n }\n\n const saturateValue = this.props.saturate ?? 1\n let filterString = ''\n if (saturateValue !== 1) {\n filterString += `saturate(${saturateValue * 100}%) `\n }\n\n if (filterString) {\n const currentFilter = ctx.filter && ctx.filter !== 'none' ? ctx.filter + ' ' : ''\n ctx.filter = currentFilter + filterString.trim()\n }\n\n const finalDX = Math.floor(dx)\n const finalDY = Math.floor(dy)\n const finalDW = Math.ceil(dw + (dx - finalDX))\n const finalDH = Math.ceil(dh + (dy - finalDY))\n\n if (finalDW > 0 && finalDH > 0) {\n ctx.drawImage(img, sx, sy, sw, sh, finalDX, finalDY, finalDW, finalDH)\n }\n } catch (drawError) {\n console.error('[ImageNode] Error drawing image:', drawError)\n } finally {\n ctx.restore()\n }\n\n ctx.restore()\n }\n}\n\n/**\n * Factory function to create ImageNode instances\n */\nexport const Image = (props: ImageProps) => new 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+ {"version":3,"file":"image.canvas.util.js","sources":["../../../../src/canvas/image.canvas.util.ts"],"sourcesContent":["// TODO: Add comprehensive unit tests for this file.\n\nimport type { BaseProps, ImageProps } from '@/canvas/canvas.type.js'\nimport { type CanvasRenderingContext2D, Image as CanvasImage, loadImage } from 'skia-canvas'\nimport { BoxNode } from '@/canvas/layout.canvas.util.js'\nimport { drawRoundedRectPath, parseBorderRadius } from '@/canvas/canvas.helper.js'\nimport { promises as fs } from 'fs'\nimport { Style } from '@/constant/common.const.js'\n\n/**\n * Calculates pixel offset for image positioning based on percentage or pixel values.\n * This handles centering, edge alignment, and percentage-based positioning.\n */\nfunction calculateOffsetFromValue(positionValue: number | `${number}%` | undefined, availableSpace: number): number {\n const value = positionValue ?? '50%'\n if (typeof value === 'number') {\n return value\n }\n if (typeof value === 'string' && value.endsWith('%')) {\n const percentage = parseFloat(value) / 100\n return availableSpace * percentage\n }\n console.warn(`[ImageNode] Invalid objectPosition value format: ${value}. Defaulting to 50%.`)\n return availableSpace * 0.5\n}\n\n/**\n * Renders images with configurable sizing, positioning, and effects.\n * Supports object-fit modes, positioning, border radius, and saturation filters.\n */\nexport class ImageNode extends BoxNode {\n declare props: ImageProps & BaseProps\n private loadedImage: CanvasImage | null = null\n private naturalWidth = 0\n private naturalHeight = 0\n private readonly loadingPromise: Promise<void> | null = null\n\n constructor(props: ImageProps) {\n super({ name: 'Image', ...props, children: undefined })\n\n this.props = {\n objectFit: 'fill',\n overflow: Style.Overflow.Hidden,\n saturate: 1,\n objectPosition: { Left: '50%', Top: '50%' },\n ...props,\n }\n\n this.loadingPromise = this._loadImage()\n }\n\n /**\n * Loads and processes an image from various sources (URL, file path, or Buffer).\n * Handles SVG color modifications and sets natural dimensions with an aspect ratio.