@luma.gl/webgpu 9.0.0-alpha.16 → 9.0.0-alpha.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/adapter/helpers/accessor-to-format.js +1 -100
- package/dist/adapter/helpers/accessor-to-format.js.map +1 -0
- package/dist/adapter/helpers/convert-texture-format.d.ts +1 -1
- package/dist/adapter/helpers/convert-texture-format.js +5 -5
- package/dist/adapter/helpers/convert-texture-format.js.map +1 -0
- package/dist/adapter/helpers/generate-mipmaps.d.ts +1 -1
- package/dist/adapter/helpers/generate-mipmaps.js +85 -88
- package/dist/adapter/helpers/generate-mipmaps.js.map +1 -0
- package/dist/adapter/helpers/get-bind-group.d.ts +1 -1
- package/dist/adapter/helpers/get-bind-group.d.ts.map +1 -1
- package/dist/adapter/helpers/get-bind-group.js +39 -54
- package/dist/adapter/helpers/get-bind-group.js.map +1 -0
- package/dist/adapter/helpers/get-vertex-buffer-layout.d.ts +1 -1
- package/dist/adapter/helpers/get-vertex-buffer-layout.js +72 -97
- package/dist/adapter/helpers/get-vertex-buffer-layout.js.map +1 -0
- package/dist/adapter/helpers/webgpu-parameters.d.ts +1 -1
- package/dist/adapter/helpers/webgpu-parameters.js +125 -182
- package/dist/adapter/helpers/webgpu-parameters.js.map +1 -0
- package/dist/adapter/resources/webgpu-buffer.d.ts +2 -2
- package/dist/adapter/resources/webgpu-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-buffer.js +63 -57
- package/dist/adapter/resources/webgpu-buffer.js.map +1 -0
- package/dist/adapter/resources/webgpu-command-encoder.d.ts +2 -2
- package/dist/adapter/resources/webgpu-command-encoder.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-command-encoder.js +46 -47
- package/dist/adapter/resources/webgpu-command-encoder.js.map +1 -0
- package/dist/adapter/resources/webgpu-compute-pass.d.ts +2 -2
- package/dist/adapter/resources/webgpu-compute-pass.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-compute-pass.js +41 -51
- package/dist/adapter/resources/webgpu-compute-pass.js.map +1 -0
- package/dist/adapter/resources/webgpu-compute-pipeline.d.ts +2 -2
- package/dist/adapter/resources/webgpu-compute-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-compute-pipeline.js +20 -22
- package/dist/adapter/resources/webgpu-compute-pipeline.js.map +1 -0
- package/dist/adapter/resources/webgpu-external-texture.d.ts +2 -2
- package/dist/adapter/resources/webgpu-external-texture.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-external-texture.js +20 -26
- package/dist/adapter/resources/webgpu-external-texture.js.map +1 -0
- package/dist/adapter/resources/webgpu-framebuffer.d.ts +2 -2
- package/dist/adapter/resources/webgpu-framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-framebuffer.js +86 -89
- package/dist/adapter/resources/webgpu-framebuffer.js.map +1 -0
- package/dist/adapter/resources/webgpu-query.js +1 -42
- package/dist/adapter/resources/webgpu-query.js.map +1 -0
- package/dist/adapter/resources/webgpu-render-pass.d.ts +2 -2
- package/dist/adapter/resources/webgpu-render-pass.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-render-pass.js +70 -64
- package/dist/adapter/resources/webgpu-render-pass.js.map +1 -0
- package/dist/adapter/resources/webgpu-render-pipeline.d.ts +2 -2
- package/dist/adapter/resources/webgpu-render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-render-pipeline.js +118 -158
- package/dist/adapter/resources/webgpu-render-pipeline.js.map +1 -0
- package/dist/adapter/resources/webgpu-sampler.d.ts +3 -3
- package/dist/adapter/resources/webgpu-sampler.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-sampler.js +16 -16
- package/dist/adapter/resources/webgpu-sampler.js.map +1 -0
- package/dist/adapter/resources/webgpu-shader.d.ts +3 -3
- package/dist/adapter/resources/webgpu-shader.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-shader.js +44 -47
- package/dist/adapter/resources/webgpu-shader.js.map +1 -0
- package/dist/adapter/resources/webgpu-texture.d.ts +3 -2
- package/dist/adapter/resources/webgpu-texture.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-texture.js +87 -100
- package/dist/adapter/resources/webgpu-texture.js.map +1 -0
- package/dist/adapter/webgpu-canvas-context.d.ts +2 -2
- package/dist/adapter/webgpu-canvas-context.d.ts.map +1 -1
- package/dist/adapter/webgpu-canvas-context.js +68 -77
- package/dist/adapter/webgpu-canvas-context.js.map +1 -0
- package/dist/adapter/webgpu-device.d.ts +2 -2
- package/dist/adapter/webgpu-device.d.ts.map +1 -1
- package/dist/adapter/webgpu-device.js +194 -215
- package/dist/adapter/webgpu-device.js.map +1 -0
- package/dist/adapter/webgpu-types.js +2 -0
- package/dist/adapter/webgpu-types.js.map +1 -0
- package/dist/dist.dev.js +3061 -0
- package/dist/glsl/glsllang.js +6 -9
- package/dist/glsl/glsllang.js.map +1 -0
- package/dist/index.cjs +1442 -0
- package/dist/index.d.ts +1 -3
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +6 -10
- package/dist/index.js.map +1 -0
- package/dist.min.js +17 -0
- package/package.json +17 -8
- package/src/adapter/helpers/generate-mipmaps.ts +1 -1
- package/src/adapter/helpers/get-bind-group.ts +1 -1
- package/src/adapter/helpers/get-vertex-buffer-layout.ts +2 -2
- package/src/adapter/helpers/webgpu-parameters.ts +9 -9
- package/src/adapter/resources/webgpu-buffer.ts +1 -1
- package/src/adapter/resources/webgpu-command-encoder.ts +4 -4
- package/src/adapter/resources/webgpu-compute-pass.ts +1 -1
- package/src/adapter/resources/webgpu-compute-pipeline.ts +1 -1
- package/src/adapter/resources/webgpu-external-texture.ts +1 -1
- package/src/adapter/resources/webgpu-framebuffer.ts +6 -6
- package/src/adapter/resources/webgpu-query.ts +1 -1
- package/src/adapter/resources/webgpu-render-pass.ts +1 -1
- package/src/adapter/resources/webgpu-render-pipeline.ts +3 -3
- package/src/adapter/resources/webgpu-sampler.ts +1 -1
- package/src/adapter/resources/webgpu-shader.ts +3 -1
- package/src/adapter/resources/webgpu-texture.ts +1 -1
- package/src/adapter/webgpu-canvas-context.ts +1 -1
- package/src/adapter/webgpu-device.ts +3 -2
- package/src/index.ts +2 -5
- package/dist/bundle.d.ts +0 -2
- package/dist/bundle.d.ts.map +0 -1
- package/dist/bundle.js +0 -4
- package/dist/dist.js +0 -8051
- package/dist/dist.min.js +0 -1
- package/dist/es5/adapter/helpers/accessor-to-format.js +0 -2
- package/dist/es5/adapter/helpers/accessor-to-format.js.map +0 -1
- package/dist/es5/adapter/helpers/convert-texture-format.js +0 -13
- package/dist/es5/adapter/helpers/convert-texture-format.js.map +0 -1
- package/dist/es5/adapter/helpers/generate-mipmaps.js +0 -103
- package/dist/es5/adapter/helpers/generate-mipmaps.js.map +0 -1
- package/dist/es5/adapter/helpers/get-bind-group.js +0 -66
- package/dist/es5/adapter/helpers/get-bind-group.js.map +0 -1
- package/dist/es5/adapter/helpers/get-vertex-buffer-layout.js +0 -149
- package/dist/es5/adapter/helpers/get-vertex-buffer-layout.js.map +0 -1
- package/dist/es5/adapter/helpers/webgpu-parameters.js +0 -150
- package/dist/es5/adapter/helpers/webgpu-parameters.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-buffer.js +0 -131
- package/dist/es5/adapter/resources/webgpu-buffer.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-command-encoder.js +0 -90
- package/dist/es5/adapter/resources/webgpu-command-encoder.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-compute-pass.js +0 -85
- package/dist/es5/adapter/resources/webgpu-compute-pass.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-compute-pipeline.js +0 -48
- package/dist/es5/adapter/resources/webgpu-compute-pipeline.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-external-texture.js +0 -50
- package/dist/es5/adapter/resources/webgpu-external-texture.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-framebuffer.js +0 -126
