@luma.gl/shaders 0.0.0-stage → 10.0.0-alpha.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (699) hide show
  1. package/LICENSE +38 -0
  2. package/README.md +25 -2
  3. package/dist/dist.dev.js +19880 -0
  4. package/dist/dist.min.js +12192 -0
  5. package/dist/glsl.cjs +33 -0
  6. package/dist/glsl.cjs.map +6 -0
  7. package/dist/glsl.d.ts +6 -0
  8. package/dist/glsl.d.ts.map +1 -0
  9. package/dist/glsl.js +7 -0
  10. package/dist/glsl.js.map +1 -0
  11. package/dist/index.cjs +243 -0
  12. package/dist/index.cjs.map +6 -0
  13. package/dist/index.d.ts +91 -0
  14. package/dist/index.d.ts.map +1 -0
  15. package/dist/index.js +65 -0
  16. package/dist/index.js.map +1 -0
  17. package/dist/lib/color/normalize-byte-colors.cjs +50 -0
  18. package/dist/lib/color/normalize-byte-colors.d.ts +23 -0
  19. package/dist/lib/color/normalize-byte-colors.d.ts.map +1 -0
  20. package/dist/lib/color/normalize-byte-colors.js +42 -0
  21. package/dist/lib/color/normalize-byte-colors.js.map +1 -0
  22. package/dist/lib/filters/prop-types.cjs +90 -0
  23. package/dist/lib/filters/prop-types.d.ts +44 -0
  24. package/dist/lib/filters/prop-types.d.ts.map +1 -0
  25. package/dist/lib/filters/prop-types.js +96 -0
  26. package/dist/lib/filters/prop-types.js.map +1 -0
  27. package/dist/lib/glsl-shader-assembler.cjs +50 -0
  28. package/dist/lib/glsl-shader-assembler.d.ts +19 -0
  29. package/dist/lib/glsl-shader-assembler.d.ts.map +1 -0
  30. package/dist/lib/glsl-shader-assembler.js +29 -0
  31. package/dist/lib/glsl-shader-assembler.js.map +1 -0
  32. package/dist/lib/glsl-utils/get-shader-info.cjs +52 -0
  33. package/dist/lib/glsl-utils/get-shader-info.d.ts +9 -0
  34. package/dist/lib/glsl-utils/get-shader-info.d.ts.map +1 -0
  35. package/dist/lib/glsl-utils/get-shader-info.js +33 -0
  36. package/dist/lib/glsl-utils/get-shader-info.js.map +1 -0
  37. package/dist/lib/glsl-utils/shader-utils.cjs +126 -0
  38. package/dist/lib/glsl-utils/shader-utils.d.ts +23 -0
  39. package/dist/lib/glsl-utils/shader-utils.d.ts.map +1 -0
  40. package/dist/lib/glsl-utils/shader-utils.js +92 -0
  41. package/dist/lib/glsl-utils/shader-utils.js.map +1 -0
  42. package/dist/lib/preprocessor/preprocessor.cjs +128 -0
  43. package/dist/lib/preprocessor/preprocessor.d.ts +15 -0
  44. package/dist/lib/preprocessor/preprocessor.d.ts.map +1 -0
  45. package/dist/lib/preprocessor/preprocessor.js +120 -0
  46. package/dist/lib/preprocessor/preprocessor.js.map +1 -0
  47. package/dist/lib/shader-assembler-base.cjs +132 -0
  48. package/dist/lib/shader-assembler-base.d.ts +51 -0
  49. package/dist/lib/shader-assembler-base.d.ts.map +1 -0
  50. package/dist/lib/shader-assembler-base.js +127 -0
  51. package/dist/lib/shader-assembler-base.js.map +1 -0
  52. package/dist/lib/shader-assembler.cjs +33 -0
  53. package/dist/lib/shader-assembler.d.ts +4 -0
  54. package/dist/lib/shader-assembler.d.ts.map +1 -0
  55. package/dist/lib/shader-assembler.js +7 -0
  56. package/dist/lib/shader-assembler.js.map +1 -0
  57. package/dist/lib/shader-assembly/assemble-glsl-shaders.cjs +181 -0
  58. package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts +70 -0
  59. package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts.map +1 -0
  60. package/dist/lib/shader-assembly/assemble-glsl-shaders.js +208 -0
  61. package/dist/lib/shader-assembly/assemble-glsl-shaders.js.map +1 -0
  62. package/dist/lib/shader-assembly/assemble-shaders.cjs +42 -0
  63. package/dist/lib/shader-assembly/assemble-shaders.d.ts +10 -0
  64. package/dist/lib/shader-assembly/assemble-shaders.d.ts.map +1 -0
  65. package/dist/lib/shader-assembly/assemble-shaders.js +10 -0
  66. package/dist/lib/shader-assembly/assemble-shaders.js.map +1 -0
  67. package/dist/lib/shader-assembly/assemble-wgsl-shaders.cjs +498 -0
  68. package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts +70 -0
  69. package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts.map +1 -0
  70. package/dist/lib/shader-assembly/assemble-wgsl-shaders.js +480 -0
  71. package/dist/lib/shader-assembly/assemble-wgsl-shaders.js.map +1 -0
  72. package/dist/lib/shader-assembly/platform-defines.cjs +79 -0
  73. package/dist/lib/shader-assembly/platform-defines.d.ts +4 -0
  74. package/dist/lib/shader-assembly/platform-defines.d.ts.map +1 -0
  75. package/dist/lib/shader-assembly/platform-defines.js +52 -0
  76. package/dist/lib/shader-assembly/platform-defines.js.map +1 -0
  77. package/dist/lib/shader-assembly/platform-info.cjs +15 -0
  78. package/dist/lib/shader-assembly/platform-info.d.ts +20 -0
  79. package/dist/lib/shader-assembly/platform-info.d.ts.map +1 -0
  80. package/dist/lib/shader-assembly/platform-info.js +5 -0
  81. package/dist/lib/shader-assembly/platform-info.js.map +1 -0
  82. package/dist/lib/shader-assembly/shader-assembly-shared.cjs +96 -0
  83. package/dist/lib/shader-assembly/shader-assembly-shared.d.ts +16 -0
  84. package/dist/lib/shader-assembly/shader-assembly-shared.d.ts.map +1 -0
  85. package/dist/lib/shader-assembly/shader-assembly-shared.js +79 -0
  86. package/dist/lib/shader-assembly/shader-assembly-shared.js.map +1 -0
  87. package/dist/lib/shader-assembly/shader-assembly-types.cjs +15 -0
  88. package/dist/lib/shader-assembly/shader-assembly-types.d.ts +132 -0
  89. package/dist/lib/shader-assembly/shader-assembly-types.d.ts.map +1 -0
  90. package/dist/lib/shader-assembly/shader-assembly-types.js +5 -0
