@luma.gl/webgl 9.0.0-alpha.16 → 9.0.0-alpha.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
- package/dist/adapter/converters/device-parameters.js +117 -200
- package/dist/adapter/converters/device-parameters.js.map +1 -0
- package/dist/adapter/converters/renderbuffer-formats.d.ts +1 -1
- package/dist/adapter/converters/renderbuffer-formats.d.ts.map +1 -1
- package/dist/adapter/converters/renderbuffer-formats.js +172 -62
- package/dist/adapter/converters/renderbuffer-formats.js.map +1 -0
- package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
- package/dist/adapter/converters/sampler-parameters.js +151 -149
- package/dist/adapter/converters/sampler-parameters.js.map +1 -0
- package/dist/adapter/converters/texture-formats.d.ts +2 -2
- package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
- package/dist/adapter/converters/texture-formats.js +847 -438
- package/dist/adapter/converters/texture-formats.js.map +1 -0
- package/dist/adapter/converters/vertex-formats.js +24 -15
- package/dist/adapter/converters/vertex-formats.js.map +1 -0
- package/dist/adapter/device-helpers/device-features.js +84 -120
- package/dist/adapter/device-helpers/device-features.js.map +1 -0
- package/dist/adapter/device-helpers/device-limits.d.ts +1 -1
- package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
- package/dist/adapter/device-helpers/device-limits.js +83 -88
- package/dist/adapter/device-helpers/device-limits.js.map +1 -0
- package/dist/adapter/device-helpers/get-device-info.js +37 -42
- package/dist/adapter/device-helpers/get-device-info.js.map +1 -0
- package/dist/adapter/device-helpers/is-old-ie.js +8 -10
- package/dist/adapter/device-helpers/is-old-ie.js.map +1 -0
- package/dist/adapter/helpers/attribute-utils.js +57 -50
- package/dist/adapter/helpers/attribute-utils.js.map +1 -0
- package/dist/adapter/helpers/get-shader-info.d.ts +1 -1
- package/dist/adapter/helpers/get-shader-info.d.ts.map +1 -1
- package/dist/adapter/helpers/get-shader-info.js +19 -21
- package/dist/adapter/helpers/get-shader-info.js.map +1 -0
- package/dist/adapter/helpers/get-shader-layout.js +251 -310
- package/dist/adapter/helpers/get-shader-layout.js.map +1 -0
- package/dist/adapter/helpers/parse-shader-compiler-log.js +26 -32
- package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
- package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
- package/dist/adapter/helpers/set-uniform.js +80 -67
- package/dist/adapter/helpers/set-uniform.js.map +1 -0
- package/dist/adapter/helpers/uniforms.js +75 -80
- package/dist/adapter/helpers/uniforms.js.map +1 -0
- package/dist/adapter/objects/constants-to-keys.js +26 -33
- package/dist/adapter/objects/constants-to-keys.js.map +1 -0
- package/dist/adapter/objects/webgl-renderbuffer.d.ts +1 -1
- package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
- package/dist/adapter/objects/webgl-renderbuffer.js +70 -67
- package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -0
- package/dist/adapter/objects/webgl-resource.d.ts.map +1 -1
- package/dist/adapter/objects/webgl-resource.js +158 -213
- package/dist/adapter/objects/webgl-resource.js.map +1 -0
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts +1 -1
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +1 -1
- package/dist/adapter/objects/webgl-vertex-array-object.js +66 -74
- package/dist/adapter/objects/webgl-vertex-array-object.js.map +1 -0
- package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-buffer.js +118 -150
- package/dist/adapter/resources/webgl-buffer.js.map +1 -0
- package/dist/adapter/resources/webgl-command-buffer.d.ts +5 -5
- package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-command-buffer.js +41 -40
- package/dist/adapter/resources/webgl-command-buffer.js.map +1 -0
- package/dist/adapter/resources/webgl-command-encoder.js +37 -26
- package/dist/adapter/resources/webgl-command-encoder.js.map +1 -0
- package/dist/adapter/resources/webgl-external-texture.js +1 -91
- package/dist/adapter/resources/webgl-external-texture.js.map +1 -0
- package/dist/adapter/resources/webgl-framebuffer.d.ts +2 -2
- package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-framebuffer.js +198 -231
- package/dist/adapter/resources/webgl-framebuffer.js.map +1 -0
- package/dist/adapter/resources/webgl-render-pass.js +11 -8
- package/dist/adapter/resources/webgl-render-pass.js.map +1 -0
- package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-render-pipeline.js +289 -316
- package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -0
- package/dist/adapter/resources/webgl-sampler.js +35 -42
- package/dist/adapter/resources/webgl-sampler.js.map +1 -0
- package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-shader.js +53 -57
- package/dist/adapter/resources/webgl-shader.js.map +1 -0
- package/dist/adapter/resources/webgl-texture.d.ts +4 -4
- package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-texture.js +697 -661
- package/dist/adapter/resources/webgl-texture.js.map +1 -0
- package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
- package/dist/adapter/webgl-canvas-context.js +35 -55
- package/dist/adapter/webgl-canvas-context.js.map +1 -0
- package/dist/adapter/webgl-device.d.ts +5 -0
- package/dist/adapter/webgl-device.d.ts.map +1 -1
- package/dist/adapter/webgl-device.js +270 -287
- package/dist/adapter/webgl-device.js.map +1 -0
- package/dist/classic/accessor.js +103 -120
- package/dist/classic/accessor.js.map +1 -0
- package/dist/classic/buffer.d.ts +1 -1
- package/dist/classic/buffer.d.ts.map +1 -1
- package/dist/classic/buffer.js +300 -325
- package/dist/classic/buffer.js.map +1 -0
- package/dist/classic/typed-array-utils.d.ts +1 -1
- package/dist/classic/typed-array-utils.d.ts.map +1 -1
- package/dist/classic/typed-array-utils.js +81 -91
- package/dist/classic/typed-array-utils.js.map +1 -0
- package/dist/context/context/create-browser-context.d.ts +3 -1
- package/dist/context/context/create-browser-context.d.ts.map +1 -1
- package/dist/context/context/create-browser-context.js +49 -66
- package/dist/context/context/create-browser-context.js.map +1 -0
- package/dist/context/context/create-headless-context.d.ts +1 -1
- package/dist/context/context/create-headless-context.d.ts.map +1 -1
- package/dist/context/context/create-headless-context.js +30 -24
- package/dist/context/context/create-headless-context.js.map +1 -0
- package/dist/context/context/webgl-checks.js +17 -25
- package/dist/context/context/webgl-checks.js.map +1 -0
- package/dist/context/debug/spector.d.ts +3 -1
- package/dist/context/debug/spector.d.ts.map +1 -1
- package/dist/context/debug/spector.js +50 -53
- package/dist/context/debug/spector.js.map +1 -0
- package/dist/context/debug/webgl-developer-tools.d.ts +1 -1
- package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
- package/dist/context/debug/webgl-developer-tools.js +76 -107
- package/dist/context/debug/webgl-developer-tools.js.map +1 -0
- package/dist/context/parameters/unified-parameter-api.js +46 -93
- package/dist/context/parameters/unified-parameter-api.js.map +1 -0
- package/dist/context/parameters/webgl-parameter-tables.d.ts +1 -1
- package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
- package/dist/context/parameters/webgl-parameter-tables.js +404 -462
- package/dist/context/parameters/webgl-parameter-tables.js.map +1 -0
- package/dist/context/polyfill/context-data.js +10 -16
- package/dist/context/polyfill/context-data.js.map +1 -0
- package/dist/context/polyfill/get-parameter-polyfill.js +71 -91
- package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -0
- package/dist/context/polyfill/polyfill-context.js +73 -75
- package/dist/context/polyfill/polyfill-context.js.map +1 -0
- package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
- package/dist/context/polyfill/polyfill-table.js +116 -133
- package/dist/context/polyfill/polyfill-table.js.map +1 -0
- package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +1 -1
- package/dist/context/polyfill/polyfill-vertex-array-object.js +227 -255
- package/dist/context/polyfill/polyfill-vertex-array-object.js.map +1 -0
- package/dist/context/state-tracker/deep-array-equal.js +14 -16
- package/dist/context/state-tracker/deep-array-equal.js.map +1 -0
- package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
- package/dist/context/state-tracker/track-context-state.js +127 -183
- package/dist/context/state-tracker/track-context-state.js.map +1 -0
- package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
- package/dist/context/state-tracker/with-parameters.js +29 -43
- package/dist/context/state-tracker/with-parameters.js.map +1 -0
- package/dist/dist.dev.js +9205 -0
- package/dist/index.cjs +5948 -0
- package/dist/index.d.ts +0 -2
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +25 -41
- package/dist/index.js.map +1 -0
- package/dist/types/webgl.d.ts +16 -16
- package/dist/types/webgl.d.ts.map +1 -1
- package/dist/types/webgl.js +1 -0
- package/dist/types/webgl.js.map +1 -0
- package/dist/types.d.ts +1 -1
- package/dist/types.d.ts.map +1 -1
- package/dist/types.js +1 -0
- package/dist/types.js.map +1 -0
- package/dist.min.js +36 -0
- package/package.json +18 -9
- package/src/.DS_Store +0 -0
- package/src/adapter/.DS_Store +0 -0
- package/src/adapter/converters/device-parameters.ts +5 -2
- package/src/adapter/converters/sampler-parameters.ts +4 -2
- package/src/adapter/converters/texture-formats.ts +3 -1
- package/src/adapter/device-helpers/get-device-info.ts +8 -8
