@meimu/mutracer 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -0
- package/dist/assets/bvh.worker.js +1 -1
- package/dist/mutracer.umd.js +8949 -7915
- package/docs/api.md +42 -21
- package/docs/caustics.md +80 -0
- package/docs/materials.md +5 -4
- package/docs/progressive-rendering.md +50 -9
- package/docs/technical/continuous-spectrum.md +93 -0
- package/docs/updates.md +3 -1
- package/docs/viewer-checklist.md +65 -0
- package/docs/viewer.md +7 -5
- package/lib/Display.js +1 -1
- package/lib/Display.js.map +1 -1
- package/lib/Engine.d.ts +2 -0
- package/lib/Engine.js +47 -12
- package/lib/Engine.js.map +1 -1
- package/lib/Render.d.ts +61 -13
- package/lib/Render.js +169 -19
- package/lib/Render.js.map +1 -1
- package/lib/RenderLoop.d.ts +7 -3
- package/lib/RenderLoop.js +68 -44
- package/lib/RenderLoop.js.map +1 -1
- package/lib/main.d.ts +1 -1
- package/lib/main.js.map +1 -1
- package/lib/oidn.d.ts +1 -1
- package/lib/oidnBundledWeights.cdn.d.ts +2 -2
- package/lib/renderer/GPUTraceQueue.d.ts +2 -1
- package/lib/renderer/GPUTraceQueue.js +3 -1
- package/lib/renderer/GPUTraceQueue.js.map +1 -1
- package/lib/renderer/RenderingPipeline.d.ts +4 -0
- package/lib/renderer/RenderingPipeline.js.map +1 -1
- package/lib/renderer/WGPUCausticLightPass.d.ts +48 -0
- package/lib/renderer/WGPUCausticLightPass.js +217 -0
- package/lib/renderer/WGPUCausticLightPass.js.map +1 -0
- package/lib/renderer/WGPUEnvMapDistribution.js +18 -18
- package/lib/renderer/WGPUFullQuadPass.js +3 -3
- package/lib/renderer/WGPUPhotonMap.d.ts +37 -0
- package/lib/renderer/WGPUPhotonMap.js +191 -0
- package/lib/renderer/WGPUPhotonMap.js.map +1 -0
- package/lib/renderer/WGPURayTraceOutput.d.ts +13 -1
- package/lib/renderer/WGPURayTraceOutput.js +122 -28
- package/lib/renderer/WGPURayTraceOutput.js.map +1 -1
- package/lib/renderer/WGPURayTracePass.d.ts +48 -17
- package/lib/renderer/WGPURayTracePass.js +538 -340
- package/lib/renderer/WGPURayTracePass.js.map +1 -1
- package/lib/renderer/WGPURenderingPipeline.js +83 -47
- package/lib/renderer/WGPURenderingPipeline.js.map +1 -1
- package/lib/renderer/WebGLFullQuadPass.d.ts +2 -1
- package/lib/renderer/WebGLFullQuadPass.js +4 -0
- package/lib/renderer/WebGLFullQuadPass.js.map +1 -1
- package/lib/renderer/WebGLJNLMDenoiser.js +66 -66
- package/lib/renderer/WebGLRayTraceOutputPass.js +4 -4
- package/lib/renderer/WebGLRayTracePass.d.ts +6 -1
- package/lib/renderer/WebGLRayTracePass.js +43 -6
- package/lib/renderer/WebGLRayTracePass.js.map +1 -1
- package/lib/renderer/WebGLRenderingPipeline.js +10 -14
- package/lib/renderer/WebGLRenderingPipeline.js.map +1 -1
- package/lib/renderer/WebGLSkyBaker.js +60 -60
- package/lib/renderer/accumulationTarget.d.ts +2 -1
- package/lib/renderer/accumulationTarget.js.map +1 -1
- package/lib/renderer/causticDiagnostics.d.ts +31 -0
- package/lib/renderer/causticDiagnostics.js +5 -0
- package/lib/renderer/causticDiagnostics.js.map +1 -0
- package/lib/renderer/causticEmission.d.ts +10 -0
- package/lib/renderer/causticEmission.js +40 -0
- package/lib/renderer/causticEmission.js.map +1 -0
- package/lib/renderer/causticUniform.d.ts +12 -0
- package/lib/renderer/causticUniform.js +22 -0
- package/lib/renderer/causticUniform.js.map +1 -0
- package/lib/renderer/caustics.d.ts +16 -0
- package/lib/renderer/caustics.js +93 -0
- package/lib/renderer/caustics.js.map +1 -0
- package/lib/renderer/glsl/aovDisplay.frag.js +5 -5
- package/lib/renderer/glsl/aovReflectance.glsl.js +53 -53
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.js +1 -1
- package/lib/renderer/glsl/aovTrace.frag.js +33 -33
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js +9 -9
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.js +35 -0
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.js +73 -73
- package/lib/renderer/glsl/chunks/intersect.glsl.js +426 -428
- package/lib/renderer/glsl/chunks/intersect.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js +156 -153
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js +771 -771
- package/lib/renderer/glsl/chunks/rand.glsl.js +3 -3
- package/lib/renderer/glsl/chunks/random.glsl.js +6 -6
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js +68 -63
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js +94 -76
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js +140 -117
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js +14 -14
- package/lib/renderer/glsl/chunks/sampling.glsl.js +89 -92
- package/lib/renderer/glsl/chunks/sampling.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sobol.glsl.js +79 -79
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js +5 -5
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js +11 -11
- package/lib/renderer/glsl/depthQuery.frag.js +2 -2
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js +10 -10
- package/lib/renderer/glsl/rayTrace.frag.d.ts +1 -1
- package/lib/renderer/glsl/rayTrace.frag.js +260 -237
- package/lib/renderer/glsl/rayTrace.frag.js.map +1 -1
- package/lib/renderer/glsl/shadowCatcher.frag.js +26 -26
- package/lib/renderer/glsl/shadowCatcher.frag.js.map +1 -1
- package/lib/renderer/glsl/webglPipeline.frag.js +59 -59
- package/lib/renderer/lightSampling.d.ts +3 -2
- package/lib/renderer/lightSampling.js +14 -8
- package/lib/renderer/lightSampling.js.map +1 -1
- package/lib/renderer/progressiveScheduler.js +4 -3
- package/lib/renderer/progressiveScheduler.js.map +1 -1
- package/lib/renderer/renderPipeline.d.ts +1 -0
