@luma.gl/webgpu 9.0.0-alpha.2 → 9.0.0-alpha.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (114) hide show
  1. package/LICENSE +32 -0
  2. package/dist/adapter/helpers/accessor-to-format.js.map +1 -1
  3. package/dist/adapter/helpers/convert-texture-format.d.ts +1 -1
  4. package/dist/adapter/helpers/convert-texture-format.js +0 -1
  5. package/dist/adapter/helpers/convert-texture-format.js.map +1 -1
  6. package/dist/adapter/helpers/generate-mipmaps.d.ts +1 -1
  7. package/dist/adapter/helpers/generate-mipmaps.js +1 -8
  8. package/dist/adapter/helpers/generate-mipmaps.js.map +1 -1
  9. package/dist/adapter/helpers/get-bind-group.d.ts +1 -1
  10. package/dist/adapter/helpers/get-bind-group.d.ts.map +1 -1
  11. package/dist/adapter/helpers/get-bind-group.js +0 -9
  12. package/dist/adapter/helpers/get-bind-group.js.map +1 -1
  13. package/dist/adapter/helpers/get-vertex-buffer-layout.d.ts +1 -1
  14. package/dist/adapter/helpers/get-vertex-buffer-layout.js +3 -17
  15. package/dist/adapter/helpers/get-vertex-buffer-layout.js.map +1 -1
  16. package/dist/adapter/helpers/webgpu-parameters.d.ts +1 -1
  17. package/dist/adapter/helpers/webgpu-parameters.d.ts.map +1 -1
  18. package/dist/adapter/helpers/webgpu-parameters.js +50 -47
  19. package/dist/adapter/helpers/webgpu-parameters.js.map +1 -1
  20. package/dist/adapter/resources/webgpu-buffer.d.ts +3 -4
  21. package/dist/adapter/resources/webgpu-buffer.d.ts.map +1 -1
  22. package/dist/adapter/resources/webgpu-buffer.js +12 -26
  23. package/dist/adapter/resources/webgpu-buffer.js.map +1 -1
  24. package/dist/adapter/resources/webgpu-command-encoder.d.ts +3 -4
  25. package/dist/adapter/resources/webgpu-command-encoder.d.ts.map +1 -1
  26. package/dist/adapter/resources/webgpu-command-encoder.js +7 -24
  27. package/dist/adapter/resources/webgpu-command-encoder.js.map +1 -1
  28. package/dist/adapter/resources/webgpu-compute-pass.d.ts +5 -5
  29. package/dist/adapter/resources/webgpu-compute-pass.d.ts.map +1 -1
  30. package/dist/adapter/resources/webgpu-compute-pass.js +11 -23
  31. package/dist/adapter/resources/webgpu-compute-pass.js.map +1 -1
  32. package/dist/adapter/resources/webgpu-compute-pipeline.d.ts +3 -3
  33. package/dist/adapter/resources/webgpu-compute-pipeline.d.ts.map +1 -1
  34. package/dist/adapter/resources/webgpu-compute-pipeline.js +3 -7
  35. package/dist/adapter/resources/webgpu-compute-pipeline.js.map +1 -1
  36. package/dist/adapter/resources/webgpu-external-texture.d.ts +4 -4
  37. package/dist/adapter/resources/webgpu-external-texture.d.ts.map +1 -1
  38. package/dist/adapter/resources/webgpu-external-texture.js +2 -9
  39. package/dist/adapter/resources/webgpu-external-texture.js.map +1 -1
  40. package/dist/adapter/resources/webgpu-framebuffer.d.ts +5 -5
  41. package/dist/adapter/resources/webgpu-framebuffer.d.ts.map +1 -1
  42. package/dist/adapter/resources/webgpu-framebuffer.js +12 -30
  43. package/dist/adapter/resources/webgpu-framebuffer.js.map +1 -1
  44. package/dist/adapter/resources/webgpu-query.js.map +1 -1
  45. package/dist/adapter/resources/webgpu-render-pass.d.ts +5 -5
  46. package/dist/adapter/resources/webgpu-render-pass.d.ts.map +1 -1
  47. package/dist/adapter/resources/webgpu-render-pass.js +17 -30
  48. package/dist/adapter/resources/webgpu-render-pass.js.map +1 -1
  49. package/dist/adapter/resources/webgpu-render-pipeline.d.ts +7 -4
  50. package/dist/adapter/resources/webgpu-render-pipeline.d.ts.map +1 -1
  51. package/dist/adapter/resources/webgpu-render-pipeline.js +25 -43
  52. package/dist/adapter/resources/webgpu-render-pipeline.js.map +1 -1
  53. package/dist/adapter/resources/webgpu-sampler.d.ts +3 -3
