@marioschmidt/design-system-tokens 1.0.11 → 1.0.13

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Files changed (92) hide show
  1. package/dist/android/res/values/base/primitive_color_value.xml +101 -0
  2. package/dist/android/res/values/base/primitive_font_value.xml +50 -0
  3. package/dist/android/res/values/base/primitive_size_value.xml +56 -0
  4. package/dist/android/res/values/base/primitive_space_value.xml +32 -0
  5. package/dist/android/res/values/density/density_compact.xml +15 -0
  6. package/dist/android/res/values/density/density_default.xml +15 -0
  7. package/dist/android/res/values/density/density_spacious.xml +15 -0
  8. package/dist/android/res/values/mapping/brand_advertorial.xml +278 -0
  9. package/dist/android/res/values/mapping/brand_bild.xml +278 -0
  10. package/dist/android/res/values/mapping/brand_color_bild.xml +75 -0
  11. package/dist/android/res/values/mapping/brand_color_sportbild.xml +75 -0
  12. package/dist/android/res/values/mapping/brand_sportbild.xml +278 -0
  13. package/dist/android/res/values/semantic/advertorial/breakpoints/breakpoint_advertorial_lg.xml +473 -0
  14. package/dist/android/res/values/semantic/advertorial/breakpoints/breakpoint_advertorial_md.xml +473 -0
  15. package/dist/android/res/values/semantic/advertorial/breakpoints/breakpoint_advertorial_sm.xml +473 -0
  16. package/dist/android/res/values/semantic/advertorial/breakpoints/breakpoint_advertorial_xs.xml +473 -0
  17. package/dist/android/res/values/semantic/advertorial/color/color_advertorial_dark.xml +271 -0
  18. package/dist/android/res/values/semantic/advertorial/color/color_advertorial_light.xml +271 -0
  19. package/dist/android/res/values/semantic/bild/breakpoints/breakpoint_bild_lg.xml +473 -0
  20. package/dist/android/res/values/semantic/bild/breakpoints/breakpoint_bild_md.xml +473 -0
  21. package/dist/android/res/values/semantic/bild/breakpoints/breakpoint_bild_sm.xml +473 -0
  22. package/dist/android/res/values/semantic/bild/breakpoints/breakpoint_bild_xs.xml +473 -0
  23. package/dist/android/res/values/semantic/bild/color/color_bild_dark.xml +271 -0
  24. package/dist/android/res/values/semantic/bild/color/color_bild_light.xml +271 -0
  25. package/dist/android/res/values/semantic/sportbild/breakpoints/breakpoint_sportbild_lg.xml +473 -0
  26. package/dist/android/res/values/semantic/sportbild/breakpoints/breakpoint_sportbild_md.xml +473 -0
  27. package/dist/android/res/values/semantic/sportbild/breakpoints/breakpoint_sportbild_sm.xml +473 -0
  28. package/dist/android/res/values/semantic/sportbild/breakpoints/breakpoint_sportbild_xs.xml +473 -0
  29. package/dist/android/res/values/semantic/sportbild/color/color_sportbild_dark.xml +271 -0
  30. package/dist/android/res/values/semantic/sportbild/color/color_sportbild_light.xml +271 -0
  31. package/dist/flutter/base/primitive_color_value.dart +109 -0
  32. package/dist/flutter/base/primitive_font_value.dart +58 -0
  33. package/dist/flutter/base/primitive_size_value.dart +64 -0
  34. package/dist/flutter/base/primitive_space_value.dart +40 -0
  35. package/dist/flutter/density/density_compact.dart +23 -0
  36. package/dist/flutter/density/density_default.dart +23 -0
  37. package/dist/flutter/density/density_spacious.dart +23 -0
  38. package/dist/flutter/mapping/brand_advertorial.dart +286 -0
  39. package/dist/flutter/mapping/brand_bild.dart +286 -0
  40. package/dist/flutter/mapping/brand_color_bild.dart +83 -0
  41. package/dist/flutter/mapping/brand_color_sportbild.dart +83 -0
  42. package/dist/flutter/mapping/brand_sportbild.dart +286 -0
  43. package/dist/flutter/semantic/advertorial/breakpoints/breakpoint_advertorial_lg.dart +499 -0
  44. package/dist/flutter/semantic/advertorial/breakpoints/breakpoint_advertorial_md.dart +499 -0
  45. package/dist/flutter/semantic/advertorial/breakpoints/breakpoint_advertorial_sm.dart +499 -0
  46. package/dist/flutter/semantic/advertorial/breakpoints/breakpoint_advertorial_xs.dart +499 -0
  47. package/dist/flutter/semantic/advertorial/color/color_advertorial_dark.dart +435 -0
  48. package/dist/flutter/semantic/advertorial/color/color_advertorial_light.dart +435 -0
  49. package/dist/flutter/semantic/bild/breakpoints/breakpoint_bild_lg.dart +499 -0
  50. package/dist/flutter/semantic/bild/breakpoints/breakpoint_bild_md.dart +499 -0
  51. package/dist/flutter/semantic/bild/breakpoints/breakpoint_bild_sm.dart +499 -0
  52. package/dist/flutter/semantic/bild/breakpoints/breakpoint_bild_xs.dart +499 -0
  53. package/dist/flutter/semantic/bild/color/color_bild_dark.dart +435 -0
  54. package/dist/flutter/semantic/bild/color/color_bild_light.dart +435 -0
  55. package/dist/flutter/semantic/sportbild/breakpoints/breakpoint_sportbild_lg.dart +499 -0
  56. package/dist/flutter/semantic/sportbild/breakpoints/breakpoint_sportbild_md.dart +499 -0
  57. package/dist/flutter/semantic/sportbild/breakpoints/breakpoint_sportbild_sm.dart +499 -0
  58. package/dist/flutter/semantic/sportbild/breakpoints/breakpoint_sportbild_xs.dart +499 -0
  59. package/dist/flutter/semantic/sportbild/color/color_sportbild_dark.dart +435 -0
  60. package/dist/flutter/semantic/sportbild/color/color_sportbild_light.dart +435 -0
  61. package/dist/ios/base/PrimitiveColorValue.swift +106 -0
  62. package/dist/ios/base/PrimitiveFontValue.swift +55 -0
  63. package/dist/ios/base/PrimitiveSizeValue.swift +61 -0
  64. package/dist/ios/base/PrimitiveSpaceValue.swift +37 -0
  65. package/dist/ios/density/DensityCompact.swift +20 -0
  66. package/dist/ios/density/DensityDefault.swift +20 -0
  67. package/dist/ios/density/DensitySpacious.swift +20 -0
  68. package/dist/ios/mapping/BrandAdvertorial.swift +283 -0
  69. package/dist/ios/mapping/BrandBild.swift +283 -0
  70. package/dist/ios/mapping/BrandColorBild.swift +80 -0
  71. package/dist/ios/mapping/BrandColorSportbild.swift +80 -0
  72. package/dist/ios/mapping/BrandSportbild.swift +283 -0
  73. package/dist/ios/semantic/advertorial/breakpoints/BreakpointAdvertorialLg.swift +496 -0
  74. package/dist/ios/semantic/advertorial/breakpoints/BreakpointAdvertorialMd.swift +496 -0
  75. package/dist/ios/semantic/advertorial/breakpoints/BreakpointAdvertorialSm.swift +496 -0
  76. package/dist/ios/semantic/advertorial/breakpoints/BreakpointAdvertorialXs.swift +496 -0
  77. package/dist/ios/semantic/advertorial/color/ColorAdvertorialDark.swift +432 -0
  78. package/dist/ios/semantic/advertorial/color/ColorAdvertorialLight.swift +432 -0
  79. package/dist/ios/semantic/bild/breakpoints/BreakpointBildLg.swift +496 -0
  80. package/dist/ios/semantic/bild/breakpoints/BreakpointBildMd.swift +496 -0
  81. package/dist/ios/semantic/bild/breakpoints/BreakpointBildSm.swift +496 -0
  82. package/dist/ios/semantic/bild/breakpoints/BreakpointBildXs.swift +496 -0
  83. package/dist/ios/semantic/bild/color/ColorBildDark.swift +432 -0
  84. package/dist/ios/semantic/bild/color/ColorBildLight.swift +432 -0
  85. package/dist/ios/semantic/sportbild/breakpoints/BreakpointSportbildLg.swift +496 -0
  86. package/dist/ios/semantic/sportbild/breakpoints/BreakpointSportbildMd.swift +496 -0
  87. package/dist/ios/semantic/sportbild/breakpoints/BreakpointSportbildSm.swift +496 -0
  88. package/dist/ios/semantic/sportbild/breakpoints/BreakpointSportbildXs.swift +496 -0
  89. package/dist/ios/semantic/sportbild/color/ColorSportbildDark.swift +432 -0
  90. package/dist/ios/semantic/sportbild/color/ColorSportbildLight.swift +432 -0
  91. package/dist/manifest.json +87 -3
  92. package/package.json +1 -1
@@ -0,0 +1,432 @@
