@maka/maka-cli 5.1.23 → 5.1.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (905) hide show
  1. package/bundle/typescript/package.json +112 -0
  2. package/bundle/typescript/src/command.d.ts +37 -0
  3. package/bundle/typescript/src/command.js +231 -0
  4. package/bundle/typescript/src/command.js.map +1 -0
  5. package/bundle/typescript/src/commands/_index.d.ts +25 -0
  6. package/bundle/typescript/src/commands/_index.js +28 -0
  7. package/bundle/typescript/src/commands/_index.js.map +1 -0
  8. package/bundle/typescript/src/commands/ai.d.ts +1 -0
  9. package/bundle/typescript/src/commands/ai.js +82 -0
  10. package/bundle/typescript/src/commands/ai.js.map +1 -0
  11. package/bundle/typescript/src/commands/aws/_index.d.ts +16 -0
  12. package/bundle/typescript/src/commands/aws/_index.js +17 -0
  13. package/bundle/typescript/src/commands/aws/_index.js.map +1 -0
  14. package/bundle/typescript/src/commands/aws/aws.command.d.ts +3 -0
  15. package/bundle/typescript/src/commands/aws/aws.command.js +15 -0
  16. package/bundle/typescript/src/commands/aws/aws.command.js.map +1 -0
  17. package/bundle/typescript/src/commands/aws/cecr.sub.cmd.d.ts +1 -0
  18. package/bundle/typescript/src/commands/aws/cecr.sub.cmd.js +36 -0
  19. package/bundle/typescript/src/commands/aws/cecr.sub.cmd.js.map +1 -0
  20. package/bundle/typescript/src/commands/aws/chz.sub.cmd.d.ts +1 -0
  21. package/bundle/typescript/src/commands/aws/chz.sub.cmd.js +41 -0
  22. package/bundle/typescript/src/commands/aws/chz.sub.cmd.js.map +1 -0
  23. package/bundle/typescript/src/commands/aws/ci.sub.cmd.d.ts +1 -0
  24. package/bundle/typescript/src/commands/aws/ci.sub.cmd.js +199 -0
  25. package/bundle/typescript/src/commands/aws/ci.sub.cmd.js.map +1 -0
  26. package/bundle/typescript/src/commands/aws/ckp.sub.cmd.d.ts +1 -0
  27. package/bundle/typescript/src/commands/aws/ckp.sub.cmd.js +42 -0
  28. package/bundle/typescript/src/commands/aws/ckp.sub.cmd.js.map +1 -0
  29. package/bundle/typescript/src/commands/aws/csg.sub.cmd.d.ts +1 -0
  30. package/bundle/typescript/src/commands/aws/csg.sub.cmd.js +43 -0
  31. package/bundle/typescript/src/commands/aws/csg.sub.cmd.js.map +1 -0
  32. package/bundle/typescript/src/commands/aws/decr.sub.cmd.d.ts +1 -0
  33. package/bundle/typescript/src/commands/aws/decr.sub.cmd.js +31 -0
  34. package/bundle/typescript/src/commands/aws/decr.sub.cmd.js.map +1 -0
  35. package/bundle/typescript/src/commands/aws/di.sub.cmd.d.ts +1 -0
  36. package/bundle/typescript/src/commands/aws/di.sub.cmd.js +35 -0
  37. package/bundle/typescript/src/commands/aws/di.sub.cmd.js.map +1 -0
  38. package/bundle/typescript/src/commands/aws/dkp.sub.cmd.d.ts +1 -0
  39. package/bundle/typescript/src/commands/aws/dkp.sub.cmd.js +25 -0
  40. package/bundle/typescript/src/commands/aws/dkp.sub.cmd.js.map +1 -0
  41. package/bundle/typescript/src/commands/aws/dsg.sub.cmd.d.ts +1 -0
  42. package/bundle/typescript/src/commands/aws/dsg.sub.cmd.js +57 -0
  43. package/bundle/typescript/src/commands/aws/dsg.sub.cmd.js.map +1 -0
  44. package/bundle/typescript/src/commands/aws/lecr.sub.cmd.d.ts +1 -0
  45. package/bundle/typescript/src/commands/aws/lecr.sub.cmd.js +30 -0
  46. package/bundle/typescript/src/commands/aws/lecr.sub.cmd.js.map +1 -0
  47. package/bundle/typescript/src/commands/aws/rbi.sub.cmd.d.ts +1 -0
  48. package/bundle/typescript/src/commands/aws/rbi.sub.cmd.js +39 -0
  49. package/bundle/typescript/src/commands/aws/rbi.sub.cmd.js.map +1 -0
  50. package/bundle/typescript/src/commands/aws/rdn.sub.cmd.d.ts +1 -0
  51. package/bundle/typescript/src/commands/aws/rdn.sub.cmd.js +104 -0
  52. package/bundle/typescript/src/commands/aws/rdn.sub.cmd.js.map +1 -0
  53. package/bundle/typescript/src/commands/aws/rkp.sub.cmd.d.ts +1 -0
  54. package/bundle/typescript/src/commands/aws/rkp.sub.cmd.js +52 -0
  55. package/bundle/typescript/src/commands/aws/rkp.sub.cmd.js.map +1 -0
  56. package/bundle/typescript/src/commands/aws/sth.sub.cmd.d.ts +1 -0
  57. package/bundle/typescript/src/commands/aws/sth.sub.cmd.js +74 -0
  58. package/bundle/typescript/src/commands/aws/sth.sub.cmd.js.map +1 -0
  59. package/bundle/typescript/src/commands/aws/ti.sub.cmd.d.ts +1 -0
  60. package/bundle/typescript/src/commands/aws/ti.sub.cmd.js +45 -0
  61. package/bundle/typescript/src/commands/aws/ti.sub.cmd.js.map +1 -0
  62. package/bundle/typescript/src/commands/build/_index.d.ts +2 -0
  63. package/bundle/typescript/src/commands/build/_index.js +3 -0
  64. package/bundle/typescript/src/commands/build/_index.js.map +1 -0
  65. package/bundle/typescript/src/commands/build/build.d.ts +3 -0
  66. package/bundle/typescript/src/commands/build/build.js +78 -0
  67. package/bundle/typescript/src/commands/build/build.js.map +1 -0
  68. package/bundle/typescript/src/commands/build/docker.sub.cmd.d.ts +1 -0
  69. package/bundle/typescript/src/commands/build/docker.sub.cmd.js +138 -0
  70. package/bundle/typescript/src/commands/build/docker.sub.cmd.js.map +1 -0
  71. package/bundle/typescript/src/commands/create.d.ts +1 -0
  72. package/bundle/typescript/src/commands/create.js +475 -0
  73. package/bundle/typescript/src/commands/create.js.map +1 -0
  74. package/bundle/typescript/src/commands/debug.d.ts +1 -0
  75. package/bundle/typescript/src/commands/debug.js +76 -0
  76. package/bundle/typescript/src/commands/debug.js.map +1 -0
  77. package/bundle/typescript/src/commands/deploy/_index.d.ts +3 -0
  78. package/bundle/typescript/src/commands/deploy/_index.js +4 -0
  79. package/bundle/typescript/src/commands/deploy/_index.js.map +1 -0
  80. package/bundle/typescript/src/commands/deploy/deploy.command.d.ts +3 -0
  81. package/bundle/typescript/src/commands/deploy/deploy.command.js +24 -0
  82. package/bundle/typescript/src/commands/deploy/deploy.command.js.map +1 -0
  83. package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.d.ts +1 -0
  84. package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.js +122 -0
  85. package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.js.map +1 -0
  86. package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.d.ts +1 -0
  87. package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.js +506 -0
  88. package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.js.map +1 -0
  89. package/bundle/typescript/src/commands/game/_index.d.ts +5 -0
  90. package/bundle/typescript/src/commands/game/_index.js +7 -0
  91. package/bundle/typescript/src/commands/game/_index.js.map +1 -0
  92. package/bundle/typescript/src/commands/game/battleship.sub.cmd.d.ts +1 -0
  93. package/bundle/typescript/src/commands/game/battleship.sub.cmd.js +12 -0
  94. package/bundle/typescript/src/commands/game/battleship.sub.cmd.js.map +1 -0
  95. package/bundle/typescript/src/commands/game/play.command.d.ts +3 -0
  96. package/bundle/typescript/src/commands/game/play.command.js +18 -0
  97. package/bundle/typescript/src/commands/game/play.command.js.map +1 -0
  98. package/bundle/typescript/src/commands/game/pong.sub.cmd.d.ts +1 -0
  99. package/bundle/typescript/src/commands/game/pong.sub.cmd.js +12 -0
  100. package/bundle/typescript/src/commands/game/pong.sub.cmd.js.map +1 -0
  101. package/bundle/typescript/src/commands/game/sideQuest/commands/command.d.ts +17 -0
  102. package/bundle/typescript/src/commands/game/sideQuest/commands/command.js +24 -0
  103. package/bundle/typescript/src/commands/game/sideQuest/commands/command.js.map +1 -0
  104. package/bundle/typescript/src/commands/game/sideQuest/commands/drop.d.ts +8 -0
  105. package/bundle/typescript/src/commands/game/sideQuest/commands/drop.js +29 -0
  106. package/bundle/typescript/src/commands/game/sideQuest/commands/drop.js.map +1 -0
