@luma.gl/webgl 9.1.0-alpha.2 → 9.1.0-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (216) hide show
  1. package/dist/adapter/converters/device-parameters.d.ts +3 -3
  2. package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
  3. package/dist/adapter/converters/device-parameters.js +19 -11
  4. package/dist/adapter/converters/device-parameters.js.map +1 -0
  5. package/dist/adapter/converters/sampler-parameters.js +7 -4
  6. package/dist/adapter/converters/sampler-parameters.js.map +1 -0
  7. package/dist/adapter/converters/shader-formats.js +1 -0
  8. package/dist/adapter/converters/shader-formats.js.map +1 -0
  9. package/dist/adapter/converters/vertex-formats.js +1 -0
  10. package/dist/adapter/converters/vertex-formats.js.map +1 -0
  11. package/dist/adapter/converters/webgl-texture-table.d.ts +40 -0
  12. package/dist/adapter/converters/webgl-texture-table.d.ts.map +1 -0
  13. package/dist/adapter/converters/webgl-texture-table.js +304 -0
  14. package/dist/adapter/converters/webgl-texture-table.js.map +1 -0
  15. package/dist/adapter/device-helpers/webgl-device-features.d.ts.map +1 -1
  16. package/dist/adapter/device-helpers/webgl-device-features.js +2 -3
  17. package/dist/adapter/device-helpers/webgl-device-features.js.map +1 -0
  18. package/dist/adapter/device-helpers/webgl-device-info.js +1 -0
  19. package/dist/adapter/device-helpers/webgl-device-info.js.map +1 -0
  20. package/dist/adapter/device-helpers/webgl-device-limits.js +1 -0
  21. package/dist/adapter/device-helpers/webgl-device-limits.js.map +1 -0
  22. package/dist/adapter/helpers/decode-webgl-types.js +1 -0
  23. package/dist/adapter/helpers/decode-webgl-types.js.map +1 -0
  24. package/dist/adapter/helpers/format-utils.d.ts.map +1 -0
  25. package/dist/{classic → adapter/helpers}/format-utils.js +7 -0
  26. package/dist/adapter/helpers/format-utils.js.map +1 -0
  27. package/dist/adapter/helpers/get-shader-layout.d.ts +1 -1
  28. package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
  29. package/dist/adapter/helpers/get-shader-layout.js +5 -4
  30. package/dist/adapter/helpers/get-shader-layout.js.map +1 -0
  31. package/dist/adapter/helpers/parse-shader-compiler-log.js +1 -0
  32. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
  33. package/dist/adapter/helpers/set-uniform.js +1 -0
  34. package/dist/adapter/helpers/set-uniform.js.map +1 -0
  35. package/dist/adapter/helpers/typed-array-utils.d.ts.map +1 -0
  36. package/dist/{classic → adapter/helpers}/typed-array-utils.js +1 -0
  37. package/dist/adapter/helpers/typed-array-utils.js.map +1 -0
  38. package/dist/adapter/helpers/webgl-texture-utils.d.ts +100 -29
  39. package/dist/adapter/helpers/webgl-texture-utils.d.ts.map +1 -1
  40. package/dist/adapter/helpers/webgl-texture-utils.js +231 -240
  41. package/dist/adapter/helpers/webgl-texture-utils.js.map +1 -0
  42. package/dist/adapter/helpers/webgl-topology-utils.js +1 -0
  43. package/dist/adapter/helpers/webgl-topology-utils.js.map +1 -0
  44. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
  45. package/dist/adapter/resources/webgl-buffer.js +4 -1
  46. package/dist/adapter/resources/webgl-buffer.js.map +1 -0
  47. package/dist/adapter/resources/webgl-command-buffer.d.ts +59 -2
  48. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
  49. package/dist/adapter/resources/webgl-command-buffer.js +89 -32
  50. package/dist/adapter/resources/webgl-command-buffer.js.map +1 -0
  51. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
  52. package/dist/adapter/resources/webgl-command-encoder.js +4 -0
  53. package/dist/adapter/resources/webgl-command-encoder.js.map +1 -0
  54. package/dist/adapter/resources/webgl-external-texture.js +15 -0
  55. package/dist/adapter/resources/webgl-external-texture.js.map +1 -0
  56. package/dist/adapter/resources/webgl-framebuffer.d.ts +33 -35
  57. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  58. package/dist/adapter/resources/webgl-framebuffer.js +71 -76
  59. package/dist/adapter/resources/webgl-framebuffer.js.map +1 -0
  60. package/dist/adapter/resources/webgl-query-set.js +1 -0
  61. package/dist/adapter/resources/webgl-query-set.js.map +1 -0
  62. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
  63. package/dist/adapter/resources/webgl-render-pass.js +49 -21
  64. package/dist/adapter/resources/webgl-render-pass.js.map +1 -0
  65. package/dist/adapter/resources/webgl-render-pipeline.d.ts +3 -4
  66. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
  67. package/dist/adapter/resources/webgl-render-pipeline.js +45 -23
  68. package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -0
  69. package/dist/adapter/resources/webgl-sampler.js +1 -0
  70. package/dist/adapter/resources/webgl-sampler.js.map +1 -0
  71. package/dist/adapter/resources/webgl-shader.d.ts +1 -0
  72. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  73. package/dist/adapter/resources/webgl-shader.js +13 -6
  74. package/dist/adapter/resources/webgl-shader.js.map +1 -0
  75. package/dist/adapter/resources/webgl-texture-view.js +1 -0
  76. package/dist/adapter/resources/webgl-texture-view.js.map +1 -0
  77. package/dist/adapter/resources/webgl-texture.d.ts +33 -21
  78. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  79. package/dist/adapter/resources/webgl-texture.js +172 -242
  80. package/dist/adapter/resources/webgl-texture.js.map +1 -0
  81. package/dist/adapter/resources/webgl-transform-feedback.js +1 -0
  82. package/dist/adapter/resources/webgl-transform-feedback.js.map +1 -0
  83. package/dist/adapter/resources/webgl-vertex-array.js +1 -0
  84. package/dist/adapter/resources/webgl-vertex-array.js.map +1 -0
  85. package/dist/adapter/webgl-adapter.d.ts +21 -0
  86. package/dist/adapter/webgl-adapter.d.ts.map +1 -0
  87. package/dist/adapter/webgl-adapter.js +86 -0
  88. package/dist/adapter/webgl-adapter.js.map +1 -0
  89. package/dist/adapter/webgl-canvas-context.d.ts +4 -6