- package/lib/renderer/renderPipeline.js.map +1 -1
- package/lib/renderer/researchTransport.d.ts +31 -0
- package/lib/renderer/researchTransport.js +5 -0
- package/lib/renderer/researchTransport.js.map +1 -0
- package/lib/renderer/sceneLayoutSchema.d.ts +1 -0
- package/lib/renderer/sceneLayoutSchema.js +2 -2
- package/lib/renderer/sceneLayoutSchema.js.map +1 -1
- package/lib/renderer/scratchSampling.js +6 -6
- package/lib/renderer/spectrum.d.ts +21 -0
- package/lib/renderer/spectrum.js +154 -0
- package/lib/renderer/spectrum.js.map +1 -0
- package/lib/renderer/webglLightSampling.d.ts +39 -0
- package/lib/renderer/webglLightSampling.js +15 -0
- package/lib/renderer/webglLightSampling.js.map +1 -0
- package/lib/renderer/wgpuBindlessSource.js +3 -3
- package/lib/renderer/wgpuShaderSource.d.ts +7 -0
- package/lib/renderer/wgpuShaderSource.js +2 -0
- package/lib/renderer/wgpuShaderSource.js.map +1 -1
- package/lib/renderer/wgsl/aovDisplay.wgsl.js +9 -9
- package/lib/renderer/wgsl/aovReflectance.wgsl.js +55 -55
- package/lib/renderer/wgsl/aovReflectanceSamples.wgsl.js +1 -1
- package/lib/renderer/wgsl/aovResolve.wgsl.js +2 -2
- package/lib/renderer/wgsl/aovSnapshot.wgsl.js +1 -1
- package/lib/renderer/wgsl/aovTrace.wgsl.js +33 -33
- package/lib/renderer/wgsl/bloom.wgsl.js +18 -18
- package/lib/renderer/wgsl/causticLight.compute.d.ts +6 -0
- package/lib/renderer/wgsl/causticLight.compute.js +537 -0
- package/lib/renderer/wgsl/causticLight.compute.js.map +1 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.js +102 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.js +12 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.js +16 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.d.ts +1 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.js +62 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.js +4 -4
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js +37 -37
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js +598 -592
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js +14 -14
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.d.ts +2 -1
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js +75 -73
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js +794 -794
- package/lib/renderer/wgsl/chunks/pdm_displacement.wgsl.js +139 -139
- package/lib/renderer/wgsl/chunks/rand.wgsl.js +3 -3
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.d.ts +2 -1
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js +35 -25
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js +142 -138
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js +204 -187
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js +11 -11
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampling.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js +89 -93
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sobol.wgsl.js +83 -83
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js +11 -11
- package/lib/renderer/wgsl/compose.frag.wgsl.js +98 -98
- package/lib/renderer/wgsl/customDenoise.wgsl.js +10 -10
- package/lib/renderer/wgsl/depthQuery.wgsl.js +2 -2
- package/lib/renderer/wgsl/jnlm.compute.js +74 -74
- package/lib/renderer/wgsl/offlineAdaptive.compute.js +25 -25
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.js +3 -3
- package/lib/renderer/wgsl/photonMap.compute.d.ts +29 -0
- package/lib/renderer/wgsl/photonMap.compute.js +352 -0
- package/lib/renderer/wgsl/photonMap.compute.js.map +1 -0
- package/lib/renderer/wgsl/proceduralSky.compute.js +64 -64
- package/lib/renderer/wgsl/rayTrace.compute.d.ts +9 -1
- package/lib/renderer/wgsl/rayTrace.compute.js +448 -522
- package/lib/renderer/wgsl/rayTrace.compute.js.map +1 -1
- package/lib/scene/MaterialState.d.ts +2 -2
- package/lib/scene/MaterialState.js +2 -2
- package/lib/scene/MaterialState.js.map +1 -1
- package/lib/settings/render.d.ts +11 -0
- package/lib/settings/render.js +1 -0
- package/lib/settings/render.js.map +1 -1
- package/lib/util/fromTHREE.js +2 -2
- package/lib/util/fromTHREE.js.map +1 -1
- package/lib/version.d.ts +1 -1
- package/lib/version.js +1 -1
- package/lib/version.js.map +1 -1
- package/llms.txt +2 -1
- package/package.json +3 -3
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// Next-event estimation with resampled importance sampling over the light
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// candidates, followed by BSDF (or phase function) sampling, as described in
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// http://www.pbr-book.org/3ed-2018/Light_Transport_I_Surface_Reflection/Direct_Lighting.html#EstimatingtheDirectLightingIntegral
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export function createSampleMaterialWgsl(hasAnisotropyDirections = true, hasCoatNormals = false) {
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export function createSampleMaterialWgsl(hasAnisotropyDirections = true, hasCoatNormals = false, caustics = false, researchContribution = '', photonMapping = false) {
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return /* wgsl */ `
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struct
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struct nR {
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ray: Ray,
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maxDistance: f32,
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triangleIndex: i32,
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valid: bool,
