@luma.gl/webgl 9.0.0-alpha.35 → 9.0.0-alpha.36
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/adapter/converters/device-parameters.d.ts +9 -0
- package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
- package/dist/adapter/converters/device-parameters.js +15 -2
- package/dist/adapter/converters/device-parameters.js.map +1 -1
- package/dist/adapter/resources/webgl-command-buffer.js +0 -1
- package/dist/adapter/resources/webgl-command-buffer.js.map +1 -1
- package/dist/adapter/resources/webgl-render-pass.d.ts +2 -2
- package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-render-pass.js +5 -3
- package/dist/adapter/resources/webgl-render-pass.js.map +1 -1
- package/dist/adapter/resources/webgl-render-pipeline.d.ts +23 -28
- package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-render-pipeline.js +41 -110
- package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -1
- package/dist/adapter/resources/webgl-sampler.js.map +1 -1
- package/dist/adapter/resources/webgl-shader.js +3 -1
- package/dist/adapter/resources/webgl-shader.js.map +1 -1
- package/dist/adapter/resources/webgl-texture.js +5 -5
- package/dist/adapter/resources/webgl-texture.js.map +1 -1
- package/dist/adapter/resources/webgl-vertex-array.d.ts +67 -0
- package/dist/adapter/resources/webgl-vertex-array.d.ts.map +1 -0
- package/dist/adapter/resources/webgl-vertex-array.js +166 -0
- package/dist/adapter/resources/webgl-vertex-array.js.map +1 -0
- package/dist/adapter/webgl-device.d.ts +11 -1
- package/dist/adapter/webgl-device.d.ts.map +1 -1
- package/dist/adapter/webgl-device.js +66 -1
- package/dist/adapter/webgl-device.js.map +1 -1
- package/dist/classic/clear.js +3 -3
- package/dist/classic/clear.js.map +1 -1
- package/dist/classic/copy-and-blit.d.ts.map +1 -1
- package/dist/classic/copy-and-blit.js +7 -9
- package/dist/classic/copy-and-blit.js.map +1 -1
- package/dist/context/context/create-browser-context.d.ts.map +1 -1
- package/dist/context/context/create-browser-context.js.map +1 -1
- package/dist/context/parameters/unified-parameter-api.d.ts +3 -3
- package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
- package/dist/context/parameters/unified-parameter-api.js +4 -4
- package/dist/context/parameters/unified-parameter-api.js.map +1 -1
- package/dist/context/state-tracker/track-context-state.js +3 -3
- package/dist/context/state-tracker/track-context-state.js.map +1 -1
- package/dist/context/state-tracker/with-parameters.d.ts +1 -1
- package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
- package/dist/context/state-tracker/with-parameters.js +3 -3
- package/dist/context/state-tracker/with-parameters.js.map +1 -1
- package/dist/dist.dev.js +1273 -1179
- package/dist/index.cjs +1026 -972
- package/dist/index.d.ts +5 -5
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +5 -5
- package/dist/index.js.map +1 -1
- package/dist.min.js +22 -22
- package/package.json +5 -5
- package/src/adapter/converters/device-parameters.ts +34 -2
- package/src/adapter/resources/webgl-command-buffer.ts +2 -2
- package/src/adapter/resources/webgl-render-pass.ts +8 -6
- package/src/adapter/resources/webgl-render-pipeline.ts +141 -174
- package/src/adapter/resources/webgl-sampler.ts +1 -1
- package/src/adapter/resources/webgl-shader.ts +1 -1
- package/src/adapter/resources/webgl-texture.ts +5 -5
- package/src/adapter/resources/webgl-vertex-array.ts +278 -0
- package/src/adapter/webgl-device.ts +137 -11
- package/src/classic/clear.ts +3 -3
- package/src/classic/copy-and-blit.ts +19 -15
- package/src/context/context/create-browser-context.ts +12 -0
- package/src/context/parameters/unified-parameter-api.ts +4 -4
- package/src/context/state-tracker/track-context-state.ts +3 -3
- package/src/context/state-tracker/with-parameters.ts +3 -3
- package/src/index.ts +38 -16
