@luminocity/lemonate-engine 15.2.2 → 15.2.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/dist/engine.min.js +302 -0
  2. package/dist/player.zip +302 -0
  3. package/package.json +6 -2
  4. package/dist/Builder.js +0 -93
  5. package/dist/Builder.js.map +0 -1
  6. package/dist/Canvas.js +0 -109
  7. package/dist/Canvas.js.map +0 -1
  8. package/dist/Controllers.js +0 -97
  9. package/dist/Controllers.js.map +0 -1
  10. package/dist/EditorScene.js +0 -372
  11. package/dist/EditorScene.js.map +0 -1
  12. package/dist/Engine.js +0 -1576
  13. package/dist/Engine.js.map +0 -1
  14. package/dist/LoadingManager.js +0 -1195
  15. package/dist/LoadingManager.js.map +0 -1
  16. package/dist/LoadingState.js +0 -37
  17. package/dist/LoadingState.js.map +0 -1
  18. package/dist/Logger.js +0 -141
  19. package/dist/Logger.js.map +0 -1
  20. package/dist/Player.js +0 -470
  21. package/dist/Player.js.map +0 -1
  22. package/dist/Preview.js +0 -166
  23. package/dist/Preview.js.map +0 -1
  24. package/dist/RenderOptions.js +0 -59
  25. package/dist/RenderOptions.js.map +0 -1
  26. package/dist/RenderPassInfo.js +0 -133
  27. package/dist/RenderPassInfo.js.map +0 -1
  28. package/dist/RenderView.js +0 -459
  29. package/dist/RenderView.js.map +0 -1
  30. package/dist/Renderer.js +0 -1867
  31. package/dist/Renderer.js.map +0 -1
  32. package/dist/SceneGraph.js +0 -798
  33. package/dist/SceneGraph.js.map +0 -1
  34. package/dist/SceneGraphCollection.js +0 -614
  35. package/dist/SceneGraphCollection.js.map +0 -1
  36. package/dist/Shortcuts.js +0 -259
  37. package/dist/Shortcuts.js.map +0 -1
  38. package/dist/Tools.js +0 -500
  39. package/dist/Tools.js.map +0 -1
  40. package/dist/Variables.js +0 -243
  41. package/dist/Variables.js.map +0 -1
  42. package/dist/helpers/ArrowHelper.js +0 -104
  43. package/dist/helpers/ArrowHelper.js.map +0 -1
  44. package/dist/helpers/BoxHelper.js +0 -112
  45. package/dist/helpers/BoxHelper.js.map +0 -1
  46. package/dist/helpers/CameraHelper.js +0 -237
  47. package/dist/helpers/CameraHelper.js.map +0 -1
  48. package/dist/helpers/FaceNormalsHelper.js +0 -85
  49. package/dist/helpers/FaceNormalsHelper.js.map +0 -1
  50. package/dist/helpers/MeshHelper.js +0 -92
  51. package/dist/helpers/MeshHelper.js.map +0 -1
  52. package/dist/helpers/MultiGridHelper.js +0 -61
  53. package/dist/helpers/MultiGridHelper.js.map +0 -1
  54. package/dist/helpers/ParticlesHelper.js +0 -245
  55. package/dist/helpers/ParticlesHelper.js.map +0 -1
  56. package/dist/helpers/PointHelper.js +0 -85
  57. package/dist/helpers/PointHelper.js.map +0 -1
  58. package/dist/helpers/SphereHelper.js +0 -62
  59. package/dist/helpers/SphereHelper.js.map +0 -1
  60. package/dist/helpers/VertexNormalsHelper.js +0 -75
  61. package/dist/helpers/VertexNormalsHelper.js.map +0 -1
  62. package/dist/helpers/ViewHelper.js +0 -252
  63. package/dist/helpers/ViewHelper.js.map +0 -1
  64. package/dist/helpers/lighthelpers/DirectionalLightHelper.js +0 -136
  65. package/dist/helpers/lighthelpers/DirectionalLightHelper.js.map +0 -1
  66. package/dist/helpers/lighthelpers/HemisphereLightHelper.js +0 -124
  67. package/dist/helpers/lighthelpers/HemisphereLightHelper.js.map +0 -1
  68. package/dist/helpers/lighthelpers/PointLightHelper.js +0 -133
  69. package/dist/helpers/lighthelpers/PointLightHelper.js.map +0 -1
  70. package/dist/helpers/lighthelpers/SpotLightHelper.js +0 -123
  71. package/dist/helpers/lighthelpers/SpotLightHelper.js.map +0 -1
  72. package/dist/index.js +0 -40
  73. package/dist/index.js.map +0 -1
  74. package/dist/items/AudioCollectionItem.js +0 -230
  75. package/dist/items/AudioCollectionItem.js.map +0 -1
  76. package/dist/items/AudioItem.js +0 -75
  77. package/dist/items/AudioItem.js.map +0 -1
  78. package/dist/items/BackgroundShaderItem.js +0 -239
  79. package/dist/items/BackgroundShaderItem.js.map +0 -1
  80. package/dist/items/CanvasTextureItem.js +0 -194
  81. package/dist/items/CanvasTextureItem.js.map +0 -1
  82. package/dist/items/CompositionItem.js +0 -110
  83. package/dist/items/CompositionItem.js.map +0 -1
  84. package/dist/items/FontItem.js +0 -135
  85. package/dist/items/FontItem.js.map +0 -1
  86. package/dist/items/GaussianSplatsItem.js +0 -103
  87. package/dist/items/GaussianSplatsItem.js.map +0 -1
  88. package/dist/items/GridMapItem.js +0 -202
  89. package/dist/items/GridMapItem.js.map +0 -1
  90. package/dist/items/ImageItem.js +0 -255
  91. package/dist/items/ImageItem.js.map +0 -1
  92. package/dist/items/Item.js +0 -739
  93. package/dist/items/Item.js.map +0 -1
  94. package/dist/items/MaterialCollectionItem.js +0 -216
  95. package/dist/items/MaterialCollectionItem.js.map +0 -1
  96. package/dist/items/MaterialItem.js +0 -1762
  97. package/dist/items/MaterialItem.js.map +0 -1
  98. package/dist/items/MeshCollectionItem.js +0 -258
  99. package/dist/items/MeshCollectionItem.js.map +0 -1
  100. package/dist/items/MeshItem.js +0 -274
  101. package/dist/items/MeshItem.js.map +0 -1
  102. package/dist/items/ParticlesItem.js +0 -187
  103. package/dist/items/ParticlesItem.js.map +0 -1
  104. package/dist/items/PixelShaderItem.js +0 -42
  105. package/dist/items/PixelShaderItem.js.map +0 -1
  106. package/dist/items/PointsItem.js +0 -122
  107. package/dist/items/PointsItem.js.map +0 -1
  108. package/dist/items/PrefabItem.js +0 -140
  109. package/dist/items/PrefabItem.js.map +0 -1
  110. package/dist/items/ProjectItem.js +0 -857
  111. package/dist/items/ProjectItem.js.map +0 -1
  112. package/dist/items/SceneItem.js +0 -443
  113. package/dist/items/SceneItem.js.map +0 -1
  114. package/dist/items/ScriptItem.js +0 -159
  115. package/dist/items/ScriptItem.js.map +0 -1
  116. package/dist/items/VariableSetItem.js +0 -208
  117. package/dist/items/VariableSetItem.js.map +0 -1