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}
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fn
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fn rZ(
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ma: OpenPbrResolvedMaterial,
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path: ptr<function, Path>,
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ffnormal: vec3f,
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isSurface: bool,
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lightSample: LightSampleRec,
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gj: ptr<function, nR>
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(*gj).valid = false;
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(*gj).lightSelectionPmf = 0.0;
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(*gj).risTarget = 0.0;
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var Li = lightSample.emission;
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let lightDir = lightSample.direction
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let lightDir = lightSample.direction;${caustics ? /* wgsl */ `
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if(isSurface&&isCausticSpecular(ma)){
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var connection=*path;
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causticAdvance(&connection,ma,dot(ffnormal,lightDir)<0.0,true);
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if(causticHitOwned(connection,lightSample.sourceType!=0u,true)){return false;}
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}` : ''}
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let qR = -(*path).ray.d;
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let lightPdf = lightSample.pdf;
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if (
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if (isSurface && ma.coatNormalEnabled) { cosThetaL = dot(ma.geometricNormal, lightDir); }` : 'let cosThetaL = dot(ffnormal, lightDir);'}
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}
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var mY: Ray;
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var eO = (*si).position + EPS * lightDir;
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if (isSurface) {
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eO = sO((*si).position, (*si).faceNormal, lightDir);
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var dj = dot((*si).normal, lightDir);
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${hasCoatNormals ? /* wgsl */ ` if (ma.coatNormalEnabled) { dj = dot((*si).faceNormal, lightDir); }` : ''}
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let hO = dot(geometricNormal, lightDir);
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eO += (*si).shadowOffset * pf;
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var mh = lightDir;
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let qU = us + EPS * lightSample.normal;
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initRay(&mY, eO, mh);
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94
99
|
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95
100
|
|
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96
101
|
|
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97
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-
if (
|
|
98
|
-
let background =
|
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102
|
+
if (isSurface & (cosThetaL < 0.0) & (lightSample.sourceType == 0u)) {
|
|
103
|
+
let background = ft(mY);
|
|
99
104
|
Li = background.rgb * background.a;
|
|
100
105
|
}
|
|
101
106
|
if (SPECTRAL) {
|
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102
|
-
Li =
|
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107
|
+
Li = sampling_spectral_rgb_filter(Li, (*si).spectralChannel);
|
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103
108
|
}
|
|
104
109
|
|
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105
110
|
|
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106
111
|
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107
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-
let
|
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108
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-
|
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112
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+
let misWeight = select(
|
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+
uY(lightPdf, scatteringPdf),
|
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109
114
|
1.0,
|
|
110
115
|
lightSample.isDelta
|
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111
116
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);
|
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112
|
-
if (
|
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113
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-
let
|
|
114
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-
(*
|
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115
|
-
dot(max(
|
|
117
|
+
if (misWeight > 0.0) {
|
|
118
|
+
let kB = Li * f / lightPdf * (*path).beta;
|
|
119
|
+
(*gj).risTarget = max(
|
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|
+
dot(max(kB * lightSelectionPmf, vec3f(0.0)), luminance),
|
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116
121
|
0.0
|
|
117
122
|
);
|
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118
|
-
(*
