@luminocity/lemonate-engine 15.2.2 → 15.2.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/dist/engine.min.js +302 -0
  2. package/dist/player.zip +302 -0
  3. package/package.json +6 -2
  4. package/dist/Builder.js +0 -93
  5. package/dist/Builder.js.map +0 -1
  6. package/dist/Canvas.js +0 -109
  7. package/dist/Canvas.js.map +0 -1
  8. package/dist/Controllers.js +0 -97
  9. package/dist/Controllers.js.map +0 -1
  10. package/dist/EditorScene.js +0 -372
  11. package/dist/EditorScene.js.map +0 -1
  12. package/dist/Engine.js +0 -1576
  13. package/dist/Engine.js.map +0 -1
  14. package/dist/LoadingManager.js +0 -1195
  15. package/dist/LoadingManager.js.map +0 -1
  16. package/dist/LoadingState.js +0 -37
  17. package/dist/LoadingState.js.map +0 -1
  18. package/dist/Logger.js +0 -141
  19. package/dist/Logger.js.map +0 -1
  20. package/dist/Player.js +0 -470
  21. package/dist/Player.js.map +0 -1
  22. package/dist/Preview.js +0 -166
  23. package/dist/Preview.js.map +0 -1
  24. package/dist/RenderOptions.js +0 -59
  25. package/dist/RenderOptions.js.map +0 -1
  26. package/dist/RenderPassInfo.js +0 -133
  27. package/dist/RenderPassInfo.js.map +0 -1
  28. package/dist/RenderView.js +0 -459
  29. package/dist/RenderView.js.map +0 -1
  30. package/dist/Renderer.js +0 -1867
  31. package/dist/Renderer.js.map +0 -1
  32. package/dist/SceneGraph.js +0 -798
  33. package/dist/SceneGraph.js.map +0 -1
  34. package/dist/SceneGraphCollection.js +0 -614
  35. package/dist/SceneGraphCollection.js.map +0 -1
  36. package/dist/Shortcuts.js +0 -259
  37. package/dist/Shortcuts.js.map +0 -1
  38. package/dist/Tools.js +0 -500
  39. package/dist/Tools.js.map +0 -1
  40. package/dist/Variables.js +0 -243
  41. package/dist/Variables.js.map +0 -1
  42. package/dist/helpers/ArrowHelper.js +0 -104
  43. package/dist/helpers/ArrowHelper.js.map +0 -1
  44. package/dist/helpers/BoxHelper.js +0 -112
  45. package/dist/helpers/BoxHelper.js.map +0 -1
  46. package/dist/helpers/CameraHelper.js +0 -237
  47. package/dist/helpers/CameraHelper.js.map +0 -1
  48. package/dist/helpers/FaceNormalsHelper.js +0 -85
  49. package/dist/helpers/FaceNormalsHelper.js.map +0 -1
  50. package/dist/helpers/MeshHelper.js +0 -92
  51. package/dist/helpers/MeshHelper.js.map +0 -1
  52. package/dist/helpers/MultiGridHelper.js +0 -61
  53. package/dist/helpers/MultiGridHelper.js.map +0 -1
  54. package/dist/helpers/ParticlesHelper.js +0 -245
  55. package/dist/helpers/ParticlesHelper.js.map +0 -1
  56. package/dist/helpers/PointHelper.js +0 -85
  57. package/dist/helpers/PointHelper.js.map +0 -1
  58. package/dist/helpers/SphereHelper.js +0 -62
  59. package/dist/helpers/SphereHelper.js.map +0 -1
  60. package/dist/helpers/VertexNormalsHelper.js +0 -75
  61. package/dist/helpers/VertexNormalsHelper.js.map +0 -1
  62. package/dist/helpers/ViewHelper.js +0 -252
  63. package/dist/helpers/ViewHelper.js.map +0 -1
  64. package/dist/helpers/lighthelpers/DirectionalLightHelper.js +0 -136
  65. package/dist/helpers/lighthelpers/DirectionalLightHelper.js.map +0 -1
  66. package/dist/helpers/lighthelpers/HemisphereLightHelper.js +0 -124
  67. package/dist/helpers/lighthelpers/HemisphereLightHelper.js.map +0 -1
  68. package/dist/helpers/lighthelpers/PointLightHelper.js +0 -133
  69. package/dist/helpers/lighthelpers/PointLightHelper.js.map +0 -1
  70. package/dist/helpers/lighthelpers/SpotLightHelper.js +0 -123
  71. package/dist/helpers/lighthelpers/SpotLightHelper.js.map +0 -1
  72. package/dist/index.js +0 -40
  73. package/dist/index.js.map +0 -1
  74. package/dist/items/AudioCollectionItem.js +0 -230
  75. package/dist/items/AudioCollectionItem.js.map +0 -1
  76. package/dist/items/AudioItem.js +0 -75
  77. package/dist/items/AudioItem.js.map +0 -1
  78. package/dist/items/BackgroundShaderItem.js +0 -239
  79. package/dist/items/BackgroundShaderItem.js.map +0 -1
  80. package/dist/items/CanvasTextureItem.js +0 -194
  81. package/dist/items/CanvasTextureItem.js.map +0 -1
  82. package/dist/items/CompositionItem.js +0 -110
  83. package/dist/items/CompositionItem.js.map +0 -1
  84. package/dist/items/FontItem.js +0 -135
  85. package/dist/items/FontItem.js.map +0 -1
  86. package/dist/items/GaussianSplatsItem.js +0 -103
  87. package/dist/items/GaussianSplatsItem.js.map +0 -1
  88. package/dist/items/GridMapItem.js +0 -202
  89. package/dist/items/GridMapItem.js.map +0 -1
  90. package/dist/items/ImageItem.js +0 -255
  91. package/dist/items/ImageItem.js.map +0 -1
  92. package/dist/items/Item.js +0 -739
  93. package/dist/items/Item.js.map +0 -1
  94. package/dist/items/MaterialCollectionItem.js +0 -216
  95. package/dist/items/MaterialCollectionItem.js.map +0 -1
  96. package/dist/items/MaterialItem.js +0 -1762
  97. package/dist/items/MaterialItem.js.map +0 -1
  98. package/dist/items/MeshCollectionItem.js +0 -258
  99. package/dist/items/MeshCollectionItem.js.map +0 -1
  100. package/dist/items/MeshItem.js +0 -274
  101. package/dist/items/MeshItem.js.map +0 -1
  102. package/dist/items/ParticlesItem.js +0 -187
  103. package/dist/items/ParticlesItem.js.map +0 -1
  104. package/dist/items/PixelShaderItem.js +0 -42
  105. package/dist/items/PixelShaderItem.js.map +0 -1
  106. package/dist/items/PointsItem.js +0 -122
  107. package/dist/items/PointsItem.js.map +0 -1
  108. package/dist/items/PrefabItem.js +0 -140
  109. package/dist/items/PrefabItem.js.map +0 -1
  110. package/dist/items/ProjectItem.js +0 -857
  111. package/dist/items/ProjectItem.js.map +0 -1
  112. package/dist/items/SceneItem.js +0 -443
  113. package/dist/items/SceneItem.js.map +0 -1
  114. package/dist/items/ScriptItem.js +0 -159
  115. package/dist/items/ScriptItem.js.map +0 -1
  116. package/dist/items/VariableSetItem.js +0 -208
  117. package/dist/items/VariableSetItem.js.map +0 -1
  118. package/dist/items/VertexShaderItem.js +0 -42
  119. package/dist/items/VertexShaderItem.js.map +0 -1
  120. package/dist/items/VideoItem.js +0 -152
  121. package/dist/items/VideoItem.js.map +0 -1
  122. package/dist/items/base/ImageOwningItem.js +0 -205
  123. package/dist/items/base/ImageOwningItem.js.map +0 -1
  124. package/dist/items/base/MeshBase.js +0 -342
  125. package/dist/items/base/MeshBase.js.map +0 -1
  126. package/dist/items/base/ShaderBase.js +0 -115
  127. package/dist/items/base/ShaderBase.js.map +0 -1
  128. package/dist/items/helpers/ListEntry.js +0 -113
  129. package/dist/items/helpers/ListEntry.js.map +0 -1
  130. package/dist/items/helpers/ListField.js +0 -210
  131. package/dist/items/helpers/ListField.js.map +0 -1
  132. package/dist/items/helpers/MappingSetup.js +0 -126
  133. package/dist/items/helpers/MappingSetup.js.map +0 -1
  134. package/dist/json/packageVersionInfo.json +0 -6
  135. package/dist/json/shortcuts.json +0 -37
  136. package/dist/renderers/ForwardRenderer.js +0 -50
  137. package/dist/renderers/ForwardRenderer.js.map +0 -1
  138. package/dist/renderers/RendererBase.js +0 -38
  139. package/dist/renderers/RendererBase.js.map +0 -1
  140. package/dist/scenegraph/SgAudio.js +0 -286
  141. package/dist/scenegraph/SgAudio.js.map +0 -1
  142. package/dist/scenegraph/SgAudioListener.js +0 -64
  143. package/dist/scenegraph/SgAudioListener.js.map +0 -1
  144. package/dist/scenegraph/SgBillboard.js +0 -150
  145. package/dist/scenegraph/SgBillboard.js.map +0 -1
  146. package/dist/scenegraph/SgBox.js +0 -54
  147. package/dist/scenegraph/SgBox.js.map +0 -1
  148. package/dist/scenegraph/SgCamera.js +0 -219
  149. package/dist/scenegraph/SgCamera.js.map +0 -1
  150. package/dist/scenegraph/SgCircleShadow.js +0 -105
  151. package/dist/scenegraph/SgCircleShadow.js.map +0 -1
  152. package/dist/scenegraph/SgCone.js +0 -61
  153. package/dist/scenegraph/SgCone.js.map +0 -1