  107. package/bundle/typescript/src/commands/game/sideQuest/commands/equip.d.ts +8 -0
  108. package/bundle/typescript/src/commands/game/sideQuest/commands/equip.js +33 -0
  109. package/bundle/typescript/src/commands/game/sideQuest/commands/equip.js.map +1 -0
  110. package/bundle/typescript/src/commands/game/sideQuest/commands/go.d.ts +8 -0
  111. package/bundle/typescript/src/commands/game/sideQuest/commands/go.js +57 -0
  112. package/bundle/typescript/src/commands/game/sideQuest/commands/go.js.map +1 -0
  113. package/bundle/typescript/src/commands/game/sideQuest/commands/lock.d.ts +8 -0
  114. package/bundle/typescript/src/commands/game/sideQuest/commands/lock.js +37 -0
  115. package/bundle/typescript/src/commands/game/sideQuest/commands/lock.js.map +1 -0
  116. package/bundle/typescript/src/commands/game/sideQuest/commands/look.d.ts +10 -0
  117. package/bundle/typescript/src/commands/game/sideQuest/commands/look.js +98 -0
  118. package/bundle/typescript/src/commands/game/sideQuest/commands/look.js.map +1 -0
  119. package/bundle/typescript/src/commands/game/sideQuest/commands/say.d.ts +9 -0
  120. package/bundle/typescript/src/commands/game/sideQuest/commands/say.js +31 -0
  121. package/bundle/typescript/src/commands/game/sideQuest/commands/say.js.map +1 -0
  122. package/bundle/typescript/src/commands/game/sideQuest/commands/search.d.ts +7 -0
  123. package/bundle/typescript/src/commands/game/sideQuest/commands/search.js +19 -0
  124. package/bundle/typescript/src/commands/game/sideQuest/commands/search.js.map +1 -0
  125. package/bundle/typescript/src/commands/game/sideQuest/commands/solve.d.ts +7 -0
  126. package/bundle/typescript/src/commands/game/sideQuest/commands/solve.js +20 -0
  127. package/bundle/typescript/src/commands/game/sideQuest/commands/solve.js.map +1 -0
  128. package/bundle/typescript/src/commands/game/sideQuest/commands/store.d.ts +8 -0
  129. package/bundle/typescript/src/commands/game/sideQuest/commands/store.js +32 -0
  130. package/bundle/typescript/src/commands/game/sideQuest/commands/store.js.map +1 -0
  131. package/bundle/typescript/src/commands/game/sideQuest/commands/take.d.ts +8 -0
  132. package/bundle/typescript/src/commands/game/sideQuest/commands/take.js +38 -0
  133. package/bundle/typescript/src/commands/game/sideQuest/commands/take.js.map +1 -0
  134. package/bundle/typescript/src/commands/game/sideQuest/commands/unequip.d.ts +7 -0
  135. package/bundle/typescript/src/commands/game/sideQuest/commands/unequip.js +12 -0
  136. package/bundle/typescript/src/commands/game/sideQuest/commands/unequip.js.map +1 -0
  137. package/bundle/typescript/src/commands/game/sideQuest/commands/unlock.d.ts +8 -0
  138. package/bundle/typescript/src/commands/game/sideQuest/commands/unlock.js +43 -0
  139. package/bundle/typescript/src/commands/game/sideQuest/commands/unlock.js.map +1 -0
  140. package/bundle/typescript/src/commands/game/sideQuest/commands/use.d.ts +8 -0
  141. package/bundle/typescript/src/commands/game/sideQuest/commands/use.js +33 -0
  142. package/bundle/typescript/src/commands/game/sideQuest/commands/use.js.map +1 -0
  143. package/bundle/typescript/src/commands/game/sideQuest/factories/commandF.d.ts +10 -0
  144. package/bundle/typescript/src/commands/game/sideQuest/factories/commandF.js +17 -0
  145. package/bundle/typescript/src/commands/game/sideQuest/factories/commandF.js.map +1 -0
  146. package/bundle/typescript/src/commands/game/sideQuest/factories/roomsF.d.ts +8 -0
  147. package/bundle/typescript/src/commands/game/sideQuest/factories/roomsF.js +67 -0
  148. package/bundle/typescript/src/commands/game/sideQuest/factories/roomsF.js.map +1 -0
  149. package/bundle/typescript/src/commands/game/sideQuest/factories/sceneSynthesizer.d.ts +6 -0
  150. package/bundle/typescript/src/commands/game/sideQuest/factories/sceneSynthesizer.js +66 -0
  151. package/bundle/typescript/src/commands/game/sideQuest/factories/sceneSynthesizer.js.map +1 -0
  152. package/bundle/typescript/src/commands/game/sideQuest/game.d.ts +18 -0
  153. package/bundle/typescript/src/commands/game/sideQuest/game.js +99 -0
  154. package/bundle/typescript/src/commands/game/sideQuest/game.js.map +1 -0
  155. package/bundle/typescript/src/commands/game/sideQuest/models/_index.d.ts +8 -0
  156. package/bundle/typescript/src/commands/game/sideQuest/models/_index.js +9 -0
  157. package/bundle/typescript/src/commands/game/sideQuest/models/_index.js.map +1 -0
  158. package/bundle/typescript/src/commands/game/sideQuest/models/door.d.ts +18 -0
  159. package/bundle/typescript/src/commands/game/sideQuest/models/door.js +42 -0
  160. package/bundle/typescript/src/commands/game/sideQuest/models/door.js.map +1 -0
  161. package/bundle/typescript/src/commands/game/sideQuest/models/inventory.d.ts +46 -0
  162. package/bundle/typescript/src/commands/game/sideQuest/models/inventory.js +97 -0
  163. package/bundle/typescript/src/commands/game/sideQuest/models/inventory.js.map +1 -0
  164. package/bundle/typescript/src/commands/game/sideQuest/models/item.d.ts +29 -0
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  166. package/bundle/typescript/src/commands/game/sideQuest/models/item.js.map +1 -0
  167. package/bundle/typescript/src/commands/game/sideQuest/models/npc.d.ts +14 -0
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  170. package/bundle/typescript/src/commands/game/sideQuest/models/player.d.ts +42 -0
  171. package/bundle/typescript/src/commands/game/sideQuest/models/player.js +205 -0
  172. package/bundle/typescript/src/commands/game/sideQuest/models/player.js.map +1 -0
  173. package/bundle/typescript/src/commands/game/sideQuest/models/puzzle.d.ts +23 -0
  174. package/bundle/typescript/src/commands/game/sideQuest/models/puzzle.js +57 -0
  175. package/bundle/typescript/src/commands/game/sideQuest/models/puzzle.js.map +1 -0
  176. package/bundle/typescript/src/commands/game/sideQuest/models/room.d.ts +45 -0
  177. package/bundle/typescript/src/commands/game/sideQuest/models/room.js +168 -0
  178. package/bundle/typescript/src/commands/game/sideQuest/models/room.js.map +1 -0
  179. package/bundle/typescript/src/commands/game/sideQuest/models/scene.d.ts +55 -0
  180. package/bundle/typescript/src/commands/game/sideQuest/models/scene.js +259 -0
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  182. package/bundle/typescript/src/commands/game/sideQuest/scenes/items.d.ts +59 -0
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  187. package/bundle/typescript/src/commands/game/sideQuest/scenes/rooms.d.ts +4 -0
  188. package/bundle/typescript/src/commands/game/sideQuest/scenes/rooms.js +350 -0
  189. package/bundle/typescript/src/commands/game/sideQuest/scenes/rooms.js.map +1 -0
  190. package/bundle/typescript/src/commands/game/sideQuest/scenes/scene1.json +143 -0
  191. package/bundle/typescript/src/commands/game/sideQuest/types/abstracts.d.ts +148 -0
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  257. package/bundle/typescript/src/commands/maka.cmd.d.ts +5 -0
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@@ -0,0 +1,7 @@
1
+ import { Command } from './command.js';
2
+ import { ICommand } from '../types/interfaces.js';
3
+ export declare class SolveCommand extends Command implements ICommand {
4
+ protected static verb: string;
5
+ protected static description: string;
6
+ execute(args: string[]): string;
7
+ }
@@ -0,0 +1,20 @@
1
+ import { Command } from './command.js';
2
+ export class SolveCommand extends Command {
3
+ static verb = 'solve';
4
+ static description = 'Attempt to solve a puzzle.';
5
+ execute(args) {
6
+ const answer = args.join(' ').toLowerCase();