  90. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
  91. package/dist/adapter/webgl-canvas-context.js +13 -17
  92. package/dist/adapter/webgl-canvas-context.js.map +1 -0
  93. package/dist/adapter/webgl-device.d.ts +35 -46
  94. package/dist/adapter/webgl-device.d.ts.map +1 -1
  95. package/dist/adapter/webgl-device.js +100 -156
  96. package/dist/adapter/webgl-device.js.map +1 -0
  97. package/dist/context/debug/spector-types.d.ts +1108 -0
  98. package/dist/context/debug/spector-types.d.ts.map +1 -0
  99. package/dist/context/debug/spector-types.js +698 -0
  100. package/dist/context/debug/spector-types.js.map +1 -0
  101. package/dist/context/debug/spector.d.ts +12 -8
  102. package/dist/context/debug/spector.d.ts.map +1 -1
  103. package/dist/context/debug/spector.js +24 -17
  104. package/dist/context/debug/spector.js.map +1 -0
  105. package/dist/context/debug/webgl-developer-tools.d.ts +2 -3
  106. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
  107. package/dist/context/debug/webgl-developer-tools.js +7 -19
  108. package/dist/context/debug/webgl-developer-tools.js.map +1 -0
  109. package/dist/context/helpers/create-browser-context.d.ts +6 -22
  110. package/dist/context/helpers/create-browser-context.d.ts.map +1 -1
  111. package/dist/context/helpers/create-browser-context.js +41 -32
  112. package/dist/context/helpers/create-browser-context.js.map +1 -0
  113. package/dist/context/helpers/webgl-context-data.js +1 -0
  114. package/dist/context/helpers/webgl-context-data.js.map +1 -0
  115. package/dist/context/helpers/webgl-extensions.js +1 -0
  116. package/dist/context/helpers/webgl-extensions.js.map +1 -0
  117. package/dist/context/parameters/unified-parameter-api.js +1 -0
  118. package/dist/context/parameters/unified-parameter-api.js.map +1 -0
  119. package/dist/context/parameters/webgl-parameter-tables.d.ts +1 -1
  120. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  121. package/dist/context/parameters/webgl-parameter-tables.js +3 -2
  122. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -0
  123. package/dist/context/polyfills/polyfill-webgl1-extensions.d.ts +9 -0
  124. package/dist/context/polyfills/polyfill-webgl1-extensions.d.ts.map +1 -0
  125. package/dist/context/polyfills/polyfill-webgl1-extensions.js +182 -0
  126. package/dist/context/polyfills/polyfill-webgl1-extensions.js.map +1 -0
  127. package/dist/context/state-tracker/deep-array-equal.js +1 -0
  128. package/dist/context/state-tracker/deep-array-equal.js.map +1 -0
  129. package/dist/context/state-tracker/webgl-state-tracker.d.ts +43 -0
  130. package/dist/context/state-tracker/webgl-state-tracker.d.ts.map +1 -0
  131. package/dist/context/state-tracker/{track-context-state.js → webgl-state-tracker.js} +45 -74
  132. package/dist/context/state-tracker/webgl-state-tracker.js.map +1 -0
  133. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
  134. package/dist/context/state-tracker/with-parameters.js +6 -4
  135. package/dist/context/state-tracker/with-parameters.js.map +1 -0
  136. package/dist/deprecated/accessor.d.ts.map +1 -0
  137. package/dist/{classic → deprecated}/accessor.js +37 -1
  138. package/dist/deprecated/accessor.js.map +1 -0
  139. package/dist/dist.dev.js +2397 -2430
  140. package/dist/dist.min.js +2 -2
  141. package/dist/index.cjs +2273 -2298
  142. package/dist/index.cjs.map +4 -4
  143. package/dist/index.d.ts +5 -4
  144. package/dist/index.d.ts.map +1 -1
  145. package/dist/index.js +6 -6
  146. package/dist/index.js.map +1 -0
  147. package/dist/types.js +1 -0
  148. package/dist/types.js.map +1 -0
  149. package/dist/utils/fill-array.d.ts +4 -4
  150. package/dist/utils/fill-array.d.ts.map +1 -1
  151. package/dist/utils/fill-array.js +1 -0
  152. package/dist/utils/fill-array.js.map +1 -0
  153. package/dist/utils/load-script.js +1 -0
  154. package/dist/utils/load-script.js.map +1 -0
  155. package/dist/utils/split-uniforms-and-bindings.d.ts +1 -1
  156. package/dist/utils/split-uniforms-and-bindings.d.ts.map +1 -1
  157. package/dist/utils/split-uniforms-and-bindings.js +1 -0
  158. package/dist/utils/split-uniforms-and-bindings.js.map +1 -0
  159. package/dist/utils/uid.d.ts +7 -0
  160. package/dist/utils/uid.d.ts.map +1 -0
  161. package/dist/utils/uid.js +15 -0
  162. package/dist/utils/uid.js.map +1 -0
  163. package/package.json +5 -5
  164. package/src/adapter/converters/device-parameters.ts +21 -15
  165. package/src/adapter/converters/sampler-parameters.ts +6 -4
  166. package/src/adapter/converters/webgl-texture-table.ts +404 -0
  167. package/src/adapter/device-helpers/webgl-device-features.ts +5 -3
  168. package/src/{classic → adapter/helpers}/format-utils.ts +6 -0
  169. package/src/adapter/helpers/get-shader-layout.ts +7 -4
  170. package/src/adapter/helpers/webgl-texture-utils.ts +410 -64
  171. package/src/adapter/resources/webgl-buffer.ts +3 -1
  172. package/src/adapter/resources/webgl-command-buffer.ts +125 -41
  173. package/src/adapter/resources/webgl-command-encoder.ts +6 -0
  174. package/src/adapter/resources/webgl-external-texture.ts +14 -0
  175. package/src/adapter/resources/webgl-framebuffer.ts +80 -86
  176. package/src/adapter/resources/webgl-render-pass.ts +72 -45
  177. package/src/adapter/resources/webgl-render-pipeline.ts +58 -27
  178. package/src/adapter/resources/webgl-shader.ts +15 -7
  179. package/src/adapter/resources/webgl-texture.ts +202 -274
  180. package/src/adapter/webgl-adapter.ts +105 -0
  181. package/src/adapter/webgl-canvas-context.ts +16 -19
  182. package/src/adapter/webgl-device.ts +144 -210
  183. package/src/context/debug/spector-types.ts +1154 -0
  184. package/src/context/debug/spector.ts +38 -29
  185. package/src/context/debug/webgl-developer-tools.ts +8 -31
  186. package/src/context/helpers/create-browser-context.ts +53 -63
  187. package/src/context/parameters/webgl-parameter-tables.ts +2 -2
  188. package/src/context/polyfills/polyfill-webgl1-extensions.ts +202 -0