- package/src/adapter/helpers/get-shader-info.ts +1 -1
- package/src/adapter/helpers/get-shader-layout.ts +4 -4
- package/src/adapter/helpers/parse-shader-compiler-log.ts +1 -1
- package/src/adapter/helpers/set-uniform.ts +2 -0
- package/src/adapter/objects/webgl-renderbuffer.ts +1 -1
- package/src/adapter/objects/webgl-resource.ts +1 -1
- package/src/adapter/objects/webgl-vertex-array-object.ts +1 -1
- package/src/adapter/resources/webgl-buffer.ts +5 -5
- package/src/adapter/resources/webgl-command-encoder.ts +1 -1
- package/src/adapter/resources/webgl-framebuffer.ts +3 -4
- package/src/adapter/resources/webgl-render-pipeline.ts +19 -20
- package/src/adapter/resources/webgl-shader.ts +1 -1
- package/src/adapter/resources/webgl-texture.ts +8 -9
- package/src/adapter/webgl-canvas-context.ts +2 -2
- package/src/adapter/webgl-device.ts +12 -2
- package/src/classic/accessor.ts +1 -1
- package/src/classic/buffer.ts +3 -3
- package/src/classic/typed-array-utils.ts +1 -1
- package/src/context/.DS_Store +0 -0
- package/src/context/context/create-browser-context.ts +4 -2
- package/src/context/context/create-headless-context.ts +2 -2
- package/src/context/debug/spector.ts +5 -4
- package/src/context/debug/webgl-developer-tools.ts +1 -0
- package/src/context/polyfill/polyfill-table.ts +1 -0
- package/src/context/polyfill/polyfill-vertex-array-object.ts +2 -0
- package/src/context/state-tracker/track-context-state.ts +6 -5
- package/src/context/state-tracker/with-parameters.ts +1 -1
- package/src/index.ts +1 -5
- package/src/types/webgl.ts +2 -0
- package/dist/bundle.d.ts +0 -2
- package/dist/bundle.d.ts.map +0 -1
- package/dist/bundle.js +0 -4
- package/dist/dist.min.js +0 -1
- package/dist/es5/adapter/converters/device-parameters.js +0 -139
- package/dist/es5/adapter/converters/device-parameters.js.map +0 -1
- package/dist/es5/adapter/converters/renderbuffer-formats.js +0 -151
- package/dist/es5/adapter/converters/renderbuffer-formats.js.map +0 -1
- package/dist/es5/adapter/converters/sampler-parameters.js +0 -182
- package/dist/es5/adapter/converters/sampler-parameters.js.map +0 -1
- package/dist/es5/adapter/converters/texture-formats.js +0 -950
- package/dist/es5/adapter/converters/texture-formats.js.map +0 -1
- package/dist/es5/adapter/converters/vertex-formats.js +0 -36
- package/dist/es5/adapter/converters/vertex-formats.js.map +0 -1
- package/dist/es5/adapter/device-helpers/device-features.js +0 -121
- package/dist/es5/adapter/device-helpers/device-features.js.map +0 -1
- package/dist/es5/adapter/device-helpers/device-limits.js +0 -54
- package/dist/es5/adapter/device-helpers/device-limits.js.map +0 -1
- package/dist/es5/adapter/device-helpers/get-device-info.js +0 -49
- package/dist/es5/adapter/device-helpers/get-device-info.js.map +0 -1
- package/dist/es5/adapter/device-helpers/is-old-ie.js +0 -15
- package/dist/es5/adapter/device-helpers/is-old-ie.js.map +0 -1
- package/dist/es5/adapter/helpers/attribute-utils.js +0 -69
- package/dist/es5/adapter/helpers/attribute-utils.js.map +0 -1
- package/dist/es5/adapter/helpers/get-shader-info.js +0 -31
- package/dist/es5/adapter/helpers/get-shader-info.js.map +0 -1
- package/dist/es5/adapter/helpers/get-shader-layout.js +0 -311
- package/dist/es5/adapter/helpers/get-shader-layout.js.map +0 -1
- package/dist/es5/adapter/helpers/parse-shader-compiler-log.js +0 -54
- package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
- package/dist/es5/adapter/helpers/set-uniform.js +0 -92
- package/dist/es5/adapter/helpers/set-uniform.js.map +0 -1
- package/dist/es5/adapter/helpers/uniforms.js +0 -88
- package/dist/es5/adapter/helpers/uniforms.js.map +0 -1
- package/dist/es5/adapter/objects/constants-to-keys.js +0 -43
- package/dist/es5/adapter/objects/constants-to-keys.js.map +0 -1
- package/dist/es5/adapter/objects/webgl-renderbuffer.js +0 -122
- package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +0 -1
- package/dist/es5/adapter/objects/webgl-resource.js +0 -233
- package/dist/es5/adapter/objects/webgl-resource.js.map +0 -1
- package/dist/es5/adapter/objects/webgl-vertex-array-object.js +0 -109
- package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-buffer.js +0 -196
- package/dist/es5/adapter/resources/webgl-buffer.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-command-buffer.js +0 -70
- package/dist/es5/adapter/resources/webgl-command-buffer.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-command-encoder.js +0 -80
- package/dist/es5/adapter/resources/webgl-command-encoder.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-external-texture.js +0 -2
- package/dist/es5/adapter/resources/webgl-external-texture.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-framebuffer.js +0 -275
- package/dist/es5/adapter/resources/webgl-framebuffer.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-render-pass.js +0 -45
- package/dist/es5/adapter/resources/webgl-render-pass.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-render-pipeline.js +0 -385
- package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-sampler.js +0 -75
- package/dist/es5/adapter/resources/webgl-sampler.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-shader.js +0 -111
- package/dist/es5/adapter/resources/webgl-shader.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-texture.js +0 -826
- package/dist/es5/adapter/resources/webgl-texture.js.map +0 -1
- package/dist/es5/adapter/webgl-canvas-context.js +0 -72
- package/dist/es5/adapter/webgl-canvas-context.js.map +0 -1
- package/dist/es5/adapter/webgl-device.js +0 -387
- package/dist/es5/adapter/webgl-device.js.map +0 -1
- package/dist/es5/bundle.js +0 -6
- package/dist/es5/bundle.js.map +0 -1
- package/dist/es5/classic/accessor.js +0 -151
- package/dist/es5/classic/accessor.js.map +0 -1
- package/dist/es5/classic/buffer.js +0 -398
- package/dist/es5/classic/buffer.js.map +0 -1
- package/dist/es5/classic/typed-array-utils.js +0 -99
- package/dist/es5/classic/typed-array-utils.js.map +0 -1
- package/dist/es5/context/context/create-browser-context.js +0 -66
- package/dist/es5/context/context/create-browser-context.js.map +0 -1
- package/dist/es5/context/context/create-headless-context.js +0 -47
- package/dist/es5/context/context/create-headless-context.js.map +0 -1
- package/dist/es5/context/context/webgl-checks.js +0 -44
- package/dist/es5/context/context/webgl-checks.js.map +0 -1
- package/dist/es5/context/debug/spector.js +0 -99
- package/dist/es5/context/debug/spector.js.map +0 -1
- package/dist/es5/context/debug/webgl-developer-tools.js +0 -146
- package/dist/es5/context/debug/webgl-developer-tools.js.map +0 -1
- package/dist/es5/context/parameters/unified-parameter-api.js +0 -76
- package/dist/es5/context/parameters/unified-parameter-api.js.map +0 -1
- package/dist/es5/context/parameters/webgl-parameter-tables.js +0 -346
- package/dist/es5/context/parameters/webgl-parameter-tables.js.map +0 -1
- package/dist/es5/context/polyfill/context-data.js +0 -18
- package/dist/es5/context/polyfill/context-data.js.map +0 -1
- package/dist/es5/context/polyfill/get-parameter-polyfill.js +0 -69
- package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +0 -1
- package/dist/es5/context/polyfill/polyfill-context.js +0 -109
- package/dist/es5/context/polyfill/polyfill-context.js.map +0 -1
- package/dist/es5/context/polyfill/polyfill-table.js +0 -143
- package/dist/es5/context/polyfill/polyfill-table.js.map +0 -1
- package/dist/es5/context/polyfill/polyfill-vertex-array-object.js +0 -271
- package/dist/es5/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
- package/dist/es5/context/state-tracker/deep-array-equal.js +0 -23
- package/dist/es5/context/state-tracker/deep-array-equal.js.map +0 -1
- package/dist/es5/context/state-tracker/track-context-state.js +0 -167
- package/dist/es5/context/state-tracker/track-context-state.js.map +0 -1
- package/dist/es5/context/state-tracker/with-parameters.js +0 -40
- package/dist/es5/context/state-tracker/with-parameters.js.map +0 -1
- package/dist/es5/index.js +0 -249
- package/dist/es5/index.js.map +0 -1
- package/dist/es5/init.js +0 -7
- package/dist/es5/init.js.map +0 -1
- package/dist/es5/types/webgl.js +0 -5
- package/dist/es5/types/webgl.js.map +0 -1
- package/dist/es5/types.js +0 -2
- package/dist/es5/types.js.map +0 -1
- package/dist/esm/adapter/converters/device-parameters.js +0 -137
- package/dist/esm/adapter/converters/device-parameters.js.map +0 -1
- package/dist/esm/adapter/converters/renderbuffer-formats.js +0 -181
- package/dist/esm/adapter/converters/renderbuffer-formats.js.map +0 -1
- package/dist/esm/adapter/converters/sampler-parameters.js +0 -172
- package/dist/esm/adapter/converters/sampler-parameters.js.map +0 -1
- package/dist/esm/adapter/converters/texture-formats.js +0 -901
- package/dist/esm/adapter/converters/texture-formats.js.map +0 -1
- package/dist/esm/adapter/converters/vertex-formats.js +0 -29
- package/dist/esm/adapter/converters/vertex-formats.js.map +0 -1
- package/dist/esm/adapter/device-helpers/device-features.js +0 -95
- package/dist/esm/adapter/device-helpers/device-features.js.map +0 -1
- package/dist/esm/adapter/device-helpers/device-limits.js +0 -88
- package/dist/esm/adapter/device-helpers/device-limits.js.map +0 -1
- package/dist/esm/adapter/device-helpers/get-device-info.js +0 -42
- package/dist/esm/adapter/device-helpers/get-device-info.js.map +0 -1
- package/dist/esm/adapter/device-helpers/is-old-ie.js +0 -9
- package/dist/esm/adapter/device-helpers/is-old-ie.js.map +0 -1
