@luma.gl/core 9.2.6 → 9.3.0-alpha.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/adapter/canvas-context.d.ts +6 -162
- package/dist/adapter/canvas-context.d.ts.map +1 -1
- package/dist/adapter/canvas-context.js +5 -419
- package/dist/adapter/canvas-context.js.map +1 -1
- package/dist/adapter/canvas-observer.d.ts +32 -0
- package/dist/adapter/canvas-observer.d.ts.map +1 -0
- package/dist/adapter/canvas-observer.js +90 -0
- package/dist/adapter/canvas-observer.js.map +1 -0
- package/dist/adapter/canvas-surface.d.ts +150 -0
- package/dist/adapter/canvas-surface.d.ts.map +1 -0
- package/dist/adapter/canvas-surface.js +392 -0
- package/dist/adapter/canvas-surface.js.map +1 -0
- package/dist/adapter/device.d.ts +81 -16
- package/dist/adapter/device.d.ts.map +1 -1
- package/dist/adapter/device.js +191 -10
- package/dist/adapter/device.js.map +1 -1
- package/dist/adapter/luma.js +1 -1
- package/dist/adapter/luma.js.map +1 -1
- package/dist/adapter/presentation-context.d.ts +11 -0
- package/dist/adapter/presentation-context.d.ts.map +1 -0
- package/dist/adapter/presentation-context.js +12 -0
- package/dist/adapter/presentation-context.js.map +1 -0
- package/dist/adapter/resources/buffer.d.ts +1 -1
- package/dist/adapter/resources/buffer.d.ts.map +1 -1
- package/dist/adapter/resources/buffer.js +14 -6
- package/dist/adapter/resources/buffer.js.map +1 -1
- package/dist/adapter/resources/command-buffer.d.ts +3 -1
- package/dist/adapter/resources/command-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/command-buffer.js +3 -1
- package/dist/adapter/resources/command-buffer.js.map +1 -1
- package/dist/adapter/resources/command-encoder.d.ts +30 -7
- package/dist/adapter/resources/command-encoder.d.ts.map +1 -1
- package/dist/adapter/resources/command-encoder.js +68 -2
- package/dist/adapter/resources/command-encoder.js.map +1 -1
- package/dist/adapter/resources/compute-pipeline.d.ts +2 -2
- package/dist/adapter/resources/compute-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/fence.d.ts +16 -0
- package/dist/adapter/resources/fence.d.ts.map +1 -0
- package/dist/adapter/resources/fence.js +17 -0
- package/dist/adapter/resources/fence.js.map +1 -0
- package/dist/adapter/resources/framebuffer.d.ts +1 -1
- package/dist/adapter/resources/framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/framebuffer.js +15 -12
- package/dist/adapter/resources/framebuffer.js.map +1 -1
- package/dist/adapter/resources/query-set.d.ts +17 -1
- package/dist/adapter/resources/query-set.d.ts.map +1 -1
- package/dist/adapter/resources/query-set.js.map +1 -1
- package/dist/adapter/resources/render-pipeline.d.ts +28 -10
- package/dist/adapter/resources/render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/render-pipeline.js +21 -2
- package/dist/adapter/resources/render-pipeline.js.map +1 -1
- package/dist/adapter/resources/resource.d.ts +13 -0
- package/dist/adapter/resources/resource.d.ts.map +1 -1
- package/dist/adapter/resources/resource.js +243 -14
- package/dist/adapter/resources/resource.js.map +1 -1
- package/dist/adapter/resources/shader.js +27 -25
- package/dist/adapter/resources/shader.js.map +1 -1
- package/dist/adapter/resources/shared-render-pipeline.d.ts +22 -0
- package/dist/adapter/resources/shared-render-pipeline.d.ts.map +1 -0
- package/dist/adapter/resources/shared-render-pipeline.js +25 -0
- package/dist/adapter/resources/shared-render-pipeline.js.map +1 -0
- package/dist/adapter/resources/texture-view.d.ts +1 -1
- package/dist/adapter/resources/texture-view.d.ts.map +1 -1
- package/dist/adapter/resources/texture.d.ts +168 -28
- package/dist/adapter/resources/texture.d.ts.map +1 -1
- package/dist/adapter/resources/texture.js +284 -25
- package/dist/adapter/resources/texture.js.map +1 -1
- package/dist/adapter/types/attachments.d.ts +1 -1
- package/dist/adapter/types/attachments.d.ts.map +1 -1
- package/dist/adapter/types/buffer-layout.d.ts +1 -1
- package/dist/adapter/types/buffer-layout.d.ts.map +1 -1
- package/dist/adapter/types/parameters.d.ts +3 -1
- package/dist/adapter/types/parameters.d.ts.map +1 -1
- package/dist/adapter/types/parameters.js +1 -0
- package/dist/adapter/types/parameters.js.map +1 -1
- package/dist/adapter/types/shader-layout.d.ts +10 -6
- package/dist/adapter/types/shader-layout.d.ts.map +1 -1
- package/dist/adapter/types/uniforms.d.ts +6 -0
- package/dist/adapter/types/uniforms.d.ts.map +1 -1
- package/dist/adapter-utils/bind-groups.d.ts +9 -0
- package/dist/adapter-utils/bind-groups.d.ts.map +1 -0
- package/dist/adapter-utils/bind-groups.js +41 -0
- package/dist/adapter-utils/bind-groups.js.map +1 -0
- package/dist/adapter-utils/format-compiler-log.d.ts.map +1 -1
- package/dist/adapter-utils/format-compiler-log.js +23 -15
- package/dist/adapter-utils/format-compiler-log.js.map +1 -1
- package/dist/adapter-utils/get-attribute-from-layouts.d.ts +2 -2
- package/dist/adapter-utils/get-attribute-from-layouts.d.ts.map +1 -1
- package/dist/adapter-utils/get-attribute-from-layouts.js +6 -6
- package/dist/adapter-utils/get-attribute-from-layouts.js.map +1 -1
- package/dist/dist.dev.js +2686 -644
- package/dist/dist.min.js +10 -9
- package/dist/factories/bind-group-factory.d.ts +20 -0
- package/dist/factories/bind-group-factory.d.ts.map +1 -0
- package/dist/factories/bind-group-factory.js +79 -0
- package/dist/factories/bind-group-factory.js.map +1 -0
- package/dist/factories/core-module-state.d.ts +7 -0
- package/dist/factories/core-module-state.d.ts.map +1 -0
- package/dist/{shadertypes/data-types/shader-types.js → factories/core-module-state.js} +1 -1
- package/dist/factories/core-module-state.js.map +1 -0
- package/dist/factories/pipeline-factory.d.ts +54 -0
- package/dist/factories/pipeline-factory.d.ts.map +1 -0
- package/dist/factories/pipeline-factory.js +270 -0
- package/dist/factories/pipeline-factory.js.map +1 -0
- package/dist/factories/shader-factory.d.ts +20 -0
- package/dist/factories/shader-factory.d.ts.map +1 -0
- package/dist/factories/shader-factory.js +84 -0
- package/dist/factories/shader-factory.js.map +1 -0
- package/dist/index.cjs +2422 -554
- package/dist/index.cjs.map +4 -4
- package/dist/index.d.ts +30 -14
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +19 -7
- package/dist/index.js.map +1 -1
- package/dist/portable/shader-block-writer.d.ts +51 -0
- package/dist/portable/shader-block-writer.d.ts.map +1 -0
- package/dist/portable/shader-block-writer.js +185 -0
- package/dist/portable/shader-block-writer.js.map +1 -0
- package/dist/portable/uniform-block.d.ts +1 -1
- package/dist/portable/uniform-block.d.ts.map +1 -1
- package/dist/portable/uniform-store.d.ts +55 -24
- package/dist/portable/uniform-store.d.ts.map +1 -1
- package/dist/portable/uniform-store.js +73 -25
- package/dist/portable/uniform-store.js.map +1 -1
- package/dist/shadertypes/data-types/data-type-decoder.d.ts +20 -0
- package/dist/shadertypes/data-types/data-type-decoder.d.ts.map +1 -0
- package/dist/shadertypes/data-types/data-type-decoder.js +79 -0
- package/dist/shadertypes/data-types/data-type-decoder.js.map +1 -0
- package/dist/shadertypes/data-types/data-types.d.ts +31 -12
- package/dist/shadertypes/data-types/data-types.d.ts.map +1 -1
- package/dist/shadertypes/data-types/decode-data-types.d.ts.map +1 -1
- package/dist/shadertypes/data-types/decode-data-types.js +2 -1
- package/dist/shadertypes/data-types/decode-data-types.js.map +1 -1
- package/dist/{image-utils → shadertypes/image-types}/image-types.d.ts +0 -6
- package/dist/shadertypes/image-types/image-types.d.ts.map +1 -0
- package/dist/shadertypes/image-types/image-types.js.map +1 -0
- package/dist/shadertypes/shader-types/shader-block-layout.d.ts +72 -0
- package/dist/shadertypes/shader-types/shader-block-layout.d.ts.map +1 -0
- package/dist/shadertypes/shader-types/shader-block-layout.js +209 -0
- package/dist/shadertypes/shader-types/shader-block-layout.js.map +1 -0
- package/dist/shadertypes/shader-types/shader-type-decoder.d.ts +41 -0
- package/dist/shadertypes/shader-types/shader-type-decoder.d.ts.map +1 -0
- package/dist/shadertypes/{data-types/decode-shader-types.js → shader-types/shader-type-decoder.js} +43 -4
- package/dist/shadertypes/shader-types/shader-type-decoder.js.map +1 -0
- package/dist/shadertypes/shader-types/shader-types.d.ts +101 -0
- package/dist/shadertypes/shader-types/shader-types.d.ts.map +1 -0
- package/dist/shadertypes/shader-types/shader-types.js +30 -0
- package/dist/shadertypes/shader-types/shader-types.js.map +1 -0
- package/dist/shadertypes/texture-types/pixel-utils.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/pixel-utils.js +4 -4
- package/dist/shadertypes/texture-types/pixel-utils.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-decoder.d.ts +36 -0
- package/dist/shadertypes/texture-types/texture-format-decoder.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-format-decoder.js +109 -37
- package/dist/shadertypes/texture-types/texture-format-decoder.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-generics.d.ts +34 -0
- package/dist/shadertypes/texture-types/texture-format-generics.d.ts.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-generics.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-table.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-format-table.js +10 -9
- package/dist/shadertypes/texture-types/texture-format-table.js.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-formats.d.ts +51 -17
- package/dist/shadertypes/texture-types/texture-formats.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-formats.js +1 -0
- package/dist/shadertypes/texture-types/texture-formats.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-layout.d.ts +5 -0
- package/dist/shadertypes/texture-types/texture-layout.d.ts.map +1 -0
- package/dist/shadertypes/texture-types/texture-layout.js +41 -0
- package/dist/shadertypes/texture-types/texture-layout.js.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.d.ts +24 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.d.ts.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.js +106 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.js.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-formats.d.ts +50 -0
- package/dist/shadertypes/vertex-types/vertex-formats.d.ts.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-formats.js.map +1 -0
- package/dist/utils/array-equal.d.ts +1 -1
- package/dist/utils/array-equal.d.ts.map +1 -1
- package/dist/utils/array-equal.js +15 -9
- package/dist/utils/array-equal.js.map +1 -1
- package/dist/utils/assert.d.ts +5 -0
- package/dist/utils/assert.d.ts.map +1 -0
- package/dist/utils/assert.js +17 -0
- package/dist/utils/assert.js.map +1 -0
- package/dist/utils/stats-manager.d.ts.map +1 -1
- package/dist/utils/stats-manager.js +61 -1
- package/dist/utils/stats-manager.js.map +1 -1
- package/package.json +6 -6
- package/src/adapter/canvas-context.ts +7 -556
- package/src/adapter/canvas-observer.ts +130 -0
- package/src/adapter/canvas-surface.ts +521 -0
- package/src/adapter/device.ts +308 -24
- package/src/adapter/presentation-context.ts +16 -0
- package/src/adapter/resources/buffer.ts +13 -5
- package/src/adapter/resources/command-buffer.ts +4 -2
- package/src/adapter/resources/command-encoder.ts +101 -10
- package/src/adapter/resources/compute-pipeline.ts +2 -2
- package/src/adapter/resources/fence.ts +32 -0
- package/src/adapter/resources/framebuffer.ts +16 -13
- package/src/adapter/resources/query-set.ts +17 -1
- package/src/adapter/resources/render-pipeline.ts +52 -16
- package/src/adapter/resources/resource.ts +289 -14
- package/src/adapter/resources/shader.ts +28 -28
- package/src/adapter/resources/shared-render-pipeline.ts +40 -0
- package/src/adapter/resources/texture-view.ts +1 -1
- package/src/adapter/resources/texture.ts +427 -49
- package/src/adapter/types/attachments.ts +1 -1
- package/src/adapter/types/buffer-layout.ts +1 -1
- package/src/adapter/types/parameters.ts +4 -1
- package/src/adapter/types/shader-layout.ts +15 -9
- package/src/adapter/types/uniforms.ts +12 -0
- package/src/adapter-utils/bind-groups.ts +71 -0
- package/src/adapter-utils/format-compiler-log.ts +23 -15
- package/src/adapter-utils/get-attribute-from-layouts.ts +8 -11
- package/src/factories/bind-group-factory.ts +139 -0
- package/src/factories/core-module-state.ts +11 -0
- package/src/factories/pipeline-factory.ts +328 -0
- package/src/factories/shader-factory.ts +103 -0
- package/src/index.ts +70 -26
- package/src/portable/shader-block-writer.ts +254 -0
- package/src/portable/uniform-block.ts +1 -1
- package/src/portable/uniform-store.ts +98 -40
- package/src/shadertypes/data-types/data-type-decoder.ts +105 -0
- package/src/shadertypes/data-types/data-types.ts +100 -48
- package/src/shadertypes/data-types/decode-data-types.ts +2 -1
- package/src/{image-utils → shadertypes/image-types}/image-types.ts +0 -7
- package/src/shadertypes/shader-types/shader-block-layout.ts +340 -0
- package/src/shadertypes/{data-types/decode-shader-types.ts → shader-types/shader-type-decoder.ts} +88 -14
- package/src/shadertypes/shader-types/shader-types.ts +207 -0
- package/src/shadertypes/{textures → texture-types}/pixel-utils.ts +4 -4
- package/src/shadertypes/{textures → texture-types}/texture-format-decoder.ts +166 -45
- package/src/shadertypes/{textures → texture-types}/texture-format-generics.ts +42 -48
- package/src/shadertypes/{textures → texture-types}/texture-format-table.ts +10 -9
- package/src/shadertypes/{textures → texture-types}/texture-formats.ts +73 -17
- package/src/shadertypes/texture-types/texture-layout.ts +60 -0
- package/src/shadertypes/vertex-types/vertex-format-decoder.ts +131 -0
- package/src/shadertypes/vertex-types/vertex-formats.ts +183 -0
- package/src/utils/array-equal.ts +21 -9
- package/src/utils/assert.ts +18 -0
- package/src/utils/stats-manager.ts +76 -2
- package/dist/image-utils/image-types.d.ts.map +0 -1
- package/dist/image-utils/image-types.js.map +0 -1
- package/dist/portable/uniform-buffer-layout.d.ts +0 -28
- package/dist/portable/uniform-buffer-layout.d.ts.map +0 -1
- package/dist/portable/uniform-buffer-layout.js +0 -96
- package/dist/portable/uniform-buffer-layout.js.map +0 -1
- package/dist/shadertypes/data-types/decode-shader-types.d.ts +0 -17
- package/dist/shadertypes/data-types/decode-shader-types.d.ts.map +0 -1
- package/dist/shadertypes/data-types/decode-shader-types.js.map +0 -1
- package/dist/shadertypes/data-types/shader-types.d.ts +0 -45
- package/dist/shadertypes/data-types/shader-types.d.ts.map +0 -1
- package/dist/shadertypes/data-types/shader-types.js.map +0 -1
- package/dist/shadertypes/textures/pixel-utils.d.ts.map +0 -1
- package/dist/shadertypes/textures/pixel-utils.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-decoder.d.ts +0 -18
- package/dist/shadertypes/textures/texture-format-decoder.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-decoder.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-generics.d.ts +0 -33
- package/dist/shadertypes/textures/texture-format-generics.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-generics.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-table.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-table.js.map +0 -1
- package/dist/shadertypes/textures/texture-formats.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-formats.js.map +0 -1
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.d.ts +0 -18
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.d.ts.map +0 -1
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.js +0 -100
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.js.map +0 -1
- package/dist/shadertypes/vertex-arrays/vertex-formats.d.ts +0 -27
- package/dist/shadertypes/vertex-arrays/vertex-formats.d.ts.map +0 -1
- package/dist/shadertypes/vertex-arrays/vertex-formats.js.map +0 -1
- package/src/portable/uniform-buffer-layout.ts +0 -118
- package/src/shadertypes/data-types/shader-types.ts +0 -87
- package/src/shadertypes/vertex-arrays/decode-vertex-format.ts +0 -124
- package/src/shadertypes/vertex-arrays/vertex-formats.ts +0 -91
- /package/dist/{image-utils → shadertypes/image-types}/image-types.js +0 -0
- /package/dist/shadertypes/{textures → texture-types}/pixel-utils.d.ts +0 -0
- /package/dist/shadertypes/{textures → texture-types}/texture-format-generics.js +0 -0
- /package/dist/shadertypes/{textures → texture-types}/texture-format-table.d.ts +0 -0
- /package/dist/shadertypes/{vertex-arrays → vertex-types}/vertex-formats.js +0 -0
package/dist/index.cjs
CHANGED
|
@@ -36,45 +36,75 @@ __export(dist_exports, {
|
|
|
36
36
|
DeviceFeatures: () => DeviceFeatures,
|
|
37
37
|
DeviceLimits: () => DeviceLimits,
|
|
38
38
|
ExternalTexture: () => ExternalTexture,
|
|
39
|
+
Fence: () => Fence,
|
|
39
40
|
Framebuffer: () => Framebuffer,
|
|
41
|
+
PipelineFactory: () => PipelineFactory,
|
|
40
42
|
PipelineLayout: () => PipelineLayout,
|
|
43
|
+
PresentationContext: () => PresentationContext,
|
|
41
44
|
QuerySet: () => QuerySet,
|
|
42
45
|
RenderPass: () => RenderPass,
|
|
43
46
|
RenderPipeline: () => RenderPipeline,
|
|
44
47
|
Resource: () => Resource,
|
|
45
48
|
Sampler: () => Sampler,
|
|
46
49
|
Shader: () => Shader,
|
|
50
|
+
ShaderBlockWriter: () => ShaderBlockWriter,
|
|
51
|
+
ShaderFactory: () => ShaderFactory,
|
|
52
|
+
SharedRenderPipeline: () => SharedRenderPipeline,
|
|
47
53
|
Texture: () => Texture,
|
|
48
|
-
TextureFormatDecoder: () => TextureFormatDecoder,
|
|
49
54
|
TextureView: () => TextureView,
|
|
50
55
|
TransformFeedback: () => TransformFeedback,
|
|
51
56
|
UniformBlock: () => UniformBlock,
|
|
52
|
-
UniformBufferLayout: () => UniformBufferLayout,
|
|
53
57
|
UniformStore: () => UniformStore,
|
|
54
58
|
VertexArray: () => VertexArray,
|
|
59
|
+
_getDefaultBindGroupFactory: () => _getDefaultBindGroupFactory,
|
|
55
60
|
_getTextureFormatDefinition: () => getTextureFormatDefinition,
|
|
56
61
|
_getTextureFormatTable: () => getTextureFormatTable,
|
|
62
|
+
assert: () => assert,
|
|
63
|
+
assertDefined: () => assertDefined,
|
|
64
|
+
dataTypeDecoder: () => dataTypeDecoder,
|
|
65
|
+
flattenBindingsByGroup: () => flattenBindingsByGroup,
|
|
57
66
|
getAttributeInfosFromLayouts: () => getAttributeInfosFromLayouts,
|
|
58
67
|
getAttributeShaderTypeInfo: () => getAttributeShaderTypeInfo,
|
|
59
|
-
|
|
60
|
-
getDataTypeInfo: () => getDataTypeInfo,
|
|
61
|
-
getNormalizedDataType: () => getNormalizedDataType,
|
|
68
|
+
getExternalImageSize: () => getExternalImageSize,
|
|
62
69
|
getScratchArray: () => getScratchArray,
|
|
70
|
+
getShaderLayoutBinding: () => getShaderLayoutBinding,
|
|
71
|
+
getTextureImageView: () => getTextureImageView,
|
|
63
72
|
getTypedArrayConstructor: () => getTypedArrayConstructor,
|
|
64
73
|
getVariableShaderTypeInfo: () => getVariableShaderTypeInfo,
|
|
65
|
-
|
|
66
|
-
getVertexFormatInfo: () => getVertexFormatInfo,
|
|
74
|
+
isExternalImage: () => isExternalImage,
|
|
67
75
|
log: () => log,
|
|
68
76
|
luma: () => luma,
|
|
69
|
-
|
|
77
|
+
makeShaderBlockLayout: () => makeShaderBlockLayout,
|
|
78
|
+
normalizeBindingsByGroup: () => normalizeBindingsByGroup,
|
|
70
79
|
readPixel: () => readPixel,
|
|
80
|
+
setTextureImageData: () => setTextureImageData,
|
|
81
|
+
shaderTypeDecoder: () => shaderTypeDecoder,
|
|
71
82
|
textureFormatDecoder: () => textureFormatDecoder,
|
|
83
|
+
vertexFormatDecoder: () => vertexFormatDecoder,
|
|
72
84
|
writePixel: () => writePixel
|
|
73
85
|
});
|
|
74
86
|
module.exports = __toCommonJS(dist_exports);
|
|
75
87
|
|
|
76
88
|
// dist/utils/stats-manager.js
|
|
77
89
|
var import_stats = require("@probe.gl/stats");
|
|
90
|
+
var GPU_TIME_AND_MEMORY_STATS = "GPU Time and Memory";
|
|
91
|
+
var GPU_TIME_AND_MEMORY_STAT_ORDER = [
|
|
92
|
+
"Adapter",
|
|
93
|
+
"GPU",
|
|
94
|
+
"GPU Type",
|
|
95
|
+
"GPU Backend",
|
|
96
|
+
"Frame Rate",
|
|
97
|
+
"CPU Time",
|
|
98
|
+
"GPU Time",
|
|
99
|
+
"GPU Memory",
|
|
100
|
+
"Buffer Memory",
|
|
101
|
+
"Texture Memory",
|
|
102
|
+
"Referenced Buffer Memory",
|
|
103
|
+
"Referenced Texture Memory",
|
|
104
|
+
"Swap Chain Texture"
|
|
105
|
+
];
|
|
106
|
+
var ORDERED_STATS_CACHE = /* @__PURE__ */ new WeakMap();
|
|
107
|
+
var ORDERED_STAT_NAME_SET_CACHE = /* @__PURE__ */ new WeakMap();
|
|
78
108
|
var StatsManager = class {
|
|
79
109
|
stats = /* @__PURE__ */ new Map();
|
|
80
110
|
getStats(name2) {
|
|
@@ -84,10 +114,50 @@ var StatsManager = class {
|
|
|
84
114
|
if (!this.stats.has(name2)) {
|
|
85
115
|
this.stats.set(name2, new import_stats.Stats({ id: name2 }));
|
|
86
116
|
}
|
|
87
|
-
|
|
117
|
+
const stats = this.stats.get(name2);
|
|
118
|
+
if (name2 === GPU_TIME_AND_MEMORY_STATS) {
|
|
119
|
+
initializeStats(stats, GPU_TIME_AND_MEMORY_STAT_ORDER);
|
|
120
|
+
}
|
|
121
|
+
return stats;
|
|
88
122
|
}
|
|
89
123
|
};
|
|
90
124
|
var lumaStats = new StatsManager();
|
|
125
|
+
function initializeStats(stats, orderedStatNames) {
|
|
126
|
+
const statsMap = stats.stats;
|
|
127
|
+
let addedOrderedStat = false;
|
|
128
|
+
for (const statName of orderedStatNames) {
|
|
129
|
+
if (!statsMap[statName]) {
|
|
130
|
+
stats.get(statName);
|
|
131
|
+
addedOrderedStat = true;
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
const statCount = Object.keys(statsMap).length;
|
|
135
|
+
const cachedStats = ORDERED_STATS_CACHE.get(stats);
|
|
136
|
+
if (!addedOrderedStat && (cachedStats == null ? void 0 : cachedStats.orderedStatNames) === orderedStatNames && cachedStats.statCount === statCount) {
|
|
137
|
+
return;
|
|
138
|
+
}
|
|
139
|
+
const reorderedStats = {};
|
|
140
|
+
let orderedStatNamesSet = ORDERED_STAT_NAME_SET_CACHE.get(orderedStatNames);
|
|
141
|
+
if (!orderedStatNamesSet) {
|
|
142
|
+
orderedStatNamesSet = new Set(orderedStatNames);
|
|
143
|
+
ORDERED_STAT_NAME_SET_CACHE.set(orderedStatNames, orderedStatNamesSet);
|
|
144
|
+
}
|
|
145
|
+
for (const statName of orderedStatNames) {
|
|
146
|
+
if (statsMap[statName]) {
|
|
147
|
+
reorderedStats[statName] = statsMap[statName];
|
|
148
|
+
}
|
|
149
|
+
}
|
|
150
|
+
for (const [statName, stat] of Object.entries(statsMap)) {
|
|
151
|
+
if (!orderedStatNamesSet.has(statName)) {
|
|
152
|
+
reorderedStats[statName] = stat;
|
|
153
|
+
}
|
|
154
|
+
}
|
|
155
|
+
for (const statName of Object.keys(statsMap)) {
|
|
156
|
+
delete statsMap[statName];
|
|
157
|
+
}
|
|
158
|
+
Object.assign(statsMap, reorderedStats);
|
|
159
|
+
ORDERED_STATS_CACHE.set(stats, { orderedStatNames, statCount });
|
|
160
|
+
}
|
|
91
161
|
|
|
92
162
|
// dist/utils/log.js
|
|
93
163
|
var import_log = require("@probe.gl/log");
|
|
@@ -102,19 +172,75 @@ function uid(id = "id") {
|
|
|
102
172
|
}
|
|
103
173
|
|
|
104
174
|
// dist/adapter/resources/resource.js
|
|
175
|
+
var CPU_HOTSPOT_PROFILER_MODULE = "cpu-hotspot-profiler";
|
|
176
|
+
var RESOURCE_COUNTS_STATS = "GPU Resource Counts";
|
|
177
|
+
var LEGACY_RESOURCE_COUNTS_STATS = "Resource Counts";
|
|
178
|
+
var GPU_TIME_AND_MEMORY_STATS2 = "GPU Time and Memory";
|
|
179
|
+
var BASE_RESOURCE_COUNT_ORDER = [
|
|
180
|
+
"Resources",
|
|
181
|
+
"Buffers",
|
|
182
|
+
"Textures",
|
|
183
|
+
"Samplers",
|
|
184
|
+
"TextureViews",
|
|
185
|
+
"Framebuffers",
|
|
186
|
+
"QuerySets",
|
|
187
|
+
"Shaders",
|
|
188
|
+
"RenderPipelines",
|
|
189
|
+
"ComputePipelines",
|
|
190
|
+
"PipelineLayouts",
|
|
191
|
+
"VertexArrays",
|
|
192
|
+
"RenderPasss",
|
|
193
|
+
"ComputePasss",
|
|
194
|
+
"CommandEncoders",
|
|
195
|
+
"CommandBuffers"
|
|
196
|
+
];
|
|
197
|
+
var WEBGL_RESOURCE_COUNT_ORDER = [
|
|
198
|
+
"Resources",
|
|
199
|
+
"Buffers",
|
|
200
|
+
"Textures",
|
|
201
|
+
"Samplers",
|
|
202
|
+
"TextureViews",
|
|
203
|
+
"Framebuffers",
|
|
204
|
+
"QuerySets",
|
|
205
|
+
"Shaders",
|
|
206
|
+
"RenderPipelines",
|
|
207
|
+
"SharedRenderPipelines",
|
|
208
|
+
"ComputePipelines",
|
|
209
|
+
"PipelineLayouts",
|
|
210
|
+
"VertexArrays",
|
|
211
|
+
"RenderPasss",
|
|
212
|
+
"ComputePasss",
|
|
213
|
+
"CommandEncoders",
|
|
214
|
+
"CommandBuffers"
|
|
215
|
+
];
|
|
216
|
+
var BASE_RESOURCE_COUNT_STAT_ORDER = BASE_RESOURCE_COUNT_ORDER.flatMap((resourceType) => [
|
|
217
|
+
`${resourceType} Created`,
|
|
218
|
+
`${resourceType} Active`
|
|
219
|
+
]);
|
|
220
|
+
var WEBGL_RESOURCE_COUNT_STAT_ORDER = WEBGL_RESOURCE_COUNT_ORDER.flatMap((resourceType) => [
|
|
221
|
+
`${resourceType} Created`,
|
|
222
|
+
`${resourceType} Active`
|
|
223
|
+
]);
|
|
224
|
+
var ORDERED_STATS_CACHE2 = /* @__PURE__ */ new WeakMap();
|
|
225
|
+
var ORDERED_STAT_NAME_SET_CACHE2 = /* @__PURE__ */ new WeakMap();
|
|
105
226
|
var Resource = class {
|
|
106
227
|
toString() {
|
|
107
228
|
return `${this[Symbol.toStringTag] || this.constructor.name}:"${this.id}"`;
|
|
108
229
|
}
|
|
109
230
|
/** props.id, for debugging. */
|
|
110
231
|
id;
|
|
232
|
+
/** The props that this resource was created with */
|
|
111
233
|
props;
|
|
234
|
+
/** User data object, reserved for the application */
|
|
112
235
|
userData = {};
|
|
236
|
+
/** The device that this resource is associated with - TODO can we remove this dup? */
|
|
113
237
|
_device;
|
|
114
238
|
/** Whether this resource has been destroyed */
|
|
115
239
|
destroyed = false;
|
|
116
240
|
/** For resources that allocate GPU memory */
|
|
117
241
|
allocatedBytes = 0;
|
|
242
|
+
/** Stats bucket currently holding the tracked allocation */
|
|
243
|
+
allocatedBytesName = null;
|
|
118
244
|
/** Attached resources will be destroyed when this resource is destroyed. Tracks auto-created "sub" resources. */
|
|
119
245
|
_attachedResources = /* @__PURE__ */ new Set();
|
|
120
246
|
/**
|
|
@@ -136,6 +262,9 @@ var Resource = class {
|
|
|
136
262
|
* destroy can be called on any resource to release it before it is garbage collected.
