@luma.gl/webgl 9.0.0-alpha.9 → 9.0.0-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (525) hide show
  1. package/LICENSE +3 -1
  2. package/dist/adapter/converters/device-parameters.d.ts +12 -3
  3. package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
  4. package/dist/adapter/converters/device-parameters.js +89 -74
  5. package/dist/adapter/converters/device-parameters.js.map +1 -1
  6. package/dist/adapter/converters/sampler-parameters.d.ts +4 -10
  7. package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
  8. package/dist/adapter/converters/sampler-parameters.js +29 -180
  9. package/dist/adapter/converters/sampler-parameters.js.map +1 -1
  10. package/dist/adapter/converters/shader-formats.d.ts +9 -0
  11. package/dist/adapter/converters/shader-formats.d.ts.map +1 -0
  12. package/dist/adapter/converters/shader-formats.js +52 -0
  13. package/dist/adapter/converters/shader-formats.js.map +1 -0
  14. package/dist/adapter/converters/texture-formats.d.ts +32 -44
  15. package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
  16. package/dist/adapter/converters/texture-formats.js +306 -343
  17. package/dist/adapter/converters/texture-formats.js.map +1 -1
  18. package/dist/adapter/converters/vertex-formats.d.ts +9 -3
  19. package/dist/adapter/converters/vertex-formats.d.ts.map +1 -1
  20. package/dist/adapter/converters/vertex-formats.js +53 -22
  21. package/dist/adapter/converters/vertex-formats.js.map +1 -1
  22. package/dist/adapter/device-helpers/device-features.d.ts +1 -1
  23. package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
  24. package/dist/adapter/device-helpers/device-features.js +9 -25
  25. package/dist/adapter/device-helpers/device-features.js.map +1 -1
  26. package/dist/adapter/device-helpers/device-limits.d.ts +3 -3
  27. package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
  28. package/dist/adapter/device-helpers/device-limits.js +54 -58
  29. package/dist/adapter/device-helpers/device-limits.js.map +1 -1
  30. package/dist/adapter/device-helpers/get-device-info.d.ts +1 -1
  31. package/dist/adapter/device-helpers/get-device-info.d.ts.map +1 -1
  32. package/dist/adapter/device-helpers/get-device-info.js +49 -22
  33. package/dist/adapter/device-helpers/get-device-info.js.map +1 -1
  34. package/dist/adapter/device-helpers/is-old-ie.d.ts.map +1 -1
  35. package/dist/adapter/device-helpers/is-old-ie.js +2 -1
  36. package/dist/adapter/device-helpers/is-old-ie.js.map +1 -1
  37. package/dist/adapter/helpers/decode-webgl-types.d.ts +26 -0
  38. package/dist/adapter/helpers/decode-webgl-types.d.ts.map +1 -0
  39. package/dist/adapter/helpers/decode-webgl-types.js +89 -0
  40. package/dist/adapter/helpers/decode-webgl-types.js.map +1 -0
  41. package/dist/adapter/helpers/get-shader-layout.d.ts +1 -48
  42. package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
  43. package/dist/adapter/helpers/get-shader-layout.js +58 -138
  44. package/dist/adapter/helpers/get-shader-layout.js.map +1 -1
  45. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts +1 -1
  46. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -1
  47. package/dist/adapter/helpers/parse-shader-compiler-log.js +16 -11
  48. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -1
  49. package/dist/adapter/helpers/set-uniform.d.ts +3 -2
  50. package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
  51. package/dist/adapter/helpers/set-uniform.js +51 -82
  52. package/dist/adapter/helpers/set-uniform.js.map +1 -1
  53. package/dist/adapter/helpers/webgl-topology-utils.d.ts +16 -0
  54. package/dist/adapter/helpers/webgl-topology-utils.d.ts.map +1 -0
  55. package/dist/adapter/helpers/webgl-topology-utils.js +103 -0
  56. package/dist/adapter/helpers/webgl-topology-utils.js.map +1 -0
  57. package/dist/adapter/objects/constants-to-keys.d.ts +1 -3
  58. package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -1
  59. package/dist/adapter/objects/constants-to-keys.js +2 -29
  60. package/dist/adapter/objects/constants-to-keys.js.map +1 -1
  61. package/dist/adapter/objects/webgl-renderbuffer.d.ts +15 -12
  62. package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
  63. package/dist/adapter/objects/webgl-renderbuffer.js +36 -44
  64. package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -1
  65. package/dist/adapter/objects/webgl-resource.d.ts +6 -9
  66. package/dist/adapter/objects/webgl-resource.d.ts.map +1 -1
  67. package/dist/adapter/objects/webgl-resource.js +26 -83
  68. package/dist/adapter/objects/webgl-resource.js.map +1 -1
  69. package/dist/adapter/resources/webgl-buffer.d.ts +19 -14
  70. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
  71. package/dist/adapter/resources/webgl-buffer.js +67 -101
  72. package/dist/adapter/resources/webgl-buffer.js.map +1 -1
  73. package/dist/adapter/resources/webgl-command-buffer.d.ts +15 -9
  74. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
  75. package/dist/adapter/resources/webgl-command-buffer.js +175 -48
  76. package/dist/adapter/resources/webgl-command-buffer.js.map +1 -1
  77. package/dist/adapter/resources/webgl-command-encoder.d.ts +7 -6
  78. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
  79. package/dist/adapter/resources/webgl-command-encoder.js +10 -20
  80. package/dist/adapter/resources/webgl-command-encoder.js.map +1 -1
  81. package/dist/adapter/resources/webgl-external-texture.js.map +1 -1
  82. package/dist/adapter/resources/webgl-framebuffer.d.ts +21 -25
  83. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  84. package/dist/adapter/resources/webgl-framebuffer.js +63 -175
  85. package/dist/adapter/resources/webgl-framebuffer.js.map +1 -1
  86. package/dist/adapter/resources/webgl-render-pass.d.ts +19 -4
  87. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
  88. package/dist/adapter/resources/webgl-render-pass.js +98 -12
  89. package/dist/adapter/resources/webgl-render-pass.js.map +1 -1
  90. package/dist/adapter/resources/webgl-render-pipeline.d.ts +34 -20
  91. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
  92. package/dist/adapter/resources/webgl-render-pipeline.js +110 -293
  93. package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -1
  94. package/dist/adapter/resources/webgl-sampler.d.ts +5 -4
  95. package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -1
  96. package/dist/adapter/resources/webgl-sampler.js +11 -21
  97. package/dist/adapter/resources/webgl-sampler.js.map +1 -1
  98. package/dist/adapter/resources/webgl-shader.d.ts +5 -5
  99. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  100. package/dist/adapter/resources/webgl-shader.js +18 -44
  101. package/dist/adapter/resources/webgl-shader.js.map +1 -1
  102. package/dist/adapter/resources/webgl-texture.d.ts +51 -31
  103. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  104. package/dist/adapter/resources/webgl-texture.js +123 -244
  105. package/dist/adapter/resources/webgl-texture.js.map +1 -1
  106. package/dist/adapter/resources/webgl-transform-feedback.d.ts +47 -0
  107. package/dist/adapter/resources/webgl-transform-feedback.d.ts.map +1 -0
  108. package/dist/adapter/resources/webgl-transform-feedback.js +164 -0
  109. package/dist/adapter/resources/webgl-transform-feedback.js.map +1 -0
  110. package/dist/adapter/resources/webgl-vertex-array.d.ts +67 -0
  111. package/dist/adapter/resources/webgl-vertex-array.d.ts.map +1 -0
  112. package/dist/adapter/resources/webgl-vertex-array.js +167 -0
  113. package/dist/adapter/resources/webgl-vertex-array.js.map +1 -0
  114. package/dist/adapter/webgl-canvas-context.d.ts +6 -7
  115. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
  116. package/dist/adapter/webgl-canvas-context.js +12 -23
  117. package/dist/adapter/webgl-canvas-context.js.map +1 -1
  118. package/dist/adapter/webgl-device.d.ts +92 -41
  119. package/dist/adapter/webgl-device.d.ts.map +1 -1
  120. package/dist/adapter/webgl-device.js +205 -158
  121. package/dist/adapter/webgl-device.js.map +1 -1
  122. package/dist/classic/accessor.d.ts +3 -3
  123. package/dist/classic/accessor.d.ts.map +1 -1
  124. package/dist/classic/accessor.js +26 -52
  125. package/dist/classic/accessor.js.map +1 -1
  126. package/dist/classic/clear.d.ts +22 -0
  127. package/dist/classic/clear.d.ts.map +1 -0
  128. package/dist/classic/clear.js +88 -0
  129. package/dist/classic/clear.js.map +1 -0
  130. package/dist/classic/copy-and-blit.d.ts +62 -0
  131. package/dist/classic/copy-and-blit.d.ts.map +1 -0
  132. package/dist/classic/copy-and-blit.js +192 -0
  133. package/dist/classic/copy-and-blit.js.map +1 -0
  134. package/dist/classic/format-utils.d.ts +3 -0
  135. package/dist/classic/format-utils.d.ts.map +1 -0
  136. package/dist/classic/format-utils.js +37 -0
  137. package/dist/classic/format-utils.js.map +1 -0
  138. package/dist/classic/typed-array-utils.d.ts +17 -17
  139. package/dist/classic/typed-array-utils.d.ts.map +1 -1
  140. package/dist/classic/typed-array-utils.js +18 -39
  141. package/dist/classic/typed-array-utils.js.map +1 -1
  142. package/dist/context/context/create-browser-context.d.ts +17 -18
  143. package/dist/context/context/create-browser-context.d.ts.map +1 -1
  144. package/dist/context/context/create-browser-context.js +11 -19
  145. package/dist/context/context/create-browser-context.js.map +1 -1
  146. package/dist/context/context/create-headless-context.d.ts +1 -1
  147. package/dist/context/context/create-headless-context.d.ts.map +1 -1
  148. package/dist/context/context/create-headless-context.js +6 -7
  149. package/dist/context/context/create-headless-context.js.map +1 -1
  150. package/dist/context/context/webgl-checks.d.ts.map +1 -1
  151. package/dist/context/context/webgl-checks.js +1 -4
  152. package/dist/context/context/webgl-checks.js.map +1 -1
  153. package/dist/context/debug/spector.d.ts +1 -2
  154. package/dist/context/debug/spector.d.ts.map +1 -1
  155. package/dist/context/debug/spector.js +7 -19
  156. package/dist/context/debug/spector.js.map +1 -1
  157. package/dist/context/debug/webgl-developer-tools.d.ts +1 -1
  158. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
  159. package/dist/context/debug/webgl-developer-tools.js +18 -41
  160. package/dist/context/debug/webgl-developer-tools.js.map +1 -1
  161. package/dist/context/parameters/unified-parameter-api.d.ts +5 -5
  162. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
  163. package/dist/context/parameters/unified-parameter-api.js +9 -17
  164. package/dist/context/parameters/unified-parameter-api.js.map +1 -1
  165. package/dist/context/parameters/webgl-parameter-tables.d.ts +105 -106
  166. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  167. package/dist/context/parameters/webgl-parameter-tables.js +267 -286
  168. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -1
  169. package/dist/context/polyfill/context-data.d.ts +13 -0
  170. package/dist/context/polyfill/context-data.d.ts.map +1 -0
  171. package/dist/context/polyfill/context-data.js +12 -0
  172. package/dist/context/polyfill/context-data.js.map +1 -0
  173. package/dist/context/polyfill/get-parameter-polyfill.d.ts +1 -1
  174. package/dist/context/polyfill/get-parameter-polyfill.d.ts.map +1 -1
  175. package/dist/context/polyfill/get-parameter-polyfill.js +37 -43
  176. package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -1
  177. package/dist/context/polyfill/polyfill-context.d.ts.map +1 -1
  178. package/dist/context/polyfill/polyfill-context.js +27 -31
  179. package/dist/context/polyfill/polyfill-context.js.map +1 -1
  180. package/dist/context/polyfill/polyfill-table.d.ts +7 -7
  181. package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
  182. package/dist/context/polyfill/polyfill-table.js +17 -40
  183. package/dist/context/polyfill/polyfill-table.js.map +1 -1
  184. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +1 -1
  185. package/dist/context/polyfill/polyfill-vertex-array-object.js +17 -87
  186. package/dist/context/polyfill/polyfill-vertex-array-object.js.map +1 -1
  187. package/dist/context/state-tracker/deep-array-equal.d.ts.map +1 -1