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+
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+ //
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+ // ColorAdvertorialDark.swift
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+ //
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+
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+ // Do not edit directly, this file was auto-generated.
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+
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+
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+ import UIKit
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+
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+ public class {
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+ public static let componentAlertAlertSurfaceColor = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1) /** On marketing offer surfaces this variable is usually not used. The alertSurfaceConstant variables should be used. This token changes color between light and dark modes. L:100 / D:025 */
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+ public static let componentAlertAlertSurfaceColorConstant = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1) /** On marketing offer surfaces this variable is used. */
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+ public static let componentAvatarAvatarLabelColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1) /** 09-2025 css --article-author-name-color */
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+ public static let componentAvatarAvatarLabelColorHover = UIColor(red: 0.871, green: 0.000, blue: 0.000, alpha: 1) /** 09-2025 css --article-author-name-color */
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+ public static let componentBreadcrumbBreadcrumbTextColorHover = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1) /** Use this token on breadcrumbs that the user's pointer is hovering on or clicked on. This token changes color between light and dark modes. L:015 / D:100 */
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+ public static let componentBreadcrumbBreadcrumbTextColorIdle = UIColor(red: 0.949, green: 0.961, blue: 0.961, alpha: 1) /** Use this token on breadcrumbs that are in their default idle state. This token changes color between light and dark modes. L:035 / D:096 */
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+ public static let componentBreakingNewsBreakingNewsBottomTitleTextColor = UIColor(red: 0.110, green: 0.110, blue: 0.110, alpha: 1)
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+ public static let componentBreakingNewsBreakingNewsSurfaceColor = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
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+ public static let componentBreakingNewsBreakingNewsTextContentColor = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
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+ public static let componentBreakingNewsBreakingNewsTitleSurfaceColor = UIColor(red: 0.988, green: 0.510, blue: 0.149, alpha: 1)
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+ public static let componentBreakingNewsBreakingNewsTopTitleTextColor = UIColor(red: 0.110, green: 0.110, blue: 0.110, alpha: 1)
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+ public static let componentButtonButtonLiveTickerLoadNewLabelColor = UIColor(red: 0.949, green: 0.961, blue: 0.961, alpha: 1)
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+ public static let componentButtonButtonLiveTickerLoadNewSurfaceColor = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
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+ public static let componentButtonGhostButtonGhostBgColorHover = UIColor(red: 0.812, green: 0.831, blue: 0.851, alpha: 0.5)
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+ public static let componentButtonPrimaryButtonPrimaryBrandBgColorHover = UIColor(red: 0.690, green: 0.000, blue: 0.012, alpha: 1)
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+ public static let componentButtonPrimaryButtonPrimaryBrandBgColorIdle = UIColor(red: 0.871, green: 0.000, blue: 0.000, alpha: 1)
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+ public static let componentButtonPrimaryButtonPrimaryLabelColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
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+ public static let componentButtonPrimaryButtonPrimaryNeutralBgColorHover = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
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+ public static let componentButtonPrimaryButtonPrimaryNeutralBgColorIdle = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1) /** Use this variable on the neutral color primary button. Tone changes between light and dark mode. Light mode Bild & SpoBi: Tone 015 ; Dark mode Bild & SpoBi: Tone 100 */
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+ public static let componentButtonPrimaryButtonPrimarySuccessColorHover = UIColor(red: 0.000, green: 0.431, blue: 0.239, alpha: 1)
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+ public static let componentButtonPrimaryButtonPrimarySuccessColorIdle = UIColor(red: 0.090, green: 0.600, blue: 0.361, alpha: 1)
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+ public static let componentButtonSecondaryButtonSecondaryBgColorHover = UIColor(red: 0.812, green: 0.831, blue: 0.851, alpha: 0.5)
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+ public static let componentButtonSecondaryButtonSecondaryBgColorIdle = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
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+ public static let componentButtonSecondaryButtonSecondaryLabelColor = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
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+ public static let componentButtonTertiaryButtonTertiaryBorderColorHover = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
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+ public static let componentButtonTertiaryButtonTertiaryBorderColorIdle = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
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+ public static let componentButtonTertiaryButtonTertiaryLabelColor = UIColor(red: 0.949, green: 0.961, blue: 0.961, alpha: 1)
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+ public static let componentButtonTertiaryButtonTertiarySuccessBgColorHover = UIColor(red: 0.000, green: 0.612, blue: 0.349, alpha: 0.5)
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+ public static let componentButtonTertiaryButtonTertiarySuccessBorderColor = UIColor(red: 0.090, green: 0.600, blue: 0.361, alpha: 1)
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+ public static let componentCardCardSurfaceBgColor = UIColor(red: 0.169, green: 0.188, blue: 0.220, alpha: 1)
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+ public static let componentChipsChipsBgColorActive = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
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+ public static let componentChipsChipsBgColorHover = UIColor(red: 0.812, green: 0.831, blue: 0.851, alpha: 1)
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+ public static let componentChipsChipsBgColorIdle = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
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+ public static let componentChipsChipsLabelColorHover = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