- package/dist/es5/adapter/resources/webgpu-framebuffer.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-query.js +0 -2
- package/dist/es5/adapter/resources/webgpu-query.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-render-pass.js +0 -124
- package/dist/es5/adapter/resources/webgpu-render-pass.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-render-pipeline.js +0 -185
- package/dist/es5/adapter/resources/webgpu-render-pipeline.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-sampler.js +0 -45
- package/dist/es5/adapter/resources/webgpu-sampler.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-shader.js +0 -125
- package/dist/es5/adapter/resources/webgpu-shader.js.map +0 -1
- package/dist/es5/adapter/resources/webgpu-texture.js +0 -138
- package/dist/es5/adapter/resources/webgpu-texture.js.map +0 -1
- package/dist/es5/adapter/webgpu-canvas-context.js +0 -111
- package/dist/es5/adapter/webgpu-canvas-context.js.map +0 -1
- package/dist/es5/adapter/webgpu-device.js +0 -317
- package/dist/es5/adapter/webgpu-device.js.map +0 -1
- package/dist/es5/adapter/webgpu-types.js +0 -2
- package/dist/es5/adapter/webgpu-types.js.map +0 -1
- package/dist/es5/bundle.js +0 -6
- package/dist/es5/bundle.js.map +0 -1
- package/dist/es5/glsl/glsllang.js +0 -47
- package/dist/es5/glsl/glsllang.js.map +0 -1
- package/dist/es5/index.js +0 -44
- package/dist/es5/index.js.map +0 -1
- package/dist/es5/init.js +0 -7
- package/dist/es5/init.js.map +0 -1
- package/dist/esm/adapter/helpers/accessor-to-format.js +0 -2
- package/dist/esm/adapter/helpers/accessor-to-format.js.map +0 -1
- package/dist/esm/adapter/helpers/convert-texture-format.js +0 -7
- package/dist/esm/adapter/helpers/convert-texture-format.js.map +0 -1
- package/dist/esm/adapter/helpers/generate-mipmaps.js +0 -88
- package/dist/esm/adapter/helpers/generate-mipmaps.js.map +0 -1
- package/dist/esm/adapter/helpers/get-bind-group.js +0 -51
- package/dist/esm/adapter/helpers/get-bind-group.js.map +0 -1
- package/dist/esm/adapter/helpers/get-vertex-buffer-layout.js +0 -83
- package/dist/esm/adapter/helpers/get-vertex-buffer-layout.js.map +0 -1
- package/dist/esm/adapter/helpers/webgpu-parameters.js +0 -137
- package/dist/esm/adapter/helpers/webgpu-parameters.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-buffer.js +0 -70
- package/dist/esm/adapter/resources/webgpu-buffer.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-command-encoder.js +0 -49
- package/dist/esm/adapter/resources/webgpu-command-encoder.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-compute-pass.js +0 -44
- package/dist/esm/adapter/resources/webgpu-compute-pass.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-compute-pipeline.js +0 -23
- package/dist/esm/adapter/resources/webgpu-compute-pipeline.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-external-texture.js +0 -23
- package/dist/esm/adapter/resources/webgpu-external-texture.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-framebuffer.js +0 -93
- package/dist/esm/adapter/resources/webgpu-framebuffer.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-query.js +0 -2
- package/dist/esm/adapter/resources/webgpu-query.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-render-pass.js +0 -79
- package/dist/esm/adapter/resources/webgpu-render-pass.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-render-pipeline.js +0 -130
- package/dist/esm/adapter/resources/webgpu-render-pipeline.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-sampler.js +0 -20
- package/dist/esm/adapter/resources/webgpu-sampler.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-shader.js +0 -50
- package/dist/esm/adapter/resources/webgpu-shader.js.map +0 -1
- package/dist/esm/adapter/resources/webgpu-texture.js +0 -95
- package/dist/esm/adapter/resources/webgpu-texture.js.map +0 -1
- package/dist/esm/adapter/webgpu-canvas-context.js +0 -74
- package/dist/esm/adapter/webgpu-canvas-context.js.map +0 -1
- package/dist/esm/adapter/webgpu-device.js +0 -196
- package/dist/esm/adapter/webgpu-device.js.map +0 -1
- package/dist/esm/adapter/webgpu-types.js +0 -2
- package/dist/esm/adapter/webgpu-types.js.map +0 -1
- package/dist/esm/bundle.js +0 -4
- package/dist/esm/bundle.js.map +0 -1
- package/dist/esm/glsl/glsllang.js +0 -9
- package/dist/esm/glsl/glsllang.js.map +0 -1
- package/dist/esm/index.js +0 -8
- package/dist/esm/index.js.map +0 -1
- package/dist/esm/init.js +0 -4
- package/dist/esm/init.js.map +0 -1
- package/dist/init.d.ts +0 -2
- package/dist/init.d.ts.map +0 -1
- package/dist/init.js +0 -3
- package/src/bundle.ts +0 -4
- package/src/init.ts +0 -4
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import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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import { RenderPipeline, cast, log, isObjectEmpty } from '@luma.gl/api';
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import { applyParametersToRenderPipelineDescriptor } from
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import { getWebGPUTextureFormat } from
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import { getBindGroup } from
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import { getVertexBufferLayout, getBufferSlots } from
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// RENDER PIPELINE
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/** Creates a new render pipeline when parameters change */
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import { applyParametersToRenderPipelineDescriptor } from "../helpers/webgpu-parameters.js";
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import { getWebGPUTextureFormat } from "../helpers/convert-texture-format.js";
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import { getBindGroup } from "../helpers/get-bind-group.js";
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import { getVertexBufferLayout, getBufferSlots } from "../helpers/get-vertex-buffer-layout.js";
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export default class WebGPURenderPipeline extends RenderPipeline {
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constructor(device, props) {
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super(device, props);
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_defineProperty(this, "device", void 0);
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_defineProperty(this, "handle", void 0);
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_defineProperty(this, "vs", void 0);
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_defineProperty(this, "fs", null);
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_defineProperty(this, "_bufferSlots", void 0);
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_defineProperty(this, "_buffers", void 0);
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_defineProperty(this, "_indexBuffer", null);
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_defineProperty(this, "_bindGroupLayout", void 0);
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_defineProperty(this, "_bindGroup", null);
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this.device = device;
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this.handle = this.props.handle || this.createHandle();
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this.handle.label = this.props.id;
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this.vs = cast(props.vs);
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this.fs = cast(props.fs);
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this._bufferSlots = getBufferSlots(this.props.layout, this.props.bufferMap);
