@luma.gl/webgpu 9.0.0-alpha.29 → 9.0.0-alpha.30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (92) hide show
  1. package/LICENSE +2 -1
  2. package/dist/adapter/helpers/accessor-to-format.js.map +1 -1
  3. package/dist/adapter/helpers/convert-texture-format.d.ts +1 -1
  4. package/dist/adapter/helpers/convert-texture-format.d.ts.map +1 -1
  5. package/dist/adapter/helpers/convert-texture-format.js.map +1 -1
  6. package/dist/adapter/helpers/get-bind-group.d.ts +1 -1
  7. package/dist/adapter/helpers/get-bind-group.d.ts.map +1 -1
  8. package/dist/adapter/helpers/get-bind-group.js +1 -1
  9. package/dist/adapter/helpers/get-bind-group.js.map +1 -1
  10. package/dist/adapter/helpers/get-vertex-buffer-layout.d.ts +1 -1
  11. package/dist/adapter/helpers/get-vertex-buffer-layout.d.ts.map +1 -1
  12. package/dist/adapter/helpers/get-vertex-buffer-layout.js +10 -4
  13. package/dist/adapter/helpers/get-vertex-buffer-layout.js.map +1 -1
  14. package/dist/adapter/helpers/webgpu-parameters.d.ts +1 -1
  15. package/dist/adapter/helpers/webgpu-parameters.d.ts.map +1 -1
  16. package/dist/adapter/helpers/webgpu-parameters.js.map +1 -1
  17. package/dist/adapter/resources/webgpu-buffer.d.ts +1 -1
  18. package/dist/adapter/resources/webgpu-buffer.d.ts.map +1 -1
  19. package/dist/adapter/resources/webgpu-buffer.js +1 -1
  20. package/dist/adapter/resources/webgpu-buffer.js.map +1 -1
  21. package/dist/adapter/resources/webgpu-command-encoder.d.ts +1 -1
  22. package/dist/adapter/resources/webgpu-command-encoder.d.ts.map +1 -1
  23. package/dist/adapter/resources/webgpu-command-encoder.js +1 -1
  24. package/dist/adapter/resources/webgpu-command-encoder.js.map +1 -1
  25. package/dist/adapter/resources/webgpu-compute-pass.d.ts +1 -1
  26. package/dist/adapter/resources/webgpu-compute-pass.d.ts.map +1 -1
  27. package/dist/adapter/resources/webgpu-compute-pass.js +1 -1
  28. package/dist/adapter/resources/webgpu-compute-pass.js.map +1 -1
  29. package/dist/adapter/resources/webgpu-compute-pipeline.d.ts +1 -1
  30. package/dist/adapter/resources/webgpu-compute-pipeline.d.ts.map +1 -1
  31. package/dist/adapter/resources/webgpu-compute-pipeline.js +1 -1
  32. package/dist/adapter/resources/webgpu-compute-pipeline.js.map +1 -1
  33. package/dist/adapter/resources/webgpu-external-texture.d.ts +1 -1
  34. package/dist/adapter/resources/webgpu-external-texture.d.ts.map +1 -1
  35. package/dist/adapter/resources/webgpu-external-texture.js +1 -1
  36. package/dist/adapter/resources/webgpu-external-texture.js.map +1 -1
  37. package/dist/adapter/resources/webgpu-framebuffer.d.ts +2 -2
  38. package/dist/adapter/resources/webgpu-framebuffer.d.ts.map +1 -1
  39. package/dist/adapter/resources/webgpu-framebuffer.js +1 -1
  40. package/dist/adapter/resources/webgpu-framebuffer.js.map +1 -1
  41. package/dist/adapter/resources/webgpu-query.js.map +1 -1
  42. package/dist/adapter/resources/webgpu-render-pass.d.ts +2 -2
  43. package/dist/adapter/resources/webgpu-render-pass.d.ts.map +1 -1
  44. package/dist/adapter/resources/webgpu-render-pass.js +1 -1
