@luma.gl/shaders 0.0.0-stage → 10.0.0-alpha.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (699) hide show
  1. package/LICENSE +38 -0
  2. package/README.md +25 -2
  3. package/dist/dist.dev.js +19880 -0
  4. package/dist/dist.min.js +12192 -0
  5. package/dist/glsl.cjs +33 -0
  6. package/dist/glsl.cjs.map +6 -0
  7. package/dist/glsl.d.ts +6 -0
  8. package/dist/glsl.d.ts.map +1 -0
  9. package/dist/glsl.js +7 -0
  10. package/dist/glsl.js.map +1 -0
  11. package/dist/index.cjs +243 -0
  12. package/dist/index.cjs.map +6 -0
  13. package/dist/index.d.ts +91 -0
  14. package/dist/index.d.ts.map +1 -0
  15. package/dist/index.js +65 -0
  16. package/dist/index.js.map +1 -0
  17. package/dist/lib/color/normalize-byte-colors.cjs +50 -0
  18. package/dist/lib/color/normalize-byte-colors.d.ts +23 -0
  19. package/dist/lib/color/normalize-byte-colors.d.ts.map +1 -0
  20. package/dist/lib/color/normalize-byte-colors.js +42 -0
  21. package/dist/lib/color/normalize-byte-colors.js.map +1 -0
  22. package/dist/lib/filters/prop-types.cjs +90 -0
  23. package/dist/lib/filters/prop-types.d.ts +44 -0
  24. package/dist/lib/filters/prop-types.d.ts.map +1 -0
  25. package/dist/lib/filters/prop-types.js +96 -0
  26. package/dist/lib/filters/prop-types.js.map +1 -0
  27. package/dist/lib/glsl-shader-assembler.cjs +50 -0
  28. package/dist/lib/glsl-shader-assembler.d.ts +19 -0
  29. package/dist/lib/glsl-shader-assembler.d.ts.map +1 -0
  30. package/dist/lib/glsl-shader-assembler.js +29 -0
  31. package/dist/lib/glsl-shader-assembler.js.map +1 -0
  32. package/dist/lib/glsl-utils/get-shader-info.cjs +52 -0
  33. package/dist/lib/glsl-utils/get-shader-info.d.ts +9 -0
  34. package/dist/lib/glsl-utils/get-shader-info.d.ts.map +1 -0
  35. package/dist/lib/glsl-utils/get-shader-info.js +33 -0
  36. package/dist/lib/glsl-utils/get-shader-info.js.map +1 -0
  37. package/dist/lib/glsl-utils/shader-utils.cjs +126 -0
  38. package/dist/lib/glsl-utils/shader-utils.d.ts +23 -0
  39. package/dist/lib/glsl-utils/shader-utils.d.ts.map +1 -0
  40. package/dist/lib/glsl-utils/shader-utils.js +92 -0
  41. package/dist/lib/glsl-utils/shader-utils.js.map +1 -0
  42. package/dist/lib/preprocessor/preprocessor.cjs +128 -0
  43. package/dist/lib/preprocessor/preprocessor.d.ts +15 -0
  44. package/dist/lib/preprocessor/preprocessor.d.ts.map +1 -0
  45. package/dist/lib/preprocessor/preprocessor.js +120 -0
  46. package/dist/lib/preprocessor/preprocessor.js.map +1 -0
  47. package/dist/lib/shader-assembler-base.cjs +132 -0
  48. package/dist/lib/shader-assembler-base.d.ts +51 -0
  49. package/dist/lib/shader-assembler-base.d.ts.map +1 -0
  50. package/dist/lib/shader-assembler-base.js +127 -0
  51. package/dist/lib/shader-assembler-base.js.map +1 -0
  52. package/dist/lib/shader-assembler.cjs +33 -0
  53. package/dist/lib/shader-assembler.d.ts +4 -0
  54. package/dist/lib/shader-assembler.d.ts.map +1 -0
  55. package/dist/lib/shader-assembler.js +7 -0
  56. package/dist/lib/shader-assembler.js.map +1 -0
  57. package/dist/lib/shader-assembly/assemble-glsl-shaders.cjs +181 -0
  58. package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts +70 -0
  59. package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts.map +1 -0
  60. package/dist/lib/shader-assembly/assemble-glsl-shaders.js +208 -0
  61. package/dist/lib/shader-assembly/assemble-glsl-shaders.js.map +1 -0
  62. package/dist/lib/shader-assembly/assemble-shaders.cjs +42 -0
  63. package/dist/lib/shader-assembly/assemble-shaders.d.ts +10 -0
  64. package/dist/lib/shader-assembly/assemble-shaders.d.ts.map +1 -0
  65. package/dist/lib/shader-assembly/assemble-shaders.js +10 -0
  66. package/dist/lib/shader-assembly/assemble-shaders.js.map +1 -0
  67. package/dist/lib/shader-assembly/assemble-wgsl-shaders.cjs +498 -0
  68. package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts +70 -0
  69. package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts.map +1 -0
  70. package/dist/lib/shader-assembly/assemble-wgsl-shaders.js +480 -0
  71. package/dist/lib/shader-assembly/assemble-wgsl-shaders.js.map +1 -0
  72. package/dist/lib/shader-assembly/platform-defines.cjs +79 -0
  73. package/dist/lib/shader-assembly/platform-defines.d.ts +4 -0
  74. package/dist/lib/shader-assembly/platform-defines.d.ts.map +1 -0
  75. package/dist/lib/shader-assembly/platform-defines.js +52 -0
  76. package/dist/lib/shader-assembly/platform-defines.js.map +1 -0
  77. package/dist/lib/shader-assembly/platform-info.cjs +15 -0
  78. package/dist/lib/shader-assembly/platform-info.d.ts +20 -0
  79. package/dist/lib/shader-assembly/platform-info.d.ts.map +1 -0
  80. package/dist/lib/shader-assembly/platform-info.js +5 -0
  81. package/dist/lib/shader-assembly/platform-info.js.map +1 -0
  82. package/dist/lib/shader-assembly/shader-assembly-shared.cjs +96 -0
  83. package/dist/lib/shader-assembly/shader-assembly-shared.d.ts +16 -0
  84. package/dist/lib/shader-assembly/shader-assembly-shared.d.ts.map +1 -0
  85. package/dist/lib/shader-assembly/shader-assembly-shared.js +79 -0
  86. package/dist/lib/shader-assembly/shader-assembly-shared.js.map +1 -0
  87. package/dist/lib/shader-assembly/shader-assembly-types.cjs +15 -0
  88. package/dist/lib/shader-assembly/shader-assembly-types.d.ts +132 -0
  89. package/dist/lib/shader-assembly/shader-assembly-types.d.ts.map +1 -0
  90. package/dist/lib/shader-assembly/shader-assembly-types.js +5 -0
  91. package/dist/lib/shader-assembly/shader-assembly-types.js.map +1 -0
  92. package/dist/lib/shader-assembly/shader-injection-targets.cjs +103 -0
  93. package/dist/lib/shader-assembly/shader-injection-targets.d.ts +46 -0
  94. package/dist/lib/shader-assembly/shader-injection-targets.d.ts.map +1 -0
  95. package/dist/lib/shader-assembly/shader-injection-targets.js +83 -0
  96. package/dist/lib/shader-assembly/shader-injection-targets.js.map +1 -0
  97. package/dist/lib/shader-assembly/shader-injections.cjs +204 -0
  98. package/dist/lib/shader-assembly/shader-injections.d.ts +49 -0
  99. package/dist/lib/shader-assembly/shader-injections.d.ts.map +1 -0
  100. package/dist/lib/shader-assembly/shader-injections.js +207 -0
  101. package/dist/lib/shader-assembly/shader-injections.js.map +1 -0
  102. package/dist/lib/shader-assembly/shader-plugin-varyings.cjs +434 -0
  103. package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts +15 -0
  104. package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts.map +1 -0
  105. package/dist/lib/shader-assembly/shader-plugin-varyings.js +438 -0
  106. package/dist/lib/shader-assembly/shader-plugin-varyings.js.map +1 -0
  107. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.cjs +254 -0
  108. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts +12 -0
  109. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts.map +1 -0
  110. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js +237 -0
  111. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js.map +1 -0
  112. package/dist/lib/shader-assembly/wgsl-binding-debug.cjs +166 -0
  113. package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts +37 -0
  114. package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts.map +1 -0
  115. package/dist/lib/shader-assembly/wgsl-binding-debug.js +144 -0
  116. package/dist/lib/shader-assembly/wgsl-binding-debug.js.map +1 -0
  117. package/dist/lib/shader-assembly/wgsl-binding-scan.cjs +184 -0
  118. package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts +19 -0
  119. package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts.map +1 -0
  120. package/dist/lib/shader-assembly/wgsl-binding-scan.js +151 -0
  121. package/dist/lib/shader-assembly/wgsl-binding-scan.js.map +1 -0
  122. package/dist/lib/shader-assembly/wgsl-injection-target-names.cjs +163 -0
  123. package/dist/lib/shader-assembly/wgsl-injection-target-names.d.ts +8 -0
  124. package/dist/lib/shader-assembly/wgsl-injection-target-names.d.ts.map +1 -0
  125. package/dist/lib/shader-assembly/wgsl-injection-target-names.js +145 -0
  126. package/dist/lib/shader-assembly/wgsl-injection-target-names.js.map +1 -0
  127. package/dist/lib/shader-assembly/wgsl-interface-scan.cjs +502 -0
  128. package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts +14 -0
  129. package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts.map +1 -0
  130. package/dist/lib/shader-assembly/wgsl-interface-scan.js +498 -0
  131. package/dist/lib/shader-assembly/wgsl-interface-scan.js.map +1 -0
  132. package/dist/lib/shader-generator/generate-shader.cjs +36 -0
  133. package/dist/lib/shader-generator/generate-shader.d.ts +8 -0
  134. package/dist/lib/shader-generator/generate-shader.d.ts.map +1 -0
  135. package/dist/lib/shader-generator/generate-shader.js +15 -0
  136. package/dist/lib/shader-generator/generate-shader.js.map +1 -0
  137. package/dist/lib/shader-generator/glsl/generate-glsl.cjs +94 -0
  138. package/dist/lib/shader-generator/glsl/generate-glsl.d.ts +7 -0
  139. package/dist/lib/shader-generator/glsl/generate-glsl.d.ts.map +1 -0
  140. package/dist/lib/shader-generator/glsl/generate-glsl.js +79 -0
  141. package/dist/lib/shader-generator/glsl/generate-glsl.js.map +1 -0
  142. package/dist/lib/shader-generator/utils/capitalize.cjs +29 -0
  143. package/dist/lib/shader-generator/utils/capitalize.d.ts +7 -0
  144. package/dist/lib/shader-generator/utils/capitalize.d.ts.map +1 -0