\n * @returns Promise that resolves when image loading completes\n * @throws Error if image loading fails\n */\n private _loadImage(): Promise<void> {\n if (this.loadingPromise) return this.loadingPromise\n if (this.loadedImage) return Promise.resolve()\n\n if (!this.props.src) {\n const aspectRatioFromProps = typeof this.props.aspectRatio === 'number' && this.props.aspectRatio > 0 ? this.props.aspectRatio : undefined\n this.node.setAspectRatio(aspectRatioFromProps)\n this.naturalWidth = 0\n this.naturalHeight = 0\n\n return Promise.resolve()\n }\n\n return new Promise(resolve => {\n const load = async () => {\n const { fileTypeFromBuffer, fileTypeFromFile } = await import('file-type')\n let finalSource: string | Buffer = this.props.src\n let isSvg = false\n let contentBuffer: Buffer | null = null\n let detectedMime: string | undefined\n\n try {\n if (typeof this.props.src === 'string') {\n if (this.props.src.startsWith('http')) {\n const response = await fetch(this.props.src)\n if (!response.ok) {\n throw new Error(`HTTP error ${response.status} fetching image: ${this.props.src}`)\n }\n const imageArrayBuffer = await response.arrayBuffer()\n contentBuffer = Buffer.from(imageArrayBuffer)\n finalSource = contentBuffer\n\n const fileTypeResult = await fileTypeFromBuffer(contentBuffer)\n detectedMime = fileTypeResult?.mime\n isSvg = detectedMime === 'image/svg+xml'\n\n if ((!detectedMime || detectedMime === 'application/xml') && contentBuffer.toString('utf-8').includes('<svg')) {\n isSvg = true\n }\n } else {\n finalSource = this.props.src\n const filePath = this.props.src\n\n try {\n const fileTypeResult = await fileTypeFromFile(filePath)\n detectedMime = fileTypeResult?.mime\n isSvg = detectedMime === 'image/svg+xml'\n\n if ((!detectedMime || detectedMime === 'application/xml') && filePath.toLowerCase().endsWith('.svg')) {\n isSvg = true\n }\n } catch {\n isSvg = filePath.toLowerCase().endsWith('.svg')\n }\n\n if (isSvg && this.props.color) {\n try {\n contentBuffer = await fs.readFile(filePath)\n } catch {\n isSvg = false\n contentBuffer = null\n }\n }\n }\n } else {\n contentBuffer = this.props.src\n finalSource = contentBuffer\n\n const fileTypeResult = await fileTypeFromBuffer(contentBuffer)\n detectedMime = fileTypeResult?.mime\n isSvg = detectedMime === 'image/svg+xml'\n }\n\n if (isSvg && this.props.color && contentBuffer) {\n const svgString = contentBuffer.toString('utf-8')\n const modifiedSvgString = svgString.replace(/fill=\"[^\"]*\"/g, `fill=\"${this.props.color}\"`)\n\n if (modifiedSvgString !== svgString) {\n finalSource = Buffer.from(modifiedSvgString)\n } else {\n finalSource = contentBuffer\n }\n }\n\n const img = await loadImage(finalSource as never)\n this.loadedImage = img\n this.naturalWidth = img.width\n this.naturalHeight = img.height\n\n const calculatedAspectRatio = this.naturalWidth > 0 && this.naturalHeight > 0 ? this.naturalWidth / this.naturalHeight : undefined\n\n const finalAspectRatio = typeof this.props.aspectRatio === 'number' && this.props.aspectRatio > 0 ? this.props.aspectRatio : calculatedAspectRatio\n\n this.node.setAspectRatio(finalAspectRatio)\n\n this.props.onLoad?.()\n resolve()\n } catch (error: any) {\n this.naturalWidth = 0\n this.naturalHeight = 0\n const finalAspectRatioOnError = typeof this.props.aspectRatio === 'number' && this.props.aspectRatio > 0 ? this.props.aspectRatio : undefined\n this.node.setAspectRatio(finalAspectRatioOnError)\n this.props.onError?.(error)\n resolve()\n }\n }\n load()\n })\n }\n\n public getLoadingPromise(): Promise<void> {\n return this.loadingPromise ?? Promise.resolve()\n }\n\n /**\n * Renders the image with correct sizing, clipping, and positioning.\n * Handles object-fit, object-position, and visual effects like saturation.