|
|
137
263
|
*/
|
|
138
264
|
destroy() {
|
|
265
|
+
if (this.destroyed) {
|
|
266
|
+
return;
|
|
267
|
+
}
|
|
139
268
|
this.destroyResource();
|
|
140
269
|
}
|
|
141
270
|
/** @deprecated Use destroy() */
|
|
@@ -174,7 +303,7 @@ var Resource = class {
|
|
|
174
303
|
}
|
|
175
304
|
/** Destroy all owned resources. Make sure the resources are no longer needed before calling. */
|
|
176
305
|
destroyAttachedResources() {
|
|
177
|
-
for (const resource of
|
|
306
|
+
for (const resource of this._attachedResources) {
|
|
178
307
|
resource.destroy();
|
|
179
308
|
}
|
|
180
309
|
this._attachedResources = /* @__PURE__ */ new Set();
|
|
@@ -182,37 +311,107 @@ var Resource = class {
|
|
|
182
311
|
// PROTECTED METHODS
|
|
183
312
|
/** Perform all destroy steps. Can be called by derived resources when overriding destroy() */
|
|
184
313
|
destroyResource() {
|
|
314
|
+
if (this.destroyed) {
|
|
315
|
+
return;
|
|
316
|
+
}
|
|
185
317
|
this.destroyAttachedResources();
|
|
186
318
|
this.removeStats();
|
|
187
319
|
this.destroyed = true;
|
|
188
320
|
}
|
|
189
321
|
/** Called by .destroy() to track object destruction. Subclass must call if overriding destroy() */
|
|
190
322
|
removeStats() {
|
|
191
|
-
const
|
|
192
|
-
const
|
|
193
|
-
|
|
323
|
+
const profiler = getCpuHotspotProfiler(this._device);
|
|
324
|
+
const startTime = profiler ? getTimestamp() : 0;
|
|
325
|
+
const statsObjects = [
|
|
326
|
+
this._device.statsManager.getStats(RESOURCE_COUNTS_STATS),
|
|
327
|
+
this._device.statsManager.getStats(LEGACY_RESOURCE_COUNTS_STATS)
|
|
328
|
+
];
|
|
329
|
+
const orderedStatNames = getResourceCountStatOrder(this._device);
|
|
330
|
+
for (const stats of statsObjects) {
|
|
331
|
+
initializeStats2(stats, orderedStatNames);
|
|
332
|
+
}
|
|
333
|
+
const name2 = this.getStatsName();
|
|
334
|
+
for (const stats of statsObjects) {
|
|
335
|
+
stats.get("Resources Active").decrementCount();
|
|
336
|
+
stats.get(`${name2}s Active`).decrementCount();
|
|
337
|
+
}
|
|
338
|
+
if (profiler) {
|
|
339
|
+
profiler.statsBookkeepingCalls = (profiler.statsBookkeepingCalls || 0) + 1;
|
|
340
|
+
profiler.statsBookkeepingTimeMs = (profiler.statsBookkeepingTimeMs || 0) + (getTimestamp() - startTime);
|
|
341
|
+
}
|
|
194
342
|
}
|
|
195
343
|
/** Called by subclass to track memory allocations */
|
|
196
|
-
trackAllocatedMemory(bytes, name2 = this
|
|
197
|
-
const
|
|
344
|
+
trackAllocatedMemory(bytes, name2 = this.getStatsName()) {
|
|
345
|
+
const profiler = getCpuHotspotProfiler(this._device);
|
|
346
|
+
const startTime = profiler ? getTimestamp() : 0;
|
|
347
|
+
const stats = this._device.statsManager.getStats(GPU_TIME_AND_MEMORY_STATS2);
|
|
348
|
+
if (this.allocatedBytes > 0 && this.allocatedBytesName) {
|
|
349
|
+
stats.get("GPU Memory").subtractCount(this.allocatedBytes);
|
|
350
|
+
stats.get(`${this.allocatedBytesName} Memory`).subtractCount(this.allocatedBytes);
|
|
351
|
+
}
|
|
198
352
|
stats.get("GPU Memory").addCount(bytes);
|
|
199
353
|
stats.get(`${name2} Memory`).addCount(bytes);
|
|
354
|
+
if (profiler) {
|
|
355
|
+
profiler.statsBookkeepingCalls = (profiler.statsBookkeepingCalls || 0) + 1;
|
|
356
|
+
profiler.statsBookkeepingTimeMs = (profiler.statsBookkeepingTimeMs || 0) + (getTimestamp() - startTime);
|
|
357
|
+
}
|
|
200
358
|
this.allocatedBytes = bytes;
|
|
359
|
+
this.allocatedBytesName = name2;
|
|
360
|
+
}
|
|
361
|
+
/** Called by subclass to track handle-backed memory allocations separately from owned allocations */
|
|
362
|
+
trackReferencedMemory(bytes, name2 = this.getStatsName()) {
|
|
363
|
+
this.trackAllocatedMemory(bytes, `Referenced ${name2}`);
|
|
201
364
|
}
|
|
202
365
|
/** Called by subclass to track memory deallocations */
|
|
203
|
-
trackDeallocatedMemory(name2 = this
|
|
204
|
-
|
|
366
|
+
trackDeallocatedMemory(name2 = this.getStatsName()) {
|
|
367
|
+
if (this.allocatedBytes === 0) {
|
|
368
|
+
this.allocatedBytesName = null;
|
|
369
|
+
return;
|
|
370
|
+
}
|
|
371
|
+
const profiler = getCpuHotspotProfiler(this._device);
|
|
372
|
+
const startTime = profiler ? getTimestamp() : 0;
|
|
373
|
+
const stats = this._device.statsManager.getStats(GPU_TIME_AND_MEMORY_STATS2);
|
|
205
374
|
stats.get("GPU Memory").subtractCount(this.allocatedBytes);
|
|
206
|
-
stats.get(`${name2} Memory`).subtractCount(this.allocatedBytes);
|
|
375
|
+
stats.get(`${this.allocatedBytesName || name2} Memory`).subtractCount(this.allocatedBytes);
|
|
376
|
+
if (profiler) {
|
|
377
|
+
profiler.statsBookkeepingCalls = (profiler.statsBookkeepingCalls || 0) + 1;
|
|
378
|
+
profiler.statsBookkeepingTimeMs = (profiler.statsBookkeepingTimeMs || 0) + (getTimestamp() - startTime);
|
|
379
|
+
}
|
|
207
380
|
this.allocatedBytes = 0;
|
|
381
|
+
this.allocatedBytesName = null;
|
|
382
|
+
}
|
|
383
|
+
/** Called by subclass to deallocate handle-backed memory tracked via trackReferencedMemory() */
|
|
384
|
+
trackDeallocatedReferencedMemory(name2 = this.getStatsName()) {
|
|
385
|
+
this.trackDeallocatedMemory(`Referenced ${name2}`);
|
|
208
386
|
}
|
|
209
387
|
/** Called by resource constructor to track object creation */
|
|
210
388
|
addStats() {
|
|
211
|
-
const
|
|
212
|
-
const
|
|
213
|
-
|
|
214
|
-
|
|
215
|
-
|
|
389
|
+
const name2 = this.getStatsName();
|
|
390
|
+
const profiler = getCpuHotspotProfiler(this._device);
|
|
391
|
+
const startTime = profiler ? getTimestamp() : 0;
|
|
392
|
+
const statsObjects = [
|
|
393
|
+
this._device.statsManager.getStats(RESOURCE_COUNTS_STATS),
|
|
394
|
+
this._device.statsManager.getStats(LEGACY_RESOURCE_COUNTS_STATS)
|
|
395
|
+
];
|
|
396
|
+
const orderedStatNames = getResourceCountStatOrder(this._device);
|
|
397
|
+
for (const stats of statsObjects) {
|
|
398
|
+
initializeStats2(stats, orderedStatNames);
|
|
399
|
+
}
|
|
400
|
+
for (const stats of statsObjects) {
|
|
401
|
+
stats.get("Resources Created").incrementCount();
|
|
402
|
+
stats.get("Resources Active").incrementCount();
|
|
403
|
+
stats.get(`${name2}s Created`).incrementCount();
|
|
404
|
+
stats.get(`${name2}s Active`).incrementCount();
|
|
405
|
+
}
|
|
406
|
+
if (profiler) {
|
|
407
|
+
profiler.statsBookkeepingCalls = (profiler.statsBookkeepingCalls || 0) + 1;
|
|
408
|
+
profiler.statsBookkeepingTimeMs = (profiler.statsBookkeepingTimeMs || 0) + (getTimestamp() - startTime);
|
|
409
|
+
}
|
|
410
|
+
recordTransientCanvasResourceCreate(this._device, name2);
|
|
411
|
+
}
|
|
412
|
+
/** Canonical resource name used for stats buckets. */
|
|
413
|
+
getStatsName() {
|
|
414
|
+
return getCanonicalResourceName(this);
|
|
216
415
|
}
|
|
217
416
|
};
|
|
218
417
|
/** Default properties for resource */
|
|
@@ -230,6 +429,97 @@ function selectivelyMerge(props, defaultProps) {
|
|
|
230
429
|
}
|
|
231
430
|
return mergedProps;
|
|
232
431
|
}
|
|
432
|
+
function initializeStats2(stats, orderedStatNames) {
|
|
433
|
+
const statsMap = stats.stats;
|
|
434
|
+
let addedOrderedStat = false;
|
|
435
|
+
for (const statName of orderedStatNames) {
|
|
436
|
+
if (!statsMap[statName]) {
|
|
437
|
+
stats.get(statName);
|
|
438
|
+
addedOrderedStat = true;
|
|
439
|
+
}
|
|
440
|
+
}
|
|
441
|
+
const statCount = Object.keys(statsMap).length;
|
|
442
|
+
const cachedStats = ORDERED_STATS_CACHE2.get(stats);
|
|
443
|
+
if (!addedOrderedStat && (cachedStats == null ? void 0 : cachedStats.orderedStatNames) === orderedStatNames && cachedStats.statCount === statCount) {
|
|
444
|
+
return;
|
|
445
|
+
}
|
|
446
|
+
const reorderedStats = {};
|
|
447
|
+
let orderedStatNamesSet = ORDERED_STAT_NAME_SET_CACHE2.get(orderedStatNames);
|
|
448
|
+
if (!orderedStatNamesSet) {
|
|
449
|
+
orderedStatNamesSet = new Set(orderedStatNames);
|
|
450
|
+
ORDERED_STAT_NAME_SET_CACHE2.set(orderedStatNames, orderedStatNamesSet);
|
|
451
|
+
}
|
|
452
|
+
for (const statName of orderedStatNames) {
|
|
453
|
+
if (statsMap[statName]) {
|
|
454
|
+
reorderedStats[statName] = statsMap[statName];
|
|
455
|
+
}
|
|
456
|
+
}
|
|
457
|
+
for (const [statName, stat] of Object.entries(statsMap)) {
|
|
458
|
+
if (!orderedStatNamesSet.has(statName)) {
|
|
459
|
+
reorderedStats[statName] = stat;
|
|
460
|
+
}
|
|
461
|
+
}
|
|
462
|
+
for (const statName of Object.keys(statsMap)) {
|
|
463
|
+
delete statsMap[statName];
|
|
464
|
+
}
|
|
465
|
+
Object.assign(statsMap, reorderedStats);
|
|
466
|
+
ORDERED_STATS_CACHE2.set(stats, { orderedStatNames, statCount });
|
|
467
|
+
}
|
|
468
|
+
function getResourceCountStatOrder(device) {
|
|
469
|
+
return device.type === "webgl" ? WEBGL_RESOURCE_COUNT_STAT_ORDER : BASE_RESOURCE_COUNT_STAT_ORDER;
|
|
470
|
+
}
|
|
471
|
+
function getCpuHotspotProfiler(device) {
|
|
472
|
+
const profiler = device.userData[CPU_HOTSPOT_PROFILER_MODULE];
|
|
473
|
+
return (profiler == null ? void 0 : profiler.enabled) ? profiler : null;
|
|
474
|
+
}
|
|
475
|
+
function getTimestamp() {
|
|
476
|
+
var _a, _b;
|
|
477
|
+
return ((_b = (_a = globalThis.performance) == null ? void 0 : _a.now) == null ? void 0 : _b.call(_a)) ?? Date.now();
|
|
478
|
+
}
|
|
479
|
+
function recordTransientCanvasResourceCreate(device, name2) {
|
|
480
|
+
const profiler = getCpuHotspotProfiler(device);
|
|
481
|
+
if (!profiler || !profiler.activeDefaultFramebufferAcquireDepth) {
|
|
482
|
+
return;
|
|
483
|
+
}
|
|
484
|
+
profiler.transientCanvasResourceCreates = (profiler.transientCanvasResourceCreates || 0) + 1;
|
|
485
|
+
switch (name2) {
|
|
486
|
+
case "Texture":
|
|
487
|
+
profiler.transientCanvasTextureCreates = (profiler.transientCanvasTextureCreates || 0) + 1;
|
|
488
|
+
break;
|
|
489
|
+
case "TextureView":
|
|
490
|
+
profiler.transientCanvasTextureViewCreates = (profiler.transientCanvasTextureViewCreates || 0) + 1;
|
|
491
|
+
break;
|
|
492
|
+
case "Sampler":
|
|
493
|
+
profiler.transientCanvasSamplerCreates = (profiler.transientCanvasSamplerCreates || 0) + 1;
|
|
494
|
+
break;
|
|
495
|
+
case "Framebuffer":
|
|
496
|
+
profiler.transientCanvasFramebufferCreates = (profiler.transientCanvasFramebufferCreates || 0) + 1;
|
|
497
|
+
break;
|
|
498
|
+
default:
|
|
499
|
+
break;
|
|
500
|
+
}
|
|
501
|
+
}
|
|
502
|
+
function getCanonicalResourceName(resource) {
|
|
503
|
+
let prototype = Object.getPrototypeOf(resource);
|
|
504
|
+
while (prototype) {
|
|
505
|
+
const parentPrototype = Object.getPrototypeOf(prototype);
|
|
506
|
+
if (!parentPrototype || parentPrototype === Resource.prototype) {
|
|
507
|
+
return getPrototypeToStringTag(prototype) || resource[Symbol.toStringTag] || resource.constructor.name;
|
|
508
|
+
}
|
|
509
|
+
prototype = parentPrototype;
|
|
510
|
+
}
|
|
511
|
+
return resource[Symbol.toStringTag] || resource.constructor.name;
|
|
512
|
+
}
|
|
513
|
+
function getPrototypeToStringTag(prototype) {
|
|
514
|
+
const descriptor = Object.getOwnPropertyDescriptor(prototype, Symbol.toStringTag);
|
|
515
|
+
if (typeof (descriptor == null ? void 0 : descriptor.get) === "function") {
|
|
516
|
+
return descriptor.get.call(prototype);
|
|
517
|
+
}
|
|
518
|
+
if (typeof (descriptor == null ? void 0 : descriptor.value) === "string") {
|
|
519
|
+
return descriptor.value;
|
|
520
|
+
}
|
|
521
|
+
return null;
|
|
522
|
+
}
|
|
233
523
|
|
|
234
524
|
// dist/adapter/resources/buffer.js
|
|
235
525
|
var _Buffer = class extends Resource {
|
|
@@ -269,15 +559,23 @@ var _Buffer = class extends Resource {
|
|
|
269
559
|
/** A partial CPU-side copy of the data in this buffer, for debugging purposes */
|
|
270
560
|
debugData = new ArrayBuffer(0);
|
|
271
561
|
/** This doesn't handle partial non-zero offset updates correctly */
|
|
272
|
-
_setDebugData(data,
|
|
273
|
-
|
|
562
|
+
_setDebugData(data, _byteOffset, byteLength) {
|
|
563
|
+
let arrayBufferView = null;
|
|
564
|
+
let arrayBuffer2;
|
|
565
|
+
if (ArrayBuffer.isView(data)) {
|
|
566
|
+
arrayBufferView = data;
|
|
567
|
+
arrayBuffer2 = data.buffer;
|
|
568
|
+
} else {
|
|
569
|
+
arrayBuffer2 = data;
|
|
570
|
+
}
|
|
274
571
|
const debugDataLength = Math.min(data ? data.byteLength : byteLength, _Buffer.DEBUG_DATA_MAX_LENGTH);
|
|
275
572
|
if (arrayBuffer2 === null) {
|
|
276
573
|
this.debugData = new ArrayBuffer(debugDataLength);
|
|
277
|
-
} else if (byteOffset === 0 && byteLength === arrayBuffer2.byteLength) {
|
|
278
|
-
this.debugData = arrayBuffer2.slice(0, debugDataLength);
|
|
279
574
|
} else {
|
|
280
|
-
|
|
575
|
+
const sourceByteOffset = Math.min((arrayBufferView == null ? void 0 : arrayBufferView.byteOffset) || 0, arrayBuffer2.byteLength);
|
|
576
|
+
const availableByteLength = Math.max(0, arrayBuffer2.byteLength - sourceByteOffset);
|
|
577
|
+
const copyByteLength = Math.min(debugDataLength, availableByteLength);
|
|
578
|
+
this.debugData = new Uint8Array(arrayBuffer2, sourceByteOffset, copyByteLength).slice().buffer;
|
|
281
579
|
}
|
|
282
580
|
}
|
|
283
581
|
};
|
|
@@ -311,61 +609,73 @@ __publicField(Buffer2, "defaultProps", {
|
|
|
311
609
|
onMapped: void 0
|
|
312
610
|
});
|
|
313
611
|
|
|
314
|
-
// dist/shadertypes/data-types/
|
|
315
|
-
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
|
|
320
|
-
|
|
321
|
-
signedType,
|
|
322
|
-
|
|
323
|
-
|
|
324
|
-
|
|
325
|
-
|
|
326
|
-
|
|
327
|
-
|
|
328
|
-
|
|
329
|
-
|
|
330
|
-
|
|
331
|
-
|
|
332
|
-
|
|
333
|
-
|
|
334
|
-
case "sint8":
|
|
335
|
-
return "snorm8";
|
|
336
|
-
case "uint16":
|
|
337
|
-
return "unorm16";
|
|
338
|
-
case "sint16":
|
|
339
|
-
return "snorm16";
|
|
340
|
-
default:
|
|
341
|
-
return dataType;
|
|
612
|
+
// dist/shadertypes/data-types/data-type-decoder.js
|
|
613
|
+
var DataTypeDecoder = class {
|
|
614
|
+
/**
|
|
615
|
+
* Gets info about a data type constant (signed or normalized)
|
|
616
|
+
* @returns underlying primitive / signed types, byte length, normalization, integer, signed flags
|
|
617
|
+
*/
|
|
618
|
+
getDataTypeInfo(type) {
|
|
619
|
+
const [signedType, primitiveType, byteLength] = NORMALIZED_TYPE_MAP[type];
|
|
620
|
+
const normalized = type.includes("norm");
|
|
621
|
+
const integer = !normalized && !type.startsWith("float");
|
|
622
|
+
const signed = type.startsWith("s");
|
|
623
|
+
return {
|
|
624
|
+
signedType,
|
|
625
|
+
primitiveType,
|
|
626
|
+
byteLength,
|
|
627
|
+
normalized,
|
|
628
|
+
integer,
|
|
629
|
+
signed
|
|
630
|
+
// TODO - add webglOnly flag
|
|
631
|
+
};
|
|
342
632
|
}
|
|
343
|
-
|
|
344
|
-
|
|
345
|
-
|
|
346
|
-
|
|
347
|
-
|
|
348
|
-
|
|
349
|
-
|
|
350
|
-
|
|
351
|
-
|
|
633
|
+
/** Build a vertex format from a signed data type and a component */
|
|
634
|
+
getNormalizedDataType(signedDataType) {
|
|
635
|
+
const dataType = signedDataType;
|
|
636
|
+
switch (dataType) {
|
|
637
|
+
case "uint8":
|
|
638
|
+
return "unorm8";
|
|
639
|
+
case "sint8":
|
|
640
|
+
return "snorm8";
|
|
641
|
+
case "uint16":
|
|
642
|
+
return "unorm16";
|
|
643
|
+
case "sint16":
|
|
644
|
+
return "snorm16";
|
|
645
|
+
default:
|
|
646
|
+
return dataType;
|
|
647
|
+
}
|
|
352
648
|
}
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
|
|
356
|
-
|
|
357
|
-
|
|
649
|
+
/** Align offset to 1, 2 or 4 elements (4, 8 or 16 bytes) */
|
|
650
|
+
alignTo(size, count) {
|
|
651
|
+
switch (count) {
|
|
652
|
+
case 1:
|
|
653
|
+
return size;
|
|
654
|
+
case 2:
|
|
655
|
+
return size + size % 2;
|
|
656
|
+
default:
|
|
657
|
+
return size + (4 - size % 4) % 4;
|
|
658
|
+
}
|
|
358
659
|
}
|
|
359
|
-
|
|
360
|
-
|
|
361
|
-
|
|
660
|
+
/** Returns the VariableShaderType that corresponds to a typed array */
|
|
661
|
+
getDataType(arrayOrType) {
|
|
662
|
+
const Constructor = ArrayBuffer.isView(arrayOrType) ? arrayOrType.constructor : arrayOrType;
|
|
663
|
+
if (Constructor === Uint8ClampedArray) {
|
|
664
|
+
return "uint8";
|
|
665
|
+
}
|
|
666
|
+
const info = Object.values(NORMALIZED_TYPE_MAP).find((entry) => Constructor === entry[4]);
|
|
667
|
+
if (!info) {
|
|
668
|
+
throw new Error(Constructor.name);
|
|
669
|
+
}
|
|
670
|
+
return info[0];
|
|
362
671
|
}
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
|
|
366
|
-
|
|
367
|
-
|
|
368
|
-
}
|
|
672
|
+
/** Returns the TypedArray that corresponds to a shader data type */
|
|
673
|
+
getTypedArrayConstructor(type) {
|
|
674
|
+
const [, , , , Constructor] = NORMALIZED_TYPE_MAP[type];
|
|
675
|
+
return Constructor;
|
|
676
|
+
}
|
|
677
|
+
};
|
|
678
|
+
var dataTypeDecoder = new DataTypeDecoder();
|
|
369
679
|
var NORMALIZED_TYPE_MAP = {
|
|
370
680
|
uint8: ["uint8", "u32", 1, false, Uint8Array],
|
|
371
681
|
sint8: ["sint8", "i32", 1, false, Int8Array],
|
|
@@ -381,87 +691,99 @@ var NORMALIZED_TYPE_MAP = {
|
|
|
381
691
|
sint32: ["sint32", "i32", 4, false, Int32Array]
|
|
382
692
|
};
|
|
383
693
|
|
|
384
|
-
// dist/shadertypes/vertex-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
type
|
|
397
|
-
components
|
|
398
|
-
|
|
399
|
-
|
|
400
|
-
|
|
401
|
-
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
408
|
-
|
|
409
|
-
|
|
410
|
-
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
428
|
-
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
}
|
|
435
|
-
|
|
436
|
-
|
|
437
|
-
|
|
694
|
+
// dist/shadertypes/vertex-types/vertex-format-decoder.js
|
|
695
|
+
var VertexFormatDecoder = class {
|
|
696
|
+
/**
|
|
697
|
+
* Decodes a vertex format, returning type, components, byte length and flags (integer, signed, normalized)
|
|
698
|
+
*/
|
|
699
|
+
getVertexFormatInfo(format) {
|
|
700
|
+
let webglOnly;
|
|
701
|
+
if (format.endsWith("-webgl")) {
|
|
702
|
+
format.replace("-webgl", "");
|
|
703
|
+
webglOnly = true;
|
|
704
|
+
}
|
|
705
|
+
const [type_, count] = format.split("x");
|
|
706
|
+
const type = type_;
|
|
707
|
+
const components = count ? parseInt(count) : 1;
|
|
708
|
+
const decodedType = dataTypeDecoder.getDataTypeInfo(type);
|
|
709
|
+
const result = {
|
|
710
|
+
type,
|
|
711
|
+
components,
|
|
712
|
+
byteLength: decodedType.byteLength * components,
|
|
713
|
+
integer: decodedType.integer,
|
|
714
|
+
signed: decodedType.signed,
|
|
715
|
+
normalized: decodedType.normalized
|
|
716
|
+
};
|
|
717
|
+
if (webglOnly) {
|
|
718
|
+
result.webglOnly = true;
|
|
719
|
+
}
|
|
720
|
+
return result;
|
|
721
|
+
}
|
|
722
|
+
/** Build a vertex format from a signed data type and a component */
|
|
723
|
+
makeVertexFormat(signedDataType, components, normalized) {
|
|
724
|
+
const dataType = normalized ? dataTypeDecoder.getNormalizedDataType(signedDataType) : signedDataType;
|
|
725
|
+
switch (dataType) {
|
|
726
|
+
case "unorm8":
|
|
727
|
+
if (components === 1) {
|
|
728
|
+
return "unorm8";
|
|
729
|
+
}
|
|
730
|
+
if (components === 3) {
|
|
731
|
+
return "unorm8x3-webgl";
|
|
732
|
+
}
|
|
733
|
+
return `${dataType}x${components}`;
|
|
734
|
+
case "snorm8":
|
|
735
|
+
case "uint8":
|
|
736
|
+
case "sint8":
|
|
737
|
+
case "uint16":
|
|
738
|
+
case "sint16":
|
|
739
|
+
case "unorm16":
|
|
740
|
+
case "snorm16":
|
|
741
|
+
case "float16":
|
|
742
|
+
if (components === 1 || components === 3) {
|
|
743
|
+
throw new Error(`size: ${components}`);
|
|
744
|
+
}
|
|
745
|
+
return `${dataType}x${components}`;
|
|
746
|
+
default:
|
|
747
|
+
return components === 1 ? dataType : `${dataType}x${components}`;
|
|
748
|
+
}
|
|
438
749
|
}
|
|
439
|
-
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
}
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
vertexType = "float32";
|
|
448
|
-
break;
|
|
449
|
-
case "i32":
|
|
450
|
-
vertexType = "sint32";
|
|
451
|
-
break;
|
|
452
|
-
case "u32":
|
|
453
|
-
vertexType = "uint32";
|
|
454
|
-
break;
|
|
455
|
-
case "f16":
|
|
456
|
-
return opts.components <= 2 ? "float16x2" : "float16x4";
|
|
750
|
+
/** Get the vertex format for an attribute with TypedArray and size */
|
|
751
|
+
getVertexFormatFromAttribute(typedArray, size, normalized) {
|
|
752
|
+
if (!size || size > 4) {
|
|
753
|
+
throw new Error(`size ${size}`);
|
|
754
|
+
}
|
|
755
|
+
const components = size;
|
|
756
|
+
const signedDataType = dataTypeDecoder.getDataType(typedArray);
|
|
757
|
+
return this.makeVertexFormat(signedDataType, components, normalized);
|
|
457
758
|
}
|
|
458
|
-
|
|
459
|
-
|
|
759
|
+
/**
|
|
760
|
+
* Return a "default" vertex format for a certain shader data type
|
|
761
|
+
* The simplest vertex format that matches the shader attribute's data type
|
|
762
|
+
*/
|
|
763
|
+
getCompatibleVertexFormat(opts) {
|
|
764
|
+
let vertexType;
|
|
765
|
+
switch (opts.primitiveType) {
|
|
766
|
+
case "f32":
|
|
767
|
+
vertexType = "float32";
|
|
768
|
+
break;
|
|
769
|
+
case "i32":
|
|
770
|
+
vertexType = "sint32";
|
|
771
|
+
break;
|
|
772
|
+
case "u32":
|
|
773
|
+
vertexType = "uint32";
|
|
774
|
+
break;
|
|
775
|
+
case "f16":
|
|
776
|
+
return opts.components <= 2 ? "float16x2" : "float16x4";
|
|
777
|
+
}
|
|
778
|
+
if (opts.components === 1) {
|
|
779
|
+
return vertexType;
|
|
780
|
+
}
|
|
781
|
+
return `${vertexType}x${opts.components}`;
|
|
460
782
|
}
|
|
461
|
-
|
|
462
|
-
|
|
783
|
+
};
|
|
784
|
+
var vertexFormatDecoder = new VertexFormatDecoder();
|
|
463
785
|
|
|
464
|
-
// dist/shadertypes/
|
|
786
|
+
// dist/shadertypes/texture-types/texture-format-table.js
|
|
465
787
|
var texture_compression_bc = "texture-compression-bc";
|
|
466
788
|
var texture_compression_astc = "texture-compression-astc";
|
|
467
789
|
var texture_compression_etc2 = "texture-compression-etc2";
|
|
@@ -472,6 +794,7 @@ var float32_renderable = "float32-renderable-webgl";
|
|
|
472
794
|
var float16_renderable = "float16-renderable-webgl";
|
|
473
795
|
var rgb9e5ufloat_renderable = "rgb9e5ufloat-renderable-webgl";
|
|
474
796
|
var snorm8_renderable = "snorm8-renderable-webgl";
|
|
797
|
+
var norm16_webgl = "norm16-webgl";
|
|
475
798
|
var norm16_renderable = "norm16-renderable-webgl";
|
|
476
799
|
var snorm16_renderable = "snorm16-renderable-webgl";
|
|
477
800
|
var float32_filterable = "float32-filterable";
|
|
@@ -505,16 +828,16 @@ var TEXTURE_FORMAT_COLOR_DEPTH_TABLE = {
|
|
|
505
828
|
"rgba8sint": {},
|
|
506
829
|
"bgra8unorm": {},
|
|
507
830
|
"bgra8unorm-srgb": {},
|
|
508
|
-
"r16unorm": { f: norm16_renderable },
|
|
509
|
-
"rg16unorm": { render: norm16_renderable },
|
|
510
|
-
"rgb16unorm-webgl": { f:
|
|
831
|
+
"r16unorm": { f: norm16_webgl, render: norm16_renderable },
|
|
832
|
+
"rg16unorm": { f: norm16_webgl, render: norm16_renderable },
|
|
833
|
+
"rgb16unorm-webgl": { f: norm16_webgl, render: false },
|
|
511
834
|
// rgb not renderable
|
|
512
|
-
"rgba16unorm": { render: norm16_renderable },
|
|
513
|
-
"r16snorm": { f: snorm16_renderable },
|
|
514
|
-
"rg16snorm": { render: snorm16_renderable },
|
|
515
|
-
"rgb16snorm-webgl": { f:
|
|
835
|
+
"rgba16unorm": { f: norm16_webgl, render: norm16_renderable },
|
|
836
|
+
"r16snorm": { f: norm16_webgl, render: snorm16_renderable },
|
|
837
|
+
"rg16snorm": { f: norm16_webgl, render: snorm16_renderable },
|
|
838
|
+
"rgb16snorm-webgl": { f: norm16_webgl, render: false },
|
|
516
839
|
// rgb not renderable
|
|
517
|
-
"rgba16snorm": { render: snorm16_renderable },
|
|
840
|
+
"rgba16snorm": { f: norm16_webgl, render: snorm16_renderable },
|
|
518
841
|
"r16uint": {},