  118. package/dist/items/VertexShaderItem.js +0 -42
  119. package/dist/items/VertexShaderItem.js.map +0 -1
  120. package/dist/items/VideoItem.js +0 -152
  121. package/dist/items/VideoItem.js.map +0 -1
  122. package/dist/items/base/ImageOwningItem.js +0 -205
  123. package/dist/items/base/ImageOwningItem.js.map +0 -1
  124. package/dist/items/base/MeshBase.js +0 -342
  125. package/dist/items/base/MeshBase.js.map +0 -1
  126. package/dist/items/base/ShaderBase.js +0 -115
  127. package/dist/items/base/ShaderBase.js.map +0 -1
  128. package/dist/items/helpers/ListEntry.js +0 -113
  129. package/dist/items/helpers/ListEntry.js.map +0 -1
  130. package/dist/items/helpers/ListField.js +0 -210
  131. package/dist/items/helpers/ListField.js.map +0 -1
  132. package/dist/items/helpers/MappingSetup.js +0 -126
  133. package/dist/items/helpers/MappingSetup.js.map +0 -1
  134. package/dist/json/packageVersionInfo.json +0 -6
  135. package/dist/json/shortcuts.json +0 -37
  136. package/dist/renderers/ForwardRenderer.js +0 -50
  137. package/dist/renderers/ForwardRenderer.js.map +0 -1
  138. package/dist/renderers/RendererBase.js +0 -38
  139. package/dist/renderers/RendererBase.js.map +0 -1
  140. package/dist/scenegraph/SgAudio.js +0 -286
  141. package/dist/scenegraph/SgAudio.js.map +0 -1
  142. package/dist/scenegraph/SgAudioListener.js +0 -64
  143. package/dist/scenegraph/SgAudioListener.js.map +0 -1
  144. package/dist/scenegraph/SgBillboard.js +0 -150
  145. package/dist/scenegraph/SgBillboard.js.map +0 -1
  146. package/dist/scenegraph/SgBox.js +0 -54
  147. package/dist/scenegraph/SgBox.js.map +0 -1
  148. package/dist/scenegraph/SgCamera.js +0 -219
  149. package/dist/scenegraph/SgCamera.js.map +0 -1
  150. package/dist/scenegraph/SgCircleShadow.js +0 -105
  151. package/dist/scenegraph/SgCircleShadow.js.map +0 -1
  152. package/dist/scenegraph/SgCone.js +0 -61
  153. package/dist/scenegraph/SgCone.js.map +0 -1
  154. package/dist/scenegraph/SgCylinder.js +0 -62
  155. package/dist/scenegraph/SgCylinder.js.map +0 -1
  156. package/dist/scenegraph/SgGaussianSplats.js +0 -103
  157. package/dist/scenegraph/SgGaussianSplats.js.map +0 -1
  158. package/dist/scenegraph/SgGridMap.js +0 -112
  159. package/dist/scenegraph/SgGridMap.js.map +0 -1
  160. package/dist/scenegraph/SgGroup.js +0 -40
  161. package/dist/scenegraph/SgGroup.js.map +0 -1
  162. package/dist/scenegraph/SgItem.js +0 -1427
  163. package/dist/scenegraph/SgItem.js.map +0 -1
  164. package/dist/scenegraph/SgItemScript.js +0 -117
  165. package/dist/scenegraph/SgItemScript.js.map +0 -1
  166. package/dist/scenegraph/SgLightsource.js +0 -319
  167. package/dist/scenegraph/SgLightsource.js.map +0 -1
  168. package/dist/scenegraph/SgLod.js +0 -82
  169. package/dist/scenegraph/SgLod.js.map +0 -1
  170. package/dist/scenegraph/SgMesh.js +0 -662
  171. package/dist/scenegraph/SgMesh.js.map +0 -1
  172. package/dist/scenegraph/SgNavMesh.js +0 -503
  173. package/dist/scenegraph/SgNavMesh.js.map +0 -1
  174. package/dist/scenegraph/SgParticles.js +0 -796
  175. package/dist/scenegraph/SgParticles.js.map +0 -1
  176. package/dist/scenegraph/SgPhysicsItem.js +0 -806
  177. package/dist/scenegraph/SgPhysicsItem.js.map +0 -1
  178. package/dist/scenegraph/SgPhysicsSubItem.js +0 -449
  179. package/dist/scenegraph/SgPhysicsSubItem.js.map +0 -1
  180. package/dist/scenegraph/SgPlane.js +0 -47
  181. package/dist/scenegraph/SgPlane.js.map +0 -1
  182. package/dist/scenegraph/SgPoints.js +0 -143
  183. package/dist/scenegraph/SgPoints.js.map +0 -1
  184. package/dist/scenegraph/SgPositionalAudio.js +0 -93
  185. package/dist/scenegraph/SgPositionalAudio.js.map +0 -1
  186. package/dist/scenegraph/SgPrefab.js +0 -153
  187. package/dist/scenegraph/SgPrefab.js.map +0 -1
  188. package/dist/scenegraph/SgProceduralGeometryItem.js +0 -146
  189. package/dist/scenegraph/SgProceduralGeometryItem.js.map +0 -1
  190. package/dist/scenegraph/SgResourceOwner.js +0 -127
  191. package/dist/scenegraph/SgResourceOwner.js.map +0 -1
  192. package/dist/scenegraph/SgRibbon.js +0 -107
  193. package/dist/scenegraph/SgRibbon.js.map +0 -1
  194. package/dist/scenegraph/SgRing.js +0 -49
  195. package/dist/scenegraph/SgRing.js.map +0 -1
  196. package/dist/scenegraph/SgRoot.js +0 -87
  197. package/dist/scenegraph/SgRoot.js.map +0 -1
  198. package/dist/scenegraph/SgScriptedMesh.js +0 -213
  199. package/dist/scenegraph/SgScriptedMesh.js.map +0 -1
  200. package/dist/scenegraph/SgSky.js +0 -126
  201. package/dist/scenegraph/SgSky.js.map +0 -1
  202. package/dist/scenegraph/SgSphere.js +0 -59
  203. package/dist/scenegraph/SgSphere.js.map +0 -1
  204. package/dist/scenegraph/SgText.js +0 -182
  205. package/dist/scenegraph/SgText.js.map +0 -1
  206. package/dist/scenegraph/SgTorus.js +0 -48
  207. package/dist/scenegraph/SgTorus.js.map +0 -1
  208. package/dist/scenegraph/SgVehicle.js +0 -370
  209. package/dist/scenegraph/SgVehicle.js.map +0 -1
  210. package/dist/subsystems/AudioSystem.js +0 -128
  211. package/dist/subsystems/AudioSystem.js.map +0 -1
  212. package/dist/subsystems/Billboard.js +0 -190
  213. package/dist/subsystems/Billboard.js.map +0 -1
  214. package/dist/subsystems/FontLoader.js +0 -161
  215. package/dist/subsystems/FontLoader.js.map +0 -1
  216. package/dist/subsystems/Physics.js +0 -1079
  217. package/dist/subsystems/Physics.js.map +0 -1
  218. package/dist/subsystems/Ribbons.js +0 -179
  219. package/dist/subsystems/Ribbons.js.map +0 -1
  220. package/dist/subsystems/gridmap/GridMapBuilder.js +0 -430
  221. package/dist/subsystems/gridmap/GridMapBuilder.js.map +0 -1
  222. package/dist/subsystems/imgui/ImGui.js +0 -742
  223. package/dist/subsystems/imgui/ImGui.js.map +0 -1
  224. package/dist/subsystems/importer/Converter.js +0 -199
  225. package/dist/subsystems/importer/Converter.js.map +0 -1
