@luma.gl/core 9.2.6 → 9.3.0-alpha.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/adapter/canvas-context.d.ts +6 -162
- package/dist/adapter/canvas-context.d.ts.map +1 -1
- package/dist/adapter/canvas-context.js +5 -419
- package/dist/adapter/canvas-context.js.map +1 -1
- package/dist/adapter/canvas-observer.d.ts +32 -0
- package/dist/adapter/canvas-observer.d.ts.map +1 -0
- package/dist/adapter/canvas-observer.js +90 -0
- package/dist/adapter/canvas-observer.js.map +1 -0
- package/dist/adapter/canvas-surface.d.ts +150 -0
- package/dist/adapter/canvas-surface.d.ts.map +1 -0
- package/dist/adapter/canvas-surface.js +392 -0
- package/dist/adapter/canvas-surface.js.map +1 -0
- package/dist/adapter/device.d.ts +81 -16
- package/dist/adapter/device.d.ts.map +1 -1
- package/dist/adapter/device.js +193 -11
- package/dist/adapter/device.js.map +1 -1
- package/dist/adapter/luma.d.ts.map +1 -1
- package/dist/adapter/luma.js +2 -1
- package/dist/adapter/luma.js.map +1 -1
- package/dist/adapter/presentation-context.d.ts +11 -0
- package/dist/adapter/presentation-context.d.ts.map +1 -0
- package/dist/adapter/presentation-context.js +12 -0
- package/dist/adapter/presentation-context.js.map +1 -0
- package/dist/adapter/resources/buffer.d.ts +1 -1
- package/dist/adapter/resources/buffer.d.ts.map +1 -1
- package/dist/adapter/resources/buffer.js +14 -6
- package/dist/adapter/resources/buffer.js.map +1 -1
- package/dist/adapter/resources/command-buffer.d.ts +3 -1
- package/dist/adapter/resources/command-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/command-buffer.js +3 -1
- package/dist/adapter/resources/command-buffer.js.map +1 -1
- package/dist/adapter/resources/command-encoder.d.ts +30 -7
- package/dist/adapter/resources/command-encoder.d.ts.map +1 -1
- package/dist/adapter/resources/command-encoder.js +68 -2
- package/dist/adapter/resources/command-encoder.js.map +1 -1
- package/dist/adapter/resources/compute-pipeline.d.ts +2 -2
- package/dist/adapter/resources/compute-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/fence.d.ts +16 -0
- package/dist/adapter/resources/fence.d.ts.map +1 -0
- package/dist/adapter/resources/fence.js +17 -0
- package/dist/adapter/resources/fence.js.map +1 -0
- package/dist/adapter/resources/framebuffer.d.ts +1 -1
- package/dist/adapter/resources/framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/framebuffer.js +15 -12
- package/dist/adapter/resources/framebuffer.js.map +1 -1
- package/dist/adapter/resources/query-set.d.ts +17 -1
- package/dist/adapter/resources/query-set.d.ts.map +1 -1
- package/dist/adapter/resources/query-set.js.map +1 -1
- package/dist/adapter/resources/render-pipeline.d.ts +28 -10
- package/dist/adapter/resources/render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/render-pipeline.js +21 -2
- package/dist/adapter/resources/render-pipeline.js.map +1 -1
- package/dist/adapter/resources/resource.d.ts +13 -0
- package/dist/adapter/resources/resource.d.ts.map +1 -1
- package/dist/adapter/resources/resource.js +243 -14
- package/dist/adapter/resources/resource.js.map +1 -1
- package/dist/adapter/resources/shader.js +27 -25
- package/dist/adapter/resources/shader.js.map +1 -1
- package/dist/adapter/resources/shared-render-pipeline.d.ts +22 -0
- package/dist/adapter/resources/shared-render-pipeline.d.ts.map +1 -0
- package/dist/adapter/resources/shared-render-pipeline.js +25 -0
- package/dist/adapter/resources/shared-render-pipeline.js.map +1 -0
- package/dist/adapter/resources/texture-view.d.ts +1 -1
- package/dist/adapter/resources/texture-view.d.ts.map +1 -1
- package/dist/adapter/resources/texture.d.ts +168 -28
- package/dist/adapter/resources/texture.d.ts.map +1 -1
- package/dist/adapter/resources/texture.js +284 -25
- package/dist/adapter/resources/texture.js.map +1 -1
- package/dist/adapter/types/attachments.d.ts +1 -1
- package/dist/adapter/types/attachments.d.ts.map +1 -1
- package/dist/adapter/types/buffer-layout.d.ts +1 -1
- package/dist/adapter/types/buffer-layout.d.ts.map +1 -1
- package/dist/adapter/types/parameters.d.ts +3 -1
- package/dist/adapter/types/parameters.d.ts.map +1 -1
- package/dist/adapter/types/parameters.js +1 -0
- package/dist/adapter/types/parameters.js.map +1 -1
- package/dist/adapter/types/shader-layout.d.ts +10 -6
- package/dist/adapter/types/shader-layout.d.ts.map +1 -1
- package/dist/adapter/types/uniforms.d.ts +6 -0
- package/dist/adapter/types/uniforms.d.ts.map +1 -1
- package/dist/adapter-utils/bind-groups.d.ts +9 -0
- package/dist/adapter-utils/bind-groups.d.ts.map +1 -0
- package/dist/adapter-utils/bind-groups.js +41 -0
- package/dist/adapter-utils/bind-groups.js.map +1 -0
- package/dist/adapter-utils/format-compiler-log.d.ts.map +1 -1
- package/dist/adapter-utils/format-compiler-log.js +23 -15
- package/dist/adapter-utils/format-compiler-log.js.map +1 -1
- package/dist/adapter-utils/get-attribute-from-layouts.d.ts +2 -2
- package/dist/adapter-utils/get-attribute-from-layouts.d.ts.map +1 -1
- package/dist/adapter-utils/get-attribute-from-layouts.js +6 -6
- package/dist/adapter-utils/get-attribute-from-layouts.js.map +1 -1
- package/dist/dist.dev.js +2734 -644
- package/dist/dist.min.js +10 -9
- package/dist/factories/bind-group-factory.d.ts +20 -0
- package/dist/factories/bind-group-factory.d.ts.map +1 -0
- package/dist/factories/bind-group-factory.js +88 -0
- package/dist/factories/bind-group-factory.js.map +1 -0
- package/dist/factories/core-module-state.d.ts +7 -0
- package/dist/factories/core-module-state.d.ts.map +1 -0
- package/dist/{shadertypes/data-types/shader-types.js → factories/core-module-state.js} +1 -1
- package/dist/factories/core-module-state.js.map +1 -0
- package/dist/factories/pipeline-factory.d.ts +54 -0
- package/dist/factories/pipeline-factory.d.ts.map +1 -0
- package/dist/factories/pipeline-factory.js +270 -0
- package/dist/factories/pipeline-factory.js.map +1 -0