|
|
519
842
|
"rg16uint": {},
|
|
520
843
|
"rgba16uint": {},
|
|
@@ -617,7 +940,7 @@ var TEXTURE_FORMAT_COMPRESSED_TABLE = {
|
|
|
617
940
|
// WEBGL_compressed_texture_pvrtc
|
|
618
941
|
"pvrtc-rgb4unorm-webgl": { f: texture_compression_pvrtc_webgl },
|
|
619
942
|
"pvrtc-rgba4unorm-webgl": { f: texture_compression_pvrtc_webgl },
|
|
620
|
-
"pvrtc-
|
|
943
|
+
"pvrtc-rgb2unorm-webgl": { f: texture_compression_pvrtc_webgl },
|
|
621
944
|
"pvrtc-rgba2unorm-webgl": { f: texture_compression_pvrtc_webgl },
|
|
622
945
|
// WEBGL_compressed_texture_etc1
|
|
623
946
|
"etc1-rbg-unorm-webgl": { f: texture_compression_etc1_webgl },
|
|
@@ -631,7 +954,10 @@ var TEXTURE_FORMAT_TABLE = {
|
|
|
631
954
|
...TEXTURE_FORMAT_COMPRESSED_TABLE
|
|
632
955
|
};
|
|
633
956
|
|
|
634
|
-
// dist/shadertypes/
|
|
957
|
+
// dist/shadertypes/texture-types/texture-format-decoder.js
|
|
958
|
+
var RGB_FORMAT_REGEX = /^(r|rg|rgb|rgba|bgra)([0-9]*)([a-z]*)(-srgb)?(-webgl)?$/;
|
|
959
|
+
var COLOR_FORMAT_PREFIXES = ["rgb", "rgba", "bgra"];
|
|
960
|
+
var DEPTH_FORMAT_PREFIXES = ["depth", "stencil"];
|
|
635
961
|
var COMPRESSED_TEXTURE_FORMAT_PREFIXES = [
|
|
636
962
|
"bc1",
|
|
637
963
|
"bc2",
|
|
@@ -647,49 +973,71 @@ var COMPRESSED_TEXTURE_FORMAT_PREFIXES = [
|
|
|
647
973
|
"astc",
|
|
648
974
|
"pvrtc"
|
|
649
975
|
];
|
|
650
|
-
var RGB_FORMAT_REGEX = /^(r|rg|rgb|rgba|bgra)([0-9]*)([a-z]*)(-srgb)?(-webgl)?$/;
|
|
651
976
|
var TextureFormatDecoder = class {
|
|
652
|
-
/** Returns information about a texture format, e.g. attatchment type, components, byte length and flags (integer, signed, normalized) */
|
|
653
|
-
getInfo(format) {
|
|
654
|
-
return getTextureFormatInfo(format);
|
|
655
|
-
}
|
|
656
977
|
/** Checks if a texture format is color */
|
|
657
978
|
isColor(format) {
|
|
658
|
-
return
|
|
979
|
+
return COLOR_FORMAT_PREFIXES.some((prefix) => format.startsWith(prefix));
|
|
659
980
|
}
|
|
660
981
|
/** Checks if a texture format is depth or stencil */
|
|
661
982
|
isDepthStencil(format) {
|
|
662
|
-
return
|
|
983
|
+
return DEPTH_FORMAT_PREFIXES.some((prefix) => format.startsWith(prefix));
|
|
663
984
|
}
|
|
664
985
|
/** Checks if a texture format is compressed */
|
|
665
986
|
isCompressed(format) {
|
|
666
987
|
return COMPRESSED_TEXTURE_FORMAT_PREFIXES.some((prefix) => format.startsWith(prefix));
|
|
667
988
|
}
|
|
668
|
-
/**
|
|
669
|
-
|
|
670
|
-
|
|
671
|
-
|
|
989
|
+
/** Returns information about a texture format, e.g. attachment type, components, byte length and flags (integer, signed, normalized) */
|
|
990
|
+
getInfo(format) {
|
|
991
|
+
return getTextureFormatInfo(format);
|
|
992
|
+
}
|
|
993
|
+
/** "static" capabilities of a texture format. @note Needs to be adjusted against current device */
|
|
672
994
|
getCapabilities(format) {
|
|
673
|
-
|
|
674
|
-
|
|
675
|
-
|
|
676
|
-
|
|
677
|
-
|
|
678
|
-
filter: info.filter ?? true,
|
|
679
|
-
blend: info.blend ?? true,
|
|
680
|
-
store: info.store ?? true
|
|
681
|
-
};
|
|
682
|
-
const formatInfo = getTextureFormatInfo(format);
|
|
683
|
-
const isDepthStencil = format.startsWith("depth") || format.startsWith("stencil");
|
|
684
|
-
const isSigned = formatInfo == null ? void 0 : formatInfo.signed;
|
|
685
|
-
const isInteger = formatInfo == null ? void 0 : formatInfo.integer;
|
|
686
|
-
const isWebGLSpecific = formatInfo == null ? void 0 : formatInfo.webgl;
|
|
687
|
-
formatCapabilities.render &&= !isSigned;
|
|
688
|
-
formatCapabilities.filter &&= !isDepthStencil && !isSigned && !isInteger && !isWebGLSpecific;
|
|
689
|
-
return formatCapabilities;
|
|
995
|
+
return getTextureFormatCapabilities(format);
|
|
996
|
+
}
|
|
997
|
+
/** Computes the memory layout for a texture, in particular including row byte alignment */
|
|
998
|
+
computeMemoryLayout(opts) {
|
|
999
|
+
return computeTextureMemoryLayout(opts);
|
|
690
1000
|
}
|
|
691
1001
|
};
|
|
692
1002
|
var textureFormatDecoder = new TextureFormatDecoder();
|
|
1003
|
+
function computeTextureMemoryLayout({ format, width, height, depth, byteAlignment }) {
|
|
1004
|
+
const formatInfo = textureFormatDecoder.getInfo(format);
|
|
1005
|
+
const { bytesPerPixel, bytesPerBlock = bytesPerPixel, blockWidth = 1, blockHeight = 1, compressed = false } = formatInfo;
|
|
1006
|
+
const blockColumns = compressed ? Math.ceil(width / blockWidth) : width;
|
|
1007
|
+
const blockRows = compressed ? Math.ceil(height / blockHeight) : height;
|
|
1008
|
+
const unpaddedBytesPerRow = blockColumns * bytesPerBlock;
|
|
1009
|
+
const bytesPerRow = Math.ceil(unpaddedBytesPerRow / byteAlignment) * byteAlignment;
|
|
1010
|
+
const rowsPerImage = blockRows;
|
|
1011
|
+
const byteLength = bytesPerRow * rowsPerImage * depth;
|
|
1012
|
+
return {
|
|
1013
|
+
bytesPerPixel,
|
|
1014
|
+
bytesPerRow,
|
|
1015
|
+
rowsPerImage,
|
|
1016
|
+
depthOrArrayLayers: depth,
|
|
1017
|
+
bytesPerImage: bytesPerRow * rowsPerImage,
|
|
1018
|
+
byteLength
|
|
1019
|
+
};
|
|
1020
|
+
}
|
|
1021
|
+
function getTextureFormatCapabilities(format) {
|
|
1022
|
+
const info = getTextureFormatDefinition(format);
|
|
1023
|
+
const formatCapabilities = {
|
|
1024
|
+
format,
|
|
1025
|
+
create: info.f ?? true,
|
|
1026
|
+
render: info.render ?? true,
|
|
1027
|
+
filter: info.filter ?? true,
|
|
1028
|
+
blend: info.blend ?? true,
|
|
1029
|
+
store: info.store ?? true
|
|
1030
|
+
};
|
|
1031
|
+
const formatInfo = getTextureFormatInfo(format);
|
|
1032
|
+
const isDepthStencil = format.startsWith("depth") || format.startsWith("stencil");
|
|
1033
|
+
const isSigned = formatInfo == null ? void 0 : formatInfo.signed;
|
|
1034
|
+
const isInteger = formatInfo == null ? void 0 : formatInfo.integer;
|
|
1035
|
+
const isWebGLSpecific = formatInfo == null ? void 0 : formatInfo.webgl;
|
|
1036
|
+
const isCompressed = Boolean(formatInfo == null ? void 0 : formatInfo.compressed);
|
|
1037
|
+
formatCapabilities.render &&= !isDepthStencil && !isCompressed;
|
|
1038
|
+
formatCapabilities.filter &&= !isDepthStencil && !isSigned && !isInteger && !isWebGLSpecific;
|
|
1039
|
+
return formatCapabilities;
|
|
1040
|
+
}
|
|
693
1041
|
function getTextureFormatInfo(format) {
|
|
694
1042
|
let formatInfo = getTextureFormatInfoUsingTable(format);
|
|
695
1043
|
if (textureFormatDecoder.isCompressed(format)) {
|
|
@@ -698,19 +1046,20 @@ function getTextureFormatInfo(format) {
|
|
|
698
1046
|
formatInfo.bytesPerPixel = 1;
|
|
699
1047
|
formatInfo.srgb = false;
|
|
700
1048
|
formatInfo.compressed = true;
|
|
1049
|
+
formatInfo.bytesPerBlock = getCompressedTextureBlockByteLength(format);
|
|
701
1050
|
const blockSize = getCompressedTextureBlockSize(format);
|
|
702
1051
|
if (blockSize) {
|
|
703
1052
|
formatInfo.blockWidth = blockSize.blockWidth;
|
|
704
1053
|
formatInfo.blockHeight = blockSize.blockHeight;
|
|
705
1054
|
}
|
|
706
1055
|
}
|
|
707
|
-
const matches = RGB_FORMAT_REGEX.exec(format);
|
|
1056
|
+
const matches = !formatInfo.packed ? RGB_FORMAT_REGEX.exec(format) : null;
|
|
708
1057
|
if (matches) {
|
|
709
1058
|
const [, channels, length, type, srgb, suffix] = matches;
|
|
710
1059
|
const dataType = `${type}${length}`;
|
|
711
|
-
const decodedType = getDataTypeInfo(dataType);
|
|
1060
|
+
const decodedType = dataTypeDecoder.getDataTypeInfo(dataType);
|
|
712
1061
|
const bits = decodedType.byteLength * 8;
|
|
713
|
-
const components = channels.length;
|
|
1062
|
+
const components = (channels == null ? void 0 : channels.length) ?? 1;
|
|
714
1063
|
const bitsPerChannel = [
|
|
715
1064
|
bits,
|
|
716
1065
|
components >= 2 ? bits : 0,
|
|
@@ -727,7 +1076,7 @@ function getTextureFormatInfo(format) {
|
|
|
727
1076
|
signed: decodedType.signed,
|
|
728
1077
|
normalized: decodedType.normalized,
|
|
729
1078
|
bitsPerChannel,
|
|
730
|
-
bytesPerPixel: decodedType.byteLength *
|
|
1079
|
+
bytesPerPixel: decodedType.byteLength * components,
|
|
731
1080
|
packed: formatInfo.packed,
|
|
732
1081
|
srgb: formatInfo.srgb
|
|
733
1082
|
};
|
|
@@ -784,10 +1133,31 @@ function getCompressedTextureBlockSize(format) {
|
|
|
784
1133
|
const [, blockWidth, blockHeight] = matches;
|
|
785
1134
|
return { blockWidth: Number(blockWidth), blockHeight: Number(blockHeight) };
|
|
786
1135
|
}
|
|
1136
|
+
if (format.startsWith("bc") || format.startsWith("etc1") || format.startsWith("etc2") || format.startsWith("eac") || format.startsWith("atc")) {
|
|
1137
|
+
return { blockWidth: 4, blockHeight: 4 };
|
|
1138
|
+
}
|
|
1139
|
+
if (format.startsWith("pvrtc-rgb4") || format.startsWith("pvrtc-rgba4")) {
|
|
1140
|
+
return { blockWidth: 4, blockHeight: 4 };
|
|
1141
|
+
}
|
|
1142
|
+
if (format.startsWith("pvrtc-rgb2") || format.startsWith("pvrtc-rgba2")) {
|
|
1143
|
+
return { blockWidth: 8, blockHeight: 4 };
|
|
1144
|
+
}
|
|
787
1145
|
return null;
|
|
788
1146
|
}
|
|
1147
|
+
function getCompressedTextureBlockByteLength(format) {
|
|
1148
|
+
if (format.startsWith("bc1") || format.startsWith("bc4") || format.startsWith("etc1") || format.startsWith("etc2-rgb8") || format.startsWith("etc2-rgb8a1") || format.startsWith("eac-r11") || format === "atc-rgb-unorm-webgl") {
|
|
1149
|
+
return 8;
|
|
1150
|
+
}
|
|
1151
|
+
if (format.startsWith("bc2") || format.startsWith("bc3") || format.startsWith("bc5") || format.startsWith("bc6h") || format.startsWith("bc7") || format.startsWith("etc2-rgba8") || format.startsWith("eac-rg11") || format.startsWith("astc") || format === "atc-rgba-unorm-webgl" || format === "atc-rgbai-unorm-webgl") {
|
|
1152
|
+
return 16;
|
|
1153
|
+
}
|
|
1154
|
+
if (format.startsWith("pvrtc")) {
|
|
1155
|
+
return 8;
|
|
1156
|
+
}
|
|
1157
|
+
return 16;
|
|
1158
|
+
}
|
|
789
1159
|
|
|
790
|
-
// dist/image-
|
|
1160
|
+
// dist/shadertypes/image-types/image-types.js
|
|
791
1161
|
function isExternalImage(data) {
|
|
792
1162
|
return typeof ImageData !== "undefined" && data instanceof ImageData || typeof ImageBitmap !== "undefined" && data instanceof ImageBitmap || typeof HTMLImageElement !== "undefined" && data instanceof HTMLImageElement || typeof HTMLVideoElement !== "undefined" && data instanceof HTMLVideoElement || typeof VideoFrame !== "undefined" && data instanceof VideoFrame || typeof HTMLCanvasElement !== "undefined" && data instanceof HTMLCanvasElement || typeof OffscreenCanvas !== "undefined" && data instanceof OffscreenCanvas;
|
|
793
1163
|
}
|
|
@@ -810,6 +1180,53 @@ function getExternalImageSize(data) {
|
|
|
810
1180
|
// dist/adapter/device.js
|
|
811
1181
|
var DeviceLimits = class {
|
|
812
1182
|
};
|
|
1183
|
+
function formatErrorLogArguments(context, args) {
|
|
1184
|
+
const formattedContext = formatErrorLogValue(context);
|
|
1185
|
+
const formattedArgs = args.map(formatErrorLogValue).filter((arg) => arg !== void 0);
|
|
1186
|
+
return [formattedContext, ...formattedArgs].filter((arg) => arg !== void 0);
|
|
1187
|
+
}
|
|
1188
|
+
function formatErrorLogValue(value) {
|
|
1189
|
+
var _a;
|
|
1190
|
+
if (value === void 0) {
|
|
1191
|
+
return void 0;
|
|
1192
|
+
}
|
|
1193
|
+
if (value === null || typeof value === "string" || typeof value === "number" || typeof value === "boolean") {
|
|
1194
|
+
return value;
|
|
1195
|
+
}
|
|
1196
|
+
if (value instanceof Error) {
|
|
1197
|
+
return value.message;
|
|
1198
|
+
}
|
|
1199
|
+
if (Array.isArray(value)) {
|
|
1200
|
+
return value.map(formatErrorLogValue);
|
|
1201
|
+
}
|
|
1202
|
+
if (typeof value === "object") {
|
|
1203
|
+
if (hasCustomToString(value)) {
|
|
1204
|
+
const stringValue = String(value);
|
|
1205
|
+
if (stringValue !== "[object Object]") {
|
|
1206
|
+
return stringValue;
|
|
1207
|
+
}
|
|
1208
|
+
}
|
|
1209
|
+
if (looksLikeGPUCompilationMessage(value)) {
|
|
1210
|
+
return formatGPUCompilationMessage(value);
|
|
1211
|
+
}
|
|
1212
|
+
return ((_a = value.constructor) == null ? void 0 : _a.name) || "Object";
|
|
1213
|
+
}
|
|
1214
|
+
return String(value);
|
|
1215
|
+
}
|
|
1216
|
+
function hasCustomToString(value) {
|
|
1217
|
+
return "toString" in value && typeof value.toString === "function" && value.toString !== Object.prototype.toString;
|
|
1218
|
+
}
|
|
1219
|
+
function looksLikeGPUCompilationMessage(value) {
|
|
1220
|
+
return "message" in value && "type" in value;
|
|
1221
|
+
}
|
|
1222
|
+
function formatGPUCompilationMessage(value) {
|
|
1223
|
+
const type = typeof value.type === "string" ? value.type : "message";
|
|
1224
|
+
const message = typeof value.message === "string" ? value.message : "";
|
|
1225
|
+
const lineNum = typeof value.lineNum === "number" ? value.lineNum : null;
|
|
1226
|
+
const linePos = typeof value.linePos === "number" ? value.linePos : null;
|
|
1227
|
+
const location = lineNum !== null && linePos !== null ? ` @ ${lineNum}:${linePos}` : lineNum !== null ? ` @ ${lineNum}` : "";
|
|
1228
|
+
return `${type}${location}: ${message}`.trim();
|
|
1229
|
+
}
|
|
813
1230
|
var DeviceFeatures = class {
|
|
814
1231
|
features;
|
|
815
1232
|
disabledFeatures;
|
|
@@ -840,19 +1257,24 @@ var _Device = class {
|
|
|
840
1257
|
userData = {};
|
|
841
1258
|
/** stats */
|
|
842
1259
|
statsManager = lumaStats;
|
|
1260
|
+
/** Internal per-device factory storage */
|
|
1261
|
+
_factories = {};
|
|
843
1262
|
/** An abstract timestamp used for change tracking */
|
|
844
1263
|
timestamp = 0;
|
|
845
1264
|
/** True if this device has been reused during device creation (app has multiple references) */
|
|
846
1265
|
_reused = false;
|
|
847
1266
|
/** Used by other luma.gl modules to store data on the device */
|
|
848
|
-
|
|
1267
|
+
_moduleData = {};
|
|
849
1268
|
_textureCaps = {};
|
|
1269
|
+
/** Internal timestamp query set used when GPU timing collection is enabled for this device. */
|
|
1270
|
+
_debugGPUTimeQuery = null;
|
|
850
1271
|
constructor(props) {
|
|
851
1272
|
this.props = { ..._Device.defaultProps, ...props };
|
|
852
1273
|
this.id = this.props.id || uid(this[Symbol.toStringTag].toLowerCase());
|
|
853
1274
|
}
|
|
1275
|
+
// TODO - just expose the shadertypes decoders?
|
|
854
1276
|
getVertexFormatInfo(format) {
|
|
855
|
-
return getVertexFormatInfo(format);
|
|
1277
|
+
return vertexFormatDecoder.getVertexFormatInfo(format);
|
|
856
1278
|
}
|
|
857
1279
|
isVertexFormatSupported(format) {
|
|
858
1280
|
return true;
|
|
@@ -900,6 +1322,16 @@ var _Device = class {
|
|
|
900
1322
|
isTextureFormatCompressed(format) {
|
|
901
1323
|
return textureFormatDecoder.isCompressed(format);
|
|
902
1324
|
}
|
|
1325
|
+
/** Returns the compressed texture formats that can be created and sampled on this device */
|
|
1326
|
+
getSupportedCompressedTextureFormats() {
|
|
1327
|
+
const supportedFormats = [];
|
|
1328
|
+
for (const format of Object.keys(getTextureFormatTable())) {
|
|
1329
|
+
if (this.isTextureFormatCompressed(format) && this.isTextureFormatSupported(format)) {
|
|
1330
|
+
supportedFormats.push(format);
|
|
1331
|
+
}
|
|
1332
|
+
}
|
|
1333
|
+
return supportedFormats;
|
|
1334
|
+
}
|
|
903
1335
|
// DEBUG METHODS
|
|
904
1336
|
pushDebugGroup(groupLabel) {
|
|
905
1337
|
this.commandEncoder.pushDebugGroup(groupLabel);
|
|
@@ -944,7 +1376,8 @@ var _Device = class {
|
|
|
944
1376
|
reportError(error, context, ...args) {
|
|
945
1377
|
const isHandled = this.props.onError(error, context);
|
|
946
1378
|
if (!isHandled) {
|
|
947
|
-
|
|
1379
|
+
const logArguments = formatErrorLogArguments(context, args);
|
|
1380
|
+
return log.error(this.type === "webgl" ? "%cWebGL" : "%cWebGPU", "color: white; background: red; padding: 2px 6px; border-radius: 3px;", error.message, ...logArguments);
|
|
948
1381
|
}
|
|
949
1382
|
return () => {
|
|
950
1383
|
};
|
|
@@ -966,6 +1399,10 @@ or create a device with the 'debug: true' prop.`;
|
|
|
966
1399
|
}
|
|
967
1400
|
return this.canvasContext;
|
|
968
1401
|
}
|
|
1402
|
+
/** Create a fence sync object */
|
|
1403
|
+
createFence() {
|
|
1404
|
+
throw new Error("createFence() not implemented");
|
|
1405
|
+
}
|
|
969
1406
|
/** Create a RenderPass using the default CommandEncoder */
|
|
970
1407
|
beginRenderPass(props) {
|
|
971
1408
|
return this.commandEncoder.beginRenderPass(props);
|
|
@@ -974,6 +1411,78 @@ or create a device with the 'debug: true' prop.`;
|
|
|
974
1411
|
beginComputePass(props) {
|
|
975
1412
|
return this.commandEncoder.beginComputePass(props);
|
|
976
1413
|
}
|
|
1414
|
+
/**
|
|
1415
|
+
* Generate mipmaps for a WebGPU texture.
|
|
1416
|
+
* WebGPU textures must be created up front with the required mip count, usage flags, and a format that supports the chosen generation path.
|
|
1417
|
+
* WebGL uses `Texture.generateMipmapsWebGL()` directly because the backend manages mip generation on the texture object itself.
|
|
1418
|
+
*/
|
|
1419
|
+
generateMipmapsWebGPU(_texture) {
|
|
1420
|
+
throw new Error("not implemented");
|
|
1421
|
+
}
|
|
1422
|
+
/** Internal helper for creating a shareable WebGL render-pipeline implementation. */
|
|
1423
|
+
_createSharedRenderPipelineWebGL(_props) {
|
|
1424
|
+
throw new Error("_createSharedRenderPipelineWebGL() not implemented");
|
|
1425
|
+
}
|
|
1426
|
+
/** Internal WebGPU-only helper for retrieving the native bind-group layout for a pipeline group. */
|
|
1427
|
+
_createBindGroupLayoutWebGPU(_pipeline, _group) {
|
|
1428
|
+
throw new Error("_createBindGroupLayoutWebGPU() not implemented");
|
|
1429
|
+
}
|
|
1430
|
+
/** Internal WebGPU-only helper for creating a native bind group. */
|
|
1431
|
+
_createBindGroupWebGPU(_bindGroupLayout, _shaderLayout, _bindings, _group) {
|
|
1432
|
+
throw new Error("_createBindGroupWebGPU() not implemented");
|
|
1433
|
+
}
|
|
1434
|
+
/**
|
|
1435
|
+
* Internal helper that returns `true` when timestamp-query GPU timing should be
|
|
1436
|
+
* collected for this device.
|
|
1437
|
+
*/
|
|
1438
|
+
_supportsDebugGPUTime() {
|
|
1439
|
+
return this.features.has("timestamp-query") && Boolean(this.props.debug || this.props.debugGPUTime);
|
|
1440
|
+
}
|
|
1441
|
+
/**
|
|
1442
|
+
* Internal helper that enables device-managed GPU timing collection on the
|
|
1443
|
+
* default command encoder. Reuses the existing query set if timing is already enabled.
|
|
1444
|
+
*
|
|
1445
|
+
* @param queryCount - Number of timestamp slots reserved for profiled passes.
|
|
1446
|
+
* @returns The device-managed timestamp QuerySet, or `null` when timing is not supported or could not be enabled.
|
|
1447
|
+
*/
|
|
1448
|
+
_enableDebugGPUTime(queryCount = 256) {
|
|
1449
|
+
if (!this._supportsDebugGPUTime()) {
|
|
1450
|
+
return null;
|
|
1451
|
+
}
|
|
1452
|
+
if (this._debugGPUTimeQuery) {
|
|
1453
|
+
return this._debugGPUTimeQuery;
|
|
1454
|
+
}
|
|
1455
|
+
try {
|
|
1456
|
+
this._debugGPUTimeQuery = this.createQuerySet({ type: "timestamp", count: queryCount });
|
|
1457
|
+
this.commandEncoder = this.createCommandEncoder({
|
|
1458
|
+
id: this.commandEncoder.props.id,
|
|
1459
|
+
timeProfilingQuerySet: this._debugGPUTimeQuery
|
|
1460
|
+
});
|
|
1461
|
+
} catch {
|
|
1462
|
+
this._debugGPUTimeQuery = null;
|
|
1463
|
+
}
|
|
1464
|
+
return this._debugGPUTimeQuery;
|
|
1465
|
+
}
|
|
1466
|
+
/**
|
|
1467
|
+
* Internal helper that disables device-managed GPU timing collection and restores
|
|
1468
|
+
* the default command encoder to an unprofiled state.
|
|
1469
|
+
*/
|
|
1470
|
+
_disableDebugGPUTime() {
|
|
1471
|
+
if (!this._debugGPUTimeQuery) {
|
|
1472
|
+
return;
|
|
1473
|
+
}
|
|
1474
|
+
if (this.commandEncoder.getTimeProfilingQuerySet() === this._debugGPUTimeQuery) {
|
|
1475
|
+
this.commandEncoder = this.createCommandEncoder({
|
|
1476
|
+
id: this.commandEncoder.props.id
|
|
1477
|
+
});
|
|
1478
|
+
}
|
|
1479
|
+
this._debugGPUTimeQuery.destroy();
|
|
1480
|
+
this._debugGPUTimeQuery = null;
|
|
1481
|
+
}
|
|
1482
|
+
/** Internal helper that returns `true` when device-managed GPU timing is currently active. */
|
|
1483
|
+
_isDebugGPUTimeEnabled() {
|
|
1484
|
+
return this._debugGPUTimeQuery !== null;
|
|
1485
|
+
}
|
|
977
1486
|
// DEPRECATED METHODS
|
|
978
1487
|
/** @deprecated Use getDefaultCanvasContext() */
|
|
979
1488
|
getCanvasContext() {
|
|
@@ -1009,6 +1518,12 @@ or create a device with the 'debug: true' prop.`;
|
|
|
1009
1518
|
resetWebGL() {
|
|
1010
1519
|
throw new Error("not implemented");
|
|
1011
1520
|
}
|
|
1521
|
+
// INTERNAL LUMA.GL METHODS
|
|
1522
|
+
getModuleData(moduleName) {
|
|
1523
|
+
this._moduleData[moduleName] ||= {};
|
|
1524
|
+
return this._moduleData[moduleName];
|
|
1525
|
+
}
|
|
1526
|
+
// INTERNAL HELPERS
|
|
1012
1527
|
// IMPLEMENTATION
|
|
1013
1528
|
/** Helper to get the canvas context props */
|
|
1014
1529
|
static _getCanvasContextProps(props) {
|
|
@@ -1075,7 +1590,8 @@ __publicField(Device, "defaultProps", {
|
|
|
1075
1590
|
onVisibilityChange: (context) => log.log(1, `${context} Visibility changed ${context.isVisible}`)(),
|
|
1076
1591
|
onDevicePixelRatioChange: (context, info) => log.log(1, `${context} DPR changed ${info.oldRatio} => ${context.devicePixelRatio}`)(),
|
|
1077
1592
|
// Debug flags
|
|
1078
|
-
debug:
|
|
1593
|
+
debug: getDefaultDebugValue(),
|
|
1594
|
+
debugGPUTime: false,
|
|
1079
1595
|
debugShaders: log.get("debug-shaders") || void 0,
|
|
1080
1596
|
debugFramebuffers: Boolean(log.get("debug-framebuffers")),
|
|
1081
1597
|
debugFactories: Boolean(log.get("debug-factories")),
|
|
@@ -1086,9 +1602,11 @@ __publicField(Device, "defaultProps", {
|
|
|
1086
1602
|
// Experimental
|
|
1087
1603
|
_reuseDevices: false,
|
|
1088
1604
|
_requestMaxLimits: true,
|
|
1089
|
-
_cacheShaders:
|
|
1090
|
-
|
|
1091
|
-
|
|
1605
|
+
_cacheShaders: true,
|
|
1606
|
+
_destroyShaders: false,
|
|
1607
|
+
_cachePipelines: true,
|
|
1608
|
+
_sharePipelines: true,
|
|
1609
|
+
_destroyPipelines: false,
|
|
1092
1610
|
// TODO - Change these after confirming things work as expected
|
|
1093
1611
|
_initializeFeatures: true,
|
|
1094
1612
|
_disabledFeatures: {
|
|
@@ -1097,6 +1615,25 @@ __publicField(Device, "defaultProps", {
|
|
|
1097
1615
|
// INTERNAL
|
|
1098
1616
|
_handle: void 0
|
|
1099
1617
|
});
|
|
1618
|
+
function _getDefaultDebugValue(logDebugValue, nodeEnv) {
|
|
1619
|
+
if (logDebugValue !== void 0 && logDebugValue !== null) {
|
|
1620
|
+
return Boolean(logDebugValue);
|
|
1621
|
+
}
|
|
1622
|
+
if (nodeEnv !== void 0) {
|
|
1623
|
+
return nodeEnv !== "production";
|
|
1624
|
+
}
|
|
1625
|
+
return false;
|
|
1626
|
+
}
|
|
1627
|
+
function getDefaultDebugValue() {
|
|
1628
|
+
return _getDefaultDebugValue(log.get("debug"), getNodeEnv());
|
|
1629
|
+
}
|
|
1630
|
+
function getNodeEnv() {
|
|
1631
|
+
const processObject = globalThis.process;
|
|
1632
|
+
if (!(processObject == null ? void 0 : processObject.env)) {
|
|
1633
|
+
return void 0;
|
|
1634
|
+
}
|
|
1635
|
+
return processObject.env["NODE_ENV"];
|
|
1636
|
+
}
|
|
1100
1637
|
|
|
1101
1638
|
// dist/adapter/luma.js
|
|
1102
1639
|
var STARTUP_MESSAGE = "set luma.log.level=1 (or higher) to trace rendering";
|
|
@@ -1116,7 +1653,7 @@ var _Luma = class {
|
|
|
1116
1653
|
VERSION = (
|
|
1117
1654
|
// Version detection using build plugin
|
|
1118
1655
|
// @ts-expect-error no-undef
|
|
1119
|
-
true ? "9.