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts +0 -55
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +0 -1
- package/dist/adapter/objects/webgl-vertex-array-object.js +0 -173
- package/dist/adapter/objects/webgl-vertex-array-object.js.map +0 -1
- package/src/adapter/objects/webgl-vertex-array-object.ts +0 -276
package/dist/index.d.ts
CHANGED
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@@ -11,9 +11,9 @@ export { WEBGLFramebuffer } from './adapter/resources/webgl-framebuffer';
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export { WEBGLRenderPipeline } from './adapter/resources/webgl-render-pipeline';
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export { WEBGLCommandEncoder } from './adapter/resources/webgl-command-encoder';
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export { WEBGLRenderPass } from './adapter/resources/webgl-render-pass';
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export { WEBGLVertexArray } from './adapter/resources/webgl-vertex-array';
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export type { RenderbufferProps } from './adapter/objects/webgl-renderbuffer';
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export { WEBGLRenderbuffer } from './adapter/objects/webgl-renderbuffer';
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export { WEBGLVertexArrayObject } from './adapter/objects/webgl-vertex-array-object';
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export { Accessor } from './classic/accessor';
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export type { AccessorObject } from './types';
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export type { BufferWithAccessorProps } from './classic/buffer-with-accessor';
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@@ -21,13 +21,13 @@ export { BufferWithAccessor } from './classic/buffer-with-accessor';
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export { isWebGL, isWebGL2, getWebGL2Context, assertWebGLContext, assertWebGL2Context } from './context/context/webgl-checks';
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export { setDeviceParameters, withDeviceParameters } from './adapter/converters/device-parameters';
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export type { GLParameters } from '@luma.gl/constants';
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export {
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export {
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export { trackContextState, pushContextState, popContextState } from './context/state-tracker/track-context-state';
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export { polyfillContext } from './context/polyfill/polyfill-context';
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export { getGLParameters, setGLParameters, resetGLParameters } from './context/parameters/unified-parameter-api';
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export { withGLParameters } from './context/state-tracker/with-parameters';
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export { getShaderLayout } from './adapter/helpers/get-shader-layout';
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export { convertGLToTextureFormat, _checkFloat32ColorAttachment } from './adapter/converters/texture-formats';
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export { TEXTURE_FORMATS as _TEXTURE_FORMATS } from './adapter/converters/texture-formats';
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export { clear } from './classic/clear';
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export { readPixelsToBuffer, readPixelsToArray, copyToTexture } from './classic/copy-and-blit';
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export { trackContextState, pushContextState, popContextState } from './context/state-tracker/track-context-state';
