@maka/maka-cli 5.1.29 → 5.1.31
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bundle/typescript/package.json +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.d.ts +9 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.js +26 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/command.d.ts +13 -7
- package/bundle/typescript/src/commands/game/sideQuest/commands/command.js +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/command.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/drop.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/drop.js +2 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/drop.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/equip.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/equip.js +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/equip.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/give.d.ts +7 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/give.js +51 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/give.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/go.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/go.js +3 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/go.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/lock.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/lock.js +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/lock.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/look.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/look.js +2 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/look.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/say.d.ts +3 -11
- package/bundle/typescript/src/commands/game/sideQuest/commands/say.js +7 -32
- package/bundle/typescript/src/commands/game/sideQuest/commands/say.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/search.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/search.js +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/search.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/solve.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/solve.js +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/solve.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/store.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/store.js +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/store.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/take.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/take.js +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/take.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/talk.d.ts +3 -4
- package/bundle/typescript/src/commands/game/sideQuest/commands/talk.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/unequip.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/unequip.js +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/unequip.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/unlock.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/unlock.js +34 -24
- package/bundle/typescript/src/commands/game/sideQuest/commands/unlock.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/use.d.ts +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/use.js +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/use.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/factories/command-factory.d.ts +9 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/{commandF.js → command-factory.js} +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/factories/command-factory.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/item-factory.d.ts +5 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/item-factory.js +24 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/item-factory.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/npc-factory.d.ts +10 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/npc-factory.js +36 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/npc-factory.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/puzzle-factory.d.ts +6 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/puzzle-factory.js +24 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/puzzle-factory.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/room-factory.d.ts +6 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/room-factory.js +19 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/room-factory.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/{sceneSynthesizer.d.ts → scene-factory.d.ts} +2 -2
- package/bundle/typescript/src/commands/game/sideQuest/factories/scene-factory.js +115 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/scene-factory.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/game.d.ts +11 -5
- package/bundle/typescript/src/commands/game/sideQuest/game.js +102 -10
- package/bundle/typescript/src/commands/game/sideQuest/game.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/door.d.ts +7 -3
- package/bundle/typescript/src/commands/game/sideQuest/models/door.js +1 -2
- package/bundle/typescript/src/commands/game/sideQuest/models/door.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/inventory.d.ts +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/inventory.js +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/inventory.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/item.d.ts +26 -4
- package/bundle/typescript/src/commands/game/sideQuest/models/item.js +36 -4
- package/bundle/typescript/src/commands/game/sideQuest/models/item.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/npc.d.ts +22 -14
- package/bundle/typescript/src/commands/game/sideQuest/models/npc.js +141 -49
- package/bundle/typescript/src/commands/game/sideQuest/models/npc.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/player.d.ts +16 -4
- package/bundle/typescript/src/commands/game/sideQuest/models/player.js +85 -57
- package/bundle/typescript/src/commands/game/sideQuest/models/player.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/puzzle.d.ts +11 -2
- package/bundle/typescript/src/commands/game/sideQuest/models/puzzle.js +2 -2
- package/bundle/typescript/src/commands/game/sideQuest/models/puzzle.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/room.d.ts +29 -6
- package/bundle/typescript/src/commands/game/sideQuest/models/room.js +79 -7
- package/bundle/typescript/src/commands/game/sideQuest/models/room.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/scene.d.ts +29 -18
- package/bundle/typescript/src/commands/game/sideQuest/models/scene.js +82 -69
- package/bundle/typescript/src/commands/game/sideQuest/models/scene.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/scenes/scene1.json +93 -114
- package/bundle/typescript/src/commands/game/sideQuest/scenes/scene2.json +130 -151
- package/bundle/typescript/src/commands/game/sideQuest/types/enums.d.ts +13 -7
- package/bundle/typescript/src/commands/game/sideQuest/types/enums.js +12 -6
- package/bundle/typescript/src/commands/game/sideQuest/types/enums.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/types/{types.d.ts → player-equipment.d.ts} +8 -10