7
+ const room = this.actor.currentLocation;
8
+ if (!room || !room.puzzle) {
9
+ this.logger.write('SolveCommand: ${this.actor.name} attempt to solve a riddle in a room with no puzzle.');
10
+ return 'There doesn\'t seem to be a riddle here to solve.';
11
+ }
12
+ const result = room.puzzle.solve(answer, this.actor.inventory);
13
+ if (result.success && room.puzzle.rewardItem) {
14
+ this.actor.inventory.addItem(room.puzzle.rewardItem);
15
+ }
16
+ this.logger.write(`SolveCommand: ${result.message}`);
17
+ return result.message;
18
+ }
19
+ }
20
+ //# sourceMappingURL=solve.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"solve.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/commands/solve.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAIvC,MAAM,OAAO,YAAa,SAAQ,OAAO;IAC7B,MAAM,CAAC,IAAI,GAAG,OAAO,CAAC;IACtB,MAAM,CAAC,WAAW,GAAG,4BAA4B,CAAC;IAE5D,OAAO,CAAC,IAAc;QACpB,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,WAAW,EAAE,CAAC;QAC5C,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QAExC,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;YAC1B,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,sFAAsF,CAAC,CAAC;YAC1G,OAAO,mDAAmD,CAAC;QAC7D,CAAC;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;QAC/D,IAAI,MAAM,CAAC,OAAO,IAAI,IAAI,CAAC,MAAM,CAAC,UAAU,EAAE,CAAC;YAC7C,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;QACvD,CAAC;QACD,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,iBAAiB,MAAM,CAAC,OAAO,EAAE,CAAC,CAAC;QACrD,OAAO,MAAM,CAAC,OAAO,CAAC;IACxB,CAAC"}
@@ -0,0 +1,8 @@
1
+ import { Command } from './command.js';
2
+ import { ICommand } from '../types/interfaces.js';
3
+ export declare class StoreCommand extends Command implements ICommand {
4
+ protected static verb: string;
5
+ protected static description: string;
6
+ execute(args: string[]): string;
7
+ private store;
8
+ }
@@ -0,0 +1,32 @@
1
+ import { Command } from './command.js';
2
+ export class StoreCommand extends Command {
3
+ static verb = 'store';
4
+ static description = 'Store an item from your inventory into your residence or bank.';
5
+ execute(args) {
6
+ this.logger.write(`${this.actor.name} is attempting 'Store' command with item: ${args.join(' ')}`);
7
+ return this.store(args);
8
+ }
9
+ store(args) {
10
+ const itemName = args.join(' ').toLowerCase(); // Handle multi-word item names
11
+ // Check if the item exists in the player's inventory
12
+ if (!this.actor.inventory.hasItem(itemName)) {
13
+ this.logger.write(`Item "${itemName}" not found in ${this.actor.name}'s inventory during 'Store' command.`);
14
+ return `You don't have ${itemName} in your inventory.`;
15
+ }
16
+ const itemToStore = this.actor.inventory.getItem(itemName);
17
+ if (!itemToStore) {
18
+ this.logger.write(`Item "${itemName}" could not be retrieved from ${this.actor.name}'s inventory during 'Store' command.`);
19
+ return `You don't have ${itemName} in your inventory.`;
20
+ }
21
+ // Remove item from player inventory and store it in the current room context
22
+ const itemStored = this.actor.currentLocation.storeItemFromActor(this.actor, itemToStore);
23
+ if (itemStored) {
24
+ this.actor.inventory.removeItem(itemName);
25
+ return `You stored ${itemName}.`;
26
+ }
27
+ else {
28
+ return `There is no safe place to store this ${itemName}.`;
29
+ }
30
+ }
31
+ }
32
+ //# sourceMappingURL=store.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"store.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/commands/store.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAGvC,MAAM,OAAO,YAAa,SAAQ,OAAO;IAC7B,MAAM,CAAC,IAAI,GAAG,OAAO,CAAC;IACtB,MAAM,CAAC,WAAW,GAAG,gEAAgE,CAAC;IAEhG,OAAO,CAAC,IAAc;QACpB,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,6CAA6C,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QACnG,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IAC1B,CAAC;IAEO,KAAK,CAAC,IAAc;QAC1B,MAAM,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,+BAA+B;QAE9E,qDAAqD;QACrD,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAC;YAC5C,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,SAAS,QAAQ,kBAAkB,IAAI,CAAC,KAAK,CAAC,IAAI,sCAAsC,CAAC,CAAC;YAC5G,OAAO,kBAAkB,QAAQ,qBAAqB,CAAC;QACzD,CAAC;QAED,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QAE3D,IAAI,CAAC,WAAW,EAAE,CAAC;YACjB,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,SAAS,QAAQ,iCAAiC,IAAI,CAAC,KAAK,CAAC,IAAI,sCAAsC,CAAC,CAAC;YAC3H,OAAO,kBAAkB,QAAQ,qBAAqB,CAAC;QACzD,CAAC;QAED,6EAA6E;QAC7E,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,kBAAkB,CAAC,IAAI,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC;QAC1F,IAAG,UAAU,EAAE,CAAC;YACd,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;YAC1C,OAAO,cAAc,QAAQ,GAAG,CAAC;QACnC,CAAC;aAAM,CAAC;YACN,OAAO,wCAAwC,QAAQ,GAAG,CAAC;QAC7D,CAAC;IAEH,CAAC"}
@@ -0,0 +1,8 @@
1
+ import { Command } from './command.js';
2
+ import { ICommand } from '../types/interfaces.js';
3
+ export declare class TakeCommand extends Command implements ICommand {
4
+ protected static verb: string;
5
+ protected static description: string;
6
+ execute(args: string[]): string;
7
+ private take;
8
+ }
@@ -0,0 +1,38 @@
1
+ import { Command } from './command.js';
2
+ export class TakeCommand extends Command {
3
+ static verb = 'take';
4
+ static description = 'Pick up an item.';
5
+ execute(args) {
6
+ this.logger.write(`Attempting 'Take' command with item: ${args.join(' ')}`);
7
+ return this.take(args);
8
+ }
9
+ take(args) {
10
+ const itemName = args.join(' ').toLowerCase();
11
+ const room = this.actor.currentLocation;
12
+ // Check if the item exists in the room's inventory
13
+ if (!room.inventory.hasItem(itemName)) {
14
+ this.logger.write(`Item "${itemName}" not found in ${room.name} during 'Take' command.`);
15
+ return `There is no item "${itemName}" in this room.`;
16
+ }
17
+ const item = room.inventory.getItem(itemName);
18
+ // If item is not found, return an error message
19
+ if (!item) {
20
+ this.logger.write(`Item "${itemName}" not retrieved from ${room.name} room's inventory during 'Take' command.`);
21
+ return `There is no item "${itemName}" in this room.`;
22
+ }
23
+ // Try adding the item to the player's inventory
24
+ try {
25
+ this.actor.addInventory(item);
26
+ this.logger.write(`Successfully added "${itemName}" to ${this.actor.name}'s inventory during 'Take' command.`);
27
+ // Remove item from room's inventory
28
+ room.inventory.removeItem(itemName);
29
+ this.logger.write(`Successfully removed "${itemName}" from ${room.name} room's inventory during 'Take' command.`);
30
+ return `You have taken the ${itemName}.`;
31
+ }
32
+ catch (error) {
33
+ this.logger.write(`Error during 'Take' command: ${error.message}`);
34
+ return `The item "${itemName}" is too heavy to carry.`;
35
+ }
36
+ }
37
+ }
38
+ //# sourceMappingURL=take.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"take.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/commands/take.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAGvC,MAAM,OAAO,WAAY,SAAQ,OAAO;IAC5B,MAAM,CAAC,IAAI,GAAG,MAAM,CAAC;IACrB,MAAM,CAAC,WAAW,GAAG,kBAAkB,CAAC;IAElD,OAAO,CAAC,IAAc;QACpB,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,wCAAwC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QAC5E,OAAO,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAEO,IAAI,CAAC,IAAc;QACzB,MAAM,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,WAAW,EAAE,CAAC;QAC9C,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QAExC,mDAAmD;QACnD,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAC;YACtC,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,SAAS,QAAQ,kBAAkB,IAAI,CAAC,IAAI,yBAAyB,CAAC,CAAC;YACzF,OAAO,qBAAqB,QAAQ,iBAAiB,CAAC;QACxD,CAAC;QAED,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QAE9C,gDAAgD;QAChD,IAAI,CAAC,IAAI,EAAE,CAAC;YACV,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,SAAS,QAAQ,wBAAwB,IAAI,CAAC,IAAI,0CAA0C,CAAC,CAAC;YAChH,OAAO,qBAAqB,QAAQ,iBAAiB,CAAC;QACxD,CAAC;QAED,gDAAgD;QAChD,IAAI,CAAC;YACH,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;YAC9B,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,uBAAuB,QAAQ,QAAQ,IAAI,CAAC,KAAK,CAAC,IAAI,qCAAqC,CAAC,CAAC;YAE/G,oCAAoC;YACpC,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;YACpC,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,yBAAyB,QAAQ,UAAU,IAAI,CAAC,IAAI,0CAA0C,CAAC,CAAC;YAElH,OAAO,sBAAsB,QAAQ,GAAG,CAAC;QAE3C,CAAC;QAAC,OAAO,KAAK,EAAE,CAAC;YACf,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,gCAAgC,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC;YACnE,OAAO,aAAa,QAAQ,0BAA0B,CAAC;QACzD,CAAC;IACH,CAAC"}