  145. package/dist/lib/shader-generator/utils/capitalize.js +12 -0
  146. package/dist/lib/shader-generator/utils/capitalize.js.map +1 -0
  147. package/dist/lib/shader-generator/wgsl/generate-wgsl.cjs +46 -0
  148. package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts +7 -0
  149. package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts.map +1 -0
  150. package/dist/lib/shader-generator/wgsl/generate-wgsl.js +23 -0
  151. package/dist/lib/shader-generator/wgsl/generate-wgsl.js.map +1 -0
  152. package/dist/lib/shader-module/composite-shader-pass.cjs +15 -0
  153. package/dist/lib/shader-module/composite-shader-pass.d.ts +41 -0
  154. package/dist/lib/shader-module/composite-shader-pass.d.ts.map +1 -0
  155. package/dist/lib/shader-module/composite-shader-pass.js +5 -0
  156. package/dist/lib/shader-module/composite-shader-pass.js.map +1 -0
  157. package/dist/lib/shader-module/shader-module-dependencies.cjs +83 -0
  158. package/dist/lib/shader-module/shader-module-dependencies.d.ts +39 -0
  159. package/dist/lib/shader-module/shader-module-dependencies.d.ts.map +1 -0
  160. package/dist/lib/shader-module/shader-module-dependencies.js +103 -0
  161. package/dist/lib/shader-module/shader-module-dependencies.js.map +1 -0
  162. package/dist/lib/shader-module/shader-module-uniform-layout.cjs +224 -0
  163. package/dist/lib/shader-module/shader-module-uniform-layout.d.ts +91 -0
  164. package/dist/lib/shader-module/shader-module-uniform-layout.d.ts.map +1 -0
  165. package/dist/lib/shader-module/shader-module-uniform-layout.js +253 -0
  166. package/dist/lib/shader-module/shader-module-uniform-layout.js.map +1 -0
  167. package/dist/lib/shader-module/shader-module.cjs +99 -0
  168. package/dist/lib/shader-module/shader-module.d.ts +94 -0
  169. package/dist/lib/shader-module/shader-module.d.ts.map +1 -0
  170. package/dist/lib/shader-module/shader-module.js +101 -0
  171. package/dist/lib/shader-module/shader-module.js.map +1 -0
  172. package/dist/lib/shader-module/shader-pass.cjs +15 -0
  173. package/dist/lib/shader-module/shader-pass.d.ts +48 -0
  174. package/dist/lib/shader-module/shader-pass.d.ts.map +1 -0
  175. package/dist/lib/shader-module/shader-pass.js +5 -0
  176. package/dist/lib/shader-module/shader-pass.js.map +1 -0
  177. package/dist/lib/shader-plugin.cjs +156 -0
  178. package/dist/lib/shader-plugin.d.ts +61 -0
  179. package/dist/lib/shader-plugin.d.ts.map +1 -0
  180. package/dist/lib/shader-plugin.js +147 -0
  181. package/dist/lib/shader-plugin.js.map +1 -0
  182. package/dist/lib/shader-transpiler/shader-transpiler.cjs +15 -0
  183. package/dist/lib/shader-transpiler/shader-transpiler.d.ts +27 -0
  184. package/dist/lib/shader-transpiler/shader-transpiler.d.ts.map +1 -0
  185. package/dist/lib/shader-transpiler/shader-transpiler.js +5 -0
  186. package/dist/lib/shader-transpiler/shader-transpiler.js.map +1 -0
  187. package/dist/lib/shader-transpiler/transpile-glsl-shader.cjs +71 -0
  188. package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts +9 -0
  189. package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts.map +1 -0
  190. package/dist/lib/shader-transpiler/transpile-glsl-shader.js +69 -0
  191. package/dist/lib/shader-transpiler/transpile-glsl-shader.js.map +1 -0
  192. package/dist/lib/utils/assert.cjs +34 -0
  193. package/dist/lib/utils/assert.d.ts +2 -0
  194. package/dist/lib/utils/assert.d.ts.map +1 -0
  195. package/dist/lib/utils/assert.js +13 -0
  196. package/dist/lib/utils/assert.js.map +1 -0
  197. package/dist/lib/utils/uniform-types.cjs +15 -0
  198. package/dist/lib/utils/uniform-types.d.ts +18 -0
  199. package/dist/lib/utils/uniform-types.d.ts.map +1 -0
  200. package/dist/lib/utils/uniform-types.js +5 -0
  201. package/dist/lib/utils/uniform-types.js.map +1 -0
  202. package/dist/lib/wgsl-shader-assembler.cjs +99 -0
  203. package/dist/lib/wgsl-shader-assembler.d.ts +34 -0
  204. package/dist/lib/wgsl-shader-assembler.d.ts.map +1 -0
  205. package/dist/lib/wgsl-shader-assembler.js +84 -0
  206. package/dist/lib/wgsl-shader-assembler.js.map +1 -0
  207. package/dist/module-injectors.cjs +59 -0
  208. package/dist/module-injectors.d.ts +3 -0
  209. package/dist/module-injectors.d.ts.map +1 -0
  210. package/dist/module-injectors.js +31 -0
  211. package/dist/module-injectors.js.map +1 -0
  212. package/dist/modules/color/float-colors.cjs +275 -0
  213. package/dist/modules/color/float-colors.d.ts +132 -0
  214. package/dist/modules/color/float-colors.d.ts.map +1 -0
  215. package/dist/modules/color/float-colors.js +248 -0
  216. package/dist/modules/color/float-colors.js.map +1 -0
  217. package/dist/modules/engine/clip/clip.cjs +142 -0
  218. package/dist/modules/engine/clip/clip.d.ts +12 -0
  219. package/dist/modules/engine/clip/clip.d.ts.map +1 -0
  220. package/dist/modules/engine/clip/clip.js +119 -0
  221. package/dist/modules/engine/clip/clip.js.map +1 -0
  222. package/dist/modules/engine/filter/filter.cjs +103 -0
  223. package/dist/modules/engine/filter/filter.d.ts +12 -0
  224. package/dist/modules/engine/filter/filter.d.ts.map +1 -0
  225. package/dist/modules/engine/filter/filter.js +80 -0
  226. package/dist/modules/engine/filter/filter.js.map +1 -0
  227. package/dist/modules/engine/geometry/geometry.cjs +63 -0
  228. package/dist/modules/engine/geometry/geometry.d.ts +9 -0
  229. package/dist/modules/engine/geometry/geometry.d.ts.map +1 -0
  230. package/dist/modules/engine/geometry/geometry.js +42 -0
  231. package/dist/modules/engine/geometry/geometry.js.map +1 -0
  232. package/dist/modules/engine/gpu-animation/gpu-animation.cjs +255 -0
  233. package/dist/modules/engine/gpu-animation/gpu-animation.d.ts +34 -0
  234. package/dist/modules/engine/gpu-animation/gpu-animation.d.ts.map +1 -0
  235. package/dist/modules/engine/gpu-animation/gpu-animation.js +228 -0
  236. package/dist/modules/engine/gpu-animation/gpu-animation.js.map +1 -0
  237. package/dist/modules/engine/picking/picking.cjs +210 -0
  238. package/dist/modules/engine/picking/picking.d.ts +77 -0
  239. package/dist/modules/engine/picking/picking.d.ts.map +1 -0
  240. package/dist/modules/engine/picking/picking.js +198 -0
  241. package/dist/modules/engine/picking/picking.js.map +1 -0
  242. package/dist/modules/engine/project/project.cjs +138 -0
  243. package/dist/modules/engine/project/project.d.ts +39 -0
  244. package/dist/modules/engine/project/project.d.ts.map +1 -0
  245. package/dist/modules/engine/project/project.js +129 -0
  246. package/dist/modules/engine/project/project.js.map +1 -0
  247. package/dist/modules/engine/skin/skin.cjs +212 -0
  248. package/dist/modules/engine/skin/skin.d.ts +52 -0
  249. package/dist/modules/engine/skin/skin.d.ts.map +1 -0
  250. package/dist/modules/engine/skin/skin.js +179 -0
  251. package/dist/modules/engine/skin/skin.js.map +1 -0
  252. package/dist/modules/engine/transform/transform.cjs +72 -0
  253. package/dist/modules/engine/transform/transform.d.ts +6 -0
  254. package/dist/modules/engine/transform/transform.d.ts.map +1 -0
  255. package/dist/modules/engine/transform/transform.js +49 -0
  256. package/dist/modules/engine/transform/transform.js.map +1 -0
  257. package/dist/modules/geometry/path-dash/path-dash.cjs +93 -0
  258. package/dist/modules/geometry/path-dash/path-dash.d.ts +10 -0
  259. package/dist/modules/geometry/path-dash/path-dash.d.ts.map +1 -0
  260. package/dist/modules/geometry/path-dash/path-dash.js +66 -0
  261. package/dist/modules/geometry/path-dash/path-dash.js.map +1 -0
  262. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.cjs +117 -0
  263. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts +3 -0
  264. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts.map +1 -0
  265. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js +87 -0
  266. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js.map +1 -0
  267. package/dist/modules/geometry/pattern-fill/pattern-fill.cjs +64 -0
  268. package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts +14 -0
  269. package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts.map +1 -0
  270. package/dist/modules/geometry/pattern-fill/pattern-fill.js +43 -0
  271. package/dist/modules/geometry/pattern-fill/pattern-fill.js.map +1 -0
  272. package/dist/modules/geometry/point-glow/point-glow.cjs +104 -0
  273. package/dist/modules/geometry/point-glow/point-glow.d.ts +11 -0
  274. package/dist/modules/geometry/point-glow/point-glow.d.ts.map +1 -0
  275. package/dist/modules/geometry/point-glow/point-glow.js +77 -0
  276. package/dist/modules/geometry/point-glow/point-glow.js.map +1 -0
  277. package/dist/modules/geometry/precipitation/precipitation.cjs +122 -0
  278. package/dist/modules/geometry/precipitation/precipitation.d.ts +40 -0
  279. package/dist/modules/geometry/precipitation/precipitation.d.ts.map +1 -0
  280. package/dist/modules/geometry/precipitation/precipitation.js +95 -0
  281. package/dist/modules/geometry/precipitation/precipitation.js.map +1 -0
  282. package/dist/modules/geometry/sketch-stroke/sketch-stroke.cjs +158 -0
  283. package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts +60 -0
  284. package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts.map +1 -0
  285. package/dist/modules/geometry/sketch-stroke/sketch-stroke.js +137 -0
  286. package/dist/modules/geometry/sketch-stroke/sketch-stroke.js.map +1 -0
  287. package/dist/modules/geospatial/dggs/dggs-wgsl.cjs +2304 -0
