@luminocity/lemonate-engine 26.4.8 → 26.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Renderer.d.ts +6 -6
- package/dist/items/CompositionItem.d.ts +1 -1
- package/dist/items/ImageItem.d.ts +1 -1
- package/dist/items/MeshItem.d.ts +1 -1
- package/dist/items/PointsItem.d.ts +1 -1
- package/dist/lemonate.es.js +1284 -280
- package/dist/lemonate.js +40199 -60667
- package/dist/lemonate.min.js +21 -16
- package/dist/lemonate.umd.js +1285 -282
- package/dist/player.zip +0 -0
- package/dist/scenegraph/SgLightsource.d.ts +1 -1
- package/dist/scenegraph/SgNavMesh.d.ts +2 -2
- package/dist/scenegraph/SgProceduralGeometryItem.d.ts +1 -1
- package/dist/scenegraph/SgSky.d.ts +1 -0
- package/dist/subsystems/composer/composernode.d.ts +2 -2
- package/dist/subsystems/gridmap/GridMapBuilder.d.ts +4 -4
- package/dist/subsystems/particlesystem/ParticleSystem.d.ts +1 -1
- package/dist/subsystems/particlesystem/Simulation.d.ts +2 -2
- package/package.json +4 -4
package/dist/Renderer.d.ts
CHANGED
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@@ -1,7 +1,7 @@
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import { ItemCache } from "@luminocity/lemonate-gateway";
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import Stats from "stats-gl";
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import { LoadingManager, Vector3, Vector2, Raycaster, DataTexture, MeshBasicMaterial, Color, Texture, Camera, WebGLRenderTarget, Object3D, XRGripSpace, XRTargetRaySpace, Matrix4, WebGLRenderer } from "three";
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-
import {
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import { WebGLNodesHandler } from "three/examples/jsm/tsl/WebGLNodesHandler.js";
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import "./threejs/Object3DExtensions.js";
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import "./threejs/Box3Extensions.js";
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import { SgCamera } from './scenegraph/SgCamera';
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@@ -94,6 +94,7 @@ export declare class Renderer {
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options: any;
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renderView: Element | null;
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webGlRenderer: WebGLRenderer;
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+
webGlNodesHandler: WebGLNodesHandler;
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raycaster?: Raycaster;
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renderers: any;
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requestFrameFuncs: Function[];
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@@ -152,11 +153,10 @@ export declare class Renderer {
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private readonly _propagateCollabCameraMatrix;
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constructor(renderView: Element | null, engine: Engine, cache: any, options: any);
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_createWebGlRenderer(options: any): WebGLRenderer;
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-
_createWebGpuRenderer(): WebGPURenderer;
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init(): Promise<void>;
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getWebGLRenderer(): WebGLRenderer;
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hookEvents(): void;
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-
getDefaultUvTestTexture(): Texture<unknown> | undefined;
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getDefaultUvTestTexture(): Texture<unknown, import("three").TextureEventMap> | undefined;
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setTargetAspectRatio(ratio?: number): void;
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setShadowType(mode: ShadowMode): void;
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setAutomaticPointerLock(value: boolean): void;
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@@ -164,7 +164,7 @@ export declare class Renderer {
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unlockPointer(): void;
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isPointerLocked(): boolean;
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setRenderMode(mode: RenderMode): void;
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-
getExtension(name: string):
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getExtension(name: string): unknown;
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hasExtension(name: string): boolean;
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isWebGL2(): boolean;
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getInfo(): {
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@@ -172,8 +172,8 @@ export declare class Renderer {
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extensions: import("three").WebGLExtensions;
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info: import("three").WebGLInfo;
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} | null;
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-
ensureShadowTexture(): Texture<unknown>;
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ensureDefaultEnvMap(): Texture<unknown>;
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ensureShadowTexture(): Texture<unknown, import("three").TextureEventMap>;
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ensureDefaultEnvMap(): Texture<unknown, import("three").TextureEventMap>;
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getEditorOutputOptions(): EditorOutputOption[];
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getEditorOutputOption(): string | null;
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updateEditorOutputOptions(): void;
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@@ -11,7 +11,7 @@ export declare class CompositionItem extends Item {
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renderTargetActive?: WebGLRenderTarget;
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getType(): string;
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getObject(): any;
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getTexture(): import("three").Texture<unknown> | null;
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getTexture(): import("three").Texture<unknown, import("three").TextureEventMap> | null;
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create(options: any): Promise<this>;
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destroy(): Promise<void>;
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render(scene: Scene, renderPassInfo: RenderPassInfo): void;
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@@ -4,7 +4,7 @@ export declare class ImageItem extends Item {
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texture?: Texture;
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options: any;
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getType(): string;
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getObject(): Texture<unknown> | undefined;
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getObject(): Texture<unknown, import("three").TextureEventMap> | undefined;
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getGpuMemUsage(lodLevel?: number): number;
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getNextLodLevelGpuMemUsage(): number;
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isReadyForUse(): boolean;
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package/dist/items/MeshItem.d.ts
CHANGED
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@@ -20,7 +20,7 @@ export declare class MeshItem extends MeshBase {
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getItemInfo(): any;
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getType(): string;
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getObject(): Object3D<import("three").Object3DEventMap> | undefined;
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_enumerateChildren(): (import("three").Material | MaterialItem | undefined)[];
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_enumerateChildren(): (import("three").Material<import("three").MaterialEventMap> | MaterialItem | undefined)[];
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isReadyForUse(): boolean;
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getGpuMemUsage(lodLevel?: number): number;
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create(): Promise<this>;
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@@ -5,7 +5,7 @@ export declare class PointsItem extends MeshBase {
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loadedMesh: any;
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getType(): string;
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getObject(): Object3D<import("three").Object3DEventMap> | undefined;
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_enumerateChildren(): (import("three").Material | MaterialItem | undefined)[];
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_enumerateChildren(): (import("three").Material<import("three").MaterialEventMap> | MaterialItem | undefined)[];
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create(): Promise<this>;
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_setMaterial(): void;
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destroy(): Promise<void[]>;
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