@luma.gl/webgl 9.1.0-alpha.2 → 9.1.0-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (216) hide show
  1. package/dist/adapter/converters/device-parameters.d.ts +3 -3
  2. package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
  3. package/dist/adapter/converters/device-parameters.js +19 -11
  4. package/dist/adapter/converters/device-parameters.js.map +1 -0
  5. package/dist/adapter/converters/sampler-parameters.js +7 -4
  6. package/dist/adapter/converters/sampler-parameters.js.map +1 -0
  7. package/dist/adapter/converters/shader-formats.js +1 -0
  8. package/dist/adapter/converters/shader-formats.js.map +1 -0
  9. package/dist/adapter/converters/vertex-formats.js +1 -0
  10. package/dist/adapter/converters/vertex-formats.js.map +1 -0
  11. package/dist/adapter/converters/webgl-texture-table.d.ts +40 -0
  12. package/dist/adapter/converters/webgl-texture-table.d.ts.map +1 -0
  13. package/dist/adapter/converters/webgl-texture-table.js +304 -0
  14. package/dist/adapter/converters/webgl-texture-table.js.map +1 -0
  15. package/dist/adapter/device-helpers/webgl-device-features.d.ts.map +1 -1
  16. package/dist/adapter/device-helpers/webgl-device-features.js +2 -3
  17. package/dist/adapter/device-helpers/webgl-device-features.js.map +1 -0
  18. package/dist/adapter/device-helpers/webgl-device-info.js +1 -0
  19. package/dist/adapter/device-helpers/webgl-device-info.js.map +1 -0
  20. package/dist/adapter/device-helpers/webgl-device-limits.js +1 -0
  21. package/dist/adapter/device-helpers/webgl-device-limits.js.map +1 -0
  22. package/dist/adapter/helpers/decode-webgl-types.js +1 -0
  23. package/dist/adapter/helpers/decode-webgl-types.js.map +1 -0
  24. package/dist/adapter/helpers/format-utils.d.ts.map +1 -0
  25. package/dist/{classic → adapter/helpers}/format-utils.js +7 -0
  26. package/dist/adapter/helpers/format-utils.js.map +1 -0
  27. package/dist/adapter/helpers/get-shader-layout.d.ts +1 -1
  28. package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
  29. package/dist/adapter/helpers/get-shader-layout.js +5 -4
  30. package/dist/adapter/helpers/get-shader-layout.js.map +1 -0
  31. package/dist/adapter/helpers/parse-shader-compiler-log.js +1 -0
  32. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
  33. package/dist/adapter/helpers/set-uniform.js +1 -0
  34. package/dist/adapter/helpers/set-uniform.js.map +1 -0
  35. package/dist/adapter/helpers/typed-array-utils.d.ts.map +1 -0
  36. package/dist/{classic → adapter/helpers}/typed-array-utils.js +1 -0
  37. package/dist/adapter/helpers/typed-array-utils.js.map +1 -0
  38. package/dist/adapter/helpers/webgl-texture-utils.d.ts +100 -29
  39. package/dist/adapter/helpers/webgl-texture-utils.d.ts.map +1 -1
  40. package/dist/adapter/helpers/webgl-texture-utils.js +231 -240
  41. package/dist/adapter/helpers/webgl-texture-utils.js.map +1 -0
  42. package/dist/adapter/helpers/webgl-topology-utils.js +1 -0
  43. package/dist/adapter/helpers/webgl-topology-utils.js.map +1 -0
  44. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
  45. package/dist/adapter/resources/webgl-buffer.js +4 -1
  46. package/dist/adapter/resources/webgl-buffer.js.map +1 -0
  47. package/dist/adapter/resources/webgl-command-buffer.d.ts +59 -2
  48. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
  49. package/dist/adapter/resources/webgl-command-buffer.js +89 -32
  50. package/dist/adapter/resources/webgl-command-buffer.js.map +1 -0
  51. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
  52. package/dist/adapter/resources/webgl-command-encoder.js +4 -0