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this._buffers = new Array(Object.keys(this._bufferSlots).length).fill(null);
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this._bindGroupLayout = this.handle.getBindGroupLayout(0);
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}
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createHandle() {
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const descriptor = this._getRenderPipelineDescriptor();
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const renderPipeline = this.device.handle.createRenderPipeline(descriptor);
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log.groupCollapsed(1, "new WebGPRenderPipeline(".concat(this.id, ")"))();
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log.log(1, JSON.stringify(descriptor, null, 2))();
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log.groupEnd(1)();
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return renderPipeline;
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}
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destroy() {}
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setIndexBuffer(indexBuffer) {
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this._indexBuffer = cast(indexBuffer);
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}
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setAttributes(attributes) {
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for (const [name, buffer] of Object.entries(attributes)) {
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const bufferIndex = this._bufferSlots[name];
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if (bufferIndex >= 0) {
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this._buffers[bufferIndex] = buffer;
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} else {
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throw new Error("Setting attribute '".concat(name, "' not listed in shader layout for program ").concat(this.id));
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}
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}
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log.groupEnd(1)();
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return renderPipeline;
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}
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setBindings(bindings) {
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if (!isObjectEmpty(this.props.bindings)) {
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Object.assign(this.props.bindings, bindings);
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this._bindGroup = getBindGroup(this.device.handle, this._bindGroupLayout, this.props.layout, this.props.bindings);
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}
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}
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setUniforms(uniforms) {
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if (!isObjectEmpty(uniforms)) {
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throw new Error('WebGPU does not support uniforms');
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}
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_getBuffers() {
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return this._buffers;
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}
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_getBindGroup() {
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return this._bindGroup;
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}
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_getRenderPipelineDescriptor() {
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const vertex = {
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module: cast(this.props.vs).handle,
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entryPoint: this.props.vsEntryPoint || 'main',
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buffers: getVertexBufferLayout(this.props.layout, this.props.bufferMap)
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};
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let fragment;
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if (this.props.fs) {
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var _this$device, _this$device$canvasCo;
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fragment = {
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module: cast(this.props.fs).handle,
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entryPoint: this.props.fsEntryPoint || 'main',
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targets: [{
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format: getWebGPUTextureFormat((_this$device = this.device) === null || _this$device === void 0 ? void 0 : (_this$device$canvasCo = _this$device.canvasContext) === null || _this$device$canvasCo === void 0 ? void 0 : _this$device$canvasCo.format)
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}]
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};
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}
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}
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else {
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throw new Error(`Setting attribute '${name}' not listed in shader layout for program ${this.id}`);
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}
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}
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47
|
-
// for (let i = 0; i < this._bufferSlots.length; ++i) {
|
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48
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-
// const bufferName = this._bufferSlots[i];
|
|
49
|
-
// if (attributes[bufferName]) {
|
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50
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-
// this.handle
|
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51
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-
// }
|
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52
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-
// }
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84
|
+
switch (this.props.topology) {
|
|
85
|
+
case 'triangle-fan':
|
|
86
|
+
case 'line-loop':
|
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87
|
+
throw new Error("WebGPU does not support primitive topology ".concat(this.props.topology));
|
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88
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+
default:
|
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53
89
|
}
|
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54
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-
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55
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59
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60
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90
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const descriptor = {
|
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91
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vertex,
|
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92
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+
fragment,
|
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93
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primitive: {
|
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94
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topology: this.props.topology
|
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95