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export { polyfillContext } from './context/polyfill/polyfill-context';
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//# sourceMappingURL=index.d.ts.map
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package/dist/index.d.ts.map
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAOA,YAAY,EAAC,WAAW,EAAC,MAAM,wCAAwC,CAAC;AAExE,OAAO,EAAC,kBAAkB,EAAC,MAAM,2CAA2C,CAAC;AAG7E,OAAO,EAAC,WAAW,EAAC,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAC,kBAAkB,EAAC,MAAM,gCAAgC,CAAC;AAGlE,OAAO,EAAC,aAAa,EAAE,aAAa,IAAI,aAAa,EAAC,MAAM,kCAAkC,CAAC;AAC/F,OAAO,EAAC,WAAW,EAAC,MAAM,kCAAkC,CAAC;AAC7D,OAAO,EAAC,YAAY,EAAC,MAAM,mCAAmC,CAAC;AAE/D,OAAO,EAAC,WAAW,EAAC,MAAM,kCAAkC,CAAC;AAC7D,OAAO,EAAC,YAAY,EAAC,MAAM,mCAAmC,CAAC;AAC/D,OAAO,EAAC,gBAAgB,EAAC,MAAM,uCAAuC,CAAC;AAEvE,OAAO,EAAC,mBAAmB,EAAC,MAAM,2CAA2C,CAAC;AAE9E,OAAO,EAAC,mBAAmB,EAAC,MAAM,2CAA2C,CAAC;AAC9E,OAAO,EAAC,eAAe,EAAC,MAAM,uCAAuC,CAAC;AAEtE,OAAO,EAAC,gBAAgB,EAAC,MAAM,wCAAwC,CAAC;AAGxE,YAAY,EAAC,iBAAiB,EAAC,MAAM,sCAAsC,CAAC;AAC5E,OAAO,EAAC,iBAAiB,EAAC,MAAM,sCAAsC,CAAC;AAGvE,OAAO,EAAC,QAAQ,EAAC,MAAM,oBAAoB,CAAC;AAC5C,YAAY,EAAC,cAAc,EAAC,MAAM,SAAS,CAAC;AAC5C,YAAY,EAAC,uBAAuB,EAAC,MAAM,gCAAgC,CAAC;AAC5E,OAAO,EAAC,kBAAkB,EAAC,MAAM,gCAAgC,CAAC;AAElE,OAAO,EACL,OAAO,EACP,QAAQ,EACR,gBAAgB,EAChB,kBAAkB,EAClB,mBAAmB,EACpB,MAAM,gCAAgC,CAAC;AAIxC,OAAO,EAAC,mBAAmB,EAAE,oBAAoB,EAAC,MAAM,wCAAwC,CAAC;AAEjG,YAAY,EAAC,YAAY,EAAC,MAAM,oBAAoB,CAAC;AACrD,OAAO,EACL,eAAe,EACf,eAAe,EACf,iBAAiB,EAClB,MAAM,4CAA4C,CAAC;AAEpD,OAAO,EAAC,gBAAgB,EAAC,MAAM,yCAAyC,CAAC;AAGzE,OAAO,EAAC,eAAe,EAAC,MAAM,qCAAqC,CAAC;AACpE,OAAO,EACL,wBAAwB,EACxB,4BAA4B,EAC7B,MAAM,sCAAsC,CAAC;AAG9C,OAAO,EAAC,eAAe,IAAI,gBAAgB,EAAC,MAAM,sCAAsC,CAAC;AAGzF,OAAO,EAAC,KAAK,EAAC,MAAM,iBAAiB,CAAC;AACtC,OAAO,EAAC,kBAAkB,EAAE,iBAAiB,EAAE,aAAa,EAAC,MAAM,yBAAyB,CAAC;AAE7F,OAAO,EACL,iBAAiB,EACjB,gBAAgB,EAChB,eAAe,EAChB,MAAM,6CAA6C,CAAC;AAErD,OAAO,EAAC,eAAe,EAAC,MAAM,qCAAqC,CAAC"}
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package/dist/index.js
CHANGED
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@@ -10,19 +10,19 @@ export { WEBGLFramebuffer } from "./adapter/resources/webgl-framebuffer.js";
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export { WEBGLRenderPipeline } from "./adapter/resources/webgl-render-pipeline.js";
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export { WEBGLCommandEncoder } from "./adapter/resources/webgl-command-encoder.js";
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export { WEBGLRenderPass } from "./adapter/resources/webgl-render-pass.js";
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export { WEBGLVertexArray } from "./adapter/resources/webgl-vertex-array.js";
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export { WEBGLRenderbuffer } from "./adapter/objects/webgl-renderbuffer.js";
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export { WEBGLVertexArrayObject } from "./adapter/objects/webgl-vertex-array-object.js";
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export { Accessor } from "./classic/accessor.js";
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export { BufferWithAccessor } from "./classic/buffer-with-accessor.js";
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export { isWebGL, isWebGL2, getWebGL2Context, assertWebGLContext, assertWebGL2Context } from "./context/context/webgl-checks.js";
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export { setDeviceParameters, withDeviceParameters } from "./adapter/converters/device-parameters.js";
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export {
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export {
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export { trackContextState, pushContextState, popContextState } from "./context/state-tracker/track-context-state.js";