- package/bundle/typescript/src/commands/game/sideQuest/types/player-equipment.js +2 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/player-equipment.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/exit-seed.d.ts +6 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/exit-seed.js +2 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/exit-seed.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/item-seed.d.ts +22 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/item-seed.js +2 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/item-seed.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/lifestyle-seed.d.ts +22 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/lifestyle-seed.js +2 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/lifestyle-seed.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/npc-seed.d.ts +6 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/npc-seed.js +2 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/npc-seed.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/player-seed.d.ts +6 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/player-seed.js +2 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/player-seed.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/puzzle-seed.d.ts +11 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/puzzle-seed.js +2 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/puzzle-seed.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/room-seed.d.ts +16 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/room-seed.js +2 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/room-seed.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/scene-seed.d.ts +16 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/scene-seed.js +2 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/scene-seed.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/{abstracts.d.ts → shared/abstracts.d.ts} +12 -9
- package/bundle/typescript/src/commands/game/sideQuest/types/{abstracts.js → shared/abstracts.js} +7 -2
- package/bundle/typescript/src/commands/game/sideQuest/types/shared/abstracts.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/shared/direction-enum.d.ts +8 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/shared/direction-enum.js +10 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/shared/direction-enum.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/shared/equipment-enum.d.ts +25 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/shared/equipment-enum.js +27 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/shared/equipment-enum.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/shared/item-enum.d.ts +34 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/shared/item-enum.js +38 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/shared/item-enum.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/ui.d.ts +6 -2
- package/bundle/typescript/src/commands/game/sideQuest/ui.js +48 -79
- package/bundle/typescript/src/commands/game/sideQuest/ui.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/logger.d.ts +4 -2
- package/bundle/typescript/src/commands/game/sideQuest/utilities/logger.js +8 -4
- package/bundle/typescript/src/commands/game/sideQuest/utilities/logger.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest.sub.cmd.js +20 -13
- package/bundle/typescript/src/commands/game/sideQuest.sub.cmd.js.map +1 -1
- package/bundle/typescript/src/tools/https/https.class.d.ts +1 -0
- package/bundle/typescript/src/tools/https/https.class.js +49 -1
- package/bundle/typescript/src/tools/https/https.class.js.map +1 -1
- package/package.json +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/factories/commandF.d.ts +0 -10
- package/bundle/typescript/src/commands/game/sideQuest/factories/commandF.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/factories/roomsF.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/factories/roomsF.js +0 -18
- package/bundle/typescript/src/commands/game/sideQuest/factories/roomsF.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/factories/sceneSynthesizer.js +0 -77
- package/bundle/typescript/src/commands/game/sideQuest/factories/sceneSynthesizer.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/scenes/scene3.json +0 -380
- package/bundle/typescript/src/commands/game/sideQuest/types/abstracts.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/types/interfaces.d.ts +0 -197
- package/bundle/typescript/src/commands/game/sideQuest/types/interfaces.js +0 -2
- package/bundle/typescript/src/commands/game/sideQuest/types/interfaces.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/types/types.js +0 -2
- package/bundle/typescript/src/commands/game/sideQuest/types/types.js.map +0 -1
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import { Logger } from '../utilities/logger.js';
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import {
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import { AbstractScene } from '../types/abstracts.js';
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import { RoomFactory } from '../factories/roomsF.js';
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import { Category } from '../types/shared/item-enum.js';
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import { AbstractScene } from '../types/shared/abstracts.js';
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export class Scene extends AbstractScene {
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name;
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player;
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logger;
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actors;
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game;
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characterLocations = new Map();
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roomFactory;
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_residenceTiers = [];
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rooms = {};
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roomOwnership = new Map(); // Room name → owner name
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itemOwnership = new Map(); // Item name → owner name
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currency;
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constructor(config) {
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super();
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this.roomFactory = new RoomFactory();
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this.player = config.player;
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this.rooms = this.generateRoomsFromConfig(config.roomConfiguration);
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this.logger = Logger.getInstance();
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this.actors = new Map();
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this.currency = config.currency ?? {
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type: 'nuyen',
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carrierItemSizes: [Size.Small, Size.Medium, Size.Large],
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authorityRoomTags: ['Bank'],
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};
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this.residenceTiers = config.residenceTiers ?? [];
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this.