  45. package/dist/adapter/resources/webgpu-render-pass.js.map +1 -1
  46. package/dist/adapter/resources/webgpu-render-pipeline.d.ts +2 -2
  47. package/dist/adapter/resources/webgpu-render-pipeline.d.ts.map +1 -1
  48. package/dist/adapter/resources/webgpu-render-pipeline.js +3 -3
  49. package/dist/adapter/resources/webgpu-render-pipeline.js.map +1 -1
  50. package/dist/adapter/resources/webgpu-sampler.d.ts +1 -1
  51. package/dist/adapter/resources/webgpu-sampler.d.ts.map +1 -1
  52. package/dist/adapter/resources/webgpu-sampler.js +1 -1
  53. package/dist/adapter/resources/webgpu-sampler.js.map +1 -1
  54. package/dist/adapter/resources/webgpu-shader.d.ts +2 -2
  55. package/dist/adapter/resources/webgpu-shader.d.ts.map +1 -1
  56. package/dist/adapter/resources/webgpu-shader.js +1 -1
  57. package/dist/adapter/resources/webgpu-shader.js.map +1 -1
  58. package/dist/adapter/resources/webgpu-texture.d.ts +1 -1
  59. package/dist/adapter/resources/webgpu-texture.d.ts.map +1 -1
  60. package/dist/adapter/resources/webgpu-texture.js +1 -1
  61. package/dist/adapter/resources/webgpu-texture.js.map +1 -1
  62. package/dist/adapter/webgpu-canvas-context.d.ts +3 -3
  63. package/dist/adapter/webgpu-canvas-context.d.ts.map +1 -1
  64. package/dist/adapter/webgpu-canvas-context.js +1 -1
  65. package/dist/adapter/webgpu-canvas-context.js.map +1 -1
  66. package/dist/adapter/webgpu-device.d.ts +2 -2
  67. package/dist/adapter/webgpu-device.d.ts.map +1 -1
  68. package/dist/adapter/webgpu-device.js +1 -1
  69. package/dist/adapter/webgpu-device.js.map +1 -1
  70. package/dist/dist.dev.js +41 -26
  71. package/dist/index.cjs +77 -71
  72. package/dist.min.js +4 -4
  73. package/package.json +3 -3
  74. package/src/adapter/helpers/accessor-to-format.ts +1 -1
  75. package/src/adapter/helpers/convert-texture-format.ts +1 -1
  76. package/src/adapter/helpers/get-bind-group.ts +2 -2
  77. package/src/adapter/helpers/get-vertex-buffer-layout.ts +13 -5
  78. package/src/adapter/helpers/webgpu-parameters.ts +1 -1
  79. package/src/adapter/resources/webgpu-buffer.ts +1 -1
  80. package/src/adapter/resources/webgpu-command-encoder.ts +1 -1
  81. package/src/adapter/resources/webgpu-compute-pass.ts +1 -1
  82. package/src/adapter/resources/webgpu-compute-pipeline.ts +1 -1
  83. package/src/adapter/resources/webgpu-external-texture.ts +1 -1
  84. package/src/adapter/resources/webgpu-framebuffer.ts +2 -2
  85. package/src/adapter/resources/webgpu-query.ts +1 -1
  86. package/src/adapter/resources/webgpu-render-pass.ts +2 -2
  87. package/src/adapter/resources/webgpu-render-pipeline.ts +4 -4
  88. package/src/adapter/resources/webgpu-sampler.ts +1 -1
  89. package/src/adapter/resources/webgpu-shader.ts +2 -2
  90. package/src/adapter/resources/webgpu-texture.ts +1 -1
  91. package/src/adapter/webgpu-canvas-context.ts +2 -2
  92. package/src/adapter/webgpu-device.ts +2 -2
package/dist/index.cjs CHANGED
@@ -65,15 +65,15 @@ __export(src_exports, {
65
65
  module.exports = __toCommonJS(src_exports);
66
66
 