\n */\n protected override _renderContent(ctx: CanvasRenderingContext2D, x: number, y: number, width: number, height: number) {\n super._renderContent(ctx, x, y, width, height)\n\n if (!this.loadedImage || width <= 0 || height <= 0) return\n const img = this.loadedImage\n const imgW = this.naturalWidth\n const imgH = this.naturalHeight\n if (imgW <= 0 || imgH <= 0) return\n\n // Calculate content box accounting for padding and borders\n const paddingLeft = this.node.getComputedPadding(Style.Edge.Left)\n const paddingTop = this.node.getComputedPadding(Style.Edge.Top)\n const paddingRight = this.node.getComputedPadding(Style.Edge.Right)\n const paddingBottom = this.node.getComputedPadding(Style.Edge.Bottom)\n const borderLeft = this.node.getComputedBorder(Style.Edge.Left)\n const borderTop = this.node.getComputedBorder(Style.Edge.Top)\n const borderRight = this.node.getComputedBorder(Style.Edge.Right)\n const borderBottom = this.node.getComputedBorder(Style.Edge.Bottom)\n const contentX = x + borderLeft + paddingLeft\n const contentY = y + borderTop + paddingTop\n const contentWidth = Math.max(0, width - borderLeft - paddingLeft - borderRight - paddingRight)\n const contentHeight = Math.max(0, height - borderTop - paddingTop - borderBottom - paddingBottom)\n\n if (contentWidth <= 0 || contentHeight <= 0) return\n\n // Apply clipping for border radius\n ctx.save()\n const outerRadii = parseBorderRadius(this.props.borderRadius)\n const innerBorderRadii = {\n TopLeft: Math.max(0, outerRadii.TopLeft - borderTop),\n TopRight: Math.max(0, outerRadii.TopRight - borderTop),\n BottomRight: Math.max(0, outerRadii.BottomRight - borderBottom),\n BottomLeft: Math.max(0, outerRadii.BottomLeft - borderBottom),\n }\n const contentRadii = {\n TopLeft: Math.max(0, innerBorderRadii.TopLeft - Math.max(paddingLeft, paddingTop)),\n TopRight: Math.max(0, innerBorderRadii.TopRight - Math.max(paddingRight, paddingTop)),\n BottomRight: Math.max(0, innerBorderRadii.BottomRight - Math.max(paddingRight, paddingBottom)),\n BottomLeft: Math.max(0, innerBorderRadii.BottomLeft - Math.max(paddingLeft, paddingBottom)),\n }\n drawRoundedRectPath(ctx, contentX, contentY, contentWidth, contentHeight, contentRadii)\n ctx.clip()\n\n // Calculate image dimensions based on object-fit\n const nodeRatio = contentWidth / contentHeight\n const imgRatio = imgW / imgH\n const objectFit = this.props.objectFit\n let dw = contentWidth\n let dh = contentHeight\n\n if (objectFit === 'contain') {\n if (imgRatio > nodeRatio) {\n dw = contentWidth\n dh = contentWidth / imgRatio\n } else {\n dh = contentHeight\n dw = contentHeight * imgRatio\n }\n } else if (objectFit === 'cover') {\n if (imgRatio > nodeRatio) {\n dh = contentHeight\n dw = contentHeight * imgRatio\n } else {\n dw = contentWidth\n dh = contentWidth / imgRatio\n }\n } else if (objectFit === 'none') {\n dw = imgW\n dh = imgH\n } else if (objectFit === 'scale-down') {\n if (imgW <= contentWidth && imgH <= contentHeight) {\n dw = imgW\n dh = imgH\n } else {\n if (imgRatio > nodeRatio) {\n dw = contentWidth\n dh = contentWidth / imgRatio\n } else {\n dh = contentHeight\n dw = contentHeight * imgRatio\n }\n }\n }\n\n // Calculate image position based on object-position\n const sx = 0\n const sy = 0\n const sw = imgW\n const sh = imgH\n\n const availableWidth = contentWidth - dw\n const availableHeight = contentHeight - dh\n const posProps = this.props.objectPosition || {}\n const horizontalValue = posProps.Left !== undefined ? posProps.Left : posProps.Right !== undefined ? posProps.Right : '50%'\n const verticalValue = posProps.Top !