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+ public static let componentChipsChipsLabelColorIdle = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
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+ public static let componentDSysDocDSysDocsLabelTextColorMode = (Dark Mode) /** This is currently for use in this design system's documentation texts. It is a text string made for being used in light and dark mode documentation texts. */
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+ public static let componentDSysDocDSysDocsLabelTextSurfaceColorPrimaryPrimitiveName = BILD010 /** This variable is only for use in Figma's Design System File. It is automating some of the content in documentation pages. */
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+ public static let componentDSysDocDsDocSpacingItemBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.2)
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+ public static let componentDSysDocDsDocSpacingItemBorderColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.8)
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+ public static let componentDropdownDropdownBgColorHover = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
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+ public static let componentDropdownDropdownBgColorIdle = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1)
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+ public static let componentEmptiesEmptiesBgColor = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1)
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+ public static let componentEmptiesEmptiesLogoColor = UIColor(red: 0.169, green: 0.188, blue: 0.220, alpha: 1)
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+ public static let componentFoldoutFoldoutLabelColorActive = UIColor(red: 0.949, green: 0.961, blue: 0.961, alpha: 1)
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+ public static let componentFoldoutFoldoutLabelColorIdle = UIColor(red: 0.812, green: 0.831, blue: 0.851, alpha: 1)
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+ public static let componentGalleryAppImageLightboxGalleryBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 1)
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+ public static let componentHeyHeyDrawerSurfaceColor = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1)
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+ public static let componentHeyHeyFavInputFieldSurfaceColor = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
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+ public static let componentHeyHeyIconUtilColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
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+ public static let componentHeyHeySeparatorColor = UIColor(red: 0.400, green: 0.420, blue: 0.439, alpha: 1) /** This is the most used color for separators across Bild products. */
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+ public static let componentHeyHeyTextColor = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
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+ public static let componentInputFieldInputFieldBgColorDarkHighContrast = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
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+ public static let componentInputFieldInputFieldBgColorDarkLowContrast = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1)
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+ public static let componentInputFieldInputFieldBgColorDarkMediumContrast = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
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+ public static let componentInputFieldInputFieldBorderColorActive = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
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+ public static let componentInputFieldInputFieldBorderColorDark = UIColor(red: 0.812, green: 0.831, blue: 0.851, alpha: 1)
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+ public static let componentInputFieldInputFieldBorderColorDarkActive = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
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+ public static let componentInputFieldInputFieldBorderColorIdle = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
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+ public static let componentKickerPartnerKickerAubiBgColor = UIColor(red: 0.941, green: 0.000, blue: 0.000, alpha: 1)
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+ public static let componentKickerPartnerKickerBzBgColor = UIColor(red: 0.890, green: 0.000, blue: 0.110, alpha: 1)
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+ public static let componentKickerPartnerKickerCobiBgColor = UIColor(red: 0.859, green: 0.141, blue: 0.110, alpha: 1)
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+ public static let componentKickerPartnerKickerFitbookBgColor = UIColor(red: 1.000, green: 0.588, blue: 0.722, alpha: 1)
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+ public static let componentKickerPartnerKickerKaufberaterBgColor = UIColor(red: 0.329, green: 0.278, blue: 0.431, alpha: 1)
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+ public static let componentKickerPartnerKickerMyhomebookBgColor = UIColor(red: 0.400, green: 0.800, blue: 0.800, alpha: 1)
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+ public static let componentKickerPartnerKickerPetbookBgColor = UIColor(red: 0.729, green: 0.859, blue: 0.569, alpha: 1)
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+ public static let componentKickerPartnerKickerSpobiBgColor = UIColor(red: 0.090, green: 0.271, blue: 0.510, alpha: 1)
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+ public static let componentKickerPartnerKickerTechbookBgColor = UIColor(red: 0.580, green: 0.890, blue: 1.000, alpha: 1)
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+ public static let componentKickerPartnerKickerTravelbookBgColor = UIColor(red: 0.561, green: 0.941, blue: 0.929, alpha: 1)
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+ public static let componentKickerStandardKickerBgColorOnSurface = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
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+ public static let componentMediaplayerAudioPlayerPlayButtonBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.3)
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+ public static let componentMediaplayerVidPlayerControlButtonsBgColorHover = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.2)
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+ public static let componentMediaplayerVidPlayerControlButtonsBgColorPressed = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.05)
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+ public static let componentMediaplayerVidPlayerControlButtonsBgHoverColor = UIColor(red: 0.871, green: 0.000, blue: 0.000, alpha: 0.8) /** This variable is used for hover states of video player control buttons. */
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+ public static let componentMediaplayerVidPlayerControlsAutoplayButtonBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.2)
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+ public static let componentMediaplayerVidPlayerOverlayScrimColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.5)
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+ public static let componentMediaplayerVidPlayerProgressBarPreloadBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.3)