  53. package/dist/adapter/resources/webgl-command-encoder.js.map +1 -0
  54. package/dist/adapter/resources/webgl-external-texture.js +15 -0
  55. package/dist/adapter/resources/webgl-external-texture.js.map +1 -0
  56. package/dist/adapter/resources/webgl-framebuffer.d.ts +33 -35
  57. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  58. package/dist/adapter/resources/webgl-framebuffer.js +71 -76
  59. package/dist/adapter/resources/webgl-framebuffer.js.map +1 -0
  60. package/dist/adapter/resources/webgl-query-set.js +1 -0
  61. package/dist/adapter/resources/webgl-query-set.js.map +1 -0
  62. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
  63. package/dist/adapter/resources/webgl-render-pass.js +49 -21
  64. package/dist/adapter/resources/webgl-render-pass.js.map +1 -0
  65. package/dist/adapter/resources/webgl-render-pipeline.d.ts +3 -4
  66. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
  67. package/dist/adapter/resources/webgl-render-pipeline.js +45 -23
  68. package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -0
  69. package/dist/adapter/resources/webgl-sampler.js +1 -0
  70. package/dist/adapter/resources/webgl-sampler.js.map +1 -0
  71. package/dist/adapter/resources/webgl-shader.d.ts +1 -0
  72. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  73. package/dist/adapter/resources/webgl-shader.js +13 -6
  74. package/dist/adapter/resources/webgl-shader.js.map +1 -0
  75. package/dist/adapter/resources/webgl-texture-view.js +1 -0
  76. package/dist/adapter/resources/webgl-texture-view.js.map +1 -0
  77. package/dist/adapter/resources/webgl-texture.d.ts +33 -21
  78. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  79. package/dist/adapter/resources/webgl-texture.js +172 -242
  80. package/dist/adapter/resources/webgl-texture.js.map +1 -0
  81. package/dist/adapter/resources/webgl-transform-feedback.js +1 -0
  82. package/dist/adapter/resources/webgl-transform-feedback.js.map +1 -0
  83. package/dist/adapter/resources/webgl-vertex-array.js +1 -0
  84. package/dist/adapter/resources/webgl-vertex-array.js.map +1 -0
  85. package/dist/adapter/webgl-adapter.d.ts +21 -0
  86. package/dist/adapter/webgl-adapter.d.ts.map +1 -0
  87. package/dist/adapter/webgl-adapter.js +86 -0
  88. package/dist/adapter/webgl-adapter.js.map +1 -0
  89. package/dist/adapter/webgl-canvas-context.d.ts +4 -6
  90. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
  91. package/dist/adapter/webgl-canvas-context.js +13 -17
  92. package/dist/adapter/webgl-canvas-context.js.map +1 -0
  93. package/dist/adapter/webgl-device.d.ts +35 -46
  94. package/dist/adapter/webgl-device.d.ts.map +1 -1
  95. package/dist/adapter/webgl-device.js +100 -156
  96. package/dist/adapter/webgl-device.js.map +1 -0
  97. package/dist/context/debug/spector-types.d.ts +1108 -0
  98. package/dist/context/debug/spector-types.d.ts.map +1 -0
  99. package/dist/context/debug/spector-types.js +698 -0
  100. package/dist/context/debug/spector-types.js.map +1 -0
  101. package/dist/context/debug/spector.d.ts +12 -8
  102. package/dist/context/debug/spector.d.ts.map +1 -1
  103. package/dist/context/debug/spector.js +24 -17
  104. package/dist/context/debug/spector.js.map +1 -0
  105. package/dist/context/debug/webgl-developer-tools.d.ts +2 -3
  106. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
  107. package/dist/context/debug/webgl-developer-tools.js +7 -19
  108. package/dist/context/debug/webgl-developer-tools.js.map +1 -0
  109. package/dist/context/helpers/create-browser-context.d.ts +6 -22
  110. package/dist/context/helpers/create-browser-context.d.ts.map +1 -1