  54. package/dist/adapter/resources/webgpu-sampler.d.ts.map +1 -1
  55. package/dist/adapter/resources/webgpu-sampler.js +8 -7
  56. package/dist/adapter/resources/webgpu-sampler.js.map +1 -1
  57. package/dist/adapter/resources/webgpu-shader.d.ts +4 -4
  58. package/dist/adapter/resources/webgpu-shader.d.ts.map +1 -1
  59. package/dist/adapter/resources/webgpu-shader.js +2 -16
  60. package/dist/adapter/resources/webgpu-shader.js.map +1 -1
  61. package/dist/adapter/resources/webgpu-texture.d.ts +4 -4
  62. package/dist/adapter/resources/webgpu-texture.d.ts.map +1 -1
  63. package/dist/adapter/resources/webgpu-texture.js +4 -20
  64. package/dist/adapter/resources/webgpu-texture.js.map +1 -1
  65. package/dist/adapter/webgpu-canvas-context.d.ts +5 -7
  66. package/dist/adapter/webgpu-canvas-context.d.ts.map +1 -1
  67. package/dist/adapter/webgpu-canvas-context.js +10 -31
  68. package/dist/adapter/webgpu-canvas-context.js.map +1 -1
  69. package/dist/adapter/webgpu-device.d.ts +19 -19
  70. package/dist/adapter/webgpu-device.d.ts.map +1 -1
  71. package/dist/adapter/webgpu-device.js +42 -71
  72. package/dist/adapter/webgpu-device.js.map +1 -1
  73. package/dist/adapter/webgpu-types.js.map +1 -1
  74. package/dist/dist.dev.js +3060 -0
  75. package/dist/glsl/glsllang.js +0 -1
  76. package/dist/glsl/glsllang.js.map +1 -1
  77. package/dist/index.cjs +1442 -0
  78. package/dist/index.d.ts +5 -7
  79. package/dist/index.d.ts.map +1 -1
  80. package/dist/index.js +5 -7
  81. package/dist/index.js.map +1 -1
  82. package/dist.min.js +17 -0
  83. package/package.json +18 -9
  84. package/src/.DS_Store +0 -0
  85. package/src/adapter/.DS_Store +0 -0
  86. package/src/adapter/helpers/generate-mipmaps.ts +1 -1
  87. package/src/adapter/helpers/get-bind-group.ts +4 -4
  88. package/src/adapter/helpers/get-vertex-buffer-layout.ts +3 -3
  89. package/src/adapter/helpers/webgpu-parameters.ts +55 -46
  90. package/src/adapter/resources/webgpu-buffer.ts +6 -10
  91. package/src/adapter/resources/webgpu-command-encoder.ts +22 -20
  92. package/src/adapter/resources/webgpu-compute-pass.ts +12 -12
  93. package/src/adapter/resources/webgpu-compute-pipeline.ts +5 -4
  94. package/src/adapter/resources/webgpu-external-texture.ts +4 -4
  95. package/src/adapter/resources/webgpu-framebuffer.ts +18 -18
  96. package/src/adapter/resources/webgpu-query.ts +2 -2
  97. package/src/adapter/resources/webgpu-render-pass.ts +15 -12
  98. package/src/adapter/resources/webgpu-render-pipeline.ts +32 -15
  99. package/src/adapter/resources/webgpu-sampler.ts +11 -4
  100. package/src/adapter/resources/webgpu-shader.ts +7 -5
  101. package/src/adapter/resources/webgpu-texture.ts +7 -6
  102. package/src/adapter/webgpu-canvas-context.ts +16 -12
  103. package/src/adapter/webgpu-device.ts +63 -50
  104. package/src/index.ts +6 -9
  105. package/dist/bundle.d.ts +0 -2
  106. package/dist/bundle.d.ts.map +0 -1
  107. package/dist/bundle.js +0 -5
  108. package/dist/bundle.js.map +0 -1
  109. package/dist/init.d.ts +0 -2
  110. package/dist/init.d.ts.map +0 -1
  111. package/dist/init.js +0 -4
  112. package/dist/init.js.map +0 -1
  113. package/src/bundle.ts +0 -4
  114. package/src/init.ts +0 -4
@@ -1,36 +1,40 @@
1
1
  import type {Texture, TextureFormat, CanvasContextProps} from '@luma.gl/api';
2
2
  import {CanvasContext, log} from '@luma.gl/api';
3
3
  import {getWebGPUTextureFormat} from './helpers/convert-texture-format';
4
- import WebGPUDevice from './webgpu-device';
5
- import WEBGPUFramebuffer from './resources/webgpu-framebuffer';
4
+ import {WebGPUDevice} from './webgpu-device';
5
+ import {WebGPUFramebuffer} from './resources/webgpu-framebuffer';
6
6
 
