@luma.gl/webgl 9.0.0-alpha.5 → 9.0.0-alpha.51

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (527) hide show
  1. package/LICENSE +3 -1
  2. package/dist/adapter/converters/device-parameters.d.ts +23 -4
  3. package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
  4. package/dist/adapter/converters/device-parameters.js +101 -73
  5. package/dist/adapter/converters/device-parameters.js.map +1 -1
  6. package/dist/adapter/converters/sampler-parameters.d.ts +6 -6
  7. package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
  8. package/dist/adapter/converters/sampler-parameters.js +74 -111
  9. package/dist/adapter/converters/sampler-parameters.js.map +1 -1
  10. package/dist/adapter/converters/shader-formats.d.ts +9 -0
  11. package/dist/adapter/converters/shader-formats.d.ts.map +1 -0
  12. package/dist/adapter/converters/shader-formats.js +52 -0
  13. package/dist/adapter/converters/shader-formats.js.map +1 -0
  14. package/dist/adapter/converters/texture-formats.d.ts +32 -44
  15. package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
  16. package/dist/adapter/converters/texture-formats.js +309 -346
  17. package/dist/adapter/converters/texture-formats.js.map +1 -1
  18. package/dist/adapter/converters/vertex-formats.d.ts +9 -3
  19. package/dist/adapter/converters/vertex-formats.d.ts.map +1 -1
  20. package/dist/adapter/converters/vertex-formats.js +53 -22
  21. package/dist/adapter/converters/vertex-formats.js.map +1 -1
  22. package/dist/adapter/device-helpers/device-features.d.ts +1 -1
  23. package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
  24. package/dist/adapter/device-helpers/device-features.js +17 -23
  25. package/dist/adapter/device-helpers/device-features.js.map +1 -1
  26. package/dist/adapter/device-helpers/device-limits.d.ts +3 -3
  27. package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
  28. package/dist/adapter/device-helpers/device-limits.js +54 -58
  29. package/dist/adapter/device-helpers/device-limits.js.map +1 -1
  30. package/dist/adapter/device-helpers/get-device-info.d.ts +1 -1
  31. package/dist/adapter/device-helpers/get-device-info.d.ts.map +1 -1
  32. package/dist/adapter/device-helpers/get-device-info.js +31 -22
  33. package/dist/adapter/device-helpers/get-device-info.js.map +1 -1
  34. package/dist/adapter/device-helpers/is-old-ie.d.ts.map +1 -1
  35. package/dist/adapter/device-helpers/is-old-ie.js +2 -1
  36. package/dist/adapter/device-helpers/is-old-ie.js.map +1 -1
  37. package/dist/adapter/helpers/decode-webgl-types.d.ts +26 -0
  38. package/dist/adapter/helpers/decode-webgl-types.d.ts.map +1 -0
  39. package/dist/adapter/helpers/decode-webgl-types.js +89 -0
  40. package/dist/adapter/helpers/decode-webgl-types.js.map +1 -0
  41. package/dist/adapter/helpers/get-shader-layout.d.ts +1 -48
  42. package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
  43. package/dist/adapter/helpers/get-shader-layout.js +87 -143
  44. package/dist/adapter/helpers/get-shader-layout.js.map +1 -1
  45. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts +1 -1
  46. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -1
  47. package/dist/adapter/helpers/parse-shader-compiler-log.js +16 -11
  48. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -1
  49. package/dist/adapter/helpers/set-uniform.d.ts +3 -2
  50. package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
  51. package/dist/adapter/helpers/set-uniform.js +51 -82
  52. package/dist/adapter/helpers/set-uniform.js.map +1 -1
  53. package/dist/adapter/helpers/webgl-topology-utils.d.ts +16 -0
  54. package/dist/adapter/helpers/webgl-topology-utils.d.ts.map +1 -0
  55. package/dist/adapter/helpers/webgl-topology-utils.js +103 -0
  56. package/dist/adapter/helpers/webgl-topology-utils.js.map +1 -0
  57. package/dist/adapter/objects/constants-to-keys.d.ts +1 -3
  58. package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -1
  59. package/dist/adapter/objects/constants-to-keys.js +2 -29
  60. package/dist/adapter/objects/constants-to-keys.js.map +1 -1
  61. package/dist/adapter/objects/webgl-renderbuffer.d.ts +15 -12
  62. package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
  63. package/dist/adapter/objects/webgl-renderbuffer.js +36 -44
  64. package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -1
  65. package/dist/adapter/objects/webgl-resource.d.ts +6 -9
  66. package/dist/adapter/objects/webgl-resource.d.ts.map +1 -1
  67. package/dist/adapter/objects/webgl-resource.js +26 -83
  68. package/dist/adapter/objects/webgl-resource.js.map +1 -1
  69. package/dist/adapter/resources/webgl-buffer.d.ts +19 -11
  70. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
  71. package/dist/adapter/resources/webgl-buffer.js +60 -88
  72. package/dist/adapter/resources/webgl-buffer.js.map +1 -1
  73. package/dist/adapter/resources/webgl-command-buffer.d.ts +15 -9
  74. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
  75. package/dist/adapter/resources/webgl-command-buffer.js +175 -48
  76. package/dist/adapter/resources/webgl-command-buffer.js.map +1 -1
  77. package/dist/adapter/resources/webgl-command-encoder.d.ts +7 -6
  78. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
  79. package/dist/adapter/resources/webgl-command-encoder.js +10 -20
  80. package/dist/adapter/resources/webgl-command-encoder.js.map +1 -1
  81. package/dist/adapter/resources/webgl-external-texture.js.map +1 -1
  82. package/dist/adapter/resources/webgl-framebuffer.d.ts +21 -24
  83. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  84. package/dist/adapter/resources/webgl-framebuffer.js +63 -173
  85. package/dist/adapter/resources/webgl-framebuffer.js.map +1 -1
  86. package/dist/adapter/resources/webgl-render-pass.d.ts +19 -4
  87. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
  88. package/dist/adapter/resources/webgl-render-pass.js +99 -11
  89. package/dist/adapter/resources/webgl-render-pass.js.map +1 -1
  90. package/dist/adapter/resources/webgl-render-pipeline.d.ts +55 -21
  91. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
  92. package/dist/adapter/resources/webgl-render-pipeline.js +108 -270
  93. package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -1
  94. package/dist/adapter/resources/webgl-sampler.d.ts +6 -5
  95. package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -1
  96. package/dist/adapter/resources/webgl-sampler.js +11 -21
  97. package/dist/adapter/resources/webgl-sampler.js.map +1 -1
  98. package/dist/adapter/resources/webgl-shader.d.ts +5 -5
  99. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  100. package/dist/adapter/resources/webgl-shader.js +18 -43
  101. package/dist/adapter/resources/webgl-shader.js.map +1 -1
  102. package/dist/adapter/resources/webgl-texture.d.ts +62 -42
  103. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  104. package/dist/adapter/resources/webgl-texture.js +137 -256
  105. package/dist/adapter/resources/webgl-texture.js.map +1 -1
  106. package/dist/adapter/resources/webgl-transform-feedback.d.ts +47 -0
  107. package/dist/adapter/resources/webgl-transform-feedback.d.ts.map +1 -0
  108. package/dist/adapter/resources/webgl-transform-feedback.js +164 -0
  109. package/dist/adapter/resources/webgl-transform-feedback.js.map +1 -0
  110. package/dist/adapter/resources/webgl-vertex-array.d.ts +67 -0
  111. package/dist/adapter/resources/webgl-vertex-array.d.ts.map +1 -0
  112. package/dist/adapter/resources/webgl-vertex-array.js +167 -0
  113. package/dist/adapter/resources/webgl-vertex-array.js.map +1 -0
  114. package/dist/adapter/webgl-canvas-context.d.ts +6 -7
  115. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