  189. package/src/context/state-tracker/{track-context-state.ts → webgl-state-tracker.ts} +55 -94
  190. package/src/context/state-tracker/with-parameters.ts +5 -4
  191. package/src/{classic → deprecated}/accessor.ts +44 -3
  192. package/src/index.ts +7 -12
  193. package/src/utils/fill-array.ts +4 -4
  194. package/src/utils/split-uniforms-and-bindings.ts +3 -3
  195. package/src/utils/uid.ts +16 -0
  196. package/dist/adapter/converters/texture-formats.d.ts +0 -83
  197. package/dist/adapter/converters/texture-formats.d.ts.map +0 -1
  198. package/dist/adapter/converters/texture-formats.js +0 -518
  199. package/dist/classic/accessor.d.ts.map +0 -1
  200. package/dist/classic/clear.d.ts +0 -22
  201. package/dist/classic/clear.d.ts.map +0 -1
  202. package/dist/classic/clear.js +0 -86
  203. package/dist/classic/copy-and-blit.d.ts +0 -63
  204. package/dist/classic/copy-and-blit.d.ts.map +0 -1
  205. package/dist/classic/copy-and-blit.js +0 -193
  206. package/dist/classic/format-utils.d.ts.map +0 -1
  207. package/dist/classic/typed-array-utils.d.ts.map +0 -1
  208. package/dist/context/state-tracker/track-context-state.d.ts +0 -22
  209. package/dist/context/state-tracker/track-context-state.d.ts.map +0 -1
  210. package/src/adapter/converters/texture-formats.ts +0 -665
  211. package/src/classic/clear.ts +0 -115
  212. package/src/classic/copy-and-blit.ts +0 -318
  213. /package/dist/{classic → adapter/helpers}/format-utils.d.ts +0 -0
  214. /package/dist/{classic → adapter/helpers}/typed-array-utils.d.ts +0 -0
  215. /package/dist/{classic → deprecated}/accessor.d.ts +0 -0
  216. /package/src/{classic → adapter/helpers}/typed-array-utils.ts +0 -0
@@ -1,518 +0,0 @@
1
- // luma.gl
2
- // SPDX-License-Identifier: MIT
3
- // Copyright (c) vis.gl contributors
4
- import { decodeTextureFormat } from '@luma.gl/core';
5
- import { GL } from '@luma.gl/constants';
6
- import { getWebGLExtension } from "../../context/helpers/webgl-extensions.js";
7
- import { getGLFromVertexType } from "./vertex-formats.js";
8
- /* eslint-disable camelcase */
9
- // TEXTURE FEATURES
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- // Define local device feature strings to optimize minification
11
- const texture_compression_bc = 'texture-compression-bc';
12
- const texture_compression_astc = 'texture-compression-astc';
13
- const texture_compression_etc2 = 'texture-compression-etc2';
14
- const texture_compression_etc1_webgl = 'texture-compression-etc1-webgl';
15
- const texture_compression_pvrtc_webgl = 'texture-compression-pvrtc-webgl';
16
- const texture_compression_atc_webgl = 'texture-compression-atc-webgl';
17
- const float32_renderable = 'float32-renderable-webgl';
18
- const float16_renderable = 'float16-renderable-webgl';
19
- const rgb9e5ufloat_renderable = 'rgb9e5ufloat_renderable-webgl';
20
- const snorm8_renderable = 'snorm8-renderable-webgl';
21
- const norm16_renderable = 'norm16-renderable-webgl';
22
- const snorm16_renderable = 'snorm16-renderable-webgl';
23
- const float32_filterable = 'float32-filterable';
24
- const float16_filterable = 'float16-filterable-webgl';
25
- // Define local webgl extension strings to optimize minification
26
- const X_S3TC = 'WEBGL_compressed_texture_s3tc'; // BC1, BC2, BC3
27
- const X_S3TC_SRGB = 'WEBGL_compressed_texture_s3tc_srgb'; // BC1, BC2, BC3
28
- const X_RGTC = 'EXT_texture_compression_rgtc'; // BC4, BC5
29
- const X_BPTC = 'EXT_texture_compression_bptc'; // BC6, BC7
30
- const X_ETC2 = 'WEBGL_compressed_texture_etc'; // Renamed from 'WEBGL_compressed_texture_es3'
31
- const X_ASTC = 'WEBGL_compressed_texture_astc';
32
- const X_ETC1 = 'WEBGL_compressed_texture_etc1';
33
- const X_PVRTC = 'WEBGL_compressed_texture_pvrtc';
34
- const X_ATC = 'WEBGL_compressed_texture_atc';
35
- // Define local webgl extension strings to optimize minification
36
- const EXT_texture_norm16 = 'EXT_texture_norm16';
37
- const EXT_render_snorm = 'EXT_render_snorm';
38
- const EXT_color_buffer_float = 'EXT_color_buffer_float';
39
- // prettier-ignore
40
- export const TEXTURE_FEATURES = {
41
- 'float32-renderable-webgl': ['EXT_color_buffer_float'],
42
- 'float16-renderable-webgl': ['EXT_color_buffer_half_float'],
43
- 'rgb9e5ufloat_renderable-webgl': ['WEBGL_render_shared_exponent'],
44
- 'snorm8-renderable-webgl': [EXT_render_snorm],
45
- 'norm16-renderable-webgl': [EXT_texture_norm16],
46
- 'snorm16-renderable-webgl': [EXT_texture_norm16, EXT_render_snorm],
47
- 'float32-filterable': ['OES_texture_float_linear'],
48
- 'float16-filterable-webgl': ['OES_texture_half_float_linear'],
49
- 'texture-filterable-anisotropic-webgl': ['EXT_texture_filter_anisotropic'],
50
- 'texture-blend-float-webgl': ['EXT_float_blend'],
51
- 'texture-compression-bc': [X_S3TC, X_S3TC_SRGB, X_RGTC, X_BPTC],
52
- // 'texture-compression-bc3-srgb-webgl': [X_S3TC_SRGB],
53
- // 'texture-compression-bc3-webgl': [X_S3TC],
54
- 'texture-compression-bc5-webgl': [X_RGTC],
55
- 'texture-compression-bc7-webgl': [X_BPTC],
56
- 'texture-compression-etc2': [X_ETC2],
57
- 'texture-compression-astc': [X_ASTC],
58
- 'texture-compression-etc1-webgl': [X_ETC1],
59
- 'texture-compression-pvrtc-webgl': [X_PVRTC],
60
- 'texture-compression-atc-webgl': [X_ATC]
61
- };
62
- /** Return a list of texture feature strings (for Device.features). Mainly compressed texture support */
63
- // export function getTextureFeatures(
64
- // gl: WebGL2RenderingContext,
65
- // extensions: GLExtensions
66
- // ): DeviceFeature[] {
67
- // const textureFeatures = Object.keys(TEXTURE_FEATURES) as DeviceFeature[];
68
- // return textureFeatures.filter(feature => checkTextureFeature(gl, feature, extensions));
69
- // }
70
- export function isTextureFeature(feature) {
71
- return feature in TEXTURE_FEATURES;
72
- }
73
- /** Checks a texture feature (for Device.features). Mainly compressed texture support */
74
- export function checkTextureFeature(gl, feature, extensions) {
75
- const textureExtensions = TEXTURE_FEATURES[feature] || [];