  226. package/dist/subsystems/importer/ImageConverter.js +0 -77
  227. package/dist/subsystems/importer/ImageConverter.js.map +0 -1
  228. package/dist/subsystems/importer/Importer.js +0 -381
  229. package/dist/subsystems/importer/Importer.js.map +0 -1
  230. package/dist/subsystems/importer/MeshConverter.js +0 -595
  231. package/dist/subsystems/importer/MeshConverter.js.map +0 -1
  232. package/dist/subsystems/particlesystem/CurlNoiseTexturePreview.js +0 -127
  233. package/dist/subsystems/particlesystem/CurlNoiseTexturePreview.js.map +0 -1
  234. package/dist/subsystems/particlesystem/Emitters/CircleEmitter.js +0 -135
  235. package/dist/subsystems/particlesystem/Emitters/CircleEmitter.js.map +0 -1
  236. package/dist/subsystems/particlesystem/Emitters/ConeEmitter.js +0 -192
  237. package/dist/subsystems/particlesystem/Emitters/ConeEmitter.js.map +0 -1
  238. package/dist/subsystems/particlesystem/Emitters/CubeEmitter.js +0 -157
  239. package/dist/subsystems/particlesystem/Emitters/CubeEmitter.js.map +0 -1
  240. package/dist/subsystems/particlesystem/Emitters/EdgeEmitter.js +0 -133
  241. package/dist/subsystems/particlesystem/Emitters/EdgeEmitter.js.map +0 -1
  242. package/dist/subsystems/particlesystem/Emitters/Emitter.js +0 -107
  243. package/dist/subsystems/particlesystem/Emitters/Emitter.js.map +0 -1
  244. package/dist/subsystems/particlesystem/Emitters/HemiSphereEmitter.js +0 -142
  245. package/dist/subsystems/particlesystem/Emitters/HemiSphereEmitter.js.map +0 -1
  246. package/dist/subsystems/particlesystem/Emitters/MeshEmitter.js +0 -56
  247. package/dist/subsystems/particlesystem/Emitters/MeshEmitter.js.map +0 -1
  248. package/dist/subsystems/particlesystem/Emitters/SphereEmitter.js +0 -142
  249. package/dist/subsystems/particlesystem/Emitters/SphereEmitter.js.map +0 -1
  250. package/dist/subsystems/particlesystem/Emitters/TorusEmitter.js +0 -159
  251. package/dist/subsystems/particlesystem/Emitters/TorusEmitter.js.map +0 -1
  252. package/dist/subsystems/particlesystem/ParticleSystem.js +0 -706
  253. package/dist/subsystems/particlesystem/ParticleSystem.js.map +0 -1
  254. package/dist/subsystems/particlesystem/Simulation.js +0 -475
  255. package/dist/subsystems/particlesystem/Simulation.js.map +0 -1
  256. package/dist/subsystems/particlesystem/Visualization.js +0 -518
  257. package/dist/subsystems/particlesystem/Visualization.js.map +0 -1
  258. package/dist/subsystems/particlesystem/shaders/noise/CurlNoiseTexturePreviewShader.js +0 -56
  259. package/dist/subsystems/particlesystem/shaders/noise/CurlNoiseTexturePreviewShader.js.map +0 -1
  260. package/dist/subsystems/particlesystem/utils.js +0 -115
  261. package/dist/subsystems/particlesystem/utils.js.map +0 -1
  262. package/dist/subsystems/scripting/ScriptEngine.js +0 -1074
  263. package/dist/subsystems/scripting/ScriptEngine.js.map +0 -1
  264. package/dist/subsystems/scripting/ScriptRunner.js +0 -153
  265. package/dist/subsystems/scripting/ScriptRunner.js.map +0 -1
  266. package/dist/subsystems/scripting/ScriptRuntime.js +0 -244
  267. package/dist/subsystems/scripting/ScriptRuntime.js.map +0 -1
  268. package/dist/subsystems/scripting/runtime/RtAudio.js +0 -37
  269. package/dist/subsystems/scripting/runtime/RtAudio.js.map +0 -1
  270. package/dist/subsystems/scripting/runtime/RtBase.js +0 -117
  271. package/dist/subsystems/scripting/runtime/RtBase.js.map +0 -1
  272. package/dist/subsystems/scripting/runtime/RtCanvas.js +0 -326
  273. package/dist/subsystems/scripting/runtime/RtCanvas.js.map +0 -1
  274. package/dist/subsystems/scripting/runtime/RtComposer.js +0 -58
  275. package/dist/subsystems/scripting/runtime/RtComposer.js.map +0 -1
  276. package/dist/subsystems/scripting/runtime/RtConsole.js +0 -51
  277. package/dist/subsystems/scripting/runtime/RtConsole.js.map +0 -1
  278. package/dist/subsystems/scripting/runtime/RtControllers.js +0 -52
  279. package/dist/subsystems/scripting/runtime/RtControllers.js.map +0 -1
  280. package/dist/subsystems/scripting/runtime/RtEvents.js +0 -46
  281. package/dist/subsystems/scripting/runtime/RtEvents.js.map +0 -1
  282. package/dist/subsystems/scripting/runtime/RtImGui.js +0 -410
  283. package/dist/subsystems/scripting/runtime/RtImGui.js.map +0 -1
  284. package/dist/subsystems/scripting/runtime/RtItem.js +0 -297
  285. package/dist/subsystems/scripting/runtime/RtItem.js.map +0 -1
  286. package/dist/subsystems/scripting/runtime/RtLoader.js +0 -77
  287. package/dist/subsystems/scripting/runtime/RtLoader.js.map +0 -1
  288. package/dist/subsystems/scripting/runtime/RtObject.js +0 -34
  289. package/dist/subsystems/scripting/runtime/RtObject.js.map +0 -1
  290. package/dist/subsystems/scripting/runtime/RtPhysics.js +0 -69
  291. package/dist/subsystems/scripting/runtime/RtPhysics.js.map +0 -1
  292. package/dist/subsystems/scripting/runtime/RtPointer.js +0 -45
  293. package/dist/subsystems/scripting/runtime/RtPointer.js.map +0 -1
  294. package/dist/subsystems/scripting/runtime/RtProject.js +0 -66
  295. package/dist/subsystems/scripting/runtime/RtProject.js.map +0 -1
  296. package/dist/subsystems/scripting/runtime/RtRenderer.js +0 -138
  297. package/dist/subsystems/scripting/runtime/RtRenderer.js.map +0 -1
  298. package/dist/subsystems/scripting/runtime/RtSceneEntry.js +0 -67
  299. package/dist/subsystems/scripting/runtime/RtSceneEntry.js.map +0 -1
  300. package/dist/subsystems/scripting/runtime/RtSceneObject.js +0 -666
  301. package/dist/subsystems/scripting/runtime/RtSceneObject.js.map +0 -1
  302. package/dist/subsystems/scripting/runtime/RtStorage.js +0 -64
  303. package/dist/subsystems/scripting/runtime/RtStorage.js.map +0 -1
  304. package/dist/subsystems/scripting/runtime/RtSystem.js +0 -85
  305. package/dist/subsystems/scripting/runtime/RtSystem.js.map +0 -1
  306. package/dist/subsystems/scripting/runtime/RtTools.js +0 -37