  154. package/dist/scenegraph/SgCylinder.js +0 -62
  155. package/dist/scenegraph/SgCylinder.js.map +0 -1
  156. package/dist/scenegraph/SgGaussianSplats.js +0 -103
  157. package/dist/scenegraph/SgGaussianSplats.js.map +0 -1
  158. package/dist/scenegraph/SgGridMap.js +0 -112
  159. package/dist/scenegraph/SgGridMap.js.map +0 -1
  160. package/dist/scenegraph/SgGroup.js +0 -40
  161. package/dist/scenegraph/SgGroup.js.map +0 -1
  162. package/dist/scenegraph/SgItem.js +0 -1427
  163. package/dist/scenegraph/SgItem.js.map +0 -1
  164. package/dist/scenegraph/SgItemScript.js +0 -117
  165. package/dist/scenegraph/SgItemScript.js.map +0 -1
  166. package/dist/scenegraph/SgLightsource.js +0 -319
  167. package/dist/scenegraph/SgLightsource.js.map +0 -1
  168. package/dist/scenegraph/SgLod.js +0 -82
  169. package/dist/scenegraph/SgLod.js.map +0 -1
  170. package/dist/scenegraph/SgMesh.js +0 -662
  171. package/dist/scenegraph/SgMesh.js.map +0 -1
  172. package/dist/scenegraph/SgNavMesh.js +0 -503
  173. package/dist/scenegraph/SgNavMesh.js.map +0 -1
  174. package/dist/scenegraph/SgParticles.js +0 -796
  175. package/dist/scenegraph/SgParticles.js.map +0 -1
  176. package/dist/scenegraph/SgPhysicsItem.js +0 -806
  177. package/dist/scenegraph/SgPhysicsItem.js.map +0 -1
  178. package/dist/scenegraph/SgPhysicsSubItem.js +0 -449
  179. package/dist/scenegraph/SgPhysicsSubItem.js.map +0 -1
  180. package/dist/scenegraph/SgPlane.js +0 -47
  181. package/dist/scenegraph/SgPlane.js.map +0 -1
  182. package/dist/scenegraph/SgPoints.js +0 -143
  183. package/dist/scenegraph/SgPoints.js.map +0 -1
  184. package/dist/scenegraph/SgPositionalAudio.js +0 -93
  185. package/dist/scenegraph/SgPositionalAudio.js.map +0 -1
  186. package/dist/scenegraph/SgPrefab.js +0 -153
  187. package/dist/scenegraph/SgPrefab.js.map +0 -1
  188. package/dist/scenegraph/SgProceduralGeometryItem.js +0 -146
  189. package/dist/scenegraph/SgProceduralGeometryItem.js.map +0 -1
  190. package/dist/scenegraph/SgResourceOwner.js +0 -127
  191. package/dist/scenegraph/SgResourceOwner.js.map +0 -1
  192. package/dist/scenegraph/SgRibbon.js +0 -107
  193. package/dist/scenegraph/SgRibbon.js.map +0 -1
  194. package/dist/scenegraph/SgRing.js +0 -49
  195. package/dist/scenegraph/SgRing.js.map +0 -1
  196. package/dist/scenegraph/SgRoot.js +0 -87
  197. package/dist/scenegraph/SgRoot.js.map +0 -1
  198. package/dist/scenegraph/SgScriptedMesh.js +0 -213
  199. package/dist/scenegraph/SgScriptedMesh.js.map +0 -1
  200. package/dist/scenegraph/SgSky.js +0 -126
  201. package/dist/scenegraph/SgSky.js.map +0 -1
  202. package/dist/scenegraph/SgSphere.js +0 -59
  203. package/dist/scenegraph/SgSphere.js.map +0 -1
  204. package/dist/scenegraph/SgText.js +0 -182
  205. package/dist/scenegraph/SgText.js.map +0 -1
  206. package/dist/scenegraph/SgTorus.js +0 -48
  207. package/dist/scenegraph/SgTorus.js.map +0 -1
  208. package/dist/scenegraph/SgVehicle.js +0 -370
  209. package/dist/scenegraph/SgVehicle.js.map +0 -1
  210. package/dist/subsystems/AudioSystem.js +0 -128
  211. package/dist/subsystems/AudioSystem.js.map +0 -1
  212. package/dist/subsystems/Billboard.js +0 -190
  213. package/dist/subsystems/Billboard.js.map +0 -1
  214. package/dist/subsystems/FontLoader.js +0 -161
  215. package/dist/subsystems/FontLoader.js.map +0 -1
  216. package/dist/subsystems/Physics.js +0 -1079
  217. package/dist/subsystems/Physics.js.map +0 -1
  218. package/dist/subsystems/Ribbons.js +0 -179
  219. package/dist/subsystems/Ribbons.js.map +0 -1
  220. package/dist/subsystems/gridmap/GridMapBuilder.js +0 -430
  221. package/dist/subsystems/gridmap/GridMapBuilder.js.map +0 -1
  222. package/dist/subsystems/imgui/ImGui.js +0 -742
  223. package/dist/subsystems/imgui/ImGui.js.map +0 -1
  224. package/dist/subsystems/importer/Converter.js +0 -199
  225. package/dist/subsystems/importer/Converter.js.map +0 -1
  226. package/dist/subsystems/importer/ImageConverter.js +0 -77
  227. package/dist/subsystems/importer/ImageConverter.js.map +0 -1
  228. package/dist/subsystems/importer/Importer.js +0 -381
  229. package/dist/subsystems/importer/Importer.js.map +0 -1
  230. package/dist/subsystems/importer/MeshConverter.js +0 -595
  231. package/dist/subsystems/importer/MeshConverter.js.map +0 -1
  232. package/dist/subsystems/particlesystem/CurlNoiseTexturePreview.js +0 -127
  233. package/dist/subsystems/particlesystem/CurlNoiseTexturePreview.js.map +0 -1
  234. package/dist/subsystems/particlesystem/Emitters/CircleEmitter.js +0 -135
  235. package/dist/subsystems/particlesystem/Emitters/CircleEmitter.js.map +0 -1
  236. package/dist/subsystems/particlesystem/Emitters/ConeEmitter.js +0 -192
  237. package/dist/subsystems/particlesystem/Emitters/ConeEmitter.js.map +0 -1
  238. package/dist/subsystems/particlesystem/Emitters/CubeEmitter.js +0 -157
  239. package/dist/subsystems/particlesystem/Emitters/CubeEmitter.js.map +0 -1
  240. package/dist/subsystems/particlesystem/Emitters/EdgeEmitter.js +0 -133
  241. package/dist/subsystems/particlesystem/Emitters/EdgeEmitter.js.map +0 -1
  242. package/dist/subsystems/particlesystem/Emitters/Emitter.js +0 -107
  243. package/dist/subsystems/particlesystem/Emitters/Emitter.js.map +0 -1
  244. package/dist/subsystems/particlesystem/Emitters/HemiSphereEmitter.js +0 -142
  245. package/dist/subsystems/particlesystem/Emitters/HemiSphereEmitter.js.map +0 -1
  246. package/dist/subsystems/particlesystem/Emitters/MeshEmitter.js +0 -56
  247. package/dist/subsystems/particlesystem/Emitters/MeshEmitter.js.map +0 -1
  248. package/dist/subsystems/particlesystem/Emitters/SphereEmitter.js +0 -142
  249. package/dist/subsystems/particlesystem/Emitters/SphereEmitter.js.map +0 -1
  250. package/dist/subsystems/particlesystem/Emitters/TorusEmitter.js +0 -159
  251. package/dist/subsystems/particlesystem/Emitters/TorusEmitter.js.map +0 -1
  252. package/dist/subsystems/particlesystem/ParticleSystem.js +0 -706
  253. package/dist/subsystems/particlesystem/ParticleSystem.js.map +0 -1
  254. package/dist/subsystems/particlesystem/Simulation.js +0 -475
  255. package/dist/subsystems/particlesystem/Simulation.js.map +0 -1
  256. package/dist/subsystems/particlesystem/Visualization.js +0 -518
  257. package/dist/subsystems/particlesystem/Visualization.js.map +0 -1
  258. package/dist/subsystems/particlesystem/shaders/noise/CurlNoiseTexturePreviewShader.js +0 -56
  259. package/dist/subsystems/particlesystem/shaders/noise/CurlNoiseTexturePreviewShader.js.map +0 -1
  260. package/dist/subsystems/particlesystem/utils.js +0 -115
  261. package/dist/subsystems/particlesystem/utils.js.map +0 -1
  262. package/dist/subsystems/scripting/ScriptEngine.js +0 -1074
  263. package/dist/subsystems/scripting/ScriptEngine.js.map +0 -1
  264. package/dist/subsystems/scripting/ScriptRunner.js +0 -153
  265. package/dist/subsystems/scripting/ScriptRunner.js.map +0 -1
  266. package/dist/subsystems/scripting/ScriptRuntime.js +0 -244
  267. package/dist/subsystems/scripting/ScriptRuntime.js.map +0 -1
  268. package/dist/subsystems/scripting/runtime/RtAudio.js +0 -37
  269. package/dist/subsystems/scripting/runtime/RtAudio.js.map +0 -1
  270. package/dist/subsystems/scripting/runtime/RtBase.js +0 -117
  271. package/dist/subsystems/scripting/runtime/RtBase.js.map +0 -1
  272. package/dist/subsystems/scripting/runtime/RtCanvas.js +0 -326
  273. package/dist/subsystems/scripting/runtime/RtCanvas.js.map +0 -1
  274. package/dist/subsystems/scripting/runtime/RtComposer.js +0 -58
  275. package/dist/subsystems/scripting/runtime/RtComposer.js.map +0 -1
  276. package/dist/subsystems/scripting/runtime/RtConsole.js +0 -51
  277. package/dist/subsystems/scripting/runtime/RtConsole.js.map +0 -1
  278. package/dist/subsystems/scripting/runtime/RtControllers.js +0 -52