- package/dist/esm/adapter/helpers/attribute-utils.js +0 -64
- package/dist/esm/adapter/helpers/attribute-utils.js.map +0 -1
- package/dist/esm/adapter/helpers/get-shader-info.js +0 -25
- package/dist/esm/adapter/helpers/get-shader-info.js.map +0 -1
- package/dist/esm/adapter/helpers/get-shader-layout.js +0 -282
- package/dist/esm/adapter/helpers/get-shader-layout.js.map +0 -1
- package/dist/esm/adapter/helpers/parse-shader-compiler-log.js +0 -30
- package/dist/esm/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
- package/dist/esm/adapter/helpers/set-uniform.js +0 -85
- package/dist/esm/adapter/helpers/set-uniform.js.map +0 -1
- package/dist/esm/adapter/helpers/uniforms.js +0 -89
- package/dist/esm/adapter/helpers/uniforms.js.map +0 -1
- package/dist/esm/adapter/objects/constants-to-keys.js +0 -35
- package/dist/esm/adapter/objects/constants-to-keys.js.map +0 -1
- package/dist/esm/adapter/objects/webgl-renderbuffer.js +0 -78
- package/dist/esm/adapter/objects/webgl-renderbuffer.js.map +0 -1
- package/dist/esm/adapter/objects/webgl-resource.js +0 -163
- package/dist/esm/adapter/objects/webgl-resource.js.map +0 -1
- package/dist/esm/adapter/objects/webgl-vertex-array-object.js +0 -74
- package/dist/esm/adapter/objects/webgl-vertex-array-object.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-buffer.js +0 -134
- package/dist/esm/adapter/resources/webgl-buffer.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-command-buffer.js +0 -50
- package/dist/esm/adapter/resources/webgl-command-buffer.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-command-encoder.js +0 -41
- package/dist/esm/adapter/resources/webgl-command-encoder.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-external-texture.js +0 -2
- package/dist/esm/adapter/resources/webgl-external-texture.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-framebuffer.js +0 -207
- package/dist/esm/adapter/resources/webgl-framebuffer.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-render-pass.js +0 -14
- package/dist/esm/adapter/resources/webgl-render-pass.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-render-pipeline.js +0 -311
- package/dist/esm/adapter/resources/webgl-render-pipeline.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-sampler.js +0 -42
- package/dist/esm/adapter/resources/webgl-sampler.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-shader.js +0 -62
- package/dist/esm/adapter/resources/webgl-shader.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-texture.js +0 -714
- package/dist/esm/adapter/resources/webgl-texture.js.map +0 -1
- package/dist/esm/adapter/webgl-canvas-context.js +0 -41
- package/dist/esm/adapter/webgl-canvas-context.js.map +0 -1
- package/dist/esm/adapter/webgl-device.js +0 -276
- package/dist/esm/adapter/webgl-device.js.map +0 -1
- package/dist/esm/bundle.js +0 -4
- package/dist/esm/bundle.js.map +0 -1
- package/dist/esm/classic/accessor.js +0 -120
- package/dist/esm/classic/accessor.js.map +0 -1
- package/dist/esm/classic/buffer.js +0 -327
- package/dist/esm/classic/buffer.js.map +0 -1
- package/dist/esm/classic/typed-array-utils.js +0 -92
- package/dist/esm/classic/typed-array-utils.js.map +0 -1
- package/dist/esm/context/context/create-browser-context.js +0 -53
- package/dist/esm/context/context/create-browser-context.js.map +0 -1
- package/dist/esm/context/context/create-headless-context.js +0 -39
- package/dist/esm/context/context/create-headless-context.js.map +0 -1
- package/dist/esm/context/context/webgl-checks.js +0 -31
- package/dist/esm/context/context/webgl-checks.js.map +0 -1
- package/dist/esm/context/debug/spector.js +0 -64
- package/dist/esm/context/debug/spector.js.map +0 -1
- package/dist/esm/context/debug/webgl-developer-tools.js +0 -97
- package/dist/esm/context/debug/webgl-developer-tools.js.map +0 -1
- package/dist/esm/context/parameters/unified-parameter-api.js +0 -55
- package/dist/esm/context/parameters/unified-parameter-api.js.map +0 -1
- package/dist/esm/context/parameters/webgl-parameter-tables.js +0 -427
- package/dist/esm/context/parameters/webgl-parameter-tables.js.map +0 -1
- package/dist/esm/context/polyfill/context-data.js +0 -12
- package/dist/esm/context/polyfill/context-data.js.map +0 -1
- package/dist/esm/context/polyfill/get-parameter-polyfill.js +0 -86
- package/dist/esm/context/polyfill/get-parameter-polyfill.js.map +0 -1
- package/dist/esm/context/polyfill/polyfill-context.js +0 -84
- package/dist/esm/context/polyfill/polyfill-context.js.map +0 -1
- package/dist/esm/context/polyfill/polyfill-table.js +0 -138
- package/dist/esm/context/polyfill/polyfill-table.js.map +0 -1
- package/dist/esm/context/polyfill/polyfill-vertex-array-object.js +0 -265
- package/dist/esm/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
- package/dist/esm/context/state-tracker/deep-array-equal.js +0 -17
- package/dist/esm/context/state-tracker/deep-array-equal.js.map +0 -1
- package/dist/esm/context/state-tracker/track-context-state.js +0 -148
- package/dist/esm/context/state-tracker/track-context-state.js.map +0 -1
- package/dist/esm/context/state-tracker/with-parameters.js +0 -34
- package/dist/esm/context/state-tracker/with-parameters.js.map +0 -1
- package/dist/esm/index.js +0 -27
- package/dist/esm/index.js.map +0 -1
- package/dist/esm/init.js +0 -4
- package/dist/esm/init.js.map +0 -1
- package/dist/esm/types/webgl.js +0 -2
- package/dist/esm/types/webgl.js.map +0 -1
- package/dist/esm/types.js +0 -2
- package/dist/esm/types.js.map +0 -1
- package/dist/init.d.ts +0 -2
- package/dist/init.d.ts.map +0 -1
- package/dist/init.js +0 -3
- package/src/bundle.ts +0 -4
- package/src/init.ts +0 -4
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import { assert } from '@luma.gl/api';
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import GL from '@luma.gl/constants';
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import { isRenderbufferFormatSupported, getRenderbufferFormatBytesPerPixel } from '../converters/renderbuffer-formats';
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export default class WEBGLRenderbuffer extends WebGLResource {
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return !(options !== null && options !== void 0 && options.format) || isRenderbufferFormatSupported(gl, options.format);
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constructor(device, props) {
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});
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}
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_initialize(props) {
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const {
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format,
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width,
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height,
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samples
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} = props;
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{"version":3,"file":"webgl-renderbuffer.js","names":["assert","GL","WebGLResource","isRenderbufferFormatSupported","getRenderbufferFormatBytesPerPixel","DEFAULT_RENDERBUFFER_PROPS","id","undefined","handle","userData","format","width","height","samples","WEBGLRenderbuffer","Symbol","toStringTag","props","isSupported","gl","options","constructor","device","_initialize","resize","size","Object","assign","trackDeallocatedMemory","bindRenderbuffer","RENDERBUFFER","isWebGL2","renderbufferStorageMultisample","renderbufferStorage","trackAllocatedMemory","_createHandle","createRenderbuffer","_deleteHandle","deleteRenderbuffer","_bindHandle"],"sources":["../../../../src/adapter/objects/webgl-renderbuffer.ts"],"sourcesContent":["/* eslint-disable no-inline-comments */\nimport {assert, ResourceProps} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport WebGLDevice from '../webgl-device';\nimport WebGLResource from './webgl-resource';\nimport {\n isRenderbufferFormatSupported, getRenderbufferFormatBytesPerPixel\n} from '../converters/renderbuffer-formats';\n\nexport type RenderbufferProps = ResourceProps & {\n format: number;\n width?: number;\n height?: number;\n samples?: number;\n};\n\nconst DEFAULT_RENDERBUFFER_PROPS: Required<RenderbufferProps> = {\n id: undefined,\n handle: undefined,\n userData: undefined,\n format: 0,\n width: 1, \n height: 1, \n samples: 0\n};\n\n/**\n * Renderbuffers are GPU objects that contain images.\n * In contrast to Textures they are optimized for use as render targets, with Framebuffers.\n * while Textures may not be, and are the logical choice when\n * you do not need to sample (i.e. in a post-pass shader)\n * from the produced image. If you need to resample\n * (such as when reading depth back in a second shader pass),\n * use Textures instead.\n * Renderbuffer objects also natively accommodate Multisampling (MSAA).\n */\nexport default class WEBGLRenderbuffer extends WebGLResource<RenderbufferProps> {\n override get [Symbol.toStringTag](): string { return 'Renderbuffer'; }\n\n get width(): number { return this.props.width; }\n get height(): number { return this.props.height; }\n get format(): number { return this.props.format; }\n get samples(): number { return this.props.samples; }\n\n static isSupported(gl: WebGLRenderingContext, options?: {format?: number}): boolean {\n return !options?.format || isRenderbufferFormatSupported(gl, options.format);\n }\n\n constructor(device: WebGLDevice, props: RenderbufferProps) {\n super(device, props, DEFAULT_RENDERBUFFER_PROPS);\n this._initialize(this.props);\n }\n\n resize(size: {width: number, height: number}): this {\n // Don't resize if width/height haven't changed\n if (size.width !