@luma.gl/webgl 9.0.0-beta.1 → 9.0.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (285) hide show
  1. package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
  2. package/dist/adapter/converters/device-parameters.js +295 -156
  3. package/dist/adapter/converters/sampler-parameters.d.ts +0 -4
  4. package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
  5. package/dist/adapter/converters/sampler-parameters.js +73 -67
  6. package/dist/adapter/converters/shader-formats.d.ts.map +1 -1
  7. package/dist/adapter/converters/shader-formats.js +53 -46
  8. package/dist/adapter/converters/texture-formats.d.ts +17 -21
  9. package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
  10. package/dist/adapter/converters/texture-formats.js +481 -879
  11. package/dist/adapter/converters/vertex-formats.d.ts.map +1 -1
  12. package/dist/adapter/converters/vertex-formats.js +53 -61
  13. package/dist/adapter/device-helpers/webgl-device-features.d.ts +20 -0
  14. package/dist/adapter/device-helpers/webgl-device-features.d.ts.map +1 -0
  15. package/dist/adapter/device-helpers/webgl-device-features.js +98 -0
  16. package/dist/adapter/device-helpers/webgl-device-info.d.ts +5 -0
  17. package/dist/adapter/device-helpers/webgl-device-info.d.ts.map +1 -0
  18. package/dist/adapter/device-helpers/webgl-device-info.js +90 -0
  19. package/dist/adapter/device-helpers/webgl-device-limits.d.ts +35 -0
  20. package/dist/adapter/device-helpers/webgl-device-limits.d.ts.map +1 -0
  21. package/dist/adapter/device-helpers/webgl-device-limits.js +47 -0
  22. package/dist/adapter/helpers/decode-webgl-types.d.ts.map +1 -1
  23. package/dist/adapter/helpers/decode-webgl-types.js +88 -76
  24. package/dist/adapter/helpers/get-shader-layout.d.ts +1 -1
  25. package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
  26. package/dist/adapter/helpers/get-shader-layout.js +261 -225
  27. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -1
  28. package/dist/adapter/helpers/parse-shader-compiler-log.js +47 -37
  29. package/dist/adapter/helpers/set-uniform.d.ts +1 -1
  30. package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
  31. package/dist/adapter/helpers/set-uniform.js +68 -82
  32. package/dist/adapter/helpers/webgl-topology-utils.d.ts.map +1 -1
  33. package/dist/adapter/helpers/webgl-topology-utils.js +78 -93
  34. package/dist/adapter/objects/constants-to-keys.d.ts +1 -1
  35. package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -1
  36. package/dist/adapter/objects/constants-to-keys.js +19 -12
  37. package/dist/adapter/objects/webgl-renderbuffer.d.ts +2 -2
  38. package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
  39. package/dist/adapter/objects/webgl-renderbuffer.js +86 -77
  40. package/dist/adapter/objects/webgl-resource.d.ts +3 -25
  41. package/dist/adapter/objects/webgl-resource.d.ts.map +1 -1
  42. package/dist/adapter/objects/webgl-resource.js +102 -147
  43. package/dist/adapter/resources/webgl-buffer.d.ts +3 -4
  44. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
  45. package/dist/adapter/resources/webgl-buffer.js +159 -117
  46. package/dist/adapter/resources/webgl-command-buffer.d.ts +1 -1
  47. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
  48. package/dist/adapter/resources/webgl-command-buffer.js +266 -168
  49. package/dist/adapter/resources/webgl-command-encoder.d.ts +8 -3
  50. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
  51. package/dist/adapter/resources/webgl-command-encoder.js +33 -39
  52. package/dist/adapter/resources/webgl-external-texture.js +93 -1
  53. package/dist/adapter/resources/webgl-framebuffer.d.ts +8 -12
  54. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  55. package/dist/adapter/resources/webgl-framebuffer.js +174 -139
  56. package/dist/adapter/resources/webgl-query-set.d.ts +44 -0
  57. package/dist/adapter/resources/webgl-query-set.d.ts.map +1 -0
  58. package/dist/adapter/resources/webgl-query-set.js +136 -0
  59. package/dist/adapter/resources/webgl-render-pass.d.ts +3 -1
  60. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
  61. package/dist/adapter/resources/webgl-render-pass.js +124 -90
  62. package/dist/adapter/resources/webgl-render-pipeline.d.ts +15 -6
  63. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
  64. package/dist/adapter/resources/webgl-render-pipeline.js +362 -221
  65. package/dist/adapter/resources/webgl-sampler.d.ts +1 -3
  66. package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -1
  67. package/dist/adapter/resources/webgl-sampler.js +43 -33
  68. package/dist/adapter/resources/webgl-shader.d.ts +12 -2
  69. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  70. package/dist/adapter/resources/webgl-shader.js +114 -47
  71. package/dist/adapter/resources/webgl-texture-view.d.ts +14 -0
  72. package/dist/adapter/resources/webgl-texture-view.d.ts.map +1 -0
  73. package/dist/adapter/resources/webgl-texture-view.js +18 -0
  74. package/dist/adapter/resources/webgl-texture.d.ts +8 -10
  75. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  76. package/dist/adapter/resources/webgl-texture.js +616 -694
  77. package/dist/adapter/resources/webgl-transform-feedback.d.ts +2 -2
  78. package/dist/adapter/resources/webgl-transform-feedback.d.ts.map +1 -1
  79. package/dist/adapter/resources/webgl-transform-feedback.js +141 -143
  80. package/dist/adapter/resources/webgl-vertex-array.d.ts +3 -3
  81. package/dist/adapter/resources/webgl-vertex-array.d.ts.map +1 -1
  82. package/dist/adapter/resources/webgl-vertex-array.js +229 -157
  83. package/dist/adapter/webgl-canvas-context.d.ts +2 -2
  84. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
  85. package/dist/adapter/webgl-canvas-context.js +58 -36
  86. package/dist/adapter/webgl-device.d.ts +50 -44
  87. package/dist/adapter/webgl-device.d.ts.map +1 -1
  88. package/dist/adapter/webgl-device.js +427 -352
  89. package/dist/classic/accessor.d.ts.map +1 -1
  90. package/dist/classic/accessor.js +132 -101
  91. package/dist/classic/clear.d.ts +2 -2
  92. package/dist/classic/clear.d.ts.map +1 -1
  93. package/dist/classic/clear.js +73 -72
  94. package/dist/classic/copy-and-blit.d.ts +1 -1
  95. package/dist/classic/copy-and-blit.d.ts.map +1 -1
  96. package/dist/classic/copy-and-blit.js +174 -175
  97. package/dist/classic/format-utils.d.ts +2 -2
  98. package/dist/classic/format-utils.d.ts.map +1 -1
  99. package/dist/classic/format-utils.js +39 -32
  100. package/dist/classic/typed-array-utils.d.ts.map +1 -1
  101. package/dist/classic/typed-array-utils.js +96 -81
  102. package/dist/context/debug/spector.d.ts.map +1 -1
  103. package/dist/context/debug/spector.js +55 -50
  104. package/dist/context/debug/webgl-developer-tools.d.ts +1 -2
  105. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
  106. package/dist/context/debug/webgl-developer-tools.js +104 -77
  107. package/dist/context/{context → helpers}/create-browser-context.d.ts +1 -6
  108. package/dist/context/helpers/create-browser-context.d.ts.map +1 -0
  109. package/dist/context/helpers/create-browser-context.js +67 -0
  110. package/dist/context/{polyfill/context-data.d.ts → helpers/webgl-context-data.d.ts} +2 -2
  111. package/dist/context/helpers/webgl-context-data.d.ts.map +1 -0
  112. package/dist/context/helpers/webgl-context-data.js +21 -0
  113. package/dist/context/helpers/webgl-extensions.d.ts +4 -0
  114. package/dist/context/helpers/webgl-extensions.d.ts.map +1 -0
  115. package/dist/context/helpers/webgl-extensions.js +10 -0
  116. package/dist/context/parameters/unified-parameter-api.d.ts +3 -4
  117. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
  118. package/dist/context/parameters/unified-parameter-api.js +92 -47
  119. package/dist/context/parameters/webgl-parameter-tables.d.ts +109 -99
  120. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  121. package/dist/context/parameters/webgl-parameter-tables.js +463 -404
  122. package/dist/context/state-tracker/deep-array-equal.d.ts.map +1 -1