76
- return textureExtensions.every(extension => getWebGLExtension(gl, extension, extensions));
77
- }
78
- // TABLES
79
- /**
80
- * Texture format data -
81
- * Exported but can change without notice
82
- */
83
- // prettier-ignore
84
- export const TEXTURE_FORMATS = {
85
- // Unsized formats that leave the precision up to the driver. TODO - Fix bpp constants
86
- 'rgb8unorm-unsized': { gl: 6407, b: 4, c: 2, bpp: 4,
87
- dataFormat: 6407, types: [5121, 33635] },
88
- 'rgba8unorm-unsized': { gl: 6408, b: 4, c: 2, bpp: 4,
89
- dataFormat: 6408, types: [5121, 32819, 32820] },
90
- // 'r8unorm-unsized': {gl: GL.LUMINANCE, b: 4, c: 2, bpp: 4},
91
- // 'rgb8unorm-srgb-unsized': {gl: GL.SRGB_EXT, b: 4, c: 2, bpp: 4, gl1Ext: SRGB},
92
- // 'rgba8unorm-srgb-unsized': {gl: GL.SRGB_ALPHA_EXT, b: 4, c: 2, bpp: 4, gl1Ext: SRGB},
93
- // 8-bit formats
94
- 'r8unorm': { gl: 33321, b: 1, c: 1, rb: true },
95
- 'r8snorm': { gl: 36756, b: 1, c: 1, render: snorm8_renderable },
96
- 'r8uint': { gl: 33330, b: 1, c: 1, rb: true },
97
- 'r8sint': { gl: 33329, b: 1, c: 1, rb: true },
98
- // 16-bit formats
99
- 'rg8unorm': { gl: 33323, b: 2, c: 2, rb: true },
100
- 'rg8snorm': { gl: 36757, b: 2, c: 2, render: snorm8_renderable },
101
- 'rg8uint': { gl: 33336, b: 2, c: 2, rb: true },
102
- 'rg8sint': { gl: 33335, b: 2, c: 2, rb: true },
103
- 'r16uint': { gl: 33332, b: 2, c: 1, rb: true },
104
- 'r16sint': { gl: 33331, b: 2, c: 1, rb: true },
105
- 'r16float': { gl: 33325, b: 2, c: 1, render: float16_renderable, filter: 'float16-filterable-webgl', rb: true },
106
- 'r16unorm-webgl': { gl: 33322, b: 2, c: 1, f: norm16_renderable, rb: true },
107
- 'r16snorm-webgl': { gl: 36760, b: 2, c: 1, f: snorm16_renderable },
108
- // Packed 16-bit formats
109
- 'rgba4unorm-webgl': { gl: 32854, b: 2, c: 4, wgpu: false, rb: true },
110
- 'rgb565unorm-webgl': { gl: 36194, b: 2, c: 4, wgpu: false, rb: true },
111
- 'rgb5a1unorm-webgl': { gl: 32855, b: 2, c: 4, wgpu: false, rb: true },
112
- // 24-bit formats
113
- 'rgb8unorm-webgl': { gl: 32849, b: 3, c: 3, wgpu: false },
114
- 'rgb8snorm-webgl': { gl: 36758, b: 3, c: 3, wgpu: false },
115
- // 32-bit formats
116
- 'rgba8unorm': { gl: 32856, b: 4, c: 2, bpp: 4 },
117
- 'rgba8unorm-srgb': { gl: 35907, b: 4, c: 4, bpp: 4 },
118
- 'rgba8snorm': { gl: 36759, b: 4, c: 4, render: snorm8_renderable },
119
- 'rgba8uint': { gl: 36220, b: 4, c: 4, bpp: 4 },
120
- 'rgba8sint': { gl: 36238, b: 4, c: 4, bpp: 4 },
121
- // reverse colors, webgpu only
122
- 'bgra8unorm': { b: 4, c: 4 },
123
- 'bgra8unorm-srgb': { b: 4, c: 4 },
124
- 'rg16uint': { gl: 33338, b: 4, c: 1, bpp: 4 },
125
- 'rg16sint': { gl: 33337, b: 4, c: 2, bpp: 4 },
126
- 'rg16float': { gl: 33327, bpp: 4, b: 4, c: 2, render: float16_renderable, filter: float16_filterable, rb: true },
127
- 'rg16unorm-webgl': { gl: 33324, b: 2, c: 2, render: norm16_renderable },
128
- 'rg16snorm-webgl': { gl: 36761, b: 2, c: 2, render: snorm16_renderable },
129
- 'r32uint': { gl: 33334, b: 4, c: 1, bpp: 4, rb: true },
130
- 'r32sint': { gl: 33333, b: 4, c: 1, bpp: 4, rb: true },
131
- 'r32float': { gl: 33326, bpp: 4, b: 4, c: 1, render: float32_renderable, filter: float32_filterable },
132
- // Packed 32-bit formats
133
- 'rgb9e5ufloat': { gl: 35901, b: 4, c: 3, p: 1, render: rgb9e5ufloat_renderable }, // , filter: true},
134
- 'rg11b10ufloat': { gl: 35898, b: 4, c: 3, p: 1, render: float32_renderable, rb: true },
135
- 'rgb10a2unorm': { gl: 32857, b: 4, c: 4, p: 1, rb: true },
136
- 'rgb10a2uint-webgl': { b: 4, c: 4, gl: 36975, p: 1, wgpu: false, bpp: 4, rb: true },
137
- // 48-bit formats
138
- 'rgb16unorm-webgl': { gl: 32852, b: 2, c: 3, f: norm16_renderable }, // rgb not renderable
139
- 'rgb16snorm-webgl': { gl: 36762, b: 2, c: 3, f: norm16_renderable }, // rgb not renderable
140
- // 64-bit formats
141
- 'rg32uint': { gl: 33340, b: 8, c: 2, rb: true },
142
- 'rg32sint': { gl: 33339, b: 8, c: 2, rb: true },
143
- 'rg32float': { gl: 33328, b: 8, c: 2, render: float32_renderable, filter: float32_filterable, rb: true },
144
- 'rgba16uint': { gl: 36214, b: 8, c: 4, rb: true },
145
- 'rgba16sint': { gl: 36232, b: 8, c: 4, rb: true },
146
- 'rgba16float': { gl: 34842, b: 8, c: 4, render: float16_renderable, filter: float16_filterable },
147
- 'rgba16unorm-webgl': { gl: 32859, b: 2, c: 4, render: norm16_renderable, rb: true },
148
- 'rgba16snorm-webgl': { gl: 36763, b: 2, c: 4, render: snorm16_renderable },
149
- // 96-bit formats (deprecated!)
150
- 'rgb32float-webgl': { gl: 34837, render: float32_renderable, filter: float32_filterable,
151
- gl2ext: EXT_color_buffer_float, dataFormat: 6407, types: [5126] },
152
- // 128-bit formats
153
- 'rgba32uint': { gl: 36208, b: 16, c: 4, rb: true },
154
- 'rgba32sint': { gl: 36226, b: 16, c: 4, rb: true },
155
- 'rgba32float': { gl: 34836, b: 16, c: 4, render: float32_renderable, filter: float32_filterable, rb: true },
156
- // Depth and stencil formats
157
- 'stencil8': { gl: 36168, b: 1, c: 1, attachment: 36128, rb: true }, // 8 stencil bits
158
- 'depth16unorm': { gl: 33189, b: 2, c: 1, attachment: 36096,
159
- dataFormat: 6402, types: [5123], rb: true }, // 16 depth bits
160
- 'depth24plus': { gl: 33190, b: 3, c: 1, attachment: 36096,
161
- dataFormat: 6402, types: [5125] },
162
- 'depth32float': { gl: 36012, b: 4, c: 1, attachment: 36096,
163
- dataFormat: 6402, types: [5126], rb: true },
164
- // The depth component of the "depth24plus" and "depth24plus-stencil8" formats may be implemented as either a 24-bit depth value or a "depth32float" value.
165
- 'depth24plus-stencil8': { gl: 35056, b: 4, c: 2, p: 1, attachment: 33306, rb: true, depthTexture: true,
166
- dataFormat: 34041, types: [34042] },
167
- // "depth24unorm-stencil8" feature
168
- 'depth24unorm-stencil8': { gl: 35056, b: 4, c: 2, p: 1, attachment: 33306,
169
- dataFormat: 34041, types: [34042], rb: true },
170
- // "depth32float-stencil8" feature - TODO below is render buffer only?