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+
},
|
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96
|
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layout: 'auto'
|
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97
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+
};
|
|
98
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+
applyParametersToRenderPipelineDescriptor(descriptor, this.props.parameters);
|
|
99
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+
return descriptor;
|
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100
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+
}
|
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101
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+
draw(options) {
|
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102
|
+
const webgpuRenderPass = cast(options.renderPass) || this.device.getDefaultRenderPass();
|
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103
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+
webgpuRenderPass.handle.setPipeline(this.handle);
|
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104
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+
const bindGroup = this._getBindGroup();
|
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105
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if (bindGroup) {
|
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106
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webgpuRenderPass.handle.setBindGroup(0, bindGroup);
|
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61
107
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}
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62
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63
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-
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64
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65
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|
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108
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+
this._setAttributeBuffers(webgpuRenderPass);
|
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109
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+
if (options.indexCount) {
|
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110
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+
webgpuRenderPass.handle.drawIndexed(options.indexCount, options.instanceCount, options.firstIndex, options.baseVertex, options.firstInstance);
|
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111
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+
} else {
|
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112
|
+
webgpuRenderPass.handle.draw(options.vertexCount || 0, options.instanceCount, options.firstIndex, options.firstInstance);
|
|
66
113
|
}
|
|
67
|
-
|
|
68
|
-
|
|
114
|
+
}
|
|
115
|
+
_setAttributeBuffers(webgpuRenderPass) {
|
|
116
|
+
if (this._indexBuffer) {
|
|
117
|
+
webgpuRenderPass.handle.setIndexBuffer(this._indexBuffer.handle, this._indexBuffer.props.indexType);
|
|
69
118
|
}
|
|
70
|
-
|
|
71
|
-
|
|
72
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-
|
|
73
|
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|
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74
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75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
const vertex = {
|
|
79
|
-
module: cast(this.props.vs).handle,
|
|
80
|
-
entryPoint: this.props.vsEntryPoint || 'main',
|
|
81
|
-
buffers: getVertexBufferLayout(this.props.layout, this.props.bufferMap)
|
|
82
|
-
};
|
|
83
|
-
// Set up the fragment stage
|
|
84
|
-
let fragment;
|
|
85
|
-
if (this.props.fs) {
|
|
86
|
-
fragment = {
|
|
87
|
-
module: cast(this.props.fs).handle,
|
|
88
|
-
entryPoint: this.props.fsEntryPoint || 'main',
|
|
89
|
-
targets: [
|
|
90
|
-
{
|
|
91
|
-
// TODO exclamation mark hack!
|
|
92
|
-
format: getWebGPUTextureFormat(this.device?.canvasContext?.format)
|
|
93
|
-
}
|
|
94
|
-
]
|
|
95
|
-
};
|
|
96
|
-
}
|
|
97
|
-
// WebGPU has more restrictive topology support than WebGL
|
|
98
|
-
switch (this.props.topology) {
|
|
99
|
-
case 'triangle-fan':
|
|
100
|
-
case 'line-loop':
|
|
101
|
-
throw new Error(`WebGPU does not support primitive topology ${this.props.topology}`);
|
|
102
|
-
default:
|
|
103
|
-
}
|
|
104
|
-
// Create a partially populated descriptor
|
|
105
|
-
let descriptor = {
|
|
106
|
-
vertex,
|
|
107
|
-
fragment,
|
|
108
|
-
primitive: {
|
|
109
|
-
topology: this.props.topology
|
|
110
|
-
},
|
|
111
|
-
layout: 'auto'
|
|
112
|
-
};
|
|
113
|
-
// Set parameters on the descriptor
|
|
114
|
-
applyParametersToRenderPipelineDescriptor(descriptor, this.props.parameters);
|
|
115
|
-
return descriptor;
|
|
116
|
-
}
|
|
117
|
-
draw(options) {
|
|
118
|
-
const webgpuRenderPass = cast(options.renderPass) || this.device.getDefaultRenderPass();
|
|
119
|
-
// Set pipeline
|
|
120
|
-
webgpuRenderPass.handle.setPipeline(this.handle);
|
|
121
|
-
// Set bindings (uniform buffers, textures etc)
|
|
122
|
-
const bindGroup = this._getBindGroup();
|
|
123
|
-
if (bindGroup) {
|
|
124
|
-
webgpuRenderPass.handle.setBindGroup(0, bindGroup);
|
|
125
|
-
}
|
|
126
|
-
// Set attributes
|
|
127
|
-
this._setAttributeBuffers(webgpuRenderPass);
|
|
128
|
-
// Draw
|
|
129
|
-
if (options.indexCount) {
|
|
130
|
-
webgpuRenderPass.handle.drawIndexed(options.indexCount, options.instanceCount, options.firstIndex, options.baseVertex, options.firstInstance);
|
|
131
|
-
}
|
|
132
|
-
else {
|
|
133
|
-
webgpuRenderPass.handle.draw(options.vertexCount || 0, options.instanceCount, options.firstIndex, options.firstInstance);
|
|
134
|
-
}
|
|
135
|
-
}
|
|
136
|
-
_setAttributeBuffers(webgpuRenderPass) {
|
|
137
|
-
if (this._indexBuffer) {
|
|
138
|
-
webgpuRenderPass.handle.setIndexBuffer(this._indexBuffer.handle, this._indexBuffer.props.indexType);
|
|
139
|
-
}
|
|
140
|
-
const buffers = this._getBuffers();
|
|
141
|
-
for (let i = 0; i < buffers.length; ++i) {
|
|
142
|
-
const buffer = cast(buffers[i]);
|
|
143
|
-
if (!buffer) {
|
|
144
|
-
const attribute = this.props.layout.attributes.find((attribute) => attribute.location === i);
|
|
145
|
-
throw new Error(`No buffer provided for attribute '${attribute?.name || ''}' in Model '${this.props.id}'`);
|
|
146
|
-
}
|
|
147
|
-
webgpuRenderPass.handle.setVertexBuffer(i, buffer.handle);
|
|
148
|
-
}
|
|
149
|
-
// TODO - HANDLE buffer maps
|
|
150
|
-
/*
|
|
151
|
-
for (const [bufferName, attributeMapping] of Object.entries(this.props.bufferMap)) {
|
|
152
|
-
const buffer = cast<WebGPUBuffer>(this.props.attributes[bufferName]);
|
|
153
|
-
if (!buffer) {
|
|
154
|
-
log.warn(`Missing buffer for buffer map ${bufferName}`)();
|
|
155
|
-
continue;
|
|
156
|
-
}
|
|
157
|
-
|
|
158
|
-
if ('location' in attributeMapping) {
|
|
159
|
-
// @ts-expect-error TODO model must not depend on webgpu
|
|
160
|
-
renderPass.handle.setVertexBuffer(layout.location, buffer.handle);
|
|
161
|
-
} else {
|
|
162
|
-
for (const [bufferName, mapping] of Object.entries(attributeMapping)) {
|
|
163
|
-
// @ts-expect-error TODO model must not depend on webgpu
|
|
164
|
-
renderPass.handle.setVertexBuffer(field.location, buffer.handle);
|
|
165
|
-
}
|
|
166
|
-
}
|
|
167
|
-
}
|
|
168
|
-
*/
|
|
119
|
+
const buffers = this._getBuffers();
|
|
120
|
+
for (let i = 0; i < buffers.length; ++i) {
|
|
121
|
+
const buffer = cast(buffers[i]);
|
|
122
|
+
if (!buffer) {
|
|
123
|
+
const attribute = this.props.layout.attributes.find(attribute => attribute.location === i);
|
|
124
|
+