  123. package/dist/context/state-tracker/deep-array-equal.js +19 -14
  124. package/dist/context/state-tracker/track-context-state.d.ts +4 -4
  125. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
  126. package/dist/context/state-tracker/track-context-state.js +188 -123
  127. package/dist/context/state-tracker/with-parameters.d.ts +2 -3
  128. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
  129. package/dist/context/state-tracker/with-parameters.js +42 -28
  130. package/dist/dist.dev.js +4465 -7235
  131. package/dist/dist.min.js +10 -0
  132. package/dist/index.cjs +2146 -3116
  133. package/dist/index.cjs.map +7 -0
  134. package/dist/index.d.ts +25 -31
  135. package/dist/index.d.ts.map +1 -1
  136. package/dist/index.js +19 -10
  137. package/dist/types.d.ts.map +1 -1
  138. package/dist/types.js +3 -1
  139. package/dist.min.js +9 -42
  140. package/package.json +10 -15
  141. package/src/adapter/converters/device-parameters.ts +114 -28
  142. package/src/adapter/converters/sampler-parameters.ts +12 -20
  143. package/src/adapter/converters/shader-formats.ts +47 -22
  144. package/src/adapter/converters/texture-formats.ts +183 -227
  145. package/src/adapter/converters/vertex-formats.ts +3 -3
  146. package/src/adapter/device-helpers/webgl-device-features.ts +121 -0
  147. package/src/adapter/device-helpers/{get-device-info.ts → webgl-device-info.ts} +30 -22
  148. package/src/adapter/device-helpers/webgl-device-limits.ts +53 -0
  149. package/src/adapter/helpers/decode-webgl-types.ts +13 -7
  150. package/src/adapter/helpers/get-shader-layout.ts +21 -31
  151. package/src/adapter/helpers/parse-shader-compiler-log.ts +10 -6
  152. package/src/adapter/helpers/set-uniform.ts +3 -4
  153. package/src/adapter/helpers/webgl-topology-utils.ts +10 -3
  154. package/src/adapter/objects/constants-to-keys.ts +3 -2
  155. package/src/adapter/objects/webgl-renderbuffer.ts +38 -16
  156. package/src/adapter/objects/webgl-resource.ts +8 -141
  157. package/src/adapter/resources/webgl-buffer.ts +10 -14
  158. package/src/adapter/resources/webgl-command-buffer.ts +24 -34
  159. package/src/adapter/resources/webgl-command-encoder.ts +14 -11
  160. package/src/adapter/resources/webgl-external-texture.ts +7 -7
  161. package/src/adapter/resources/webgl-framebuffer.ts +65 -58
  162. package/src/adapter/resources/webgl-query-set.ts +171 -0
  163. package/src/adapter/resources/webgl-render-pass.ts +27 -18
  164. package/src/adapter/resources/webgl-render-pipeline.ts +148 -73
  165. package/src/adapter/resources/webgl-sampler.ts +7 -10
  166. package/src/adapter/resources/webgl-shader.ts +65 -11
  167. package/src/adapter/resources/webgl-texture-view.ts +28 -0
  168. package/src/adapter/resources/webgl-texture.ts +43 -106
  169. package/src/adapter/resources/webgl-transform-feedback.ts +16 -22
  170. package/src/adapter/resources/webgl-vertex-array.ts +20 -21
  171. package/src/adapter/webgl-canvas-context.ts +7 -11
  172. package/src/adapter/webgl-device.ts +142 -162
  173. package/src/classic/accessor.ts +5 -4
  174. package/src/classic/clear.ts +25 -20
  175. package/src/classic/copy-and-blit.ts +12 -6
  176. package/src/classic/format-utils.ts +2 -1
  177. package/src/classic/typed-array-utils.ts +3 -7
  178. package/src/context/debug/spector.ts +9 -6
  179. package/src/context/debug/webgl-developer-tools.ts +31 -20
  180. package/src/context/{context → helpers}/create-browser-context.ts +9 -33
  181. package/src/context/{polyfill/context-data.ts → helpers/webgl-context-data.ts} +3 -2
  182. package/src/context/helpers/webgl-extensions.ts +17 -0
  183. package/src/context/parameters/unified-parameter-api.ts +6 -17
  184. package/src/context/parameters/webgl-parameter-tables.ts +118 -90
  185. package/src/context/state-tracker/deep-array-equal.ts +2 -1
  186. package/src/context/state-tracker/track-context-state.ts +29 -23
  187. package/src/context/state-tracker/with-parameters.ts +8 -8
  188. package/src/index.ts +16 -56
  189. package/src/types.ts +2 -1
  190. package/dist/adapter/converters/device-parameters.js.map +0 -1
  191. package/dist/adapter/converters/sampler-parameters.js.map +0 -1
  192. package/dist/adapter/converters/shader-formats.js.map +0 -1
  193. package/dist/adapter/converters/texture-formats.js.map +0 -1
  194. package/dist/adapter/converters/vertex-formats.js.map +0 -1
  195. package/dist/adapter/device-helpers/device-features.d.ts +0 -9
  196. package/dist/adapter/device-helpers/device-features.d.ts.map +0 -1
  197. package/dist/adapter/device-helpers/device-features.js +0 -96
  198. package/dist/adapter/device-helpers/device-features.js.map +0 -1
  199. package/dist/adapter/device-helpers/device-limits.d.ts +0 -52
  200. package/dist/adapter/device-helpers/device-limits.d.ts.map +0 -1
  201. package/dist/adapter/device-helpers/device-limits.js +0 -87
  202. package/dist/adapter/device-helpers/device-limits.js.map +0 -1
  203. package/dist/adapter/device-helpers/get-device-info.d.ts +0 -4
  204. package/dist/adapter/device-helpers/get-device-info.d.ts.map +0 -1
  205. package/dist/adapter/device-helpers/get-device-info.js +0 -71
  206. package/dist/adapter/device-helpers/get-device-info.js.map +0 -1
  207. package/dist/adapter/device-helpers/is-old-ie.d.ts +0 -2
  208. package/dist/adapter/device-helpers/is-old-ie.d.ts.map +0 -1
  209. package/dist/adapter/device-helpers/is-old-ie.js +0 -9
  210. package/dist/adapter/device-helpers/is-old-ie.js.map +0 -1
  211. package/dist/adapter/helpers/decode-webgl-types.js.map +0 -1
  212. package/dist/adapter/helpers/get-shader-layout.js.map +0 -1
  213. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
  214. package/dist/adapter/helpers/set-uniform.js.map +0 -1
  215. package/dist/adapter/helpers/webgl-topology-utils.js.map +0 -1
  216. package/dist/adapter/objects/constants-to-keys.js.map +0 -1
  217. package/dist/adapter/objects/webgl-renderbuffer.js.map +0 -1
  218. package/dist/adapter/objects/webgl-resource.js.map +0 -1
  219. package/dist/adapter/resources/webgl-buffer.js.map +0 -1
  220. package/dist/adapter/resources/webgl-command-buffer.js.map +0 -1
  221. package/dist/adapter/resources/webgl-command-encoder.js.map +0 -1
  222. package/dist/adapter/resources/webgl-external-texture.js.map +0 -1
  223. package/dist/adapter/resources/webgl-framebuffer.js.map +0 -1
  224. package/dist/adapter/resources/webgl-render-pass.js.map +0 -1
  225. package/dist/adapter/resources/webgl-render-pipeline.js.map +0 -1
  226. package/dist/adapter/resources/webgl-sampler.js.map +0 -1
  227. package/dist/adapter/resources/webgl-shader.js.map +0 -1
  228. package/dist/adapter/resources/webgl-texture.js.map +0 -1
  229. package/dist/adapter/resources/webgl-transform-feedback.js.map +0 -1
  230. package/dist/adapter/resources/webgl-vertex-array.js.map +0 -1
  231. package/dist/adapter/webgl-canvas-context.js.map +0 -1
  232. package/dist/adapter/webgl-device.js.map +0 -1
  233. package/dist/classic/accessor.js.map +0 -1
  234. package/dist/classic/clear.js.map +0 -1
  235. package/dist/classic/copy-and-blit.js.map +0 -1
  236. package/dist/classic/format-utils.js.map +0 -1
  237. package/dist/classic/typed-array-utils.js.map +0 -1
  238. package/dist/context/context/create-browser-context.d.ts.map +0 -1
  239. package/dist/context/context/create-browser-context.js +0 -53
  240. package/dist/context/context/create-browser-context.js.map +0 -1
  241. package/dist/context/context/create-headless-context.d.ts +0 -9
  242. package/dist/context/context/create-headless-context.d.ts.map +0 -1
  243. package/dist/context/context/create-headless-context.js +0 -42
  244. package/dist/context/context/create-headless-context.js.map +0 -1
  245. package/dist/context/context/webgl-checks.d.ts +0 -13
  246. package/dist/context/context/webgl-checks.d.ts.map +0 -1
  247. package/dist/context/context/webgl-checks.js +0 -31
  248. package/dist/context/context/webgl-checks.js.map +0 -1