171
- 'depth32float-stencil8': { gl: 36013, b: 5, c: 2, p: 1, attachment: 33306,
172
- dataFormat: 34041, types: [36269], rb: true },
173
- // BC compressed formats: check device.features.has("texture-compression-bc");
174
- 'bc1-rgb-unorm-webgl': { gl: 33776, x: X_S3TC, f: texture_compression_bc },
175
- 'bc1-rgb-unorm-srgb-webgl': { gl: 35916, x: X_S3TC_SRGB, f: texture_compression_bc },
176
- 'bc1-rgba-unorm': { gl: 33777, x: X_S3TC, f: texture_compression_bc },
177
- 'bc1-rgba-unorm-srgb': { gl: 35916, x: X_S3TC_SRGB, f: texture_compression_bc },
178
- 'bc2-rgba-unorm': { gl: 33778, x: X_S3TC, f: texture_compression_bc },
179
- 'bc2-rgba-unorm-srgb': { gl: 35918, x: X_S3TC_SRGB, f: texture_compression_bc },
180
- 'bc3-rgba-unorm': { gl: 33779, x: X_S3TC, f: texture_compression_bc },
181
- 'bc3-rgba-unorm-srgb': { gl: 35919, x: X_S3TC_SRGB, f: texture_compression_bc },
182
- 'bc4-r-unorm': { gl: 36283, x: X_RGTC, f: texture_compression_bc },
183
- 'bc4-r-snorm': { gl: 36284, x: X_RGTC, f: texture_compression_bc },
184
- 'bc5-rg-unorm': { gl: 36285, x: X_RGTC, f: texture_compression_bc },
185
- 'bc5-rg-snorm': { gl: 36286, x: X_RGTC, f: texture_compression_bc },
186
- 'bc6h-rgb-ufloat': { gl: 36495, x: X_BPTC, f: texture_compression_bc },
187
- 'bc6h-rgb-float': { gl: 36494, x: X_BPTC, f: texture_compression_bc },
188
- 'bc7-rgba-unorm': { gl: 36492, x: X_BPTC, f: texture_compression_bc },
189
- 'bc7-rgba-unorm-srgb': { gl: 36493, x: X_BPTC, f: texture_compression_bc },
190
- // WEBGL_compressed_texture_etc: device.features.has("texture-compression-etc2")
191
- // Note: Supposedly guaranteed availability compressed formats in WebGL2, but through CPU decompression
192
- 'etc2-rgb8unorm': { gl: 37492, f: texture_compression_etc2 },
193
- 'etc2-rgb8unorm-srgb': { gl: 37494, f: texture_compression_etc2 },
194
- 'etc2-rgb8a1unorm': { gl: 37496, f: texture_compression_etc2 },
195
- 'etc2-rgb8a1unorm-srgb': { gl: 37497, f: texture_compression_etc2 },
196
- 'etc2-rgba8unorm': { gl: 37493, f: texture_compression_etc2 },
197
- 'etc2-rgba8unorm-srgb': { gl: 37495, f: texture_compression_etc2 },
198
- 'eac-r11unorm': { gl: 37488, f: texture_compression_etc2 },
199
- 'eac-r11snorm': { gl: 37489, f: texture_compression_etc2 },
200
- 'eac-rg11unorm': { gl: 37490, f: texture_compression_etc2 },
201
- 'eac-rg11snorm': { gl: 37491, f: texture_compression_etc2 },
202
- // X_ASTC compressed formats: device.features.has("texture-compression-astc")
203
- 'astc-4x4-unorm': { gl: 37808, f: texture_compression_astc },
204
- 'astc-4x4-unorm-srgb': { gl: 37840, f: texture_compression_astc },
205
- 'astc-5x4-unorm': { gl: 37809, f: texture_compression_astc },
206
- 'astc-5x4-unorm-srgb': { gl: 37841, f: texture_compression_astc },
207
- 'astc-5x5-unorm': { gl: 37810, f: texture_compression_astc },
208
- 'astc-5x5-unorm-srgb': { gl: 37842, f: texture_compression_astc },
209
- 'astc-6x5-unorm': { gl: 37811, f: texture_compression_astc },
210
- 'astc-6x5-unorm-srgb': { gl: 37843, f: texture_compression_astc },
211
- 'astc-6x6-unorm': { gl: 37812, f: texture_compression_astc },
212
- 'astc-6x6-unorm-srgb': { gl: 37844, f: texture_compression_astc },
213
- 'astc-8x5-unorm': { gl: 37813, f: texture_compression_astc },
214
- 'astc-8x5-unorm-srgb': { gl: 37845, f: texture_compression_astc },
215
- 'astc-8x6-unorm': { gl: 37814, f: texture_compression_astc },
216
- 'astc-8x6-unorm-srgb': { gl: 37846, f: texture_compression_astc },
217
- 'astc-8x8-unorm': { gl: 37815, f: texture_compression_astc },
218
- 'astc-8x8-unorm-srgb': { gl: 37847, f: texture_compression_astc },
219
- 'astc-10x5-unorm': { gl: 37819, f: texture_compression_astc },
220
- 'astc-10x5-unorm-srgb': { gl: 37851, f: texture_compression_astc },
221
- 'astc-10x6-unorm': { gl: 37817, f: texture_compression_astc },
222
- 'astc-10x6-unorm-srgb': { gl: 37849, f: texture_compression_astc },
223
- 'astc-10x8-unorm': { gl: 37818, f: texture_compression_astc },
224
- 'astc-10x8-unorm-srgb': { gl: 37850, f: texture_compression_astc },
225
- 'astc-10x10-unorm': { gl: 37819, f: texture_compression_astc },
226
- 'astc-10x10-unorm-srgb': { gl: 37851, f: texture_compression_astc },
227
- 'astc-12x10-unorm': { gl: 37820, f: texture_compression_astc },
228
- 'astc-12x10-unorm-srgb': { gl: 37852, f: texture_compression_astc },
229
- 'astc-12x12-unorm': { gl: 37821, f: texture_compression_astc },
230
- 'astc-12x12-unorm-srgb': { gl: 37853, f: texture_compression_astc },
231
- // WEBGL_compressed_texture_pvrtc
232
- 'pvrtc-rgb4unorm-webgl': { gl: 35840, f: texture_compression_pvrtc_webgl },
233
- 'pvrtc-rgba4unorm-webgl': { gl: 35842, f: texture_compression_pvrtc_webgl },
234
- 'pvrtc-rbg2unorm-webgl': { gl: 35841, f: texture_compression_pvrtc_webgl },
235
- 'pvrtc-rgba2unorm-webgl': { gl: 35843, f: texture_compression_pvrtc_webgl },
236
- // WEBGL_compressed_texture_etc1
237
- 'etc1-rbg-unorm-webgl': { gl: 36196, f: texture_compression_etc1_webgl },
238
- // WEBGL_compressed_texture_atc
239
- 'atc-rgb-unorm-webgl': { gl: 35986, f: texture_compression_atc_webgl },
240
- 'atc-rgba-unorm-webgl': { gl: 35986, f: texture_compression_atc_webgl },
241
- 'atc-rgbai-unorm-webgl': { gl: 34798, f: texture_compression_atc_webgl }
242
- };
243
- /** Legal combinations for internalFormat, format and type *
244
- // [GL.DEPTH_COMPONENT]: {types: [GL.UNSIGNED_SHORT, GL.UNSIGNED_INT, GL.UNSIGNED_INT_24_8]},
245
- // [GL.DEPTH_STENCIL]: ,
246
- // Sized texture format
247
- // R
248
- [GL.R8]: {dataFormat: GL.RED, types: [GL.UNSIGNED_BYTE], gl2: true},
