@luma.gl/webgpu 9.0.0-alpha.3 → 9.0.0-alpha.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +2 -1
- package/dist/adapter/helpers/accessor-to-format.js.map +1 -1
- package/dist/adapter/helpers/convert-texture-format.d.ts +2 -2
- package/dist/adapter/helpers/convert-texture-format.d.ts.map +1 -1
- package/dist/adapter/helpers/convert-texture-format.js +0 -1
- package/dist/adapter/helpers/convert-texture-format.js.map +1 -1
- package/dist/adapter/helpers/generate-mipmaps.d.ts +1 -1
- package/dist/adapter/helpers/generate-mipmaps.js +1 -8
- package/dist/adapter/helpers/generate-mipmaps.js.map +1 -1
- package/dist/adapter/helpers/get-bind-group.d.ts +2 -2
- package/dist/adapter/helpers/get-bind-group.d.ts.map +1 -1
- package/dist/adapter/helpers/get-bind-group.js +1 -10
- package/dist/adapter/helpers/get-bind-group.js.map +1 -1
- package/dist/adapter/helpers/get-vertex-buffer-layout.d.ts +2 -2
- package/dist/adapter/helpers/get-vertex-buffer-layout.d.ts.map +1 -1
- package/dist/adapter/helpers/get-vertex-buffer-layout.js +13 -21
- package/dist/adapter/helpers/get-vertex-buffer-layout.js.map +1 -1
- package/dist/adapter/helpers/webgpu-parameters.d.ts +2 -2
- package/dist/adapter/helpers/webgpu-parameters.d.ts.map +1 -1
- package/dist/adapter/helpers/webgpu-parameters.js +50 -47
- package/dist/adapter/helpers/webgpu-parameters.js.map +1 -1
- package/dist/adapter/resources/webgpu-buffer.d.ts +4 -5
- package/dist/adapter/resources/webgpu-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-buffer.js +13 -27
- package/dist/adapter/resources/webgpu-buffer.js.map +1 -1
- package/dist/adapter/resources/webgpu-command-encoder.d.ts +6 -15
- package/dist/adapter/resources/webgpu-command-encoder.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-command-encoder.js +8 -25
- package/dist/adapter/resources/webgpu-command-encoder.js.map +1 -1
- package/dist/adapter/resources/webgpu-compute-pass.d.ts +6 -6
- package/dist/adapter/resources/webgpu-compute-pass.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-compute-pass.js +12 -24
- package/dist/adapter/resources/webgpu-compute-pass.js.map +1 -1
- package/dist/adapter/resources/webgpu-compute-pipeline.d.ts +4 -4
- package/dist/adapter/resources/webgpu-compute-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-compute-pipeline.js +4 -8
- package/dist/adapter/resources/webgpu-compute-pipeline.js.map +1 -1
- package/dist/adapter/resources/webgpu-external-texture.d.ts +5 -5
- package/dist/adapter/resources/webgpu-external-texture.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-external-texture.js +3 -10
- package/dist/adapter/resources/webgpu-external-texture.js.map +1 -1
- package/dist/adapter/resources/webgpu-framebuffer.d.ts +4 -21
- package/dist/adapter/resources/webgpu-framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-framebuffer.js +3 -103
- package/dist/adapter/resources/webgpu-framebuffer.js.map +1 -1
- package/dist/adapter/resources/webgpu-query.js.map +1 -1
- package/dist/adapter/resources/webgpu-render-pass.d.ts +12 -7
- package/dist/adapter/resources/webgpu-render-pass.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-render-pass.js +37 -32
- package/dist/adapter/resources/webgpu-render-pass.js.map +1 -1
- package/dist/adapter/resources/webgpu-render-pipeline.d.ts +11 -6
- package/dist/adapter/resources/webgpu-render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-render-pipeline.js +29 -44
- package/dist/adapter/resources/webgpu-render-pipeline.js.map +1 -1
- package/dist/adapter/resources/webgpu-sampler.d.ts +5 -5
- package/dist/adapter/resources/webgpu-sampler.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-sampler.js +9 -8
- package/dist/adapter/resources/webgpu-sampler.js.map +1 -1
- package/dist/adapter/resources/webgpu-shader.d.ts +7 -7
- package/dist/adapter/resources/webgpu-shader.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-shader.js +6 -19
- package/dist/adapter/resources/webgpu-shader.js.map +1 -1
- package/dist/adapter/resources/webgpu-texture.d.ts +15 -8
- package/dist/adapter/resources/webgpu-texture.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-texture.js +13 -22
- package/dist/adapter/resources/webgpu-texture.js.map +1 -1
- package/dist/adapter/webgpu-canvas-context.d.ts +8 -10
- package/dist/adapter/webgpu-canvas-context.d.ts.map +1 -1
- package/dist/adapter/webgpu-canvas-context.js +11 -32
- package/dist/adapter/webgpu-canvas-context.js.map +1 -1
- package/dist/adapter/webgpu-device.d.ts +35 -22
- package/dist/adapter/webgpu-device.d.ts.map +1 -1
- package/dist/adapter/webgpu-device.js +74 -73
- package/dist/adapter/webgpu-device.js.map +1 -1
- package/dist/adapter/webgpu-types.js.map +1 -1
- package/dist/dist.dev.js +3252 -0
- package/dist/glsl/glsllang.js +0 -1
- package/dist/glsl/glsllang.js.map +1 -1
- package/dist/index.cjs +1446 -0
- package/dist/index.d.ts +5 -7
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +5 -7
- package/dist/index.js.map +1 -1
- package/dist.min.js +17 -0
- package/package.json +18 -9
- package/src/adapter/helpers/accessor-to-format.ts +2 -2
- package/src/adapter/helpers/convert-texture-format.ts +1 -1
- package/src/adapter/helpers/generate-mipmaps.ts +1 -1
- package/src/adapter/helpers/get-bind-group.ts +6 -6
- package/src/adapter/helpers/get-vertex-buffer-layout.ts +16 -8
- package/src/adapter/helpers/webgpu-parameters.ts +56 -47
- package/src/adapter/resources/webgpu-buffer.ts +6 -10
- package/src/adapter/resources/webgpu-command-encoder.ts +61 -40
- package/src/adapter/resources/webgpu-compute-pass.ts +13 -13
- package/src/adapter/resources/webgpu-compute-pipeline.ts +6 -5
- package/src/adapter/resources/webgpu-external-texture.ts +5 -5
- package/src/adapter/resources/webgpu-framebuffer.ts +8 -109
- package/src/adapter/resources/webgpu-query.ts +3 -3
- package/src/adapter/resources/webgpu-render-pass.ts +50 -17
- package/src/adapter/resources/webgpu-render-pipeline.ts +41 -17
- package/src/adapter/resources/webgpu-sampler.ts +12 -5
- package/src/adapter/resources/webgpu-shader.ts +11 -9
- package/src/adapter/resources/webgpu-texture.ts +15 -8
- package/src/adapter/webgpu-canvas-context.ts +20 -15
- package/src/adapter/webgpu-device.ts +136 -54
- package/src/index.ts +6 -9
- package/dist/bundle.d.ts +0 -2
- package/dist/bundle.d.ts.map +0 -1
- package/dist/bundle.js +0 -5
- package/dist/bundle.js.map +0 -1
- package/dist/init.d.ts +0 -2
- package/dist/init.d.ts.map +0 -1
- package/dist/init.js +0 -4
- package/dist/init.js.map +0 -1
- package/src/bundle.ts +0 -4
- package/src/init.ts +0 -4
|
@@ -1,16 +1,12 @@
|
|
|
1
1
|
import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
|
|
2
|
-
import { ExternalTexture } from '@luma.gl/
|
|
3
|
-
import WebGPUSampler from
|
|
4
|
-
export
|
|
2
|
+
import { ExternalTexture } from '@luma.gl/core';