  111. package/dist/context/helpers/create-browser-context.js +41 -32
  112. package/dist/context/helpers/create-browser-context.js.map +1 -0
  113. package/dist/context/helpers/webgl-context-data.js +1 -0
  114. package/dist/context/helpers/webgl-context-data.js.map +1 -0
  115. package/dist/context/helpers/webgl-extensions.js +1 -0
  116. package/dist/context/helpers/webgl-extensions.js.map +1 -0
  117. package/dist/context/parameters/unified-parameter-api.js +1 -0
  118. package/dist/context/parameters/unified-parameter-api.js.map +1 -0
  119. package/dist/context/parameters/webgl-parameter-tables.d.ts +1 -1
  120. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  121. package/dist/context/parameters/webgl-parameter-tables.js +3 -2
  122. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -0
  123. package/dist/context/polyfills/polyfill-webgl1-extensions.d.ts +9 -0
  124. package/dist/context/polyfills/polyfill-webgl1-extensions.d.ts.map +1 -0
  125. package/dist/context/polyfills/polyfill-webgl1-extensions.js +182 -0
  126. package/dist/context/polyfills/polyfill-webgl1-extensions.js.map +1 -0
  127. package/dist/context/state-tracker/deep-array-equal.js +1 -0
  128. package/dist/context/state-tracker/deep-array-equal.js.map +1 -0
  129. package/dist/context/state-tracker/webgl-state-tracker.d.ts +43 -0
  130. package/dist/context/state-tracker/webgl-state-tracker.d.ts.map +1 -0
  131. package/dist/context/state-tracker/{track-context-state.js → webgl-state-tracker.js} +45 -74
  132. package/dist/context/state-tracker/webgl-state-tracker.js.map +1 -0
  133. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
  134. package/dist/context/state-tracker/with-parameters.js +6 -4
  135. package/dist/context/state-tracker/with-parameters.js.map +1 -0
  136. package/dist/deprecated/accessor.d.ts.map +1 -0
  137. package/dist/{classic → deprecated}/accessor.js +37 -1
  138. package/dist/deprecated/accessor.js.map +1 -0
  139. package/dist/dist.dev.js +2397 -2430
  140. package/dist/dist.min.js +2 -2
  141. package/dist/index.cjs +2273 -2298
  142. package/dist/index.cjs.map +4 -4
  143. package/dist/index.d.ts +5 -4
  144. package/dist/index.d.ts.map +1 -1
  145. package/dist/index.js +6 -6
  146. package/dist/index.js.map +1 -0
  147. package/dist/types.js +1 -0
  148. package/dist/types.js.map +1 -0
  149. package/dist/utils/fill-array.d.ts +4 -4
  150. package/dist/utils/fill-array.d.ts.map +1 -1
  151. package/dist/utils/fill-array.js +1 -0
  152. package/dist/utils/fill-array.js.map +1 -0
  153. package/dist/utils/load-script.js +1 -0
  154. package/dist/utils/load-script.js.map +1 -0
  155. package/dist/utils/split-uniforms-and-bindings.d.ts +1 -1
  156. package/dist/utils/split-uniforms-and-bindings.d.ts.map +1 -1
  157. package/dist/utils/split-uniforms-and-bindings.js +1 -0
  158. package/dist/utils/split-uniforms-and-bindings.js.map +1 -0
  159. package/dist/utils/uid.d.ts +7 -0
  160. package/dist/utils/uid.d.ts.map +1 -0
  161. package/dist/utils/uid.js +15 -0
  162. package/dist/utils/uid.js.map +1 -0
  163. package/package.json +5 -5
  164. package/src/adapter/converters/device-parameters.ts +21 -15
  165. package/src/adapter/converters/sampler-parameters.ts +6 -4
  166. package/src/adapter/converters/webgl-texture-table.ts +404 -0
  167. package/src/adapter/device-helpers/webgl-device-features.ts +5 -3
  168. package/src/{classic → adapter/helpers}/format-utils.ts +6 -0
  169. package/src/adapter/helpers/get-shader-layout.ts +7 -4
  170. package/src/adapter/helpers/webgl-texture-utils.ts +410 -64