  188. package/dist/context/state-tracker/deep-array-equal.js +0 -4
  189. package/dist/context/state-tracker/deep-array-equal.js.map +1 -1
  190. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
  191. package/dist/context/state-tracker/track-context-state.js +25 -61
  192. package/dist/context/state-tracker/track-context-state.js.map +1 -1
  193. package/dist/context/state-tracker/with-parameters.d.ts +2 -1
  194. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
  195. package/dist/context/state-tracker/with-parameters.js +8 -10
  196. package/dist/context/state-tracker/with-parameters.js.map +1 -1
  197. package/dist/dist.dev.js +9344 -0
  198. package/dist/index.cjs +6556 -0
  199. package/dist/index.d.ts +23 -24
  200. package/dist/index.d.ts.map +1 -1
  201. package/dist/index.js +27 -27
  202. package/dist/index.js.map +1 -1
  203. package/dist/types.d.ts +3 -1
  204. package/dist/types.d.ts.map +1 -1
  205. package/dist/types.js.map +1 -1
  206. package/dist.min.js +52 -0
  207. package/package.json +21 -9
  208. package/src/adapter/converters/device-parameters.ts +120 -43
  209. package/src/adapter/converters/sampler-parameters.ts +54 -126
  210. package/src/adapter/converters/shader-formats.ts +44 -0
  211. package/src/adapter/converters/texture-formats.ts +265 -192
  212. package/src/adapter/converters/vertex-formats.ts +71 -10
  213. package/src/adapter/device-helpers/device-features.ts +5 -2
  214. package/src/adapter/device-helpers/device-limits.ts +4 -2
  215. package/src/adapter/device-helpers/get-device-info.ts +72 -18
  216. package/src/adapter/device-helpers/is-old-ie.ts +3 -0
  217. package/src/adapter/helpers/{uniforms.ts → decode-webgl-types.ts} +31 -24
  218. package/src/adapter/helpers/get-shader-layout.ts +87 -131
  219. package/src/adapter/helpers/parse-shader-compiler-log.ts +24 -8
  220. package/src/adapter/helpers/set-uniform.ts +39 -35
  221. package/src/adapter/helpers/webgl-topology-utils.ts +103 -0
  222. package/src/adapter/objects/constants-to-keys.ts +6 -25
  223. package/src/adapter/objects/webgl-renderbuffer.ts +43 -37
  224. package/src/adapter/objects/webgl-resource.ts +16 -23
  225. package/src/adapter/resources/webgl-buffer.ts +101 -106
  226. package/src/adapter/resources/webgl-command-buffer.ts +327 -25
  227. package/src/adapter/resources/webgl-command-encoder.ts +20 -12
  228. package/src/adapter/resources/webgl-external-texture.ts +5 -2
  229. package/src/adapter/resources/webgl-framebuffer.ts +86 -133
  230. package/src/adapter/resources/webgl-render-pass.ts +165 -4
  231. package/src/adapter/resources/webgl-render-pipeline.ts +209 -205
  232. package/src/adapter/resources/webgl-sampler.ts +12 -8
  233. package/src/adapter/resources/webgl-shader.ts +32 -27
  234. package/src/adapter/resources/webgl-texture.ts +117 -91
  235. package/src/adapter/resources/webgl-transform-feedback.ts +202 -0
  236. package/src/adapter/resources/webgl-vertex-array.ts +283 -0
  237. package/src/adapter/webgl-canvas-context.ts +18 -13
  238. package/src/adapter/webgl-device.ts +327 -92
  239. package/src/classic/accessor.ts +8 -5
  240. package/src/classic/clear.ts +113 -0
  241. package/src/classic/copy-and-blit.ts +312 -0
  242. package/src/classic/format-utils.ts +46 -0
  243. package/src/classic/typed-array-utils.ts +19 -27
  244. package/src/context/context/create-browser-context.ts +53 -31
  245. package/src/context/context/create-headless-context.ts +5 -2
  246. package/src/context/context/webgl-checks.ts +3 -1
  247. package/src/context/debug/spector.ts +8 -5
  248. package/src/context/debug/webgl-developer-tools.ts +26 -17
  249. package/src/context/parameters/unified-parameter-api.ts +15 -9
  250. package/src/context/parameters/webgl-parameter-tables.ts +120 -98
  251. package/src/context/polyfill/context-data.ts +30 -0
  252. package/src/context/polyfill/get-parameter-polyfill.ts +11 -7
  253. package/src/context/polyfill/polyfill-context.ts +15 -8
  254. package/src/context/polyfill/polyfill-table.ts +20 -15
  255. package/src/context/polyfill/polyfill-vertex-array-object.ts +5 -0
  256. package/src/context/state-tracker/deep-array-equal.ts +2 -0
  257. package/src/context/state-tracker/track-context-state.ts +13 -10
  258. package/src/context/state-tracker/with-parameters.ts +13 -4
  259. package/src/index.ts +65 -39
  260. package/src/types.ts +5 -0
  261. package/dist/adapter/converters/renderbuffer-formats.d.ts +0 -16
  262. package/dist/adapter/converters/renderbuffer-formats.d.ts.map +0 -1
  263. package/dist/adapter/converters/renderbuffer-formats.js +0 -185
  264. package/dist/adapter/converters/renderbuffer-formats.js.map +0 -1
  265. package/dist/adapter/helpers/attribute-utils.d.ts +0 -11
  266. package/dist/adapter/helpers/attribute-utils.d.ts.map +0 -1
  267. package/dist/adapter/helpers/attribute-utils.js +0 -81
  268. package/dist/adapter/helpers/attribute-utils.js.map +0 -1
  269. package/dist/adapter/helpers/uniforms.d.ts +0 -26
  270. package/dist/adapter/helpers/uniforms.d.ts.map +0 -1
  271. package/dist/adapter/helpers/uniforms.js +0 -99
  272. package/dist/adapter/helpers/uniforms.js.map +0 -1
  273. package/dist/adapter/objects/webgl-vertex-array-object.d.ts +0 -27
  274. package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +0 -1
  275. package/dist/adapter/objects/webgl-vertex-array-object.js +0 -84
  276. package/dist/adapter/objects/webgl-vertex-array-object.js.map +0 -1
  277. package/dist/bundle.d.ts +0 -2
  278. package/dist/bundle.d.ts.map +0 -1
  279. package/dist/bundle.js +0 -5
  280. package/dist/bundle.js.map +0 -1
  281. package/dist/classic/buffer.d.ts +0 -95
  282. package/dist/classic/buffer.d.ts.map +0 -1
  283. package/dist/classic/buffer.js +0 -392
  284. package/dist/classic/buffer.js.map +0 -1
  285. package/dist/context/context/context-state.d.ts +0 -18
  286. package/dist/context/context/context-state.d.ts.map +0 -1
  287. package/dist/context/context/context-state.js +0 -26
  288. package/dist/context/context/context-state.js.map +0 -1
  289. package/dist/context/context/device-pixels.d.ts +0 -25
  290. package/dist/context/context/device-pixels.d.ts.map +0 -1
  291. package/dist/context/context/device-pixels.js +0 -103
  292. package/dist/context/context/device-pixels.js.map +0 -1
  293. package/dist/es5/adapter/converters/device-parameters.js +0 -185
  294. package/dist/es5/adapter/converters/device-parameters.js.map +0 -1
  295. package/dist/es5/adapter/converters/renderbuffer-formats.js +0 -163
  296. package/dist/es5/adapter/converters/renderbuffer-formats.js.map +0 -1
  297. package/dist/es5/adapter/converters/sampler-parameters.js +0 -245
  298. package/dist/es5/adapter/converters/sampler-parameters.js.map +0 -1
  299. package/dist/es5/adapter/converters/texture-formats.js +0 -1031
  300. package/dist/es5/adapter/converters/texture-formats.js.map +0 -1
  301. package/dist/es5/adapter/converters/vertex-formats.js +0 -45
  302. package/dist/es5/adapter/converters/vertex-formats.js.map +0 -1
  303. package/dist/es5/adapter/device-helpers/device-features.js +0 -155
  304. package/dist/es5/adapter/device-helpers/device-features.js.map +0 -1
  305. package/dist/es5/adapter/device-helpers/device-limits.js +0 -64
  306. package/dist/es5/adapter/device-helpers/device-limits.js.map +0 -1
  307. package/dist/es5/adapter/device-helpers/get-device-info.js +0 -55
  308. package/dist/es5/adapter/device-helpers/get-device-info.js.map +0 -1
  309. package/dist/es5/adapter/device-helpers/is-old-ie.js +0 -16
  310. package/dist/es5/adapter/device-helpers/is-old-ie.js.map +0 -1
  311. package/dist/es5/adapter/helpers/attribute-utils.js +0 -91
  312. package/dist/es5/adapter/helpers/attribute-utils.js.map +0 -1
  313. package/dist/es5/adapter/helpers/get-shader-layout.js +0 -391
  314. package/dist/es5/adapter/helpers/get-shader-layout.js.map +0 -1
  315. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js +0 -72
  316. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
  317. package/dist/es5/adapter/helpers/set-uniform.js +0 -125
  318. package/dist/es5/adapter/helpers/set-uniform.js.map +0 -1
  319. package/dist/es5/adapter/helpers/uniforms.js +0 -112
  320. package/dist/es5/adapter/helpers/uniforms.js.map +0 -1
  321. package/dist/es5/adapter/objects/constants-to-keys.js +0 -54
  322. package/dist/es5/adapter/objects/constants-to-keys.js.map +0 -1
  323. package/dist/es5/adapter/objects/webgl-renderbuffer.js +0 -150
  324. package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +0 -1
  325. package/dist/es5/adapter/objects/webgl-resource.js +0 -292
  326. package/dist/es5/adapter/objects/webgl-resource.js.map +0 -1
  327. package/dist/es5/adapter/objects/webgl-vertex-array-object.js +0 -137
  328. package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +0 -1
  329. package/dist/es5/adapter/resources/webgl-buffer.js +0 -243
  330. package/dist/es5/adapter/resources/webgl-buffer.js.map +0 -1
  331. package/dist/es5/adapter/resources/webgl-command-buffer.js +0 -96
  332. package/dist/es5/adapter/resources/webgl-command-buffer.js.map +0 -1
  333. package/dist/es5/adapter/resources/webgl-command-encoder.js +0 -98
  334. package/dist/es5/adapter/resources/webgl-command-encoder.js.map +0 -1
  335. package/dist/es5/adapter/resources/webgl-external-texture.js +0 -2
  336. package/dist/es5/adapter/resources/webgl-external-texture.js.map +0 -1
  337. package/dist/es5/adapter/resources/webgl-framebuffer.js +0 -346
  338. package/dist/es5/adapter/resources/webgl-framebuffer.js.map +0 -1
  339. package/dist/es5/adapter/resources/webgl-render-pass.js +0 -62
  340. package/dist/es5/adapter/resources/webgl-render-pass.js.map +0 -1
  341. package/dist/es5/adapter/resources/webgl-render-pipeline.js +0 -530
  342. package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +0 -1
  343. package/dist/es5/adapter/resources/webgl-sampler.js +0 -96
  344. package/dist/es5/adapter/resources/webgl-sampler.js.map +0 -1
  345. package/dist/es5/adapter/resources/webgl-shader.js +0 -150
  346. package/dist/es5/adapter/resources/webgl-shader.js.map +0 -1
  347. package/dist/es5/adapter/resources/webgl-texture.js +0 -986
  348. package/dist/es5/adapter/resources/webgl-texture.js.map +0 -1
  349. package/dist/es5/adapter/webgl-canvas-context.js +0 -97
  350. package/dist/es5/adapter/webgl-canvas-context.js.map +0 -1
  351. package/dist/es5/adapter/webgl-device.js +0 -463
  352. package/dist/es5/adapter/webgl-device.js.map +0 -1
  353. package/dist/es5/bundle.js +0 -7
  354. package/dist/es5/bundle.js.map +0 -1
  355. package/dist/es5/classic/accessor.js +0 -181
  356. package/dist/es5/classic/accessor.js.map +0 -1
  357. package/dist/es5/classic/buffer.js +0 -478
  358. package/dist/es5/classic/buffer.js.map +0 -1
  359. package/dist/es5/classic/typed-array-utils.js +0 -126
  360. package/dist/es5/classic/typed-array-utils.js.map +0 -1
  361. package/dist/es5/context/context/context-state.js +0 -31
  362. package/dist/es5/context/context/context-state.js.map +0 -1
  363. package/dist/es5/context/context/create-browser-context.js +0 -83
  364. package/dist/es5/context/context/create-browser-context.js.map +0 -1
  365. package/dist/es5/context/context/create-headless-context.js +0 -60
  366. package/dist/es5/context/context/create-headless-context.js.map +0 -1
  367. package/dist/es5/context/context/device-pixels.js +0 -121
  368. package/dist/es5/context/context/device-pixels.js.map +0 -1
  369. package/dist/es5/context/context/webgl-checks.js +0 -54
  370. package/dist/es5/context/context/webgl-checks.js.map +0 -1
  371. package/dist/es5/context/debug/spector.js +0 -133
  372. package/dist/es5/context/debug/spector.js.map +0 -1
  373. package/dist/es5/context/debug/webgl-developer-tools.js +0 -198
  374. package/dist/es5/context/debug/webgl-developer-tools.js.map +0 -1
  375. package/dist/es5/context/parameters/unified-parameter-api.js +0 -97
  376. package/dist/es5/context/parameters/unified-parameter-api.js.map +0 -1
  377. package/dist/es5/context/parameters/webgl-parameter-tables.js +0 -392
  378. package/dist/es5/context/parameters/webgl-parameter-tables.js.map +0 -1