|
|
3
|
+
import { WebGPUSampler } from "./webgpu-sampler.js";
|
|
4
|
+
export class WebGPUExternalTexture extends ExternalTexture {
|
|
5
5
|
constructor(device, props) {
|
|
6
6
|
super(device, props);
|
|
7
|
-
|
|
8
7
|
_defineProperty(this, "device", void 0);
|
|
9
|
-
|
|
10
8
|
_defineProperty(this, "handle", void 0);
|
|
11
|
-
|
|
12
9
|
_defineProperty(this, "sampler", void 0);
|
|
13
|
-
|
|
14
10
|
this.device = device;
|
|
15
11
|
this.handle = this.props.handle || this.device.handle.importExternalTexture({
|
|
16
12
|
source: props.source,
|
|
@@ -18,13 +14,10 @@ export default class WebGPUExternalTexture extends ExternalTexture {
|
|
|
18
14
|
});
|
|
19
15
|
this.sampler = null;
|
|
20
16
|
}
|
|
21
|
-
|
|
22
17
|
destroy() {}
|
|
23
|
-
|
|
24
18
|
setSampler(sampler) {
|
|
25
19
|
this.sampler = sampler instanceof WebGPUSampler ? sampler : new WebGPUSampler(this.device, sampler);
|
|
26
20
|
return this;
|
|
27
21
|
}
|
|
28
|
-
|
|
29
22
|
}
|
|
30
23
|
//# sourceMappingURL=webgpu-external-texture.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"
|
|
1
|
+
{"version":3,"file":"webgpu-external-texture.js","names":["ExternalTexture","WebGPUSampler","WebGPUExternalTexture","constructor","device","props","_defineProperty","handle","importExternalTexture","source","colorSpace","sampler","destroy","setSampler"],"sources":["../../../src/adapter/resources/webgpu-external-texture.ts"],"sourcesContent":["// luma.gl, MIT license\nimport {ExternalTexture, ExternalTextureProps, Sampler, SamplerProps} from '@luma.gl/core';\nimport type {WebGPUDevice} from '../webgpu-device';\nimport {WebGPUSampler} from './webgpu-sampler';\n\n/**\n * Cheap, temporary texture view for videos\n * Only valid within same callback, destroyed automatically as a microtask.\n */\nexport class WebGPUExternalTexture extends ExternalTexture {\n readonly device: WebGPUDevice;\n readonly handle: GPUExternalTexture;\n sampler: WebGPUSampler;\n\n constructor(device: WebGPUDevice, props: ExternalTextureProps) {\n super(device, props);\n this.device = device;\n this.handle = this.props.handle || this.device.handle.importExternalTexture({\n source: props.source,\n colorSpace: props.colorSpace\n });\n this.sampler = null;\n }\n\n override destroy(): void {\n // External textures are destroyed automatically,\n // as a microtask, instead of manually or upon garbage collection like other resources.\n // this.handle.destroy();\n }\n\n /** Set default sampler */\n setSampler(sampler: Sampler | SamplerProps): this {\n // We can accept a sampler instance or set of props;\n this.sampler = sampler instanceof WebGPUSampler ? sampler : new WebGPUSampler(this.device, sampler);\n return this;\n }\n}\n"],"mappings":";AACA,SAAQA,eAAe,QAAoD,eAAe;AAAC,SAEnFC,aAAa;AAMrB,OAAO,MAAMC,qBAAqB,SAASF,eAAe,CAAC;EAKzDG,WAAWA,CAACC,MAAoB,EAAEC,KAA2B,EAAE;IAC7D,KAAK,CAACD,MAAM,EAAEC,KAAK,CAAC;IAACC,eAAA;IAAAA,eAAA;IAAAA,eAAA;IACrB,IAAI,CAACF,MAAM,GAAGA,MAAM;IACpB,IAAI,CAACG,MAAM,GAAG,IAAI,CAACF,KAAK,CAACE,MAAM,IAAI,IAAI,CAACH,MAAM,CAACG,MAAM,CAACC,qBAAqB,CAAC;MAC1EC,MAAM,EAAEJ,KAAK,CAACI,MAAM;MACpBC,UAAU,EAAEL,KAAK,CAACK;IACpB,CAAC,CAAC;IACF,IAAI,CAACC,OAAO,GAAG,IAAI;EACrB;EAESC,OAAOA,CAAA,EAAS,CAIzB;EAGAC,UAAUA,CAACF,OAA+B,EAAQ;IAEhD,IAAI,CAACA,OAAO,GAAGA,OAAO,YAAYV,aAAa,GAAGU,OAAO,GAAG,IAAIV,aAAa,CAAC,IAAI,CAACG,MAAM,EAAEO,OAAO,CAAC;IACnG,OAAO,IAAI;EACb;AACF"}
|
|
@@ -1,29 +1,12 @@
|
|
|
1
|
-
|
|
2
|
-
import
|
|
3
|
-
import {
|
|
4
|
-
import WebGPUDevice from '../webgpu-device';
|
|
5
|
-
import WebGPUTexture from './webgpu-texture';
|
|
1
|
+
import type { FramebufferProps } from '@luma.gl/core';
|
|
2
|
+
import { Framebuffer } from '@luma.gl/core';
|
|
3
|
+
import { WebGPUDevice } from '../webgpu-device';
|
|
6
4
|
/**
|
|
7
5
|
* Create new textures with correct size for all attachments.
|
|
8
6
|
* @note resize() destroys existing textures (if size has changed).
|
|
9
7
|
*/
|
|
10
|
-
export
|
|
8
|
+
export declare class WebGPUFramebuffer extends Framebuffer {
|
|
11
9
|
readonly device: WebGPUDevice;
|
|
12
|
-
colorAttachments: WebGPUTexture[];
|
|
13
|
-
depthStencilAttachment: WebGPUTexture;
|
|
14
|
-
/** Partial render pass descriptor. Used by WebGPURenderPass */
|
|
15
|
-
renderPassDescriptor: {
|
|
16
|
-
colorAttachments: GPURenderPassColorAttachment[];
|
|
17
|
-
depthStencilAttachment?: GPURenderPassDepthStencilAttachment;
|
|
18
|
-
};
|
|
19
10
|
constructor(device: WebGPUDevice, props: FramebufferProps);
|
|
20
|
-
/** Create depth stencil texture */
|
|
21
|
-
private createDepthStencilTexture;
|
|
22
|
-
private createColorTexture;
|
|
23
|
-
/**
|
|
24
|
-
* Create new textures with correct size for all attachments.
|
|
25
|
-
* @note destroys existing textures.
|
|
26
|
-
*/
|
|
27
|
-
protected _resizeAttachments(width: number, height: number): void;
|
|
28
11
|
}
|
|
29
12
|
//# sourceMappingURL=webgpu-framebuffer.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpu-framebuffer.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-framebuffer.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"webgpu-framebuffer.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-framebuffer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,gBAAgB,EAAC,MAAM,eAAe,CAAC;AACpD,OAAO,EAAC,WAAW,EAAC,MAAM,eAAe,CAAC;AAC1C,OAAO,EAAC,YAAY,EAAC,MAAM,kBAAkB,CAAC;AAE9C;;;GAGG;AACH,qBAAa,iBAAkB,SAAQ,WAAW;IAChD,QAAQ,CAAC,MAAM,EAAE,YAAY,CAAC;gBAElB,MAAM,EAAE,YAAY,EAAE,KAAK,EAAE,gBAAgB;CAO1D"}
|
|
@@ -1,111 +1,11 @@
|
|
|
1
1
|
import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
|
|
2
|
-
import { Framebuffer
|
|
3
|
-
|
|
4
|
-
const MAX_COLOR_ATTACHMENTS = 8;
|
|
5
|
-
export default class WebGPUFramebuffer extends Framebuffer {
|
|
2
|
+
import { Framebuffer } from '@luma.gl/core';
|
|
3
|
+
export class WebGPUFramebuffer extends Framebuffer {
|
|
6
4
|
constructor(device, props) {
|
|
7
5
|
super(device, props);
|
|
8
|
-
|
|
9
6
|
_defineProperty(this, "device", void 0);
|
|
10
|
-
|
|
11
|
-
_defineProperty(this, "colorAttachments", []);
|
|
12
|
-
|
|
13
|
-
_defineProperty(this, "depthStencilAttachment", void 0);
|
|
14
|
-
|
|
15
|
-
_defineProperty(this, "renderPassDescriptor", {
|
|
16
|
-
colorAttachments: []
|
|
17
|
-
});
|
|
18
|
-
|
|
19
7
|
this.device = device;
|
|
20
|
-
|
|
21
|
-
if (props.depthStencilAttachment) {
|
|
22
|
-
this.depthStencilAttachment = this.createDepthStencilTexture(props);
|
|
23
|
-
}
|
|
24
|
-
|
|
25
|
-
if (props.colorAttachments) {
|
|
26
|
-
this.colorAttachments = props.colorAttachments.map(colorAttachment => this.createColorTexture(this.props, colorAttachment));
|
|
27
|
-
}
|
|
28
|
-
|
|
29
|
-
if (this.depthStencilAttachment) {
|
|
30
|
-
this.renderPassDescriptor.depthStencilAttachment = {
|
|
31
|
-
view: this.depthStencilAttachment.handle.createView(),