|
|
1656
|
+
true ? "9.3.0-alpha.10" : "running from source"
|
|
1120
1657
|
);
|
|
1121
1658
|
spector;
|
|
1122
1659
|
preregisteredAdapters = /* @__PURE__ */ new Map();
|
|
@@ -1281,9 +1818,91 @@ function getPageLoadPromise() {
|
|
|
1281
1818
|
return pageLoadPromise;
|
|
1282
1819
|
}
|
|
1283
1820
|
|
|
1284
|
-
// dist/adapter/canvas-
|
|
1821
|
+
// dist/adapter/canvas-surface.js
|
|
1285
1822
|
var import_env2 = require("@probe.gl/env");
|
|
1286
1823
|
|
|
1824
|
+
// dist/adapter/canvas-observer.js
|
|
1825
|
+
var CanvasObserver = class {
|
|
1826
|
+
props;
|
|
1827
|
+
_resizeObserver;
|
|
1828
|
+
_intersectionObserver;
|
|
1829
|
+
_observeDevicePixelRatioTimeout = null;
|
|
1830
|
+
_observeDevicePixelRatioMediaQuery = null;
|
|
1831
|
+
_handleDevicePixelRatioChange = () => this._refreshDevicePixelRatio();
|
|
1832
|
+
_trackPositionInterval = null;
|
|
1833
|
+
_started = false;
|
|
1834
|
+
get started() {
|
|
1835
|
+
return this._started;
|
|
1836
|
+
}
|
|
1837
|
+
constructor(props) {
|
|
1838
|
+
this.props = props;
|
|
1839
|
+
}
|
|
1840
|
+
start() {
|
|
1841
|
+
if (this._started || !this.props.canvas) {
|
|
1842
|
+
return;
|
|
1843
|
+
}
|
|
1844
|
+
this._started = true;
|
|
1845
|
+
this._intersectionObserver ||= new IntersectionObserver((entries) => this.props.onIntersection(entries));
|
|
1846
|
+
this._resizeObserver ||= new ResizeObserver((entries) => this.props.onResize(entries));
|
|
1847
|
+
this._intersectionObserver.observe(this.props.canvas);
|
|
1848
|
+
try {
|
|
1849
|
+
this._resizeObserver.observe(this.props.canvas, { box: "device-pixel-content-box" });
|
|
1850
|
+
} catch {
|
|
1851
|
+
this._resizeObserver.observe(this.props.canvas, { box: "content-box" });
|
|
1852
|
+
}
|
|
1853
|
+
this._observeDevicePixelRatioTimeout = setTimeout(() => this._refreshDevicePixelRatio(), 0);
|
|
1854
|
+
if (this.props.trackPosition) {
|
|
1855
|
+
this._trackPosition();
|
|
1856
|
+
}
|
|
1857
|
+
}
|
|
1858
|
+
stop() {
|
|
1859
|
+
var _a, _b;
|
|
1860
|
+
if (!this._started) {
|
|
1861
|
+
return;
|
|
1862
|
+
}
|
|
1863
|
+
this._started = false;
|
|
1864
|
+
if (this._observeDevicePixelRatioTimeout) {
|
|
1865
|
+
clearTimeout(this._observeDevicePixelRatioTimeout);
|
|
1866
|
+
this._observeDevicePixelRatioTimeout = null;
|
|
1867
|
+
}
|
|
1868
|
+
if (this._observeDevicePixelRatioMediaQuery) {
|
|
1869
|
+
this._observeDevicePixelRatioMediaQuery.removeEventListener("change", this._handleDevicePixelRatioChange);
|
|
1870
|
+
this._observeDevicePixelRatioMediaQuery = null;
|
|
1871
|
+
}
|
|
1872
|
+
if (this._trackPositionInterval) {
|
|
1873
|
+
clearInterval(this._trackPositionInterval);
|
|
1874
|
+
this._trackPositionInterval = null;
|
|
1875
|
+
}
|
|
1876
|
+
(_a = this._resizeObserver) == null ? void 0 : _a.disconnect();
|
|
1877
|
+
(_b = this._intersectionObserver) == null ? void 0 : _b.disconnect();
|
|
1878
|
+
}
|
|
1879
|
+
_refreshDevicePixelRatio() {
|
|
1880
|
+
var _a;
|
|
1881
|
+
if (!this._started) {
|
|
1882
|
+
return;
|
|
1883
|
+
}
|
|
1884
|
+
this.props.onDevicePixelRatioChange();
|
|
1885
|
+
(_a = this._observeDevicePixelRatioMediaQuery) == null ? void 0 : _a.removeEventListener("change", this._handleDevicePixelRatioChange);
|
|
1886
|
+
this._observeDevicePixelRatioMediaQuery = matchMedia(`(resolution: ${window.devicePixelRatio}dppx)`);
|
|
1887
|
+
this._observeDevicePixelRatioMediaQuery.addEventListener("change", this._handleDevicePixelRatioChange, { once: true });
|
|
1888
|
+
}
|
|
1889
|
+
_trackPosition(intervalMs = 100) {
|
|
1890
|
+
if (this._trackPositionInterval) {
|
|
1891
|
+
return;
|
|
1892
|
+
}
|
|
1893
|
+
this._trackPositionInterval = setInterval(() => {
|
|
1894
|
+
if (!this._started) {
|
|
1895
|
+
if (this._trackPositionInterval) {
|
|
1896
|
+
clearInterval(this._trackPositionInterval);
|
|
1897
|
+
this._trackPositionInterval = null;
|
|
1898
|
+
}
|
|
1899
|
+
} else {
|
|
1900
|
+
this.props.onPositionChange();
|
|
1901
|
+
}
|
|
1902
|
+
}, intervalMs);
|
|
1903
|
+
}
|
|
1904
|
+
};
|
|
1905
|
+
|
|
1287
1906
|
// dist/utils/promise-utils.js
|
|
1288
1907
|
function withResolvers() {
|
|
1289
1908
|
let resolve;
|
|
@@ -1295,8 +1914,22 @@ function withResolvers() {
|
|
|
1295
1914
|
return { promise, resolve, reject };
|
|
1296
1915
|
}
|
|
1297
1916
|
|
|
1298
|
-
// dist/
|
|
1299
|
-
|
|
1917
|
+
// dist/utils/assert.js
|
|
1918
|
+
function assert(condition, message) {
|
|
1919
|
+
var _a;
|
|
1920
|
+
if (!condition) {
|
|
1921
|
+
const error = new Error(message ?? "luma.gl assertion failed.");
|
|
1922
|
+
(_a = Error.captureStackTrace) == null ? void 0 : _a.call(Error, error, assert);
|
|
1923
|
+
throw error;
|
|
1924
|
+
}
|
|
1925
|
+
}
|
|
1926
|
+
function assertDefined(value, message) {
|
|
1927
|
+
assert(value, message);
|
|
1928
|
+
return value;
|
|
1929
|
+
}
|
|
1930
|
+
|
|
1931
|
+
// dist/adapter/canvas-surface.js
|
|
1932
|
+
var _CanvasSurface = class {
|
|
1300
1933
|
static isHTMLCanvas(canvas) {
|
|
1301
1934
|
return typeof HTMLCanvasElement !== "undefined" && canvas instanceof HTMLCanvasElement;
|
|
1302
1935
|
}
|
|
@@ -1330,17 +1963,21 @@ var _CanvasContext = class {
|
|
|
1330
1963
|
drawingBufferWidth;
|
|
1331
1964
|
/** Height of drawing buffer: automatically tracks this.pixelHeight if props.autoResize is true */
|
|
1332
1965
|
drawingBufferHeight;
|
|
1966
|
+
/** Resolves when the canvas is initialized, i.e. when the ResizeObserver has updated the pixel size */
|
|
1333
1967
|
_initializedResolvers = withResolvers();
|
|
1334
|
-
|
|
1335
|
-
|
|
1336
|
-
_position;
|
|
1968
|
+
_canvasObserver;
|
|
1969
|
+
/** Position of the canvas in the document, updated by a timer */
|
|
1970
|
+
_position = [0, 0];
|
|
1971
|
+
/** Whether this canvas context has been destroyed */
|
|
1337
1972
|
destroyed = false;
|
|
1973
|
+
/** Whether the drawing buffer size needs to be resized (deferred resizing to avoid flicker) */
|
|
1974
|
+
_needsDrawingBufferResize = true;
|
|
1338
1975
|
toString() {
|
|
1339
1976
|
return `${this[Symbol.toStringTag]}(${this.id})`;
|
|
1340
1977
|
}
|
|
1341
1978
|
constructor(props) {
|
|
1342
1979
|
var _a, _b;
|
|
1343
|
-
this.props = { ...
|
|
1980
|
+
this.props = { ..._CanvasSurface.defaultProps, ...props };
|
|
1344
1981
|
props = this.props;
|
|
1345
1982
|
this.initialized = this._initializedResolvers.promise;
|
|
1346
1983
|
if (!(0, import_env2.isBrowser)()) {
|
|
@@ -1352,11 +1989,11 @@ var _CanvasContext = class {
|
|
|
1352
1989
|
} else {
|
|
1353
1990
|
this.canvas = props.canvas;
|
|
1354
1991
|
}
|
|
1355
|
-
if (
|
|
1992
|
+
if (_CanvasSurface.isHTMLCanvas(this.canvas)) {
|
|
1356
1993
|
this.id = props.id || this.canvas.id;
|
|
1357
1994
|
this.type = "html-canvas";
|
|
1358
1995
|
this.htmlCanvas = this.canvas;
|
|
1359
|
-
} else if (
|
|
1996
|
+
} else if (_CanvasSurface.isOffscreenCanvas(this.canvas)) {
|
|
1360
1997
|
this.id = props.id || "offscreen-canvas";
|
|
1361
1998
|
this.type = "offscreen-canvas";
|
|
1362
1999
|
this.offscreenCanvas = this.canvas;
|
|
@@ -1372,23 +2009,21 @@ var _CanvasContext = class {
|
|
|
1372
2009
|
this.drawingBufferHeight = this.canvas.height;
|
|
1373
2010
|
this.devicePixelRatio = globalThis.devicePixelRatio || 1;
|
|
1374
2011
|
this._position = [0, 0];
|
|
1375
|
-
|
|
1376
|
-
|
|
1377
|
-
this.
|
|
1378
|
-
|
|
1379
|
-
|
|
1380
|
-
|
|
1381
|
-
|
|
1382
|
-
|
|
1383
|
-
}
|
|
1384
|
-
setTimeout(() => this._observeDevicePixelRatio(), 0);
|
|
1385
|
-
if (this.props.trackPosition) {
|
|
1386
|
-
this._trackPosition();
|
|
1387
|
-
}
|
|
1388
|
-
}
|
|
2012
|
+
this._canvasObserver = new CanvasObserver({
|
|
2013
|
+
canvas: this.htmlCanvas,
|
|
2014
|
+
trackPosition: this.props.trackPosition,
|
|
2015
|
+
onResize: (entries) => this._handleResize(entries),
|
|
2016
|
+
onIntersection: (entries) => this._handleIntersection(entries),
|
|
2017
|
+
onDevicePixelRatioChange: () => this._observeDevicePixelRatio(),
|
|
2018
|
+
onPositionChange: () => this.updatePosition()
|
|
2019
|
+
});
|
|
1389
2020
|
}
|
|
1390
2021
|
destroy() {
|
|
1391
|
-
this.destroyed
|
|
2022
|
+
if (!this.destroyed) {
|
|
2023
|
+
this.destroyed = true;
|
|
2024
|
+
this._stopObservers();
|
|
2025
|
+
this.device = null;
|
|
2026
|
+
}
|
|
1392
2027
|
}
|
|
1393
2028
|
setProps(props) {
|
|
1394
2029
|
if ("useDevicePixels" in props) {
|
|
@@ -1397,55 +2032,41 @@ var _CanvasContext = class {
|
|
|
1397
2032
|
}
|
|
1398
2033
|
return this;
|
|
1399
2034
|
}
|
|
1400
|
-
|
|
1401
|
-
|
|
1402
|
-
|
|
1403
|
-
|
|
1404
|
-
|
|
1405
|
-
*/
|
|
2035
|
+
/** Returns a framebuffer with properly resized current 'swap chain' textures */
|
|
2036
|
+
getCurrentFramebuffer(options) {
|
|
2037
|
+
this._resizeDrawingBufferIfNeeded();
|
|
2038
|
+
return this._getCurrentFramebuffer(options);
|
|
2039
|
+
}
|
|
1406
2040
|
getCSSSize() {
|
|
1407
2041
|
return [this.cssWidth, this.cssHeight];
|
|
1408
2042
|
}
|
|
1409
2043
|
getPosition() {
|
|
1410
2044
|
return this._position;
|
|
1411
2045
|
}
|
|
1412
|
-
/**
|
|
1413
|
-
* Returns the size covered by the canvas in actual device pixels.
|
|
1414
|
-
* @note This can be different from the 'CSS' size of a canvas due to DPR scaling, and rounding to integer pixels
|
|
1415
|
-
* @note This is independent of the canvas' internal drawing buffer size (.width, .height).
|
|
1416
|
-
*/
|
|
1417
2046
|
getDevicePixelSize() {
|
|
1418
2047
|
return [this.devicePixelWidth, this.devicePixelHeight];
|
|
1419
2048
|
}
|
|
1420
|
-
/** Get the drawing buffer size (number of pixels GPU is rendering into, can be different from CSS size) */
|
|
1421
2049
|
getDrawingBufferSize() {
|
|
1422
2050
|
return [this.drawingBufferWidth, this.drawingBufferHeight];
|
|
1423
2051
|
}
|
|
1424
|
-
/** Returns the biggest allowed framebuffer size. @todo Allow the application to limit this? */
|
|
1425
2052
|
getMaxDrawingBufferSize() {
|
|
1426
2053
|
const maxTextureDimension = this.device.limits.maxTextureDimension2D;
|
|
1427
2054
|
return [maxTextureDimension, maxTextureDimension];
|
|
1428
2055
|
}
|
|
1429
|
-
/** Update the canvas drawing buffer size. Called automatically if props.autoResize is true. */
|
|
1430
2056
|
setDrawingBufferSize(width, height) {
|
|
1431
|
-
|
|
1432
|
-
|
|
2057
|
+
width = Math.floor(width);
|
|
2058
|
+
height = Math.floor(height);
|
|
2059
|
+
if (this.drawingBufferWidth === width && this.drawingBufferHeight === height) {
|
|
2060
|
+
return;
|
|
2061
|
+
}
|
|
1433
2062
|
this.drawingBufferWidth = width;
|
|
1434
2063
|
this.drawingBufferHeight = height;
|
|
2064
|
+
this._needsDrawingBufferResize = true;
|
|
1435
2065
|
}
|
|
1436
|
-
/**
|
|
1437
|
-
* Returns the current DPR (number of physical pixels per CSS pixel), if props.useDevicePixels is true
|
|
1438
|
-
* @note This can be a fractional (non-integer) number, e.g. when the user zooms in the browser.
|
|
1439
|
-
* @note This function handles the non-HTML canvas cases
|
|
1440
|
-
*/
|
|
1441
2066
|
getDevicePixelRatio() {
|
|
1442
|
-
const
|
|
1443
|
-
return
|
|
2067
|
+
const devicePixelRatio2 = typeof window !== "undefined" && window.devicePixelRatio;
|
|
2068
|
+
return devicePixelRatio2 || 1;
|
|
1444
2069
|
}
|
|
1445
|
-
// DEPRECATED METHODS
|
|
1446
|
-
/**
|
|
1447
|
-
* Maps CSS pixel position to device pixel position
|
|
1448
|
-
*/
|
|
1449
2070
|
cssToDevicePixels(cssPixel, yInvert = true) {
|
|
1450
2071
|
const ratio = this.cssToDeviceRatio();
|
|
1451
2072
|
const [width, height] = this.getDrawingBufferSize();
|
|
@@ -1455,10 +2076,10 @@ var _CanvasContext = class {
|
|
|
1455
2076
|
getPixelSize() {
|
|
1456
2077
|
return this.getDevicePixelSize();
|
|
1457
2078
|
}
|
|
1458
|
-
/** @deprecated
|
|
2079
|
+
/** @deprecated Use the current drawing buffer size for projection setup. */
|
|
1459
2080
|
getAspect() {
|
|
1460
|
-
const [width, height] = this.
|
|
1461
|
-
return width / height;
|
|
2081
|
+
const [width, height] = this.getDrawingBufferSize();
|
|
2082
|
+
return width > 0 && height > 0 ? width / height : 1;
|
|
1462
2083
|
}
|
|
1463
2084
|
/** @deprecated Returns multiplier need to convert CSS size to Device size */
|
|
1464
2085
|
cssToDeviceRatio() {
|
|
@@ -1474,19 +2095,41 @@ var _CanvasContext = class {
|
|
|
1474
2095
|
resize(size) {
|
|
1475
2096
|
this.setDrawingBufferSize(size.width, size.height);
|
|
1476
2097
|
}
|
|
1477
|
-
// IMPLEMENTATION
|
|
1478
|
-
/**
|
|
1479
|
-
* Allows subclass constructor to override the canvas id for auto created canvases.
|
|
1480
|
-
* This can really help when debugging DOM in apps that create multiple devices
|
|
1481
|
-
*/
|
|
1482
2098
|
_setAutoCreatedCanvasId(id) {
|
|
1483
2099
|
var _a;
|
|
1484
2100
|
if (((_a = this.htmlCanvas) == null ? void 0 : _a.id) === "lumagl-auto-created-canvas") {
|
|
1485
2101
|
this.htmlCanvas.id = id;
|
|
1486
2102
|
}
|
|
1487
2103
|
}
|
|
1488
|
-
/**
|
|
2104
|
+
/**
|
|
2105
|
+
* Starts DOM observation after the derived context and its device are fully initialized.
|
|
2106
|
+
*
|
|
2107
|
+
* `CanvasSurface` construction runs before subclasses can assign `this.device`, and the
|
|
2108
|
+
* default WebGL canvas context is created before `WebGLDevice` has initialized `limits`,
|
|
2109
|
+
* `features`, and the rest of its runtime state. Deferring observer startup avoids early
|
|
2110
|
+
* `ResizeObserver` and DPR callbacks running against a partially initialized device.
|
|
2111
|
+
*/
|
|
2112
|
+
_startObservers() {
|
|
2113
|
+
if (this.destroyed) {
|
|
2114
|
+
return;
|
|
2115
|
+
}
|
|
2116
|
+
this._canvasObserver.start();
|
|
2117
|
+
}
|
|
2118
|
+
/**
|
|
2119
|
+
* Stops all DOM observation and timers associated with a canvas surface.
|
|
2120
|
+
*
|
|
2121
|
+
* This pairs with `_startObservers()` so teardown uses the same lifecycle whether a context is
|
|
2122
|
+
* explicitly destroyed, abandoned during device reuse, or temporarily has not started observing
|
|
2123
|
+
* yet. Centralizing shutdown here keeps resize/DPR/position watchers from surviving past the
|
|
2124
|
+
* lifetime of the owning device.
|
|
2125
|
+
*/
|
|
2126
|
+
_stopObservers() {
|
|
2127
|
+
this._canvasObserver.stop();
|
|
2128
|
+
}
|
|
1489
2129
|
_handleIntersection(entries) {
|
|
2130
|
+
if (this.destroyed) {
|
|
2131
|
+
return;
|
|
2132
|
+
}
|
|
1490
2133
|
const entry = entries.find((entry_) => entry_.target === this.canvas);
|
|
1491
2134
|
if (!entry) {
|
|
1492
2135
|
return;
|
|
@@ -1497,22 +2140,21 @@ var _CanvasContext = class {
|
|
|
1497
2140
|
this.device.props.onVisibilityChange(this);
|
|
1498
2141
|
}
|
|
1499
2142
|
}
|
|
1500
|
-
/**
|
|
1501
|
-
* Reacts to an observed resize by using the most accurate pixel size information the browser can provide
|
|
1502
|
-
* @see https://web.dev/articles/device-pixel-content-box
|
|
1503
|
-
* @see https://webgpufundamentals.org/webgpu/lessons/webgpu-resizing-the-canvas.html
|
|
1504
|
-
*/
|
|
1505
2143
|
_handleResize(entries) {
|
|
1506
|
-
var _a, _b;
|
|
2144
|
+
var _a, _b, _c, _d, _e;
|
|
2145
|
+
if (this.destroyed) {
|
|
2146
|
+
return;
|
|
2147
|
+
}
|
|
1507
2148
|
const entry = entries.find((entry_) => entry_.target === this.canvas);
|
|
1508
2149
|
if (!entry) {
|
|
1509
2150
|
return;
|
|
1510
2151
|
}
|
|
1511
|
-
|
|
1512
|
-
this.
|
|
2152
|
+
const contentBoxSize = assertDefined((_a = entry.contentBoxSize) == null ? void 0 : _a[0]);
|
|
2153
|
+
this.cssWidth = contentBoxSize.inlineSize;
|
|
2154
|
+
this.cssHeight = contentBoxSize.blockSize;
|
|
1513
2155
|
const oldPixelSize = this.getDevicePixelSize();
|
|
1514
|
-
const devicePixelWidth = ((
|
|
1515
|
-
const devicePixelHeight = ((
|
|
2156
|
+
const devicePixelWidth = ((_c = (_b = entry.devicePixelContentBoxSize) == null ? void 0 : _b[0]) == null ? void 0 : _c.inlineSize) || contentBoxSize.inlineSize * devicePixelRatio;
|
|
2157
|
+
const devicePixelHeight = ((_e = (_d = entry.devicePixelContentBoxSize) == null ? void 0 : _d[0]) == null ? void 0 : _e.blockSize) || contentBoxSize.blockSize * devicePixelRatio;
|
|
1516
2158
|
const [maxDevicePixelWidth, maxDevicePixelHeight] = this.getMaxDrawingBufferSize();
|
|
1517
2159
|
this.devicePixelWidth = Math.max(1, Math.min(devicePixelWidth, maxDevicePixelWidth));
|
|
1518
2160
|
this.devicePixelHeight = Math.max(1, Math.min(devicePixelHeight, maxDevicePixelHeight));
|
|
@@ -1522,44 +2164,46 @@ var _CanvasContext = class {
|
|
|
1522
2164
|
_updateDrawingBufferSize() {
|
|
1523
2165
|
if (this.props.autoResize) {
|
|
1524
2166
|
if (typeof this.props.useDevicePixels === "number") {
|
|
1525
|
-
const
|
|
1526
|
-
this.setDrawingBufferSize(this.cssWidth *
|
|
2167
|
+
const devicePixelRatio2 = this.props.useDevicePixels;
|
|
2168
|
+
this.setDrawingBufferSize(this.cssWidth * devicePixelRatio2, this.cssHeight * devicePixelRatio2);
|
|
1527
2169
|
} else if (this.props.useDevicePixels) {
|
|
1528
2170
|
this.setDrawingBufferSize(this.devicePixelWidth, this.devicePixelHeight);
|
|
1529
2171
|
} else {
|
|
1530
2172
|
this.setDrawingBufferSize(this.cssWidth, this.cssHeight);
|
|
1531
2173
|
}
|
|
1532
|
-
this._updateDevice();
|
|
1533
2174
|
}
|
|
1534
2175
|
this._initializedResolvers.resolve();
|
|
1535
2176
|
this.isInitialized = true;
|
|
1536
2177
|
this.updatePosition();
|
|
1537
2178
|
}
|
|
1538
|
-
|
|
2179
|
+
_resizeDrawingBufferIfNeeded() {
|
|
2180
|
+
if (this._needsDrawingBufferResize) {
|
|
2181
|
+
this._needsDrawingBufferResize = false;
|
|
2182
|
+
const sizeChanged = this.drawingBufferWidth !== this.canvas.width || this.drawingBufferHeight !== this.canvas.height;
|
|
2183
|
+
if (sizeChanged) {
|
|
2184
|
+
this.canvas.width = this.drawingBufferWidth;
|
|
2185
|
+
this.canvas.height = this.drawingBufferHeight;
|
|
2186
|
+
this._configureDevice();
|
|
2187
|
+
}
|
|
2188
|
+
}
|
|
2189
|
+
}
|
|
1539
2190
|
_observeDevicePixelRatio() {
|
|
2191
|
+
var _a, _b;
|
|
2192
|
+
if (this.destroyed || !this._canvasObserver.started) {
|
|
2193
|
+
return;
|
|
2194
|
+
}
|
|
1540
2195
|
const oldRatio = this.devicePixelRatio;
|
|
1541
2196
|
this.devicePixelRatio = window.devicePixelRatio;
|
|
1542
2197
|
this.updatePosition();
|
|
1543
|
-
this.device.props.onDevicePixelRatioChange(this, {
|
|
1544
|
-
|
|
1545
|
-
|
|
1546
|
-
/** Start tracking positions with a timer */
|
|
1547
|
-
_trackPosition(intervalMs = 100) {
|
|
1548
|
-
const intervalId = setInterval(() => {
|
|
1549
|
-
if (this.destroyed) {
|
|
1550
|
-
clearInterval(intervalId);
|
|
1551
|
-
} else {
|
|
1552
|
-
this.updatePosition();
|
|
1553
|
-
}
|
|
1554
|
-
}, intervalMs);
|
|
2198
|
+
(_b = (_a = this.device.props).onDevicePixelRatioChange) == null ? void 0 : _b.call(_a, this, {
|
|
2199
|
+
oldRatio
|
|
2200
|
+
});
|
|
1555
2201
|
}
|
|
1556
|
-
/**
|
|
1557
|
-
* Calculated the absolute position of the canvas
|
|
1558
|
-
* @note - getBoundingClientRect() is normally cheap but can be expensive
|
|
1559
|
-
* if called before browser has finished a reflow. Should not be the case here.
|
|
1560
|
-
*/
|
|
1561
2202
|
updatePosition() {
|
|
1562
2203
|
var _a, _b, _c;
|
|
2204
|
+
if (this.destroyed) {
|
|
2205
|
+
return;
|
|
2206
|
+
}
|
|
1563
2207
|
const newRect = (_a = this.htmlCanvas) == null ? void 0 : _a.getBoundingClientRect();
|
|
1564
2208
|
if (newRect) {
|
|
1565
2209
|
const position = [newRect.left, newRect.top];
|
|
@@ -1568,13 +2212,15 @@ var _CanvasContext = class {
|
|
|
1568
2212
|
if (positionChanged) {
|
|
1569
2213
|
const oldPosition = this._position;
|
|
1570
2214
|
this._position = position;
|
|
1571
|
-
(_c = (_b = this.device.props).onPositionChange) == null ? void 0 : _c.call(_b, this, {
|
|
2215
|
+
(_c = (_b = this.device.props).onPositionChange) == null ? void 0 : _c.call(_b, this, {
|
|
2216
|
+
oldPosition
|
|
2217
|
+
});
|
|
1572
2218
|
}
|
|
1573
2219
|
}
|
|
1574
2220
|
}
|
|
1575
2221
|
};
|
|
1576
|
-
var
|
|
1577
|
-
__publicField(
|
|
2222
|
+
var CanvasSurface = _CanvasSurface;
|
|
2223
|
+
__publicField(CanvasSurface, "defaultProps", {
|
|
1578
2224
|
id: void 0,
|
|
1579
2225
|
canvas: null,
|
|
1580
2226
|
width: 800,
|
|
@@ -1602,7 +2248,7 @@ function getContainer(container) {
|
|
|
1602
2248
|
}
|
|
1603
2249
|
function getCanvasFromDOM(canvasId) {
|
|
1604
2250
|
const canvas = document.getElementById(canvasId);
|
|
1605
|
-
if (!
|
|
2251
|
+
if (!CanvasSurface.isHTMLCanvas(canvas)) {
|
|
1606
2252
|
throw new Error("Object is not a canvas element");
|
|
1607
2253
|
}
|
|
1608
2254
|
return canvas;
|
|
@@ -1626,33 +2272,40 @@ function scalePixels(pixel, ratio, width, height, yInvert) {
|
|
|
1626
2272
|
const point = pixel;
|
|
1627
2273
|
const x = scaleX(point[0], ratio, width);
|
|
1628
2274
|
let y = scaleY(point[1], ratio, height, yInvert);
|
|
1629
|
-
let
|
|
1630
|
-
const xHigh =
|
|
1631
|
-
|
|
2275
|
+
let temporary = scaleX(point[0] + 1, ratio, width);
|
|
2276
|
+
const xHigh = temporary === width - 1 ? temporary : temporary - 1;
|
|
2277
|
+
temporary = scaleY(point[1] + 1, ratio, height, yInvert);
|
|
1632
2278
|
let yHigh;
|
|
1633
2279
|
if (yInvert) {
|
|
1634
|
-
|
|
2280
|
+
temporary = temporary === 0 ? temporary : temporary + 1;
|
|
1635
2281
|
yHigh = y;
|
|
1636
|
-
y =
|
|
2282
|
+
y = temporary;
|
|
1637
2283
|
} else {
|
|
1638
|
-
yHigh =
|
|
2284
|
+
yHigh = temporary === height - 1 ? temporary : temporary - 1;
|
|
1639
2285
|
}
|
|
1640
2286
|
return {
|
|
1641
2287
|
x,
|
|
1642
2288
|
y,
|
|
1643
|
-
// when ratio < 1, current css pixel and next css pixel may point to same device pixel, set width/height to 1 in those cases.
|
|
1644
2289
|
width: Math.max(xHigh - x + 1, 1),
|
|
1645
2290
|
height: Math.max(yHigh - y + 1, 1)
|
|
1646
2291
|
};
|
|
1647
2292
|
}
|
|
1648
2293
|
function scaleX(x, ratio, width) {
|
|
1649
|
-
|
|
1650
|
-
return r;
|
|
2294
|
+
return Math.min(Math.round(x * ratio), width - 1);
|
|
1651
2295
|
}
|
|
1652
2296
|
function scaleY(y, ratio, height, yInvert) {
|
|
1653
2297
|
return yInvert ? Math.max(0, height - 1 - Math.round(y * ratio)) : Math.min(Math.round(y * ratio), height - 1);
|
|
1654
2298
|
}
|
|
1655
2299
|
|
|
2300
|
+
// dist/adapter/canvas-context.js
|
|
2301
|
+
var CanvasContext = class extends CanvasSurface {
|
|
2302
|
+
};
|
|
2303
|
+
__publicField(CanvasContext, "defaultProps", CanvasSurface.defaultProps);
|
|
2304
|
+
|
|
2305
|
+
// dist/adapter/presentation-context.js
|
|
2306
|
+
var PresentationContext = class extends CanvasSurface {
|
|
2307
|
+
};
|
|
2308
|
+
|
|
1656
2309
|
// dist/adapter/resources/sampler.js
|
|
1657
2310
|
var _Sampler = class extends Resource {
|
|
1658
2311
|
get [Symbol.toStringTag]() {
|
|
@@ -1707,7 +2360,15 @@ var _Texture = class extends Resource {
|
|
|
1707
2360
|
depth;
|
|
1708
2361
|
/** mip levels in this texture */
|
|
1709
2362
|
mipLevels;
|
|
1710
|
-
/**
|
|
2363
|
+
/** sample count */
|
|
2364
|
+
samples;
|
|
2365
|
+
/** Rows are multiples of this length, padded with extra bytes if needed */
|
|
2366
|
+
byteAlignment;
|
|
2367
|
+
/** The ready promise is always resolved. It is provided for type compatibility with DynamicTexture. */
|
|
2368
|
+
ready = Promise.resolve(this);
|
|
2369
|
+
/** isReady is always true. It is provided for type compatibility with DynamicTexture. */
|
|
2370
|
+
isReady = true;
|
|
2371
|
+
/** "Time" of last update. Monotonically increasing timestamp. TODO move to DynamicTexture? */
|
|
1711
2372
|
updateTimestamp;
|
|
1712
2373
|
get [Symbol.toStringTag]() {
|
|
1713
2374
|
return "Texture";
|
|
@@ -1716,7 +2377,7 @@ var _Texture = class extends Resource {
|
|
|
1716
2377
|
return `Texture(${this.id},${this.format},${this.width}x${this.height})`;
|
|
1717
2378
|
}
|
|
1718
2379
|
/** Do not use directly. Create with device.createTexture() */
|
|
1719
|
-
constructor(device, props) {
|
|
2380
|
+
constructor(device, props, backendProps) {
|
|
1720
2381
|
props = _Texture.normalizeProps(device, props);
|
|
1721
2382
|
super(device, props, _Texture.defaultProps);
|
|
1722
2383
|
this.dimension = this.props.dimension;
|
|
@@ -1726,6 +2387,10 @@ var _Texture = class extends Resource {
|
|
|
1726
2387
|
this.height = this.props.height;
|
|
1727
2388
|
this.depth = this.props.depth;
|
|
1728
2389
|
this.mipLevels = this.props.mipLevels;
|
|
2390
|
+
this.samples = this.props.samples || 1;
|
|
2391
|
+
if (this.dimension === "cube") {
|
|
2392
|
+
this.depth = 6;
|
|
2393
|
+
}
|
|
1729
2394
|
if (this.props.width === void 0 || this.props.height === void 0) {
|
|
1730
2395
|
if (device.isExternalImage(props.data)) {
|
|
1731
2396
|
const size = device.getExternalImageSize(props.data);
|
|
@@ -1735,16 +2400,13 @@ var _Texture = class extends Resource {
|
|
|
1735
2400
|
this.width = 1;
|
|
1736
2401
|
this.height = 1;
|
|
1737
2402
|
if (this.props.width === void 0 || this.props.height === void 0) {
|
|
1738
|
-
log.warn(`${this} created with undefined width or height. This is deprecated. Use
|
|
2403
|
+
log.warn(`${this} created with undefined width or height. This is deprecated. Use DynamicTexture instead.`)();
|
|
1739
2404
|
}
|
|
1740
2405
|
}
|
|
1741
2406
|
}
|
|
2407
|
+
this.byteAlignment = (backendProps == null ? void 0 : backendProps.byteAlignment) || 1;
|
|
1742
2408
|
this.updateTimestamp = device.incrementTimestamp();
|
|
1743
2409
|
}
|
|
1744
|
-
/** Set sampler props associated with this texture */
|
|
1745
|
-
setSampler(sampler) {
|
|
1746
|
-
this.sampler = sampler instanceof Sampler ? sampler : this.device.createSampler(sampler);
|
|
1747
|
-
}
|
|
1748
2410
|
/**
|
|
1749
2411
|
* Create a new texture with the same parameters and optionally a different size
|
|
1750
2412
|
* @note Textures are immutable and cannot be resized after creation, but we can create a similar texture with the same parameters but a new size.