7
7
  /**
8
8
  * Holds a WebGPU Canvas Context which handles resizing etc
9
9
  */
10
- export default class WebGPUCanvasContext extends CanvasContext {
10
+ export class WebGPUCanvasContext extends CanvasContext {
11
11
  readonly device: WebGPUDevice;
12
12
  readonly gpuCanvasContext: GPUCanvasContext;
13
13
  readonly format: TextureFormat;
14
- width: number = -1;
15
- height: number = -1;
16
14
  depthStencilFormat: TextureFormat = 'depth24plus';
17
15
  sampleCount: number = 1;
18
16
 
19
- private depthStencilAttachment: Texture;
17
+ private depthStencilAttachment: Texture | null = null;
20
18
 
21
19
  constructor(device: WebGPUDevice, adapter: GPUAdapter, props: CanvasContextProps) {
22
20
  super(props);
23
21
  this.device = device;
22
+ // TODO - hack to trigger resize?
23
+ this.width = -1;
24
+ this.height = -1;
25
+
26
+ this._setAutoCreatedCanvasId(`${this.device.id}-canvas`);
24
27
  this.gpuCanvasContext = this.canvas.getContext('webgpu') as GPUCanvasContext;
28
+ // @ts-expect-error TODO this has been replaced
25
29
  this.format = this.gpuCanvasContext.getPreferredFormat(adapter);
26
30
  }
27
31
 
28
- destroy() {
32
+ destroy(): void {
29
33
  this.gpuCanvasContext.unconfigure();
30
34
  }
31
35
 
32
36
  /** Update framebuffer with properly resized "swap chain" texture views */
33
- getCurrentFramebuffer(): WEBGPUFramebuffer {
37
+ getCurrentFramebuffer(): WebGPUFramebuffer {
34
38
  // Ensure the canvas context size is updated
35
39
  this.update();
36
40
 
@@ -46,7 +50,7 @@ export default class WebGPUCanvasContext extends CanvasContext {
46
50
  // Resize the depth stencil attachment
47
51
  this._createDepthStencilAttachment();
48
52
 
49
- return new WEBGPUFramebuffer(this.device, {
53
+ return new WebGPUFramebuffer(this.device, {
50
54
  colorAttachments: [currentColorAttachment],
51
55
  depthStencilAttachment: this.depthStencilAttachment
52
56
  });
@@ -64,7 +68,7 @@ export default class WebGPUCanvasContext extends CanvasContext {
64
68
 
65
69
  if (this.depthStencilAttachment) {
66
70
  this.depthStencilAttachment.destroy();
67
- this.depthStencilAttachment = undefined;
71
+ this.depthStencilAttachment = null;
68
72
  }
69
73
 