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+ public static let componentMediaplayerVidPlayerTooltipBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.7)
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+ public static let componentMediaplayerVidPlayerUnmuteButtonBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.2)
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+ public static let componentMediaplayerVidPlayerUnmuteButtonBgColorHover = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.35)
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+ public static let componentMenuAppTobBarTabNavBottomBorder = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
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+ public static let componentMenuAppTobBarTabNavBottomBorderActive = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
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+ public static let componentMenuAppTopBarIconColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
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+ public static let componentMenuAppTopBarSurfaceColor = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1)
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+ public static let componentMenuAppTopBarTextColorPrimary = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
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+ public static let componentMenuItemMenuItemBorderColorActive = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
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+ public static let componentMenuItemMenuItemLabelColorPrimary = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
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+ public static let componentMenuItemMenuItemLabelColorPrimaryActive = UIColor(red: 0.949, green: 0.961, blue: 0.961, alpha: 1)
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+ public static let componentMenuItemMenuItemLabelColorSecondary = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1) /** The variable can be used on secondary menus that many times show up on dedicated home pages specific to a topic. The menu labels are often times using the color white across color modes. */
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+ public static let componentMenuMenuLinkLaneLabelColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
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+ public static let componentMenuMenuLinkLaneLabelColorActive = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
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+ public static let componentMenuMenuLinkLaneSurfaceColor = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
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+ public static let componentMenuMenuScrolledSurfaceGradientColor = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 0.95) /** Used on a thin part at the top of header in navigation menu. */
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+ public static let componentMenuMenuSurfaceColor = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
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+ public static let componentNewstickerNewsTickerBadgeIconsColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
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+ public static let componentNewstickerNewsTickerTimestampColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
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+ public static let componentPaginationGalleryPaginationElementActiveOpacity = 100 /** Use this on gallery slider pagination elements. This can also be applied to hover states of those elements. */
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+ public static let componentPaginationPaginationElementColorActive = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
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+ public static let componentPaginationPaginationElementColorDefault = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
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+ public static let componentPaginationScrollBarThumbBgColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1) /** Use on the scroll bar interactive element which shows where the scroll view is positioned inside the full extent of the scrolling space. */
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+ public static let componentPaginationScrollBarTrackBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.1) /** Used as the background surface color scroll bars. Found on components that vertically or horizontally stack elements. */
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+ public static let componentPartnerLinksPartnerLinksBgColorActive = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1) /** !do not use! these variables have been deprecated and multitext link buttons are now classified as partner buttons. */
113
+ public static let componentPartnerLinksPartnerLinksBgColorIdle = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1) /** !do not use! these variables have been deprecated and multitext link buttons are now classified as partner buttons. */
114
+ public static let componentPartnerLinksPartnerLinksBorderColorActive = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1) /** !do not use! these variables have been deprecated and multitext link buttons are now classified as partner buttons. */
115
+ public static let componentPartnerLinksPartnerLinksBorderColorIdle = UIColor(red: 0.812, green: 0.831, blue: 0.851, alpha: 1) /** !do not use! these variables have been deprecated and multitext link buttons are now classified as partner buttons. */
116
+ public static let componentPartnerLinksPartnerLinksContainerBorderColor = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1) /** !do not use! these variables have been deprecated and multitext link buttons are now classified as partner buttons. */
117
+ public static let componentSelectionSelectionBorderColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1) /** Checkboxes and Radio buttons use this variable for their border. */
118
+ public static let componentSliderSliderButtonOpacity = 90 /** When users hover on gallery slider buttons the opacity changes to 90%. */
119
+ public static let componentSliderSliderTrackBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.35) /** This variable is used on audio player slider bars. It references a pure white with 35% opacity. */
120
+ public static let componentSocialShareButtonSocialShareButtonBgColorActive = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1)
121
+ public static let componentSocialShareButtonSocialShareButtonBgColorDefault = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
122
+ public static let componentSocialShareButtonSocialShareButtonLabelColorActive = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
123
+ public static let componentSocialShareButtonSocialShareButtonLabelColorDefault = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
124
+ public static let componentSubheaderSubheadersColor = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
125
+ public static let componentTabAppBottomTabBarBgColor = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1)
126
+ public static let componentTabTabBgColorHover = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1)
127
+ public static let componentTabTabLabelColorActive = UIColor(red: 0.949, green: 0.961, blue: 0.961, alpha: 1)
128
+ public static let componentTabTabLabelColorDefault = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