== undefined ? posProps.Top : posProps.Bottom !== undefined ? posProps.Bottom : '50%'\n\n let offsetX = calculateOffsetFromValue(horizontalValue, availableWidth)\n let offsetY = calculateOffsetFromValue(verticalValue, availableHeight)\n\n if (posProps.Left === undefined && posProps.Right !== undefined) {\n offsetX = availableWidth - offsetX\n }\n if (posProps.Top === undefined && posProps.Bottom !== undefined) {\n offsetY = availableHeight - offsetY\n }\n\n const dx = contentX + offsetX\n const dy = contentY + offsetY\n\n // Draw image with filters\n ctx.save()\n try {\n if (this.props.dropShadow) {\n const shadow = this.props.dropShadow\n const shadowBlur = Math.max(shadow.offsetX ?? 0, shadow.offsetY ?? 0)\n ctx.shadowOffsetX = shadow.offsetX ?? 0\n ctx.shadowOffsetY = shadow.offsetY ?? 0\n ctx.shadowBlur = Math.max(0, shadow.blur ?? shadowBlur)\n ctx.shadowColor = shadow.color ?? 'black'\n }\n\n const saturateValue = this.props.saturate ?? 1\n let filterString = ''\n if (saturateValue !== 1) {\n filterString += `saturate(${saturateValue * 100}%) `\n }\n\n if (filterString) {\n const currentFilter = ctx.filter && ctx.filter !== 'none' ? ctx.filter + ' ' : ''\n ctx.filter = currentFilter + filterString.trim()\n }\n\n const finalDX = Math.floor(dx)\n const finalDY = Math.floor(dy)\n const finalDW = Math.ceil(dw + (dx - finalDX))\n const finalDH = Math.ceil(dh + (dy - finalDY))\n\n if (finalDW > 0 && finalDH > 0) {\n ctx.drawImage(img, sx, sy, sw, sh, finalDX, finalDY, finalDW, finalDH)\n }\n } catch (drawError) {\n console.error('[ImageNode] Error drawing image:', drawError)\n } finally {\n ctx.restore()\n }\n\n ctx.restore()\n }\n}\n\n/**\n * Factory function to create ImageNode instances\n */\nexport const Image = (props: ImageProps) => new 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@@ -33,7 +33,7 @@ export declare class BoxNode {
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  key?: string;
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  /**
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  * Creates a new BoxNode instance
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- * @param props - Initial box properties and styling
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+ * @param props Initial box properties and styling
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37
  */
38
38
  constructor(props?: BoxProps & BaseProps);
39
39
  /**
@@ -42,7 +42,7 @@ export declare class BoxNode {
42
42
  processInitialChildren(): void;
43
43
  /**
44
44
  * Inherits styles from the parent node.
45
- * @param {BoxProps & BaseProps} parentProps - Parent node properties to inherit from.
45
+ * @param {BoxProps & BaseProps} parentProps Parent node properties to inherit from.
46
46
  */
47
47
  protected resolveInheritedStyles(parentProps: BoxProps & BaseProps): void;
48
48
  /**
@@ -51,8 +51,8 @@ export declare class BoxNode {
51
51
  protected applyDefaults(): void;
52
52
  /**
53
53
  * Appends a child node at the specified index.
54
- * @param {BoxNode} child - Child node to append.
55
- * @param index - Index to insert child at
54
+ * @param {BoxNode} child Child node to append.
55
+ * @param index Index to insert child at
56
56
  */
57
57
  protected appendChild(child: BoxNode, index: number): void;
58
58
  /**
@@ -66,31 +66,30 @@ export declare class BoxNode {
66
66
  protected updateLayoutBasedOnComputedSize(): void;
67
67
  /**
68
68
  * Applies layout properties to the Yoga node.