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this.logger.write(`Scene initialized with rooms: ${Object.keys(this.rooms).join(", ")}`);
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this.logger.write(`Scene initialized.`);
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this.validateLifestyleSupport();
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this.validatePuzzleRequirements(config.puzzles ?? [], config.items ?? []);
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}
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initialize() {
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initialize(game) {
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this.player.currentLocation = this.determineStartRoom();
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}
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updateExits(room) {
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setOwner(entity, owner) {
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// It's a Room
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this.roomOwnership.set(entity.name, owner);
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entity.owner = owner;
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this.logger.write(`Set owner of room "${entity.name}" to "${owner}"`);
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}
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this.itemOwnership.set(entity.name, owner);
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entity.owner = owner;
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this.logger.write(`Set owner of item "${entity.name}" to "${owner}"`);
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}
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}
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getOwner(entity) {
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return this.roomOwnership.get(entity.name);
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const exitDirection = exit.direction.toUpperCase();
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}
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getOwnedItemsBy(owner) {
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}
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getOwnedRoomsBy(owner) {
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addActor(actor) {
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getActorsInRoom(room) {
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}
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normalize(input) {
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return input.normalize('NFKD').replace(/[’']/g, "'").trim().toLowerCase();
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}
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addRoom(room) {
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this.rooms[this.normalize(room.name)] = room;
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this.logger.write(`Added room to scene: ${room.name}`);
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removeRoom(roomName) {
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delete this.rooms[roomName];
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if (this.getRoom(roomName)) {
|
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+
delete this.rooms[this.normalize(roomName)];
|
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105
|
this.logger.write(`Removed room from scene: ${roomName}`);
|
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|
return true;
|
|
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107
|
}
|
|
@@ -97,7 +111,7 @@ export class Scene extends AbstractScene {
|
|
|
97
111
|
}
|
|
98
112
|
}
|
|
99
113
|
addItemToRoom(item, roomName) {
|
|
100
|
-
const room = this.
|
|
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|
+
const room = this.getRoom(roomName);
|
|
101
115
|
if (room) {
|
|
102
116
|
room.addItem(item);
|
|
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117
|
this.logger.write(`Added item ${item.name} to room ${room.name}`);
|
|
@@ -107,7 +121,7 @@ export class Scene extends AbstractScene {
|
|
|
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121
|
}
|
|
108
122
|
}
|
|
109
123
|
addPuzzleToRoom(puzzle, roomName) {
|
|
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|
-
const room = this.
|
|
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|
+
const room = this.getRoom(roomName);
|
|
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125
|
if (room) {
|
|
112
126
|
room.setPuzzle(puzzle);
|
|
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127
|
this.logger.write(`Added puzzle to room ${room.name}`);
|
|
@@ -117,14 +131,21 @@ export class Scene extends AbstractScene {
|
|
|
117
131
|
}
|
|
118
132
|
}
|
|
119
133
|
setCharacterLocation(character, roomName) {
|
|
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|
-
const room = this.
|
|
134
|
+
const room = this.getRoom(roomName);
|
|
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135
|
if (room) {
|
|
122
136
|
this.characterLocations.set(character.name, room);
|
|
123
|
-
|
|
137
|
+
// Remove from old room first, if needed
|
|
138
|
+
const currentRoom = character.currentLocation;
|
|
139
|
+
if (currentRoom && currentRoom !== room) {
|
|
140
|
+
currentRoom.removeActor(character);
|
|
141
|
+
}
|
|
142
|
+
// Add to new room
|
|
143
|
+
room.addActor(character);
|
|
144
|
+
character.currentLocation = room;
|
|
124
145
|
this.logger.write(`${character.name} is now in room ${room.name}`);
|
|
125
146
|
}
|
|
126
147
|
else {
|
|
127
|
-
this.logger.