  307. package/dist/subsystems/scripting/runtime/RtTools.js.map +0 -1
  308. package/dist/subsystems/scripting/runtime/RtVariables.js +0 -57
  309. package/dist/subsystems/scripting/runtime/RtVariables.js.map +0 -1
  310. package/dist/subsystems/scripting/runtime/items/RtCanvasTexture.js +0 -101
  311. package/dist/subsystems/scripting/runtime/items/RtCanvasTexture.js.map +0 -1
  312. package/dist/subsystems/scripting/runtime/items/RtMaterial.js +0 -34
  313. package/dist/subsystems/scripting/runtime/items/RtMaterial.js.map +0 -1
  314. package/dist/subsystems/scripting/runtime/items/RtMesh.js +0 -34
  315. package/dist/subsystems/scripting/runtime/items/RtMesh.js.map +0 -1
  316. package/dist/subsystems/scripting/runtime/items/RtTexture.js +0 -34
  317. package/dist/subsystems/scripting/runtime/items/RtTexture.js.map +0 -1
  318. package/dist/subsystems/scripting/runtime/items/RtVideo.js +0 -56
  319. package/dist/subsystems/scripting/runtime/items/RtVideo.js.map +0 -1
  320. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgAudio.js +0 -59
  321. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgAudio.js.map +0 -1
  322. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgCamera.js +0 -134
  323. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgCamera.js.map +0 -1
  324. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgMesh.js +0 -99
  325. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgMesh.js.map +0 -1
  326. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgNavMesh.js +0 -114
  327. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgNavMesh.js.map +0 -1
  328. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgParticles.js +0 -576
  329. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgParticles.js.map +0 -1
  330. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgPositionalAudio.js +0 -56
  331. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgPositionalAudio.js.map +0 -1
  332. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgRibbon.js +0 -42
  333. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgRibbon.js.map +0 -1
  334. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgScriptedMesh.js +0 -65
  335. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgScriptedMesh.js.map +0 -1
  336. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgVehicle.js +0 -60
  337. package/dist/subsystems/scripting/runtime/sceneobjects/RtSgVehicle.js.map +0 -1
  338. package/dist/tools/AsyncInterval.js +0 -55
  339. package/dist/tools/AsyncInterval.js.map +0 -1
  340. package/dist/tools/Converters.js +0 -41
  341. package/dist/tools/Converters.js.map +0 -1
  342. package/dist/tools/DebugTools.js +0 -91
  343. package/dist/tools/DebugTools.js.map +0 -1
  344. package/dist/tools/FontTools.js +0 -43
  345. package/dist/tools/FontTools.js.map +0 -1
  346. package/dist/tools/FsShader.js +0 -112
  347. package/dist/tools/FsShader.js.map +0 -1
  348. package/dist/tools/GeometryTools.js +0 -373
  349. package/dist/tools/GeometryTools.js.map +0 -1
  350. package/dist/tools/ItemTools.js +0 -139
  351. package/dist/tools/ItemTools.js.map +0 -1
  352. package/dist/tools/MathHelpers.js +0 -125
  353. package/dist/tools/MathHelpers.js.map +0 -1
  354. package/dist/tools/Profiler.js +0 -174
  355. package/dist/tools/Profiler.js.map +0 -1
  356. package/dist/tools/Random.js +0 -48
  357. package/dist/tools/Random.js.map +0 -1
  358. package/dist/tools/RtDebugger.js +0 -84
  359. package/dist/tools/RtDebugger.js.map +0 -1
  360. package/dist/tools/StringExtensions.js +0 -72
  361. package/dist/tools/StringExtensions.js.map +0 -1
  362. package/dist/tools/TextureTools.js +0 -444
  363. package/dist/tools/TextureTools.js.map +0 -1
  364. package/dist/tools/Timer.js +0 -52
  365. package/dist/tools/Timer.js.map +0 -1
  366. package/dist/tools/audioVisualizers/WavyAudioVisualizer.js +0 -59
  367. package/dist/tools/audioVisualizers/WavyAudioVisualizer.js.map +0 -1
  368. /package/dist/renderers/{forwardrenderer.d.ts → ForwardRenderer.d.ts} +0 -0
  369. /package/dist/subsystems/imgui/{imgui.d.ts → ImGui.d.ts} +0 -0
  370. /package/dist/subsystems/importer/{imageconverter.d.ts → ImageConverter.d.ts} +0 -0
  371. /package/dist/subsystems/scripting/{scriptrunner.d.ts → ScriptRunner.d.ts} +0 -0
  372. /package/dist/subsystems/scripting/{scriptruntime.d.ts → ScriptRuntime.d.ts} +0 -0
  373. /package/dist/subsystems/scripting/runtime/{rtAudio.d.ts → RtAudio.d.ts} +0 -0
  374. /package/dist/subsystems/scripting/runtime/{rtComposer.d.ts → RtComposer.d.ts} +0 -0
  375. /package/dist/subsystems/scripting/runtime/{rtObject.d.ts → RtObject.d.ts} +0 -0
@@ -1,857 +0,0 @@
1
- // -----------------------------------------------------------------------------------------------------------
2
- // __ ______ __ __ ______ __ __ ______ ______ ______
3
- // /\ \ /\ ___\ /\ "-./ \ /\ __ \ /\ "-.\ \ /\ __ \ /\__ _\ /\ ___\
4
- // \ \ \____ \ \ __\ \ \ \-./\ \ \ \ \/\ \ \ \ \-. \ \ \ __ \ \/_/\ \/ \ \ __\
5
- // \ \_____\ \ \_____\ \ \_\ \ \_\ \ \_____\ \ \_\\"\_\ \ \_\ \_\ \ \_\ \ \_____\
6
- // \/_____/ \/_____/ \/_/ \/_/ \/_____/ \/_/ \/_/ \/_/\/_/ \/_/ \/_____/
7
- //
8
- //
9
- // Copyright 2023- Luminocity AG
10
- //
11
- // "I am Error." - The Legend of Zelda: Majora’s Mask (2000)
12
- //
13
- // Permission is hereby granted, free of charge, to any person obtaining a copy of this software
14
- // and associated documentation files (the “Software”), to deal in the Software without restriction,
15
- // including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
16
- // and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
17
- // subject to the following conditions:
18
- //
19
- // The above copyright notice and this permission notice shall be included in all copies or substantial
20
- // portions of the Software.