  249. package/dist/context/debug/spector.js.map +0 -1
  250. package/dist/context/debug/webgl-developer-tools.js.map +0 -1
  251. package/dist/context/parameters/unified-parameter-api.js.map +0 -1
  252. package/dist/context/parameters/webgl-parameter-tables.js.map +0 -1
  253. package/dist/context/polyfill/context-data.d.ts.map +0 -1
  254. package/dist/context/polyfill/context-data.js +0 -12
  255. package/dist/context/polyfill/context-data.js.map +0 -1
  256. package/dist/context/polyfill/get-parameter-polyfill.d.ts +0 -2
  257. package/dist/context/polyfill/get-parameter-polyfill.d.ts.map +0 -1
  258. package/dist/context/polyfill/get-parameter-polyfill.js +0 -85
  259. package/dist/context/polyfill/get-parameter-polyfill.js.map +0 -1
  260. package/dist/context/polyfill/polyfill-context.d.ts +0 -5
  261. package/dist/context/polyfill/polyfill-context.d.ts.map +0 -1
  262. package/dist/context/polyfill/polyfill-context.js +0 -87
  263. package/dist/context/polyfill/polyfill-context.js.map +0 -1
  264. package/dist/context/polyfill/polyfill-table.d.ts +0 -48
  265. package/dist/context/polyfill/polyfill-table.d.ts.map +0 -1
  266. package/dist/context/polyfill/polyfill-table.js +0 -137
  267. package/dist/context/polyfill/polyfill-table.js.map +0 -1
  268. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts +0 -2
  269. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +0 -1
  270. package/dist/context/polyfill/polyfill-vertex-array-object.js +0 -265
  271. package/dist/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
  272. package/dist/context/state-tracker/deep-array-equal.js.map +0 -1
  273. package/dist/context/state-tracker/track-context-state.js.map +0 -1
  274. package/dist/context/state-tracker/with-parameters.js.map +0 -1
  275. package/dist/index.js.map +0 -1
  276. package/dist/types.js.map +0 -1
  277. package/src/adapter/device-helpers/device-features.ts +0 -161
  278. package/src/adapter/device-helpers/device-limits.ts +0 -155
  279. package/src/adapter/device-helpers/is-old-ie.ts +0 -14
  280. package/src/context/context/create-headless-context.ts +0 -51
  281. package/src/context/context/webgl-checks.ts +0 -51
  282. package/src/context/polyfill/get-parameter-polyfill.ts +0 -122
  283. package/src/context/polyfill/polyfill-context.ts +0 -104
  284. package/src/context/polyfill/polyfill-table.ts +0 -167
  285. package/src/context/polyfill/polyfill-vertex-array-object.ts +0 -365
@@ -1,713 +1,635 @@
1
- import { Texture, log, assert, isPowerOfTwo, loadImage, isObjectEmpty } from '@luma.gl/core';
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ import { Texture, log, assert, loadImage, isObjectEmpty } from '@luma.gl/core';
5
+ import { GL } from '@luma.gl/constants';
2
6
  import { withGLParameters } from "../../context/state-tracker/with-parameters.js";
3
7
  import { convertTextureFormatToGL, getWebGLTextureParameters, getTextureFormatBytesPerPixel } from "../converters/texture-formats.js";
4
- import { convertSamplerParametersToWebGL, updateSamplerParametersForNPOT } from "../converters/sampler-parameters.js";
8
+ import { convertSamplerParametersToWebGL } from "../converters/sampler-parameters.js";
5
9
  import { WEBGLBuffer } from "./webgl-buffer.js";
6
10
  import { WEBGLSampler } from "./webgl-sampler.js";
11
+ import { WEBGLTextureView } from "./webgl-texture-view.js";
7
12
  export const DEFAULT_WEBGL_TEXTURE_PROPS = {
8
- parameters: {},
9
- pixelStore: {},
10
- pixels: null,
11
- border: 0,
12
- dataFormat: undefined,
13
- textureUnit: undefined,
14
- target: undefined
13
+ // deprecated
14
+ parameters: {},
15
+ pixelStore: {},
16
+ pixels: null,
17
+ border: 0,
18
+ dataFormat: undefined,
19
+ textureUnit: undefined,
20
+ target: undefined
15
21
  };
22
+ // Polyfill
16
23
  export class WEBGLTexture extends Texture {
17
- constructor(device, props) {
18
- var _this$props;
19
- super(device, {
20
- ...DEFAULT_WEBGL_TEXTURE_PROPS,
21
- format: 'rgba8unorm',
22
- ...props
23
- });
24
- this.MAX_ATTRIBUTES = void 0;
25
- this.device = void 0;
26
- this.gl = void 0;
27
- this.gl2 = void 0;
28
- this.handle = void 0;
29
- this.sampler = undefined;
30
- this.glFormat = undefined;
31
- this.type = undefined;
32
- this.dataFormat = undefined;
33
- this.mipmaps = undefined;
34
- this.target = void 0;
35
- this.textureUnit = undefined;
36
- this.loaded = false;
37
- this._video = void 0;
38
- this.device = device;
39
- this.gl = this.device.gl;
40
- this.gl2 = this.device.gl2;
41
- this.handle = this.props.handle || this.gl.createTexture();
42
- this.device.setSpectorMetadata(this.handle, {
43
- ...this.props,
44
- data: typeof this.props.data
45
- });
46
- this.glFormat = 6408;
47
- this.target = getWebGLTextureTarget(this.props);
48
- this.loaded = false;
49
- if (typeof ((_this$props = this.props) === null || _this$props === void 0 ? void 0 : _this$props.data) === 'string') {
50
- Object.assign(this.props, {
51
- data: loadImage(this.props.data)
52
- });
53
- }
54
- this.initialize(this.props);
55
- Object.seal(this);
56
- }
57
- destroy() {
58
- if (this.handle) {
59
- this.gl.deleteTexture(this.handle);
60
- this.removeStats();
61
- this.trackDeallocatedMemory('Texture');
62
- this.destroyed = true;
63
- }
64
- }
65
- toString() {
66
- return `Texture(${this.id},${this.width}x${this.height})`;
67
- }
68
- initialize() {
69
- let props = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
70
- if (this.props.dimension === 'cube') {
71
- return this.initializeCube(props);
72
- }
73
- let data = props.data;
74
- if (data instanceof Promise) {
75
- data.then(resolvedImageData => this.initialize(Object.assign({}, props, {
76
- pixels: resolvedImageData,
77
- data: resolvedImageData
78
- })));
79
- return this;
80
- }
81
- const isVideo = typeof HTMLVideoElement !== 'undefined' && data instanceof HTMLVideoElement;
82
- if (isVideo && data.readyState < HTMLVideoElement.HAVE_METADATA) {
83
- this._video = null;
84
- data.addEventListener('loadeddata', () => this.initialize(props));
85
- return this;
86
- }
87
- const {
88
- parameters = {}
89
- } = props;
90
- const {
91
- pixels = null,
92
- pixelStore = {},
93
- textureUnit = undefined
94
- } = props;
95
- if (!data) {
96
- data = pixels;
97
- }
98
- let {
99
- width,
100
- height,
101
- dataFormat,
102
- type,
103
- compressed = false,
104
- mipmaps = true
105
- } = props;
106
- const {
107
- depth = 0
108
- } = props;
109
- const glFormat = convertTextureFormatToGL(props.format, this.device.isWebGL2);
110
- ({
111
- width,
112
- height,
113
- compressed,
114
- dataFormat,
115
- type
116
- } = this._deduceParameters({
117
- format: props.format,
118
- type,
119
- dataFormat,
120
- compressed,
121
- data,
122
- width,
123
- height
124
- }));
125
- this.width = width;
126
- this.height = height;
127
- this.glFormat = glFormat;
128
- this.type = type;
129
- this.dataFormat = dataFormat;
130
- this.textureUnit = textureUnit;
131
- if (Number.isFinite(this.textureUnit)) {
132
- this.gl.activeTexture(33984 + this.textureUnit);
133
- this.gl.bindTexture(this.target, this.handle);
134
- }
135
- if (mipmaps && this.device.isWebGL1 && isNPOT(this.width, this.height)) {
136
- log.warn(`texture: ${this} is Non-Power-Of-Two, disabling mipmaps`)();
137
- mipmaps = false;
24
+ // TODO - remove?
25
+ static FACES = [
26
+ 34069,
27
+ 34070,
28
+ 34071,
29
+ 34072,
30
+ 34073,
31
+ 34074
32
+ ];
33
+ MAX_ATTRIBUTES;
34
+ device;
35
+ gl;
36
+ handle;
37
+ // (TODO - currently unused in WebGL, but WebGL 2 does support sampler objects) */
38
+ sampler = undefined;
39
+ view = undefined;
40
+ // data;
41
+ glFormat = undefined;
42
+ type = undefined;
43
+ dataFormat = undefined;
44
+ mipmaps = undefined;
45
+ /**
46
+ * @note `target` cannot be modified by bind:
47
+ * textures are special because when you first bind them to a target,
48
+ * they get special information. When you first bind a texture as a
49
+ * GL_TEXTURE_2D, you are saying that this texture is a 2D texture.
