@makefully/adaptfully 3.5.0 → 3.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -0
- package/README.md +13 -6
- package/lib/node/pipeline.js +1 -1
- package/package.json +1 -1
package/CHANGELOG.md
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@@ -2,6 +2,12 @@
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All notable changes to this project are documented in this file.
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## 3.6.1 — 2026-07-06
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### Changed
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- Web deploy uses the same Wrapfully zip-and-post path as Steam (`webapp` builder). Adaptfully does not implement SFTP or other publish targets directly — credentials in `assets/meta/publish/` travel in the zip for Wrapfully to use.
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## 3.5.0 — 2026-06-27
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### Added
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package/README.md
CHANGED
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@@ -23,7 +23,8 @@ Games register platform services before load and retrieve them in-game. Adaptful
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```bash
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adaptfully prebuild web # deploy/ → output/web-prebuild/
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adaptfully build steam # prebuild + zip and send to Wrapfully
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adaptfully deploy
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adaptfully deploy web # prebuild + POST to Wrapfully webapp builder (SFTP when sftp.json is in the zip)
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adaptfully deploy steam # prebuild + POST to Wrapfully steam builder
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adaptfully steam-auth # one-time: log in with steamcmd → assets/meta/publish/steam.json
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```
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@@ -31,7 +32,7 @@ adaptfully steam-auth # one-time: log in with steamcmd → assets/meta/pub
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|-------|----------------|
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| `prebuild` | Copy `deploy/` to `output/<platform>-prebuild/` and inject registrations into `config.htmlInjections` |
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| `build` | Prebuild, then POST the result to Wrapfully |
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| `deploy` |
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| `deploy` | Prebuild, zip, POST to Wrapfully; platform release when credentials are in `assets/meta/publish/` |
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| `steam-auth` | One-time local setup: install steamcmd, interactive login, write `assets/meta/publish/steam.json` |
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`wrapfully-deploy` is a compatibility alias for `adaptfully deploy` when invoked with a Wrapfully builder name (`steam`, `win`, `android`, etc.).
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@@ -553,22 +554,28 @@ When builds relay between servers, `meta/publish/` credentials travel in the zip
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Release `win` builds can be signed with `assets/meta/publish/ms.json` (see Windows below). Release `mac` builds can use `assets/meta/publish/apple.json` for signing and notarization (see Apple above).
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#### Web
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#### Web (`web` / `webapp`)
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`adaptfully deploy web` prebuilds and POSTs to the Wrapfully **`webapp`** builder (same conduit as Steam). Include `assets/meta/publish/sftp.json` in the project so it is zipped as `meta/publish/sftp.json` for Wrapfully to deploy via SFTP.
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```json
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{
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"webapp": {
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"host": "(your sftp host)",
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"port": 22,
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"
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"username": "(your username)",
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"password": "(your password)",
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"path": "
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"path": "/home/user/example.com.incoming",
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"uploadMode": "direct",
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"serviceWorker": false,
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"metaWeb": false,
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"cleanRemote": false
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}
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}
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```
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See [Wrapfully README](https://github.com/Makefully-Studios/wrapfully-client) for `uploadMode`, `serviceWorker`, `metaWeb`, and `cleanRemote`.
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#### Windows (`win`, `win-dev`, `uwp`)
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To sign the app, place your certificate at `assets/meta/publish/ms/packcert.pfx` and include `assets/meta/publish/ms.json`:
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package/lib/node/pipeline.js
CHANGED
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@@ -71,7 +71,7 @@ export async function adaptfullyFromCli(argv = process.argv) {
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+ 'Stages:\n'
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+ ' prebuild Copy deploy/ and apply platform registrations → output/<platform>-prebuild/\n'
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+ ' build prebuild + zip and send to Wrapfully\n'
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+ ' deploy
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+ ' deploy prebuild + zip and send to Wrapfully (platform release when credentials are in the zip)\n'
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+ '\n'
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+ ' steam-auth Install steamcmd if needed, log in interactively, write assets/meta/publish/steam.json',
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);
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