  379. package/dist/es5/context/polyfill/get-parameter-polyfill.js +0 -81
  380. package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +0 -1
  381. package/dist/es5/context/polyfill/polyfill-context.js +0 -134
  382. package/dist/es5/context/polyfill/polyfill-context.js.map +0 -1
  383. package/dist/es5/context/polyfill/polyfill-table.js +0 -166
  384. package/dist/es5/context/polyfill/polyfill-table.js.map +0 -1
  385. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js +0 -341
  386. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
  387. package/dist/es5/context/state-tracker/deep-array-equal.js +0 -28
  388. package/dist/es5/context/state-tracker/deep-array-equal.js.map +0 -1
  389. package/dist/es5/context/state-tracker/track-context-state.js +0 -211
  390. package/dist/es5/context/state-tracker/track-context-state.js.map +0 -1
  391. package/dist/es5/context/state-tracker/with-parameters.js +0 -44
  392. package/dist/es5/context/state-tracker/with-parameters.js.map +0 -1
  393. package/dist/es5/index.js +0 -290
  394. package/dist/es5/index.js.map +0 -1
  395. package/dist/es5/init.js +0 -10
  396. package/dist/es5/init.js.map +0 -1
  397. package/dist/es5/types/webgl.js +0 -6
  398. package/dist/es5/types/webgl.js.map +0 -1
  399. package/dist/es5/types.js +0 -2
  400. package/dist/es5/types.js.map +0 -1
  401. package/dist/esm/adapter/converters/device-parameters.js +0 -168
  402. package/dist/esm/adapter/converters/device-parameters.js.map +0 -1
  403. package/dist/esm/adapter/converters/renderbuffer-formats.js +0 -185
  404. package/dist/esm/adapter/converters/renderbuffer-formats.js.map +0 -1
  405. package/dist/esm/adapter/converters/sampler-parameters.js +0 -227
  406. package/dist/esm/adapter/converters/sampler-parameters.js.map +0 -1
  407. package/dist/esm/adapter/converters/texture-formats.js +0 -954
  408. package/dist/esm/adapter/converters/texture-formats.js.map +0 -1
  409. package/dist/esm/adapter/converters/vertex-formats.js +0 -35
  410. package/dist/esm/adapter/converters/vertex-formats.js.map +0 -1
  411. package/dist/esm/adapter/device-helpers/device-features.js +0 -112
  412. package/dist/esm/adapter/device-helpers/device-features.js.map +0 -1
  413. package/dist/esm/adapter/device-helpers/device-limits.js +0 -91
  414. package/dist/esm/adapter/device-helpers/device-limits.js.map +0 -1
  415. package/dist/esm/adapter/device-helpers/get-device-info.js +0 -44
  416. package/dist/esm/adapter/device-helpers/get-device-info.js.map +0 -1
  417. package/dist/esm/adapter/device-helpers/is-old-ie.js +0 -8
  418. package/dist/esm/adapter/device-helpers/is-old-ie.js.map +0 -1
  419. package/dist/esm/adapter/helpers/attribute-utils.js +0 -81
  420. package/dist/esm/adapter/helpers/attribute-utils.js.map +0 -1
  421. package/dist/esm/adapter/helpers/get-shader-layout.js +0 -330
  422. package/dist/esm/adapter/helpers/get-shader-layout.js.map +0 -1
  423. package/dist/esm/adapter/helpers/parse-shader-compiler-log.js +0 -37
  424. package/dist/esm/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
  425. package/dist/esm/adapter/helpers/set-uniform.js +0 -115
  426. package/dist/esm/adapter/helpers/set-uniform.js.map +0 -1
  427. package/dist/esm/adapter/helpers/uniforms.js +0 -99
  428. package/dist/esm/adapter/helpers/uniforms.js.map +0 -1
  429. package/dist/esm/adapter/objects/constants-to-keys.js +0 -42
  430. package/dist/esm/adapter/objects/constants-to-keys.js.map +0 -1
  431. package/dist/esm/adapter/objects/webgl-renderbuffer.js +0 -94
  432. package/dist/esm/adapter/objects/webgl-renderbuffer.js.map +0 -1
  433. package/dist/esm/adapter/objects/webgl-resource.js +0 -216
  434. package/dist/esm/adapter/objects/webgl-resource.js.map +0 -1
  435. package/dist/esm/adapter/objects/webgl-vertex-array-object.js +0 -84
  436. package/dist/esm/adapter/objects/webgl-vertex-array-object.js.map +0 -1
  437. package/dist/esm/adapter/resources/webgl-buffer.js +0 -164
  438. package/dist/esm/adapter/resources/webgl-buffer.js.map +0 -1
  439. package/dist/esm/adapter/resources/webgl-command-buffer.js +0 -65
  440. package/dist/esm/adapter/resources/webgl-command-buffer.js.map +0 -1
  441. package/dist/esm/adapter/resources/webgl-command-encoder.js +0 -53
  442. package/dist/esm/adapter/resources/webgl-command-encoder.js.map +0 -1
  443. package/dist/esm/adapter/resources/webgl-external-texture.js +0 -2
  444. package/dist/esm/adapter/resources/webgl-external-texture.js.map +0 -1
  445. package/dist/esm/adapter/resources/webgl-framebuffer.js +0 -267
  446. package/dist/esm/adapter/resources/webgl-framebuffer.js.map +0 -1
  447. package/dist/esm/adapter/resources/webgl-render-pass.js +0 -21
  448. package/dist/esm/adapter/resources/webgl-render-pass.js.map +0 -1
  449. package/dist/esm/adapter/resources/webgl-render-pipeline.js +0 -428
  450. package/dist/esm/adapter/resources/webgl-render-pipeline.js.map +0 -1
  451. package/dist/esm/adapter/resources/webgl-sampler.js +0 -50
  452. package/dist/esm/adapter/resources/webgl-sampler.js.map +0 -1
  453. package/dist/esm/adapter/resources/webgl-shader.js +0 -76
  454. package/dist/esm/adapter/resources/webgl-shader.js.map +0 -1
  455. package/dist/esm/adapter/resources/webgl-texture.js +0 -834
  456. package/dist/esm/adapter/resources/webgl-texture.js.map +0 -1
  457. package/dist/esm/adapter/webgl-canvas-context.js +0 -54
  458. package/dist/esm/adapter/webgl-canvas-context.js.map +0 -1
  459. package/dist/esm/adapter/webgl-device.js +0 -337
  460. package/dist/esm/adapter/webgl-device.js.map +0 -1
  461. package/dist/esm/bundle.js +0 -5
  462. package/dist/esm/bundle.js.map +0 -1
  463. package/dist/esm/classic/accessor.js +0 -144
  464. package/dist/esm/classic/accessor.js.map +0 -1
  465. package/dist/esm/classic/buffer.js +0 -392
  466. package/dist/esm/classic/buffer.js.map +0 -1
  467. package/dist/esm/classic/typed-array-utils.js +0 -112
  468. package/dist/esm/classic/typed-array-utils.js.map +0 -1
  469. package/dist/esm/context/context/context-state.js +0 -26
  470. package/dist/esm/context/context/context-state.js.map +0 -1
  471. package/dist/esm/context/context/create-browser-context.js +0 -61
  472. package/dist/esm/context/context/create-browser-context.js.map +0 -1
  473. package/dist/esm/context/context/create-headless-context.js +0 -43
  474. package/dist/esm/context/context/create-headless-context.js.map +0 -1
  475. package/dist/esm/context/context/device-pixels.js +0 -103
  476. package/dist/esm/context/context/device-pixels.js.map +0 -1
  477. package/dist/esm/context/context/webgl-checks.js +0 -34
  478. package/dist/esm/context/context/webgl-checks.js.map +0 -1
  479. package/dist/esm/context/debug/spector.js +0 -76
  480. package/dist/esm/context/debug/spector.js.map +0 -1
  481. package/dist/esm/context/debug/webgl-developer-tools.js +0 -121
  482. package/dist/esm/context/debug/webgl-developer-tools.js.map +0 -1
  483. package/dist/esm/context/parameters/unified-parameter-api.js +0 -63
  484. package/dist/esm/context/parameters/unified-parameter-api.js.map +0 -1
  485. package/dist/esm/context/parameters/webgl-parameter-tables.js +0 -445
  486. package/dist/esm/context/parameters/webgl-parameter-tables.js.map +0 -1
  487. package/dist/esm/context/polyfill/get-parameter-polyfill.js +0 -91
  488. package/dist/esm/context/polyfill/get-parameter-polyfill.js.map +0 -1
  489. package/dist/esm/context/polyfill/polyfill-context.js +0 -91
  490. package/dist/esm/context/polyfill/polyfill-context.js.map +0 -1
  491. package/dist/esm/context/polyfill/polyfill-table.js +0 -160
  492. package/dist/esm/context/polyfill/polyfill-table.js.map +0 -1
  493. package/dist/esm/context/polyfill/polyfill-vertex-array-object.js +0 -335
  494. package/dist/esm/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
  495. package/dist/esm/context/state-tracker/deep-array-equal.js +0 -21
  496. package/dist/esm/context/state-tracker/deep-array-equal.js.map +0 -1
  497. package/dist/esm/context/state-tracker/track-context-state.js +0 -183
  498. package/dist/esm/context/state-tracker/track-context-state.js.map +0 -1
  499. package/dist/esm/context/state-tracker/with-parameters.js +0 -36
  500. package/dist/esm/context/state-tracker/with-parameters.js.map +0 -1
  501. package/dist/esm/index.js +0 -28
  502. package/dist/esm/index.js.map +0 -1
  503. package/dist/esm/init.js +0 -4
  504. package/dist/esm/init.js.map +0 -1
  505. package/dist/esm/types/webgl.js +0 -2
  506. package/dist/esm/types/webgl.js.map +0 -1
  507. package/dist/esm/types.js +0 -2
  508. package/dist/esm/types.js.map +0 -1
  509. package/dist/init.d.ts +0 -2
  510. package/dist/init.d.ts.map +0 -1
  511. package/dist/init.js +0 -4
  512. package/dist/init.js.map +0 -1
  513. package/dist/types/webgl.d.ts +0 -145
  514. package/dist/types/webgl.d.ts.map +0 -1
  515. package/dist/types/webgl.js +0 -2
  516. package/dist/types/webgl.js.map +0 -1
  517. package/src/adapter/converters/renderbuffer-formats.ts +0 -92
  518. package/src/adapter/helpers/attribute-utils.ts +0 -61
  519. package/src/adapter/objects/webgl-vertex-array-object.ts +0 -111
  520. package/src/bundle.ts +0 -4
  521. package/src/classic/buffer.ts +0 -474
  522. package/src/context/context/context-state.ts +0 -41
  523. package/src/context/context/device-pixels.ts +0 -158
  524. package/src/init.ts +0 -4
  525. package/src/types/webgl.ts +0 -284
@@ -1,12 +1,13 @@
1
- import { CommandEncoder, CommandEncoderProps } from '@luma.gl/api';
2
- import type { CopyBufferToBufferOptions, CopyBufferToTextureOptions, CopyTextureToBufferOptions, CopyTextureToTextureOptions } from '@luma.gl/api';
3
- import CommandBuffer from './webgl-command-buffer';
4
- import WebGLDevice from '../webgl-device';
5
- export default class WEBGLCommandEncoder extends CommandEncoder {
1
+ import { CommandEncoder, CommandEncoderProps } from '@luma.gl/core';
2
+ import type { CopyBufferToBufferOptions, CopyBufferToTextureOptions, CopyTextureToBufferOptions, CopyTextureToTextureOptions } from '@luma.gl/core';
3
+ import { WEBGLCommandBuffer } from './webgl-command-buffer';
4
+ import { WebGLDevice } from '../webgl-device';
5
+ export declare class WEBGLCommandEncoder extends CommandEncoder {
6
6
  readonly device: WebGLDevice;
7
- readonly commandBuffer: CommandBuffer;
7
+ readonly commandBuffer: WEBGLCommandBuffer;
8
8
  constructor(device: WebGLDevice, props: CommandEncoderProps);
9
9
  destroy(): void;
10
+ finish(): void;
10
11
  copyBufferToBuffer(options: CopyBufferToBufferOptions): void;
11
12
  copyBufferToTexture(options: CopyBufferToTextureOptions): void;
12
13
  copyTextureToBuffer(options: CopyTextureToBufferOptions): void;
@@ -1 +1 @@
1
- {"version":3,"file":"webgl-command-encoder.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgl-command-encoder.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,cAAc,EAAE,mBAAmB,EAAC,MAAM,cAAc,CAAC;AACjE,OAAO,KAAK,EACV,yBAAyB,EACzB,0BAA0B,EAC1B,0BAA0B,EAC1B,2BAA2B,EAC5B,MAAM,cAAc,CAAC;AAEtB,OAAO,aAAa,MAAM,wBAAwB,CAAC;AACnD,OAAO,WAAW,MAAM,iBAAiB,CAAC;AAE1C,MAAM,CAAC,OAAO,OAAO,mBAAoB,SAAQ,cAAc;IAC7D,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAE7B,QAAQ,CAAC,aAAa,gBAAuB;gBAEjC,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,mBAAmB;IAK3D,OAAO;IAMP,kBAAkB,CAAC,OAAO,EAAE,yBAAyB,GAAG,IAAI;IAI5D,mBAAmB,CAAC,OAAO,EAAE,0BAA0B;IAIvD,mBAAmB,CAAC,OAAO,EAAE,0BAA0B,GAAG,IAAI;IAI9D,oBAAoB,CAAC,OAAO,EAAE,2BAA2B,GAAG,IAAI;IAIhE,cAAc,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IACxC,aAAa;IAEb,iBAAiB,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI;CAW7C"}
1
+ {"version":3,"file":"webgl-command-encoder.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgl-command-encoder.ts"],"names":[],"mappings":"AAGA,OAAO,EAAC,cAAc,EAAE,mBAAmB,EAAC,MAAM,eAAe,CAAC;AAClE,OAAO,KAAK,EACV,yBAAyB,EACzB,0BAA0B,EAC1B,0BAA0B,EAC1B,2BAA2B,EAC5B,MAAM,eAAe,CAAC;AAEvB,OAAO,EAAC,kBAAkB,EAAC,MAAM,wBAAwB,CAAC;AAC1D,OAAO,EAAC,WAAW,EAAC,MAAM,iBAAiB,CAAC;AAE5C,qBAAa,mBAAoB,SAAQ,cAAc;IACrD,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAE7B,QAAQ,CAAC,aAAa,EAAE,kBAAkB,CAAC;gBAE/B,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,mBAAmB;IAMlD,OAAO,IAAI,IAAI;IAEf,MAAM,IAAI,IAAI;IAQvB,kBAAkB,CAAC,OAAO,EAAE,yBAAyB,GAAG,IAAI;IAI5D,mBAAmB,CAAC,OAAO,EAAE,0BAA0B;IAIvD,mBAAmB,CAAC,OAAO,EAAE,0BAA0B,GAAG,IAAI;IAI9D,oBAAoB,CAAC,OAAO,EAAE,2BAA2B,GAAG,IAAI;IAIvD,cAAc,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IACxC,aAAa;IAEb,iBAAiB,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI;CAWtD"}