- package/dist/factories/shader-factory.d.ts +20 -0
- package/dist/factories/shader-factory.d.ts.map +1 -0
- package/dist/factories/shader-factory.js +84 -0
- package/dist/factories/shader-factory.js.map +1 -0
- package/dist/index.cjs +2447 -534
- package/dist/index.cjs.map +4 -4
- package/dist/index.d.ts +30 -14
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +19 -7
- package/dist/index.js.map +1 -1
- package/dist/portable/shader-block-writer.d.ts +51 -0
- package/dist/portable/shader-block-writer.d.ts.map +1 -0
- package/dist/portable/shader-block-writer.js +185 -0
- package/dist/portable/shader-block-writer.js.map +1 -0
- package/dist/portable/uniform-block.d.ts +1 -1
- package/dist/portable/uniform-block.d.ts.map +1 -1
- package/dist/portable/uniform-store.d.ts +55 -24
- package/dist/portable/uniform-store.d.ts.map +1 -1
- package/dist/portable/uniform-store.js +73 -25
- package/dist/portable/uniform-store.js.map +1 -1
- package/dist/shadertypes/data-types/data-type-decoder.d.ts +20 -0
- package/dist/shadertypes/data-types/data-type-decoder.d.ts.map +1 -0
- package/dist/shadertypes/data-types/data-type-decoder.js +79 -0
- package/dist/shadertypes/data-types/data-type-decoder.js.map +1 -0
- package/dist/shadertypes/data-types/data-types.d.ts +31 -12
- package/dist/shadertypes/data-types/data-types.d.ts.map +1 -1
- package/dist/shadertypes/data-types/decode-data-types.d.ts.map +1 -1
- package/dist/shadertypes/data-types/decode-data-types.js +4 -3
- package/dist/shadertypes/data-types/decode-data-types.js.map +1 -1
- package/dist/{image-utils → shadertypes/image-types}/image-types.d.ts +0 -6
- package/dist/shadertypes/image-types/image-types.d.ts.map +1 -0
- package/dist/shadertypes/image-types/image-types.js.map +1 -0
- package/dist/shadertypes/shader-types/shader-block-layout.d.ts +72 -0
- package/dist/shadertypes/shader-types/shader-block-layout.d.ts.map +1 -0
- package/dist/shadertypes/shader-types/shader-block-layout.js +209 -0
- package/dist/shadertypes/shader-types/shader-block-layout.js.map +1 -0
- package/dist/shadertypes/shader-types/shader-type-decoder.d.ts +41 -0
- package/dist/shadertypes/shader-types/shader-type-decoder.d.ts.map +1 -0
- package/dist/shadertypes/{data-types/decode-shader-types.js → shader-types/shader-type-decoder.js} +43 -4
- package/dist/shadertypes/shader-types/shader-type-decoder.js.map +1 -0
- package/dist/shadertypes/shader-types/shader-types.d.ts +101 -0
- package/dist/shadertypes/shader-types/shader-types.d.ts.map +1 -0
- package/dist/shadertypes/shader-types/shader-types.js +30 -0
- package/dist/shadertypes/shader-types/shader-types.js.map +1 -0
- package/dist/shadertypes/texture-types/pixel-utils.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/pixel-utils.js +4 -4
- package/dist/shadertypes/texture-types/pixel-utils.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-decoder.d.ts +36 -0
- package/dist/shadertypes/texture-types/texture-format-decoder.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-format-decoder.js +110 -38
- package/dist/shadertypes/texture-types/texture-format-decoder.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-generics.d.ts +34 -0
- package/dist/shadertypes/texture-types/texture-format-generics.d.ts.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-generics.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-table.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-format-table.js +12 -11
- package/dist/shadertypes/texture-types/texture-format-table.js.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-formats.d.ts +51 -17
- package/dist/shadertypes/texture-types/texture-formats.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-formats.js +1 -0
- package/dist/shadertypes/texture-types/texture-formats.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-layout.d.ts +5 -0
- package/dist/shadertypes/texture-types/texture-layout.d.ts.map +1 -0
- package/dist/shadertypes/texture-types/texture-layout.js +41 -0
- package/dist/shadertypes/texture-types/texture-layout.js.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.d.ts +24 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.d.ts.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.js +144 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.js.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-formats.d.ts +50 -0
- package/dist/shadertypes/vertex-types/vertex-formats.d.ts.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-formats.js.map +1 -0
- package/dist/utils/array-equal.d.ts +1 -1
- package/dist/utils/array-equal.d.ts.map +1 -1
- package/dist/utils/array-equal.js +15 -9
- package/dist/utils/array-equal.js.map +1 -1
- package/dist/utils/assert.d.ts +5 -0
- package/dist/utils/assert.d.ts.map +1 -0
- package/dist/utils/assert.js +17 -0
- package/dist/utils/assert.js.map +1 -0
- package/dist/utils/stats-manager.d.ts.map +1 -1
- package/dist/utils/stats-manager.js +61 -1
- package/dist/utils/stats-manager.js.map +1 -1
- package/package.json +6 -6
- package/src/adapter/canvas-context.ts +7 -556
- package/src/adapter/canvas-observer.ts +130 -0
- package/src/adapter/canvas-surface.ts +521 -0
- package/src/adapter/device.ts +311 -25
- package/src/adapter/luma.ts +1 -0
- package/src/adapter/presentation-context.ts +16 -0
- package/src/adapter/resources/buffer.ts +13 -5
- package/src/adapter/resources/command-buffer.ts +4 -2
- package/src/adapter/resources/command-encoder.ts +101 -10
- package/src/adapter/resources/compute-pipeline.ts +2 -2
- package/src/adapter/resources/fence.ts +32 -0
- package/src/adapter/resources/framebuffer.ts +16 -13
- package/src/adapter/resources/query-set.ts +17 -1
- package/src/adapter/resources/render-pipeline.ts +52 -16
- package/src/adapter/resources/resource.ts +289 -14
- package/src/adapter/resources/shader.ts +28 -28
- package/src/adapter/resources/shared-render-pipeline.ts +40 -0
- package/src/adapter/resources/texture-view.ts +1 -1