@@ -0,0 +1,7 @@
1
+ import { Command } from './command.js';
2
+ import { ICommand } from '../types/interfaces.js';
3
+ export declare class UnequipCommand extends Command implements ICommand {
4
+ protected static verb: string;
5
+ protected static description: string;
6
+ execute(args: string[]): string;
7
+ }
@@ -0,0 +1,12 @@
1
+ import { Command } from './command.js';
2
+ export class UnequipCommand extends Command {
3
+ static verb = 'unqeuip';
4
+ static description = 'Unequip an item.';
5
+ execute(args) {
6
+ const slotName = args.join(' ').toLowerCase();
7
+ const response = this.actor.unequip(slotName);
8
+ this.logger.write(`UnequipCommand: ${this.actor.name} unqeuiped ${response}`);
9
+ return response;
10
+ }
11
+ }
12
+ //# sourceMappingURL=unequip.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"unequip.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/commands/unequip.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAIvC,MAAM,OAAO,cAAe,SAAQ,OAAO;IAC/B,MAAM,CAAC,IAAI,GAAG,SAAS,CAAC;IACxB,MAAM,CAAC,WAAW,GAAG,kBAAkB,CAAC;IAElD,OAAO,CAAC,IAAc;QACpB,MAAM,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,WAAW,EAAE,CAAC;QAC9C,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QAC9C,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,mBAAmB,IAAI,CAAC,KAAK,CAAC,IAAI,cAAc,QAAQ,EAAE,CAAC,CAAC;QAC9E,OAAO,QAAQ,CAAC;IAClB,CAAC"}
@@ -0,0 +1,8 @@
1
+ import { Command } from './command.js';
2
+ import { ICommand } from '../types/interfaces.js';
3
+ export declare class UnlockCommand extends Command implements ICommand {
4
+ protected static verb: string;
5
+ protected static description: string;
6
+ execute(args: string[]): string;
7
+ private unlock;
8
+ }
@@ -0,0 +1,43 @@
1
+ import { Door } from '../models/door.js';
2
+ import { Command } from './command.js';
3
+ export class UnlockCommand extends Command {
4
+ static verb = 'unlock';
5
+ static description = 'Unlock a door.';
6
+ execute(args) {
7
+ return this.unlock(args);
8
+ }
9
+ unlock(args) {
10
+ if (args.length === 0) {
11
+ this.logger.error('UnlockCommand: No target specified.');
12
+ return 'Please specify which door you want to unlock.';
13
+ }
14
+ const target = args[0].toLowerCase();
15
+ const room = this.actor.currentLocation;
16
+ if (this.isValidDirection(target) && room.exits.has(target)) {
17
+ const door = room.exits.get(target);
18
+ if (door instanceof Door) {
19
+ const requiredKeyOrSolution = door.unlockItemOrSolution?.toLowerCase();
20
+ // Check if the player's inventory has the key/item needed for the target door
21
+ if (requiredKeyOrSolution && this.actor.inventory.hasItem(requiredKeyOrSolution)) {
22
+ const key = this.actor.inventory.getItem(requiredKeyOrSolution);
23
+ if (key) {
24
+ const unlockMessage = room.attemptUnlockExit(target, key.name);
25
+ this.logger.write(`UnlockCommand: ${this.actor.name} is attempted to unlock ${target}. Result: ${unlockMessage}`);
26
+ return unlockMessage;
27
+ }
28
+ }
29
+ this.logger.write(`UnlockCommand: ${this.actor.name} does not have the necessary key for ${target}.`);
30
+ return `You don't have the key or solution to unlock this door.`;
31
+ }
32
+ else {
33
+ this.logger.write(`UnlockCommand: ${target} is not a valid exit in ${room.name}.`);
34
+ return `There's no door named "${target}" here.`;
35
+ }
36
+ }
37
+ else {
38
+ this.logger.write(`UnlockCommand: ${target} is not a valid exit in ${room.name}.`);
39
+ return `There's no door named "${target}" here.`;
40
+ }
41
+ }
42
+ }
43
+ //# sourceMappingURL=unlock.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"unlock.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/commands/unlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAEzC,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAIvC,MAAM,OAAO,aAAc,SAAQ,OAAO;IAC9B,MAAM,CAAC,IAAI,GAAG,QAAQ,CAAC;IACvB,MAAM,CAAC,WAAW,GAAG,gBAAgB,CAAC;IAEhD,OAAO,CAAC,IAAc;QACpB,OAAO,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;IAC3B,CAAC;IAEO,MAAM,CAAC,IAAc;QAC3B,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACtB,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,qCAAqC,CAAC,CAAC;YACzD,OAAO,+CAA+C,CAAC;QACzD,CAAC;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC;QACrC,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QAExC,IAAI,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC;YAC5D,MAAM,IAAI,GAAS,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAS,CAAC;YAElD,IAAI,IAAI,YAAY,IAAI,EAAE,CAAC;gBACzB,MAAM,qBAAqB,GAAG,IAAI,CAAC,oBAAoB,EAAE,WAAW,EAAE,CAAC;gBAEvE,8EAA8E;gBAC9E,IAAI,qBAAqB,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,qBAAqB,CAAC,EAAE,CAAC;oBACjF,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,qBAAqB,CAAC,CAAC;oBAEhE,IAAI,GAAG,EAAE,CAAC;wBACR,MAAM,aAAa,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;wBAC/D,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,kBAAkB,IAAI,CAAC,KAAK,CAAC,IAAI,2BAA2B,MAAM,aAAa,aAAa,EAAE,CAAC,CAAC;wBAClH,OAAO,aAAa,CAAC;oBACvB,CAAC;gBACH,CAAC;gBAED,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,kBAAkB,IAAI,CAAC,KAAK,CAAC,IAAI,wCAAwC,MAAM,GAAG,CAAC,CAAC;gBACtG,OAAO,yDAAyD,CAAC;YAEnE,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,kBAAkB,MAAM,2BAA2B,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;gBACnF,OAAO,0BAA0B,MAAM,SAAS,CAAC;YACnD,CAAC;QACH,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,kBAAkB,MAAM,2BAA2B,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;YACnF,OAAO,0BAA0B,MAAM,SAAS,CAAC;QACnD,CAAC;IACH,CAAC"}
@@ -0,0 +1,8 @@
1
+ import { Command } from './command.js';
2
+ import { ICommand } from '../types/interfaces.js';
3
+ export declare class UseCommand extends Command implements ICommand {
4
+ protected static verb: string;
5
+ protected static description: string;
6
+ execute(args: string[]): string;
7
+ private use;
8
+ }
@@ -0,0 +1,33 @@
1
+ import { Command } from './command.js';
2
+ export class UseCommand extends Command {
3
+ static verb = 'use';
4
+ static description = 'Use an item.';
5
+ execute(args) {
6
+ return this.use(args);
7
+ }
8
+ use(args) {
9
+ const itemName = args.join(' ').toLowerCase();
10
+ // Check if the item exists in the player's inventory
11
+ if (!this.actor.inventory.hasItem(itemName)) {
12
+ this.logger.write(`UseCommand: ${this.actor.name} attempted to use ${itemName}, which is not in their inventory.`);
13
+ return `You don't have the ${itemName} to use.`;
14
+ }
15
+ // Retrieve the item from the inventory
16
+ const itemToUse = this.actor.inventory.getItem(itemName);
17
+ if (!itemToUse) {
18
+ this.logger.write(`UseCommand: ${itemName} not retrieved from ${this.actor.name}'s inventory.`);
19
+ return `You don't have the ${itemName} to use.`;
20
+ }
21
+ // If the item has a 'use' method, call it and use the return value in the response.