67
67
  // src/adapter/webgpu-device.ts
68
- var import_api14 = require("@luma.gl/api");
68
+ var import_core14 = require("@luma.gl/core");
69
69
 
70
70
  // src/adapter/resources/webgpu-buffer.ts
71
- var import_api = require("@luma.gl/api");
71
+ var import_core = require("@luma.gl/core");
72
72
  function getByteLength(props) {
73
73
  var _a;
74
74
  return props.byteLength || ((_a = props.data) == null ? void 0 : _a.byteLength) || 0;
75
75
  }
76
- var WebGPUBuffer = class extends import_api.Buffer {
76
+ var WebGPUBuffer = class extends import_core.Buffer {
77
77
  constructor(device, props) {
78
78
  super(device, props);
79
79
  this.device = device;
@@ -108,7 +108,7 @@ var WebGPUBuffer = class extends import_api.Buffer {
108
108
  }
109
109
  readAsync() {
110
110
  return __async(this, arguments, function* (byteOffset = 0, byteLength = this.byteLength) {
111
- const tempBuffer = new WebGPUBuffer(this.device, { usage: import_api.Buffer.MAP_READ | import_api.Buffer.COPY_DST, byteLength });
111
+ const tempBuffer = new WebGPUBuffer(this.device, { usage: import_core.Buffer.MAP_READ | import_core.Buffer.COPY_DST, byteLength });
112
112
  const commandEncoder = this.device.handle.createCommandEncoder();
113
113
  commandEncoder.copyBufferToBuffer(this.handle, byteOffset, tempBuffer.handle, 0, byteLength);
114
114
  this.device.handle.queue.submit([commandEncoder.finish()]);
@@ -136,7 +136,7 @@ var WebGPUBuffer = class extends import_api.Buffer {
136
136
  };
137
137
 
138
138
  // src/adapter/resources/webgpu-texture.ts
139
- var import_api3 = require("@luma.gl/api");
139
+ var import_core3 = require("@luma.gl/core");
140
140
 
141
141
  // src/adapter/helpers/convert-texture-format.ts
142
142
  function getWebGPUTextureFormat(format) {
@@ -147,8 +147,8 @@ function getWebGPUTextureFormat(format) {
147
147
  }
148
148
 
149
149
  // src/adapter/resources/webgpu-sampler.ts
150
- var import_api2 = require("@luma.gl/api");
151
- var WebGPUSampler = class extends import_api2.Sampler {
150
+ var import_core2 = require("@luma.gl/core");
151
+ var WebGPUSampler = class extends import_core2.Sampler {
152
152
  constructor(device, props) {
153
153
  super(device, props);
154
154
  this.device = device;
@@ -172,7 +172,7 @@ var BASE_DIMENSIONS = {
172
172
  "cube-array": "2d",
173
173
  "3d": "3d"
174
174
  };
175
- var WebGPUTexture = class extends import_api3.Texture {
175
+ var WebGPUTexture = class extends import_core3.Texture {
176
176
  // static async createFromImageURL(src, usage = 0) {
177
177
  // const img = document.createElement('img');
178
178
  // img.src = src;
@@ -361,8 +361,8 @@ var WebGPUTexture = class extends import_api3.Texture {
361
361
  };
362
362
 
363
363
  // src/adapter/resources/webgpu-external-texture.ts
364
- var import_api4 = require("@luma.gl/api");
365
- var WebGPUExternalTexture = class extends import_api4.ExternalTexture {
364
+ var import_core4 = require("@luma.gl/core");
365
+ var WebGPUExternalTexture = class extends import_core4.ExternalTexture {
366
366
  constructor(device, props) {
367
367
  super(device, props);
368
368
  this.device = device;
@@ -382,8 +382,8 @@ var WebGPUExternalTexture = class extends import_api4.ExternalTexture {
382
382
  };
383
383
 
384
384
  // src/adapter/resources/webgpu-shader.ts
385
- var import_api5 = require("@luma.gl/api");
386
- var WebGPUShader = class extends import_api5.Shader {
385
+ var import_core5 = require("@luma.gl/core");
386
+ var WebGPUShader = class extends import_core5.Shader {
387
387
  constructor(device, props) {
388
388
  super(device, props);
389
389
  this.device = device;
@@ -397,7 +397,7 @@ var WebGPUShader = class extends import_api5.Shader {
397
397
  const error = yield errorScope;
398
398
  if (error) {
399
399
  const shaderLog = yield this.compilationInfo();
400
- import_api5.log.error(`Shader compilation error: ${error.message}`, shaderLog)();
400
+ import_core5.log.error(`Shader compilation error: ${error.message}`, shaderLog)();
401
401
  throw new Error(`Shader compilation error: ${error.message}`);
402
402
  }
403
403
  });
@@ -433,7 +433,7 @@ var WebGPUShader = class extends import_api5.Shader {
433
433
  };
434
434
 