  171. package/src/adapter/resources/webgl-buffer.ts +3 -1
  172. package/src/adapter/resources/webgl-command-buffer.ts +125 -41
  173. package/src/adapter/resources/webgl-command-encoder.ts +6 -0
  174. package/src/adapter/resources/webgl-external-texture.ts +14 -0
  175. package/src/adapter/resources/webgl-framebuffer.ts +80 -86
  176. package/src/adapter/resources/webgl-render-pass.ts +72 -45
  177. package/src/adapter/resources/webgl-render-pipeline.ts +58 -27
  178. package/src/adapter/resources/webgl-shader.ts +15 -7
  179. package/src/adapter/resources/webgl-texture.ts +202 -274
  180. package/src/adapter/webgl-adapter.ts +105 -0
  181. package/src/adapter/webgl-canvas-context.ts +16 -19
  182. package/src/adapter/webgl-device.ts +144 -210
  183. package/src/context/debug/spector-types.ts +1154 -0
  184. package/src/context/debug/spector.ts +38 -29
  185. package/src/context/debug/webgl-developer-tools.ts +8 -31
  186. package/src/context/helpers/create-browser-context.ts +53 -63
  187. package/src/context/parameters/webgl-parameter-tables.ts +2 -2
  188. package/src/context/polyfills/polyfill-webgl1-extensions.ts +202 -0
  189. package/src/context/state-tracker/{track-context-state.ts → webgl-state-tracker.ts} +55 -94
  190. package/src/context/state-tracker/with-parameters.ts +5 -4
  191. package/src/{classic → deprecated}/accessor.ts +44 -3
  192. package/src/index.ts +7 -12
  193. package/src/utils/fill-array.ts +4 -4
  194. package/src/utils/split-uniforms-and-bindings.ts +3 -3
  195. package/src/utils/uid.ts +16 -0
  196. package/dist/adapter/converters/texture-formats.d.ts +0 -83
  197. package/dist/adapter/converters/texture-formats.d.ts.map +0 -1
  198. package/dist/adapter/converters/texture-formats.js +0 -518
  199. package/dist/classic/accessor.d.ts.map +0 -1
  200. package/dist/classic/clear.d.ts +0 -22
  201. package/dist/classic/clear.d.ts.map +0 -1
  202. package/dist/classic/clear.js +0 -86
  203. package/dist/classic/copy-and-blit.d.ts +0 -63
  204. package/dist/classic/copy-and-blit.d.ts.map +0 -1
  205. package/dist/classic/copy-and-blit.js +0 -193
  206. package/dist/classic/format-utils.d.ts.map +0 -1
  207. package/dist/classic/typed-array-utils.d.ts.map +0 -1
  208. package/dist/context/state-tracker/track-context-state.d.ts +0 -22
  209. package/dist/context/state-tracker/track-context-state.d.ts.map +0 -1
  210. package/src/adapter/converters/texture-formats.ts +0 -665
  211. package/src/classic/clear.ts +0 -115
  212. package/src/classic/copy-and-blit.ts +0 -318
  213. /package/dist/{classic → adapter/helpers}/format-utils.d.ts +0 -0
  214. /package/dist/{classic → adapter/helpers}/typed-array-utils.d.ts +0 -0
  215. /package/dist/{classic → deprecated}/accessor.d.ts +0 -0
  216. /package/src/{classic → adapter/helpers}/typed-array-utils.ts +0 -0
@@ -1,115 +0,0 @@
1
- // luma.gl
2
- // SPDX-License-Identifier: MIT
3
- // Copyright (c) vis.gl contributors
4
-
5
- import {Device, Framebuffer} from '@luma.gl/core';
6
- import {WebGLDevice} from '../adapter/webgl-device';
7
- import {withGLParameters} from '../context/state-tracker/with-parameters';
8
-
9
- // Should collapse during minification
10
- const GL_DEPTH_BUFFER_BIT = 0x00000100;
11
- const GL_STENCIL_BUFFER_BIT = 0x00000400;
12
- const GL_COLOR_BUFFER_BIT = 0x00004000;
13
-
14
- const GL_COLOR = 0x1800;
15
- const GL_DEPTH = 0x1801;
16
- const GL_STENCIL = 0x1802;
17
- const GL_DEPTH_STENCIL = 0x84f9;
18
-
19
- /**
20
- * Optionally clears depth, color and stencil buffers
21
- * @deprecated Set clear color when creating a RenderPass.