  288. package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts +3 -0
  289. package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts.map +1 -0
  290. package/dist/modules/geospatial/dggs/dggs-wgsl.js +2283 -0
  291. package/dist/modules/geospatial/dggs/dggs-wgsl.js.map +1 -0
  292. package/dist/modules/geospatial/dggs/dggs.cjs +31 -0
  293. package/dist/modules/geospatial/dggs/dggs.d.ts +6 -0
  294. package/dist/modules/geospatial/dggs/dggs.d.ts.map +1 -0
  295. package/dist/modules/geospatial/dggs/dggs.js +10 -0
  296. package/dist/modules/geospatial/dggs/dggs.js.map +1 -0
  297. package/dist/modules/lighting/area-lighting/area-light-types.cjs +68 -0
  298. package/dist/modules/lighting/area-lighting/area-light-types.d.ts +34 -0
  299. package/dist/modules/lighting/area-lighting/area-light-types.d.ts.map +1 -0
  300. package/dist/modules/lighting/area-lighting/area-light-types.js +40 -0
  301. package/dist/modules/lighting/area-lighting/area-light-types.js.map +1 -0
  302. package/dist/modules/lighting/area-lighting/area-lighting-shaders.cjs +101 -0
  303. package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts +3 -0
  304. package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts.map +1 -0
  305. package/dist/modules/lighting/area-lighting/area-lighting-shaders.js +71 -0
  306. package/dist/modules/lighting/area-lighting/area-lighting-shaders.js.map +1 -0
  307. package/dist/modules/lighting/area-lighting/area-lighting.cjs +62 -0
  308. package/dist/modules/lighting/area-lighting/area-lighting.d.ts +89 -0
  309. package/dist/modules/lighting/area-lighting/area-lighting.d.ts.map +1 -0
  310. package/dist/modules/lighting/area-lighting/area-lighting.js +41 -0
  311. package/dist/modules/lighting/area-lighting/area-lighting.js.map +1 -0
  312. package/dist/modules/lighting/area-lighting/ltc-shaders.cjs +192 -0
  313. package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts +3 -0
  314. package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts.map +1 -0
  315. package/dist/modules/lighting/area-lighting/ltc-shaders.js +162 -0
  316. package/dist/modules/lighting/area-lighting/ltc-shaders.js.map +1 -0
  317. package/dist/modules/lighting/atmosphere/atmosphere.cjs +253 -0
  318. package/dist/modules/lighting/atmosphere/atmosphere.d.ts +45 -0
  319. package/dist/modules/lighting/atmosphere/atmosphere.d.ts.map +1 -0
  320. package/dist/modules/lighting/atmosphere/atmosphere.js +228 -0
  321. package/dist/modules/lighting/atmosphere/atmosphere.js.map +1 -0
  322. package/dist/modules/lighting/clouds/clouds.cjs +216 -0
  323. package/dist/modules/lighting/clouds/clouds.d.ts +58 -0
  324. package/dist/modules/lighting/clouds/clouds.d.ts.map +1 -0
  325. package/dist/modules/lighting/clouds/clouds.js +192 -0
  326. package/dist/modules/lighting/clouds/clouds.js.map +1 -0
  327. package/dist/modules/lighting/firefly/firefly.cjs +74 -0
  328. package/dist/modules/lighting/firefly/firefly.d.ts +36 -0
  329. package/dist/modules/lighting/firefly/firefly.d.ts.map +1 -0
  330. package/dist/modules/lighting/firefly/firefly.js +53 -0
  331. package/dist/modules/lighting/firefly/firefly.js.map +1 -0
  332. package/dist/modules/lighting/globe-clouds/globe-clouds.cjs +143 -0
  333. package/dist/modules/lighting/globe-clouds/globe-clouds.d.ts +53 -0
  334. package/dist/modules/lighting/globe-clouds/globe-clouds.d.ts.map +1 -0
  335. package/dist/modules/lighting/globe-clouds/globe-clouds.js +119 -0
  336. package/dist/modules/lighting/globe-clouds/globe-clouds.js.map +1 -0
  337. package/dist/modules/lighting/gouraud-material/gouraud-material.cjs +61 -0
  338. package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts +12 -0
  339. package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts.map +1 -0
  340. package/dist/modules/lighting/gouraud-material/gouraud-material.js +40 -0
  341. package/dist/modules/lighting/gouraud-material/gouraud-material.js.map +1 -0
  342. package/dist/modules/lighting/height-fog/height-fog-functions.cjs +139 -0
  343. package/dist/modules/lighting/height-fog/height-fog-functions.d.ts +14 -0
  344. package/dist/modules/lighting/height-fog/height-fog-functions.d.ts.map +1 -0
  345. package/dist/modules/lighting/height-fog/height-fog-functions.js +114 -0
  346. package/dist/modules/lighting/height-fog/height-fog-functions.js.map +1 -0
  347. package/dist/modules/lighting/height-fog/height-fog.cjs +104 -0
  348. package/dist/modules/lighting/height-fog/height-fog.d.ts +60 -0
  349. package/dist/modules/lighting/height-fog/height-fog.d.ts.map +1 -0
  350. package/dist/modules/lighting/height-fog/height-fog.js +77 -0
  351. package/dist/modules/lighting/height-fog/height-fog.js.map +1 -0
  352. package/dist/modules/lighting/ibl/ibl.cjs +63 -0
  353. package/dist/modules/lighting/ibl/ibl.d.ts +25 -0
  354. package/dist/modules/lighting/ibl/ibl.d.ts.map +1 -0
  355. package/dist/modules/lighting/ibl/ibl.js +33 -0
  356. package/dist/modules/lighting/ibl/ibl.js.map +1 -0
  357. package/dist/modules/lighting/lambert-material/lambert-material.cjs +54 -0
  358. package/dist/modules/lighting/lambert-material/lambert-material.d.ts +10 -0
  359. package/dist/modules/lighting/lambert-material/lambert-material.d.ts.map +1 -0
  360. package/dist/modules/lighting/lambert-material/lambert-material.js +33 -0
  361. package/dist/modules/lighting/lambert-material/lambert-material.js.map +1 -0
  362. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.cjs +88 -0
  363. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.d.ts +3 -0
  364. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.d.ts.map +1 -0
  365. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.js +60 -0
  366. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.js.map +1 -0
  367. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.cjs +97 -0
  368. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.d.ts +2 -0
  369. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.d.ts.map +1 -0
  370. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.js +73 -0
  371. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.js.map +1 -0
  372. package/dist/modules/lighting/lights/lighting-glsl.cjs +116 -0
  373. package/dist/modules/lighting/lights/lighting-glsl.d.ts +2 -0
  374. package/dist/modules/lighting/lights/lighting-glsl.d.ts.map +1 -0
  375. package/dist/modules/lighting/lights/lighting-glsl.js +92 -0
  376. package/dist/modules/lighting/lights/lighting-glsl.js.map +1 -0
  377. package/dist/modules/lighting/lights/lighting-wgsl.cjs +115 -0
  378. package/dist/modules/lighting/lights/lighting-wgsl.d.ts +2 -0
  379. package/dist/modules/lighting/lights/lighting-wgsl.d.ts.map +1 -0
  380. package/dist/modules/lighting/lights/lighting-wgsl.js +91 -0
  381. package/dist/modules/lighting/lights/lighting-wgsl.js.map +1 -0
  382. package/dist/modules/lighting/lights/lighting.cjs +210 -0
  383. package/dist/modules/lighting/lights/lighting.d.ts +163 -0
  384. package/dist/modules/lighting/lights/lighting.d.ts.map +1 -0
  385. package/dist/modules/lighting/lights/lighting.js +208 -0
  386. package/dist/modules/lighting/lights/lighting.js.map +1 -0
  387. package/dist/modules/lighting/no-material/dirlight.cjs +112 -0
  388. package/dist/modules/lighting/no-material/dirlight.d.ts +33 -0
  389. package/dist/modules/lighting/no-material/dirlight.d.ts.map +1 -0
  390. package/dist/modules/lighting/no-material/dirlight.js +86 -0
  391. package/dist/modules/lighting/no-material/dirlight.js.map +1 -0
  392. package/dist/modules/lighting/pbr-material/pbr-material-glsl.cjs +1767 -0
  393. package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts +3 -0
  394. package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts.map +1 -0
  395. package/dist/modules/lighting/pbr-material/pbr-material-glsl.js +1745 -0
  396. package/dist/modules/lighting/pbr-material/pbr-material-glsl.js.map +1 -0
  397. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.cjs +2062 -0
  398. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts +3 -0
  399. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts.map +1 -0
  400. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.js +2040 -0
  401. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.js.map +1 -0
  402. package/dist/modules/lighting/pbr-material/pbr-material.cjs +315 -0
  403. package/dist/modules/lighting/pbr-material/pbr-material.d.ts +516 -0
  404. package/dist/modules/lighting/pbr-material/pbr-material.d.ts.map +1 -0
  405. package/dist/modules/lighting/pbr-material/pbr-material.js +292 -0
  406. package/dist/modules/lighting/pbr-material/pbr-material.js.map +1 -0
  407. package/dist/modules/lighting/pbr-material/pbr-projection.cjs +63 -0
  408. package/dist/modules/lighting/pbr-material/pbr-projection.d.ts +10 -0
  409. package/dist/modules/lighting/pbr-material/pbr-projection.d.ts.map +1 -0
  410. package/dist/modules/lighting/pbr-material/pbr-projection.js +37 -0
  411. package/dist/modules/lighting/pbr-material/pbr-projection.js.map +1 -0
  412. package/dist/modules/lighting/pbr-material/pbr-scene.cjs +109 -0
  413. package/dist/modules/lighting/pbr-material/pbr-scene.d.ts +52 -0
  414. package/dist/modules/lighting/pbr-material/pbr-scene.d.ts.map +1 -0
  415. package/dist/modules/lighting/pbr-material/pbr-scene.js +83 -0
  416. package/dist/modules/lighting/pbr-material/pbr-scene.js.map +1 -0