  116. package/dist/adapter/webgl-canvas-context.js +10 -23
  117. package/dist/adapter/webgl-canvas-context.js.map +1 -1
  118. package/dist/adapter/webgl-device.d.ts +76 -41
  119. package/dist/adapter/webgl-device.d.ts.map +1 -1
  120. package/dist/adapter/webgl-device.js +219 -129
  121. package/dist/adapter/webgl-device.js.map +1 -1
  122. package/dist/classic/accessor.d.ts +3 -3
  123. package/dist/classic/accessor.d.ts.map +1 -1
  124. package/dist/classic/accessor.js +26 -52
  125. package/dist/classic/accessor.js.map +1 -1
  126. package/dist/classic/clear.d.ts +22 -0
  127. package/dist/classic/clear.d.ts.map +1 -0
  128. package/dist/classic/clear.js +88 -0
  129. package/dist/classic/clear.js.map +1 -0
  130. package/dist/classic/copy-and-blit.d.ts +62 -0
  131. package/dist/classic/copy-and-blit.d.ts.map +1 -0
  132. package/dist/classic/copy-and-blit.js +191 -0
  133. package/dist/classic/copy-and-blit.js.map +1 -0
  134. package/dist/classic/format-utils.d.ts +3 -0
  135. package/dist/classic/format-utils.d.ts.map +1 -0
  136. package/dist/classic/format-utils.js +37 -0
  137. package/dist/classic/format-utils.js.map +1 -0
  138. package/dist/classic/typed-array-utils.d.ts +17 -17
  139. package/dist/classic/typed-array-utils.d.ts.map +1 -1
  140. package/dist/classic/typed-array-utils.js +18 -39
  141. package/dist/classic/typed-array-utils.js.map +1 -1
  142. package/dist/context/context/create-browser-context.d.ts +40 -0
  143. package/dist/context/context/create-browser-context.d.ts.map +1 -0
  144. package/dist/context/context/create-browser-context.js +53 -0
  145. package/dist/context/context/create-browser-context.js.map +1 -0
  146. package/dist/context/context/create-headless-context.d.ts +9 -0
  147. package/dist/context/context/create-headless-context.d.ts.map +1 -0
  148. package/dist/context/context/create-headless-context.js +42 -0
  149. package/dist/context/context/create-headless-context.js.map +1 -0
  150. package/dist/context/context/webgl-checks.d.ts.map +1 -1
  151. package/dist/context/context/webgl-checks.js +1 -4
  152. package/dist/context/context/webgl-checks.js.map +1 -1
  153. package/dist/context/debug/spector.d.ts +1 -2
  154. package/dist/context/debug/spector.d.ts.map +1 -1
  155. package/dist/context/debug/spector.js +8 -20
  156. package/dist/context/debug/spector.js.map +1 -1
  157. package/dist/context/debug/webgl-developer-tools.d.ts +2 -2
  158. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
  159. package/dist/context/debug/webgl-developer-tools.js +15 -39
  160. package/dist/context/debug/webgl-developer-tools.js.map +1 -1
  161. package/dist/context/parameters/unified-parameter-api.d.ts +9 -8
  162. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
  163. package/dist/context/parameters/unified-parameter-api.js +9 -19
  164. package/dist/context/parameters/unified-parameter-api.js.map +1 -1
  165. package/dist/context/parameters/webgl-parameter-tables.d.ts +105 -106
  166. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  167. package/dist/context/parameters/webgl-parameter-tables.js +267 -286
  168. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -1
  169. package/dist/context/polyfill/context-data.d.ts +13 -0
  170. package/dist/context/polyfill/context-data.d.ts.map +1 -0
  171. package/dist/context/polyfill/context-data.js +12 -0
  172. package/dist/context/polyfill/context-data.js.map +1 -0
  173. package/dist/context/polyfill/get-parameter-polyfill.d.ts +1 -1
  174. package/dist/context/polyfill/get-parameter-polyfill.d.ts.map +1 -1
  175. package/dist/context/polyfill/get-parameter-polyfill.js +37 -43
  176. package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -1
  177. package/dist/context/polyfill/polyfill-context.d.ts.map +1 -1
  178. package/dist/context/polyfill/polyfill-context.js +22 -30
  179. package/dist/context/polyfill/polyfill-context.js.map +1 -1
  180. package/dist/context/polyfill/polyfill-table.d.ts +8 -8
  181. package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
  182. package/dist/context/polyfill/polyfill-table.js +18 -41
  183. package/dist/context/polyfill/polyfill-table.js.map +1 -1
  184. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +1 -1
  185. package/dist/context/polyfill/polyfill-vertex-array-object.js +17 -87
  186. package/dist/context/polyfill/polyfill-vertex-array-object.js.map +1 -1
  187. package/dist/context/state-tracker/deep-array-equal.d.ts.map +1 -1
  188. package/dist/context/state-tracker/deep-array-equal.js +0 -4
  189. package/dist/context/state-tracker/deep-array-equal.js.map +1 -1
  190. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
  191. package/dist/context/state-tracker/track-context-state.js +26 -62
  192. package/dist/context/state-tracker/track-context-state.js.map +1 -1
  193. package/dist/context/state-tracker/with-parameters.d.ts +2 -1
  194. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
  195. package/dist/context/state-tracker/with-parameters.js +8 -10
  196. package/dist/context/state-tracker/with-parameters.js.map +1 -1
  197. package/dist/dist.dev.js +8624 -0
  198. package/dist/index.cjs +6570 -0
  199. package/dist/index.d.ts +26 -24
  200. package/dist/index.d.ts.map +1 -1
  201. package/dist/index.js +27 -26
  202. package/dist/index.js.map +1 -1
  203. package/dist/types.d.ts +3 -1
  204. package/dist/types.d.ts.map +1 -1
  205. package/dist/types.js.map +1 -1
  206. package/dist.min.js +52 -0
  207. package/package.json +21 -9
  208. package/src/adapter/converters/device-parameters.ts +144 -41
  209. package/src/adapter/converters/sampler-parameters.ts +103 -41
  210. package/src/adapter/converters/shader-formats.ts +44 -0
  211. package/src/adapter/converters/texture-formats.ts +268 -195
  212. package/src/adapter/converters/vertex-formats.ts +71 -10
  213. package/src/adapter/device-helpers/device-features.ts +14 -3
  214. package/src/adapter/device-helpers/device-limits.ts +5 -3
  215. package/src/adapter/device-helpers/get-device-info.ts +53 -18
  216. package/src/adapter/device-helpers/is-old-ie.ts +3 -0
  217. package/src/adapter/helpers/{uniforms.ts → decode-webgl-types.ts} +39 -21
  218. package/src/adapter/helpers/get-shader-layout.ts +121 -146
  219. package/src/adapter/helpers/parse-shader-compiler-log.ts +24 -8
  220. package/src/adapter/helpers/set-uniform.ts +39 -35
  221. package/src/adapter/helpers/webgl-topology-utils.ts +103 -0
  222. package/src/adapter/objects/constants-to-keys.ts +6 -25
  223. package/src/adapter/objects/webgl-renderbuffer.ts +43 -37
  224. package/src/adapter/objects/webgl-resource.ts +16 -23
  225. package/src/adapter/resources/.webgl-render-pipeline.ts.swp +0 -0
  226. package/src/adapter/resources/webgl-buffer.ts +67 -62
  227. package/src/adapter/resources/webgl-command-buffer.ts +327 -25
  228. package/src/adapter/resources/webgl-command-encoder.ts +20 -12
  229. package/src/adapter/resources/webgl-external-texture.ts +5 -2
  230. package/src/adapter/resources/webgl-framebuffer.ts +90 -134
  231. package/src/adapter/resources/webgl-render-pass.ts +166 -4
  232. package/src/adapter/resources/webgl-render-pipeline.ts +256 -192
  233. package/src/adapter/resources/webgl-sampler.ts +16 -10
  234. package/src/adapter/resources/webgl-shader.ts +33 -27
  235. package/src/adapter/resources/webgl-texture.ts +138 -99
  236. package/src/adapter/resources/webgl-transform-feedback.ts +202 -0
  237. package/src/adapter/resources/webgl-vertex-array.ts +283 -0
  238. package/src/adapter/webgl-canvas-context.ts +16 -14
  239. package/src/adapter/webgl-device.ts +328 -79