|
|
32
|
-
depthLoadValue: 1.0,
|
|
33
|
-
depthStoreOp: 'store',
|
|
34
|
-
stencilLoadValue: 0,
|
|
35
|
-
stencilStoreOp: 'store'
|
|
36
|
-
};
|
|
37
|
-
}
|
|
38
|
-
|
|
39
|
-
if (this.colorAttachments.length > 0) {
|
|
40
|
-
this.renderPassDescriptor.colorAttachments = this.colorAttachments.map(colorAttachment => ({
|
|
41
|
-
view: colorAttachment.handle.createView(),
|
|
42
|
-
loadValue: [0.0, 0.0, 0.0, 0.0],
|
|
43
|
-
storeOp: 'store'
|
|
44
|
-
}));
|
|
45
|
-
}
|
|
8
|
+
this.autoCreateAttachmentTextures();
|
|
46
9
|
}
|
|
47
|
-
|
|
48
|
-
createDepthStencilTexture(props) {
|
|
49
|
-
if (props.depthStencilAttachment instanceof WEBGPUTexture) {
|
|
50
|
-
return props.depthStencilAttachment;
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
if (typeof props.depthStencilAttachment === 'string') {
|
|
54
|
-
return this.device._createTexture({
|
|
55
|
-
id: 'depth-stencil-attachment',
|
|
56
|
-
format: props.depthStencilAttachment,
|
|
57
|
-
width: props.width,
|
|
58
|
-
height: props.height,
|
|
59
|
-
usage: Texture.RENDER_ATTACHMENT
|
|
60
|
-
});
|
|
61
|
-
}
|
|
62
|
-
|
|
63
|
-
throw new Error('type');
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
createColorTexture(props, texture) {
|
|
67
|
-
if (texture instanceof WEBGPUTexture) {
|
|
68
|
-
return texture;
|
|
69
|
-
}
|
|
70
|
-
|
|
71
|
-
if (typeof texture === 'string') {
|
|
72
|
-
return this.device._createTexture({
|
|
73
|
-
id: 'color-attachment',
|
|
74
|
-
format: texture,
|
|
75
|
-
width: props.width,
|
|
76
|
-
height: props.height,
|
|
77
|
-
usage: Texture.RENDER_ATTACHMENT
|
|
78
|
-
});
|
|
79
|
-
}
|
|
80
|
-
|
|
81
|
-
throw new Error('type');
|
|
82
|
-
}
|
|
83
|
-
|
|
84
|
-
_resizeAttachments(width, height) {
|
|
85
|
-
for (let i = 0; i < this.colorAttachments.length; ++i) {
|
|
86
|
-
if (this.colorAttachments[i]) {
|
|
87
|
-
const resizedTexture = this.device._createTexture({ ...this.colorAttachments[i].props,
|
|
88
|
-
width,
|
|
89
|
-
height
|
|
90
|
-
});
|
|
91
|
-
|
|
92
|
-
this.colorAttachments[i].destroy();
|
|
93
|
-
this.colorAttachments[i] = resizedTexture;
|
|
94
|
-
this.renderPassDescriptor.colorAttachments[i].view = resizedTexture.handle.createView();
|
|
95
|
-
}
|
|
96
|
-
}
|
|
97
|
-
|
|
98
|
-
if (this.depthStencilAttachment) {
|
|
99
|
-
const resizedTexture = this.device._createTexture({ ...this.depthStencilAttachment.props,
|
|
100
|
-
width,
|
|
101
|
-
height
|
|
102
|
-
});
|
|
103
|
-
|
|
104
|
-
this.depthStencilAttachment.destroy();
|
|
105
|
-
this.depthStencilAttachment = resizedTexture;
|
|
106
|
-
this.renderPassDescriptor.depthStencilAttachment.view = resizedTexture.handle.createView();
|
|
107
|
-
}
|
|
108
|
-
}
|
|
109
|
-
|
|
110
10
|
}
|
|
111
11
|
//# sourceMappingURL=webgpu-framebuffer.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"
|
|
1
|
+
{"version":3,"file":"webgpu-framebuffer.js","names":["Framebuffer","WebGPUFramebuffer","constructor","device","props","_defineProperty","autoCreateAttachmentTextures"],"sources":["../../../src/adapter/resources/webgpu-framebuffer.ts"],"sourcesContent":["import type {FramebufferProps} from '@luma.gl/core';\nimport {Framebuffer} from '@luma.gl/core';\nimport {WebGPUDevice} from '../webgpu-device';\n\n/**\n * Create new textures with correct size for all attachments.\n * @note resize() destroys existing textures (if size has changed).\n */\nexport class WebGPUFramebuffer extends Framebuffer {\n readonly device: WebGPUDevice;\n\n constructor(device: WebGPUDevice, props: FramebufferProps) {\n super(device, props);\n this.device = device;\n\n // Auto create textures for attachments if needed\n this.autoCreateAttachmentTextures();\n }\n}\n"],"mappings":";AACA,SAAQA,WAAW,QAAO,eAAe;AAOzC,OAAO,MAAMC,iBAAiB,SAASD,WAAW,CAAC;EAGjDE,WAAWA,CAACC,MAAoB,EAAEC,KAAuB,EAAE;IACzD,KAAK,CAACD,MAAM,EAAEC,KAAK,CAAC;IAACC,eAAA;IACrB,IAAI,CAACF,MAAM,GAAGA,MAAM;IAGpB,IAAI,CAACG,4BAA4B,CAAC,CAAC;EACrC;AACF"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"
|
|
1
|
+
{"version":3,"file":"webgpu-query.js","names":[],"sources":["../../../src/adapter/resources/webgpu-query.ts"],"sourcesContent":["/*\nimport {Resource, Query, QueryProps} from '@luma.gl/core';\nimport {WebGPUDevice} from '../webgpu-device';\n\nexport type WebGPUQueryProps = QueryProps & {\n handle?: any;\n};\n\nconst DEFAULT_QUERY_PROPS: Required<WebGPUQueryProps> = {\n id: undefined,\n handle: undefined,\n userData: undefined,\n type: 'timestamp',\n count: 1,\n pipelineStatistics: []\n};\n\n/**\n * Immutable\n *\nclass WebGPUQuery extends Resource<WebGPUQueryProps> implements Query {\n readonly device: WebGPUDevice;\n readonly handle: GPUQuerySet;\n\n constructor(device: WebGPUDevice, props: WebGPUQueryProps) {\n super(device, props, DEFAULT_QUERY_PROPS);\n this.handle = this.props.handle as GPUQuerySet || this.createHandle();\n this.handle.label = this.props.id;\n }\n\n protected createHandle() {\n return this.device.handle.createQuerySet({\n type: this.props.type,\n count: this.props.count,\n pipelineStatistics: this.props.pipelineStatistics\n });\n }\n\n override destroy(): void {\n this.handle.destroy();\n }\n}\n*/"],"mappings":""}
|
|
@@ -1,16 +1,16 @@
|
|
|
1
|
-
/// <reference types="
|
|
2
|
-
import type { RenderPassProps, RenderPassParameters, Binding } from '@luma.gl/
|
|
3
|
-
import { Buffer, RenderPass, RenderPipeline } from '@luma.gl/
|
|
4
|
-
import WebGPUDevice from '../webgpu-device';
|
|
5
|
-
import WebGPURenderPipeline from './webgpu-render-pipeline';
|
|
6
|
-
export
|
|
1
|
+
/// <reference types="dist" />
|
|
2
|
+
import type { RenderPassProps, RenderPassParameters, Binding, Framebuffer } from '@luma.gl/core';
|
|
3
|
+
import { Buffer, RenderPass, RenderPipeline } from '@luma.gl/core';
|
|
4
|
+
import { WebGPUDevice } from '../webgpu-device';
|
|
5
|
+
import { WebGPURenderPipeline } from './webgpu-render-pipeline';
|
|
6
|
+
export declare class WebGPURenderPass extends RenderPass {
|
|
7
7
|
readonly device: WebGPUDevice;
|
|
8
8
|
readonly handle: GPURenderPassEncoder;
|
|
9
9
|
/** Active pipeline */
|
|
10
10
|
pipeline: WebGPURenderPipeline | null;
|
|
11
11
|
constructor(device: WebGPUDevice, props?: RenderPassProps);
|
|
12
12
|
destroy(): void;
|
|
13
|
-
|
|
13
|
+
end(): void;
|
|
14
14
|
setPipeline(pipeline: RenderPipeline): void;
|
|
15
15
|
/** Sets an array of bindings (uniform buffers, samplers, textures, ...) */
|
|
16
16
|
setBindings(bindings: Record<string, Binding>): void;
|
|
@@ -30,5 +30,10 @@ export default class WebGPURenderPass extends RenderPass {
|
|
|
30
30
|
pushDebugGroup(groupLabel: string): void;
|
|
31
31
|
popDebugGroup(): void;
|
|
32
32
|
insertDebugMarker(markerLabel: string): void;
|
|
33
|
+
/**
|
|
34
|
+
* Partial render pass descriptor. Used by WebGPURenderPass.