|
|
148
|
+
this.logger.error(`Failed to set ${character.name}'s location. Room ${roomName} not found in scene.`);
|
|
128
149
|
}
|
|
129
150
|
}
|
|
130
151
|
getCharacterLocation(character) {
|
|
@@ -134,7 +155,7 @@ export class Scene extends AbstractScene {
|
|
|
134
155
|
const startRoomCandidates = [];
|
|
135
156
|
for (const roomName in this.rooms) {
|
|
136
157
|
if (this.rooms.hasOwnProperty(roomName)) {
|
|
137
|
-
const room = this.
|
|
158
|
+
const room = this.getRoom(roomName);
|
|
138
159
|
if (room.isStartRoom) {
|
|
139
160
|
startRoomCandidates.push(room);
|
|
140
161
|
}
|
|
@@ -151,7 +172,7 @@ export class Scene extends AbstractScene {
|
|
|
151
172
|
throw new Error("No rooms have been defined in the game.");
|
|
152
173
|
}
|
|
153
174
|
console.warn("No starting room designated. Defaulting to the first room.");
|
|
154
|
-
return this.
|
|
175
|
+
return this.getRoom(roomNames[0]);
|
|
155
176
|
}
|
|
156
177
|
getPlayer() {
|
|
157
178
|
return this.player;
|
|
@@ -159,9 +180,21 @@ export class Scene extends AbstractScene {
|
|
|
159
180
|
getRooms() {
|
|
160
181
|
return this.rooms;
|
|
161
182
|
}
|
|
183
|
+
listRooms() {
|
|
184
|
+
return Object.keys(this.rooms).sort();
|
|
185
|
+
}
|
|
186
|
+
getRoom(roomName) {
|
|
187
|
+
const rooms = this.getRooms();
|
|
188
|
+
const room = rooms[this.normalize(roomName?.toLowerCase())];
|
|
189
|
+
if (!room) {
|
|
190
|
+
this.logger.error(`Could not find room ${roomName} in scene`);
|
|
191
|
+
throw new Error(`Room not found: ${roomName}`);
|
|
192
|
+
}
|
|
193
|
+
return room;
|
|
194
|
+
}
|
|
162
195
|
connectRooms(roomNameA, direction, roomNameB, keyItemOrSolution) {
|
|
163
|
-
const roomA = this.
|
|
164
|
-
const roomB = this.
|
|
196
|
+
const roomA = this.getRoom(roomNameA);
|
|
197
|
+
const roomB = this.getRoom(roomNameB);
|
|
165
198
|
if (!roomA) {
|
|
166
199
|
throw new Error(`Room "${roomNameA}" does not exist.`);
|
|
167
200
|
}
|
|
@@ -176,18 +209,9 @@ export class Scene extends AbstractScene {
|
|
|
176
209
|
hasRoomSupportingEmployment(role) {
|
|
177
210
|
return Object.values(this.rooms).some(room => room.supportsEmployment?.(role));
|
|
178
211
|
}
|
|
179
|
-
hasRoomSupportingHabit(habit) {
|
|
180
|
-
return Object.values(this.rooms).some(room => room.supportsHabit?.(habit));
|
|
181
|
-
}
|
|
182
212
|
hasItemSupportingAddiction(addiction) {
|
|
183
213
|
return Object.values(this.rooms).some(room => room.inventory.getAllItems().some(item => item.satisfiesLifestyle?.addictionTypes?.includes(addiction)));
|
|
184
214
|
}
|
|
185
|
-
hasItemSupportingHabit(habit) {
|
|
186
|
-
return Object.values(this.rooms).some(room => room.inventory.getAllItems().some(item => item.satisfiesLifestyle?.habitTags?.includes(habit)));
|
|
187
|
-
}
|
|
188
|
-
hasPuzzleSupportingHobby(hobby) {
|
|
189
|
-
return Object.values(this.rooms).some(room => room.puzzle?.hobbyTags?.includes(hobby));
|
|
190
|
-
}
|
|
191
215
|
validateLifestyleSupport() {
|
|
192
216
|
const allActors = [this.player, ...this.allActors];
|
|
193
217
|
for (const actor of allActors) {
|
|
@@ -196,14 +220,13 @@ export class Scene extends AbstractScene {
|
|
|
196
220
|
const residence = lifestyle.find(l => l.type === 'residence')?.metadata;
|
|
197
221
|
const employment = lifestyle.find(l => l.type === 'employment')?.metadata;
|
|
198
222
|
const vices = lifestyle.find(l => l.type === 'vice')?.metadata;
|
|
199
|
-
|
|
200
|
-
|
|
201
|
-
throw new Error(`No room supports residence lifestyle '${residence.lifestyle}' for ${name}`);
|
|
223
|
+
if (residence?.location && !this.hasRoomSupportingResidence(residence.location)) {
|
|
224
|
+
throw new Error(`No room supports residence lifestyle '${residence.location}' for ${name}`);
|
|
202
225
|
}
|
|
203
226
|
if (residence) {
|
|
204
227
|
const validTiers = this._residenceTiers ?? [];
|
|
205
|
-
if (!validTiers.includes(residence.