|
|
119
|
-
(*
|
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120
|
-
(*
|
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121
|
-
(*
|
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122
|
-
(*
|
|
123
|
-
(*
|
|
123
|
+
(*gj).ray = mY;
|
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|
+
(*gj).maxDistance = nC;
|
|
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|
+
(*gj).triangleIndex = (*si).triangleIndex;
|
|
126
|
+
(*gj).contribution = misWeight * kB;
|
|
127
|
+
(*gj).lightSelectionPmf = lightSelectionPmf;
|
|
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+
(*gj).valid = true;
|
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|
return true;
|
|
125
130
|
}
|
|
126
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|
return false;
|
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127
132
|
}
|
|
128
133
|
|
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|
-
struct
|
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|
+
struct pX {
|
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135
|
direction: vec3f,
|
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131
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|
response: vec3f,
|
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137
|
pdf: f32,
|
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133
138
|
transmission: bool,
|
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134
139
|
}
|
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135
140
|
|
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136
|
-
fn
|
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|
+
fn sV(
|
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|
si: ptr<function, SurfaceInteraction>,
|
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138
143
|
ma: OpenPbrResolvedMaterial,
|
|
139
|
-
prepared:
|
|
140
|
-
|
|
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|
+
prepared: OpenPbrPreparedBsdf,
|
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|
+
path: ptr<function, Path>,
|
|
141
146
|
ffnormal: vec3f,
|
|
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|
-
|
|
143
|
-
) ->
|
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144
|
-
let candidateCount =
|
|
145
|
-
var selected:
|
|
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|
+
isSurface: bool
|
|
148
|
+
) -> pX {
|
|
149
|
+
let candidateCount = ke();
|
|
150
|
+
var selected: nR;
|
|
146
151
|
selected.valid = false;
|
|
147
|
-
var
|
|
148
|
-
var
|
|
149
|
-
var result:
|
|
152
|
+
var nq = 0.0;
|
|
153
|
+
var lW = 0.0;
|
|
154
|
+
var result: pX;
|
|
150
155
|
|
|
151
156
|
|
|
152
157
|
|
|
153
158
|
|
|
154
159
|
for (var event = 0u; event <= candidateCount; event++) {
|
|
155
|
-
let
|
|
160
|
+
let continuation = event == candidateCount;
|
|
156
161
|
var lightSample: LightSampleRec;
|
|
157
162
|
var lightDir: vec3f;
|
|
158
163
|
var scatteringPdf = 0.0;
|
|
159
164
|
var response = vec3f(0.0);
|
|
160
|
-
var
|
|
161
|
-
if (
|
|
162
|
-
var
|
|
165
|
+
var tF = false;
|
|
166
|
+
if (continuation) {
|
|
167
|
+
var oI = 1.0;
|
|
163
168
|
var valid = selected.valid;
|
|
164
169
|
if (candidateCount > 1u) {
|
|
165
|
-
valid = valid & (
|
|
170
|
+
valid = valid & (nq > 0.0);
|
|
166
171
|
if (valid) {
|
|
167
|
-
|
|
168
|
-
(f32(candidateCount) *
|
|
172
|
+
oI = selected.lightSelectionPmf * lW /
|
|
173
|
+
(f32(candidateCount) * nq);
|
|
169
174
|
}
|
|
170
175
|
}
|
|
171
|
-
if (valid && !intersectSceneShadow(selected.ray, selected.maxDistance, selected.triangleIndex)) {
|
|
172
|
-
|
|
176
|
+
if (valid && !intersectSceneShadow(selected.ray, selected.maxDistance, selected.triangleIndex, (*si).instanceIndex)) {
|
|
177
|
+
${caustics ? ` var connection=*path;
|
|
178
|
+
if(isSurface&&isCausticSpecular(ma)){causticAdvance(&connection,ma,dot(ffnormal,selected.ray.d)<0.0,true);}
|
|
179
|
+
connection.beta=vec3f(1.0);causticHotRecord(connection,selected.contribution*oI,0u);
|
|
180
|
+
` : ''} (*path).li += selected.contribution * oI;
|
|
173
181
|
}
|
|
174
|
-
if (!
|
|
175
|
-
result.direction =
|
|
176
|
-
(*si).mediumAnisotropy,
|
|
177
|
-
result.pdf =
|
|
178
|
-
dot(result.direction, -(*
|
|
182
|
+
if (!isSurface) {
|
|
183
|
+
result.direction = fj(-(*path).ray.d,
|
|
184
|
+
(*si).mediumAnisotropy, sample2D(bE(PHASE_DIRECTION)));
|
|
185
|
+
result.pdf = bB(
|
|
186
|
+
dot(result.direction, -(*path).ray.d), (*si).mediumAnisotropy);
|
|
179
187
|
return result;
|
|
180
188
|
}
|
|
181
|
-
let
|
|
182
|
-
|
|
189
|
+
let wh = vec3f(sample2D(bE(BSDF_DIRECTION)), sample1D(bE(BSDF_LOBE)));
|
|
190
|
+
tF = !prepared.material.thinWalled &
|
|
183
191
|
(abs(prepared.material.relativeIor - 1.0) <= 1e-6) &
|
|
184
192
|
(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6);
|
|
185
|
-
if (
|
|
193
|
+
if (tF) {
|
|
186
194
|
lightDir = openpbr_to_world(prepared.basis, -prepared.viewLocal);
|
|
187
|
-
response =
|
|
195
|
+
response = ba(prepared.material) * cm(prepared,
|
|
188
196
|
${hasCoatNormals ? 'select(-prepared.viewLocal.z, dot(prepared.coatBasis.normal, lightDir), prepared.material.coatNormalEnabled)' : '-prepared.viewLocal.z'});
|
|
189
197
|
scatteringPdf = 1.0;
|
|
190
198
|
result.transmission = true;
|
|
191
199
|
} else {
|
|
192
200
|
var roughness = 1.0; var specular = false; var diffuse = true;
|
|
193
|
-
var
|
|
201
|
+
var lobe = u32(OPENPBR_LOBE_DIFFUSE);
|
|
194
202
|
|
|
195
203
|
var transmission = false;
|
|
196
|
-
if (!
