@luminocity/lemonate-engine 26.4.1 → 26.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -9,7 +9,7 @@ export { Item, LodMode, ItemState } from './items/Item';
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  export { Engine, WaitMode } from './Engine';
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  export { Shortcuts } from './Shortcuts';
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  export { Player } from './Player';
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- export { Renderer, MaxLayerCount } from './Renderer';
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+ export { Renderer, MaxLayerCount, FrameBufferResult } from './Renderer';
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  export { LoadingManager } from "./LoadingManager";
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  export { SgItem } from './scenegraph/SgItem';
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  export { SgItemSubNode, SgItemSubNodeType } from './scenegraph/SgItemSubNode';
@@ -8069,10 +8069,10 @@ var textureTools = {
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  break;
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  default:
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  console.error("Unsupported render target type to grab from: " + targetTexture.type);
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- return null;
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+ return undefined;
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  }
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  renderer.readRenderTargetPixels(renderTarget, 0, 0, width, height, buffer);
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- return buffer;
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+ return { width, height, pixels: buffer };
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  },
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  grabFramebufferImage: function (renderer, rect) {
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  const context = renderer.webGlRenderer.getContext();
@@ -11390,7 +11390,7 @@ class Item extends EventEmitter {
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  }
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  }
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- var engine$1 = "26.4.0";
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+ var engine$1 = "26.4.2";
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  var bullet = "3.26";
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  var lua = "5.4.3";
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  var packageVersionInfo = {
@@ -83629,8 +83629,7 @@ class CurlNoiseTexturePreview {
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  rtCamera;
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  rtScene;
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  shader;
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- jpegData;
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- rootDiv;
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+ grabbedFrameBuffer;
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  constructor(renderer, engine, id, size = 256, noiseStrength = 0.1, noiseFrequency = 1, noiseOctaves = 1) {
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  this.renderer = renderer;
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  this.engine = engine;
@@ -83683,32 +83682,14 @@ class CurlNoiseTexturePreview {
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  this.renderer.render(this.rtScene, this.rtCamera);
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  this.renderer.setRenderTarget(null);
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  }
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- debug() {
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- console.log("Create Noise Texture debugger");
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- this.rootDiv = document.createElement("div");
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- this.rootDiv.style.position = "fixed";
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- this.rootDiv.style.bottom = "0";
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- this.rootDiv.style.background = "#000000";
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- this.rootDiv.style.border = "1px solid black";
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- this.rootDiv.style.overflow = "auto";
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- document.body.appendChild(this.rootDiv);
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- const el = document.createElement("img");
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- if (this.jpegData)
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- el.setAttribute("src", this.jpegData);
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- el.style.width = `${this.size}px`;
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- el.style.height = `${this.size}px`;
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- this.rootDiv.appendChild(el);
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- }
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  async getTexture() {
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- const width = this.renderTarget.width;
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- const height = this.renderTarget.height;
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- const buffer = textureTools.grabRenderTargetImage(this.renderTarget, this.renderer);
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+ this.grabbedFrameBuffer = textureTools.grabRenderTargetImage(this.renderTarget, this.renderer);
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  this.emitUpdateEvent();
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- return { width, height, buffer };
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+ return this.grabbedFrameBuffer;
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  }
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  emitUpdateEvent() {
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  if (this.engine.eventBus.$hasListener(`particles:noiseTexData:${this.id}`)) {
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- this.engine.eventBus.$emit(`particles:noiseTexData:${this.id}`, this.jpegData);
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+ this.engine.eventBus.$emit(`particles:noiseTexData:${this.id}`, this.grabbedFrameBuffer);
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  }
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  }
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  }
@@ -83847,7 +83828,7 @@ class ParticleTexturePreview {
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  rtCamera;
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  rtScene;
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  shader;
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- jpegData;
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+ grabbedFrameBuffer;
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  constructor(renderer, engine, id, size = 256) {
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  this.renderer = renderer;
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  this.engine = engine;
@@ -83943,15 +83924,13 @@ class ParticleTexturePreview {
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  this.renderer.setRenderTarget(null);
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  }
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  async getTexture() {
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- const width = this.renderTarget.width;
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- const height = this.renderTarget.height;
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- const buffer = textureTools.grabRenderTargetImage(this.renderTarget, this.renderer);
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+ this.grabbedFrameBuffer = textureTools.grabRenderTargetImage(this.renderTarget, this.renderer);
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  this.emitUpdateEvent();
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- return { width, height, buffer };
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+ return this.grabbedFrameBuffer;
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  }
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  emitUpdateEvent() {
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  if (this.engine.eventBus.$hasListener(`particles:particlePreviewTexData:${this.id}`)) {
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- this.engine.eventBus.$emit(`particles:particlePreviewTexData:${this.id}`, this.jpegData);
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+ this.engine.eventBus.$emit(`particles:particlePreviewTexData:${this.id}`, this.grabbedFrameBuffer);
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  }
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  }
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  destroy() {
@@ -84061,7 +84040,6 @@ class ParticleSystem {
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  prewarmAmount = 0;