|
|
@@ -1753,6 +2415,105 @@ var _Texture = class extends Resource {
|
|
|
1753
2415
|
clone(size) {
|
|
1754
2416
|
return this.device.createTexture({ ...this.props, ...size });
|
|
1755
2417
|
}
|
|
2418
|
+
/** Set sampler props associated with this texture */
|
|
2419
|
+
setSampler(sampler) {
|
|
2420
|
+
this.sampler = sampler instanceof Sampler ? sampler : this.device.createSampler(sampler);
|
|
2421
|
+
}
|
|
2422
|
+
/**
|
|
2423
|
+
* Copy raw image data (bytes) into the texture.
|
|
2424
|
+
*
|
|
2425
|
+
* @note Deprecated compatibility wrapper over {@link writeData}.
|
|
2426
|
+
* @note Uses the same layout defaults and alignment rules as {@link writeData}.
|
|
2427
|
+
* @note Tightly packed CPU uploads can omit `bytesPerRow` and `rowsPerImage`.
|
|
2428
|
+
* @note If the CPU source rows are padded, pass explicit `bytesPerRow` and `rowsPerImage`.
|
|
2429
|
+
* @deprecated Use writeData()
|
|
2430
|
+
*/
|
|
2431
|
+
copyImageData(options) {
|
|
2432
|
+
const { data, depth, ...writeOptions } = options;
|
|
2433
|
+
this.writeData(data, {
|
|
2434
|
+
...writeOptions,
|
|
2435
|
+
depthOrArrayLayers: writeOptions.depthOrArrayLayers ?? depth
|
|
2436
|
+
});
|
|
2437
|
+
}
|
|
2438
|
+
/**
|
|
2439
|
+
* Calculates the memory layout of the texture, required when reading and writing data.
|
|
2440
|
+
* @return the backend-aligned linear layout, in particular bytesPerRow which includes any required padding for buffer copy/read paths
|
|
2441
|
+
*/
|
|
2442
|
+
computeMemoryLayout(options_ = {}) {
|
|
2443
|
+
const options = this._normalizeTextureReadOptions(options_);
|
|
2444
|
+
const { width = this.width, height = this.height, depthOrArrayLayers = this.depth } = options;
|
|
2445
|
+
const { format, byteAlignment } = this;
|
|
2446
|
+
return textureFormatDecoder.computeMemoryLayout({
|
|
2447
|
+
format,
|
|
2448
|
+
width,
|
|
2449
|
+
height,
|
|
2450
|
+
depth: depthOrArrayLayers,
|
|
2451
|
+
byteAlignment
|
|
2452
|
+
});
|
|
2453
|
+
}
|
|
2454
|
+
/**
|
|
2455
|
+
* Read the contents of a texture into a GPU Buffer.
|
|
2456
|
+
* @returns A Buffer containing the texture data.
|
|
2457
|
+
*
|
|
2458
|
+
* @note The memory layout of the texture data is determined by the texture format and dimensions.
|
|
2459
|
+
* @note The application can call Texture.computeMemoryLayout() to compute the backend-aligned layout.
|
|
2460
|
+
* @note The application can call Buffer.readAsync() to read the returned buffer on the CPU.
|
|
2461
|
+
* @note The destination buffer must be supplied by the caller and must be large enough for the requested region.
|
|
2462
|
+
* @note On WebGPU this corresponds to a texture-to-buffer copy and uses buffer-copy alignment rules.
|
|
2463
|
+
* @note On WebGL, luma.gl emulates the same logical readback behavior.
|
|
2464
|
+
*/
|
|
2465
|
+
readBuffer(options, buffer) {
|
|
2466
|
+
throw new Error("readBuffer not implemented");
|
|
2467
|
+
}
|
|
2468
|
+
/**
|
|
2469
|
+
* Reads data from a texture into an ArrayBuffer.
|
|
2470
|
+
* @returns An ArrayBuffer containing the texture data.
|
|
2471
|
+
*
|
|
2472
|
+
* @note The memory layout of the texture data is determined by the texture format and dimensions.
|
|
2473
|
+
* @note The application can call Texture.computeMemoryLayout() to compute the layout.
|
|
2474
|
+
* @deprecated Use Texture.readBuffer() with an explicit destination buffer, or DynamicTexture.readAsync() for convenience readback.
|
|
2475
|
+
*/
|
|
2476
|
+
readDataAsync(options) {
|
|
2477
|
+
throw new Error("readBuffer not implemented");
|
|
2478
|
+
}
|
|
2479
|
+
/**
|
|
2480
|
+
* Writes a GPU Buffer into a texture.
|
|
2481
|
+
*
|
|
2482
|
+
* @param buffer - Source GPU buffer.
|
|
2483
|
+
* @param options - Destination subresource, extent, and source layout options.
|
|
2484
|
+
* @note The memory layout of the texture data is determined by the texture format and dimensions.
|
|
2485
|
+
* @note The application can call Texture.computeMemoryLayout() to compute the backend-aligned layout.
|
|
2486
|
+
* @note On WebGPU this corresponds to a buffer-to-texture copy and uses buffer-copy alignment rules.
|
|
2487
|
+
* @note On WebGL, luma.gl emulates the same destination and layout semantics.
|
|
2488
|
+
*/
|
|
2489
|
+
writeBuffer(buffer, options) {
|
|
2490
|
+
throw new Error("readBuffer not implemented");
|
|
2491
|
+
}
|
|
2492
|
+
/**
|
|
2493
|
+
* Writes an array buffer into a texture.
|
|
2494
|
+
*
|
|
2495
|
+
* @param data - Source texel data.
|
|
2496
|
+
* @param options - Destination subresource, extent, and source layout options.
|
|
2497
|
+
* @note If `bytesPerRow` and `rowsPerImage` are omitted, luma.gl computes a tightly packed CPU-memory layout for the requested region.
|
|
2498
|
+
* @note On WebGPU this corresponds to `GPUQueue.writeTexture()` and does not implicitly pad rows to 256 bytes.
|
|
2499
|
+
* @note On WebGL, padded CPU data is supported via the same `bytesPerRow` and `rowsPerImage` options.
|
|
2500
|
+
*/
|
|
2501
|
+
writeData(data, options) {
|
|
2502
|
+
throw new Error("readBuffer not implemented");
|
|
2503
|
+
}
|
|
2504
|
+
// IMPLEMENTATION SPECIFIC
|
|
2505
|
+
/**
|
|
2506
|
+
* WebGL can read data synchronously.
|
|
2507
|
+
* @note While it is convenient, the performance penalty is very significant
|
|
2508
|
+
*/
|
|
2509
|
+
readDataSyncWebGL(options) {
|
|
2510
|
+
throw new Error("readDataSyncWebGL not available");
|
|
2511
|
+
}
|
|
2512
|
+
/** Generate mipmaps (WebGL only) */
|
|
2513
|
+
generateMipmapsWebGL() {
|
|
2514
|
+
throw new Error("generateMipmapsWebGL not available");
|
|
2515
|
+
}
|
|
2516
|
+
// HELPERS
|
|
1756
2517
|
/** Ensure we have integer coordinates */
|
|
1757
2518
|
static normalizeProps(device, props) {
|
|
1758
2519
|
const newProps = { ...props };
|
|
@@ -1765,7 +2526,6 @@ var _Texture = class extends Resource {
|
|
|
1765
2526
|
}
|
|
1766
2527
|
return newProps;
|
|
1767
2528
|
}
|
|
1768
|
-
// HELPERS
|
|
1769
2529
|
/** Initialize texture with supplied props */
|
|
1770
2530
|
// eslint-disable-next-line max-statements
|
|
1771
2531
|
_initializeData(data) {
|
|
@@ -1799,23 +2559,148 @@ var _Texture = class extends Resource {
|
|
|
1799
2559
|
}
|
|
1800
2560
|
}
|
|
1801
2561
|
_normalizeCopyImageDataOptions(options_) {
|
|
1802
|
-
const {
|
|
1803
|
-
const options = {
|
|
1804
|
-
|
|
1805
|
-
|
|
1806
|
-
|
|
1807
|
-
}
|
|
1808
|
-
options.bytesPerRow = options_.bytesPerRow || width * (info.bytesPerPixel || 4);
|
|
1809
|
-
options.rowsPerImage = options_.rowsPerImage || height;
|
|
1810
|
-
return options;
|
|
2562
|
+
const { data, depth, ...writeOptions } = options_;
|
|
2563
|
+
const options = this._normalizeTextureWriteOptions({
|
|
2564
|
+
...writeOptions,
|
|
2565
|
+
depthOrArrayLayers: writeOptions.depthOrArrayLayers ?? depth
|
|
2566
|
+
});
|
|
2567
|
+
return { data, depth: options.depthOrArrayLayers, ...options };
|
|
1811
2568
|
}
|
|
1812
2569
|
_normalizeCopyExternalImageOptions(options_) {
|
|
2570
|
+
const optionsWithoutUndefined = _Texture._omitUndefined(options_);
|
|
2571
|
+
const mipLevel = optionsWithoutUndefined.mipLevel ?? 0;
|
|
2572
|
+
const mipLevelSize = this._getMipLevelSize(mipLevel);
|
|
1813
2573
|
const size = this.device.getExternalImageSize(options_.image);
|
|
1814
|
-
const options = {
|
|
1815
|
-
|
|
1816
|
-
|
|
2574
|
+
const options = {
|
|
2575
|
+
..._Texture.defaultCopyExternalImageOptions,
|
|
2576
|
+
...mipLevelSize,
|
|
2577
|
+
...size,
|
|
2578
|
+
...optionsWithoutUndefined
|
|
2579
|
+
};
|
|
2580
|
+
options.width = Math.min(options.width, mipLevelSize.width - options.x);
|
|
2581
|
+
options.height = Math.min(options.height, mipLevelSize.height - options.y);
|
|
2582
|
+
options.depth = Math.min(options.depth, mipLevelSize.depthOrArrayLayers - options.z);
|
|
2583
|
+
return options;
|
|
2584
|
+
}
|
|
2585
|
+
_normalizeTextureReadOptions(options_) {
|
|
2586
|
+
const optionsWithoutUndefined = _Texture._omitUndefined(options_);
|
|
2587
|
+
const mipLevel = optionsWithoutUndefined.mipLevel ?? 0;
|
|
2588
|
+
const mipLevelSize = this._getMipLevelSize(mipLevel);
|
|
2589
|
+
const options = {
|
|
2590
|
+
..._Texture.defaultTextureReadOptions,
|
|
2591
|
+
...mipLevelSize,
|
|
2592
|
+
...optionsWithoutUndefined
|
|
2593
|
+
};
|
|
2594
|
+
options.width = Math.min(options.width, mipLevelSize.width - options.x);
|
|
2595
|
+
options.height = Math.min(options.height, mipLevelSize.height - options.y);
|
|
2596
|
+
options.depthOrArrayLayers = Math.min(options.depthOrArrayLayers, mipLevelSize.depthOrArrayLayers - options.z);
|
|
2597
|
+
return options;
|
|
2598
|
+
}
|
|
2599
|
+
/**
|
|
2600
|
+
* Normalizes a texture read request and validates the color-only readback contract used by the
|
|
2601
|
+
* current texture read APIs. Supported dimensions are `2d`, `cube`, `cube-array`,
|
|
2602
|
+
* `2d-array`, and `3d`.
|
|
2603
|
+
*
|
|
2604
|
+
* @throws if the texture format, aspect, or dimension is not supported by the first-pass
|
|
2605
|
+
* color-read implementation.
|
|
2606
|
+
*/
|
|
2607
|
+
_getSupportedColorReadOptions(options_) {
|
|
2608
|
+
const options = this._normalizeTextureReadOptions(options_);
|
|
2609
|
+
const formatInfo = textureFormatDecoder.getInfo(this.format);
|
|
2610
|
+
this._validateColorReadAspect(options);
|
|
2611
|
+
this._validateColorReadFormat(formatInfo);
|
|
2612
|
+
switch (this.dimension) {
|
|
2613
|
+
case "2d":
|
|
2614
|
+
case "cube":
|
|
2615
|
+
case "cube-array":
|
|
2616
|
+
case "2d-array":
|
|
2617
|
+
case "3d":
|
|
2618
|
+
return options;
|
|
2619
|
+
default:
|
|
2620
|
+
throw new Error(`${this} color readback does not support ${this.dimension} textures`);
|
|
2621
|
+
}
|
|
2622
|
+
}
|
|
2623
|
+
/** Validates that a read request targets the full color aspect of the texture. */
|
|
2624
|
+
_validateColorReadAspect(options) {
|
|
2625
|
+
if (options.aspect !== "all") {
|
|
2626
|
+
throw new Error(`${this} color readback only supports aspect 'all'`);
|
|
2627
|
+
}
|
|
2628
|
+
}
|
|
2629
|
+
/** Validates that a read request targets an uncompressed color-renderable texture format. */
|
|
2630
|
+
_validateColorReadFormat(formatInfo) {
|
|
2631
|
+
if (formatInfo.compressed) {
|
|
2632
|
+
throw new Error(`${this} color readback does not support compressed formats (${this.format})`);
|
|
2633
|
+
}
|
|
2634
|
+
switch (formatInfo.attachment) {
|
|
2635
|
+
case "color":
|
|
2636
|
+
return;
|
|
2637
|
+
case "depth":
|
|
2638
|
+
throw new Error(`${this} color readback does not support depth formats (${this.format})`);
|
|
2639
|
+
case "stencil":
|
|
2640
|
+
throw new Error(`${this} color readback does not support stencil formats (${this.format})`);
|
|
2641
|
+
case "depth-stencil":
|
|
2642
|
+
throw new Error(`${this} color readback does not support depth-stencil formats (${this.format})`);
|
|
2643
|
+
default:
|
|
2644
|
+
throw new Error(`${this} color readback does not support format ${this.format}`);
|
|
2645
|
+
}
|
|
2646
|
+
}
|
|
2647
|
+
_normalizeTextureWriteOptions(options_) {
|
|
2648
|
+
const optionsWithoutUndefined = _Texture._omitUndefined(options_);
|
|
2649
|
+
const mipLevel = optionsWithoutUndefined.mipLevel ?? 0;
|
|
2650
|
+
const mipLevelSize = this._getMipLevelSize(mipLevel);
|
|
2651
|
+
const options = {
|
|
2652
|
+
..._Texture.defaultTextureWriteOptions,
|
|
2653
|
+
...mipLevelSize,
|
|
2654
|
+
...optionsWithoutUndefined
|
|
2655
|
+
};
|
|
2656
|
+
options.width = Math.min(options.width, mipLevelSize.width - options.x);
|
|
2657
|
+
options.height = Math.min(options.height, mipLevelSize.height - options.y);
|
|
2658
|
+
options.depthOrArrayLayers = Math.min(options.depthOrArrayLayers, mipLevelSize.depthOrArrayLayers - options.z);
|
|
2659
|
+
const layout = textureFormatDecoder.computeMemoryLayout({
|
|
2660
|
+
format: this.format,
|
|
2661
|
+
width: options.width,
|
|
2662
|
+
height: options.height,
|
|
2663
|
+
depth: options.depthOrArrayLayers,
|
|
2664
|
+
byteAlignment: this.byteAlignment
|
|
2665
|
+
});
|
|
2666
|
+
const minimumBytesPerRow = layout.bytesPerPixel * options.width;
|
|
2667
|
+
options.bytesPerRow = optionsWithoutUndefined.bytesPerRow ?? layout.bytesPerRow;
|
|
2668
|
+
options.rowsPerImage = optionsWithoutUndefined.rowsPerImage ?? options.height;
|
|
2669
|
+
if (options.bytesPerRow < minimumBytesPerRow) {
|
|
2670
|
+
throw new Error(`bytesPerRow (${options.bytesPerRow}) must be at least ${minimumBytesPerRow} for ${this.format}`);
|
|
2671
|
+
}
|
|
2672
|
+
if (options.rowsPerImage < options.height) {
|
|
2673
|
+
throw new Error(`rowsPerImage (${options.rowsPerImage}) must be at least ${options.height} for ${this.format}`);
|
|
2674
|
+
}
|
|
2675
|
+
const bytesPerPixel = this.device.getTextureFormatInfo(this.format).bytesPerPixel;
|
|
2676
|
+
if (bytesPerPixel && options.bytesPerRow % bytesPerPixel !== 0) {
|
|
2677
|
+
throw new Error(`bytesPerRow (${options.bytesPerRow}) must be a multiple of bytesPerPixel (${bytesPerPixel}) for ${this.format}`);
|
|
2678
|
+
}
|
|
1817
2679
|
return options;
|
|
1818
2680
|
}
|
|
2681
|
+
_getMipLevelSize(mipLevel) {
|
|
2682
|
+
const width = Math.max(1, this.width >> mipLevel);
|
|
2683
|
+
const height = this.baseDimension === "1d" ? 1 : Math.max(1, this.height >> mipLevel);
|
|
2684
|
+
const depthOrArrayLayers = this.dimension === "3d" ? Math.max(1, this.depth >> mipLevel) : this.depth;
|
|
2685
|
+
return { width, height, depthOrArrayLayers };
|
|
2686
|
+
}
|
|
2687
|
+
getAllocatedByteLength() {
|
|
2688
|
+
let allocatedByteLength = 0;
|
|
2689
|
+
for (let mipLevel = 0; mipLevel < this.mipLevels; mipLevel++) {
|
|
2690
|
+
const { width, height, depthOrArrayLayers } = this._getMipLevelSize(mipLevel);
|
|
2691
|
+
allocatedByteLength += textureFormatDecoder.computeMemoryLayout({
|
|
2692
|
+
format: this.format,
|
|
2693
|
+
width,
|
|
2694
|
+
height,
|
|
2695
|
+
depth: depthOrArrayLayers,
|
|
2696
|
+
byteAlignment: 1
|
|
2697
|
+
}).byteLength;
|
|
2698
|
+
}
|
|
2699
|
+
return allocatedByteLength * this.samples;
|
|
2700
|
+
}
|
|
2701
|
+
static _omitUndefined(options) {
|
|
2702
|
+
return Object.fromEntries(Object.entries(options).filter(([, value]) => value !== void 0));
|
|
2703
|
+
}
|
|
1819
2704
|
};
|
|
1820
2705
|
var Texture = _Texture;
|
|
1821
2706
|
/** The texture can be bound for use as a sampled texture in a shader */
|
|
@@ -1832,13 +2717,12 @@ __publicField(Texture, "COPY_DST", 2);
|
|
|
1832
2717
|
__publicField(Texture, "TEXTURE", 4);
|
|
1833
2718
|
/** @deprecated Use Texture.RENDER */
|
|
1834
2719
|
__publicField(Texture, "RENDER_ATTACHMENT", 16);
|
|
1835
|
-
/** Default options */
|
|
1836
2720
|
__publicField(Texture, "defaultProps", {
|
|
1837
2721
|
...Resource.defaultProps,
|
|
1838
2722
|
data: null,
|
|
1839
2723
|
dimension: "2d",
|
|
1840
2724
|
format: "rgba8unorm",
|
|
1841
|
-
usage: _Texture.
|
|
2725
|
+
usage: _Texture.SAMPLE | _Texture.RENDER | _Texture.COPY_DST,
|
|
1842
2726
|
width: void 0,
|
|
1843
2727
|
height: void 0,
|
|
1844
2728
|
depth: 1,
|
|
@@ -1852,6 +2736,10 @@ __publicField(Texture, "defaultCopyDataOptions", {
|
|
|
1852
2736
|
byteOffset: 0,
|
|
1853
2737
|
bytesPerRow: void 0,
|
|
1854
2738
|
rowsPerImage: void 0,
|
|
2739
|
+
width: void 0,
|
|
2740
|
+
height: void 0,
|
|
2741
|
+
depthOrArrayLayers: void 0,
|
|
2742
|
+
depth: 1,
|
|
1855
2743
|
mipLevel: 0,
|
|
1856
2744
|
x: 0,
|
|
1857
2745
|
y: 0,
|
|
@@ -1875,6 +2763,29 @@ __publicField(Texture, "defaultCopyExternalImageOptions", {
|
|
|
1875
2763
|
premultipliedAlpha: false,
|
|
1876
2764
|
flipY: false
|
|
1877
2765
|
});
|
|
2766
|
+
__publicField(Texture, "defaultTextureReadOptions", {
|
|
2767
|
+
x: 0,
|
|
2768
|
+
y: 0,
|
|
2769
|
+
z: 0,
|
|
2770
|
+
width: void 0,
|
|
2771
|
+
height: void 0,
|
|
2772
|
+
depthOrArrayLayers: 1,
|
|
2773
|
+
mipLevel: 0,
|
|
2774
|
+
aspect: "all"
|
|
2775
|
+
});
|
|
2776
|
+
__publicField(Texture, "defaultTextureWriteOptions", {
|
|
2777
|
+
byteOffset: 0,
|
|
2778
|
+
bytesPerRow: void 0,
|
|
2779
|
+
rowsPerImage: void 0,
|
|
2780
|
+
x: 0,
|
|
2781
|
+
y: 0,
|
|
2782
|
+
z: 0,
|
|
2783
|
+
width: void 0,
|
|
2784
|
+
height: void 0,
|
|
2785
|
+
depthOrArrayLayers: 1,
|
|
2786
|
+
mipLevel: 0,
|
|
2787
|
+
aspect: "all"
|
|
2788
|
+
});
|
|
1878
2789
|
|
|
1879
2790
|
// dist/adapter/resources/texture-view.js
|
|
1880
2791
|
var _TextureView = class extends Resource {
|
|
@@ -1921,24 +2832,32 @@ function formatCompilerLog(shaderLog, source, options) {
|
|
|
1921
2832
|
const log2 = shaderLog.slice().sort((a, b) => a.lineNum - b.lineNum);
|
|
1922
2833
|
switch ((options == null ? void 0 : options.showSourceCode) || "no") {
|
|
1923
2834
|
case "all":
|
|
1924
|
-
let
|
|
2835
|
+
let currentMessageIndex = 0;
|
|
1925
2836
|
for (let lineNum = 1; lineNum <= lines.length; lineNum++) {
|
|
1926
|
-
|
|
1927
|
-
|
|
1928
|
-
|
|
1929
|
-
formattedLog +=
|
|
2837
|
+
const line = lines[lineNum - 1];
|
|
2838
|
+
const currentMessage = log2[currentMessageIndex];
|
|
2839
|
+
if (line && currentMessage) {
|
|
2840
|
+
formattedLog += getNumberedLine(line, lineNum, options);
|
|
2841
|
+
}
|
|
2842
|
+
while (log2.length > currentMessageIndex && currentMessage.lineNum === lineNum) {
|
|
2843
|
+
const message = log2[currentMessageIndex++];
|
|
2844
|
+
if (message) {
|
|
2845
|
+
formattedLog += formatCompilerMessage(message, lines, message.lineNum, {
|
|
2846
|
+
...options,
|
|
2847
|
+
inlineSource: false
|
|
2848
|
+
});
|
|
2849
|
+
}
|
|
2850
|
+
}
|
|
2851
|
+
}
|
|
2852
|
+
while (log2.length > currentMessageIndex) {
|
|
2853
|
+
const message = log2[currentMessageIndex++];
|
|
2854
|
+
if (message) {
|
|
2855
|
+
formattedLog += formatCompilerMessage(message, [], 0, {
|
|
1930
2856
|
...options,
|
|
1931
2857
|
inlineSource: false
|
|
1932
2858
|
});
|
|
1933
2859
|
}
|
|
1934
2860
|
}
|
|
1935
|
-
while (log2.length > currentMessage) {
|
|
1936
|
-
const message = log2[currentMessage++];
|
|
1937
|
-
formattedLog += formatCompilerMessage(message, [], 0, {
|
|
1938
|
-
...options,
|
|
1939
|
-
inlineSource: false
|
|
1940
|
-
});
|
|
1941
|
-
}
|
|
1942
2861
|
return formattedLog;
|
|
1943
2862
|
case "issues":
|
|
1944
2863
|
case "no":
|
|
@@ -1960,8 +2879,8 @@ ${numberedLines}${positionIndicator}${message.type.toUpperCase()}: ${message.mes
|
|
|
1960
2879
|
|
|
1961
2880
|
`;
|
|
1962
2881
|
}
|
|
1963
|
-
const color = message.type === "error" ? "red" : "
|
|
1964
|
-
return (options == null ? void 0 : options.html) ? `<div class='luma-compiler-log
|
|
2882
|
+
const color = message.type === "error" ? "red" : "orange";
|
|
2883
|
+
return (options == null ? void 0 : options.html) ? `<div class='luma-compiler-log-${message.type}' style="color:${color};"><b> ${message.type.toUpperCase()}: ${message.message}</b></div>` : `${message.type.toUpperCase()}: ${message.message}`;
|
|
1965
2884
|
}
|
|
1966
2885
|
function getNumberedLines(lines, lineNum, options) {
|
|
1967
2886
|
let numberedLines = "";
|
|
@@ -2042,35 +2961,39 @@ var _Shader = class extends Resource {
|
|
|
2042
2961
|
* TODO - this HTML formatting code should not be in Device, should be pluggable
|
|
2043
2962
|
*/
|
|
2044
2963
|
_displayShaderLog(messages, shaderId) {
|
|
2045
|
-
var _a;
|
|
2046
2964
|
if (typeof document === "undefined" || !(document == null ? void 0 : document.createElement)) {
|
|
2047
2965
|
return;
|
|
2048
2966
|
}
|
|
2049
2967
|
const shaderName = shaderId;
|
|
2050
2968
|
const shaderTitle = `${this.stage} shader "${shaderName}"`;
|
|
2051
|
-
|
|
2969
|
+
const htmlLog = formatCompilerLog(messages, this.source, { showSourceCode: "all", html: true });
|
|
2052
2970
|
const translatedSource = this.getTranslatedSource();
|
|
2971
|
+
const container = document.createElement("div");
|
|
2972
|
+
container.innerHTML = `<h1>Compilation error in ${shaderTitle}</h1>
|
|
2973
|
+
<div style="display:flex;position:fixed;top:10px;right:20px;gap:2px;">
|
|
2974
|
+
<button id="copy">Copy source</button><br/>
|
|
2975
|
+
<button id="close">Close</button>
|
|
2976
|
+
</div>
|
|
2977
|
+
<code><pre>${htmlLog}</pre></code>`;
|
|
2053
2978
|
if (translatedSource) {
|
|
2054
|
-
|
|
2055
|
-
}
|
|
2056
|
-
|
|
2057
|
-
|
|
2058
|
-
|
|
2059
|
-
|
|
2060
|
-
|
|
2061
|
-
|
|
2062
|
-
|
|
2063
|
-
|
|
2064
|
-
|
|
2065
|
-
|
|
2066
|
-
|
|
2067
|
-
button.