  279. package/dist/subsystems/scripting/runtime/RtControllers.js.map +0 -1
  280. package/dist/subsystems/scripting/runtime/RtEvents.js +0 -46
  281. package/dist/subsystems/scripting/runtime/RtEvents.js.map +0 -1
  282. package/dist/subsystems/scripting/runtime/RtImGui.js +0 -410
  283. package/dist/subsystems/scripting/runtime/RtImGui.js.map +0 -1
  284. package/dist/subsystems/scripting/runtime/RtItem.js +0 -297
  285. package/dist/subsystems/scripting/runtime/RtItem.js.map +0 -1
  286. package/dist/subsystems/scripting/runtime/RtLoader.js +0 -77
  287. package/dist/subsystems/scripting/runtime/RtLoader.js.map +0 -1
  288. package/dist/subsystems/scripting/runtime/RtObject.js +0 -34
  289. package/dist/subsystems/scripting/runtime/RtObject.js.map +0 -1
  290. package/dist/subsystems/scripting/runtime/RtPhysics.js +0 -69
  291. package/dist/subsystems/scripting/runtime/RtPhysics.js.map +0 -1
  292. package/dist/subsystems/scripting/runtime/RtPointer.js +0 -45
  293. package/dist/subsystems/scripting/runtime/RtPointer.js.map +0 -1
  294. package/dist/subsystems/scripting/runtime/RtProject.js +0 -66
  295. package/dist/subsystems/scripting/runtime/RtProject.js.map +0 -1
  296. package/dist/subsystems/scripting/runtime/RtRenderer.js +0 -138
  297. package/dist/subsystems/scripting/runtime/RtRenderer.js.map +0 -1
  298. package/dist/subsystems/scripting/runtime/RtSceneEntry.js +0 -67
  299. package/dist/subsystems/scripting/runtime/RtSceneEntry.js.map +0 -1
  300. package/dist/subsystems/scripting/runtime/RtSceneObject.js +0 -666
  301. package/dist/subsystems/scripting/runtime/RtSceneObject.js.map +0 -1
  302. package/dist/subsystems/scripting/runtime/RtStorage.js +0 -64
  303. package/dist/subsystems/scripting/runtime/RtStorage.js.map +0 -1
  304. package/dist/subsystems/scripting/runtime/RtSystem.js +0 -85
  305. package/dist/subsystems/scripting/runtime/RtSystem.js.map +0 -1
  306. package/dist/subsystems/scripting/runtime/RtTools.js +0 -37
  307. package/dist/subsystems/scripting/runtime/RtTools.js.map +0 -1
  308. package/dist/subsystems/scripting/runtime/RtVariables.js +0 -57
  309. package/dist/subsystems/scripting/runtime/RtVariables.js.map +0 -1
  310. package/dist/subsystems/scripting/runtime/items/RtCanvasTexture.js +0 -101
  311. package/dist/subsystems/scripting/runtime/items/RtCanvasTexture.js.map +0 -1
  312. package/dist/subsystems/scripting/runtime/items/RtMaterial.js +0 -34
  313. package/dist/subsystems/scripting/runtime/items/RtMaterial.js.map +0 -1
  314. package/dist/subsystems/scripting/runtime/items/RtMesh.js +0 -34
  315. package/dist/subsystems/scripting/runtime/items/RtMesh.js.map +0 -1
  316. package/dist/subsystems/scripting/runtime/items/RtTexture.js +0 -34
  317. package/dist/subsystems/scripting/runtime/items/RtTexture.js.map +0 -1
  318. package/dist/subsystems/scripting/runtime/items/RtVideo.js +0 -56
  319. package/dist/subsystems/scripting/runtime/items/RtVideo.js.map +0 -1
  320. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgAudio.js +0 -59
  321. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgAudio.js.map +0 -1
  322. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgCamera.js +0 -134
  323. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgCamera.js.map +0 -1
  324. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgMesh.js +0 -99
  325. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgMesh.js.map +0 -1
  326. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgNavMesh.js +0 -114
  327. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgNavMesh.js.map +0 -1
  328. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgParticles.js +0 -576
  329. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgParticles.js.map +0 -1
  330. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgPositionalAudio.js +0 -56
  331. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgPositionalAudio.js.map +0 -1
  332. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgRibbon.js +0 -42
  333. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgRibbon.js.map +0 -1
  334. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgScriptedMesh.js +0 -65
  335. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgScriptedMesh.js.map +0 -1
  336. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgVehicle.js +0 -60
  337. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgVehicle.js.map +0 -1
  338. package/dist/tools/AsyncInterval.js +0 -55
  339. package/dist/tools/AsyncInterval.js.map +0 -1
  340. package/dist/tools/Converters.js +0 -41
  341. package/dist/tools/Converters.js.map +0 -1
  342. package/dist/tools/DebugTools.js +0 -91
  343. package/dist/tools/DebugTools.js.map +0 -1
  344. package/dist/tools/FontTools.js +0 -43
  345. package/dist/tools/FontTools.js.map +0 -1
  346. package/dist/tools/FsShader.js +0 -112
  347. package/dist/tools/FsShader.js.map +0 -1
  348. package/dist/tools/GeometryTools.js +0 -373
  349. package/dist/tools/GeometryTools.js.map +0 -1
  350. package/dist/tools/ItemTools.js +0 -139
  351. package/dist/tools/ItemTools.js.map +0 -1
  352. package/dist/tools/MathHelpers.js +0 -125
  353. package/dist/tools/MathHelpers.js.map +0 -1
  354. package/dist/tools/Profiler.js +0 -174
  355. package/dist/tools/Profiler.js.map +0 -1
  356. package/dist/tools/Random.js +0 -48
  357. package/dist/tools/Random.js.map +0 -1
  358. package/dist/tools/RtDebugger.js +0 -84
  359. package/dist/tools/RtDebugger.js.map +0 -1
  360. package/dist/tools/StringExtensions.js +0 -72
  361. package/dist/tools/StringExtensions.js.map +0 -1
  362. package/dist/tools/TextureTools.js +0 -444
  363. package/dist/tools/TextureTools.js.map +0 -1
  364. package/dist/tools/Timer.js +0 -52
  365. package/dist/tools/Timer.js.map +0 -1
  366. package/dist/tools/audioVisualizers/WavyAudioVisualizer.js +0 -59
  367. package/dist/tools/audioVisualizers/WavyAudioVisualizer.js.map +0 -1
  368. /package/dist/renderers/{forwardrenderer.d.ts → ForwardRenderer.d.ts} +0 -0
  369. /package/dist/subsystems/imgui/{imgui.d.ts → ImGui.d.ts} +0 -0
  370. /package/dist/subsystems/importer/{imageconverter.d.ts → ImageConverter.d.ts} +0 -0
  371. /package/dist/subsystems/scripting/{scriptrunner.d.ts → ScriptRunner.d.ts} +0 -0
  372. /package/dist/subsystems/scripting/{scriptruntime.d.ts → ScriptRuntime.d.ts} +0 -0
  373. /package/dist/subsystems/scripting/runtime/{rtAudio.d.ts → RtAudio.d.ts} +0 -0
  374. /package/dist/subsystems/scripting/runtime/{rtComposer.d.ts → RtComposer.d.ts} +0 -0
  375. /package/dist/subsystems/scripting/runtime/{rtObject.d.ts → RtObject.d.ts} +0 -0
@@ -1,1074 +0,0 @@
1
- // -----------------------------------------------------------------------------------------------------------
2
- // __ ______ __ __ ______ __ __ ______ ______ ______
3
- // /\ \ /\ ___\ /\ "-./ \ /\ __ \ /\ "-.\ \ /\ __ \ /\__ _\ /\ ___\
4
- // \ \ \____ \ \ __\ \ \ \-./\ \ \ \ \/\ \ \ \ \-. \ \ \ __ \ \/_/\ \/ \ \ __\
5
- // \ \_____\ \ \_____\ \ \_\ \ \_\ \ \_____\ \ \_\\"\_\ \ \_\ \_\ \ \_\ \ \_____\
6
- // \/_____/ \/_____/ \/_/ \/_/ \/_____/ \/_/ \/_/ \/_/\/_/ \/_/ \/_____/
7
- //
8
- //
9
- // Copyright 2023- Luminocity AG
10
- //
11
- // "All your base are belong to us." - Zero Wing (1989)
12
- //
13
- // Permission is hereby granted, free of charge, to any person obtaining a copy of this software
14
- // and associated documentation files (the “Software”), to deal in the Software without restriction,
15
- // including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
16
- // and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
17
- // subject to the following conditions:
18
- //
19
- // The above copyright notice and this permission notice shall be included in all copies or substantial
20
- // portions of the Software.