  417. package/dist/modules/lighting/phong-material/phong-material.cjs +61 -0
  418. package/dist/modules/lighting/phong-material/phong-material.d.ts +13 -0
  419. package/dist/modules/lighting/phong-material/phong-material.d.ts.map +1 -0
  420. package/dist/modules/lighting/phong-material/phong-material.js +40 -0
  421. package/dist/modules/lighting/phong-material/phong-material.js.map +1 -0
  422. package/dist/modules/lighting/phong-material/phong-shaders-glsl.cjs +100 -0
  423. package/dist/modules/lighting/phong-material/phong-shaders-glsl.d.ts +3 -0
  424. package/dist/modules/lighting/phong-material/phong-shaders-glsl.d.ts.map +1 -0
  425. package/dist/modules/lighting/phong-material/phong-shaders-glsl.js +72 -0
  426. package/dist/modules/lighting/phong-material/phong-shaders-glsl.js.map +1 -0
  427. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.cjs +153 -0
  428. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts +2 -0
  429. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts.map +1 -0
  430. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.js +129 -0
  431. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.js.map +1 -0
  432. package/dist/modules/lighting/surface-weather/surface-weather.cjs +199 -0
  433. package/dist/modules/lighting/surface-weather/surface-weather.d.ts +54 -0
  434. package/dist/modules/lighting/surface-weather/surface-weather.d.ts.map +1 -0
  435. package/dist/modules/lighting/surface-weather/surface-weather.js +175 -0
  436. package/dist/modules/lighting/surface-weather/surface-weather.js.map +1 -0
  437. package/dist/modules/lighting/water-material/river-water-material.cjs +56 -0
  438. package/dist/modules/lighting/water-material/river-water-material.d.ts +21 -0
  439. package/dist/modules/lighting/water-material/river-water-material.d.ts.map +1 -0
  440. package/dist/modules/lighting/water-material/river-water-material.js +36 -0
  441. package/dist/modules/lighting/water-material/river-water-material.js.map +1 -0
  442. package/dist/modules/lighting/water-material/river-water-shaders.cjs +261 -0
  443. package/dist/modules/lighting/water-material/river-water-shaders.d.ts +3 -0
  444. package/dist/modules/lighting/water-material/river-water-shaders.d.ts.map +1 -0
  445. package/dist/modules/lighting/water-material/river-water-shaders.js +233 -0
  446. package/dist/modules/lighting/water-material/river-water-shaders.js.map +1 -0
  447. package/dist/modules/lighting/water-material/water-material.cjs +188 -0
  448. package/dist/modules/lighting/water-material/water-material.d.ts +28 -0
  449. package/dist/modules/lighting/water-material/water-material.d.ts.map +1 -0
  450. package/dist/modules/lighting/water-material/water-material.js +179 -0
  451. package/dist/modules/lighting/water-material/water-material.js.map +1 -0
  452. package/dist/modules/lighting/water-material/water-shaders-glsl.cjs +260 -0
  453. package/dist/modules/lighting/water-material/water-shaders-glsl.d.ts +3 -0
  454. package/dist/modules/lighting/water-material/water-shaders-glsl.d.ts.map +1 -0
  455. package/dist/modules/lighting/water-material/water-shaders-glsl.js +232 -0
  456. package/dist/modules/lighting/water-material/water-shaders-glsl.js.map +1 -0
  457. package/dist/modules/lighting/water-material/water-shaders-wgsl.cjs +254 -0
  458. package/dist/modules/lighting/water-material/water-shaders-wgsl.d.ts +2 -0
  459. package/dist/modules/lighting/water-material/water-shaders-wgsl.d.ts.map +1 -0
  460. package/dist/modules/lighting/water-material/water-shaders-wgsl.js +230 -0
  461. package/dist/modules/lighting/water-material/water-shaders-wgsl.js.map +1 -0
  462. package/dist/modules/math/fp16/fp16-utils.cjs +112 -0
  463. package/dist/modules/math/fp16/fp16-utils.d.ts +13 -0
  464. package/dist/modules/math/fp16/fp16-utils.d.ts.map +1 -0
  465. package/dist/modules/math/fp16/fp16-utils.js +118 -0
  466. package/dist/modules/math/fp16/fp16-utils.js.map +1 -0
  467. package/dist/modules/math/fp32/fp32.cjs +310 -0
  468. package/dist/modules/math/fp32/fp32.d.ts +9 -0
  469. package/dist/modules/math/fp32/fp32.d.ts.map +1 -0
  470. package/dist/modules/math/fp32/fp32.js +288 -0
  471. package/dist/modules/math/fp32/fp32.js.map +1 -0
  472. package/dist/modules/math/fp64/fp64-arithmetic-glsl.cjs +229 -0
  473. package/dist/modules/math/fp64/fp64-arithmetic-glsl.d.ts +2 -0
  474. package/dist/modules/math/fp64/fp64-arithmetic-glsl.d.ts.map +1 -0
  475. package/dist/modules/math/fp64/fp64-arithmetic-glsl.js +205 -0
  476. package/dist/modules/math/fp64/fp64-arithmetic-glsl.js.map +1 -0
  477. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.cjs +144 -0
  478. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.d.ts +10 -0
  479. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.d.ts.map +1 -0
  480. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.js +128 -0
  481. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.js.map +1 -0
  482. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.cjs +583 -0
  483. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.d.ts +11 -0
  484. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.d.ts.map +1 -0
  485. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.js +563 -0
  486. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.js.map +1 -0
  487. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.cjs +946 -0
  488. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.d.ts +3 -0
  489. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.d.ts.map +1 -0
  490. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.js +923 -0
  491. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.js.map +1 -0
  492. package/dist/modules/math/fp64/fp64-functions-glsl.cjs +699 -0
  493. package/dist/modules/math/fp64/fp64-functions-glsl.d.ts +2 -0
  494. package/dist/modules/math/fp64/fp64-functions-glsl.d.ts.map +1 -0
  495. package/dist/modules/math/fp64/fp64-functions-glsl.js +675 -0
  496. package/dist/modules/math/fp64/fp64-functions-glsl.js.map +1 -0
  497. package/dist/modules/math/fp64/fp64-functions-wgsl.cjs +180 -0
  498. package/dist/modules/math/fp64/fp64-functions-wgsl.d.ts +3 -0
  499. package/dist/modules/math/fp64/fp64-functions-wgsl.d.ts.map +1 -0
  500. package/dist/modules/math/fp64/fp64-functions-wgsl.js +157 -0
  501. package/dist/modules/math/fp64/fp64-functions-wgsl.js.map +1 -0
  502. package/dist/modules/math/fp64/fp64-utils.cjs +50 -0
  503. package/dist/modules/math/fp64/fp64-utils.d.ts +22 -0
  504. package/dist/modules/math/fp64/fp64-utils.d.ts.map +1 -0
  505. package/dist/modules/math/fp64/fp64-utils.js +42 -0
  506. package/dist/modules/math/fp64/fp64-utils.js.map +1 -0
  507. package/dist/modules/math/fp64/fp64.cjs +68 -0
  508. package/dist/modules/math/fp64/fp64.d.ts +24 -0
  509. package/dist/modules/math/fp64/fp64.d.ts.map +1 -0
  510. package/dist/modules/math/fp64/fp64.js +46 -0
  511. package/dist/modules/math/fp64/fp64.js.map +1 -0
  512. package/dist/modules/math/random/random.cjs +46 -0
  513. package/dist/modules/math/random/random.d.ts +7 -0
  514. package/dist/modules/math/random/random.d.ts.map +1 -0
  515. package/dist/modules/math/random/random.js +21 -0
  516. package/dist/modules/math/random/random.js.map +1 -0
  517. package/dist/modules/math/value-noise/value-noise.cjs +95 -0
  518. package/dist/modules/math/value-noise/value-noise.d.ts +7 -0
  519. package/dist/modules/math/value-noise/value-noise.d.ts.map +1 -0
  520. package/dist/modules/math/value-noise/value-noise.js +68 -0
  521. package/dist/modules/math/value-noise/value-noise.js.map +1 -0
  522. package/dist/modules/volume/volume-raymarch.cjs +107 -0
  523. package/dist/modules/volume/volume-raymarch.d.ts +6 -0
  524. package/dist/modules/volume/volume-raymarch.d.ts.map +1 -0
  525. package/dist/modules/volume/volume-raymarch.js +84 -0
  526. package/dist/modules/volume/volume-raymarch.js.map +1 -0
  527. package/dist/types/align-to.cjs +38 -0
  528. package/dist/types/align-to.d.ts +3 -0
  529. package/dist/types/align-to.d.ts.map +1 -0
  530. package/dist/types/align-to.js +13 -0
  531. package/dist/types/align-to.js.map +1 -0
  532. package/dist/types/primitive-data-types.cjs +15 -0
  533. package/dist/types/primitive-data-types.d.ts +7 -0
  534. package/dist/types/primitive-data-types.d.ts.map +1 -0
  535. package/dist/types/primitive-data-types.js +5 -0
  536. package/dist/types/primitive-data-types.js.map +1 -0
  537. package/dist/types/sampler-props.cjs +15 -0
  538. package/dist/types/sampler-props.d.ts +26 -0
  539. package/dist/types/sampler-props.d.ts.map +1 -0
  540. package/dist/types/sampler-props.js +5 -0
  541. package/dist/types/sampler-props.js.map +1 -0
  542. package/dist/types/shader-block-layout.cjs +184 -0
  543. package/dist/types/shader-block-layout.d.ts +72 -0
  544. package/dist/types/shader-block-layout.d.ts.map +1 -0
  545. package/dist/types/shader-block-layout.js +209 -0
  546. package/dist/types/shader-block-layout.js.map +1 -0
  547. package/dist/types/shader-layout.cjs +15 -0
  548. package/dist/types/shader-layout.d.ts +178 -0
  549. package/dist/types/shader-layout.d.ts.map +1 -0
  550. package/dist/types/shader-layout.js +5 -0
  551. package/dist/types/shader-layout.js.map +1 -0
  552. package/dist/types/shader-type-decoder.cjs +240 -0
  553. package/dist/types/shader-type-decoder.d.ts +41 -0
  554. package/dist/types/shader-type-decoder.d.ts.map +1 -0
