@luma.gl/webgl 9.0.17 → 9.1.0-alpha.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
- package/dist/adapter/converters/device-parameters.js +30 -12
- package/dist/adapter/converters/texture-formats.d.ts +22 -16
- package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
- package/dist/adapter/converters/texture-formats.js +39 -47
- package/dist/adapter/device-helpers/webgl-device-features.d.ts.map +1 -1
- package/dist/adapter/device-helpers/webgl-device-features.js +1 -2
- package/dist/adapter/device-helpers/webgl-device-limits.js +1 -1
- package/dist/adapter/helpers/webgl-texture-utils.d.ts +300 -0
- package/dist/adapter/helpers/webgl-texture-utils.d.ts.map +1 -0
- package/dist/adapter/helpers/webgl-texture-utils.js +370 -0
- package/dist/adapter/helpers/webgl-topology-utils.d.ts.map +1 -1
- package/dist/adapter/helpers/webgl-topology-utils.js +0 -4
- package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-buffer.js +2 -2
- package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-command-buffer.js +6 -9
- package/dist/adapter/resources/webgl-framebuffer.d.ts +32 -5
- package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-framebuffer.js +42 -60
- package/dist/adapter/resources/webgl-render-pass.d.ts +3 -2
- package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-render-pass.js +18 -7
- package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-render-pipeline.js +46 -21
- package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-shader.js +3 -3
- package/dist/adapter/resources/webgl-texture-view.d.ts +1 -1
- package/dist/adapter/resources/webgl-texture-view.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-texture-view.js +1 -1
- package/dist/adapter/resources/webgl-texture.d.ts +76 -172
- package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-texture.js +397 -511
- package/dist/adapter/resources/webgl-vertex-array.d.ts +3 -2
- package/dist/adapter/resources/webgl-vertex-array.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-vertex-array.js +2 -2
- package/dist/adapter/webgl-adapter.d.ts +21 -0
- package/dist/adapter/webgl-adapter.d.ts.map +1 -0
- package/dist/adapter/webgl-adapter.js +91 -0
- package/dist/adapter/webgl-canvas-context.d.ts +3 -1
- package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
- package/dist/adapter/webgl-canvas-context.js +2 -0
- package/dist/adapter/webgl-device.d.ts +19 -30
- package/dist/adapter/webgl-device.d.ts.map +1 -1
- package/dist/adapter/webgl-device.js +35 -114
- package/dist/classic/accessor.d.ts +22 -1
- package/dist/classic/accessor.d.ts.map +1 -1
- package/dist/classic/accessor.js +1 -9
- package/dist/classic/clear.d.ts.map +1 -1
- package/dist/classic/clear.js +2 -5
- package/dist/classic/copy-and-blit.d.ts +3 -1
- package/dist/classic/copy-and-blit.d.ts.map +1 -1
- package/dist/classic/copy-and-blit.js +21 -18
- package/dist/classic/format-utils.d.ts.map +1 -1
- package/dist/classic/format-utils.js +0 -3
- package/dist/classic/typed-array-utils.d.ts +1 -1
- package/dist/classic/typed-array-utils.d.ts.map +1 -1
- package/dist/context/debug/spector-types.d.ts +1108 -0
- package/dist/context/debug/spector-types.d.ts.map +1 -0
- package/dist/context/debug/spector-types.js +697 -0
- package/dist/context/debug/spector.d.ts +12 -8
- package/dist/context/debug/spector.d.ts.map +1 -1
- package/dist/context/debug/spector.js +25 -18
- package/dist/context/debug/webgl-developer-tools.d.ts +1 -1
- package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
- package/dist/context/debug/webgl-developer-tools.js +2 -5
- package/dist/context/parameters/webgl-parameter-tables.js +1 -1
- package/dist/context/polyfills/polyfill-webgl1-extensions.d.ts +9 -0
- package/dist/context/polyfills/polyfill-webgl1-extensions.d.ts.map +1 -0
- package/dist/context/polyfills/polyfill-webgl1-extensions.js +181 -0
- package/dist/context/state-tracker/webgl-state-tracker.d.ts +43 -0
- package/dist/context/state-tracker/webgl-state-tracker.d.ts.map +1 -0
- package/dist/context/state-tracker/{track-context-state.js → webgl-state-tracker.js} +46 -77
- package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
- package/dist/context/state-tracker/with-parameters.js +5 -4
- package/dist/dist.dev.js +1112 -1380
- package/dist/dist.min.js +2 -2
- package/dist/index.cjs +1122 -1284
- package/dist/index.cjs.map +4 -4
- package/dist/index.d.ts +3 -5
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +3 -5
- package/dist/utils/fill-array.d.ts +8 -0
- package/dist/utils/fill-array.d.ts.map +1 -0
- package/dist/utils/fill-array.js +26 -0
- package/dist/utils/load-script.d.ts +8 -0
- package/dist/utils/load-script.d.ts.map +1 -0
- package/dist/utils/load-script.js +26 -0
- package/dist/utils/split-uniforms-and-bindings.d.ts +9 -0
- package/dist/utils/split-uniforms-and-bindings.d.ts.map +1 -0
- package/dist/utils/split-uniforms-and-bindings.js +20 -0
- package/dist/utils/uid.d.ts +7 -0
- package/dist/utils/uid.d.ts.map +1 -0
- package/dist/utils/uid.js +14 -0
- package/package.json +6 -5
- package/src/adapter/converters/device-parameters.ts +31 -13
- package/src/adapter/converters/texture-formats.ts +51 -56
- package/src/adapter/device-helpers/webgl-device-features.ts +1 -2
- package/src/adapter/device-helpers/webgl-device-limits.ts +1 -1
- package/src/adapter/helpers/webgl-texture-utils.ts +484 -0
- package/src/adapter/helpers/webgl-topology-utils.ts +0 -4
- package/src/adapter/resources/webgl-buffer.ts +2 -2
- package/src/adapter/resources/webgl-command-buffer.ts +8 -10
- package/src/adapter/resources/webgl-framebuffer.ts +22 -56
- package/src/adapter/resources/webgl-render-pass.ts +21 -9
- package/src/adapter/resources/webgl-render-pipeline.ts +50 -24
- package/src/adapter/resources/webgl-shader.ts +4 -4
- package/src/adapter/resources/webgl-texture-view.ts +1 -3
- package/src/adapter/resources/webgl-texture.ts +445 -784
- package/src/adapter/resources/webgl-vertex-array.ts +8 -7
- package/src/adapter/webgl-adapter.ts +113 -0
- package/src/adapter/webgl-canvas-context.ts +4 -1
- package/src/adapter/webgl-device.ts +40 -151
- package/src/classic/accessor.ts +31 -11
- package/src/classic/clear.ts +3 -6
- package/src/classic/copy-and-blit.ts +32 -27
- package/src/classic/format-utils.ts +0 -3
- package/src/classic/typed-array-utils.ts +1 -1
- package/src/context/debug/spector-types.ts +1154 -0
- package/src/context/debug/spector.ts +40 -30
- package/src/context/debug/webgl-developer-tools.ts +3 -7
- package/src/context/parameters/webgl-parameter-tables.ts +3 -3
- package/src/context/polyfills/polyfill-webgl1-extensions.ts +202 -0
- package/src/context/state-tracker/{track-context-state.ts → webgl-state-tracker.ts} +57 -97
- package/src/context/state-tracker/with-parameters.ts +5 -4