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export { polyfillContext } from "./context/polyfill/polyfill-context.js";
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export { getGLParameters, setGLParameters, resetGLParameters } from "./context/parameters/unified-parameter-api.js";
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export { withGLParameters } from "./context/state-tracker/with-parameters.js";
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export { getShaderLayout } from "./adapter/helpers/get-shader-layout.js";
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export { convertGLToTextureFormat, _checkFloat32ColorAttachment } from "./adapter/converters/texture-formats.js";
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export { TEXTURE_FORMATS as _TEXTURE_FORMATS } from "./adapter/converters/texture-formats.js";
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export { clear } from "./classic/clear.js";
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export { readPixelsToBuffer, readPixelsToArray, copyToTexture } from "./classic/copy-and-blit.js";
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export { trackContextState, pushContextState, popContextState } from "./context/state-tracker/track-context-state.js";
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export { polyfillContext } from "./context/polyfill/polyfill-context.js";
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//# sourceMappingURL=index.js.map
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package/dist/index.js.map
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{"version":3,"file":"index.js","names":["registerHeadlessGL","WebGLDevice","WebGLCanvasContext","WebGLResource","WEBGLResource","WEBGLBuffer","WEBGLTexture","WEBGLShader","WEBGLSampler","WEBGLFramebuffer","WEBGLRenderPipeline","WEBGLCommandEncoder","WEBGLRenderPass","
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{"version":3,"file":"index.js","names":["registerHeadlessGL","WebGLDevice","WebGLCanvasContext","WebGLResource","WEBGLResource","WEBGLBuffer","WEBGLTexture","WEBGLShader","WEBGLSampler","WEBGLFramebuffer","WEBGLRenderPipeline","WEBGLCommandEncoder","WEBGLRenderPass","WEBGLVertexArray","WEBGLRenderbuffer","Accessor","BufferWithAccessor","isWebGL","isWebGL2","getWebGL2Context","assertWebGLContext","assertWebGL2Context","setDeviceParameters","withDeviceParameters","getGLParameters","setGLParameters","resetGLParameters","withGLParameters","getShaderLayout","convertGLToTextureFormat","_checkFloat32ColorAttachment","TEXTURE_FORMATS","_TEXTURE_FORMATS","clear","readPixelsToBuffer","readPixelsToArray","copyToTexture","trackContextState","pushContextState","popContextState","polyfillContext"],"sources":["../src/index.ts"],"sourcesContent":["// luma.gl Base WebGL wrapper library\n// Provides simple class/function wrappers around the low level webgl objects\n// These classes are intentionally close to the WebGL API\n// but make it easier to use.\n// Higher level abstractions can be built on these classes\n\n// Types\nexport type {WebGLLimits} from './adapter/device-helpers/device-limits';\n\nexport {registerHeadlessGL} from './context/context/create-headless-context';\n\n// WebGL adapter classes\nexport {WebGLDevice} from './adapter/webgl-device';\nexport {WebGLCanvasContext} from './adapter/webgl-canvas-context';\n\n// WebGL Resource classes\nexport {WebGLResource, WebGLResource as WEBGLResource} from './adapter/objects/webgl-resource';\nexport {WEBGLBuffer} from './adapter/resources/webgl-buffer';\nexport {WEBGLTexture} from './adapter/resources/webgl-texture';\n// export {WEBGLExternalTexture} from './adapter/resources/webgl-external-texture';\nexport {WEBGLShader} from './adapter/resources/webgl-shader';\nexport {WEBGLSampler} from './adapter/resources/webgl-sampler';\nexport {WEBGLFramebuffer} from './adapter/resources/webgl-framebuffer';\n\nexport {WEBGLRenderPipeline} from './adapter/resources/webgl-render-pipeline';\n// export {WEBGLComputePipeline} from './adapter/resources/webgl-compute-pipeline';\nexport {WEBGLCommandEncoder} from './adapter/resources/webgl-command-encoder';\nexport {WEBGLRenderPass} from './adapter/resources/webgl-render-pass';\n// export {WEBGLComputePass} from './adapter/resources/webgl-compute-pass';\nexport {WEBGLVertexArray} from './adapter/resources/webgl-vertex-array';\n\n// non-api resources\nexport type {RenderbufferProps} from './adapter/objects/webgl-renderbuffer';\nexport {WEBGLRenderbuffer} from './adapter/objects/webgl-renderbuffer';\n\n// WebGL adapter classes (Legacy will likely be removed)\nexport {Accessor} from './classic/accessor';\nexport type {AccessorObject} from './types';\nexport type {BufferWithAccessorProps} from './classic/buffer-with-accessor';\nexport {BufferWithAccessor} from './classic/buffer-with-accessor';\n\nexport {\n isWebGL,\n isWebGL2,\n getWebGL2Context,\n assertWebGLContext,\n assertWebGL2Context\n} from './context/context/webgl-checks';\n\n// Unified parameter API\n\nexport {setDeviceParameters, withDeviceParameters} from './adapter/converters/device-parameters';\n\nexport type {GLParameters} from '@luma.gl/constants';\nexport {\n getGLParameters,\n setGLParameters,\n resetGLParameters\n} from './context/parameters/unified-parameter-api';\n\nexport {withGLParameters} from './context/state-tracker/with-parameters';\n\n// HELPERS - EXPERIMENTAL\nexport {getShaderLayout} from './adapter/helpers/get-shader-layout';\nexport {\n convertGLToTextureFormat,\n _checkFloat32ColorAttachment\n} from './adapter/converters/texture-formats';\n\n// TEST EXPORTS\nexport {TEXTURE_FORMATS as _TEXTURE_FORMATS} from './adapter/converters/texture-formats';\n\n// DEPRECATED EXPORTS\nexport {clear} from './classic/clear';\nexport {readPixelsToBuffer, readPixelsToArray, copyToTexture} from './classic/copy-and-blit';\n// State tracking\nexport {\n trackContextState,\n pushContextState,\n popContextState\n} from './context/state-tracker/track-context-state';\n// Polyfills (supports a subset of WebGL2 APIs on WebGL1 contexts)\nexport {polyfillContext} from './context/polyfill/polyfill-context';\n\n// HELPERS - EXPERIMENTAL\n// export {getShaderLayout, getProgramBindings} from './adapter/helpers/get-shader-layout';\n// export {convertGLToTextureFormat, _checkFloat32ColorAttachment} from './adapter/converters/texture-formats';\n// export {TEXTURE_FORMATS as _TEXTURE_FORMATS} from './adapter/converters/texture-formats';\n\n// // WebGL Types - Experimental exports\n// export type {\n// GLDrawMode,\n// GLPrimitive,\n// GLDataType,\n// GLPixelType,\n// GLUniformType,\n// GLSamplerType,\n// GLCompositeType,\n// GLFunction,\n// GLBlendEquation,\n// GLBlendFunction,\n// GLStencilOp,\n// GLSamplerParameters,\n// GLValueParameters,\n// GLFunctionParameters\n// } from '@luma.gl/constants';\n"],"mappings":"SASQA,kBAAkB;AAAA,SAGlBC,WAAW;AAAA,SACXC,kBAAkB;AAAA,SAGlBC,aAAa,EAAEA,aAAa,IAAIC,aAAa;AAAA,SAC7CC,WAAW;AAAA,SACXC,YAAY;AAAA,SAEZC,WAAW;AAAA,SACXC,YAAY;AAAA,SACZC,gBAAgB;AAAA,SAEhBC,mBAAmB;AAAA,SAEnBC,mBAAmB;AAAA,SACnBC,eAAe;AAAA,SAEfC,gBAAgB;AAAA,SAIhBC,iBAAiB;AAAA,SAGjBC,QAAQ;AAAA,SAGRC,kBAAkB;AAAA,SAGxBC,OAAO,EACPC,QAAQ,EACRC,gBAAgB,EAChBC,kBAAkB,EAClBC,mBAAmB;AAAA,SAKbC,mBAAmB,EAAEC,oBAAoB;AAAA,SAI/CC,eAAe,EACfC,eAAe,EACfC,iBAAiB;AAAA,SAGXC,gBAAgB;AAAA,SAGhBC,eAAe;AAAA,SAErBC,wBAAwB,EACxBC,4BAA4B;AAAA,SAItBC,eAAe,IAAIC,gBAAgB;AAAA,SAGnCC,KAAK;AAAA,SACLC,kBAAkB,EAAEC,iBAAiB,EAAEC,aAAa;AAAA,SAG1DC,iBAAiB,EACjBC,gBAAgB,EAChBC,eAAe;AAAA,SAGTC,eAAe"}
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