435
435
  // src/adapter/resources/webgpu-render-pipeline.ts
436
- var import_api8 = require("@luma.gl/api");
436
+ var import_core8 = require("@luma.gl/core");
437
437
 
438
438
  // src/adapter/helpers/webgpu-parameters.ts
439
439
  function addDepthStencil(descriptor) {
@@ -621,7 +621,7 @@ function addColorState(descriptor) {
621
621
  }
622
622
 
623
623
  // src/adapter/helpers/get-bind-group.ts
624
- var import_api6 = require("@luma.gl/api");
624
+ var import_core6 = require("@luma.gl/core");
625
625
  function getBindGroup(device, bindGroupLayout, layout, bindings) {
626
626
  const entries = getBindGroupEntries(bindings, layout);
627
627
  return device.createBindGroup({
@@ -632,7 +632,7 @@ function getBindGroup(device, bindGroupLayout, layout, bindings) {
632
632
  function getShaderLayoutBinding(layout, bindingName) {
633
633
  const bindingLayout = layout.bindings.find((binding) => binding.name === bindingName);
634
634
  if (!bindingLayout) {
635
- import_api6.log.warn(`Binding ${bindingName} not set: Not found in shader layout.`)();
635
+ import_core6.log.warn(`Binding ${bindingName} not set: Not found in shader layout.`)();
636
636
  }
637
637
  return bindingLayout;
638
638
  }
@@ -647,30 +647,36 @@ function getBindGroupEntries(bindings, layout) {
647
647
  return entries;
648
648
  }
649
649
  function getBindGroupEntry(binding, index) {
650
- if (binding instanceof import_api6.Buffer) {
650
+ if (binding instanceof import_core6.Buffer) {
651
651
  return {
652
652
  binding: index,
653
653
  resource: {
654
- buffer: (0, import_api6.cast)(binding).handle
654
+ buffer: (0, import_core6.cast)(binding).handle
655
655
  }
656
656
  };
657
657
  }
658
- if (binding instanceof import_api6.Sampler) {
658
+ if (binding instanceof import_core6.Sampler) {
659
659
  return {
660
660
  binding: index,
661
- resource: (0, import_api6.cast)(binding).handle
661
+ resource: (0, import_core6.cast)(binding).handle
662
662
  };
663
- } else if (binding instanceof import_api6.Texture) {
663
+ } else if (binding instanceof import_core6.Texture) {
664
664
  return {
665
665
  binding: index,
666
- resource: (0, import_api6.cast)(binding).handle.createView()
666
+ resource: (0, import_core6.cast)(binding).handle.createView()
667
667
  };
668
668
  }
669
669
  throw new Error("invalid binding");
670
670
  }
671
671
 
672
672
  // src/adapter/helpers/get-vertex-buffer-layout.ts
673
- var import_api7 = require("@luma.gl/api");
673
+ var import_core7 = require("@luma.gl/core");
674
+ function getWebGPUVertexFormat(format) {
675
+ if (format.endsWith("-webgl")) {
676
+ throw new Error(`WebGPU does not support vertex format ${format}`);
677
+ }
678
+ return format;
679
+ }
674
680
  function getVertexBufferLayout(layout, bufferMap) {
675
681
  const vertexBufferLayouts = [];
676
682
  const usedAttributes = /* @__PURE__ */ new Set();
@@ -684,18 +690,18 @@ function getVertexBufferLayout(layout, bufferMap) {
684
690
  const attributeLayout = findAttributeLayout(layout, interleaved.name, usedAttributes);
685
691
  stepMode = attributeLayout.stepMode || "vertex";
686
692
  vertexAttributes.push({
687
- format: attributeLayout.format,
693
+ format: getWebGPUVertexFormat(attributeLayout.format),
688
694
  offset: byteOffset + byteStride,
689
695
  shaderLocation: attributeLayout.location
690
696
  });
691
- byteStride += (0, import_api7.decodeVertexFormat)(attributeLayout.format).byteLength;
697
+ byteStride += (0, import_core7.decodeVertexFormat)(attributeLayout.format).byteLength;
692
698
  }
693
699
  } else {
694
700
  const attributeLayout = findAttributeLayout(layout, mapping.name, usedAttributes);
695
- byteStride = (0, import_api7.decodeVertexFormat)(attributeLayout.format).byteLength;
701
+ byteStride = (0, import_core7.decodeVertexFormat)(attributeLayout.format).byteLength;
696
702
  stepMode = attributeLayout.stepMode || "vertex";
697
703
  vertexAttributes.push({
698
- format: attributeLayout.format,
704
+ format: getWebGPUVertexFormat(attributeLayout.format),
699
705
  offset: byteOffset,
700
706
  shaderLocation: attributeLayout.location
701
707
  });
@@ -709,10 +715,10 @@ function getVertexBufferLayout(layout, bufferMap) {
709
715
  for (const attribute of layout.attributes) {
710
716
  if (!usedAttributes.has(attribute.name)) {
711
717
  vertexBufferLayouts.push({
712
- arrayStride: (0, import_api7.decodeVertexFormat)(attribute.format).byteLength,
718
+ arrayStride: (0, import_core7.decodeVertexFormat)(attribute.format).byteLength,
713
719
  stepMode: attribute.stepMode || "vertex",
714
720
  attributes: [{
715
- format: attribute.format,
721
+ format: getWebGPUVertexFormat(attribute.format),
716
722
  offset: 0,
717
723
  shaderLocation: attribute.location
718
724
  }]
@@ -755,7 +761,7 @@ function findAttributeLayout(layout, name, attributeNames) {
755
761
  }
756
762
 