- package/src/adapter/resources/texture.ts +427 -49
- package/src/adapter/types/attachments.ts +1 -1
- package/src/adapter/types/buffer-layout.ts +1 -1
- package/src/adapter/types/parameters.ts +4 -1
- package/src/adapter/types/shader-layout.ts +15 -9
- package/src/adapter/types/uniforms.ts +12 -0
- package/src/adapter-utils/bind-groups.ts +71 -0
- package/src/adapter-utils/format-compiler-log.ts +23 -15
- package/src/adapter-utils/get-attribute-from-layouts.ts +8 -11
- package/src/factories/bind-group-factory.ts +157 -0
- package/src/factories/core-module-state.ts +11 -0
- package/src/factories/pipeline-factory.ts +328 -0
- package/src/factories/shader-factory.ts +103 -0
- package/src/index.ts +70 -26
- package/src/portable/shader-block-writer.ts +254 -0
- package/src/portable/uniform-block.ts +1 -1
- package/src/portable/uniform-store.ts +98 -40
- package/src/shadertypes/data-types/data-type-decoder.ts +105 -0
- package/src/shadertypes/data-types/data-types.ts +100 -48
- package/src/shadertypes/data-types/decode-data-types.ts +4 -3
- package/src/{image-utils → shadertypes/image-types}/image-types.ts +0 -7
- package/src/shadertypes/shader-types/shader-block-layout.ts +340 -0
- package/src/shadertypes/{data-types/decode-shader-types.ts → shader-types/shader-type-decoder.ts} +88 -14
- package/src/shadertypes/shader-types/shader-types.ts +207 -0
- package/src/shadertypes/{textures → texture-types}/pixel-utils.ts +4 -4
- package/src/shadertypes/{textures → texture-types}/texture-format-decoder.ts +167 -46
- package/src/shadertypes/{textures → texture-types}/texture-format-generics.ts +42 -48
- package/src/shadertypes/{textures → texture-types}/texture-format-table.ts +12 -11
- package/src/shadertypes/{textures → texture-types}/texture-formats.ts +73 -17
- package/src/shadertypes/texture-types/texture-layout.ts +60 -0
- package/src/shadertypes/vertex-types/vertex-format-decoder.ts +175 -0
- package/src/shadertypes/vertex-types/vertex-formats.ts +196 -0
- package/src/utils/array-equal.ts +21 -9
- package/src/utils/assert.ts +18 -0
- package/src/utils/stats-manager.ts +76 -2
- package/dist/image-utils/image-types.d.ts.map +0 -1
- package/dist/image-utils/image-types.js.map +0 -1
- package/dist/portable/uniform-buffer-layout.d.ts +0 -28
- package/dist/portable/uniform-buffer-layout.d.ts.map +0 -1
- package/dist/portable/uniform-buffer-layout.js +0 -96
- package/dist/portable/uniform-buffer-layout.js.map +0 -1
- package/dist/shadertypes/data-types/decode-shader-types.d.ts +0 -17
- package/dist/shadertypes/data-types/decode-shader-types.d.ts.map +0 -1
- package/dist/shadertypes/data-types/decode-shader-types.js.map +0 -1
- package/dist/shadertypes/data-types/shader-types.d.ts +0 -45
- package/dist/shadertypes/data-types/shader-types.d.ts.map +0 -1
- package/dist/shadertypes/data-types/shader-types.js.map +0 -1
- package/dist/shadertypes/textures/pixel-utils.d.ts.map +0 -1
- package/dist/shadertypes/textures/pixel-utils.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-decoder.d.ts +0 -18
- package/dist/shadertypes/textures/texture-format-decoder.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-decoder.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-generics.d.ts +0 -33
- package/dist/shadertypes/textures/texture-format-generics.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-generics.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-table.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-table.js.map +0 -1
- package/dist/shadertypes/textures/texture-formats.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-formats.js.map +0 -1
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.d.ts +0 -18
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.d.ts.map +0 -1
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.js +0 -100
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.js.map +0 -1
- package/dist/shadertypes/vertex-arrays/vertex-formats.d.ts +0 -27
- package/dist/shadertypes/vertex-arrays/vertex-formats.d.ts.map +0 -1
- package/dist/shadertypes/vertex-arrays/vertex-formats.js.map +0 -1
- package/src/portable/uniform-buffer-layout.ts +0 -118
- package/src/shadertypes/data-types/shader-types.ts +0 -87
- package/src/shadertypes/vertex-arrays/decode-vertex-format.ts +0 -124
- package/src/shadertypes/vertex-arrays/vertex-formats.ts +0 -91
- /package/dist/{image-utils → shadertypes/image-types}/image-types.js +0 -0
- /package/dist/shadertypes/{textures → texture-types}/pixel-utils.d.ts +0 -0
- /package/dist/shadertypes/{textures → texture-types}/texture-format-generics.js +0 -0
- /package/dist/shadertypes/{textures → texture-types}/texture-format-table.d.ts +0 -0
- /package/dist/shadertypes/{vertex-arrays → vertex-types}/vertex-formats.js +0 -0
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55
|
+
| 'uint32x2'
|
|
56
|
+
| 'uint32x3'
|
|
57
|
+
| 'uint32x4'
|
|
58
|
+
| 'sint32'
|
|
59
|
+
| 'sint32x2'
|
|
60
|
+
| 'sint32x3'
|
|
61
|
+
| 'sint32x4'
|
|
62
|
+
// No normalized 32 bit integers in WebGPU...
|
|
63
|
+
// | 'unorm32'
|
|
64
|
+
// | 'unorm32x2'
|
|
65
|
+
// | 'unorm32x3'
|
|
66
|
+
// | 'unorm32x4'
|
|
67
|
+
// | 'snorm32'
|
|
68
|
+
// | 'snorm32x2'
|
|
69
|
+
// | 'snorm32x3'
|
|
70
|
+
// | 'snorm32x4'
|
|
71
|
+
// floats
|
|
72
|
+
| 'float16' // Chrome 133+
|
|
73
|
+
| 'float16x2'
|
|
74
|
+
| 'float16x4'
|
|
75
|
+
| 'float32'
|
|
76
|
+
| 'float32x2'
|
|
77
|
+
| 'float32x3'
|
|
78
|
+
| 'float32x4';
|
|
79
|
+
|
|
80
|
+
/**
|
|
81
|
+
* @type Information about a vertex format
|
|
82
|
+
*/
|
|
83
|
+
export type VertexFormatInfo<T extends VertexFormat = VertexFormat> = {
|
|
84
|
+
/** Type of each component */
|
|
85
|
+
type: VertexFormatDataTypeT<T>;
|
|
86
|
+
/** Number of components per vertex / row */
|
|
87
|
+
components: VertexFormatComponentsT<T>;
|
|
88
|
+
/** Is this an integer format (normalized integer formats are not integer) */