  91. package/dist/lib/shader-assembly/shader-assembly-types.js.map +1 -0
  92. package/dist/lib/shader-assembly/shader-injection-targets.cjs +103 -0
  93. package/dist/lib/shader-assembly/shader-injection-targets.d.ts +46 -0
  94. package/dist/lib/shader-assembly/shader-injection-targets.d.ts.map +1 -0
  95. package/dist/lib/shader-assembly/shader-injection-targets.js +83 -0
  96. package/dist/lib/shader-assembly/shader-injection-targets.js.map +1 -0
  97. package/dist/lib/shader-assembly/shader-injections.cjs +204 -0
  98. package/dist/lib/shader-assembly/shader-injections.d.ts +49 -0
  99. package/dist/lib/shader-assembly/shader-injections.d.ts.map +1 -0
  100. package/dist/lib/shader-assembly/shader-injections.js +207 -0
  101. package/dist/lib/shader-assembly/shader-injections.js.map +1 -0
  102. package/dist/lib/shader-assembly/shader-plugin-varyings.cjs +434 -0
  103. package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts +15 -0
  104. package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts.map +1 -0
  105. package/dist/lib/shader-assembly/shader-plugin-varyings.js +438 -0
  106. package/dist/lib/shader-assembly/shader-plugin-varyings.js.map +1 -0
  107. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.cjs +254 -0
  108. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts +12 -0
  109. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts.map +1 -0
  110. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js +237 -0
  111. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js.map +1 -0
  112. package/dist/lib/shader-assembly/wgsl-binding-debug.cjs +166 -0
  113. package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts +37 -0
  114. package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts.map +1 -0
  115. package/dist/lib/shader-assembly/wgsl-binding-debug.js +144 -0
  116. package/dist/lib/shader-assembly/wgsl-binding-debug.js.map +1 -0
  117. package/dist/lib/shader-assembly/wgsl-binding-scan.cjs +184 -0
  118. package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts +19 -0
  119. package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts.map +1 -0
  120. package/dist/lib/shader-assembly/wgsl-binding-scan.js +151 -0
  121. package/dist/lib/shader-assembly/wgsl-binding-scan.js.map +1 -0
  122. package/dist/lib/shader-assembly/wgsl-injection-target-names.cjs +163 -0
  123. package/dist/lib/shader-assembly/wgsl-injection-target-names.d.ts +8 -0
  124. package/dist/lib/shader-assembly/wgsl-injection-target-names.d.ts.map +1 -0
  125. package/dist/lib/shader-assembly/wgsl-injection-target-names.js +145 -0
  126. package/dist/lib/shader-assembly/wgsl-injection-target-names.js.map +1 -0
  127. package/dist/lib/shader-assembly/wgsl-interface-scan.cjs +502 -0
  128. package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts +14 -0
  129. package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts.map +1 -0
  130. package/dist/lib/shader-assembly/wgsl-interface-scan.js +498 -0
  131. package/dist/lib/shader-assembly/wgsl-interface-scan.js.map +1 -0
  132. package/dist/lib/shader-generator/generate-shader.cjs +36 -0
  133. package/dist/lib/shader-generator/generate-shader.d.ts +8 -0
  134. package/dist/lib/shader-generator/generate-shader.d.ts.map +1 -0
  135. package/dist/lib/shader-generator/generate-shader.js +15 -0
  136. package/dist/lib/shader-generator/generate-shader.js.map +1 -0
  137. package/dist/lib/shader-generator/glsl/generate-glsl.cjs +94 -0
  138. package/dist/lib/shader-generator/glsl/generate-glsl.d.ts +7 -0
  139. package/dist/lib/shader-generator/glsl/generate-glsl.d.ts.map +1 -0
  140. package/dist/lib/shader-generator/glsl/generate-glsl.js +79 -0
  141. package/dist/lib/shader-generator/glsl/generate-glsl.js.map +1 -0
  142. package/dist/lib/shader-generator/utils/capitalize.cjs +29 -0
  143. package/dist/lib/shader-generator/utils/capitalize.d.ts +7 -0
  144. package/dist/lib/shader-generator/utils/capitalize.d.ts.map +1 -0
  145. package/dist/lib/shader-generator/utils/capitalize.js +12 -0
  146. package/dist/lib/shader-generator/utils/capitalize.js.map +1 -0
  147. package/dist/lib/shader-generator/wgsl/generate-wgsl.cjs +46 -0
  148. package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts +7 -0
  149. package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts.map +1 -0
  150. package/dist/lib/shader-generator/wgsl/generate-wgsl.js +23 -0
  151. package/dist/lib/shader-generator/wgsl/generate-wgsl.js.map +1 -0
  152. package/dist/lib/shader-module/composite-shader-pass.cjs +15 -0
  153. package/dist/lib/shader-module/composite-shader-pass.d.ts +41 -0
  154. package/dist/lib/shader-module/composite-shader-pass.d.ts.map +1 -0
  155. package/dist/lib/shader-module/composite-shader-pass.js +5 -0
  156. package/dist/lib/shader-module/composite-shader-pass.js.map +1 -0
  157. package/dist/lib/shader-module/shader-module-dependencies.cjs +83 -0
  158. package/dist/lib/shader-module/shader-module-dependencies.d.ts +39 -0
  159. package/dist/lib/shader-module/shader-module-dependencies.d.ts.map +1 -0
  160. package/dist/lib/shader-module/shader-module-dependencies.js +103 -0
  161. package/dist/lib/shader-module/shader-module-dependencies.js.map +1 -0
  162. package/dist/lib/shader-module/shader-module-uniform-layout.cjs +224 -0
  163. package/dist/lib/shader-module/shader-module-uniform-layout.d.ts +91 -0
  164. package/dist/lib/shader-module/shader-module-uniform-layout.d.ts.map +1 -0