== this.width || size.height !== this.height) {\n Object.assign(this.props, {...size, format: this.format, samples: this.samples});\n this._initialize(this.props);\n }\n return this;\n }\n\n // PRIVATE METHODS\n\n /** Creates and initializes a renderbuffer object's data store */\n protected _initialize(props: Required<RenderbufferProps>) {\n const {format, width, height, samples} = props;\n assert(format, 'Needs format');\n\n this.trackDeallocatedMemory();\n\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, this.handle);\n\n if (samples !== 0 && this.device.isWebGL2) {\n // @ts-expect-error\n this.gl.renderbufferStorageMultisample(GL.RENDERBUFFER, samples, format, width, height);\n } else {\n this.gl.renderbufferStorage(GL.RENDERBUFFER, format, width, height);\n }\n\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, null);\n\n this.trackAllocatedMemory(\n width * height * (samples || 1) * getRenderbufferFormatBytesPerPixel(format)\n );\n\n return this;\n }\n\n // RESOURCE IMPLEMENTATION\n\n override _createHandle() {\n return this.gl.createRenderbuffer();\n }\n\n override _deleteHandle(): void {\n this.gl.deleteRenderbuffer(this.handle);\n this.trackDeallocatedMemory();\n }\n\n override _bindHandle(handle: WEBGLRenderbuffer): void {\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, handle);\n }\n}\n"],"mappings":"AACA,SAAQA,MAAM,QAAsB,cAAc;AAClD,OAAOC,EAAE,MAAM,oBAAoB;AAEnC,OAAOC,aAAa,MAAM,kBAAkB;AAC5C,SACEC,6BAA6B,EAAEC,kCAAkC,QAC5D,oCAAoC;AAS3C,MAAMC,0BAAuD,GAAG;EAC9DC,EAAE,EAAEC,SAAS;EACbC,MAAM,EAAED,SAAS;EACjBE,QAAQ,EAAEF,SAAS;EACnBG,MAAM,EAAE,CAAC;EACTC,KAAK,EAAE,CAAC;EACRC,MAAM,EAAE,CAAC;EACTC,OAAO,EAAE;AACX,CAAC;AAYD,eAAe,MAAMC,iBAAiB,SAASZ,aAAa,CAAoB;EAC/E,KAAca,MAAM,CAACC,WAAW,IAAY;IAAE,OAAO,cAAc;EAAE;EAEpE,IAAIL,KAAKA,CAAA,EAAW;IAAE,OAAO,IAAI,CAACM,KAAK,CAACN,KAAK;EAAE;EAC/C,IAAIC,MAAMA,CAAA,EAAW;IAAE,OAAO,IAAI,CAACK,KAAK,CAACL,MAAM;EAAE;EACjD,IAAIF,MAAMA,CAAA,EAAY;IAAE,OAAO,IAAI,CAACO,KAAK,CAACP,MAAM;EAAE;EAClD,IAAIG,OAAOA,CAAA,EAAW;IAAE,OAAO,IAAI,CAACI,KAAK,CAACJ,OAAO;EAAE;EAEnD,OAAOK,WAAWA,CAACC,EAAyB,EAAEC,OAA2B,EAAW;IAClF,OAAO,EAACA,OAAO,aAAPA,OAAO,eAAPA,OAAO,CAAEV,MAAM,KAAIP,6BAA6B,CAACgB,EAAE,EAAEC,OAAO,CAACV,MAAM,CAAC;EAC9E;EAEAW,WAAWA,CAACC,MAAmB,EAAEL,KAAwB,EAAE;IACzD,KAAK,CAACK,MAAM,EAAEL,KAAK,EAAEZ,0BAA0B,CAAC;IAChD,IAAI,CAACkB,WAAW,CAAC,IAAI,CAACN,KAAK,CAAC;EAC9B;EAEAO,MAAMA,CAACC,IAAqC,EAAQ;IAElD,IAAIA,IAAI,CAACd,KAAK,KAAK,IAAI,CAACA,KAAK,IAAIc,IAAI,CAACb,MAAM,KAAK,IAAI,CAACA,MAAM,EAAE;MAC5Dc,MAAM,CAACC,MAAM,CAAC,IAAI,CAACV,KAAK,EAAE;QAAC,GAAGQ,IAAI;QAAEf,MAAM,EAAE,IAAI,CAACA,MAAM;QAAEG,OAAO,EAAE,IAAI,CAACA;MAAO,CAAC,CAAC;MAChF,IAAI,CAACU,WAAW,CAAC,IAAI,CAACN,KAAK,CAAC;IAC9B;IACA,OAAO,IAAI;EACb;EAKUM,WAAWA,CAACN,KAAkC,EAAE;IACxD,MAAM;MAACP,MAAM;MAAEC,KAAK;MAAEC,MAAM;MAAEC;IAAO,CAAC,GAAGI,KAAK;IAC9CjB,MAAM,CAACU,MAAM,EAAE,cAAc,CAAC;IAE9B,IAAI,CAACkB,sBAAsB,EAAE;IAE7B,IAAI,CAACT,EAAE,CAACU,gBAAgB,CAAC5B,EAAE,CAAC6B,YAAY,EAAE,IAAI,CAACtB,MAAM,CAAC;IAEtD,IAAIK,OAAO,KAAK,CAAC,IAAI,IAAI,CAACS,MAAM,CAACS,QAAQ,EAAE;MAEzC,IAAI,CAACZ,EAAE,CAACa,8BAA8B,CAAC/B,EAAE,CAAC6B,YAAY,EAAEjB,OAAO,EAAEH,MAAM,EAAEC,KAAK,EAAEC,MAAM,CAAC;IACzF,CAAC,MAAM;MACL,IAAI,CAACO,EAAE,CAACc,mBAAmB,CAAChC,EAAE,CAAC6B,YAAY,EAAEpB,MAAM,EAAEC,KAAK,EAAEC,MAAM,CAAC;IACrE;IAEA,IAAI,CAACO,EAAE,CAACU,gBAAgB,CAAC5B,EAAE,CAAC6B,YAAY,EAAE,IAAI,CAAC;IAE/C,IAAI,CAACI,oBAAoB,CACvBvB,KAAK,GAAGC,MAAM,IAAIC,OAAO,IAAI,CAAC,CAAC,GAAGT,kCAAkC,CAACM,MAAM,CAAC,CAC7E;IAED,OAAO,IAAI;EACb;EAISyB,aAAaA,CAAA,EAAG;IACvB,OAAO,IAAI,CAAChB,EAAE,CAACiB,kBAAkB,EAAE;EACrC;EAESC,aAAaA,CAAA,EAAS;IAC7B,IAAI,CAAClB,EAAE,CAACmB,kBAAkB,CAAC,IAAI,CAAC9B,MAAM,CAAC;IACvC,IAAI,CAACoB,sBAAsB,EAAE;EAC/B;EAESW,WAAWA,CAAC/B,MAAyB,EAAQ;IACpD,IAAI,CAACW,EAAE,CAACU,gBAAgB,CAAC5B,EAAE,CAAC6B,YAAY,EAAEtB,MAAM,CAAC;EACnD;AACF"}
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|
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|
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|
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|
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|
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|
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setParameter(pname, value) {
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
-
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|
|
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|
-
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|
|
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|
-
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|
|
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|
-
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|
|
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|
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|
|
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|
-
}
|
|
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|
-
setParameters(parameters) {
|
|
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|
-
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|
|
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|
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|
|
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|
-
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|
|
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|
-
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|
|
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|
-
}
|
|
140
|
-
stubRemovedMethods(className, version, methodNames) {
|
|
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|
-
return stubRemovedMethods(this, className, version, methodNames);
|
|
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|
-
}
|
|
143
|
-
initialize(props) {}
|
|
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|
-
_createHandle() {
|
|
145
|
-
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|
|
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|
-
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|
|
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|
-
_deleteHandle() {
|
|
148
|
-
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|
|
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|
-
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|
|
150
|
-
_bindHandle(handle) {
|
|
151
|
-
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|
|
152
|
-
}
|
|
153
|
-
_getOptsFromHandle() {
|
|
154
|
-
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|
|
155
|
-
}
|
|
156
|
-
_getParameter(pname, props) {
|
|
157
|
-
throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
|
|
158
|
-
}
|
|
159
|
-
_setParameter(pname, value) {
|
|
160
|
-
throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
|
|
161
|
-
}
|
|
162
|
-
}
|
|
163
|
-
//# sourceMappingURL=webgl-resource.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"webgl-resource.js","names":["Resource","assert","uid","stubRemovedMethods","isWebGL2","assertWebGLContext","WebGLDevice","getKey","getKeyValue","ERR_RESOURCE_METHOD_UNDEFINED","WebGLResource","constructor","device","props","defaultProps","_defineProperty","attach","gl","id","gl2","name","_handle","handle","undefined","_createHandle","byteLength","toString","concat","destroy","delete","deleteChildren","arguments","length","children","_deleteHandle","removeStats","filter","Boolean","forEach","child","bind","funcOrHandle","_bindHandle","value","_bound","unbind","getParameter","pname","parameters","PARAMETERS","parameter","isWebgl2","parameterAvailable","getExtension","extension","webgl1Default","webgl1","webgl2Default","webgl2","defaultValue","_getParameter","getParameters","options","keys","values","parameterKeys","Object","key","type","setParameter","Error","_setParameter","setParameters","className","version","methodNames","initialize","_getOptsFromHandle"],"sources":["../../../../src/adapter/objects/webgl-resource.ts"],"sourcesContent":["// luma.gl, MIT license\nimport {Resource, assert, uid, stubRemovedMethods} from '@luma.gl/api';\nimport type {Device, ResourceProps} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {isWebGL2, assertWebGLContext} from '../../context/context/webgl-checks';\nimport WebGLDevice from '../webgl-device';\n\n// Requires full GL enum to be bundled... Make these bindings dependent on dynamic import (debug)?\nimport {getKey, getKeyValue} from './constants-to-keys';\n\nconst ERR_RESOURCE_METHOD_UNDEFINED = 'Resource subclass must define virtual methods';\n\n/**\n * Base class for WebGL object wrappers\n */\n export default abstract class WebGLResource<Props extends ResourceProps> extends Resource<Props> {\n readonly device: WebGLDevice;\n readonly gl: WebGLRenderingContext;\n readonly gl2: WebGL2RenderingContext;\n private _handle: any;\n\n private _bound = false;\n // Only meaningful for resources that allocate GPU memory\n byteLength = 0;\n\n constructor(device: Device, props: Props, defaultProps: Required<Props>) {\n super(device, props, defaultProps);\n\n this.device = WebGLDevice.attach(device);\n const gl = this.device.gl;\n\n assertWebGLContext(gl);\n\n // extends \n const {id} = props || {};\n this.gl = gl;\n this.gl2 = gl as WebGL2RenderingContext;\n this.id = id || uid(this.constructor.name);\n\n // Set the handle\n // If handle was provided, use it, otherwise create a new handle\n\n // TODO - Stores the handle with context loss information\n // this.glCount = glGetContextLossCount(this.gl);\n\n // Default VertexArray needs to be created with null handle, so compare against undefined\n this._handle = props?.handle;\n if (this._handle === undefined) {\n this._handle = this._createHandle();\n }\n\n this.byteLength = 0;\n }\n\n override toString(): string {\n return `${this.constructor.name}(${this.id})`;\n }\n\n get handle() {\n // TODO - Add context loss handling\n // Will regenerate and reinitialize the handle if necessary\n // const glCount = glGetContextLossCount(this.gl);\n // if (this.glCount !