|
|
2068
|
-
|
|
2069
|
-
|
|
2070
|
-
(
|
|
2071
|
-
|
|
2072
|
-
const dataURI = `data:text/plain,${encodeURIComponent(this.source)}`;
|
|
2073
|
-
navigator.clipboard.writeText(dataURI);
|
|
2979
|
+
container.innerHTML += `<br /><h1>Translated Source</h1><br /><br /><code><pre>${translatedSource}</pre></code>`;
|
|
2980
|
+
}
|
|
2981
|
+
container.style.top = "0";
|
|
2982
|
+
container.style.left = "0";
|
|
2983
|
+
container.style.background = "white";
|
|
2984
|
+
container.style.position = "fixed";
|
|
2985
|
+
container.style.zIndex = "9999";
|
|
2986
|
+
container.style.maxWidth = "100vw";
|
|
2987
|
+
container.style.maxHeight = "100vh";
|
|
2988
|
+
container.style.overflowY = "auto";
|
|
2989
|
+
document.body.appendChild(container);
|
|
2990
|
+
const error = container.querySelector(".luma-compiler-log-error");
|
|
2991
|
+
error == null ? void 0 : error.scrollIntoView();
|
|
2992
|
+
container.querySelector("button#close").onclick = () => {
|
|
2993
|
+
container.remove();
|
|
2994
|
+
};
|
|
2995
|
+
container.querySelector("button#copy").onclick = () => {
|
|
2996
|
+
navigator.clipboard.writeText(this.source);
|
|
2074
2997
|
};
|
|
2075
2998
|
}
|
|
2076
2999
|
};
|
|
@@ -2090,7 +3013,7 @@ function getShaderIdFromProps(props) {
|
|
|
2090
3013
|
function getShaderName(shader, defaultName = "unnamed") {
|
|
2091
3014
|
const SHADER_NAME_REGEXP = /#define[\s*]SHADER_NAME[\s*]([A-Za-z0-9_-]+)[\s*]/;
|
|
2092
3015
|
const match = SHADER_NAME_REGEXP.exec(shader);
|
|
2093
|
-
return match ? match[1]
|
|
3016
|
+
return (match == null ? void 0 : match[1]) ?? defaultName;
|
|
2094
3017
|
}
|
|
2095
3018
|
|
|
2096
3019
|
// dist/adapter/resources/framebuffer.js
|
|
@@ -2114,7 +3037,12 @@ var _Framebuffer = class extends Resource {
|
|
|
2114
3037
|
clone(size) {
|
|
2115
3038
|
const colorAttachments = this.colorAttachments.map((colorAttachment) => colorAttachment.texture.clone(size));
|
|
2116
3039
|
const depthStencilAttachment = this.depthStencilAttachment && this.depthStencilAttachment.texture.clone(size);
|
|
2117
|
-
return this.device.createFramebuffer({
|
|
3040
|
+
return this.device.createFramebuffer({
|
|
3041
|
+
...this.props,
|
|
3042
|
+
...size,
|
|
3043
|
+
colorAttachments,
|
|
3044
|
+
depthStencilAttachment
|
|
3045
|
+
});
|
|
2118
3046
|
}
|
|
2119
3047
|
resize(size) {
|
|
2120
3048
|
let updateSize = !size;
|
|
@@ -2189,17 +3117,15 @@ var _Framebuffer = class extends Resource {
|
|
|
2189
3117
|
* and destroys existing textures if owned
|
|
2190
3118
|
*/
|
|
2191
3119
|
resizeAttachments(width, height) {
|
|
2192
|
-
|
|
2193
|
-
|
|
2194
|
-
|
|
2195
|
-
|
|
2196
|
-
|
|
2197
|
-
|
|
2198
|
-
|
|
2199
|
-
|
|
2200
|
-
|
|
2201
|
-
}
|
|
2202
|
-
}
|
|
3120
|
+
this.colorAttachments.forEach((colorAttachment, i) => {
|
|
3121
|
+
const resizedTexture = colorAttachment.texture.clone({
|
|
3122
|
+
width,
|
|
3123
|
+
height
|
|
3124
|
+
});
|
|
3125
|
+
this.destroyAttachedResource(colorAttachment);
|
|
3126
|
+
this.colorAttachments[i] = resizedTexture.view;
|
|
3127
|
+
this.attachResource(resizedTexture.view);
|
|
3128
|
+
});
|
|
2203
3129
|
if (this.depthStencilAttachment) {
|
|
2204
3130
|
const resizedTexture = this.depthStencilAttachment.texture.clone({
|
|
2205
3131
|
width,
|
|
@@ -2236,10 +3162,23 @@ var _RenderPipeline = class extends Resource {
|
|
|
2236
3162
|
linkStatus = "pending";
|
|
2237
3163
|
/** The hash of the pipeline */
|
|
2238
3164
|
hash = "";
|
|
3165
|
+
/** Optional shared backend implementation */
|
|
3166
|
+
sharedRenderPipeline = null;
|
|
3167
|
+
/** Whether shader or pipeline compilation/linking is still in progress */
|
|
3168
|
+
get isPending() {
|
|
3169
|
+
var _a;
|
|
3170
|
+
return this.linkStatus === "pending" || this.vs.compilationStatus === "pending" || ((_a = this.fs) == null ? void 0 : _a.compilationStatus) === "pending";
|
|
3171
|
+
}
|
|
3172
|
+
/** Whether shader or pipeline compilation/linking has failed */
|
|
3173
|
+
get isErrored() {
|
|
3174
|
+
var _a;
|
|
3175
|
+
return this.linkStatus === "error" || this.vs.compilationStatus === "error" || ((_a = this.fs) == null ? void 0 : _a.compilationStatus) === "error";
|
|
3176
|
+
}
|
|
2239
3177
|
constructor(device, props) {
|
|
2240
3178
|
super(device, props, _RenderPipeline.defaultProps);
|
|
2241
3179
|
this.shaderLayout = this.props.shaderLayout;
|
|
2242
3180
|
this.bufferLayout = this.props.bufferLayout || [];
|
|
3181
|
+
this.sharedRenderPipeline = this.props._sharedRenderPipeline || null;
|
|
2243
3182
|
}
|
|
2244
3183
|
};
|
|
2245
3184
|
var RenderPipeline = _RenderPipeline;
|
|
@@ -2257,47 +3196,30 @@ __publicField(RenderPipeline, "defaultProps", {
|
|
|
2257
3196
|
colorAttachmentFormats: void 0,
|
|
2258
3197
|
depthStencilAttachmentFormat: void 0,
|
|
2259
3198
|
parameters: {},
|
|
2260
|
-
|
|
2261
|
-
|
|
3199
|
+
varyings: void 0,
|
|
3200
|
+
bufferMode: void 0,
|
|
3201
|
+
disableWarnings: false,
|
|
3202
|
+
_sharedRenderPipeline: void 0,
|
|
3203
|
+
bindings: void 0,
|
|
3204
|
+
bindGroups: void 0
|
|
2262
3205
|
});
|
|
2263
3206
|
|
|
2264
|
-
// dist/adapter/resources/render-
|
|
2265
|
-
var
|
|
3207
|
+
// dist/adapter/resources/shared-render-pipeline.js
|
|
3208
|
+
var SharedRenderPipeline = class extends Resource {
|
|
2266
3209
|
get [Symbol.toStringTag]() {
|
|
2267
|
-
return "
|
|
3210
|
+
return "SharedRenderPipeline";
|
|
2268
3211
|
}
|
|
2269
3212
|
constructor(device, props) {
|
|
2270
|
-
|
|
2271
|
-
|
|
2272
|
-
|
|
2273
|
-
|
|
2274
|
-
|
|
3213
|
+
super(device, props, {
|
|
3214
|
+
...Resource.defaultProps,
|
|
3215
|
+
handle: void 0,
|
|
3216
|
+
vs: void 0,
|
|
3217
|
+
fs: void 0,
|
|
3218
|
+
varyings: void 0,
|
|
3219
|
+
bufferMode: void 0
|
|
3220
|
+
});
|
|
2275
3221
|
}
|
|
2276
3222
|
};
|
|
2277
|
-
var RenderPass = _RenderPass;
|
|
2278
|
-
/** TODO - should be [0, 0, 0, 0], update once deck.gl tests run clean */
|
|
2279
|
-
__publicField(RenderPass, "defaultClearColor", [0, 0, 0, 1]);
|
|
2280
|
-
/** Depth 1.0 represents the far plance */
|
|
2281
|
-
__publicField(RenderPass, "defaultClearDepth", 1);
|
|
2282
|
-
/** Clears all stencil bits */
|
|
2283
|
-
__publicField(RenderPass, "defaultClearStencil", 0);
|
|
2284
|
-
/** Default properties for RenderPass */
|
|
2285
|
-
__publicField(RenderPass, "defaultProps", {
|
|
2286
|
-
...Resource.defaultProps,
|
|
2287
|
-
framebuffer: null,
|
|
2288
|
-
parameters: void 0,
|
|
2289
|
-
clearColor: _RenderPass.defaultClearColor,
|
|
2290
|
-
clearColors: void 0,
|
|
2291
|
-
clearDepth: _RenderPass.defaultClearDepth,
|
|
2292
|
-
clearStencil: _RenderPass.defaultClearStencil,
|
|
2293
|
-
depthReadOnly: false,
|
|
2294
|
-
stencilReadOnly: false,
|
|
2295
|
-
discard: false,
|
|
2296
|
-
occlusionQuerySet: void 0,
|
|
2297
|
-
timestampQuerySet: void 0,
|
|
2298
|
-
beginTimestampIndex: void 0,
|
|
2299
|
-
endTimestampIndex: void 0
|
|
2300
|
-
});
|
|
2301
3223
|
|
|
2302
3224
|
// dist/adapter/resources/compute-pipeline.js
|
|
2303
3225
|
var _ComputePipeline = class extends Resource {
|
|
@@ -2321,62 +3243,594 @@ __publicField(ComputePipeline, "defaultProps", {
|
|
|
2321
3243
|
shaderLayout: void 0
|
|
2322
3244
|
});
|
|
2323
3245
|
|
|
2324
|
-
// dist/
|
|
2325
|
-
var
|
|
2326
|
-
|
|
2327
|
-
|
|
2328
|
-
|
|
2329
|
-
|
|
2330
|
-
return
|
|
2331
|
-
}
|
|
2332
|
-
|
|
2333
|
-
|
|
2334
|
-
|
|
2335
|
-
|
|
2336
|
-
|
|
2337
|
-
|
|
2338
|
-
endTimestampIndex: void 0
|
|
2339
|
-
});
|
|
2340
|
-
|
|
2341
|
-
// dist/adapter/resources/command-encoder.js
|
|
2342
|
-
var _CommandEncoder = class extends Resource {
|
|
3246
|
+
// dist/factories/pipeline-factory.js
|
|
3247
|
+
var _PipelineFactory = class {
|
|
3248
|
+
/** Get the singleton default pipeline factory for the specified device */
|
|
3249
|
+
static getDefaultPipelineFactory(device) {
|
|
3250
|
+
const moduleData = device.getModuleData("@luma.gl/core");
|
|
3251
|
+
moduleData.defaultPipelineFactory ||= new _PipelineFactory(device);
|
|
3252
|
+
return moduleData.defaultPipelineFactory;
|
|
3253
|
+
}
|
|
3254
|
+
device;
|
|
3255
|
+
_hashCounter = 0;
|
|
3256
|
+
_hashes = {};
|
|
3257
|
+
_renderPipelineCache = {};
|
|
3258
|
+
_computePipelineCache = {};
|
|
3259
|
+
_sharedRenderPipelineCache = {};
|
|
2343
3260
|
get [Symbol.toStringTag]() {
|
|
2344
|
-
return "
|
|
2345
|
-
}
|
|
2346
|
-
constructor(device, props) {
|
|
2347
|
-
super(device, props, _CommandEncoder.defaultProps);
|
|
3261
|
+
return "PipelineFactory";
|
|
2348
3262
|
}
|
|
2349
|
-
|
|
2350
|
-
|
|
2351
|
-
// TODO - luma.gl has these on the device, should we align with WebGPU API?
|
|
2352
|
-
// beginRenderPass(GPURenderPassDescriptor descriptor): GPURenderPassEncoder;
|
|
2353
|
-
// beginComputePass(optional GPUComputePassDescriptor descriptor = {}): GPUComputePassEncoder;
|
|
2354
|
-
__publicField(CommandEncoder, "defaultProps", {
|
|
2355
|
-
...Resource.defaultProps,
|
|
2356
|
-
measureExecutionTime: void 0
|
|
2357
|
-
});
|
|
2358
|
-
|
|
2359
|
-
// dist/adapter/resources/command-buffer.js
|
|
2360
|
-
var _CommandBuffer = class extends Resource {
|
|
2361
|
-
get [Symbol.toStringTag]() {
|
|
2362
|
-
return "CommandBuffer";
|
|
3263
|
+
toString() {
|
|
3264
|
+
return `PipelineFactory(${this.device.id})`;
|
|
2363
3265
|
}
|
|
2364
|
-
constructor(device
|
|
2365
|
-
|
|
3266
|
+
constructor(device) {
|
|
3267
|
+
this.device = device;
|
|
2366
3268
|
}
|
|
2367
|
-
|
|
2368
|
-
|
|
3269
|
+
/**
|
|
3270
|
+
* WebGL has two cache layers with different priorities:
|
|
3271
|
+
* - `_sharedRenderPipelineCache` owns `WEBGLSharedRenderPipeline` / `WebGLProgram` reuse.
|
|
3272
|
+
* - `_renderPipelineCache` owns `RenderPipeline` wrapper reuse.
|
|
3273
|
+
*
|
|
3274
|
+
* Shared WebGL program reuse is the hard requirement. Wrapper reuse is beneficial,
|
|
3275
|
+
* but wrapper cache misses are acceptable if that keeps the cache logic simple and
|
|
3276
|
+
* prevents incorrect cache hits.
|
|
3277
|
+
*
|
|
3278
|
+
* In particular, wrapper hash logic must never force program creation or linked-program
|
|
3279
|
+
* introspection just to decide whether a shared WebGL program can be reused.
|
|
3280
|
+
*/
|
|
3281
|
+
/** Return a RenderPipeline matching supplied props. Reuses an equivalent pipeline if already created. */
|
|
3282
|
+
createRenderPipeline(props) {
|
|
3283
|
+
var _a;
|
|
3284
|
+
if (!this.device.props._cachePipelines) {
|
|
3285
|
+
return this.device.createRenderPipeline(props);
|
|
3286
|
+
}
|
|
3287
|
+
const allProps = { ...RenderPipeline.defaultProps, ...props };
|
|
3288
|
+
const cache = this._renderPipelineCache;
|
|
3289
|
+
const hash = this._hashRenderPipeline(allProps);
|
|
3290
|
+
let pipeline = (_a = cache[hash]) == null ? void 0 : _a.resource;
|
|
3291
|
+
if (!pipeline) {
|
|
3292
|
+
const sharedRenderPipeline = this.device.type === "webgl" && this.device.props._sharePipelines ? this.createSharedRenderPipeline(allProps) : void 0;
|
|
3293
|
+
pipeline = this.device.createRenderPipeline({
|
|
3294
|
+
...allProps,
|
|
3295
|
+
id: allProps.id ? `${allProps.id}-cached` : uid("unnamed-cached"),
|
|
3296
|
+
_sharedRenderPipeline: sharedRenderPipeline
|
|
3297
|
+
});
|
|
3298
|
+
pipeline.hash = hash;
|
|
3299
|
+
cache[hash] = { resource: pipeline, useCount: 1 };
|
|
3300
|
+
if (this.device.props.debugFactories) {
|
|
3301
|
+
log.log(3, `${this}: ${pipeline} created, count=${cache[hash].useCount}`)();
|
|
3302
|
+
}
|
|
3303
|
+
} else {
|
|
3304
|
+
cache[hash].useCount++;
|
|
3305
|
+
if (this.device.props.debugFactories) {
|
|
3306
|
+
log.log(3, `${this}: ${cache[hash].resource} reused, count=${cache[hash].useCount}, (id=${props.id})`)();
|
|
3307
|
+
}
|
|
3308
|
+
}
|
|
3309
|
+
return pipeline;
|
|
3310
|
+
}
|
|
3311
|
+
/** Return a ComputePipeline matching supplied props. Reuses an equivalent pipeline if already created. */
|
|
3312
|
+
createComputePipeline(props) {
|
|
3313
|
+
var _a;
|
|
3314
|
+
if (!this.device.props._cachePipelines) {
|
|
3315
|
+
return this.device.createComputePipeline(props);
|
|
3316
|
+
}
|
|
3317
|
+
const allProps = { ...ComputePipeline.defaultProps, ...props };
|
|
3318
|
+
const cache = this._computePipelineCache;
|
|
3319
|
+
const hash = this._hashComputePipeline(allProps);
|
|
3320
|
+
let pipeline = (_a = cache[hash]) == null ? void 0 : _a.resource;
|
|
3321
|
+
if (!pipeline) {
|
|
3322
|
+
pipeline = this.device.createComputePipeline({
|
|
3323
|
+
...allProps,
|
|
3324
|
+
id: allProps.id ? `${allProps.id}-cached` : void 0
|
|
3325
|
+
});
|
|
3326
|
+
pipeline.hash = hash;
|
|
3327
|
+
cache[hash] = { resource: pipeline, useCount: 1 };
|
|
3328
|
+
if (this.device.props.debugFactories) {
|
|
3329
|
+
log.log(3, `${this}: ${pipeline} created, count=${cache[hash].useCount}`)();
|
|
3330
|
+
}
|
|
3331
|
+
} else {
|
|
3332
|
+
cache[hash].useCount++;
|
|
3333
|
+
if (this.device.props.debugFactories) {
|
|
3334
|
+
log.log(3, `${this}: ${cache[hash].resource} reused, count=${cache[hash].useCount}, (id=${props.id})`)();
|
|
3335
|
+
}
|
|
3336
|
+
}
|
|
3337
|
+
return pipeline;
|
|
3338
|
+
}
|
|
3339
|
+
release(pipeline) {
|
|
3340
|
+
if (!this.device.props._cachePipelines) {
|
|
3341
|
+
pipeline.destroy();
|
|
3342
|
+
return;
|
|
3343
|
+
}
|
|
3344
|
+
const cache = this._getCache(pipeline);
|
|
3345
|
+
const hash = pipeline.hash;
|
|
3346
|
+
cache[hash].useCount--;
|
|
3347
|
+
if (cache[hash].useCount === 0) {
|
|
3348
|
+
this._destroyPipeline(pipeline);
|
|
3349
|
+
if (this.device.props.debugFactories) {
|
|
3350
|
+
log.log(3, `${this}: ${pipeline} released and destroyed`)();
|
|
3351
|
+
}
|
|
3352
|
+
} else if (cache[hash].useCount < 0) {
|
|
3353
|
+
log.error(`${this}: ${pipeline} released, useCount < 0, resetting`)();
|
|
3354
|
+
cache[hash].useCount = 0;
|
|
3355
|
+
} else if (this.device.props.debugFactories) {
|
|
3356
|
+
log.log(3, `${this}: ${pipeline} released, count=${cache[hash].useCount}`)();
|
|
3357
|
+
}
|
|
3358
|
+
}
|
|
3359
|
+
createSharedRenderPipeline(props) {
|
|
3360
|
+
const sharedPipelineHash = this._hashSharedRenderPipeline(props);
|
|
3361
|
+
let sharedCacheItem = this._sharedRenderPipelineCache[sharedPipelineHash];
|
|
3362
|
+
if (!sharedCacheItem) {
|
|
3363
|
+
const sharedRenderPipeline = this.device._createSharedRenderPipelineWebGL(props);
|
|
3364
|
+
sharedCacheItem = { resource: sharedRenderPipeline, useCount: 0 };
|
|
3365
|
+
this._sharedRenderPipelineCache[sharedPipelineHash] = sharedCacheItem;
|
|
3366
|
+
}
|
|
3367
|
+
sharedCacheItem.useCount++;
|
|
3368
|
+
return sharedCacheItem.resource;
|
|
3369
|
+
}
|
|
3370
|
+
releaseSharedRenderPipeline(pipeline) {
|
|
3371
|
+
if (!pipeline.sharedRenderPipeline) {
|
|
3372
|
+
return;
|
|
3373
|
+
}
|
|
3374
|
+
const sharedPipelineHash = this._hashSharedRenderPipeline(pipeline.sharedRenderPipeline.props);
|
|
3375
|
+
const sharedCacheItem = this._sharedRenderPipelineCache[sharedPipelineHash];
|
|
3376
|
+
if (!sharedCacheItem) {
|
|
3377
|
+
return;
|
|
3378
|
+
}
|
|
3379
|
+
sharedCacheItem.useCount--;
|
|
3380
|
+
if (sharedCacheItem.useCount === 0) {
|
|
3381
|
+
sharedCacheItem.resource.destroy();
|
|
3382
|
+
delete this._sharedRenderPipelineCache[sharedPipelineHash];
|
|
3383
|
+
}
|
|
3384
|
+
}
|
|
3385
|
+
// PRIVATE
|
|
3386
|
+
/** Destroy a cached pipeline, removing it from the cache if configured to do so. */
|
|
3387
|
+
_destroyPipeline(pipeline) {
|
|
3388
|
+
const cache = this._getCache(pipeline);
|
|
3389
|
+
if (!this.device.props._destroyPipelines) {
|
|
3390
|
+
return false;
|
|
3391
|
+
}
|
|
3392
|
+
delete cache[pipeline.hash];
|
|
3393
|
+
pipeline.destroy();
|
|
3394
|
+
if (pipeline instanceof RenderPipeline) {
|
|
3395
|
+
this.releaseSharedRenderPipeline(pipeline);
|
|
3396
|
+
}
|
|
3397
|
+
return true;
|
|
3398
|
+
}
|
|
3399
|
+
/** Get the appropriate cache for the type of pipeline */
|
|
3400
|
+
_getCache(pipeline) {
|
|
3401
|
+
let cache;
|
|
3402
|
+
if (pipeline instanceof ComputePipeline) {
|
|
3403
|
+
cache = this._computePipelineCache;
|
|
3404
|
+
}
|
|
3405
|
+
if (pipeline instanceof RenderPipeline) {
|
|
3406
|
+
cache = this._renderPipelineCache;
|
|
3407
|
+
}
|
|
3408
|
+
if (!cache) {
|
|
3409
|
+
throw new Error(`${this}`);
|
|
3410
|
+
}
|
|
3411
|
+
if (!cache[pipeline.hash]) {
|
|
3412
|
+
throw new Error(`${this}: ${pipeline} matched incorrect entry`);
|
|
3413
|
+
}
|
|
3414
|
+
return cache;
|
|
3415
|
+
}
|
|
3416
|
+
/** Calculate a hash based on all the inputs for a compute pipeline */
|
|
3417
|
+
_hashComputePipeline(props) {
|
|
3418
|
+
const { type } = this.device;
|
|
3419
|
+
const shaderHash = this._getHash(props.shader.source);
|
|
3420
|
+
const shaderLayoutHash = this._getHash(JSON.stringify(props.shaderLayout));
|
|
3421
|
+
return `${type}/C/${shaderHash}SL${shaderLayoutHash}`;
|
|
3422
|
+
}
|
|
3423
|
+
/** Calculate a hash based on all the inputs for a render pipeline */
|
|
3424
|
+
_hashRenderPipeline(props) {
|
|
3425
|
+
const vsHash = props.vs ? this._getHash(props.vs.source) : 0;
|
|
3426
|
+
const fsHash = props.fs ? this._getHash(props.fs.source) : 0;
|
|
3427
|
+
const varyingHash = this._getWebGLVaryingHash(props);
|
|
3428
|
+
const shaderLayoutHash = this._getHash(JSON.stringify(props.shaderLayout));
|
|
3429
|
+
const bufferLayoutHash = this._getHash(JSON.stringify(props.bufferLayout));
|
|
3430
|
+
const { type } = this.device;
|
|
3431
|
+
switch (type) {
|
|
3432
|
+
case "webgl":
|
|
3433
|
+
const webglParameterHash = this._getHash(JSON.stringify(props.parameters));
|
|
3434
|
+
return `${type}/R/${vsHash}/${fsHash}V${varyingHash}T${props.topology}P${webglParameterHash}SL${shaderLayoutHash}BL${bufferLayoutHash}`;
|
|
3435
|
+
case "webgpu":
|
|
3436
|
+
default:
|
|
3437
|
+
const entryPointHash = this._getHash(JSON.stringify({
|
|
3438
|
+
vertexEntryPoint: props.vertexEntryPoint,
|
|
3439
|
+
fragmentEntryPoint: props.fragmentEntryPoint
|
|
3440
|
+
}));
|
|
3441
|
+
const parameterHash = this._getHash(JSON.stringify(props.parameters));
|
|
3442
|
+
const attachmentHash = this._getWebGPUAttachmentHash(props);
|
|
3443
|
+
return `${type}/R/${vsHash}/${fsHash}V${varyingHash}T${props.topology}EP${entryPointHash}P${parameterHash}SL${shaderLayoutHash}BL${bufferLayoutHash}A${attachmentHash}`;
|
|
3444
|
+
}
|
|
3445
|
+
}
|
|
3446
|
+
// This is the only gate for shared `WebGLProgram` reuse.
|
|
3447
|
+
// Only include inputs that affect program linking or transform-feedback linkage.
|
|
3448
|
+
// Wrapper-only concerns such as topology, parameters, attachment formats and layout
|
|
3449
|
+
// overrides must not be added here.