  240. package/src/classic/accessor.ts +8 -18
  241. package/src/classic/clear.ts +113 -0
  242. package/src/classic/copy-and-blit.ts +311 -0
  243. package/src/classic/format-utils.ts +46 -0
  244. package/src/classic/typed-array-utils.ts +21 -27
  245. package/src/context/context/create-browser-context.ts +140 -0
  246. package/src/context/context/create-headless-context.ts +51 -0
  247. package/src/context/context/webgl-checks.ts +3 -1
  248. package/src/context/debug/spector.ts +9 -6
  249. package/src/context/debug/webgl-developer-tools.ts +23 -15
  250. package/src/context/parameters/unified-parameter-api.ts +23 -14
  251. package/src/context/parameters/webgl-parameter-tables.ts +120 -98
  252. package/src/context/polyfill/context-data.ts +30 -0
  253. package/src/context/polyfill/get-parameter-polyfill.ts +11 -7
  254. package/src/context/polyfill/polyfill-context.ts +10 -9
  255. package/src/context/polyfill/polyfill-table.ts +21 -16
  256. package/src/context/polyfill/polyfill-vertex-array-object.ts +5 -0
  257. package/src/context/state-tracker/deep-array-equal.ts +2 -0
  258. package/src/context/state-tracker/track-context-state.ts +14 -11
  259. package/src/context/state-tracker/with-parameters.ts +13 -4
  260. package/src/index.ts +70 -35
  261. package/src/types.ts +5 -0
  262. package/dist/adapter/converters/renderbuffer-formats.d.ts +0 -16
  263. package/dist/adapter/converters/renderbuffer-formats.d.ts.map +0 -1
  264. package/dist/adapter/converters/renderbuffer-formats.js +0 -185
  265. package/dist/adapter/converters/renderbuffer-formats.js.map +0 -1
  266. package/dist/adapter/helpers/attribute-utils.d.ts +0 -11
  267. package/dist/adapter/helpers/attribute-utils.d.ts.map +0 -1
  268. package/dist/adapter/helpers/attribute-utils.js +0 -81
  269. package/dist/adapter/helpers/attribute-utils.js.map +0 -1
  270. package/dist/adapter/helpers/uniforms.d.ts +0 -26
  271. package/dist/adapter/helpers/uniforms.d.ts.map +0 -1
  272. package/dist/adapter/helpers/uniforms.js +0 -99
  273. package/dist/adapter/helpers/uniforms.js.map +0 -1
  274. package/dist/adapter/objects/webgl-vertex-array-object.d.ts +0 -27
  275. package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +0 -1
  276. package/dist/adapter/objects/webgl-vertex-array-object.js +0 -84
  277. package/dist/adapter/objects/webgl-vertex-array-object.js.map +0 -1
  278. package/dist/bundle.d.ts +0 -2
  279. package/dist/bundle.d.ts.map +0 -1
  280. package/dist/bundle.js +0 -5
  281. package/dist/bundle.js.map +0 -1
  282. package/dist/classic/buffer.d.ts +0 -95
  283. package/dist/classic/buffer.d.ts.map +0 -1
  284. package/dist/classic/buffer.js +0 -384
  285. package/dist/classic/buffer.js.map +0 -1
  286. package/dist/context/context/context-state.d.ts +0 -18
  287. package/dist/context/context/context-state.d.ts.map +0 -1
  288. package/dist/context/context/context-state.js +0 -26
  289. package/dist/context/context/context-state.js.map +0 -1
  290. package/dist/context/context/create-context.d.ts +0 -41
  291. package/dist/context/context/create-context.d.ts.map +0 -1
  292. package/dist/context/context/create-context.js +0 -49
  293. package/dist/context/context/create-context.js.map +0 -1
  294. package/dist/context/context/device-pixels.d.ts +0 -25
  295. package/dist/context/context/device-pixels.d.ts.map +0 -1
  296. package/dist/context/context/device-pixels.js +0 -98
  297. package/dist/context/context/device-pixels.js.map +0 -1
  298. package/dist/es5/adapter/converters/device-parameters.js +0 -170
  299. package/dist/es5/adapter/converters/device-parameters.js.map +0 -1
  300. package/dist/es5/adapter/converters/renderbuffer-formats.js +0 -163
  301. package/dist/es5/adapter/converters/renderbuffer-formats.js.map +0 -1
  302. package/dist/es5/adapter/converters/sampler-parameters.js +0 -226
  303. package/dist/es5/adapter/converters/sampler-parameters.js.map +0 -1
  304. package/dist/es5/adapter/converters/texture-formats.js +0 -1031
  305. package/dist/es5/adapter/converters/texture-formats.js.map +0 -1
  306. package/dist/es5/adapter/converters/vertex-formats.js +0 -45
  307. package/dist/es5/adapter/converters/vertex-formats.js.map +0 -1
  308. package/dist/es5/adapter/device-helpers/device-features.js +0 -144
  309. package/dist/es5/adapter/device-helpers/device-features.js.map +0 -1
  310. package/dist/es5/adapter/device-helpers/device-limits.js +0 -64
  311. package/dist/es5/adapter/device-helpers/device-limits.js.map +0 -1
  312. package/dist/es5/adapter/device-helpers/get-device-info.js +0 -55
  313. package/dist/es5/adapter/device-helpers/get-device-info.js.map +0 -1
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@@ -1,4 +1,4 @@
1
- declare type DebugContextProps = {
1
+ type DebugContextProps = {
2
2
  debug?: boolean;
3
3
  throwOnError?: boolean;
4
4
  break?: string[];
@@ -14,6 +14,6 @@ declare global {
14
14
  * @see https://github.com/vorg/webgl-debug
15
15
  */
16
16
  export declare function loadWebGLDeveloperTools(): Promise<void>;
17
- export declare function makeDebugContext(gl: WebGLRenderingContext, props?: DebugContextProps): WebGLRenderingContext;
17
+ export declare function makeDebugContext(gl: WebGLRenderingContext, props?: DebugContextProps): WebGLRenderingContext | null;
18
18
  export {};
19
19
  //# sourceMappingURL=webgl-developer-tools.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"webgl-developer-tools.d.ts","sourceRoot":"","sources":["../../../src/context/debug/webgl-developer-tools.ts"],"names":[],"mappings":"AAMA,aAAK,iBAAiB,GAAG;IACvB,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB,KAAK,CAAC,EAAE,MAAM,EAAE,CAAC;IACjB,MAAM,CAAC,EAAE,OAAO,CAAC;CAClB,CAAC;AAeF,OAAO,CAAC,MAAM,CAAC;IACb,IAAI,eAAe,EAAE,GAAG,CAAC;CAC1B;AAED;;;;;GAKG;AACH,wBAAsB,uBAAuB,IAAI,OAAO,CAAC,IAAI,CAAC,CAQ7D;AAID,wBAAgB,gBAAgB,CAAC,EAAE,EAAE,qBAAqB,EAAE,KAAK,GAAE,iBAAsB,GAAG,qBAAqB,CAOhH"}
1
+ {"version":3,"file":"webgl-developer-tools.d.ts","sourceRoot":"","sources":["../../../src/context/debug/webgl-developer-tools.ts"],"names":[],"mappings":"AASA,KAAK,iBAAiB,GAAG;IACvB,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB,KAAK,CAAC,EAAE,MAAM,EAAE,CAAC;IACjB,MAAM,CAAC,EAAE,OAAO,CAAC;CAClB,CAAC;AAoBF,OAAO,CAAC,MAAM,CAAC;IAEb,IAAI,eAAe,EAAE,GAAG,CAAC;CAC1B;AAED;;;;;GAKG;AACH,wBAAsB,uBAAuB,IAAI,OAAO,CAAC,IAAI,CAAC,CAO7D;AAID,wBAAgB,gBAAgB,CAAC,EAAE,EAAE,qBAAqB,EAAE,KAAK,GAAE,iBAAsB,GAAG,qBAAqB,GAAG,IAAI,CAOvH"}
@@ -1,63 +1,48 @@
1
- import { log, loadScript } from '@luma.gl/api/';
2
- import GL from '@luma.gl/constants';
1
+ import { log, loadScript } from '@luma.gl/core';
2
+ import { isBrowser } from '@probe.gl/env';
3
3
  const WEBGL_DEBUG_CDN_URL = 'https://unpkg.com/webgl-debug@2.0.1/index.js';
4
- const DEFAULT_DEBUG_CONTEXT_PROPS = {
5
- debug: true,
6
- throwOnError: false,
7
- break: undefined,
8
- webgl2: false
9
- };
10
-
11
4
  function getContextData(gl) {
12
5
  gl.luma = gl.luma || {};
13
6
  return gl.luma;
14
7
  }
15
-
16
8
  export async function loadWebGLDeveloperTools() {
17
- if (!globalThis.WebGLDebugUtils) {
9
+ if (isBrowser() && !globalThis.WebGLDebugUtils) {
18
10
  globalThis.global = globalThis.global || globalThis;
19
11
  globalThis.global.module = {};
20
12
  await loadScript(WEBGL_DEBUG_CDN_URL);
21
13
  }
22
14
  }
23
- export function makeDebugContext(gl, props = {}) {
15
+ export function makeDebugContext(gl) {
16
+ let props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
24
17
  if (!gl) {
25
18
  return null;
26
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  }
27
-
28
20
  return props.debug ? getDebugContext(gl, props) : getRealContext(gl);
29