21
- //
22
- // THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
23
- // LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24
- // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
25
- // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26
- // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
- // -----------------------------------------------------------------------------------------------------------
28
- import LuaModule from './wasm/lua.browser.js';
29
- import LuaWasm from './wasm/lua.wasm';
30
- import * as msgpack from '@msgpack/msgpack';
31
- import moduleTemplate from './lualibs/moduleTemplate.lua';
32
- import eventHooksCode from './lualibs/eventhooks.lua';
33
- import lua_api_coroutine from "./lualibs/api/_coroutine.lua";
34
- import lua_api_internal from "./lualibs/api/_internal.lua";
35
- import lua_api_audio from "./lualibs/api/audio.lua";
36
- import lua_api_canvas from "./lualibs/api/canvas.lua";
37
- import lua_api_class from "./lualibs/api/class.lua";
38
- import lua_api_console from "./lualibs/api/console.lua";
39
- import lua_api_controllers from "./lualibs/api/controllers.lua";
40
- import lua_api_composer from './lualibs/api/composer.lua';
41
- import lua_api_data from "./lualibs/api/data.lua";
42
- import lua_api_data_color from "./lualibs/api/data/color.lua";
43
- import lua_api_data_list from "./lualibs/api/data/list.lua";
44
- import lua_api_data_set from "./lualibs/api/data/set.lua";
45
- import lua_api_datetime from "./lualibs/api/datetime.lua";
46
- import lua_api_entity from "./lualibs/api/behaviour.lua";
47
- import lua_api_events from './lualibs/api/events.lua';
48
- import lua_api_handle from "./lualibs/api/handle.lua";
49
- import lua_api_imgui from "./lualibs/api/imgui.lua";
50
- import lua_api_item from './lualibs/api/item.lua';
51
- import lua_api_items_material from './lualibs/api/items/material.lua';
52
- import lua_api_items_canvastexture from './lualibs/api/items/canvastexture.lua';
53
- import lua_api_items_font from './lualibs/api/items/font.lua';
54
- import lua_api_items_gridmap from './lualibs/api/items/gridmap.lua';
55
- import lua_api_items_mesh from './lualibs/api/items/mesh.lua';
56
- import lua_api_items_prefab from './lualibs/api/items/prefab.lua';
57
- import lua_api_items_texture from './lualibs/api/items/texture.lua';
58
- import lua_api_items_video from './lualibs/api/items/video.lua';
59
- import lua_api_json from "./lualibs/api/json.lua";
60
- import lua_api_json_jsondecoder from "./lualibs/api/json/jsondecoder.lua";
61
- import lua_api_json_jsonencoder from "./lualibs/api/json/jsonencoder.lua";
62
- import lua_api_keys from './lualibs/api/keys.lua';
63
- import lua_api_loader from './lualibs/api/loader.lua';
64
- import lua_api_math from "./lualibs/api/math.lua";
65
- import lua_api_math_complex from "./lualibs/api/math/complex.lua";
66
- import lua_api_math_matrix from "./lualibs/api/math/matrix.lua";
67
- import lua_api_math_quaternion from "./lualibs/api/math/quaternion.lua";
68
- import lua_api_math_transform from "./lualibs/api/math/transform.lua";
69
- import lua_api_math_vector2 from "./lualibs/api/math/vector2.lua";
70
- import lua_api_math_vector3 from "./lualibs/api/math/vector3.lua";
71
- import lua_api_math_vector4 from "./lualibs/api/math/vector4.lua";
72
- import lua_api_msgpack from "./lualibs/api/msgpack.lua";
73
- import lua_api_object from "./lualibs/api/object.lua";
74
- import lua_api_physics from "./lualibs/api/physics.lua";
75
- import lua_api_pointer from "./lualibs/api/pointer.lua";
76
- import lua_api_project from "./lualibs/api/project.lua";
77
- import lua_api_promise from "./lualibs/api/promise.lua";
78
- import lua_api_property from "./lualibs/api/property.lua";
79
- import lua_api_renderer from "./lualibs/api/renderer.lua";
80
- import lua_api_sceneentry from "./lualibs/api/sceneentry.lua";
81
- import lua_api_sceneobject from "./lualibs/api/sceneobject.lua";
82
- import lua_api_sceneobjects_audio from "./lualibs/api/sceneobjects/audio.lua";
83
- import lua_api_sceneobjects_audiolistener from "./lualibs/api/sceneobjects/audiolistener.lua";
84
- import lua_api_sceneobjects_billboard from "./lualibs/api/sceneobjects/billboard.lua";
85
- import lua_api_sceneobjects_box from "./lualibs/api/sceneobjects/box.lua";
86
- import lua_api_sceneobjects_camera from "./lualibs/api/sceneobjects/camera.lua";
87
- import lua_api_sceneobjects_circleshadow from "./lualibs/api/sceneobjects/circleshadow.lua";
88
- import lua_api_sceneobjects_cone from "./lualibs/api/sceneobjects/cone.lua";
89
- import lua_api_sceneobjects_cylinder from "./lualibs/api/sceneobjects/cylinder.lua";
90
- import lua_api_sceneobjects_gaussiansplats from "./lualibs/api/sceneobjects/gaussiansplats.lua";
91
- import lua_api_sceneobjects_gridmap from "./lualibs/api/sceneobjects/gridmap.lua";
92
- import lua_api_sceneobjects_group from "./lualibs/api/sceneobjects/group.lua";
93
- import lua_api_sceneobjects_lightsource from "./lualibs/api/sceneobjects/lightsource.lua";
94
- import lua_api_sceneobjects_mesh from "./lualibs/api/sceneobjects/mesh.lua";
95
- import lua_api_sceneobjects_navmesh from "./lualibs/api/sceneobjects/navmesh.lua";
96
- import lua_api_sceneobjects_plane from "./lualibs/api/sceneobjects/plane.lua";
97
- import lua_api_sceneobjects_points from "./lualibs/api/sceneobjects/points.lua";
98
- import lua_api_sceneobjects_positionalaudio from "./lualibs/api/sceneobjects/positionalaudio.lua";
99
- import lua_api_sceneobjects_prefab from "./lualibs/api/sceneobjects/prefab.lua";
100
- import lua_api_sceneobjects_ribbon from "./lualibs/api/sceneobjects/ribbon.lua";
101
- import lua_api_sceneobjects_ring from "./lualibs/api/sceneobjects/ring.lua";
102
- import lua_api_sceneobjects_scene from "./lualibs/api/sceneobjects/scene.lua";
103
- import lua_api_sceneobjects_scriptedmesh from './lualibs/api/sceneobjects/scriptedmesh.lua';
104
- import lua_api_sceneobjects_sky from "./lualibs/api/sceneobjects/sky.lua";
105
- import lua_api_sceneobjects_sphere from "./lualibs/api/sceneobjects/sphere.lua";
106
- import lua_api_sceneobjects_text from "./lualibs/api/sceneobjects/text.lua";
107
- import lua_api_sceneobjects_torus from "./lualibs/api/sceneobjects/torus.lua";
108
- import lua_api_sceneobjects_vehicle from "./lualibs/api/sceneobjects/vehicle.lua";
109
- import lua_api_sceneobjects_particles from "./lualibs/api/sceneobjects/particles.lua";
110
- import lua_api_storage from "./lualibs/api/storage.lua";
111
- import lua_api_system from "./lualibs/api/system.lua";
112
- import lua_api_tools from "./lualibs/api/tools.lua";
113
- import lua_api_variables from "./lualibs/api/variables.lua";
114
- import { LoaderException } from '@luminocity/lemonate-gateway';
115
- import { ScriptRuntime } from './ScriptRuntime';
116
- import tools from "../../Tools.js";
117
- const SE_DEBUG_LOG = false;
118
- export class ScriptEngine {
119
- engine;
120
- itemRepo;
121
- lua = undefined;
122
- initialized = false;
123
- scriptRunners = new Map();
124
- scripts = new Map();
125
- eventListeners = new Map();
126
- scriptRuntimeData;
127
- scriptRuntime;
128
- breakpointsMap = {};
129
- // Library importing
130
- // -------------------------------------------------------------------------------------------------
131
- importedLibsPromises = {}; // stores any promises of importing libs so we don't need to import things twice
132
- importedLibsMap = {};
133
- // we lack the scriptId in JS_requireModule, so we keep track of the path<->scriptId pairs here
134
- importedLibPathMap = {};
135
- funcExistsMap = {};
136
- scriptLocOffsets = {};
137
- moduleTemplateCodeLineOffset = 0;
138
- promises = new Map();
139
- libs = {
140
- "engine/_coroutine": lua_api_coroutine,
141
- "engine/_internal": lua_api_internal,
142
- "engine/audio": lua_api_audio,
143
- "engine/canvas": lua_api_canvas,
144
- "engine/class": lua_api_class,
145
- "engine/console": lua_api_console,
146
- "engine/controllers": lua_api_controllers,
147
- "engine/composer": lua_api_composer,
148
- "engine/data": lua_api_data,
149
- "engine/data/color": lua_api_data_color,
150
- "engine/data/set": lua_api_data_set,
151
- "engine/data/list": lua_api_data_list,
152
- "engine/datetime": lua_api_datetime,
153
- "engine/entity": lua_api_entity,
154
- "engine/events": lua_api_events,
155
- "engine/handle": lua_api_handle,
156
- "engine/imgui": lua_api_imgui,
157
- "engine/item": lua_api_item,
158
- "engine/items/material": lua_api_items_material,
159
- "engine/items/canvastexture": lua_api_items_canvastexture,
160
- "engine/items/font": lua_api_items_font,
161
- "engine/items/gridmap": lua_api_items_gridmap,
162
- "engine/items/mesh": lua_api_items_mesh,
163