|
|
89
|
+
integer: DataTypeIsIntegerT<VertexFormatDataTypeT<T>>;
|
|
90
|
+
/** Is this a signed format? */
|
|
91
|
+
signed: DataTypeIsSignedT<VertexFormatDataTypeT<T>>;
|
|
92
|
+
/** Is this a normalized format? */
|
|
93
|
+
normalized: DataTypeIsNormalizedT<VertexFormatDataTypeT<T>>;
|
|
94
|
+
/** Length in bytes */
|
|
95
|
+
byteLength: number;
|
|
96
|
+
/** Is this a bgra format? */
|
|
97
|
+
bgra?: boolean;
|
|
98
|
+
/** Is this a webgl only format? */
|
|
99
|
+
webglOnly?: boolean;
|
|
100
|
+
};
|
|
101
|
+
|
|
102
|
+
/** @type the NormalizedDataType of the components in a VertexFormat */
|
|
103
|
+
export type VertexFormatDataTypeT<T extends VertexFormat> = T extends VertexFormatUint8
|
|
104
|
+
? 'uint8'
|
|
105
|
+
: T extends VertexFormatSint8
|
|
106
|
+
? 'sint8'
|
|
107
|
+
: T extends VertexFormatUnorm8
|
|
108
|
+
? 'unorm8'
|
|
109
|
+
: T extends VertexFormatSnorm8
|
|
110
|
+
? 'snorm8'
|
|
111
|
+
: T extends VertexFormatUint16
|
|
112
|
+
? 'uint16'
|
|
113
|
+
: T extends VertexFormatSint16
|
|
114
|
+
? 'sint16'
|
|
115
|
+
: T extends VertexFormatUnorm16
|
|
116
|
+
? 'unorm16'
|
|
117
|
+
: T extends VertexFormatSnorm16
|
|
118
|
+
? 'snorm16'
|
|
119
|
+
: T extends VertexFormatUint32
|
|
120
|
+
? 'uint32'
|
|
121
|
+
: T extends VertexFormatSint32
|
|
122
|
+
? 'sint32'
|
|
123
|
+
: T extends VertexFormatFloat16
|
|
124
|
+
? 'float16'
|
|
125
|
+
: T extends VertexFormatFloat32
|
|
126
|
+
? 'float32'
|
|
127
|
+
: never;
|
|
128
|
+
|
|
129
|
+
/** @type number - the number of components in a VertexFormat */
|
|
130
|
+
export type VertexFormatComponentsT<T extends VertexFormat> = T extends VertexFormat2Components
|
|
131
|
+
? 2
|
|
132
|
+
: T extends VertexFormat3Components
|
|
133
|
+
? 3
|
|
134
|
+
: T extends VertexFormat4Components
|
|
135
|
+
? 4
|
|
136
|
+
: 1;
|
|
137
|
+
|
|
138
|
+
// Helper types for the above
|
|
139
|
+
|
|
140
|
+
type VertexFormatUint8 = 'uint8' | 'uint8x2' | 'uint8x4';
|
|
141
|
+
type VertexFormatSint8 = 'sint8' | 'sint8x2' | 'sint8x4';
|
|
142
|
+
type VertexFormatUnorm8 =
|
|
143
|
+
| 'unorm8'
|
|
144
|
+
| 'unorm8x2'
|
|
145
|
+
| 'unorm8x3-webgl'
|
|
146
|
+
| 'unorm8x4'
|
|
147
|
+
| 'unorm8x4-bgra'
|
|
148
|
+
| 'unorm10-10-10-2';
|
|
149
|
+
type VertexFormatSnorm8 = 'snorm8' | 'snorm8x2' | 'snorm8x3-webgl' | 'snorm8x4';
|
|
150
|
+
type VertexFormatUint16 = 'uint16' | 'uint16x2' | 'uint16x3-webgl' | 'uint16x4';
|
|
151
|
+
type VertexFormatSint16 = 'sint16' | 'sint16x2' | 'sint16x3-webgl' | 'sint16x4';
|
|
152
|
+
type VertexFormatUnorm16 = 'unorm16' | 'unorm16x2' | 'unorm16x3-webgl' | 'unorm16x4';
|
|
153
|
+
type VertexFormatSnorm16 = 'snorm16' | 'snorm16x2' | 'snorm16x3-webgl' | 'snorm16x4';
|
|
154
|
+
type VertexFormatUint32 = 'uint32' | 'uint32x2' | 'uint32x3' | 'uint32x4';
|
|
155
|
+
type VertexFormatSint32 = 'sint32' | 'sint32x2' | 'sint32x3' | 'sint32x4';
|
|
156
|
+
type VertexFormatFloat16 = 'float16' | 'float16x2' | 'float16x4';
|
|
157
|
+
type VertexFormatFloat32 = 'float32' | 'float32x2' | 'float32x3' | 'float32x4';
|
|
158
|
+
|
|
159
|
+
type VertexFormat2Components =
|
|
160
|
+
| 'uint8x2'
|
|
161
|
+
| 'sint8x2'
|
|
162
|
+
| 'unorm8x2'
|
|
163
|
+
| 'snorm8x2'
|
|
164
|
+
| 'uint16x2'
|
|
165
|
+
| 'sint16x2'
|
|
166
|
+
| 'unorm16x2'
|
|
167
|
+
| 'snorm16x2'
|
|
168
|
+
| 'uint32x2'
|
|
169
|
+
| 'sint32x2'
|
|
170
|
+
| 'float16x2'
|
|
171
|
+
| 'float32x2';
|
|
172
|
+
type VertexFormat3Components =
|
|
173
|
+
| 'unorm8x3-webgl'
|
|
174
|
+
| 'snorm8x3-webgl'
|
|
175
|
+
| 'uint16x3-webgl'
|
|
176
|
+
| 'sint16x3-webgl'
|
|
177
|
+
| 'unorm16x3-webgl'
|
|
178
|
+
| 'snorm16x3-webgl'
|
|
179
|
+
| 'uint32x3'
|
|
180
|
+
| 'sint32x3'
|
|
181
|
+
| 'float32x3';
|
|
182
|
+
type VertexFormat4Components =
|
|
183
|
+
| 'uint8x4'
|
|
184
|
+
| 'sint8x4'
|
|
185
|
+
| 'unorm8x4'
|
|
186
|
+
| 'unorm8x4-bgra'
|
|
187
|
+
| 'unorm10-10-10-2'
|
|
188
|
+
| 'snorm8x4'
|
|
189
|
+
| 'uint16x4'
|
|
190
|
+
| 'sint16x4'
|
|
191
|
+
| 'unorm16x4'
|
|
192
|
+
| 'snorm16x4'
|
|
193
|
+
| 'uint32x4'
|
|
194
|
+
| 'sint32x4'
|
|
195
|
+
| 'float16x4'
|
|
196
|
+
| 'float32x4';
|
package/src/utils/array-equal.ts
CHANGED
|
@@ -4,23 +4,35 @@
|
|
|
4
4
|
|
|
5
5
|
import {isNumberArray} from './is-array';
|
|
6
6
|
|
|
7
|
-
|
|
7
|
+
const MAX_ELEMENTWISE_ARRAY_COMPARE_LENGTH = 128;
|
|
8
|
+
|
|
9
|
+
/** Test if two arrays are deep equal, with a small-array length limit that defaults to 16 */
|
|
8
10
|
export function arrayEqual(a: unknown, b: unknown, limit: number = 16) {
|
|
9
|
-
if (a
|
|
10
|
-
return
|
|
11
|
+
if (a === b) {
|
|
12
|
+
return true;
|
|
11
13
|
}
|
|
14
|
+
|
|
12
15
|
const arrayA = a;
|
|
13
16
|
const arrayB = b;
|
|
14
|
-
if (!isNumberArray(arrayA)) {
|
|
17
|
+
if (!isNumberArray(arrayA) || !isNumberArray(arrayB)) {
|
|
18
|
+
return false;
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
if (arrayA.length !== arrayB.length) {
|
|
15
22
|
return false;
|
|
16
23
|
}
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
24
|
+
|
|
25
|
+
const maxCompareLength = Math.min(limit, MAX_ELEMENTWISE_ARRAY_COMPARE_LENGTH);
|
|
26
|
+
if (arrayA.length > maxCompareLength) {
|
|
27
|
+
return false;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
for (let i = 0; i < arrayA.length; ++i) {
|
|
31
|
+
if (arrayB[i] !== arrayA[i]) {
|
|
32
|
+
return false;
|
|
22
33
|
}
|
|
23
34
|
}
|
|
35
|
+
|
|
24
36
|
return true;
|
|
25
37
|
}
|
|
26
38
|
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
// luma.gl
|
|
2
|
+
// SPDX-License-Identifier: MIT
|
|
3
|
+
// Copyright (c) vis.gl contributors
|
|
4
|
+
|
|
5
|
+
/** Throws if condition is true and narrows type */
|
|
6
|
+
export function assert(condition: unknown, message?: string): asserts condition {
|
|
7
|
+
if (!condition) {
|
|
8
|
+
const error = new Error(message ?? 'luma.gl assertion failed.');