throw new Error("No buffer provided for attribute '".concat((attribute === null || attribute === void 0 ? void 0 : attribute.name) || '', "' in Model '").concat(this.props.id, "'"));
|
|
125
|
+
}
|
|
126
|
+
webgpuRenderPass.handle.setVertexBuffer(i, buffer.handle);
|
|
169
127
|
}
|
|
128
|
+
}
|
|
170
129
|
}
|
|
130
|
+
//# sourceMappingURL=webgpu-render-pipeline.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"webgpu-render-pipeline.js","names":["RenderPipeline","cast","log","isObjectEmpty","applyParametersToRenderPipelineDescriptor","getWebGPUTextureFormat","getBindGroup","getVertexBufferLayout","getBufferSlots","WebGPURenderPipeline","constructor","device","props","_defineProperty","handle","createHandle","label","id","vs","fs","_bufferSlots","layout","bufferMap","_buffers","Array","Object","keys","length","fill","_bindGroupLayout","getBindGroupLayout","descriptor","_getRenderPipelineDescriptor","renderPipeline","createRenderPipeline","groupCollapsed","concat","JSON","stringify","groupEnd","destroy","setIndexBuffer","indexBuffer","_indexBuffer","setAttributes","attributes","name","buffer","entries","bufferIndex","Error","setBindings","bindings","assign","_bindGroup","setUniforms","uniforms","_getBuffers","_getBindGroup","vertex","module","entryPoint","vsEntryPoint","buffers","fragment","_this$device","_this$device$canvasCo","fsEntryPoint","targets","format","canvasContext","topology","primitive","parameters","draw","options","webgpuRenderPass","renderPass","getDefaultRenderPass","setPipeline","bindGroup","setBindGroup","_setAttributeBuffers","indexCount","drawIndexed","instanceCount","firstIndex","baseVertex","firstInstance","vertexCount","indexType","i","attribute","find","location","setVertexBuffer"],"sources":["../../../src/adapter/resources/webgpu-render-pipeline.ts"],"sourcesContent":["import type {Binding, RenderPass} from '@luma.gl/api';\nimport {Buffer, RenderPipeline, RenderPipelineProps, cast, log, isObjectEmpty} from '@luma.gl/api';\nimport {applyParametersToRenderPipelineDescriptor} from '../helpers/webgpu-parameters';\nimport {getWebGPUTextureFormat} from '../helpers/convert-texture-format';\nimport {getBindGroup} from '../helpers/get-bind-group';\nimport {getVertexBufferLayout, getBufferSlots} from '../helpers/get-vertex-buffer-layout';\n// import {convertAttributesVertexBufferToLayout} from '../helpers/get-vertex-buffer-layout';\n// import {mapAccessorToWebGPUFormat} from './helpers/accessor-to-format';\n// import type {BufferAccessors} from './webgpu-pipeline';\n\nimport type {WebGPUDevice} from '../webgpu-device';\nimport type WebGPUBuffer from './webgpu-buffer';\nimport type WebGPUShader from './webgpu-shader';\nimport type WebGPURenderPass from './webgpu-render-pass';\n\n// RENDER PIPELINE\n\n/** Creates a new render pipeline when parameters change */\nexport default class WebGPURenderPipeline extends RenderPipeline {\n device: WebGPUDevice;\n handle: GPURenderPipeline;\n\n vs: WebGPUShader;\n fs: WebGPUShader | null = null;\n\n private _bufferSlots: Record<string, number>;\n private _buffers: Buffer[];\n private _indexBuffer: WebGPUBuffer | null = null;\n // private _firstIndex: number;\n // private _lastIndex: number;\n\n /** For internal use to create BindGroups */\n private _bindGroupLayout: GPUBindGroupLayout;\n private _bindGroup: GPUBindGroup | null = null;\n\n constructor(device: WebGPUDevice, props: RenderPipelineProps) {\n super(device, props);\n this.device = device;\n this.handle = (this.props.handle as GPURenderPipeline) || this.createHandle();\n this.handle.label = this.props.id;\n\n this.vs = cast<WebGPUShader>(props.vs);\n this.fs = cast<WebGPUShader>(props.fs);\n\n this._bufferSlots = getBufferSlots(this.props.layout, this.props.bufferMap);\n this._buffers = new Array<Buffer>(Object.keys(this._bufferSlots).length).fill(null);\n this._bindGroupLayout = this.handle.getBindGroupLayout(0);\n }\n\n protected createHandle(): GPURenderPipeline {\n const descriptor = this._getRenderPipelineDescriptor();\n const renderPipeline = this.device.handle.createRenderPipeline(descriptor);\n log.groupCollapsed(1, `new WebGPRenderPipeline(${this.id})`)();\n log.log(1, JSON.stringify(descriptor, null, 2))();\n log.groupEnd(1)();\n return renderPipeline;\n }\n\n override destroy(): void {\n // WebGPURenderPipeline has no destroy method.\n }\n\n setIndexBuffer(indexBuffer: Buffer): void {\n this._indexBuffer = cast<WebGPUBuffer>(indexBuffer);\n }\n\n setAttributes(attributes: Record<string, Buffer>): void {\n for (const [name, buffer] of Object.entries(attributes)) {\n const bufferIndex = this._bufferSlots[name];\n if (bufferIndex >= 0) {\n this._buffers[bufferIndex] = buffer;\n } else {\n throw new Error(\n `Setting attribute '${name}' not listed in shader layout for program ${this.id}`\n );\n }\n }\n // for (let i = 0; i < this._bufferSlots.length; ++i) {\n // const bufferName = this._bufferSlots[i];\n // if (attributes[bufferName]) {\n // this.handle\n // }\n // }\n }\n\n /** Set the bindings */\n setBindings(bindings: Record<string, Binding>): void {\n if (!isObjectEmpty(this.props.bindings)) {\n Object.assign(this.props.bindings, bindings);\n // Set up the bindings\n this._bindGroup = getBindGroup(\n this.device.handle,\n this._bindGroupLayout,\n this.props.layout,\n this.props.bindings\n );\n }\n }\n\n setUniforms(uniforms: Record<string, any>): void {\n if (!isObjectEmpty(uniforms)) {\n throw new Error('WebGPU does not support uniforms');\n }\n }\n\n _getBuffers() {\n return this._buffers;\n }\n\n /** Return a bind group created by setBindings */\n _getBindGroup() {\n // assert(this._bindGroup);\n return this._bindGroup;\n }\n\n /** Populate the complex WebGPU GPURenderPipelineDescriptor */\n protected _getRenderPipelineDescriptor() {\n // Set up the vertex stage\n const vertex: GPUVertexState = {\n module: cast<WebGPUShader>(this.props.vs).handle,\n entryPoint: this.props.vsEntryPoint || 'main',\n buffers: getVertexBufferLayout(this.props.layout, this.props.bufferMap)\n };\n\n // Set up the fragment stage\n let fragment: GPUFragmentState | undefined;\n if (this.props.fs) {\n fragment = {\n module: cast<WebGPUShader>(this.props.fs).handle,\n entryPoint: this.props.fsEntryPoint || 'main',\n targets: [\n {\n // TODO exclamation mark hack!\n format: getWebGPUTextureFormat(this.device?.canvasContext?.format)\n }\n ]\n };\n }\n\n // WebGPU has more restrictive topology support than WebGL\n switch (this.props.topology) {\n case 'triangle-fan':\n case 'line-loop':\n throw new Error(`WebGPU does not support primitive topology ${this.props.topology}`);\n default:\n }\n\n // Create a partially populated descriptor\n const descriptor: GPURenderPipelineDescriptor = {\n vertex,\n fragment,\n primitive: {\n topology: this.props.topology\n },\n layout: 'auto'\n };\n\n // Set parameters on the descriptor\n applyParametersToRenderPipelineDescriptor(descriptor, this.props.parameters);\n\n return descriptor;\n }\n\n draw(options: {\n renderPass?: RenderPass;\n vertexCount?: number;\n indexCount?: number;\n instanceCount?: number;\n firstVertex?: number;\n firstIndex?: number;\n firstInstance?: number;\n baseVertex?: number;\n }): void {\n const webgpuRenderPass: WebGPURenderPass =\n cast<WebGPURenderPass>(options.renderPass) || this.device.getDefaultRenderPass();\n\n // Set pipeline\n webgpuRenderPass.handle.setPipeline(this.handle);\n\n // Set bindings (uniform buffers, textures etc)\n const bindGroup = this._getBindGroup();\n if (bindGroup) {\n webgpuRenderPass.handle.setBindGroup(0, bindGroup);\n }\n\n // Set attributes\n this._setAttributeBuffers(webgpuRenderPass);\n\n // Draw\n if (options.indexCount) {\n webgpuRenderPass.handle.drawIndexed(\n options.indexCount,\n options.instanceCount,\n