@meframe/core 0.0.7 → 0.0.9

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Files changed (46) hide show
  1. package/dist/cache/CacheManager.d.ts +5 -3
  2. package/dist/cache/CacheManager.d.ts.map +1 -1
  3. package/dist/cache/CacheManager.js +3 -10
  4. package/dist/cache/CacheManager.js.map +1 -1
  5. package/dist/cache/l1/AudioL1Cache.d.ts +5 -0
  6. package/dist/cache/l1/AudioL1Cache.d.ts.map +1 -1
  7. package/dist/cache/l1/AudioL1Cache.js +31 -3
  8. package/dist/cache/l1/AudioL1Cache.js.map +1 -1
  9. package/dist/controllers/PlaybackController.d.ts +0 -4
  10. package/dist/controllers/PlaybackController.d.ts.map +1 -1
  11. package/dist/controllers/PlaybackController.js +11 -54
  12. package/dist/controllers/PlaybackController.js.map +1 -1
  13. package/dist/controllers/PreRenderService.d.ts.map +1 -1
  14. package/dist/controllers/PreRenderService.js +29 -14
  15. package/dist/controllers/PreRenderService.js.map +1 -1
  16. package/dist/orchestrator/Orchestrator.d.ts.map +1 -1
  17. package/dist/orchestrator/Orchestrator.js +2 -1
  18. package/dist/orchestrator/Orchestrator.js.map +1 -1
  19. package/dist/orchestrator/VideoClipSession.d.ts.map +1 -1
  20. package/dist/orchestrator/VideoClipSession.js +24 -16
  21. package/dist/orchestrator/VideoClipSession.js.map +1 -1
  22. package/dist/stages/compose/GlobalAudioSession.d.ts +20 -25
  23. package/dist/stages/compose/GlobalAudioSession.d.ts.map +1 -1
  24. package/dist/stages/compose/GlobalAudioSession.js +241 -64
  25. package/dist/stages/compose/GlobalAudioSession.js.map +1 -1
  26. package/dist/stages/compose/OfflineAudioMixer.d.ts.map +1 -1
  27. package/dist/stages/compose/OfflineAudioMixer.js +26 -8
  28. package/dist/stages/compose/OfflineAudioMixer.js.map +1 -1
  29. package/dist/stages/demux/MP4Demuxer.d.ts.map +1 -1
  30. package/dist/stages/load/ResourceLoader.d.ts +4 -0
  31. package/dist/stages/load/ResourceLoader.d.ts.map +1 -1
  32. package/dist/stages/load/ResourceLoader.js +11 -3
  33. package/dist/stages/load/ResourceLoader.js.map +1 -1
  34. package/dist/workers/MP4Demuxer.js +4 -3
  35. package/dist/workers/MP4Demuxer.js.map +1 -1
  36. package/dist/workers/stages/demux/audio-demux.worker.js +28 -18
  37. package/dist/workers/stages/demux/audio-demux.worker.js.map +1 -1
  38. package/dist/workers/stages/demux/video-demux.worker.js +5 -2
  39. package/dist/workers/stages/demux/video-demux.worker.js.map +1 -1
  40. package/dist/workers/stages/encode/video-encode.worker.js +6 -21
  41. package/dist/workers/stages/encode/video-encode.worker.js.map +1 -1
  42. package/package.json +1 -1
  43. package/dist/cache/l1/MixedAudioL1Cache.d.ts +0 -13
  44. package/dist/cache/l1/MixedAudioL1Cache.d.ts.map +0 -1
  45. package/dist/cache/l1/MixedAudioL1Cache.js +0 -52
  46. package/dist/cache/l1/MixedAudioL1Cache.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"OfflineAudioMixer.js","sources":["../../../src/stages/compose/OfflineAudioMixer.ts"],"sourcesContent":["import type { TimeUs } from '../../model/types';\nimport type { CompositionModel } from '../../model';\nimport type { CacheManager } from '../../cache/CacheManager';\n\ninterface MixClipInfo {\n clipId: string;\n startUs: TimeUs;\n durationUs: TimeUs;\n volume: number;\n}\n\nexport class OfflineAudioMixer {\n private sampleRate = 48_000;\n private numberOfChannels = 2;\n\n constructor(\n private cacheManager: CacheManager,\n private getModel: () => CompositionModel | null\n ) {}\n\n async mix(windowStartUs: TimeUs, windowEndUs: TimeUs): Promise<AudioBuffer> {\n const durationUs = windowEndUs - windowStartUs;\n const frameCount = Math.ceil((durationUs / 1_000_000) * this.sampleRate);\n\n const ctx = new OfflineAudioContext(this.numberOfChannels, frameCount, this.sampleRate);\n\n const clips = this.getClipsInWindow(windowStartUs, windowEndUs);\n\n for (const clip of clips) {\n const pcmPlanes = this.cacheManager.getClipPCM(clip.clipId, windowStartUs, windowEndUs);\n if (!pcmPlanes || pcmPlanes.length === 0) {\n console.warn('[OfflineAudioMixer] Missing PCM for clip', clip.clipId);\n continue;\n }\n\n const pcmFrameCount = pcmPlanes[0]?.length ?? 