== glCount) {\n // this._handle = this._createHandle(this.props);\n // this._glCount = glCount;\n // // Reinitialize object\n // this.initialize(this.props);\n // }\n return this._handle;\n }\n\n override destroy(): void {\n this.delete();\n }\n\n override delete({deleteChildren = false} = {}) {\n // Delete this object, and get refs to any children\n // @ts-expect-error\n const children = this._handle && this._deleteHandle(this._handle);\n if (this._handle) {\n this.removeStats();\n }\n this._handle = null;\n\n // Optionally, recursively delete the children\n // @ts-expect-error\n if (children && deleteChildren) {\n // @ts-expect-error\n children.filter(Boolean).forEach((child) => child.delete());\n }\n\n return this;\n }\n\n bind(funcOrHandle = this.handle) {\n if (typeof funcOrHandle !== 'function') {\n this._bindHandle(funcOrHandle);\n return this;\n }\n\n let value;\n\n if (!this._bound) {\n this._bindHandle(this.handle);\n this._bound = true;\n\n value = funcOrHandle();\n\n this._bound = false;\n this._bindHandle(null);\n } else {\n value = funcOrHandle();\n }\n\n return value;\n }\n\n unbind() {\n this.bind(null);\n }\n\n /**\n * Query a Resource parameter\n *\n * @param name\n * @return param\n */\n getParameter(pname: number, props: any = {}): any {\n pname = getKeyValue(this.gl, pname);\n assert(pname);\n\n // @ts-expect-error\n const parameters = this.constructor.PARAMETERS || {};\n\n // Use parameter definitions to handle unsupported parameters\n const parameter = parameters[pname];\n if (parameter) {\n const isWebgl2 = isWebGL2(this.gl);\n\n // Check if we can query for this parameter\n const parameterAvailable =\n (!('webgl2' in parameter) || isWebgl2) &&\n (!('extension' in parameter) || this.gl.getExtension(parameter.extension));\n\n if (!parameterAvailable) {\n const webgl1Default = parameter.webgl1;\n const webgl2Default = 'webgl2' in parameter ? parameter.webgl2 : parameter.webgl1;\n const defaultValue = isWebgl2 ? webgl2Default : webgl1Default;\n return defaultValue;\n }\n }\n\n // If unknown parameter - Could be a valid parameter not covered by PARAMS\n // Attempt to query for it and let WebGL report errors\n return this._getParameter(pname, props);\n }\n\n // Many resources support a getParameter call -\n // getParameters will get all parameters - slow but useful for debugging\n // eslint-disable-next-line complexity\n getParameters(options: {parameters?: any, keys?: any} = {}) {\n const {parameters, keys} = options;\n\n // Get parameter definitions for this Resource\n // @ts-expect-error\n const PARAMETERS = this.constructor.PARAMETERS || {};\n\n const isWebgl2 = isWebGL2(this.gl);\n\n const values: Record<string, any> = {};\n\n // Query all parameters if no list provided\n const parameterKeys = parameters || Object.keys(PARAMETERS);\n\n // WEBGL limits\n for (const pname of parameterKeys) {\n const parameter = PARAMETERS[pname];\n\n // Check if this parameter is available on this platform\n const parameterAvailable =\n parameter &&\n (!('webgl2' in parameter) || isWebgl2) &&\n (!('extension' in parameter) || this.gl.getExtension(parameter.extension));\n\n if (parameterAvailable) {\n const key = keys ? getKey(this.gl, pname) : pname;\n values[key] = this.getParameter(pname, options);\n if (keys && parameter.type === 'GLenum') {\n values[key] = getKey(this.gl, values[key]);\n }\n }\n }\n\n return values;\n }\n\n /**\n * Update a Resource setting\n *\n * @todo - cache parameter to avoid issuing WebGL calls?\n *\n * @param pname - parameter (GL constant, value or key)\n * @param value {GLint|GLfloat|GLenum} \n * @return returns self to enable chaining\n */\n setParameter(pname: GL | string, value: any): this {\n pname = getKeyValue(this.gl, pname);\n assert(pname);\n\n // @ts-expect-error\n const parameters = this.constructor.PARAMETERS || {};\n\n const parameter = parameters[pname];\n if (parameter) {\n const isWebgl2 = isWebGL2(this.gl);\n\n // Check if this parameter is available on this platform\n const parameterAvailable =\n (!('webgl2' in parameter) || isWebgl2) &&\n (!('extension' in parameter) || this.gl.getExtension(parameter.extension));\n\n if (!parameterAvailable) {\n throw new Error('Parameter not available on this platform');\n }\n\n // Handle string keys\n if (parameter.type === 'GLenum') {\n // @ts-expect-error\n value = getKeyValue(value);\n }\n }\n\n // If unknown parameter - Could be a valid parameter not covered by PARAMS\n // attempt to set it and let WebGL report errors\n this._setParameter(pname, value);\n return this;\n }\n\n /*\n * Batch update resource parameters\n * Assumes the subclass supports a setParameter call\n */\n setParameters(parameters: Record<GL, any>) {\n for (const pname in parameters) {\n this.setParameter(pname, parameters[pname]);\n }\n return this;\n }\n\n // Install stubs for removed methods\n stubRemovedMethods(className: string, version: string, methodNames: string[]) {\n return stubRemovedMethods(this, className, version, methodNames);\n }\n\n // PUBLIC VIRTUAL METHODS\n initialize(props: ResourceProps) {}\n\n // PROTECTED METHODS - These must be overridden by subclass\n _createHandle() {\n throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);\n }\n\n _deleteHandle() {\n throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);\n }\n\n _bindHandle(handle: any) {\n throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);\n }\n\n _getOptsFromHandle() {\n throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);\n }\n\n _getParameter(pname: GL, props: Record<string, any>): number {\n throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);\n }\n\n _setParameter(pname: GL | string, value: any) {\n throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);\n }\n\n // PRIVATE METHODS\n\n /*\n _addStats() {\n const name = this.constructor.name;\n const stats = lumaStats.get('Resource Counts');\n\n stats.get('Resources Created').incrementCount();\n stats.get(`${name}s Created`).incrementCount();\n stats.get(`${name}s Active`).incrementCount();\n }\n\n _removeStats() {\n const name = this.constructor.name;\n const stats = lumaStats.get('Resource Counts');\n\n stats.get(`${name}s Active`).decrementCount();\n }\n\n trackAllocatedMemory(bytes, name = this.constructor.name) {\n const stats = lumaStats.get('Memory Usage');\n\n stats.get('GPU Memory').addCount(bytes);\n stats.get(`${name} Memory`).addCount(bytes);\n this.byteLength = bytes;\n }\n\n trackDeallocatedMemory(name = this.constructor.name) {\n const stats = lumaStats.get('Memory Usage');\n\n stats.get('GPU Memory').subtractCount(this.byteLength);\n stats.get(`${name} Memory`).subtractCount(this.byteLength);\n this.byteLength = 0;\n }\n 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-
import { assert } from '@luma.gl/api';
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import GL from '@luma.gl/constants';
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import { getBrowser } from '@probe.gl/env';
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import WebGLResource from './webgl-resource';
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const ERR_ELEMENTS = 'elements must be GL.ELEMENT_ARRAY_BUFFER';
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export default class WEBGLVertexArrayObject extends WebGLResource {
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get [Symbol.toStringTag]() {
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return 'BaseVertexArrayObject';
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constructor(device, props) {
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}
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_createHandle() {
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_deleteHandle() {
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_bindHandle(handle) {
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}
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setElementBuffer() {
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let elementBuffer = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
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let opts = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
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assert(!elementBuffer || elementBuffer.target === GL.ELEMENT_ARRAY_BUFFER, ERR_ELEMENTS);
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this.bind(() => {
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this.gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, elementBuffer ? elementBuffer.handle : null);
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setBuffer(location, buffer, accessor) {
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}
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const {
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size,
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type,
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stride,