21
- //
22
- // THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
23
- // LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24
- // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
25
- // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26
- // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
- // -----------------------------------------------------------------------------------------------------------
28
- import { Item, ItemState } from './Item';
29
- import { ListEntry } from './helpers/ListEntry';
30
- import { LoadingState } from "@/LoadingState";
31
- import { Vector3 } from "three";
32
- import { MaxLayerCount } from "@/Renderer";
33
- import tools from '../Tools.js';
34
- import { WaitMode } from "@/Engine";
35
- export class ProjectData {
36
- scenes = new Map();
37
- sceneListEntries = new Map();
38
- variableSets = new Map();
39
- variableSetListEntries = new Map();
40
- canvasFonts = new Map();
41
- canvasFontListEntries = new Map();
42
- }
43
- export class ProjectItem extends Item {
44
- project;
45
- withinSetPrimaryScene = false;
46
- getType() {
47
- return "Project";
48
- }
49
- getObject() {
50
- return this.project;
51
- }
52
- init() {
53
- this.project = new ProjectData();
54
- }
55
- addVariableSet(itemId) {
56
- // todo: add variable set to project
57
- }
58
- getGravity() {
59
- return this.getFieldValueVec3("Gravity");
60
- }
61
- setGravity(value) {
62
- this.setFieldValue("Gravity", value);
63
- this.engine.physics.setGravity(new Vector3(value.x, value.y, value.z));
64
- }
65
- getAspectRatio() {
66
- const aspectRatio = this.getFieldValue("AspectRatio");
67
- switch (aspectRatio) {
68
- case "Not defined": return null;
69
- case "Standard (4:3)": return 4 / 3;
70
- case "Widescreen (16:9)": return 16 / 9;
71
- case "Ultrawide (21:9)": return 21 / 9;
72
- case "Custom": return this.getFieldValue("CustomAspect");
73
- }
74
- }
75
- getExecutionWaitMode() {
76
- const value = this.getFieldValue("StartExecution");
77
- switch (value) {
78
- case "After loading minimum LOD":
79
- return WaitMode.Ready;
80
- case "After loading everything":
81
- return WaitMode.Finished;
82
- case "Right away":
83
- default:
84
- return WaitMode.None;
85
- }
86
- }
87
- getSceneListEntries() {
88
- if (!this.project) {
89
- throw new Error("Project not set.");
90
- }
91
- return this.project.sceneListEntries;
92
- }
93
- getSceneListEntryByName(name) {
94
- if (!this.project) {
95
- throw new Error("Project not set.");
96
- }
97
- for (const entry of this.project.sceneListEntries.values()) {
98
- const id = entry.getId();
99
- const scene = this.project.scenes.get(id);
100
- if (scene && scene.getName() == name)
101
- return entry;
102
- }
103
- return null;
104
- }
105
- async play() {
106
- const physicsEnabled = this.getFieldValue("PhysicsEnabled");
107
- if (physicsEnabled) {
108
- const gravity = this.getFieldValue("Gravity");
109
- this.engine.physics.setGravity(new Vector3(gravity.x, gravity.y, gravity.z));
110
- this.engine.physics.start();
111
- }
112
- }
113
- async stop() {
114
- const physicsEnabled = this.getFieldValue("PhysicsEnabled");
115
- if (physicsEnabled) {
116
- this.engine.physics.stop();
117
- }
118
- }
119
- _enumerateChildren() {
120
- let itemChildren = [];
121
- if (this.project) {
122
- // Enumerate all scenes
123
- // ---------------------------------------------------------------------
124
- for (const entry of this.project.sceneListEntries.values()) {
125
- const load = entry.getFieldValue("Load");
126
- if (load) {
127
- const id = entry.getId();
128
- const scene = this.project.scenes.get(id);
129
- if (scene)
130
- itemChildren.push(scene);
131
- else
132
- itemChildren.push({ _id: id, load: true });
133
- }
134
- }
135
- // Enumerate all variable sets
136
- // ---------------------------------------------------------------------
137
- for (const entry of this.project.variableSetListEntries.values()) {
138
- const id = entry.getId();
139
- const variableSet = this.project.variableSets.get(id);
140
- if (variableSet)
141
- itemChildren.push(variableSet);
142
- else
143
- itemChildren.push({ _id: id, load: true });
144
- }
145
- // Enumerate all fonts
146
- // ---------------------------------------------------------------------
147
- for (const entry of this.project.canvasFontListEntries.values()) {
148
- const id = entry.getId();
149
- const font = this.project.canvasFonts.get(id);
150
- if (font)
151
- itemChildren.push(font);
152
- else
153
- itemChildren.push({ _id: id, load: true });
154
- }
155
- }
156
- return itemChildren;
157
- }
158
- isReadyForUse() {
159
- if (!this.project)
160
- return false;
161
- for (const entry of this.project.sceneListEntries.values()) {
162
- const load = entry.getFieldValue("Load");
163
- if (load) {
164
- const id = entry.getId();
165
- const scene = this.project.scenes.get(id);
166
- if (!scene)
167
- return false;
168
- }
169
- }
170
- for (const entry of this.project.variableSetListEntries.values()) {
171
- const id = entry.getId();
172
- const vs = this.project.variableSets.get(id);
173
- if (!vs)
174
- return false;
175
- }
176
- return true;
177
- }
178
- async create() {
179
- await this.destroy();
180
- this.state = ItemState.Created;
181
- this.init();
182
- return this;
183
- }
184
- async load() {
185
- this._loadingManagerProgress(LoadingState.IMPORTING);
186
- this.updateLayerNames();
187
- this.updateCollisionMatrix();
188
- this.updateAutomaticPointerLock();
189
- await Promise.all([
190
- this._updateScenes(),
191
- this._updateVariableSets(),
192
- this._updateCanvasFonts()
193
- ]);
194
- this._loadingManagerProgress(LoadingState.DONE);
195
- }
196
- updateLayerNames() {
197
- const layers = this.getFieldValue("LayerNames");
198
- if (layers.length > MaxLayerCount) {
199
- layers.splice(MaxLayerCount - 1);
200
- }
201
- if (layers.length < MaxLayerCount) {
202
- while (layers.length < MaxLayerCount) {
203
- layers.push("");
204
- }
205
- this.setFieldValue("LayerNames", layers);
206
- }
207
- try {
208
- this.engine.renderer.setLayers(layers);
209
- }
210
- catch (err) {
211
- console.log(layers);
212
- console.error(err);
213
- }
214
- }
215
- updateCollisionMatrix() {
216
- const collisionMatrix = this.getFieldValue("CollisionMatrix");
217
- this.engine.physics.setCollisionMatrix(collisionMatrix);
218
- }
219
- updateAutomaticPointerLock() {
220
- const automaticPointerLock = this.getFieldValue("AutomaticPointerLock") || false;
221
- this.engine.renderer.setAutomaticPointerLock(automaticPointerLock);
222
- }
223
- _updateState() {
224
- if (this.state < ItemState.Finished) {
225
- if (this.isReadyForUse())
226
- this.state = ItemState.Finished;
227
- }
228
- }
229
- async destroy() {
230
- this.project = undefined;
231
- this.state = ItemState.Destroyed;
232
- }
233
- // ------------------------------------------------------------------------------------------------------
234
- // SCENES
235
- // ------------------------------------------------------------------------------------------------------
236
- async _updateScenes() {
237
- if (!this.project) {
238
- throw new Error("Project not set.");
239
- }
240
- const scenes = this.getField("Scenes");