  555. package/dist/types/shader-type-decoder.js +210 -0
  556. package/dist/types/shader-type-decoder.js.map +1 -0
  557. package/dist/types/shader-types.cjs +15 -0
  558. package/dist/types/shader-types.d.ts +101 -0
  559. package/dist/types/shader-types.d.ts.map +1 -0
  560. package/dist/types/shader-types.js +30 -0
  561. package/dist/types/shader-types.js.map +1 -0
  562. package/dist/types/texture-formats.cjs +15 -0
  563. package/dist/types/texture-formats.d.ts +24 -0
  564. package/dist/types/texture-formats.d.ts.map +1 -0
  565. package/dist/types/texture-formats.js +5 -0
  566. package/dist/types/texture-formats.js.map +1 -0
  567. package/dist/types.cjs +53 -0
  568. package/dist/types.cjs.map +6 -0
  569. package/dist/types.d.ts +14 -0
  570. package/dist/types.d.ts.map +1 -0
  571. package/dist/types.js +7 -0
  572. package/dist/types.js.map +1 -0
  573. package/dist/wgsl.cjs +55 -0
  574. package/dist/wgsl.cjs.map +6 -0
  575. package/dist/wgsl.d.ts +8 -0
  576. package/dist/wgsl.d.ts.map +1 -0
  577. package/dist/wgsl.js +9 -0
  578. package/dist/wgsl.js.map +1 -0
  579. package/package.json +65 -4
  580. package/src/glsl.ts +13 -0
  581. package/src/index.ts +259 -0
  582. package/src/lib/color/normalize-byte-colors.ts +57 -0
  583. package/src/lib/filters/prop-types.ts +150 -0
  584. package/src/lib/glsl-shader-assembler.ts +39 -0
  585. package/src/lib/glsl-utils/get-shader-info.ts +42 -0
  586. package/src/lib/glsl-utils/shader-utils.ts +110 -0
  587. package/src/lib/preprocessor/preprocessor.ts +157 -0
  588. package/src/lib/shader-assembler-base.ts +169 -0
  589. package/src/lib/shader-assembler.ts +7 -0
  590. package/src/lib/shader-assembly/assemble-glsl-shaders.ts +305 -0
  591. package/src/lib/shader-assembly/assemble-shaders.ts +13 -0
  592. package/src/lib/shader-assembly/assemble-wgsl-shaders.ts +830 -0
  593. package/src/lib/shader-assembly/platform-defines.ts +58 -0
  594. package/src/lib/shader-assembly/platform-info.ts +23 -0
  595. package/src/lib/shader-assembly/shader-assembly-shared.ts +95 -0
  596. package/src/lib/shader-assembly/shader-assembly-types.ts +146 -0
  597. package/src/lib/shader-assembly/shader-injection-targets.ts +148 -0
  598. package/src/lib/shader-assembly/shader-injections.ts +298 -0
  599. package/src/lib/shader-assembly/shader-plugin-varyings.ts +555 -0
  600. package/src/lib/shader-assembly/shader-plugin-vertex-inputs.ts +279 -0
  601. package/src/lib/shader-assembly/wgsl-binding-debug.ts +227 -0
  602. package/src/lib/shader-assembly/wgsl-binding-scan.ts +228 -0
  603. package/src/lib/shader-assembly/wgsl-injection-target-names.ts +180 -0
  604. package/src/lib/shader-assembly/wgsl-interface-scan.ts +676 -0
  605. package/src/lib/shader-generator/generate-shader.ts +27 -0
  606. package/src/lib/shader-generator/glsl/generate-glsl.ts +101 -0
  607. package/src/lib/shader-generator/utils/capitalize.ts +12 -0
  608. package/src/lib/shader-generator/wgsl/generate-wgsl.ts +40 -0
  609. package/src/lib/shader-module/composite-shader-pass.ts +47 -0
  610. package/src/lib/shader-module/shader-module-dependencies.ts +128 -0
  611. package/src/lib/shader-module/shader-module-uniform-layout.ts +420 -0
  612. package/src/lib/shader-module/shader-module.ts +237 -0
  613. package/src/lib/shader-module/shader-pass.ts +69 -0
  614. package/src/lib/shader-plugin.ts +236 -0
  615. package/src/lib/shader-transpiler/shader-transpiler.ts +34 -0
  616. package/src/lib/shader-transpiler/transpile-glsl-shader.ts +78 -0
  617. package/src/lib/utils/assert.ts +13 -0
  618. package/src/lib/utils/uniform-types.ts +89 -0
  619. package/src/lib/wgsl-shader-assembler.ts +122 -0
  620. package/src/module-injectors.ts +32 -0
  621. package/src/modules/color/float-colors.ts +334 -0
  622. package/src/modules/engine/clip/clip.ts +139 -0
  623. package/src/modules/engine/filter/filter.ts +99 -0
  624. package/src/modules/engine/geometry/geometry.ts +45 -0
  625. package/src/modules/engine/gpu-animation/gpu-animation.ts +244 -0
  626. package/src/modules/engine/picking/README.md +88 -0
  627. package/src/modules/engine/picking/picking.ts +252 -0
  628. package/src/modules/engine/project/project.ts +166 -0
  629. package/src/modules/engine/skin/skin.ts +233 -0
  630. package/src/modules/engine/transform/transform.ts +50 -0
  631. package/src/modules/geometry/path-dash/path-dash.ts +68 -0
  632. package/src/modules/geometry/pattern-fill/pattern-fill-shaders.ts +88 -0
  633. package/src/modules/geometry/pattern-fill/pattern-fill.ts +54 -0
  634. package/src/modules/geometry/point-glow/point-glow.ts +87 -0
  635. package/src/modules/geometry/precipitation/README.md +19 -0
  636. package/src/modules/geometry/precipitation/precipitation.ts +108 -0
  637. package/src/modules/geometry/sketch-stroke/sketch-stroke.ts +160 -0
  638. package/src/modules/geospatial/dggs/dggs-wgsl.ts +2284 -0
  639. package/src/modules/geospatial/dggs/dggs.ts +12 -0
  640. package/src/modules/lighting/area-lighting/area-light-types.ts +71 -0
  641. package/src/modules/lighting/area-lighting/area-lighting-shaders.ts +72 -0
  642. package/src/modules/lighting/area-lighting/area-lighting.ts +63 -0
  643. package/src/modules/lighting/area-lighting/ltc-shaders.ts +163 -0
  644. package/src/modules/lighting/atmosphere/README.md +25 -0
  645. package/src/modules/lighting/atmosphere/atmosphere.ts +246 -0
  646. package/src/modules/lighting/clouds/README.md +24 -0
  647. package/src/modules/lighting/clouds/clouds.ts +216 -0
  648. package/src/modules/lighting/firefly/firefly.ts +64 -0
  649. package/src/modules/lighting/globe-clouds/globe-clouds.ts +124 -0
  650. package/src/modules/lighting/gouraud-material/gouraud-material.ts +55 -0
  651. package/src/modules/lighting/height-fog/README.md +36 -0
  652. package/src/modules/lighting/height-fog/height-fog-functions.ts +116 -0
  653. package/src/modules/lighting/height-fog/height-fog.ts +96 -0
  654. package/src/modules/lighting/ibl/ibl.ts +43 -0
  655. package/src/modules/lighting/lambert-material/lambert-material.ts +42 -0
  656. package/src/modules/lighting/lambert-material/lambert-shaders-glsl.ts +61 -0
  657. package/src/modules/lighting/lambert-material/lambert-shaders-wgsl.ts +73 -0
  658. package/src/modules/lighting/lights/lighting-glsl.ts +92 -0
  659. package/src/modules/lighting/lights/lighting-wgsl.ts +91 -0
  660. package/src/modules/lighting/lights/lighting.ts +385 -0
  661. package/src/modules/lighting/no-material/dirlight.ts +101 -0
  662. package/src/modules/lighting/pbr-material/pbr-material-glsl.ts +1748 -0
  663. package/src/modules/lighting/pbr-material/pbr-material-wgsl.ts +2043 -0
  664. package/src/modules/lighting/pbr-material/pbr-material.ts +517 -0
  665. package/src/modules/lighting/pbr-material/pbr-projection.ts +50 -0
  666. package/src/modules/lighting/pbr-material/pbr-scene.ts +112 -0
  667. package/src/modules/lighting/phong-material/phong-material.ts +53 -0
  668. package/src/modules/lighting/phong-material/phong-shaders-glsl.ts +73 -0
  669. package/src/modules/lighting/phong-material/phong-shaders-wgsl.ts +129 -0
  670. package/src/modules/lighting/surface-weather/README.md +28 -0
  671. package/src/modules/lighting/surface-weather/surface-weather.ts +198 -0
  672. package/src/modules/lighting/water-material/river-water-material.ts +58 -0
  673. package/src/modules/lighting/water-material/river-water-shaders.ts +234 -0
  674. package/src/modules/lighting/water-material/water-material.ts +234 -0
  675. package/src/modules/lighting/water-material/water-shaders-glsl.ts +233 -0
  676. package/src/modules/lighting/water-material/water-shaders-wgsl.ts +230 -0
  677. package/src/modules/math/fp16/fp16-utils.ts +156 -0
  678. package/src/modules/math/fp32/fp32.ts +291 -0
  679. package/src/modules/math/fp64/fp64-arithmetic-glsl.ts +205 -0
  680. package/src/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.ts +129 -0
  681. package/src/modules/math/fp64/fp64-arithmetic-wgsl-integer.ts +564 -0
  682. package/src/modules/math/fp64/fp64-arithmetic-wgsl.ts +924 -0
  683. package/src/modules/math/fp64/fp64-functions-glsl.ts +675 -0
  684. package/src/modules/math/fp64/fp64-functions-wgsl.ts +157 -0
  685. package/src/modules/math/fp64/fp64-utils.ts +46 -0
  686. package/src/modules/math/fp64/fp64.ts +64 -0
  687. package/src/modules/math/random/random.ts +25 -0
  688. package/src/modules/math/value-noise/value-noise.ts +70 -0
  689. package/src/modules/volume/volume-raymarch.ts +87 -0
  690. package/src/types/align-to.ts +13 -0
  691. package/src/types/primitive-data-types.ts +10 -0
  692. package/src/types/sampler-props.ts +39 -0
  693. package/src/types/shader-block-layout.ts +340 -0
  694. package/src/types/shader-layout.ts +208 -0
  695. package/src/types/shader-type-decoder.ts +285 -0
  696. package/src/types/shader-types.ts +207 -0
  697. package/src/types/texture-formats.ts +157 -0
  698. package/src/types.ts +116 -0
  699. package/src/wgsl.ts +34 -0
@@ -0,0 +1,334 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+
5
+ import type {ShaderBinding as Binding} from '../../types';
6
+ import {ShaderModule} from '../../lib/shader-module/shader-module';
7
+
8
+ /** Props for semantic color normalization helpers. */
9
+ export type ColorsProps = {
10
+ /**
11
+ * When true, semantic colors are interpreted as 0-255 byte-style values and normalized in shader code.