- package/src/index.ts +5 -13
- package/src/utils/fill-array.ts +35 -0
- package/src/utils/load-script.ts +30 -0
- package/src/utils/split-uniforms-and-bindings.ts +31 -0
- package/src/utils/uid.ts +16 -0
- package/dist/adapter/objects/constants-to-keys.d.ts +0 -3
- package/dist/adapter/objects/constants-to-keys.d.ts.map +0 -1
- package/dist/adapter/objects/constants-to-keys.js +0 -22
- package/dist/adapter/objects/webgl-renderbuffer.d.ts +0 -43
- package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +0 -1
- package/dist/adapter/objects/webgl-renderbuffer.js +0 -95
- package/dist/adapter/objects/webgl-resource.d.ts +0 -32
- package/dist/adapter/objects/webgl-resource.d.ts.map +0 -1
- package/dist/adapter/objects/webgl-resource.js +0 -114
- package/dist/context/state-tracker/track-context-state.d.ts +0 -22
- package/dist/context/state-tracker/track-context-state.d.ts.map +0 -1
- package/src/adapter/objects/constants-to-keys.ts +0 -27
- package/src/adapter/objects/webgl-renderbuffer.ts +0 -132
- package/src/adapter/objects/webgl-resource.ts +0 -183
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import type {
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import type { TypedArray } from '@math.gl/types';
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import type { Device, Buffer, VertexArrayProps } from '@luma.gl/core';
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import { VertexArray } from '@luma.gl/core';
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import { GL } from '@luma.gl/constants';
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import { WebGLDevice } from "../webgl-device.js";
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@@ -12,7 +13,7 @@ export declare class WEBGLVertexArray extends VertexArray {
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private bufferValue;
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/** * Attribute 0 can not be disable on most desktop OpenGL based browsers */
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static isConstantAttributeZeroSupported(device: Device): boolean;
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constructor(device: WebGLDevice, props
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constructor(device: WebGLDevice, props: VertexArrayProps);
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destroy(): void;
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/**
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// Set (bind/unbind) an elements buffer, for indexed rendering.
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{"version":3,"file":"webgl-vertex-array.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgl-vertex-array.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,MAAM,
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{"version":3,"file":"webgl-vertex-array.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgl-vertex-array.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,UAAU,EAAe,MAAM,gBAAgB,CAAC;AAC7D,OAAO,KAAK,EAAC,MAAM,EAAE,MAAM,EAAE,gBAAgB,EAAC,MAAM,eAAe,CAAC;AACpE,OAAO,EAAC,WAAW,EAAkB,MAAM,eAAe,CAAC;AAC3D,OAAO,EAAC,EAAE,EAAC,MAAM,oBAAoB,CAAC;AAGtC,OAAO,EAAC,WAAW,EAAC,2BAAwB;AAM5C,gCAAgC;AAChC,qBAAa,gBAAiB,SAAQ,WAAW;IAC/C,IAAa,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,MAAM,CAE1C;IAED,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAC7B,QAAQ,CAAC,MAAM,EAAE,sBAAsB,CAAC;IAExC,kCAAkC;IAClC,OAAO,CAAC,MAAM,CAA4B;IAC1C,OAAO,CAAC,WAAW,CAAQ;IAE3B,6EAA6E;IAC7E,MAAM,CAAC,gCAAgC,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;gBAKpD,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,gBAAgB;IAM/C,OAAO,IAAI,IAAI;IAexB;;;;;OAKG;IACH,cAAc,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAgBhD,gGAAgG;IAChG,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,eAAe,EAAE,MAAM,GAAG,IAAI;IAmC1D,2FAA2F;IAClF,gBAAgB,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,GAAG,IAAI;IAK3D,gBAAgB,IAAI,IAAI;IAKxB,iBAAiB,IAAI,IAAI;IAOlC;;;;;OAKG;IACH,SAAS,CAAC,wBAAwB,IAAI,IAAI;IAU1C;;;OAGG;IAcH,gCAAgC;IAChC,SAAS,CAAC,YAAY,CAAC,QAAQ,EAAE,MAAM;;;;;;;;;IAsBvC;;;;;OAKG;IACH,SAAS,CAAC,OAAO,CAAC,QAAQ,EAAE,MAAM,EAAE,MAAM,UAAO,GAAG,IAAI;IAiBxD;;;;;OAKG;IACH,iBAAiB,CAAC,YAAY,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,GAAG,MAAM;CA8BnE"}
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// luma.gl
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// SPDX-License-Identifier: MIT
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// Copyright (c) vis.gl contributors
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import { VertexArray, getScratchArray
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import { VertexArray, getScratchArray } from '@luma.gl/core';
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import { GL } from '@luma.gl/constants';
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import { getBrowser } from '@probe.gl/env';
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import { getGLFromVertexType } from "../converters/vertex-formats.js";
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import { fillArray } from "../../utils/fill-array.js";
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/** VertexArrayObject wrapper */
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export class WEBGLVertexArray extends VertexArray {
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get [Symbol.toStringTag]() {
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import { Adapter, Device, DeviceProps } from '@luma.gl/core';
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import { WebGLDevice } from "./webgl-device.js";
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export declare class WebGLAdapter extends Adapter {
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/** type of device's created by this adapter */
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readonly type: Device['type'];
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constructor();
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/** Check if WebGL 2 is available */
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isSupported(): boolean;
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/**
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* Get a device instance from a GL context
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* @param gl
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* @returns
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*/
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attach(gl: Device | WebGL2RenderingContext): Promise<WebGLDevice>;
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create(props?: DeviceProps): Promise<WebGLDevice>;