|
|
35
|
+
* @returns attachments fields of a renderpass descriptor.
|
|
36
|
+
*/
|
|
37
|
+
protected getRenderPassDescriptor(framebuffer: Framebuffer): GPURenderPassDescriptor;
|
|
33
38
|
}
|
|
34
39
|
//# sourceMappingURL=webgpu-render-pass.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpu-render-pass.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-render-pass.ts"],"names":[],"mappings":";AAAA,OAAO,KAAK,EAAC,eAAe,EAAE,oBAAoB,EAAE,OAAO,EAAC,MAAM,
|
|
1
|
+
{"version":3,"file":"webgpu-render-pass.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-render-pass.ts"],"names":[],"mappings":";AAAA,OAAO,KAAK,EAAC,eAAe,EAAE,oBAAoB,EAAE,OAAO,EAAE,WAAW,EAAC,MAAM,eAAe,CAAC;AAC/F,OAAO,EAAC,MAAM,EAAE,UAAU,EAAE,cAAc,EAAO,MAAM,eAAe,CAAC;AACvE,OAAO,EAAC,YAAY,EAAC,MAAM,kBAAkB,CAAC;AAI9C,OAAO,EAAC,oBAAoB,EAAC,MAAM,0BAA0B,CAAC;AAE9D,qBAAa,gBAAiB,SAAQ,UAAU;IAC9C,QAAQ,CAAC,MAAM,EAAE,YAAY,CAAC;IAC9B,QAAQ,CAAC,MAAM,EAAE,oBAAoB,CAAC;IAEtC,sBAAsB;IACtB,QAAQ,EAAE,oBAAoB,GAAG,IAAI,CAAQ;gBAEjC,MAAM,EAAE,YAAY,EAAE,KAAK,GAAE,eAAoB;IASpD,OAAO,IAAI,IAAI;IAExB,GAAG,IAAI,IAAI;IAIX,WAAW,CAAC,QAAQ,EAAE,cAAc,GAAG,IAAI;IAK3C,2EAA2E;IAC3E,WAAW,CAAC,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,IAAI;IAQpD,cAAc,CACZ,MAAM,EAAE,MAAM,EACd,WAAW,EAAE,cAAc,EAC3B,MAAM,GAAE,MAAU,EAClB,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI;IAIP,eAAe,CAAC,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAE,MAAU,GAAG,IAAI;IAIvE,IAAI,CAAC,OAAO,EAAE;QACZ,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,aAAa,CAAC,EAAE,MAAM,CAAC;QACvB,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,aAAa,CAAC,EAAE,MAAM,CAAC;QACvB,UAAU,CAAC,EAAE,MAAM,CAAC;KACrB,GAAG,IAAI;IAmBR,YAAY,IAAI,IAAI;IAKpB,aAAa,CAAC,UAAU,EAAE,oBAAoB,GAAG,IAAI;IAwBrD,cAAc,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IAGxC,aAAa,IAAI,IAAI;IAGrB,iBAAiB,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI;IAc5C;;;OAGG;IACH,SAAS,CAAC,uBAAuB,CAAC,WAAW,EAAE,WAAW,GAAG,uBAAuB;CAuBrF"}
|
|
@@ -1,56 +1,51 @@
|
|
|
1
1
|
import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
|
|
2
|
-
import { RenderPass, cast } from '@luma.gl/
|
|
3
|
-
export
|
|
4
|
-
constructor(device
|
|
2
|
+
import { RenderPass, cast } from '@luma.gl/core';
|
|
3
|
+
export class WebGPURenderPass extends RenderPass {
|
|
4
|
+
constructor(device) {
|
|
5
|
+
let props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
|
5
6
|
super(device, props);
|
|
6
|
-
|
|
7
7
|
_defineProperty(this, "device", void 0);
|
|
8
|
-
|
|
9
8
|
_defineProperty(this, "handle", void 0);
|
|
10
|
-
|
|
11
9
|
_defineProperty(this, "pipeline", null);
|
|
12
|
-
|
|
13
10
|
this.device = device;
|
|
14
11
|
const framebuffer = props.framebuffer || device.canvasContext.getCurrentFramebuffer();
|
|
15
|
-
const renderPassDescriptor = framebuffer
|
|
12
|
+
const renderPassDescriptor = this.getRenderPassDescriptor(framebuffer);
|
|
16
13
|
this.handle = this.props.handle || device.commandEncoder.beginRenderPass(renderPassDescriptor);
|
|
17
14
|
this.handle.label = this.props.id;
|
|
18
15
|
}
|
|
19
|
-
|
|
20
16
|
destroy() {}
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
this.handle.endPass();
|
|
17
|
+
end() {
|
|
18
|
+
this.handle.end();
|
|
24
19
|
}
|
|
25
|
-
|
|
26
20
|
setPipeline(pipeline) {
|
|
27
21
|
this.pipeline = cast(pipeline);
|
|
28
22
|
this.handle.setPipeline(this.pipeline.handle);
|
|
29
23
|
}
|
|
30
|
-
|
|
31
24
|
setBindings(bindings) {
|
|
32
|
-
|
|
33
|
-
|
|
25
|
+
var _this$pipeline, _this$pipeline2;
|
|
26
|
+
(_this$pipeline = this.pipeline) === null || _this$pipeline === void 0 ? void 0 : _this$pipeline.setBindings(bindings);
|
|
27
|
+
const bindGroup = (_this$pipeline2 = this.pipeline) === null || _this$pipeline2 === void 0 ? void 0 : _this$pipeline2._getBindGroup();
|
|
28
|
+
if (bindGroup) {
|
|
29
|
+
this.handle.setBindGroup(0, bindGroup);
|
|
30
|
+
}
|
|
34
31
|
}
|
|
35
|
-
|
|
36
|
-
|
|
32
|
+
setIndexBuffer(buffer, indexFormat) {
|
|
33
|
+
let offset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
|
|
34
|
+
let size = arguments.length > 3 ? arguments[3] : undefined;
|
|
37
35
|
this.handle.setIndexBuffer(cast(buffer).handle, indexFormat, offset, size);
|
|
38
36
|
}
|
|
39
|
-
|
|
40
|
-
|
|
37
|
+
setVertexBuffer(slot, buffer) {
|
|
38
|
+
let offset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
|
|
41
39
|
this.handle.setVertexBuffer(slot, cast(buffer).handle, offset);
|
|
42
40
|
}
|
|
43
|
-
|
|
44
41
|
draw(options) {
|
|
45
42
|
if (options.indexCount) {
|
|
46
43
|
this.handle.drawIndexed(options.indexCount, options.instanceCount, options.firstIndex, options.baseVertex, options.firstInstance);
|
|
47
44
|
} else {
|
|
48
|
-
this.handle.draw(options.vertexCount, options.instanceCount, options.firstIndex, options.firstInstance);
|
|
45
|
+
this.handle.draw(options.vertexCount || 0, options.instanceCount, options.firstIndex, options.firstInstance);
|
|
49
46
|
}
|
|
50
47
|
}
|
|
51
|
-
|
|
52
48
|
drawIndirect() {}
|
|
53
|
-
|
|
54
49
|
setParameters(parameters) {
|
|
55
50
|
const {
|
|
56
51
|
blendConstant,
|
|
@@ -58,35 +53,45 @@ export default class WebGPURenderPass extends RenderPass {
|
|
|
58
53
|
scissorRect,
|
|
59
54
|
viewport
|
|
60
55
|
} = parameters;
|
|
61
|
-
|
|
62
56
|
if (blendConstant) {
|
|
63
57
|
this.handle.setBlendConstant(blendConstant);
|
|
64
58
|
}
|
|
65
|
-
|
|
66
59
|
if (stencilReference) {
|
|
67
60
|
this.handle.setStencilReference(stencilReference);
|
|
68
61
|
}
|
|
69
|
-
|
|
70
62
|