69
- * @param props - Box properties containing layout values
69
+ * @param props Box properties containing layout values
70
70
  */
71
71
  protected setLayout(props: BoxProps): void;
72
72
  /**
73
73
  * Renders the node and its children to the canvas.
74
- * @param {CanvasRenderingContext2D} ctx - Canvas rendering context (from skia-canvas).
75
- * @param {number} offsetX - X offset for rendering.
76
- * @param {number} offsetY - Y offset for rendering.
74
+ * @param {CanvasRenderingContext2D} ctx Canvas rendering context (from skia-canvas).
75
+ * @param {number} offsetX X offset for rendering.
76
+ * @param {number} offsetY Y offset for rendering.
77
77
  */
78
78
  render(ctx: CanvasRenderingContext2D, offsetX?: number, offsetY?: number): void;
79
79
  /**
80
80
  * Renders the node's visual content including background fills, shadows, and borders.
81
81
  * This is an internal method used by the render() pipeline.
82
- *
83
- * @param ctx - The skia-canvas 2D rendering context to draw into
84
- * @param x - The absolute x-coordinate where drawing should begin
85
- * @param y - The absolute y-coordinate where drawing should begin
86
- * @param width - The width of the content area to render
87
- * @param height - The height of the content area to render
82
+ * @param ctx The skia-canvas 2D rendering context to draw into
83
+ * @param x The absolute x-coordinate where drawing should begin
84
+ * @param y The absolute y-coordinate where drawing should begin
85
+ * @param width The width of the content area to render
86
+ * @param height The height of the content area to render
88
87
  */
89
88
  protected _renderContent(ctx: CanvasRenderingContext2D, x: number, y: number, width: number, height: number): void;
90
89
  }
91
90
  /**
92
91
  * Creates a new BoxNode instance.
93
- * @param {BoxProps} props - Box properties and configuration.
92
+ * @param {BoxProps} props Box properties and configuration.
94
93
  * @returns {BoxNode} New BoxNode instance.
95
94
  */
96
95
  export declare const Box: (props: BoxProps) => BoxNode;
@@ -103,7 +102,7 @@ export declare class ColumnNode extends BoxNode {
103
102
  }
104
103
  /**
105
104
  * Creates a new ColumnNode instance.
106
- * @param {BoxProps} props - Column properties and configuration.
105
+ * @param {BoxProps} props Column properties and configuration.
107
106
  * @returns {ColumnNode} New ColumnNode instance.
108
107
  */
109
108
  export declare const Column: (props: BoxProps) => ColumnNode;
@@ -116,7 +115,7 @@ export declare class RowNode extends BoxNode {
116
115
  }
117
116
  /**
118
117
  * Creates a new RowNode instance.
119
- * @param {BoxProps} props - Row properties and configuration.
118
+ * @param {BoxProps} props Row properties and configuration.
120
119
  * @returns {RowNode} New RowNode instance.