options.firstIndex,\n options.baseVertex,\n options.firstInstance\n );\n } else {\n webgpuRenderPass.handle.draw(\n options.vertexCount || 0,\n options.instanceCount,\n options.firstIndex,\n options.firstInstance\n );\n }\n }\n\n _setAttributeBuffers(webgpuRenderPass: WebGPURenderPass) {\n if (this._indexBuffer) {\n webgpuRenderPass.handle.setIndexBuffer(this._indexBuffer.handle, this._indexBuffer.props.indexType);\n }\n\n const buffers = this._getBuffers();\n for (let i = 0; i < buffers.length; ++i) {\n const buffer = cast<WebGPUBuffer>(buffers[i]);\n if (!buffer) {\n const attribute = this.props.layout.attributes.find(\n (attribute) => attribute.location === i\n );\n throw new Error(\n `No buffer provided for attribute '${attribute?.name || ''}' in Model '${this.props.id}'`\n );\n }\n webgpuRenderPass.handle.setVertexBuffer(i, buffer.handle);\n }\n\n // TODO - HANDLE buffer maps\n /*\n for (const [bufferName, attributeMapping] of Object.entries(this.props.bufferMap)) {\n const buffer = cast<WebGPUBuffer>(this.props.attributes[bufferName]);\n if (!buffer) {\n log.warn(`Missing buffer for buffer map ${bufferName}`)();\n continue;\n }\n\n if ('location' in attributeMapping) {\n // @ts-expect-error TODO model must not depend on webgpu\n renderPass.handle.setVertexBuffer(layout.location, buffer.handle);\n } else {\n for (const [bufferName, mapping] of Object.entries(attributeMapping)) {\n // @ts-expect-error TODO model must not depend on webgpu\n renderPass.handle.setVertexBuffer(field.location, buffer.handle);\n }\n }\n }\n */\n }\n}\n"],"mappings":";AACA,SAAgBA,cAAc,EAAuBC,IAAI,EAAEC,GAAG,EAAEC,aAAa,QAAO,cAAc;AAAC,SAC3FC,yCAAyC;AAAA,SACzCC,sBAAsB;AAAA,SACtBC,YAAY;AAAA,SACZC,qBAAqB,EAAEC,cAAc;AAa7C,eAAe,MAAMC,oBAAoB,SAAST,cAAc,CAAC;EAiB/DU,WAAWA,CAACC,MAAoB,EAAEC,KAA0B,EAAE;IAC5D,KAAK,CAACD,MAAM,EAAEC,KAAK,CAAC;IAACC,eAAA;IAAAA,eAAA;IAAAA,eAAA;IAAAA,eAAA,aAbG,IAAI;IAAAA,eAAA;IAAAA,eAAA;IAAAA,eAAA,uBAIc,IAAI;IAAAA,eAAA;IAAAA,eAAA,qBAMN,IAAI;IAI5C,IAAI,CAACF,MAAM,GAAGA,MAAM;IACpB,IAAI,CAACG,MAAM,GAAI,IAAI,CAACF,KAAK,CAACE,MAAM,IAA0B,IAAI,CAACC,YAAY,EAAE;IAC7E,IAAI,CAACD,MAAM,CAACE,KAAK,GAAG,IAAI,CAACJ,KAAK,CAACK,EAAE;IAEjC,IAAI,CAACC,EAAE,GAAGjB,IAAI,CAAeW,KAAK,CAACM,EAAE,CAAC;IACtC,IAAI,CAACC,EAAE,GAAGlB,IAAI,CAAeW,KAAK,CAACO,EAAE,CAAC;IAEtC,IAAI,CAACC,YAAY,GAAGZ,cAAc,CAAC,IAAI,CAACI,KAAK,CAACS,MAAM,EAAE,IAAI,CAACT,KAAK,CAACU,SAAS,CAAC;IAC3E,IAAI,CAACC,QAAQ,GAAG,IAAIC,KAAK,CAASC,MAAM,CAACC,IAAI,CAAC,IAAI,CAACN,YAAY,CAAC,CAACO,MAAM,CAAC,CAACC,IAAI,CAAC,IAAI,CAAC;IACnF,IAAI,CAACC,gBAAgB,GAAG,IAAI,CAACf,MAAM,CAACgB,kBAAkB,CAAC,CAAC,CAAC;EAC3D;EAEUf,YAAYA,CAAA,EAAsB;IAC1C,MAAMgB,UAAU,GAAG,IAAI,CAACC,4BAA4B,EAAE;IACtD,MAAMC,cAAc,GAAG,IAAI,CAACtB,MAAM,CAACG,MAAM,CAACoB,oBAAoB,CAACH,UAAU,CAAC;IAC1E7B,GAAG,CAACiC,cAAc,CAAC,CAAC,6BAAAC,MAAA,CAA6B,IAAI,CAACnB,EAAE,OAAI,EAAE;IAC9Df,GAAG,CAACA,GAAG,CAAC,CAAC,EAAEmC,IAAI,CAACC,SAAS,CAACP,UAAU,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE;IACjD7B,GAAG,CAACqC,QAAQ,CAAC,CAAC,CAAC,EAAE;IACjB,OAAON,cAAc;EACvB;EAESO,OAAOA,CAAA,EAAS,CAEzB;EAEAC,cAAcA,CAACC,WAAmB,EAAQ;IACxC,IAAI,CAACC,YAAY,GAAG1C,IAAI,CAAeyC,WAAW,CAAC;EACrD;EAEAE,aAAaA,CAACC,UAAkC,EAAQ;IACtD,KAAK,MAAM,CAACC,IAAI,EAAEC,MAAM,CAAC,IAAItB,MAAM,CAACuB,OAAO,CAACH,UAAU,CAAC,EAAE;MACvD,MAAMI,WAAW,GAAG,IAAI,CAAC7B,YAAY,CAAC0B,IAAI,CAAC;MAC3C,IAAIG,WAAW,IAAI,CAAC,EAAE;QACpB,IAAI,CAAC1B,QAAQ,CAAC0B,WAAW,CAAC,GAAGF,MAAM;MACrC,CAAC,MAAM;QACL,MAAM,IAAIG,KAAK,uBAAAd,MAAA,CACSU,IAAI,gDAAAV,MAAA,CAA6C,IAAI,CAACnB,EAAE,EAC/E;MACH;IACF;EAOF;EAGAkC,WAAWA,CAACC,QAAiC,EAAQ;IACnD,IAAI,CAACjD,aAAa,CAAC,IAAI,CAACS,KAAK,CAACwC,QAAQ,CAAC,EAAE;MACvC3B,MAAM,CAAC4B,MAAM,CAAC,IAAI,CAACzC,KAAK,CAACwC,QAAQ,EAAEA,QAAQ,CAAC;MAE5C,IAAI,CAACE,UAAU,GAAGhD,YAAY,CAC5B,IAAI,CAACK,MAAM,CAACG,MAAM,EAClB,IAAI,CAACe,gBAAgB,EACrB,IAAI,CAACjB,KAAK,CAACS,MAAM,EACjB,IAAI,CAACT,KAAK,CAACwC,QAAQ,CACpB;IACH;EACF;EAEAG,WAAWA,CAACC,QAA6B,EAAQ;IAC/C,IAAI,CAACrD,aAAa,CAACqD,QAAQ,CAAC,EAAE;MAC5B,MAAM,IAAIN,KAAK,CAAC,kCAAkC,CAAC;IACrD;EACF;EAEAO,WAAWA,CAAA,EAAG;IACZ,OAAO,IAAI,CAAClC,QAAQ;EACtB;EAGAmC,aAAaA,CAAA,EAAG;IAEd,OAAO,IAAI,CAACJ,UAAU;EACxB;EAGUtB,4BAA4BA,CAAA,EAAG;IAEvC,MAAM2B,MAAsB,GAAG;MAC7BC,MAAM,EAAE3D,IAAI,CAAe,IAAI,CAACW,KAAK,CAACM,EAAE,CAAC,CAACJ,MAAM;MAChD+C,UAAU,EAAE,IAAI,CAACjD,KAAK,CAACkD,YAAY,IAAI,MAAM;MAC7CC,OAAO,EAAExD,qBAAqB,CAAC,IAAI,CAACK,KAAK,CAACS,MAAM,EAAE,IAAI,CAACT,KAAK,CAACU,SAAS;IACxE,CAAC;IAGD,IAAI0C,QAAsC;IAC1C,IAAI,IAAI,CAACpD,KAAK,CAACO,EAAE,EAAE;MAAA,IAAA8C,YAAA,EAAAC,qBAAA;MACjBF,QAAQ,GAAG;QACTJ,MAAM,EAAE3D,IAAI,CAAe,IAAI,CAACW,KAAK,CAACO,EAAE,CAAC,CAACL,MAAM;QAChD+C,UAAU,EAAE,IAAI,CAACjD,KAAK,CAACuD,YAAY,IAAI,MAAM;QAC7CC,OAAO,EAAE,CACP;UAEEC,MAAM,EAAEhE,sBAAsB,EAAA4D,YAAA,GAAC,IAAI,CAACtD,MAAM,cAAAsD,YAAA,wBAAAC,qBAAA,GAAXD,YAAA,CAAaK,aAAa,cAAAJ,qBAAA,uBAA1BA,qBAAA,CAA4BG,MAAM;QACnE,CAAC;MAEL,CAAC;IACH;IAGA,QAAQ,IAAI,CAACzD,KAAK,CAAC2D,QAAQ;MACzB,KAAK,cAAc;MACnB,KAAK,WAAW;QACd,MAAM,IAAIrB,KAAK,+CAAAd,MAAA,CAA+C,IAAI,CAACxB,KAAK,CAAC2D,QAAQ,EAAG;MACtF;IAAQ;IAIV,MAAMxC,UAAuC,GAAG;MAC9C4B,MAAM;MACNK,QAAQ;MACRQ,SAAS,EAAE;QACTD,QAAQ,EAAE,IAAI,CAAC3D,KAAK,CAAC2D;MACvB,CAAC;MACDlD,MAAM,EAAE;IACV,CAAC;IAGDjB,yCAAyC,CAAC2B,UAAU,EAAE,IAAI,CAACnB,KAAK,CAAC6D,UAAU,CAAC;IAE5E,OAAO1C,UAAU;EACnB;EAEA2C,IAAIA,CAACC,OASJ,EAAQ;IACP,MAAMC,gBAAkC,GACtC3E,IAAI,CAAmB0E,OAAO,CAACE,UAAU,CAAC,IAAI,IAAI,CAAClE,MAAM,CAACmE,oBAAoB,EAAE;IAGlFF,gBAAgB,CAAC9D,MAAM,CAACiE,WAAW,CAAC,IAAI,CAACjE,MAAM,CAAC;IAGhD,MAAMkE,SAAS,GAAG,IAAI,CAACtB,aAAa,EAAE;IACtC,IAAIsB,SAAS,EAAE;MACbJ,gBAAgB,CAAC9D,MAAM,CAACmE,YAAY,CAAC,CAAC,EAAED,SAAS,CAAC;IACpD;IAGA,IAAI,CAACE,oBAAoB,CAACN,gBAAgB,CAAC;IAG3C,IAAID,OAAO,CAACQ,UAAU,EAAE;MACtBP,gBAAgB,CAAC9D,MAAM,CAACsE,WAAW,CACjCT,OAAO,CAACQ,UAAU,EAClBR,OAAO,CAACU,aAAa,EACrBV,OAAO,CAACW,UAAU,EAClBX,OAAO,CAACY,UAAU,EAClBZ,OAAO,CAACa,aAAa,CACtB;IACH,CAAC,MAAM;MACLZ,gBAAgB,CAAC9D,MAAM,CAAC4D,IAAI,CAC1BC,OAAO,CAACc,WAAW,IAAI,CAAC,EACxBd,OAAO,CAACU,aAAa,EACrBV,OAAO,CAACW,UAAU,EAClBX,OAAO,CAACa,aAAa,CACtB;IACH;EACF;EAEAN,oBAAoBA,CAACN,gBAAkC,EAAE;IACvD,IAAI,IAAI,CAACjC,YAAY,EAAE;MACrBiC,gBAAgB,CAAC9D,MAAM,CAAC2B,cAAc,CAAC,IAAI,CAACE,YAAY,CAAC7B,MAAM,EAAE,IAAI,CAAC6B,YAAY,CAAC/B,KAAK,CAAC8E,SAAS,CAAC;IACrG;IAEA,MAAM3B,OAAO,GAAG,IAAI,CAACN,WAAW,EAAE;IAClC,KAAK,IAAIkC,CAAC,GAAG,CAAC,EAAEA,CAAC,GAAG5B,OAAO,CAACpC,MAAM,EAAE,EAAEgE,CAAC,EAAE;MACvC,MAAM5C,MAAM,GAAG9C,IAAI,CAAe8D,OAAO,CAAC4B,CAAC,CAAC,CAAC;MAC7C,IAAI,CAAC5C,MAAM,EAAE;QACX,MAAM6C,SAAS,GAAG,IAAI,CAAChF,KAAK,CAACS,MAAM,CAACwB,UAAU,CAACgD,IAAI,CAChDD,SAAS,IAAKA,SAAS,CAACE,QAAQ,KAAKH,CAAC,CACxC;QACD,MAAM,IAAIzC,KAAK,sCAAAd,MAAA,CACwB,CAAAwD,SAAS,aAATA,SAAS,uBAATA,SAAS,CAAE9C,IAAI,KAAI,EAAE,kBAAAV,MAAA,CAAe,IAAI,CAACxB,KAAK,CAACK,EAAE,OACvF;MACH;MACA2D,gBAAgB,CAAC9D,MAAM,CAACiF,eAAe,CAACJ,CAAC,EAAE5C,MAAM,CAACjC,MAAM,CAAC;IAC3D;EAsBF;AACF"}
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/// <reference types="
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/// <reference types="dist" />
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import { Sampler, SamplerProps } from '@luma.gl/api';
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import type WebGPUDevice from '../webgpu-device';
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export type WebGPUSamplerProps = SamplerProps & {
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import type { WebGPUDevice } from '../webgpu-device';
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export declare type WebGPUSamplerProps = SamplerProps & {
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handle?: GPUSampler;
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};
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/**
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{"version":3,"file":"webgpu-sampler.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-sampler.ts"],"names":[],"mappings":";AAAA,OAAO,EAAC,OAAO,EAAE,YAAY,EAAC,MAAM,cAAc,CAAC;AACnD,OAAO,KAAK,YAAY,MAAM,kBAAkB,CAAC;
