@massif/lancer-data 4.0.0-beta.1 → 4.0.0-beta.4

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package/README.md CHANGED
@@ -190,6 +190,7 @@ C/C will try to calculate the heat cost of item actions based on item tags, but
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  "skills"?: string[] // Use ids from skills.json
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  }
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  ```
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+
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  The `skills` field is an optional array of skill IDs from `skills.json`, used to present example skill triggers for a background. Upon selection of a background, if a pilot currently has no skill trigger points assigned, C/C will attempt to auto-populate the pilot with 1 point in each of the example skill triggers.
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  # CORE Bonuses (core_bonuses.json)
@@ -226,10 +227,6 @@ Many of the CORE Bonus effects are hardcoded, which is something to keep in mind
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  }
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  ```
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- # Factions (factions.json)
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-
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- FACTIONS are an upcoming feature that is not yet implemented within COMP/CON. This document will be updated when that changes.
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-
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  # Frames (frames.json)
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  ```ts
@@ -834,7 +831,7 @@ Note that, aside from the `name` field, all fields on a profile are optional. If
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  "profiles": [{
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  "name": "Profile A",
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  "damage": [{
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- "type": "kinetic",
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+ "type": "Kinetic",
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  "val": "1d6"
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  }],
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  "range": [{
@@ -855,7 +852,7 @@ Note that, aside from the `name` field, all fields on a profile are optional. If
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  {
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  "name": "Profile B",
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  "damage": [{
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- "type": "kinetic",
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+ "type": "Kinetic",
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  "val": 10
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  }],
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  "range": [{
package/index.js CHANGED
@@ -1,11 +1,10 @@
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- "use strict"
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+ 'use strict';
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  const data = {
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  actions: require('./lib/actions.json'),
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  backgrounds: require('./lib/backgrounds.json'),
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  core_bonuses: require('./lib/core_bonuses.json'),
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  environments: require('./lib/environments.json'),
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- factions: require('./lib/factions.json'),
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  frames: require('./lib/frames.json'),
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  glossary: require('./lib/glossary.json'),
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  info: require('./lib/info.json'),
@@ -25,6 +24,7 @@ const data = {
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  tags: require('./lib/tags.json'),
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  talents: require('./lib/talents.json'),
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  weapons: require('./lib/weapons.json'),
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- }
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+ downtime_actions: require('./lib/downtime_actions.json'),
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+ };
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- module.exports = data
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+ module.exports = data;