- "engine/items/prefab": lua_api_items_prefab,
164
- "engine/items/texture": lua_api_items_texture,
165
- "engine/items/video": lua_api_items_video,
166
- "engine/json": lua_api_json,
167
- "engine/json/jsonencoder": lua_api_json_jsonencoder,
168
- "engine/json/jsondecoder": lua_api_json_jsondecoder,
169
- "engine/keys": lua_api_keys,
170
- "engine/loader": lua_api_loader,
171
- "engine/math": lua_api_math,
172
- "engine/math/vector2": lua_api_math_vector2,
173
- "engine/math/vector3": lua_api_math_vector3,
174
- "engine/math/vector4": lua_api_math_vector4,
175
- "engine/math/quaternion": lua_api_math_quaternion,
176
- "engine/math/transform": lua_api_math_transform,
177
- "engine/math/matrix": lua_api_math_matrix,
178
- "engine/math/complex": lua_api_math_complex,
179
- "engine/msgpack": lua_api_msgpack,
180
- "engine/object": lua_api_object,
181
- "engine/physics": lua_api_physics,
182
- "engine/pointer": lua_api_pointer,
183
- "engine/project": lua_api_project,
184
- "engine/promise": lua_api_promise,
185
- "engine/property": lua_api_property,
186
- "engine/renderer": lua_api_renderer,
187
- "engine/sceneentry": lua_api_sceneentry,
188
- "engine/sceneobject": lua_api_sceneobject,
189
- "engine/sceneobjects/sgaudio": lua_api_sceneobjects_audio,
190
- "engine/sceneobjects/sgaudiolistener": lua_api_sceneobjects_audiolistener,
191
- "engine/sceneobjects/sgbillboard": lua_api_sceneobjects_billboard,
192
- "engine/sceneobjects/sgbox": lua_api_sceneobjects_box,
193
- "engine/sceneobjects/sgcamera": lua_api_sceneobjects_camera,
194
- "engine/sceneobjects/sgcircleshadow": lua_api_sceneobjects_circleshadow,
195
- "engine/sceneobjects/sgcone": lua_api_sceneobjects_cone,
196
- "engine/sceneobjects/sgcylinder": lua_api_sceneobjects_cylinder,
197
- "engine/sceneobjects/sggaussiansplats": lua_api_sceneobjects_gaussiansplats,
198
- "engine/sceneobjects/sggridmap": lua_api_sceneobjects_gridmap,
199
- "engine/sceneobjects/sggroup": lua_api_sceneobjects_group,
200
- "engine/sceneobjects/sglightsource": lua_api_sceneobjects_lightsource,
201
- "engine/sceneobjects/sgnavmesh": lua_api_sceneobjects_navmesh,
202
- "engine/sceneobjects/sgmesh": lua_api_sceneobjects_mesh,
203
- "engine/sceneobjects/sgplane": lua_api_sceneobjects_plane,
204
- "engine/sceneobjects/sgpoints": lua_api_sceneobjects_points,
205
- "engine/sceneobjects/sgpositionalaudio": lua_api_sceneobjects_positionalaudio,
206
- "engine/sceneobjects/sgprefab": lua_api_sceneobjects_prefab,
207
- "engine/sceneobjects/sgribbon": lua_api_sceneobjects_ribbon,
208
- "engine/sceneobjects/sgring": lua_api_sceneobjects_ring,
209
- "engine/sceneobjects/sgscene": lua_api_sceneobjects_scene,
210
- "engine/sceneobjects/sgscriptedmesh": lua_api_sceneobjects_scriptedmesh,
211
- "engine/sceneobjects/sgsky": lua_api_sceneobjects_sky,
212
- "engine/sceneobjects/sgsphere": lua_api_sceneobjects_sphere,
213
- "engine/sceneobjects/sgtext": lua_api_sceneobjects_text,
214
- "engine/sceneobjects/sgtorus": lua_api_sceneobjects_torus,
215
- "engine/sceneobjects/sgvehicle": lua_api_sceneobjects_vehicle,
216
- "engine/sceneobjects/sgparticles": lua_api_sceneobjects_particles,
217
- "engine/storage": lua_api_storage,
218
- "engine/system": lua_api_system,
219
- "engine/tools": lua_api_tools,
220
- "engine/variables": lua_api_variables
221
- };
222
- api = {};
223
- constructor(engine) {
224
- this.engine = engine;
225
- this.itemRepo = this.engine.itemRepo;
226
- this.scriptRuntimeData = {
227
- engine: this.engine,
228
- scriptEngine: null
229
- };
230
- this.scriptRuntimeData.scriptEngine = this;
231
- this.scriptRuntime = new ScriptRuntime(this.scriptRuntimeData);
232
- this.moduleTemplateCodeLineOffset = this._calculateModuleTemplateCodeLineOffset();
233
- this.api.JS_requireModule = (modname) => {
234
- try {
235
- const script = this.libs[modname];
236
- if (script)
237
- return script;
238
- const scriptId = this.importedLibPathMap[modname];
239
- if (!scriptId) {
240
- console.error(`Could not resolve script path '${modname}' to item Id.`);
241
- return "";
242
- }
243
- const importedScript = this.importedLibsMap[scriptId];
244
- if (importedScript)
245
- return importedScript;
246
- console.error(`Script with Id '${scriptId}' for module '${modname}' not found. Maybe it failed to load previously!`);
247
- return "";
248
- }
249
- catch (err) {
250
- console.error("Error in JS_requireModule: ", err);
251
- return "";
252
- }
253
- };
254
- }
255
- handlePromise(handle, promise) {
256
- this.promises.set(handle, { promise: promise, reject: undefined, resolve: undefined });
257
- promise.then((value) => {
258
- // check if the promises map is empty. if so, the execution has stopped and we should omit the result
259
- if (this.promises.size) {
260
- this.callFunc("__promise", this.packMessage({
261
- type: "resolved",
262
- _handle: handle,
263
- value: value
264
- }), false);
265
- }
266
- this.clearPromise(handle);
267
- return value;
268
- }).catch((err) => {
269
- console.error(err);
270
- // check if the promises map is empty. if so, the execution has stopped and we should omit the result
271
- if (this.promises.size) {
272
- this.callFunc("__promise", this.packMessage({
273
- type: "rejected",
274
- _handle: handle,
275
- error: err.toString()
276
- }), false);
277
- }
278
- this.clearPromise(handle);
279
- });
280
- }
281
- clearPromise(handle) {
282
- this.promises.delete(handle);
283
- }
284
- message(target, payload, buffers, scriptId) {
285
- let result;
286
- result = this.getScriptRuntime().sendMessage(target, payload, buffers, scriptId);
287
- // in case the function returned a promise, return a handle instead and wait for the promise in JS and trigger
288
- // Lua with the result later
289
- if (result instanceof Promise) {
290
- const handle = tools.createGUID();
291
- this.handlePromise(handle, result);
292
- result = handle;
293
- }
294
- return result;
295
- }
296
- resetPromises() {
297
- this.promises = new Map();
298
- }
299
- _debugLog(msg, ...args) {
300
- if (!SE_DEBUG_LOG)
301
- return;
302
- console.log(`[SE] ${msg}`, ...args);
303
- }
304
- _debugErr(err, ...args) {
305
- if (!SE_DEBUG_LOG)
306
- return;
307
- console.error(`[SE] ${err}`, ...args);
308
- }
309
- async init() {
310
- if (this.initialized)
311
- return;
312
- const lua = await LuaModule({
313
- locateFile: () => {
314
- return LuaWasm;
315
- },
316
- print: (msg) => {
317
- const offsetMsg = this.correctScriptLocs(msg);
318
- console.log(`[LUA]: ${offsetMsg}`);
319
- },
320
- printErr: (error) => {
321
- const offsetError = this.correctScriptLocs(error);
322
- //@ts-ignore
323
- if (console.noTraceError) {
324
- //@ts-ignore
325
- console.noTraceError(`[LUA]: ${offsetError}`);
326
- }
327
- else
328
- console.log(`[LUA ERROR]: ${offsetError}`);
329
- }
330
- });
331
- for (const func in this.api) {
332
- lua[func] = this.api[func];
333
- }
334
- this.lua = lua;
335
- this.resetScriptEngineState();
336
- console.log("Scripting initialized");
337
- this.initialized = true;
338
- //this.doPerformanceTests();
339
- return lua;
340
- }
341
- doPerformanceTests() {
342
- /*
343
- setInterval(() => {
344
- console.log("WASM memory size:", lua.HEAPU8?.buffer.byteLength / 1024, "KB");
345
- }, 1000);
346
- */
347
- /*
348
- setInterval(() => {
349
- const time = Date.now();
350
- queueMicrotask(() => {
351
- const interval = Date.now() - time;
352
- console.log("Time to run microtask: " + interval);
353
- });
354
- }, 1000);
355
- */
356
- /*
357
- setInterval(() => {
358
- this.callFunc("__testmemory");
359
- }, 1000);
360
- */
361
- /*
362
- setTimeout(() => {
363
- this.callFunc("__testperformance");
364
- }, 1000);
365
- */
366
- {
367
- const startTime = Date.now();
368
- let calls = 0;
369
- while (Date.now() < startTime + 1000) {
370
- this.callFunc("__testperformance");
371
- calls++;
372
- }
373
- console.log(`Lua Performance Test: ${calls} function calls were made.`);
374
- }
375
- {
376
- const scriptItemId = "testId";
377
- let result = this.lua.scriptitem_create(scriptItemId, "local Pointer = require 'engine/pointer'\n" +
378
- "local e = {}\n" +
379
- "function e:new()\n" +
380
- " return self\n" +
381
- "end\n" +
382
- "function e:testMethod()\n" +
383
- " Pointer.isLocked()\n" +
384
- "end\n" +
385
- "return e", 0, "testscript");
386
- if (result !== 0) {
387
- throw new Error("Script item could not be created!");
388
- }
389
- const scriptId = this.lua.script_create();
390
- result = this.lua.script_load(scriptId, scriptItemId);
391
- if (result !== 0) {
392
- throw new Error("Script could not be created!");
393
- }
394
- const startTime = Date.now();
395
- let calls = 0;
396
- while (Date.now() < startTime + 1000) {
397
- this.callMethod(scriptId, "testMethod");