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  }
30
-
31
22
  function getRealContext(gl) {
32
23
  const data = getContextData(gl);
33
24
  return data.realContext ? data.realContext : gl;
34
25
  }
35
-
36
26
  function getDebugContext(gl, props) {
37
27
  if (!globalThis.WebGLDebugUtils) {
38
28
  log.warn('webgl-debug not loaded')();
39
29
  return gl;
40
30
  }
41
-
42
31
  const data = getContextData(gl);
43
-
44
32
  if (data.debugContext) {
45
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  return data.debugContext;
46
34
  }
47
-
48
- globalThis.WebGLDebugUtils.init({ ...GL,
35
+ globalThis.WebGLDebugUtils.init({
36
+ ...GL,
49
37
  ...gl
50
38
  });
51
39
  const glDebug = globalThis.WebGLDebugUtils.makeDebugContext(gl, onGLError.bind(null, props), onValidateGLFunc.bind(null, props));
52
-
53
40
  for (const key in GL) {
54
41
  if (!(key in glDebug) && typeof GL[key] === 'number') {
55
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  glDebug[key] = GL[key];
56
43
  }
57
44
  }
58
-
59
45
  class WebGLDebugContext {}
60
-
61
46
  Object.setPrototypeOf(glDebug, Object.getPrototypeOf(gl));
62
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  Object.setPrototypeOf(WebGLDebugContext, glDebug);
63
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  const debugContext = Object.create(WebGLDebugContext);
@@ -66,53 +51,44 @@ function getDebugContext(gl, props) {
66
51
  debugContext.debug = true;
67
52
  return debugContext;
68
53
  }
69
-
70
54
  function getFunctionString(functionName, functionArgs) {
71
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  functionArgs = Array.from(functionArgs).map(arg => arg === undefined ? 'undefined' : arg);
72
56
  let args = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, functionArgs);
73
- args = "".concat(args.slice(0, 100)).concat(args.length > 100 ? '...' : '');
74
- return "gl.".concat(functionName, "(").concat(args, ")");
57
+ args = `${args.slice(0, 100)}${args.length > 100 ? '...' : ''}`;
58
+ return `gl.${functionName}(${args})`;
75
59
  }
76
-
77
60
  function onGLError(props, err, functionName, args) {
78
61
  args = Array.from(args).map(arg => arg === undefined ? 'undefined' : arg);
79
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  const errorMessage = globalThis.WebGLDebugUtils.glEnumToString(err);
80
63
  const functionArgs = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, args);
81
64
  const glName = props.webgl2 ? 'gl2' : 'gl1';
82
- const message = "".concat(errorMessage, " in ").concat(glName, ".").concat(functionName, "(").concat(functionArgs, ")");
65
+ const message = `${errorMessage} in ${glName}.${functionName}(${functionArgs})`;
83
66
  log.error(message)();
84
67
  debugger;
85
-
86
68
  if (props.throwOnError) {
87
69
  throw new Error(message);
88
70
  }
89
71
  }
90
-
91
72
  function onValidateGLFunc(props, functionName, functionArgs) {
92
- let functionString;
93
-
73
+ let functionString = '';
94
74
  if (log.level >= 1) {
95
75
  functionString = getFunctionString(functionName, functionArgs);
96
76
  log.log(1, functionString)();
97
77
  }
98
-
99
- if (props.break) {
78
+ if (props.break && props.break.length > 0) {
100
79
  functionString = functionString || getFunctionString(functionName, functionArgs);
101
- const isBreakpoint = props.break && props.break.every(breakOn => functionString.indexOf(breakOn) !== -1);
102
-
80
+ const isBreakpoint = props.break.every(breakOn => functionString.indexOf(breakOn) !== -1);
103
81
  if (isBreakpoint) {
104
82
  debugger;
105
83
  }
106
84
  }
107
-
108
85
  for (const arg of functionArgs) {
109
86
  if (arg === undefined) {
110
87
  functionString = functionString || getFunctionString(functionName, functionArgs);
111
-
112
88
  if (props.throwOnError) {
113
- throw new Error("Undefined argument: ".concat(functionString));
89
+ throw new Error(`Undefined argument: ${functionString}`);
114
90
  } else {
115
- log.error("Undefined argument: ".concat(functionString))();
91
+ log.error(`Undefined argument: ${functionString}`)();
116
92
  debugger;
117
93
  }
118
94
  }
@@ -1 +1 @@
1
- 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@@ -1,5 +1,5 @@
1
- import { Device } from '@luma.gl/api';
2
- import type { GLParameters } from '../../types/webgl';
1
+ import { Device } from '@luma.gl/core';
2
+ import type { GLParameters } from '@luma.gl/constants';
3
3
  export type { GLParameters };
4
4
  /**
5
5
  * Sets any GL parameter regardless of function (gl.blendMode, ...)
@@ -7,10 +7,13 @@ export type { GLParameters };
7
7
  * @note requires a `cache` object to be set on the context (gl.state.cache)
8
8
  * This object is used to fill in any missing values for composite setter functions
9
9
  */
10
- export declare function setParameters(device: Device | WebGLRenderingContext, parameters: GLParameters): void;
10
+ export declare function setGLParameters(device: Device | WebGLRenderingContext, parameters: GLParameters): void;
11
11
  /**
12
12
  * Reads the entire WebGL state from a context
13
- * @returns - a newly created map, with values keyed by GL parameters
13
+
14
+ // default to querying all parameters
15
+
16
+ * @returns - a newly created map, with values keyed by GL parameters
14
17
  *
15
18
  * @note Copies the state from a context (gl.getParameter should not be overriden)
16
19
  * Reads the entire WebGL state from a context
@@ -19,14 +22,12 @@ export declare function setParameters(device: Device | WebGLRenderingContext, pa
19
22
  * considered a very slow operation, to be used only if/when a context already manipulated
20
23
  * by external code needs to be synchronized for the first time
21
24
  */
22
- export declare function getParameters(gl: WebGLRenderingContext, parameters?: Record<keyof GLParameters, any>): GLParameters;
23
- export declare function getParameters(gl: WebGLRenderingContext, parameters?: (keyof GLParameters)[]): GLParameters;
24
- export declare function getParameters(gl: WebGLRenderingContext, parameters: keyof GLParameters): GLParameters;
25
+ export declare function getGLParameters(device: Device | WebGLRenderingContext, parameters?: keyof GLParameters | (keyof GLParameters)[] | GLParameters): GLParameters;
25
26
  /**
26
27
  * Reset all parameters to a (almost) pure context state
27
28
  * @note viewport and scissor will be set to the values in GL_PARAMETER_DEFAULTS,
28
29
  * NOT the canvas size dimensions, so they will have to be properly set after
29
30
  * calling this function.
30
31
  */
31
- export declare function resetParameters(gl: WebGLRenderingContext): void;
32
+ export declare function resetGLParameters(device: Device | WebGLRenderingContext): void;
32
33
  //# sourceMappingURL=unified-parameter-api.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"unified-parameter-api.d.ts","sourceRoot":"","sources":["../../../src/context/parameters/unified-parameter-api.ts"],"names":[],"mappings":"AAMA,OAAO,EAAC,MAAM,EAAC,MAAM,eAAe,CAAC;AACrC,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,oBAAoB,CAAC;AAUrD,YAAY,EAAC,YAAY,EAAC,CAAC;AAE3B;;;;;GAKG;AACH,wBAAgB,eAAe,CAC7B,MAAM,EAAE,MAAM,GAAG,qBAAqB,EACtC,UAAU,EAAE,YAAY,GACvB,IAAI,CAiDN;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,eAAe,CAC7B,MAAM,EAAE,MAAM,GAAG,qBAAqB,EACtC,UAAU,GAAE,MAAM,YAAY,GAAG,CAAC,MAAM,YAAY,CAAC,EAAE,GAAG,YAAoC,GAC7F,YAAY,CAqBd;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,MAAM,GAAG,qBAAqB,GAAG,IAAI,CAE9E"}
@@ -1,19 +1,15 @@
1
- import { GL_PARAMETER_DEFAULTS, GL_PARAMETER_SETTERS, GL_COMPOSITE_PARAMETER_SETTERS, GL_PARAMETER_GETTERS } from './webgl-parameter-tables';
2
- import WebGLDevice from '../../adapter/webgl-device';
3