757
763
  // src/adapter/resources/webgpu-render-pipeline.ts
758
- var WebGPURenderPipeline = class extends import_api8.RenderPipeline {
764
+ var WebGPURenderPipeline = class extends import_core8.RenderPipeline {
759
765
  constructor(device, props) {
760
766
  super(device, props);
761
767
  this.fs = null;
@@ -764,8 +770,8 @@ var WebGPURenderPipeline = class extends import_api8.RenderPipeline {
764
770
  this.device = device;
765
771
  this.handle = this.props.handle || this.createHandle();
766
772
  this.handle.label = this.props.id;
767
- this.vs = (0, import_api8.cast)(props.vs);
768
- this.fs = (0, import_api8.cast)(props.fs);
773
+ this.vs = (0, import_core8.cast)(props.vs);
774
+ this.fs = (0, import_core8.cast)(props.fs);
769
775
  this._bufferSlots = getBufferSlots(this.props.layout, this.props.bufferMap);
770
776
  this._buffers = new Array(Object.keys(this._bufferSlots).length).fill(null);
771
777
  this._bindGroupLayout = this.handle.getBindGroupLayout(0);
@@ -773,15 +779,15 @@ var WebGPURenderPipeline = class extends import_api8.RenderPipeline {
773
779
  createHandle() {
774
780
  const descriptor = this._getRenderPipelineDescriptor();
775
781
  const renderPipeline = this.device.handle.createRenderPipeline(descriptor);
776
- import_api8.log.groupCollapsed(1, `new WebGPRenderPipeline(${this.id})`)();
777
- import_api8.log.log(1, JSON.stringify(descriptor, null, 2))();
778
- import_api8.log.groupEnd(1)();
782
+ import_core8.log.groupCollapsed(1, `new WebGPRenderPipeline(${this.id})`)();
783
+ import_core8.log.log(1, JSON.stringify(descriptor, null, 2))();
784
+ import_core8.log.groupEnd(1)();
779
785
  return renderPipeline;
780
786
  }
781
787
  destroy() {
782
788
  }
783
789
  setIndexBuffer(indexBuffer) {
784
- this._indexBuffer = (0, import_api8.cast)(indexBuffer);
790
+ this._indexBuffer = (0, import_core8.cast)(indexBuffer);
785
791
  }
786
792
  setAttributes(attributes) {
787
793
  for (const [name, buffer] of Object.entries(attributes)) {
@@ -801,7 +807,7 @@ var WebGPURenderPipeline = class extends import_api8.RenderPipeline {
801
807
  }
802
808
  /** Set the bindings */
803
809
  setBindings(bindings) {
804
- if (!(0, import_api8.isObjectEmpty)(this.props.bindings)) {
810
+ if (!(0, import_core8.isObjectEmpty)(this.props.bindings)) {
805
811
  Object.assign(this.props.bindings, bindings);
806
812
  this._bindGroup = getBindGroup(
807
813
  this.device.handle,
@@ -812,7 +818,7 @@ var WebGPURenderPipeline = class extends import_api8.RenderPipeline {