|
|
9
|
+
Error.captureStackTrace?.(error, assert);
|
|
10
|
+
throw error;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
/** Throws if value is not defined, narrows type */
|
|
15
|
+
export function assertDefined<T>(value: T | undefined, message?: string): T {
|
|
16
|
+
assert(value, message);
|
|
17
|
+
return value;
|
|
18
|
+
}
|
|
@@ -2,7 +2,29 @@
|
|
|
2
2
|
// SPDX-License-Identifier: MIT
|
|
3
3
|
// Copyright (c) vis.gl contributors
|
|
4
4
|
|
|
5
|
-
import {Stats} from '@probe.gl/stats';
|
|
5
|
+
import {Stat, Stats} from '@probe.gl/stats';
|
|
6
|
+
|
|
7
|
+
const GPU_TIME_AND_MEMORY_STATS = 'GPU Time and Memory';
|
|
8
|
+
const GPU_TIME_AND_MEMORY_STAT_ORDER = [
|
|
9
|
+
'Adapter',
|
|
10
|
+
'GPU',
|
|
11
|
+
'GPU Type',
|
|
12
|
+
'GPU Backend',
|
|
13
|
+
'Frame Rate',
|
|
14
|
+
'CPU Time',
|
|
15
|
+
'GPU Time',
|
|
16
|
+
'GPU Memory',
|
|
17
|
+
'Buffer Memory',
|
|
18
|
+
'Texture Memory',
|
|
19
|
+
'Referenced Buffer Memory',
|
|
20
|
+
'Referenced Texture Memory',
|
|
21
|
+
'Swap Chain Texture'
|
|
22
|
+
] as const;
|
|
23
|
+
const ORDERED_STATS_CACHE = new WeakMap<
|
|
24
|
+
Stats,
|
|
25
|
+
{orderedStatNames: readonly string[]; statCount: number}
|
|
26
|
+
>();
|
|
27
|
+
const ORDERED_STAT_NAME_SET_CACHE = new WeakMap<readonly string[], Set<string>>();
|
|
6
28
|
|
|
7
29
|
/**
|
|
8
30
|
* Helper class managing a collection of probe.gl stats objects
|
|
@@ -19,9 +41,61 @@ export class StatsManager {
|
|
|
19
41
|
this.stats.set(name, new Stats({id: name}));
|
|
20
42
|
}
|
|
21
43
|
|
|
22
|
-
|
|
44
|
+
const stats = this.stats.get(name);
|
|
45
|
+
if (name === GPU_TIME_AND_MEMORY_STATS) {
|
|
46
|
+
initializeStats(stats, GPU_TIME_AND_MEMORY_STAT_ORDER);
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
return stats;
|
|
23
50
|
}
|
|
24
51
|
}
|
|
25
52
|
|
|
26
53
|
/** Global stats for all luma.gl devices */
|
|
27
54
|
export const lumaStats: StatsManager = new StatsManager();
|
|
55
|
+
|
|
56
|
+
function initializeStats(stats: Stats, orderedStatNames: readonly string[]): void {
|
|
57
|
+
const statsMap = stats.stats;
|
|
58
|
+
let addedOrderedStat = false;
|
|
59
|
+
for (const statName of orderedStatNames) {
|
|
60
|
+
if (!statsMap[statName]) {
|
|
61
|
+
stats.get(statName);
|
|
62
|
+
addedOrderedStat = true;
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
const statCount = Object.keys(statsMap).length;
|
|
67
|
+
const cachedStats = ORDERED_STATS_CACHE.get(stats);
|
|
68
|
+
if (
|
|
69
|
+
!addedOrderedStat &&
|
|
70
|
+
cachedStats?.orderedStatNames === orderedStatNames &&
|
|
71
|
+
cachedStats.statCount === statCount
|
|
72
|
+
) {
|
|
73
|
+
return;
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
const reorderedStats: Record<string, Stat> = {};
|
|
77
|
+
let orderedStatNamesSet = ORDERED_STAT_NAME_SET_CACHE.get(orderedStatNames);
|
|
78
|
+
if (!orderedStatNamesSet) {
|
|
79
|
+
orderedStatNamesSet = new Set(orderedStatNames);
|
|
80
|
+
ORDERED_STAT_NAME_SET_CACHE.set(orderedStatNames, orderedStatNamesSet);
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
for (const statName of orderedStatNames) {
|
|
84
|
+
if (statsMap[statName]) {
|
|
85
|
+
reorderedStats[statName] = statsMap[statName];
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
for (const [statName, stat] of Object.entries(statsMap)) {
|
|
90
|
+
if (!orderedStatNamesSet.has(statName)) {
|
|
91
|
+
reorderedStats[statName] = stat;
|
|
92
|
+
}
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
for (const statName of Object.keys(statsMap)) {
|
|
96
|
+
delete statsMap[statName];
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
Object.assign(statsMap, reorderedStats);
|
|
100
|
+
ORDERED_STATS_CACHE.set(stats, {orderedStatNames, statCount});
|
|
101
|
+
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"image-types.d.ts","sourceRoot":"","sources":["../../src/image-utils/image-types.ts"],"names":[],"mappings":"AAIA;;;GAGG;AACH,MAAM,MAAM,aAAa,GACrB,WAAW,GACX,SAAS,GACT,gBAAgB,GAChB,gBAAgB,GAChB,UAAU,GACV,iBAAiB,GACjB,eAAe,CAAC;AAEpB,MAAM,MAAM,iBAAiB,GAAG;IAC9B,IAAI,EAAE,WAAW,GAAG,iBAAiB,GAAG,eAAe,CAAC;IACxD,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,YAAY,CAAC,EAAE,MAAM,CAAC;CACvB,CAAC;AAEF,yCAAyC;AACzC,wBAAgB,eAAe,CAAC,IAAI,EAAE,OAAO,GAAG,IAAI,IAAI,aAAa,CAUpE;AAED,+DAA+D;AAC/D,wBAAgB,oBAAoB,CAAC,IAAI,EAAE,aAAa,GAAG;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAA;CAAC,CAoBzF"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"image-types.js","sourceRoot":"","sources":["../../src/image-utils/image-types.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAsBpC,yCAAyC;AACzC,MAAM,UAAU,eAAe,CAAC,IAAa;IAC3C,OAAO,CACL,CAAC,OAAO,SAAS,KAAK,WAAW,IAAI,IAAI,YAAY,SAAS,CAAC;QAC/D,CAAC,OAAO,WAAW,KAAK,WAAW,IAAI,IAAI,YAAY,WAAW,CAAC;QACnE,CAAC,OAAO,gBAAgB,KAAK,WAAW,IAAI,IAAI,YAAY,gBAAgB,CAAC;QAC7E,CAAC,OAAO,gBAAgB,KAAK,WAAW,IAAI,IAAI,YAAY,gBAAgB,CAAC;QAC7E,CAAC,OAAO,UAAU,KAAK,WAAW,IAAI,IAAI,YAAY,UAAU,CAAC;QACjE,CAAC,OAAO,iBAAiB,KAAK,WAAW,IAAI,IAAI,YAAY,iBAAiB,CAAC;QAC/E,CAAC,OAAO,eAAe,KAAK,WAAW,IAAI,IAAI,YAAY,eAAe,CAAC,CAC5E,CAAC;AACJ,CAAC;AAED,+DAA+D;AAC/D,MAAM,UAAU,oBAAoB,CAAC,IAAmB;IACtD,IACE,CAAC,OAAO,SAAS,KAAK,WAAW,IAAI,IAAI,YAAY,SAAS,CAAC;QAC/D,CAAC,OAAO,WAAW,KAAK,WAAW,IAAI,IAAI,YAAY,WAAW,CAAC;QACnE,CAAC,OAAO,iBAAiB,KAAK,WAAW,IAAI,IAAI,YAAY,iBAAiB,CAAC;QAC/E,CAAC,OAAO,eAAe,KAAK,WAAW,IAAI,IAAI,YAAY,eAAe,CAAC,EAC3E,CAAC;QACD,OAAO,EAAC,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAC,CAAC;IAClD,CAAC;IACD,IAAI,OAAO,gBAAgB,KAAK,WAAW,IAAI,IAAI,YAAY,gBAAgB,EAAE,CAAC;QAChF,OAAO,EAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,MAAM,EAAE,IAAI,CAAC,aAAa,EAAC,CAAC;IAChE,CAAC;IACD,IAAI,OAAO,gBAAgB,KAAK,WAAW,IAAI,IAAI,YAAY,gBAAgB,EAAE,CAAC;QAChF,OAAO,EAAC,KAAK,EAAE,IAAI,CAAC,UAAU,EAAE,MAAM,EAAE,IAAI,CAAC,WAAW,EAAC,CAAC;IAC5D,CAAC;IACD,IAAI,OAAO,UAAU,KAAK,WAAW,IAAI,IAAI,YAAY,UAAU,EAAE,CAAC;QACpE,uDAAuD;QACvD,OAAO,EAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,MAAM,EAAE,IAAI,CAAC,aAAa,EAAC,CAAC;IAChE,CAAC;IACD,MAAM,IAAI,KAAK,CAAC,oBAAoB,CAAC,CAAC;AACxC,CAAC"}