22
- */
23
- export function clear(
24
- device: Device,
25
- options?: {framebuffer?: Framebuffer; color?: any; depth?: any; stencil?: any}
26
- ): void {
27
- const {framebuffer = null, color = null, depth = null, stencil = null} = options || {};
28
- const parameters: any = {};
29
-
30
- if (framebuffer) {
31
- parameters.framebuffer = framebuffer;
32
- }
33
-
34
- let clearFlags = 0;
35
-
36
- if (color) {
37
- clearFlags |= GL_COLOR_BUFFER_BIT;
38
- if (color !== true) {
39
- parameters.clearColor = color;
40
- }
41
- }
42
-
43
- if (depth) {
44
- clearFlags |= GL_DEPTH_BUFFER_BIT;
45
- if (depth !== true) {
46
- parameters.clearDepth = depth;
47
- }
48
- }
49
-
50
- if (stencil) {
51
- clearFlags |= GL_STENCIL_BUFFER_BIT;
52
- if (depth !== true) {
53
- parameters.clearStencil = depth;
54
- }
55
- }
56
-
57
- // assert(clearFlags !== 0, ERR_ARGUMENTS);
58
-
59
- // Temporarily set any clear "colors" and call clear
60
- const gl = (device as WebGLDevice).gl;
61
- withGLParameters(gl, parameters, () => {
62
- gl.clear(clearFlags);
63
- });
64
- }
65
-
66
- /**
67
- * WebGL2 - clear a specific drawing buffer
68
- * @deprecated Set clear color when creating a RenderPass
69
- */
70
- export function clearBuffer(
71
- device: Device,
72
- options?: {framebuffer?: Framebuffer; buffer?: any; drawBuffer?: any; value?: any}
73
- ) {
74
- const {
75
- framebuffer = null,
76
- buffer = GL_COLOR,
77
- drawBuffer = 0,
78
- value = [0, 0, 0, 0]
79
- } = options || {};
80
- const gl = (device as WebGLDevice).gl;
81
- withGLParameters(gl, {framebuffer}, () => {
82
- // Method selection per OpenGL ES 3 docs
83
- switch (buffer) {
84
- case GL_COLOR:
85
- switch (value.constructor) {
86
- case Int32Array:
87
- gl.clearBufferiv(buffer, drawBuffer, value);
88
- break;
89
- case Uint32Array:
90
- gl.clearBufferuiv(buffer, drawBuffer, value);
91
- break;
92
- case Float32Array:
93
- default:
94
- gl.clearBufferfv(buffer, drawBuffer, value);
95
- }
96
- break;
97
-
98
- case GL_DEPTH:
99
- gl.clearBufferfv(GL_DEPTH, 0, [value]);
100
- break;
101
-
102
- case GL_STENCIL:
103
- gl.clearBufferiv(GL_STENCIL, 0, [value]);
104
- break;
105
-
106
- case GL_DEPTH_STENCIL:
107
- const [depth, stencil] = value;
108
- gl.clearBufferfi(GL_DEPTH_STENCIL, 0, depth, stencil);
109
- break;
110
-
111
- default:
112
- // assert(false, ERR_ARGUMENTS);
113
- }
114
- });
115
- }
@@ -1,318 +0,0 @@
1
- // luma.gl
2
- // SPDX-License-Identifier: MIT
3
- // Copyright (c) vis.gl contributors
4
-
5
- import {Buffer, Texture, Framebuffer, FramebufferProps} from '@luma.gl/core';
6
- import {GL} from '@luma.gl/constants';
7
-
8
- import {WEBGLFramebuffer} from '../adapter/resources/webgl-framebuffer';
9
- import {getGLTypeFromTypedArray, getTypedArrayFromGLType} from './typed-array-utils';
10
- import {glFormatToComponents, glTypeToBytes} from './format-utils';
11
- import {WEBGLBuffer} from '../adapter/resources/webgl-buffer';
12
- import {WEBGLTexture} from '../adapter/resources/webgl-texture';
13
-
14
- /**
15
- * Copies data from a type or a Texture object into ArrayBuffer object.