|
|
3450
|
+
_hashSharedRenderPipeline(props) {
|
|
3451
|
+
const vsHash = props.vs ? this._getHash(props.vs.source) : 0;
|
|
3452
|
+
const fsHash = props.fs ? this._getHash(props.fs.source) : 0;
|
|
3453
|
+
const varyingHash = this._getWebGLVaryingHash(props);
|
|
3454
|
+
return `webgl/S/${vsHash}/${fsHash}V${varyingHash}`;
|
|
3455
|
+
}
|
|
3456
|
+
_getHash(key) {
|
|
3457
|
+
if (this._hashes[key] === void 0) {
|
|
3458
|
+
this._hashes[key] = this._hashCounter++;
|
|
3459
|
+
}
|
|
3460
|
+
return this._hashes[key];
|
|
3461
|
+
}
|
|
3462
|
+
_getWebGLVaryingHash(props) {
|
|
3463
|
+
const { varyings = [], bufferMode = null } = props;
|
|
3464
|
+
return this._getHash(JSON.stringify({ varyings, bufferMode }));
|
|
3465
|
+
}
|
|
3466
|
+
_getWebGPUAttachmentHash(props) {
|
|
3467
|
+
var _a;
|
|
3468
|
+
const colorAttachmentFormats = props.colorAttachmentFormats ?? [
|
|
3469
|
+
this.device.preferredColorFormat
|
|
3470
|
+
];
|
|
3471
|
+
const depthStencilAttachmentFormat = ((_a = props.parameters) == null ? void 0 : _a.depthWriteEnabled) ? props.depthStencilAttachmentFormat || this.device.preferredDepthFormat : null;
|
|
3472
|
+
return this._getHash(JSON.stringify({
|
|
3473
|
+
colorAttachmentFormats,
|
|
3474
|
+
depthStencilAttachmentFormat
|
|
3475
|
+
}));
|
|
3476
|
+
}
|
|
3477
|
+
};
|
|
3478
|
+
var PipelineFactory = _PipelineFactory;
|
|
3479
|
+
__publicField(PipelineFactory, "defaultProps", { ...RenderPipeline.defaultProps });
|
|
3480
|
+
|
|
3481
|
+
// dist/factories/shader-factory.js
|
|
3482
|
+
var _ShaderFactory = class {
|
|
3483
|
+
/** Returns the default ShaderFactory for the given {@link Device}, creating one if necessary. */
|
|
3484
|
+
static getDefaultShaderFactory(device) {
|
|
3485
|
+
const moduleData = device.getModuleData("@luma.gl/core");
|
|
3486
|
+
moduleData.defaultShaderFactory ||= new _ShaderFactory(device);
|
|
3487
|
+
return moduleData.defaultShaderFactory;
|
|
3488
|
+
}
|
|
3489
|
+
device;
|
|
3490
|
+
_cache = {};
|
|
3491
|
+
get [Symbol.toStringTag]() {
|
|
3492
|
+
return "ShaderFactory";
|
|
3493
|
+
}
|
|
3494
|
+
toString() {
|
|
3495
|
+
return `${this[Symbol.toStringTag]}(${this.device.id})`;
|
|
3496
|
+
}
|
|
3497
|
+
/** @internal */
|
|
3498
|
+
constructor(device) {
|
|
3499
|
+
this.device = device;
|
|
3500
|
+
}
|
|
3501
|
+
/** Requests a {@link Shader} from the cache, creating a new Shader only if necessary. */
|
|
3502
|
+
createShader(props) {
|
|
3503
|
+
if (!this.device.props._cacheShaders) {
|
|
3504
|
+
return this.device.createShader(props);
|
|
3505
|
+
}
|
|
3506
|
+
const key = this._hashShader(props);
|
|
3507
|
+
let cacheEntry = this._cache[key];
|
|
3508
|
+
if (!cacheEntry) {
|
|
3509
|
+
const resource = this.device.createShader({
|
|
3510
|
+
...props,
|
|
3511
|
+
id: props.id ? `${props.id}-cached` : void 0
|
|
3512
|
+
});
|
|
3513
|
+
this._cache[key] = cacheEntry = { resource, useCount: 1 };
|
|
3514
|
+
if (this.device.props.debugFactories) {
|
|
3515
|
+
log.log(3, `${this}: Created new shader ${resource.id}`)();
|
|
3516
|
+
}
|
|
3517
|
+
} else {
|
|
3518
|
+
cacheEntry.useCount++;
|
|
3519
|
+
if (this.device.props.debugFactories) {
|
|
3520
|
+
log.log(3, `${this}: Reusing shader ${cacheEntry.resource.id} count=${cacheEntry.useCount}`)();
|
|
3521
|
+
}
|
|
3522
|
+
}
|
|
3523
|
+
return cacheEntry.resource;
|
|
3524
|
+
}
|
|
3525
|
+
/** Releases a previously-requested {@link Shader}, destroying it if no users remain. */
|
|
3526
|
+
release(shader) {
|
|
3527
|
+
if (!this.device.props._cacheShaders) {
|
|
3528
|
+
shader.destroy();
|
|
3529
|
+
return;
|
|
3530
|
+
}
|
|
3531
|
+
const key = this._hashShader(shader);
|
|
3532
|
+
const cacheEntry = this._cache[key];
|
|
3533
|
+
if (cacheEntry) {
|
|
3534
|
+
cacheEntry.useCount--;
|
|
3535
|
+
if (cacheEntry.useCount === 0) {
|
|
3536
|
+
if (this.device.props._destroyShaders) {
|
|
3537
|
+
delete this._cache[key];
|
|
3538
|
+
cacheEntry.resource.destroy();
|
|
3539
|
+
if (this.device.props.debugFactories) {
|
|
3540
|
+
log.log(3, `${this}: Releasing shader ${shader.id}, destroyed`)();
|
|
3541
|
+
}
|
|
3542
|
+
}
|
|
3543
|
+
} else if (cacheEntry.useCount < 0) {
|
|
3544
|
+
throw new Error(`ShaderFactory: Shader ${shader.id} released too many times`);
|
|
3545
|
+
} else if (this.device.props.debugFactories) {
|
|
3546
|
+
log.log(3, `${this}: Releasing shader ${shader.id} count=${cacheEntry.useCount}`)();
|
|
3547
|
+
}
|
|
3548
|
+
}
|
|
3549
|
+
}
|
|
3550
|
+
// PRIVATE
|
|
3551
|
+
_hashShader(value) {
|
|
3552
|
+
return `${value.stage}:${value.source}`;
|
|
3553
|
+
}
|
|
3554
|
+
};
|
|
3555
|
+
var ShaderFactory = _ShaderFactory;
|
|
3556
|
+
__publicField(ShaderFactory, "defaultProps", { ...Shader.defaultProps });
|
|
3557
|
+
|
|
3558
|
+
// dist/adapter-utils/bind-groups.js
|
|
3559
|
+
function getShaderLayoutBinding(shaderLayout, bindingName, options) {
|
|
3560
|
+
const bindingLayout = shaderLayout.bindings.find((binding) => binding.name === bindingName || `${binding.name.toLocaleLowerCase()}uniforms` === bindingName.toLocaleLowerCase());
|
|
3561
|
+
if (!bindingLayout && !(options == null ? void 0 : options.ignoreWarnings)) {
|
|
3562
|
+
log.warn(`Binding ${bindingName} not set: Not found in shader layout.`)();
|
|
3563
|
+
}
|
|
3564
|
+
return bindingLayout || null;
|
|
3565
|
+
}
|
|
3566
|
+
function normalizeBindingsByGroup(shaderLayout, bindingsOrBindGroups) {
|
|
3567
|
+
if (!bindingsOrBindGroups) {
|
|
3568
|
+
return {};
|
|
3569
|
+
}
|
|
3570
|
+
if (areBindingsGrouped(bindingsOrBindGroups)) {
|
|
3571
|
+
const bindGroups2 = bindingsOrBindGroups;
|
|
3572
|
+
return Object.fromEntries(Object.entries(bindGroups2).map(([group, bindings]) => [Number(group), { ...bindings }]));
|
|
3573
|
+
}
|
|
3574
|
+
const bindGroups = {};
|
|
3575
|
+
for (const [bindingName, binding] of Object.entries(bindingsOrBindGroups)) {
|
|
3576
|
+
const bindingLayout = getShaderLayoutBinding(shaderLayout, bindingName);
|
|
3577
|
+
const group = (bindingLayout == null ? void 0 : bindingLayout.group) ?? 0;
|
|
3578
|
+
bindGroups[group] ||= {};
|
|
3579
|
+
bindGroups[group][bindingName] = binding;
|
|
3580
|
+
}
|
|
3581
|
+
return bindGroups;
|
|
3582
|
+
}
|
|
3583
|
+
function flattenBindingsByGroup(bindGroups) {
|
|
3584
|
+
const bindings = {};
|
|
3585
|
+
for (const groupBindings of Object.values(bindGroups)) {
|
|
3586
|
+
Object.assign(bindings, groupBindings);
|
|
3587
|
+
}
|
|
3588
|
+
return bindings;
|
|
3589
|
+
}
|
|
3590
|
+
function areBindingsGrouped(bindingsOrBindGroups) {
|
|
3591
|
+
const keys = Object.keys(bindingsOrBindGroups);
|
|
3592
|
+
return keys.length > 0 && keys.every((key) => /^\d+$/.test(key));
|
|
3593
|
+
}
|
|
3594
|
+
|
|
3595
|
+
// dist/factories/bind-group-factory.js
|
|
3596
|
+
var BindGroupFactory = class {
|
|
3597
|
+
device;
|
|
3598
|
+
_layoutCacheByPipeline = /* @__PURE__ */ new WeakMap();
|
|
3599
|
+
_bindGroupCacheByLayout = /* @__PURE__ */ new WeakMap();
|
|
3600
|
+
constructor(device) {
|
|
3601
|
+
this.device = device;
|
|
3602
|
+
}
|
|
3603
|
+
getBindGroups(pipeline, bindings, bindGroupCacheKeys) {
|
|
3604
|
+
if (this.device.type !== "webgpu" || pipeline.shaderLayout.bindings.length === 0) {
|
|
3605
|
+
return {};
|
|
3606
|
+
}
|
|
3607
|
+
const bindingsByGroup = normalizeBindingsByGroup(pipeline.shaderLayout, bindings);
|
|
3608
|
+
const resolvedBindGroups = {};
|
|
3609
|
+
for (const group of getBindGroupIndicesUpToMax(pipeline.shaderLayout.bindings)) {
|
|
3610
|
+
const groupBindings = bindingsByGroup[group];
|
|
3611
|
+
const bindGroupLayout = this._getBindGroupLayout(pipeline, group);
|
|
3612
|
+
if (!groupBindings || Object.keys(groupBindings).length === 0) {
|
|
3613
|
+
if (!hasBindingsInGroup(pipeline.shaderLayout.bindings, group)) {
|
|
3614
|
+
resolvedBindGroups[group] = this._getEmptyBindGroup(bindGroupLayout, pipeline.shaderLayout, group);
|
|
3615
|
+
}
|
|
3616
|
+
continue;
|
|
3617
|
+
}
|
|
3618
|
+
const bindGroupCacheKey = bindGroupCacheKeys == null ? void 0 : bindGroupCacheKeys[group];
|
|
3619
|
+
if (bindGroupCacheKey) {
|
|
3620
|
+
const layoutCache = this._getLayoutBindGroupCache(bindGroupLayout);
|
|
3621
|
+
if (layoutCache.bindGroupsBySource.has(bindGroupCacheKey)) {
|
|
3622
|
+
resolvedBindGroups[group] = layoutCache.bindGroupsBySource.get(bindGroupCacheKey) || null;
|
|
3623
|
+
continue;
|
|
3624
|
+
}
|
|
3625
|
+
const bindGroup = this.device._createBindGroupWebGPU(bindGroupLayout, pipeline.shaderLayout, groupBindings, group);
|
|
3626
|
+
layoutCache.bindGroupsBySource.set(bindGroupCacheKey, bindGroup);
|
|
3627
|
+
resolvedBindGroups[group] = bindGroup;
|
|
3628
|
+
} else {
|
|
3629
|
+
resolvedBindGroups[group] = this.device._createBindGroupWebGPU(bindGroupLayout, pipeline.shaderLayout, groupBindings, group);
|
|
3630
|
+
}
|
|
3631
|
+
}
|
|
3632
|
+
return resolvedBindGroups;
|
|
3633
|
+
}
|
|
3634
|
+
_getBindGroupLayout(pipeline, group) {
|
|
3635
|
+
let layoutCache = this._layoutCacheByPipeline.get(pipeline);
|
|
3636
|
+
if (!layoutCache) {
|
|
3637
|
+
layoutCache = {};
|
|
3638
|
+
this._layoutCacheByPipeline.set(pipeline, layoutCache);
|
|
3639
|
+
}
|
|
3640
|
+
layoutCache[group] ||= this.device._createBindGroupLayoutWebGPU(pipeline, group);
|
|
3641
|
+
return layoutCache[group];
|
|
3642
|
+
}
|
|
3643
|
+
_getEmptyBindGroup(bindGroupLayout, shaderLayout, group) {
|
|
3644
|
+
const layoutCache = this._getLayoutBindGroupCache(bindGroupLayout);
|
|
3645
|
+
layoutCache.emptyBindGroup ||= this.device._createBindGroupWebGPU(bindGroupLayout, shaderLayout, {}, group) || null;
|
|
3646
|
+
return layoutCache.emptyBindGroup;
|
|
3647
|
+
}
|
|
3648
|
+
_getLayoutBindGroupCache(bindGroupLayout) {
|
|
3649
|
+
let layoutCache = this._bindGroupCacheByLayout.get(bindGroupLayout);
|
|
3650
|
+
if (!layoutCache) {
|
|
3651
|
+
layoutCache = { bindGroupsBySource: /* @__PURE__ */ new WeakMap() };
|
|
3652
|
+
this._bindGroupCacheByLayout.set(bindGroupLayout, layoutCache);
|
|
3653
|
+
}
|
|
3654
|
+
return layoutCache;
|
|
3655
|
+
}
|
|
3656
|
+
};
|
|
3657
|
+
function _getDefaultBindGroupFactory(device) {
|
|
3658
|
+
device._factories.bindGroupFactory ||= new BindGroupFactory(device);
|
|
3659
|
+
return device._factories.bindGroupFactory;
|
|
3660
|
+
}
|
|
3661
|
+
function getBindGroupIndicesUpToMax(bindings) {
|
|
3662
|
+
const maxGroup = bindings.reduce((highestGroup, binding) => Math.max(highestGroup, binding.group), -1);
|
|
3663
|
+
return Array.from({ length: maxGroup + 1 }, (_, group) => group);
|
|
3664
|
+
}
|
|
3665
|
+
function hasBindingsInGroup(bindings, group) {
|
|
3666
|
+
return bindings.some((binding) => binding.group === group);
|
|
3667
|
+
}
|
|
3668
|
+
|
|
3669
|
+
// dist/adapter/resources/render-pass.js
|
|
3670
|
+
var _RenderPass = class extends Resource {
|
|
3671
|
+
get [Symbol.toStringTag]() {
|
|
3672
|
+
return "RenderPass";
|
|
3673
|
+
}
|
|
3674
|
+
constructor(device, props) {
|
|
3675
|
+
props = _RenderPass.normalizeProps(device, props);
|
|
3676
|
+
super(device, props, _RenderPass.defaultProps);
|
|
3677
|
+
}
|
|
3678
|
+
static normalizeProps(device, props) {
|
|
3679
|
+
return props;
|
|
3680
|
+
}
|
|
3681
|
+
};
|
|
3682
|
+
var RenderPass = _RenderPass;
|
|
3683
|
+
/** TODO - should be [0, 0, 0, 0], update once deck.gl tests run clean */
|
|
3684
|
+
__publicField(RenderPass, "defaultClearColor", [0, 0, 0, 1]);
|
|
3685
|
+
/** Depth 1.0 represents the far plance */
|
|
3686
|
+
__publicField(RenderPass, "defaultClearDepth", 1);
|
|
3687
|
+
/** Clears all stencil bits */
|
|
3688
|
+
__publicField(RenderPass, "defaultClearStencil", 0);
|
|
3689
|
+
/** Default properties for RenderPass */
|
|
3690
|
+
__publicField(RenderPass, "defaultProps", {
|
|
3691
|
+
...Resource.defaultProps,
|
|
3692
|
+
framebuffer: null,
|
|
3693
|
+
parameters: void 0,
|
|
3694
|
+
clearColor: _RenderPass.defaultClearColor,
|
|
3695
|
+
clearColors: void 0,
|
|
3696
|
+
clearDepth: _RenderPass.defaultClearDepth,
|
|
3697
|
+
clearStencil: _RenderPass.defaultClearStencil,
|
|
3698
|
+
depthReadOnly: false,
|
|
3699
|
+
stencilReadOnly: false,
|
|
3700
|
+
discard: false,
|
|
3701
|
+
occlusionQuerySet: void 0,
|
|
3702
|
+
timestampQuerySet: void 0,
|
|
3703
|
+
beginTimestampIndex: void 0,
|
|
3704
|
+
endTimestampIndex: void 0
|
|
3705
|
+
});
|
|
3706
|
+
|
|
3707
|
+
// dist/adapter/resources/compute-pass.js
|
|
3708
|
+
var _ComputePass = class extends Resource {
|
|
3709
|
+
constructor(device, props) {
|
|
3710
|
+
super(device, props, _ComputePass.defaultProps);
|
|
3711
|
+
}
|
|
3712
|
+
get [Symbol.toStringTag]() {
|
|
3713
|
+
return "ComputePass";
|
|
3714
|
+
}
|
|
3715
|
+
};
|
|
3716
|
+
var ComputePass = _ComputePass;
|
|
3717
|
+
__publicField(ComputePass, "defaultProps", {
|
|
3718
|
+
...Resource.defaultProps,
|
|
3719
|
+
timestampQuerySet: void 0,
|
|
3720
|
+
beginTimestampIndex: void 0,
|
|
3721
|
+
endTimestampIndex: void 0
|
|
3722
|
+
});
|
|
3723
|
+
|
|
3724
|
+
// dist/adapter/resources/command-encoder.js
|
|
3725
|
+
var _CommandEncoder = class extends Resource {
|
|
3726
|
+
get [Symbol.toStringTag]() {
|
|
3727
|
+
return "CommandEncoder";
|
|
3728
|
+
}
|
|
3729
|
+
_timeProfilingQuerySet = null;
|
|
3730
|
+
_timeProfilingSlotCount = 0;
|
|
3731
|
+
_gpuTimeMs;
|
|
3732
|
+
constructor(device, props) {
|
|
3733
|
+
super(device, props, _CommandEncoder.defaultProps);
|
|
3734
|
+
this._timeProfilingQuerySet = props.timeProfilingQuerySet ?? null;
|
|
3735
|
+
this._timeProfilingSlotCount = 0;
|
|
3736
|
+
this._gpuTimeMs = void 0;
|
|
3737
|
+
}
|
|
3738
|
+
/**
|
|
3739
|
+
* Reads all resolved timestamp pairs on the current profiler query set and caches the sum
|
|
3740
|
+
* as milliseconds on this encoder.
|
|
3741
|
+
*/
|
|
3742
|
+
async resolveTimeProfilingQuerySet() {
|
|
3743
|
+
this._gpuTimeMs = void 0;
|
|
3744
|
+
if (!this._timeProfilingQuerySet) {
|
|
3745
|
+
return;
|
|
3746
|
+
}
|
|
3747
|
+
const pairCount = Math.floor(this._timeProfilingSlotCount / 2);
|
|
3748
|
+
if (pairCount <= 0) {
|
|
3749
|
+
return;
|
|
3750
|
+
}
|
|
3751
|
+
const queryCount = pairCount * 2;
|
|
3752
|
+
const results = await this._timeProfilingQuerySet.readResults({
|
|
3753
|
+
firstQuery: 0,
|
|
3754
|
+
queryCount
|
|
3755
|
+
});
|
|
3756
|
+
let totalDurationNanoseconds = 0n;
|
|
3757
|
+
for (let queryIndex = 0; queryIndex < queryCount; queryIndex += 2) {
|
|
3758
|
+
totalDurationNanoseconds += results[queryIndex + 1] - results[queryIndex];
|
|
3759
|
+
}
|
|
3760
|
+
this._gpuTimeMs = Number(totalDurationNanoseconds) / 1e6;
|
|
3761
|
+
}
|
|
3762
|
+
/** Returns the number of query slots consumed by automatic pass profiling on this encoder. */
|
|
3763
|
+
getTimeProfilingSlotCount() {
|
|
3764
|
+
return this._timeProfilingSlotCount;
|
|
3765
|
+
}
|
|
3766
|
+
getTimeProfilingQuerySet() {
|
|
3767
|
+
return this._timeProfilingQuerySet;
|
|
3768
|
+
}
|
|
3769
|
+
/** Internal helper for auto-assigning timestamp slots to render/compute passes on this encoder. */
|
|
3770
|
+
_applyTimeProfilingToPassProps(props) {
|
|
3771
|
+
const passProps = props || {};
|
|
3772
|
+
if (!this._supportsTimestampQueries() || !this._timeProfilingQuerySet) {
|
|
3773
|
+
return passProps;
|
|
3774
|
+
}
|
|
3775
|
+
if (passProps.timestampQuerySet !== void 0 || passProps.beginTimestampIndex !== void 0 || passProps.endTimestampIndex !== void 0) {
|
|
3776
|
+
return passProps;
|
|
3777
|
+
}
|
|
3778
|
+
const beginTimestampIndex = this._timeProfilingSlotCount;
|
|
3779
|
+
if (beginTimestampIndex + 1 >= this._timeProfilingQuerySet.props.count) {
|
|
3780
|
+
return passProps;
|
|
3781
|
+
}
|
|
3782
|
+
this._timeProfilingSlotCount += 2;
|
|
3783
|
+
return {
|
|
3784
|
+
...passProps,
|
|
3785
|
+
timestampQuerySet: this._timeProfilingQuerySet,
|
|
3786
|
+
beginTimestampIndex,
|
|
3787
|
+
endTimestampIndex: beginTimestampIndex + 1
|
|
3788
|
+
};
|
|
3789
|
+
}
|
|
3790
|
+
_supportsTimestampQueries() {
|
|
3791
|
+
return this.device.features.has("timestamp-query");
|
|
3792
|
+
}
|
|
3793
|
+
};
|
|
3794
|
+
var CommandEncoder = _CommandEncoder;
|
|
3795
|
+
// TODO - luma.gl has these on the device, should we align with WebGPU API?
|
|
3796
|
+
// beginRenderPass(GPURenderPassDescriptor descriptor): GPURenderPassEncoder;
|
|
3797
|
+
// beginComputePass(optional GPUComputePassDescriptor descriptor = {}): GPUComputePassEncoder;
|
|
3798
|
+
__publicField(CommandEncoder, "defaultProps", {
|
|
3799
|
+
...Resource.defaultProps,
|
|
3800
|
+
measureExecutionTime: void 0,
|
|
3801
|
+
timeProfilingQuerySet: void 0
|
|
3802
|
+
});
|
|
3803
|
+
|
|
3804
|
+
// dist/adapter/resources/command-buffer.js
|
|
3805
|
+
var _CommandBuffer = class extends Resource {
|
|
3806
|
+
get [Symbol.toStringTag]() {
|
|
3807
|
+
return "CommandBuffer";
|
|
3808
|
+
}
|
|
3809
|
+
constructor(device, props) {
|
|
3810
|
+
super(device, props, _CommandBuffer.defaultProps);
|
|
3811
|
+
}
|
|
3812
|
+
};
|
|
3813
|
+
var CommandBuffer = _CommandBuffer;
|
|
2369
3814
|
__publicField(CommandBuffer, "defaultProps", {
|
|
2370
3815
|
...Resource.defaultProps
|
|
2371
3816
|
});
|
|
2372
3817
|
|
|
2373
|
-
// dist/shadertypes/
|
|
3818
|
+
// dist/shadertypes/shader-types/shader-type-decoder.js
|
|
2374
3819
|
function getVariableShaderTypeInfo(format) {
|
|
2375
|
-
const
|
|
3820
|
+
const resolvedFormat = resolveVariableShaderTypeAlias(format);
|
|
3821
|
+
const decoded = UNIFORM_FORMATS[resolvedFormat];
|
|
3822
|
+
if (!decoded) {
|
|
3823
|
+
throw new Error(`Unsupported variable shader type: ${format}`);
|
|
3824
|
+
}
|
|
2376
3825
|
return decoded;
|
|
2377
3826
|
}
|
|
2378
3827
|
function getAttributeShaderTypeInfo(attributeType) {
|
|
2379
|
-
const
|
|
3828
|
+
const resolvedAttributeType = resolveAttributeShaderTypeAlias(attributeType);
|
|
3829
|
+
const decoded = TYPE_INFO[resolvedAttributeType];
|
|
3830
|
+
if (!decoded) {
|
|
3831
|
+
throw new Error(`Unsupported attribute shader type: ${attributeType}`);
|
|
3832
|
+
}
|
|
3833
|
+
const [primitiveType, components] = decoded;
|
|
2380
3834
|
const integer = primitiveType === "i32" || primitiveType === "u32";
|
|
2381
3835
|
const signed = primitiveType !== "u32";
|
|
2382
3836
|
const byteLength = PRIMITIVE_TYPE_SIZES[primitiveType] * components;
|
|
@@ -2388,6 +3842,33 @@ function getAttributeShaderTypeInfo(attributeType) {
|
|
|
2388
3842
|
signed
|
|
2389
3843
|
};
|
|
2390
3844
|
}
|
|
3845
|
+
var ShaderTypeDecoder = class {
|
|
3846
|
+
getVariableShaderTypeInfo(format) {
|
|
3847
|
+
return getVariableShaderTypeInfo(format);
|
|
3848
|
+
}
|
|
3849
|
+
getAttributeShaderTypeInfo(attributeType) {
|
|
3850
|
+
return getAttributeShaderTypeInfo(attributeType);
|
|
3851
|
+
}
|
|
3852
|
+
makeShaderAttributeType(primitiveType, components) {
|
|
3853
|
+
return makeShaderAttributeType(primitiveType, components);
|
|
3854
|
+
}
|
|
3855
|
+
resolveAttributeShaderTypeAlias(alias) {
|
|
3856
|
+
return resolveAttributeShaderTypeAlias(alias);
|
|
3857
|
+
}
|
|
3858
|
+
resolveVariableShaderTypeAlias(alias) {
|
|
3859
|
+
return resolveVariableShaderTypeAlias(alias);
|
|
3860
|
+
}
|
|
3861
|
+
};
|
|
3862
|
+
function makeShaderAttributeType(primitiveType, components) {
|
|
3863
|
+
return components === 1 ? primitiveType : `vec${components}<${primitiveType}>`;
|
|
3864
|
+
}
|
|
3865
|
+
function resolveAttributeShaderTypeAlias(alias) {
|
|
3866
|
+
return WGSL_ATTRIBUTE_TYPE_ALIAS_MAP[alias] || alias;
|
|
3867
|
+
}
|
|
3868
|
+
function resolveVariableShaderTypeAlias(alias) {
|
|
3869
|
+
return WGSL_VARIABLE_TYPE_ALIAS_MAP[alias] || alias;
|
|
3870
|
+
}
|
|
3871
|
+
var shaderTypeDecoder = new ShaderTypeDecoder();
|
|
2391
3872
|
var PRIMITIVE_TYPE_SIZES = {
|
|
2392
3873
|
f32: 4,
|
|
2393
3874
|
f16: 2,
|
|
@@ -2484,7 +3965,18 @@ var WGSL_ATTRIBUTE_TYPE_ALIAS_MAP = {
|
|
|
2484
3965
|
vec4h: "vec4<f16>"
|
|
2485
3966
|
};
|
|
2486
3967
|
var WGSL_VARIABLE_TYPE_ALIAS_MAP = {
|
|
2487
|
-
|
|
3968
|
+
vec2i: "vec2<i32>",
|
|
3969
|
+
vec3i: "vec3<i32>",
|
|
3970
|
+
vec4i: "vec4<i32>",
|
|
3971
|
+
vec2u: "vec2<u32>",
|
|
3972
|
+
vec3u: "vec3<u32>",
|
|
3973
|
+
vec4u: "vec4<u32>",
|
|
3974
|
+
vec2f: "vec2<f32>",
|
|
3975
|
+
vec3f: "vec3<f32>",
|
|
3976
|
+
vec4f: "vec4<f32>",
|
|
3977
|
+
vec2h: "vec2<f16>",
|
|
3978
|
+
vec3h: "vec3<f16>",
|
|
3979
|
+
vec4h: "vec4<f16>",
|
|
2488
3980
|
mat2x2f: "mat2x2<f32>",
|
|
2489
3981
|
mat2x3f: "mat2x3<f32>",
|
|
2490
3982
|
mat2x4f: "mat2x4<f32>",
|
|
@@ -2548,10 +4040,10 @@ function getAttributeInfoFromLayouts(shaderLayout, bufferLayout, name2) {
|
|
|
2548
4040
|
if (!shaderDeclaration) {
|
|
2549
4041
|
return null;
|
|
2550
4042
|
}
|
|
2551
|
-
const attributeTypeInfo = getAttributeShaderTypeInfo(shaderDeclaration.type);
|
|
2552
|
-
const defaultVertexFormat = getCompatibleVertexFormat(attributeTypeInfo);
|
|
4043
|
+
const attributeTypeInfo = shaderTypeDecoder.getAttributeShaderTypeInfo(shaderDeclaration.type);
|
|
4044
|
+
const defaultVertexFormat = vertexFormatDecoder.getCompatibleVertexFormat(attributeTypeInfo);
|
|
2553
4045
|
const vertexFormat = (bufferMapping == null ? void 0 : bufferMapping.vertexFormat) || defaultVertexFormat;
|
|
2554
|
-
const vertexFormatInfo = getVertexFormatInfo(vertexFormat);
|
|
4046
|
+
const vertexFormatInfo = vertexFormatDecoder.getVertexFormatInfo(vertexFormat);
|
|
2555
4047
|
return {
|
|
2556
4048
|
attributeName: (bufferMapping == null ? void 0 : bufferMapping.attributeName) || shaderDeclaration.name,
|
|
2557
4049
|
bufferName: (bufferMapping == null ? void 0 : bufferMapping.bufferName) || shaderDeclaration.name,
|
|
@@ -2620,7 +4112,7 @@ function getAttributeFromAttributesList(bufferLayouts, name2) {
|
|
|
2620
4112
|
let byteStride = bufferLayout.byteStride;
|
|
2621
4113
|
if (typeof bufferLayout.byteStride !== "number") {
|
|
2622
4114
|
for (const attributeMapping2 of bufferLayout.attributes || []) {
|
|
2623
|
-
const info = getVertexFormatInfo(attributeMapping2.format);
|
|
4115
|
+
const info = vertexFormatDecoder.getVertexFormatInfo(attributeMapping2.format);
|
|
2624
4116
|
byteStride += info.byteLength;
|
|
2625
4117
|
}
|
|
2626
4118
|
}
|
|
@@ -2704,6 +4196,20 @@ __publicField(QuerySet, "defaultProps", {
|
|
|
2704
4196
|
count: void 0
|
|
2705
4197
|
});
|
|
2706
4198
|
|
|
4199
|
+
// dist/adapter/resources/fence.js
|
|
4200
|
+
var _Fence = class extends Resource {
|
|
4201
|
+
get [Symbol.toStringTag]() {
|
|
4202
|
+
return "Fence";
|
|
4203
|
+
}
|
|
4204
|
+
constructor(device, props = {}) {
|
|
4205
|
+
super(device, props, _Fence.defaultProps);
|
|
4206
|
+
}
|
|
4207
|
+
};
|
|
4208
|
+
var Fence = _Fence;
|
|
4209
|
+
__publicField(Fence, "defaultProps", {
|
|
4210
|
+
...Resource.defaultProps
|
|
4211
|
+
});
|
|
4212
|
+
|
|
2707
4213
|
// dist/adapter/resources/pipeline-layout.js
|
|
2708
4214
|
var _PipelineLayout = class extends Resource {
|
|
2709
4215
|
get [Symbol.toStringTag]() {
|
|
@@ -2722,6 +4228,190 @@ __publicField(PipelineLayout, "defaultProps", {
|
|
|
2722
4228
|
}
|
|
2723
4229
|
});
|
|
2724
4230
|
|
|
4231
|
+
// dist/shadertypes/data-types/decode-data-types.js
|
|
4232
|
+
function alignTo(size, count) {
|
|
4233
|
+
switch (count) {
|
|
4234
|
+
case 1:
|
|
4235
|
+
return size;
|
|
4236
|
+
case 2:
|
|
4237
|
+
return size + size % 2;
|
|
4238
|
+
default:
|
|
4239
|
+
return size + (4 - size % 4) % 4;
|
|
4240
|
+
}
|
|
4241
|
+
}
|
|
4242
|
+
function getTypedArrayConstructor(type) {
|
|
4243
|
+
const [, , , , Constructor] = NORMALIZED_TYPE_MAP2[type];
|
|
4244
|
+
return Constructor;
|
|
4245
|
+
}
|
|
4246
|
+
var NORMALIZED_TYPE_MAP2 = {
|
|
4247
|
+
uint8: ["uint8", "u32", 1, false, Uint8Array],
|
|
4248
|
+
sint8: ["sint8", "i32", 1, false, Int8Array],
|
|
4249
|
+
unorm8: ["uint8", "f32", 1, true, Uint8Array],
|
|
4250
|
+
snorm8: ["sint8", "f32", 1, true, Int8Array],
|
|
4251
|
+
uint16: ["uint16", "u32", 2, false, Uint16Array],
|
|
4252
|
+
sint16: ["sint16", "i32", 2, false, Int16Array],
|
|
4253
|
+
unorm16: ["uint16", "u32", 2, true, Uint16Array],
|
|
4254
|
+
snorm16: ["sint16", "i32", 2, true, Int16Array],
|
|
4255
|
+
float16: ["float16", "f16", 2, false, Uint16Array],
|
|
4256
|
+
float32: ["float32", "f32", 4, false, Float32Array],
|
|
4257
|
+
uint32: ["uint32", "u32", 4, false, Uint32Array],
|
|
4258
|
+
sint32: ["sint32", "i32", 4, false, Int32Array]
|
|
4259
|
+
};
|
|
4260
|
+
|
|
4261
|
+
// dist/shadertypes/shader-types/shader-block-layout.js
|
|
4262
|
+
function makeShaderBlockLayout(uniformTypes, options = {}) {
|
|
4263
|
+
const copiedUniformTypes = { ...uniformTypes };
|
|
4264
|
+
const layout = options.layout ?? "std140";
|
|
4265
|
+
const fields = {};
|
|
4266
|
+
let size = 0;
|
|
4267
|
+
for (const [key, uniformType] of Object.entries(copiedUniformTypes)) {
|
|
4268
|
+
size = addToLayout(fields, key, uniformType, size, layout);
|
|
4269
|
+
}
|
|
4270
|
+
size = alignTo(size, getTypeAlignment(copiedUniformTypes, layout));
|
|
4271
|
+
return {
|
|
4272
|
+
layout,
|
|
4273
|
+
byteLength: size * 4,
|
|
4274
|
+
uniformTypes: copiedUniformTypes,
|
|
4275
|
+
fields
|
|
4276
|
+
};
|
|
4277
|
+
}
|
|
4278
|
+
function getLeafLayoutInfo(type, layout) {
|
|
4279
|
+
const resolvedType = resolveVariableShaderTypeAlias(type);
|
|
4280
|
+
const decodedType = getVariableShaderTypeInfo(resolvedType);
|
|
4281
|
+
const matrixMatch = /^mat(\d)x(\d)<.+>$/.exec(resolvedType);
|
|
4282
|
+
if (matrixMatch) {
|
|
4283
|
+
const columns = Number(matrixMatch[1]);
|
|
4284
|
+
const rows = Number(matrixMatch[2]);
|
|
4285
|
+
const columnInfo = getVectorLayoutInfo(rows, resolvedType, decodedType.type, layout);
|
|
4286
|
+
const columnStride = getMatrixColumnStride(columnInfo.size, columnInfo.alignment, layout);
|
|
4287
|
+
return {
|
|
4288
|
+
alignment: columnInfo.alignment,
|
|
4289
|
+
size: columns * columnStride,
|
|
4290
|
+
components: columns * rows,
|
|
4291
|
+
columns,
|
|
4292
|
+
rows,
|
|
4293
|
+
columnStride,
|
|
4294
|
+
shaderType: resolvedType,
|
|
4295
|
+
type: decodedType.type
|
|
4296
|
+
};
|
|
4297
|
+
}
|
|
4298
|
+
const vectorMatch = /^vec(\d)<.+>$/.exec(resolvedType);
|
|
4299
|
+
if (vectorMatch) {
|
|
4300
|
+
return getVectorLayoutInfo(Number(vectorMatch[1]), resolvedType, decodedType.type, layout);
|
|
4301
|
+
}
|
|
4302
|
+
return {
|
|
4303
|
+
alignment: 1,
|
|
4304
|
+
size: 1,
|
|
4305
|
+
components: 1,
|
|
4306
|
+
columns: 1,
|
|
4307
|
+
rows: 1,
|
|
4308
|
+
columnStride: 1,
|
|
4309
|
+
shaderType: resolvedType,
|
|
4310
|
+
type: decodedType.type
|
|
4311
|
+
};
|
|
4312
|
+
}
|
|
4313
|
+
function isCompositeShaderTypeStruct(value) {
|
|
4314
|
+
return Boolean(value) && typeof value === "object" && !Array.isArray(value);
|
|
4315
|
+
}
|
|
4316
|
+
function addToLayout(fields, name2, type, offset, layout) {
|
|
4317
|
+
if (typeof type === "string") {
|
|
4318
|
+
const info = getLeafLayoutInfo(type, layout);
|
|
4319
|
+
const alignedOffset = alignTo(offset, info.alignment);
|
|
4320
|
+
fields[name2] = {
|
|
4321
|
+
offset: alignedOffset,
|
|
4322
|
+
...info
|
|
4323
|
+
};
|
|
4324
|
+
return alignedOffset + info.size;
|
|
4325
|
+
}
|
|
4326
|
+
if (Array.isArray(type)) {
|
|
4327
|
+
if (Array.isArray(type[0])) {
|
|
4328
|
+
throw new Error(`Nested arrays are not supported for ${name2}`);
|
|
4329
|
+
}
|
|
4330
|
+
const elementType = type[0];
|
|
4331
|
+
const length = type[1];
|
|
4332
|
+
const stride = getArrayStride(elementType, layout);
|
|
4333
|
+
const arrayOffset = alignTo(offset, getTypeAlignment(type, layout));
|
|
4334
|
+
for (let i = 0; i < length; i++) {
|
|
4335
|
+
addToLayout(fields, `${name2}[${i}]`, elementType, arrayOffset + i * stride, layout);
|
|
4336
|
+
}
|
|
4337
|
+
return arrayOffset + stride * length;
|
|
4338
|
+
}
|
|
4339
|
+
if (isCompositeShaderTypeStruct(type)) {
|
|
4340
|
+
const structAlignment = getTypeAlignment(type, layout);
|
|
4341
|
+
let structOffset = alignTo(offset, structAlignment);
|
|
4342
|
+
for (const [memberName, memberType] of Object.entries(type)) {
|
|
4343
|
+
structOffset = addToLayout(fields, `${name2}.${memberName}`, memberType, structOffset, layout);
|
|
4344
|
+
}
|
|
4345
|
+
return alignTo(structOffset, structAlignment);
|
|
4346
|
+
}
|
|
4347
|
+
throw new Error(`Unsupported CompositeShaderType for ${name2}`);
|
|
4348
|
+
}
|
|
4349
|
+
function getTypeSize(type, layout) {
|
|
4350
|
+
if (typeof type === "string") {
|
|
4351
|
+
return getLeafLayoutInfo(type, layout).size;
|
|
4352
|
+
}
|
|
4353
|
+
if (Array.isArray(type)) {
|
|
4354
|
+
const elementType = type[0];
|
|
4355
|
+
const length = type[1];
|
|
4356
|
+
if (Array.isArray(elementType)) {
|
|
4357
|
+
throw new Error("Nested arrays are not supported");
|
|
4358
|
+
}
|
|
4359
|
+
return getArrayStride(elementType, layout) * length;
|
|
4360
|
+
}
|
|
4361
|
+
let size = 0;
|
|
4362
|
+
for (const memberType of Object.values(type)) {
|
|
4363
|
+
const compositeMemberType = memberType;
|
|
4364
|
+
size = alignTo(size, getTypeAlignment(compositeMemberType, layout));
|
|
4365
|
+
size += getTypeSize(compositeMemberType, layout);
|
|
4366
|
+
}
|
|
4367
|
+
return alignTo(size, getTypeAlignment(type, layout));
|
|
4368
|
+
}
|
|
4369
|
+
function getTypeAlignment(type, layout) {
|
|
4370
|
+
if (typeof type === "string") {
|
|
4371
|
+
return getLeafLayoutInfo(type, layout).alignment;
|
|
4372
|
+
}
|
|
4373
|
+
if (Array.isArray(type)) {
|
|
4374
|
+
const elementType = type[0];
|
|
4375
|
+
const elementAlignment = getTypeAlignment(elementType, layout);
|
|
4376
|
+
return uses16ByteArrayAlignment(layout) ? Math.max(elementAlignment, 4) : elementAlignment;
|
|
4377
|
+
}
|
|
4378
|
+
let maxAlignment = 1;
|
|
4379
|
+
for (const memberType of Object.values(type)) {
|
|
4380
|
+
const memberAlignment = getTypeAlignment(memberType, layout);
|
|
4381
|
+
maxAlignment = Math.max(maxAlignment, memberAlignment);
|
|
4382
|
+
}
|
|
4383
|
+
return uses16ByteStructAlignment(layout) ? Math.max(maxAlignment, 4) : maxAlignment;
|
|
4384
|
+
}
|
|
4385
|
+
function getVectorLayoutInfo(components, shaderType, type, layout) {
|
|
4386
|
+
return {
|
|
4387
|
+
alignment: components === 2 ? 2 : 4,
|
|
4388
|
+
size: components === 3 ? 3 : components,
|
|
4389
|
+
components,
|
|
4390
|
+
columns: 1,
|
|
4391
|
+
rows: components,
|
|
4392
|
+
columnStride: components === 3 ? 3 : components,
|
|
4393
|
+
shaderType,
|
|
4394
|
+
type
|
|
4395
|
+
};
|
|
4396
|
+
}
|
|
4397
|
+
function getArrayStride(elementType, layout) {
|
|
4398
|
+
const elementSize = getTypeSize(elementType, layout);
|
|
4399
|
+
const elementAlignment = getTypeAlignment(elementType, layout);
|
|
4400
|
+
return getArrayLikeStride(elementSize, elementAlignment, layout);
|
|
4401
|
+
}
|
|
4402
|
+
function getArrayLikeStride(size, alignment, layout) {
|
|
4403
|
+
return alignTo(size, uses16ByteArrayAlignment(layout) ? 4 : alignment);
|
|
4404
|
+
}
|
|
4405
|
+
function getMatrixColumnStride(size, alignment, layout) {
|
|
4406
|
+
return layout === "std140" ? 4 : alignTo(size, alignment);
|
|
4407
|
+
}
|
|
4408
|
+
function uses16ByteArrayAlignment(layout) {
|
|
4409
|
+
return layout === "std140" || layout === "wgsl-uniform";
|
|
4410
|
+
}
|
|
4411
|
+
function uses16ByteStructAlignment(layout) {
|
|
4412
|
+
return layout === "std140" || layout === "wgsl-uniform";
|
|
4413
|
+
}
|
|
4414
|
+
|
|
2725
4415
|
// dist/utils/array-utils-flat.js
|
|
2726
4416
|
var arrayBuffer;
|
|
2727
4417
|
function getScratchArrayBuffer(byteLength) {
|
|
@@ -2746,88 +4436,192 @@ function isNumberArray(value) {
|
|
|
2746
4436
|
return isTypedArray(value);
|
|
2747
4437
|
}
|
|
2748
4438
|
|
|
2749
|
-
// dist/portable/
|
|
2750
|
-
var
|
|
2751
|
-
|
|
2752
|
-
layout
|
|
2753
|
-
/**
|
|
2754
|
-
|
|
2755
|
-
|
|
2756
|
-
constructor(
|
|
2757
|
-
|
|
2758
|
-
|
|
2759
|
-
|
|
2760
|
-
|
|
2761
|
-
|
|
2762
|
-
|
|
2763
|
-
|
|
2764
|
-
|
|
2765
|
-
|
|
2766
|
-
|
|
2767
|
-
|
|
2768
|
-
|
|
2769
|
-
|
|
2770
|
-
|
|
2771
|
-
|
|
4439
|
+
// dist/portable/shader-block-writer.js
|
|
4440
|
+
var ShaderBlockWriter = class {
|
|
4441
|
+
/** Layout metadata used to flatten and serialize values. */
|
|
4442
|
+
layout;
|
|
4443
|
+
/**
|
|
4444
|
+
* Creates a writer for a precomputed shader-block layout.