@@ -1,53 +1,43 @@
1
- import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
2
- import { CommandEncoder } from '@luma.gl/api';
3
- import CommandBuffer from './webgl-command-buffer';
4
- export default class WEBGLCommandEncoder extends CommandEncoder {
1
+ import { CommandEncoder } from '@luma.gl/core';
2
+ import { WEBGLCommandBuffer } from "./webgl-command-buffer.js";
3
+ export class WEBGLCommandEncoder extends CommandEncoder {
5
4
  constructor(device, props) {
6
- super(props);
7
-
8
- _defineProperty(this, "device", void 0);
9
-
10
- _defineProperty(this, "commandBuffer", new CommandBuffer());
11
-
5
+ super(device, props);
6
+ this.device = void 0;
7
+ this.commandBuffer = void 0;
12
8
  this.device = device;
9
+ this.commandBuffer = new WEBGLCommandBuffer(device);
13
10
  }
14
-
15
11
  destroy() {}
16
-
12
+ finish() {
13
+ this.commandBuffer.submitCommands();
14
+ }
17
15
  copyBufferToBuffer(options) {
18
16
  this.commandBuffer.commands.push({
19
17
  name: 'copy-buffer-to-buffer',
20
18
  options
21
19
  });
22
20
  }
23
-
24
21
  copyBufferToTexture(options) {
25
22
  this.commandBuffer.commands.push({
26
23
  name: 'copy-buffer-to-texture',
27
24
  options
28
25
  });
29
26
  }
30
-
31
27
  copyTextureToBuffer(options) {
32
28
  this.commandBuffer.commands.push({
33
29
  name: 'copy-texture-to-buffer',
34
30
  options
35
31
  });
36
32
  }
37
-
38
33
  copyTextureToTexture(options) {
39
34
  this.commandBuffer.commands.push({
40
35
  name: 'copy-texture-to-texture',
41
36
  options
42
37
  });
43
38
  }
44
-
45
39
  pushDebugGroup(groupLabel) {}
46
-
47
40
  popDebugGroup() {}
48
-
49
41
  insertDebugMarker(markerLabel) {}
50
-
51
42
  }
52
- ;
53
43
  //# sourceMappingURL=webgl-command-encoder.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/adapter/resources/webgl-command-encoder.ts"],"names":["CommandEncoder","CommandBuffer","WEBGLCommandEncoder","constructor","device","props","destroy","copyBufferToBuffer","options","commandBuffer","commands","push","name","copyBufferToTexture","copyTextureToBuffer","copyTextureToTexture","pushDebugGroup","groupLabel","popDebugGroup","insertDebugMarker","markerLabel"],"mappings":";AAAA,SAAQA,cAAR,QAAkD,cAAlD;AAQA,OAAOC,aAAP,MAA0B,wBAA1B;AAGA,eAAe,MAAMC,mBAAN,SAAkCF,cAAlC,CAAiD;AAK9DG,EAAAA,WAAW,CAACC,MAAD,EAAsBC,KAAtB,EAAkD;AAC3D,UAAMA,KAAN;;AAD2D;;AAAA,2CAFpC,IAAIJ,aAAJ,EAEoC;;AAE3D,SAAKG,MAAL,GAAcA,MAAd;AACD;;AAEDE,EAAAA,OAAO,GAAG,CAAE;;AAMZC,EAAAA,kBAAkB,CAACC,OAAD,EAA2C;AAC3D,SAAKC,aAAL,CAAmBC,QAAnB,CAA4BC,IAA5B,CAAiC;AAACC,MAAAA,IAAI,EAAE,uBAAP;AAAgCJ,MAAAA;AAAhC,KAAjC;AACD;;AAEDK,EAAAA,mBAAmB,CAACL,OAAD,EAAsC;AACvD,SAAKC,aAAL,CAAmBC,QAAnB,CAA4BC,IAA5B,CAAiC;AAACC,MAAAA,IAAI,EAAE,wBAAP;AAAiCJ,MAAAA;AAAjC,KAAjC;AACD;;AAEDM,EAAAA,mBAAmB,CAACN,OAAD,EAA4C;AAC7D,SAAKC,aAAL,CAAmBC,QAAnB,CAA4BC,IAA5B,CAAiC;AAACC,MAAAA,IAAI,EAAE,wBAAP;AAAiCJ,MAAAA;AAAjC,KAAjC;AACD;;AAEDO,EAAAA,oBAAoB,CAACP,OAAD,EAA6C;AAC/D,SAAKC,aAAL,CAAmBC,QAAnB,CAA4BC,IAA5B,CAAiC;AAACC,MAAAA,IAAI,EAAE,yBAAP;AAAkCJ,MAAAA;AAAlC,KAAjC;AACD;;AAEDQ,EAAAA,cAAc,CAACC,UAAD,EAA2B,CAAE;;AAC3CC,EAAAA,aAAa,GAAG,CAAE;;AAElBC,EAAAA,iBAAiB,CAACC,WAAD,EAA4B,CAAE;;AAnCe;AA8C/D","sourcesContent":["import {CommandEncoder, CommandEncoderProps} from '@luma.gl/api';\nimport type {\n CopyBufferToBufferOptions,\n CopyBufferToTextureOptions,\n CopyTextureToBufferOptions,\n CopyTextureToTextureOptions\n} from '@luma.gl/api';\n\nimport CommandBuffer from './webgl-command-buffer';\nimport WebGLDevice from '../webgl-device';\n\nexport default class WEBGLCommandEncoder extends CommandEncoder {\n readonly device: WebGLDevice;\n\n readonly commandBuffer = new CommandBuffer();\n\n constructor(device: WebGLDevice, props: CommandEncoderProps) {\n super(props);\n this.device = device;\n }\n\n destroy() {}\n\n // beginRenderPass(GPURenderPassDescriptor descriptor): GPURenderPassEncoder;\n // beginComputePass(optional GPUComputePassDescriptor descriptor = {}): GPUComputePassEncoder;\n // finish(options?: {id?: string}): GPUCommandBuffer;\n\n copyBufferToBuffer(options: CopyBufferToBufferOptions): void {\n this.commandBuffer.commands.push({name: 'copy-buffer-to-buffer', options});\n }\n\n copyBufferToTexture(options: CopyBufferToTextureOptions) {\n this.commandBuffer.commands.push({name: 'copy-buffer-to-texture', options});\n }\n\n copyTextureToBuffer(options: CopyTextureToBufferOptions): void {\n this.commandBuffer.commands.push({name: 'copy-texture-to-buffer', options});\n }\n\n copyTextureToTexture(options: CopyTextureToTextureOptions): void {\n this.commandBuffer.commands.push({name: 'copy-texture-to-texture', options});\n }\n\n pushDebugGroup(groupLabel: string): void {}\n popDebugGroup() {}\n\n insertDebugMarker(markerLabel: string): void {}\n\n // writeTimestamp(querySet: Query, queryIndex: number): void {}\n\n // resolveQuerySet(options: {\n // querySet: GPUQuerySet,\n // firstQuery: number,\n // queryCount: number,\n // destination: Buffer,\n // destinationOffset?: number;\n // }): void;\n};\n"],"file":"webgl-command-encoder.js"}
1
+ {"version":3,"file":"webgl-command-encoder.js","names":["CommandEncoder","WEBGLCommandBuffer","WEBGLCommandEncoder","constructor","device","props","commandBuffer","destroy","finish","submitCommands","copyBufferToBuffer","options","commands","push","name","copyBufferToTexture","copyTextureToBuffer","copyTextureToTexture","pushDebugGroup","groupLabel","popDebugGroup","insertDebugMarker","markerLabel"],"sources":["../../../src/adapter/resources/webgl-command-encoder.ts"],"sourcesContent":["// luma.gl, MIT license\n// Copyright (c) vis.gl contributors\n\nimport {CommandEncoder, CommandEncoderProps} from '@luma.gl/core';\nimport type {\n CopyBufferToBufferOptions,\n CopyBufferToTextureOptions,\n CopyTextureToBufferOptions,\n CopyTextureToTextureOptions\n} from '@luma.gl/core';\n\nimport {WEBGLCommandBuffer} from './webgl-command-buffer';\nimport {WebGLDevice} from '../webgl-device';\n\nexport class WEBGLCommandEncoder extends CommandEncoder {\n readonly device: WebGLDevice;\n\n readonly commandBuffer: WEBGLCommandBuffer;\n\n constructor(device: WebGLDevice, props: CommandEncoderProps) {\n super(device, props);\n this.device = device;\n this.commandBuffer = new WEBGLCommandBuffer(device);\n }\n\n override destroy(): void {}\n\n override finish(): void {\n this.commandBuffer.submitCommands();\n }\n\n // beginRenderPass(GPURenderPassDescriptor descriptor): GPURenderPassEncoder;\n // beginComputePass(optional GPUComputePassDescriptor descriptor = {}): GPUComputePassEncoder;\n // finish(options?: {id?: string}): GPUCommandBuffer;\n\n copyBufferToBuffer(options: CopyBufferToBufferOptions): void {\n this.commandBuffer.commands.push({name: 'copy-buffer-to-buffer', options});\n }\n\n copyBufferToTexture(options: CopyBufferToTextureOptions) {\n this.commandBuffer.commands.push({name: 'copy-buffer-to-texture', options});\n }\n\n copyTextureToBuffer(options: CopyTextureToBufferOptions): void {\n this.commandBuffer.commands.push({name: 'copy-texture-to-buffer', options});\n }\n\n copyTextureToTexture(options: CopyTextureToTextureOptions): void {\n this.commandBuffer.commands.push({name: 'copy-texture-to-texture', options});\n }\n\n override pushDebugGroup(groupLabel: string): void {}\n override popDebugGroup() {}\n\n override insertDebugMarker(markerLabel: string): void {}\n\n // writeTimestamp(querySet: Query, queryIndex: number): void {}\n\n // resolveQuerySet(options: {\n // querySet: GPUQuerySet,\n // firstQuery: number,\n // queryCount: number,\n // destination: Buffer,\n // destinationOffset?: number;\n // }): void;\n}\n"],"mappings":"AAGA,SAAQA,cAAc,QAA4B,eAAe;AAAC,SAQ1DC,kBAAkB;AAG1B,OAAO,MAAMC,mBAAmB,SAASF,cAAc,CAAC;EAKtDG,WAAWA,CAACC,MAAmB,EAAEC,KAA0B,EAAE;IAC3D,KAAK,CAACD,MAAM,EAAEC,KAAK,CAAC;IAAC,KALdD,MAAM;IAAA,KAENE,aAAa;IAIpB,IAAI,CAACF,MAAM,GAAGA,MAAM;IACpB,IAAI,CAACE,aAAa,GAAG,IAAIL,kBAAkB,CAACG,MAAM,CAAC;EACrD;EAESG,OAAOA,CAAA,EAAS,CAAC;EAEjBC,MAAMA,CAAA,EAAS;IACtB,IAAI,CAACF,aAAa,CAACG,cAAc,CAAC,CAAC;EACrC;EAMAC,kBAAkBA,CAACC,OAAkC,EAAQ;IAC3D,IAAI,CAACL,aAAa,CAACM,QAAQ,CAACC,IAAI,CAAC;MAACC,IAAI,EAAE,uBAAuB;MAAEH;IAAO,CAAC,CAAC;EAC5E;EAEAI,mBAAmBA,CAACJ,OAAmC,EAAE;IACvD,IAAI,CAACL,aAAa,CAACM,QAAQ,CAACC,IAAI,CAAC;MAACC,IAAI,EAAE,wBAAwB;MAAEH;IAAO,CAAC,CAAC;EAC7E;EAEAK,mBAAmBA,CAACL,OAAmC,EAAQ;IAC7D,IAAI,CAACL,aAAa,CAACM,QAAQ,CAACC,IAAI,CAAC;MAACC,IAAI,EAAE,wBAAwB;MAAEH;IAAO,CAAC,CAAC;EAC7E;EAEAM,oBAAoBA,CAACN,OAAoC,EAAQ;IAC/D,IAAI,CAACL,aAAa,CAACM,QAAQ,CAACC,IAAI,CAAC;MAACC,IAAI,EAAE,yBAAyB;MAAEH;IAAO,CAAC,CAAC;EAC9E;EAESO,cAAcA,CAACC,UAAkB,EAAQ,CAAC;EAC1CC,aAAaA,CAAA,EAAG,CAAC;EAEjBC,iBAAiBA,CAACC,WAAmB,EAAQ,CAAC;AAWzD"}
@@ -1 +1 @@
1
- {"version":3,"sources":[],"names":[],"mappings":"","sourcesContent":[],"file":"webgl-external-texture.js"}
1
+ {"version":3,"file":"webgl-external-texture.js","names":[],"sources":["../../../src/adapter/resources/webgl-external-texture.ts"],"sourcesContent":["// luma.gl, MIT license\n// Copyright (c) vis.gl contributors\n\n/*\nexport class WEBGLExternalTexture extends WEBGLTexture {\n readonly device: WebGLDevice;\n readonly gl: WebGLRenderingContext;\n readonly gl2: WebGL2RenderingContext | null;\n readonly handle: WebGLTexture;\n\n data;\n\n width: number = undefined;\n height: number = undefined;\n depth: number = undefined;\n\n format = undefined;\n type = undefined;\n dataFormat = undefined;\n border = undefined;\n mipmaps: boolean = undefined;\n\n textureUnit: number = undefined;\n\n sampler: WEBGLSampler;\n\n // Program.draw() checks the loaded flag of all textures to avoid\n // Textures that are still loading from promises\n // Set to true as soon as texture has been initialized with valid data\n loaded = false;\n _video;\n\n readonly target: GL;\n // target cannot be modified by bind:\n // textures are special because when you first bind them to a target,\n // they get special information. When you first bind a texture as a\n // GL_TEXTURE_2D, you are actually setting special state in the texture.\n // You are saying that this texture is a 2D texture.\n // And it will always be a 2D texture; this state cannot be changed ever.\n // If you have a texture that was first bound as a GL_TEXTURE_2D,\n // you must always bind it as a GL_TEXTURE_2D;\n // attempting to bind it as GL_TEXTURE_3D will give rise to an error\n // (while run-time).\n\n static isSupported(device: WebGLDevice, options?: TextureSupportOptions): boolean {\n const {format, linearFiltering} = options;\n let supported = true;\n if (format) {\n supported = supported && isFormatSupported(device.gl, format);\n supported = supported && (!linearFiltering || isTextureFormatFilterable(device.gl, format));\n }\n return supported;\n }\n\n // eslint-disable-next-line max-statements\n constructor(device: Device | WebGLRenderingContext, props: TextureProps) {\n super(WebGLDevice.attach(device), {id: uid('texture'), ...props});\n\n this.glTarget = getWebGLTextureTarget(props);\n\n this.device = WebGLDevice.attach(device);\n this.gl = this.device.gl;\n this.gl2 = this.device.gl2;\n this.handle = this.props.handle || this.gl.createTexture();\n\n let data = props.data;\n\n const isVideo = typeof HTMLVideoElement !== 'undefined' && data instanceof HTMLVideoElement;\n // @ts-expect-error\n if (isVideo && data.readyState < HTMLVideoElement.HAVE_METADATA) {\n this._video = null; // Declare member before the object is sealed\n data.addEventListener('loadeddata', () => this.initialize(props));\n return this;\n }\n\n update(): this {\n if (this._video) {\n const {video, parameters, lastTime} = this._video;\n // @ts-expect-error\n if (lastTime === video.currentTime || video.readyState < HTMLVideoElement.HAVE_CURRENT_DATA) {\n return;\n }\n this.setSubImageData({\n data: video,\n parameters\n });\n if (this.mipmaps) {\n this.generateMipmap();\n }\n this._video.lastTime = video.currentTime;\n }\n }\n\n\n*/"],"mappings":""}