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  167. package/dist/lib/shader-module/shader-module.cjs +99 -0
  168. package/dist/lib/shader-module/shader-module.d.ts +94 -0
  169. package/dist/lib/shader-module/shader-module.d.ts.map +1 -0
  170. package/dist/lib/shader-module/shader-module.js +101 -0
  171. package/dist/lib/shader-module/shader-module.js.map +1 -0
  172. package/dist/lib/shader-module/shader-pass.cjs +15 -0
  173. package/dist/lib/shader-module/shader-pass.d.ts +48 -0
  174. package/dist/lib/shader-module/shader-pass.d.ts.map +1 -0
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  176. package/dist/lib/shader-module/shader-pass.js.map +1 -0
  177. package/dist/lib/shader-plugin.cjs +156 -0
  178. package/dist/lib/shader-plugin.d.ts +61 -0
  179. package/dist/lib/shader-plugin.d.ts.map +1 -0
  180. package/dist/lib/shader-plugin.js +147 -0
  181. package/dist/lib/shader-plugin.js.map +1 -0
  182. package/dist/lib/shader-transpiler/shader-transpiler.cjs +15 -0
  183. package/dist/lib/shader-transpiler/shader-transpiler.d.ts +27 -0
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  187. package/dist/lib/shader-transpiler/transpile-glsl-shader.cjs +71 -0
  188. package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts +9 -0
  189. package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts.map +1 -0
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  192. package/dist/lib/utils/assert.cjs +34 -0
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  202. package/dist/lib/wgsl-shader-assembler.cjs +99 -0
  203. package/dist/lib/wgsl-shader-assembler.d.ts +34 -0
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  574. package/dist/wgsl.cjs.map +6 -0
  575. package/dist/wgsl.d.ts +8 -0
  576. package/dist/wgsl.d.ts.map +1 -0
  577. package/dist/wgsl.js +9 -0
  578. package/dist/wgsl.js.map +1 -0
  579. package/package.json +65 -4
  580. package/src/glsl.ts +13 -0
  581. package/src/index.ts +259 -0
  582. package/src/lib/color/normalize-byte-colors.ts +57 -0
  583. package/src/lib/filters/prop-types.ts +150 -0
  584. package/src/lib/glsl-shader-assembler.ts +39 -0
  585. package/src/lib/glsl-utils/get-shader-info.ts +42 -0
  586. package/src/lib/glsl-utils/shader-utils.ts +110 -0
  587. package/src/lib/preprocessor/preprocessor.ts +157 -0
  588. package/src/lib/shader-assembler-base.ts +169 -0
  589. package/src/lib/shader-assembler.ts +7 -0
  590. package/src/lib/shader-assembly/assemble-glsl-shaders.ts +305 -0
  591. package/src/lib/shader-assembly/assemble-shaders.ts +13 -0
  592. package/src/lib/shader-assembly/assemble-wgsl-shaders.ts +830 -0
  593. package/src/lib/shader-assembly/platform-defines.ts +58 -0
  594. package/src/lib/shader-assembly/platform-info.ts +23 -0
  595. package/src/lib/shader-assembly/shader-assembly-shared.ts +95 -0
  596. package/src/lib/shader-assembly/shader-assembly-types.ts +146 -0
  597. package/src/lib/shader-assembly/shader-injection-targets.ts +148 -0
  598. package/src/lib/shader-assembly/shader-injections.ts +298 -0
  599. package/src/lib/shader-assembly/shader-plugin-varyings.ts +555 -0
  600. package/src/lib/shader-assembly/shader-plugin-vertex-inputs.ts +279 -0
  601. package/src/lib/shader-assembly/wgsl-binding-debug.ts +227 -0
  602. package/src/lib/shader-assembly/wgsl-binding-scan.ts +228 -0
  603. package/src/lib/shader-assembly/wgsl-injection-target-names.ts +180 -0
  604. package/src/lib/shader-assembly/wgsl-interface-scan.ts +676 -0
  605. package/src/lib/shader-generator/generate-shader.ts +27 -0
  606. package/src/lib/shader-generator/glsl/generate-glsl.ts +101 -0
  607. package/src/lib/shader-generator/utils/capitalize.ts +12 -0
  608. package/src/lib/shader-generator/wgsl/generate-wgsl.ts +40 -0
  609. package/src/lib/shader-module/composite-shader-pass.ts +47 -0
  610. package/src/lib/shader-module/shader-module-dependencies.ts +128 -0
  611. package/src/lib/shader-module/shader-module-uniform-layout.ts +420 -0
  612. package/src/lib/shader-module/shader-module.ts +237 -0
  613. package/src/lib/shader-module/shader-pass.ts +69 -0
  614. package/src/lib/shader-plugin.ts +236 -0
  615. package/src/lib/shader-transpiler/shader-transpiler.ts +34 -0
  616. package/src/lib/shader-transpiler/transpile-glsl-shader.ts +78 -0
  617. package/src/lib/utils/assert.ts +13 -0
  618. package/src/lib/utils/uniform-types.ts +89 -0
  619. package/src/lib/wgsl-shader-assembler.ts +122 -0
  620. package/src/module-injectors.ts +32 -0
  621. package/src/modules/color/float-colors.ts +334 -0
  622. package/src/modules/engine/clip/clip.ts +139 -0
  623. package/src/modules/engine/filter/filter.ts +99 -0
  624. package/src/modules/engine/geometry/geometry.ts +45 -0
  625. package/src/modules/engine/gpu-animation/gpu-animation.ts +244 -0
  626. package/src/modules/engine/picking/README.md +88 -0
  627. package/src/modules/engine/picking/picking.ts +252 -0
  628. package/src/modules/engine/project/project.ts +166 -0
  629. package/src/modules/engine/skin/skin.ts +233 -0
  630. package/src/modules/engine/transform/transform.ts +50 -0
  631. package/src/modules/geometry/path-dash/path-dash.ts +68 -0
  632. package/src/modules/geometry/pattern-fill/pattern-fill-shaders.ts +88 -0
  633. package/src/modules/geometry/pattern-fill/pattern-fill.ts +54 -0
  634. package/src/modules/geometry/point-glow/point-glow.ts +87 -0
  635. package/src/modules/geometry/precipitation/README.md +19 -0