812
818
  }
813
819
  }
814
820
  setUniforms(uniforms) {
815
- if (!(0, import_api8.isObjectEmpty)(uniforms)) {
821
+ if (!(0, import_core8.isObjectEmpty)(uniforms)) {
816
822
  throw new Error("WebGPU does not support uniforms");
817
823
  }
818
824
  }
@@ -827,14 +833,14 @@ var WebGPURenderPipeline = class extends import_api8.RenderPipeline {
827
833
  _getRenderPipelineDescriptor() {
828
834
  var _a, _b;
829
835
  const vertex = {
830
- module: (0, import_api8.cast)(this.props.vs).handle,
836
+ module: (0, import_core8.cast)(this.props.vs).handle,
831
837
  entryPoint: this.props.vsEntryPoint || "main",
832
838
  buffers: getVertexBufferLayout(this.props.layout, this.props.bufferMap)
833
839
  };
834
840
  let fragment;
835
841
  if (this.props.fs) {
836
842
  fragment = {
837
- module: (0, import_api8.cast)(this.props.fs).handle,
843
+ module: (0, import_core8.cast)(this.props.fs).handle,
838
844
  entryPoint: this.props.fsEntryPoint || "main",
839
845
  targets: [
840
846
  {
@@ -845,8 +851,8 @@ var WebGPURenderPipeline = class extends import_api8.RenderPipeline {
845
851
  };
846
852
  }
847
853
  switch (this.props.topology) {
848
- case "triangle-fan":
849
- case "line-loop":
854
+ case "triangle-fan-webgl":
855
+ case "line-loop-webgl":
850
856
  throw new Error(`WebGPU does not support primitive topology ${this.props.topology}`);
851
857
  default:
852
858
  }
@@ -862,7 +868,7 @@ var WebGPURenderPipeline = class extends import_api8.RenderPipeline {
862
868
  return descriptor;
863
869
  }
864
870
  draw(options) {
865
- const webgpuRenderPass = (0, import_api8.cast)(options.renderPass) || this.device.getDefaultRenderPass();
871
+ const webgpuRenderPass = (0, import_core8.cast)(options.renderPass) || this.device.getDefaultRenderPass();
866
872
  webgpuRenderPass.handle.setPipeline(this.handle);
867
873
  const bindGroup = this._getBindGroup();
868
874
  if (bindGroup) {
@@ -892,7 +898,7 @@ var WebGPURenderPipeline = class extends import_api8.RenderPipeline {
892
898
  }
893
899
  const buffers = this._getBuffers();
894
900
  for (let i = 0; i < buffers.length; ++i) {
895
- const buffer = (0, import_api8.cast)(buffers[i]);
901
+ const buffer = (0, import_core8.cast)(buffers[i]);
896
902
  if (!buffer) {
897
903
  const attribute = this.props.layout.attributes.find(
898
904
  (attribute2) => attribute2.location === i
@@ -907,12 +913,12 @@ var WebGPURenderPipeline = class extends import_api8.RenderPipeline {
907
913
  };
908
914
 