@@ -1,41 +1,37 @@
1
- import type { FramebufferProps, ColorTextureFormat } from '@luma.gl/api';
2
- import { Framebuffer, Texture } from '@luma.gl/api';
3
- import GL from '@luma.gl/constants';
4
- import WebGLDevice from '../webgl-device';
5
- import WebGLTexture from './webgl-texture';
6
- import Renderbuffer from '../objects/webgl-renderbuffer';
7
- export declare type TextureAttachment = [Texture, number?, number?];
8
- export declare type Attachment = WebGLTexture | Renderbuffer | TextureAttachment;
1
+ import type { FramebufferProps, TextureFormat } from '@luma.gl/core';
2
+ import { Framebuffer, Texture } from '@luma.gl/core';
3
+ import { GL } from '@luma.gl/constants';
4
+ import { WebGLDevice } from '../webgl-device';
5
+ import { WEBGLTexture } from './webgl-texture';
6
+ import { WEBGLRenderbuffer } from '../objects/webgl-renderbuffer';
7
+ export type TextureAttachment = [Texture, number?, number?];
8
+ export type Attachment = WEBGLTexture | WEBGLRenderbuffer | TextureAttachment;
9
9
  /** luma.gl Framebuffer, WebGL implementation */
10
- export default class WEBGLFramebuffer extends Framebuffer {
10
+ export declare class WEBGLFramebuffer extends Framebuffer {
11
11
  device: WebGLDevice;
12
12
  gl: WebGLRenderingContext;
13
13
  handle: WebGLFramebuffer;
14
- get texture(): WebGLTexture;
15
- readonly colorAttachments: WebGLTexture[];
16
- readonly depthStencilAttachment: WebGLTexture | null;
17
- d: any;
18
- protected _ownResources: (WebGLTexture | Renderbuffer)[];
14
+ get texture(): Texture<import("@luma.gl/core").TextureProps>;
19
15
  constructor(device: WebGLDevice, props: FramebufferProps);
16
+ /** destroys any auto created resources etc. */
20
17
  destroy(): void;
21
18
  /** Check the status */
22
19
  protected _checkStatus(): void;
23
- _createColorAttachments(): WebGLTexture[];
24
- /** Create a color attachment */
25
- protected _createColorAttachment(format: ColorTextureFormat, width: number, height: number): WebGLTexture;
26
- /** Create a depth stencil attachment GL.DEPTH24_STENCIL8 */
27
- protected _createDepthStencilAttachment(): Renderbuffer | WebGLTexture;
28
- /** Attachment resize is expected to be a noop if size is same */
29
- protected _resizeAttachments(width: number, height: number): this;
20
+ /** In WebGL we must use renderbuffers for depth/stencil attachments (unless we have extensions) */
21
+ protected createDepthStencilTexture(format: TextureFormat): Texture;
22
+ /**
23
+ * Attachment resize is expected to be a noop if size is same
24
+ */
25
+ protected resizeAttachments(width: number, height: number): this;
30
26
  /** Attach one attachment */
31
- protected _attachOne(attachmentPoint: GL, attachment: Attachment): WebGLTexture | Renderbuffer;
32
- protected _attachRenderbuffer(attachment: GL, renderbuffer: Renderbuffer): void;
27
+ protected _attachOne(attachmentPoint: GL, attachment: Attachment): WEBGLTexture | WEBGLRenderbuffer;
28
+ protected _attachWEBGLRenderbuffer(attachment: GL, renderbuffer: WEBGLRenderbuffer): void;
33
29
  /**
34
30
  * @param attachment
35
31
  * @param texture
36
- * @param layer = 0 - index into WebGLTextureArray and Texture3D or face for `TextureCubeMap`
32
+ * @param layer = 0 - index into WEBGLTextureArray and Texture3D or face for `TextureCubeMap`
37
33
  * @param level = 0 - mipmapLevel (must be 0 in WebGL1)
38
34
  */
39
- protected _attachTexture(attachment: GL, texture: WebGLTexture, layer: number, level: number): void;
35
+ protected _attachTexture(attachment: GL, texture: WEBGLTexture, layer: number, level: number): void;
40
36
  }
41
37
  //# sourceMappingURL=webgl-framebuffer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"webgl-framebuffer.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgl-framebuffer.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAC,gBAAgB,EAA6B,kBAAkB,EAAC,MAAM,cAAc,CAAC;AAClG,OAAO,EAAC,WAAW,EAAE,OAAO,EAAc,MAAM,cAAc,CAAC;AAC/D,OAAO,EAAE,MAAM,oBAAoB,CAAC;AACpC,OAAO,WAAW,MAAM,iBAAiB,CAAC;AAC1C,OAAO,YAAY,MAAM,iBAAiB,CAAC;AAC3C,OAAO,YAAY,MAAM,+BAA+B,CAAC;AAGzD,oBAAY,iBAAiB,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;AAC5D,oBAAY,UAAU,GAAG,YAAY,GAAG,YAAY,GAAG,iBAAiB,CAAC;AAEzE,iDAAiD;AACjD,MAAM,CAAC,OAAO,OAAO,gBAAiB,SAAQ,WAAW;IACvD,MAAM,EAAE,WAAW,CAAC;IACpB,EAAE,EAAE,qBAAqB,CAAC;IAC1B,MAAM,EAAE,gBAAgB,CAAC;IAEzB,IAAI,OAAO,iBAAuC;IAClD,QAAQ,CAAC,gBAAgB,EAAE,YAAY,EAAE,CAAM;IAC/C,QAAQ,CAAC,sBAAsB,EAAE,YAAY,GAAG,IAAI,CAAQ;IAAE,CAAC,MAAA;IAC/D,SAAS,CAAC,aAAa,EAAE,CAAC,YAAY,GAAG,YAAY,CAAC,EAAE,CAAM;gBAElD,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,gBAAgB;IAwCxD,OAAO;IAaP,uBAAuB;IACvB,SAAS,CAAC,YAAY,IAAI,IAAI;IAW9B,uBAAuB,IAAI,YAAY,EAAE;IAgBzC,gCAAgC;IAChC,SAAS,CAAC,sBAAsB,CAAC,MAAM,EAAE,kBAAkB,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,YAAY;IAgCzG,4DAA4D;IAC5D,SAAS,CAAC,6BAA6B,IAAI,YAAY,GAAG,YAAY;IAyBtE,iEAAiE;IACjE,SAAS,CAAC,kBAAkB,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IA0BjE,4BAA4B;IAC5B,SAAS,CAAC,UAAU,CAAC,eAAe,EAAE,EAAE,EAAE,UAAU,EAAE,UAAU,GAAG,YAAY,GAAG,YAAY;IAc9F,SAAS,CAAC,mBAAmB,CAAC,UAAU,EAAE,EAAE,EAAE,YAAY,EAAE,YAAY,GAAG,IAAI;IAS/E;;;;;OAKG;IACF,SAAS,CAAC,cAAc,CAAC,UAAU,EAAE,EAAE,EAAE,OAAO,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;CA2BrG"}
1
+ {"version":3,"file":"webgl-framebuffer.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgl-framebuffer.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EAAC,gBAAgB,EAAE,aAAa,EAAC,MAAM,eAAe,CAAC;AACnE,OAAO,EAAC,WAAW,EAAE,OAAO,EAAS,MAAM,eAAe,CAAC;AAC3D,OAAO,EAAC,EAAE,EAAC,MAAM,oBAAoB,CAAC;AACtC,OAAO,EAAC,WAAW,EAAC,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAC,YAAY,EAAC,MAAM,iBAAiB,CAAC;AAC7C,OAAO,EAAC,iBAAiB,EAAC,MAAM,+BAA+B,CAAC;AAGhE,MAAM,MAAM,iBAAiB,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;AAC5D,MAAM,MAAM,UAAU,GAAG,YAAY,GAAG,iBAAiB,GAAG,iBAAiB,CAAC;AAE9E,iDAAiD;AACjD,qBAAa,gBAAiB,SAAQ,WAAW;IAC/C,MAAM,EAAE,WAAW,CAAC;IACpB,EAAE,EAAE,qBAAqB,CAAC;IAC1B,MAAM,EAAE,gBAAgB,CAAC;IAEzB,IAAI,OAAO,kDAEV;gBAEW,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,gBAAgB;IA8CxD,+CAA+C;IACtC,OAAO,IAAI,IAAI;IAUxB,uBAAuB;IACvB,SAAS,CAAC,YAAY,IAAI,IAAI;IAW9B,mGAAmG;cAChF,yBAAyB,CAAC,MAAM,EAAE,aAAa,GAAG,OAAO;IAW5E;;OAEG;cACgB,iBAAiB,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IA2BzE,4BAA4B;IAC5B,SAAS,CAAC,UAAU,CAClB,eAAe,EAAE,EAAE,EACnB,UAAU,EAAE,UAAU,GACrB,YAAY,GAAG,iBAAiB;IAenC,SAAS,CAAC,wBAAwB,CAAC,UAAU,EAAE,EAAE,EAAE,YAAY,EAAE,iBAAiB,GAAG,IAAI;IASzF;;;;;OAKG;IACH,SAAS,CAAC,cAAc,CACtB,UAAU,EAAE,EAAE,EACd,OAAO,EAAE,YAAY,EACrB,KAAK,EAAE,MAAM,EACb,KAAK,EAAE,MAAM,GACZ,IAAI;CA2BR"}
@@ -1,267 +1,155 @@
1
- import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
2
- import { Framebuffer, Texture, log, assert } from '@luma.gl/api';
3
- import GL from '@luma.gl/constants';
4
- import WebGLTexture from './webgl-texture';
5
- import Renderbuffer from '../objects/webgl-renderbuffer';
6
- import { getWebGLTextureFormat, getWebGLDepthStencilAttachment } from '../converters/texture-formats';
7
- export default class WEBGLFramebuffer extends Framebuffer {
1
+ import { Framebuffer, assert } from '@luma.gl/core';
2
+ import { WEBGLTexture } from "./webgl-texture.js";
3
+ import { WEBGLRenderbuffer } from "../objects/webgl-renderbuffer.js";
4
+ import { getDepthStencilAttachmentWebGL } from "../converters/texture-formats.js";
5
+ export class WEBGLFramebuffer extends Framebuffer {
8
6
  get texture() {
9
7
  return this.colorAttachments[0];
10
8
  }
11
-
12
9
  constructor(device, props) {
13
10
  super(device, props);
14
-
15
- _defineProperty(this, "device", void 0);
16
-
17
- _defineProperty(this, "gl", void 0);
18
-
19
- _defineProperty(this, "handle", void 0);
20
-
21
- _defineProperty(this, "colorAttachments", []);
22
-
23
- _defineProperty(this, "depthStencilAttachment", null);
24
-
25
- _defineProperty(this, "d", void 0);
26
-
27
- _defineProperty(this, "_ownResources", []);
28
-
11
+ this.device = void 0;
12
+ this.gl = void 0;
13
+ this.handle = void 0;
14
+ const isDefaultFramebuffer = props.handle === null;
29
15
  this.device = device;
30
16
  this.gl = device.gl;
31
- this.handle = this.props.handle !== undefined ? this.props.handle : this.gl.createFramebuffer();
32
-
33
- if (this.handle) {
34
- this.handle.__SPECTOR_Metadata = {
17
+ this.handle = this.props.handle || isDefaultFramebuffer ? this.props.handle : this.gl.createFramebuffer();
18
+ if (!isDefaultFramebuffer) {
19
+ device.setSpectorMetadata(this.handle, {
35
20
  id: this.props.id,
36
21
  props: this.props
37
- };
38
- }
39
-
40
- this.colorAttachments = this._createColorAttachments();
41
- this.depthStencilAttachment = this._createDepthStencilAttachment();
42
- const prevHandle = this.gl.bindFramebuffer(GL.FRAMEBUFFER, this.handle);
43
-
44
- for (let i = 0; i < this.colorAttachments.length; ++i) {
45
- const attachment = this.colorAttachments[i];
46
- const attachmentPoint = GL.COLOR_ATTACHMENT0 + i;
47
-
48
- if (attachment) {
49
- this._attachOne(attachmentPoint, attachment);
22
+ });
23
+ this.autoCreateAttachmentTextures();
24
+ this.gl.bindFramebuffer(36160, this.handle);
25
+ for (let i = 0; i < this.colorAttachments.length; ++i) {
26
+ const attachment = this.colorAttachments[i];
27
+ const attachmentPoint = 36064 + i;
28
+ if (attachment) {
29
+ this._attachOne(attachmentPoint, attachment);
30
+ }
50
31
  }
32
+ if (this.depthStencilAttachment) {
33
+ this._attachOne(getDepthStencilAttachmentWebGL(this.depthStencilAttachment.format), this.depthStencilAttachment);
34
+ }
35
+ this.gl.bindFramebuffer(36160, null);
51
36
  }
52
-
53
- if (this.props.depthStencilAttachment) {
54
- this._attachOne(getWebGLDepthStencilAttachment(this.depthStencilAttachment.format), this.depthStencilAttachment);
55
- }
56
-
57
- this.gl.bindFramebuffer(GL.FRAMEBUFFER, prevHandle || null);
58
-
59
37
  if (props.check !== false) {
60
38
  this._checkStatus();
61
39
  }
62
40
  }
63
-
64
41
  destroy() {
65
- if (this.handle !== null) {
66
- for (const resource of this._ownResources) {
67
- resource.destroy();
68
- }
69
-
42
+ super.destroy();
43
+ if (!this.destroyed && this.handle !== null) {
70
44
  this.gl.deleteFramebuffer(this.handle);
71
- this.destroyed = true;
72
45
  }
73
46
  }
74
-
75
47
  _checkStatus() {
76
48
  const {
77
49
  gl
78
50
  } = this;
79
- const prevHandle = gl.bindFramebuffer(GL.FRAMEBUFFER, this.handle);
80
- const status = gl.checkFramebufferStatus(GL.FRAMEBUFFER);
81
- gl.bindFramebuffer(GL.FRAMEBUFFER, prevHandle || null);
82
-
83
- if (status !== gl.FRAMEBUFFER_COMPLETE) {
84
- throw new Error("Framebuffer ".concat(_getFrameBufferStatus(status)));
51
+ const prevHandle = gl.bindFramebuffer(36160, this.handle);
52
+ const status = gl.checkFramebufferStatus(36160);
53
+ gl.bindFramebuffer(36160, prevHandle || null);
54
+ if (status !== 36053) {
55
+ throw new Error(`Framebuffer ${_getFrameBufferStatus(status)}`);
85
56
  }
86
57
  }
87
-
88
- _createColorAttachments() {
89
- return this.props.colorAttachments.map(colorAttachment => {
90
- if (!colorAttachment) {
91
- return undefined;
92
- }
93
-
94
- if (colorAttachment instanceof WebGLTexture) {
95
- return colorAttachment;
96
- }
97
-
98
- return this._createColorAttachment(colorAttachment, this.width, this.height);
99
- });
100
- }
101
-
102
- _createColorAttachment(format, width, height) {
103
- const texture = this.device._createTexture({
104
- id: "".concat(this.id, "-color"),
105
- data: null,
58
+ createDepthStencilTexture(format) {
59
+ return new WEBGLRenderbuffer(this.device, {
60
+ id: `${this.id}-depth-stencil`,
106
61
  format,
107
- width,
108
- height,
109
- mipmaps: false,
110
- sampler: {
111
- minFilter: 'linear',
112
- magFilter: 'linear',
113
- addressModeU: 'clamp-to-edge',
114
- addressModeV: 'clamp-to-edge'
115
- }
116
- });
117
-
118
- this._ownResources.push(texture);
119
-
120
- return texture;
121
- }
122
-
123
- _createDepthStencilAttachment() {
124
- if (!this.props.depthStencilAttachment) {
125
- return undefined;
126
- }
127
-
128
- if (this.props.depthStencilAttachment instanceof Renderbuffer) {
129