0;\n const buffer = ctx.createBuffer(pcmPlanes.length, pcmFrameCount, this.sampleRate);\n\n for (let channel = 0; channel < pcmPlanes.length; channel++) {\n const plane = pcmPlanes[channel];\n if (plane) {\n buffer.copyToChannel(plane as Float32Array<ArrayBuffer>, channel);\n }\n }\n\n const source = ctx.createBufferSource();\n source.buffer = buffer;\n\n const gainNode = ctx.createGain();\n gainNode.gain.value = clip.volume;\n\n source.connect(gainNode);\n gainNode.connect(ctx.destination);\n\n const relativeStartUs = Math.max(0, clip.startUs - windowStartUs);\n const startTime = relativeStartUs / 1_000_000;\n source.start(startTime);\n }\n\n const mixedBuffer = await ctx.startRendering();\n return mixedBuffer;\n }\n\n private getClipsInWindow(windowStartUs: TimeUs, windowEndUs: TimeUs): MixClipInfo[] {\n const clips: MixClipInfo[] = [];\n const model = this.getModel();\n if (!model) {\n return clips;\n }\n\n for (const track of model.tracks) {\n if (track.kind !== 'audio') {\n continue;\n }\n\n for (const clip of track.clips) {\n const clipEndUs = clip.startUs + clip.durationUs;\n if (clip.startUs < windowEndUs && clipEndUs > windowStartUs) {\n clips.push({\n clipId: clip.id,\n startUs: clip.startUs,\n durationUs: clip.durationUs,\n volume: 1.0,\n });\n }\n }\n }\n\n return clips;\n }\n}\n"],"names":[],"mappings":"AAWO,MAAM,kBAAkB;AAAA,EAI7B,YACU,cACA,UACR;AAFQ,SAAA,eAAA;AACA,SAAA,WAAA;AAAA,EACP;AAAA,EANK,aAAa;AAAA,EACb,mBAAmB;AAAA,EAO3B,MAAM,IAAI,eAAuB,aAA2C;AAC1E,UAAM,aAAa,cAAc;AACjC,UAAM,aAAa,KAAK,KAAM,aAAa,MAAa,KAAK,UAAU;AAEvE,UAAM,MAAM,IAAI,oBAAoB,KAAK,kBAAkB,YAAY,KAAK,UAAU;AAEtF,UAAM,QAAQ,KAAK,iBAAiB,eAAe,WAAW;AAE9D,eAAW,QAAQ,OAAO;AACxB,YAAM,YAAY,KAAK,aAAa,WAAW,KAAK,QAAQ,eAAe,WAAW;AACtF,UAAI,CAAC,aAAa,UAAU,WAAW,GAAG;AACxC,gBAAQ,KAAK,4CAA4C,KAAK,MAAM;AACpE;AAAA,MACF;AAEA,YAAM,gBAAgB,UAAU,CAAC,GAAG,UAAU;AAC9C,YAAM,SAAS,IAAI,aAAa,UAAU,QAAQ,eAAe,KAAK,UAAU;AAEhF,eAAS,UAAU,GAAG,UAAU,UAAU,QAAQ,WAAW;AAC3D,cAAM,QAAQ,UAAU,OAAO;AAC/B,YAAI,OAAO;AACT,iBAAO,cAAc,OAAoC,OAAO;AAAA,QAClE;AAAA,MACF;AAEA,YAAM,SAAS,IAAI,mBAAA;AACnB,aAAO,SAAS;AAEhB,YAAM,WAAW,IAAI,WAAA;AACrB,eAAS,KAAK,QAAQ,KAAK;AAE3B,aAAO,QAAQ,QAAQ;AACvB,eAAS,QAAQ,IAAI,WAAW;AAEhC,YAAM,kBAAkB,KAAK,IAAI,GAAG,KAAK,UAAU,aAAa;AAChE,YAAM,YAAY,kBAAkB;AACpC,aAAO,MAAM,SAAS;AAAA,IACxB;AAEA,UAAM,cAAc,MAAM,IAAI,eAAA;AAC9B,WAAO;AAAA,EACT;AAAA,EAEQ,iBAAiB,eAAuB,aAAoC;AAClF,UAAM,QAAuB,CAAA;AAC7B,UAAM,QAAQ,KAAK,SAAA;AACnB,QAAI,CAAC,OAAO;AACV,aAAO;AAAA,IACT;AAEA,eAAW,SAAS,MAAM,QAAQ;AAChC,UAAI,MAAM,SAAS,SAAS;AAC1B;AAAA,MACF;AAEA,iBAAW,QAAQ,MAAM,OAAO;AAC9B,cAAM,YAAY,KAAK,UAAU,KAAK;AACtC,YAAI,KAAK,UAAU,eAAe,YAAY,eAAe;AAC3D,gBAAM,KAAK;AAAA,YACT,QAAQ,KAAK;AAAA,YACb,SAAS,KAAK;AAAA,YACd,YAAY,KAAK;AAAA,YACjB,QAAQ;AAAA,UAAA,CACT;AAAA,QACH;AAAA,MACF;AAAA,IACF;AAEA,WAAO;AAAA,EACT;AACF;"}
1
+ {"version":3,"file":"OfflineAudioMixer.js","sources":["../../../src/stages/compose/OfflineAudioMixer.ts"],"sourcesContent":["import type { TimeUs } from '../../model/types';\nimport type { CompositionModel } from '../../model';\nimport type { CacheManager } from '../../cache/CacheManager';\n\ninterface MixClipInfo {\n clipId: string;\n startUs: TimeUs;\n durationUs: TimeUs;\n volume: number;\n}\n\nexport class OfflineAudioMixer {\n private sampleRate = 48_000;\n private numberOfChannels = 2;\n\n constructor(\n private cacheManager: CacheManager,\n private getModel: () => CompositionModel | null\n ) {}\n\n async mix(windowStartUs: TimeUs, windowEndUs: TimeUs): Promise<AudioBuffer> {\n const durationUs = windowEndUs - windowStartUs;\n const frameCount = Math.ceil((durationUs / 1_000_000) * this.sampleRate);\n\n const ctx = new OfflineAudioContext(this.numberOfChannels, frameCount, this.sampleRate);\n\n const clips = this.getClipsInWindow(windowStartUs, windowEndUs);\n\n for (const clip of clips) {\n // Get clip's PCM data with metadata (including actual sample rate)\n const pcmData = this.cacheManager.getClipPCMWithMetadata(\n clip.clipId,\n clip.startUs,\n clip.startUs + clip.durationUs\n );\n\n if (!pcmData || pcmData.planes.length === 0) {\n console.warn('[OfflineAudioMixer] Missing PCM for clip', clip.clipId);\n continue;\n }\n\n // Extract the portion within the window\n const clipIntersectStartUs = Math.max(windowStartUs, clip.startUs);\n const clipIntersectEndUs = Math.min(windowEndUs, clip.startUs + clip.durationUs);\n\n const offsetInClipUs = clipIntersectStartUs - clip.startUs;\n const offsetFrames = Math.floor((offsetInClipUs / 1_000_000) * pcmData.sampleRate);\n const intersectDurationUs = clipIntersectEndUs - clipIntersectStartUs;\n const intersectFrames = Math.ceil((intersectDurationUs / 1_000_000) * pcmData.sampleRate);\n\n // Create AudioBuffer with correct sample rate for resampling\n const buffer = ctx.createBuffer(\n pcmData.numberOfChannels,\n intersectFrames,\n pcmData.sampleRate // Use actual sample rate, OfflineAudioContext will resample\n );\n\n for (let channel = 0; channel < pcmData.planes.length; channel++) {\n const plane = pcmData.planes[channel];\n if (plane) {\n const channelData = buffer.getChannelData(channel);\n const copyLength = Math.min(intersectFrames, plane.length - offsetFrames);\n for (let i = 0; i < copyLength; i++) {\n channelData[i] = plane[offsetFrames + i] ?? 0;\n }\n }\n }\n\n const source = ctx.createBufferSource();\n source.buffer = buffer;\n\n const gainNode = ctx.createGain();\n gainNode.gain.value = clip.volume;\n\n source.connect(gainNode);\n gainNode.connect(ctx.destination);\n\n const relativeStartUs = clipIntersectStartUs - windowStartUs;\n const startTime = relativeStartUs / 1_000_000;\n source.start(startTime);\n }\n\n const mixedBuffer = await ctx.startRendering();\n return mixedBuffer;\n }\n\n private getClipsInWindow(windowStartUs: TimeUs, windowEndUs: TimeUs): MixClipInfo[] {\n const clips: MixClipInfo[] = [];\n const model = this.getModel();\n if (!model) {\n return clips;\n }\n\n for (const track of model.tracks) {\n if (track.kind !== 'audio') {\n continue;\n }\n\n for (const clip of track.clips) {\n const clipEndUs = clip.startUs + clip.durationUs;\n if (clip.startUs < windowEndUs && clipEndUs > windowStartUs) {\n clips.push({\n clipId: clip.id,\n startUs: clip.startUs,\n durationUs: clip.durationUs,\n volume: 1.0,\n });\n }\n }\n }\n\n return clips;\n }\n}\n"],"names":[],"mappings":"AAWO,MAAM,kBAAkB;AAAA,EAI7B,YACU,cACA,UACR;AAFQ,SAAA,eAAA;AACA,SAAA,WAAA;AAAA,EACP;AAAA,EANK,aAAa;AAAA,EACb,mBAAmB;AAAA,EAO3B,MAAM,IAAI,eAAuB,aAA2C;AAC1E,UAAM,aAAa,cAAc;AACjC,UAAM,aAAa,KAAK,KAAM,aAAa,MAAa,KAAK,UAAU;AAEvE,UAAM,MAAM,IAAI,oBAAoB,KAAK,kBAAkB,YAAY,KAAK,UAAU;AAEtF,UAAM,QAAQ,KAAK,iBAAiB,eAAe,WAAW;AAE9D,eAAW,QAAQ,OAAO;AAExB,YAAM,UAAU,KAAK,aAAa;AAAA,QAChC,KAAK;AAAA,QACL,KAAK;AAAA,QACL,KAAK,UAAU,KAAK;AAAA,MAAA;AAGtB,UAAI,CAAC,WAAW,QAAQ,OAAO,WAAW,GAAG;AAC3C,gBAAQ,KAAK,4CAA4C,KAAK,MAAM;AACpE;AAAA,MACF;AAGA,YAAM,uBAAuB,KAAK,IAAI,eAAe,KAAK,OAAO;AACjE,YAAM,qBAAqB,KAAK,IAAI,aAAa,KAAK,UAAU,KAAK,UAAU;AAE/E,YAAM,iBAAiB,uBAAuB,KAAK;AACnD,YAAM,eAAe,KAAK,MAAO,iBAAiB,MAAa,QAAQ,UAAU;AACjF,YAAM,sBAAsB,qBAAqB;AACjD,YAAM,kBAAkB,KAAK,KAAM,sBAAsB,MAAa,QAAQ,UAAU;AAGxF,YAAM,SAAS,IAAI;AAAA,QACjB,QAAQ;AAAA,QACR;AAAA,QACA,QAAQ;AAAA;AAAA,MAAA;AAGV,eAAS,UAAU,GAAG,UAAU,QAAQ,OAAO,QAAQ,WAAW;AAChE,cAAM,QAAQ,QAAQ,OAAO,OAAO;AACpC,YAAI,OAAO;AACT,gBAAM,cAAc,OAAO,eAAe,OAAO;AACjD,gBAAM,aAAa,KAAK,IAAI,iBAAiB,MAAM,SAAS,YAAY;AACxE,mBAAS,IAAI,GAAG,IAAI,YAAY,KAAK;AACnC,wBAAY,CAAC,IAAI,MAAM,eAAe,CAAC,KAAK;AAAA,UAC9C;AAAA,QACF;AAAA,MACF;AAEA,YAAM,SAAS,IAAI,mBAAA;AACnB,aAAO,SAAS;AAEhB,YAAM,WAAW,IAAI,WAAA;AACrB,eAAS,KAAK,QAAQ,KAAK;AAE3B,aAAO,QAAQ,QAAQ;AACvB,eAAS,QAAQ,IAAI,WAAW;AAEhC,YAAM,kBAAkB,uBAAuB;AAC/C,YAAM,YAAY,kBAAkB;AACpC,aAAO,MAAM,SAAS;AAAA,IACxB;AAEA,UAAM,cAAc,MAAM,IAAI,eAAA;AAC9B,WAAO;AAAA,EACT;AAAA,EAEQ,iBAAiB,eAAuB,aAAoC;AAClF,UAAM,QAAuB,CAAA;AAC7B,UAAM,QAAQ,KAAK,SAAA;AACnB,QAAI,CAAC,OAAO;AACV,aAAO;AAAA,IACT;AAEA,eAAW,SAAS,MAAM,QAAQ;AAChC,UAAI,MAAM,SAAS,SAAS;AAC1B;AAAA,MACF;AAEA,iBAAW,QAAQ,MAAM,OAAO;AAC9B,cAAM,YAAY,KAAK,UAAU,KAAK;AACtC,YAAI,KAAK,UAAU,eAAe,YAAY,eAAe;AAC3D,gBAAM,KAAK;AAAA,YACT,QAAQ,KAAK;AAAA,YACb,SAAS,KAAK;AAAA,YACd,YAAY,KAAK;AAAA,YACjB,QAAQ;AAAA,UAAA,CACT;AAAA,QACH;AAAA,MACF;AAAA,IACF;AAEA,WAAO;AAAA,EACT;AACF;"}
@@ -1 +1 @@
1
- {"version":3,"file":"MP4Demuxer.d.ts","sourceRoot":"","sources":["../../../src/stages/demux/MP4Demuxer.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,WAAW,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEtD;;;GAGG;AACH,qBAAa,UAAU;IACrB,OAAO,CAAC,UAAU,CAAM;IACxB,MAAM,yBAAgC;IACtC,OAAO,UAAS;IAChB,OAAO,CAAC,eAAe,CAAC,CAAsD;IAC9E,OAAO,CAAC,eAAe,CAAC,CAAsD;IAC9E,OAAO,CAAC,kBAAkB,CAAS;IACnC,OAAO,CAAC,eAAe,CAAC,CAAa;IACrC,OAAO,CAAC,UAAU,CAAK;IACvB,OAAO,CAAC,oBAAoB,CAAuB;IACnD,OAAO,CAAC,oBAAoB,CAAuB;gBAEvC,MAAM,GAAE,WAAW,GAAG;QAAE,OAAO,CAAC,EAAE,MAAM,IAAI,CAAA;KAAO;IAW/D,YAAY,CAAC,MAAM,EAAE,WAAW,GAAG,IAAI;IAIvC,OAAO,CAAC,aAAa;IA2BrB,OAAO,CAAC,aAAa;IA8BrB,OAAO,CAAC,cAAc;IAmDtB,OAAO,CAAC,mBAAmB;IA0B3B,OAAO,CAAC,mBAAmB;IAgB3B;;OAEG;IACH,iBAAiB,IAAI,eAAe,CAAC,UAAU,EAAE,iBAAiB,CAAC;IAgCnE;;OAEG;IACH,iBAAiB,IAAI,eAAe,CAAC,UAAU,EAAE,iBAAiB,CAAC,GAAG,IAAI;IA6B1E,YAAY,CAAC,KAAK,EAAE,UAAU,GAAG,IAAI;IAOrC;;OAEG;IACH,IAAI,cAAc,IAAI,SAAS,GAAG,SAAS,CAE1C;IAED;;OAEG;IACH,IAAI,cAAc,IAAI,SAAS,GAAG,SAAS,CAE1C;IAED,OAAO,IAAI,IAAI;CAQhB"}
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+ {"version":3,"file":"MP4Demuxer.d.ts","sourceRoot":"","sources":["../../../src/stages/demux/MP4Demuxer.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,WAAW,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEtD;;;GAGG;AACH,qBAAa,UAAU;IACrB,OAAO,CAAC,UAAU,CAAM;IACxB,MAAM,yBAAgC;IACtC,OAAO,UAAS;IAChB,OAAO,CAAC,eAAe,CAAC,CAAsD;IAC9E,OAAO,CAAC,eAAe,CAAC,CAAsD;IAC9E,OAAO,CAAC,kBAAkB,CAAS;IACnC,OAAO,CAAC,eAAe,CAAC,CAAa;IACrC,OAAO,CAAC,UAAU,CAAK;IACvB,OAAO,CAAC,oBAAoB,CAAuB;IACnD,OAAO,CAAC,oBAAoB,CAAuB;gBAEvC,MAAM,GAAE,WAAW,GAAG;QAAE,OAAO,CAAC,EAAE,MAAM,IAAI,CAAA;KAAO;IAW/D,YAAY,CAAC,MAAM,EAAE,WAAW,GAAG,IAAI;IAIvC,OAAO,CAAC,aAAa;IA4BrB,OAAO,CAAC,aAAa;IA8BrB,OAAO,CAAC,cAAc;IAmDtB,OAAO,CAAC,mBAAmB;IA0B3B,OAAO,CAAC,mBAAmB;IAgB3B;;OAEG;IACH,iBAAiB,IAAI,eAAe,CAAC,UAAU,EAAE,iBAAiB,CAAC;IAgCnE;;OAEG;IACH,iBAAiB,IAAI,eAAe,CAAC,UAAU,EAAE,iBAAiB,CAAC,GAAG,IAAI;IA6B1E,YAAY,CAAC,KAAK,EAAE,UAAU,GAAG,IAAI;IAOrC;;OAEG;IACH,IAAI,cAAc,IAAI,SAAS,GAAG,SAAS,CAE1C;IAED;;OAEG;IACH,IAAI,cAAc,IAAI,SAAS,GAAG,SAAS,CAE1C;IAED,OAAO,IAAI,IAAI;CAQhB"}
@@ -48,6 +48,10 @@ export declare class ResourceLoader {
48
48
  private updateResourceState;
49
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  fetch(resourceId?: string, options?: ResourceLoadOptions): Promise<void>;
50
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  cancel(resourceId: string): void;
51
+ /**
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+ * Check if a resource is currently being loaded
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+ */
54
+ isResourceLoading(resourceId: string): boolean;
51
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  pause(resourceId: string): void;