16
- * App can provide targetPixelArray or have it auto allocated by this method
17
- * newly allocated by this method unless provided by app.
18
- * @deprecated Use CommandEncoder.copyTextureToBuffer and Buffer.read
19
- * @note Slow requires roundtrip to GPU
20
- *
21
- * @param source
22
- * @param options
23
- * @returns pixel array,
24
- */
25
- export function readPixelsToArray(
26
- source: Framebuffer | Texture,
27
- options?: {
28
- sourceX?: number;
29
- sourceY?: number;
30
- sourceFormat?: number;
31
- sourceAttachment?: number;
32
- target?: Uint8Array | Uint16Array | Float32Array;
33
- // following parameters are auto deduced if not provided
34
- sourceWidth?: number;
35
- sourceHeight?: number;
36
- sourceType?: number;
37
- }
38
- ): Uint8Array | Uint16Array | Float32Array {
39
- const {
40
- sourceX = 0,
41
- sourceY = 0,
42
- sourceFormat = GL.RGBA,
43
- sourceAttachment = GL.COLOR_ATTACHMENT0 // TODO - support gl.readBuffer
44
- } = options || {};
45
- let {
46
- target = null,
47
- // following parameters are auto deduced if not provided
48
- sourceWidth,
49
- sourceHeight,
50
- sourceType
51
- } = options || {};
52
-
53
- const {framebuffer, deleteFramebuffer} = getFramebuffer(source);
54
- // assert(framebuffer);
55
- const {gl, handle} = framebuffer;
56
- sourceWidth = sourceWidth || framebuffer.width;
57
- sourceHeight = sourceHeight || framebuffer.height;
58
-
59
- // TODO - Set and unset gl.readBuffer
60
- // if (sourceAttachment === GL.COLOR_ATTACHMENT0 && handle === null) {
61
- // sourceAttachment = GL.FRONT;
62
- // }
63
-
64
- const attachment = sourceAttachment - GL.COLOR_ATTACHMENT0;
65
- // assert(attachments[sourceAttachment]);
66
-
67
- // Deduce the type from color attachment if not provided.
68
- sourceType =
69
- sourceType || framebuffer.colorAttachments[attachment]?.texture?.glType || GL.UNSIGNED_BYTE;
70
-
71
- // Deduce type and allocated pixelArray if needed
72
- target = getPixelArray(target, sourceType, sourceFormat, sourceWidth, sourceHeight);
73
-
74
- // Pixel array available, if necessary, deduce type from it.
75
- sourceType = sourceType || getGLTypeFromTypedArray(target);
76
-
77
- const prevHandle = gl.bindFramebuffer(GL.FRAMEBUFFER, handle);
78
- gl.readPixels(sourceX, sourceY, sourceWidth, sourceHeight, sourceFormat, sourceType, target);
79
- // @ts-expect-error
80
- gl.bindFramebuffer(GL.FRAMEBUFFER, prevHandle || null);
81
- if (deleteFramebuffer) {
82
- framebuffer.destroy();
83
- }
84
- return target;
85
- }
86
-
87
- /**
88
- * Copies data from a Framebuffer or a Texture object into a Buffer object.
89
- * NOTE: doesn't wait for copy to be complete, it programs GPU to perform a DMA transffer.
90
- * @deprecated Use CommandEncoder
91
- * @param source
92
- * @param options
93
- */
94
- export function readPixelsToBuffer(
95
- source: Framebuffer | Texture,
96
- options?: {
97
- sourceX?: number;
98
- sourceY?: number;
99
- sourceFormat?: number;
100
- target?: Buffer; // A new Buffer object is created when not provided.