  636. package/src/modules/geometry/precipitation/precipitation.ts +108 -0
  637. package/src/modules/geometry/sketch-stroke/sketch-stroke.ts +160 -0
  638. package/src/modules/geospatial/dggs/dggs-wgsl.ts +2284 -0
  639. package/src/modules/geospatial/dggs/dggs.ts +12 -0
  640. package/src/modules/lighting/area-lighting/area-light-types.ts +71 -0
  641. package/src/modules/lighting/area-lighting/area-lighting-shaders.ts +72 -0
  642. package/src/modules/lighting/area-lighting/area-lighting.ts +63 -0
  643. package/src/modules/lighting/area-lighting/ltc-shaders.ts +163 -0
  644. package/src/modules/lighting/atmosphere/README.md +25 -0
  645. package/src/modules/lighting/atmosphere/atmosphere.ts +246 -0
  646. package/src/modules/lighting/clouds/README.md +24 -0
  647. package/src/modules/lighting/clouds/clouds.ts +216 -0
  648. package/src/modules/lighting/firefly/firefly.ts +64 -0
  649. package/src/modules/lighting/globe-clouds/globe-clouds.ts +124 -0
  650. package/src/modules/lighting/gouraud-material/gouraud-material.ts +55 -0
  651. package/src/modules/lighting/height-fog/README.md +36 -0
  652. package/src/modules/lighting/height-fog/height-fog-functions.ts +116 -0
  653. package/src/modules/lighting/height-fog/height-fog.ts +96 -0
  654. package/src/modules/lighting/ibl/ibl.ts +43 -0
  655. package/src/modules/lighting/lambert-material/lambert-material.ts +42 -0
  656. package/src/modules/lighting/lambert-material/lambert-shaders-glsl.ts +61 -0
  657. package/src/modules/lighting/lambert-material/lambert-shaders-wgsl.ts +73 -0
  658. package/src/modules/lighting/lights/lighting-glsl.ts +92 -0
  659. package/src/modules/lighting/lights/lighting-wgsl.ts +91 -0
  660. package/src/modules/lighting/lights/lighting.ts +385 -0
  661. package/src/modules/lighting/no-material/dirlight.ts +101 -0
  662. package/src/modules/lighting/pbr-material/pbr-material-glsl.ts +1748 -0
  663. package/src/modules/lighting/pbr-material/pbr-material-wgsl.ts +2043 -0
  664. package/src/modules/lighting/pbr-material/pbr-material.ts +517 -0
  665. package/src/modules/lighting/pbr-material/pbr-projection.ts +50 -0
  666. package/src/modules/lighting/pbr-material/pbr-scene.ts +112 -0
  667. package/src/modules/lighting/phong-material/phong-material.ts +53 -0
  668. package/src/modules/lighting/phong-material/phong-shaders-glsl.ts +73 -0
  669. package/src/modules/lighting/phong-material/phong-shaders-wgsl.ts +129 -0
  670. package/src/modules/lighting/surface-weather/README.md +28 -0
  671. package/src/modules/lighting/surface-weather/surface-weather.ts +198 -0
  672. package/src/modules/lighting/water-material/river-water-material.ts +58 -0
  673. package/src/modules/lighting/water-material/river-water-shaders.ts +234 -0
  674. package/src/modules/lighting/water-material/water-material.ts +234 -0
  675. package/src/modules/lighting/water-material/water-shaders-glsl.ts +233 -0
  676. package/src/modules/lighting/water-material/water-shaders-wgsl.ts +230 -0
  677. package/src/modules/math/fp16/fp16-utils.ts +156 -0
  678. package/src/modules/math/fp32/fp32.ts +291 -0
  679. package/src/modules/math/fp64/fp64-arithmetic-glsl.ts +205 -0
  680. package/src/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.ts +129 -0
  681. package/src/modules/math/fp64/fp64-arithmetic-wgsl-integer.ts +564 -0
  682. package/src/modules/math/fp64/fp64-arithmetic-wgsl.ts +924 -0
  683. package/src/modules/math/fp64/fp64-functions-glsl.ts +675 -0
  684. package/src/modules/math/fp64/fp64-functions-wgsl.ts +157 -0
  685. package/src/modules/math/fp64/fp64-utils.ts +46 -0
  686. package/src/modules/math/fp64/fp64.ts +64 -0
  687. package/src/modules/math/random/random.ts +25 -0
  688. package/src/modules/math/value-noise/value-noise.ts +70 -0
  689. package/src/modules/volume/volume-raymarch.ts +87 -0
  690. package/src/types/align-to.ts +13 -0
  691. package/src/types/primitive-data-types.ts +10 -0
  692. package/src/types/sampler-props.ts +39 -0
  693. package/src/types/shader-block-layout.ts +340 -0
  694. package/src/types/shader-layout.ts +208 -0
  695. package/src/types/shader-type-decoder.ts +285 -0
  696. package/src/types/shader-types.ts +207 -0
  697. package/src/types/texture-formats.ts +157 -0
  698. package/src/types.ts +116 -0
  699. package/src/wgsl.ts +34 -0
@@ -0,0 +1,676 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+
5
+ import type {
6
+ AttributeDeclaration,
7
+ AttributeShaderType,
8
+ BindingDeclaration,
9
+ SamplerBindingLayout,
10
+ ShaderLayout,
11
+ StorageTextureBindingLayout,
12
+ TextureBindingLayout,
13
+ TextureFormat
14
+ } from '../../types';
15
+
16
+ import {maskWGSLComments} from './wgsl-binding-scan';
17
+
18
+ export type ScanWGSLInterfaceOptions = {
19
+ /** Selected render-pipeline vertex entry point. Required when WGSL declares multiple vertices. */
20
+ vertexEntryPoint?: string;
21
+ /** Whether to scan vertex attributes. Disable for compute pipelines that only need bindings. */
22
+ scanVertexAttributes?: boolean;
23
+ };
24
+
25
+ type WGSLToken = {
26
+ value: string;
27
+ index: number;
28
+ };
29
+
30
+ type WGSLFunction = {
31
+ name: string;
32
+ vertex: boolean;
33
+ parameters: WGSLToken[];
34
+ };
35
+
36
+ /**
37
+ * Scans the pipeline interface needed to create a WebGPU shader layout without a full WGSL parser.
38
+ * Returns `null` when an interface is ambiguous or uses unsupported syntax, signaling that the
39
+ * caller must provide an explicit layout.