909
915
  // src/adapter/resources/webgpu-compute-pipeline.ts
910
- var import_api9 = require("@luma.gl/api");
911
- var WebGPUComputePipeline = class extends import_api9.ComputePipeline {
916
+ var import_core9 = require("@luma.gl/core");
917
+ var WebGPUComputePipeline = class extends import_core9.ComputePipeline {
912
918
  constructor(device, props) {
913
919
  super(device, props);
914
920
  this.device = device;
915
- const module2 = (0, import_api9.cast)(this.props.cs).handle;
921
+ const module2 = (0, import_core9.cast)(this.props.cs).handle;
916
922
  this.handle = this.props.handle || this.device.handle.createComputePipeline({
917
923
  label: this.props.id,
918
924
  compute: {
@@ -930,8 +936,8 @@ var WebGPUComputePipeline = class extends import_api9.ComputePipeline {
930
936
  };
931
937
 
932
938
  // src/adapter/resources/webgpu-render-pass.ts
933
- var import_api10 = require("@luma.gl/api");
934
- var WebGPURenderPass = class extends import_api10.RenderPass {
939
+ var import_core10 = require("@luma.gl/core");
940
+ var WebGPURenderPass = class extends import_core10.RenderPass {
935
941
  constructor(device, props = {}) {
936
942
  super(device, props);
937
943
  /** Active pipeline */
@@ -948,7 +954,7 @@ var WebGPURenderPass = class extends import_api10.RenderPass {
948
954
  this.handle.end();
949
955
  }
950
956
  setPipeline(pipeline) {
951
- this.pipeline = (0, import_api10.cast)(pipeline);
957
+ this.pipeline = (0, import_core10.cast)(pipeline);
952
958
  this.handle.setPipeline(this.pipeline.handle);
953
959
  }
954
960
  /** Sets an array of bindings (uniform buffers, samplers, textures, ...) */
@@ -961,10 +967,10 @@ var WebGPURenderPass = class extends import_api10.RenderPass {
961
967
  }
962
968
  }
963
969
  setIndexBuffer(buffer, indexFormat, offset = 0, size) {
964
- this.handle.setIndexBuffer((0, import_api10.cast)(buffer).handle, indexFormat, offset, size);
970
+ this.handle.setIndexBuffer((0, import_core10.cast)(buffer).handle, indexFormat, offset, size);
965
971
  }
966
972
  setVertexBuffer(slot, buffer, offset = 0) {
967
- this.handle.setVertexBuffer(slot, (0, import_api10.cast)(buffer).handle, offset);
973
+ this.handle.setVertexBuffer(slot, (0, import_core10.cast)(buffer).handle, offset);
968
974
  }
969
975
  draw(options) {
970
976
  if (options.indexCount) {
@@ -1050,8 +1056,8 @@ var WebGPURenderPass = class extends import_api10.RenderPass {
1050
1056
  };
1051
1057
 
1052
1058
  // src/adapter/resources/webgpu-compute-pass.ts
1053
- var import_api11 = require("@luma.gl/api");
1054
- var WebGPUComputePass = class extends import_api11.ComputePass {
1059
+ var import_core11 = require("@luma.gl/core");
1060
+ var WebGPUComputePass = class extends import_core11.ComputePass {
1055
1061
  constructor(device, props) {
1056
1062
  var _a;
1057
1063
  super(device, props);
@@ -1069,7 +1075,7 @@ var WebGPUComputePass = class extends import_api11.ComputePass {
1069
1075
  this.handle.end();
1070
1076
  }
1071
1077
  setPipeline(pipeline) {
1072
- const wgpuPipeline = (0, import_api11.cast)(pipeline);
1078
+ const wgpuPipeline = (0, import_core11.cast)(pipeline);
1073
1079
  this.handle.setPipeline(wgpuPipeline.handle);
1074
1080
  this._bindGroupLayout = wgpuPipeline._getBindGroupLayout();
1075
1081
  }
@@ -1092,7 +1098,7 @@ var WebGPUComputePass = class extends import_api11.ComputePass {
1092
1098
  * @param indirectOffset
1093
1099
  */
1094
1100
  dispatchIndirect(indirectBuffer, indirectOffset = 0) {
1095
- this.handle.dispatchWorkgroupsIndirect((0, import_api11.cast)(indirectBuffer).handle, indirectOffset);
1101
+ this.handle.dispatchWorkgroupsIndirect((0, import_core11.cast)(indirectBuffer).handle, indirectOffset);
1096
1102
  }
1097
1103
  pushDebugGroup(groupLabel) {
1098
1104
  this.handle.pushDebugGroup(groupLabel);
@@ -1109,11 +1115,11 @@ var WebGPUComputePass = class extends import_api11.ComputePass {
1109
1115
  };
1110
1116
 
1111
1117
  // src/adapter/webgpu-canvas-context.ts
1112
- var import_api13 = require("@luma.gl/api");
1118
+ var import_core13 = require("@luma.gl/core");
1113
1119
 
1114
1120
  // src/adapter/resources/webgpu-framebuffer.ts
1115
- var import_api12 = require("@luma.gl/api");
1116
- var WebGPUFramebuffer = class extends import_api12.Framebuffer {
1121
+ var import_core12 = require("@luma.gl/core");
1122
+ var WebGPUFramebuffer = class extends import_core12.Framebuffer {
1117
1123
  constructor(device, props) {
1118
1124
  super(device, props);
1119
1125
  this.device = device;
@@ -1122,7 +1128,7 @@ var WebGPUFramebuffer = class extends import_api12.Framebuffer {
1122
1128
  };
1123
1129
 