|
|
4445
|
+
*/
|
|
4446
|
+
constructor(layout) {
|
|
4447
|
+
this.layout = layout;
|
|
4448
|
+
}
|
|
4449
|
+
/**
|
|
4450
|
+
* Returns `true` if the flattened layout contains the given field.
|
|
4451
|
+
*/
|
|
4452
|
+
has(name2) {
|
|
4453
|
+
return Boolean(this.layout.fields[name2]);
|
|
4454
|
+
}
|
|
4455
|
+
/**
|
|
4456
|
+
* Returns offset and size metadata for a flattened field.
|
|
4457
|
+
*/
|
|
4458
|
+
get(name2) {
|
|
4459
|
+
const entry = this.layout.fields[name2];
|
|
4460
|
+
return entry ? { offset: entry.offset, size: entry.size } : void 0;
|
|
4461
|
+
}
|
|
4462
|
+
/**
|
|
4463
|
+
* Flattens nested composite values into leaf-path values understood by {@link UniformBlock}.
|
|
4464
|
+
*
|
|
4465
|
+
* Top-level values may be supplied either in nested object form matching the
|
|
4466
|
+
* declared composite shader types or as already-flattened leaf-path values.
|
|
4467
|
+
*/
|
|
4468
|
+
getFlatUniformValues(uniformValues) {
|
|
4469
|
+
const flattenedUniformValues = {};
|
|
4470
|
+
for (const [name2, value] of Object.entries(uniformValues)) {
|
|
4471
|
+
const uniformType = this.layout.uniformTypes[name2];
|
|
4472
|
+
if (uniformType) {
|
|
4473
|
+
this._flattenCompositeValue(flattenedUniformValues, name2, uniformType, value);
|
|
4474
|
+
} else if (this.layout.fields[name2]) {
|
|
4475
|
+
flattenedUniformValues[name2] = value;
|
|
4476
|
+
}
|
|
4477
|
+
}
|
|
4478
|
+
return flattenedUniformValues;
|
|
4479
|
+
}
|
|
4480
|
+
/**
|
|
4481
|
+
* Serializes the supplied values into buffer-backed binary data.
|
|
4482
|
+
*
|
|
4483
|
+
* The returned view length matches {@link ShaderBlockLayout.byteLength}, which
|
|
4484
|
+
* is the exact packed size of the block.
|
|
4485
|
+
*/
|
|
2772
4486
|
getData(uniformValues) {
|
|
2773
|
-
const
|
|
4487
|
+
const buffer = getScratchArrayBuffer(this.layout.byteLength);
|
|
4488
|
+
new Uint8Array(buffer, 0, this.layout.byteLength).fill(0);
|
|
2774
4489
|
const typedArrays = {
|
|
2775
|
-
i32: new Int32Array(
|
|
2776
|
-
u32: new Uint32Array(
|
|
2777
|
-
f32: new Float32Array(
|
|
2778
|
-
|
|
2779
|
-
f16: new Uint16Array(arrayBuffer2)
|
|
4490
|
+
i32: new Int32Array(buffer),
|
|
4491
|
+
u32: new Uint32Array(buffer),
|
|
4492
|
+
f32: new Float32Array(buffer),
|
|
4493
|
+
f16: new Uint16Array(buffer)
|
|
2780
4494
|
};
|
|
2781
|
-
|
|
2782
|
-
|
|
2783
|
-
|
|
2784
|
-
|
|
2785
|
-
|
|
4495
|
+
const flattenedUniformValues = this.getFlatUniformValues(uniformValues);
|
|
4496
|
+
for (const [name2, value] of Object.entries(flattenedUniformValues)) {
|
|
4497
|
+
this._writeLeafValue(typedArrays, name2, value);
|
|
4498
|
+
}
|
|
4499
|
+
return new Uint8Array(buffer, 0, this.layout.byteLength);
|
|
4500
|
+
}
|
|
4501
|
+
/**
|
|
4502
|
+
* Recursively flattens nested values using the declared composite shader type.
|
|
4503
|
+
*/
|
|
4504
|
+
_flattenCompositeValue(flattenedUniformValues, baseName, uniformType, value) {
|
|
4505
|
+
if (value === void 0) {
|
|
4506
|
+
return;
|
|
4507
|
+
}
|
|
4508
|
+
if (typeof uniformType === "string" || this.layout.fields[baseName]) {
|
|
4509
|
+
flattenedUniformValues[baseName] = value;
|
|
4510
|
+
return;
|
|
4511
|
+
}
|
|
4512
|
+
if (Array.isArray(uniformType)) {
|
|
4513
|
+
const elementType = uniformType[0];
|
|
4514
|
+
const length = uniformType[1];
|
|
4515
|
+
if (Array.isArray(elementType)) {
|
|
4516
|
+
throw new Error(`Nested arrays are not supported for ${baseName}`);
|
|
4517
|
+
}
|
|
4518
|
+
if (typeof elementType === "string" && isNumberArray(value)) {
|
|
4519
|
+
this._flattenPackedArray(flattenedUniformValues, baseName, elementType, length, value);
|
|
4520
|
+
return;
|
|
4521
|
+
}
|
|
4522
|
+
if (!Array.isArray(value)) {
|
|
4523
|
+
log.warn(`Unsupported uniform array value for ${baseName}:`, value)();
|
|
4524
|
+
return;
|
|
2786
4525
|
}
|
|
2787
|
-
|
|
2788
|
-
|
|
2789
|
-
|
|
2790
|
-
if (typeof value !== "number" && typeof value !== "boolean") {
|
|
2791
|
-
log.warn(`Supplied value for single component uniform ${name2} is not a number: ${value}`)();
|
|
4526
|
+
for (let index = 0; index < Math.min(value.length, length); index++) {
|
|
4527
|
+
const elementValue = value[index];
|
|
4528
|
+
if (elementValue === void 0) {
|
|
2792
4529
|
continue;
|
|
2793
4530
|
}
|
|
2794
|
-
|
|
2795
|
-
}
|
|
2796
|
-
|
|
2797
|
-
|
|
4531
|
+
this._flattenCompositeValue(flattenedUniformValues, `${baseName}[${index}]`, elementType, elementValue);
|
|
4532
|
+
}
|
|
4533
|
+
return;
|
|
4534
|
+
}
|
|
4535
|
+
if (isCompositeShaderTypeStruct(uniformType) && isCompositeUniformObject(value)) {
|
|
4536
|
+
for (const [key, subValue] of Object.entries(value)) {
|
|
4537
|
+
if (subValue === void 0) {
|
|
2798
4538
|
continue;
|
|
2799
4539
|
}
|
|
2800
|
-
|
|
4540
|
+
const nestedName = `${baseName}.${key}`;
|
|
4541
|
+
this._flattenCompositeValue(flattenedUniformValues, nestedName, uniformType[key], subValue);
|
|
2801
4542
|
}
|
|
4543
|
+
return;
|
|
2802
4544
|
}
|
|
2803
|
-
|
|
4545
|
+
log.warn(`Unsupported uniform value for ${baseName}:`, value)();
|
|
2804
4546
|
}
|
|
2805
|
-
/**
|
|
2806
|
-
|
|
2807
|
-
|
|
4547
|
+
/**
|
|
4548
|
+
* Expands tightly packed numeric arrays into per-element leaf fields.
|
|
4549
|
+
*/
|
|
4550
|
+
_flattenPackedArray(flattenedUniformValues, baseName, elementType, length, value) {
|
|
4551
|
+
const numericValue = value;
|
|
4552
|
+
const elementLayout = getLeafLayoutInfo(elementType, this.layout.layout);
|
|
4553
|
+
const packedElementLength = elementLayout.components;
|
|
4554
|
+
for (let index = 0; index < length; index++) {
|
|
4555
|
+
const start = index * packedElementLength;
|
|
4556
|
+
if (start >= numericValue.length) {
|
|
4557
|
+
break;
|
|
4558
|
+
}
|
|
4559
|
+
if (packedElementLength === 1) {
|
|
4560
|
+
flattenedUniformValues[`${baseName}[${index}]`] = Number(numericValue[start]);
|
|
4561
|
+
} else {
|
|
4562
|
+
flattenedUniformValues[`${baseName}[${index}]`] = sliceNumericArray(value, start, start + packedElementLength);
|
|
4563
|
+
}
|
|
4564
|
+
}
|
|
2808
4565
|
}
|
|
2809
|
-
/**
|
|
2810
|
-
|
|
2811
|
-
|
|
2812
|
-
|
|
4566
|
+
/**
|
|
4567
|
+
* Writes one flattened leaf value into its typed-array view.
|
|
4568
|
+
*/
|
|
4569
|
+
_writeLeafValue(typedArrays, name2, value) {
|
|
4570
|
+
const entry = this.layout.fields[name2];
|
|
4571
|
+
if (!entry) {
|
|
4572
|
+
log.warn(`Uniform ${name2} not found in layout`)();
|
|
4573
|
+
return;
|
|
4574
|
+
}
|
|
4575
|
+
const { type, components, columns, rows, offset, columnStride } = entry;
|
|
4576
|
+
const array = typedArrays[type];
|
|
4577
|
+
if (components === 1) {
|
|
4578
|
+
array[offset] = Number(value);
|
|
4579
|
+
return;
|
|
4580
|
+
}
|
|
4581
|
+
const sourceValue = value;
|
|
4582
|
+
if (columns === 1) {
|
|
4583
|
+
for (let componentIndex = 0; componentIndex < components; componentIndex++) {
|
|
4584
|
+
array[offset + componentIndex] = Number(sourceValue[componentIndex] ?? 0);
|
|
4585
|
+
}
|
|
4586
|
+
return;
|
|
4587
|
+
}
|
|
4588
|
+
let sourceIndex = 0;
|
|
4589
|
+
for (let columnIndex = 0; columnIndex < columns; columnIndex++) {
|
|
4590
|
+
const columnOffset = offset + columnIndex * columnStride;
|
|
4591
|
+
for (let rowIndex = 0; rowIndex < rows; rowIndex++) {
|
|
4592
|
+
array[columnOffset + rowIndex] = Number(sourceValue[sourceIndex++] ?? 0);
|
|
4593
|
+
}
|
|
4594
|
+
}
|
|
2813
4595
|
}
|
|
2814
4596
|
};
|
|
4597
|
+
function isCompositeUniformObject(value) {
|
|
4598
|
+
return Boolean(value) && typeof value === "object" && !Array.isArray(value) && !ArrayBuffer.isView(value);
|
|
4599
|
+
}
|
|
4600
|
+
function sliceNumericArray(value, start, end) {
|
|
4601
|
+
return Array.prototype.slice.call(value, start, end);
|
|
4602
|
+
}
|
|
2815
4603
|
|
|
2816
4604
|
// dist/utils/array-equal.js
|
|
4605
|
+
var MAX_ELEMENTWISE_ARRAY_COMPARE_LENGTH = 128;
|
|
2817
4606
|
function arrayEqual(a, b, limit = 16) {
|
|
2818
|
-
if (a
|
|
2819
|
-
return
|
|
4607
|
+
if (a === b) {
|
|
4608
|
+
return true;
|
|
2820
4609
|
}
|
|
2821
4610
|
const arrayA = a;
|
|
2822
4611
|
const arrayB = b;
|
|
2823
|
-
if (!isNumberArray(arrayA)) {
|
|
4612
|
+
if (!isNumberArray(arrayA) || !isNumberArray(arrayB)) {
|
|
2824
4613
|
return false;
|
|
2825
4614
|
}
|
|
2826
|
-
if (
|
|
2827
|
-
|
|
2828
|
-
|
|
2829
|
-
|
|
2830
|
-
|
|
4615
|
+
if (arrayA.length !== arrayB.length) {
|
|
4616
|
+
return false;
|
|
4617
|
+
}
|
|
4618
|
+
const maxCompareLength = Math.min(limit, MAX_ELEMENTWISE_ARRAY_COMPARE_LENGTH);
|
|
4619
|
+
if (arrayA.length > maxCompareLength) {
|
|
4620
|
+
return false;
|
|
4621
|
+
}
|
|
4622
|
+
for (let i = 0; i < arrayA.length; ++i) {
|
|
4623
|
+
if (arrayB[i] !== arrayA[i]) {
|
|
4624
|
+
return false;
|
|
2831
4625
|
}
|
|
2832
4626
|
}
|
|
2833
4627
|
return true;
|
|
@@ -2891,24 +4685,33 @@ var UniformBlock = class {
|
|
|
2891
4685
|
};
|
|
2892
4686
|
|
|
2893
4687
|
// dist/portable/uniform-store.js
|
|
4688
|
+
var minUniformBufferSize = 1024;
|
|
2894
4689
|
var UniformStore = class {
|
|
4690
|
+
/** Device used to infer layout and allocate buffers. */
|
|
4691
|
+
device;
|
|
2895
4692
|
/** Stores the uniform values for each uniform block */
|
|
2896
4693
|
uniformBlocks = /* @__PURE__ */ new Map();
|
|
2897
|
-
/**
|
|
2898
|
-
|
|
4694
|
+
/** Flattened layout metadata for each block. */
|
|
4695
|
+
shaderBlockLayouts = /* @__PURE__ */ new Map();
|
|
4696
|
+
/** Serializers for block-backed uniform data. */
|
|
4697
|
+
shaderBlockWriters = /* @__PURE__ */ new Map();
|
|
2899
4698
|
/** Actual buffer for the blocks */
|
|
2900
4699
|
uniformBuffers = /* @__PURE__ */ new Map();
|
|
2901
4700
|
/**
|
|
2902
|
-
*
|
|
2903
|
-
* @param blocks
|
|
4701
|
+
* Creates a new {@link UniformStore} for the supplied device and block definitions.
|
|
2904
4702
|
*/
|
|
2905
|
-
constructor(blocks) {
|
|
4703
|
+
constructor(device, blocks) {
|
|
4704
|
+
this.device = device;
|
|
2906
4705
|
for (const [bufferName, block] of Object.entries(blocks)) {
|
|
2907
4706
|
const uniformBufferName = bufferName;
|
|
2908
|
-
const
|
|
2909
|
-
|
|
4707
|
+
const shaderBlockLayout = makeShaderBlockLayout(block.uniformTypes ?? {}, {
|
|
4708
|
+
layout: block.layout ?? getDefaultUniformBufferLayout(device)
|
|
4709
|
+
});
|
|
4710
|
+
const shaderBlockWriter = new ShaderBlockWriter(shaderBlockLayout);
|
|
4711
|
+
this.shaderBlockLayouts.set(uniformBufferName, shaderBlockLayout);
|
|
4712
|
+
this.shaderBlockWriters.set(uniformBufferName, shaderBlockWriter);
|
|
2910
4713
|
const uniformBlock = new UniformBlock({ name: bufferName });
|
|
2911
|
-
uniformBlock.setUniforms(block.defaultUniforms || {});
|
|
4714
|
+
uniformBlock.setUniforms(shaderBlockWriter.getFlatUniformValues(block.defaultUniforms || {}));
|
|
2912
4715
|
this.uniformBlocks.set(uniformBufferName, uniformBlock);
|
|
2913
4716
|
}
|
|
2914
4717
|
}
|
|
@@ -2920,36 +4723,52 @@ var UniformStore = class {
|
|
|
2920
4723
|
}
|
|
2921
4724
|
/**
|
|
2922
4725
|
* Set uniforms
|
|
2923
|
-
*
|
|
4726
|
+
*
|
|
4727
|
+
* Makes all group properties partial and eagerly propagates changes to any
|
|
4728
|
+
* managed GPU buffers.
|
|
2924
4729
|
*/
|
|
2925
4730
|
setUniforms(uniforms) {
|
|
2926
4731
|
var _a;
|
|
2927
4732
|
for (const [blockName, uniformValues] of Object.entries(uniforms)) {
|
|
2928
|
-
|
|
4733
|
+
const uniformBufferName = blockName;
|
|
4734
|
+
const shaderBlockWriter = this.shaderBlockWriters.get(uniformBufferName);
|
|
4735
|
+
const flattenedUniforms = shaderBlockWriter == null ? void 0 : shaderBlockWriter.getFlatUniformValues(uniformValues || {});
|
|
4736
|
+
(_a = this.uniformBlocks.get(uniformBufferName)) == null ? void 0 : _a.setUniforms(flattenedUniforms || {});
|
|
2929
4737
|
}
|
|
2930
4738
|
this.updateUniformBuffers();
|
|
2931
4739
|
}
|
|
2932
|
-
/**
|
|
4740
|
+
/**
|
|
4741
|
+
* Returns the allocation size for the named uniform buffer.
|
|
4742
|
+
*
|
|
4743
|
+
* This may exceed the packed layout size because minimum buffer-size policy is
|
|
4744
|
+
* applied at the store layer.
|
|
4745
|
+
*/
|
|
2933
4746
|
getUniformBufferByteLength(uniformBufferName) {
|
|
2934
4747
|
var _a;
|
|
2935
|
-
|
|
4748
|
+
const packedByteLength = ((_a = this.shaderBlockLayouts.get(uniformBufferName)) == null ? void 0 : _a.byteLength) || 0;
|
|
4749
|
+
return Math.max(packedByteLength, minUniformBufferSize);
|
|
2936
4750
|
}
|
|
2937
|
-
/**
|
|
4751
|
+
/**
|
|
4752
|
+
* Returns packed binary data that can be uploaded to the named uniform buffer.
|
|
4753
|
+
*
|
|
4754
|
+
* The returned view length matches the packed block size and is not padded to
|
|
4755
|
+
* the store's minimum allocation size.
|
|
4756
|
+
*/
|
|
2938
4757
|
getUniformBufferData(uniformBufferName) {
|
|
2939
|
-
var _a
|
|
4758
|
+
var _a;
|
|
2940
4759
|
const uniformValues = ((_a = this.uniformBlocks.get(uniformBufferName)) == null ? void 0 : _a.getAllUniforms()) || {};
|
|
2941
|
-
|
|
4760
|
+
const shaderBlockWriter = this.shaderBlockWriters.get(uniformBufferName);
|
|
4761
|
+
return (shaderBlockWriter == null ? void 0 : shaderBlockWriter.getData(uniformValues)) || new Uint8Array(0);
|
|
2942
4762
|
}
|
|
2943
4763
|
/**
|
|
2944
|
-
* Creates an unmanaged uniform buffer
|
|
2945
|
-
* The new buffer is initialized with current / supplied values
|
|
4764
|
+
* Creates an unmanaged uniform buffer initialized with the current or supplied values.
|
|
2946
4765
|
*/
|
|
2947
|
-
createUniformBuffer(
|
|
4766
|
+
createUniformBuffer(uniformBufferName, uniforms) {
|
|
2948
4767
|
if (uniforms) {
|
|
2949
4768
|
this.setUniforms(uniforms);
|
|
2950
4769
|
}
|
|
2951
4770
|
const byteLength = this.getUniformBufferByteLength(uniformBufferName);
|
|
2952
|
-
const uniformBuffer = device.createBuffer({
|
|
4771
|
+
const uniformBuffer = this.device.createBuffer({
|
|
2953
4772
|
usage: Buffer2.UNIFORM | Buffer2.COPY_DST,
|
|
2954
4773
|
byteLength
|
|
2955
4774
|
});
|
|
@@ -2957,11 +4776,11 @@ var UniformStore = class {
|
|
|
2957
4776
|
uniformBuffer.write(uniformBufferData);
|
|
2958
4777
|
return uniformBuffer;
|
|
2959
4778
|
}
|
|
2960
|
-
/**
|
|
2961
|
-
getManagedUniformBuffer(
|
|
4779
|
+
/** Returns the managed uniform buffer for the named block. */
|
|
4780
|
+
getManagedUniformBuffer(uniformBufferName) {
|
|
2962
4781
|
if (!this.uniformBuffers.get(uniformBufferName)) {
|
|
2963
4782
|
const byteLength = this.getUniformBufferByteLength(uniformBufferName);
|
|
2964
|
-
const uniformBuffer = device.createBuffer({
|
|
4783
|
+
const uniformBuffer = this.device.createBuffer({
|
|
2965
4784
|
usage: Buffer2.UNIFORM | Buffer2.COPY_DST,
|
|
2966
4785
|
byteLength
|
|
2967
4786
|
});
|
|
@@ -2969,7 +4788,11 @@ var UniformStore = class {
|
|
|
2969
4788
|
}
|
|
2970
4789
|
return this.uniformBuffers.get(uniformBufferName);
|
|
2971
4790
|
}
|
|
2972
|
-
/**
|
|
4791
|
+
/**
|
|
4792
|
+
* Updates every managed uniform buffer whose source uniforms have changed.
|
|
4793
|
+
*
|
|
4794
|
+
* @returns The first redraw reason encountered, or `false` if nothing changed.
|
|
4795
|
+
*/
|
|
2973
4796
|
updateUniformBuffers() {
|
|
2974
4797
|
let reason = false;
|
|
2975
4798
|
for (const uniformBufferName of this.uniformBlocks.keys()) {
|
|
@@ -2981,7 +4804,11 @@ var UniformStore = class {
|
|
|
2981
4804
|
}
|
|
2982
4805
|
return reason;
|
|
2983
4806
|
}
|
|
2984
|
-
/**
|
|
4807
|
+
/**
|
|
4808
|
+
* Updates one managed uniform buffer if its corresponding block is dirty.
|
|
4809
|
+
*
|
|
4810
|
+
* @returns The redraw reason for the update, or `false` if no write occurred.
|
|
4811
|
+
*/
|
|
2985
4812
|
updateUniformBuffer(uniformBufferName) {
|
|
2986
4813
|
var _a;
|
|
2987
4814
|
const uniformBlock = this.uniformBlocks.get(uniformBufferName);
|
|
@@ -2998,8 +4825,49 @@ var UniformStore = class {
|
|
|
2998
4825
|
return reason;
|
|
2999
4826
|
}
|
|
3000
4827
|
};
|
|
4828
|
+
function getDefaultUniformBufferLayout(device) {
|
|
4829
|
+
return device.type === "webgpu" ? "wgsl-uniform" : "std140";
|
|
4830
|
+
}
|
|
4831
|
+
|
|
4832
|
+
// dist/shadertypes/texture-types/texture-layout.js
|
|
4833
|
+
function getTextureImageView(arrayBuffer2, memoryLayout, format, image = 0) {
|
|
4834
|
+
const formatInfo = textureFormatDecoder.getInfo(format);
|
|
4835
|
+
const bytesPerComponent = formatInfo.bytesPerPixel / formatInfo.components;
|
|
4836
|
+
const { bytesPerImage } = memoryLayout;
|
|
4837
|
+
const offset = bytesPerImage * image;
|
|
4838
|
+
const totalPixels = memoryLayout.bytesPerImage / bytesPerComponent;
|
|
4839
|
+
switch (format) {
|
|
4840
|
+
case "rgba8unorm":
|
|
4841
|
+
case "bgra8unorm":
|
|
4842
|
+
case "rgba8uint":
|
|
4843
|
+
return new Uint8Array(arrayBuffer2, offset, totalPixels);
|
|
4844
|
+
case "r8unorm":
|
|
4845
|
+
return new Uint8Array(arrayBuffer2, offset, totalPixels);
|
|
4846
|
+
case "r16uint":
|
|
4847
|
+
case "rgba16uint":
|
|
4848
|
+
return new Uint16Array(arrayBuffer2, offset, totalPixels);
|
|
4849
|
+
case "r32uint":
|
|
4850
|
+
case "rgba32uint":
|
|
4851
|
+
return new Uint32Array(arrayBuffer2, offset, totalPixels);
|
|
4852
|
+
case "r32float":
|
|
4853
|
+
return new Float32Array(arrayBuffer2, offset, totalPixels);
|
|
4854
|
+
case "rgba16float":
|
|
4855
|
+
return new Uint16Array(arrayBuffer2, offset, totalPixels);
|
|
4856
|
+
case "rgba32float":
|
|
4857
|
+
return new Float32Array(arrayBuffer2, offset, totalPixels);
|
|
4858
|
+
default:
|
|
4859
|
+
throw new Error(`Unsupported format: ${format}`);
|
|
4860
|
+
}
|
|
4861
|
+
}
|
|
4862
|
+
function setTextureImageData(arrayBuffer2, memoryLayout, format, data, image = 0) {
|
|
4863
|
+
const offset = 0;
|
|
4864
|
+
const totalPixels = memoryLayout.bytesPerImage / memoryLayout.bytesPerPixel;
|
|
4865
|
+
const subArray = data.subarray(0, totalPixels);
|
|
4866
|
+
const typedArray = getTextureImageView(arrayBuffer2, memoryLayout, format, image);
|
|
4867
|
+
typedArray.set(subArray, offset);
|
|
4868
|
+
}
|
|
3001
4869
|
|
|
3002
|
-
// dist/shadertypes/
|
|
4870
|
+
// dist/shadertypes/texture-types/pixel-utils.js
|
|
3003
4871
|
function readPixel(pixelData, x, y, bitsPerChannel) {
|
|
3004
4872
|
if (x < 0 || x >= pixelData.width || y < 0 || y >= pixelData.height) {
|
|
3005
4873
|
throw new Error("Coordinates out of bounds.");
|
|
@@ -3009,7 +4877,7 @@ function readPixel(pixelData, x, y, bitsPerChannel) {
|
|
|
3009
4877
|
let bitOffsetWithinPixel = 0;
|
|
3010
4878
|
const channels = [];
|
|
3011
4879
|
for (let i = 0; i < 4; i++) {
|
|
3012
|
-
const bits = bitsPerChannel[i];
|
|
4880
|
+
const bits = bitsPerChannel[i] ?? 0;
|
|
3013
4881
|
if (bits <= 0) {
|
|
3014
4882
|
channels.push(0);
|
|
3015
4883
|
} else {
|
|
@@ -3018,14 +4886,14 @@ function readPixel(pixelData, x, y, bitsPerChannel) {
|
|
|
3018
4886
|
bitOffsetWithinPixel += bits;
|
|
3019
4887
|
}
|
|
3020
4888
|
}
|
|
3021
|
-
return [channels[0], channels[1], channels[2], channels[3]];
|
|
4889
|
+
return [channels[0] ?? 0, channels[1] ?? 0, channels[2] ?? 0, channels[3] ?? 0];
|
|
3022
4890
|
}
|
|
3023
4891
|
function writePixel(dataView, bitOffset, bitsPerChannel, pixel) {
|
|
3024
4892
|
let currentBitOffset = bitOffset;
|
|
3025
4893
|
for (let channel = 0; channel < 4; channel++) {
|
|
3026
|
-
const bits = bitsPerChannel[channel];
|
|
4894
|
+
const bits = bitsPerChannel[channel] ?? 0;
|
|
3027
4895
|
const maxValue = (1 << bits) - 1;
|
|
3028
|
-
const channelValue = pixel[channel] & maxValue;
|
|
4896
|
+
const channelValue = (pixel[channel] ?? 0) & maxValue;
|
|
3029
4897
|
writeBitsToDataView(dataView, currentBitOffset, bits, channelValue);
|
|
3030
4898
|
currentBitOffset += bits;
|
|
3031
4899
|
}
|