241
- if (scenes) {
242
- // Create or update any blocks to new list entries
243
- // ----------------------------------------------------------------------
244
- for (const block of scenes.blocks) {
245
- const listEntry = this.project.sceneListEntries.get(block.id);
246
- if (!listEntry) {
247
- const entry = new ListEntry(this, block, this.engine);
248
- this.project.sceneListEntries.set(block.id, entry);
249
- entry.$on('listentry:update', (entry, field, value) => {
250
- this._onSceneListEntryUpdate(entry, field, value);
251
- });
252
- await this._processSceneEntry(entry);
253
- }
254
- }
255
- // Check which blocks disappeared
256
- // ----------------------------------------------------------------------
257
- const deletedEntries = [];
258
- for (const id of this.project.sceneListEntries.keys()) {
259
- let found = false;
260
- for (const block of scenes.blocks) {
261
- if (block.id === id) {
262
- found = true;
263
- break;
264
- }
265
- }
266
- if (!found) {
267
- deletedEntries.push(id);
268
- }
269
- }
270
- for (const id of deletedEntries) {
271
- const listEntry = this.project.sceneListEntries.get(id);
272
- if (listEntry)
273
- this._destroySceneEntry(listEntry);
274
- }
275
- }
276
- }
277
- _onSceneListEntryUpdate(entry, field, value) {
278
- switch (field) {
279
- case "Scene": {
280
- this._unloadScene(entry);
281
- if (typeof value === 'string') {
282
- this._loadSceneItem(entry, value).catch(function (err) {
283
- console.error(err);
284
- });
285
- }
286
- else if (value) {
287
- this._loadScene(entry).catch(function (err) {
288
- console.error(err);
289
- });
290
- }
291
- break;
292
- }
293
- case "Load": {
294
- this._processSceneEntry(entry).catch((err) => {
295
- console.error(err);
296
- });
297
- break;
298
- }
299
- case "Active": {
300
- this._updateSceneActive(entry);
301
- break;
302
- }
303
- case "Transform": {
304
- this._updateSceneTransform(entry);
305
- break;
306
- }
307
- case "Primary":
308
- this._setPrimaryScene(entry, value);
309
- break;
310
- }
311
- }
312
- async _processSceneEntry(entry) {
313
- if (!this.project) {
314
- throw new Error("Project not set.");
315
- }
316
- const load = entry.getFieldValue("Load");
317
- const sceneItem = entry.getFieldValue("Scene");
318
- const id = entry.getId();
319
- const scene = this.project.scenes.get(id);
320
- if (load && !scene && sceneItem) {
321
- if (typeof sceneItem === 'string') {
322
- // sceneItem is just a string so the item has not yet been loaded. We need to do that first, the
323
- // actual scene loading will then be triggered by an update event once the item is loaded
324
- await this._loadSceneItem(entry, sceneItem);
325
- }
326
- else {
327
- // we have the scene item already, directly load the scene
328
- await this._loadScene(entry);
329
- }
330
- }
331
- else if (!load && scene) {
332
- this._unloadScene(entry);
333
- }
334
- }
335
- _destroySceneEntry(entry) {
336
- if (!this.project) {
337
- throw new Error("Project not set.");
338
- }
339
- const id = entry.getId();
340
- this._unloadScene(entry);
341
- entry.destroy();
342
- this.project.sceneListEntries.delete(id);
343
- }
344
- _ensureSceneIsUnique(sceneItem) {
345
- if (!this.project) {
346
- throw new Error("Project not set.");
347
- }
348
- for (const scene of this.project.scenes.values()) {
349
- if (scene.getId() === sceneItem._id) {
350
- console.warn("Scene is already in use in the project. Cannot load it more than once!");
351
- return false;
352
- }
353
- }
354
- return true;
355
- }
356
- async _loadSceneItem(entry, sceneItemId) {
357
- return this.engine.itemRepo.loadItem(sceneItemId, { recursive: true }).then(function (sceneItem) {
358
- const sceneField = entry.getField("Scene");
359
- if (sceneField)
360
- sceneField.value = sceneItem;
361
- });
362
- }
363
- async _loadScene(entry) {
364
- if (!this.project) {
365
- throw new Error("Project not set.");
366
- }
367
- const sceneItem = entry.getFieldValue("Scene");
368
- if (!this._ensureSceneIsUnique(sceneItem))
369
- return;
370
- return this.engine.loadingManager.loadScene(this.getId(), sceneItem)
371
- .then((sceneItem) => {
372
- this.project.scenes.set(entry.getId(), sceneItem);
373
- this._updateSceneActive(entry);
374
- this._loadingManagerUpdateInfo();
375
- this._updateState();
376
- this.engine.eventBus.$emit('project:sceneLoaded', sceneItem);
377
- }).catch(err => {
378
- console.error(`Error loading scene ${sceneItem}: ${err}`);
379
- });
380
- }
381
- _unloadScene(entry) {
382
- if (!this.project) {
383
- throw new Error("Project not set.");
384
- }
385
- const sceneItem = this.project.scenes.get(entry.getId());
386
- if (sceneItem) {
387
- this._deactivateScene(entry);
388
- this.engine.loadingManager.unload(this.getId(), sceneItem);
389
- this.project.scenes.delete(entry.getId());
390
- this.engine.eventBus.$emit('project:sceneUnloaded', sceneItem);
391
- }
392
- }
393
- _isSceneLoaded(entry) {
394
- if (!this.project) {
395
- throw new Error("Project not set.");
396
- }
397
- return this.project.scenes.has(entry.getId());
398
- }
399
- _updateSceneLoaded(entry) {
400
- const isLoaded = this._isSceneLoaded(entry);
401
- const load = entry.getFieldValue("Load");
402
- if (isLoaded && !load)
403
- this._unloadScene(entry);
404
- else if (!isLoaded && load)
405
- this._loadScene(entry);
406
- }
407
- _updateSceneActive(entry) {
408
- const active = entry.getFieldValue("Active");
409
- if (active) {
410
- this._activateScene(entry);
411
- }
412
- else {
413
- this._deactivateScene(entry);
414
- }
415
- }
416
- _updateSceneTransform(entry) {
417
- if (!this.project) {
418
- throw new Error("Project not set.");
419
- }
420
- const transform = entry.getFieldValue("Transform");
421
- const scene = this.project.scenes.get(entry.getId());
422
- if (scene) {
423
- const sceneGraph = scene.getSceneGraph();
424
- if (sceneGraph) {
425
- this.engine.activeSceneGraphCollection.setSceneGraphTransform(sceneGraph, transform);
426
- }
427
- }
428
- }
429
- _activateScene(entry) {
430
- if (!this.project) {
431
- throw new Error("Project not set.");
432
- }
433
- const id = entry.getId();
434
- const scene = this.project.scenes.get(id);
435
- if (scene) {
436
- const transform = entry.getFieldValue("Transform");
437
- const primary = entry.getFieldValue("Primary");
438
- const sceneGraph = this.engine.activeSceneGraphCollection.addSceneItem(scene, true, transform);
439
- if (sceneGraph) {
440
- sceneGraph.root.setActive(true);
441
- this.engine.eventBus.$emit('project:sceneActivated', sceneGraph.getId());
442
- if (primary) {
443
- this._setPrimaryScene(entry);
444
- }
445
- }
446
- }
447
- }
448
- _setPrimaryScene(entry, value) {
449
- if (!this.project) {
450
- throw new Error("Project not set.");
451
- }
452
- if (this.withinSetPrimaryScene)
453
- return;
454
- try {
455
- this.withinSetPrimaryScene = true;
456
- const id = entry.getId();
457
- if (!value) {
458
- // instead of disabling this entry, search for another one to enable that is NOT this entry
459
- // because we ALWAYS need to have a primary scene. If we cannot find any, we sadly cannot
460
- // remove this entry from beeing primary scene.