70
74
  // Reconfigure the canvas size.
@@ -72,9 +76,9 @@ export default class WebGPUCanvasContext extends CanvasContext {
72
76
  this.gpuCanvasContext.configure({
73
77
  device: this.device.handle,
74
78
  format: getWebGPUTextureFormat(this.format),
75
- size: [this.width, this.height],
79
+ // size: [this.width, this.height],
76
80
  colorSpace: this.props.colorSpace,
77
- compositingAlphaMode: this.props.compositingAlphaMode
81
+ alphaMode: this.props.alphaMode
78
82
  });
79
83
 
80
84
  log.log(1, `Resized to ${this.width}x${this.height}px`)();
@@ -1,4 +1,5 @@
1
- /// <reference types="@webgpu/types" />
1
+ // prettier-ignore
2
+ // / <reference types="@webgpu/types" />
2
3
 
3
4
  import type {
4
5
  DeviceProps,
@@ -18,30 +19,30 @@ import type {
18
19
  RenderPassProps,
19
20
  ComputePassProps
20
21
  } from '@luma.gl/api';
21
- import {Device, CanvasContext, log, cast} from '@luma.gl/api';
22
- import WebGPUBuffer from './resources/webgpu-buffer';
23
- import WebGPUTexture from './resources/webgpu-texture';
24
- import WebGPUExternalTexture from './resources/webgpu-external-texture';
25
- import WebGPUSampler from './resources/webgpu-sampler';
26
- import WebGPUShader from './resources/webgpu-shader';
27
- import WebGPURenderPipeline from './resources/webgpu-render-pipeline';
28
- import WebGPUFramebuffer from './resources/webgpu-framebuffer';
29
- import WebGPUComputePipeline from './resources/webgpu-compute-pipeline';
30
- import WebGPURenderPass from './resources/webgpu-render-pass';
31
- import WebGPUComputePass from './resources/webgpu-compute-pass';
32
-
33
- import WebGPUCanvasContext from './webgpu-canvas-context';
22
+ import {Device, CanvasContext, log, uid} from '@luma.gl/api';
23
+ import {WebGPUBuffer} from './resources/webgpu-buffer';
24
+ import {WebGPUTexture} from './resources/webgpu-texture';
25
+ import {WebGPUExternalTexture} from './resources/webgpu-external-texture';
26
+ import {WebGPUSampler} from './resources/webgpu-sampler';
27
+ import {WebGPUShader} from './resources/webgpu-shader';
28
+ import {WebGPURenderPipeline} from './resources/webgpu-render-pipeline';
29
+ import {WebGPUFramebuffer} from './resources/webgpu-framebuffer';
30
+ import {WebGPUComputePipeline} from './resources/webgpu-compute-pipeline';
31
+ import {WebGPURenderPass} from './resources/webgpu-render-pass';
32
+ import {WebGPUComputePass} from './resources/webgpu-compute-pass';
33
+
34
+ import {WebGPUCanvasContext} from './webgpu-canvas-context';
34
35
  // import {loadGlslangModule} from '../glsl/glslang';
35
36
 
36
37
  /** WebGPU Device implementation */
37
- export default class WebGPUDevice extends Device {
38
+ export class WebGPUDevice extends Device {
38
39
  readonly handle: GPUDevice;
39
40
  readonly adapter: GPUAdapter;
40
- readonly lost: Promise<{reason: 'destroyed', message: string}>;
41
- canvasContext: WebGPUCanvasContext | undefined;
41
+ readonly lost: Promise<{reason: 'destroyed'; message: string}>;
42
+ canvasContext: WebGPUCanvasContext | null = null;
42
43
 
43
- commandEncoder: GPUCommandEncoder;
44
- renderPass: WebGPURenderPass;
44
+ commandEncoder: GPUCommandEncoder | null = null;
45
+ renderPass: WebGPURenderPass | null = null;
45
46
 
46
47
  private _info: DeviceInfo;
47
48
  private _isLost: boolean = false;
@@ -55,42 +56,48 @@ export default class WebGPUDevice extends Device {
55
56
 