- return this.props.depthStencilAttachment;
130
- }
131
-
132
- if (this.props.depthStencilAttachment instanceof Texture) {
133
- return this.props.depthStencilAttachment;
134
- }
135
-
136
- const format = this.props.depthStencilAttachment;
137
- const webglFormat = getWebGLTextureFormat(this.gl, format);
138
- const texture = new Renderbuffer(this.device, {
139
- id: "".concat(this.id, "-depth-stencil"),
140
- format: webglFormat,
141
62
  width: this.width,
142
63
  height: this.height
143
64
  });
144
-
145
- this._ownResources.push(texture);
146
-
147
- return texture;
148
65
  }
149
-
150
- _resizeAttachments(width, height) {
151
- var _this$depthStencilAtt;
152
-
66
+ resizeAttachments(width, height) {
153
67
  if (this.handle === null) {
154
68
  this.width = this.gl.drawingBufferWidth;
155
69
  this.height = this.gl.drawingBufferHeight;
156
70
  return this;
157
71
  }
158
-
159
72
  if (width === undefined) {
160
73
  width = this.gl.drawingBufferWidth;
161
74
  }
162
-
163
75
  if (height === undefined) {
164
76
  height = this.gl.drawingBufferHeight;
165
77
  }
166
-
167
- if (width !== this.width && height !== this.height) {
168
- log.log(2, "Resizing framebuffer ".concat(this.id, " to ").concat(width, "x").concat(height))();
169
- }
170
-
171
78
  for (const colorAttachment of this.colorAttachments) {
172
79
  colorAttachment.resize({
173
80
  width,
174
81
  height
175
82
  });
176
83
  }
177
-
178
- (_this$depthStencilAtt = this.depthStencilAttachment) === null || _this$depthStencilAtt === void 0 ? void 0 : _this$depthStencilAtt.resize({
179
- width,
180
- height
181
- });
84
+ if (this.depthStencilAttachment) {
85
+ this.depthStencilAttachment.resize({
86
+ width,
87
+ height
88
+ });
89
+ }
182
90
  return this;
183
91
  }
184
-
185
92
  _attachOne(attachmentPoint, attachment) {
186
- if (attachment instanceof Renderbuffer) {
187
- this._attachRenderbuffer(attachmentPoint, attachment);
188
-
93
+ if (attachment instanceof WEBGLRenderbuffer) {
94
+ this._attachWEBGLRenderbuffer(attachmentPoint, attachment);
189
95
  return attachment;
190
96
  } else if (Array.isArray(attachment)) {
191
97
  const [texture, layer = 0, level = 0] = attachment;
192
-
193
98
  this._attachTexture(attachmentPoint, texture, layer, level);
194
-
195
99
  return texture;
196
- } else if (attachment instanceof WebGLTexture) {
100
+ } else if (attachment instanceof WEBGLTexture) {
197
101
  this._attachTexture(attachmentPoint, attachment, 0, 0);
198
-
199
102
  return attachment;
200
103
  }
104
+ throw new Error('attach');
201
105
  }
202
-
203
- _attachRenderbuffer(attachment, renderbuffer) {
204
- this.gl.framebufferRenderbuffer(GL.FRAMEBUFFER, attachment, GL.RENDERBUFFER, renderbuffer.handle);
106
+ _attachWEBGLRenderbuffer(attachment, renderbuffer) {
107
+ this.gl.framebufferRenderbuffer(36160, attachment, 36161, renderbuffer.handle);
205
108
  }
206
-
207
109
  _attachTexture(attachment, texture, layer, level) {
208
110
  const {
209
111
  gl,
210
112
  gl2
211
113
  } = this.device;
212
114
  gl.bindTexture(texture.target, texture.handle);
213
-
214
115
  switch (texture.target) {
215
- case GL.TEXTURE_2D_ARRAY:
216
- case GL.TEXTURE_3D:
116
+ case 35866:
117
+ case 32879:
217
118
  this.device.assertWebGL2();
218
- gl2 === null || gl2 === void 0 ? void 0 : gl2.framebufferTextureLayer(GL.FRAMEBUFFER, attachment, texture.target, level, layer);
119
+ gl2 === null || gl2 === void 0 ? void 0 : gl2.framebufferTextureLayer(36160, attachment, texture.target, level, layer);
219
120
  break;
220
-
221
- case GL.TEXTURE_CUBE_MAP:
121
+ case 34067:
222
122
  const face = mapIndexToCubeMapFace(layer);
223
- gl.framebufferTexture2D(GL.FRAMEBUFFER, attachment, face, texture.handle, level);
123
+ gl.framebufferTexture2D(36160, attachment, face, texture.handle, level);
224
124
  break;
225
-
226
- case GL.TEXTURE_2D:
227
- gl.framebufferTexture2D(GL.FRAMEBUFFER, attachment, GL.TEXTURE_2D, texture.handle, level);
125
+ case 3553:
126
+ gl.framebufferTexture2D(36160, attachment, 3553, texture.handle, level);
228
127
  break;
229
-
230
128
  default:
231
129
  assert(false, 'Illegal texture type');
232
130
  }
233
-
234
131
  gl.bindTexture(texture.target, null);
235
132
  }
236
-
237
133
  }
238
-
239
134
  function mapIndexToCubeMapFace(layer) {
240
- return layer < GL.TEXTURE_CUBE_MAP_POSITIVE_X ? layer + GL.TEXTURE_CUBE_MAP_POSITIVE_X : layer;
135
+ return layer < 34069 ? layer + 34069 : layer;
241
136
  }
242
-
243
137
  function _getFrameBufferStatus(status) {
244
138
  switch (status) {
245
- case GL.FRAMEBUFFER_COMPLETE:
139
+ case 36053:
246
140
  return 'success';
247
-
248
- case GL.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
141
+ case 36054:
249
142
  return 'Mismatched attachments';
250
-
251
- case GL.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
143
+ case 36055:
252
144
  return 'No attachments';
253
-
254
- case GL.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
145
+ case 36057:
255
146
  return 'Height/width mismatch';
256
-
257
- case GL.FRAMEBUFFER_UNSUPPORTED:
147
+ case 36061:
258
148
  return 'Unsupported or split attachments';
259
-
260
- case GL.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:
149
+ case 36182:
261
150
  return 'Samples mismatch';
262
-
263
151
  default:
264
- return "".concat(status);
152
+ return `${status}`;
265
153
  }
266
154
  }
267
155
  //# sourceMappingURL=webgl-framebuffer.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/adapter/resources/webgl-framebuffer.ts"],"names":["Framebuffer","Texture","log","assert","GL","WebGLTexture","Renderbuffer","getWebGLTextureFormat","getWebGLDepthStencilAttachment","WEBGLFramebuffer","texture","colorAttachments","constructor","device","props","gl","handle","undefined","createFramebuffer","__SPECTOR_Metadata","id","_createColorAttachments","depthStencilAttachment","_createDepthStencilAttachment","prevHandle","bindFramebuffer","FRAMEBUFFER","i","length","attachment","attachmentPoint","COLOR_ATTACHMENT0","_attachOne","format","check","_checkStatus","destroy","resource","_ownResources","deleteFramebuffer","destroyed","status","checkFramebufferStatus","FRAMEBUFFER_COMPLETE","Error","_getFrameBufferStatus","map","colorAttachment","_createColorAttachment","width","height","_createTexture","data","mipmaps","sampler","minFilter","magFilter","addressModeU","addressModeV","push","webglFormat","_resizeAttachments","drawingBufferWidth","drawingBufferHeight","resize","_attachRenderbuffer","Array","isArray","layer","level","_attachTexture","renderbuffer","framebufferRenderbuffer","RENDERBUFFER","gl2","bindTexture","target","TEXTURE_2D_ARRAY","TEXTURE_3D","assertWebGL2","framebufferTextureLayer","TEXTURE_CUBE_MAP","face","mapIndexToCubeMapFace","framebufferTexture2D","TEXTURE_2D","TEXTURE_CUBE_MAP_POSITIVE_X","FRAMEBUFFER_INCOMPLETE_ATTACHMENT","FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT","FRAMEBUFFER_INCOMPLETE_DIMENSIONS","FRAMEBUFFER_UNSUPPORTED","FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"],"mappings":";AAGA,SAAQA,WAAR,EAAqBC,OAArB,EAA8BC,GAA9B,EAAmCC,MAAnC,QAAgD,cAAhD;AACA,OAAOC,EAAP,MAAe,oBAAf;AAEA,OAAOC,YAAP,MAAyB,iBAAzB;AACA,OAAOC,YAAP,MAAyB,+BAAzB;AACA,SAAQC,qBAAR,EAA+BC,8BAA/B,QAAoE,+BAApE;AAMA,eAAe,MAAMC,gBAAN,SAA+BT,WAA/B,CAA2C;AAK7C,MAAPU,OAAO,GAAG;AAAE,WAAO,KAAKC,gBAAL,CAAsB,CAAtB,CAAP;AAAkC;;AAKlDC,EAAAA,WAAW,CAACC,MAAD,EAAsBC,KAAtB,EAA+C;AACxD,UAAMD,MAAN,EAAcC,KAAd;;AADwD;;AAAA;;AAAA;;AAAA,8CAJd,EAIc;;AAAA,oDAHH,IAGG;;AAAA;;AAAA,2CAFC,EAED;;AAExD,SAAKD,MAAL,GAAcA,MAAd;AACA,SAAKE,EAAL,GAAUF,MAAM,CAACE,EAAjB;AACA,SAAKC,MAAL,GAAc,KAAKF,KAAL,CAAWE,MAAX,KAAsBC,SAAtB,GAAkC,KAAKH,KAAL,CAAWE,MAA7C,GAAsD,KAAKD,EAAL,CAAQG,iBAAR,EAApE;;AAEA,QAAI,KAAKF,MAAT,EAAiB;AAEf,WAAKA,MAAL,CAAYG,kBAAZ,GAAiC;AAACC,QAAAA,EAAE,EAAE,KAAKN,KAAL,CAAWM,EAAhB;AAAoBN,QAAAA,KAAK,EAAE,KAAKA;AAAhC,OAAjC;AACD;;AAED,SAAKH,gBAAL,GAAwB,KAAKU,uBAAL,EAAxB;AAEA,SAAKC,sBAAL,GAA8B,KAAKC,6BAAL,EAA9B;AAGA,UAAMC,UAAU,GAAG,KAAKT,EAAL,CAAQU,eAAR,CAAwBrB,EAAE,CAACsB,WAA3B,EAAwC,KAAKV,MAA7C,CAAnB;;AAGA,SAAK,IAAIW,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAG,KAAKhB,gBAAL,CAAsBiB,MAA1C,EAAkD,EAAED,CAApD,EAAuD;AACrD,YAAME,UAAU,GAAG,KAAKlB,gBAAL,CAAsBgB,CAAtB,CAAnB;AACA,YAAMG,eAAe,GAAG1B,EAAE,CAAC2B,iBAAH,GAAuBJ,CAA/C;;AACA,UAAIE,UAAJ,EAAgB;AACd,aAAKG,UAAL,CAAgBF,eAAhB,EAAiCD,UAAjC;AACD;AACF;;AAED,QAAI,KAAKf,KAAL,CAAWQ,sBAAf,EAAuC;AACrC,WAAKU,UAAL,CAAgBxB,8BAA8B,CAAC,KAAKc,sBAAL,CAA4BW,MAA7B,CAA9C,EAAoF,KAAKX,sBAAzF;AACD;;AAGD,SAAKP,EAAL,CAAQU,eAAR,CAAwBrB,EAAE,CAACsB,WAA3B,EAAwCF,UAAU,IAAI,IAAtD;;AAGA,QAAIV,KAAK,CAACoB,KAAN,KAAgB,KAApB,EAA2B;AACzB,WAAKC,YAAL;AACD;AACF;;AAEDC,EAAAA,OAAO,GAAG;AACR,QAAI,KAAKpB,MAAL,KAAgB,IAApB,EAA0B;AACxB,WAAK,MAAMqB,QAAX,IAAuB,KAAKC,aAA5B,EAA2C;AACzCD,QAAAA,QAAQ,CAACD,OAAT;AACD;;AACD,WAAKrB,EAAL,CAAQwB,iBAAR,CAA0B,KAAKvB,MAA/B;AAEA,WAAKwB,SAAL,GAAiB,IAAjB;AACD;AACF;;AAKSL,EAAAA,YAAY,GAAS;AAC7B,UAAM;AAACpB,MAAAA;AAAD,QAAO,IAAb;AACA,UAAMS,UAAU,GAAGT,EAAE,CAACU,eAAH,CAAmBrB,EAAE,CAACsB,WAAtB,EAAmC,KAAKV,MAAxC,CAAnB;AACA,UAAMyB,MAAM,GAAG1B,EAAE,CAAC2B,sBAAH,CAA0BtC,EAAE,CAACsB,WAA7B,CAAf;AAEAX,IAAAA,EAAE,CAACU,eAAH,CAAmBrB,EAAE,CAACsB,WAAtB,EAAmCF,UAAU,IAAI,IAAjD;;AACA,QAAIiB,MAAM,KAAK1B,EAAE,CAAC4B,oBAAlB,EAAwC;AACtC,YAAM,IAAIC,KAAJ,uBAAyBC,qBAAqB,CAACJ,MAAD,CAA9C,EAAN;AACD;AACF;;AAEDpB,EAAAA,uBAAuB,GAAmB;AACxC,WAAO,KAAKP,KAAL,CAAWH,gBAAX,CAA4BmC,GAA5B,CAAgCC,eAAe,IAAI;AACxD,UAAI,CAACA,eAAL,EAAsB;AACpB,eAAO9B,SAAP;AACD;;AACD,UAAI8B,eAAe,YAAY1C,YAA/B,EAA6C;AAC3C,eAAO0C,eAAP;AACD;;AAKD,aAAO,KAAKC,sBAAL,CAA4BD,eAA5B,EAA6C,KAAKE,KAAlD,EAAyD,KAAKC,MAA9D,CAAP;AACD,KAZM,CAAP;AAaD;;AAGSF,EAAAA,sBAAsB,CAACf,MAAD,EAA6BgB,KAA7B,EAA4CC,MAA5C,EAA0E;AACxG,UAAMxC,OAAO,GAAG,KAAKG,MAAL,CAAYsC,cAAZ,CAA2B;AACzC/B,MAAAA,EAAE,YAAK,KAAKA,EAAV,WADuC;AAEzCgC,MAAAA,IAAI,EAAE,IAFmC;AAGzCnB,MAAAA,MAHyC;AAKzCgB,MAAAA,KALyC;AAMzCC,MAAAA,MANyC;AAUzCG,MAAAA,OAAO,EAAE,KAVgC;AAczCC,MAAAA,OAAO,EAAE;AACPC,QAAAA,SAAS,EAAE,QADJ;AAEPC,QAAAA,SAAS,EAAE,QAFJ;AAGPC,QAAAA,YAAY,EAAE,eAHP;AAIPC,QAAAA,YAAY,EAAE;AAJP;AAdgC,KAA3B,CAAhB;;AA2BA,SAAKpB,aAAL,CAAmBqB,IAAnB,CAAwBjD,OAAxB;;AACA,WAAOA,OAAP;AACD;;AAGSa,EAAAA,6BAA6B,GAAgC;AACrE,QAAI,CAAC,KAAKT,KAAL,CAAWQ,sBAAhB,EAAwC;AACtC,aAAOL,SAAP;AACD;;AACD,QAAI,KAAKH,KAAL,CAAWQ,sBAAX,YAA6ChB,YAAjD,EAA+D;AAC7D,aAAO,KAAKQ,KAAL,CAAWQ,sBAAlB;AACD;;AACD,QAAI,KAAKR,KAAL,CAAWQ,sBAAX,YAA6CrB,OAAjD,EAA0D;AACxD,aAAO,KAAKa,KAAL,CAAWQ,sBAAlB;AACD;;AACD,UAAMW,MAAM,GAAG,KAAKnB,KAAL,CAAWQ,sBAA1B;AACA,UAAMsC,WAAW,GAAGrD,qBAAqB,CAAC,KAAKQ,EAAN,EAAUkB,MAAV,CAAzC;AAEA,UAAMvB,OAAO,GAAG,IAAIJ,YAAJ,CAAiB,KAAKO,MAAtB,EAA8B;AAC5CO,MAAAA,EAAE,YAAK,KAAKA,EAAV,mBAD0C;AAE5Ca,MAAAA,MAAM,EAAE2B,WAFoC;AAK5CX,MAAAA,KAAK,EAAE,KAAKA,KALgC;AAM5CC,MAAAA,MAAM,EAAE,KAAKA;AAN+B,KAA9B,CAAhB;;AAQA,SAAKZ,aAAL,CAAmBqB,IAAnB,CAAwBjD,OAAxB;;AACA,WAAOA,OAAP;AACD;;AAGSmD,EAAAA,kBAAkB,CAACZ,KAAD,EAAgBC,MAAhB,EAAsC;AAAA;;AAEhE,QAAI,KAAKlC,MAAL,KAAgB,IAApB,EAA0B;AAExB,WAAKiC,KAAL,GAAa,KAAKlC,EAAL,CAAQ+C,kBAArB;AACA,WAAKZ,MAAL,GAAc,KAAKnC,EAAL,CAAQgD,mBAAtB;AACA,aAAO,IAAP;AACD;;AACD,QAAId,KAAK,KAAKhC,SAAd,EAAyB;AACvBgC,MAAAA,KAAK,GAAG,KAAKlC,EAAL,CAAQ+C,kBAAhB;AACD;;AACD,QAAIZ,MAAM,KAAKjC,SAAf,EAA0B;AACxBiC,MAAAA,MAAM,GAAG,KAAKnC,EAAL,CAAQgD,mBAAjB;AACD;;AAED,QAAId,KAAK,KAAK,KAAKA,KAAf,IAAwBC,MAAM,KAAK,KAAKA,MAA5C,EAAoD;AAClDhD,MAAAA,GAAG,CAACA,GAAJ,CAAQ,CAAR,iCAAmC,KAAKkB,EAAxC,iBAAiD6B,KAAjD,cAA0DC,MAA1D;AACD;;AAED,SAAK,MAAMH,eAAX,IAA8B,KAAKpC,gBAAnC,EAAqD;AACnDoC,MAAAA,eAAe,CAACiB,MAAhB,CAAuB;AAACf,QAAAA,KAAD;AAAQC,QAAAA;AAAR,OAAvB;AACD;;AACD,kCAAK5B,sBAAL,gFAA6B0C,MAA7B,CAAoC;AAACf,MAAAA,KAAD;AAAQC,MAAAA;AAAR,KAApC;AACA,WAAO,IAAP;AACD;;AAGSlB,EAAAA,UAAU,CAACF,eAAD,EAAsBD,UAAtB,EAA2E;AAC7F,QAAIA,UAAU,YAAYvB,YAA1B,EAAwC;AACtC,WAAK2D,mBAAL,CAAyBnC,eAAzB,EAA0CD,UAA1C;;AACA,aAAOA,UAAP;AACD,KAHD,MAGO,IAAIqC,KAAK,CAACC,OAAN,CAActC,UAAd,CAAJ,EAA+B;AACpC,YAAM,CAACnB,OAAD,EAAU0D,KAAK,GAAG,CAAlB,EAAqBC,KAAK,GAAG,CAA7B,IAAkCxC,UAAxC;;AACA,WAAKyC,cAAL,CAAoBxC,eAApB,EAAqCpB,OAArC,EAAyE0D,KAAzE,EAAgFC,KAAhF;;AACA,aAAO3D,OAAP;AACD,KAJM,MAIA,IAAImB,UAAU,YAAYxB,YAA1B,EAAwC;AAC7C,WAAKiE,cAAL,CAAoBxC,eAApB,EAAqCD,UAArC,EAAiD,CAAjD,EAAoD,CAApD;;AACA,aAAOA,UAAP;AACD;AACF;;AAESoC,EAAAA,mBAAmB,CAACpC,UAAD,EAAiB0C,YAAjB,EAAmD;AAC9E,SAAKxD,EAAL,CAAQyD,uBAAR,CACEpE,EAAE,CAACsB,WADL,EAEEG,UAFF,EAGEzB,EAAE,CAACqE,YAHL,EAIEF,YAAY,CAACvD,MAJf;AAMD;;AAQUsD,EAAAA,cAAc,CAACzC,UAAD,EAAiBnB,OAAjB,EAAwC0D,KAAxC,EAAuDC,KAAvD,EAA4E;AACnG,UAAM;AAACtD,MAAAA,EAAD;AAAK2D,MAAAA;AAAL,QAAY,KAAK7D,MAAvB;AACAE,IAAAA,EAAE,CAAC4D,WAAH,CAAejE,OAAO,CAACkE,MAAvB,EAA+BlE,OAAO,CAACM,MAAvC;;AAEA,YAAQN,OAAO,CAACkE,MAAhB;AACE,WAAKxE,EAAE,CAACyE,gBAAR;AACA,WAAKzE,EAAE,CAAC0E,UAAR;AACE,aAAKjE,MAAL,CAAYkE,YAAZ;AACAL,QAAAA,GAAG,SAAH,IAAAA,GAAG,WAAH,YAAAA,GAAG,CAAEM,uBAAL,CAA6B5E,EAAE,CAACsB,WAAhC,EAA6CG,UAA7C,EAAyDnB,OAAO,CAACkE,MAAjE,EAAyEP,KAAzE,EAAgFD,KAAhF;AACA;;AAEF,WAAKhE,EAAE,CAAC6E,gBAAR;AAEE,cAAMC,IAAI,GAAGC,qBAAqB,CAACf,KAAD,CAAlC;AACArD,QAAAA,EAAE,CAACqE,oBAAH,CAAwBhF,EAAE,CAACsB,WAA3B,EAAwCG,UAAxC,EAAoDqD,IAApD,EAA0DxE,OAAO,CAACM,MAAlE,EAA0EqD,KAA1E;AACA;;AAEF,WAAKjE,EAAE,CAACiF,UAAR;AACEtE,QAAAA,EAAE,CAACqE,oBAAH,CAAwBhF,EAAE,CAACsB,WAA3B,EAAwCG,UAAxC,EAAoDzB,EAAE,CAACiF,UAAvD,EAAmE3E,OAAO,CAACM,MAA3E,EAAmFqD,KAAnF;AACA;;AAEF;AACElE,QAAAA,MAAM,CAAC,KAAD,EAAQ,sBAAR,CAAN;AAlBJ;;AAqBAY,IAAAA,EAAE,CAAC4D,WAAH,CAAejE,OAAO,CAACkE,MAAvB,EAA+B,IAA/B;AACD;;AAzOuD;;AA+O1D,SAASO,qBAAT,CAA+Bf,KAA/B,EAAsC;AAGpC,SAAOA,KAAK,GAAGhE,EAAE,CAACkF,2BAAX,GAAyClB,KAAK,GAAGhE,EAAE,CAACkF,2BAApD,GAAkFlB,KAAzF;AACD;;AAID,SAASvB,qBAAT,CAA+BJ,MAA/B,EAAuC;AACrC,UAAQA,MAAR;AACE,SAAKrC,EAAE,CAACuC,oBAAR;AACE,aAAO,SAAP;;AACF,SAAKvC,EAAE,CAACmF,iCAAR;AACE,aAAO,wBAAP;;AACF,SAAKnF,EAAE,CAACoF,yCAAR;AACE,aAAO,gBAAP;;AACF,SAAKpF,EAAE,CAACqF,iCAAR;AACE,aAAO,uBAAP;;AACF,SAAKrF,EAAE,CAACsF,uBAAR;AACE,aAAO,kCAAP;;AAEF,SAAKtF,EAAE,CAACuF,kCAAR;AACE,aAAO,kBAAP;;AAGF;AACE,uBAAUlD,MAAV;AAjBJ;AAmBD","sourcesContent":["// luma.gl, MIT