@math.gl/core 3.5.6 → 3.6.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/base/math-array.d.ts +36 -0
- package/dist/classes/base/math-array.d.ts.map +1 -0
- package/dist/classes/base/math-array.js +214 -0
- package/dist/classes/base/matrix.d.ts +12 -0
- package/dist/classes/base/matrix.d.ts.map +1 -0
- package/dist/classes/base/matrix.js +69 -0
- package/dist/classes/base/vector.d.ts +32 -0
- package/dist/classes/base/vector.d.ts.map +1 -0
- package/dist/classes/base/vector.js +133 -0
- package/dist/classes/euler.d.ts +73 -0
- package/dist/classes/euler.d.ts.map +1 -0
- package/dist/classes/euler.js +505 -0
- package/dist/classes/matrix3.d.ts +43 -0
- package/dist/classes/matrix3.d.ts.map +1 -0
- package/dist/classes/matrix3.js +192 -0
- package/dist/classes/matrix4.d.ts +102 -0
- package/dist/classes/matrix4.d.ts.map +1 -0
- package/dist/classes/matrix4.js +457 -0
- package/dist/classes/pose.d.ts +37 -0
- package/dist/classes/pose.d.ts.map +1 -0
- package/dist/classes/pose.js +126 -0
- package/dist/classes/quaternion.d.ts +42 -0
- package/dist/classes/quaternion.d.ts.map +1 -0
- package/dist/classes/quaternion.js +266 -0
- package/dist/classes/spherical-coordinates.d.ts +40 -0
- package/dist/classes/spherical-coordinates.d.ts.map +1 -0
- package/dist/classes/spherical-coordinates.js +142 -0
- package/dist/classes/vector2.d.ts +19 -0
- package/dist/classes/vector2.d.ts.map +1 -0
- package/dist/classes/vector2.js +105 -0
- package/dist/classes/vector3.d.ts +41 -0
- package/dist/classes/vector3.d.ts.map +1 -0
- package/dist/classes/vector3.js +147 -0
- package/dist/classes/vector4.d.ts +23 -0
- package/dist/classes/vector4.d.ts.map +1 -0
- package/dist/classes/vector4.js +126 -0
- package/dist/es5/classes/base/math-array.d.js +46 -0
- package/dist/es5/classes/base/math-array.d.js.map +1 -0
- package/dist/es5/classes/base/math-array.js +178 -251
- package/dist/es5/classes/base/math-array.js.map +1 -1
- package/dist/es5/classes/base/matrix.d.js +15 -0
- package/dist/es5/classes/base/matrix.d.js.map +1 -0
- package/dist/es5/classes/base/matrix.js +54 -88
- package/dist/es5/classes/base/matrix.js.map +1 -1
- package/dist/es5/classes/base/vector.d.js +24 -0
- package/dist/es5/classes/base/vector.d.js.map +1 -0
- package/dist/es5/classes/base/vector.js +121 -179
- package/dist/es5/classes/base/vector.js.map +1 -1
- package/dist/es5/classes/euler.d.js +45 -0
- package/dist/es5/classes/euler.d.js.map +1 -0
- package/dist/es5/classes/euler.js +468 -549
- package/dist/es5/classes/euler.js.map +1 -1
- package/dist/es5/classes/matrix3.d.js +25 -0
- package/dist/es5/classes/matrix3.d.js.map +1 -0
- package/dist/es5/classes/matrix3.js +157 -206
- package/dist/es5/classes/matrix3.js.map +1 -1
- package/dist/es5/classes/matrix4.d.js +25 -0
- package/dist/es5/classes/matrix4.d.js.map +1 -0
- package/dist/es5/classes/matrix4.js +410 -500
- package/dist/es5/classes/matrix4.js.map +1 -1
- package/dist/es5/classes/pose.d.js +25 -0
- package/dist/es5/classes/pose.d.js.map +1 -0