129
+ public static let componentTeaserTeaserHoverOpacity = 80 /** When users hover over graphical teasers the image reduces opacity to 80%. */
130
+ public static let componentTeaserTeaserTitleBackgroundGradientStart = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.7)
131
+ public static let componentTeaserTeaserTitleBackgroundGradientStop = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0)
132
+ public static let componentTextLinkTextLinkColorPrimary = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
133
+ public static let componentTextLinkTextLinkColorSecondary = UIColor(red: 0.812, green: 0.831, blue: 0.851, alpha: 1)
134
+ public static let componentTextLinkTextLinkColorSecondaryActive = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
135
+ public static let semanticAttentionAccentColorPrimary = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1) /** Primary accent color used to emphasize interactive or highlight elements such as links, selection states, or focus indicators. Adapts in Darkmode to a fully white tone. */
136
+ public static let semanticAttentionAccentColorPrimaryConstant = UIColor(red: 0.871, green: 0.000, blue: 0.000, alpha: 1) /** Used for accent highlights that must remain visually consistent across themes (e.g., brand identifiers, logos, or fixed emphasis areas). Color value does not change between Light and Dark mode. */
137
+ public static let semanticAttentionAttentionColorExtraLow = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1) /** Very low-contrast background tone used for information or system-neutral surfaces, often for tooltips or quiet information highlights. Dynamic — light neutral in Light mode and dark neutral in Dark mode. */
138
+ public static let semanticAttentionAttentionColorHigh = UIColor(red: 0.871, green: 0.000, blue: 0.000, alpha: 1) /** High-level attention color used for errors, destructive actions, and critical alerts (e.g., delete actions, error states). Remains red in both Light and Dark mode for immediate recognition. */
139
+ public static let semanticAttentionAttentionColorLow = UIColor(red: 1.000, green: 0.749, blue: 0.000, alpha: 1) /** Low-level warning or attention tone, typically used for informational or cautionary messages. Same yellow tone across Light and Dark to maintain recognition. */
140
+ public static let semanticAttentionAttentionColorMedium = UIColor(red: 0.988, green: 0.510, blue: 0.149, alpha: 1) /** Medium-level attention tone representing stronger caution or intermediate alert states. Commonly applied in warning messages. Constant — identical in both modes. */
141
+ public static let semanticAttentionAttentionColorSuccessPrimary = UIColor(red: 0.000, green: 0.761, blue: 0.451, alpha: 1) /** Primary success color used to indicate positive states, confirmations, or completed actions (e.g., success banners, icons, or badges). Remains the same across modes to ensure recognizability and consistency. */
142
+ public static let semanticAttentionAttentionColorSuccessSecondary = UIColor(red: 0.000, green: 0.431, blue: 0.239, alpha: 1) /** Secondary success tone used for secondary states. Maintains the same color in both Light and Dark mode for clarity. */
143
+ public static let /**
144
+ * High-emphasis border color for clear delineation between surfaces (e.g., focus rings, high-contrast UI zones).
145
+ * Behavior: Dynamic — light surfaces use a darker neutral, dark surfaces a light neutral tone.
146
+ */
147
+ semanticBorderBorderColorHighContrast = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
148
+ public static let /**
149
+ * Used for subtle dividers and low-emphasis borders in neutral areas (e.g., card outlines, input containers).
150
+ * Dynamic — light gray in Light mode, dark gray in Dark mode.
151
+ */
152
+ semanticBorderBorderColorLowContrast = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
153
+ public static let semanticBorderBorderColorLowContrastConstant = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1) /** Applies to UI elements that must visually remain the same regardless of theme (e.g., brand containers, static illustrations). Identical tone across Light and Dark mode. */
154
+ public static let /**
155
+ * Medium-emphasis border color for standard outlines, input fields, or separators that require visible yet non-dominant contrast.
156
+ * Behavior: Dynamic — adjusts to maintain legibility in Light and Dark themes.
157
+ */
158
+ semanticBorderBorderColorMediumContrast = UIColor(red: 0.400, green: 0.420, blue: 0.439, alpha: 1)
159
+ public static let semanticBorderBorderColorPrimaryDisabled = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1) /** Applied to disabled states of primary elements (e.g., buttons, inputs) to visually reduce emphasis and indicate inactivity. */
160
+ public static let semanticBorderBorderColorSecondaryDisabled = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1) /** Used for secondary component borders in a disabled state (e.g., secondary buttons, inactive input outlines). */
161
+ public static let /**
162
+ * Used for success states and validation borders (e.g., input success outlines or confirmation frames).
163
+ * Behavior: Constant — same success tone across modes for consistent feedback semantics.
164
+ */
165
+ semanticBorderBorderColorSuccess = UIColor(red: 0.000, green: 0.761, blue: 0.451, alpha: 1)
166
+ public static let /**
167
+ * Defines border color for warning and error-related components, typically used for input validation or caution zones.
168
+ * Behavior: Constant — retains the same red warning tone in both Light and Dark modes.
169
+ */
170
+ semanticBorderBorderColorWarning = UIColor(red: 0.871, green: 0.000, blue: 0.000, alpha: 1)
171
+ public static let semanticCoreCoreColorPrimary = UIColor(red: 0.871, green: 0.000, blue: 0.000, alpha: 1) /** Used as the main brand color for key interactive elements such as primary buttons, active states, and prominent highlights. It remains constant across Light and Dark Mode. */
172
+ public static let semanticCoreCoreColorSecondary = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1) /** Defines the secondary brand tone. This variable changes across Light and Dark Mode. */
173
+ public static let semanticCoreCoreColorSecondaryConstant = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1) /** Use this on elements that must maintain the white color even in dark mode. */
174
+ public static let semanticCoreCoreColorTertiary = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1) /** Represents tertiary brand accents. This variable changes across Light and Dark Mode. */
175
+ public static let semanticCoreCoreColorTertiaryConstant = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1) /** Use this on elements that need to maintain the dark color across themes and color modes. */
176
+ public static let semanticCoreCoreColorTertiaryVvPipeTest = UIColor(red: 0.690, green: 0.820, blue: 0.949, alpha: 1) /** this is a test for the token pipeline */
177
+ public static let semanticCoreFelipeTestColor = UIColor(red: 0.012, green: 0.102, blue: 0.188, alpha: 1) /** this is a test for the token pipeline */
178
+ public static let semanticCoreNpmTest = UIColor(red: 0.690, green: 0.820, blue: 0.949, alpha: 1) /** this is a test for the token pipeline */
179
+ public static let /**
180
+ * Primary color for headings and display typography. Ensures clear hierarchy and optimal readability on main surfaces. Adapds it´s color based on the brand mode for brand recognition.