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offset,
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normalized,
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integer,
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divisor
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const {
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gl,
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gl2
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this.bind(() => {
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if (integer) {
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} else {
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gl.vertexAttribPointer(location, size, type, normalized, stride, offset);
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}
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}
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enable(location) {
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let enable = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;
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const canDisableAttributeZero = this.device.isWebGL2 || getBrowser() === 'Chrome';
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const canDisableAttribute = canDisableAttributeZero || location !== 0;
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if (enable || canDisableAttribute) {
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location = Number(location);
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this.bind(() => enable ? this.gl.enableVertexAttribArray(location) : this.gl.disableVertexAttribArray(location));
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return this;
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}
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//# sourceMappingURL=webgl-vertex-array-object.js.map
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@@ -1 +0,0 @@
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|
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{"version":3,"file":"webgl-vertex-array-object.js","names":["assert","GL","getBrowser","WebGLResource","ERR_ELEMENTS","WEBGLVertexArrayObject","Symbol","toStringTag","constructor","device","props","_createHandle","gl2","createVertexArray","_deleteHandle","deleteVertexArray","handle","elements","_bindHandle","bindVertexArray","setElementBuffer","elementBuffer","arguments","length","undefined","opts","target","ELEMENT_ARRAY_BUFFER","bind","gl","bindBuffer","setBuffer","location","buffer","accessor","size","type","stride","offset","normalized","integer","divisor","Number","ARRAY_BUFFER","assertWebGL2","vertexAttribIPointer","vertexAttribPointer","enableVertexAttribArray","vertexAttribDivisor","enable","canDisableAttributeZero","isWebGL2","canDisableAttribute","disableVertexAttribArray"],"sources":["../../../../src/adapter/objects/webgl-vertex-array-object.ts"],"sourcesContent":["import {assert, ResourceProps} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {getBrowser} from '@probe.gl/env';\n\nimport WebGLDevice from '../webgl-device';\nimport WebGLResource from './webgl-resource';\n\nimport Buffer from '../resources/webgl-buffer';\n\nconst ERR_ELEMENTS = 'elements must be GL.ELEMENT_ARRAY_BUFFER';\n\n/**\n * VertexArrayObject properties\n */\nexport type VertexArrayObjectProps = ResourceProps & {\n};\n\n/** VertexArrayObject wrapper */\nexport default class WEBGLVertexArrayObject extends WebGLResource<VertexArrayObjectProps> {\n override get [Symbol.toStringTag](): string {\n return 'BaseVertexArrayObject';\n }\n\n constructor(device: WebGLDevice, props?: VertexArrayObjectProps) {\n // @ts-expect-error\n super(device, props, {});\n }\n\n override _createHandle() {\n return this.gl2.createVertexArray();\n }\n\n override _deleteHandle(): void {\n this.gl2.deleteVertexArray(this.handle);\n // @ts-expect-error\n return [this.elements];\n // return [this.elements, ...this.buffers];\n }\n\n override _bindHandle(handle: WEBGLVertexArrayObject): void {\n this.gl2.bindVertexArray(handle);\n }\n\n // Set (bind) an elements buffer, for indexed rendering.\n // Must be a Buffer bound to GL.ELEMENT_ARRAY_BUFFER. Constants not supported\n setElementBuffer(elementBuffer: Buffer | null = null, opts = {}) {\n assert(!elementBuffer || elementBuffer.target === GL.ELEMENT_ARRAY_BUFFER, ERR_ELEMENTS);\n\n // The GL.ELEMENT_ARRAY_BUFFER_BINDING is stored on the VertexArrayObject...\n this.bind(() => {\n this.gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, elementBuffer ? elementBuffer.handle : null);\n });\n\n return this;\n }\n\n /** Set a location in vertex attributes array to a buffer, enables the location, sets divisor */\n setBuffer(location: number, buffer: Buffer, accessor: any): this {\n // Check target\n if (buffer.target === GL.ELEMENT_ARRAY_BUFFER) {\n return this.setElementBuffer(buffer, accessor);\n }\n\n const {size, type, stride, offset, normalized, integer, divisor} = accessor;\n\n const {gl, gl2} = this;\n location = Number(location);\n\n this.bind(() => {\n // A non-zero buffer object must be bound to the GL_ARRAY_BUFFER target\n gl.bindBuffer(gl.ARRAY_BUFFER, buffer.handle);\n\n // WebGL2 supports *integer* data formats, i.e. GPU will see integer values\n if (integer) {\n this.device.assertWebGL2();\n gl2.vertexAttribIPointer(location, size, type, stride, offset);\n } else {\n // Attaches ARRAY_BUFFER with specified buffer format to location\n gl.vertexAttribPointer(location, size, type, normalized, stride, offset);\n }\n gl.enableVertexAttribArray(location);\n gl2.vertexAttribDivisor(location, divisor || 0);\n\n // NOTE We don't unbind buffer here, typically another buffer will be bound just after\n });\n\n return this;\n }\n\n /**\n * Enabling an attribute location makes it reference the currently bound buffer\n * Disabling an attribute location makes it reference the global constant value\n * TODO - handle single values for size 1 attributes?\n * TODO - convert classic arrays based on known type?\n */\n enable(location: number, enable = true): this {\n // Attribute 0 cannot be disabled in most desktop OpenGL based browsers...\n const canDisableAttributeZero = this.device.isWebGL2 || getBrowser() === 'Chrome';\n const canDisableAttribute = canDisableAttributeZero || location !== 0;\n\n if (enable || canDisableAttribute) {\n location = Number(location);\n this.bind(() =>\n enable\n ? this.gl.enableVertexAttribArray(location)\n : this.gl.disableVertexAttribArray(location)\n );\n }\n return this;\n }\n}\n"],"mappings":"AAAA,SAAQA,MAAM,QAAsB,cAAc;AAClD,OAAOC,EAAE,MAAM,oBAAoB;AACnC,SAAQC,UAAU,QAAO,eAAe;AAGxC,OAAOC,aAAa,MAAM,kBAAkB;AAI5C,MAAMC,YAAY,GAAG,0CAA0C;AAS/D,eAAe,MAAMC,sBAAsB,SAASF,aAAa,CAAyB;EACzF,KAAcG,MAAM,CAACC,WAAW,IAAY;IACzC,OAAO,uBAAuB;EAChC;EAEAC,WAAWA,CAACC,MAAmB,EAAEC,KAA8B,EAAE;IAE/D,KAAK,CAACD,MAAM,EAAEC,KAAK,EAAE,CAAC,CAAC,CAAC;EAC1B;EAESC,aAAaA,CAAA,EAAG;IACvB,OAAO,IAAI,CAACC,GAAG,CAACC,iBAAiB,EAAE;EACrC;EAESC,aAAaA,CAAA,EAAS;IAC7B,IAAI,CAACF,GAAG,CAACG,iBAAiB,CAAC,IAAI,CAACC,MAAM,CAAC;IAEvC,OAAO,CAAC,IAAI,CAACC,QAAQ,CAAC;EAExB;EAESC,WAAWA,CAACF,MAA8B,EAAQ;IACzD,IAAI,CAACJ,GAAG,CAACO,eAAe,CAACH,MAAM,CAAC;EAClC;EAIAI,gBAAgBA,CAAA,EAAiD;IAAA,IAAhDC,aAA4B,GAAAC,SAAA,CAAAC,MAAA,QAAAD,SAAA,QAAAE,SAAA,GAAAF,SAAA,MAAG,IAAI;IAAA,IAAEG,IAAI,GAAAH,SAAA,CAAAC,MAAA,QAAAD,SAAA,QAAAE,SAAA,GAAAF,SAAA,MAAG,CAAC,CAAC;IAC7DtB,MAAM,CAAC,CAACqB,aAAa,IAAIA,aAAa,CAACK,MAAM,KAAKzB,EAAE,CAAC0B,oBAAoB,EAAEvB,YAAY,CAAC;IAGxF,IAAI,CAACwB,IAAI,CAAC,MAAM;MACd,IAAI,CAACC,EAAE,CAACC,UAAU,CAAC7B,EAAE,CAAC0B,oBAAoB,EAAEN,aAAa,GAAGA,aAAa,CAACL,MAAM,GAAG,IAAI,CAAC;IAC1F,CAAC,CAAC;IAEF,OAAO,IAAI;EACb;EAGAe,SAASA,CAACC,QAAgB,EAAEC,MAAc,EAAEC,QAAa,EAAQ;IAE/D,IAAID,MAAM,CAACP,MAAM,KAAKzB,EAAE,CAAC0B,oBAAoB,EAAE;MAC7C,OAAO,IAAI,CAACP,gBAAgB,CAACa,MAAM,EAAEC,QAAQ,CAAC;IAChD;IAEA,MAAM;MAACC,IAAI;MAAEC,IAAI;MAAEC,MAAM;MAAEC,MAAM;MAAEC,UAAU;MAAEC,OAAO;MAAEC;IAAO,CAAC,GAAGP,QAAQ;IAE3E,MAAM;MAACL,EAAE;MAAEjB;IAAG,CAAC,GAAG,IAAI;IACtBoB,QAAQ,GAAGU,MAAM,CAACV,QAAQ,CAAC;IAE3B,IAAI,CAACJ,IAAI,CAAC,MAAM;MAEdC,EAAE,CAACC,UAAU,CAACD,EAAE,CAACc,YAAY,EAAEV,MAAM,CAACjB,MAAM,CAAC;MAG7C,IAAIwB,OAAO,EAAE;QACX,IAAI,CAAC/B,MAAM,CAACmC,YAAY,EAAE;QAC1BhC,GAAG,CAACiC,oBAAoB,CAACb,QAAQ,EAAEG,IAAI,EAAEC,IAAI,EAAEC,MAAM,EAAEC,MAAM,CAAC;MAChE,CAAC,MAAM;QAELT,EAAE,CAACiB,mBAAmB,CAACd,QAAQ,EAAEG,IAAI,EAAEC,IAAI,EAAEG,UAAU,EAAEF,MAAM,EAAEC,MAAM,CAAC;MAC1E;MACAT,EAAE,CAACkB,uBAAuB,CAACf,QAAQ,CAAC;MACpCpB,GAAG,CAACoC,mBAAmB,CAAChB,QAAQ,EAAES,OAAO,IAAI,CAAC,CAAC;IAGjD,CAAC,CAAC;IAEF,OAAO,IAAI;EACb;EAQAQ,MAAMA,CAACjB,QAAgB,EAAuB;IAAA,IAArBiB,MAAM,GAAA3B,SAAA,CAAAC,MAAA,QAAAD,SAAA,QAAAE,SAAA,GAAAF,SAAA,MAAG,IAAI;IAEpC,MAAM4B,uBAAuB,GAAG,IAAI,CAACzC,MAAM,CAAC0C,QAAQ,IAAIjD,UAAU,EAAE,KAAK,QAAQ;IACjF,MAAMkD,mBAAmB,GAAGF,uBAAuB,IAAIlB,QAAQ,KAAK,CAAC;IAErE,IAAIiB,MAAM,IAAIG,mBAAmB,EAAE;MACjCpB,QAAQ,GAAGU,MAAM,CAACV,QAAQ,CAAC;MAC3B,IAAI,CAACJ,IAAI,CAAC,MACRqB,MAAM,GACF,IAAI,CAACpB,EAAE,CAACkB,uBAAuB,CAACf,QAAQ,CAAC,GACzC,IAAI,CAACH,EAAE,CAACwB,wBAAwB,CAACrB,QAAQ,CAAC,CAC/C;IACH;IACA,OAAO,IAAI;EACb;AACF"}
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import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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import { Buffer, assert } from '@luma.gl/api';
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export default class WEBGLBuffer extends Buffer {
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this.gl.bindBuffer(GL.COPY_READ_BUFFER, this.handle);