- package/dist/es5/classes/pose.js +101 -125
- package/dist/es5/classes/pose.js.map +1 -1
- package/dist/es5/classes/quaternion.d.js +27 -0
- package/dist/es5/classes/quaternion.d.js.map +1 -0
- package/dist/es5/classes/quaternion.js +213 -277
- package/dist/es5/classes/quaternion.js.map +1 -1
- package/dist/es5/classes/spherical-coordinates.d.js +27 -0
- package/dist/es5/classes/spherical-coordinates.d.js.map +1 -0
- package/dist/es5/classes/spherical-coordinates.js +125 -166
- package/dist/es5/classes/spherical-coordinates.js.map +1 -1
- package/dist/es5/classes/vector2.d.js +18 -0
- package/dist/es5/classes/vector2.d.js.map +1 -0
- package/dist/es5/classes/vector2.js +76 -118
- package/dist/es5/classes/vector2.js.map +1 -1
- package/dist/es5/classes/vector3.d.js +24 -0
- package/dist/es5/classes/vector3.d.js.map +1 -0
- package/dist/es5/classes/vector3.js +120 -167
- package/dist/es5/classes/vector3.js.map +1 -1
- package/dist/es5/classes/vector4.d.js +25 -0
- package/dist/es5/classes/vector4.d.js.map +1 -0
- package/dist/es5/classes/vector4.js +95 -137
- package/dist/es5/classes/vector4.js.map +1 -1
- package/dist/es5/docs/README.md +0 -0
- package/dist/es5/index.js +105 -123
- package/dist/es5/index.js.map +1 -1
- package/dist/es5/lib/assert.js.map +1 -1
- package/dist/es5/lib/common.js +55 -84
- package/dist/es5/lib/common.js.map +1 -1
- package/dist/es5/lib/gl-matrix-extras.js +14 -14
- package/dist/es5/lib/gl-matrix-extras.js.map +1 -1
- package/dist/es5/lib/math-utils.js.map +1 -1
- package/dist/es5/lib/validators.js +3 -5
- package/dist/es5/lib/validators.js.map +1 -1
- package/dist/esm/classes/base/math-array.d.js +36 -0
- package/dist/esm/classes/base/math-array.d.js.map +1 -0
- package/dist/esm/classes/base/matrix.d.js +3 -0
- package/dist/esm/classes/base/matrix.d.js.map +1 -0
- package/dist/esm/classes/base/vector.d.js +13 -0
- package/dist/esm/classes/base/vector.d.js.map +1 -0
- package/dist/esm/classes/euler.d.js +55 -0
- package/dist/esm/classes/euler.d.js.map +1 -0
- package/dist/esm/classes/matrix3.d.js +15 -0
- package/dist/esm/classes/matrix3.d.js.map +1 -0
- package/dist/esm/classes/matrix4.d.js +15 -0
- package/dist/esm/classes/matrix4.d.js.map +1 -0
- package/dist/esm/classes/pose.d.js +18 -0
- package/dist/esm/classes/pose.d.js.map +1 -0
- package/dist/esm/classes/quaternion.d.js +19 -0
- package/dist/esm/classes/quaternion.d.js.map +1 -0
- package/dist/esm/classes/spherical-coordinates.d.js +22 -0
- package/dist/esm/classes/spherical-coordinates.d.js.map +1 -0
- package/dist/esm/classes/vector2.d.js +6 -0
- package/dist/esm/classes/vector2.d.js.map +1 -0
- package/dist/esm/classes/vector3.d.js +13 -0
- package/dist/esm/classes/vector3.d.js.map +1 -0
- package/dist/esm/classes/vector4.d.js +15 -0
- package/dist/esm/classes/vector4.d.js.map +1 -0
- package/dist/esm/docs/README.md +0 -0
- package/dist/esm/index.js +2 -13
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/lib/assert.js.map +1 -1
- package/dist/esm/lib/common.js +34 -37