40
+ */
41
+ export function scanWGSLInterface(
42
+ source: string,
43
+ options: ScanWGSLInterfaceOptions = {}
44
+ ): ShaderLayout | null {
45
+ const tokens = tokenizeWGSL(source);
46
+ const braceDepths = getBraceDepths(tokens);
47
+ if (!braceDepths) {
48
+ return null;
49
+ }
50
+
51
+ const aliases = scanWGSLAliases(tokens, braceDepths);
52
+ if (!aliases) {
53
+ return null;
54
+ }
55
+
56
+ const bindings = scanWGSLBindings(tokens, braceDepths, aliases);
57
+ if (!bindings) {
58
+ return null;
59
+ }
60
+ if (options.scanVertexAttributes === false) {
61
+ return {attributes: [], bindings};
62
+ }
63
+
64
+ const structures = scanWGSLStructures(tokens, braceDepths);
65
+ if (!structures) {
66
+ return null;
67
+ }
68
+ const attributes = scanWGSLVertexAttributes(
69
+ tokens,
70
+ braceDepths,
71
+ aliases,
72
+ structures,
73
+ options.vertexEntryPoint
74
+ );
75
+ return attributes ? {attributes, bindings} : null;
76
+ }
77
+
78
+ function tokenizeWGSL(source: string): WGSLToken[] {
79
+ const maskedSource = maskWGSLComments(source);
80
+ const tokenPattern = /[A-Za-z_][A-Za-z0-9_]*|(?:0[xX][0-9A-Fa-f]+|\d+)|[@(){}<>\[\]:,;=]/g;
81
+ const tokens: WGSLToken[] = [];
82
+ let match = tokenPattern.exec(maskedSource);
83
+ while (match) {
84
+ tokens.push({value: match[0], index: match.index});
85
+ match = tokenPattern.exec(maskedSource);
86
+ }
87
+ return tokens;
88
+ }
89
+
90
+ function getBraceDepths(tokens: WGSLToken[]): number[] | null {
91
+ const depths: number[] = [];
92
+ let depth = 0;
93
+ for (const token of tokens) {
94
+ if (token.value === '}' && depth === 0) {
95
+ return null;
96
+ }
97
+ depths.push(depth);
98
+ if (token.value === '{') {
99
+ depth++;
100
+ } else if (token.value === '}') {
101
+ depth--;
102
+ }
103
+ }
104
+ return depth === 0 ? depths : null;
105
+ }
106
+
107
+ function scanWGSLAliases(tokens: WGSLToken[], braceDepths: number[]): Map<string, string> | null {
108
+ const aliases = new Map<string, string>();
109
+ for (let tokenIndex = 0; tokenIndex < tokens.length; tokenIndex++) {
110
+ if (braceDepths[tokenIndex] !== 0 || tokens[tokenIndex].value !== 'alias') {
111
+ continue;
112
+ }
113
+ const name = tokens[tokenIndex + 1]?.value;
114
+ if (!isWGSLIdentifier(name) || tokens[tokenIndex + 2]?.value !== '=' || aliases.has(name)) {
115
+ return null;
116
+ }
117
+ const semicolonIndex = findTopLevelToken(tokens, braceDepths, tokenIndex + 3, ';');
118
+ if (semicolonIndex < 0 || semicolonIndex === tokenIndex + 3) {
119
+ return null;
120
+ }
121
+ aliases.set(name, formatWGSLTokens(tokens.slice(tokenIndex + 3, semicolonIndex)));
122
+ tokenIndex = semicolonIndex;
123
+ }
124
+ return aliases;
125
+ }
126
+
127
+ function scanWGSLStructures(
128
+ tokens: WGSLToken[],
129
+ braceDepths: number[]
130
+ ): Map<string, WGSLToken[]> | null {
131
+ const structures = new Map<string, WGSLToken[]>();
132
+ for (let tokenIndex = 0; tokenIndex < tokens.length; tokenIndex++) {
133
+ if (braceDepths[tokenIndex] !== 0 || tokens[tokenIndex].value !== 'struct') {
134
+ continue;
135
+ }
136
+ const name = tokens[tokenIndex + 1]?.value;
137
+ const openBraceIndex = tokenIndex + 2;
138
+ if (!isWGSLIdentifier(name) || structures.has(name) || tokens[openBraceIndex]?.value !== '{') {
139
+ return null;
140
+ }
141
+ const closeBraceIndex = findMatchingToken(tokens, openBraceIndex, '{', '}');
142
+ if (closeBraceIndex < 0) {
143
+ return null;
144
+ }
145
+ structures.set(name, tokens.slice(openBraceIndex + 1, closeBraceIndex));
146
+ tokenIndex = closeBraceIndex;
147
+ }
148
+ return structures;
149
+ }
150
+
151
+ function scanWGSLBindings(
152
+ tokens: WGSLToken[],
153
+ braceDepths: number[],
154
+ aliases: Map<string, string>
155
+ ): BindingDeclaration[] | null {
156
+ const bindings: BindingDeclaration[] = [];
157
+ const bindingLocations = new Set<string>();
158
+ const bindingNames = new Set<string>();
159
+
160
+ for (let tokenIndex = 0; tokenIndex < tokens.length; tokenIndex++) {
161
+ if (braceDepths[tokenIndex] !== 0 || tokens[tokenIndex].value !== 'var') {
162
+ continue;
163
+ }
164
+
165
+ const statementStart = findTopLevelStatementStart(tokens, braceDepths, tokenIndex);
166
+ const attributes = tokens.slice(statementStart, tokenIndex);
167
+ const group = getNumericWGSLAttribute(attributes, 'group');
168
+ const location = getNumericWGSLAttribute(attributes, 'binding');
169
+ if (group === null || location === null || (group === undefined) !== (location === undefined)) {
170
+ return null;
171
+ }
172
+ if (group === undefined || location === undefined) {
173
+ continue;
174
+ }
175
+
176
+ let cursor = tokenIndex + 1;
177
+ let addressSpace: string[] = [];
178
+ if (tokens[cursor]?.value === '<') {
179
+ const closeAngleIndex = findMatchingToken(tokens, cursor, '<', '>');
180
+ if (closeAngleIndex < 0) {
181
+ return null;
182
+ }
183
+ const addressParts = splitTopLevelTokens(tokens.slice(cursor + 1, closeAngleIndex), ',');
184
+ if (!addressParts) {
185
+ return null;
186
+ }
187
+ addressSpace = addressParts.map(formatWGSLTokens);
188
+ cursor = closeAngleIndex + 1;
189
+ }
190
+
191
+ const name = tokens[cursor]?.value;
192
+ if (!isWGSLIdentifier(name) || tokens[cursor + 1]?.value !== ':') {
193
+ return null;
194
+ }
195
+ const semicolonIndex = findTopLevelToken(tokens, braceDepths, cursor + 2, ';');
196
+ if (semicolonIndex < 0 || semicolonIndex === cursor + 2) {
197
+ return null;
198
+ }
199
+ const resourceType = resolveWGSLTypeAliases(
200
+ formatWGSLTokens(tokens.slice(cursor + 2, semicolonIndex)),
201