461
- for (const e of this.project.sceneListEntries.values()) {
462
- const scene = this.project.scenes.get(e.getId());
463
- if (scene) {
464
- if (e.getId() !== id) {
465
- entry = e;
466
- break;
467
- }
468
- }
469
- }
470
- }
471
- // Enable the entry as new primary scene and disable all others
472
- for (const e of this.project.sceneListEntries.values()) {
473
- const scene = this.project.scenes.get(e.getId());
474
- if (scene) {
475
- const sceneGraph = scene.getSceneGraph();
476
- if (sceneGraph) {
477
- if (e.getId() === id) {
478
- if (scene.composition)
479
- this.engine.renderer.activeComposition = scene.composition; // set the active composition to the primary scene
480
- // Always listen for future composition updates
481
- this.engine.eventBus.$on('item:contentUpdated', (updatedScene) => {
482
- const primarySceneID = this.engine.activeSceneGraphCollection.getPrimarySceneItem().getId();
483
- if (updatedScene.getId() === primarySceneID) {
484
- this.engine.renderer.activeComposition = updatedScene.composition;
485
- }
486
- });
487
- this.engine.activeSceneGraphCollection.setPrimarySceneGraph(sceneGraph);
488
- e.setFieldValue("Primary", true);
489
- }
490
- else {
491
- e.setFieldValue("Primary", false);
492
- }
493
- }
494
- }
495
- }
496
- }
497
- catch (err) {
498
- console.error(err);
499
- }
500
- finally {
501
- this.withinSetPrimaryScene = false;
502
- }
503
- }
504
- _deactivateScene(entry) {
505
- if (!this.project) {
506
- throw new Error("Project not set.");
507
- }
508
- const id = entry.getId();
509
- const scene = this.project.scenes.get(id);
510
- if (scene) {
511
- const sceneGraph = scene.getSceneGraph();
512
- if (sceneGraph) {
513
- sceneGraph.root.setActive(false);
514
- this.engine.activeSceneGraphCollection.remove(sceneGraph);
515
- this.engine.eventBus.$emit('project:sceneDeactivated', sceneGraph.getId());
516
- }
517
- }
518
- }
519
- // ------------------------------------------------------------------------------------------------------
520
- // VARIABLE SETS
521
- // ------------------------------------------------------------------------------------------------------
522
- async _updateVariableSets() {
523
- if (!this.project) {
524
- throw new Error("Project not set.");
525
- }
526
- const variableSets = this.getField("VariableSets");
527
- // field does not exist. maybe an old project version
528
- if (!variableSets)
529
- return;
530
- // Create or update any blocks to new list entries
531
- // ----------------------------------------------------------------------
532
- for (const block of variableSets.blocks) {
533
- const listEntry = this.project.variableSetListEntries.get(block.id);
534
- if (!listEntry) {
535
- const entry = new ListEntry(this, block, this.engine);
536
- this.project.variableSetListEntries.set(block.id, entry);
537
- entry.$on('listentry:update', (entry, field, value) => {
538
- this._onVariableSetListEntryUpdate(entry, field, value);
539
- });
540
- await this._processVariableSetEntry(entry);
541
- }
542
- }
543
- // Check which blocks disappeared
544
- // ----------------------------------------------------------------------
545
- const deletedEntries = [];
546
- for (const id of this.project.variableSetListEntries.keys()) {
547
- let found = false;
548
- for (const block of variableSets.blocks) {
549
- if (block.id === id) {
550
- found = true;
551
- break;
552
- }
553
- }
554
- if (!found) {
555
- deletedEntries.push(id);
556
- }
557
- }
558
- for (const id of deletedEntries) {
559
- const listEntry = this.project.variableSetListEntries.get(id);
560
- if (listEntry)
561
- this._destroyVariableSetEntry(listEntry);
562
- }
563
- }
564
- _onVariableSetListEntryUpdate(entry, field, value) {
565
- switch (field) {
566
- case "VariableSet": {
567
- if (!value) {
568
- this._unloadVariableSet(entry);
569
- }
570
- else if (typeof value === 'string') {
571
- this._loadVariableSetItem(entry, value).catch((err) => {
572
- console.error(err);
573
- });
574
- }
575
- else {
576
- this._loadVariableSet(entry).catch((err) => {
577
- console.error(err);
578
- });
579
- }
580
- break;
581
- }
582
- case "Name": {
583
- this._renameVariableSet(entry);
584
- break;
585
- }
586
- }
587
- }
588
- async _processVariableSetEntry(entry) {
589
- if (!this.project) {
590
- throw new Error("Project not set.");
591
- }
592
- const variableSetItem = entry.getFieldValue("VariableSet");
593
- const id = entry.getId();
594
- const variableSet = this.project.variableSets.get(id);
595
- if (!variableSet && variableSetItem) {
596
- if (typeof variableSetItem === 'string') {
597
- // variableSetItem is just a string so the item has not yet been loaded. We need to do that first, the
598
- // actual loading will then be triggered by an update event once the item is loaded
599
- await this._loadVariableSetItem(entry, variableSetItem);
600
- }
601
- else {
602
- // we have the variable set item already, directly load the variable set
603
- await this._loadVariableSet(entry);
604
- }
605
- }
606
- else if (variableSet) {
607
- this._unloadVariableSet(entry);
608
- }
609
- }
610
- _destroyVariableSetEntry(entry) {
611
- if (!this.project) {
612
- throw new Error("Project not set.");
613
- }
614
- const id = entry.getId();
615
- this._unloadVariableSet(entry);
616
- entry.destroy();
617
- this.project.variableSetListEntries.delete(id);
618
- }
619
- async _loadVariableSetItem(entry, variableSetItemId) {
620
- if (!this.project) {
621
- throw new Error("Project not set.");
622
- }
623
- return this.engine.itemRepo.loadItem(variableSetItemId, { recursive: true }).then((variableSetItem) => {
624
- const variableSetField = entry.getField("VariableSet");
625
- if (variableSetField)
626
- variableSetField.value = variableSetItem;
627
- });
628
- }
629
- async _loadVariableSet(entry) {
630
- if (!this.project) {
631
- throw new Error("Project not set.");
632
- }
633
- const variableSetItem = entry.getFieldValue("VariableSet");
634
- return this.engine.loadingManager.loadVariableSet(this.getId(), variableSetItem).then((variableSetItem) => {
635
- this.project.variableSets.set(entry.getId(), variableSetItem);
636
- this._registerVariableSet(entry);
637
- this._loadingManagerUpdateInfo();
638
- this._updateState();
639
- });
640
- }
641
- _unloadVariableSet(entry) {
642
- if (!this.project) {
643
- throw new Error("Project not set.");
644
- }
645
- const variableSetItem = this.project.variableSets.get(entry.getId());
646
- if (variableSetItem) {
647
- this._unregisterVariableSet(entry);
648
- this.engine.loadingManager.unload(this.getId(), variableSetItem);
649
- this.project.variableSets.delete(entry.getId());
650
- }
651
- }
652
- _registerVariableSet(entry) {
653
- if (!this.project) {
654
- throw new Error("Project not set.");
655
- }
656
- const id = entry.getId();