- package/dist/esm/lib/common.js.map +1 -1
- package/dist/esm/lib/gl-matrix-extras.js.map +1 -1
- package/dist/esm/lib/math-utils.js.map +1 -1
- package/dist/esm/lib/validators.js.map +1 -1
- package/dist/index.d.ts +17 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +24 -0
- package/dist/lib/assert.d.ts +2 -0
- package/dist/lib/assert.d.ts.map +1 -0
- package/dist/lib/assert.js +5 -0
- package/dist/lib/common.d.ts +90 -0
- package/dist/lib/common.d.ts.map +1 -0
- package/dist/lib/common.js +223 -0
- package/dist/lib/gl-matrix-extras.d.ts +6 -0
- package/dist/lib/gl-matrix-extras.d.ts.map +1 -0
- package/dist/lib/gl-matrix-extras.js +50 -0
- package/dist/lib/math-utils.d.ts +28 -0
- package/dist/lib/math-utils.d.ts.map +1 -0
- package/dist/lib/math-utils.js +28 -0
- package/dist/lib/validators.d.ts +5 -0
- package/dist/lib/validators.d.ts.map +1 -0
- package/dist/lib/validators.js +52 -0
- package/package.json +4 -3
- package/src/classes/base/math-array.d.ts +0 -1
- package/src/docs/README.md +0 -0
- package/{dist/esm/index.d.ts → src/index.ts} +32 -34
- package/src/lib/{assert.js → assert.ts} +1 -1
- package/src/lib/common.ts +283 -0
- package/src/lib/{gl-matrix-extras.js → gl-matrix-extras.ts} +0 -0
- package/src/lib/{math-utils.js → math-utils.ts} +0 -0
- package/src/lib/{validators.js → validators.ts} +0 -0
- package/dist/es5/addons/polygon.d.ts +0 -17
- package/dist/es5/classes/base/math-array.d.ts +0 -56
- package/dist/es5/classes/base/matrix.d.ts +0 -15
- package/dist/es5/classes/base/vector.d.ts +0 -45
- package/dist/es5/classes/euler.d.ts +0 -92
- package/dist/es5/classes/matrix3.d.ts +0 -91
- package/dist/es5/classes/matrix4.d.ts +0 -161
- package/dist/es5/classes/pose.d.ts +0 -92
- package/dist/es5/classes/quaternion.d.ts +0 -107
- package/dist/es5/classes/spherical-coordinates.d.ts +0 -87
- package/dist/es5/classes/vector2.d.ts +0 -65
- package/dist/es5/classes/vector3.d.ts +0 -65
- package/dist/es5/classes/vector4.d.ts +0 -34
- package/dist/es5/index.d.ts +0 -54
- package/dist/es5/lib/common.d.ts +0 -80
- package/dist/esm/addons/polygon.d.ts +0 -17
- package/dist/esm/classes/base/math-array.d.ts +0 -56
- package/dist/esm/classes/base/matrix.d.ts +0 -15
- package/dist/esm/classes/base/vector.d.ts +0 -45
- package/dist/esm/classes/euler.d.ts +0 -92
- package/dist/esm/classes/matrix3.d.ts +0 -91
- package/dist/esm/classes/matrix4.d.ts +0 -161
- package/dist/esm/classes/pose.d.ts +0 -92
- package/dist/esm/classes/quaternion.d.ts +0 -107
- package/dist/esm/classes/spherical-coordinates.d.ts +0 -87
- package/dist/esm/classes/vector2.d.ts +0 -65
- package/dist/esm/classes/vector3.d.ts +0 -65
- package/dist/esm/classes/vector4.d.ts +0 -34
- package/dist/esm/lib/common.d.ts +0 -80
- package/src/addons/polygon.d.ts +0 -17
- package/src/index.d.ts +0 -54
- package/src/index.js +0 -86
- package/src/lib/common.d.ts +0 -80
- package/src/lib/common.js +0 -222
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// Copyright (c) 2017 Uber Technologies, Inc.