+ aliases
202
+ );
203
+ if (!resourceType) {
204
+ return null;
205
+ }
206
+
207
+ const binding = getWGSLBindingDeclaration({
208
+ name,
209
+ group,
210
+ location,
211
+ addressSpace,
212
+ resourceType
213
+ });
214
+ const bindingKey = `${group}:${location}`;
215
+ if (!binding || bindingLocations.has(bindingKey) || bindingNames.has(name)) {
216
+ return null;
217
+ }
218
+ bindings.push(binding);
219
+ bindingLocations.add(bindingKey);
220
+ bindingNames.add(name);
221
+ tokenIndex = semicolonIndex;
222
+ }
223
+
224
+ normalizeWGSLSamplerBindings(bindings);
225
+ return bindings.sort(
226
+ (left, right) =>
227
+ left.group - right.group ||
228
+ left.location - right.location ||
229
+ left.name.localeCompare(right.name)
230
+ );
231
+ }
232
+
233
+ function getWGSLBindingDeclaration(options: {
234
+ name: string;
235
+ group: number;
236
+ location: number;
237
+ addressSpace: string[];
238
+ resourceType: string;
239
+ }): BindingDeclaration | null {
240
+ const {name, group, location, addressSpace, resourceType} = options;
241
+ const base = {name, group, location};
242
+
243
+ if (addressSpace[0] === 'uniform' && addressSpace.length === 1) {
244
+ return {...base, type: 'uniform'};
245
+ }
246
+ if (addressSpace[0] === 'storage' && addressSpace.length <= 2) {
247
+ const access = addressSpace[1] || 'read';
248
+ if (access === 'read') {
249
+ return {...base, type: 'read-only-storage'};
250
+ }
251
+ return access === 'read_write' ? {...base, type: 'storage'} : null;
252
+ }
253
+ if (addressSpace.length > 0) {
254
+ return null;
255
+ }
256
+
257
+ if (resourceType === 'sampler' || resourceType === 'sampler_comparison') {
258
+ return {
259
+ ...base,
260
+ type: 'sampler',
261
+ ...(resourceType === 'sampler_comparison' ? {samplerType: 'comparison' as const} : {})
262
+ };
263
+ }
264
+ if (resourceType === 'texture_external') {
265
+ return {...base, type: 'external-texture'};
266
+ }
267
+
268
+ return (
269
+ getWGSLStorageTextureBinding(base, resourceType) || getWGSLTextureBinding(base, resourceType)
270
+ );
271
+ }
272
+
273
+ function getWGSLStorageTextureBinding(
274
+ base: {name: string; group: number; location: number},
275
+ resourceType: string
276
+ ): StorageTextureBindingLayout | null {
277
+ const match =
278
+ /^texture_storage_(1d|2d|2d_array|3d)<([A-Za-z0-9_]+),(read|write|read_write)>$/.exec(
279
+ resourceType
280
+ );
281
+ if (!match) {
282
+ return null;
283
+ }
284
+ const access = {
285
+ read: 'read-only',
286
+ write: 'write-only',
287
+ read_write: 'read-write'
288
+ }[match[3]] as StorageTextureBindingLayout['access'];
289
+ return {
290
+ ...base,
291
+ type: 'storage',
292
+ format: match[2] as TextureFormat,
293
+ access,
294
+ viewDimension: getWGSLTextureViewDimension(match[1])
295
+ };
296
+ }
297
+
298
+ function getWGSLTextureBinding(
299
+ base: {name: string; group: number; location: number},
300
+ resourceType: string
301
+ ): TextureBindingLayout | null {
302
+ const sampledTexture =
303
+ /^texture_(multisampled_)?(1d|2d|2d_array|cube|cube_array|3d)<(f32|i32|u32)>$/.exec(
304
+ resourceType
305
+ );
306
+ if (sampledTexture) {
307
+ if (sampledTexture[1] && sampledTexture[2] !== '2d') {
308
+ return null;
309
+ }
310
+ const sampleType = {f32: 'float', i32: 'sint', u32: 'uint'}[sampledTexture[3]] as
311
+ | 'float'
312
+ | 'sint'
313
+ | 'uint';
314
+ return {
315
+ ...base,
316
+ type: 'texture',
317
+ viewDimension: getWGSLTextureViewDimension(sampledTexture[2]),
318
+ sampleType,
319
+ multisampled: Boolean(sampledTexture[1])
320
+ };
321
+ }
322
+
323
+ const depthTexture = /^texture_depth_(multisampled_)?(2d|2d_array|cube|cube_array)$/.exec(
324
+ resourceType
325
+ );
326
+ if (!depthTexture || (depthTexture[1] && depthTexture[2] !== '2d')) {
327
+ return null;
328
+ }
329
+ return {
330
+ ...base,
331
+ type: 'texture',
332
+ viewDimension: getWGSLTextureViewDimension(depthTexture[2]),
333
+ sampleType: 'depth',
334
+ multisampled: Boolean(depthTexture[1])
335
+ };
336
+ }
337
+
338
+ function normalizeWGSLSamplerBindings(bindings: BindingDeclaration[]): void {
339
+ for (const binding of bindings) {
340
+ if (binding.type !== 'sampler' || binding.samplerType || !binding.name.endsWith('Sampler')) {
341
+ continue;
342
+ }
343
+ const textureName = binding.name.slice(0, -'Sampler'.length);
344
+ const pairedTexture = bindings.find(
345
+ candidate =>
346
+ candidate.type === 'texture' &&
347
+ candidate.name === textureName &&
348
+ candidate.group === binding.group
349
+ ) as TextureBindingLayout | undefined;
350
+ if (pairedTexture?.sampleType === 'depth') {
351
+ (binding as SamplerBindingLayout).samplerType = 'non-filtering';
352
+ }
353
+ }
354
+ }
355
+
356
+ function scanWGSLVertexAttributes(
357
+ tokens: WGSLToken[],
358
+ braceDepths: number[],
359
+ aliases: Map<string, string>,
360
+ structures: Map<string, WGSLToken[]>,
361
+ vertexEntryPoint: string | undefined
362
+ ): AttributeDeclaration[] | null {
363
+ const functions = scanWGSLFunctions(tokens, braceDepths);
364
+ if (!functions) {
365
+ return null;
366
+ }
367
+ const vertexFunctions = functions.filter(shaderFunction => shaderFunction.vertex);
368
+ const selectedFunction = vertexEntryPoint
369
+ ? vertexFunctions.find(shaderFunction => shaderFunction.name === vertexEntryPoint)
370
+ : vertexFunctions.length === 1
371
+ ? vertexFunctions[0]
372
+ : undefined;
373
+
374
+ if (!selectedFunction) {
375
+ return vertexFunctions.length === 0 && !vertexEntryPoint ? [] : null;
376
+ }
377
+
378