657
- const name = entry.getFieldValue("Name");
658
- const variableSet = this.project.variableSets.get(id);
659
- if (variableSet) {
660
- this.engine.variables.registerVariableSet(name, variableSet);
661
- variableSet.$on('item:objectUpdated', this._variableSetItemUpdated);
662
- }
663
- }
664
- _unregisterVariableSet(entry) {
665
- if (!this.project) {
666
- throw new Error("Project not set.");
667
- }
668
- const id = entry.getId();
669
- const variableSet = this.project.variableSets.get(id);
670
- if (variableSet) {
671
- variableSet.$off('item:objectUpdated', this._variableSetItemUpdated);
672
- }
673
- const name = entry.getFieldValue("Name");
674
- this.engine.variables.unregisterVariableSet(name);
675
- }
676
- _variableSetItemUpdated = (variableSet) => {
677
- if (!this.project) {
678
- throw new Error("Project not set.");
679
- }
680
- const id = tools.findKeyInMap(this.project.variableSets, variableSet);
681
- if (id) {
682
- const entry = this.project.variableSetListEntries.get(id);
683
- if (entry) {
684
- const name = entry.getFieldValue("Name");
685
- this.engine.variables.registerVariableSet(name, variableSet);
686
- }
687
- }
688
- };
689
- _renameVariableSet(entry) {
690
- if (!this.project) {
691
- throw new Error("Project not set.");
692
- }
693
- const id = entry.getId();
694
- const name = entry.getFieldValue("Name");
695
- const variableSet = this.project.variableSets.get(id);
696
- if (variableSet) {
697
- this.engine.variables.renameVariableSet(name, variableSet);
698
- }
699
- }
700
- // ------------------------------------------------------------------------------------------------------
701
- // FONTS
702
- // ------------------------------------------------------------------------------------------------------
703
- async _updateCanvasFonts() {
704
- if (!this.project) {
705
- throw new Error("Project not set.");
706
- }
707
- const canvasFonts = this.getField("CanvasFonts");
708
- // field does not exist. maybe an old project version
709
- if (!canvasFonts)
710
- return;
711
- // Create or update any blocks to new list entries
712
- // ----------------------------------------------------------------------
713
- for (const block of canvasFonts.blocks) {
714
- const listEntry = this.project.canvasFontListEntries.get(block.id);
715
- if (!listEntry) {
716
- const entry = new ListEntry(this, block, this.engine);
717
- this.project.canvasFontListEntries.set(block.id, entry);
718
- entry.$on('listentry:update', (entry, field, value) => {
719
- this._onCanvasFontListEntryUpdate(entry, field, value);
720
- });
721
- await this._processCanvasFontEntry(entry);
722
- }
723
- }
724
- // Check which blocks disappeared
725
- // ----------------------------------------------------------------------
726
- const deletedEntries = [];
727
- for (const id of this.project.canvasFontListEntries.keys()) {
728
- let found = false;
729
- for (const block of canvasFonts.blocks) {
730
- if (block.id === id) {
731
- found = true;
732
- break;
733
- }
734
- }
735
- if (!found) {
736
- deletedEntries.push(id);
737
- }
738
- }
739
- for (const id of deletedEntries) {
740
- const listEntry = this.project.canvasFontListEntries.get(id);
741
- if (listEntry)
742
- this._destroyCanvasFontEntry(listEntry);
743
- }
744
- }
745
- _onCanvasFontListEntryUpdate(entry, field, value) {
746
- switch (field) {
747
- case "Font": {
748
- if (!value) {
749
- this._unloadCanvasFont(entry);
750
- }
751
- else if (typeof value === 'string') {
752
- this._loadCanvasFontItem(entry, value).catch(function (err) {
753
- console.error(err);
754
- });
755
- }
756
- else {
757
- this._loadCanvasFont(entry).catch(function (err) {
758
- console.error(err);
759
- });
760
- }
761
- break;
762
- }
763
- }
764
- }
765
- async _processCanvasFontEntry(entry) {
766
- if (!this.project) {
767
- throw new Error("Project not set.");
768
- }
769
- const canvasFontItem = entry.getFieldValue("Font");
770
- const id = entry.getId();
771
- const canvasFont = this.project.canvasFonts.get(id);
772
- if (!canvasFont && canvasFontItem) {
773
- if (typeof canvasFontItem === 'string') {
774
- // canvasFontItem is just a string so the item has not yet been loaded. We need to do that first, the
775
- // actual loading will then be triggered by an update event once the item is loaded
776
- await this._loadCanvasFontItem(entry, canvasFontItem);
777
- }
778
- else {
779
- // we have the font item already, directly load the font
780
- await this._loadCanvasFont(entry);
781
- }
782
- }
783
- else if (canvasFont) {
784
- this._unloadCanvasFont(entry);
785
- }
786
- }
787
- _destroyCanvasFontEntry(entry) {
788
- if (!this.project) {
789
- throw new Error("Project not set.");
790
- }
791
- const id = entry.getId();
792
- this._unloadCanvasFont(entry);
793
- entry.destroy();
794
- this.project.canvasFontListEntries.delete(id);
795
- }
796
- async _loadCanvasFontItem(entry, canvasFontItemId) {
797
- return this.engine.itemRepo.loadItem(canvasFontItemId, { recursive: true }).then(function (fontItem) {
798
- const fontField = entry.getField("Font");
799
- if (fontField)
800
- fontField.value = fontItem;
801
- });
802
- }
803
- async _loadCanvasFont(entry) {
804
- if (!this.project) {
805
- throw new Error("Project not set.");
806
- }
807
- const fontItem = entry.getFieldValue("Font");
808
- return this.engine.loadingManager.loadFont(this.getId(), fontItem).then((fontItem) => {
809
- this.project.canvasFonts.set(entry.getId(), fontItem);
810
- this._loadingManagerUpdateInfo();
811
- this._updateState();
812
- });
813
- }
814
- _unloadCanvasFont(entry) {
815
- if (!this.project) {
816
- throw new Error("Project not set.");
817
- }
818
- const canvasFontItem = this.project.canvasFonts.get(entry.getId());
819
- if (canvasFontItem) {
820
- this.engine.loadingManager.unload(this.getId(), canvasFontItem);
821
- this.project.canvasFonts.delete(entry.getId());
822
- }
823
- }
824
- updateEvent(field, value, type) {
825
- switch (field) {
826
- case "Scenes":
827
- this._updateScenes().catch(function (err) {
828
- console.error(err);
829
- });
830
- break;
831
- case "VariableSets":
832
- this._updateVariableSets().catch(function (err) {
833
- console.error(err);
834
- });
835
- break;
836
- case "CanvasFonts":
837
- this._updateCanvasFonts().catch(function (err) {
838
- console.error(err);
839
- });
840
- break;
841
- case "LayerNames":
842
- this.updateLayerNames();
843
- break;
844
- case "CollisionMatrix":
845
- this.updateCollisionMatrix();
846
- break;
847
- case "AutomaticPointerLock":
848
- this.updateAutomaticPointerLock();
849
- break;
850
- case "AspectRatio":
851
- case "CustomAspect":
852
- this.engine.eventBus.$emit('project:aspectRatioChanged', this);
853
- break;
854
- }
855
- }
856
- }
857
- //# sourceMappingURL=ProjectItem.js.map