398
- calls++;
399
- }
400
- console.log(`Lua Performance Test: ${calls} method calls were made.`);
401
- this.lua.script_delete(scriptId);
402
- this.lua.scriptitem_delete(scriptItemId);
403
- }
404
- }
405
- _createBuffer(size) {
406
- const ptr = this.lua.buffer_create(size);
407
- return { ptr: ptr, array: new Uint8Array(this.lua.HEAPU8.buffer, ptr, size), size: size };
408
- }
409
- _freeBuffer(buffer) {
410
- if (buffer && buffer.ptr) {
411
- this.lua.buffer_free(buffer.ptr);
412
- buffer.ptr = null;
413
- }
414
- }
415
- getScriptRuntime() {
416
- return this.scriptRuntime;
417
- }
418
- getScriptRuntimeData() {
419
- return this.scriptRuntimeData;
420
- }
421
- resetScriptEngineState() {
422
- this.lua.script_engine_shutdown();
423
- if (this.lua.script_engine_init(eventHooksCode) !== 0)
424
- throw new Error("Script engine could not create a state!");
425
- }
426
- tick(deltaTimeMs) {
427
- const payload = this.packMessage(deltaTimeMs);
428
- return this.callFunc("__tick", payload);
429
- }
430
- packMessage(data) {
431
- return msgpack.encode(data);
432
- }
433
- unpackMessage(data) {
434
- return msgpack.decode(data);
435
- }
436
- reset() {
437
- this.eventListeners.clear();
438
- // This will clear any allocated buffers from the script engine
439
- this.lua.script_engine_clear();
440
- // make sure we clear all imports to force Lua to fetch the code again. it might have changed
441
- this.lua.script_engine_clear_imports();
442
- // dispose any objects the runtime might hold
443
- this.scriptRuntime.dispose();
444
- // clear all promises so no jumps into code will be made
445
- this.resetPromises();
446
- // dispose behaviours and initialize
447
- this.callFunc("__clearBehaviours");
448
- this.callFunc("__init");
449
- }
450
- async waitForLua() {
451
- const _this = this;
452
- return new Promise((resolve, reject) => {
453
- if (_this.initialized)
454
- resolve();
455
- const handle = setInterval(function () {
456
- if (_this.initialized) {
457
- clearInterval(handle);
458
- resolve();
459
- }
460
- }, 100);
461
- });
462
- }
463
- destroy() {
464
- if (!this.initialized)
465
- return;
466
- this.lua.script_engine_shutdown();
467
- this.initialized = false;
468
- this.lua = null;
469
- }
470
- debuggerEnable() {
471
- this.lua.debugger_enable();
472
- }
473
- debuggerDisable() {
474
- this.lua.debugger_disable();
475
- }
476
- debuggerContinue() {
477
- this.engine.profiler.logCall('LUA debugger continue', () => {
478
- try {
479
- this.engine.player.resume(true);
480
- const result = this.lua.debugger_continue();
481
- this.handleCallResult(result);
482
- }
483
- catch (err) {
484
- console.error(`ScriptEngine debugger continue error: `, err);
485
- }
486
- });
487
- }
488
- debuggerStepOver() {
489
- this.engine.profiler.logCall('LUA debugger step over', () => {
490
- try {
491
- this.engine.player.resume(true);
492
- const result = this.lua.debugger_step_over();
493
- this.handleCallResult(result);
494
- }
495
- catch (err) {
496
- console.error(`ScriptEngine debugger continue error: `, err);
497
- }
498
- });
499
- }
500
- debuggerStepInto() {
501
- this.engine.profiler.logCall('LUA debugger step into', () => {
502
- try {
503
- this.engine.player.resume(true);
504
- const result = this.lua.debugger_step_into();
505
- this.handleCallResult(result);
506
- }
507
- catch (err) {
508
- console.error(`ScriptEngine debugger step into error: `, err);
509
- }
510
- });
511
- }
512
- debuggerCaptureLocals(path, levels) {
513
- const locals = this.lua.debugger_capture_locals(path || "", levels || 1);
514
- this.engine.eventBus.$emit(path ? "player:localsPathed" : "player:localsGlobal", locals);
515
- return locals;
516
- }
517
- debuggerCaptureUpvals(path, levels) {
518
- const upvals = this.lua.debugger_capture_upvals(path || "", levels || 1);
519
- this.engine.eventBus.$emit(path ? "player:upvalsPathed" : "player:upvalsGlobal", upvals);
520
- return upvals;
521
- }
522
- debuggerCaptureTraceback() {
523
- try {
524
- return this.lua.debugger_capture_traceback() || "";
525
- }
526
- catch (err) {
527
- console.error(err);
528
- return null;
529
- }
530
- }
531
- delete(scriptId) {
532
- this.lua.script_delete(scriptId);
533
- this.scriptRunners.delete(scriptId);
534
- for (const listenersMap of this.eventListeners.values()) {
535
- const listenerIdsToDelete = [];
536
- // find all listener IDs that belong to the script being deleted
537
- for (const [listenerId, listenerData] of listenersMap.entries()) {
538
- if (listenerData.scriptId === scriptId) {
539
- listenerIdsToDelete.push(listenerId);
540
- }
541
- }
542
- for (const listenerId of listenerIdsToDelete) {
543
- listenersMap.delete(listenerId);
544
- }
545
- }
546
- }
547
- functionExists(scriptId, modname) {
548
- if (!this.funcExistsMap[scriptId]) {
549
- this.funcExistsMap[scriptId] = {};
550
- }
551
- let exists = this.funcExistsMap[scriptId][modname];
552
- if (exists === undefined) {
553
- exists = this.lua.script_function_exists(scriptId, modname);
554
- this.funcExistsMap[scriptId][modname] = exists;
555
- }
556
- return exists;
557
- }
558
- methodExists(scriptId, modname) {
559
- if (!this.funcExistsMap[scriptId]) {
560
- this.funcExistsMap[scriptId] = {};
561
- }
562
- let exists = this.funcExistsMap[scriptId][modname];
563
- if (exists === undefined) {
564
- exists = this.lua.script_method_exists(scriptId, modname);
565
- this.funcExistsMap[scriptId][modname] = exists;
566
- }
567
- return exists;
568
- }
569
- _payloadToBuffer(payload = undefined) {
570
- if (payload) {
571
- const buffer = this._createBuffer(payload.length);
572
- for (let i = 0; i < payload.length; i++) {
573
- buffer.array[i] = payload[i];
574
- }
575
- return buffer;
576
- }
577
- else {
578
- return { ptr: null, array: undefined, size: 0 };
579
- }
580
- }
581
- getStackDepth() {
582
- try {
583
- throw new Error();
584
- }
585
- catch (e) {
586
- return e.stack.split("\n").length;
587
- }
588
- }
589
- async handleCallResult(result) {
590
- if (!result)
591
- return;
592
- let buffer;
593
- try {
594
- while (result) {
595
- switch (result.type) {
596
- case 'call': {
597
- let retmsg;
598
- this.engine.profiler.logCall(result.function, () => {
599
- let payload;
600
- if (result.payload) {
601
- payload = this.unpackMessage(result.payload);
602
- }
603
- try {
604
- const ret = this.message(result.function, payload, result.buffers, result.scriptId);
605
- retmsg = this.packMessage(ret);
606
- }
607
- catch (err) {
608
- console.error(`Error calling '${result.function}' from Lua: `, err);
609
- }
610
- });
611
- buffer = this._payloadToBuffer(retmsg);
612
- result = this.lua.script_engine_resume(result.threadRef, buffer.ptr, buffer.size);
613
- this._freeBuffer(buffer);
614
- buffer = null;
615
- break;
616
- }
617
- case 'promise': {
618
- const promiseEntry = { promise: undefined, resolve: undefined, reject: undefined };
619
- // we have got a new promise, which is nothing but a nested coroutine. Resume it and handle its
620
- // result separately until it is finished.
621
- const executorPromise = new Promise((resolve, reject) => {
622
- try {
623
- // This inner promise is the actual promise that is now awaitable. The outer one is just for fully executing
624
- // the executor function before continuing
625
- promiseEntry.promise = new Promise((resolve, reject) => {
626
- promiseEntry.resolve = resolve;
627
- promiseEntry.reject = reject;
628
- });
629
- this.promises.set(result.handle, promiseEntry);
630
- // now execute the executor function
631
- const promiseResult = this.lua.script_engine_resume(result.promiseThreadRef, null, 0);
632
- this.handleCallResult(promiseResult).then(resolve).catch(reject);
633
- }
634
- catch (err) {
635
- reject(err);
636
- }
637
- });
638
- try {
639
- await executorPromise;
640
- }
641
- catch (err) {
642
- console.error("Awaiting lua promise executor errored: ", err);
643
- }
644
- // Promise has finished, now resume the actual thread again
645
- result = this.lua.script_engine_resume(result.threadRef, null, 0);
646
- break;
647
- }
648
- case 'promiseDone': {
649
- const promiseEntry = this.promises.get(result.handle);
650
- if (promiseEntry?.resolve) {
651
- promiseEntry.resolve();
652
- }
653
- else {
654
- console.warn("Got promise result but promise could not be found: ", result.handle);
655
- }
656
- result = this.lua.script_engine_resume(result.threadRef, null, 0);
657
- break;
658
- }
659
- case 'await': {
660
- const promiseEntry = this.promises.get(result.handle);
661
- if (promiseEntry) {
662
- await promiseEntry.promise;
663
- result = this.lua.script_engine_resume(result.threadRef, null, 0);
664
- }
665
- else {
666
- // promise does not exist. resume anyway!