22
+ if (typeof itemToUse.use === 'function') {
23
+ const result = itemToUse.use();
24
+ this.logger.write(`UseCommand: ${this.actor.name} used ${itemName}.`);
25
+ return result;
26
+ }
27
+ else {
28
+ this.logger.write(`UseCommand: ${itemName} doesn't have a use method.`);
29
+ return `You can't use the ${itemName} in this way.`;
30
+ }
31
+ }
32
+ }
33
+ //# sourceMappingURL=use.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"use.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/commands/use.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAIvC,MAAM,OAAO,UAAW,SAAQ,OAAO;IAC3B,MAAM,CAAC,IAAI,GAAG,KAAK,CAAC;IACpB,MAAM,CAAC,WAAW,GAAG,cAAc,CAAC;IAE9C,OAAO,CAAC,IAAc;QACpB,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACxB,CAAC;IAEO,GAAG,CAAC,IAAc;QACxB,MAAM,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,WAAW,EAAE,CAAC;QAE9C,qDAAqD;QACrD,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAC;YAC5C,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,eAAe,IAAI,CAAC,KAAK,CAAC,IAAI,qBAAqB,QAAQ,oCAAoC,CAAC,CAAC;YACnH,OAAO,sBAAsB,QAAQ,UAAU,CAAC;QAClD,CAAC;QAED,uCAAuC;QACvC,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QAEzD,IAAI,CAAC,SAAS,EAAE,CAAC;YACf,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,eAAe,QAAQ,uBAAuB,IAAI,CAAC,KAAK,CAAC,IAAI,eAAe,CAAC,CAAC;YAChG,OAAO,sBAAsB,QAAQ,UAAU,CAAC;QAClD,CAAC;QAED,oFAAoF;QACpF,IAAI,OAAO,SAAS,CAAC,GAAG,KAAK,UAAU,EAAE,CAAC;YACxC,MAAM,MAAM,GAAG,SAAS,CAAC,GAAG,EAAE,CAAC;YAC/B,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,eAAe,IAAI,CAAC,KAAK,CAAC,IAAI,SAAS,QAAQ,GAAG,CAAC,CAAC;YACtE,OAAO,MAAM,CAAC;QAChB,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,eAAe,QAAQ,6BAA6B,CAAC,CAAC;YACxE,OAAO,qBAAqB,QAAQ,eAAe,CAAC;QACtD,CAAC;IACH,CAAC"}
@@ -0,0 +1,10 @@
1
+ import { Command } from '../commands/command.js';
2
+ import { ICommandContext } from '../types/interfaces.js';
3
+ export declare class CommandFactory {
4
+ private static commandMap;
5
+ static registerCommand(verb: string, commandClass: new (context: ICommandContext) => Command): void;
6
+ static createCommand(verb: string, context: ICommandContext): Command | null;
7
+ static getAllRegisteredCommands(): {
8
+ [key: string]: new (context: ICommandContext) => Command;
9
+ };
10
+ }
@@ -0,0 +1,17 @@
1
+ export class CommandFactory {
2
+ static commandMap = {};
3
+ static registerCommand(verb, commandClass) {
4
+ this.commandMap[verb] = commandClass;
5
+ }
6
+ static createCommand(verb, context) {
7
+ const CommandClass = this.commandMap[verb];
8
+ if (CommandClass) {
9
+ return new CommandClass(context);
10
+ }
11
+ return null;
12
+ }
13
+ static getAllRegisteredCommands() {
14
+ return this.commandMap;
15
+ }
16
+ }
17
+ //# sourceMappingURL=commandF.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"commandF.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/factories/commandF.ts"],"names":[],"mappings":"AAGA,MAAM,OAAO,cAAc;IACjB,MAAM,CAAC,UAAU,GAAiE,EAAE,CAAC;IAEtF,MAAM,CAAC,eAAe,CAAC,IAAY,EAAE,YAAuD;QACjG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,GAAG,YAAY,CAAC;IACvC,CAAC;IAEM,MAAM,CAAC,aAAa,CAAC,IAAY,EAAE,OAAwB;QAChE,MAAM,YAAY,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC3C,IAAI,YAAY,EAAE,CAAC;YACjB,OAAO,IAAI,YAAY,CAAC,OAAO,CAAC,CAAC;QACnC,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,MAAM,CAAC,wBAAwB;QACpC,OAAO,IAAI,CAAC,UAAU,CAAC;IACzB,CAAC"}
@@ -0,0 +1,8 @@
1
+ import { Room, Puzzle, Item } from '../models/_index.js';
2
+ import { IRoomConfiguration, IItem } from '../types/interfaces.js';
3
+ export declare class RoomFactory {
4
+ createRoom(config: IRoomConfiguration): Room;
5
+ createItem(config: IItem): Item;
6
+ createPuzzle(config: any): Puzzle;
7
+ private convertToRoomConfig;
8
+ }
@@ -0,0 +1,67 @@
1
+ import { Room, Puzzle, Inventory } from '../models/_index.js';
2
+ import { RoomType } from '../types/enums.js';
3
+ import { Key, Book, BasicItem, Sword, Rifle, Helmet, BodyArmor, LegArmor, Boots, Gloves, Gauntlets, Pistol } from '../scenes/items.js';
4
+ export class RoomFactory {
5
+ createRoom(config) {
6
+ const roomConfig = this.convertToRoomConfig(config);
7
+ const room = new Room(roomConfig);
8
+ if (config.items) {
9
+ const inventory = new Inventory();
10
+ config.items.forEach((itemConfig) => {
11
+ inventory.addItem(this.createItem(itemConfig));
12
+ });
13
+ room.inventory = inventory;
14
+ }
15
+ if (config.puzzle) {
16
+ room.setPuzzle(this.createPuzzle(config.puzzle));
17
+ }
18
+ return room;
19
+ }
20
+ createItem(config) {
21
+ switch (config.type) {
22
+ case 'key':
23
+ return new Key(config.name, config.description);
24
+ case 'book':
25
+ return new Book(config.name, config.description, config.content);
26
+ case 'sword':
27
+ return new Sword(config.name, config.description);
28
+ case 'rifle':
29
+ return new Rifle(config.name, config.description);
30
+ case 'pistol':
31
+ return new Pistol(config.name, config.description);
32
+ case 'helmet':
33
+ return new Helmet(config.name, config.description);
34
+ case 'bodyarmor':
35
+ return new BodyArmor(config.name, config.description);
36
+ case 'legarmor':
37
+ return new LegArmor(config.name, config.description);
38
+ case 'boots':
39
+ return new Boots(config.name, config.description);
40
+ case 'gloves':
41
+ return new Gloves(config.name, config.description);
42
+ case 'gauntlets':
43
+ return new Gauntlets(config.name, config.description);
44
+ default:
45
+ return new BasicItem(config.name, config.description);
46
+ }
47
+ }
48
+ createPuzzle(config) {
49
+ const rewardItem = this.createItem(config.rewardItem);
50
+ return new Puzzle({
51
+ ...config,
52
+ rewardItem: rewardItem
53
+ });
54
+ }
55
+ convertToRoomConfig(roomConfiguration) {
56
+ const roomType = roomConfiguration.roomType && RoomType[roomConfiguration.roomType.toUpperCase()]
57
+ ? RoomType[roomConfiguration.roomType.toUpperCase()]
58
+ : RoomType.INSIDE;
59
+ return {