1124
1130
  // src/adapter/webgpu-canvas-context.ts
1125
- var WebGPUCanvasContext = class extends import_api13.CanvasContext {
1131
+ var WebGPUCanvasContext = class extends import_core13.CanvasContext {
1126
1132
  constructor(device, adapter, props) {
1127
1133
  super(props);
1128
1134
  this.depthStencilFormat = "depth24plus";
@@ -1172,7 +1178,7 @@ var WebGPUCanvasContext = class extends import_api13.CanvasContext {
1172
1178
  colorSpace: this.props.colorSpace,
1173
1179
  alphaMode: this.props.alphaMode
1174
1180
  });
1175
- import_api13.log.log(1, `Resized to ${this.width}x${this.height}px`)();
1181
+ import_core13.log.log(1, `Resized to ${this.width}x${this.height}px`)();
1176
1182
  }
1177
1183
  }
1178
1184
  resize(options) {
@@ -1194,9 +1200,9 @@ var WebGPUCanvasContext = class extends import_api13.CanvasContext {
1194
1200
  };
1195
1201
 
1196
1202
  // src/adapter/webgpu-device.ts
1197
- var _WebGPUDevice = class extends import_api14.Device {
1203
+ var _WebGPUDevice = class extends import_core14.Device {
1198
1204
  constructor(device, adapter, props) {
1199
- super(__spreadProps(__spreadValues({}, props), { id: props.id || (0, import_api14.uid)("webgpu-device") }));
1205
+ super(__spreadProps(__spreadValues({}, props), { id: props.id || (0, import_core14.uid)("webgpu-device") }));
1200
1206
  this.canvasContext = null;
1201
1207
  this.commandEncoder = null;
1202
1208
  this.renderPass = null;
@@ -1239,7 +1245,7 @@ var _WebGPUDevice = class extends import_api14.Device {
1239
1245
  "WebGPU not available. Open in Chrome Canary and turn on chrome://flags/#enable-unsafe-webgpu"
1240
1246
  );
1241
1247
  }
1242
- import_api14.log.groupCollapsed(1, "WebGPUDevice created")();
1248
+ import_core14.log.groupCollapsed(1, "WebGPUDevice created")();
1243
1249
  const adapter = yield navigator.gpu.requestAdapter({
1244
1250
  powerPreference: "high-performance"
1245
1251
  // forceSoftware: false
@@ -1248,21 +1254,21 @@ var _WebGPUDevice = class extends import_api14.Device {
1248
1254
  throw new Error("Failed to request WebGPU adapter");
1249
1255
  }
1250
1256
  const adapterInfo = yield adapter.requestAdapterInfo();
1251
- import_api14.log.probe(1, "Adapter available", adapterInfo)();
1257
+ import_core14.log.probe(1, "Adapter available", adapterInfo)();
1252
1258
  const gpuDevice = yield adapter.requestDevice({
1253
1259
  requiredFeatures: adapter.features
1254
1260
  // TODO ensure we obtain best limits
1255
1261
  // requiredLimits: adapter.limits
1256
1262
  });
1257
- import_api14.log.probe(1, "GPUDevice available")();
1263
+ import_core14.log.probe(1, "GPUDevice available")();
1258
1264
  if (typeof props.canvas === "string") {
1259
- yield import_api14.CanvasContext.pageLoaded;
1260
- import_api14.log.probe(1, "DOM is loaded")();
1265
+ yield import_core14.CanvasContext.pageLoaded;
1266
+ import_core14.log.probe(1, "DOM is loaded")();
1261
1267
  }
1262
1268
  const device = new _WebGPUDevice(gpuDevice, adapter, props);
1263
- import_api14.log.probe(1, "Device created", device.info)();
1264
- import_api14.log.table(1, device.info)();
1265
- import_api14.log.groupEnd(1)();
1269
+ import_core14.log.probe(1, "Device created", device.info)();
1270
+ import_core14.log.table(1, device.info)();
1271
+ import_core14.log.groupEnd(1)();
1266
1272
  return device;
1267
1273
  });
1268
1274
  }