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// MIT License
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import {NumericArray} from '@math.gl/types';
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import assert from './assert';
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export type ConfigurationOptions = {
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EPSILON?: number;
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debug?: boolean;
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precision?: number;
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printTypes?: boolean;
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printDegrees?: boolean;
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printRowMajor?: boolean;
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_cartographicRadians?: boolean;
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};
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const RADIANS_TO_DEGREES = (1 / Math.PI) * 180;
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const DEGREES_TO_RADIANS = (1 / 180) * Math.PI;
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// TODO - remove
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export const config: ConfigurationOptions = {};
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config.EPSILON = 1e-12;
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config.debug = false;
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config.precision = 4;
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export function configure(options: ConfigurationOptions = {}): ConfigurationOptions {
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assert(key in config);
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config[key] = options[key];
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export function formatValue(
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value = round(value);
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export function clone(array: NumericArray): NumericArray {
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// GLSL math function equivalents - Works on both single values and vectors
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export function radians(degrees: number): number;
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export function degrees(radians: number | NumericArray, result?) {
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/**
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export function sin(radians: any, result?: any): any {
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export function cos(radians: number | NumericArray, result?) {
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|
+
/**
|
|
171
|
+
* Compares any two math objects, using `equals` method if available.
|
|
172
|
+
* @param a
|
|
173
|
+
* @param b
|
|
174
|
+
* @param epsilon
|
|
175
|
+
* @returns
|
|
176
|
+
*/
|
|
177
|
+
// eslint-disable-next-line complexity
|
|
178
|
+
export function equals(a: unknown, b: unknown, epsilon?: number): boolean {
|
|
179
|
+
const oldEpsilon = config.EPSILON;
|
|
180
|
+
if (epsilon) {
|
|
181
|
+
config.EPSILON = epsilon;
|
|
182
|
+
}
|
|
183
|
+
try {
|
|
184
|
+
if (a === b) {
|
|
185
|
+
return true;
|
|
186
|
+
}
|
|
187
|
+
if (isArray(a) && isArray(b)) {
|
|
188
|
+
// @ts-expect-error isArray has checked
|
|
189
|
+
if (a.length !== b.length) {
|
|
190
|
+
return false;
|
|
191
|
+
}
|
|
192
|
+
// @ts-expect-error isArray has checked
|
|
193
|
+
for (let i = 0; i < a.length; ++i) {
|
|
194
|
+
// eslint-disable-next-line max-depth
|
|
195
|
+
if (!equals(a[i], b[i])) {
|
|
196
|
+
return false;
|
|
197
|
+
}
|
|
198
|
+
}
|
|
199
|
+
return true;
|
|
200
|
+
}
|
|
201
|
+
// @ts-expect-error Dynamic testing
|
|
202
|
+
if (a && a.equals) {
|
|
203
|
+
// @ts-expect-error Dynamic testing
|
|
204
|
+