if (scissorRect) {
|
|
71
63
|
this.handle.setScissorRect(scissorRect[0], scissorRect[1], scissorRect[2], scissorRect[3]);
|
|
72
64
|
}
|
|
73
|
-
|
|
74
65
|
if (viewport) {
|
|
75
66
|
this.handle.setViewport(viewport[0], viewport[1], viewport[2], viewport[3], viewport[4], viewport[5]);
|
|
76
67
|
}
|
|
77
68
|
}
|
|
78
|
-
|
|
79
69
|
pushDebugGroup(groupLabel) {
|
|
80
70
|
this.handle.pushDebugGroup(groupLabel);
|
|
81
71
|
}
|
|
82
|
-
|
|
83
72
|
popDebugGroup() {
|
|
84
73
|
this.handle.popDebugGroup();
|
|
85
74
|
}
|
|
86
|
-
|
|
87
75
|
insertDebugMarker(markerLabel) {
|
|
88
76
|
this.handle.insertDebugMarker(markerLabel);
|
|
89
77
|
}
|
|
90
|
-
|
|
78
|
+
getRenderPassDescriptor(framebuffer) {
|
|
79
|
+
const renderPassDescriptor = {
|
|
80
|
+
colorAttachments: []
|
|
81
|
+
};
|
|
82
|
+
renderPassDescriptor.colorAttachments = framebuffer.colorAttachments.map(colorAttachment => ({
|
|
83
|
+
loadOp: 'clear',
|
|
84
|
+
colorClearValue: this.props.clearColor || [0, 0, 0, 0],
|
|
85
|
+
storeOp: this.props.discard ? 'discard' : 'store',
|
|
86
|
+
view: colorAttachment.handle.createView()
|
|
87
|
+
}));
|
|
88
|
+
if (framebuffer.depthStencilAttachment) {
|
|
89
|
+
renderPassDescriptor.depthStencilAttachment = {
|
|
90
|
+
...this.props,
|
|
91
|
+
view: framebuffer.depthStencilAttachment.handle.createView()
|
|
92
|
+
};
|
|
93
|
+
}
|
|
94
|
+
return renderPassDescriptor;
|
|
95
|
+
}
|
|
91
96
|
}
|
|
92
97
|
//# sourceMappingURL=webgpu-render-pass.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../src/adapter/resources/webgpu-render-pass.ts"],"names":["RenderPass","cast","WebGPURenderPass","constructor","device","props","framebuffer","canvasContext","getCurrentFramebuffer","renderPassDescriptor","handle","commandEncoder","beginRenderPass","label","id","destroy","endPass","setPipeline","pipeline","setBindings","bindings","setBindGroup","_getBindGroup","setIndexBuffer","buffer","indexFormat","offset","size","setVertexBuffer","slot","draw","options","indexCount","drawIndexed","instanceCount","firstIndex","baseVertex","firstInstance","vertexCount","drawIndirect","setParameters","parameters","blendConstant","stencilReference","scissorRect","viewport","setBlendConstant","setStencilReference","setScissorRect","setViewport","pushDebugGroup","groupLabel","popDebugGroup","insertDebugMarker","markerLabel"],"mappings":";AACA,SAAgBA,UAAhB,EAA4CC,IAA5C,QAA4D,cAA5D;AAMA,eAAe,MAAMC,gBAAN,SAA+BF,UAA/B,CAA0C;AAOvDG,EAAAA,WAAW,CAACC,MAAD,EAAuBC,KAAsB,GAAG,EAAhD,EAAoD;AAC7D,UAAMD,MAAN,EAAcC,KAAd;;AAD6D;;AAAA;;AAAA,sCAFvB,IAEuB;;AAE7D,SAAKD,MAAL,GAAcA,MAAd;AACA,UAAME,WAAW,GAAGD,KAAK,CAACC,WAAN,IAAqBF,MAAM,CAACG,aAAP,CAAqBC,qBAArB,EAAzC;AAEA,UAAMC,oBAAoB,GAAGH,WAAW,CAACG,oBAAzC;AACA,SAAKC,MAAL,GAAc,KAAKL,KAAL,CAAWK,MAAX,IAAqBN,MAAM,CAACO,cAAP,CAAsBC,eAAtB,CAAsCH,oBAAtC,CAAnC;AACA,SAAKC,MAAL,CAAYG,KAAZ,GAAoB,KAAKR,KAAL,CAAWS,EAA/B;AACD;;AAEDC,EAAAA,OAAO,GAAG,CAAE;;AAEZC,EAAAA,OAAO,GAAS;AACd,SAAKN,MAAL,CAAYM,OAAZ;AACD;;AAEDC,EAAAA,WAAW,CAACC,QAAD,EAAiC;AAC1C,SAAKA,QAAL,GAAgBjB,IAAI,CAAuBiB,QAAvB,CAApB;AACA,SAAKR,MAAL,CAAYO,WAAZ,CAAwB,KAAKC,QAAL,CAAcR,MAAtC;AACD;;AAGDS,EAAAA,WAAW,CAACC,QAAD,EAA0C;AACnD,SAAKF,QAAL,CAAcC,WAAd,CAA0BC,QAA1B;AACA,SAAKV,MAAL,CAAYW,YAAZ,CAAyB,CAAzB,EAA4B,KAAKH,QAAL,CAAcI,aAAd,EAA5B;AACD;;AAEDC,EAAAA,cAAc,CACZC,MADY,EAEZC,WAFY,EAGZC,MAAc,GAAG,CAHL,EAIZC,IAJY,EAKN;AACN,SAAKjB,MAAL,CAAYa,cAAZ,CAA2BtB,IAAI,CAAeuB,MAAf,CAAJ,CAA2Bd,MAAtD,EAA8De,WAA9D,EAA2EC,MAA3E,EAAmFC,IAAnF;AACD;;AAEDC,EAAAA,eAAe,CAACC,IAAD,EAAeL,MAAf,EAA+BE,MAAc,GAAG,CAAhD,EAAyD;AACtE,SAAKhB,MAAL,CAAYkB,eAAZ,CAA4BC,IAA5B,EAAkC5B,IAAI,CAAeuB,MAAf,CAAJ,CAA2Bd,MAA7D,EAAqEgB,MAArE;AACD;;AAEDI,EAAAA,IAAI,CAACC,OAAD,EAQK;AACP,QAAIA,OAAO,CAACC,UAAZ,EAAwB;AACtB,WAAKtB,MAAL,CAAYuB,WAAZ,CACEF,OAAO,CAACC,UADV,EAEED,OAAO,CAACG,aAFV,EAGEH,OAAO,CAACI,UAHV,EAIEJ,OAAO,CAACK,UAJV,EAKEL,OAAO,CAACM,aALV;AAOD,KARD,MAQO;AACL,WAAK3B,MAAL,CAAYoB,IAAZ,CACEC,OAAO,CAACO,WADV,EAEEP,OAAO,CAACG,aAFV,EAGEH,OAAO,CAACI,UAHV,EAIEJ,OAAO,CAACM,aAJV;AAMD;AACF;;AAEDE,EAAAA,YAAY,GAAS,CAGpB;;AAEDC,EAAAA,aAAa,CAACC,UAAD,EAAyC;AACpD,UAAM;AAACC,MAAAA,aAAD;AAAgBC,MAAAA,gBAAhB;AAAkCC,MAAAA,WAAlC;AAA+CC,MAAAA;AAA/C,QAA2DJ,UAAjE;;AACA,QAAIC,aAAJ,EAAmB;AACjB,WAAKhC,MAAL,CAAYoC,gBAAZ,CAA6BJ,aAA7B;AACD;;AACD,QAAIC,gBAAJ,EAAsB;AACpB,WAAKjC,MAAL,CAAYqC,mBAAZ,CAAgCJ,gBAAhC;AACD;;AACD,QAAIC,WAAJ,EAAiB;AACf,WAAKlC,MAAL,CAAYsC,cAAZ,CAA2BJ,WAAW,CAAC,CAAD,CAAtC,EAA2CA,WAAW,CAAC,CAAD,CAAtD,EAA2DA,WAAW,CAAC,CAAD,CAAtE,EAA2EA,WAAW,CAAC,CAAD,CAAtF;AACD;;AAED,QAAIC,QAAJ,EAAc;AACZ,WAAKnC,MAAL,CAAYuC,WAAZ,CACEJ,QAAQ,CAAC,CAAD,CADV,EAEEA,QAAQ,CAAC,CAAD,CAFV,EAGEA,QAAQ,CAAC,CAAD,CAHV,EAIEA,QAAQ,CAAC,CAAD,CAJV,EAKEA,QAAQ,CAAC,CAAD,CALV,EAMEA,QAAQ,CAAC,CAAD,CANV;AAQD;AACF;;AAEDK,EAAAA,cAAc,CAACC,UAAD,EAA2B;AACvC,SAAKzC,MAAL,CAAYwC,cAAZ,CAA2BC,UAA3B;AACD;;AACDC,EAAAA,aAAa,GAAS;AACpB,SAAK1C,MAAL,CAAY0C,aAAZ;AACD;;AACDC,EAAAA,iBAAiB,CAACC,WAAD,EAA4B;AAC3C,SAAK5C,MAAL,CAAY2C,iBAAZ,CAA8BC,WAA9B;AACD;;AA/GsD","sourcesContent":["import type {RenderPassProps, RenderPassParameters, Binding} from '@luma.gl/api';\nimport {Buffer, RenderPass, RenderPipeline, cast, log} from '@luma.gl/api';\nimport WebGPUDevice from '../webgpu-device';\nimport WebGPUBuffer from './webgpu-buffer';\n// import WebGPUCommandEncoder from './webgpu-command-encoder';\nimport WebGPURenderPipeline from './webgpu-render-pipeline';\n\nexport default class WebGPURenderPass extends RenderPass {\n readonly device: WebGPUDevice;\n readonly handle: GPURenderPassEncoder;\n\n /** Active pipeline */\n pipeline: WebGPURenderPipeline | null = null;\n\n constructor(device: WebGPUDevice, props: RenderPassProps = {}) {\n super(device, props);\n this.device = device;\n const framebuffer = props.framebuffer || device.canvasContext.getCurrentFramebuffer();\n // @ts-expect-error\n const renderPassDescriptor = framebuffer.renderPassDescriptor;\n this.handle = this.props.handle || device.commandEncoder.beginRenderPass(renderPassDescriptor);\n this.handle.label = this.props.id;\n }\n\n destroy() {}\n\n endPass(): void {\n this.handle.endPass();\n }\n\n setPipeline(pipeline: RenderPipeline): void {\n this.pipeline = cast<WebGPURenderPipeline>(pipeline);\n this.handle.setPipeline(this.pipeline.handle);\n }\n\n /** Sets an array of bindings (uniform buffers, samplers, textures, ...) */\n setBindings(bindings: Record<string, Binding>): void {\n this.pipeline.setBindings(bindings);\n this.handle.setBindGroup(0, this.pipeline._getBindGroup());\n }\n\n setIndexBuffer(\n buffer: Buffer,\n indexFormat: GPUIndexFormat,\n offset: number = 0,\n size?: number\n ): void {\n this.handle.setIndexBuffer(cast<WebGPUBuffer>(buffer).handle, indexFormat, offset, size);\n }\n\n setVertexBuffer(slot: number, buffer: Buffer, offset: number = 0): void {\n this.handle.setVertexBuffer(slot, cast<WebGPUBuffer>(buffer).handle, offset);\n }\n\n draw(options: {\n vertexCount?: number;\n indexCount?: number;\n instanceCount?: number;\n firstVertex?: number;\n firstIndex?: number;\n firstInstance?: number;\n baseVertex?: number;\n }): void {\n if (options.indexCount) {\n this.handle.drawIndexed(\n options.indexCount,\n options.instanceCount,\n options.firstIndex,\n options.baseVertex,\n options.firstInstance\n );\n } else {\n this.handle.draw(\n options.vertexCount,\n options.instanceCount,\n options.firstIndex,\n options.firstInstance\n );\n }\n }\n\n drawIndirect(): void {\n // drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): void;\n // drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): void;\n }\n\n setParameters(parameters: RenderPassParameters): void {\n const {blendConstant, stencilReference, scissorRect, viewport} = parameters;\n if (blendConstant) {\n this.handle.setBlendConstant(blendConstant);\n }\n if (stencilReference) {\n this.handle.setStencilReference(stencilReference);\n }\n if (scissorRect) {\n this.handle.setScissorRect(scissorRect[0], scissorRect[1], scissorRect[2], scissorRect[3]);\n }\n // TODO - explain how 3 dimensions vs 2 in WebGL works.\n if (viewport) {\n this.handle.setViewport(\n viewport[0],\n viewport[1],\n viewport[2],\n viewport[3],\n viewport[4],\n viewport[5]\n );\n }\n }\n\n pushDebugGroup(groupLabel: string): void {\n this.handle.pushDebugGroup(groupLabel);\n }\n popDebugGroup(): void {\n this.handle.popDebugGroup();\n }\n insertDebugMarker(markerLabel: string): void {\n this.handle.insertDebugMarker(markerLabel);\n }\n\n // writeTimestamp(querySet: GPUQuerySet, queryIndex: number): void;\n // beginOcclusionQuery(queryIndex: number): void;\n // endOcclusionQuery(): void;\n // beginPipelineStatisticsQuery(querySet: GPUQuerySet, queryIndex: number): void;\n // endPipelineStatisticsQuery(querySet: GPUQuerySet, queryIndex: number): void;\n\n // executeBundles(bundles: Iterable<GPURenderBundle>): void;\n}\n"],"file":"webgpu-render-pass.js"}
|
|
1
|
+
{"version":3,"file":"webgpu-render-pass.js","names":["RenderPass","cast","WebGPURenderPass","constructor","device","props","arguments","length","undefined","_defineProperty","framebuffer","canvasContext","getCurrentFramebuffer","renderPassDescriptor","getRenderPassDescriptor","handle","commandEncoder","beginRenderPass","label","id","destroy","end","setPipeline","pipeline","setBindings","bindings","_this$pipeline","_this$pipeline2","bindGroup","_getBindGroup","setBindGroup","setIndexBuffer","buffer","indexFormat","offset","size","setVertexBuffer","slot","draw","options","indexCount","drawIndexed","instanceCount","firstIndex","baseVertex","firstInstance","vertexCount","drawIndirect","setParameters","parameters","blendConstant","stencilReference","scissorRect","viewport","setBlendConstant","setStencilReference","setScissorRect","setViewport","pushDebugGroup","groupLabel","popDebugGroup","insertDebugMarker","markerLabel","colorAttachments","map","colorAttachment","loadOp","colorClearValue","clearColor","storeOp","discard","view","createView","depthStencilAttachment"],"sources":["../../../src/adapter/resources/webgpu-render-pass.ts"],"sourcesContent":["import type {RenderPassProps, RenderPassParameters, Binding, Framebuffer} from '@luma.gl/core';\nimport {Buffer, RenderPass, RenderPipeline, cast} from '@luma.gl/core';\nimport {WebGPUDevice} from '../webgpu-device';\nimport {WebGPUBuffer} from './webgpu-buffer';\nimport {WebGPUTexture} from './webgpu-texture';\n// import {WebGPUCommandEncoder} from './webgpu-command-encoder';\nimport {WebGPURenderPipeline} from './webgpu-render-pipeline';\n\nexport class WebGPURenderPass extends RenderPass {\n readonly device: WebGPUDevice;\n readonly handle: GPURenderPassEncoder;\n\n /** Active pipeline */\n pipeline: WebGPURenderPipeline | null = null;\n\n constructor(device: WebGPUDevice, props: RenderPassProps = {}) {\n super(device, props);\n this.device = device;\n const framebuffer = props.framebuffer || device.canvasContext.getCurrentFramebuffer() ;\n const renderPassDescriptor = this.getRenderPassDescriptor(framebuffer);\n this.handle = this.props.handle || device.commandEncoder.beginRenderPass(renderPassDescriptor);\n this.handle.label = this.props.id;\n }\n\n override destroy(): void {}\n\n end(): void {\n this.handle.end();\n }\n\n setPipeline(pipeline: RenderPipeline): void {\n this.pipeline = cast<WebGPURenderPipeline>(pipeline);\n this.handle.setPipeline(this.pipeline.handle);\n }\n\n /** Sets an array of bindings (uniform buffers, samplers, textures, ...) */\n setBindings(bindings: Record<string, Binding>): void {\n this.pipeline?.setBindings(bindings);\n const bindGroup = this.pipeline?._getBindGroup();\n if (bindGroup) {\n this.handle.setBindGroup(0, bindGroup);\n }\n }\n\n setIndexBuffer(\n buffer: Buffer,\n indexFormat: GPUIndexFormat,\n offset: number = 0,\n size?: number\n ): void {\n this.handle.setIndexBuffer(cast<WebGPUBuffer>(buffer).handle, indexFormat, offset, size);\n }\n\n setVertexBuffer(slot: number, buffer: Buffer, offset: number = 0): void {\n this.handle.setVertexBuffer(slot, cast<WebGPUBuffer>(buffer).handle, offset);\n }\n\n draw(options: {\n vertexCount?: number;\n indexCount?: number;\n instanceCount?: number;\n firstVertex?: number;\n firstIndex?: number;\n firstInstance?: number;\n baseVertex?: number;\n }): void {\n if (options.indexCount) {\n this.handle.drawIndexed(\n options.indexCount,\n options.instanceCount,\n options.firstIndex,\n options.baseVertex,\n options.firstInstance\n );\n } else {\n this.handle.draw(\n options.vertexCount || 0,\n options.instanceCount,\n options.firstIndex,\n options.firstInstance\n );\n }\n }\n\n drawIndirect(): void {\n // drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): void;\n // drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): void;\n }\n\n setParameters(parameters: RenderPassParameters): void {\n const {blendConstant, stencilReference, scissorRect, viewport} = parameters;\n if (blendConstant) {\n this.handle.setBlendConstant(blendConstant);\n }\n if (stencilReference) {\n this.handle.setStencilReference(stencilReference);\n }\n if (scissorRect) {\n this.handle.setScissorRect(scissorRect[0], scissorRect[1], scissorRect[2], scissorRect[3]);\n }\n // TODO - explain how 3 dimensions vs 2 in WebGL works.\n if (viewport) {\n this.handle.setViewport(\n viewport[0],\n viewport[1],\n viewport[2],\n viewport[3],\n viewport[4],\n viewport[5]\n );\n }\n }\n\n pushDebugGroup(groupLabel: string): void {\n this.handle.pushDebugGroup(groupLabel);\n }\n popDebugGroup(): void {\n this.handle.popDebugGroup();\n }\n insertDebugMarker(markerLabel: string): void {\n this.handle.insertDebugMarker(markerLabel);\n }\n\n // writeTimestamp(querySet: GPUQuerySet, queryIndex: number): void;\n // beginOcclusionQuery(queryIndex: number): void;\n // endOcclusionQuery(): void;\n // beginPipelineStatisticsQuery(querySet: GPUQuerySet, queryIndex: number): void;\n // endPipelineStatisticsQuery(querySet: GPUQuerySet, queryIndex: number): void;\n\n // executeBundles(bundles: Iterable<GPURenderBundle>): void;\n\n // INTERNAL\n\n /** \n * Partial render pass descriptor. Used by WebGPURenderPass.\n * @returns attachments fields of a renderpass descriptor. \n */\n protected getRenderPassDescriptor(framebuffer: Framebuffer): GPURenderPassDescriptor {\n const renderPassDescriptor: GPURenderPassDescriptor = {\n colorAttachments: []\n };\n\n renderPassDescriptor.colorAttachments = framebuffer.colorAttachments.map(colorAttachment => ({\n // clear values\n loadOp: 'clear',\n colorClearValue: this.props.clearColor || [0, 0, 0, 0],\n storeOp: this.props.discard? 'discard': 'store',\n // ...colorAttachment,\n view: (colorAttachment as WebGPUTexture).handle.createView()\n }));\n\n if (framebuffer.depthStencilAttachment) {\n renderPassDescriptor.depthStencilAttachment = {\n ...this.props,\n view: (framebuffer.depthStencilAttachment as WebGPUTexture).handle.createView()\n };\n }\n\n return renderPassDescriptor;\n }\n}\n"],"mappings":";AACA,SAAgBA,UAAU,EAAkBC,IAAI,QAAO,eAAe;AAOtE,OAAO,MAAMC,gBAAgB,SAASF,UAAU,CAAC;EAO/CG,WAAWA,CAACC,MAAoB,EAA+B;IAAA,IAA7BC,KAAsB,GAAAC,SAAA,CAAAC,MAAA,QAAAD,SAAA,QAAAE,SAAA,GAAAF,SAAA,MAAG,CAAC,CAAC;IAC3D,KAAK,CAACF,MAAM,EAAEC,KAAK,CAAC;IAACI,eAAA;IAAAA,eAAA;IAAAA,eAAA,mBAHiB,IAAI;IAI1C,IAAI,CAACL,MAAM,GAAGA,MAAM;IACpB,MAAMM,WAAW,GAAGL,KAAK,CAACK,WAAW,IAAIN,MAAM,CAACO,aAAa,CAACC,qBAAqB,CAAC,CAAC;IACrF,MAAMC,oBAAoB,GAAG,IAAI,CAACC,uBAAuB,CAACJ,WAAW,CAAC;IACtE,IAAI,CAACK,MAAM,GAAG,IAAI,CAACV,KAAK,CAACU,MAAM,IAAIX,MAAM,CAACY,cAAc,CAACC,eAAe,CAACJ,oBAAoB,CAAC;IAC9F,IAAI,CAACE,MAAM,CAACG,KAAK,GAAG,IAAI,CAACb,KAAK,CAACc,EAAE;EACnC;EAESC,OAAOA,CAAA,EAAS,CAAC;EAE1BC,GAAGA,CAAA,EAAS;IACV,IAAI,CAACN,MAAM,CAACM,GAAG,CAAC,CAAC;EACnB;EAEAC,WAAWA,CAACC,QAAwB,EAAQ;IAC1C,IAAI,CAACA,QAAQ,GAAGtB,IAAI,CAAuBsB,QAAQ,CAAC;IACpD,IAAI,CAACR,MAAM,CAACO,WAAW,CAAC,IAAI,CAACC,QAAQ,CAACR,MAAM,CAAC;EAC/C;EAGAS,WAAWA,CAACC,QAAiC,EAAQ;IAAA,IAAAC,cAAA,EAAAC,eAAA;IACnD,CAAAD,cAAA,OAAI,CAACH,QAAQ,cAAAG,cAAA,uBAAbA,cAAA,CAAeF,WAAW,CAACC,QAAQ,CAAC;IACpC,MAAMG,SAAS,IAAAD,eAAA,GAAG,IAAI,CAACJ,QAAQ,cAAAI,eAAA,uBAAbA,eAAA,CAAeE,aAAa,CAAC,CAAC;IAChD,IAAID,SAAS,EAAE;MACb,IAAI,CAACb,MAAM,CAACe,YAAY,CAAC,CAAC,EAAEF,SAAS,CAAC;IACxC;EACF;EAEAG,cAAcA,CACZC,MAAc,EACdC,WAA2B,EAGrB;IAAA,IAFNC,MAAc,GAAA5B,SAAA,CAAAC,MAAA,QAAAD,SAAA,QAAAE,SAAA,GAAAF,SAAA,MAAG,CAAC;IAAA,IAClB6B,IAAa,GAAA7B,SAAA,CAAAC,MAAA,OAAAD,SAAA,MAAAE,SAAA;IAEb,IAAI,CAACO,MAAM,CAACgB,cAAc,CAAC9B,IAAI,CAAe+B,MAAM,CAAC,CAACjB,MAAM,EAAEkB,WAAW,EAAEC,MAAM,EAAEC,IAAI,CAAC;EAC1F;EAEAC,eAAeA,CAACC,IAAY,EAAEL,MAAc,EAA4B;IAAA,IAA1BE,MAAc,GAAA5B,SAAA,CAAAC,MAAA,QAAAD,SAAA,QAAAE,SAAA,GAAAF,SAAA,MAAG,CAAC;IAC9D,IAAI,CAACS,MAAM,CAACqB,eAAe,CAACC,IAAI,EAAEpC,IAAI,CAAe+B,MAAM,CAAC,CAACjB,MAAM,EAAEmB,MAAM,CAAC;EAC9E;EAEAI,IAAIA,CAACC,OAQJ,EAAQ;IACP,IAAIA,OAAO,CAACC,UAAU,EAAE;MACtB,IAAI,CAACzB,MAAM,CAAC0B,WAAW,CACrBF,OAAO,CAACC,UAAU,EAClBD,OAAO,CAACG,aAAa,EACrBH,OAAO,CAACI,UAAU,EAClBJ,OAAO,CAACK,UAAU,EAClBL,OAAO,CAACM,aACV,CAAC;IACH,CAAC,MAAM;MACL,IAAI,CAAC9B,MAAM,CAACuB,IAAI,CACdC,OAAO,CAACO,WAAW,IAAI,CAAC,EACxBP,OAAO,CAACG,aAAa,EACrBH,OAAO,CAACI,UAAU,EAClBJ,OAAO,CAACM,aACV,CAAC;IACH;EACF;EAEAE,YAAYA,CAAA,EAAS,CAGrB;EAEAC,aAAaA,CAACC,UAAgC,EAAQ;IACpD,MAAM;MAACC,aAAa;MAAEC,gBAAgB;MAAEC,WAAW;MAAEC;IAAQ,CAAC,GAAGJ,UAAU;IAC3E,IAAIC,aAAa,EAAE;MACjB,IAAI,CAACnC,MAAM,CAACuC,gBAAgB,CAACJ,aAAa,CAAC;IAC7C;IACA,IAAIC,gBAAgB,EAAE;MACpB,IAAI,CAACpC,MAAM,CAACwC,mBAAmB,CAACJ,gBAAgB,CAAC;IACnD;IACA,IAAIC,WAAW,EAAE;MACf,IAAI,CAACrC,MAAM,CAACyC,cAAc,CAACJ,WAAW,CAAC,CAAC,CAAC,EAAEA,WAAW,CAAC,CAAC,CAAC,EAAEA,WAAW,CAAC,CAAC,CAAC,EAAEA,WAAW,CAAC,CAAC,CAAC,CAAC;IAC5F;IAEA,IAAIC,QAAQ,EAAE;MACZ,IAAI,CAACtC,MAAM,CAAC0C,WAAW,CACrBJ,QAAQ,CAAC,CAAC,CAAC,EACXA,QAAQ,CAAC,CAAC,CAAC,EACXA,QAAQ,CAAC,CAAC,CAAC,EACXA,QAAQ,CAAC,CAAC,CAAC,EACXA,QAAQ,CAAC,CAAC,CAAC,EACXA,QAAQ,CAAC,CAAC,CACZ,CAAC;IACH;EACF;EAEAK,cAAcA,CAACC,UAAkB,EAAQ;IACvC,IAAI,CAAC5C,MAAM,CAAC2C,cAAc,CAACC,UAAU,CAAC;EACxC;EACAC,aAAaA,CAAA,EAAS;IACpB,IAAI,CAAC7C,MAAM,CAAC6C,aAAa,CAAC,CAAC;EAC7B;EACAC,iBAAiBA,CAACC,WAAmB,EAAQ;IAC3C,IAAI,CAAC/C,MAAM,CAAC8C,iBAAiB,CAACC,WAAW,CAAC;EAC5C;EAgBUhD,uBAAuBA,CAACJ,WAAwB,EAA2B;IACnF,MAAMG,oBAA6C,GAAG;MACpDkD,gBAAgB,EAAE;IACpB,CAAC;IAEDlD,oBAAoB,CAACkD,gBAAgB,GAAGrD,WAAW,CAACqD,gBAAgB,CAACC,GAAG,CAACC,eAAe,KAAK;MAE3FC,MAAM,EAAE,OAAO;MACfC,eAAe,EAAE,IAAI,CAAC9D,KAAK,CAAC+D,UAAU,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;MACtDC,OAAO,EAAE,IAAI,CAAChE,KAAK,CAACiE,OAAO,GAAE,SAAS,GAAE,OAAO;MAE/CC,IAAI,EAAGN,eAAe,CAAmBlD,MAAM,CAACyD,UAAU,CAAC;IAC7D,CAAC,CAAC,CAAC;IAEH,IAAI9D,WAAW,CAAC+D,sBAAsB,EAAE;MACtC5D,oBAAoB,CAAC4D,sBAAsB,GAAG;QAC5C,GAAG,IAAI,CAACpE,KAAK;QACbkE,IAAI,EAAG7D,WAAW,CAAC+D,sBAAsB,CAAmB1D,MAAM,CAACyD,UAAU,CAAC;MAChF,CAAC;IACH;IAEA,OAAO3D,oBAAoB;EAC7B;AACF"}
|
|
@@ -1,12 +1,15 @@
|
|
|
1
|
-
/// <reference types="
|
|
2
|
-
import type { Binding, RenderPass } from '@luma.gl/
|
|
3
|
-
import { Buffer, RenderPipeline, RenderPipelineProps } from '@luma.gl/
|
|
4
|
-
import type WebGPUDevice from '../webgpu-device';
|
|
5
|
-
import type
|
|
1
|
+
/// <reference types="dist" />
|
|
2
|
+
import type { Binding, RenderPass, TypedArray } from '@luma.gl/core';
|
|
3
|
+
import { Buffer, RenderPipeline, RenderPipelineProps } from '@luma.gl/core';
|
|
4
|
+
import type { WebGPUDevice } from '../webgpu-device';
|
|
5
|
+
import type { WebGPUShader } from './webgpu-shader';
|
|
6
|
+
import type { WebGPURenderPass } from './webgpu-render-pass';
|
|
6
7
|
/** Creates a new render pipeline when parameters change */
|
|
7
|
-
export
|
|
8
|
+
export declare class WebGPURenderPipeline extends RenderPipeline {
|
|
8
9
|
device: WebGPUDevice;
|
|
9
10
|
handle: GPURenderPipeline;
|
|
11
|
+
vs: WebGPUShader;
|
|
12
|
+
fs: WebGPUShader | null;
|
|
10
13
|
private _bufferSlots;
|
|
11
14
|
private _buffers;
|
|
12
15
|
private _indexBuffer;
|
|
@@ -18,6 +21,8 @@ export default class WebGPURenderPipeline extends RenderPipeline {
|
|
|
18
21
|
destroy(): void;
|
|
19
22
|
setIndexBuffer(indexBuffer: Buffer): void;
|
|
20
23
|
setAttributes(attributes: Record<string, Buffer>): void;
|
|
24
|
+
/** Constant attributes are not available in WebGPU */
|
|
25
|
+
setConstantAttributes(attributes: Record<string, TypedArray>): void;
|
|
21
26
|
/** Set the bindings */
|
|
22
27
|
setBindings(bindings: Record<string, Binding>): void;
|
|
23
28
|
setUniforms(uniforms: Record<string, any>): void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpu-render-pipeline.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-render-pipeline.ts"],"names":[],"mappings":";
|
|
1
|
+
{"version":3,"file":"webgpu-render-pipeline.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-render-pipeline.ts"],"names":[],"mappings":";AAEA,OAAO,KAAK,EAAC,OAAO,EAAE,UAAU,EAAE,UAAU,EAAC,MAAM,eAAe,CAAC;AACnE,OAAO,EAAC,MAAM,EAAE,cAAc,EAAE,mBAAmB,EAA2B,MAAM,eAAe,CAAC;AASpG,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,kBAAkB,CAAC;AAEnD,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,iBAAiB,CAAC;AAClD,OAAO,KAAK,EAAC,gBAAgB,EAAC,MAAM,sBAAsB,CAAC;AAI3D,2DAA2D;AAC3D,qBAAa,oBAAqB,SAAQ,cAAc;IACtD,MAAM,EAAE,YAAY,CAAC;IACrB,MAAM,EAAE,iBAAiB,CAAC;IAE1B,EAAE,EAAE,YAAY,CAAC;IACjB,EAAE,EAAE,YAAY,GAAG,IAAI,CAAQ;IAE/B,OAAO,CAAC,YAAY,CAAyB;IAC7C,OAAO,CAAC,QAAQ,CAAW;IAC3B,OAAO,CAAC,YAAY,CAA6B;IAIjD,4CAA4C;IAC5C,OAAO,CAAC,gBAAgB,CAAqB;IAC7C,OAAO,CAAC,UAAU,CAA6B;gBAEnC,MAAM,EAAE,YAAY,EAAE,KAAK,EAAE,mBAAmB;IAc5D,SAAS,CAAC,YAAY,IAAI,iBAAiB;IASlC,OAAO,IAAI,IAAI;IAIxB,cAAc,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI;IAIzC,aAAa,CAAC,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI;IAmBvD,sDAAsD;IACtD,qBAAqB,CAAC,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,UAAU,CAAC,GAAG,IAAI;IAInE,uBAAuB;IACvB,WAAW,CAAC,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,IAAI;IAapD,WAAW,CAAC,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,IAAI;IAMhD,WAAW;IAIX,iDAAiD;IACjD,aAAa;IAKb,8DAA8D;IAC9D,SAAS,CAAC,4BAA4B;IA+CtC,IAAI,CAAC,OAAO,EAAE;QACZ,UAAU,CAAC,EAAE,UAAU,CAAC;QACxB,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,aAAa,CAAC,EAAE,MAAM,CAAC;QACvB,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,aAAa,CAAC,EAAE,MAAM,CAAC;QACvB,UAAU,CAAC,EAAE,MAAM,CAAC;KACrB,GAAG,IAAI;IAmCR,oBAAoB,CAAC,gBAAgB,EAAE,gBAAgB;CAwCxD"}
|