50
+ * And it will always be a 2D texture; this state cannot be changed ever.
51
+ * A texture that was first bound as a GL_TEXTURE_2D, must always be bound as a GL_TEXTURE_2D;
52
+ * attempting to bind it as GL_TEXTURE_3D will give rise to a run-time error
53
+ * */
54
+ target;
55
+ textureUnit = undefined;
56
+ /**
57
+ * Program.draw() checks the loaded flag of all textures to avoid
58
+ * Textures that are still loading from promises
59
+ * Set to true as soon as texture has been initialized with valid data
60
+ */
61
+ loaded = false;
62
+ _video;
63
+ constructor(device, props) {
64
+ super(device, { ...DEFAULT_WEBGL_TEXTURE_PROPS, format: 'rgba8unorm', ...props });
65
+ this.device = device;
66
+ this.gl = this.device.gl;
67
+ this.handle = this.props.handle || this.gl.createTexture();
68
+ this.device.setSpectorMetadata(this.handle, { ...this.props, data: typeof this.props.data }); // {name: this.props.id};
69
+ this.glFormat = 6408;
70
+ this.target = getWebGLTextureTarget(this.props);
71
+ // Program.draw() checks the loaded flag of all textures
72
+ this.loaded = false;
73
+ // Signature: new Texture2D(gl, {data: url})
74
+ if (typeof this.props?.data === 'string') {
75
+ Object.assign(this.props, { data: loadImage(this.props.data) });
76
+ }
77
+ this.initialize(this.props);
78
+ Object.seal(this);
79
+ }
80
+ destroy() {
81
+ if (this.handle) {
82
+ this.gl.deleteTexture(this.handle);
83
+ this.removeStats();
84
+ this.trackDeallocatedMemory('Texture');
85
+ // this.handle = null;
86
+ this.destroyed = true;
87
+ }
138
88
  }
139
- this.mipmaps = mipmaps;
140
- this.setImageData({
141
- data,
142
- width,
143
- height,
144
- depth,
145
- format: glFormat,
146
- type,
147
- dataFormat,
148
- parameters: pixelStore,
149
- compressed
150
- });
151
- this.setSampler(props.sampler);
152
- this._setSamplerParameters(parameters);
153
- if (mipmaps) {
154
- this.generateMipmap();
89
+ toString() {
90
+ return `Texture(${this.id},${this.width}x${this.height})`;
155
91
  }
156
- if (isVideo) {
157
- this._video = {
158
- video: data,
159
- parameters,
160
- lastTime: data.readyState >= HTMLVideoElement.HAVE_CURRENT_DATA ? data.currentTime : -1
161
- };
92
+ createView(props) {
93
+ return new WEBGLTextureView(this.device, { ...props, texture: this });
162
94
  }
163
- return this;
164
- }
165
- initializeCube(props) {
166
- const {
167
- mipmaps = true,
168
- parameters = {}
169
- } = props;
170
- this.setCubeMapImageData(props).then(() => {
171
- this.loaded = true;
172
- if (mipmaps) {
173
- this.generateMipmap(props);
174
- }
175
- this.setSampler(props.sampler);
176
- this._setSamplerParameters(parameters);
177
- });
178
- return this;
179
- }
180
- setSampler() {
181
- let sampler = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
182
- let samplerProps;
183
- if (sampler instanceof WEBGLSampler) {
184
- this.sampler = sampler;
185
- samplerProps = sampler.props;
186
- } else {
187
- this.sampler = new WEBGLSampler(this.device, sampler);
188
- samplerProps = sampler;
95
+ // eslint-disable-next-line max-statements
96
+ initialize(props = {}) {
97
+ // Cube textures
98
+ if (this.props.dimension === 'cube') {
99
+ return this.initializeCube(props);
100
+ }
101
+ let data = props.data;
102
+ if (data instanceof Promise) {
103
+ data.then(resolvedImageData => this.initialize(Object.assign({}, props, {
104
+ pixels: resolvedImageData,
105
+ data: resolvedImageData
106
+ })));
107
+ return this;
108
+ }
109
+ const isVideo = typeof HTMLVideoElement !== 'undefined' && data instanceof HTMLVideoElement;
110
+ // @ts-expect-error
111
+ if (isVideo && data.readyState < HTMLVideoElement.HAVE_METADATA) {
112
+ this._video = null; // Declare member before the object is sealed
113
+ // @ts-expect-error
114
+ data.addEventListener('loadeddata', () => this.initialize(props));
115
+ return this;
116
+ }
117
+ const { parameters = {} } = props;
118
+ const { pixels = null, pixelStore = {}, textureUnit = undefined, mipmaps = true } = props;
119
+ // pixels variable is for API compatibility purpose
120
+ if (!data) {
121
+ // TODO - This looks backwards? Commenting out for now until we decide
122
+ // which prop to use
123
+ // log.deprecated('data', 'pixels')();
124
+ data = pixels;
125
+ }
126
+ let { width, height, dataFormat, type, compressed = false } = props;
127
+ const { depth = 0 } = props;
128
+ const glFormat = convertTextureFormatToGL(props.format);
129
+ // Deduce width and height
130
+ ({ width, height, compressed, dataFormat, type } = this._deduceParameters({
131
+ format: props.format,
132
+ type,
133
+ dataFormat,
134
+ compressed,
135
+ data,
136
+ width,
137
+ height
138
+ }));
139
+ // Store opts for accessors
140
+ this.width = width;
141
+ this.height = height;
142
+ // this.depth = depth;
143
+ this.glFormat = glFormat;
144
+ this.type = type;
145
+ this.dataFormat = dataFormat;
146
+ this.textureUnit = textureUnit;
147
+ if (Number.isFinite(this.textureUnit)) {
148
+ this.gl.activeTexture(33984 + this.textureUnit);
149
+ this.gl.bindTexture(this.target, this.handle);
150
+ }
151
+ this.mipmaps = mipmaps;
152
+ this.setImageData({
153
+ data,
154
+ width,
155
+ height,
156
+ depth,
157
+ format: glFormat,
158
+ type,
159
+ dataFormat,
160
+ // @ts-expect-error
161
+ parameters: pixelStore,
162
+ compressed
163
+ });
164
+ // Set texture sampler parameters
165
+ this.setSampler(props.sampler);
166
+ this._setSamplerParameters(parameters);
167
+ this.view = this.createView({ ...this.props, mipLevelCount: 1, arrayLayerCount: 1 });
168
+ if (mipmaps && this.device.isTextureFormatFilterable(props.format)) {
169
+ this.generateMipmap();
170
+ }
171
+ if (isVideo) {
172
+ this._video = {
173
+ video: data,
174
+ parameters,
175
+ // @ts-expect-error
176
+ lastTime: data.readyState >= HTMLVideoElement.HAVE_CURRENT_DATA ? data.currentTime : -1
177
+ };
178
+ }
179
+ return this;
180
+ }
181
+ initializeCube(props) {
182
+ const { mipmaps = true, parameters = {} } = props;
183
+ // Store props for accessors
184
+ // this.props = props;
185
+ // @ts-expect-error
186
+ this.setCubeMapImageData(props).then(() => {
187
+ this.loaded = true;
188
+ // TODO - should genMipmap() be called on the cubemap or on the faces?
189
+ // TODO - without generateMipmap() cube textures do not work at all!!! Why?