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}
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export declare const webgl2Adapter: WebGLAdapter;
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//# sourceMappingURL=webgl-adapter.d.ts.map
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{"version":3,"file":"webgl-adapter.d.ts","sourceRoot":"","sources":["../../src/adapter/webgl-adapter.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,OAAO,EAAE,MAAM,EAAE,WAAW,EAAqB,MAAM,eAAe,CAAC;AAC/E,OAAO,EAAC,WAAW,EAAC,0BAAuB;AAO3C,qBAAa,YAAa,SAAQ,OAAO;IACvC,+CAA+C;IAC/C,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC,MAAM,CAAC,CAAW;;IAYxC,oCAAoC;IACpC,WAAW,IAAI,OAAO;IAItB,gGAAgG;IAChG,aAAa,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIpC;;;;;OAKG;IACG,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,sBAAsB,GAAG,OAAO,CAAC,WAAW,CAAC;IAejE,MAAM,CAAC,KAAK,GAAE,WAAgB,GAAG,OAAO,CAAC,WAAW,CAAC;CA4C5D;AAWD,eAAO,MAAM,aAAa,cAAqB,CAAC"}
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// luma.gl
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// Copyright (c) vis.gl contributors
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import { Adapter, Device, CanvasContext, log } from '@luma.gl/core';
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import { WebGLDevice } from "./webgl-device.js";
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import { enforceWebGL2 } from "../context/polyfills/polyfill-webgl1-extensions.js";
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import { loadSpectorJS, DEFAULT_SPECTOR_PROPS } from "../context/debug/spector.js";
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import { loadWebGLDeveloperTools } from "../context/debug/webgl-developer-tools.js";
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export class WebGLAdapter extends Adapter {
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/** type of device's created by this adapter */
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type = 'webgl';
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constructor() {
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super();
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// Add spector default props to device default props, so that runtime settings are observed
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Device.defaultProps = { ...Device.defaultProps, ...DEFAULT_SPECTOR_PROPS };
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// @ts-ignore DEPRECATED For backwards compatibility luma.registerDevices
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WebGLDevice.adapter = this;
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}
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/** Check if WebGL 2 is available */
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isSupported() {
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}
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}
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/**
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async attach(gl) {
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}
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}
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throw new Error('Invalid WebGL2RenderingContext');
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return new WebGLDevice({ gl: gl });
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}
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async create(props = {}) {
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log.groupCollapsed(LOG_LEVEL, 'WebGLDevice created')();
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}
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}
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const results = await Promise.allSettled(promises);
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for (const result of results) {
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}
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}
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log.probe(LOG_LEVEL + 1, 'DOM is loaded')();
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const device = new WebGLDevice(props);
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const message = `\
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Created ${device.type}${device.debug ? ' debug' : ''} context: \
|
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+
${device.info.vendor}, ${device.info.renderer} for canvas: ${device.canvasContext.id}`;
|
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|
+
log.probe(LOG_LEVEL, message)();
|
|
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|
+
log.table(LOG_LEVEL, device.info)();
|
|
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|
+
log.groupEnd(LOG_LEVEL)();
|
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+
return device;
|
|
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|
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}
|
|
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|
+
}
|
|
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|
+
/** Check if supplied parameter is a WebGL2RenderingContext */
|
|
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|
+
function isWebGL(gl) {
|
|
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|
+
if (typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext) {
|
|
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|
+
return true;
|
|
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|
+
}
|
|
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|
+
// Look for debug contexts, headless gl etc
|
|
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|
+
return Boolean(gl && Number.isFinite(gl._version));
|
|
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|
+
}
|
|
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|
+
export const webgl2Adapter = new WebGLAdapter();
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import type { CanvasContextProps } from '@luma.gl/core';
|
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1
|
+
import type { CanvasContextProps, TextureFormat } from '@luma.gl/core';
|
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|
import { CanvasContext } from '@luma.gl/core';
|
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3
|
import { WebGLDevice } from "./webgl-device.js";
|
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4
|
import { WEBGLFramebuffer } from "./resources/webgl-framebuffer.js";
|
|
@@ -7,6 +7,8 @@ import { WEBGLFramebuffer } from "./resources/webgl-framebuffer.js";
|
|
|
7
7
|
*/
|
|
8
8
|
export declare class WebGLCanvasContext extends CanvasContext {