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@@ -1,28 +0,0 @@
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import type { PrimitiveDataType } from "../shadertypes/data-types/data-types.js";
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import type { VariableShaderType } from "../shadertypes/data-types/shader-types.js";
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import type { UniformValue } from "../adapter/types/uniforms.js";
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/**
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* Std140 layout for uniform buffers
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* Supports manual listing of uniforms
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*/
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export declare class UniformBufferLayout {
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readonly layout: Record<string, {
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offset: number;
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size: number;
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type: PrimitiveDataType;
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}>;
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/** number of bytes needed for buffer allocation */
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readonly byteLength: number;
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/** Create a new UniformBufferLayout given a map of attributes. */
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constructor(uniformTypes: Record<string, VariableShaderType>, uniformSizes?: Record<string, number>);
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/** Get the data for the complete buffer */
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getData(uniformValues: Record<string, UniformValue>): Uint8Array;
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/** Does this layout have a field with specified name */
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has(name: string): boolean;
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/** Get offset and size for a field with specified name */
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get(name: string): {
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offset: number;
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size: number;
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} | undefined;
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}
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//# sourceMappingURL=uniform-buffer-layout.d.ts.map
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{"version":3,"file":"uniform-buffer-layout.d.ts","sourceRoot":"","sources":["../../src/portable/uniform-buffer-layout.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,iBAAiB,EAAC,gDAA6C;AAC5E,OAAO,KAAK,EAAC,kBAAkB,EAAC,kDAA+C;AAI/E,OAAO,KAAK,EAAC,YAAY,EAAC,qCAAkC;AAW5D;;;GAGG;AACH,qBAAa,mBAAmB;IAC9B,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,iBAAiB,CAAA;KAAC,CAAC,CAAM;IAE9F,mDAAmD;IACnD,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAE5B,kEAAkE;gBAEhE,YAAY,EAAE,MAAM,CAAC,MAAM,EAAE,kBAAkB,CAAC,EAChD,YAAY,GAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAM;IAyB3C,2CAA2C;IAC3C,OAAO,CAAC,aAAa,EAAE,MAAM,CAAC,MAAM,EAAE,YAAY,CAAC,GAAG,UAAU;IAgDhE,wDAAwD;IACxD,GAAG,CAAC,IAAI,EAAE,MAAM;IAIhB,0DAA0D;IAC1D,GAAG,CAAC,IAAI,EAAE,MAAM,GAAG;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,GAAG,SAAS;CAI9D"}
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@@ -1,96 +0,0 @@
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// luma.gl
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2
|
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// SPDX-License-Identifier: MIT
|
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3
|
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// Copyright (c) vis.gl contributors
|
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4
|
-
import { alignTo } from "../shadertypes/data-types/decode-data-types.js";
|
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5
|
-
import { getVariableShaderTypeInfo } from "../shadertypes/data-types/decode-shader-types.js";
|
|
6
|
-
import { getScratchArrayBuffer } from "../utils/array-utils-flat.js";
|
|
7
|
-
import { isNumberArray } from "../utils/is-array.js";
|
|
8
|
-
import { log } from "../utils/log.js";
|
|
9
|
-
/**
|
|
10
|
-
* Smallest buffer size that can be used for uniform buffers.
|
|
11
|
-
* TODO - does this depend on device?
|
|
12
|
-
*/
|
|
13
|
-
const minBufferSize = 1024;
|
|
14
|
-
/**
|
|
15
|
-
* Std140 layout for uniform buffers
|
|
16
|
-
* Supports manual listing of uniforms
|
|
17
|
-
*/
|
|
18
|
-
export class UniformBufferLayout {
|
|
19
|
-
layout = {};
|
|
20
|
-
/** number of bytes needed for buffer allocation */
|
|
21
|
-
byteLength;
|
|
22
|
-
/** Create a new UniformBufferLayout given a map of attributes. */
|
|
23
|
-
constructor(uniformTypes, uniformSizes = {}) {
|
|
24
|
-
/** number of 4 byte slots taken */
|
|
25
|
-
let size = 0;
|
|
26
|
-
// Add layout (type, size and offset) definitions for each uniform in the layout
|
|
27
|
-
for (const [key, uniformType] of Object.entries(uniformTypes)) {
|
|
28
|
-
const typeAndComponents = getVariableShaderTypeInfo(uniformType);
|
|
29
|
-
const { type, components } = typeAndComponents;
|
|
30
|
-
// Calculate total count for uniform arrays.
|
|
31
|
-
const count = components * (uniformSizes?.[key] ?? 1);
|
|
32
|
-
// First, align (bump) current offset to an even multiple of current object (1, 2, 4)
|
|
33
|
-
size = alignTo(size, count);
|
|
34
|
-
// Use the aligned size as the offset of the current uniform.