- export function setParameters(device, parameters) {
1
+ import { GL_PARAMETER_DEFAULTS, GL_PARAMETER_SETTERS, GL_COMPOSITE_PARAMETER_SETTERS, GL_PARAMETER_GETTERS } from "./webgl-parameter-tables.js";
2
+ import { WebGLDevice } from "../../adapter/webgl-device.js";
3
+ export function setGLParameters(device, parameters) {
4
4
  const webglDevice = WebGLDevice.attach(device);
5
5
  const gl = webglDevice.gl;
6
-
7
6
  if (isObjectEmpty(parameters)) {
8
7
  return;
9
8
  }
10
-
11
9
  const compositeSetters = {};
12
-
13
10
  for (const key in parameters) {
14
11
  const glConstant = Number(key);
15
12
  const setter = GL_PARAMETER_SETTERS[key];
16
-
17
13
  if (setter) {
18
14
  if (typeof setter === 'string') {
19
15
  compositeSetters[setter] = true;
@@ -22,9 +18,7 @@ export function setParameters(device, parameters) {
22
18
  }
23
19
  }
24
20
  }
25
-
26
21
  const cache = gl.state && gl.state.cache;
27
-
28
22
  if (cache) {
29
23
  for (const key in compositeSetters) {
30
24
  const compositeSetter = GL_COMPOSITE_PARAMETER_SETTERS[key];
@@ -32,34 +26,30 @@ export function setParameters(device, parameters) {
32
26
  }
33
27
  }
34
28
  }
35
- export function getParameters(gl, parameters) {
36
- parameters = parameters || GL_PARAMETER_DEFAULTS;
37
-
29
+ export function getGLParameters(device) {
30
+ let parameters = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : GL_PARAMETER_DEFAULTS;
31
+ const webglDevice = WebGLDevice.attach(device);
32
+ const gl = webglDevice.gl;
38
33
  if (typeof parameters === 'number') {
39
34
  const key = parameters;
40
35
  const getter = GL_PARAMETER_GETTERS[key];
41
36
  return getter ? getter(gl, key) : gl.getParameter(key);
42
37
  }
43
-
44
38
  const parameterKeys = Array.isArray(parameters) ? parameters : Object.keys(parameters);
45
39
  const state = {};
46
-
47
40
  for (const key of parameterKeys) {
48
41
  const getter = GL_PARAMETER_GETTERS[key];
49
42
  state[key] = getter ? getter(gl, Number(key)) : gl.getParameter(Number(key));
50
43
  }
51
-
52
44
  return state;
53
45
  }
54
- export function resetParameters(gl) {
55
- setParameters(gl, GL_PARAMETER_DEFAULTS);
46
+ export function resetGLParameters(device) {
47
+ setGLParameters(device, GL_PARAMETER_DEFAULTS);
56
48
  }
57
-
58
49
  function isObjectEmpty(object) {
59
50
  for (const key in object) {
60
51
  return false;
61
52
  }
62
-
63
53
  return true;
64
54
  }
65
55
  //# sourceMappingURL=unified-parameter-api.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/context/parameters/unified-parameter-api.ts"],"names":["GL_PARAMETER_DEFAULTS","GL_PARAMETER_SETTERS","GL_COMPOSITE_PARAMETER_SETTERS","GL_PARAMETER_GETTERS","WebGLDevice","setParameters","device","parameters","webglDevice","attach","gl","isObjectEmpty","compositeSetters","key","glConstant","Number","setter","cache","state","compositeSetter","getParameters","getter","getParameter","parameterKeys","Array","isArray","Object","keys","resetParameters","object"],"mappings":"AAKA,SACEA,qBADF,EAEEC,oBAFF,EAGEC,8BAHF,EAIEC,oBAJF,QAKO,0BALP;AAQA,OAAOC,WAAP,MAAwB,4BAAxB;AAUA,OAAO,SAASC,aAAT,CAAuBC,MAAvB,EAA+DC,UAA/D,EAA+F;AACpG,QAAMC,WAAW,GAAGJ,WAAW,CAACK,MAAZ,CAAmBH,MAAnB,CAApB;AACA,QAAMI,EAAE,GAAGF,WAAW,CAACE,EAAvB;;AAEA,MAAIC,aAAa,CAACJ,UAAD,CAAjB,EAA+B;AAC7B;AACD;;AAED,QAAMK,gBAAgB,GAAG,EAAzB;;AAIA,OAAK,MAAMC,GAAX,IAAkBN,UAAlB,EAA8B;AAC5B,UAAMO,UAAU,GAAGC,MAAM,CAACF,GAAD,CAAzB;AACA,UAAMG,MAAM,GAAGf,oBAAoB,CAACY,GAAD,CAAnC;;AACA,QAAIG,MAAJ,EAAY;AAEV,UAAI,OAAOA,MAAP,KAAkB,QAAtB,EAAgC;AAC9BJ,QAAAA,gBAAgB,CAACI,MAAD,CAAhB,GAA2B,IAA3B;AACD,OAFD,MAEO;AAKLA,QAAAA,MAAM,CAACN,EAAD,EAAKH,UAAU,CAACM,GAAD,CAAf,EAAsBC,UAAtB,CAAN;AACD;AACF;AACF;;AAUD,QAAMG,KAAK,GAAGP,EAAE,CAACQ,KAAH,IAAYR,EAAE,CAACQ,KAAH,CAASD,KAAnC;;AACA,MAAIA,KAAJ,EAAW;AACT,SAAK,MAAMJ,GAAX,IAAkBD,gBAAlB,EAAoC;AAElC,YAAMO,eAAe,GAAGjB,8BAA8B,CAACW,GAAD,CAAtD;AAGAM,MAAAA,eAAe,CAACT,EAAD,EAAKH,UAAL,EAAiBU,KAAjB,CAAf;AACD;AACF;AAGF;AAiBD,OAAO,SAASG,aAAT,CAAuBV,EAAvB,EAA2BH,UAA3B,EAAuC;AAE5CA,EAAAA,UAAU,GAAGA,UAAU,IAAIP,qBAA3B;;AAGA,MAAI,OAAOO,UAAP,KAAsB,QAA1B,EAAoC;AAElC,UAAMM,GAAG,GAAGN,UAAZ;AACA,UAAMc,MAAM,GAAGlB,oBAAoB,CAACU,GAAD,CAAnC;AACA,WAAOQ,MAAM,GAAGA,MAAM,CAACX,EAAD,EAAKG,GAAL,CAAT,GAAqBH,EAAE,CAACY,YAAH,CAAgBT,GAAhB,CAAlC;AACD;;AAED,QAAMU,aAAa,GAAGC,KAAK,CAACC,OAAN,CAAclB,UAAd,IAA4BA,UAA5B,GAAyCmB,MAAM,CAACC,IAAP,CAAYpB,UAAZ,CAA/D;AAEA,QAAMW,KAAK,GAAG,EAAd;;AACA,OAAK,MAAML,GAAX,IAAkBU,aAAlB,EAAiC;AAC/B,UAAMF,MAAM,GAAGlB,oBAAoB,CAACU,GAAD,CAAnC;AACAK,IAAAA,KAAK,CAACL,GAAD,CAAL,GAAaQ,MAAM,GAAGA,MAAM,CAACX,EAAD,EAAKK,MAAM,CAACF,GAAD,CAAX,CAAT,GAA6BH,EAAE,CAACY,YAAH,CAAgBP,MAAM,CAACF,GAAD,CAAtB,CAAhD;AACD;;AACD,SAAOK,KAAP;AACD;AAQD,OAAO,SAASU,eAAT,CAAyBlB,EAAzB,EAA0D;AAC/DL,EAAAA,aAAa,CAACK,EAAD,EAAKV,qBAAL,CAAb;AACD;;AAKD,SAASW,aAAT,CAAuBkB,MAAvB,EAA+B;AAC7B,OAAK,MAAMhB,GAAX,IAAkBgB,MAAlB,EAA0B;AACxB,WAAO,KAAP;AACD;;AACD,SAAO,IAAP;AACD","sourcesContent":["// Provides a unified API for getting and setting any WebGL parameter\n// Also knows default values of all parameters, enabling fast cache initialization\n// Provides base functionality for the state caching.\nimport {Device} from '@luma.gl/api';\nimport type {GLParameters} from '../../types/webgl';\nimport {\n GL_PARAMETER_DEFAULTS,\n GL_PARAMETER_SETTERS,\n GL_COMPOSITE_PARAMETER_SETTERS,\n GL_PARAMETER_GETTERS\n} from './webgl-parameter-tables';\n\nimport {isWebGL} from '../context/webgl-checks';\nimport WebGLDevice from '../../adapter/webgl-device';\n\nexport type {GLParameters};\n\n/**\n * Sets any GL parameter regardless of function (gl.blendMode, ...)\n *\n * @note requires a `cache` object to be set on the context (gl.state.cache)\n * This object is used to fill in any missing values for composite setter functions\n */\nexport function setParameters(device: Device | WebGLRenderingContext, parameters: GLParameters): void {\n const webglDevice = WebGLDevice.attach(device);\n const gl = webglDevice.gl;\n\n if (isObjectEmpty(parameters)) {\n return;\n }\n\n const compositeSetters = {};\n\n // HANDLE PRIMITIVE SETTERS (and make note of any composite setters)\n\n for (const key in parameters) {\n const glConstant = Number(key);\n const setter = GL_PARAMETER_SETTERS[key];\n if (setter) {\n // Composite setters should only be called once, so save them\n if (typeof setter === 'string') {\n compositeSetters[setter] = true;\n } else {\n // if (gl[glConstant] !== undefined) {\n // TODO - added above check since this is being called on WebGL2 parameters in WebGL1...\n // TODO - deep equal on values? only call setter if value has changed?\n // NOTE - the setter will automatically update this.state\n setter(gl, parameters[key], glConstant);\n }\n }\n }\n\n // HANDLE COMPOSITE SETTERS\n\n // NOTE: any non-provided values needed by composite setters are filled in from state cache\n // The cache parameter is automatically retrieved from the context\n // This depends on `trackContextState`, which is technically a \"circular\" dependency.\n // But it is too inconvenient to always require a cache parameter here.\n // This is the ONLY external dependency in this module/\n // @ts-expect-error\n const cache = gl.state && gl.state.cache;\n if (cache) {\n for (const key in compositeSetters) {\n // TODO - avoid calling composite setters if values have not changed.\n const compositeSetter = GL_COMPOSITE_PARAMETER_SETTERS[key];\n // Note - if `trackContextState` has been called,\n // the setter will automatically update this.state.cache\n compositeSetter(gl, parameters, cache);\n }\n }\n\n // Add a log for the else case?