+ const parameterDeclarations = splitTopLevelTokens(selectedFunction.parameters, ',');
379
+ if (!parameterDeclarations) {
380
+ return null;
381
+ }
382
+ const attributes: AttributeDeclaration[] = [];
383
+ const attributeLocations = new Set<number>();
384
+ const attributeNames = new Set<string>();
385
+ const visitedStructures = new Set<string>();
386
+ for (const declaration of parameterDeclarations) {
387
+ if (
388
+ declaration.length > 0 &&
389
+ !scanWGSLVertexInputDeclaration({
390
+ declaration,
391
+ aliases,
392
+ structures,
393
+ attributes,
394
+ attributeLocations,
395
+ attributeNames,
396
+ visitedStructures
397
+ })
398
+ ) {
399
+ return null;
400
+ }
401
+ }
402
+ return attributes.sort(
403
+ (left, right) => left.location - right.location || left.name.localeCompare(right.name)
404
+ );
405
+ }
406
+
407
+ function scanWGSLFunctions(tokens: WGSLToken[], braceDepths: number[]): WGSLFunction[] | null {
408
+ const functions: WGSLFunction[] = [];
409
+ const functionNames = new Set<string>();
410
+ for (let tokenIndex = 0; tokenIndex < tokens.length; tokenIndex++) {
411
+ if (braceDepths[tokenIndex] !== 0 || tokens[tokenIndex].value !== 'fn') {
412
+ continue;
413
+ }
414
+ const name = tokens[tokenIndex + 1]?.value;
415
+ const openParenthesisIndex = tokenIndex + 2;
416
+ if (
417
+ !isWGSLIdentifier(name) ||
418
+ functionNames.has(name) ||
419
+ tokens[openParenthesisIndex]?.value !== '('
420
+ ) {
421
+ return null;
422
+ }
423
+ const closeParenthesisIndex = findMatchingToken(tokens, openParenthesisIndex, '(', ')');
424
+ if (closeParenthesisIndex < 0) {
425
+ return null;
426
+ }
427
+ const statementStart = findTopLevelStatementStart(tokens, braceDepths, tokenIndex);
428
+ functions.push({
429
+ name,
430
+ vertex: hasWGSLAttribute(tokens.slice(statementStart, tokenIndex), 'vertex'),
431
+ parameters: tokens.slice(openParenthesisIndex + 1, closeParenthesisIndex)
432
+ });
433
+ functionNames.add(name);
434
+ tokenIndex = closeParenthesisIndex;
435
+ }
436
+ return functions;
437
+ }
438
+
439
+ function scanWGSLVertexInputDeclaration(options: {
440
+ declaration: WGSLToken[];
441
+ aliases: Map<string, string>;
442
+ structures: Map<string, WGSLToken[]>;
443
+ attributes: AttributeDeclaration[];
444
+ attributeLocations: Set<number>;
445
+ attributeNames: Set<string>;
446
+ visitedStructures: Set<string>;
447
+ }): boolean {
448
+ const {
449
+ declaration,
450
+ aliases,
451
+ structures,
452
+ attributes,
453
+ attributeLocations,
454
+ attributeNames,
455
+ visitedStructures
456
+ } = options;
457
+ const colonIndex = findTopLevelTokenInSlice(declaration, ':');
458
+ if (colonIndex < 1 || colonIndex === declaration.length - 1) {
459
+ return false;
460
+ }
461
+ const name = findLastWGSLIdentifier(declaration.slice(0, colonIndex));
462
+ const location = getNumericWGSLAttribute(declaration.slice(0, colonIndex), 'location');
463
+ const builtin = hasWGSLAttribute(declaration.slice(0, colonIndex), 'builtin');
464
+ const resolvedType = resolveWGSLTypeAliases(
465
+ formatWGSLTokens(declaration.slice(colonIndex + 1)),
466
+ aliases
467
+ );
468
+ if (!name || location === null || !resolvedType || (location !== undefined && builtin)) {
469
+ return false;
470
+ }
471
+
472
+ if (location !== undefined) {
473
+ const attributeType = getWGSLAttributeShaderType(resolvedType);
474
+ if (!attributeType || attributeLocations.has(location) || attributeNames.has(name)) {
475
+ return false;
476
+ }
477
+ attributes.push({name, location, type: attributeType});
478
+ attributeLocations.add(location);
479
+ attributeNames.add(name);
480
+ return true;
481
+ }
482
+ if (builtin) {
483
+ return true;
484
+ }
485
+
486
+ const structureMembers = structures.get(resolvedType);
487
+ if (!structureMembers || visitedStructures.has(resolvedType)) {
488
+ return false;
489
+ }
490
+ const memberDeclarations = splitTopLevelTokens(structureMembers, ',');
491
+ if (!memberDeclarations) {
492
+ return false;
493
+ }
494
+ visitedStructures.add(resolvedType);
495
+ for (const memberDeclaration of memberDeclarations) {
496
+ if (
497
+ memberDeclaration.length > 0 &&
498
+ !scanWGSLVertexInputDeclaration({...options, declaration: memberDeclaration})
499
+ ) {
500
+ return false;
501
+ }
502
+ }
503
+ visitedStructures.delete(resolvedType);
504
+ return true;
505
+ }
506
+
507
+ function resolveWGSLTypeAliases(
508
+ type: string,
509
+ aliases: Map<string, string>,
510
+ resolvingAliases: Set<string> = new Set()
511
+ ): string | null {
512
+ const tokens = tokenizeWGSL(type);
513
+ let resolvedType = '';
514
+ for (const token of tokens) {
515
+ const alias = aliases.get(token.value);
516
+ if (!alias) {
517
+ resolvedType += normalizeWGSLBuiltinTypeAlias(token.value);
518
+ continue;
519
+ }
520
+ if (resolvingAliases.has(token.value)) {
521
+ return null;
522
+ }
523
+ const nextResolvingAliases = new Set(resolvingAliases);
524
+ nextResolvingAliases.add(token.value);
525
+ const resolvedAlias = resolveWGSLTypeAliases(alias, aliases, nextResolvingAliases);
526
+ if (!resolvedAlias) {
527
+ return null;
528
+ }
529
+ resolvedType += resolvedAlias;
530
+ }
531
+ return resolvedType;
532
+ }
533
+
534
+ function normalizeWGSLBuiltinTypeAlias(type: string): string {
535
+ const aliasMatch = /^(vec[234]|mat[234]x[234])([fiuh])$/.exec(type);
536
+ if (!aliasMatch) {
537
+ return type;
538
+ }
539
+ const primitiveType = {f: 'f32', i: 'i32', u: 'u32', h: 'f16'}[aliasMatch[2]];
540
+ return `${aliasMatch[1]}<${primitiveType}>`;
541
+ }
542
+
543
+ function getWGSLAttributeShaderType(type: string): AttributeShaderType | null {