190
+ if (mipmaps) {
191
+ this.generateMipmap(props);
192
+ }
193
+ this.setSampler(props.sampler);
194
+ this._setSamplerParameters(parameters);
195
+ });
196
+ return this;
197
+ }
198
+ setSampler(sampler = {}) {
199
+ let samplerProps;
200
+ if (sampler instanceof WEBGLSampler) {
201
+ this.sampler = sampler;
202
+ samplerProps = sampler.props;
203
+ }
204
+ else {
205
+ this.sampler = new WEBGLSampler(this.device, sampler);
206
+ samplerProps = sampler;
207
+ }
208
+ const parameters = convertSamplerParametersToWebGL(samplerProps);
209
+ this._setSamplerParameters(parameters);
210
+ return this;
211
+ }
212
+ /**
213
+ * If size has changed, reinitializes with current format
214
+ * @note note clears image and mipmaps
215
+ */
216
+ resize(options) {
217
+ const { height, width, mipmaps = false } = options;
218
+ if (width !== this.width || height !== this.height) {
219
+ return this.initialize({
220
+ width,
221
+ height,
222
+ format: this.format,
223
+ type: this.type,
224
+ dataFormat: this.dataFormat,
225
+ mipmaps
226
+ });
227
+ }
228
+ return this;
229
+ }
230
+ /** Update external texture (video frame) */
231
+ update() {
232
+ if (this._video) {
233
+ const { video, parameters, lastTime } = this._video;
234
+ // @ts-expect-error
235
+ if (lastTime === video.currentTime || video.readyState < HTMLVideoElement.HAVE_CURRENT_DATA) {
236
+ return;
237
+ }
238
+ this.setSubImageData({
239
+ data: video,
240
+ parameters
241
+ });
242
+ if (this.mipmaps) {
243
+ this.generateMipmap();
244
+ }
245
+ this._video.lastTime = video.currentTime;
246
+ }
189
247
  }
190
- const parameters = convertSamplerParametersToWebGL(samplerProps);
191
- this._setSamplerParameters(parameters);
192
- return this;
193
- }
194
- resize(options) {
195
- const {
196
- height,
197
- width,
198
- mipmaps = false
199
- } = options;
200
- if (width !== this.width || height !== this.height) {
201
- return this.initialize({
202
- width,
203
- height,
204
- format: this.format,
205
- type: this.type,
206
- dataFormat: this.dataFormat,
207
- mipmaps
208
- });
248
+ // Call to regenerate mipmaps after modifying texture(s)
249
+ generateMipmap(params = {}) {
250
+ this.mipmaps = true;
251
+ this.gl.bindTexture(this.target, this.handle);
252
+ withGLParameters(this.gl, params, () => {
253
+ this.gl.generateMipmap(this.target);
254
+ });
255
+ this.gl.bindTexture(this.target, null);
256
+ return this;
257
+ }
258
+ /*
259
+ * Allocates storage
260
+ * @param {*} pixels -
261
+ * null - create empty texture of specified format
262
+ * Typed array - init from image data in typed array
263
+ * Buffer|WebGLBuffer - (WEBGL2) init from image data in WebGLBuffer
264
+ * HTMLImageElement|Image - Inits with content of image. Auto width/height
265
+ * HTMLCanvasElement - Inits with contents of canvas. Auto width/height
266
+ * HTMLVideoElement - Creates video texture. Auto width/height
267
+ *
268
+ * @param width -
269
+ * @param height -
270
+ * @param mipMapLevel -
271
+ * @param {GLenum} format - format of image data.
272
+ * @param {GLenum} type
273
+ * - format of array (autodetect from type) or
274
+ * - (WEBGL2) format of buffer
275
+ * @param {Number} offset - (WEBGL2) offset from start of buffer
276
+ * @parameters - temporary settings to be applied, can be used to supply pixel store settings.
277
+ */
278
+ // eslint-disable-next-line max-statements, complexity
279
+ setImageData(options) {
280
+ if (this.props.dimension === '3d' || this.props.dimension === '2d-array') {
281
+ return this.setImageData3D(options);
282
+ }
283
+ this.trackDeallocatedMemory('Texture');
284
+ const { target = this.target, pixels = null, level = 0, glFormat = this.glFormat, offset = 0, parameters = {} } = options;
285
+ let { data = null, type = this.type, width = this.width, height = this.height, dataFormat = this.dataFormat, compressed = false } = options;
286
+ // pixels variable is for API compatibility purpose
287
+ if (!data) {
288
+ data = pixels;
289
+ }
290
+ ({ type, dataFormat, compressed, width, height } = this._deduceParameters({
291
+ format: this.props.format,
292
+ type,
293
+ dataFormat,
294
+ compressed,
295
+ data,
296
+ width,
297
+ height
298
+ }));
299
+ const { gl } = this;
300
+ gl.bindTexture(this.target, this.handle);
301
+ let dataType = null;
302
+ ({ data, dataType } = this._getDataType({ data, compressed }));
303
+ withGLParameters(this.gl, parameters, () => {
304
+ switch (dataType) {
305
+ case 'null':
306
+ gl.texImage2D(target, level, glFormat, width, height, 0 /* border*/, dataFormat, type, data);
307
+ break;
308
+ case 'typed-array':
309
+ gl.texImage2D(target, level, glFormat, width, height, 0, // border (must be 0)
310
+ dataFormat, type, data, offset);
311
+ break;
312
+ case 'buffer':
313
+ // WebGL2 enables creating textures directly from a WebGL buffer
314
+ this.device.gl.bindBuffer(35052, data.handle || data);
315
+ this.device.gl.texImage2D(target, level, glFormat, width, height, 0 /* border*/, dataFormat, type, offset);
316
+ this.device.gl.bindBuffer(35052, null);
317
+ break;
318
+ case 'browser-object':
319
+ gl.texImage2D(target, level, glFormat, width, height, 0 /* border*/, dataFormat, type, data);
320
+ break;
321
+ case 'compressed':
322
+ for (const [levelIndex, levelData] of data.entries()) {
323
+ gl.compressedTexImage2D(target, levelIndex, levelData.format, levelData.width, levelData.height, 0 /* border, must be 0 */, levelData.data);
324
+ }
325
+ break;
326
+ default:
327
+ assert(false, 'Unknown image data type');
328
+ }
329
+ });
330
+ if (data && data.byteLength) {
331
+ this.trackAllocatedMemory(data.byteLength, 'Texture');
332
+ }
333
+ else {
334
+ const bytesPerPixel = getTextureFormatBytesPerPixel(this.props.format);
335
+ this.trackAllocatedMemory(this.width * this.height * bytesPerPixel, 'Texture');
336
+ }
337
+ this.loaded = true;
338
+ return this;
339
+ }
340
+ /**
341
+ * Redefines an area of an existing texture
342
+ * Note: does not allocate storage
343
+ * Redefines an area of an existing texture
344
+ */
345
+ setSubImageData({ target = this.target, pixels = null, data = null, x = 0, y = 0, width = this.width, height = this.height, level = 0, glFormat = this.glFormat, type = this.type, dataFormat = this.dataFormat, compressed = false, offset = 0, parameters = {} }) {
346
+ ({ type, dataFormat, compressed, width, height } = this._deduceParameters({
347
+ format: this.props.format,
348
+ type,
349
+ dataFormat,
350
+ compressed,
351
+ data,
352
+ width,
353
+ height
354
+ }));
355
+ assert(this.depth === 1, 'texSubImage not supported for 3D textures');
356
+ // pixels variable is for API compatibility purpose
357
+ if (!data) {
358
+ data = pixels;
359
+ }
360
+ // Support ndarrays
361
+ if (data && data.data) {
362
+ const ndarray = data;
363
+ data = ndarray.data;
364
+ width = ndarray.shape[0];
365
+ height = ndarray.shape[1];
366
+ }
367
+ // Support buffers
368
+ if (data instanceof WEBGLBuffer) {
369
+ data = data.handle;
370
+ }
371
+ this.gl.bindTexture(this.target, this.handle);
372
+ withGLParameters(this.gl, parameters, () => {
373
+ // TODO - x,y parameters
374
+ if (compressed) {
375
+ this.gl.compressedTexSubImage2D(target, level, x, y, width, height, glFormat, data);
376
+ }
377
+ else if (data === null) {
378
+ this.gl.texSubImage2D(target, level, x, y, width, height, dataFormat, type, null);
379
+ }
380
+ else if (ArrayBuffer.isView(data)) {
381
+ this.gl.texSubImage2D(target, level, x, y, width, height, dataFormat, type, data, offset);
382
+ }
383
+ else if (typeof WebGLBuffer !== 'undefined' && data instanceof WebGLBuffer) {
384
+ // WebGL2 allows us to create texture directly from a WebGL buffer
385
+ // This texImage2D signature uses currently bound GL.PIXEL_UNPACK_BUFFER
386
+ this.device.gl.bindBuffer(35052, data);
387
+ this.device.gl.texSubImage2D(target, level, x, y, width, height, dataFormat, type, offset);
388
+ this.device.gl.bindBuffer(35052, null);
389
+ }
390
+ else {
391
+ // Assume data is a browser supported object (ImageData, Canvas, ...)
392
+ this.device.gl.texSubImage2D(target, level, x, y, width, height, dataFormat, type, data);
393
+ }
394
+ });
395
+ this.gl.bindTexture(this.target, null);
396
+ }
397
+ /**
398
+ * Defines a two-dimensional texture image or cube-map texture image with
399
+ * pixels from the current framebuffer (rather than from client memory).
400
+ * (gl.copyTexImage2D wrapper)
401
+ *
402
+ * Note that binding a texture into a Framebuffer's color buffer and
403
+ * rendering can be faster.