|
|
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9
|
readonly device: WebGLDevice;
|
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+
readonly format: TextureFormat;
|
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|
+
readonly depthStencilFormat: TextureFormat;
|
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|
presentationSize: [number, number];
|
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|
private _framebuffer;
|
|
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14
|
constructor(device: WebGLDevice, props: CanvasContextProps);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgl-canvas-context.d.ts","sourceRoot":"","sources":["../../src/adapter/webgl-canvas-context.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,kBAAkB,EAAC,MAAM,eAAe,CAAC;
|
|
1
|
+
{"version":3,"file":"webgl-canvas-context.d.ts","sourceRoot":"","sources":["../../src/adapter/webgl-canvas-context.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,kBAAkB,EAAE,aAAa,EAAC,MAAM,eAAe,CAAC;AACrE,OAAO,EAAC,aAAa,EAAC,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAC,WAAW,EAAC,0BAAuB;AAC3C,OAAO,EAAC,gBAAgB,EAAC,yCAAsC;AAE/D;;GAEG;AACH,qBAAa,kBAAmB,SAAQ,aAAa;IACnD,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAC7B,QAAQ,CAAC,MAAM,EAAE,aAAa,CAAgB;IAC9C,QAAQ,CAAC,kBAAkB,EAAE,aAAa,CAAiB;IAE3D,gBAAgB,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACnC,OAAO,CAAC,YAAY,CAAiC;gBAEzC,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,kBAAkB;IAS1D,qBAAqB,IAAI,gBAAgB;IAOzC,sDAAsD;IACtD,MAAM;IAUN;;;;;;;;;;;OAWG;IACH,MAAM,CAAC,OAAO,CAAC,EAAE;QAAC,KAAK,CAAC,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,MAAM,CAAC;QAAC,eAAe,CAAC,EAAE,OAAO,GAAG,MAAM,CAAA;KAAC,GAAG,IAAI;IAW7F,MAAM;CAOP"}
|
|
@@ -8,6 +8,8 @@ import { WEBGLFramebuffer } from "./resources/webgl-framebuffer.js";
|
|
|
8
8
|
*/
|
|
9
9
|
export class WebGLCanvasContext extends CanvasContext {
|
|
10
10
|
device;
|
|
11
|
+
format = 'rgba8unorm';
|
|
12
|
+
depthStencilFormat = 'depth24plus';
|
|
11
13
|
presentationSize;
|
|
12
14
|
_framebuffer = null;
|
|
13
15
|
constructor(device, props) {
|
|
@@ -1,14 +1,16 @@
|
|
|
1
|
-
import type {
|
|
1
|
+
import type { TypedArray } from '@math.gl/types';
|
|
2
|
+
import type { DeviceProps, DeviceInfo, CanvasContextProps, TextureFormat } from '@luma.gl/core';
|
|
3
|
+
import type { Buffer, Texture, Framebuffer, VertexArray, VertexArrayProps } from '@luma.gl/core';
|
|
2
4
|
import { Device, CanvasContext } from '@luma.gl/core';
|
|
3
5
|
import type { GLExtensions } from '@luma.gl/constants';
|
|
4
6
|
import { WebGLDeviceFeatures } from "./device-helpers/webgl-device-features.js";
|
|
5
7
|
import { WebGLDeviceLimits } from "./device-helpers/webgl-device-limits.js";
|
|
6
8
|
import { WebGLCanvasContext } from "./webgl-canvas-context.js";
|
|
9
|
+
import type { Spector } from "../context/debug/spector-types.js";
|
|
7
10
|
import type { BufferProps, ShaderProps, SamplerProps, TextureProps, ExternalTexture, ExternalTextureProps, FramebufferProps, RenderPipelineProps, ComputePipeline, ComputePipelineProps, RenderPassProps, ComputePass, ComputePassProps, CommandEncoderProps, TransformFeedbackProps, QuerySetProps } from '@luma.gl/core';
|
|
8
11
|
import { WEBGLBuffer } from "./resources/webgl-buffer.js";
|
|
9
12
|
import { WEBGLShader } from "./resources/webgl-shader.js";
|
|
10
13
|
import { WEBGLSampler } from "./resources/webgl-sampler.js";
|
|
11
|
-
import { WEBGLTexture } from "./resources/webgl-texture.js";
|
|
12
14
|
import { WEBGLFramebuffer } from "./resources/webgl-framebuffer.js";
|
|
13
15
|
import { WEBGLRenderPass } from "./resources/webgl-render-pass.js";
|
|
14
16
|
import { WEBGLRenderPipeline } from "./resources/webgl-render-pipeline.js";
|
|
@@ -17,8 +19,6 @@ import { WEBGLTransformFeedback } from "./resources/webgl-transform-feedback.js"
|
|
|
17
19
|
import { WEBGLQuerySet } from "./resources/webgl-query-set.js";
|
|
18
20
|
/** WebGPU style Device API for a WebGL context */
|
|
19
21
|
export declare class WebGLDevice extends Device {
|
|
20
|
-
/** type of this device */
|
|
21
|
-
static readonly type: string;
|
|
22
22
|
/** type of this device */
|
|
23
23
|
readonly type = "webgl";
|
|
24
24
|
/** The underlying WebGL context */
|
|
@@ -32,16 +32,20 @@ export declare class WebGLDevice extends Device {
|
|
|
32
32
|
message: string;
|
|
33
33
|
}>;
|
|
34
34
|
private _resolveContextLost?;
|
|
35
|
-
/**
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
35
|
+
/** WebGL2 context. */
|
|
36
|
+
readonly gl: WebGL2RenderingContext;
|
|
37
|
+
readonly debug: boolean;
|
|
38
|
+
/** State used by luma.gl classes: TODO - move to canvasContext*/
|
|
39
|
+
readonly _canvasSizeInfo: {
|
|
40
|
+
clientWidth: number;
|
|
41
|
+
clientHeight: number;
|
|
42
|
+
devicePixelRatio: number;
|
|
43
|
+
};
|
|
44
|
+
/** State used by luma.gl classes - TODO - not used? */
|
|
45
|
+
readonly _extensions: GLExtensions;
|
|
46
|
+
_polyfilled: boolean;
|
|
47
|
+
/** Instance of Spector.js (if initialized) */
|
|
48
|
+
spectorJS: Spector;
|
|
45
49
|
constructor(props: DeviceProps);
|
|
46
50
|
/**
|
|
47
51
|
* Destroys the context
|
|
@@ -49,13 +53,12 @@ export declare class WebGLDevice extends Device {
|
|
|
49
53
|
*/
|
|
50
54
|
destroy(): void;
|
|
51
55
|
get isLost(): boolean;
|
|
52
|
-
getSize(): [number, number];
|
|
53
56
|
isTextureFormatSupported(format: TextureFormat): boolean;
|
|
54
57
|
isTextureFormatFilterable(format: TextureFormat): boolean;
|
|
55
58
|
isTextureFormatRenderable(format: TextureFormat): boolean;
|
|
56
59
|
createCanvasContext(props?: CanvasContextProps): CanvasContext;
|
|
57
60
|
createBuffer(props: BufferProps | ArrayBuffer | ArrayBufferView): WEBGLBuffer;
|
|
58
|
-
_createTexture(props: TextureProps):
|
|
61
|
+
_createTexture(props: TextureProps): Texture;
|
|
59
62
|
createExternalTexture(props: ExternalTextureProps): ExternalTexture;
|
|
60
63
|
createSampler(props: SamplerProps): WEBGLSampler;
|
|
61
64
|
createShader(props: ShaderProps): WEBGLShader;
|
|
@@ -107,20 +110,6 @@ export declare class WebGLDevice extends Device {
|
|
|
107
110
|
stencil?: any;
|
|
108
111
|
}): void;
|
|
109
112
|
resetWebGL(): void;
|
|
110
|
-
/** WebGL2 context. */
|
|
111
|
-
readonly gl: WebGL2RenderingContext;
|
|
112
|
-
readonly debug: boolean;
|
|
113
|
-
/** State used by luma.gl classes: TODO - move to canvasContext*/
|
|
114
|
-
readonly _canvasSizeInfo: {
|
|
115
|
-
clientWidth: number;
|
|
116
|
-
clientHeight: number;
|
|
117
|
-
devicePixelRatio: number;
|
|
118
|
-
};
|
|
119
|
-
/** State used by luma.gl classes - TODO - not used? */
|
|
120
|
-
readonly _extensions: GLExtensions;
|
|
121
|
-
_polyfilled: boolean;
|
|
122