return a.equals(b);
|
|
205
|
+
}
|
|
206
|
+
// @ts-expect-error Dynamic testing
|
|
207
|
+
if (b && b.equals) {
|
|
208
|
+
// @ts-expect-error Dynamic testing
|
|
209
|
+
return b.equals(a);
|
|
210
|
+
}
|
|
211
|
+
if (typeof a === 'number' && typeof b === 'number') {
|
|
212
|
+
return Math.abs(a - b) <= config.EPSILON * Math.max(1, Math.abs(a), Math.abs(b));
|
|
213
|
+
}
|
|
214
|
+
return false;
|
|
215
|
+
} finally {
|
|
216
|
+
config.EPSILON = oldEpsilon;
|
|
217
|
+
}
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
// eslint-disable-next-line complexity
|
|
221
|
+
export function exactEquals(a, b): boolean {
|
|
222
|
+
if (a === b) {
|
|
223
|
+
return true;
|
|
224
|
+
}
|
|
225
|
+
if (a && typeof a === 'object' && b && typeof b === 'object') {
|
|
226
|
+
if (a.constructor !== b.constructor) {
|
|
227
|
+
return false;
|
|
228
|
+
}
|
|
229
|
+
if (a.exactEquals) {
|
|
230
|
+
return a.exactEquals(b);
|
|
231
|
+
}
|
|
232
|
+
}
|
|
233
|
+
if (isArray(a) && isArray(b)) {
|
|
234
|
+
if (a.length !== b.length) {
|
|
235
|
+
return false;
|
|
236
|
+
}
|
|
237
|
+
for (let i = 0; i < a.length; ++i) {
|
|
238
|
+
if (!exactEquals(a[i], b[i])) {
|
|
239
|
+
return false;
|
|
240
|
+
}
|
|
241
|
+
}
|
|
242
|
+
return true;
|
|
243
|
+
}
|
|
244
|
+
return false;
|
|
245
|
+
}
|
|
246
|
+
|
|
247
|
+
export function withEpsilon(epsilon: number, func: Function): any {
|
|
248
|
+
const oldPrecision = config.EPSILON;
|
|
249
|
+
config.EPSILON = epsilon;
|
|
250
|
+
let value;
|
|
251
|
+
try {
|
|
252
|
+
value = func();
|
|
253
|
+
} finally {
|
|
254
|
+
config.EPSILON = oldPrecision;
|
|
255
|
+
}
|
|
256
|
+
return value;
|
|
257
|
+
}
|
|
258
|
+
|
|
259
|
+
// HELPERS
|
|
260
|
+
|
|
261
|
+
function round(value: number): number {
|
|
262
|
+
return Math.round(value / config.EPSILON) * config.EPSILON;
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
// If the array has a clone function, calls it, otherwise returns a copy
|
|
266
|
+
function duplicateArray(array: NumericArray): NumericArray {
|
|
267
|
+
// @ts-expect-error We check for math.gl class methods
|
|
268
|
+
return array.clone ? array.clone() : new Array(array.length);
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
// If the argument value is an array, applies the func element wise,
|
|
272
|
+
// otherwise applies func to the argument value
|
|
273
|
+
function map(value: number | NumericArray, func: Function, result?) {
|
|
274
|
+
if (isArray(value)) {
|
|
275
|
+
const array = value as NumericArray;
|
|
276
|
+
result = result || duplicateArray(array);
|
|
277
|
+
for (let i = 0; i < result.length && i < array.length; ++i) {
|
|
278
|
+
result[i] = func(value[i], i, result);
|
|
279
|
+
}
|
|
280
|
+
return result;
|
|
281
|
+
}
|
|
282
|
+
return func(value);
|
|
283
|
+
}
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
import {NumberArray} from '@math.gl/core/';
|
|
2
|
-
|
|
3
|
-
type SegmentVisitor = (p1: NumberArray, p2: NumberArray, i1: number, i2: number) => void;
|
|
4
|
-
|
|
5
|
-
export default class Polygon {
|
|
6
|
-
constructor(
|
|
7
|
-
points: NumberArray | NumberArray[],
|
|
8
|
-
options?: {start?: number; end?: number; size?: number; isClosed?: boolean}
|
|
9
|
-
);
|
|
10
|
-
|
|
11
|
-
// https://en.wikipedia.org/wiki/Shoelace_formula
|
|
12
|
-
getSignedArea(): number;
|
|
13
|
-
getArea(): number;
|
|
14
|
-
getWindingDirection(): number;
|
|
15
|
-
forEachSegment(visitor: SegmentVisitor): void;
|
|
16
|
-
modifyWindingDirection(direction: number): boolean;
|
|
17
|
-
}
|
|
@@ -1,56 +0,0 @@
|
|
|
1
|
-
|
|
2
|
-
/** Base class for vectors and matrices */
|
|
3
|
-
export default abstract class MathArray<DerivedType> extends Array<number> {
|
|
4
|
-
// Defined by derived class
|
|
5
|
-
abstract get ELEMENTS(): number;
|
|
6
|
-
|
|
7
|
-
clone(): DerivedType;
|
|
8
|
-
|
|
9
|
-
// TODO - define more sophisticated object type per class?