404
+ */
405
+ copyFramebuffer(opts = {}) {
406
+ log.error('Texture.copyFramebuffer({...}) is no logner supported, use copyToTexture(source, target, opts})')();
407
+ return null;
408
+ }
409
+ getActiveUnit() {
410
+ return this.gl.getParameter(34016) - 33984;
411
+ }
412
+ bind(textureUnit = this.textureUnit) {
413
+ const { gl } = this;
414
+ if (textureUnit !== undefined) {
415
+ this.textureUnit = textureUnit;
416
+ gl.activeTexture(33984 + textureUnit);
417
+ }
418
+ gl.bindTexture(this.target, this.handle);
419
+ return textureUnit;
420
+ }
421
+ unbind(textureUnit = this.textureUnit) {
422
+ const { gl } = this;
423
+ if (textureUnit !== undefined) {
424
+ this.textureUnit = textureUnit;
425
+ gl.activeTexture(33984 + textureUnit);
426
+ }
427
+ gl.bindTexture(this.target, null);
428
+ return textureUnit;
209
429
  }
210
- return this;
211
- }
212
- update() {
213
- if (this._video) {
214
- const {
215
- video,
216
- parameters,
217
- lastTime
218
- } = this._video;
219
- if (lastTime === video.currentTime || video.readyState < HTMLVideoElement.HAVE_CURRENT_DATA) {
430
+ // PRIVATE METHODS
431
+ _getDataType({ data, compressed = false }) {
432
+ if (compressed) {
433
+ return { data, dataType: 'compressed' };
434
+ }
435
+ if (data === null) {
436
+ return { data, dataType: 'null' };
437
+ }
438
+ if (ArrayBuffer.isView(data)) {
439
+ return { data, dataType: 'typed-array' };
440
+ }
441
+ if (data instanceof WEBGLBuffer) {
442
+ return { data: data.handle, dataType: 'buffer' };
443
+ }
444
+ // Raw WebGL handle (not a luma wrapper)
445
+ if (typeof WebGLBuffer !== 'undefined' && data instanceof WebGLBuffer) {
446
+ return { data, dataType: 'buffer' };
447
+ }
448
+ // Assume data is a browser supported object (ImageData, Canvas, ...)
449
+ return { data, dataType: 'browser-object' };
450
+ }
451
+ // HELPER METHODS
452
+ _deduceParameters(opts) {
453
+ const { format, data } = opts;
454
+ let { width, height, dataFormat, type, compressed } = opts;
455
+ // Deduce format and type from format
456
+ const parameters = getWebGLTextureParameters(format);
457
+ dataFormat = dataFormat || parameters.dataFormat;
458
+ type = type || parameters.type;
459
+ compressed = compressed || parameters.compressed;
460
+ ({ width, height } = this._deduceImageSize(data, width, height));
461
+ return { dataFormat, type, compressed, width, height, format, data };
462
+ }
463
+ // eslint-disable-next-line complexity
464
+ _deduceImageSize(data, width, height) {
465
+ let size;
466
+ if (typeof ImageData !== 'undefined' && data instanceof ImageData) {
467
+ size = { width: data.width, height: data.height };
468
+ }
469
+ else if (typeof HTMLImageElement !== 'undefined' && data instanceof HTMLImageElement) {
470
+ size = { width: data.naturalWidth, height: data.naturalHeight };
471
+ }
472
+ else if (typeof HTMLCanvasElement !== 'undefined' && data instanceof HTMLCanvasElement) {
473
+ size = { width: data.width, height: data.height };
474
+ }
475
+ else if (typeof ImageBitmap !== 'undefined' && data instanceof ImageBitmap) {
476
+ size = { width: data.width, height: data.height };
477
+ }
478
+ else if (typeof HTMLVideoElement !== 'undefined' && data instanceof HTMLVideoElement) {
479
+ size = { width: data.videoWidth, height: data.videoHeight };
480
+ }
481
+ else if (!data) {
482
+ size = { width: width >= 0 ? width : 1, height: height >= 0 ? height : 1 };
483
+ }
484
+ else {
485
+ size = { width, height };
486
+ }
487
+ assert(size, 'Could not deduced texture size');
488
+ assert(width === undefined || size.width === width, 'Deduced texture width does not match supplied width');
489
+ assert(height === undefined || size.height === height, 'Deduced texture height does not match supplied height');
490
+ return size;
491
+ }
492
+ // CUBE MAP METHODS
493
+ /* eslint-disable max-statements, max-len */
494
+ async setCubeMapImageData(options) {
495
+ const { gl } = this;
496
+ const { width, height, pixels, data, format = 6408, type = 5121 } = options;
497
+ const imageDataMap = pixels || data;
498
+ // pixel data (imageDataMap) is an Object from Face to Image or Promise.
499
+ // For example:
500
+ // {
501
+ // GL.TEXTURE_CUBE_MAP_POSITIVE_X : Image-or-Promise,
502
+ // GL.TEXTURE_CUBE_MAP_NEGATIVE_X : Image-or-Promise,
503
+ // ... }
504
+ // To provide multiple level-of-details (LODs) this can be Face to Array
505
+ // of Image or Promise, like this
506
+ // {
507
+ // GL.TEXTURE_CUBE_MAP_POSITIVE_X : [Image-or-Promise-LOD-0, Image-or-Promise-LOD-1],
508
+ // GL.TEXTURE_CUBE_MAP_NEGATIVE_X : [Image-or-Promise-LOD-0, Image-or-Promise-LOD-1],
509
+ // ... }
510
+ const resolvedFaces = await Promise.all(WEBGLTexture.FACES.map(face => {
511
+ const facePixels = imageDataMap[face];
512
+ return Promise.all(Array.isArray(facePixels) ? facePixels : [facePixels]);
513
+ }));
514
+ this.bind();
515
+ WEBGLTexture.FACES.forEach((face, index) => {
516
+ if (resolvedFaces[index].length > 1 && this.props.mipmaps !== false) {
517
+ // If the user provides multiple LODs, then automatic mipmap
518
+ // generation generateMipmap() should be disabled to avoid overwritting them.
519
+ log.warn(`${this.id} has mipmap and multiple LODs.`)();
520
+ }
521
+ resolvedFaces[index].forEach((image, lodLevel) => {
522
+ // TODO: adjust width & height for LOD!
523
+ if (width && height) {
524
+ gl.texImage2D(face, lodLevel, format, width, height, 0 /* border*/, format, type, image);
525
+ }
526
+ else {
527
+ gl.texImage2D(face, lodLevel, format, format, type, image);
528
+ }
529
+ });
530
+ });
531
+ this.unbind();
532
+ }
533
+ /** @todo update this method to accept LODs */
534
+ setImageDataForFace(options) {
535
+ const { face, width, height, pixels, data, format = 6408, type = 5121
536
+ // generateMipmap = false // TODO
537
+ } = options;
538
+ const { gl } = this;
539
+ const imageData = pixels || data;
540
+ this.bind();
541
+ if (imageData instanceof Promise) {
542
+ imageData.then(resolvedImageData => this.setImageDataForFace(Object.assign({}, options, {
543
+ face,
544
+ data: resolvedImageData,
545
+ pixels: resolvedImageData
546
+ })));
547
+ }
548
+ else if (this.width || this.height) {
549
+ gl.texImage2D(face, 0, format, width, height, 0 /* border*/, format, type, imageData);
550
+ }
551
+ else {
552
+ gl.texImage2D(face, 0, format, format, type, imageData);
553
+ }
554
+ return this;
555
+ }
556
+ /** Image 3D copies from Typed Array or WebGLBuffer */
557
+ setImageData3D(options) {
558
+ const { level = 0, dataFormat, format, type, // = GL.UNSIGNED_BYTE,
559
+ width, height, depth = 1, offset = 0, data, parameters = {} } = options;
560
+ this.trackDeallocatedMemory('Texture');
561
+ this.gl.bindTexture(this.target, this.handle);
562
+ const webglTextureFormat = getWebGLTextureParameters(format);
563
+ withGLParameters(this.gl, parameters, () => {
564
+ if (ArrayBuffer.isView(data)) {
565
+ this.gl.texImage3D(this.target, level, webglTextureFormat.format, width, height, depth, 0 /* border, must be 0 */, webglTextureFormat.dataFormat, webglTextureFormat.type, // dataType: getWebGL,
566
+ data);
567
+ }
568
+ if (data instanceof WEBGLBuffer) {
569
+ this.gl.bindBuffer(35052, data.handle);
570
+ this.gl.texImage3D(this.target, level, dataFormat, width, height, depth, 0 /* border, must be 0 */, format, type, offset);
571
+ }
572
+ });
573
+ if (data && data.byteLength) {
574
+ this.trackAllocatedMemory(data.byteLength, 'Texture');
575
+ }
576
+ else {
577
+ const bytesPerPixel = getTextureFormatBytesPerPixel(this.props.format);
578
+ this.trackAllocatedMemory(this.width * this.height * this.depth * bytesPerPixel, 'Texture');
579
+ }
580
+ this.loaded = true;
581
+ return this;
582
+ }
583
+ // RESOURCE METHODS
584
+ /**
585
+ * Sets sampler parameters on texture
586
+ */
587
+ _setSamplerParameters(parameters) {
588
+ // NPOT parameters may populate an empty object
589
+ if (isObjectEmpty(parameters)) {
590
+ return;
591
+ }
592
+ logParameters(parameters);
593
+ this.gl.bindTexture(this.target, this.handle);
594
+ for (const [pname, pvalue] of Object.entries(parameters)) {
595
+ const param = Number(pname);
596
+ const value = pvalue;
597
+ // Apparently there are integer/float conversion issues requires two parameter setting functions in JavaScript.