249
- [GL.R16F]: {dataFormat: GL.RED, types: [GL.HALF_FLOAT, GL.FLOAT], gl2: true},
250
- [GL.R8UI]: {dataFormat: GL.RED_INTEGER, types: [GL.UNSIGNED_BYTE], gl2: true},
251
- // // RG
252
- [GL.RG8]: {dataFormat: GL.RG, types: [GL.UNSIGNED_BYTE], gl2: true},
253
- [GL.RG16F]: {dataFormat: GL.RG, types: [GL.HALF_FLOAT, GL.FLOAT], gl2: true},
254
- [GL.RG8UI]: {dataFormat: GL.RG_INTEGER, types: [GL.UNSIGNED_BYTE], gl2: true},
255
- // // RGB
256
- [GL.RGB8]: {dataFormat: GL.RGB, types: [GL.UNSIGNED_BYTE], gl2: true},
257
- [GL.SRGB8]: {dataFormat: GL.RGB, types: [GL.UNSIGNED_BYTE], gl2: true},
258
- [GL.RGB16F]: {dataFormat: GL.RGB, types: [GL.HALF_FLOAT, GL.FLOAT], gl2: true},
259
- [GL.RGB8UI]: {dataFormat: GL.RGB_INTEGER, types: [GL.UNSIGNED_BYTE], gl2: true},
260
- // // RGBA
261
-
262
- [GL.RGB565]: {dataFormat: GL.RGB, types: [GL.UNSIGNED_BYTE, GL.UNSIGNED_SHORT_5_6_5], gl2: true},
263
- [GL.R11F_G11F_B10F]: {dataFormat: GL.RGB, types: [GL.UNSIGNED_INT_10F_11F_11F_REV, GL.HALF_FLOAT, GL.FLOAT], gl2: true},
264
- [GL.RGB9_E5]: {dataFormat: GL.RGB, types: [GL.HALF_FLOAT, GL.FLOAT], gl2: true},
265
- [GL.RGBA8]: {dataFormat: GL.RGBA, types: [GL.UNSIGNED_BYTE], gl2: true},
266
- [GL.SRGB8_ALPHA8]: {dataFormat: GL.RGBA, types: [GL.UNSIGNED_BYTE], gl2: true, gl1ext: EXT_SRGB},
267
- [GL.RGB5_A1]: {dataFormat: GL.RGBA, types: [GL.UNSIGNED_BYTE, GL.UNSIGNED_SHORT_5_5_5_1], gl2: true},
268
- [GL.RGBA4]: {dataFormat: GL.RGBA, types: [GL.UNSIGNED_BYTE, GL.UNSIGNED_SHORT_4_4_4_4], gl2: true},
269
- [GL.RGBA16F]: {dataFormat: GL.RGBA, types: [GL.HALF_FLOAT, GL.FLOAT], gl2: true},
270
- [GL.RGBA8UI]: {dataFormat: GL.RGBA_INTEGER, types: [GL.UNSIGNED_BYTE], gl2: true}
271
- */
272
- /* This table is now baked into the above table
273
- type RenderbufferFormat = {
274
- bpp: number;
275
- gl2?: boolean;
276
- ext?: string;
277
- };
278
-
279
- export const RENDERBUFFER_FORMATS: Record<string, RenderbufferFormat> = {
280
- [GL.DEPTH_COMPONENT16]: {bpp: 2}, // 16 depth bits.
281
- // TODO - Not clear which webgpu value to map this to.
282
- // [GL.DEPTH_COMPONENT24]: {gl2: true, bpp: 3},
283
- [GL.DEPTH_COMPONENT32F]: {gl2: true, bpp: 4},
284
-
285
- [GL.STENCIL_INDEX8]: {bpp: 1}, // 8 stencil bits.
286
-
287
- [GL.DEPTH_STENCIL]: {bpp: 4},
288
- [GL.DEPTH24_STENCIL8]: {gl2: true, bpp: 4},
289
- [GL.DEPTH32F_STENCIL8]: {gl2: true, bpp: 5},
290
-
291
- // When using a WebGL 1 context, color renderbuffer formats are limited
292
- [GL.RGBA4]: {gl2: true, bpp: 2},
293
- [GL.RGB565]: {gl2: true, bpp: 2},
294
- [GL.RGB5_A1]: {gl2: true, bpp: 2},
295
-
296
- // When using a WebGL 2 context, the following values are available additionally:
297
- [GL.R8]: {gl2: true, bpp: 1},
298
- [GL.R8UI]: {gl2: true, bpp: 1},
299
- [GL.R8I]: {gl2: true, bpp: 1},
300
- [GL.R16UI]: {gl2: true, bpp: 2},
301
- [GL.R16I]: {gl2: true, bpp: 2},
302
- [GL.R32UI]: {gl2: true, bpp: 4},
303
- [GL.R32I]: {gl2: true, bpp: 4},
304
- [GL.RG8]: {gl2: true, bpp: 2},
305
- [GL.RG8UI]: {gl2: true, bpp: 2},
306
- [GL.RG8I]: {gl2: true, bpp: 2},
307
- [GL.RG16UI]: {gl2: true, bpp: 4},
308
- [GL.RG16I]: {gl2: true, bpp: 4},
309
- [GL.RG32UI]: {gl2: true, bpp: 8},
310
- [GL.RG32I]: {gl2: true, bpp: 8},
311
- [GL.RGB8]: {gl2: true, bpp: 3},
312
- [GL.RGBA8]: {gl2: true, bpp: 4},
313
- // [GL.SRGB8_ALPHA8]: {gl2: true, gl1: SRGB}, // When using the EXT_sRGB WebGL1 extension
314
- [GL.RGB10_A2]: {gl2: true, bpp: 4},
315
- [GL.RGBA8UI]: {gl2: true, bpp: 4},
316
- [GL.RGBA8I]: {gl2: true, bpp: 4},
317
- [GL.RGB10_A2UI]: {gl2: true, bpp: 4},
318
- [GL.RGBA16UI]: {gl2: true, bpp: 8},
319
- [GL.RGBA16I]: {gl2: true, bpp: 8},
320
- [GL.RGBA32I]: {gl2: true, bpp: 16},
321
- [GL.RGBA32UI]: {gl2: true, bpp: 16},
322
-
323
- // When using a WebGL 2 context and the EXT_color_buffer_float WebGL2 extension
324
- [GL.R16F]: {ext: EXT_FLOAT_WEBGL2, bpp: 2},
325
- [GL.RG16F]: {ext: EXT_FLOAT_WEBGL2, bpp: 4},
326
- [GL.RGBA16F]: {ext: EXT_FLOAT_WEBGL2, bpp: 8},
327
- [GL.R32F]: {ext: EXT_FLOAT_WEBGL2, bpp: 4},
328
- [GL.RG32F]: {ext: EXT_FLOAT_WEBGL2, bpp: 8},
329
- // TODO - can't get WEBGL_color_buffer_float to work on renderbuffers
330
- [GL.RGBA32F]: {ext: EXT_FLOAT_WEBGL2, bpp: 16},
331
- // [GL.RGBA32F]: {ext: EXT_FLOAT_WEBGL2},
332
- [GL.R11F_G11F_B10F]: {ext: EXT_FLOAT_WEBGL2, bpp: 4}
333
- };
334
- */
335
- /** @deprecated should be removed */
336
- const DATA_FORMAT_CHANNELS = {
337
- [6403]: 1,
338
- [36244]: 1,
339
- [33319]: 2,
340
- [33320]: 2,
341
- [6407]: 3,
342
- [36248]: 3,
343
- [6408]: 4,
344
- [36249]: 4,
345
- [6402]: 1,
346
- [34041]: 1,
347
- [6406]: 1,
348
- [6409]: 1,
349
- [6410]: 2
350
- };
351
- /** @deprecated should be removed */
352
- const TYPE_SIZES = {
353
- [5126]: 4,
354
- [5125]: 4,
355
- [5124]: 4,
356
- [5123]: 2,
357
- [5122]: 2,
358
- [5131]: 2,
359
- [5120]: 1,
360
- [5121]: 1
361
- };
362
- // FUNCTIONS
363
- /** Checks if a texture format is supported */
364
- export function isTextureFormatSupported(gl, format, extensions) {
365
- const info = TEXTURE_FORMATS[format];
366
- if (!info) {
367
- return false;
368
- }
369
- // Check that we have a GL constant
370
- if (info.gl === undefined) {
371
- return false;
372
- }
373
- // Check extensions
374
- const extension = info.x || info.gl2ext;
375
- if (extension) {
376
- return Boolean(getWebGLExtension(gl, extension, extensions));
377
- }
378
- return true;
379
- }
380
- export function isRenderbufferFormatSupported(gl, format, extensions) {
381
- // Note: Order is important since the function call initializes extensions.