|
-
/** Instance of Spector.js (if initialized) */
|
|
123
|
-
spectorJS: unknown;
|
|
124
113
|
/**
|
|
125
114
|
* Triggers device (or WebGL context) loss.
|
|
126
115
|
* @note primarily intended for testing how application reacts to device loss
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgl-device.d.ts","sourceRoot":"","sources":["../../src/adapter/webgl-device.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,
|
|
1
|
+
{"version":3,"file":"webgl-device.d.ts","sourceRoot":"","sources":["../../src/adapter/webgl-device.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,UAAU,EAAC,MAAM,gBAAgB,CAAC;AAC/C,OAAO,KAAK,EAAC,WAAW,EAAE,UAAU,EAAE,kBAAkB,EAAE,aAAa,EAAC,MAAM,eAAe,CAAC;AAC9F,OAAO,KAAK,EAAC,MAAM,EAAE,OAAO,EAAE,WAAW,EAAE,WAAW,EAAE,gBAAgB,EAAC,MAAM,eAAe,CAAC;AAC/F,OAAO,EAAC,MAAM,EAAE,aAAa,EAAM,MAAM,eAAe,CAAC;AACzD,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,oBAAoB,CAAC;AAIrD,OAAO,EAAC,mBAAmB,EAAC,kDAA+C;AAC3E,OAAO,EAAC,iBAAiB,EAAC,gDAA6C;AACvE,OAAO,EAAC,kBAAkB,EAAC,kCAA+B;AAC1D,OAAO,KAAK,EAAC,OAAO,EAAC,0CAAuC;AAW5D,OAAO,KAAK,EACV,WAAW,EACX,WAAW,EAEX,YAAY,EACZ,YAAY,EACZ,eAAe,EACf,oBAAoB,EACpB,gBAAgB,EAEhB,mBAAmB,EACnB,eAAe,EACf,oBAAoB,EAEpB,eAAe,EACf,WAAW,EACX,gBAAgB,EAEhB,mBAAmB,EACnB,sBAAsB,EACtB,aAAa,EACd,MAAM,eAAe,CAAC;AAEvB,OAAO,EAAC,WAAW,EAAC,oCAAiC;AACrD,OAAO,EAAC,WAAW,EAAC,oCAAiC;AACrD,OAAO,EAAC,YAAY,EAAC,qCAAkC;AAEvD,OAAO,EAAC,gBAAgB,EAAC,yCAAsC;AAC/D,OAAO,EAAC,eAAe,EAAC,yCAAsC;AAC9D,OAAO,EAAC,mBAAmB,EAAC,6CAA0C;AACtE,OAAO,EAAC,mBAAmB,EAAC,6CAA0C;AAEtE,OAAO,EAAC,sBAAsB,EAAC,gDAA6C;AAC5E,OAAO,EAAC,aAAa,EAAC,uCAAoC;AAY1D,kDAAkD;AAClD,qBAAa,WAAY,SAAQ,MAAM;IAKrC,0BAA0B;IAC1B,QAAQ,CAAC,IAAI,WAAW;IAExB,mCAAmC;IACnC,QAAQ,CAAC,MAAM,EAAE,sBAAsB,CAAC;IACxC,QAAQ,EAAE,mBAAmB,CAAC;IAC9B,MAAM,EAAE,iBAAiB,CAAC;IAE1B,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC;IAC1B,QAAQ,CAAC,aAAa,EAAE,kBAAkB,CAAC;IAE3C,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC;QAAC,MAAM,EAAE,WAAW,CAAC;QAAC,OAAO,EAAE,MAAM,CAAA;KAAC,CAAC,CAAC;IAE/D,OAAO,CAAC,mBAAmB,CAAC,CAA0D;IAEtF,sBAAsB;IACtB,QAAQ,CAAC,EAAE,EAAE,sBAAsB,CAAC;IACpC,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAS;IAEhC,iEAAiE;IACjE,QAAQ,CAAC,eAAe;;;;MAA0D;IAElF,uDAAuD;IACvD,QAAQ,CAAC,WAAW,EAAE,YAAY,CAAM;IACxC,WAAW,EAAE,OAAO,CAAS;IAE7B,8CAA8C;IAC9C,SAAS,EAAE,OAAO,CAAC;gBAMP,KAAK,EAAE,WAAW;IAkE9B;;;OAGG;IACH,OAAO,IAAI,IAAI;IAEf,IAAI,MAAM,IAAI,OAAO,CAEpB;IAED,wBAAwB,CAAC,MAAM,EAAE,aAAa,GAAG,OAAO;IAIxD,yBAAyB,CAAC,MAAM,EAAE,aAAa,GAAG,OAAO;IAIzD,yBAAyB,CAAC,MAAM,EAAE,aAAa,GAAG,OAAO;IAMzD,mBAAmB,CAAC,KAAK,CAAC,EAAE,kBAAkB,GAAG,aAAa;IAI9D,YAAY,CAAC,KAAK,EAAE,WAAW,GAAG,WAAW,GAAG,eAAe,GAAG,WAAW;IAM7E,cAAc,CAAC,KAAK,EAAE,YAAY,GAAG,OAAO;IAI5C,qBAAqB,CAAC,KAAK,EAAE,oBAAoB,GAAG,eAAe;IAInE,aAAa,CAAC,KAAK,EAAE,YAAY,GAAG,YAAY;IAIhD,YAAY,CAAC,KAAK,EAAE,WAAW,GAAG,WAAW;IAI7C,iBAAiB,CAAC,KAAK,EAAE,gBAAgB,GAAG,gBAAgB;IAI5D,iBAAiB,CAAC,KAAK,EAAE,gBAAgB,GAAG,WAAW;IAIvD,uBAAuB,CAAC,KAAK,EAAE,sBAAsB,GAAG,sBAAsB;IAI9E,cAAc,CAAC,KAAK,EAAE,aAAa,GAAG,aAAa;IAInD,oBAAoB,CAAC,KAAK,EAAE,mBAAmB,GAAG,mBAAmB;IAIrE,eAAe,CAAC,KAAK,EAAE,eAAe,GAAG,eAAe;IAIxD,qBAAqB,CAAC,KAAK,CAAC,EAAE,oBAAoB,GAAG,eAAe;IAIpE,gBAAgB,CAAC,KAAK,EAAE,gBAAgB,GAAG,WAAW;IAItD,OAAO,CAAC,UAAU,CAAgC;IAEzC,oBAAoB,CAAC,KAAK,GAAE,mBAAwB,GAAG,mBAAmB;IAInF;;;;OAIG;IACH,MAAM,IAAI,IAAI;IAUd,+CAA+C;IACtC,sBAAsB,CAC7B,MAAM,EAAE,WAAW,GAAG,OAAO,EAC7B,OAAO,CAAC,EAAE;QACR,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,YAAY,CAAC,EAAE,MAAM,CAAC;QACtB,gBAAgB,CAAC,EAAE,MAAM,CAAC;QAC1B,MAAM,CAAC,EAAE,UAAU,GAAG,WAAW,GAAG,YAAY,CAAC;QAEjD,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,YAAY,CAAC,EAAE,MAAM,CAAC;QACtB,UAAU,CAAC,EAAE,MAAM,CAAC;KACrB,GACA,UAAU,GAAG,WAAW,GAAG,YAAY;IAI1C,+CAA+C;IACtC,uBAAuB,CAC9B,MAAM,EAAE,WAAW,GAAG,OAAO,EAC7B,OAAO,CAAC,EAAE;QACR,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,YAAY,CAAC,EAAE,MAAM,CAAC;QACtB,MAAM,CAAC,EAAE,MAAM,CAAC;QAChB,gBAAgB,CAAC,EAAE,MAAM,CAAC;QAE1B,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,YAAY,CAAC,EAAE,MAAM,CAAC;QACtB,UAAU,CAAC,EAAE,MAAM,CAAC;KACrB,GACA,MAAM;IAIA,kBAAkB,CAAC,UAAU,EAAE,GAAG,GAAG,IAAI;IAIzC,kBAAkB,CAAC,UAAU,EAAE,GAAG,GAAG,GAAG;IAIxC,mBAAmB,CAAC,UAAU,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,GAAG,GAAG;IAIpD,UAAU,CAAC,OAAO,CAAC,EAAE;QAC5B,WAAW,CAAC,EAAE,WAAW,CAAC;QAC1B,KAAK,CAAC,EAAE,GAAG,CAAC;QACZ,KAAK,CAAC,EAAE,GAAG,CAAC;QACZ,OAAO,CAAC,EAAE,GAAG,CAAC;KACf,GAAG,IAAI;IAIC,UAAU,IAAI,IAAI;IAS3B;;;OAGG;IACM,UAAU,IAAI,OAAO;IAgB9B,8DAA8D;IAC9D,SAAS,IAAI,IAAI;IAKjB,8CAA8C;IAC9C,QAAQ,IAAI,IAAI;IAKhB;;;OAGG;IACH,kBAAkB,CAAC,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC;IAMlE;;;;OAIG;IACH,QAAQ,CAAC,KAAK,EAAE,OAAO,EAAE,EAAE,CAAC,EAAE,sBAAsB,GAAG,MAAM;IAc7D,sBAAsB;IACtB,UAAU,EAAE,CAAC,UAAU,GAAG,IAAI,CAAC,EAAE,CAAC;IAElC;;;;;OAKG;IACH,yBAAyB,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,UAAU,GAAG,IAAI;IA2BvE,gDAAgD;IAChD,YAAY,CAAC,IAAI,EAAE,MAAM,YAAY,GAAG,YAAY;CAIrD"}
|
|
@@ -1,16 +1,17 @@
|
|
|
1
1
|
// luma.gl
|
|
2
2
|
// SPDX-License-Identifier: MIT
|
|
3
3
|
// Copyright (c) vis.gl contributors
|
|
4
|
-
import { Device,
|
|
5
|
-
import {
|
|
4
|
+
import { Device, log } from '@luma.gl/core';
|
|
5
|
+
import { WebGLStateTracker } from "../context/state-tracker/webgl-state-tracker.js";
|
|
6
6
|
import { createBrowserContext } from "../context/helpers/create-browser-context.js";
|
|
7
7
|
import { getDeviceInfo } from "./device-helpers/webgl-device-info.js";
|
|
8
8
|
import { WebGLDeviceFeatures } from "./device-helpers/webgl-device-features.js";
|
|
9
9
|
import { WebGLDeviceLimits } from "./device-helpers/webgl-device-limits.js";
|
|
10
10
|
import { WebGLCanvasContext } from "./webgl-canvas-context.js";
|
|
11
|
-
import {
|
|
12
|
-
import {
|
|
11
|
+
import { initializeSpectorJS } from "../context/debug/spector.js";
|
|
12
|
+
import { makeDebugContext } from "../context/debug/webgl-developer-tools.js";
|
|
13
13
|
import { isTextureFormatSupported, isTextureFormatRenderable, isTextureFormatFilterable } from "./converters/texture-formats.js";
|
|
14
|
+
import { uid } from "../utils/uid.js";
|
|
14
15
|
import { WEBGLBuffer } from "./resources/webgl-buffer.js";
|
|
15
16
|
import { WEBGLShader } from "./resources/webgl-shader.js";
|
|
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import { WEBGLSampler } from "./resources/webgl-sampler.js";
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@@ -27,15 +28,12 @@ import { setGLParameters, getGLParameters, resetGLParameters } from "../context/
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28
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import { withGLParameters } from "../context/state-tracker/with-parameters.js";
|
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import { clear } from "../classic/clear.js";