60
+ name: roomConfiguration.name,
61
+ description: roomConfiguration.description,
62
+ isStartRoom: roomConfiguration.isStartRoom,
63
+ roomType: roomType
64
+ };
65
+ }
66
+ }
67
+ //# sourceMappingURL=roomsF.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"roomsF.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/factories/roomsF.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAQ,MAAM,qBAAqB,CAAC;AACpE,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAE7C,OAAO,EAAE,GAAG,EAAE,IAAI,EAAE,SAAS,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAEvI,MAAM,OAAO,WAAW;IACtB,UAAU,CAAC,MAA0B;QACnC,MAAM,UAAU,GAAgB,IAAI,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC;QACjE,MAAM,IAAI,GAAG,IAAI,IAAI,CAAC,UAAU,CAAC,CAAC;QAElC,IAAI,MAAM,CAAC,KAAK,EAAE,CAAC;YACjB,MAAM,SAAS,GAAG,IAAI,SAAS,EAAE,CAAC;YAClC,MAAM,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,UAAiB,EAAE,EAAE;gBACzC,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC;YACjD,CAAC,CAAC,CAAC;YACH,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC7B,CAAC;QAED,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;YAClB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;QACnD,CAAC;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAED,UAAU,CAAC,MAAa;QACtB,QAAQ,MAAM,CAAC,IAAI,EAAE,CAAC;YACpB,KAAK,KAAK;gBACR,OAAO,IAAI,GAAG,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;YAClD,KAAK,MAAM;gBACT,OAAO,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,EAAE,MAAM,CAAC,OAAO,CAAC,CAAC;YACnE,KAAK,OAAO;gBACV,OAAO,IAAI,KAAK,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;YACpD,KAAK,OAAO;gBACV,OAAO,IAAI,KAAK,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;YACpD,KAAK,QAAQ;gBACX,OAAO,IAAI,MAAM,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;YACrD,KAAK,QAAQ;gBACX,OAAO,IAAI,MAAM,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;YACrD,KAAK,WAAW;gBACd,OAAO,IAAI,SAAS,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;YACxD,KAAK,UAAU;gBACb,OAAO,IAAI,QAAQ,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;YACvD,KAAK,OAAO;gBACV,OAAO,IAAI,KAAK,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;YACpD,KAAK,QAAQ;gBACX,OAAO,IAAI,MAAM,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;YACrD,KAAK,WAAW;gBACd,OAAO,IAAI,SAAS,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;YACxD;gBACE,OAAO,IAAI,SAAS,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;QAC1D,CAAC;IACH,CAAC;IAED,YAAY,CAAC,MAAW;QACtB,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;QACtD,OAAO,IAAI,MAAM,CAAC;YAChB,GAAG,MAAM;YACT,UAAU,EAAE,UAAU;SACvB,CAAC,CAAC;IACL,CAAC;IAEO,mBAAmB,CAAC,iBAAqC;QAC/D,MAAM,QAAQ,GAAG,iBAAiB,CAAC,QAAQ,IAAI,QAAQ,CAAC,iBAAiB,CAAC,QAAQ,CAAC,WAAW,EAA2B,CAAC;YACxH,CAAC,CAAC,QAAQ,CAAC,iBAAiB,CAAC,QAAQ,CAAC,WAAW,EAA2B,CAAC;YAC7E,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC;QAEpB,OAAO;YACL,IAAI,EAAE,iBAAiB,CAAC,IAAI;YAC5B,WAAW,EAAE,iBAAiB,CAAC,WAAW;YAC1C,WAAW,EAAE,iBAAiB,CAAC,WAAW;YAC1C,QAAQ,EAAE,QAAQ;SACnB,CAAC;IACJ,CAAC;CACF"}
@@ -0,0 +1,6 @@
1
+ import { Scene } from '../models/scene.js';
2
+ import { Player } from '../models/player.js';
3
+ import { ISceneSeedJson } from '../types/interfaces.js';
4
+ export declare class SceneSynthesizer {
5
+ static synthesizeFromJson(json: ISceneSeedJson, player: Player): Scene;
6
+ }
@@ -0,0 +1,66 @@
1
+ import { Scene } from '../models/scene.js';
2
+ import { NPC } from '../models/npc.js';
3
+ import { Item } from '../models/item.js';
4
+ import { Puzzle } from '../models/puzzle.js';
5
+ import { Size, Category, Shape, Color, Texture, Rating } from '../types/enums.js';
6
+ export class SceneSynthesizer {
7
+ static synthesizeFromJson(json, player) {
8
+ // Step 1: Create the Scene using the JSON’s room configuration
9
+ const scene = new Scene({
10
+ player,
11
+ currency: {
12
+ type: json.currency.type,
13
+ carrier: json.currency.carrier,
14
+ carrierItemSizes: json.currency.carrierItemSizes.map(size => Size[size]),
15
+ authorityRoomTags: json.currency.authorityRoomTags
16
+ },
17
+ roomConfiguration: json.rooms,
18
+ residenceTiers: json.residenceTiers
19
+ });
20
+ // Step 2: Add NPCs
21
+ for (const npcJson of json.npcs ?? []) {
22
+ const npc = new NPC(npcJson.name, npcJson.dialogue ?? ["..."], // Default if dialogue not supplied
23
+ scene.getRooms(), {
24
+ playerName: npcJson.name,
25
+ lifestyleChoices: npcJson.lifestyleChoices
26
+ });
27
+ scene.addActor(npc);
28
+ scene.setCharacterLocation(npc, npcJson.startRoom);
29
+ }
30
+ // Step 3: Add Items to Rooms
31
+ for (const itemJson of json.items ?? []) {
32
+ const item = new Item({
33
+ name: itemJson.name,
34
+ description: itemJson.description,
35
+ size: Size[itemJson.size],
36
+ category: Category[itemJson.category],
37
+ shape: Shape[itemJson.shape],
38
+ color: Color[itemJson.color],
39
+ texture: Texture[itemJson.texture],
40
+ rating: Rating[itemJson.rating],
41
+ weight: itemJson.weight,
42
+ satisfiesLifestyle: itemJson.satisfiesLifestyle
43
+ });
44
+ if (itemJson.currencyAmount && item.isCurrencyCarrier()) {
45
+ item.addCurrency(itemJson.currencyAmount);
46
+ }
47
+ scene.addItemToRoom(item, itemJson.room);
48
+ }
49
+ // Step 4: Add Puzzles to Rooms
50
+ for (const puzzleJson of json.puzzles ?? []) {
51
+ const puzzle = new Puzzle({
52
+ requiredItem: puzzleJson.requiredItem,
53
+ requiredPhrase: puzzleJson.requiredPhrase,
54
+ riddle: puzzleJson.riddle,
55
+ rewardItem: undefined, // could be enhanced later
56
+ successMessage: puzzleJson.successMessage,
57
+ failureMessage: puzzleJson.failureMessage,
58
+ hobbyTags: puzzleJson.hobbyTags
59
+ });
60
+ scene.addPuzzleToRoom(puzzle, puzzleJson.room);
61
+ }
62
+ // Done: the scene is now ready
63
+ return scene;
64
+ }
65
+ }
66