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{"version":3,"file":"webgpu-sampler.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-sampler.ts"],"names":[],"mappings":";AAAA,OAAO,EAAC,OAAO,EAAE,YAAY,EAAC,MAAM,cAAc,CAAC;AACnD,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,kBAAkB,CAAC;AAEnD,oBAAY,kBAAkB,GAAG,YAAY,GAAG;IAC9C,MAAM,CAAC,EAAE,UAAU,CAAC;CACrB,CAAA;AAED;;GAEG;AACH,MAAM,CAAC,OAAO,OAAO,aAAc,SAAQ,OAAO;IAChD,QAAQ,CAAC,MAAM,EAAE,YAAY,CAAC;IAC9B,QAAQ,CAAC,MAAM,EAAE,UAAU,CAAC;gBAEhB,MAAM,EAAE,YAAY,EAAE,KAAK,EAAE,kBAAkB;IAclD,OAAO,IAAI,IAAI;CAGzB"}
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import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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import { Sampler } from '@luma.gl/api';
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/**
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*
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export default class WebGPUSampler extends Sampler {
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destroy() {
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// this.handle.destroy();
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constructor(device, props) {
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super(device, props);
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_defineProperty(this, "device", void 0);
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_defineProperty(this, "handle", void 0);
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if (samplerProps.type !== 'comparison-sampler') {
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this.handle = this.handle || this.device.handle.createSampler(samplerProps);
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destroy() {}
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//# sourceMappingURL=webgpu-sampler.js.map
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{"version":3,"file":"webgpu-sampler.js","names":["Sampler","WebGPUSampler","constructor","device","props","_defineProperty","samplerProps","type","compare","handle","createSampler","label","id","destroy"],"sources":["../../../src/adapter/resources/webgpu-sampler.ts"],"sourcesContent":["import {Sampler, SamplerProps} from '@luma.gl/api';\nimport type {WebGPUDevice} from '../webgpu-device';\n\nexport type WebGPUSamplerProps = SamplerProps & {\n handle?: GPUSampler;\n}\n\n/**\n *\n */\nexport default class WebGPUSampler extends Sampler {\n readonly device: WebGPUDevice;\n readonly handle: GPUSampler;\n\n constructor(device: WebGPUDevice, props: WebGPUSamplerProps) {\n super(device, props);\n this.device = device;\n\n // Prepare sampler props\n const samplerProps: Partial<WebGPUSamplerProps> = {...this.props};\n if (samplerProps.type !== 'comparison-sampler') {\n delete samplerProps.compare;\n }\n\n this.handle = this.handle || this.device.handle.createSampler(samplerProps);\n this.handle.label = this.props.id;\n }\n\n override destroy(): void {\n // this.handle.destroy();\n }\n}\n"],"mappings":";AAAA,SAAQA,OAAO,QAAqB,cAAc;AAUlD,eAAe,MAAMC,aAAa,SAASD,OAAO,CAAC;EAIjDE,WAAWA,CAACC,MAAoB,EAAEC,KAAyB,EAAE;IAC3D,KAAK,CAACD,MAAM,EAAEC,KAAK,CAAC;IAACC,eAAA;IAAAA,eAAA;IACrB,IAAI,CAACF,MAAM,GAAGA,MAAM;IAGpB,MAAMG,YAAyC,GAAG;MAAC,GAAG,IAAI,CAACF;IAAK,CAAC;IACjE,IAAIE,YAAY,CAACC,IAAI,KAAK,oBAAoB,EAAE;MAC9C,OAAOD,YAAY,CAACE,OAAO;IAC7B;IAEA,IAAI,CAACC,MAAM,GAAG,IAAI,CAACA,MAAM,IAAI,IAAI,CAACN,MAAM,CAACM,MAAM,CAACC,aAAa,CAACJ,YAAY,CAAC;IAC3E,IAAI,CAACG,MAAM,CAACE,KAAK,GAAG,IAAI,CAACP,KAAK,CAACQ,EAAE;EACnC;EAESC,OAAOA,CAAA,EAAS,CAEzB;AACF"}
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/// <reference types="
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/// <reference types="dist" />
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import type { ShaderProps, CompilerMessage } from '@luma.gl/api';
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import { Shader } from '@luma.gl/api';
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import type WebGPUDevice from '../webgpu-device';
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export type WebGPUShaderProps = ShaderProps & {
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import type { WebGPUDevice } from '../webgpu-device';
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export declare type WebGPUShaderProps = ShaderProps & {
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handle?: GPUShaderModule;
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};
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/**
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{"version":3,"file":"webgpu-shader.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-shader.ts"],"names":[],"mappings":";
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{"version":3,"file":"webgpu-shader.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-shader.ts"],"names":[],"mappings":";AAEA,OAAO,KAAK,EAAC,WAAW,EAAE,eAAe,EAAC,MAAM,cAAc,CAAC;AAC/D,OAAO,EAAC,MAAM,EAAM,MAAM,cAAc,CAAC;AACzC,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,kBAAkB,CAAC;AAEnD,oBAAY,iBAAiB,GAAG,WAAW,GAAG;IAC5C,MAAM,CAAC,EAAE,eAAe,CAAC;CAC1B,CAAC;AAEF;;GAEG;AACH,MAAM,CAAC,OAAO,OAAO,YAAa,SAAQ,MAAM;IAC9C,QAAQ,CAAC,MAAM,EAAE,YAAY,CAAC;IAC9B,QAAQ,CAAC,MAAM,EAAE,eAAe,CAAC;gBAErB,MAAM,EAAE,YAAY,EAAE,KAAK,EAAE,iBAAiB;IAYpD,sBAAsB,CAAC,UAAU,EAAE,OAAO,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;IAWxE,OAAO,IAAI,IAAI;IAIxB,SAAS,CAAC,YAAY,IAAI,eAAe;IAwBzC,+CAA+C;IACzC,eAAe,IAAI,OAAO,CAAC,SAAS,eAAe,EAAE,CAAC;CAI7D"}
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import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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import { Shader, log } from '@luma.gl/api';
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/**
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* Immutable shader
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export default class WebGPUShader extends Shader {
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constructor(device, props) {
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super(device, props);
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_defineProperty(this, "device", void 0);
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_defineProperty(this, "handle", void 0);
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this.device = device;
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this.device.handle.pushErrorScope('validation');
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this.handle = this.props.handle || this.createHandle();
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this.handle.label = this.props.id;
|
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this._checkCompilationError(this.device.handle.popErrorScope());
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}
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async _checkCompilationError(errorScope) {
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const error = await errorScope;
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if (error) {
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const shaderLog = await this.compilationInfo();
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log.error("Shader compilation error: ".concat(error.message), shaderLog)();
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throw new Error("Shader compilation error: ".concat(error.message));
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}
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destroy() {}