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import { getWebGLExtension } from "../context/helpers/webgl-extensions.js";
|
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|
-
const LOG_LEVEL = 1;
|
|
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/** WebGPU style Device API for a WebGL context */
|
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export class WebGLDevice extends Device {
|
|
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//
|
|
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// Public `Device` API
|
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//
|
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/** type of this device */
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|
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static type = 'webgl';
|
|
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/** type of this device */
|
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type = 'webgl';
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/** The underlying WebGL context */
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handle;
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@@ -45,72 +43,16 @@ export class WebGLDevice extends Device {
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canvasContext;
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lost;
|
|
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_resolveContextLost;
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/**
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|
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}
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|
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|
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|
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|
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|
|
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|
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}
|
|
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// @ts-expect-error
|
|
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|
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if (gl?.device instanceof Device) {
|
|
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|
|
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|
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|
|
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|
-
}
|
|
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|
-
if (!isWebGL(gl)) {
|
|
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|
-
throw new Error('Invalid WebGL2RenderingContext');
|
|
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|
-
}
|
|
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|
-
return new WebGLDevice({ gl: gl });
|
|
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|
-
}
|
|
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|
-
static async create(props = {}) {
|
|
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|
-
log.groupCollapsed(LOG_LEVEL, 'WebGLDevice created')();
|
|
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|
-
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|
|
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|
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// Load webgl and spector debug scripts from CDN if requested
|
|
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|
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|
|
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|
-
promises.push(loadWebGLDeveloperTools());
|
|
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|
-
}
|
|
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|
-
if (props.spector) {
|
|
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|
-
promises.push(loadSpectorJS());
|
|
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|
-
}
|
|
85
|
-
// Wait for page to load: if canvas is a string we need to query the DOM for the canvas element.
|
|
86
|
-
// We only wait when props.canvas is string to avoids setting the global page onload callback unless necessary.
|
|
87
|
-
if (typeof props.canvas === 'string') {
|
|
88
|
-
promises.push(CanvasContext.pageLoaded);
|
|
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|
-
}
|
|
90
|
-
// Wait for all the loads to settle before creating the context.
|
|
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|
-
// The Device.create() functions are async, so in contrast to the constructor, we can `await` here.
|
|
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|
-
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|
|
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|
-
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|
|
94
|
-
if (result.status === 'rejected') {
|
|
95
|
-
log.error(`Failed to initialize debug libraries ${result.reason}`)();
|
|
96
|
-
}
|
|
97
|
-
}
|
|
98
|
-
log.probe(LOG_LEVEL + 1, 'DOM is loaded')();
|
|
99
|
-
// @ts-expect-error
|
|
100
|
-
if (props.gl?.device) {
|
|
101
|
-
log.warn('reattaching existing device')();
|
|
102
|
-
return WebGLDevice.attach(props.gl);
|
|
103
|
-
}
|
|
104
|
-
const device = new WebGLDevice(props);
|
|
105
|
-
// Log some debug info about the newly created context
|
|
106
|
-
const message = `\
|
|
107
|
-
Created ${device.type}${device.debug ? ' debug' : ''} context: \
|
|
108
|
-
${device.info.vendor}, ${device.info.renderer} for canvas: ${device.canvasContext.id}`;
|
|
109
|
-
log.probe(LOG_LEVEL, message)();
|
|
110
|
-
log.table(LOG_LEVEL, device.info)();
|
|
111
|
-
log.groupEnd(LOG_LEVEL)();
|
|
112
|
-
return device;
|
|
113
|
-
}
|
|
46
|
+
/** WebGL2 context. */
|
|
47
|
+
gl;
|
|
48
|
+
debug = false;
|
|
49
|
+
/** State used by luma.gl classes: TODO - move to canvasContext*/
|
|
50
|
+
_canvasSizeInfo = { clientWidth: 0, clientHeight: 0, devicePixelRatio: 1 };
|
|
51
|
+
/** State used by luma.gl classes - TODO - not used? */
|
|
52
|
+
_extensions = {};
|
|
53
|
+
_polyfilled = false;
|
|
54
|
+
/** Instance of Spector.js (if initialized) */
|
|
55
|
+
spectorJS;
|
|
114
56
|
//
|
|
115
57
|
// Public API
|
|
116
58
|
//
|
|
@@ -128,25 +70,25 @@ ${device.info.vendor}, ${device.info.renderer} for canvas: ${device.canvasContex
|
|
|
128
70
|
this.lost = new Promise(resolve => {
|
|
129
71
|
this._resolveContextLost = resolve;
|
|
130
72
|
});
|
|
131
|
-
|
|
132
|
-
gl ||= createBrowserContext(this.canvasContext.canvas, {
|
|
73
|
+
this.handle = createBrowserContext(this.canvasContext.canvas, {
|
|
133
74
|
...props,
|
|
134
75
|
onContextLost: (event) => this._resolveContextLost?.({
|
|
135
76
|
reason: 'destroyed',
|
|
136
77
|
message: 'Entered sleep mode, or too many apps or browser tabs are using the GPU.'