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_invalidateDebugData() {
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function getWebGLUsage(usage) {
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//# sourceMappingURL=webgl-buffer.js.map
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{"version":3,"file":"webgl-buffer.js","names":["Buffer","assert","GL","DEBUG_DATA_LENGTH","WEBGLBuffer","constructor","device","props","arguments","length","undefined","_defineProperty","gl","gl2","handle","createBuffer","__SPECTOR_Metadata","data","target","getWebGLTarget","usage","webglUsage","getWebGLUsage","debugData","_initWithData","byteOffset","byteLength","_initWithByteLength","ArrayBuffer","isView","_getWriteTarget","bindBuffer","bufferData","bufferSubData","slice","bytesUsed","trackAllocatedMemory","Float32Array","destroy","destroyed","removeStats","trackDeallocatedMemory","deleteBuffer","write","srcOffset","isWebGL2","COPY_WRITE_BUFFER","assertWebGL2","offset","readAsync","Uint8Array","dstOffset","COPY_READ_BUFFER","getBufferSubData","_invalidateDebugData","_getReadTarget","INDEX","ELEMENT_ARRAY_BUFFER","VERTEX","ARRAY_BUFFER","UNIFORM","UNIFORM_BUFFER","STATIC_DRAW","DYNAMIC_DRAW"],"sources":["../../../../src/adapter/resources/webgl-buffer.ts"],"sourcesContent":["import type {BufferProps} from '@luma.gl/api';\nimport {Buffer, assert} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport WebGLDevice from '../webgl-device';\n\nconst DEBUG_DATA_LENGTH = 10;\n\n/** WebGL Buffer interface */\nexport default class WEBGLBuffer extends Buffer {\n readonly device: WebGLDevice;\n readonly gl: WebGLRenderingContext;\n readonly gl2: WebGL2RenderingContext | null;\n readonly handle: WebGLBuffer;\n readonly target: number;\n\n byteLength: number;\n bytesUsed: number;\n debugData: ArrayBuffer | null = null;\n\n webglUsage: number;\n\n // accessor: {};\n\n constructor(device: WebGLDevice, props: BufferProps = {}) {\n super(device, props);\n\n this.device = device;\n this.gl = this.device.gl;\n this.gl2 = this.device.gl2;\n\n const handle = typeof props === 'object' ? (props as BufferProps).handle : undefined;\n this.handle = handle || this.gl.createBuffer();\n // @ts-expect-error Add metadata for spector\n this.handle.__SPECTOR_Metadata = {...this.props, data: typeof this.props.data}; // {name: this.props.id};\n\n // In WebGL1, need to make sure we use GL.ELEMENT_ARRAY_BUFFER when initializing element buffers\n // otherwise buffer type will lock to generic (non-element) buffer\n // In WebGL2, we can use GL.COPY_READ_BUFFER which avoids locking the type here\n // @ts-expect-error Hack - Checking for subclass prop\n this.target = this.props.target || getWebGLTarget(this.props.usage);\n // @ts-expect-error Hack - Checking for subclass prop\n this.webglUsage = this.props.webglUsage || getWebGLUsage(this.props.usage);\n this.debugData = null;\n\n // Set data: (re)initializes the buffer\n if (props.data) {\n this._initWithData(props.data, props.byteOffset, props.byteLength);\n } else {\n this._initWithByteLength(props.byteLength || 0);\n }\n\n // Deprecated: Merge main props and accessor\n // this.accessor = {...props.accessor};\n\n // Object.seal(this);\n }\n\n // PRIVATE METHODS\n\n // Allocate a new buffer and initialize to contents of typed array\n _initWithData(data, byteOffset: number = 0, byteLength: number = data.byteLength + byteOffset): this {\n assert(ArrayBuffer.isView(data));\n\n const target = this._getWriteTarget();\n\n this.gl.bindBuffer(target, this.handle);\n this.gl.bufferData(target, byteLength, this.webglUsage);\n this.gl.bufferSubData(target, byteOffset, data);\n this.gl.bindBuffer(target, null);\n\n this.debugData = data.slice(0, DEBUG_DATA_LENGTH);\n this.bytesUsed = byteLength;\n this.byteLength = byteLength;\n this.trackAllocatedMemory(byteLength);\n\n return this;\n }\n\n // Allocate a GPU buffer of specified size.\n _initWithByteLength(byteLength: number): this {\n assert(byteLength >= 0);\n\n // Workaround needed for Safari (#291):\n // gl.bufferData with size equal to 0 crashes. Instead create zero sized array.\n let data = byteLength;\n if (byteLength === 0) {\n // @ts-expect-error\n data = new Float32Array(0);\n }\n\n const target = this._getWriteTarget();\n\n this.gl.bindBuffer(target, this.handle);\n this.gl.bufferData(target, data, this.webglUsage);\n this.gl.bindBuffer(target, null);\n\n this.debugData = null;\n this.bytesUsed = byteLength;\n this.byteLength = byteLength;\n\n return this;\n }\n\n override destroy(): void {\n if (!this.destroyed && this.handle) {\n this.removeStats();\n this.trackDeallocatedMemory();\n this.gl.deleteBuffer(this.handle);\n this.destroyed = true;\n // this.handle = null;\n }\n }\n\n override write(data: ArrayBufferView, byteOffset: number = 0): void {\n const srcOffset = 0;\n const byteLength = data.byteLength;\n\n // Create the buffer - binding it here for the first time locks the type\n // In WebGL2, use GL.COPY_WRITE_BUFFER to avoid locking the type\n const target = this.device.isWebGL2 ? GL.COPY_WRITE_BUFFER : this.target;\n this.gl.bindBuffer(target, this.handle);\n // WebGL2: subData supports additional srcOffset and length parameters\n if (srcOffset !== 0 || byteLength !== undefined) {\n this.device.assertWebGL2();\n\n // @ts-expect-error\n this.gl.bufferSubData(this.target, offset, data, srcOffset, byteLength);\n } else {\n this.gl.bufferSubData(target, byteOffset, data);\n }\n this.gl.bindBuffer(target, null);\n\n // TODO - update local `data` if offsets are right\n // this.debugData = data.slice(byteOffset, 40);\n }\n\n /** Read data from the buffer */\n override async readAsync(\n byteOffset: number = 0,\n byteLength?: number\n ): Promise<ArrayBuffer> {\n this.device.assertWebGL2();\n\n const data = new Uint8Array(byteLength);\n const dstOffset = 0;\n\n // Use GL.COPY_READ_BUFFER to avoid disturbing other targets and locking type\n this.gl.bindBuffer(GL.COPY_READ_BUFFER, this.handle);\n this.gl2.getBufferSubData(GL.COPY_READ_BUFFER, byteOffset, data, dstOffset, byteLength);\n this.gl.bindBuffer(GL.COPY_READ_BUFFER, null);\n\n // TODO - update local `data` if offsets are 0\n // this.debugData = null;\n\n return data;\n }\n\n // PROTECTED METHODS (INTENDED FOR USE BY OTHER FRAMEWORK CODE ONLY)\n\n _invalidateDebugData() {\n this.debugData = null;\n }\n\n _getWriteTarget() {\n return this.target;\n // return this.device.isWebGL2 ? GL.COPY_WRITE_BUFFER : this.target;\n }\n\n _getReadTarget() {\n return this.target;\n return this.device.isWebGL2 ? GL.COPY_READ_BUFFER : this.target;\n }\n}\n\n// static MAP_READ = 0x01;\n// static MAP_WRITE = 0x02;\n// static COPY_SRC = 0x0004;\n// static COPY_DST = 0x0008;\n// static INDEX = 0x0010;\n// static VERTEX = 0x0020;\n// static UNIFORM = 0x0040;\n// static STORAGE = 0x0080;\n// static INDIRECT = 0x0100;\n// static QUERY_RESOLVE = 0x0200;\n\nfunction getWebGLTarget(usage: number): GL {\n if (usage & Buffer.INDEX) {\n return GL.ELEMENT_ARRAY_BUFFER;\n }\n if (usage & Buffer.VERTEX) {\n return GL.ARRAY_BUFFER;\n }\n if (usage & Buffer.UNIFORM) {\n return GL.UNIFORM_BUFFER;\n }\n\n // gl.COPY_READ_BUFFER: Buffer for copying from one buffer object to another.\n // gl.COPY_WRITE_BUFFER: Buffer for copying from one buffer object to another.\n // gl.TRANSFORM_FEEDBACK_BUFFER: Buffer for transform feedback operations.\n // gl.PIXEL_PACK_BUFFER: Buffer used for pixel transfer operations.\n // gl.PIXEL_UNPACK_BUFFER: Buffer used for pixel transfer operations.\n\n // Binding a buffer for the first 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@@ -1,50 +0,0 @@
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1
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-
import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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2
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import GL from '@luma.gl/constants';
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3
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-
function cast(value) {
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4
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return value;
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5
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}
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6
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export default class CommandBuffer {
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7
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constructor() {
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8
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_defineProperty(this, "commands", []);
|
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9
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}
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10
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}
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11
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export function submitCommands(device) {
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12
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let commands = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];
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13
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for (const command of commands) {
|
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14
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switch (command.name) {