101
- targetByteOffset?: number; // byte offset in buffer object
102
- // following parameters are auto deduced if not provided
103
- sourceWidth?: number;
104
- sourceHeight?: number;
105
- sourceType?: number;
106
- }
107
- ): WEBGLBuffer {
108
- const {
109
- target,
110
- sourceX = 0,
111
- sourceY = 0,
112
- sourceFormat = GL.RGBA,
113
- targetByteOffset = 0
114
- } = options || {};
115
- // following parameters are auto deduced if not provided
116
- let {sourceWidth, sourceHeight, sourceType} = options || {};
117
- const {framebuffer, deleteFramebuffer} = getFramebuffer(source);
118
- // assert(framebuffer);
119
- sourceWidth = sourceWidth || framebuffer.width;
120
- sourceHeight = sourceHeight || framebuffer.height;
121
-
122
- // Asynchronous read (PIXEL_PACK_BUFFER) is WebGL2 only feature
123
- const webglFramebuffer = framebuffer;
124
-
125
- // deduce type if not available.
126
- sourceType = sourceType || GL.UNSIGNED_BYTE;
127
-
128
- let webglBufferTarget = target as unknown as WEBGLBuffer | undefined;
129
- if (!webglBufferTarget) {
130
- // Create new buffer with enough size
131
- const components = glFormatToComponents(sourceFormat);
132
- const byteCount = glTypeToBytes(sourceType);
133
- const byteLength = targetByteOffset + sourceWidth * sourceHeight * components * byteCount;
134
- webglBufferTarget = webglFramebuffer.device.createBuffer({byteLength});
135
- }
136
-
137
- // TODO(donmccurdy): Do we have tests to confirm this is working?
138
- const commandEncoder = source.device.createCommandEncoder();
139
- commandEncoder.copyTextureToBuffer({
140
- source: source as Texture,
141
- width: sourceWidth,
142
- height: sourceHeight,
143
- origin: [sourceX, sourceY],
144
- destination: webglBufferTarget,
145
- byteOffset: targetByteOffset
146
- });
147
- commandEncoder.destroy();
148
-
149
- if (deleteFramebuffer) {
150
- framebuffer.destroy();
151
- }
152
-
153
- return webglBufferTarget;
154
- }
155
-
156
- /**
157
- * Copy a rectangle from a Framebuffer or Texture object into a texture (at an offset)
158
- * @deprecated Use CommandEncoder
159
- */
160
- // eslint-disable-next-line complexity, max-statements
161
- export function copyToTexture(
162
- source: Framebuffer | Texture,
163
- target: Texture | GL,
164
- options?: {
165
- sourceX?: number;
166
- sourceY?: number;
167
-
168
- targetX?: number;
169
- targetY?: number;
170
- targetZ?: number;
171
- targetMipmaplevel?: number;
172
- targetInternalFormat?: number;
173
-
174
- width?: number; // defaults to target width
175
- height?: number; // defaults to target height
176
- }
177
- ): Texture {
178
- const {
179
- sourceX = 0,
180
- sourceY = 0,
181
- // attachment = GL.COLOR_ATTACHMENT0, // TODO - support gl.readBuffer
182
- targetMipmaplevel = 0,
183
- targetInternalFormat = GL.RGBA
184
- } = options || {};
185
- let {
186
- targetX,
187
- targetY,
188
- targetZ,
189
- width, // defaults to target width
190
- height // defaults to target height
191
- } = options || {};
192
-
193
- const {framebuffer, deleteFramebuffer} = getFramebuffer(source);
194
- // assert(framebuffer);
195
- const webglFramebuffer = framebuffer;
196
- const {device, handle} = webglFramebuffer;
197
- const isSubCopy =
198
- typeof targetX !== 'undefined' ||
199
- typeof targetY !== 'undefined' ||
200
- typeof targetZ !== 'undefined';
201