181
+ * Behavior: Dynamic — dark text in Light mode, light text in Dark mode.
182
+ */
183
+ semanticHeadingHeadlineColorPrimary = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
184
+ public static let /**
185
+ * Fixed white heading color used on dark or colored backgrounds (e.g., hero sections, banners) that remain constant across modes.
186
+ * Behavior: Constant — remains white in both Light and Dark mode.
187
+ */
188
+ semanticHeadingHeadlineColorWhiteConst = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
189
+ public static let /**
190
+ * Used for kicker text placed on bright or light colored backgrounds. Ensures balanced contrast without harsh visual dominance.
191
+ * Behavior: Constant — remains semi-transparent black across both modes.
192
+ */
193
+ semanticHeadingKickerTextColorOnBrightBg = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.7)
194
+ public static let /**
195
+ * Applied to kicker or meta text on dark colored backgrounds to maintain high legibility.
196
+ * Behavior: Constant — always uses semi-transparent white for consistent readability.
197
+ */
198
+ semanticHeadingKickerTextColorOnDarkBg = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.8)
199
+ public static let /**
200
+ * Specialized kicker color for use on red or brand-colored backgrounds (e.g., red kicker bg within teaser cards).
201
+ * Behavior: Constant — remains consistent across light and darkmode.
202
+ */
203
+ semanticHeadingKickerTextColorOnRed = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
204
+ public static let /**
205
+ * Used for kicker text and category labels placed directly on standard surface backgrounds.
206
+ * Behavior: Dynamic — adjusts between red for Light and a neutral tone in Dark modes.
207
+ */
208
+ semanticHeadingKickerTextColorOnSurface = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
209
+ public static let /**
210
+ * Used for icons displayed on dark backgrounds that don´t change colors, ensuring sufficient contrast and legibility.
211
+ * Behavior: Constant — always uses a neutral bright value.
212
+ */
213
+ semanticIconIconColorConstantOnDark = UIColor(red: 0.949, green: 0.961, blue: 0.961, alpha: 1)
214
+ public static let /**
215
+ * Inverse icon color for use on contrasting backgrounds (e.g., light icons on dark surfaces or dark icons on bright surfaces).
216
+ * Behavior: Dynamic — switches between light and dark.
217
+ */
218
+ semanticIconIconColorInverse = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
219
+ public static let semanticIconIconColorPrimary = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1) /** Primary icon color on primary surfaces. */
220
+ public static let /**
221
+ * Used for icons that must remain visually consistent regardless of mode (e.g., icons that are on surfaces that don't change color).
222
+ * Identical tone in both Light and Dark mode.
223
+ */
224
+ semanticIconIconColorPrimaryConstant = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
225
+ public static let semanticIconIconColorSecondaryConstant = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1) /** Secondary icon tone for less prominent actions or supportive iconography (e.g., secondary buttons, tool icons). Remains unchanged across modes. */
226
+ public static let /**
227
+ * Represents success or confirmation icons (e.g., checkmarks, completion indicators).
228
+ * Behavior: Constant — same success green tone across Light and Dark mode.
229
+ */
230
+ semanticIconIconColorSuccess = UIColor(red: 0.000, green: 0.761, blue: 0.451, alpha: 1)
231
+ public static let /**
232
+ * Disabled label tone indicating inactive or unavailable states in UI elements.
233
+ * Behavior: Dynamic — lighter gray in Light mode, darker neutral in Dark mode.
234
+ */
235
+ semanticLabelLabelColorDisabled = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
236
+ public static let /**
237
+ * Primary label color used for labels, badges, or tag text on light backgrounds. Ensures strong readability and visual hierarchy.
238
+ * Behavior: Dynamic — dark neutral in Light mode, light neutral in Dark mode.
239
+ */
240
+ semanticLabelLabelColorPrimary = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
241
+ public static let /**
242
+ * Used when primary label color should remain unchanged across modes in static UI areas.
243
+ * Behavior: Constant — identical tone in both Light and Dark mode.
244
+ */
245
+ semanticLabelLabelColorPrimaryConstant = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
246
+ public static let /**
247
+ * Inverse version of the primary label color, used on dark or colored backgrounds.
248
+ * Behavior: Dynamic — switches between light and dark.
249
+ */
250
+ semanticLabelLabelColorPrimaryInverse = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
251
+ public static let /**
252
+ * Fixed inverse label tone applied where white or bright text must always appear, regardless of theme.
253
+ * Behavior: Constant — remains bright neutral in both Light and Dark mode.
254
+ */
255
+ semanticLabelLabelColorPrimaryInverseConstant = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
256
+ public static let /**
257
+ * Secondary label tone used for less prominent text such as secondary badges or supporting labels.
258
+ * Behavior: Dynamic — adapts between mid-grays for Light and Dark surfaces.
259
+ */
260
+ semanticLabelLabelColorSecondary = UIColor(red: 0.812, green: 0.831, blue: 0.851, alpha: 1)
261
+ public static let /**
262
+ * Tertiary label tone for subtle, low-emphasis UI text such as placeholder text or tertiary badges.
263
+ * Behavior: Constant — identical tone across both modes for stable hierarchy.