12
+ * When false, semantic colors are interpreted directly as floats.
13
+ */
14
+ useByteColors?: boolean;
15
+ };
16
+
17
+ /** Uniforms consumed by semantic color normalization helpers. */
18
+ export type ColorsUniforms = {
19
+ /** Controls whether shader helpers normalize semantic colors from byte space. */
20
+ useByteColors: boolean;
21
+ };
22
+
23
+ /** Backward-compatible props alias for shaders that import `floatColors`. */
24
+ export type FloatColorsProps = ColorsProps;
25
+ /** Backward-compatible uniform alias for shaders that import `floatColors`. */
26
+ export type FloatColorsUniforms = ColorsUniforms;
27
+
28
+ /** Packed storage color formats decoded by `storageColors`. */
29
+ export type StorageColorFormat = 'rgba8unorm' | 'rgba16float' | 'rgba32float';
30
+
31
+ /** Numeric WGSL tags written to `storageColors.format`. */
32
+ export const STORAGE_COLOR_FORMAT = {
33
+ RGBA8UNORM: 0,
34
+ RGBA16FLOAT: 1,
35
+ RGBA32FLOAT: 2
36
+ } as const;
37
+
38
+ /** Numeric WGSL tag for one packed storage color format. */
39
+ export type StorageColorFormatValue =
40
+ (typeof STORAGE_COLOR_FORMAT)[keyof typeof STORAGE_COLOR_FORMAT];
41
+
42
+ /** Bytes occupied by one tightly packed storage color row. */
43
+ export const STORAGE_COLOR_FORMAT_BYTE_LENGTHS: Record<StorageColorFormat, number> = {
44
+ rgba8unorm: 4,
45
+ rgba16float: 8,
46
+ rgba32float: 16
47
+ };
48
+
49
+ /** Default byte stride for one tightly packed storage color row. */
50
+ export const STORAGE_COLOR_DEFAULT_BYTE_STRIDES: Record<StorageColorFormat, number> = {
51
+ ...STORAGE_COLOR_FORMAT_BYTE_LENGTHS
52
+ };
53
+
54
+ /** Props for reading packed color rows from a read-only storage buffer. */
55
+ export type StorageColorsProps = {
56
+ /** Storage buffer containing raw packed color words. */
57
+ colorBuffer?: Binding;
58
+ /** Per-row storage color representation. Defaults to `rgba8unorm`. */
59
+ format?: StorageColorFormat | StorageColorFormatValue;
60
+ /** Byte offset to the first color. Must be 4-byte aligned. Defaults to `0`. */
61
+ byteOffset?: number;
62
+ /** Bytes between color rows. Must be 4-byte aligned. Defaults to the packed format size. */
63
+ byteStride?: number;
64
+ };
65
+
66
+ /** Uniforms consumed by the packed storage color reader. */
67
+ export type StorageColorsUniforms = {
68
+ /** Numeric `STORAGE_COLOR_FORMAT` tag used by WGSL. */
69
+ format: StorageColorFormatValue;
70
+ /** Uint32 words between storage color rows. */
71
+ wordStride: number;
72
+ /** Uint32 word offset to the first storage color row. */
73
+ wordOffset: number;
74
+ /** Reserved field retaining a 16-byte uniform block. */
75
+ _padding: number;
76
+ };
77
+
78
+ /** Bindings consumed by the packed storage color reader. */
79
+ export type StorageColorsBindings = {
80
+ /** Raw packed storage color buffer exposed as `array<u32>`. */
81
+ storageColorsBuffer?: Binding;
82
+ };
83
+
84
+ const STORAGE_COLOR_FORMAT_BY_NAME: Record<StorageColorFormat, StorageColorFormatValue> = {
85
+ rgba8unorm: STORAGE_COLOR_FORMAT.RGBA8UNORM,
86
+ rgba16float: STORAGE_COLOR_FORMAT.RGBA16FLOAT,
87
+ rgba32float: STORAGE_COLOR_FORMAT.RGBA32FLOAT
88
+ };
89
+
90
+ const STORAGE_COLOR_FORMAT_NAME_BY_VALUE: Record<StorageColorFormatValue, StorageColorFormat> = {
91
+ [STORAGE_COLOR_FORMAT.RGBA8UNORM]: 'rgba8unorm',
92
+ [STORAGE_COLOR_FORMAT.RGBA16FLOAT]: 'rgba16float',
93
+ [STORAGE_COLOR_FORMAT.RGBA32FLOAT]: 'rgba32float'
94
+ };
95
+
96
+ const COLORS_UNIFORM_TYPES = {
97
+ useByteColors: 'f32'
98
+ } as const;
99
+
100
+ const COLORS_DEFAULT_UNIFORMS = {
101
+ useByteColors: true
102
+ } as const;
103
+
104
+ const STORAGE_COLORS_UNIFORM_TYPES = {
105
+ format: 'u32',
106
+ wordStride: 'u32',
107
+ wordOffset: 'u32',
108
+ _padding: 'u32'
109
+ } as const;
110
+
111
+ const STORAGE_COLORS_DEFAULT_UNIFORMS = {
112
+ format: STORAGE_COLOR_FORMAT.RGBA8UNORM,
113
+ wordStride: STORAGE_COLOR_DEFAULT_BYTE_STRIDES.rgba8unorm / Uint32Array.BYTES_PER_ELEMENT,
114
+ wordOffset: 0,
115
+ _padding: 0
116
+ } as const satisfies StorageColorsUniforms;
117
+
118
+ const COLORS_GLSL = buildGLSLColorModuleSource('colors');
119
+ const FLOAT_COLORS_GLSL = buildGLSLColorModuleSource('floatColors');
120
+ const COLORS_WGSL = buildWGSLColorModuleSource('colors');
121
+ const FLOAT_COLORS_WGSL = buildWGSLColorModuleSource('floatColors');
122
+
123
+ const STORAGE_COLORS_WGSL = /* wgsl */ `\
124
+ struct storageColorsUniforms {
125
+ format: u32,
126
+ wordStride: u32,
127
+ wordOffset: u32,
128
+ _padding: u32
129
+ };
130
+
131
+ @group(0) @binding(auto) var<uniform> storageColors : storageColorsUniforms;
132
+ @group(0) @binding(auto) var<storage, read> storageColorsBuffer : array<u32>;
133
+
134
+ const STORAGE_COLOR_FORMAT_RGBA8UNORM : u32 = ${STORAGE_COLOR_FORMAT.RGBA8UNORM}u;
135
+ const STORAGE_COLOR_FORMAT_RGBA16FLOAT : u32 = ${STORAGE_COLOR_FORMAT.RGBA16FLOAT}u;
136
+
137
+ fn storageColors_getWordIndex(rowIndex: u32) -> u32 {
138
+ return storageColors.wordOffset + rowIndex * storageColors.wordStride;
139
+ }
140
+
141
+ fn storageColors_readRgba8UnormColor(wordIndex: u32) -> vec4<f32> {
142
+ return unpack4x8unorm(storageColorsBuffer[wordIndex]);
143
+ }
144
+
145
+ fn storageColors_readRgba16FloatColor(wordIndex: u32) -> vec4<f32> {
146
+ let redGreen = unpack2x16float(storageColorsBuffer[wordIndex]);
147
+ let blueAlpha = unpack2x16float(storageColorsBuffer[wordIndex + 1u]);
148
+ return vec4<f32>(redGreen.x, redGreen.y, blueAlpha.x, blueAlpha.y);
149
+ }
150
+
151
+ fn storageColors_readRgba32FloatColor(wordIndex: u32) -> vec4<f32> {
152
+ return vec4<f32>(
153
+ bitcast<f32>(storageColorsBuffer[wordIndex]),
154
+ bitcast<f32>(storageColorsBuffer[wordIndex + 1u]),
155
+ bitcast<f32>(storageColorsBuffer[wordIndex + 2u]),
156
+ bitcast<f32>(storageColorsBuffer[wordIndex + 3u])
157
+ );
158
+ }
159
+
160