598
+ // For now, pick the float version for parameters specified as GLfloat.
599
+ switch (param) {
600
+ case 33082:
601
+ case 33083:
602
+ this.gl.texParameterf(this.target, param, value);
603
+ break;
604
+ default:
605
+ this.gl.texParameteri(this.target, param, value);
606
+ break;
607
+ }
608
+ }
609
+ this.gl.bindTexture(this.target, null);
220
610
  return;
221
- }
222
- this.setSubImageData({
223
- data: video,
224
- parameters
225
- });
226
- if (this.mipmaps) {
227
- this.generateMipmap();
228
- }
229
- this._video.lastTime = video.currentTime;
230
- }
231
- }
232
- generateMipmap() {
233
- let params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
234
- if (this.device.isWebGL1 && isNPOT(this.width, this.height)) {
235
- log.warn(`texture: ${this} is Non-Power-Of-Two, disabling mipmaping`)();
236
- return this;
237
- }
238
- this.mipmaps = true;
239
- this.gl.bindTexture(this.target, this.handle);
240
- withGLParameters(this.gl, params, () => {
241
- this.gl.generateMipmap(this.target);
242
- });
243
- this.gl.bindTexture(this.target, null);
244
- return this;
245
- }
246
- setImageData(options) {
247
- if (this.props.dimension === '3d' || this.props.dimension === '2d-array') {
248
- return this.setImageData3D(options);
249
- }
250
- this.trackDeallocatedMemory('Texture');
251
- const {
252
- target = this.target,
253
- pixels = null,
254
- level = 0,
255
- glFormat = this.glFormat,
256
- offset = 0,
257
- parameters = {}
258
- } = options;
259
- let {
260
- data = null,
261
- type = this.type,
262
- width = this.width,
263
- height = this.height,
264
- dataFormat = this.dataFormat,
265
- compressed = false
266
- } = options;
267
- if (!data) {
268
- data = pixels;
269
- }
270
- ({
271
- type,
272
- dataFormat,
273
- compressed,
274
- width,
275
- height
276
- } = this._deduceParameters({
277
- format: this.props.format,
278
- type,
279
- dataFormat,
280
- compressed,
281
- data,
282
- width,
283
- height
284
- }));
285
- const {
286
- gl
287
- } = this;
288
- gl.bindTexture(this.target, this.handle);
289
- let dataType = null;
290
- ({
291
- data,
292
- dataType
293
- } = this._getDataType({
294
- data,
295
- compressed
296
- }));
297
- let gl2;
298
- withGLParameters(this.gl, parameters, () => {
299
- switch (dataType) {
300
- case 'null':
301
- gl.texImage2D(target, level, glFormat, width, height, 0, dataFormat, type, data);
302
- break;
303
- case 'typed-array':
304
- gl.texImage2D(target, level, glFormat, width, height, 0, dataFormat, type, data, offset);
305
- break;
306
- case 'buffer':
307
- gl2 = this.device.assertWebGL2();
308
- gl2.bindBuffer(35052, data.handle || data);
309
- gl2.texImage2D(target, level, glFormat, width, height, 0, dataFormat, type, offset);
310
- gl2.bindBuffer(35052, null);
311
- break;
312
- case 'browser-object':
313
- if (this.device.isWebGL2) {
314
- gl.texImage2D(target, level, glFormat, width, height, 0, dataFormat, type, data);
315
- } else {
316
- gl.texImage2D(target, level, glFormat, dataFormat, type, data);
317
- }
318
- break;
319
- case 'compressed':
320
- for (const [levelIndex, levelData] of data.entries()) {
321
- gl.compressedTexImage2D(target, levelIndex, levelData.format, levelData.width, levelData.height, 0, levelData.data);
322
- }
323
- break;
324
- default:
325
- assert(false, 'Unknown image data type');
326
- }
327
- });
328
- if (data && data.byteLength) {
329
- this.trackAllocatedMemory(data.byteLength, 'Texture');
330
- } else {
331
- const bytesPerPixel = getTextureFormatBytesPerPixel(this.props.format, this.device.isWebGL2);
332
- this.trackAllocatedMemory(this.width * this.height * bytesPerPixel, 'Texture');
333
- }
334
- this.loaded = true;
335
- return this;
336
- }
337
- setSubImageData(_ref) {
338
- let {
339
- target = this.target,
340
- pixels = null,
341
- data = null,
342
- x = 0,
343
- y = 0,
344
- width = this.width,
345
- height = this.height,
346
- level = 0,
347
- glFormat = this.glFormat,
348
- type = this.type,
349
- dataFormat = this.dataFormat,
350
- compressed = false,
351
- offset = 0,
352
- parameters = {}
353
- } = _ref;
354
- ({
355
- type,
356
- dataFormat,
357
- compressed,
358
- width,
359
- height
360
- } = this._deduceParameters({
361
- format: this.props.format,
362
- type,
363
- dataFormat,
364
- compressed,
365
- data,
366
- width,
367
- height
368
- }));
369
- assert(this.depth === 1, 'texSubImage not supported for 3D textures');
370
- if (!data) {
371
- data = pixels;
372
- }
373
- if (data && data.data) {
374
- const ndarray = data;
375
- data = ndarray.data;
376
- width = ndarray.shape[0];
377
- height = ndarray.shape[1];
378
- }
379
- if (data instanceof WEBGLBuffer) {
380
- data = data.handle;
381
- }
382
- this.gl.bindTexture(this.target, this.handle);
383
- withGLParameters(this.gl, parameters, () => {
384
- if (compressed) {
385
- this.gl.compressedTexSubImage2D(target, level, x, y, width, height, glFormat, data);
386
- } else if (data === null) {
387
- this.gl.texSubImage2D(target, level, x, y, width, height, dataFormat, type, null);
388
- } else if (ArrayBuffer.isView(data)) {
389
- this.gl.texSubImage2D(target, level, x, y, width, height, dataFormat, type, data, offset);
390
- } else if (typeof WebGLBuffer !== 'undefined' && data instanceof WebGLBuffer) {
391
- const gl2 = this.device.assertWebGL2();
392
- gl2.bindBuffer(35052, data);
393
- gl2.texSubImage2D(target, level, x, y, width, height, dataFormat, type, offset);
394
- gl2.bindBuffer(35052, null);
395
- } else if (this.device.isWebGL2) {
396
- const gl2 = this.device.assertWebGL2();
397
- gl2.texSubImage2D(target, level, x, y, width, height, dataFormat, type, data);
398
- } else {
399
- this.gl.texSubImage2D(target, level, x, y, dataFormat, type, data);
400
- }
401
- });
402
- this.gl.bindTexture(this.target, null);
403
- }
404
- copyFramebuffer() {
405
- let opts = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
406
- log.error('Texture.copyFramebuffer({...}) is no logner supported, use copyToTexture(source, target, opts})')();
407
- return null;
408
- }
409
- getActiveUnit() {
410
- return this.gl.getParameter(34016) - 33984;
411
- }
412
- bind() {
413
- let textureUnit = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.textureUnit;
414
- const {
415
- gl
416
- } = this;
417
- if (textureUnit !== undefined) {
418
- this.textureUnit = textureUnit;
419
- gl.activeTexture(33984 + textureUnit);
420
611
  }
421
- gl.bindTexture(this.target, this.handle);
422
- return textureUnit;
423
- }
424
- unbind() {
425
- let textureUnit = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.textureUnit;
426
- const {
427
- gl
428
- } = this;
429
- if (textureUnit !== undefined) {
430
- this.textureUnit = textureUnit;
431
- gl.activeTexture(33984 + textureUnit);
432
- }
433
- gl.bindTexture(this.target, null);
434
- return textureUnit;
435
- }
436
- _getDataType(_ref2) {
437
- let {
438
- data,
439
- compressed = false
440
- } = _ref2;
441
- if (compressed) {
442
- return {
443
- data,
444
- dataType: 'compressed'
445
- };
446
- }
447
- if (data === null) {
448
- return {
449
- data,
450
- dataType: 'null'
451
- };
452
- }
453
- if (ArrayBuffer.isView(data)) {
454
- return {
455
- data,
456
- dataType: 'typed-array'
457
- };
458
- }
459
- if (data instanceof WEBGLBuffer) {
460
- return {
461
- data: data.handle,
462
- dataType: 'buffer'
463
- };
464
- }
465
- if (typeof WebGLBuffer !== 'undefined' && data instanceof WebGLBuffer) {
466
- return {
467
- data,
468
- dataType: 'buffer'
469
- };
470
- }
471