|
|
137
78
|
})
|
|
138
79
|
});
|
|
139
|
-
|
|
80
|
+
this.gl = this.handle;
|
|
81
|
+
if (!this.handle) {
|
|
140
82
|
throw new Error('WebGL context creation failed');
|
|
141
83
|
}
|
|
142
|
-
|
|
143
|
-
|
|
84
|
+
// Add spector debug instrumentation to context
|
|
85
|
+
// We need to trust spector integration to decide if spector should be initialized
|
|
86
|
+
// We also run spector instrumentation first, otherwise spector can clobber luma instrumentation.
|
|
87
|
+
this.spectorJS = initializeSpectorJS({ ...this.props, gl: this.handle });
|
|
88
|
+
// Instrument context
|
|
144
89
|
this.gl.device = this; // Update GL context: Link webgl context back to device
|
|
145
90
|
this.gl._version = 2; // Update GL context: Store WebGL version field on gl context (HACK to identify debug contexts)
|
|
146
|
-
|
|
147
|
-
this.spectorJS = initializeSpectorJS({ ...this.props, canvas: this.handle.canvas });
|
|
148
|
-
}
|
|
149
|
-
// luma Device fields
|
|
91
|
+
// initialize luma Device fields
|
|
150
92
|
this.info = getDeviceInfo(this.gl, this._extensions);
|
|
151
93
|
this.limits = new WebGLDeviceLimits(this.gl);
|
|
152
94
|
this.features = new WebGLDeviceFeatures(this.gl, this._extensions, this.props.disabledFeatures);
|
|
@@ -155,14 +97,11 @@ ${device.info.vendor}, ${device.info.renderer} for canvas: ${device.canvasContex
|
|
|
155
97
|
}
|
|
156
98
|
this.canvasContext.resize();
|
|
157
99
|
// Install context state tracking
|
|
158
|
-
|
|
159
|
-
const { enable = true, copyState = false } = props;
|
|
160
|
-
trackContextState(this.gl, {
|
|
161
|
-
enable,
|
|
162
|
-
copyState,
|
|
100
|
+
const glState = new WebGLStateTracker(this.gl, {
|
|
163
101
|
log: (...args) => log.log(1, ...args)()
|
|
164
102
|
});
|
|
165
|
-
|
|
103
|
+
glState.trackState(this.gl, { copyState: false });
|
|
104
|
+
// DEBUG contexts: Add luma debug instrumentation to the context, force log level to at least 1
|
|
166
105
|
if (props.debug) {
|
|
167
106
|
this.gl = makeDebugContext(this.gl, { ...props, throwOnError: true });
|
|
168
107
|
this.debug = true;
|
|
@@ -178,9 +117,6 @@ ${device.info.vendor}, ${device.info.renderer} for canvas: ${device.canvasContex
|
|
|
178
117
|
get isLost() {
|
|
179
118
|
return this.gl.isContextLost();
|
|
180
119
|
}
|
|
181
|
-
getSize() {
|
|
182
|
-
return [this.gl.drawingBufferWidth, this.gl.drawingBufferHeight];
|
|
183
|
-
}
|
|
184
120
|
isTextureFormatSupported(format) {
|
|
185
121
|
return isTextureFormatSupported(this.gl, format, this._extensions);
|
|
186
122
|
}
|
|
@@ -198,6 +134,7 @@ ${device.info.vendor}, ${device.info.renderer} for canvas: ${device.canvasContex
|
|
|
198
134
|
const newProps = this._getBufferProps(props);
|
|
199
135
|
return new WEBGLBuffer(this, newProps);
|
|
200
136
|
}
|
|
137
|
+
// _createTexture(props: TextureProps): WEBGLTexture {
|
|
201
138
|
_createTexture(props) {
|
|
202
139
|
return new WEBGLTexture(this, props);
|
|
203
140
|
}
|
|
@@ -235,7 +172,7 @@ ${device.info.vendor}, ${device.info.renderer} for canvas: ${device.canvasContex
|
|
|
235
172
|
throw new Error('ComputePass not supported in WebGL');
|
|
236
173
|
}
|
|
237
174
|
renderPass = null;
|
|
238
|
-
createCommandEncoder(props) {
|
|
175
|
+
createCommandEncoder(props = {}) {
|
|
239
176
|
return new WEBGLCommandEncoder(this, props);
|
|
240
177
|
}
|
|
241
178
|
/**
|
|
@@ -278,16 +215,6 @@ ${device.info.vendor}, ${device.info.renderer} for canvas: ${device.canvasContex
|
|
|
278
215
|
//
|
|
279
216
|
// WebGL-only API (not part of `Device` API)
|
|
280
217
|
//
|
|
281
|
-
/** WebGL2 context. */
|
|
282
|
-
gl;
|
|
283
|
-
debug = false;
|
|
284
|
-
/** State used by luma.gl classes: TODO - move to canvasContext*/
|
|
285
|
-
_canvasSizeInfo = { clientWidth: 0, clientHeight: 0, devicePixelRatio: 1 };
|
|
286
|
-
/** State used by luma.gl classes - TODO - not used? */
|
|
287
|
-
_extensions = {};
|
|
288
|
-
_polyfilled = false;
|
|
289
|
-
/** Instance of Spector.js (if initialized) */
|
|
290
|
-
spectorJS;
|
|
291
218
|
/**
|
|
292
219
|
* Triggers device (or WebGL context) loss.