\n}\n\n/**\n * Reads the entire WebGL state from a context\n * @returns - a newly created map, with values keyed by GL parameters\n *\n * @note Copies the state from a context (gl.getParameter should not be overriden)\n * Reads the entire WebGL state from a context\n *\n * @note This can generates a huge amount of synchronous driver roundtrips and should be\n * considered a very slow operation, to be used only if/when a context already manipulated\n * by external code needs to be synchronized for the first time\n */\nexport function getParameters(gl: WebGLRenderingContext, parameters?: Record<keyof GLParameters, any>): GLParameters;\nexport function getParameters(gl: WebGLRenderingContext, parameters?: (keyof GLParameters)[]): GLParameters;\nexport function getParameters(gl: WebGLRenderingContext, parameters: keyof GLParameters): GLParameters;\n\nexport function getParameters(gl, parameters) {\n // default to querying all parameters\n parameters = parameters || GL_PARAMETER_DEFAULTS;\n // support both arrays of parameters and objects (keys represent parameters)\n\n if (typeof parameters === 'number') {\n // single GL enum\n const key = parameters;\n const getter = GL_PARAMETER_GETTERS[key];\n return getter ? getter(gl, key) : gl.getParameter(key);\n }\n\n const parameterKeys = Array.isArray(parameters) ? parameters : Object.keys(parameters);\n\n const state = {};\n for (const key of parameterKeys) {\n const getter = GL_PARAMETER_GETTERS[key];\n state[key] = getter ? getter(gl, Number(key)) : gl.getParameter(Number(key));\n }\n return state;\n}\n\n/**\n * Reset all parameters to a (almost) pure context state\n * @note viewport and scissor will be set to the values in GL_PARAMETER_DEFAULTS,\n * NOT the canvas size dimensions, so they will have to be properly set after\n * calling this function.\n */\nexport function resetParameters(gl: WebGLRenderingContext): void {\n setParameters(gl, GL_PARAMETER_DEFAULTS);\n}\n\n// Helpers\n\n// Returns true if given object is empty, false otherwise.\nfunction isObjectEmpty(object) {\n for (const key in object) {\n return false;\n }\n return true;\n}\n"],"file":"unified-parameter-api.js"}
1
+ {"version":3,"file":"unified-parameter-api.js","names":["GL_PARAMETER_DEFAULTS","GL_PARAMETER_SETTERS","GL_COMPOSITE_PARAMETER_SETTERS","GL_PARAMETER_GETTERS","WebGLDevice","setGLParameters","device","parameters","webglDevice","attach","gl","isObjectEmpty","compositeSetters","key","glConstant","Number","setter","cache","state","compositeSetter","getGLParameters","arguments","length","undefined","getter","getParameter","parameterKeys","Array","isArray","Object","keys","resetGLParameters","object"],"sources":["../../../src/context/parameters/unified-parameter-api.ts"],"sourcesContent":["// luma.gl, MIT license\n// Copyright (c) vis.gl contributors\n\n// Provides a unified API for getting and setting any WebGL parameter\n// Also knows default values of all parameters, enabling fast cache initialization\n// Provides base functionality for the state caching.\nimport {Device} from '@luma.gl/core';\nimport type {GLParameters} from '@luma.gl/constants';\nimport {\n GL_PARAMETER_DEFAULTS,\n GL_PARAMETER_SETTERS,\n GL_COMPOSITE_PARAMETER_SETTERS,\n GL_PARAMETER_GETTERS\n} from './webgl-parameter-tables';\n\nimport {WebGLDevice} from '../../adapter/webgl-device';\n\nexport type {GLParameters};\n\n/**\n * Sets any GL parameter regardless of function (gl.blendMode, ...)\n *\n * @note requires a `cache` object to be set on the context (gl.state.cache)\n * This object is used to fill in any missing values for composite setter functions\n */\nexport function setGLParameters(\n device: Device | WebGLRenderingContext,\n parameters: GLParameters\n): void {\n const webglDevice = WebGLDevice.attach(device);\n const gl = webglDevice.gl;\n\n if (isObjectEmpty(parameters)) {\n return;\n }\n\n const compositeSetters = {};\n\n // HANDLE PRIMITIVE SETTERS (and make note of any composite setters)\n\n for (const key in parameters) {\n const glConstant = Number(key);\n const setter = GL_PARAMETER_SETTERS[key];\n if (setter) {\n // Composite setters should only be called once, so save them\n if (typeof setter === 'string') {\n compositeSetters[setter] = true;\n } else {\n // if (gl[glConstant] !== undefined) {\n // TODO - added above check since this is being called on WebGL2 parameters in WebGL1...\n // TODO - deep equal on values? only call setter if value has changed?\n // NOTE - the setter will automatically update this.state\n setter(gl, parameters[key], glConstant);\n }\n }\n }\n\n // HANDLE COMPOSITE SETTERS\n\n // NOTE: any non-provided values needed by composite setters are filled in from state cache\n // The cache parameter is automatically retrieved from the context\n // This depends on `trackContextState`, which is technically a \"circular\" dependency.\n // But it is too inconvenient to always require a cache parameter here.\n // This is the ONLY external dependency in this module/\n // @ts-expect-error\n const cache = gl.state && gl.state.cache;\n if (cache) {\n for (const key in compositeSetters) {\n // TODO - avoid calling composite setters if values have not changed.\n const compositeSetter = GL_COMPOSITE_PARAMETER_SETTERS[key];\n // Note - if `trackContextState` has been called,\n // the setter will automatically update this.state.cache\n compositeSetter(gl, parameters, cache);\n }\n }\n\n // Add a log for the else case?\n}\n\n/**\n * Reads the entire WebGL state from a context\n\n // default to querying all parameters\n\n * @returns - a newly created map, with values keyed by GL parameters\n *\n * @note Copies the state from a context (gl.getParameter should not be overriden)\n * Reads the entire WebGL state from a context\n *\n * @note This can generates a huge amount of synchronous driver roundtrips and should be\n * considered a very slow operation, to be used only if/when a context already manipulated\n * by external code needs to be synchronized for the first time\n */\nexport function getGLParameters(\n device: Device | WebGLRenderingContext,\n parameters: keyof GLParameters | (keyof GLParameters)[] | GLParameters = GL_PARAMETER_DEFAULTS\n): GLParameters {\n const webglDevice = WebGLDevice.attach(device);\n const gl = webglDevice.gl;\n\n // support both arrays of parameters and objects (keys represent parameters)\n\n if (typeof parameters === 'number') {\n // single GL enum\n const key = parameters;\n const getter = GL_PARAMETER_GETTERS[key];\n return getter ? getter(gl, key) : gl.getParameter(key);\n }\n\n const parameterKeys = Array.isArray(parameters) ? parameters : Object.keys(parameters);\n\n const state = {};\n for (const key of parameterKeys) {\n const getter = GL_PARAMETER_GETTERS[key];\n state[key] = getter ? getter(gl, Number(key)) : gl.getParameter(Number(key));\n }\n return state;\n}\n\n/**\n * Reset all parameters to a (almost) pure context state\n * @note viewport and scissor will be set to the values in GL_PARAMETER_DEFAULTS,\n * NOT the canvas size dimensions, so they will have to be properly set after\n * calling this function.\n */\nexport function resetGLParameters(device: Device | WebGLRenderingContext): void {\n setGLParameters(device, GL_PARAMETER_DEFAULTS);\n}\n\n// Helpers\n\n// Returns true if given object is empty, false otherwise.