|
|
197
|
-
&roughness, &specular, &diffuse, &
|
|
204
|
+
if (!iW(prepared, wh, &lightDir, &transmission,
|
|
205
|
+
&roughness, &specular, &diffuse, &lobe)) { return result; }
|
|
198
206
|
result.transmission = transmission;
|
|
199
207
|
}
|
|
200
208
|
} else {
|
|
201
|
-
let
|
|
202
|
-
|
|
209
|
+
let mZ = vec3f(sample2D(sf(event, 1u)), sample1D(sf(event, 0u)));
|
|
210
|
+
nk((*si).position, mZ, event, candidateCount, &lightSample);
|
|
203
211
|
lightDir = lightSample.direction;
|
|
204
212
|
if ((lightSample.pdf <= 0.0) | (lightSample.selectionPmf <= 0.0) |
|
|
205
213
|
(max(max(lightSample.emission.x, lightSample.emission.y), lightSample.emission.z) <= 0.0)) { continue; }
|
|
206
214
|
${hasCoatNormals ? /* wgsl */ `var cosThetaL = dot(ffnormal, lightDir);
|
|
207
|
-
if (
|
|
208
|
-
if (
|
|
215
|
+
if (isSurface & ma.coatNormalEnabled) { cosThetaL = dot(ma.geometricNormal, lightDir); }` : /* wgsl */ `let cosThetaL = dot(ffnormal, lightDir);`}
|
|
216
|
+
if (isSurface & (cosThetaL <= 0.0) & (ma.transmissionWeight <= 0.0) & (ma.subsurfaceWeight <= 0.0)) { continue; }
|
|
209
217
|
}
|
|
210
|
-
if (!
|
|
211
|
-
if (
|
|
212
|
-
response =
|
|
218
|
+
if (!tF) {
|
|
219
|
+
if (isSurface) {
|
|
220
|
+
response = openpbr_eval_prepared(prepared, lightDir, &scatteringPdf);
|
|
213
221
|
} else {
|
|
214
|
-
scatteringPdf =
|
|
215
|
-
dot(-(*
|
|
222
|
+
scatteringPdf = bB(
|
|
223
|
+
dot(-(*path).ray.d, lightDir), (*si).mediumAnisotropy);
|
|
216
224
|
response = vec3f(scatteringPdf);
|
|
217
225
|
}
|
|
218
226
|
}
|
|
219
|
-
if (
|
|
227
|
+
if (continuation) {
|
|
220
228
|
result.direction = lightDir; result.response = response; result.pdf = scatteringPdf;
|
|
221
229
|
return result;
|
|
222
230
|
}
|
|
223
|
-
var candidate:
|
|
224
|
-
let tv =
|
|
231
|
+
var candidate: nR;
|
|
232
|
+
let tv = rZ(si, ma, path, ffnormal, isSurface,
|
|
225
233
|
lightSample, response, scatteringPdf, &candidate);
|
|
226
234
|
if (!tv) { continue; }
|
|
227
235
|
if (candidateCount == 1u) {
|
|
228
236
|
selected = candidate;
|
|
229
237
|
continue;
|
|
230
238
|
}
|
|
231
|
-
let
|
|
232
|
-
if (!(
|
|
233
|
-
|
|
239
|
+
let kt = candidate.risTarget / max(candidate.lightSelectionPmf, 1e-20);
|
|
240
|
+
if (!(kt > 0.0) | (kt != kt)) { continue; }
|
|
241
|
+
lW += kt;
|
|
234
242
|
if (!selected.valid ||
|
|
235
|
-
|
|
243
|
+
qp(event) * lW <= kt) {
|
|
236
244
|
selected = candidate;
|
|
237
|
-
|
|
245
|
+
nq = candidate.risTarget;
|
|
238
246
|
}
|
|
239
247
|
}
|
|
240
248
|
return result;
|
|
241
249
|
}
|
|
242
250
|
|
|
243
|
-
fn
|
|
251
|
+
fn emissiveHitMisWeight(
|
|
244
252
|
si: ptr<function, SurfaceInteraction>,
|
|
245
|
-
|
|
246
|
-
) -> f32 {
|
|
247
|
-
if ((*
|
|
253
|
+
path: ptr<function, Path>
|
|
254
|
+
) -> f32 {${caustics ? /* wgsl */ `
|
|
255
|
+
if (causticHitOwned(*path, true, true)) { return 0.0; }` : ''}
|
|
256
|
+
|
|
257
|
+
|
|
258
|
+
let om = dot((*si).faceNormal, -(*path).ray.d);
|
|
259
|
+
if (om <= 0.0 && materialsBuffer[(*si).materialIndex].doubleSided < 0.5) { return 0.0; }
|
|
260
|
+
if ((*path).fromEye | (rtUniform.lightWeightTotal <= 0.0) |
|
|