+ fn storageColors_readColor(rowIndex: u32) -> vec4<f32> {
161
+ let wordIndex = storageColors_getWordIndex(rowIndex);
162
+ if (storageColors.format == STORAGE_COLOR_FORMAT_RGBA8UNORM) {
163
+ return storageColors_readRgba8UnormColor(wordIndex);
164
+ }
165
+ if (storageColors.format == STORAGE_COLOR_FORMAT_RGBA16FLOAT) {
166
+ return storageColors_readRgba16FloatColor(wordIndex);
167
+ }
168
+ return storageColors_readRgba32FloatColor(wordIndex);
169
+ }
170
+ `;
171
+
172
+ function buildGLSLColorModuleSource(primaryPrefix: string): string {
173
+ return /* glsl */ `\
174
+ layout(std140) uniform ${primaryPrefix}Uniforms {
175
+ float useByteColors;
176
+ } ${primaryPrefix};
177
+
178
+ vec3 ${primaryPrefix}_normalize(vec3 inputColor) {
179
+ return ${primaryPrefix}.useByteColors > 0.5 ? inputColor / 255.0 : inputColor;
180
+ }
181
+
182
+ vec4 ${primaryPrefix}_normalize(vec4 inputColor) {
183
+ return ${primaryPrefix}.useByteColors > 0.5 ? inputColor / 255.0 : inputColor;
184
+ }
185
+
186
+ vec4 ${primaryPrefix}_premultiplyAlpha(vec4 inputColor) {
187
+ return vec4(inputColor.rgb * inputColor.a, inputColor.a);
188
+ }
189
+
190
+ vec4 ${primaryPrefix}_unpremultiplyAlpha(vec4 inputColor) {
191
+ return inputColor.a > 0.0 ? vec4(inputColor.rgb / inputColor.a, inputColor.a) : vec4(0.0);
192
+ }
193
+
194
+ vec4 ${primaryPrefix}_premultiply_alpha(vec4 inputColor) {
195
+ return ${primaryPrefix}_premultiplyAlpha(inputColor);
196
+ }
197
+
198
+ vec4 ${primaryPrefix}_unpremultiply_alpha(vec4 inputColor) {
199
+ return ${primaryPrefix}_unpremultiplyAlpha(inputColor);
200
+ }
201
+ `;
202
+ }
203
+
204
+ function buildWGSLColorModuleSource(primaryPrefix: string): string {
205
+ return /* wgsl */ `\
206
+ struct ${primaryPrefix}Uniforms {
207
+ useByteColors: f32
208
+ };
209
+
210
+ @group(0) @binding(auto) var<uniform> ${primaryPrefix} : ${primaryPrefix}Uniforms;
211
+
212
+ fn ${primaryPrefix}_normalize(inputColor: vec3<f32>) -> vec3<f32> {
213
+ return select(inputColor, inputColor / 255.0, ${primaryPrefix}.useByteColors > 0.5);
214
+ }
215
+
216
+ fn ${primaryPrefix}_normalize4(inputColor: vec4<f32>) -> vec4<f32> {
217
+ return select(inputColor, inputColor / 255.0, ${primaryPrefix}.useByteColors > 0.5);
218
+ }
219
+
220
+ fn ${primaryPrefix}_premultiplyAlpha(inputColor: vec4<f32>) -> vec4<f32> {
221
+ return vec4<f32>(inputColor.rgb * inputColor.a, inputColor.a);
222
+ }
223
+
224
+ fn ${primaryPrefix}_unpremultiplyAlpha(inputColor: vec4<f32>) -> vec4<f32> {
225
+ return select(
226
+ vec4<f32>(0.0),
227
+ vec4<f32>(inputColor.rgb / inputColor.a, inputColor.a),
228
+ inputColor.a > 0.0
229
+ );
230
+ }
231
+
232
+ fn ${primaryPrefix}_premultiply_alpha(inputColor: vec4<f32>) -> vec4<f32> {
233
+ return ${primaryPrefix}_premultiplyAlpha(inputColor);
234
+ }
235
+
236
+ fn ${primaryPrefix}_unpremultiply_alpha(inputColor: vec4<f32>) -> vec4<f32> {
237
+ return ${primaryPrefix}_unpremultiplyAlpha(inputColor);
238
+ }
239
+ `;
240
+ }
241
+
242
+ function getStorageColorsUniforms(props: StorageColorsProps = {}): StorageColorsUniforms {
243
+ const format = resolveStorageColorFormat(props.format);
244
+ const formatName = STORAGE_COLOR_FORMAT_NAME_BY_VALUE[format];
245
+ const byteStride = props.byteStride ?? STORAGE_COLOR_DEFAULT_BYTE_STRIDES[formatName];
246
+ const byteOffset = props.byteOffset ?? 0;
247
+ const minimumByteStride = STORAGE_COLOR_FORMAT_BYTE_LENGTHS[formatName];
248
+
249
+ validateStorageColorByteAlignment('byteStride', byteStride);
250
+ validateStorageColorByteAlignment('byteOffset', byteOffset);
251
+ if (byteStride < minimumByteStride) {
252
+ throw new Error(
253
+ `storageColors byteStride must be at least ${minimumByteStride} for ${formatName}`
254
+ );
255
+ }
256
+
257
+ return {
258
+ format,
259
+ wordStride: byteStride / Uint32Array.BYTES_PER_ELEMENT,
260
+ wordOffset: byteOffset / Uint32Array.BYTES_PER_ELEMENT,
261
+ _padding: 0
262
+ };
263
+ }
264
+
265
+ function resolveStorageColorFormat(
266
+ format: StorageColorsProps['format'] = 'rgba8unorm'
267
+ ): StorageColorFormatValue {
268
+ if (typeof format === 'number') {
269
+ if (format in STORAGE_COLOR_FORMAT_NAME_BY_VALUE) {
270
+ return format as StorageColorFormatValue;
271
+ }
272
+ } else if (format in STORAGE_COLOR_FORMAT_BY_NAME) {
273
+ return STORAGE_COLOR_FORMAT_BY_NAME[format];
274
+ }
275
+
276
+ throw new Error(
277
+ `storageColors format must be one of ${Object.keys(STORAGE_COLOR_FORMAT_BY_NAME).join(', ')}`
278
+ );
279
+ }
280
+
281
+ function validateStorageColorByteAlignment(name: string, value: number): void {
282
+ if (!Number.isInteger(value) || value < 0 || value % Uint32Array.BYTES_PER_ELEMENT !== 0) {
283
+ throw new Error(`storageColors ${name} must be a non-negative 4-byte aligned integer`);
284
+ }
285
+ }
286
+
287
+ /** Semantic color normalization helpers named `colors_*`. */
288
+ export const colors = {
289
+ name: 'colors',
290
+ props: {} as ColorsProps,
291
+ uniforms: {} as ColorsUniforms,
292
+ vs: COLORS_GLSL,
293
+ fs: COLORS_GLSL,
294
+ source: COLORS_WGSL,
295
+ uniformTypes: COLORS_UNIFORM_TYPES,
296
+ defaultUniforms: COLORS_DEFAULT_UNIFORMS
297
+ } as const satisfies ShaderModule<ColorsProps, ColorsUniforms>;
298
+
299
+ /** Legacy semantic color normalization helpers named `floatColors_*`. */
300
+ export const floatColors = {
301
+ name: 'floatColors',
302
+ props: {} as FloatColorsProps,
303
+ uniforms: {} as FloatColorsUniforms,
304
+ vs: FLOAT_COLORS_GLSL,
305
+ fs: FLOAT_COLORS_GLSL,
306
+ source: FLOAT_COLORS_WGSL,
307
+ uniformTypes: COLORS_UNIFORM_TYPES,
308
+ defaultUniforms: COLORS_DEFAULT_UNIFORMS
309
+ } as const satisfies ShaderModule<FloatColorsProps, FloatColorsUniforms>;
310
+
311
+ /**
312
+ * WGSL reader for packed RGBA storage rows.
313
+ *
314
+ * Include {@link colors} separately when semantic color normalization helpers are also needed.