667
- console.warn("Promise to await not found: ", result.handle);
668
- result = this.lua.script_engine_resume(result.threadRef, null, 0);
669
- }
670
- break;
671
- }
672
- case 'error': {
673
- const offsetError = this.correctScriptLocs(result.msg);
674
- // @ts-ignore
675
- if (console.noTraceError) {
676
- // @ts-ignore
677
- console.noTraceError(`[LUA]: ${offsetError}`);
678
- }
679
- else
680
- console.log(`[LUA ERROR]: ${offsetError}`);
681
- return;
682
- }
683
- case 'breakpoint': {
684
- this.engine.player.pause(true);
685
- this.engine.eventBus.$emit("debugger:break", {
686
- item: result.itemId,
687
- line: result.line
688
- });
689
- return;
690
- }
691
- default:
692
- // all okay, just return
693
- return;
694
- }
695
- }
696
- }
697
- catch (err) {
698
- console.error("Error in handleResult: ", err);
699
- return null;
700
- }
701
- finally {
702
- this._freeBuffer(buffer);
703
- }
704
- }
705
- async callFunc(name, payload = undefined, onMainThread = false) {
706
- return this.engine.profiler.logCall(`LUA hook:${name}`, async () => {
707
- let buffer;
708
- try {
709
- buffer = this._payloadToBuffer(payload);
710
- const result = this.lua.script_engine_callfunc(name, buffer.ptr, buffer.size, !!onMainThread);
711
- await this.handleCallResult(result);
712
- }
713
- catch (err) {
714
- console.error(`ScriptEngine call hook '${name}'. Error: `, err);
715
- }
716
- finally {
717
- this._freeBuffer(buffer);
718
- }
719
- });
720
- }
721
- async callFunction(scriptId, name, payload = undefined) {
722
- return this.engine.profiler.logCall(`LUA func:${name}`, async () => {
723
- let buffer;
724
- try {
725
- buffer = this._payloadToBuffer(payload);
726
- const result = this.lua.script_function_call(scriptId, name, buffer.ptr, buffer.size);
727
- await this.handleCallResult(result);
728
- }
729
- catch (err) {
730
- console.error(`ScriptEngine call function '${name}' on script '${scriptId}'. Error: `, err);
731
- }
732
- finally {
733
- this._freeBuffer(buffer);
734
- }
735
- });
736
- }
737
- async callFunctionWithObject(scriptId, name, payload = undefined) {
738
- return this.engine.profiler.logCall(`LUA func+obj:${name}`, async () => {
739
- let buffer;
740
- try {
741
- buffer = this._payloadToBuffer(payload);
742
- const result = this.lua.script_function_call_with_object(scriptId, name, buffer.ptr, buffer.size);
743
- await this.handleCallResult(result);
744
- }
745
- catch (err) {
746
- console.error(`ScriptEngine call function '${name}' on script '${scriptId}' with object. Error: `, err);
747
- }
748
- finally {
749
- this._freeBuffer(buffer);
750
- }
751
- });
752
- }
753
- async callMethod(scriptId, name, payload = undefined) {
754
- return this.engine.profiler.logCall(`LUA method:${name}`, async () => {
755
- let buffer;
756
- try {
757
- buffer = this._payloadToBuffer(payload);
758
- const result = this.lua.script_method_call(scriptId, name, buffer.ptr, buffer.size);
759
- await this.handleCallResult(result);
760
- }
761
- catch (err) {
762
- console.error(`ScriptEngine call method '${name}' on script '${scriptId}'. Error: `, err);
763
- }
764
- finally {
765
- this._freeBuffer(buffer);
766
- }
767
- });
768
- }
769
- getBreakpoints(scriptItemId) {
770
- return this.breakpointsMap[scriptItemId];
771
- }
772
- toggleBreakpoint(scriptItemId, line) {
773
- if (!this.breakpointsMap[scriptItemId]) {
774
- this.breakpointsMap[scriptItemId] = {};
775
- }
776
- if (this.breakpointsMap[scriptItemId][line]) {
777
- this.breakpointsMap[scriptItemId][line] = false;
778
- this.lua.scriptitem_clear_breakpoint(scriptItemId, line);
779
- }
780
- else {
781
- this.breakpointsMap[scriptItemId][line] = true;
782
- this.lua.scriptitem_set_breakpoint(scriptItemId, line);
783
- }
784
- return this.breakpointsMap[scriptItemId][line];
785
- }
786
- async createScript(scriptItem) {
787
- await this.waitForLua();
788
- const scriptItemId = scriptItem.getId();
789
- const scriptItemName = scriptItem.getName();
790
- const scriptItemCode = scriptItem.getCode();
791
- const injectedFields = scriptItem.getPublicFields();
792
- await this._parseAndLoadImportedLibs(scriptItemCode, scriptItemId, scriptItemName);
793
- const { preparedCode, breakpointsOffset } = this._prepareCode(scriptItemCode, scriptItemId, injectedFields);
794
- const result = this.lua.scriptitem_create(scriptItemId, preparedCode, breakpointsOffset, scriptItemName);
795
- if (result !== 0) {
796
- console.error("Could not create script: " + scriptItemId);
797
- return;
798
- }
799
- //console.log(`Performance Test after loading ${scriptItemName}`);
800
- //this.doPerformanceTests();
801
- this.funcExistsMap[scriptItemId] = new Map();
802
- this.scripts.set(scriptItemId, true);
803
- this.scriptLocOffsets[scriptItemName] = breakpointsOffset;
804
- }
805
- async updateScript(scriptItem) {
806
- const scriptItemId = scriptItem.getId();
807
- const scriptItemName = scriptItem.getName();
808
- const scriptItemCode = scriptItem.getCode();
809
- const injectedFields = scriptItem.getPublicFields();
810
- await this._parseAndLoadImportedLibs(scriptItemCode, scriptItemId, scriptItemName);
811
- const { preparedCode, breakpointsOffset } = this._prepareCode(scriptItemCode, scriptItemId, injectedFields);
812
- const result = this.lua.scriptitem_update(scriptItemId, preparedCode, breakpointsOffset);
813
- if (result !== 0) {
814
- console.error("Could not update script: " + scriptItemId);
815
- }
816
- //console.log(`Performance Test after loading ${scriptItemName}`);
817
- //this.doPerformanceTests();
818
- this.funcExistsMap[scriptItemId] = new Map();
819
- this.scriptLocOffsets[scriptItemName] = breakpointsOffset - 1;
820
- }
821
- deleteScript(scriptItem) {
822
- if (!this.initialized)
823
- return;
824
- const id = scriptItem.getId();
825
- const name = scriptItem.getName();
826
- this.lua.scriptitem_delete(id);
827
- this.scripts.delete(id);
828
- delete this.scriptLocOffsets[name];
829
- }
830
- async create(scriptRunner) {
831
- const scriptItemId = scriptRunner.getScriptItemId();
832
- const scriptItemName = scriptRunner.getScriptItemName();
833
- if (!this.scripts.has(scriptItemId)) {
834
- throw "Script not found: " + scriptItemId;
835
- }
836
- const scriptId = this.lua.script_create();
837
- this.scriptRunners.set(scriptId, scriptRunner);
838
- const result = this.lua.script_load(scriptId, scriptItemId);
839
- if (result !== 0) {
840
- throw "Could not load script";
841
- }
842
- await this._injectValues(scriptId, scriptItemName, scriptRunner);
843
- return scriptId;
844
- }
845
- async _parseAndLoadImportedLibs(code, scriptItemId, scriptItemName, level = 1) {
846
- level = level || 1;
847
- const padding = "".padEnd(level * 2, " ");
848
- // get all import statement paths in double and single quotes
849
- // ignore commented import statements
850
- const importRegExp = /^(?!\s*--)\s*(?:(?:local\s+)?\w+\s*=\s*)?import\s*\(\s*['"]([^'"]+)['"]\s*\)/gm;
851
- const imports = [];
852
- let match;
853
- while ((match = importRegExp.exec(code)) !== null) {
854
- imports.push(match[1]);
855
- }
856
- if (imports.length)
857
- this._debugLog(`${padding}[${scriptItemName}] Imported libs from here: [${imports.join(', ')}]`);
858
- else
859
- this._debugLog(`${padding}[${scriptItemName}] No libs imported from here.`);
860
- const promises = imports.map(async (path) => {
861
- try {
862
- this._debugLog(`${padding} - [${scriptItemName}] Importing script: ${path}`);
863
- const { item, script } = await this._importLib(scriptItemId, path, scriptItemName);
864
- const code = script.getCode();
865
- const key = `#${scriptItemId}#${path}`;
866
- this._debugLog(`${padding} - [${scriptItemName}] Preparing code: ${path}`);
867
- const preparedCode = this._prepareCode(code, item._id).preparedCode;
868
- this.importedLibPathMap[key] = item._id;
869
- this.importedLibsMap[item._id] = preparedCode;
870
- await this._parseAndLoadImportedLibs(code, item._id, item.name, level + 1);
871
- }
872
- catch {
873
- this._debugErr(`${padding} - [${scriptItemName}] Failed to load import script: ${path}`);
874
- }
875
- });
876
- await Promise.all(promises);
877
- }
878
- async _importLib(scriptItemId, path, scriptItemName) {
879
- const key = `#${scriptItemId}#${path}`;
880
- // make sure we won't load things twice. If we're already trying to load a script item or
881
- // finished loading it, just grab it from here.
