@luminocity/lemonate-engine 26.4.8 → 26.5.0

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@@ -1,7 +1,7 @@
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  import { ItemCache } from "@luminocity/lemonate-gateway";
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  import Stats from "stats-gl";
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  import { LoadingManager, Vector3, Vector2, Raycaster, DataTexture, MeshBasicMaterial, Color, Texture, Camera, WebGLRenderTarget, Object3D, XRGripSpace, XRTargetRaySpace, Matrix4, WebGLRenderer } from "three";
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- import { WebGPURenderer } from "three/webgpu";
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+ import { WebGLNodesHandler } from "three/examples/jsm/tsl/WebGLNodesHandler.js";
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  import "./threejs/Object3DExtensions.js";
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  import "./threejs/Box3Extensions.js";
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  import { SgCamera } from './scenegraph/SgCamera';
@@ -94,6 +94,7 @@ export declare class Renderer {
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  options: any;
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  renderView: Element | null;
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  webGlRenderer: WebGLRenderer;
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+ webGlNodesHandler: WebGLNodesHandler;
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  raycaster?: Raycaster;
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  renderers: any;
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  requestFrameFuncs: Function[];
@@ -152,11 +153,10 @@ export declare class Renderer {
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  private readonly _propagateCollabCameraMatrix;
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  constructor(renderView: Element | null, engine: Engine, cache: any, options: any);
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  _createWebGlRenderer(options: any): WebGLRenderer;
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- _createWebGpuRenderer(): WebGPURenderer;
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  init(): Promise<void>;
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  getWebGLRenderer(): WebGLRenderer;
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  hookEvents(): void;
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- getDefaultUvTestTexture(): Texture<unknown> | undefined;
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+ getDefaultUvTestTexture(): Texture<unknown, import("three").TextureEventMap> | undefined;
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  setTargetAspectRatio(ratio?: number): void;
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  setShadowType(mode: ShadowMode): void;
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  setAutomaticPointerLock(value: boolean): void;
@@ -164,7 +164,7 @@ export declare class Renderer {
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  unlockPointer(): void;
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  isPointerLocked(): boolean;
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  setRenderMode(mode: RenderMode): void;
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- getExtension(name: string): any;
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+ getExtension(name: string): unknown;
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  hasExtension(name: string): boolean;
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  isWebGL2(): boolean;
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  getInfo(): {
@@ -172,8 +172,8 @@ export declare class Renderer {
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  extensions: import("three").WebGLExtensions;
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  info: import("three").WebGLInfo;
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  } | null;
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- ensureShadowTexture(): Texture<unknown>;
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- ensureDefaultEnvMap(): Texture<unknown>;
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+ ensureShadowTexture(): Texture<unknown, import("three").TextureEventMap>;
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+ ensureDefaultEnvMap(): Texture<unknown, import("three").TextureEventMap>;
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  getEditorOutputOptions(): EditorOutputOption[];
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  getEditorOutputOption(): string | null;
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  updateEditorOutputOptions(): void;
@@ -11,7 +11,7 @@ export declare class CompositionItem extends Item {
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  renderTargetActive?: WebGLRenderTarget;
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  getType(): string;
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  getObject(): any;
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- getTexture(): import("three").Texture<unknown> | null;
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+ getTexture(): import("three").Texture<unknown, import("three").TextureEventMap> | null;
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  create(options: any): Promise<this>;
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  destroy(): Promise<void>;
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  render(scene: Scene, renderPassInfo: RenderPassInfo): void;
@@ -4,7 +4,7 @@ export declare class ImageItem extends Item {
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  texture?: Texture;
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  options: any;
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  getType(): string;
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- getObject(): Texture<unknown> | undefined;
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+ getObject(): Texture<unknown, import("three").TextureEventMap> | undefined;
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  getGpuMemUsage(lodLevel?: number): number;
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  getNextLodLevelGpuMemUsage(): number;
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  isReadyForUse(): boolean;
@@ -20,7 +20,7 @@ export declare class MeshItem extends MeshBase {
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  getItemInfo(): any;
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  getType(): string;
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  getObject(): Object3D<import("three").Object3DEventMap> | undefined;
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- _enumerateChildren(): (import("three").Material | MaterialItem | undefined)[];
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+ _enumerateChildren(): (import("three").Material<import("three").MaterialEventMap> | MaterialItem | undefined)[];
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  isReadyForUse(): boolean;
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  getGpuMemUsage(lodLevel?: number): number;
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  create(): Promise<this>;
@@ -5,7 +5,7 @@ export declare class PointsItem extends MeshBase {
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  loadedMesh: any;
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  getType(): string;
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  getObject(): Object3D<import("three").Object3DEventMap> | undefined;
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- _enumerateChildren(): (import("three").Material | MaterialItem | undefined)[];
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+ _enumerateChildren(): (import("three").Material<import("three").MaterialEventMap> | MaterialItem | undefined)[];
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  create(): Promise<this>;
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  _setMaterial(): void;
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  destroy(): Promise<void[]>;