52
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  resume(resourceId: string, options?: ResourceLoadOptions): Promise<void>;
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  get activeTasks(): Map<string, LoadTask>;
@@ -1 +1 @@
1
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+ {"version":3,"file":"ResourceLoader.d.ts","sourceRoot":"","sources":["../../../src/stages/load/ResourceLoader.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,YAAY,EAAE,mBAAmB,EAAE,QAAQ,EAAE,qBAAqB,EAAE,MAAM,SAAS,CAAC;AAQlG,qBAAa,cAAc;IACzB,OAAO,CAAC,YAAY,CAAC,CAAe;IACpC,OAAO,CAAC,KAAK,CAAC,CAAmB;IACjC,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,aAAa,CAAgB;IACrC,OAAO,CAAC,aAAa,CAAC,CAAgB;IACtC,OAAO,CAAC,QAAQ,CAAC,CAA4B;IAC7C,OAAO,CAAC,aAAa,CAAC,CAAyD;IAC/E,OAAO,CAAC,iBAAiB,CAA0B;gBAEvC,OAAO,CAAC,EAAE,qBAAqB;IAa3C;;OAEG;IACH,IAAI,CAAC,YAAY,EAAE,YAAY,GAAG,IAAI;IAWtC;;OAEG;IACH,MAAM,IAAI,IAAI;IAMd,OAAO,CAAC,cAAc;IAItB,OAAO,CAAC,WAAW;IAgBnB,OAAO,CAAC,YAAY;IAQpB;;;OAGG;YACW,SAAS;IAiCvB;;;OAGG;YACW,gBAAgB;IAM9B;;;OAGG;YACW,eAAe;IAc7B;;OAEG;YACW,SAAS;IAUvB;;OAEG;YACW,qBAAqB;YAyBrB,qBAAqB;IAuBnC,OAAO,CAAC,mBAAmB;IAkBrB,KAAK,CAAC,UAAU,CAAC,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,mBAAmB,GAAG,OAAO,CAAC,IAAI,CAAC;IAc9E,MAAM,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IAKhC;;OAEG;IACH,iBAAiB,CAAC,UAAU,EAAE,MAAM,GAAG,OAAO;IAI9C,KAAK,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IAOzB,MAAM,CAAC,UAAU,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,mBAAmB,GAAG,OAAO,CAAC,IAAI,CAAC;IAoB9E,IAAI,WAAW,IAAI,GAAG,CAAC,MAAM,EAAE,QAAQ,CAAC,CAEvC;IAED,IAAI,SAAS,IAAI,QAAQ,EAAE,CAE1B;IAED,OAAO,IAAI,IAAI;CAKhB"}
@@ -13,7 +13,7 @@ class ResourceLoader {
13
13
  onStateChange;
14
14
  byteRangeResolver;
15
15
  constructor(options) {
16
- const maxConcurrent = options?.config?.maxConcurrent ?? 2;
16
+ const maxConcurrent = options?.config?.maxConcurrent ?? 4;
17
17
  this.taskManager = new TaskManager(maxConcurrent);
18
18
  this.streamFactory = new StreamFactory(options?.onProgress, options?.config);
19
19
  this.eventBus = options?.eventBus;
@@ -47,8 +47,10 @@ class ResourceLoader {
47
47
  this.model = model;
48
48
  }
49
49
  enqueueLoad(resource, priority = "normal", sessionId, trackId) {
50
- if (this.taskManager.hasActiveTask(resource.id)) {
51
- return;
50
+ if (this.taskManager.hasActiveTask(resource.id) && priority !== "high") {
51
+ throw new Error(
52
+ `Resource ${resource.id} is being loaded by another session. Preview channel has priority.`
53
+ );
52
54
  }
53
55
  this.taskManager.enqueue(resource, priority, sessionId, trackId);
54
56
  this.processQueue();
@@ -192,6 +194,12 @@ class ResourceLoader {
192
194
  this.taskManager.cancelTask(resourceId);
193
195
  this.processQueue();
194
196
  }
197
+ /**
198
+ * Check if a resource is currently being loaded
199
+ */
200
+ isResourceLoading(resourceId) {
201
+ return this.taskManager.hasActiveTask(resourceId);
202
+ }
195
203
  pause(resourceId) {
196
204
  const task = this.taskManager.getActiveTask(resourceId);
197
205
  if (task) {
@@ -1 +1 @@
1
- {"version":3,"file":"ResourceLoader.js","sources":["../../../src/stages/load/ResourceLoader.ts"],"sourcesContent":["import type { Resource, CompositionModel } from '../../model';\nimport type { Orchestrator, ResourceLoadOptions, LoadTask, ResourceLoaderOptions } from './types';\nimport { TaskManager } from './TaskManager';\nimport { StreamFactory } from './StreamFactory';\nimport { EventHandlers } from './EventHandlers';\nimport { EventPayloadMap, MeframeEvent } from '../../event/events';\nimport { EventBus } from '../../event/EventBus';\nimport { WindowByteRangeResolver } from './WindowByteRangeResolver';\n\nexport class ResourceLoader {\n private orchestrator?: Orchestrator;\n private model?: CompositionModel;\n private taskManager: TaskManager;\n private streamFactory: StreamFactory;\n private eventHandlers?: EventHandlers;\n private eventBus?: EventBus<EventPayloadMap>;\n private onStateChange?: (resourceId: string, state: Resource['state']) => void;\n private byteRangeResolver: WindowByteRangeResolver;\n\n constructor(options?: ResourceLoaderOptions) {\n const maxConcurrent = options?.config?.maxConcurrent ?? 