- targetX = targetX || 0;
202
- targetY = targetY || 0;
203
- targetZ = targetZ || 0;
204
- const prevHandle = device.gl.bindFramebuffer(GL.FRAMEBUFFER, handle);
205
- // TODO - support gl.readBuffer (WebGL2 only)
206
- // const prevBuffer = gl.readBuffer(attachment);
207
- // assert(target);
208
- let texture: WEBGLTexture | null = null;
209
- let textureTarget: GL;
210
- if (target instanceof WEBGLTexture) {
211
- texture = target;
212
- width = Number.isFinite(width) ? width : texture.width;
213
- height = Number.isFinite(height) ? height : texture.height;
214
- texture?.bind(0);
215
- // @ts-ignore
216
- textureTarget = texture.target;
217
- } else {
218
- // @ts-ignore
219
- textureTarget = target;
220
- }
221
-
222
- if (!isSubCopy) {
223
- device.gl.copyTexImage2D(
224
- textureTarget,
225
- targetMipmaplevel,
226
- targetInternalFormat,
227
- sourceX,
228
- sourceY,
229
- width,
230
- height,
231
- 0 /* border must be 0 */
232
- );
233
- } else {
234
- switch (textureTarget) {
235
- case GL.TEXTURE_2D:
236
- case GL.TEXTURE_CUBE_MAP:
237
- device.gl.copyTexSubImage2D(
238
- textureTarget,
239
- targetMipmaplevel,
240
- targetX,
241
- targetY,
242
- sourceX,
243
- sourceY,
244
- width,
245
- height
246
- );
247
- break;
248
- case GL.TEXTURE_2D_ARRAY:
249
- case GL.TEXTURE_3D:
250
- device.gl.copyTexSubImage3D(
251
- textureTarget,
252
- targetMipmaplevel,
253
- targetX,
254
- targetY,
255
- targetZ,
256
- sourceX,
257
- sourceY,
258
- width,
259
- height
260
- );
261
- break;
262
- default:
263
- }
264
- }
265
- if (texture) {
266
- texture.unbind();
267
- }
268
- // @ts-expect-error
269
- device.gl.bindFramebuffer(GL.FRAMEBUFFER, prevHandle || null);
270
- if (deleteFramebuffer) {
271
- framebuffer.destroy();
272
- }
273
- return texture;
274
- }
275
-
276
- function getFramebuffer(source: Texture | Framebuffer): {
277
- framebuffer: WEBGLFramebuffer;
278
- deleteFramebuffer: boolean;
279
- } {
280
- if (!(source instanceof Framebuffer)) {
281
- return {framebuffer: toFramebuffer(source), deleteFramebuffer: true};
282
- }
283
- return {framebuffer: source as WEBGLFramebuffer, deleteFramebuffer: false};
284
- }
285
-
286
- /**
287
- * Wraps a given texture into a framebuffer object, that can be further used
288
- * to read data from the texture object.
289
- */
290
- export function toFramebuffer(texture: Texture, props?: FramebufferProps): WEBGLFramebuffer {
291
- const {device, width, height, id} = texture;
292
- const framebuffer = device.createFramebuffer({
293
- ...props,
294
- id: `framebuffer-for-${id}`,
295
- width,
296
- height,
297
- colorAttachments: [texture]
298
- });
299
- return framebuffer as WEBGLFramebuffer;
300
- }
301
-
302
- function getPixelArray(
303
- pixelArray,
304
- type,
305
- format,
306
- width: number,
307
- height: number
308
- ): Uint8Array | Uint16Array | Float32Array {
309
- if (pixelArray) {
310
- return pixelArray;
311
- }
312
- // Allocate pixel array if not already available, using supplied type
313
- type = type || GL.UNSIGNED_BYTE;
314
- const ArrayType = getTypedArrayFromGLType(type, {clamped: false});
315
- const components = glFormatToComponents(format);
316
- // TODO - check for composite type (components = 1).
317
- return new ArrayType(width * height * components) as Uint8Array | Uint16Array | Float32Array;
318
- }
File without changes