248
261
|
(i32(materialsBuffer[(*si).materialIndex].matType) == UNLIT)) {
|
|
249
262
|
return 1.0;
|
|
250
263
|
}
|
|
@@ -252,54 +265,53 @@ let samplingLuminance = dot(
|
|
|
252
265
|
materialsBuffer[(*si).materialIndex].emission,
|
|
253
266
|
luminance
|
|
254
267
|
);
|
|
255
|
-
|
|
256
|
-
if ((samplingLuminance <= 0.0) | (qi <= 0.0)) {
|
|
268
|
+
if ((samplingLuminance <= 0.0) | (om <= 0.0)) {
|
|
257
269
|
return 1.0;
|
|
258
270
|
}
|
|
259
|
-
let
|
|
260
|
-
let
|
|
261
|
-
|
|
262
|
-
return
|
|
271
|
+
let tc = distance((*si).position, (*path).ray.o);
|
|
272
|
+
let lightPdf = samplingLuminance / rtUniform.lightWeightTotal *
|
|
273
|
+
tc * tc / max(om, 1e-8);
|
|
274
|
+
return fV((*path).scatteringPdf, lightPdf);
|
|
263
275
|
}
|
|
264
276
|
|
|
265
277
|
${hasCoatNormals ? /* wgsl */ `
|
|
266
278
|
|
|
267
279
|
|
|
268
|
-
fn
|
|
280
|
+
fn fE(input: vec3f, face: vec3f, view: vec3f) -> vec3f {
|
|
269
281
|
let front = dot(face, view) >= 0.0;
|
|
270
|
-
let
|
|
271
|
-
let
|
|
272
|
-
if ((dot(input, face) <= 0.0) | (dot(
|
|
273
|
-
return
|
|
282
|
+
let wd = select(-face, face, front);
|
|
283
|
+
let rY = select(-input, input, front);
|
|
284
|
+
if ((dot(input, face) <= 0.0) | (dot(rY, view) <= 1e-6)) { return wd; }
|
|
285
|
+
return rY;
|
|
274
286
|
}
|
|
275
287
|
` : ''}
|
|
276
|
-
fn
|
|
288
|
+
fn mx(
|
|
277
289
|
si: ptr<function, SurfaceInteraction>,
|
|
278
290
|
ma: ptr<function, OpenPbrResolvedMaterial>,
|
|
279
|
-
|
|
291
|
+
path: ptr<function, Path>
|
|
280
292
|
) {
|
|
281
293
|
${hasCoatNormals ? /* wgsl */ `
|
|
282
|
-
let
|
|
283
|
-
let
|
|
294
|
+
let bA = (*si).faceNormal;
|
|
295
|
+
let ni = (*si).normal;
|
|
284
296
|
` : ''}
|
|
285
|
-
var
|
|
286
|
-
var
|
|
297
|
+
var sL: f32 = -dot((*si).faceNormal, (*path).ray.d);
|
|
298
|
+
var tY: f32 = -dot((*si).normal, (*path).ray.d);
|
|
287
299
|
if ((((*ma).transmissionWeight > 0.0) | ((*ma).subsurfaceWeight > 0.0)) & (*ma).thinWalled) {
|
|
288
300
|
|
|
289
|
-
if (
|
|
301
|
+
if (sL < 0.0) {
|
|
290
302
|
(*si).faceNormal = -(*si).faceNormal;
|
|
291
|
-
|
|
303
|
+
sL = -sL;
|
|
292
304
|
}
|
|
293
|
-
if (
|
|
305
|
+
if (tY < 0.0) {
|
|
294
306
|
(*si).normal = -(*si).normal;
|
|
295
|
-
|
|
307
|
+
tY = -tY;
|
|
296
308
|
}
|
|
297
309
|
}
|
|
298
310
|
|
|
299
311
|
|
|
300
|
-
var
|
|
301
|
-
var ndv: f32 = select(
|
|
302
|
-
var N: vec3f = select((*si).normal, (*si).faceNormal,
|
|
312
|
+
var qE: bool = (sL >= 0.0) & (tY < 0.0);
|
|
313
|
+
var ndv: f32 = select(tY, sL, qE);
|
|
314
|
+
var N: vec3f = select((*si).normal, (*si).faceNormal, qE);
|
|
303
315
|
|
|
304
316
|
(*ma).inside = (ndv <= 0.0) & !(*ma).thinWalled;
|
|
305
317
|
|
|
@@ -307,125 +319,130 @@ var N: vec3f = select((*si).normal, (*si).faceNormal, qM);
|
|
|
307
319
|
var ffnormal = select(-N, N, ndv >= 0.0);
|
|
308
320
|
${hasCoatNormals ? /* wgsl */ `
|
|
309
321
|
if ((*ma).coatNormalEnabled) {
|
|
310
|
-
let view = -(*
|
|
311
|
-
let
|
|
312
|
-
(*ma).geometricNormal = select(-
|
|
313
|
-
ffnormal =
|
|
314
|
-
(*ma).coatNormal =
|
|
315
|
-
(*ma).inside = (
|
|
316
|
-
(*ma).relativeIor = select((*ma).specularIor, 1.0 / (*ma).specularIor, (