|
|
293
220
|
* @note primarily intended for testing how application reacts to device loss
|
|
@@ -309,11 +236,13 @@ ${device.info.vendor}, ${device.info.renderer} for canvas: ${device.canvasContex
|
|
|
309
236
|
}
|
|
310
237
|
/** Save current WebGL context state onto an internal stack */
|
|
311
238
|
pushState() {
|
|
312
|
-
|
|
239
|
+
const webglState = WebGLStateTracker.get(this.gl);
|
|
240
|
+
webglState.push();
|
|
313
241
|
}
|
|
314
242
|
/** Restores previously saved context state */
|
|
315
243
|
popState() {
|
|
316
|
-
|
|
244
|
+
const webglState = WebGLStateTracker.get(this.gl);
|
|
245
|
+
webglState.pop();
|
|
317
246
|
}
|
|
318
247
|
/**
|
|
319
248
|
* Storing data on a special field on WebGLObjects makes that data visible in SPECTOR chrome debug extension
|
|
@@ -369,7 +298,7 @@ ${device.info.vendor}, ${device.info.renderer} for canvas: ${device.canvasContex
|
|
|
369
298
|
setConstantUintArray(this, location, constant);
|
|
370
299
|
break;
|
|
371
300
|
default:
|
|
372
|
-
|
|
301
|
+
throw new Error('constant');
|
|
373
302
|
}
|
|
374
303
|
}
|
|
375
304
|
/** Ensure extensions are only requested once */
|
|
@@ -378,14 +307,6 @@ ${device.info.vendor}, ${device.info.renderer} for canvas: ${device.canvasContex
|
|
|
378
307
|
return this._extensions;
|
|
379
308
|
}
|
|
380
309
|
}
|
|
381
|
-
/** Check if supplied parameter is a WebGL2RenderingContext */
|
|
382
|
-
function isWebGL(gl) {
|
|
383
|
-
if (typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext) {
|
|
384
|
-
return true;
|
|
385
|
-
}
|
|
386
|
-
// Look for debug contexts, headless gl etc
|
|
387
|
-
return Boolean(gl && Number.isFinite(gl._version));
|
|
388
|
-
}
|
|
389
310
|
/** Set constant float array attribute */
|
|
390
311
|
function setConstantFloatArray(device, location, array) {
|
|
391
312
|
switch (array.length) {
|
|
@@ -402,7 +323,7 @@ function setConstantFloatArray(device, location, array) {
|
|
|
402
323
|
device.gl.vertexAttrib4fv(location, array);
|
|
403
324
|
break;
|
|
404
325
|
default:
|
|
405
|
-
|
|
326
|
+
// assert(false);
|
|
406
327
|
}
|
|
407
328
|
}
|
|
408
329
|
/** Set constant signed int array attribute */
|
|
@@ -1,5 +1,26 @@
|
|
|
1
|
-
import { Buffer
|
|
1
|
+
import { Buffer } from '@luma.gl/core';
|
|
2
2
|
import { GL } from '@luma.gl/constants';
|
|
3
|
+
/**
|
|
4
|
+
* Attribute descriptor object
|
|
5
|
+
* @deprecated Use ShaderLayout
|
|
6
|
+
*/
|
|
7
|
+
export interface AccessorObject {
|
|
8
|
+
buffer?: Buffer;
|
|
9
|
+
offset?: number;
|
|
10
|
+
stride?: number;
|
|
11
|
+
/** @deprecated - Use accessor.stepMode */
|
|
12
|
+
divisor?: number;
|
|
13
|
+
/** @deprecated - Infer from format */
|
|
14
|
+
type?: number;
|
|
15
|
+
/** @deprecated - Infer from format */
|
|
16
|
+
size?: number;
|
|
17
|
+
/** @deprecated - Infer from format */
|
|
18
|
+
normalized?: boolean;
|
|
19
|
+
/** @deprecated - Infer from format */
|
|
20
|
+
integer?: boolean;
|
|
21
|
+
/** @deprecated */
|
|
22
|
+
index?: number;
|
|
23
|
+
}
|
|
3
24
|
declare const DEFAULT_ACCESSOR_VALUES: {
|
|
4
25
|
offset: number;
|
|
5
26
|
stride: number;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"accessor.d.ts","sourceRoot":"","sources":["../../src/classic/accessor.ts"],"names":[],"mappings":"AAIA,OAAO,
|
|
1
|
+
{"version":3,"file":"accessor.d.ts","sourceRoot":"","sources":["../../src/classic/accessor.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,MAAM,EAAC,MAAM,eAAe,CAAC;AACrC,OAAO,EAAC,EAAE,EAAC,MAAM,oBAAoB,CAAC;AAGtC;;;GAGG;AACH,MAAM,WAAW,cAAc;IAC7B,MAAM,CAAC,EAAE,MAAM,CAAC;IAEhB,MAAM,CAAC,EAAE,MAAM,CAAC;IAIhB,MAAM,CAAC,EAAE,MAAM,CAAC;IAEhB,0CAA0C;IAC1C,OAAO,CAAC,EAAE,MAAM,CAAC;IAEjB,sCAAsC;IACtC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,sCAAsC;IACtC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,sCAAsC;IACtC,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,sCAAsC;IACtC,OAAO,CAAC,EAAE,OAAO,CAAC;IAElB,kBAAkB;IAClB,KAAK,CAAC,EAAE,MAAM,CAAC;CAChB;AAED,QAAA,MAAM,uBAAuB;;;;;;;;CAQ5B,CAAC;AAEF,qBAAa,QAAS,YAAW,cAAc;IAC7C,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,OAAO,CAAC,EAAE,OAAO,CAAC;IAElB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,MAAM,CAAC,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,cAAc,GAAG,MAAM;IAOtE,MAAM,CAAC,iBAAiB,CAAC,QAAQ,EAAE,cAAc,GAAG,MAAM;IAY1D,MAAM,CAAC,OAAO,CAAC,GAAG,SAAS,EAAE,cAAc,EAAE,GAAG,QAAQ;gBAI5C,GAAG,SAAS,EAAE,cAAc,EAAE;IAK1C,QAAQ,IAAI,MAAM;IAOlB,IAAI,iBAAiB,IAAI,MAAM,CAE9B;IAED,IAAI,gBAAgB,IAAI,MAAM,CAE7B;IAKD,OAAO,CAAC,KAAK,GAAE,cAAmB,GAAG,IAAI;CA2E1C;AAGD,OAAO,EAAC,uBAAuB,EAAC,CAAC"}
|
package/dist/classic/accessor.js
CHANGED
|
@@ -1,7 +1,6 @@
|
|
|
1
1
|
// luma.gl
|
|
2
2
|
// SPDX-License-Identifier: MIT
|
|
3
3
|
// Copyright (c) vis.gl contributors
|
|
4
|
-
import { assert, checkProps } from '@luma.gl/core';
|
|
5
4
|
import { GL } from '@luma.gl/constants';
|
|
6
5
|
import { getTypedArrayFromGLType } from "./typed-array-utils.js";
|
|
7
6
|
const DEFAULT_ACCESSOR_VALUES = {
|
|
@@ -13,12 +12,6 @@ const DEFAULT_ACCESSOR_VALUES = {
|
|
|
13
12
|
normalized: false,
|
|
14
13
|
integer: false
|
|
15
14
|
};
|
|
16
|
-
const PROP_CHECKS = {
|
|
17
|
-
deprecatedProps: {
|
|
18
|
-
instanced: 'divisor',
|
|
19
|
-
isInstanced: 'divisor'
|
|
20
|
-
}
|
|
21
|
-
};
|
|
22
15
|
export class Accessor {
|
|
23
16
|
offset;
|
|
24
17
|
stride;
|
|
@@ -36,7 +29,7 @@ export class Accessor {
|
|
|
36
29
|
return ArrayType.BYTES_PER_ELEMENT;
|
|
37
30
|
}
|
|
38
31
|
static getBytesPerVertex(accessor) {
|
|
39
|
-
assert(accessor.size);
|
|
32
|
+
// assert(accessor.size);
|
|
40
33
|
// TODO: using `FLOAT` when type is not specified,
|
|
41
34
|
// ensure this assumption is valid or force API to specify type.
|
|
42
35
|
const ArrayType = getTypedArrayFromGLType(accessor.type || 5126);
|
|
@@ -67,7 +60,6 @@ export class Accessor {
|
|
|
67
60
|
// PRIVATE
|
|
68
61
|
// eslint-disable-next-line complexity, max-statements
|
|
69
62
|
_assign(props = {}) {
|
|
70
|
-
props = checkProps('Accessor', props, PROP_CHECKS);
|
|
71
63
|
if (props.type !== undefined) {
|
|
72
64
|
this.type = props.type;
|
|
73
65
|
// Auto-deduce integer type?
|