56
57
  static async create(props: DeviceProps): Promise<WebGPUDevice> {
57
58
  if (!navigator.gpu) {
58
- throw new Error('WebGPU not available. Open in Chrome Canary and turn on chrome://flags/#enable-unsafe-webgpu');
59
+ throw new Error(
60
+ 'WebGPU not available. Open in Chrome Canary and turn on chrome://flags/#enable-unsafe-webgpu'
61
+ );
59
62
  }
60
63
  log.groupCollapsed(1, 'WebGPUDevice created')();
61
64
  const adapter = await navigator.gpu.requestAdapter({
62
- powerPreference: "high-performance"
65
+ powerPreference: 'high-performance'
63
66
  // forceSoftware: false
64
67
  });
65
- log.probe(1, "Adapter available")();
68
+ if (!adapter) {
69
+ throw new Error('Failed to request WebGPU adapter');
70
+ }
71
+
72
+ log.probe(1, 'Adapter available')();
66
73
 
67
74
  const gpuDevice = await adapter.requestDevice({
68
- requiredFeatures: adapter.features as ReadonlySet<GPUFeatureName>,
75
+ requiredFeatures: adapter.features as ReadonlySet<GPUFeatureName>
69
76
  // TODO ensure we obtain best limits
70
77
  // requiredLimits: adapter.limits
71
78
  });
72
- log.probe(1, "GPUDevice available")();
79
+ log.probe(1, 'GPUDevice available')();
73
80
 
74
81
  if (typeof props.canvas === 'string') {
75
82
  await CanvasContext.pageLoaded;
76
- log.probe(1, "DOM is loaded")();
83
+ log.probe(1, 'DOM is loaded')();
77
84
  }
78
85
 
79
86
  const device = new WebGPUDevice(gpuDevice, adapter, props);
80
- log.probe(1, "Device created", device.info)();
87
+ log.probe(1, 'Device created', device.info)();
81
88
  log.table(1, device.info)();
82
89
  log.groupEnd(1)();
83
90
  return device;
84
91
  }
85
92
 
86
93
  constructor(device: GPUDevice, adapter: GPUAdapter, props: DeviceProps) {
87
- super(props);
94
+ super({...props, id: props.id || uid('webgpu-device')});
88
95
  this.handle = device;
89
96
  this.adapter = adapter;
90
97
 
91
98
  this._info = {
92
99
  type: 'webgpu',
93
- vendor: this.adapter.name,
100
+ vendor: this.adapter.__brand,
94
101
  renderer: '',
95
102
  version: '',
96
103
  gpu: 'unknown', // 'nvidia' | 'amd' | 'intel' | 'apple' | 'unknown',
@@ -103,9 +110,11 @@ export default class WebGPUDevice extends Device {
103
110
  rendererMasked: ''
104
111
  };
105
112
 
106
- this.lost = this.handle.lost;
107
- this.lost.then(_ => {
113
+ // "Context" loss handling
114
+ this.lost = new Promise<{reason: 'destroyed'; message: string}>(async (resolve) => {
115
+ const lostInfo = await this.handle.lost;
108
116
  this._isLost = true;
117
+ resolve({reason: 'destroyed', message: lostInfo.message});
109
118
  });
110
119
 
111
120
  // Note: WebGPU devices can be created without a canvas, for compute shader purposes
@@ -121,7 +130,7 @@ export default class WebGPUDevice extends Device {
121
130
  // const {glsl = true} = props;
122
131
  // this.glslang = glsl && await loadGlslangModule();
123
132
 
124
- destroy() {
133
+ destroy(): void {
125
134
  this.handle.destroy();
126
135
  }
127
136
 
@@ -141,12 +150,12 @@ export default class WebGPUDevice extends Device {
141
150
 
142
151
  /** @todo implement proper check? */
143
152
  isTextureFormatFilterable(format: TextureFormat): boolean {
144
- return this.isTextureFormatSupported(format);
153
+ return this.isTextureFormatSupported(format);
145
154
  }
146
155
 
147
156
  /** @todo implement proper check? */
148
157
  isTextureFormatRenderable(format: TextureFormat): boolean {
149
- return this.isTextureFormatSupported(format);
158
+ return this.isTextureFormatSupported(format);
150
159
  }
151
160
 