|
|
322
|
+
let view = -(*path).ray.d;
|
|
323
|
+
let fZ = dot(bA, view);
|
|
324
|
+
(*ma).geometricNormal = select(-bA, bA, fZ >= 0.0);
|
|
325
|
+
ffnormal = fE(ni, bA, view);
|
|
326
|
+
(*ma).coatNormal = fE((*si).coatNormal, bA, view);
|
|
327
|
+
(*ma).inside = (fZ <= 0.0) & !(*ma).thinWalled;
|
|
328
|
+
(*ma).relativeIor = select((*ma).specularIor, 1.0 / (*ma).specularIor, (fZ > 0.0) | (*ma).thinWalled);
|
|
317
329
|
}
|
|
318
330
|
` : ''}
|
|
319
331
|
|
|
320
|
-
(*
|
|
321
|
-
var
|
|
322
|
-
var
|
|
332
|
+
(*path).scatteringIsDelta = false;
|
|
333
|
+
var mediumSampled = false;
|
|
334
|
+
var hj = false;
|
|
323
335
|
let mediumType = (*si).mediumType;
|
|
324
336
|
|
|
325
337
|
var scatteringPdf: f32;
|
|
326
|
-
var
|
|
338
|
+
var df: vec3f;
|
|
327
339
|
|
|
328
340
|
if (HAS_MEDIUM) {
|
|
329
|
-
let d = distance((*si).position, (*
|
|
330
|
-
let
|
|
341
|
+
let d = distance((*si).position, (*path).ray.o);
|
|
342
|
+
let od = (*path).ray.o;
|
|
331
343
|
let extinction = (*si).mediumExtinction;
|
|
332
344
|
let scattering = min((*si).mediumScattering, extinction);
|
|
333
|
-
let
|
|
334
|
-
if ((mediumType > 0) & (
|
|
345
|
+
let tU = max(max(extinction.x, extinction.y), extinction.z);
|
|
346
|
+
if ((mediumType > 0) & (tU > 0.0)) {
|
|
335
347
|
|
|
336
348
|
|
|
337
|
-
let
|
|
338
|
-
let
|
|
339
|
-
let
|
|
349
|
+
let nX = min(i32(sample1D(bE(MEDIUM_CHANNEL)) * 3.0), 2);
|
|
350
|
+
let fD = extinction[nX];
|
|
351
|
+
let ij = select(
|
|
340
352
|
d,
|
|
341
|
-
min(-log(max(
|
|
342
|
-
|
|
353
|
+
min(-log(max(sample1D(bE(MEDIUM_DISTANCE)), 1e-7)) / fD, d),
|
|
354
|
+
fD > 0.0
|
|
343
355
|
);
|
|
344
|
-
|
|
345
|
-
let transmittance = exp(-extinction *
|
|
346
|
-
let
|
|
356
|
+
mediumSampled = ij < d;
|
|
357
|
+
let transmittance = exp(-extinction * ij);
|
|
358
|
+
let oK = select(
|
|
347
359
|
transmittance,
|
|
348
360
|
extinction * transmittance,
|
|
349
|
-
|
|
361
|
+
mediumSampled
|
|
350
362
|
);
|
|
351
|
-
let
|
|
352
|
-
if (
|
|
353
|
-
(*
|
|
363
|
+
let mediumPdf = max((oK.x + oK.y + oK.z) / 3.0, 1e-8);
|
|
364
|
+
if (mediumSampled) {
|
|
365
|
+
(*path).beta *= transmittance * scattering / mediumPdf;
|
|
354
366
|
|
|
355
|
-
(*
|
|
356
|
-
(*si).position = (*
|
|
367
|
+
(*path).ray.o = od + ij * (*path).ray.d;
|
|
368
|
+
(*si).position = (*path).ray.o;
|
|
357
369
|
}
|
|
358
370
|
else {
|
|
359
|
-
(*
|
|
371
|
+
(*path).beta *= transmittance / mediumPdf;
|
|
360
372
|
}
|
|
361
373
|
}
|
|
362
374
|
}
|
|
363
375
|
|
|
364
|
-
if (!
|
|
365
|
-
|
|
376
|
+
if (!mediumSampled) {
|
|
377
|
+
${caustics ? ` let mM=emissiveHitMisWeight(si,path);
|
|
378
|
+
causticHotRecord(*path,mM*(*ma).emission,1u);causticEmitterRecord(*si,*path,mM,(*ma).emission);
|
|
379
|
+
(*path).li+=mM*(*ma).emission*(*path).beta;` : ' (*path).li += emissiveHitMisWeight(si, path) * (*ma).emission * (*path).beta;'}
|
|
366
380
|
}
|
|
367
381
|
if ((*ma).materialType == UNLIT) {
|
|
368
|
-
(*
|
|
382
|
+
(*path).abort = true;
|
|
369
383
|
return;
|
|
370
384
|
}
|
|
371
385
|
|
|
372
386
|
|
|
373
|
-
var prepared:
|
|
374
|
-
if (!