|
|
35
|
-
const offset = size;
|
|
36
|
-
// Then, add our object's padded size ((1, 2, multiple of 4) to the current offset
|
|
37
|
-
size += count;
|
|
38
|
-
this.layout[key] = { type, size: count, offset };
|
|
39
|
-
}
|
|
40
|
-
size += (4 - (size % 4)) % 4;
|
|
41
|
-
const actualByteLength = size * 4;
|
|
42
|
-
this.byteLength = Math.max(actualByteLength, minBufferSize);
|
|
43
|
-
}
|
|
44
|
-
/** Get the data for the complete buffer */
|
|
45
|
-
getData(uniformValues) {
|
|
46
|
-
// Allocate three typed arrays pointing at same memory
|
|
47
|
-
const arrayBuffer = getScratchArrayBuffer(this.byteLength);
|
|
48
|
-
const typedArrays = {
|
|
49
|
-
i32: new Int32Array(arrayBuffer),
|
|
50
|
-
u32: new Uint32Array(arrayBuffer),
|
|
51
|
-
f32: new Float32Array(arrayBuffer),
|
|
52
|
-
// TODO not implemented
|
|
53
|
-
f16: new Uint16Array(arrayBuffer)
|
|
54
|
-
};
|
|
55
|
-
for (const [name, value] of Object.entries(uniformValues)) {
|
|
56
|
-
const uniformLayout = this.layout[name];
|
|
57
|
-
if (!uniformLayout) {
|
|
58
|
-
log.warn(`Supplied uniform value ${name} not present in uniform block layout`)();
|
|
59
|
-
// eslint-disable-next-line no-continue
|
|
60
|
-
continue;
|
|
61
|
-
}
|
|
62
|
-
const { type, size, offset } = uniformLayout;
|
|
63
|
-
const typedArray = typedArrays[type];
|
|
64
|
-
if (size === 1) {
|
|
65
|
-
if (typeof value !== 'number' && typeof value !== 'boolean') {
|
|
66
|
-
log.warn(`Supplied value for single component uniform ${name} is not a number: ${value}`)();
|
|
67
|
-
// eslint-disable-next-line no-continue
|
|
68
|
-
continue;
|
|
69
|
-
}
|
|
70
|
-
// single value -> just set it
|
|
71
|
-
typedArray[offset] = Number(value);
|
|
72
|
-
}
|
|
73
|
-
else {
|
|
74
|
-
if (!isNumberArray(value)) {
|
|
75
|
-
log.warn(`Supplied value for multi component / array uniform ${name} is not a numeric array: ${value}`)();
|
|
76
|
-
// eslint-disable-next-line no-continue
|
|
77
|
-
continue;
|
|
78
|
-
}
|
|
79
|
-
// vector/matrix -> copy the supplied (typed) array, starting from offset
|
|
80
|
-
// TODO: we should limit or check size in case the supplied data overflows
|
|
81
|
-
typedArray.set(value, offset);
|
|
82
|
-
}
|
|
83
|
-
}
|
|
84
|
-
return new Uint8Array(arrayBuffer, 0, this.byteLength);
|
|
85
|
-
}
|
|
86
|
-
/** Does this layout have a field with specified name */
|
|
87
|
-
has(name) {
|
|
88
|
-
return Boolean(this.layout[name]);
|
|
89
|
-
}
|
|
90
|
-
/** Get offset and size for a field with specified name */
|
|
91
|
-
get(name) {
|
|
92
|
-
const layout = this.layout[name];
|
|
93
|
-
return layout;
|
|
94
|
-
}
|
|
95
|
-
}
|
|
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|
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//# sourceMappingURL=uniform-buffer-layout.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"uniform-buffer-layout.js","sourceRoot":"","sources":["../../src/portable/uniform-buffer-layout.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAIpC,OAAO,EAAC,OAAO,EAAC,uDAAoD;AACpE,OAAO,EAAC,yBAAyB,EAAC,yDAAsD;AAGxF,OAAO,EAAC,qBAAqB,EAAC,qCAAkC;AAChE,OAAO,EAAC,aAAa,EAAC,6BAA0B;AAChD,OAAO,EAAC,GAAG,EAAC,wBAAqB;AAEjC;;;GAGG;AACH,MAAM,aAAa,GAAW,IAAI,CAAC;AAEnC;;;GAGG;AACH,MAAM,OAAO,mBAAmB;IACrB,MAAM,GAA4E,EAAE,CAAC;IAE9F,mDAAmD;IAC1C,UAAU,CAAS;IAE5B,kEAAkE;IAClE,YACE,YAAgD,EAChD,eAAuC,EAAE;QAEzC,mCAAmC;QACnC,IAAI,IAAI,GAAW,CAAC,CAAC;QAErB,gFAAgF;QAChF,KAAK,MAAM,CAAC,GAAG,EAAE,WAAW,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,YAAY,CAAC,EAAE,CAAC;YAC9D,MAAM,iBAAiB,GAAG,yBAAyB,CAAC,WAAW,CAAC,CAAC;YACjE,MAAM,EAAC,IAAI,EAAE,UAAU,EAAC,GAAG,iBAAiB,CAAC;YAC7C,4CAA4C;YAC5C,MAAM,KAAK,GAAG,UAAU,GAAG,CAAC,YAAY,EAAE,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC;YACtD,qFAAqF;YACrF,IAAI,GAAG,OAAO,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;YAC5B,6DAA6D;YAC7D,MAAM,MAAM,GAAG,IAAI,CAAC;YACpB,kFAAkF;YAClF,IAAI,IAAI,KAAK,CAAC;YACd,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,EAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAC,CAAC;QACjD,CAAC;QACD,IAAI,IAAI,CAAC,CAAC,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAE7B,MAAM,gBAAgB,GAAG,IAAI,GAAG,CAAC,CAAC;QAClC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,gBAAgB,EAAE,aAAa,CAAC,CAAC;IAC9D,CAAC;IAED,2CAA2C;IAC3C,OAAO,CAAC,aAA2C;QACjD,sDAAsD;QACtD,MAAM,WAAW,GAAG,qBAAqB,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAC3D,MAAM,WAAW,GAAG;YAClB,GAAG,EAAE,IAAI,UAAU,CAAC,WAAW,CAAC;YAChC,GAAG,EAAE,IAAI,WAAW,CAAC,WAAW,CAAC;YACjC,GAAG,EAAE,IAAI,YAAY,CAAC,WAAW,CAAC;YAClC,uBAAuB;YACvB,GAAG,EAAE,IAAI,WAAW,CAAC,WAAW,CAAC;SAClC,CAAC;QAEF,KAAK,MAAM,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,aAAa,CAAC,EAAE,CAAC;YAC1D,MAAM,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACxC,IAAI,CAAC,aAAa,EAAE,CAAC;gBACnB,GAAG,CAAC,IAAI,CAAC,0BAA0B,IAAI,sCAAsC,CAAC,EAAE,CAAC;gBACjF,uCAAuC;gBACvC,SAAS;YACX,CAAC;YAED,MAAM,EAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAC,GAAG,aAAa,CAAC;YAC3C,MAAM,UAAU,GAAG,WAAW,CAAC,IAAI,CAAC,CAAC;YACrC,IAAI,IAAI,KAAK,CAAC,EAAE,CAAC;gBACf,IAAI,OAAO,KAAK,KAAK,QAAQ,IAAI,OAAO,KAAK,KAAK,SAAS,EAAE,CAAC;oBAC5D,GAAG,CAAC,IAAI,CACN,+CAA+C,IAAI,qBAAqB,KAAK,EAAE,CAChF,EAAE,CAAC;oBACJ,uCAAuC;oBACvC,SAAS;gBACX,CAAC;gBACD,8BAA8B;gBAC9B,UAAU,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC,KAAK,CAAC,CAAC;YACrC,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE,CAAC;oBAC1B,GAAG,CAAC,IAAI,CACN,sDAAsD,IAAI,4BAA4B,KAAK,EAAE,CAC9F,EAAE,CAAC;oBACJ,uCAAuC;oBACvC,SAAS;gBACX,CAAC;gBACD,yEAAyE;gBACzE,0EAA0E;gBAC1E,UAAU,CAAC,GAAG,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;YAChC,CAAC;QACH,CAAC;QAED,OAAO,IAAI,UAAU,CAAC,WAAW,EAAE,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;IACzD,CAAC;IAED,wDAAwD;IACxD,GAAG,CAAC,IAAY;QACd,OAAO,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC;IACpC,CAAC;IAED,0DAA0D;IAC1D,GAAG,CAAC,IAAY;QACd,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QACjC,OAAO,MAAM,CAAC;IAChB,CAAC;CACF"}
|
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
import { PrimitiveDataType } from "./data-types.js";
|
|
2
|
-
import type { VariableShaderType, AttributeShaderType, AttributeShaderTypeInfo, VariableShaderTypeAlias, AttributeShaderTypeAlias } from "./shader-types.js";
|
|
3
|
-
/** Split a uniform type string into type and components */
|
|
4
|
-
export declare function getVariableShaderTypeInfo(format: VariableShaderType): {
|
|
5
|
-
type: PrimitiveDataType;
|
|
6
|
-
components: number;
|
|
7
|
-
};
|
|
8
|
-
/** Decodes a vertex type, returning byte length and flags (integer, signed, normalized) */
|
|
9
|
-
export declare function getAttributeShaderTypeInfo(attributeType: AttributeShaderType): AttributeShaderTypeInfo;
|
|
10
|
-
export declare function makeShaderAttributeType(primitiveType: PrimitiveDataType, components: 1 | 2 | 3 | 4): AttributeShaderType;
|
|
11
|
-
export declare function resolveAttributeShaderTypeAlias(alias: AttributeShaderTypeAlias | AttributeShaderType): AttributeShaderType;
|
|
12
|
-
export declare function resolveVariableShaderTypeAlias(alias: VariableShaderTypeAlias | VariableShaderType): VariableShaderType;
|
|
13
|
-
/** Predeclared aliases @see https://www.w3.org/TR/WGSL/#vector-types */
|
|
14
|
-
export declare const WGSL_ATTRIBUTE_TYPE_ALIAS_MAP: Record<AttributeShaderTypeAlias, AttributeShaderType>;
|
|
15
|
-
/** @todo These tables are quite big, consider parsing alias strings instead */
|
|
16
|
-
export declare const WGSL_VARIABLE_TYPE_ALIAS_MAP: Record<VariableShaderTypeAlias, VariableShaderType>;
|
|
17
|
-
//# sourceMappingURL=decode-shader-types.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
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@@ -1 +0,0 @@
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1
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import type { PrimitiveDataType } from "./data-types.js";
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/**
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* Describes the type of an attribute as defined in the shader source code.
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* @note This is a subset of shader variable types