121
120
  */
122
121
  export declare const Row: (props: BoxProps) => RowNode;
@@ -1 +1 @@
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1
+ {"version":3,"file":"layout.canvas.util.d.ts","sourceRoot":"","sources":["../../../src/canvas/layout.canvas.util.ts"],"names":[],"mappings":"AAAA,OAAO,EAAU,KAAK,wBAAwB,EAAE,MAAM,aAAa,CAAA;AAEnE,OAAO,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAkB,MAAM,yBAAyB,CAAA;AAGlF,OAAa,EAAS,IAAI,EAAE,MAAM,4BAA4B,CAAA;AAE9D;;;;GAIG;AACH,qBAAa,OAAO;IAClB;;OAEG;IACH,YAAY,EAAE,OAAO,CAAC,QAAQ,CAAC,CAAA;IAE/B;;OAEG;IACH,IAAI,EAAE,IAAI,CAAA;IAEV;;OAEG;IACH,QAAQ,EAAE,OAAO,EAAE,CAAA;IAEnB;;OAEG;IACH,KAAK,EAAE,QAAQ,GAAG,SAAS,CAAA;IAE3B;;OAEG;IACH,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,CAAA;IAEtB;;OAEG;IACH,GAAG,CAAC,EAAE,MAAM,CAAA;IAEZ;;;OAGG;gBACS,KAAK,GAAE,QAAQ,GAAG,SAAc;IAqB5C;;OAEG;IACI,sBAAsB;IAW7B;;;OAGG;IACH,SAAS,CAAC,sBAAsB,CAAC,WAAW,EAAE,QAAQ,GAAG,SAAS;IAkClE;;OAEG;IACH,SAAS,CAAC,aAAa,IAAI,IAAI;IAI/B;;;;OAIG;IACH,SAAS,CAAC,WAAW,CAAC,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM;IAanD;;;OAGG;IACI,cAAc,IAAI,OAAO;IAiBhC;;OAEG;IACH,SAAS,CAAC,+BAA+B;IAIzC;;;OAGG;IACH,SAAS,CAAC,SAAS,CAAC,KAAK,EAAE,QAAQ;IAqInC;;;;;OAKG;IACH,MAAM,CAAC,GAAG,EAAE,wBAAwB,EAAE,OAAO,GAAE,MAAU,EAAE,OAAO,GAAE,MAAU;IA+J9E;;;;;;;;OAQG;IACH,SAAS,CAAC,cAAc,CAAC,GAAG,EAAE,wBAAwB,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;CAoR5G;AAED;;;;GAIG;AACH,eAAO,MAAM,GAAG,GAAI,OAAO,QAAQ,KAAG,OAA6B,CAAA;AAEnE;;;GAGG;AACH,qBAAa,UAAW,SAAQ,OAAO;gBACzB,KAAK,GAAE,QAAQ,GAAG,SAAc;CAS7C;AAED;;;;GAIG;AACH,eAAO,MAAM,MAAM,GAAI,OAAO,QAAQ,KAAG,UAAmC,CAAA;AAE5E;;;GAGG;AACH,qBAAa,OAAQ,SAAQ,OAAO;gBACtB,KAAK,GAAE,QAAQ,GAAG,SAAc;CAS7C;AAED;;;;GAIG;AACH,eAAO,MAAM,GAAG,GAAI,OAAO,QAAQ,KAAG,OAA6B,CAAA"}
@@ -39,7 +39,7 @@ class BoxNode {
39
39
  key;
40
40
  /**
41
41
  * Creates a new BoxNode instance
42
- * @param props - Initial box properties and styling
42
+ * @param props Initial box properties and styling
43
43
  */
44
44
  constructor(props = {}) {
45
45
  const children = (Array.isArray(props?.children) ? props.children : [props.children]).filter(child => child);
@@ -74,7 +74,7 @@ class BoxNode {
74
74
  }
75
75
  /**
76
76
  * Inherits styles from the parent node.
77
- * @param {BoxProps & BaseProps} parentProps - Parent node properties to inherit from.
77
+ * @param {BoxProps & BaseProps} parentProps Parent node properties to inherit from.
78
78
  */
79
79
  resolveInheritedStyles(parentProps) {
80
80
  if (parentProps.key) {
@@ -114,8 +114,8 @@ class BoxNode {
114
114
  }
115
115
  /**
116
116
  * Appends a child node at the specified index.
117
- * @param {BoxNode} child - Child node to append.
118
- * @param index - Index to insert child at
117
+ * @param {BoxNode} child Child node to append.
118
+ * @param index Index to insert child at
119
119
  */
120
120
  appendChild(child, index) {
121
121
  if (!child || !child.node) {
@@ -154,7 +154,7 @@ class BoxNode {
154
154
  }
155
155
  /**
156
156
  * Applies layout properties to the Yoga node.