+ //# sourceMappingURL=sceneSynthesizer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sceneSynthesizer.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/factories/sceneSynthesizer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAE3C,OAAO,EAAE,GAAG,EAAE,MAAM,kBAAkB,CAAC;AACvC,OAAO,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EAAE,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAGlF,MAAM,OAAO,gBAAgB;IAC3B,MAAM,CAAC,kBAAkB,CAAC,IAAoB,EAAE,MAAc;QAC5D,+DAA+D;QAC/D,MAAM,KAAK,GAAG,IAAI,KAAK,CAAC;YACtB,MAAM;YACN,QAAQ,EAAE;gBACR,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,IAAI;gBACxB,OAAO,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO;gBAC9B,gBAAgB,EAAE,IAAI,CAAC,QAAQ,CAAC,gBAAgB,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBACxE,iBAAiB,EAAE,IAAI,CAAC,QAAQ,CAAC,iBAAiB;aACnD;YACD,iBAAiB,EAAE,IAAI,CAAC,KAAK;YAC7B,cAAc,EAAE,IAAI,CAAC,cAAc;SACpC,CAAC,CAAC;QAEH,mBAAmB;QACnB,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,IAAI,IAAI,EAAE,EAAE,CAAC;YACtC,MAAM,GAAG,GAAG,IAAI,GAAG,CACjB,OAAO,CAAC,IAAI,EACZ,OAAO,CAAC,QAAQ,IAAI,CAAC,KAAK,CAAC,EAAY,mCAAmC;YAC1E,KAAK,CAAC,QAAQ,EAAE,EAChB;gBACE,UAAU,EAAE,OAAO,CAAC,IAAI;gBACxB,gBAAgB,EAAE,OAAO,CAAC,gBAAgB;aAC3C,CACF,CAAC;YACF,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;YACpB,KAAK,CAAC,oBAAoB,CAAC,GAAG,EAAE,OAAO,CAAC,SAAS,CAAC,CAAC;QACrD,CAAC;QAED,6BAA6B;QAC7B,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,KAAK,IAAI,EAAE,EAAE,CAAC;YACxC,MAAM,IAAI,GAAG,IAAI,IAAI,CAAC;gBACpB,IAAI,EAAE,QAAQ,CAAC,IAAI;gBACnB,WAAW,EAAE,QAAQ,CAAC,WAAW;gBACjC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC;gBACzB,QAAQ,EAAE,QAAQ,CAAC,QAAQ,CAAC,QAAQ,CAAC;gBACrC,KAAK,EAAE,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC;gBAC5B,KAAK,EAAE,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC;gBAC5B,OAAO,EAAE,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC;gBAClC,MAAM,EAAE,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC;gBAC/B,MAAM,EAAE,QAAQ,CAAC,MAAM;gBACvB,kBAAkB,EAAE,QAAQ,CAAC,kBAAkB;aAChD,CAAC,CAAC;YAEH,IAAI,QAAQ,CAAC,cAAc,IAAI,IAAI,CAAC,iBAAiB,EAAE,EAAE,CAAC;gBACxD,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC;YAC5C,CAAC;YAED,KAAK,CAAC,aAAa,CAAC,IAAI,EAAE,QAAQ,CAAC,IAAI,CAAC,CAAC;QAC3C,CAAC;QAED,+BAA+B;QAC/B,KAAK,MAAM,UAAU,IAAI,IAAI,CAAC,OAAO,IAAI,EAAE,EAAE,CAAC;YAC5C,MAAM,MAAM,GAAG,IAAI,MAAM,CAAC;gBACxB,YAAY,EAAE,UAAU,CAAC,YAAY;gBACrC,cAAc,EAAE,UAAU,CAAC,cAAc;gBACzC,MAAM,EAAE,UAAU,CAAC,MAAM;gBACzB,UAAU,EAAE,SAAS,EAAE,0BAA0B;gBACjD,cAAc,EAAE,UAAU,CAAC,cAAc;gBACzC,cAAc,EAAE,UAAU,CAAC,cAAc;gBACzC,SAAS,EAAE,UAAU,CAAC,SAAS;aAChC,CAAC,CAAC;YAEH,KAAK,CAAC,eAAe,CAAC,MAAM,EAAE,UAAU,CAAC,IAAI,CAAC,CAAC;QACjD,CAAC;QAED,+BAA+B;QAC/B,OAAO,KAAK,CAAC;IACf,CAAC;CACF"}
@@ -0,0 +1,18 @@
1
+ import { IRooms } from './types/interfaces.js';
2
+ import { Room } from './models/room.js';
3
+ import { Player } from './models/player.js';
4
+ import { ISceneSeedJson } from './types/interfaces.js';
5
+ export default class Game {
6
+ private static instance;
7
+ private scene;
8
+ player: Player;
9
+ currentRoom: Room;
10
+ rooms: IRooms;
11
+ constructor(player: Player, sceneSeed: ISceneSeedJson);
12
+ private registerCommands;
13
+ private determineStartRoom;
14
+ getWelcomeMessage(): string;
15
+ static getInstance(player: Player, sceneSeed: ISceneSeedJson): Game;
16
+ handleInput(input: string): string | null;
17
+ private getHelpMessage;
18
+ }
@@ -0,0 +1,99 @@
1
+ import { LookCommand } from './commands/look.js';
2
+ import { TakeCommand } from './commands/take.js';
3
+ import { GoCommand } from './commands/go.js';
4
+ import { UseCommand } from './commands/use.js';
5
+ import { EquipCommand } from './commands/equip.js';
6
+ import { UnequipCommand } from './commands/unequip.js';
7
+ import { SolveCommand } from './commands/solve.js';
8
+ import { DropCommand } from './commands/drop.js';
9
+ import { UnlockCommand } from './commands/unlock.js';
10
+ import { LockCommand } from './commands/lock.js';
11
+ import { SearchCommand } from './commands/search.js';
12
+ import { SayCommand } from './commands/say.js';
13
+ import { StoreCommand } from './commands/store.js';
14
+ import { CommandFactory } from './factories/commandF.js';
15
+ import { SceneSynthesizer } from './factories/sceneSynthesizer.js';
16
+ export default class Game {
17
+ static instance;
18
+ scene;
19
+ player;
20
+ currentRoom;
21
+ rooms;
22
+ constructor(player, sceneSeed) {
23
+ this.player = player;
24
+ this.scene = SceneSynthesizer.synthesizeFromJson(sceneSeed, player);
25
+ this.scene.initialize();
26
+ this.player.currentLocation = this.determineStartRoom();
27
+ this.registerCommands();
28
+ }
29
+ registerCommands() {
30
+ CommandFactory.registerCommand('look', LookCommand);
31
+ CommandFactory.registerCommand('go', GoCommand);
32
+ CommandFactory.registerCommand('take', TakeCommand);
33
+ CommandFactory.registerCommand('use', UseCommand);
34
+ CommandFactory.registerCommand('equip', EquipCommand);
35
+ CommandFactory.registerCommand('unequip', UnequipCommand);
36
+ CommandFactory.registerCommand('solve', SolveCommand);
37
+ CommandFactory.registerCommand('drop', DropCommand);
38
+ CommandFactory.registerCommand('unlock', UnlockCommand);
39
+ CommandFactory.registerCommand('lock', LockCommand);
40
+ CommandFactory.registerCommand('search', SearchCommand);
41
+ CommandFactory.registerCommand('say', SayCommand);
42
+ CommandFactory.registerCommand('store', StoreCommand);
43
+ }
44
+ determineStartRoom() {
45
+ return this.scene.determineStartRoom();
46
+ }
47
+ getWelcomeMessage() {
48
+ return `Welcome, ${this.player.name}`; // Replace with your own welcome message or initial room description
49
+ }
50
+ // Public method to get the instance of the Game class
51
+ static getInstance(player, sceneSeed) {
52
+ if (!Game.instance) {
53
+ Game.instance = new Game(player, sceneSeed);
54
+ }
55
+ return Game.instance;
56
+ }
57
+ handleInput(input) {
58
+ const parts = input.trim().split(' ');
59
+ const verb = parts[0].toLowerCase();
60
+ const args = parts.slice(1);
61
+ if (verb === 'quit') {
62
+ return null;
63
+ }
64