315
+ */
316
+ export const storageColors = {
317
+ name: 'storageColors',
318
+ props: {} as StorageColorsProps,
319
+ uniforms: {} as StorageColorsUniforms,
320
+ bindings: {} as StorageColorsBindings,
321
+ source: STORAGE_COLORS_WGSL,
322
+ uniformTypes: STORAGE_COLORS_UNIFORM_TYPES,
323
+ defaultUniforms: STORAGE_COLORS_DEFAULT_UNIFORMS,
324
+ bindingLayout: [
325
+ {name: 'storageColors', group: 0},
326
+ {name: 'storageColorsBuffer', group: 0}
327
+ ],
328
+ getUniforms(props: StorageColorsProps = {}) {
329
+ return {
330
+ ...getStorageColorsUniforms(props),
331
+ ...(props.colorBuffer ? {storageColorsBuffer: props.colorBuffer} : {})
332
+ };
333
+ }
334
+ } as const satisfies ShaderModule<StorageColorsProps, StorageColorsUniforms, StorageColorsBindings>;
@@ -0,0 +1,139 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+
5
+ import type {ShaderModule} from '../../../lib/shader-module/shader-module';
6
+ import type {ShaderPlugin} from '../../../lib/shader-plugin';
7
+
8
+ export type ClipShaderPluginProps = {
9
+ /** Enables clipping. Defaults to true. */
10
+ enabled?: boolean;
11
+ /** Inclusive lower and exclusive upper bounds. Defaults to [0, 0, 1, 1]. */
12
+ bounds?: readonly [number, number, number, number];
13
+ /** Clips whole instances by their anchor or individual fragments. Defaults to geometry. */
14
+ mode?: 'instance' | 'geometry';
15
+ };
16
+
17
+ type ClipUniforms = {
18
+ enabled: number;
19
+ mode: number;
20
+ bounds: readonly [number, number, number, number];
21
+ };
22
+
23
+ const CLIP_MODE_GEOMETRY = 0;
24
+ const CLIP_MODE_INSTANCE = 1;
25
+
26
+ const clipShaderModule = {
27
+ name: 'clip',
28
+ props: {} as ClipShaderPluginProps,
29
+ uniforms: {} as ClipUniforms,
30
+ bindingLayout: [{name: 'clip', group: 2}],
31
+ uniformTypes: {
32
+ enabled: 'i32',
33
+ mode: 'i32',
34
+ bounds: 'vec4<f32>'
35
+ },
36
+ defaultUniforms: {
37
+ enabled: 1,
38
+ mode: CLIP_MODE_GEOMETRY,
39
+ bounds: [0, 0, 1, 1]
40
+ },
41
+ vs: /* glsl */ `\
42
+ layout(std140) uniform clipUniforms {
43
+ highp int enabled;
44
+ highp int mode;
45
+ highp vec4 bounds;
46
+ } clipState;
47
+
48
+ bool clip_isInBounds(vec2 coordinates) {
49
+ return coordinates.x >= clipState.bounds.x &&
50
+ coordinates.y >= clipState.bounds.y &&
51
+ coordinates.x < clipState.bounds.z &&
52
+ coordinates.y < clipState.bounds.w;
53
+ }
54
+ `,
55
+ fs: /* glsl */ `\
56
+ layout(std140) uniform clipUniforms {
57
+ highp int enabled;
58
+ highp int mode;
59
+ highp vec4 bounds;
60
+ } clipState;
61
+
62
+ bool clip_isInBounds(vec2 coordinates) {
63
+ return coordinates.x >= clipState.bounds.x &&
64
+ coordinates.y >= clipState.bounds.y &&
65
+ coordinates.x < clipState.bounds.z &&
66
+ coordinates.y < clipState.bounds.w;
67
+ }
68
+ `,
69
+ source: /* wgsl */ `\
70
+ struct ClipUniforms {
71
+ enabled: i32,
72
+ mode: i32,
73
+ bounds: vec4<f32>,
74
+ };
75
+
76
+ @group(2) @binding(auto) var<uniform> clipUniforms: ClipUniforms;
77
+
78
+ fn clip_isInBounds(coordinates: vec2<f32>) -> bool {
79
+ return coordinates.x >= clipUniforms.bounds.x &&
80
+ coordinates.y >= clipUniforms.bounds.y &&
81
+ coordinates.x < clipUniforms.bounds.z &&
82
+ coordinates.y < clipUniforms.bounds.w;
83
+ }
84
+ `,
85
+ getUniforms(props: ClipShaderPluginProps = {}): Partial<ClipUniforms> {
86
+ const uniforms: Partial<ClipUniforms> = {};
87
+ if (props.enabled !== undefined) {
88
+ uniforms.enabled = Number(props.enabled);
89
+ }
90
+ if (props.mode !== undefined) {
91
+ uniforms.mode = props.mode === 'instance' ? CLIP_MODE_INSTANCE : CLIP_MODE_GEOMETRY;
92
+ }
93
+ if (props.bounds !== undefined) {
94
+ uniforms.bounds = props.bounds;
95
+ }
96
+ return uniforms;
97
+ }
98
+ } as const satisfies ShaderModule<ClipShaderPluginProps, ClipUniforms, {}>;
99
+
100
+ /** Coordinate-system-neutral instance and geometry clipping. */
101
+ export const clipShaderPlugin: ShaderPlugin = {
102
+ name: 'clip',
103
+ module: clipShaderModule,
104
+ interStageVariables: {
105
+ clipCoordinates: {type: 'vec2<f32>', interpolation: 'smooth'}
106
+ },
107
+ injections: [
108
+ {
109
+ stage: 'vertex',
110
+ target: 'CLIP_POSITION',
111
+ glsl: `\
112
+ clipCoordinates = geometryCoordinates;
113
+ if (clipState.enabled != 0 && clipState.mode == ${CLIP_MODE_INSTANCE} &&
114
+ !clip_isInBounds(instanceCoordinates)) {
115
+ position = vec4(2.0, 2.0, 2.0, 1.0);
116
+ }`,
117
+ wgsl: `\
118
+ clipCoordinates = geometryCoordinates;
119
+ if (clipUniforms.enabled != 0 && clipUniforms.mode == ${CLIP_MODE_INSTANCE} &&
120
+ !clip_isInBounds(instanceCoordinates)) {
121
+ *position = vec4<f32>(2.0, 2.0, 2.0, 1.0);
122
+ }`
123
+ },
124
+ {
125
+ stage: 'fragment',
126
+ target: 'CLIP_COLOR',
127
+ glsl: `\
128
+ if (clipState.enabled != 0 && clipState.mode == ${CLIP_MODE_GEOMETRY} &&
129
+ !clip_isInBounds(clipCoordinates)) {
130
+ discard;
131
+ }`,
132
+ wgsl: `\
133
+ if (clipUniforms.enabled != 0 && clipUniforms.mode == ${CLIP_MODE_GEOMETRY} &&
134
+ !clip_isInBounds(clipCoordinates)) {
135
+ discard;
136
+ }`
137
+ }
138
+ ]
139
+ };
@@ -0,0 +1,99 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+
5
+ import type {ShaderModule} from '../../../lib/shader-module/shader-module';
6
+ import type {ShaderPlugin} from '../../../lib/shader-plugin';
7
+
8
+ export type FilterShaderPluginProps = {
9
+ /** Enables range filtering. Defaults to true. */
10
+ enabled?: boolean;
11
+ /** Inclusive minimum accepted value. Defaults to 0. */
12
+ min?: number;
13
+ /** Inclusive maximum accepted value. Defaults to 1. */
14
+ max?: number;
15
+ };
16
+
17
+ type FilterUniforms = {
18
+ enabled: number;
19
+ min: number;
20
+ max: number;
21
+ };
22
+
23
+ const filterShaderModule = {
24
+ name: 'filter',
25
+ props: {} as FilterShaderPluginProps,
26
+ uniforms: {} as FilterUniforms,
27
+ bindingLayout: [{name: 'filter', group: 2}],
28
+ uniformTypes: {
29
+ enabled: 'i32',
30
+ min: 'f32',
31
+ max: 'f32'
32
+ },
33
+ defaultUniforms: {
34
+ enabled: 1,
35
+ min: 0,
36
+ max: 1
37
+ },
38
+ vs: /* glsl */ `\
39
+ layout(std140) uniform filterUniforms {
40
+ int enabled;
41
+ float min;
42
+ float max;
43
+ } filterState;
44
+
45
+ bool filter_isVisible(float value) {
46
+ return filterState.enabled == 0 || (value >= filterState.min && value <= filterState.max);
47
+ }
48
+ `,
49
+ source: /* wgsl */ `\
50
+ struct FilterUniforms {
51
+ enabled: i32,
52
+ min: f32,
53
+ max: f32,
54
+ };
55
+
56
+ @group(2) @binding(auto) var<uniform> filterUniforms: FilterUniforms;
57
+
58
+ fn filter_isVisible(value: f32) -> bool {
59
+ return filterUniforms.enabled == 0 ||
60
+ (value >= filterUniforms.min && value <= filterUniforms.max);
61
+ }
62
+ `,
63
+ getUniforms(props: FilterShaderPluginProps = {}): Partial<FilterUniforms> {
64
+ const uniforms: Partial<FilterUniforms> = {};
65
+ if (props.enabled !== undefined) {
66
+ uniforms.enabled = Number(props.enabled);
67
+ }
68
+ if (props.min !== undefined) {
69
+ uniforms.min = props.min;
70
+ }
71
+ if (props.max !== undefined) {
72
+ uniforms.max = props.max;
73
+ }
74
+ return uniforms;
75
+ }
76
+ } as const satisfies ShaderModule<FilterShaderPluginProps, FilterUniforms>;
77
+
78
+ /** Scalar inclusive-range filtering for shaders that expose the `FILTER_POSITION` vertex hook. */
79
+ export const filterShaderPlugin: ShaderPlugin = {
80
+ name: 'filter',
81
+ module: filterShaderModule,
82
+ vertexInputs: {
83
+ filterValues: 'f32'
84
+ },
85
+ injections: [
86
+ {
87
+ stage: 'vertex',
88
+ target: 'FILTER_POSITION',
89
+ glsl: `\
90
+ if (!filter_isVisible(filterValues)) {
91
+ position = vec4(2.0, 2.0, 2.0, 1.0);
92
+ }`,
93
+ wgsl: `\
94
+ if (!filter_isVisible(filterValues)) {
95
+ *position = vec4<f32>(2.0, 2.0, 2.0, 1.0);
96
+ }`
97
+ }
98
+ ]
99
+ };
@@ -0,0 +1,45 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+
5
+ // import {ShaderModule} from '../../types';
6
+
7
+ // TODO - reuse normal from geometry module
8
+ const vs = /* glsl */ `\
9
+ varying vec4 geometry_vPosition;
10
+ varying vec3 geometry_vNormal;
11
+
12
+ void geometry_setNormal(vec3 normal) {
13
+ geometry_vNormal = normal;
14
+ }
15
+
16
+ void geometry_setPosition(vec4 position) {
17
+ geometry_vPosition = position;
18
+ }
19
+
20
+ void geometry_setPosition(vec3 position) {
21
+ geometry_vPosition = vec4(position, 1.);
22
+ }
23
+ `;
24
+
25
+ const fs = /* glsl */ `\
26
+ varying vec4 geometry_vPosition;
27
+ varying vec3 geometry_vNormal;
28
+
29
+ vec4 geometry_getPosition() {
30
+ return geometry_vPosition;
31
+ }
32
+
33
+ vec3 geometry_getNormal() {
34
+ return geometry_vNormal;
35
+ }
36
+ `;
37
+
38
+ /**
39
+ * Geometry varyings
40
+ */
41
+ export const geometry = {
42
+ name: 'geometry',
43
+ vs,
44
+ fs
45
+ };