382
- return isTextureFormatSupported(gl, format, extensions) && Boolean(TEXTURE_FORMATS[format]?.rb);
383
- }
384
- /** Checks if a texture format is supported */
385
- export function getTextureFormatSupport(gl, format, extensions) {
386
- const info = TEXTURE_FORMATS[format];
387
- if (!info) {
388
- return { supported: false };
389
- }
390
- // let decoded;
391
- // try {
392
- // decoded = decodeTextureFormat(format);
393
- // } catch {}
394
- // Support Check that we have a GL constant
395
- let supported = info.gl === undefined;
396
- supported = supported && checkTextureFeature(gl, info.f, extensions);
397
- // Filtering
398
- // const filterable = info.filter
399
- // ? checkTextureFeature(gl, infofilter])
400
- // : decoded && !decoded.signed;
401
- // const renderable = info.filter
402
- // ? checkTextureFeature(gl, inforender])
403
- // : decoded && !decoded.signed;
404
- return {
405
- supported,
406
- renderable: supported && checkTextureFeature(gl, info.render, extensions),
407
- filterable: supported && checkTextureFeature(gl, info.filter, extensions),
408
- blendable: false, // tod,
409
- storable: false
410
- };
411
- }
412
- /** Checks whether linear filtering (interpolated sampling) is available for floating point textures */
413
- export function isTextureFormatFilterable(gl, format, extensions) {
414
- if (!isTextureFormatSupported(gl, format, extensions)) {
415
- return false;
416
- }
417
- if (format.startsWith('depth') || format.startsWith('stencil')) {
418
- return false;
419
- }
420
- try {
421
- const decoded = decodeTextureFormat(format);
422
- if (decoded.signed) {
423
- return false;
424
- }
425
- }
426
- catch {
427
- return false;
428
- }
429
- if (format.endsWith('32float')) {
430
- return Boolean(getWebGLExtension(gl, 'OES_texture_float_linear, extensions', extensions));
431
- }
432
- if (format.endsWith('16float')) {
433
- return Boolean(getWebGLExtension(gl, 'OES_texture_half_float_linear, extensions', extensions));
434
- }
435
- return true;
436
- }
437
- export function isTextureFormatRenderable(gl, format, extensions) {
438
- if (!isTextureFormatSupported(gl, format, extensions)) {
439
- return false;
440
- }
441
- if (typeof format === 'number') {
442
- return false; // isTextureFormatFilterableWebGL(gl, format);
443
- }
444
- // TODO depends on device...
445
- return true;
446
- }
447
- /** Get parameters necessary to work with format in WebGL: internalFormat, dataFormat, type, compressed, */
448
- export function getTextureFormatWebGL(format) {
449
- const formatData = TEXTURE_FORMATS[format];
450
- const webglFormat = convertTextureFormatToGL(format);
451
- const decoded = decodeTextureFormat(format);
452
- return {
453
- internalFormat: webglFormat,
454
- format: formatData?.dataFormat ||
455
- getWebGLPixelDataFormat(decoded.format, decoded.integer, decoded.normalized, webglFormat),
456
- // depth formats don't have a type
457
- type: decoded.dataType
458
- ? getGLFromVertexType(decoded.dataType)
459
- : formatData?.types?.[0] || 5121,
460
- // @ts-expect-error
461
- compressed: decoded.compressed
462
- };
463
- }
464
- export function getDepthStencilAttachmentWebGL(format) {
465
- const info = TEXTURE_FORMATS[format];
466
- if (!info?.attachment) {
467
- throw new Error(`${format} is not a depth stencil format`);
468
- }
469
- return info.attachment;
470
- }
471
- /** TODO - VERY roundabout legacy way of calculating bytes per pixel */
472
- export function getTextureFormatBytesPerPixel(format) {
473
- // TODO remove webgl1 support
474
- const params = getTextureFormatWebGL(format);
475
- // NOTE(Tarek): Default to RGBA bytes
476
- const channels = DATA_FORMAT_CHANNELS[params.format] || 4;
477
- const channelSize = TYPE_SIZES[params.type] || 1;
478
- return channels * channelSize;
479
- }
480
- // DATA TYPE HELPERS
481
- export function getWebGLPixelDataFormat(dataFormat, integer, normalized, format) {
482
- // WebGL1 formats use same internalFormat
483
- if (format === 6408 || format === 6407) {
484
- return format;
485
- }
486
- // prettier-ignore
487
- switch (dataFormat) {
488
- case 'r': return integer && !normalized ? 36244 : 6403;
489
- case 'rg': return integer && !normalized ? 33320 : 33319;
490
- case 'rgb': return integer && !normalized ? 36248 : 6407;
491
- case 'rgba': return integer && !normalized ? 36249 : 6408;
492
- default: return 6408;
493
- }
494
- }
495
- /**
496
- * Map WebGPU style texture format strings to GL constants
497
- */
498
- function convertTextureFormatToGL(format) {
499
- const formatInfo = TEXTURE_FORMATS[format];
500
- const webglFormat = formatInfo?.gl;
501
- if (webglFormat === undefined) {
502
- throw new Error(`Unsupported texture format ${format}`);
503
- }
504
- return webglFormat;
505
- }
506
- /**
507
- * Map WebGL texture formats (GL constants) to WebGPU-style TextureFormat strings
508
- export function convertGLToTextureFormat(format: GL | TextureFormat): TextureFormat {
509
- if (typeof format === 'string') {
510
- return format;
511
- }
512
- const entry = Object.entries(TEXTURE_FORMATS).find(([, entry]) => entry.gl === format);
513
- if (!entry) {
514
- throw new Error(`Unknown texture format ${format}`);
515
- }
516
- return entry[0] as TextureFormat;
517
- }
518
- */
@@ -1 +0,0 @@
1
- {"version":3,"file":"accessor.d.ts","sourceRoot":"","sources":["../../src/classic/accessor.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,MAAM,EAAC,MAAM,eAAe,CAAC;AACrC,OAAO,EAAC,EAAE,EAAC,MAAM,oBAAoB,CAAC;AAGtC;;;GAGG;AACH,MAAM,WAAW,cAAc;IAC7B,MAAM,CAAC,EAAE,MAAM,CAAC;IAEhB,MAAM,CAAC,EAAE,MAAM,CAAC;IAIhB,MAAM,CAAC,EAAE,MAAM,CAAC;IAEhB,0CAA0C;IAC1C,OAAO,CAAC,EAAE,MAAM,CAAC;IAEjB,sCAAsC;IACtC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,sCAAsC;IACtC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,sCAAsC;IACtC,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,sCAAsC;IACtC,OAAO,CAAC,EAAE,OAAO,CAAC;IAElB,kBAAkB;IAClB,KAAK,CAAC,EAAE,MAAM,CAAC;CAChB;AAED,QAAA,MAAM,uBAAuB;;;;;;;;CAQ5B,CAAC;AAEF,qBAAa,QAAS,YAAW,cAAc;IAC7C,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,OAAO,CAAC,EAAE,OAAO,CAAC;IAElB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,MAAM,CAAC,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,cAAc,GAAG,MAAM;IAOtE,MAAM,CAAC,iBAAiB,CAAC,QAAQ,EAAE,cAAc,GAAG,MAAM;IAY1D,MAAM,CAAC,OAAO,CAAC,GAAG,SAAS,EAAE,cAAc,EAAE,GAAG,QAAQ;gBAI5C,GAAG,SAAS,EAAE,cAAc,EAAE;IAK1C,QAAQ,IAAI,MAAM;IAOlB,IAAI,iBAAiB,IAAI,MAAM,CAE9B;IAED,IAAI,gBAAgB,IAAI,MAAM,CAE7B;IAKD,OAAO,CAAC,KAAK,GAAE,cAAmB,GAAG,IAAI;CA2E1C;AAGD,OAAO,EAAC,uBAAuB,EAAC,CAAC"}
@@ -1,22 +0,0 @@
1
- import { Device, Framebuffer } from '@luma.gl/core';
2
- /**
3
- * Optionally clears depth, color and stencil buffers
4
- * @deprecated Set clear color when creating a RenderPass.