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  emitterType = "point";
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  _initialVelocity = new Vector3();
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- _finalVelocity = new Vector3();
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  constructor(container, // TODO
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  renderer, particleCount, engine, id) {
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  this.renderer = renderer;
package/dist/lemonate.js CHANGED
@@ -83519,10 +83519,10 @@ void main() {
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  break;
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  default:
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  console.error("Unsupported render target type to grab from: " + targetTexture.type);
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- return null;
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+ return undefined;
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  }
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  renderer.readRenderTargetPixels(renderTarget, 0, 0, width, height, buffer);
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- return buffer;
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+ return { width, height, pixels: buffer };
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  },
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  grabFramebufferImage: function (renderer, rect) {
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  const context = renderer.webGlRenderer.getContext();
@@ -87367,7 +87367,7 @@ void main() {
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  }
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  }
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- var engine$1 = "26.4.0";
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+ var engine$1 = "26.4.2";
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  var bullet = "3.26";
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  var lua = "5.4.3";
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  var packageVersionInfo = {
@@ -242267,8 +242267,7 @@ var<${access}> ${ name } : ${ structName };`;
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  rtCamera;
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  rtScene;
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  shader;
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- jpegData;
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- rootDiv;
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+ grabbedFrameBuffer;
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  constructor(renderer, engine, id, size = 256, noiseStrength = 0.1, noiseFrequency = 1, noiseOctaves = 1) {
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  this.renderer = renderer;
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  this.engine = engine;
@@ -242321,32 +242320,14 @@ var<${access}> ${ name } : ${ structName };`;
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  this.renderer.render(this.rtScene, this.rtCamera);
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  this.renderer.setRenderTarget(null);
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  }
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- debug() {
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- console.log("Create Noise Texture debugger");
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- this.rootDiv = document.createElement("div");
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- this.rootDiv.style.position = "fixed";
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- this.rootDiv.style.bottom = "0";
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- this.rootDiv.style.background = "#000000";
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- this.rootDiv.style.border = "1px solid black";
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- this.rootDiv.style.overflow = "auto";
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- document.body.appendChild(this.rootDiv);
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- const el = document.createElement("img");
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- if (this.jpegData)
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- el.setAttribute("src", this.jpegData);
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- el.style.width = `${this.size}px`;
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- el.style.height = `${this.size}px`;
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- this.rootDiv.appendChild(el);
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- }
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  async getTexture() {
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- const width = this.renderTarget.width;
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- const height = this.renderTarget.height;
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- const buffer = textureTools.grabRenderTargetImage(this.renderTarget, this.renderer);
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+ this.grabbedFrameBuffer = textureTools.grabRenderTargetImage(this.renderTarget, this.renderer);
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  this.emitUpdateEvent();
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- return { width, height, buffer };
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+ return this.grabbedFrameBuffer;
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  }
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  emitUpdateEvent() {
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  if (this.engine.eventBus.$hasListener(`particles:noiseTexData:${this.id}`)) {
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- this.engine.eventBus.$emit(`particles:noiseTexData:${this.id}`, this.jpegData);
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+ this.engine.eventBus.$emit(`particles:noiseTexData:${this.id}`, this.grabbedFrameBuffer);
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  }
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  }
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  }
@@ -242485,7 +242466,7 @@ var<${access}> ${ name } : ${ structName };`;
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  rtCamera;
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  rtScene;
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  shader;
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- jpegData;
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+ grabbedFrameBuffer;
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242470
  constructor(renderer, engine, id, size = 256) {
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  this.renderer = renderer;
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  this.engine = engine;
@@ -242581,15 +242562,13 @@ var<${access}> ${ name } : ${ structName };`;
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  this.renderer.setRenderTarget(null);
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242563
  }
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242564
  async getTexture() {
242584
- const width = this.renderTarget.width;
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- const height = this.renderTarget.height;
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- const buffer = textureTools.grabRenderTargetImage(this.renderTarget, this.renderer);
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+ this.grabbedFrameBuffer = textureTools.grabRenderTargetImage(this.renderTarget, this.renderer);
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  this.emitUpdateEvent();
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- return { width, height, buffer };
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+ return this.grabbedFrameBuffer;
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242568
  }
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242569
  emitUpdateEvent() {
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  if (this.engine.eventBus.$hasListener(`particles:particlePreviewTexData:${this.id}`)) {
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- this.engine.eventBus.$emit(`particles:particlePreviewTexData:${this.id}`, this.jpegData);
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+ this.engine.eventBus.$emit(`particles:particlePreviewTexData:${this.id}`, this.grabbedFrameBuffer);
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  }
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  }
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  destroy() {
@@ -242699,7 +242678,6 @@ var<${access}> ${ name } : ${ structName };`;
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  prewarmAmount = 0;
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242679
  emitterType = "point";
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242680
  _initialVelocity = new Vector3();
242702
- _finalVelocity = new Vector3();
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242681
  constructor(container, // TODO
242704
242682
  renderer, particleCount, engine, id) {
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242683
  this.renderer = renderer;