license\n\nimport type {FramebufferProps, DepthStencilTextureFormat, ColorTextureFormat} from '@luma.gl/api';\nimport {Framebuffer, Texture, log, assert} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport WebGLDevice from '../webgl-device';\nimport WebGLTexture from './webgl-texture';\nimport Renderbuffer from '../objects/webgl-renderbuffer';\nimport {getWebGLTextureFormat, getWebGLDepthStencilAttachment} from '../converters/texture-formats';\n\nexport type TextureAttachment = [Texture, number?, number?];\nexport type Attachment = WebGLTexture | Renderbuffer | TextureAttachment;\n\n/** luma.gl Framebuffer, WebGL implementation */\nexport default class WEBGLFramebuffer extends Framebuffer {\n device: WebGLDevice;\n gl: WebGLRenderingContext;\n handle: WebGLFramebuffer;\n\n get texture() { return this.colorAttachments[0]; }\n readonly colorAttachments: WebGLTexture[] = [];\n readonly depthStencilAttachment: WebGLTexture | null = null; d \n protected _ownResources: (WebGLTexture | Renderbuffer)[] = [];\n\n constructor(device: WebGLDevice, props: FramebufferProps) {\n super(device, props);\n this.device = device;\n this.gl = device.gl;\n this.handle = this.props.handle !== undefined ? this.props.handle : this.gl.createFramebuffer();\n\n if (this.handle) { // default framebuffer is null...\n // @ts-expect-error Per SPECTOR docs\n this.handle.__SPECTOR_Metadata = {id: this.props.id, props: this.props};\n }\n\n this.colorAttachments = this._createColorAttachments();\n // @ts-expect-error\n this.depthStencilAttachment = this._createDepthStencilAttachment();\n\n /** Attach from a map of attachments */\n const prevHandle = this.gl.bindFramebuffer(GL.FRAMEBUFFER, this.handle);\n\n // Walk the attachments\n for (let i = 0; i < this.colorAttachments.length; ++i) {\n const attachment = this.colorAttachments[i];\n const attachmentPoint = GL.COLOR_ATTACHMENT0 + i;\n if (attachment) {\n this._attachOne(attachmentPoint, attachment);\n }\n }\n\n if (this.props.depthStencilAttachment) {\n this._attachOne(getWebGLDepthStencilAttachment(this.depthStencilAttachment.format), this.depthStencilAttachment);\n }\n\n // @ts-expect-error\n this.gl.bindFramebuffer(GL.FRAMEBUFFER, prevHandle || null);\n\n // @ts-expect-error\n if (props.check !== false) {\n this._checkStatus();\n }\n }\n\n destroy() {\n if (this.handle !== null) {\n for (const resource of this._ownResources) {\n resource.destroy();\n }\n this.gl.deleteFramebuffer(this.handle);\n // this.handle = null;\n this.destroyed = true;\n }\n }\n\n // PRIVATE\n\n /** Check the status */\n protected _checkStatus(): void {\n const {gl} = this;\n const prevHandle = gl.bindFramebuffer(GL.FRAMEBUFFER, this.handle);\n const status = gl.checkFramebufferStatus(GL.FRAMEBUFFER);\n // @ts-expect-error\n gl.bindFramebuffer(GL.FRAMEBUFFER, prevHandle || null);\n if (status !== gl.FRAMEBUFFER_COMPLETE) {\n throw new Error(`Framebuffer ${_getFrameBufferStatus(status)}`);\n }\n }\n\n _createColorAttachments(): WebGLTexture[] {\n return this.props.colorAttachments.map(colorAttachment => {\n if (!colorAttachment) {\n return undefined;\n }\n if (colorAttachment instanceof WebGLTexture) {\n return colorAttachment;\n }\n // if (typeof colorAttachment === 'default') {\n // return this._createColorAttachment('rgba8unorm', this.width, this.height);\n // }\n // @ts-expect-error\n return this._createColorAttachment(colorAttachment, this.width, this.height);\n });\n }\n\n /** Create a color attachment */\n protected _createColorAttachment(format: ColorTextureFormat, width: number, height: number): WebGLTexture {\n const texture = this.device._createTexture({\n id: `${this.id}-color`,\n data: null, // reserves texture memory, but texels are undefined\n format,\n // type: GL.UNSIGNED_BYTE,\n width,\n height,\n // Note: Mipmapping can be disabled by texture resource when we resize the texture\n // to a non-power-of-two dimenstion (NPOT texture) under WebGL1. To have consistant\n // behavior we always disable mipmaps.\n mipmaps: false,\n // Set MIN and MAG filtering parameters so mipmaps are not used in sampling.\n // Use LINEAR so subpixel algos like fxaa work.\n // Set WRAP modes that support NPOT textures too.\n sampler: {\n minFilter: 'linear',\n magFilter: 'linear',\n addressModeU: 'clamp-to-edge',\n addressModeV: 'clamp-to-edge'\n },\n // parameters: {\n // [GL.TEXTURE_MIN_FILTER]: GL.LINEAR,\n // [GL.TEXTURE_MAG_FILTER]: GL.LINEAR,\n // [GL.TEXTURE_WRAP_S]: GL.CLAMP_TO_EDGE,\n // [GL.TEXTURE_WRAP_T]: GL.CLAMP_TO_EDGE\n // }\n }) as WebGLTexture;\n this._ownResources.push(texture);\n return texture;\n }\n\n /** Create a depth stencil attachment GL.DEPTH24_STENCIL8 */\n protected _createDepthStencilAttachment(): Renderbuffer | WebGLTexture {\n if (!this.props.depthStencilAttachment) {\n return undefined;\n }\n if (this.props.depthStencilAttachment instanceof Renderbuffer) {\n return this.props.depthStencilAttachment;\n }\n if (this.props.depthStencilAttachment instanceof Texture) {\n return this.props.depthStencilAttachment as unknown as WebGLTexture;\n }\n const format = this.props.depthStencilAttachment;\n const webglFormat = getWebGLTextureFormat(this.gl, format);\n\n const texture = new Renderbuffer(this.device, {\n id: `${this.id}-depth-stencil`, // TODO misleading if not depth and stencil?\n format: webglFormat,\n // dataFormat: GL.DEPTH_STENCIL,\n // type: GL.UNSIGNED_INT_24_8,\n width: this.width,\n height: this.height\n });\n this._ownResources.push(texture);\n return texture;\n }\n\n /** Attachment resize is expected to be a noop if size is same */\n protected _resizeAttachments(width: number, height: number): this {\n // for default framebuffer, just update the stored size\n if (this.handle === null) {\n // assert(width === undefined && height === undefined);\n this.width = this.gl.drawingBufferWidth;\n this.height = this.gl.drawingBufferHeight;\n return this;\n }\n if (width === undefined) {\n width = this.gl.drawingBufferWidth;\n }\n if (height === undefined) {\n height = this.gl.drawingBufferHeight;\n }\n\n if (width !== this.width && height !== this.height) {\n log.log(2, `Resizing framebuffer ${this.id} to ${width}x${height}`)();\n }\n\n for (const colorAttachment of this.colorAttachments) {\n colorAttachment.resize({width, height});\n }\n this.depthStencilAttachment?.resize({width, height});\n return this;\n }\n\n /** Attach one attachment */\n protected _attachOne(attachmentPoint: GL, attachment: Attachment): WebGLTexture | Renderbuffer {\n if (attachment instanceof Renderbuffer) {\n this._attachRenderbuffer(attachmentPoint, attachment);\n return attachment;\n } else if (Array.isArray(attachment)) {\n const [texture, layer = 0, level = 0] = attachment;\n this._attachTexture(attachmentPoint, texture as unknown as WebGLTexture, layer, level);\n return texture as unknown as WebGLTexture;\n } else if (attachment instanceof WebGLTexture) {\n this._attachTexture(attachmentPoint, attachment, 0, 0);\n return attachment;\n }\n }\n\n protected _attachRenderbuffer(attachment: GL, renderbuffer: Renderbuffer): void {\n this.gl.framebufferRenderbuffer(\n GL.FRAMEBUFFER,\n attachment,\n GL.RENDERBUFFER,\n renderbuffer.handle\n );\n }\n\n /**\n * @param attachment\n * @param texture\n * @param layer = 0 - index into WebGLTextureArray and Texture3D or face for `TextureCubeMap`\n * @param level = 0 - mipmapLevel (must be 0 in WebGL1)\n */\n protected _attachTexture(attachment: GL, texture: WebGLTexture, layer: number, level: number): void {\n const {gl, gl2} = this.device;\n gl.bindTexture(texture.target, texture.handle);\n\n switch (texture.target) {\n case GL.TEXTURE_2D_ARRAY:\n case GL.TEXTURE_3D:\n this.device.assertWebGL2();\n gl2?.framebufferTextureLayer(GL.FRAMEBUFFER, attachment, texture.target, level, layer);\n break;\n\n case GL.TEXTURE_CUBE_MAP:\n // layer must be a cubemap face (or if index, converted to cube map face)\n const face = mapIndexToCubeMapFace(layer);\n gl.framebufferTexture2D(GL.FRAMEBUFFER, attachment, face, texture.handle, level);\n break;\n\n case GL.TEXTURE_2D:\n gl.framebufferTexture2D(GL.FRAMEBUFFER, attachment, GL.TEXTURE_2D, texture.handle, level);\n break;\n\n default:\n assert(false, 'Illegal texture type');\n }\n\n gl.bindTexture(texture.target, null);\n }\n}\n\n// Helper functions\n\n// Map an index to a cube map face constant\nfunction mapIndexToCubeMapFace(layer) {\n // TEXTURE_CUBE_MAP_POSITIVE_X is a big value (0x8515)\n // if smaller assume layer is index, otherwise assume it is already a cube map face constant\n return layer < GL.TEXTURE_CUBE_MAP_POSITIVE_X ? layer + GL.TEXTURE_CUBE_MAP_POSITIVE_X : layer;\n}\n\n// Helper METHODS\n// Get a string describing the framebuffer error if installed\nfunction _getFrameBufferStatus(status) {\n switch (status) {\n case GL.FRAMEBUFFER_COMPLETE:\n return 'success';\n case GL.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:\n return 'Mismatched attachments';\n case GL.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:\n return 'No attachments';\n case GL.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:\n return 'Height/width mismatch';\n case GL.FRAMEBUFFER_UNSUPPORTED:\n return 'Unsupported or split attachments';\n // WebGL2\n case GL.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:\n return 'Samples mismatch';\n // OVR_multiview2 extension\n // case GL.FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR: return 'baseViewIndex mismatch';\n default:\n return `${status}`;\n }\n}\n"],"file":"webgl-framebuffer.js"}
1