264
+ */
265
+ semanticLabelLabelColorTertiary = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
266
+ public static let semanticLayerOpacityLayerOpacity00 = 0
267
+ public static let semanticLayerOpacityLayerOpacity05 = 5
268
+ public static let semanticLayerOpacityLayerOpacity10 = 10
269
+ public static let semanticLayerOpacityLayerOpacity100 = 100
270
+ public static let semanticLayerOpacityLayerOpacity20 = 20
271
+ public static let semanticLayerOpacityLayerOpacity30 = 30
272
+ public static let semanticLayerOpacityLayerOpacity40 = 40
273
+ public static let semanticLayerOpacityLayerOpacity50 = 50
274
+ public static let semanticLayerOpacityLayerOpacity60 = 60
275
+ public static let semanticLayerOpacityLayerOpacity70 = 70
276
+ public static let semanticLayerOpacityLayerOpacity80 = 80
277
+ public static let semanticLayerOpacityLayerOpacity90 = 90
278
+ public static let semanticOverlayOverlayScrimBlack = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.7) /** A semi-transparent black overlay used to dim background content when modals, drawers, or dialogs are active. Identical opacity and tone in both Light and Dark mode to ensure consistent overlay depth. */
279
+ public static let /**
280
+ * A semi-transparent white overlay used to brighten or fade background layers, often applied behind bottom sheets or temporary panels.
281
+ * Behavior: Constant — same opacity level across modes to preserve uniform layering behavior.
282
+ */
283
+ semanticOverlayOverlayScrimWhite = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.7)
284
+ public static let /**
285
+ * Used to represent the active or pressed state of primary actions such as tabs or links.
286
+ * Behavior: Constant — identical value across modes for consistent interaction feedback.
287
+ */
288
+ semanticStateColorPrimaryActive = UIColor(red: 0.871, green: 0.000, blue: 0.000, alpha: 1)
289
+ public static let /**
290
+ * Defines the disabled color for primary components (e.g., disabled primary buttons, inputs). Reduces emphasis and contrast to signal inactivity.
291
+ * Behavior: Dynamic — slightly lighter in Light mode and darker in Dark mode to remain visually accessible.
292
+ */
293
+ semanticStateColorPrimaryDisabled = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1)
294
+ public static let /**
295
+ * Defines the active state color for secondary actions (e.g., secondary buttons, tabs, or toggles).
296
+ * Behavior: Dynamic — light gray in Light mode and bright gray in Dark mode to maintain perceptual balance.
297
+ */
298
+ semanticStateColorSecondaryActive = UIColor(red: 0.949, green: 0.961, blue: 0.961, alpha: 1)
299
+ public static let /**
300
+ * Inverse variant of the secondary active state, applied on dark backgrounds or inverse layouts.
301
+ * Behavior: Dynamic — switches between bright and dark tones depending on the background.
302
+ */
303
+ semanticStateColorSecondaryActiveInverse = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
304
+ public static let /**
305
+ * Used for disabled secondary elements, ensuring reduced visual prominence while maintaining legibility.
306
+ * Behavior: Dynamic — adapts neutral tones based on theme brightness.
307
+ */
308
+ semanticStateColorSecondaryDisabled = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1)
309
+ public static let /**
310
+ * Represents active or pressed states for tertiary elements (e.g., link highlights, icons, or subtle interactive surfaces).
311
+ * Behavior: Constant — uses the same green success tone across Light and Dark mode.
312
+ */
313
+ semanticStateColorTertiaryActive = UIColor(red: 0.000, green: 0.761, blue: 0.451, alpha: 1)
314
+ public static let /**
315
+ * Represents disabled states for tertiary levels, maintaining subtle visibility without drawing attention.
316
+ * Behavior: Dynamic — adjusts between gray tones for Light and Dark mode consistency.
317
+ */
318
+ semanticStateColorTertiaryDisabled = UIColor(red: 0.400, green: 0.420, blue: 0.439, alpha: 1)
319
+ public static let /**
320
+ * Primary surface color used for main backgrounds and large layout areas (e.g., page background, primary containers).
321
+ * Behavior: Dynamic — adapts between light and dark surface tokens to maintain legibility and hierarchy.
322
+ */
323
+ semanticSurfaceSurfaceColorPrimary = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
324
+ public static let /**
325
+ * A fixed dark surface tone used for dark overlays or nested dark sections inside light layouts.
326
+ * Behavior: Constant — identical across Light and Dark mode.
327
+ */
328
+ semanticSurfaceSurfaceColorPrimaryConstantDark = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
329
+ public static let /**
330
+ * A fixed light surface tone used when a consistent light background is required (e.g., light panels within dark layouts).
331
+ * Behavior: Constant — remains the same in both modes.
332
+ */
333
+ semanticSurfaceSurfaceColorPrimaryConstantLight = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
334
+ public static let semanticSurfaceSurfaceColorPrimaryGradientStop = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 0) /** Defines the end stops for primary surface gradients, creating visual depth or elevation. Used next to sliders buttons and slider container edges for fading out content. Behavior: Dynamic — light gradients in Light mode, dark gradients in Dark mode. */
335
+ public static let /**
336
+ * Inverse of the primary surface, used when Light and Dark surfaces are swapped (e.g., inverse cards or elevated sections).
337
+ * Behavior: Dynamic — switches between dark and light values depending on mode.
338
+ */
339
+ semanticSurfaceSurfaceColorPrimaryInverse = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
340
+ public static let semanticSurfaceSurfaceColorQuartenary = UIColor(red: 0.290, green: 0.322, blue: 0.349, alpha: 1) /** HIghtest elevation surface color, typically used for grouping or background accents to differentiate themselves from all previous surface color options. Uses corresponding light/dark tones for consistent layering. */
341
+ public static let /**
342
+ * Inverse of the quartenary surface, used for background reversals in mixed-layout areas.
343
+ * Behavior: Dynamic — inverts between dark and light tones depending on mode.