|
|
10
|
-
from(array: readonly number[]): DerivedType;
|
|
11
|
-
from(object: object): DerivedType;
|
|
12
|
-
|
|
13
|
-
fromArray(array: readonly number[], offset?: number): DerivedType;
|
|
14
|
-
// todo
|
|
15
|
-
to(arrayOrObject): any;
|
|
16
|
-
toTarget(target): any;
|
|
17
|
-
|
|
18
|
-
toArray(array?: number[], offset?: number): number[];
|
|
19
|
-
toFloat32Array(): Float32Array;
|
|
20
|
-
toString(): string;
|
|
21
|
-
formatString(opts: object): string;
|
|
22
|
-
equals(array: readonly number[]): boolean;
|
|
23
|
-
exactEquals(array: readonly number[]): boolean;
|
|
24
|
-
|
|
25
|
-
// Modifiers
|
|
26
|
-
|
|
27
|
-
negate(): DerivedType;
|
|
28
|
-
lerp(a: readonly number[], b: readonly number[], t: number): DerivedType;
|
|
29
|
-
|
|
30
|
-
min(vector: readonly number[]): DerivedType;
|
|
31
|
-
max(vector: readonly number[]): DerivedType;
|
|
32
|
-
|
|
33
|
-
clamp(minVector: readonly number[], maxVector: readonly number[]): DerivedType;
|
|
34
|
-
|
|
35
|
-
add(...vectors): DerivedType;
|
|
36
|
-
subtract(...vectors): DerivedType;
|
|
37
|
-
|
|
38
|
-
scale(scale): DerivedType;
|
|
39
|
-
|
|
40
|
-
// three.js compatibility
|
|
41
|
-
|
|
42
|
-
sub(a): DerivedType;
|
|
43
|
-
setScalar(a): DerivedType;
|
|
44
|
-
addScalar(a): DerivedType;
|
|
45
|
-
subScalar(a): DerivedType;
|
|
46
|
-
multiplyScalar(scalar): DerivedType;
|
|
47
|
-
divideScalar(a): DerivedType;
|
|
48
|
-
clampScalar(min, max): DerivedType;
|
|
49
|
-
elements: number[];
|
|
50
|
-
|
|
51
|
-
// Cesium compatibility
|
|
52
|
-
multiplyByScalar(scalar): DerivedType;
|
|
53
|
-
|
|
54
|
-
// private
|
|
55
|
-
check(): DerivedType;
|
|
56
|
-
}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import MathArray from './math-array';
|
|
2
|
-
|
|
3
|
-
export default abstract class Matrix<MatrixType> extends MathArray<MatrixType> {
|
|
4
|
-
abstract get RANK(): number;
|
|
5
|
-
|
|
6
|
-
toString(): string;
|
|
7
|
-
|
|
8
|
-
getElementIndex(row: number, col: number): number;
|
|
9
|
-
// By default assumes row major indices
|
|
10
|
-
getElement(row: number, col: number);
|
|
11
|
-
// By default assumes row major indices
|
|
12
|
-
setElement(row: number, col: number, value: number);
|
|
13
|
-
getColumn(columnIndex: number, result?: number[]);
|
|
14
|
-
setColumn(columnIndex: number, columnVector: number[]);
|
|
15
|
-
}
|
|
@@ -1,45 +0,0 @@
|
|
|
1
|
-
import MathArray from './math-array';
|
|
2
|
-
|
|
3
|
-
/** Base class for vectors */
|
|
4
|
-
export default abstract class Vector<VectorType> extends MathArray<VectorType> {
|
|
5
|
-
// VIRTUAL METHODS
|
|
6
|
-
// copy(vector) {
|
|
7
|
-
|
|
8
|
-
// ACCESSORS
|
|
9
|
-
|
|
10
|
-
x: number;
|
|
11
|
-
y: number;
|
|
12
|
-
|
|
13
|
-
// NOTE: `length` is a reserved word for Arrays, so we can't use `v.length()`
|
|
14
|
-
len(): number;
|
|
15
|
-
magnitude(): number;
|
|
16
|
-
lengthSquared(): number;
|
|
17
|
-
magnitudeSquared(): number;
|
|
18
|
-
|
|
19
|
-
distance(mathArray): number;
|
|
20
|
-
|
|
21
|
-
distanceSquared(mathArray): number;
|
|
22
|
-
|
|
23
|
-
dot(mathArray): number;
|
|
24
|
-
// MODIFIERS
|
|
25
|
-
|
|
26
|
-
normalize(): VectorType;
|
|
27
|
-
|
|
28
|
-
multiply(...vectors): VectorType;
|
|
29
|
-
|
|
30
|
-
divide(...vectors): VectorType;
|
|
31
|
-
|
|
32
|
-
// THREE.js compatibility
|
|
33
|
-
lengthSq(): number;
|
|
34
|
-
distanceTo(vector: VectorType): number;
|
|
35
|
-
distanceToSquared(vector): number;
|
|
36
|
-
|
|
37
|
-
getComponent(i): number;
|
|
38
|
-
setComponent(i, value): number;
|
|
39
|
-
|
|
40
|
-
addVectors(a: VectorType, b: VectorType): VectorType;
|
|
41
|
-
subVectors(a: VectorType, b: VectorType): VectorType;
|
|
42
|
-
multiplyVectors(a: VectorType, b: VectorType): VectorType;
|
|
43
|
-
|
|
44
|
-
addScaledVector(a: VectorType, b: VectorType): VectorType;
|
|
45
|
-
}
|
|
@@ -1,92 +0,0 @@
|
|
|
1
|
-
import MathArray from './base/math-array';
|
|
2
|
-
import Quaternion from './quaternion';
|
|
3
|
-
import Matrix3 from './matrix3';
|
|
4
|
-
|
|
5
|
-
export default class Euler extends MathArray<Euler> {
|
|
6
|
-
static ZYX: number;
|
|
7
|
-
static YXZ: number;
|
|
8
|
-
static XZY: number;
|
|
9
|
-
static ZXY: number;