|
|
206
|
-
throw new Error(`${actor.name} has an invalid residence lifestyle tier '${residence.
|
|
228
|
+
if (!validTiers.includes(residence.tier)) {
|
|
229
|
+
throw new Error(`${actor.name} has an invalid residence lifestyle tier '${residence.tier}'`);
|
|
207
230
|
}
|
|
208
231
|
}
|
|
209
232
|
if (employment?.jobTitle && !this.hasRoomSupportingEmployment(employment.jobTitle)) {
|
|
@@ -214,16 +237,6 @@ export class Scene extends AbstractScene {
|
|
|
214
237
|
throw new Error(`No item supports addiction '${addiction}' for ${name}`);
|
|
215
238
|
}
|
|
216
239
|
}
|
|
217
|
-
for (const habit of vices?.habits ?? []) {
|
|
218
|
-
if (!this.hasRoomSupportingHabit(habit) && !this.hasItemSupportingHabit(habit)) {
|
|
219
|
-
throw new Error(`No room or item supports habit '${habit}' for ${name}`);
|
|
220
|
-
}
|
|
221
|
-
}
|
|
222
|
-
for (const hobby of hobbies) {
|
|
223
|
-
if (!this.hasPuzzleSupportingHobby(hobby)) {
|
|
224
|
-
throw new Error(`No puzzle supports hobby '${hobby}' for ${name}`);
|
|
225
|
-
}
|
|
226
|
-
}
|
|
227
240
|
}
|
|
228
241
|
this.logger.write("Scene passed lifestyle support validation.");
|
|
229
242
|
}
|
|
@@ -242,7 +255,7 @@ export class Scene extends AbstractScene {
|
|
|
242
255
|
return this.currency.type;
|
|
243
256
|
}
|
|
244
257
|
isValidCurrencyCarrier(item) {
|
|
245
|
-
return
|
|
258
|
+
return item.category === Category.CurrencyContainer;
|
|
246
259
|
}
|
|
247
260
|
getCurrencyAggregationByTag() {
|
|
248
261
|
const result = {};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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@@ -1,57 +1,59 @@
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1
1
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{
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2
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"name": "Seattle Underground",
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3
3
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"residenceTiers": [
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"
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5
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"
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"
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"
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"
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"Street",
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5
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"Squatter",
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6
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"Low",
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7
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"Middle",
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8
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"High",
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"Luxury"
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],
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"currency": {
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"type": "nuyen",
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"carrier": "credstick",
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"
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"Small",
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"Medium"
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],
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17
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-
"authorityRoomTags": [
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"authorityRoomTags": ["Bank"]
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},
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"rooms": [
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{
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"description": "A
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"tags": [
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],
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"name": "Barrens Apartment",
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"description": "A grimy studio in the heart of the Redmond Barrens. The synth-leather couch sags, and the flickering AR ads outside the window never stop.",
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"tags": ["residence"],
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"supportedLifestyles": {
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"residenceTiers": [
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"residenceTiers": ["Street", "Squatter"]
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"exits": [
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{
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"direction": "north",
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"targetRoom": "
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"targetRoom": "Redmond Safehouse"
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"isStartRoom": true
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{
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"name": "
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"description": "
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"tags": [
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"employment",
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],
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"name": "Redmond Safehouse",
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"description": "A hidden bolthole in the Redmond Barrens.",
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"tags": ["residence"],
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"supportedLifestyles": {
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"
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"residenceTiers": ["Low"]
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},
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"exits": [
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{
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"direction": "north",
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"targetRoom": "Krow’s Den"
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},
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{
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"direction": "south",
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"targetRoom": "Barrens Apartment"