157
- * @param props - Box properties containing layout values
157
+ * @param props Box properties containing layout values
158
158
  */
159
159
  setLayout(props) {
160
160
  // --- Yoga layout property application ---
@@ -297,9 +297,9 @@ class BoxNode {
297
297
  }
298
298
  /**
299
299
  * Renders the node and its children to the canvas.
300
- * @param {CanvasRenderingContext2D} ctx - Canvas rendering context (from skia-canvas).
301
- * @param {number} offsetX - X offset for rendering.
302
- * @param {number} offsetY - Y offset for rendering.
300
+ * @param {CanvasRenderingContext2D} ctx Canvas rendering context (from skia-canvas).
301
+ * @param {number} offsetX X offset for rendering.
302
+ * @param {number} offsetY Y offset for rendering.
303
303
  */
304
304
  render(ctx, offsetX = 0, offsetY = 0) {
305
305
  const layout = this.node.getComputedLayout();
@@ -324,13 +324,7 @@ class BoxNode {
324
324
  try {
325
325
  // --- Transformation Setup ---
326
326
  const transform = this.props.transform;
327
- const needsTransform = transform &&
328
- (transform.translateX ||
329
- transform.translateY ||
330
- transform.rotate ||
331
- transform.scale ||
332
- transform.scaleX ||
333
- transform.scaleY);
327
+ const needsTransform = transform && (transform.translateX || transform.translateY || transform.rotate || transform.scale || transform.scaleX || transform.scaleY);
334
328
  let savedContextForTransform = false;
335
329
  if (needsTransform) {
336
330
  ctx.save();
@@ -457,12 +451,11 @@ class BoxNode {
457
451
  /**
458
452
  * Renders the node's visual content including background fills, shadows, and borders.
459
453
  * This is an internal method used by the render() pipeline.
460
- *
461
- * @param ctx - The skia-canvas 2D rendering context to draw into
462
- * @param x - The absolute x-coordinate where drawing should begin
463
- * @param y - The absolute y-coordinate where drawing should begin
464
- * @param width - The width of the content area to render
465
- * @param height - The height of the content area to render
454
+ * @param ctx The skia-canvas 2D rendering context to draw into
455
+ * @param x The absolute x-coordinate where drawing should begin
456
+ * @param y The absolute y-coordinate where drawing should begin
457
+ * @param width The width of the content area to render
458
+ * @param height The height of the content area to render
466
459
  */
467
460
  _renderContent(ctx, x, y, width, height) {
468
461
  // Calculate border radius values for all corners
@@ -729,7 +722,7 @@ class BoxNode {
729
722
  }
730
723
  /**
731
724
  * Creates a new BoxNode instance.
732
- * @param {BoxProps} props - Box properties and configuration.
725
+ * @param {BoxProps} props Box properties and configuration.
733
726
  * @returns {BoxNode} New BoxNode instance.
734
727
  */
735
728
  const Box = (props) => new BoxNode(props);
@@ -750,7 +743,7 @@ class ColumnNode extends BoxNode {
750
743
  }
751
744
  /**
752
745
  * Creates a new ColumnNode instance.
753
- * @param {BoxProps} props - Column properties and configuration.
746
+ * @param {BoxProps} props Column properties and configuration.
754
747
  * @returns {ColumnNode} New ColumnNode instance.
755
748
  */
756
749
  const Column = (props) => new ColumnNode(props);
@@ -771,7 +764,7 @@ class RowNode extends BoxNode {
771
764
  }
772
765
  /**
773
766
  * Creates a new RowNode instance.
774
- * @param {BoxProps} props - Row properties and configuration.
767
+ * @param {BoxProps} props Row properties and configuration.
775
768
  * @returns {RowNode} New RowNode instance.
776
769
  */
777
770
  const Row = (props) => new RowNode(props);