|
|
10
|
-
static YZX: number;
|
|
11
|
-
static XYZ: number;
|
|
12
|
-
static RollPitchYaw: number;
|
|
13
|
-
static DefaultOrder: number;
|
|
14
|
-
static RotationOrders: string[];
|
|
15
|
-
|
|
16
|
-
static rotationOrder(order: number): string;
|
|
17
|
-
|
|
18
|
-
ELEMENTS: number;
|
|
19
|
-
|
|
20
|
-
/**
|
|
21
|
-
* @class
|
|
22
|
-
* @param {Number | Number[]} x
|
|
23
|
-
* @param {Number=} [y]
|
|
24
|
-
* @param {Number=} [z]
|
|
25
|
-
* @param {Number=} [order]
|
|
26
|
-
*/
|
|
27
|
-
constructor();
|
|
28
|
-
constructor(x: number, y: number, z: number, order?: number);
|
|
29
|
-
constructor(vector3: number[], order?: number);
|
|
30
|
-
|
|
31
|
-
fromQuaternion(quaternion: Quaternion): Euler;
|
|
32
|
-
|
|
33
|
-
// If copied array does contain fourth element, preserves currently set order
|
|
34
|
-
copy(array: number[]): Euler;
|
|
35
|
-
|
|
36
|
-
// Sets the three angles, and optionally sets the rotation order
|
|
37
|
-
// If order is not specified, preserves currently set order
|
|
38
|
-
set(x: number, y: number, z: number, order?: number): Euler;
|
|
39
|
-
|
|
40
|
-
validate(): boolean;
|
|
41
|
-
|
|
42
|
-
// Does not copy the orientation element
|
|
43
|
-
toArray(array?: number[], offset?: number): number[];
|
|
44
|
-
|
|
45
|
-
// Copies the orientation element
|
|
46
|
-
toArray4(array?: number[], offset?: number): number[];
|
|
47
|
-
|
|
48
|
-
toVector3(result?: number[]): number[];
|
|
49
|
-
|
|
50
|
-
// x, y, z angle notation (note: only corresponds to axis in XYZ orientation)
|
|
51
|
-
x: number;
|
|
52
|
-
y: number;
|
|
53
|
-
z: number;
|
|
54
|
-
|
|
55
|
-
// alpha, beta, gamma angle notation
|
|
56
|
-
alpha: number;
|
|
57
|
-
beta: number;
|
|
58
|
-
gamma: number;
|
|
59
|
-
|
|
60
|
-
// phi, theta, psi angle notation
|
|
61
|
-
phi: number;
|
|
62
|
-
theta: number;
|
|
63
|
-
psi: number;
|
|
64
|
-
|
|
65
|
-
// roll, pitch, yaw angle notation
|
|
66
|
-
roll: number;
|
|
67
|
-
pitch: number;
|
|
68
|
-
yaw: number;
|
|
69
|
-
|
|
70
|
-
// rotation order, in all three angle notations
|
|
71
|
-
order: number;
|
|
72
|
-
|
|
73
|
-
/* eslint-disable no-multi-spaces, brace-style, no-return-assign */
|
|
74
|
-
|
|
75
|
-
// Constructors
|
|
76
|
-
fromVector3(v: number[], order: number): Euler;
|
|
77
|
-
// TODO - with and without 4th element
|
|
78
|
-
fromArray(array: number[], offset?: number): Euler;
|
|
79
|
-
|
|
80
|
-
// Common ZYX rotation order
|
|
81
|
-
fromRollPitchYaw(roll: number, pitch: number, yaw: number): Euler;
|
|
82
|
-
fromRotationMatrix(m: number[], order?: number): Euler;
|
|
83
|
-
|
|
84
|
-
// ACCESSORS
|
|
85
|
-
|
|
86
|
-
getRotationMatrix(m: Matrix3): Matrix3;
|
|
87
|
-
getRotationMatrix(m?: number[]): number[];
|
|
88
|
-
|
|
89
|
-
// TODO - move to Quaternion
|
|
90
|
-
getQuaternion(): Quaternion;
|
|
91
|
-
toQuaternion(): Quaternion;
|
|
92
|
-
}
|
|
@@ -1,91 +0,0 @@
|
|
|
1
|
-
import Matrix from './base/matrix';
|
|
2
|
-
// import Quaternion from './quaternion';
|
|
3
|
-
|
|
4
|
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export default class Matrix3 extends Matrix<Matrix3> {
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static IDENTITY: Matrix3;
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static ZERO: Matrix3;
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// inherited
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get ELEMENTS(): number;
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get RANK(): number;
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INDICES: number[];
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constructor();
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constructor(array: number[]);
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constructor(
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m00: number,
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m10: number,
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m20: number,
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m01: number,
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m11: number,
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m21: number,