2;\n this.taskManager = new TaskManager(maxConcurrent);\n this.streamFactory = new StreamFactory(options?.onProgress, options?.config);\n this.eventBus = options?.eventBus;\n this.onStateChange = options?.onStateChange;\n this.byteRangeResolver = new WindowByteRangeResolver();\n\n if (options?.orchestrator) {\n this.bind(options.orchestrator);\n }\n }\n\n /**\n * Bind to Orchestrator event system\n */\n bind(orchestrator: Orchestrator): void {\n this.unbind();\n this.orchestrator = orchestrator;\n\n this.eventHandlers = new EventHandlers(\n orchestrator,\n (resourceId) => this.cancel(resourceId),\n (model) => this.handleModelSet(model)\n );\n }\n\n /**\n * Unbind from Orchestrator\n */\n unbind(): void {\n this.eventHandlers?.dispose();\n this.eventHandlers = undefined;\n this.orchestrator = undefined;\n }\n\n private handleModelSet(model: CompositionModel): void {\n this.model = model;\n }\n\n private enqueueLoad(\n resource: Resource,\n priority: 'high' | 'normal' | 'low' = 'normal',\n sessionId?: string,\n trackId?: string\n ): void {\n if (this.taskManager.hasActiveTask(resource.id)) {\n return;\n }\n\n this.taskManager.enqueue(resource, priority, sessionId, trackId);\n this.processQueue();\n }\n\n private processQueue(): void {\n while (this.taskManager.canProcess) {\n const task = this.taskManager.getNextTask();\n if (!task) break;\n this.startLoad(task);\n }\n }\n\n /**\n * Start loading a resource\n * Handles state management (loading → ready/error) for all resource types\n */\n private async startLoad(task: LoadTask): Promise<void> {\n this.taskManager.activateTask(task);\n\n try {\n this.updateResourceState(task.resourceId, 'loading');\n task.controller = new AbortController();\n\n // Route to different handlers based on resource type\n // Note: Each handler only deals with data, state is managed here\n if (task.resource.type === 'image') {\n await this.loadImageBitmap(task);\n } else if (task.resource.type === 'video' || task.resource.type === 'audio') {\n const stream = await this.streamFactory.createRegularStream(task);\n if (!stream) {\n throw new Error(`Failed to create stream for ${task.resourceId}`);\n }\n task.stream = stream;\n await this.transferToDemuxWorker(task);\n } else if (task.resource.type === 'json' || task.resource.type === 'text') {\n await this.loadTextResource(task);\n }\n\n // Unified state update for all resource types\n this.updateResourceState(task.resourceId, 'ready');\n } catch (error) {\n task.error = error as Error;\n this.updateResourceState(task.resourceId, 'error');\n } finally {\n this.taskManager.completeTask(task.resourceId);\n this.processQueue();\n }\n }\n\n /**\n * Load text-based resources (json, text)\n * Just download the content - state management is handled by startLoad()\n */\n private async loadTextResource(task: LoadTask): Promise<void> {\n await this.fetchBlob(task.resource.uri, task.controller!.signal);\n // For json/text, just verify we can download it\n // Future: could parse and validate json here if needed\n }\n\n /**\n * Load image resource: fetch blob → create ImageBitmap → transfer to worker\n * Note: Images don't need streaming (typically < 5MB)\n */\n private async loadImageBitmap(task: LoadTask): Promise<void> {\n const blob = await this.fetchBlob(task.resource.uri, task.controller!.signal);\n\n // Create ImageBitmap in main thread, then transfer to worker\n // Note: In Worker context, ImageBitmap is the only way to create VideoFrame from image data\n const imageBitmap = await createImageBitmap(blob, {\n premultiplyAlpha: 'premultiply',\n colorSpaceConversion: 'default',\n imageOrientation: 'from-image',\n });\n\n await this.transferImageToWorker(task, imageBitmap);\n }\n\n /**\n * Fetch resource as blob (for images, json, etc.)