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}
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]
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},
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{
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"name": "Krow’s Den",
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"description": "The fixer’s office. Smells like cigars and secrets.",
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"owner": "Mr. Krow",
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"supportedLifestyles": {
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"employmentRoles": ["Fixer"]
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},
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"exits": [
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{
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@@ -60,58 +62,51 @@
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},
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{
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"direction": "east",
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"targetRoom": "Lucky Chummer"
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"targetRoom": "Lucky Chummer",
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"keyRequired": "Krow's Datachip"
|
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}
|
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]
|
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},
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{
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"name": "Lucky Chummer",
|
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"description": "A neon casino buzzing with illicit energy.",
|
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"tags": [
|
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"entertainment"
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],
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"supportedLifestyles": {
|
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"habitTags": [
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"Gambling"
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]
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"habitTags": ["Gambling"]
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}
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}
|
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],
|
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"npcs": [
|
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{
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|
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"name": "Mr. Krow",
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"dialogue": [
|
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"I've got what you need
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"I've got what you need — if you can pay.",
|
|
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"Never trust a smiling ork.",
|
|
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"The shadows don't lie, chummer."
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],
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|
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"
|
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|
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|
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|
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|
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|
|
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|
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"player": {
|
|
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|
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"name": "Mr. Krow",
|
|
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|
+
"startLocation": "Krow's Den",
|
|
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|
+
"lifestyleChoices": [
|
|
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|
+
{
|
|
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|
+
"type": "residence",
|
|
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|
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"metadata": {
|
|
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|
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"tier": "Medium",
|
|
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|
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"location": "Redmond Safehouse"
|
|
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|
+
}
|
|
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|
+
},
|
|
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|
+
{
|
|
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|
+
"type": "employment",
|
|
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|
+
"metadata": {
|
|
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|
+
"jobTitle": "Fixer"
|
|
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|
+
}
|
|
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+
},
|
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|
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{
|
|
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|
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"type": "vice",
|
|
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|
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"metadata": {
|
|
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|
+
"addictions": ["Cigars"]
|
|
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|
+
}
|
|
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|
}
|
|
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|
-
|
|
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|
-
|
|
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|
-
"type": "employment",
|
|
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|
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"metadata": {
|
|
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|
-
"jobTitle": "Fixer"
|
|
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|
-
}
|
|
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|
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},
|
|
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|
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{
|
|
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|
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"type": "vice",