+ {"version":3,"file":"webgl-framebuffer.js","names":["Framebuffer","assert","WEBGLTexture","WEBGLRenderbuffer","getDepthStencilAttachmentWebGL","WEBGLFramebuffer","texture","colorAttachments","constructor","device","props","gl","handle","isDefaultFramebuffer","createFramebuffer","setSpectorMetadata","id","autoCreateAttachmentTextures","bindFramebuffer","i","length","attachment","attachmentPoint","_attachOne","depthStencilAttachment","format","check","_checkStatus","destroy","destroyed","deleteFramebuffer","prevHandle","status","checkFramebufferStatus","Error","_getFrameBufferStatus","createDepthStencilTexture","width","height","resizeAttachments","drawingBufferWidth","drawingBufferHeight","undefined","colorAttachment","resize","_attachWEBGLRenderbuffer","Array","isArray","layer","level","_attachTexture","renderbuffer","framebufferRenderbuffer","gl2","bindTexture","target","assertWebGL2","framebufferTextureLayer","face","mapIndexToCubeMapFace","framebufferTexture2D"],"sources":["../../../src/adapter/resources/webgl-framebuffer.ts"],"sourcesContent":["// luma.gl, MIT license\n// Copyright (c) vis.gl contributors\n\nimport type {FramebufferProps, TextureFormat} from '@luma.gl/core';\nimport {Framebuffer, Texture, assert} from '@luma.gl/core';\nimport {GL} from '@luma.gl/constants';\nimport {WebGLDevice} from '../webgl-device';\nimport {WEBGLTexture} from './webgl-texture';\nimport {WEBGLRenderbuffer} from '../objects/webgl-renderbuffer';\nimport {getDepthStencilAttachmentWebGL} from '../converters/texture-formats';\n\nexport type TextureAttachment = [Texture, number?, number?];\nexport type Attachment = WEBGLTexture | WEBGLRenderbuffer | TextureAttachment;\n\n/** luma.gl Framebuffer, WebGL implementation */\nexport class WEBGLFramebuffer extends Framebuffer {\n device: WebGLDevice;\n gl: WebGLRenderingContext;\n handle: WebGLFramebuffer;\n\n get texture() {\n return this.colorAttachments[0];\n }\n\n constructor(device: WebGLDevice, props: FramebufferProps) {\n super(device, props);\n\n // WebGL default framebuffer handle is null\n const isDefaultFramebuffer = props.handle === null;\n\n this.device = device;\n this.gl = device.gl;\n this.handle =\n this.props.handle || isDefaultFramebuffer ? this.props.handle : this.gl.createFramebuffer();\n\n if (!isDefaultFramebuffer) {\n // default framebuffer handle is null, so we can't set spector metadata...\n device.setSpectorMetadata(this.handle, {id: this.props.id, props: this.props});\n\n // Auto create textures for attachments if needed\n this.autoCreateAttachmentTextures();\n\n /** Attach from a map of attachments */\n this.gl.bindFramebuffer(GL.FRAMEBUFFER, this.handle);\n\n // Walk the attachments\n for (let i = 0; i < this.colorAttachments.length; ++i) {\n const attachment = this.colorAttachments[i];\n const attachmentPoint = GL.COLOR_ATTACHMENT0 + i;\n if (attachment) {\n this._attachOne(attachmentPoint, attachment as WEBGLTexture);\n }\n }\n\n if (this.depthStencilAttachment) {\n this._attachOne(\n getDepthStencilAttachmentWebGL(this.depthStencilAttachment.format),\n this.depthStencilAttachment as WEBGLTexture\n );\n }\n\n this.gl.bindFramebuffer(GL.FRAMEBUFFER, null);\n }\n\n // @ts-expect-error\n if (props.check !== false) {\n this._checkStatus();\n }\n }\n\n /** destroys any auto created resources etc. */\n override destroy(): void {\n super.destroy(); // destroys owned resources etc.\n if (!this.destroyed && this.handle !== null) {\n this.gl.deleteFramebuffer(this.handle);\n // this.handle = null;\n }\n }\n\n // PRIVATE\n\n /** Check the status */\n protected _checkStatus(): void {\n const {gl} = this;\n // TODO - should we really rely on this trick? \n const prevHandle = gl.bindFramebuffer(GL.FRAMEBUFFER, this.handle) as unknown as WebGLFramebuffer;\n const status = gl.checkFramebufferStatus(GL.FRAMEBUFFER);\n gl.bindFramebuffer(GL.FRAMEBUFFER, prevHandle || null);\n if (status !== gl.FRAMEBUFFER_COMPLETE) {\n throw new Error(`Framebuffer ${_getFrameBufferStatus(status)}`);\n }\n }\n\n /** In WebGL we must use renderbuffers for depth/stencil attachments (unless we have extensions) */\n protected override createDepthStencilTexture(format: TextureFormat): Texture {\n return new WEBGLRenderbuffer(this.device, {\n id: `${this.id}-depth-stencil`, // TODO misleading if not depth and stencil?\n format,\n // dataFormat: GL.DEPTH_STENCIL,\n // type: GL.UNSIGNED_INT_24_8,\n width: this.width,\n height: this.height\n }) as unknown as WEBGLTexture;\n }\n\n /** \n * Attachment resize is expected to be a noop if size is same \n */\n protected override resizeAttachments(width: number, height: number): this {\n // for default framebuffer, just update the stored size\n if (this.handle === null) {\n // assert(width === undefined && height === undefined);\n this.width = this.gl.drawingBufferWidth;\n this.height = this.gl.drawingBufferHeight;\n return this;\n }\n\n if (width === undefined) {\n width = this.gl.drawingBufferWidth;\n }\n if (height === undefined) {\n height = this.gl.drawingBufferHeight;\n }\n\n // TODO Not clear that this is better than default destroy/create implementation\n\n for (const colorAttachment of this.colorAttachments) {\n (colorAttachment as WEBGLTexture).resize({width, height});\n }\n if (this.depthStencilAttachment) {\n (this.depthStencilAttachment as WEBGLTexture).resize({width, height});\n }\n return this;\n }\n\n /** Attach one attachment */\n protected _attachOne(\n attachmentPoint: GL,\n attachment: Attachment\n ): WEBGLTexture | WEBGLRenderbuffer {\n if (attachment instanceof WEBGLRenderbuffer) {\n this._attachWEBGLRenderbuffer(attachmentPoint, attachment);\n return attachment;\n } else if (Array.isArray(attachment)) {\n const [texture, layer = 0, level = 0] = attachment;\n this._attachTexture(attachmentPoint, texture as unknown as WEBGLTexture, layer, level);\n return texture as unknown as WEBGLTexture;\n } else if (attachment instanceof WEBGLTexture) {\n this._attachTexture(attachmentPoint, attachment, 0, 0);\n return attachment;\n }\n throw new Error('attach');\n }\n\n protected _attachWEBGLRenderbuffer(attachment: GL, renderbuffer: WEBGLRenderbuffer): void {\n this.gl.framebufferRenderbuffer(\n GL.FRAMEBUFFER,\n attachment,\n GL.RENDERBUFFER,\n renderbuffer.handle\n );\n }\n\n /**\n * @param attachment\n * @param texture\n * @param layer = 0 - index into WEBGLTextureArray and Texture3D or face for `TextureCubeMap`\n * @param level = 0 - mipmapLevel (must be 0 in WebGL1)\n */\n protected _attachTexture(\n attachment: GL,\n texture: WEBGLTexture,\n layer: number,\n level: number\n ): void {\n const {gl, gl2} = this.device;\n gl.bindTexture(texture.target, texture.handle);\n\n switch (texture.target) {\n case GL.TEXTURE_2D_ARRAY:\n case GL.TEXTURE_3D:\n this.device.assertWebGL2();\n gl2?.framebufferTextureLayer(GL.FRAMEBUFFER, attachment, texture.target, level, layer);\n break;\n\n case GL.TEXTURE_CUBE_MAP:\n // layer must be a cubemap face (or if index, converted to cube map face)\n const face = mapIndexToCubeMapFace(layer);\n gl.framebufferTexture2D(GL.FRAMEBUFFER, attachment, face, texture.handle, level);\n break;\n\n case GL.TEXTURE_2D:\n gl.framebufferTexture2D(GL.FRAMEBUFFER, attachment, GL.TEXTURE_2D, texture.handle, level);\n break;\n\n default:\n assert(false, 'Illegal texture type');\n }\n\n gl.bindTexture(texture.target, null);\n }\n}\n\n// Helper functions\n\n// Map an index to a cube map face constant\nfunction mapIndexToCubeMapFace(layer: number | GL): GL {\n // TEXTURE_CUBE_MAP_POSITIVE_X is a big value (0x8515)\n // if smaller assume layer is index, otherwise assume it is already a cube map face constant\n return layer < (GL.TEXTURE_CUBE_MAP_POSITIVE_X as number) ? layer + GL.TEXTURE_CUBE_MAP_POSITIVE_X : layer;\n}\n\n// Helper METHODS\n// Get a string describing the framebuffer error if installed\nfunction _getFrameBufferStatus(status: GL) {\n switch (status) {\n case GL.FRAMEBUFFER_COMPLETE:\n return 'success';\n case GL.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:\n return 'Mismatched attachments';\n case GL.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:\n return 'No attachments';\n case GL.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:\n return 'Height/width mismatch';\n case GL.FRAMEBUFFER_UNSUPPORTED:\n return 'Unsupported or split attachments';\n // WebGL2\n case GL.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:\n return 'Samples mismatch';\n // OVR_multiview2 extension\n // case GL.FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR: return 'baseViewIndex mismatch';\n default:\n return `${status}`;\n }\n}\n"],"mappings":"AAIA,SAAQA,WAAW,EAAWC,MAAM,QAAO,eAAe;AAAC,SAGnDC,YAAY;AAAA,SACZC,iBAAiB;AAAA,SACjBC,8BAA8B;AAMtC,OAAO,MAAMC,gBAAgB,SAASL,WAAW,CAAC;EAKhD,IAAIM,OAAOA,CAAA,EAAG;IACZ,OAAO,IAAI,CAACC,gBAAgB,CAAC,CAAC,CAAC;EACjC;EAEAC,WAAWA,CAACC,MAAmB,EAAEC,KAAuB,EAAE;IACxD,KAAK,CAACD,MAAM,EAAEC,KAAK,CAAC;IAAC,KATvBD,MAAM;IAAA,KACNE,EAAE;IAAA,KACFC,MAAM;IAUJ,MAAMC,oBAAoB,GAAGH,KAAK,CAACE,MAAM,KAAK,IAAI;IAElD,IAAI,CAACH,MAAM,GAAGA,MAAM;IACpB,IAAI,CAACE,EAAE,GAAGF,MAAM,CAACE,EAAE;IACnB,IAAI,CAACC,MAAM,GACT,IAAI,CAACF,KAAK,CAACE,MAAM,IAAIC,oBAAoB,GAAG,IAAI,CAACH,KAAK,CAACE,MAAM,GAAG,IAAI,CAACD,EAAE,CAACG,iBAAiB,CAAC,CAAC;IAE7F,IAAI,CAACD,oBAAoB,EAAE;MAEzBJ,MAAM,CAACM,kBAAkB,CAAC,IAAI,CAACH,MAAM,EAAE;QAACI,EAAE,EAAE,IAAI,CAACN,KAAK,CAACM,EAAE;QAAEN,KAAK,EAAE,IAAI,CAACA;MAAK,CAAC,CAAC;MAG9E,IAAI,CAACO,4BAA4B,CAAC,CAAC;MAGnC,IAAI,CAACN,EAAE,CAACO,eAAe,QAAiB,IAAI,CAACN,MAAM,CAAC;MAGpD,KAAK,IAAIO,CAAC,GAAG,CAAC,EAAEA,CAAC,GAAG,IAAI,CAACZ,gBAAgB,CAACa,MAAM,EAAE,EAAED,CAAC,EAAE;QACrD,MAAME,UAAU,GAAG,IAAI,CAACd,gBAAgB,CAACY,CAAC,CAAC;QAC3C,MAAMG,eAAe,GAAG,QAAuBH,CAAC;QAChD,IAAIE,UAAU,EAAE;UACd,IAAI,CAACE,UAAU,CAACD,eAAe,EAAED,UAA0B,CAAC;QAC9D;MACF;MAEA,IAAI,IAAI,CAACG,sBAAsB,EAAE;QAC/B,IAAI,CAACD,UAAU,CACbnB,8BAA8B,CAAC,IAAI,CAACoB,sBAAsB,CAACC,MAAM,CAAC,EAClE,IAAI,CAACD,sBACP,CAAC;MACH;MAEA,IAAI,CAACb,EAAE,CAACO,eAAe,QAAiB,IAAI,CAAC;IAC/C;IAGA,IAAIR,KAAK,CAACgB,KAAK,KAAK,KAAK,EAAE;MACzB,IAAI,CAACC,YAAY,CAAC,CAAC;IACrB;EACF;EAGSC,OAAOA,CAAA,EAAS;IACvB,KAAK,CAACA,OAAO,CAAC,CAAC;IACf,IAAI,CAAC,IAAI,CAACC,SAAS,IAAI,IAAI,CAACjB,MAAM,KAAK,IAAI,EAAE;MAC3C,IAAI,CAACD,EAAE,CAACmB,iBAAiB,CAAC,IAAI,CAAClB,MAAM,CAAC;IAExC;EACF;EAKUe,YAAYA,CAAA,EAAS;IAC7B,MAAM;MAAChB;IAAE,CAAC,GAAG,IAAI;IAEjB,MAAMoB,UAAU,GAAGpB,EAAE,CAACO,eAAe,QAAiB,IAAI,CAACN,MAAM,CAAgC;IACjG,MAAMoB,MAAM,GAAGrB,EAAE,CAACsB,sBAAsB,MAAe,CAAC;IACxDtB,EAAE,CAACO,eAAe,QAAiBa,UAAU,IAAI,IAAI,CAAC;IACtD,IAAIC,MAAM,UAA4B,EAAE;MACtC,MAAM,IAAIE,KAAK,CAAE,eAAcC,qBAAqB,CAACH,MAAM,CAAE,EAAC,CAAC;IACjE;EACF;EAGmBI,yBAAyBA,CAACX,MAAqB,EAAW;IAC3E,OAAO,IAAItB,iBAAiB,CAAC,IAAI,CAACM,MAAM,EAAE;MACxCO,EAAE,EAAG,GAAE,IAAI,CAACA,EAAG,gBAAe;MAC9BS,MAAM;MAGNY,KAAK,EAAE,IAAI,CAACA,KAAK;MACjBC,MAAM,EAAE,IAAI,CAACA;IACf,CAAC,CAAC;EACJ;EAKmBC,iBAAiBA,CAACF,KAAa,EAAEC,MAAc,EAAQ;IAExE,IAAI,IAAI,CAAC1B,MAAM,KAAK,IAAI,EAAE;MAExB,IAAI,CAACyB,KAAK,GAAG,IAAI,CAAC1B,EAAE,CAAC6B,kBAAkB;MACvC,IAAI,CAACF,MAAM,GAAG,IAAI,CAAC3B,EAAE,CAAC8B,mBAAmB;MACzC,OAAO,IAAI;IACb;IAEA,IAAIJ,KAAK,KAAKK,SAAS,EAAE;MACvBL,KAAK,GAAG,IAAI,CAAC1B,EAAE,CAAC6B,kBAAkB;IACpC;IACA,IAAIF,MAAM,KAAKI,SAAS,EAAE;MACxBJ,MAAM,GAAG,IAAI,CAAC3B,EAAE,CAAC8B,mBAAmB;IACtC;IAIA,KAAK,MAAME,eAAe,IAAI,IAAI,CAACpC,gBAAgB,EAAE;MAClDoC,eAAe,CAAkBC,MAAM,CAAC;QAACP,KAAK;QAAEC;MAAM,CAAC,CAAC;IAC3D;IACA,IAAI,IAAI,CAACd,sBAAsB,EAAE;MAC9B,IAAI,CAACA,sBAAsB,CAAkBoB,MAAM,CAAC;QAACP,KAAK;QAAEC;MAAM,CAAC,CAAC;IACvE;IACA,OAAO,IAAI;EACb;EAGUf,UAAUA,CAClBD,eAAmB,EACnBD,UAAsB,EACY;IAClC,IAAIA,UAAU,YAAYlB,iBAAiB,EAAE;MAC3C,IAAI,CAAC0C,wBAAwB,CAACvB,eAAe,EAAED,UAAU,CAAC;MAC1D,OAAOA,UAAU;IACnB,CAAC,MAAM,IAAIyB,KAAK,CAACC,OAAO,CAAC1B,UAAU,CAAC,EAAE;MACpC,MAAM,CAACf,OAAO,EAAE0C,KAAK,GAAG,CAAC,EAAEC,KAAK,GAAG,CAAC,CAAC,GAAG5B,UAAU;MAClD,IAAI,CAAC6B,cAAc,CAAC5B,eAAe,EAAEhB,OAAO,EAA6B0C,KAAK,EAAEC,KAAK,CAAC;MACtF,OAAO3C,OAAO;IAChB,CAAC,MAAM,IAAIe,UAAU,YAAYnB,YAAY,EAAE;MAC7C,IAAI,CAACgD,cAAc,CAAC5B,eAAe,EAAED,UAAU,EAAE,CAAC,EAAE,CAAC,CAAC;MACtD,OAAOA,UAAU;IACnB;IACA,MAAM,IAAIa,KAAK,CAAC,QAAQ,CAAC;EAC3B;EAEUW,wBAAwBA,CAACxB,UAAc,EAAE8B,YAA+B,EAAQ;IACxF,IAAI,CAACxC,EAAE,CAACyC,uBAAuB,QAE7B/B,UAAU,SAEV8B,YAAY,CAACvC,MACf,CAAC;EACH;EAQUsC,cAAcA,CACtB7B,UAAc,EACdf,OAAqB,EACrB0C,KAAa,EACbC,KAAa,EACP;IACN,MAAM;MAACtC,EAAE;MAAE0C;IAAG,CAAC,GAAG,IAAI,CAAC5C,MAAM;IAC7BE,EAAE,CAAC2C,WAAW,CAAChD,OAAO,CAACiD,MAAM,EAAEjD,OAAO,CAACM,MAAM,CAAC;IAE9C,QAAQN,OAAO,CAACiD,MAAM;MACpB;MACA;QACE,IAAI,CAAC9C,MAAM,CAAC+C,YAAY,CAAC,CAAC;QAC1BH,GAAG,aAAHA,GAAG,uBAAHA,GAAG,CAAEI,uBAAuB,QAAiBpC,UAAU,EAAEf,OAAO,CAACiD,MAAM,EAAEN,KAAK,EAAED,KAAK,CAAC;QACtF;MAEF;QAEE,MAAMU,IAAI,GAAGC,qBAAqB,CAACX,KAAK,CAAC;QACzCrC,EAAE,CAACiD,oBAAoB,QAAiBvC,UAAU,EAAEqC,IAAI,EAAEpD,OAAO,CAACM,MAAM,EAAEqC,KAAK,CAAC;QAChF;MAEF;QACEtC,EAAE,CAACiD,oBAAoB,QAAiBvC,UAAU,QAAiBf,OAAO,CAACM,MAAM,EAAEqC,KAAK,CAAC;QACzF;MAEF;QACEhD,MAAM,CAAC,KAAK,EAAE,sBAAsB,CAAC;IACzC;IAEAU,EAAE,CAAC2C,WAAW,CAAChD,OAAO,CAACiD,MAAM,EAAE,IAAI,CAAC;EACtC;AACF;AAKA,SAASI,qBAAqBA,CAACX,KAAkB,EAAM;EAGrD,OAAOA,KAAK,QAA6C,GAAGA,KAAK,QAAiC,GAAGA,KAAK;AAC5G;AAIA,SAASb,qBAAqBA,CAACH,MAAU,EAAE;EACzC,QAAQA,MAAM;IACZ;MACE,OAAO,SAAS;IAClB;MACE,OAAO,wBAAwB;IACjC;MACE,OAAO,gBAAgB;IACzB;MACE,OAAO,uBAAuB;IAChC;MACE,OAAO,kCAAkC;IAE3C;MACE,OAAO,kBAAkB;IAG3B;MACE,OAAQ,GAAEA,MAAO,EAAC;EACtB;AACF"}