\n */\n private async fetchBlob(uri: string, signal: AbortSignal): Promise<Blob> {\n const response = await fetch(uri, { signal });\n\n if (!response.ok) {\n throw new Error(`HTTP ${response.status}: ${response.statusText}`);\n }\n\n return response.blob();\n }\n\n /**\n * Transfer ImageBitmap to VideoComposeWorker\n */\n private async transferImageToWorker(task: LoadTask, imageBitmap: ImageBitmap): Promise<void> {\n if (!this.orchestrator) return;\n\n if (!task.sessionId) {\n throw new Error(\n `[ResourceLoader] sessionId required for resource ${task.resourceId}. ` +\n `In Clip-based architecture, use fetch(resourceId, { sessionId })`\n );\n }\n\n const composeWorker = await this.orchestrator.workers.get('videoCompose', task.sessionId, {\n lazy: true,\n });\n\n await composeWorker.send(\n 'receive_image',\n {\n resourceId: task.resourceId,\n sessionId: task.sessionId,\n imageBitmap,\n },\n { transfer: [imageBitmap] }\n );\n }\n\n private async transferToDemuxWorker(task: LoadTask): Promise<void> {\n if (!task.stream || !this.orchestrator) return;\n\n if (!task.sessionId) {\n throw new Error(\n `[ResourceLoader] sessionId required for resource ${task.resourceId}. ` +\n `In Clip-based architecture, use fetch(resourceId, { sessionId })`\n );\n }\n\n const workerType = task.resource.type === 'video' ? 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Preview channel has priority.`\n );\n }\n\n this.taskManager.enqueue(resource, priority, sessionId, trackId);\n this.processQueue();\n }\n\n private processQueue(): void {\n while (this.taskManager.canProcess) {\n const task = this.taskManager.getNextTask();\n if (!task) break;\n this.startLoad(task);\n }\n }\n\n /**\n * Start loading a resource\n * Handles state management (loading → ready/error) for all resource types\n */\n private async startLoad(task: LoadTask): Promise<void> {\n this.taskManager.activateTask(task);\n\n try {\n this.updateResourceState(task.resourceId, 'loading');\n task.controller = new AbortController();\n\n // Route to different handlers based on resource type\n // Note: Each handler only deals with data, state is managed here\n if (task.resource.type === 'image') {\n await this.loadImageBitmap(task);\n } else if (task.resource.type === 'video' || task.resource.type === 'audio') {\n const stream = await this.streamFactory.createRegularStream(task);\n if (!stream) {\n throw new Error(`Failed to create stream for ${task.resourceId}`);\n }\n task.stream = stream;\n await this.transferToDemuxWorker(task);\n } else if (task.resource.type === 'json' || task.resource.type === 'text') {\n await this.loadTextResource(task);\n }\n\n // Unified state update for all resource types\n this.updateResourceState(task.resourceId, 'ready');\n } catch (error) {\n task.error = error as Error;\n this.updateResourceState(task.resourceId, 'error');\n } finally {\n this.taskManager.completeTask(task.resourceId);\n this.processQueue();\n }\n }\n\n /**\n * Load text-based resources (json, text)\n * Just download the content - state management is handled by startLoad()\n */\n private async loadTextResource(task: LoadTask): Promise<void> {\n await this.fetchBlob(task.resource.uri, task.controller!.signal);\n // For json/text, just verify we can download