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m02: number,
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m12: number,
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m22: number
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);
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copy(array): Matrix3;
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// accepts column major order, stores in column major order
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// eslint-disable-next-line max-params
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set(
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m00: number,
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m10: number,
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m20: number,
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m01: number,
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m11: number,
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m21: number,
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m02: number,
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m12: number,
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m22: number
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);
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// accepts row major order, stores as column major
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// eslint-disable-next-line max-params
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setRowMajor(
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m00: number,
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m01: number,
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m02: number,
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m10: number,
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m11: number,
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m12: number,
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m20: number,
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m21: number,
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m22: number
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);
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setRowMajor(...array: number[]);
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// Accessors
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determinant(): number;
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// Constructors
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identity(): Matrix3;
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// Calculates a 3x3 matrix from the given quaternion
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// q quat Quaternion to create matrix from
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fromQuaternion(q: number[]): Matrix3;
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// Modifiers
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transpose(): Matrix3;
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invert(): Matrix3;
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// Operations
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multiplyLeft(a: Matrix3): Matrix3;
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multiplyRight(a: Matrix3): Matrix3;
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rotate(radians: number): Matrix3;
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scale(scale: number): Matrix3;
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scale([scaleX, scaleY, scaleZ]: number[]): Matrix3;
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translate(vec): Matrix3;
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// Transforms
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transform(vector: number[], result?: number[]): number[];
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// DEPRECATED IN 3.0
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transformVector(vector, result);
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transformVector2(vector, result);
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transformVector3(vector, result);
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}
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