\nfunction isObjectEmpty(object) {\n // @ts-ignore dummy key variable\n for (const key in object) {\n return false;\n }\n return true;\n}\n"],"mappings":"SASEA,qBAAqB,EACrBC,oBAAoB,EACpBC,8BAA8B,EAC9BC,oBAAoB;AAAA,SAGdC,WAAW;AAUnB,OAAO,SAASC,eAAeA,CAC7BC,MAAsC,EACtCC,UAAwB,EAClB;EACN,MAAMC,WAAW,GAAGJ,WAAW,CAACK,MAAM,CAACH,MAAM,CAAC;EAC9C,MAAMI,EAAE,GAAGF,WAAW,CAACE,EAAE;EAEzB,IAAIC,aAAa,CAACJ,UAAU,CAAC,EAAE;IAC7B;EACF;EAEA,MAAMK,gBAAgB,GAAG,CAAC,CAAC;EAI3B,KAAK,MAAMC,GAAG,IAAIN,UAAU,EAAE;IAC5B,MAAMO,UAAU,GAAGC,MAAM,CAACF,GAAG,CAAC;IAC9B,MAAMG,MAAM,GAAGf,oBAAoB,CAACY,GAAG,CAAC;IACxC,IAAIG,MAAM,EAAE;MAEV,IAAI,OAAOA,MAAM,KAAK,QAAQ,EAAE;QAC9BJ,gBAAgB,CAACI,MAAM,CAAC,GAAG,IAAI;MACjC,CAAC,MAAM;QAKLA,MAAM,CAACN,EAAE,EAAEH,UAAU,CAACM,GAAG,CAAC,EAAEC,UAAU,CAAC;MACzC;IACF;EACF;EAUA,MAAMG,KAAK,GAAGP,EAAE,CAACQ,KAAK,IAAIR,EAAE,CAACQ,KAAK,CAACD,KAAK;EACxC,IAAIA,KAAK,EAAE;IACT,KAAK,MAAMJ,GAAG,IAAID,gBAAgB,EAAE;MAElC,MAAMO,eAAe,GAAGjB,8BAA8B,CAACW,GAAG,CAAC;MAG3DM,eAAe,CAACT,EAAE,EAAEH,UAAU,EAAEU,KAAK,CAAC;IACxC;EACF;AAGF;AAgBA,OAAO,SAASG,eAAeA,CAC7Bd,MAAsC,EAExB;EAAA,IADdC,UAAsE,GAAAc,SAAA,CAAAC,MAAA,QAAAD,SAAA,QAAAE,SAAA,GAAAF,SAAA,MAAGrB,qBAAqB;EAE9F,MAAMQ,WAAW,GAAGJ,WAAW,CAACK,MAAM,CAACH,MAAM,CAAC;EAC9C,MAAMI,EAAE,GAAGF,WAAW,CAACE,EAAE;EAIzB,IAAI,OAAOH,UAAU,KAAK,QAAQ,EAAE;IAElC,MAAMM,GAAG,GAAGN,UAAU;IACtB,MAAMiB,MAAM,GAAGrB,oBAAoB,CAACU,GAAG,CAAC;IACxC,OAAOW,MAAM,GAAGA,MAAM,CAACd,EAAE,EAAEG,GAAG,CAAC,GAAGH,EAAE,CAACe,YAAY,CAACZ,GAAG,CAAC;EACxD;EAEA,MAAMa,aAAa,GAAGC,KAAK,CAACC,OAAO,CAACrB,UAAU,CAAC,GAAGA,UAAU,GAAGsB,MAAM,CAACC,IAAI,CAACvB,UAAU,CAAC;EAEtF,MAAMW,KAAK,GAAG,CAAC,CAAC;EAChB,KAAK,MAAML,GAAG,IAAIa,aAAa,EAAE;IAC/B,MAAMF,MAAM,GAAGrB,oBAAoB,CAACU,GAAG,CAAC;IACxCK,KAAK,CAACL,GAAG,CAAC,GAAGW,MAAM,GAAGA,MAAM,CAACd,EAAE,EAAEK,MAAM,CAACF,GAAG,CAAC,CAAC,GAAGH,EAAE,CAACe,YAAY,CAACV,MAAM,CAACF,GAAG,CAAC,CAAC;EAC9E;EACA,OAAOK,KAAK;AACd;AAQA,OAAO,SAASa,iBAAiBA,CAACzB,MAAsC,EAAQ;EAC9ED,eAAe,CAACC,MAAM,EAAEN,qBAAqB,CAAC;AAChD;AAKA,SAASW,aAAaA,CAACqB,MAAM,EAAE;EAE7B,KAAK,MAAMnB,GAAG,IAAImB,MAAM,EAAE;IACxB,OAAO,KAAK;EACd;EACA,OAAO,IAAI;AACb"}
@@ -1,54 +1,53 @@
1
- import GL from '@luma.gl/constants';
2
- import type { GLParameters } from '../../types/webgl';
1
+ import { GL, GLParameters } from '@luma.gl/constants';
3
2
  export declare const GL_PARAMETER_DEFAULTS: GLParameters;
4
3
  export declare const GL_PARAMETER_SETTERS: {
5
- 3042: (gl: any, value: any, key: any) => any;
6
- 32773: (gl: any, value: any) => any;
4
+ 3042: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
5
+ 32773: (gl: WebGLRenderingContext, value: [number, number, number, number]) => void;
7
6
  32777: string;
8
7
  34877: string;
9
8
  32969: string;
10
9
  32968: string;
11
10
  32971: string;
12
11
  32970: string;
13
- 3106: (gl: any, value: any) => any;
14
- 3107: (gl: any, value: any) => any;
15
- 2884: (gl: any, value: any, key: any) => any;
16
- 2885: (gl: any, value: any) => any;
17
- 2929: (gl: any, value: any, key: any) => any;
18
- 2931: (gl: any, value: any) => any;
19
- 2932: (gl: any, value: any) => any;
20
- 2928: (gl: any, value: any) => any;
21
- 2930: (gl: any, value: any) => any;
22
- 3024: (gl: any, value: any, key: any) => any;
23
- 35723: (gl: any, value: any, key: any) => any;
24
- 35725: (gl: any, value: any) => any;
25
- 36007: (gl: any, value: any) => any;
26
- 36389: (gl: any, value: any) => any;
27
- 34229: (gl: any, value: any) => any;
28
- 36006: (gl: any, value: any, key: any) => any;
29
- 36010: (gl: any, value: any, key: any) => any;
30
- 34964: (gl: any, value: any, key: any) => void;
31
- 36662: (gl: any, value: any, key: any) => void;
32
- 36663: (gl: any, value: any, key: any) => void;
33
- 35053: (gl: any, value: any, key: any) => void;
34
- 35055: (gl: any, value: any, key: any) => void;
35
- 2886: (gl: any, value: any) => any;
36
- 33170: (gl: any, value: any, key: any) => any;
37
- 2849: (gl: any, value: any) => any;
38
- 32823: (gl: any, value: any, key: any) => any;
12
+ 3106: (gl: WebGLRenderingContext, value: [number, number, number, number]) => void;
13
+ 3107: (gl: WebGLRenderingContext, value: [boolean, boolean, boolean, boolean]) => void;
14
+ 2884: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
15
+ 2885: (gl: WebGLRenderingContext, value: any) => void;
16
+ 2929: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
17
+ 2931: (gl: WebGLRenderingContext, value: any) => void;
18
+ 2932: (gl: WebGLRenderingContext, value: any) => void;
19
+ 2928: (gl: WebGLRenderingContext, value: [number, number]) => void;
20
+ 2930: (gl: WebGLRenderingContext, value: any) => void;
21
+ 3024: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
22
+ 35723: (gl: WebGLRenderingContext, value: GL, key: GL) => void;
23
+ 35725: (gl: WebGLRenderingContext, value: any) => void;
24
+ 36007: (gl: WebGLRenderingContext, value: any) => void;
25
+ 36389: (gl: WebGLRenderingContext, value: any) => void;
26
+ 34229: (gl: WebGLRenderingContext, value: any) => void;
27
+ 36006: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
28
+ 36010: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
29
+ 34964: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
30
+ 36662: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
31
+ 36663: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
32
+ 35053: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
33
+ 35055: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
34
+ 2886: (gl: WebGLRenderingContext, value: any) => void;
35
+ 33170: (gl: WebGLRenderingContext, value: GL, key: GL) => void;
36
+ 2849: (gl: WebGLRenderingContext, value: any) => void;
37
+ 32823: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
39
38
  32824: string;
40
39
  10752: string;
41
- 35977: (gl: any, value: any, key: any) => any;
42
- 32926: (gl: any, value: any, key: any) => any;
43
- 32928: (gl: any, value: any, key: any) => any;
40
+ 35977: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
41
+ 32926: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
42
+ 32928: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
44
43
  32938: string;
45
44
  32939: string;
46
- 3089: (gl: any, value: any, key: any) => any;
47
- 3088: (gl: any, value: any) => any;
48
- 2960: (gl: any, value: any, key: any) => any;
49
- 2961: (gl: any, value: any) => any;
50
- 2968: (gl: any, value: any) => any;
51
- 36005: (gl: any, value: any) => any;
45
+ 3089: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
46
+ 3088: (gl: WebGLRenderingContext, value: [number, number, number, number]) => void;
47
+ 2960: (gl: WebGLRenderingContext, value: unknown, key: GL) => void;
48
+ 2961: (gl: WebGLRenderingContext, value: any) => void;
49
+ 2968: (gl: WebGLRenderingContext, value: any) => void;
50
+ 36005: (gl: WebGLRenderingContext, value: any) => void;
52
51
  2962: string;
53
52
  2967: string;
54
53
  2963: string;
@@ -61,67 +60,67 @@ export declare const GL_PARAMETER_SETTERS: {
61
60
  34817: string;
62
61
  34818: string;
63
62
  34819: string;
64
- 2978: (gl: any, value: any) => any;
65
- 3333: (gl: any, value: any, key: any) => any;
66
- 3317: (gl: any, value: any, key: any) => any;
67
- 37440: (gl: any, value: any, key: any) => any;
68
- 37441: (gl: any, value: any, key: any) => any;
69
- 37443: (gl: any, value: any, key: any) => any;
70
- 3330: (gl: any, value: any, key: any) => any;
71
- 3332: (gl: any, value: any, key: any) => any;
72
- 3331: (gl: any, value: any, key: any) => any;
73
- 3314: (gl: any, value: any, key: any) => any;
74
- 32878: (gl: any, value: any, key: any) => any;
75
- 3316: (gl: any, value: any, key: any) => any;
76
- 3315: (gl: any, value: any, key: any) => any;
77
- 32877: (gl: any, value: any, key: any) => any;
78
- framebuffer: (gl: any, framebuffer: any) => any;
79
- blend: (gl: any, value: any) => any;
80
- blendColor: (gl: any, value: any) => any;
81
- blendEquation: (gl: any, args: any) => void;
82
- blendFunc: (gl: any, args: any) => void;
83
- clearColor: (gl: any, value: any) => any;
84
- clearDepth: (gl: any, value: any) => any;
85
- clearStencil: (gl: any, value: any) => any;
86
- colorMask: (gl: any, value: any) => any;
87
- cull: (gl: any, value: any) => any;
88
- cullFace: (gl: any, value: any) => any;