5
- */
6
- export declare function clear(device: Device, options?: {
7
- framebuffer?: Framebuffer;
8
- color?: any;
9
- depth?: any;
10
- stencil?: any;
11
- }): void;
12
- /**
13
- * WebGL2 - clear a specific drawing buffer
14
- * @deprecated Set clear color when creating a RenderPass
15
- */
16
- export declare function clearBuffer(device: Device, options?: {
17
- framebuffer?: Framebuffer;
18
- buffer?: any;
19
- drawBuffer?: any;
20
- value?: any;
21
- }): void;
22
- //# sourceMappingURL=clear.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"clear.d.ts","sourceRoot":"","sources":["../../src/classic/clear.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,MAAM,EAAE,WAAW,EAAC,MAAM,eAAe,CAAC;AAclD;;;GAGG;AACH,wBAAgB,KAAK,CACnB,MAAM,EAAE,MAAM,EACd,OAAO,CAAC,EAAE;IAAC,WAAW,CAAC,EAAE,WAAW,CAAC;IAAC,KAAK,CAAC,EAAE,GAAG,CAAC;IAAC,KAAK,CAAC,EAAE,GAAG,CAAC;IAAC,OAAO,CAAC,EAAE,GAAG,CAAA;CAAC,GAC7E,IAAI,CAsCN;AAED;;;GAGG;AACH,wBAAgB,WAAW,CACzB,MAAM,EAAE,MAAM,EACd,OAAO,CAAC,EAAE;IAAC,WAAW,CAAC,EAAE,WAAW,CAAC;IAAC,MAAM,CAAC,EAAE,GAAG,CAAC;IAAC,UAAU,CAAC,EAAE,GAAG,CAAC;IAAC,KAAK,CAAC,EAAE,GAAG,CAAA;CAAC,QA2CnF"}
@@ -1,86 +0,0 @@
1
- // luma.gl
2
- // SPDX-License-Identifier: MIT
3
- // Copyright (c) vis.gl contributors
4
- import { withGLParameters } from "../context/state-tracker/with-parameters.js";
5
- // Should collapse during minification
6
- const GL_DEPTH_BUFFER_BIT = 0x00000100;
7
- const GL_STENCIL_BUFFER_BIT = 0x00000400;
8
- const GL_COLOR_BUFFER_BIT = 0x00004000;
9
- const GL_COLOR = 0x1800;
10
- const GL_DEPTH = 0x1801;
11
- const GL_STENCIL = 0x1802;
12
- const GL_DEPTH_STENCIL = 0x84f9;
13
- /**
14
- * Optionally clears depth, color and stencil buffers
15
- * @deprecated Set clear color when creating a RenderPass.
16
- */
17
- export function clear(device, options) {
18
- const { framebuffer = null, color = null, depth = null, stencil = null } = options || {};
19
- const parameters = {};
20
- if (framebuffer) {
21
- parameters.framebuffer = framebuffer;
22
- }
23
- let clearFlags = 0;
24
- if (color) {
25
- clearFlags |= GL_COLOR_BUFFER_BIT;
26
- if (color !== true) {
27
- parameters.clearColor = color;
28
- }
29
- }
30
- if (depth) {
31
- clearFlags |= GL_DEPTH_BUFFER_BIT;
32
- if (depth !== true) {
33
- parameters.clearDepth = depth;
34
- }
35
- }
36
- if (stencil) {
37
- clearFlags |= GL_STENCIL_BUFFER_BIT;
38
- if (depth !== true) {
39
- parameters.clearStencil = depth;
40
- }
41
- }
42
- // assert(clearFlags !== 0, ERR_ARGUMENTS);
43
- // Temporarily set any clear "colors" and call clear
44
- const gl = device.gl;
45
- withGLParameters(gl, parameters, () => {
46
- gl.clear(clearFlags);
47
- });
48
- }
49
- /**
50
- * WebGL2 - clear a specific drawing buffer
51
- * @deprecated Set clear color when creating a RenderPass
52
- */
53
- export function clearBuffer(device, options) {
54
- const { framebuffer = null, buffer = GL_COLOR, drawBuffer = 0, value = [0, 0, 0, 0] } = options || {};
55
- const gl = device.gl;
56
- withGLParameters(gl, { framebuffer }, () => {
57
- // Method selection per OpenGL ES 3 docs
58
- switch (buffer) {
59
- case GL_COLOR:
60
- switch (value.constructor) {
61
- case Int32Array:
62
- gl.clearBufferiv(buffer, drawBuffer, value);
63
- break;
64
- case Uint32Array:
65
- gl.clearBufferuiv(buffer, drawBuffer, value);
66
- break;
67
- case Float32Array:
68
- default:
69
- gl.clearBufferfv(buffer, drawBuffer, value);
70
- }
71
- break;
72
- case GL_DEPTH:
73
- gl.clearBufferfv(GL_DEPTH, 0, [value]);
74
- break;
75
- case GL_STENCIL:
76
- gl.clearBufferiv(GL_STENCIL, 0, [value]);
77
- break;
78
- case GL_DEPTH_STENCIL:
79
- const [depth, stencil] = value;
80
- gl.clearBufferfi(GL_DEPTH_STENCIL, 0, depth, stencil);
81
- break;
82
- default:
83
- // assert(false, ERR_ARGUMENTS);
84
- }
85
- });
86
- }