|
|
387
|
+
var prepared: OpenPbrPreparedBsdf;
|
|
388
|
+
if (!mediumSampled) {
|
|
375
389
|
${hasAnisotropyDirections ? /* wgsl */ `
|
|
376
390
|
(*ma).directionTangent = (*si).directionTangent;
|
|
377
391
|
(*ma).directionBitangent = (*si).directionBitangent;
|
|
378
392
|
(*ma).geometryTangent = (*si).geometryTangent;
|
|
379
393
|
(*ma).geometryBitangent = (*si).geometryBitangent;
|
|
380
394
|
` : /* wgsl */ ``}
|
|
381
|
-
prepared =
|
|
395
|
+
prepared = bV((*si).tangent, *ma, -(*path).ray.d, ffnormal);
|
|
382
396
|
}
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
let
|
|
397
|
+
${researchContribution}${photonMapping ? /* wgsl */ ` if(!mediumSampled){let value=(*path).beta*rI(*si,prepared,(*path).fromEye,!(*path).causticHasReceiver);causticEstimateRecord(value,1u);(*path).li+=value;}
|
|
398
|
+
` : ''} let qP = sV(si, *ma, prepared, path, ffnormal, !mediumSampled);
|
|
399
|
+
df = qP.direction;
|
|
400
|
+
scatteringPdf = qP.pdf;
|
|
401
|
+
if (!mediumSampled) {
|
|
402
|
+
let f = qP.response;
|
|
403
|
+
let isNextRefraction = qP.transmission;
|
|
389
404
|
|
|
390
405
|
|
|
391
406
|
|
|
392
407
|
|
|
393
408
|
if (!(scatteringPdf > 0.0) |
|
|
394
409
|
!all(f == f) | !all(abs(f) < vec3f(3.402823e38)) |
|
|
395
|
-
(dot(
|
|
396
|
-
(*
|
|
397
|
-
(*
|
|
410
|
+
(dot(df, df) < 0.5)) {
|
|
411
|
+
(*path).scatteringPdf = 0.0;
|
|
412
|
+
(*path).abort = true;
|
|
398
413
|
return;
|
|
399
414
|
}
|
|
400
415
|
|
|
401
416
|
|
|
402
|
-
(*
|
|
417
|
+
(*path).scatteringIsDelta = !prepared.material.thinWalled &
|
|
403
418
|
(abs(prepared.material.relativeIor - 1.0) <= 1e-6) &
|
|
404
419
|
(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6);
|
|
405
|
-
(*
|
|
420
|
+
${caustics ? /* wgsl */ ` causticAdvance(path, *ma, isNextRefraction, true);
|
|
421
|
+
` : ''} (*path).beta *= f / scatteringPdf;
|
|
406
422
|
|
|
407
|
-
|
|
408
|
-
(*
|
|
423
|
+
hj = isNextRefraction & !(*ma).thinWalled;
|
|
424
|
+
(*path).isNextRefraction = isNextRefraction;
|
|
409
425
|
|
|
410
426
|
|
|
411
|
-
(*
|
|
427
|
+
(*path).ray.o = (*si).position + EPS * df;
|
|
412
428
|
${hasCoatNormals ? /* wgsl */ `
|
|
413
|
-
if ((*ma).coatNormalEnabled) { (*
|
|
429
|
+
if ((*ma).coatNormalEnabled) { (*path).ray.o = (*si).position + EPS * select(-bA, bA, dot(bA, df) >= 0.0); }
|
|
414
430
|
` : ''}
|
|
415
431
|
}
|
|
416
|
-
(*
|
|
417
|
-
(*
|
|
418
|
-
if (
|
|
419
|
-
(*
|
|
432
|
+
(*path).scatteringPdf = scatteringPdf;
|
|
433
|
+
(*path).ray.d = df;
|
|
434
|
+
if (mediumSampled) {${caustics ? /* wgsl */ `
|
|
435
|
+
causticAdvance(path, *ma, false, false);` : ''}
|
|
436
|
+
(*path).isNextRefraction = false;
|
|
420
437
|
}
|
|
421
438
|
|
|
422
|
-
(*
|
|
439
|
+
(*path).fromEye = false;
|
|
423
440
|
|
|
424
441
|
if (HAS_MEDIUM) {
|
|
425
442
|
|
|
426
443
|
|
|
427
|
-
if (!
|
|
428
|
-
if (
|
|
444
|
+
if (!mediumSampled & hj & ((*ma).mediumType > 0)) {
|
|
445
|
+
if (sL >= 0.0) {
|
|
429
446
|
(*si).mediumType = (*ma).mediumType;
|
|
430
447
|
(*si).mediumExtinction = (*ma).mediumExtinction;
|
|
431
448
|
(*si).mediumScattering = (*ma).mediumScattering;
|