it\n // Future: could parse and validate json here if needed\n }\n\n /**\n * Load image resource: fetch blob → create ImageBitmap → transfer to worker\n * Note: Images don't need streaming (typically < 5MB)\n */\n private async loadImageBitmap(task: LoadTask): Promise<void> {\n const blob = await this.fetchBlob(task.resource.uri, task.controller!.signal);\n\n // Create ImageBitmap in main thread, then transfer to worker\n // Note: In Worker context, ImageBitmap is the only way to create VideoFrame from image data\n const imageBitmap = await createImageBitmap(blob, {\n premultiplyAlpha: 'premultiply',\n colorSpaceConversion: 'default',\n imageOrientation: 'from-image',\n });\n\n await this.transferImageToWorker(task, imageBitmap);\n }\n\n /**\n * Fetch resource as blob (for images, json, etc.)\n */\n private async fetchBlob(uri: string, signal: AbortSignal): Promise<Blob> {\n const response = await fetch(uri, { signal });\n\n if (!response.ok) {\n throw new Error(`HTTP ${response.status}: ${response.statusText}`);\n }\n\n return response.blob();\n }\n\n /**\n * Transfer ImageBitmap to VideoComposeWorker\n */\n private async transferImageToWorker(task: LoadTask, imageBitmap: ImageBitmap): Promise<void> {\n if (!this.orchestrator) return;\n\n if (!task.sessionId) {\n throw new Error(\n `[ResourceLoader] sessionId required for resource ${task.resourceId}. ` +\n `In Clip-based architecture, use fetch(resourceId, { sessionId })`\n );\n }\n\n const composeWorker = await this.orchestrator.workers.get('videoCompose', task.sessionId, {\n lazy: true,\n });\n\n await composeWorker.send(\n 'receive_image',\n {\n resourceId: task.resourceId,\n sessionId: task.sessionId,\n imageBitmap,\n },\n { transfer: [imageBitmap] }\n );\n }\n\n private async transferToDemuxWorker(task: LoadTask): Promise<void> {\n if (!task.stream || !this.orchestrator) return;\n\n if (!task.sessionId) {\n throw new Error(\n `[ResourceLoader] sessionId required for resource ${task.resourceId}. ` +\n `In Clip-based architecture, use fetch(resourceId, { sessionId })`\n );\n }\n\n const workerType = task.resource.type === 'video' ? 'videoDemux' : 'audioDemux';\n const demuxWorker = await this.orchestrator.workers.get(workerType, task.sessionId, {\n lazy: true,\n });\n\n await demuxWorker.sendStream(task.stream, {\n sessionId: task.sessionId,\n ...task.metadata,\n ...(task.range && { range: task.range }),\n ...(task.trackId && { trackId: task.trackId }),\n });\n }\n\n private updateResourceState(resourceId: string, state: Resource['state']): void {\n const resource = this.model?.resources.get(resourceId);\n if (resource) {\n const oldState = resource.state;\n resource.state = state;\n if (this.orchestrator) {\n this.eventBus?.emit(MeframeEvent.ResourceStageChange, {\n type: MeframeEvent.ResourceStageChange,\n resourceId,\n oldState,\n newState: state,\n });\n }\n }\n\n this.onStateChange?.(resourceId, state);\n }\n\n async fetch(resourceId?: string, options?: ResourceLoadOptions): Promise<void> {\n if (!resourceId) {\n return;\n }\n\n const resource = this.model?.resources.get(resourceId);\n if (!resource) {\n 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@@ -7066,9 +7066,10 @@ class MP4Demuxer {
7066
7066
  }
7067
7067
  setupHandlers() {
7068
7068
  this.mp4boxFile.onError = (error) => {
7069
- console.error("MP4Box error:", error);
7070
- this.videoController?.error(new Error(error));
7071
- this.audioController?.error(new Error(error));
7069
+ console.error("[MP4Demuxer] MP4Box error:", error);
7070
+ const err = new Error(error);
7071
+ this.videoController?.error(err);
7072
+ this.audioController?.error(err);
7072
7073
  };
7073
7074
  this.mp4boxFile.onReady = (info) => {
7074
7075
  this.processTracks(info.tracks);