+ if (verb === 'maka') {
65
+ return 'You are still in the game, type "quit" to exit';
66
+ }
67
+ if (verb === 'help') {
68
+ return this.getHelpMessage();
69
+ }
70
+ if (verb === 'clear') {
71
+ return '';
72
+ }
73
+ const context = {
74
+ actor: this.player,
75
+ rooms: this.scene.getRooms(),
76
+ scene: this.scene
77
+ };
78
+ const command = CommandFactory.createCommand(verb, context);
79
+ if (command) {
80
+ const result = command.execute(args);
81
+ return result;
82
+ }
83
+ return `I don't understand the command "${verb}".`;
84
+ }
85
+ getHelpMessage() {
86
+ const commands = CommandFactory.getAllRegisteredCommands();
87
+ let helpText = "Available Commands:\n";
88
+ for (const verb in commands) {
89
+ if (commands.hasOwnProperty(verb)) {
90
+ const CommandClass = commands[verb];
91
+ helpText += `- ${verb}: ${CommandClass.getDescription()}\n`;
92
+ }
93
+ }
94
+ helpText += `- clear: Clear the screen.\n`;
95
+ helpText += `- quit: Exit the game.\n`;
96
+ return helpText;
97
+ }
98
+ }
99
+ //# sourceMappingURL=game.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game.js","sourceRoot":"","sources":["../../../../../../src/commands/game/sideQuest/game.ts"],"names":[],"mappings":"AAOA,OAAO,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AACjD,OAAO,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AACjD,OAAO,EAAE,SAAS,EAAE,MAAM,kBAAkB,CAAC;AAC7C,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AACnD,OAAO,EAAE,cAAc,EAAE,MAAM,uBAAuB,CAAC;AACvD,OAAO,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AACnD,OAAO,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AACjD,OAAO,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAC;AACrD,OAAO,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AACjD,OAAO,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAC;AACrD,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AAEnD,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAIzD,OAAO,EAAE,gBAAgB,EAAE,MAAM,iCAAiC,CAAC;AAEnE,MAAM,CAAC,OAAO,OAAO,IAAI;IACf,MAAM,CAAC,QAAQ,CAAO;IACtB,KAAK,CAAQ;IACrB,MAAM,CAAS;IACf,WAAW,CAAO;IAClB,KAAK,CAAS;IAEd,YAAY,MAAc,EAAE,SAAyB;QACnD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,KAAK,GAAG,gBAAgB,CAAC,kBAAkB,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;QACpE,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC;QACxB,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;QACxD,IAAI,CAAC,gBAAgB,EAAE,CAAC;IAC1B,CAAC;IAEO,gBAAgB;QACtB,cAAc,CAAC,eAAe,CAAC,MAAM,EAAE,WAAW,CAAC,CAAC;QACpD,cAAc,CAAC,eAAe,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC;QAChD,cAAc,CAAC,eAAe,CAAC,MAAM,EAAE,WAAW,CAAC,CAAC;QACpD,cAAc,CAAC,eAAe,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;QAClD,cAAc,CAAC,eAAe,CAAC,OAAO,EAAE,YAAY,CAAC,CAAC;QACtD,cAAc,CAAC,eAAe,CAAC,SAAS,EAAE,cAAc,CAAC,CAAC;QAC1D,cAAc,CAAC,eAAe,CAAC,OAAO,EAAE,YAAY,CAAC,CAAC;QACtD,cAAc,CAAC,eAAe,CAAC,MAAM,EAAE,WAAW,CAAC,CAAC;QACpD,cAAc,CAAC,eAAe,CAAC,QAAQ,EAAE,aAAa,CAAC,CAAC;QACxD,cAAc,CAAC,eAAe,CAAC,MAAM,EAAE,WAAW,CAAC,CAAC;QACpD,cAAc,CAAC,eAAe,CAAC,QAAQ,EAAE,aAAa,CAAC,CAAC;QACxD,cAAc,CAAC,eAAe,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;QAClD,cAAc,CAAC,eAAe,CAAC,OAAO,EAAE,YAAY,CAAC,CAAC;IACxD,CAAC;IAEO,kBAAkB;QACxB,OAAO,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE,CAAC;IACzC,CAAC;IAED,iBAAiB;QACf,OAAO,YAAY,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC,CAAC,oEAAoE;IAC7G,CAAC;IAED,sDAAsD;IACtD,MAAM,CAAC,WAAW,CAAC,MAAc,EAAE,SAAyB;QAC1D,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;YACnB,IAAI,CAAC,QAAQ,GAAG,IAAI,IAAI,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAC9C,CAAC;QACD,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,WAAW,CAAC,KAAa;QACvB,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QACtC,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC;QACpC,MAAM,IAAI,GAAG,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;QAE5B,IAAI,IAAI,KAAK,MAAM,EAAE,CAAC;YACpB,OAAO,IAAI,CAAC;QACd,CAAC;QAED,IAAI,IAAI,KAAK,MAAM,EAAE,CAAC;YACpB,OAAO,gDAAgD,CAAC;QAC1D,CAAC;QAED,IAAI,IAAI,KAAK,MAAM,EAAE,CAAC;YACpB,OAAO,IAAI,CAAC,cAAc,EAAE,CAAC;QAC/B,CAAC;QAED,IAAI,IAAI,KAAK,OAAO,EAAE,CAAC;YACrB,OAAO,EAAE,CAAC;QACZ,CAAC;QAED,MAAM,OAAO,GAAoB;YAC/B,KAAK,EAAE,IAAI,CAAC,MAAM;YAClB,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE;YAC5B,KAAK,EAAE,IAAI,CAAC,KAAK;SAClB,CAAC;QAEF,MAAM,OAAO,GAAG,cAAc,CAAC,aAAa,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;QAE5D,IAAI,OAAO,EAAE,CAAC;YACZ,MAAM,MAAM,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YACrC,OAAO,MAAM,CAAC;QAChB,CAAC;QAED,OAAO,mCAAmC,IAAI,IAAI,CAAC;IACrD,CAAC;IAEO,cAAc;QACpB,MAAM,QAAQ,GAAG,cAAc,CAAC,wBAAwB,EAAE,CAAC;QAC3D,IAAI,QAAQ,GAAG,uBAAuB,CAAC;QAEvC,KAAK,MAAM,IAAI,IAAI,QAAQ,EAAE,CAAC;YAC5B,IAAI,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,EAAE,CAAC;gBAClC,MAAM,YAAY,GAAG,QAAQ,CAAC,IAAI,CAA8B,CAAC;gBACjE,QAAQ,IAAI,KAAK,IAAI,KAAK,YAAY,CAAC,cAAc,EAAE,IAAI,CAAC;YAC9D,CAAC;QACH,CAAC;QAED,QAAQ,IAAI,8BAA8B,CAAC;QAC3C,QAAQ,IAAI,0BAA0B,CAAC;QAEvC,OAAO,QAAQ,CAAC;IAClB,CAAC;CACF"}
@@ -0,0 +1,8 @@
1
+ export * from './door.js';
2
+ export * from './inventory.js';
3
+ export * from './item.js';
4
+ export * from './npc.js';
5
+ export * from './player.js';
6
+ export * from './puzzle.js';
7
+ export * from './room.js';
8
+ export * from './scene.js';
@@ -0,0 +1,9 @@
1
+ export * from './door.js';
2
+ export * from './inventory.js';
3
+ export * from './item.js';
4
+ export * from './npc.js';
5
+ export * from './player.js';
6
+ export * from './puzzle.js';
7
+ export * from './room.js';
8
+ export * from './scene.js';
9
+ //# sourceMappingURL=_index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"_index.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/models/_index.ts"],"names":[],"mappings":"AAAA,cAAc,WAAW,CAAC;AAC1B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,WAAW,CAAC;AAC1B,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,WAAW,CAAC;AAC1B,cAAc,YAAY,CAAC"}