344
+ */
345
+ semanticSurfaceSurfaceColorQuartenaryInverse = UIColor(red: 0.812, green: 0.831, blue: 0.851, alpha: 1)
346
+ public static let /**
347
+ * Used for secondary surface layers such as cards, panels, or nested containers that need to differentiate themselves from the primary surface. .
348
+ * Behavior: Dynamic — adapts brightness level based on mode for appropriate depth contrast.
349
+ */
350
+ semanticSurfaceSurfaceColorSecondary = UIColor(red: 0.169, green: 0.188, blue: 0.220, alpha: 1)
351
+ public static let /**
352
+ * Used for secondary surface gradients or subtle depth layers across backgrounds.
353
+ * Behavior: Dynamic — adapts to mode brightness for smooth gradient transitions.
354
+ */
355
+ semanticSurfaceSurfaceColorSecondaryGradientStop = UIColor(red: 0.169, green: 0.188, blue: 0.220, alpha: 0)
356
+ public static let /**
357
+ * Success-related background used for positive notifications, confirmation surfaces, or success banners.
358
+ * Behavior: Constant — remains the same across Light and Dark mode to ensure brand alignment.
359
+ */
360
+ semanticSurfaceSurfaceColorSuccess = UIColor(red: 0.812, green: 0.961, blue: 0.890, alpha: 1)
361
+ public static let /**
362
+ * Tertiary background layer for inner containers, grouped content, or subtle elevation steps that need to differentiate themselves from the primary and secondary surfaces.
363
+ * Behavior: Dynamic — switches between light and dark tertiary tones.
364
+ */
365
+ semanticSurfaceSurfaceColorTertiary = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 1)
366
+ public static let /**
367
+ * Represents tertiary-level gradient background.
368
+ * Currently used on skeletons.
369
+ */
370
+ semanticSurfaceSurfaceColorTertiaryGradientStop = UIColor(red: 0.200, green: 0.239, blue: 0.251, alpha: 0)
371
+ public static let /**
372
+ * Inverse tertiary background, applied when Light and Dark surfaces are reversed (e.g., dark-on-light cards).
373
+ * Behavior: Dynamic — swaps values between modes for contrast preservation.
374
+ */
375
+ semanticSurfaceSurfaceColorTertiaryInverse = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
376
+ public static let semanticTextTextColorAccent = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1) /** Accent text color used for links, interactive text, or highlighted key words. Changes from a red in light mode to a white in dark mode. */
377
+ public static let /**
378
+ * Applies to text elements requiring fixed brand color usage (e.g., permanent links, brand slogans on constant backgrounds).
379
+ * Behavior: Constant — maintains identical red tone across Light and Dark mode.
380
+ */
381
+ semanticTextTextColorAccentConstant = UIColor(red: 0.871, green: 0.000, blue: 0.000, alpha: 1)
382
+ public static let /**
383
+ * Used for strong warnings, errors, or destructive action labels.
384
+ * Behavior: Constant — red color remains unchanged between Light and Dark mode for visibility and recognition.
385
+ */
386
+ semanticTextTextColorAttentionHigh = UIColor(red: 0.871, green: 0.000, blue: 0.000, alpha: 1)
387
+ public static let /**
388
+ * Represents medium attention states, often used in warnings or pending states.
389
+ * Behavior: Constant — same orange tone across Light and Dark mode.
390
+ */
391
+ semanticTextTextColorAttentionMedium = UIColor(red: 0.988, green: 0.510, blue: 0.149, alpha: 1)
392
+ public static let /**
393
+ * Muted text tone for subtle information, timestamps, or inactive text elements.
394
+ * Behavior: Dynamic — adjusts between mid-gray in Light mode and lighter gray in Dark mode.
395
+ */
396
+ semanticTextTextColorMuted = UIColor(red: 0.812, green: 0.831, blue: 0.851, alpha: 1)
397
+ public static let /**
398
+ * Used for text displayed on dark surfaces to ensure maximum legibility and contrast.
399
+ * Behavior: Constant — always light neutral to guarantee accessibility on dark backgrounds.
400
+ */
401
+ semanticTextTextColorOnDarkSurface = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1)
402
+ public static let /**
403
+ * Main text color used for body copy and all primary textual content. Ensures optimal readability and contrast on standard surfaces.
404
+ * Behavior: Dynamic — switches between dark text on light backgrounds and light text on dark backgrounds.
405
+ */
406
+ semanticTextTextColorPrimary = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
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+ public static let /**
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+ * Used when primary text color must remain fixed regardless of mode (e.g., on light constant backgrounds).
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+ * Behavior: Constant — same tone across Light and Dark mode.
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+ */
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+ semanticTextTextColorPrimaryConstant = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
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+ public static let /**
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+ * Inverse text color used on opposing surfaces (e.g., white text on red or dark backgrounds).
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+ * Behavior: Dynamic — alternates between light and dark mode.
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+ */
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+ semanticTextTextColorPrimaryInverse = UIColor(red: 0.141, green: 0.149, blue: 0.161, alpha: 1)
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+ public static let /**
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+ * Fixed inverse tone for text that always appears on dark surfaces (e.g., hero headlines or persistent dark cards).
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+ * Behavior: Constant — unchanged across modes.
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+ */
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+ semanticTextTextColorPrimaryInverseConstant = UIColor(red: 0.910, green: 0.929, blue: 0.941, alpha: 1)
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+ public static let /**
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+ * Secondary text color used for supportive information, subtitles, and less prominent text.
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+ * Behavior: Dynamic — adapts between neutral tones to maintain proper contrast per theme. In 2025 css it is called figure meta.
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+ */
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+ semanticTextTextColorSecondary = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1)
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+ public static let /**
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+ * Used for positive or success-related messages (e.g., “Saved”, “Success”, or confirmation text) on success surface colors.
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+ * Behavior: Constant — green tone remains consistent across both modes.
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+ */
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+ semanticTextTextColorSuccessConstant = UIColor(red: 0.000, green: 0.431, blue: 0.239, alpha: 1)
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+ }