89
- depthTest: (gl: any, value: any) => any;
90
- depthFunc: (gl: any, value: any) => any;
91
- depthMask: (gl: any, value: any) => any;
92
- depthRange: (gl: any, value: any) => any;
93
- dither: (gl: any, value: any) => any;
94
- derivativeHint: (gl: any, value: any) => void;
95
- frontFace: (gl: any, value: any) => any;
96
- mipmapHint: (gl: any, value: any) => any;
97
- lineWidth: (gl: any, value: any) => any;
98
- polygonOffsetFill: (gl: any, value: any) => any;
99
- polygonOffset: (gl: any, value: any) => any;
100
- sampleCoverage: (gl: any, value: any) => any;
101
- scissorTest: (gl: any, value: any) => any;
102
- scissor: (gl: any, value: any) => any;
103
- stencilTest: (gl: any, value: any) => any;
104
- stencilMask: (gl: any, value: any) => void;
105
- stencilFunc: (gl: any, args: any) => void;
106
- stencilOp: (gl: any, args: any) => void;
107
- viewport: (gl: any, value: any) => any;
63
+ 2978: (gl: WebGLRenderingContext, value: [number, number, number, number]) => void;
64
+ 3333: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
65
+ 3317: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
66
+ 37440: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
67
+ 37441: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
68
+ 37443: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
69
+ 3330: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
70
+ 3332: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
71
+ 3331: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
72
+ 3314: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
73
+ 32878: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
74
+ 3316: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
75
+ 3315: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
76
+ 32877: (gl: WebGLRenderingContext, value: number | boolean, key: GL) => void;
77
+ framebuffer: (gl: WebGLRenderingContext, framebuffer: any) => void;
78
+ blend: (gl: WebGLRenderingContext, value: any) => void;
79
+ blendColor: (gl: WebGLRenderingContext, value: [number, number, number, number]) => void;
80
+ blendEquation: (gl: WebGLRenderingContext, args: number | [number, number]) => void;
81
+ blendFunc: (gl: WebGLRenderingContext, args: [number, number] | [number, number, number, number]) => void;
82
+ clearColor: (gl: WebGLRenderingContext, value: [number, number, number, number]) => void;
83
+ clearDepth: (gl: WebGLRenderingContext, value: any) => void;
84
+ clearStencil: (gl: WebGLRenderingContext, value: any) => void;
85
+ colorMask: (gl: WebGLRenderingContext, value: [boolean, boolean, boolean, boolean]) => void;
86
+ cull: (gl: WebGLRenderingContext, value: any) => void;
87
+ cullFace: (gl: WebGLRenderingContext, value: any) => void;
88
+ depthTest: (gl: WebGLRenderingContext, value: any) => void;
89
+ depthFunc: (gl: WebGLRenderingContext, value: any) => void;
90
+ depthMask: (gl: WebGLRenderingContext, value: any) => void;
91
+ depthRange: (gl: WebGLRenderingContext, value: [number, number]) => void;
92
+ dither: (gl: WebGLRenderingContext, value: any) => void;
93
+ derivativeHint: (gl: WebGLRenderingContext, value: any) => void;
94
+ frontFace: (gl: WebGLRenderingContext, value: any) => void;
95
+ mipmapHint: (gl: WebGLRenderingContext, value: any) => void;
96
+ lineWidth: (gl: WebGLRenderingContext, value: any) => void;
97
+ polygonOffsetFill: (gl: WebGLRenderingContext, value: any) => void;
98
+ polygonOffset: (gl: WebGLRenderingContext, value: [number, number]) => void;
99
+ sampleCoverage: (gl: WebGLRenderingContext, value: [number, boolean?]) => void;
100
+ scissorTest: (gl: WebGLRenderingContext, value: any) => void;
101
+ scissor: (gl: WebGLRenderingContext, value: [number, number, number, number]) => void;
102
+ stencilTest: (gl: WebGLRenderingContext, value: any) => void;
103
+ stencilMask: (gl: WebGLRenderingContext, value: any) => void;
104
+ stencilFunc: (gl: WebGLRenderingContext, args: any) => void;
105
+ stencilOp: (gl: WebGLRenderingContext, args: any) => void;
106
+ viewport: (gl: WebGLRenderingContext, value: [number, number, number, number]) => void;
108
107
  };
109
108
  export declare const GL_COMPOSITE_PARAMETER_SETTERS: {
110
- blendEquation: (gl: any, values: any, cache: any) => any;
111
- blendFunc: (gl: any, values: any, cache: any) => any;
112
- polygonOffset: (gl: any, values: any, cache: any) => any;
113
- sampleCoverage: (gl: any, values: any, cache: any) => any;
114
- stencilFuncFront: (gl: any, values: any, cache: any) => any;
115
- stencilFuncBack: (gl: any, values: any, cache: any) => any;
116
- stencilOpFront: (gl: any, values: any, cache: any) => any;
117
- stencilOpBack: (gl: any, values: any, cache: any) => any;
109
+ blendEquation: (gl: WebGLRenderingContext, values: any, cache: any) => void;
110
+ blendFunc: (gl: WebGLRenderingContext, values: any, cache: any) => void;
111
+ polygonOffset: (gl: WebGLRenderingContext, values: any, cache: any) => void;
112
+ sampleCoverage: (gl: WebGLRenderingContext, values: any, cache: any) => void;
113
+ stencilFuncFront: (gl: WebGLRenderingContext, values: any, cache: any) => void;
114
+ stencilFuncBack: (gl: WebGLRenderingContext, values: any, cache: any) => void;
115
+ stencilOpFront: (gl: WebGLRenderingContext, values: any, cache: any) => void;
116
+ stencilOpBack: (gl: WebGLRenderingContext, values: any, cache: any) => void;
118
117
  };
119
- declare type UpdateFunc = (params: Record<string, any>) => void;
118
+ type UpdateFunc = (params: Record<string, any>) => void;
120
119
  export declare const GL_HOOKED_SETTERS: {
121
- enable: (update: UpdateFunc, capability: any) => void;
122
- disable: (update: UpdateFunc, capability: any) => void;
123
- pixelStorei: (update: UpdateFunc, pname: any, value: any) => void;
124
- hint: (update: UpdateFunc, pname: any, hint: any) => void;
120
+ enable: (update: UpdateFunc, capability: GL) => void;
121
+ disable: (update: UpdateFunc, capability: GL) => void;
122
+ pixelStorei: (update: UpdateFunc, pname: GL, value: any) => void;
123
+ hint: (update: UpdateFunc, pname: GL, hint: GL) => void;
125
124
  useProgram: (update: UpdateFunc, value: any) => void;
126
125
  bindRenderbuffer: (update: UpdateFunc, target: any, value: any) => void;
127
126
  bindTransformFeedback: (update: UpdateFunc, target: any, value: any) => void;
@@ -157,16 +156,16 @@ export declare const GL_HOOKED_SETTERS: {
157
156
  viewport: (update: UpdateFunc, x: any, y: any, width: any, height: any) => void;
158
157
  };
159
158
  export declare const GL_PARAMETER_GETTERS: {
160
- 3042: (gl: any, key: any) => any;
161
- 2884: (gl: any, key: any) => any;
162
- 2929: (gl: any, key: any) => any;
163
- 3024: (gl: any, key: any) => any;
164
- 32823: (gl: any, key: any) => any;
165
- 32926: (gl: any, key: any) => any;
166
- 32928: (gl: any, key: any) => any;
167
- 3089: (gl: any, key: any) => any;
168
- 2960: (gl: any, key: any) => any;
169
- 35977: (gl: any, key: any) => any;
159
+ 3042: (gl: WebGLRenderingContext, key: any) => boolean;
160
+ 2884: (gl: WebGLRenderingContext, key: any) => boolean;
161
+ 2929: (gl: WebGLRenderingContext, key: any) => boolean;
162
+ 3024: (gl: WebGLRenderingContext, key: any) => boolean;
163
+ 32823: (gl: WebGLRenderingContext, key: any) => boolean;
164
+ 32926: (gl: WebGLRenderingContext, key: any) => boolean;
165
+ 32928: (gl: WebGLRenderingContext, key: any) => boolean;
166
+ 3089: (gl: WebGLRenderingContext, key: any) => boolean;
167
+ 2960: (gl: WebGLRenderingContext, key: any) => boolean;
168
+ 35977: (gl: WebGLRenderingContext, key: any) => boolean;
170
169
  };
171
170
  export declare const NON_CACHE_PARAMETERS: Set<GL>;
172
171
  export {};