544
+ return /^(?:i32|u32|f32|f16|vec[234]<(?:i32|u32|f32|f16)>)$/.test(type)
545
+ ? (type as AttributeShaderType)
546
+ : null;
547
+ }
548
+
549
+ function getNumericWGSLAttribute(tokens: WGSLToken[], name: string): number | null | undefined {
550
+ let value: number | undefined;
551
+ for (let tokenIndex = 0; tokenIndex < tokens.length; tokenIndex++) {
552
+ if (tokens[tokenIndex].value !== '@' || tokens[tokenIndex + 1]?.value !== name) {
553
+ continue;
554
+ }
555
+ if (
556
+ value !== undefined ||
557
+ tokens[tokenIndex + 2]?.value !== '(' ||
558
+ !/^\d+$/.test(tokens[tokenIndex + 3]?.value || '') ||
559
+ tokens[tokenIndex + 4]?.value !== ')'
560
+ ) {
561
+ return null;
562
+ }
563
+ value = Number(tokens[tokenIndex + 3].value);
564
+ }
565
+ return value;
566
+ }
567
+
568
+ function hasWGSLAttribute(tokens: WGSLToken[], name: string): boolean {
569
+ return tokens.some(
570
+ (token, tokenIndex) => token.value === '@' && tokens[tokenIndex + 1]?.value === name
571
+ );
572
+ }
573
+
574
+ function getWGSLTextureViewDimension(dimension: string): TextureBindingLayout['viewDimension'] {
575
+ return dimension.replace('_', '-') as TextureBindingLayout['viewDimension'];
576
+ }
577
+
578
+ function findMatchingToken(
579
+ tokens: WGSLToken[],
580
+ openTokenIndex: number,
581
+ openValue: string,
582
+ closeValue: string
583
+ ): number {
584
+ let depth = 0;
585
+ for (let tokenIndex = openTokenIndex; tokenIndex < tokens.length; tokenIndex++) {
586
+ if (tokens[tokenIndex].value === openValue) {
587
+ depth++;
588
+ } else if (tokens[tokenIndex].value === closeValue && --depth === 0) {
589
+ return tokenIndex;
590
+ }
591
+ }
592
+ return -1;
593
+ }
594
+
595
+ function splitTopLevelTokens(tokens: WGSLToken[], delimiter: string): WGSLToken[][] | null {
596
+ const parts: WGSLToken[][] = [];
597
+ let partStart = 0;
598
+ const delimiterDepths: Record<string, number> = {'(': 0, '<': 0, '[': 0, '{': 0};
599
+ const openingValues = Object.keys(delimiterDepths);
600
+ const closingToOpening: Record<string, string> = {')': '(', '>': '<', ']': '[', '}': '{'};
601
+
602
+ for (let tokenIndex = 0; tokenIndex < tokens.length; tokenIndex++) {
603
+ const value = tokens[tokenIndex].value;
604
+ if (value === delimiter && openingValues.every(opening => delimiterDepths[opening] === 0)) {
605
+ parts.push(tokens.slice(partStart, tokenIndex));
606
+ partStart = tokenIndex + 1;
607
+ continue;
608
+ }
609
+ if (value in delimiterDepths) {
610
+ delimiterDepths[value]++;
611
+ } else if (value in closingToOpening) {
612
+ const opening = closingToOpening[value];
613
+ delimiterDepths[opening]--;
614
+ if (delimiterDepths[opening] < 0) {
615
+ return null;
616
+ }
617
+ }
618
+ }
619
+ if (!openingValues.every(opening => delimiterDepths[opening] === 0)) {
620
+ return null;
621
+ }
622
+ parts.push(tokens.slice(partStart));
623
+ return parts;
624
+ }
625
+
626
+ function findTopLevelTokenInSlice(tokens: WGSLToken[], value: string): number {
627
+ const parts = splitTopLevelTokens(tokens, value);
628
+ return parts && parts.length === 2 ? parts[0].length : -1;
629
+ }
630
+
631
+ function findTopLevelToken(
632
+ tokens: WGSLToken[],
633
+ braceDepths: number[],
634
+ startIndex: number,
635
+ value: string
636
+ ): number {
637
+ for (let tokenIndex = startIndex; tokenIndex < tokens.length; tokenIndex++) {
638
+ if (braceDepths[tokenIndex] === 0 && tokens[tokenIndex].value === value) {
639
+ return tokenIndex;
640
+ }
641
+ }
642
+ return -1;
643
+ }
644
+
645
+ function findTopLevelStatementStart(
646
+ tokens: WGSLToken[],
647
+ braceDepths: number[],
648
+ beforeIndex: number
649
+ ): number {
650
+ for (let tokenIndex = beforeIndex - 1; tokenIndex >= 0; tokenIndex--) {
651
+ if (
652
+ (tokens[tokenIndex].value === ';' && braceDepths[tokenIndex] === 0) ||
653
+ (tokens[tokenIndex].value === '}' && braceDepths[tokenIndex] === 1)
654
+ ) {
655
+ return tokenIndex + 1;
656
+ }
657
+ }
658
+ return 0;
659
+ }
660
+
661
+ function findLastWGSLIdentifier(tokens: WGSLToken[]): string | null {
662
+ for (let tokenIndex = tokens.length - 1; tokenIndex >= 0; tokenIndex--) {
663
+ if (isWGSLIdentifier(tokens[tokenIndex].value)) {
664
+ return tokens[tokenIndex].value;
665
+ }
666
+ }
667
+ return null;
668
+ }
669
+
670
+ function formatWGSLTokens(tokens: WGSLToken[]): string {
671
+ return tokens.map(token => token.value).join('');
672
+ }
673
+
674
+ function isWGSLIdentifier(value: string | undefined): value is string {
675
+ return Boolean(value && /^[A-Za-z_][A-Za-z0-9_]*$/.test(value));
676
+ }
@@ -0,0 +1,27 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+
5
+ import {ShaderModule} from '../shader-module/shader-module';
6
+
7
+ import type {GLSLGenerationOptions} from './glsl/generate-glsl';
8
+ import {generateGLSLForModule} from './glsl/generate-glsl';
9
+
10
+ import type {WGSLGenerationOptions} from './wgsl/generate-wgsl';
11
+ import {generateWGSLForModule} from './wgsl/generate-wgsl';
12
+
13
+ /** Options for how to generate shader code from a module */
14
+ export type ShaderGenerationOptions = GLSLGenerationOptions | WGSLGenerationOptions;
15
+
16
+ /** Generates shader code for a module */
17
+ export function generateShaderForModule(
18
+ module: ShaderModule<Record<string, unknown>>,
19
+ options: ShaderGenerationOptions
20
+ ): string {
21
+ switch (options.shaderLanguage) {
22
+ case 'glsl':
23
+ return generateGLSLForModule(module, options);
24
+ case 'wgsl':
25
+ return generateWGSLForModule(module, options);
26
+ }
27
+ }