152
161
  get isLost(): boolean {
@@ -187,40 +196,44 @@ export default class WebGPUDevice extends Device {
187
196
 
188
197
  // WebGPU specifics
189
198
 
190
- /**
199
+ /**
191
200
  * Allows a render pass to begin against a canvas context
192
201
  * @todo need to support a "Framebuffer" equivalent (aka preconfigured RenderPassDescriptors?).
193
202
  */
194
- beginRenderPass(props?: RenderPassProps): WebGPURenderPass {
203
+ beginRenderPass(props: RenderPassProps): WebGPURenderPass {
195
204
  this.commandEncoder = this.commandEncoder || this.handle.createCommandEncoder();
196
205
  return new WebGPURenderPass(this, props);
197
206
  }
198
207
 
199
- beginComputePass(props?: ComputePassProps): WebGPUComputePass {
208
+ beginComputePass(props: ComputePassProps): WebGPUComputePass {
200
209
  this.commandEncoder = this.commandEncoder || this.handle.createCommandEncoder();
201
210
  return new WebGPUComputePass(this, props);
202
211
  }
203
212
 
204
- createCanvasContext(props?: CanvasContextProps): WebGPUCanvasContext {
213
+ createCanvasContext(props: CanvasContextProps): WebGPUCanvasContext {
205
214
  return new WebGPUCanvasContext(this, this.adapter, props);
206
215
  }
207
216
 
208
- /**
217
+ /**
209
218
  * Gets default renderpass encoder.
210
- * Creates a new encoder against default canvasContext if not already created
219
+ * Creates a new encoder against default canvasContext if not already created
211
220
  * @note Called internally by Model.
212
221
  */
213
222
  getDefaultRenderPass(): WebGPURenderPass {
214
- this.renderPass = this.renderPass || this.beginRenderPass({
215
- framebuffer: this.canvasContext.getCurrentFramebuffer()
216
- });
223
+ this.renderPass =
224
+ this.renderPass ||
225
+ this.beginRenderPass({
226
+ framebuffer: this.canvasContext?.getCurrentFramebuffer()
227
+ });
217
228
  return this.renderPass;
218
229
  }
219
230
 
220
231
  submit(): void {
221
- this.renderPass.endPass();
222
- const commandBuffer = this.commandEncoder.finish();
223
- this.handle.queue.submit([commandBuffer]);
232
+ this.renderPass?.end();
233
+ const commandBuffer = this.commandEncoder?.finish();
234
+ if (commandBuffer) {
235
+ this.handle.queue.submit([commandBuffer]);
236
+ }
224
237
  this.commandEncoder = null;
225
238
  this.renderPass = null;
226
239
  }
@@ -253,24 +266,24 @@ export default class WebGPUDevice extends Device {
253
266
  features.add('index-uint32-webgl1');
254
267
  features.add('blend-minmax-webgl1');
255
268
  features.add('texture-blend-float-webgl1');
256
-
269
+
257
270
  // TEXTURES, RENDERBUFFERS
258
271
  features.add('texture-formats-srgb-webgl1');
259
-
272
+
260
273
  // TEXTURES
261
274
  features.add('texture-formats-depth-webgl1');
262
275
  features.add('texture-formats-float32-webgl1');
263
276
  features.add('texture-formats-float16-webgl1');
264
-
277
+
265
278
  features.add('texture-filter-linear-float32-webgl');
266
279
  features.add('texture-filter-linear-float16-webgl');
267
280
  features.add('texture-filter-anisotropic-webgl');
268
-
281
+
269
282
  // FRAMEBUFFERS, TEXTURES AND RENDERBUFFERS
270
283
  features.add('texture-renderable-rgba32float-webgl');
271
284
  features.add('texture-renderable-float32-webgl');
272
285
  features.add('texture-renderable-float16-webgl');
273
-
286
+
274
287
  // GLSL extensions
275
288
  features.add('glsl-frag-data');
276
289
  features.add('glsl-frag-depth');
package/src/index.ts CHANGED
@@ -1,13 +1,10 @@
1
-
2
- // Initialize any global state
3
- import '@luma.gl/api';
4
- import './init'
1
+ // luma.gl, MIT license
5
2
 