|
|
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|
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"metadata": {
|
|
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|
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"habits": [
|
|
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|
-
"Cigars"
|
|
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|
-
]
|
|
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|
-
}
|
|
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|
-
},
|
|
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|
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{
|
|
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|
-
"type": "hobby",
|
|
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|
-
"metadata": "Gun Collecting"
|
|
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|
-
}
|
|
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|
-
],
|
|
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|
-
"startRoom": "Redmond Safehouse"
|
|
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|
+
]
|
|
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|
+
}
|
|
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110
|
}
|
|
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|
],
|
|
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|
"items": [
|
|
@@ -126,62 +121,46 @@
|
|
|
126
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|
"rating": "Standard",
|
|
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|
"weight": 0.2,
|
|
128
123
|
"currencyAmount": 500,
|
|
129
|
-
"room": "
|
|
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|
+
"room": "Krow's Den",
|
|
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|
+
"owner": "Mr. Krow"
|
|
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|
+
},
|
|
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|
+
{
|
|
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|
+
"name": "Krow's Datachip",
|
|
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|
+
"description": "An encrypted datachip that grants access to the Lucky Chummer. Its casing is etched with the Krow Industries logo.",
|
|
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|
+
"size": "Tiny",
|
|
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|
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"category": "Key",
|
|
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|
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"shape": "Square",
|
|
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|
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"color": "Black",
|
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|
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"texture": "Glossy",
|
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|
+
"rating": "Common",
|
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|
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"weight": 0.05,
|
|
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|
+
"heldBy": "Mr. Krow",
|
|
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|
+
"owner": "Mr. Krow"
|
|
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|
},
|
|
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|
{
|
|
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141
|
"name": "Cuban Cigar",
|
|
133
|
-
"description": "
|
|
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|
+
"description": "Hard to find, but delicious.",
|
|
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143
|
"size": "Tiny",
|
|
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|
-
"category": "
|
|
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|
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"shape": "
|
|
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|
+
"category": "Vice",
|
|
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|
+
"shape": "Rectangle",
|
|
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|
"color": "Brown",
|
|
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|
-
"texture": "
|
|
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|
-
"rating": "
|
|
147
|
+
"texture": "Smooth",
|
|
148
|
+
"rating": "Rare",
|
|
140
149
|
"weight": 0.1,
|
|
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|
-
"
|
|
142
|
-
|
|
143
|
-
"Cigars"
|
|
144
|
-
]
|
|
145
|
-
},
|
|
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|
-
"room": "Krow\u2019s Den"
|
|
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|
-
},
|
|
148
|
-
{
|
|
149
|
-
"name": "Wrench",
|
|
150
|
-
"description": "Heavy-duty adjustable wrench, perfect for recalibration work.",
|
|
151
|
-
"size": "Medium",
|
|
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|
-
"category": "Tool",
|
|
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|
-
"shape": "L",
|
|
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|
-
"color": "Steel",
|
|
155
|
-
"texture": "Rough",
|
|
156
|
-
"rating": "Standard",
|
|
157
|
-
"weight": 1.5,
|
|
158
|
-
"room": "Krow\u2019s Den"
|
|
159
|
-
},
|
|
160
|
-
{
|
|
161
|
-
"name": "Ares Predator V",
|
|
162
|
-
"description": "A popular heavy pistol with built-in smartgun system.",
|
|
163
|
-
"size": "Medium",
|
|
164
|
-
"category": "Weapon",
|
|
165
|
-
"shape": "Pistol",
|
|
166
|
-
"color": "Black",
|
|
167
|
-
"texture": "Matte",
|
|
168
|
-
"rating": "MilitaryGrade",
|
|
169
|
-
"weight": 2.2
|
|
150
|
+
"currencyAmount": 0,
|
|
151
|
+
"room": "Barrens Apartment"
|
|
170
152
|
}
|
|
171
153
|
],
|
|
172
154
|
"puzzles": [
|
|
173
155
|
{
|
|
174
|
-
"name": "
|
|
175
|
-
"
|
|
176
|
-
"requiredPhrase": "
|
|
177
|
-
"riddle": "
|
|
178
|
-
"successMessage": "You
|
|
179
|
-
"failureMessage": "
|
|
180
|
-
"hobbyTags": [
|
|
181
|
-
|
|
182
|
-
],
|
|
183
|
-
"room": "Krow\u2019s Den",
|
|
184
|
-
"rewardItem": "Ares Predator V"
|
|
156
|
+
"name": "Cigar Puzzle",
|
|
157
|
+
"rewardItem": "Cuban Cigar",
|
|
158
|
+
"requiredPhrase": "stack the deck",
|
|
159
|
+
"riddle": "I burn through fortunes with the flick of a wrist, leave some elated, others pissed. What am I?",
|
|
160
|
+
"successMessage": "You shuffle with style and stack the odds in your favor. The pit boss slides you a reward with a knowing smirk.",
|
|
161
|
+
"failureMessage": "Your hands fumble the cards. A dealer laughs and the moment slips away.",
|
|
162
|
+
"hobbyTags": ["Gambling", "Card Tricks"],
|
|
163
|
+
"room": "Lucky Chummer"
|
|
185
164
|
}
|
|
186
165
|
]
|
|
187
166
|
}
|