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15
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case 'copy-buffer-to-buffer':
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16
|
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_copyBufferToBuffer(device, command.options);
|
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17
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break;
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18
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case 'copy-buffer-to-texture':
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19
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-
_copyBufferToTexture(device, command.options);
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break;
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case 'copy-texture-to-buffer':
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22
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_copyTextureToBuffer(device, command.options);
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break;
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case 'copy-texture-to-texture':
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25
|
-
_copyTextureToTexture(device, command.options);
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break;
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}
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}
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}
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30
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-
function _copyBufferToBuffer(device, options) {
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31
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const source = cast(options.source);
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32
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const destination = cast(options.destination);
|
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const {
|
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34
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gl2
|
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35
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-
} = device;
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36
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-
if (gl2) {
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37
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-
var _options$sourceOffset, _options$destinationO;
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38
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gl2.bindBuffer(GL.COPY_READ_BUFFER, source.handle);
|
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39
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-
gl2.bindBuffer(GL.COPY_WRITE_BUFFER, destination.handle);
|
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40
|
-
gl2.copyBufferSubData(GL.COPY_READ_BUFFER, GL.COPY_WRITE_BUFFER, (_options$sourceOffset = options.sourceOffset) !== null && _options$sourceOffset !== void 0 ? _options$sourceOffset : 0, (_options$destinationO = options.destinationOffset) !== null && _options$destinationO !== void 0 ? _options$destinationO : 0, options.size);
|
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gl2.bindBuffer(GL.COPY_READ_BUFFER, null);
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gl2.bindBuffer(GL.COPY_WRITE_BUFFER, null);
|
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} else {
|
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44
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-
throw new Error('copyBufferToBuffer not implemented in WebGL1');
|
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45
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}
|
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46
|
-
}
|
|
47
|
-
function _copyBufferToTexture(device, options) {}
|
|
48
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-
function _copyTextureToBuffer(device, options) {}
|
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49
|
-
function _copyTextureToTexture(device, options) {}
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//# sourceMappingURL=webgl-command-buffer.js.map
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@@ -1 +0,0 @@
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1
|
-
{"version":3,"file":"webgl-command-buffer.js","names":["GL","cast","value","CommandBuffer","constructor","_defineProperty","submitCommands","device","commands","arguments","length","undefined","command","name","_copyBufferToBuffer","options","_copyBufferToTexture","_copyTextureToBuffer","_copyTextureToTexture","source","destination","gl2","_options$sourceOffset","_options$destinationO","bindBuffer","COPY_READ_BUFFER","handle","COPY_WRITE_BUFFER","copyBufferSubData","sourceOffset","destinationOffset","size","Error"],"sources":["../../../../src/adapter/resources/webgl-command-buffer.ts"],"sourcesContent":["import type {\n CopyBufferToBufferOptions,\n CopyBufferToTextureOptions,\n CopyTextureToBufferOptions,\n CopyTextureToTextureOptions\n} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport WebGLDevice from '../webgl-device';\nimport WEBGLBuffer from './webgl-buffer';\n\nfunction cast<T>(value: unknown): T {\n return value as T;\n}\n\ntype CopyBufferToBufferCommand = {\n name: 'copy-buffer-to-buffer';\n options: CopyBufferToBufferOptions;\n};\n\ntype CopyBufferToTextureCommand = {\n name: 'copy-buffer-to-texture';\n options: CopyBufferToTextureOptions;\n};\n\ntype CopyTextureToBufferCommand = {\n name: 'copy-texture-to-buffer';\n options: CopyTextureToBufferOptions;\n};\n\ntype CopyTextureToTextureCommand = {\n name: 'copy-texture-to-texture';\n options: CopyTextureToTextureOptions;\n};\n\ntype Command =\n | CopyBufferToBufferCommand\n | CopyBufferToTextureCommand\n | CopyTextureToBufferCommand\n | CopyTextureToTextureCommand;\n\nexport default class CommandBuffer {\n commands: Command[] = [];\n}\n\nexport function submitCommands(device: WebGLDevice, commands: Command[] = []) {\n for (const command of commands) {\n switch (command.name) {\n case 'copy-buffer-to-buffer':\n _copyBufferToBuffer(device, command.options);\n break;\n case 'copy-buffer-to-texture':\n _copyBufferToTexture(device, command.options);\n break;\n case 'copy-texture-to-buffer':\n _copyTextureToBuffer(device, command.options);\n break;\n case 'copy-texture-to-texture':\n _copyTextureToTexture(device, command.options);\n break;\n }\n }\n}\n\nfunction _copyBufferToBuffer(device: WebGLDevice, options: CopyBufferToBufferOptions): void {\n const source = cast<WEBGLBuffer>(options.source);\n const destination = cast<WEBGLBuffer>(options.destination);\n\n const {gl2} = device;\n if (gl2) {\n // In WebGL2 we can perform the copy on the GPU\n // Use GL.COPY_READ_BUFFER+GL.COPY_WRITE_BUFFER avoid disturbing other targets and locking type\n gl2.bindBuffer(GL.COPY_READ_BUFFER, source.handle);\n gl2.bindBuffer(GL.COPY_WRITE_BUFFER, destination.handle);\n gl2.copyBufferSubData(\n GL.COPY_READ_BUFFER,\n GL.COPY_WRITE_BUFFER,\n options.sourceOffset ?? 0,\n options.destinationOffset ?? 0,\n options.size\n );\n gl2.bindBuffer(GL.COPY_READ_BUFFER, null);\n gl2.bindBuffer(GL.COPY_WRITE_BUFFER, null);\n } else {\n // TODO - in WebGL1 we would have to read back to CPU\n // read / write buffer from / to CPU\n throw new Error('copyBufferToBuffer not implemented in WebGL1');\n }\n}\n\nfunction _copyBufferToTexture(device: WebGLDevice, options: CopyBufferToTextureOptions): void {}\n\nfunction _copyTextureToBuffer(device: WebGLDevice, options: CopyTextureToBufferOptions): void {}\n\nfunction _copyTextureToTexture(device: WebGLDevice, options: CopyTextureToTextureOptions): void {}\n"],"mappings":";AAMA,OAAOA,EAAE,MAAM,oBAAoB;AAInC,SAASC,IAAIA,CAAIC,KAAc,EAAK;EAClC,OAAOA,KAAK;AACd;AA4BA,eAAe,MAAMC,aAAa,CAAC;EAAAC,YAAA;IAAAC,eAAA,mBACX,EAAE;EAAA;AAC1B;AAEA,OAAO,SAASC,cAAcA,CAACC,MAAmB,EAA4B;EAAA,IAA1BC,QAAmB,GAAAC,SAAA,CAAAC,MAAA,QAAAD,SAAA,QAAAE,SAAA,GAAAF,SAAA,MAAG,EAAE;EAC1E,KAAK,MAAMG,OAAO,IAAIJ,QAAQ,EAAE;IAC9B,QAAQI,OAAO,CAACC,IAAI;MAClB,KAAK,uBAAuB;QAC1BC,mBAAmB,CAACP,MAAM,EAAEK,OAAO,CAACG,OAAO,CAAC;QAC5C;MACF,KAAK,wBAAwB;QAC3BC,oBAAoB,CAACT,MAAM,EAAEK,OAAO,CAACG,OAAO,CAAC;QAC7C;MACF,KAAK,wBAAwB;QAC3BE,oBAAoB,CAACV,MAAM,EAAEK,OAAO,CAACG,OAAO,CAAC;QAC7C;MACF,KAAK,yBAAyB;QAC5BG,qBAAqB,CAACX,MAAM,EAAEK,OAAO,CAACG,OAAO,CAAC;QAC9C;IAAM;EAEZ;AACF;AAEA,SAASD,mBAAmBA,CAACP,MAAmB,EAAEQ,OAAkC,EAAQ;EAC1F,MAAMI,MAAM,GAAGlB,IAAI,CAAcc,OAAO,CAACI,MAAM,CAAC;EAChD,MAAMC,WAAW,GAAGnB,IAAI,CAAcc,OAAO,CAACK,WAAW,CAAC;EAE1D,MAAM;IAACC;EAAG,CAAC,GAAGd,MAAM;EACpB,IAAIc,GAAG,EAAE;IAAA,IAAAC,qBAAA,EAAAC,qBAAA;IAGPF,GAAG,CAACG,UAAU,CAACxB,EAAE,CAACyB,gBAAgB,EAAEN,MAAM,CAACO,MAAM,CAAC;IAClDL,GAAG,CAACG,UAAU,CAACxB,EAAE,CAAC2B,iBAAiB,EAAEP,WAAW,CAACM,MAAM,CAAC;IACxDL,GAAG,CAACO,iBAAiB,CACnB5B,EAAE,CAACyB,gBAAgB,EACnBzB,EAAE,CAAC2B,iBAAiB,GAAAL,qBAAA,GACpBP,OAAO,CAACc,YAAY,cAAAP,qBAAA,cAAAA,qBAAA,GAAI,CAAC,GAAAC,qBAAA,GACzBR,OAAO,CAACe,iBAAiB,cAAAP,qBAAA,cAAAA,qBAAA,GAAI,CAAC,EAC9BR,OAAO,CAACgB,IAAI,CACb;IACDV,GAAG,CAACG,UAAU,CAACxB,EAAE,CAACyB,gBAAgB,EAAE,IAAI,CAAC;IACzCJ,GAAG,CAACG,UAAU,CAACxB,EAAE,CAAC2B,iBAAiB,EAAE,IAAI,CAAC;EAC5C,CAAC,MAAM;IAGL,MAAM,IAAIK,KAAK,CAAC,8CAA8C,CAAC;EACjE;AACF;AAEA,SAAShB,oBAAoBA,CAACT,MAAmB,EAAEQ,OAAmC,EAAQ,CAAC;AAE/F,SAASE,oBAAoBA,CAACV,MAAmB,EAAEQ,OAAmC,EAAQ,CAAC;AAE/F,SAASG,qBAAqBA,CAACX,MAAmB,EAAEQ,OAAoC,EAAQ,CAAC"}
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