6
3
  // WEBGPU ADAPTER
7
- export {default as WebGPUDevice} from './adapter/webgpu-device';
4
+ export {WebGPUDevice} from './adapter/webgpu-device';
8
5
 
9
6
  // WEBGPU CLASSES (typically not accessed directly)
10
- export {default as WebGPUBuffer} from './adapter/resources/webgpu-buffer';
11
- export {default as WebGPUTexture} from './adapter/resources/webgpu-texture';
12
- export {default as WebGPUSampler} from './adapter/resources/webgpu-sampler';
13
- export {default as WebGPUShader} from './adapter/resources/webgpu-shader';
7
+ export {WebGPUBuffer} from './adapter/resources/webgpu-buffer';
8
+ export {WebGPUTexture} from './adapter/resources/webgpu-texture';
9
+ export {WebGPUSampler} from './adapter/resources/webgpu-sampler';
10
+ export {WebGPUShader} from './adapter/resources/webgpu-shader';
package/dist/bundle.d.ts DELETED
@@ -1,2 +0,0 @@
1
- declare const moduleExports: any;
2
- //# sourceMappingURL=bundle.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"bundle.d.ts","sourceRoot":"","sources":["../src/bundle.ts"],"names":[],"mappings":"AACA,QAAA,MAAM,aAAa,KAAqB,CAAC"}
package/dist/bundle.js DELETED
@@ -1,5 +0,0 @@
1
- const moduleExports = require('./index');
2
-
3
- globalThis.luma = globalThis.luma || {};
4
- module.exports = Object.assign(globalThis.luma, moduleExports);
5
- //# sourceMappingURL=bundle.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../src/bundle.ts"],"names":["moduleExports","require","globalThis","luma","module","exports","Object","assign"],"mappings":"AACA,MAAMA,aAAa,GAAGC,OAAO,CAAC,SAAD,CAA7B;;AACAC,UAAU,CAACC,IAAX,GAAkBD,UAAU,CAACC,IAAX,IAAmB,EAArC;AACAC,MAAM,CAACC,OAAP,GAAiBC,MAAM,CAACC,MAAP,CAAcL,UAAU,CAACC,IAAzB,EAA+BH,aAA/B,CAAjB","sourcesContent":["// @ts-nocheck\nconst moduleExports = require('./index');\nglobalThis.luma = globalThis.luma || {};\nmodule.exports = Object.assign(globalThis.luma, moduleExports);\n"],"file":"bundle.js"}
package/dist/init.d.ts DELETED
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=init.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"init.d.ts","sourceRoot":"","sources":["../src/init.ts"],"names":[],"mappings":""}
package/dist/init.js DELETED
@@ -1,4 +0,0 @@
1
- import { luma } from '@luma.gl/api';
2
- import WebGPUDevice from './adapter/webgpu-device';
3
- luma.registerDevices([WebGPUDevice]);
4
- //# sourceMappingURL=init.js.map
package/dist/init.js.map DELETED
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../src/init.ts"],"names":["luma","WebGPUDevice","registerDevices"],"mappings":"AAAA,SAAQA,IAAR,QAAmB,cAAnB;AACA,OAAOC,YAAP,MAAyB,yBAAzB;AAEAD,IAAI,CAACE,eAAL,CAAqB,CAACD,YAAD,CAArB","sourcesContent":["import {luma} from '@luma.gl/api';\nimport WebGPUDevice from './adapter/webgpu-device';\n\nluma.registerDevices([WebGPUDevice]);\n"],"file":"init.js"}
package/src/bundle.ts DELETED
@@ -1,4 +0,0 @@
1
- // @ts-nocheck
2
- const moduleExports = require('./index');
3
- globalThis.luma = globalThis.luma || {};
4
- module.exports = Object.assign(globalThis.luma, moduleExports);
package/src/init.ts DELETED
@@ -1,4 +0,0 @@
1
- import {luma} from '@luma.gl/api';
2
- import WebGPUDevice from './adapter/webgpu-device';
3
-
4
- luma.registerDevices([WebGPUDevice]);