882
- if (this.importedLibsPromises[key])
883
- return this.importedLibsPromises[key];
884
- const promise = new Promise(async (resolve, reject) => {
885
- let item;
886
- try {
887
- item = await this.itemRepo.loadItemByRelativePath(scriptItemId, path, { recursive: true });
888
- }
889
- catch (err) {
890
- console.error(err);
891
- }
892
- if (!item) {
893
- this._debugErr(`[${scriptItemName}/${path}] did not find script!`);
894
- reject(new LoaderException(`Did not find script '${path}' relative to item ${scriptItemId}`));
895
- }
896
- this._debugLog(`[${scriptItemName}/${path}] loading script from cloud`);
897
- const script = await this.engine.loadingManager.loadScript(scriptItemId, item, {
898
- waitUntilFinished: true
899
- });
900
- const code = script.getCode() || "";
901
- this._debugLog(`[${scriptItemName}/${path}] ${code.length} characters loaded. adding script to engine`);
902
- if (code.length === 0) {
903
- debugger;
904
- }
905
- this.engine.addScript(scriptItemId, script);
906
- this._debugLog(`[${scriptItemName}/${path}] done.`);
907
- resolve({ item, script });
908
- });
909
- this.importedLibsPromises[key] = promise;
910
- this._debugLog(`[${scriptItemId}] Imported libs promises: `, this.importedLibsPromises);
911
- return promise;
912
- }
913
- async _injectValues(scriptId, scriptItemName, scriptRunner) {
914
- const injectedFieldsMap = scriptRunner.getInjectedFields();
915
- for (const key in injectedFieldsMap) {
916
- try {
917
- if (injectedFieldsMap.hasOwnProperty(key)) {
918
- const entry = injectedFieldsMap[key];
919
- const value = entry.value;
920
- if (value !== null && value !== undefined) {
921
- let payload;
922
- if (entry.type === "String" && key === "node")
923
- payload = this.packMessage({ scriptName: scriptItemName, value: value, scriptId: scriptId });
924
- else
925
- payload = this.packMessage(value);
926
- const funcName = `__set_object_${key}`;
927
- if (this.functionExists(scriptId, funcName))
928
- await this.callFunctionWithObject(scriptId, funcName, payload);
929
- }
930
- }
931
- }
932
- catch (err) {
933
- console.error(err);
934
- }
935
- }
936
- }
937
- _prepareCode(code, scriptItemId, injectedFields = undefined) {
938
- let varCode = "";
939
- let injectedVarsNumLines = 0;
940
- if (injectedFields) {
941
- for (const field of injectedFields) {
942
- switch (field.type) {
943
- case 'node':
944
- if (field.name === 'node')
945
- varCode += `function __set_object_${field.name}(object, data, len) object:_setNode(__api_internal.fetchAndUnpack(data, len)) end\n`;
946
- else
947
- varCode += `function __set_object_${field.name}(object, data, len) if type(object.${field.name}) == 'table' then object.${field.name}:set(__api_sceneobject:findById(__api_internal.fetchAndUnpack(data, len))) else object.${field.name} = __api_sceneobject:findById(__api_internal.fetchAndUnpack(data, len)) end end\n`;
948
- injectedVarsNumLines++;
949
- break;
950
- default:
951
- varCode += `function __set_object_${field.name}(object, data, len) if type(object.${field.name}) == 'table' then object.${field.name}:set(__api_internal.fetchAndUnpack(data, len)) else object.${field.name} = __api_internal.fetchAndUnpack(data, len) end end\n`;
952
- injectedVarsNumLines++;
953
- break;
954
- }
955
- }
956
- }
957
- const preparedCode = moduleTemplate.replace('--##CODE##', code).replaceAll('##SCRIPTITEMID##', scriptItemId).replace('--##INJECTEDVARS##', varCode);
958
- const breakpointsOffset = this.moduleTemplateCodeLineOffset + injectedVarsNumLines + 1;
959
- return {
960
- preparedCode,
961
- breakpointsOffset
962
- };
963
- }
964
- _calculateModuleTemplateCodeLineOffset() {
965
- const codeOffset = moduleTemplate.indexOf('--##CODE##');
966
- let count = 0;
967
- for (let i = 0; i < codeOffset; i++)
968
- count += +(moduleTemplate[i] === '\n');
969
- return count;
970
- }
971
- addEventListener(eventType, listenerId, isOnce, scriptId) {
972
- // First we find the event within the event listeners
973
- // ----------------------------------------------------------
974
- let listenersMap = this.eventListeners.get(eventType);
975
- if (!listenersMap) {
976
- listenersMap = new Map();
977
- this.eventListeners.set(eventType, listenersMap);
978
- }
979
- // Now we can add the listener to it
980
- // ----------------------------------------------------------
981
- listenersMap.set(listenerId, {
982
- isOnce: !!isOnce,
983
- scriptId: scriptId
984
- });
985
- }
986
- removeEventListener(eventType, scriptId) {
987
- const listenersMap = this.eventListeners.get(eventType);
988
- if (!listenersMap) {
989
- return;
990
- }
991
- const listenerIdsToDelete = [];
992
- for (const [listenerId, listenerData] of listenersMap.entries()) {
993
- if (listenerData.scriptId === scriptId) {
994
- listenerIdsToDelete.push(listenerId);
995
- }
996
- }
997
- for (const listenerId of listenerIdsToDelete) {
998
- listenersMap.delete(listenerId);
999
- }
1000
- if (listenersMap.size === 0) {
1001
- this.eventListeners.delete(eventType);
1002
- }
1003
- }
1004
- pushEvent(event) {
1005
- const scriptMap = this.eventListeners.get(event.type);
1006
- if (!scriptMap || !scriptMap.size)
1007
- return;
1008
- const keysToDelete = [];
1009
- for (const [listenerId, value] of scriptMap.entries()) {
1010
- try {
1011
- const eventMsg = this.packMessage({ event, listenerId });
1012
- this.callFunc("__event", eventMsg);
1013
- if (value.isOnce) {
1014
- keysToDelete.push(listenerId);
1015
- }
1016
- }
1017
- catch (err) {
1018
- console.error(err);
1019
- }
1020
- }
1021
- for (const key of keysToDelete) {
1022
- scriptMap.delete(key);
1023
- }
1024
- }
1025
- correctScriptLocs(message) {
1026
- let correctedMessage = message;
1027
- for (const [scriptName, offset] of Object.entries(this.scriptLocOffsets)) {
1028
- correctedMessage = this.offsetScriptLocs(correctedMessage, scriptName, offset);
1029
- }
1030
- return correctedMessage;
1031
- }
1032
- // Offsets the lines of code (LOC) for logs in the format "<scriptName>::<scriptId>:<loc>:"
1033
- // to reflect the actual LOC as seen in the editor (counteracts injected code).
1034
- offsetScriptLocs(message, scriptName, offset) {
1035
- const regexp = new RegExp(`(${scriptName}::[a-f0-9]+):(\\d+)`, "g");
1036
- return message.replace(regexp, (match, scriptIdentifier, loc) => {
1037
- const newLoc = Number(loc) - offset;
1038
- const newLocWithInjection = `${newLoc}${newLoc <= 0 ? "(injected code)" : ""}`;
1039
- return `${scriptName}:${newLocWithInjection}`;
1040
- });
1041
- }
1042
- async getPublicProperties(code, scriptItemName, scriptItemId) {
1043
- this._debugLog(`[${scriptItemName}] Fetching properties for script ---------------------------------`);
1044
- await this._parseAndLoadImportedLibs(code, scriptItemId, scriptItemName);
1045
- const { preparedCode, breakpointsOffset } = this._prepareCode(code, scriptItemId, []);
1046
- this.scriptLocOffsets[scriptItemName] = breakpointsOffset;
1047
- this._debugLog(`[${scriptItemName}] Everything imported. Running code now for scanning...`);
1048
- const resultJson = this.lua.script_get_props(preparedCode, scriptItemName, scriptItemId);
1049
- if (!resultJson) {
1050
- this._debugLog(`[${scriptItemName}] Script has no result.`);
1051
- this._debugLog(`[${scriptItemName}] ---------------------------------------------------------------`);
1052
- return [];
1053
- }
1054
- const result = JSON.parse(resultJson);
1055
- if (result.error) {
1056
- this._debugErr(`[${scriptItemName}] Error in code:`, result.error);
1057
- this._debugLog(`[${scriptItemName}] ---------------------------------------------------------------`);
1058
- return [];
1059
- }
1060
- if (Array.isArray(result.props)) {
1061
- if (SE_DEBUG_LOG) {
1062
- this._debugLog(`[${scriptItemName}] Script has props: [${result.props.map(x => x.name).join(', ')}]`);
1063
- this._debugLog(`[${scriptItemName}] ---------------------------------------------------------------`);
1064
- }
1065
- return result.props;
1066
- }
1067
- else {
1068
- this._debugLog(`[${scriptItemName}] Script has no props.`);
1069
- this._debugLog(`[${scriptItemName}] ---------------------------------------------------------------`);
1070
- return [];
1071
- }
1072
- }
1073
- }
1074
- //# sourceMappingURL=ScriptEngine.js.map