- return {
472
- data,
473
- dataType: 'browser-object'
474
- };
475
- }
476
- _deduceParameters(opts) {
477
- const {
478
- format,
479
- data
480
- } = opts;
481
- let {
482
- width,
483
- height,
484
- dataFormat,
485
- type,
486
- compressed
487
- } = opts;
488
- const parameters = getWebGLTextureParameters(format, this.device.isWebGL2);
489
- dataFormat = dataFormat || parameters.dataFormat;
490
- type = type || parameters.type;
491
- compressed = compressed || parameters.compressed;
492
- ({
493
- width,
494
- height
495
- } = this._deduceImageSize(data, width, height));
496
- return {
497
- dataFormat,
498
- type,
499
- compressed,
500
- width,
501
- height,
502
- format,
503
- data
504
- };
505
- }
506
- _deduceImageSize(data, width, height) {
507
- let size;
508
- if (typeof ImageData !== 'undefined' && data instanceof ImageData) {
509
- size = {
510
- width: data.width,
511
- height: data.height
512
- };
513
- } else if (typeof HTMLImageElement !== 'undefined' && data instanceof HTMLImageElement) {
514
- size = {
515
- width: data.naturalWidth,
516
- height: data.naturalHeight
517
- };
518
- } else if (typeof HTMLCanvasElement !== 'undefined' && data instanceof HTMLCanvasElement) {
519
- size = {
520
- width: data.width,
521
- height: data.height
522
- };
523
- } else if (typeof ImageBitmap !== 'undefined' && data instanceof ImageBitmap) {
524
- size = {
525
- width: data.width,
526
- height: data.height
527
- };
528
- } else if (typeof HTMLVideoElement !== 'undefined' && data instanceof HTMLVideoElement) {
529
- size = {
530
- width: data.videoWidth,
531
- height: data.videoHeight
532
- };
533
- } else if (!data) {
534
- size = {
535
- width: width >= 0 ? width : 1,
536
- height: height >= 0 ? height : 1
537
- };
538
- } else {
539
- size = {
540
- width,
541
- height
542
- };
543
- }
544
- assert(size, 'Could not deduced texture size');
545
- assert(width === undefined || size.width === width, 'Deduced texture width does not match supplied width');
546
- assert(height === undefined || size.height === height, 'Deduced texture height does not match supplied height');
547
- return size;
548
- }
549
- async setCubeMapImageData(options) {
550
- const {
551
- gl
552
- } = this;
553
- const {
554
- width,
555
- height,
556
- pixels,
557
- data,
558
- format = 6408,
559
- type = 5121
560
- } = options;
561
- const imageDataMap = pixels || data;
562
- const resolvedFaces = await Promise.all(WEBGLTexture.FACES.map(face => {
563
- const facePixels = imageDataMap[face];
564
- return Promise.all(Array.isArray(facePixels) ? facePixels : [facePixels]);
565
- }));
566
- this.bind();
567
- WEBGLTexture.FACES.forEach((face, index) => {
568
- if (resolvedFaces[index].length > 1 && this.props.mipmaps !== false) {
569
- log.warn(`${this.id} has mipmap and multiple LODs.`)();
570
- }
571
- resolvedFaces[index].forEach((image, lodLevel) => {
572
- if (width && height) {
573
- gl.texImage2D(face, lodLevel, format, width, height, 0, format, type, image);
574
- } else {
575
- gl.texImage2D(face, lodLevel, format, format, type, image);
576
- }
577
- });
578
- });
579
- this.unbind();
580
- }
581
- setImageDataForFace(options) {
582
- const {
583
- face,
584
- width,
585
- height,
586
- pixels,
587
- data,
588
- format = 6408,
589
- type = 5121
590
- } = options;
591
- const {
592
- gl
593
- } = this;
594
- const imageData = pixels || data;
595
- this.bind();
596
- if (imageData instanceof Promise) {
597
- imageData.then(resolvedImageData => this.setImageDataForFace(Object.assign({}, options, {
598
- face,
599
- data: resolvedImageData,
600
- pixels: resolvedImageData
601
- })));
602
- } else if (this.width || this.height) {
603
- gl.texImage2D(face, 0, format, width, height, 0, format, type, imageData);
604
- } else {
605
- gl.texImage2D(face, 0, format, format, type, imageData);
606
- }
607
- return this;
608
- }
609
- setImageData3D(options) {
610
- const {
611
- level = 0,
612
- dataFormat,
613
- format,
614
- type,
615
- width,
616
- height,
617
- depth = 1,
618
- offset = 0,
619
- data,
620
- parameters = {}
621
- } = options;
622
- this.trackDeallocatedMemory('Texture');
623
- this.gl.bindTexture(this.target, this.handle);
624
- const webglTextureFormat = getWebGLTextureParameters(format, this.device.isWebGL2);
625
- withGLParameters(this.gl, parameters, () => {
626
- if (ArrayBuffer.isView(data)) {
627
- this.gl.texImage3D(this.target, level, webglTextureFormat.format, width, height, depth, 0, webglTextureFormat.dataFormat, webglTextureFormat.type, data);
628
- }
629
- if (data instanceof WEBGLBuffer) {
630
- this.gl.bindBuffer(35052, data.handle);
631
- this.gl.texImage3D(this.target, level, dataFormat, width, height, depth, 0, format, type, offset);
632
- }
633
- });
634
- if (data && data.byteLength) {
635
- this.trackAllocatedMemory(data.byteLength, 'Texture');
636
- } else {
637
- const bytesPerPixel = getTextureFormatBytesPerPixel(this.props.format, this.device.isWebGL2);
638
- this.trackAllocatedMemory(this.width * this.height * this.depth * bytesPerPixel, 'Texture');
639
- }
640
- this.loaded = true;
641
- return this;
642
- }
643
- _setSamplerParameters(parameters) {
644
- if (this.device.isWebGL1 && isNPOT(this.width, this.height)) {
645
- parameters = updateSamplerParametersForNPOT(parameters);
646
- }
647
- if (isObjectEmpty(parameters)) {
648
- return;
649
- }
650
- logParameters(parameters);
651
- this.gl.bindTexture(this.target, this.handle);
652
- for (const [pname, pvalue] of Object.entries(parameters)) {
653
- const param = Number(pname);
654
- const value = pvalue;
655
- switch (param) {
656
- case 33082:
657
- case 33083:
658
- this.gl.texParameterf(this.target, param, value);
659
- break;
660
- default:
661
- this.gl.texParameteri(this.target, param, value);
662
- break;
663
- }
664
- }
665
- this.gl.bindTexture(this.target, null);
666
- return;
667
- }
668
- _getWebGL1NPOTParameterOverride(pname, value) {
669
- const npot = this.device.isWebGL1 && isNPOT(this.width, this.height);
670
- if (npot) {
671
- switch (pname) {
672
- case 10241:
673
- if (value !== 9729 && value !== 9728) {
674
- return 9729;
675
- }
676
- break;
677
- case 10242:
678
- case 10243:
679
- return 33071;
680
- default:
681
- break;
682
- }
683
- }
684
- return value;
685
- }
686
612
  }
687
- WEBGLTexture.FACES = [34069, 34070, 34071, 34072, 34073, 34074];
613
+ // HELPERS
688
614
  function getWebGLTextureTarget(props) {
689
- switch (props.dimension) {
690
- case '2d':
691
- return 3553;
692
- case 'cube':
693
- return 34067;
694
- case '2d-array':
695
- return 35866;
696
- case '3d':
697
- return 32879;
698
- case '1d':
699
- case 'cube-array':
700
- default:
701
- throw new Error(props.dimension);
702
- }
703
- }
704
- function isNPOT(width, height) {
705
- if (!width || !height) {
706
- return false;
707
- }
708
- return !isPowerOfTwo(width) || !isPowerOfTwo(height);
615
+ switch (props.dimension) {
616
+ // supported in WebGL
617
+ case '2d':
618
+ return 3553;
619
+ case 'cube':
620
+ return 34067;
621
+ // supported in WebGL2
622
+ case '2d-array':
623
+ return 35866;
624
+ case '3d':
625
+ return 32879;
626
+ // not supported in any WebGL version
627
+ case '1d':
628
+ case 'cube-array':
629
+ default:
630
+ throw new Error(props.dimension);
631
+ }
709
632
  }
710
633
  function logParameters(parameters) {
711
- log.log(1, 'texture sampler parameters', parameters)();
634
+ log.log(1, 'texture sampler parameters', parameters)();
712
635
  }
713
- //# sourceMappingURL=webgl-texture.js.map