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createHandle() {
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const {
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|
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default:
|
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/** Returns compilation info for this shader */
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|
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|
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|
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|
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transform: glsl => this.device.glslang.compileGLSL(glsl, type)
|
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});
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default:
|
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throw new Error(language);
|
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43
|
}
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}
|
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async compilationInfo() {
|
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const compilationInfo = await this.handle.getCompilationInfo();
|
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|
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}
|
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|
}
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|
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//# sourceMappingURL=webgpu-shader.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"webgpu-shader.js","names":["Shader","log","WebGPUShader","constructor","device","props","_defineProperty","handle","pushErrorScope","createHandle","label","id","_checkCompilationError","popErrorScope","errorScope","error","shaderLog","compilationInfo","concat","message","Error","destroy","source","language","includes","createShaderModule","code","transform","glsl","glslang","compileGLSL","type","getCompilationInfo","messages"],"sources":["../../../src/adapter/resources/webgpu-shader.ts"],"sourcesContent":["// luma.gl, MIT license\n\nimport type {ShaderProps, CompilerMessage} from '@luma.gl/api';\nimport {Shader, log} from '@luma.gl/api';\nimport type {WebGPUDevice} from '../webgpu-device';\n\nexport type WebGPUShaderProps = ShaderProps & {\n handle?: GPUShaderModule;\n};\n\n/**\n * Immutable shader\n */\nexport default class WebGPUShader extends Shader {\n readonly device: WebGPUDevice;\n readonly handle: GPUShaderModule;\n\n constructor(device: WebGPUDevice, props: WebGPUShaderProps) {\n super(device, props);\n this.device = device;\n\n this.device.handle.pushErrorScope('validation');\n\n this.handle = this.props.handle || this.createHandle();\n this.handle.label = this.props.id;\n\n this._checkCompilationError(this.device.handle.popErrorScope());\n }\n\n async _checkCompilationError(errorScope: Promise<GPUError | null>): Promise<void> {\n const error = await errorScope as GPUValidationError;\n if (error) {\n const shaderLog = await this.compilationInfo();\n log.error(`Shader compilation error: ${error.message}`, shaderLog)();\n // Note: Even though this error is asynchronous and thrown after the constructor completes,\n // it will result in a useful stack trace leading back to the constructor\n throw new Error(`Shader compilation error: ${error.message}`);\n }\n }\n\n override destroy(): void {\n // this.handle.destroy();\n }\n\n protected createHandle(): GPUShaderModule {\n const {source} = this.props;\n\n let language = this.props.language;\n // Compile from src\n if (!language) {\n // wgsl uses C++ \"auto\" style arrow notation\n language = source.includes('->') ? 'wgsl' : 'glsl';\n }\n\n switch(language) {\n case 'wgsl':\n return this.device.handle.createShaderModule({code: source});\n case 'glsl':\n return this.device.handle.createShaderModule({\n code: source,\n // @ts-expect-error\n transform: (glsl) => this.device.glslang.compileGLSL(glsl, type)\n });\n default:\n throw new Error(language);\n }\n }\n\n /** Returns compilation info for this shader */\n async compilationInfo(): Promise<readonly CompilerMessage[]> {\n const compilationInfo = await this.handle.getCompilationInfo();\n return compilationInfo.messages;\n }\n}\n"],"mappings":";AAGA,SAAQA,MAAM,EAAEC,GAAG,QAAO,cAAc;AAUxC,eAAe,MAAMC,YAAY,SAASF,MAAM,CAAC;EAI/CG,WAAWA,CAACC,MAAoB,EAAEC,KAAwB,EAAE;IAC1D,KAAK,CAACD,MAAM,EAAEC,KAAK,CAAC;IAACC,eAAA;IAAAA,eAAA;IACrB,IAAI,CAACF,MAAM,GAAGA,MAAM;IAEpB,IAAI,CAACA,MAAM,CAACG,MAAM,CAACC,cAAc,CAAC,YAAY,CAAC;IAE/C,IAAI,CAACD,MAAM,GAAG,IAAI,CAACF,KAAK,CAACE,MAAM,IAAI,IAAI,CAACE,YAAY,EAAE;IACtD,IAAI,CAACF,MAAM,CAACG,KAAK,GAAG,IAAI,CAACL,KAAK,CAACM,EAAE;IAEjC,IAAI,CAACC,sBAAsB,CAAC,IAAI,CAACR,MAAM,CAACG,MAAM,CAACM,aAAa,EAAE,CAAC;EACjE;EAEA,MAAMD,sBAAsBA,CAACE,UAAoC,EAAiB;IAChF,MAAMC,KAAK,GAAG,MAAMD,UAAgC;IACpD,IAAIC,KAAK,EAAE;MACT,MAAMC,SAAS,GAAG,MAAM,IAAI,CAACC,eAAe,EAAE;MAC9ChB,GAAG,CAACc,KAAK,8BAAAG,MAAA,CAA8BH,KAAK,CAACI,OAAO,GAAIH,SAAS,CAAC,EAAE;MAGpE,MAAM,IAAII,KAAK,8BAAAF,MAAA,CAA8BH,KAAK,CAACI,OAAO,EAAG;IAC/D;EACF;EAESE,OAAOA,CAAA,EAAS,CAEzB;EAEUZ,YAAYA,CAAA,EAAoB;IACxC,MAAM;MAACa;IAAM,CAAC,GAAG,IAAI,CAACjB,KAAK;IAE3B,IAAIkB,QAAQ,GAAG,IAAI,CAAClB,KAAK,CAACkB,QAAQ;IAElC,IAAI,CAACA,QAAQ,EAAE;MAEbA,QAAQ,GAAGD,MAAM,CAACE,QAAQ,CAAC,IAAI,CAAC,GAAG,MAAM,GAAG,MAAM;IACpD;IAEA,QAAOD,QAAQ;MACb,KAAK,MAAM;QACT,OAAO,IAAI,CAACnB,MAAM,CAACG,MAAM,CAACkB,kBAAkB,CAAC;UAACC,IAAI,EAAEJ;QAAM,CAAC,CAAC;MAC9D,KAAK,MAAM;QACT,OAAO,IAAI,CAAClB,MAAM,CAACG,MAAM,CAACkB,kBAAkB,CAAC;UAC3CC,IAAI,EAAEJ,MAAM;UAEZK,SAAS,EAAGC,IAAI,IAAK,IAAI,CAACxB,MAAM,CAACyB,OAAO,CAACC,WAAW,CAACF,IAAI,EAAEG,IAAI;QACjE,CAAC,CAAC;MACJ;QACE,MAAM,IAAIX,KAAK,CAACG,QAAQ,CAAC;IAAC;EAEhC;EAGA,MAAMN,eAAeA,CAAA,EAAwC;IAC3D,MAAMA,eAAe,GAAG,MAAM,IAAI,CAACV,MAAM,CAACyB,kBAAkB,EAAE;IAC9D,OAAOf,eAAe,CAACgB,QAAQ;EACjC;AACF"}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
|
-
/// <reference types="
|
|
1
|
+
/// <reference types="dist" />
|
|
2
|
+
/// <reference types="offscreencanvas" />
|
|
2
3
|
import { Texture, TextureProps, Sampler, SamplerProps } from '@luma.gl/api';
|
|
3
|
-
import type WebGPUDevice from '../webgpu-device';
|
|
4
|
+
import type { WebGPUDevice } from '../webgpu-device';
|
|
4
5
|
import WebGPUSampler from './webgpu-sampler';
|
|
5
6
|
export default class WebGPUTexture extends Texture {
|
|
6
7
|
readonly device: WebGPUDevice;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpu-texture.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-texture.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"webgpu-texture.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgpu-texture.ts"],"names":[],"mappings":";;AACA,OAAO,EAAC,OAAO,EAAE,YAAY,EAAE,OAAO,EAAE,YAAY,EAAC,MAAM,cAAc,CAAC;AAE1E,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,kBAAkB,CAAC;AACnD,OAAO,aAAa,MAAM,kBAAkB,CAAC;AAW7C,MAAM,CAAC,OAAO,OAAO,aAAc,SAAQ,OAAO;IAChD,QAAQ,CAAC,MAAM,EAAE,YAAY,CAAC;IAC9B,QAAQ,CAAC,MAAM,EAAE,UAAU,CAAC;IAC5B,QAAQ,CAAC,IAAI,EAAE,cAAc,CAAC;IAC9B,OAAO,EAAE,aAAa,CAAC;gBASX,MAAM,EAAE,YAAY,EAAE,KAAK,EAAE,YAAY;IA+BrD,SAAS,CAAC,YAAY,IAAI,UAAU;IAyB3B,OAAO,IAAI,IAAI;IAIxB;;;OAGG;IACH,UAAU,CAAC,OAAO,EAAE,OAAO,GAAG,YAAY,GAAG,IAAI;IAKjD,OAAO,CAAC,OAAO,EAAE;QACf,IAAI,EAAE,GAAG,CAAC;KACX;IAID,gBAAgB;IAChB,QAAQ,CAAC,OAAO,EAAE;QAChB,MAAM,EAAE,WAAW,GAAG,iBAAiB,GAAG,eAAe,CAAC;QAC1D,KAAK,CAAC,EAAE,MAAM,CAAC;QACf,MAAM,CAAC,EAAE,MAAM,CAAC;QAChB,KAAK,CAAC,EAAE,MAAM,CAAC;QACf,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,QAAQ,CAAC,EAAE,MAAM,CAAC;QAClB,CAAC,CAAC,EAAE,MAAM,CAAC;QACX,CAAC,CAAC,EAAE,MAAM,CAAC;QACX,CAAC,CAAC,EAAE,MAAM,CAAC;QACX,MAAM,CAAC,EAAE,KAAK,GAAG,cAAc,GAAG,YAAY,CAAC;QAC/C,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B,GAAG,IAAI;CA6HT"}
|