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* @note Buffers with various `VertexFormat`s can be supplied for each type, GPU will convert them at runtime/
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*/
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export type AttributeShaderType = PrimitiveDataType | `vec2<${PrimitiveDataType}>` | `vec3<${PrimitiveDataType}>` | `vec4<${PrimitiveDataType}>`;
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/**
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* Describes the type of a variable that can declared in shader source code.
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* @note Uniforms can be declared using these types
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* @note Uniforms can be of a wider range of types than attributes.
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* @note to WebGL users: "bindings" (textures, samplers, and uniform buffers) are considered "bindings", not shader variables/uniforms
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*/
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export type VariableShaderType = PrimitiveDataType | `vec2<${PrimitiveDataType}>` | `vec3<${PrimitiveDataType}>` | `vec4<${PrimitiveDataType}>` | `mat2x2<${PrimitiveDataType}>` | `mat2x3<${PrimitiveDataType}>` | `mat2x4<${PrimitiveDataType}>` | `mat3x2<${PrimitiveDataType}>` | `mat3x3<${PrimitiveDataType}>` | `mat3x4<${PrimitiveDataType}>` | `mat4x2<${PrimitiveDataType}>` | `mat4x3<${PrimitiveDataType}>` | `mat4x4<${PrimitiveDataType}>`;
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type ShaderTypeAliasSuffix = 'f' | 'i' | 'u' | 'h';
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/** Shorthand type aliases recognized by WGSL */
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export type AttributeShaderTypeAlias = `vec2${ShaderTypeAliasSuffix}` | `vec3${ShaderTypeAliasSuffix}` | `vec4${ShaderTypeAliasSuffix}`;
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/** Shorthand type aliases recognized by WGSL */
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export type VariableShaderTypeAlias = AttributeShaderTypeAlias | `mat2x2${ShaderTypeAliasSuffix}` | `mat2x3${ShaderTypeAliasSuffix}` | `mat2x4${ShaderTypeAliasSuffix}` | `mat3x2${ShaderTypeAliasSuffix}` | `mat3x3${ShaderTypeAliasSuffix}` | `mat3x4${ShaderTypeAliasSuffix}` | `mat4x2${ShaderTypeAliasSuffix}` | `mat4x3${ShaderTypeAliasSuffix}` | `mat4x4${ShaderTypeAliasSuffix}`;
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/** A composite shader type can include structs and arrays, recursively */
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export type CompositeShaderType = VariableShaderType | StructShaderType | ArrayShaderType;
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/** Represents a struct in WGSL */
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export type StructShaderType = {
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members: Record<string, CompositeShaderType>;
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};
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/** Represents an array in WGSL */
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export type ArrayShaderType = {
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type: CompositeShaderType;
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length: number;
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};
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/** Information extracted from a AttributeShaderType constant */
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export type AttributeShaderTypeInfo = {
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/** WGSL-style primitive data type, f32, i32, u32 */
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primitiveType: PrimitiveDataType;
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/** Whether this is a normalized integer (that must be used as float) */
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components: 1 | 2 | 3 | 4;
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/** Length in bytes of the data for one vertex */
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byteLength?: number;
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/** Whether this is for integer or float vert */
|
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integer: boolean;
|
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/** Whether this data type is signed */
|
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signed: boolean;
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};
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export {};
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//# sourceMappingURL=shader-types.d.ts.map
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1
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{"version":3,"file":"shader-types.js","sourceRoot":"","sources":["../../../src/shadertypes/data-types/shader-types.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC"}
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@@ -1 +0,0 @@
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1
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-
import type { TextureFormat, TextureFormatCompressed, TextureFormatInfo, TextureFormatCapabilities, TextureFormatColor } from "./texture-formats.js";
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2
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-
export declare class TextureFormatDecoder {
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3
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-
/** Returns information about a texture format, e.g. attatchment type, components, byte length and flags (integer, signed, normalized) */
|
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4
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-
getInfo(format: TextureFormat): TextureFormatInfo;
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5
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-
/** Checks if a texture format is color */
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6
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-
isColor(format: TextureFormat): format is TextureFormatColor;
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7
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-
/** Checks if a texture format is depth or stencil */
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8
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-
isDepthStencil(format: TextureFormat): boolean;
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9
|
-
/** Checks if a texture format is compressed */
|
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10
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-
isCompressed(format: TextureFormat): format is TextureFormatCompressed;
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11
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-
/**
|
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12
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-
* Returns the "static" capabilities of a texture format.
|
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13
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-
* @note Needs to be checked against current device
|
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14
|
-
*/
|
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15
|
-
getCapabilities(format: TextureFormat): TextureFormatCapabilities;
|
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16
|
-
}
|
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17
|
-
export declare const textureFormatDecoder: TextureFormatDecoder;
|
|
18
|
-
//# sourceMappingURL=texture-format-decoder.d.ts.map
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@@ -1 +0,0 @@
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1
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-
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