@luma.gl/core 9.2.6 → 9.3.0-alpha.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/adapter/canvas-context.d.ts +6 -162
- package/dist/adapter/canvas-context.d.ts.map +1 -1
- package/dist/adapter/canvas-context.js +5 -419
- package/dist/adapter/canvas-context.js.map +1 -1
- package/dist/adapter/canvas-observer.d.ts +32 -0
- package/dist/adapter/canvas-observer.d.ts.map +1 -0
- package/dist/adapter/canvas-observer.js +90 -0
- package/dist/adapter/canvas-observer.js.map +1 -0
- package/dist/adapter/canvas-surface.d.ts +150 -0
- package/dist/adapter/canvas-surface.d.ts.map +1 -0
- package/dist/adapter/canvas-surface.js +392 -0
- package/dist/adapter/canvas-surface.js.map +1 -0
- package/dist/adapter/device.d.ts +81 -16
- package/dist/adapter/device.d.ts.map +1 -1
- package/dist/adapter/device.js +191 -10
- package/dist/adapter/device.js.map +1 -1
- package/dist/adapter/luma.js +1 -1
- package/dist/adapter/luma.js.map +1 -1
- package/dist/adapter/presentation-context.d.ts +11 -0
- package/dist/adapter/presentation-context.d.ts.map +1 -0
- package/dist/adapter/presentation-context.js +12 -0
- package/dist/adapter/presentation-context.js.map +1 -0
- package/dist/adapter/resources/buffer.d.ts +1 -1
- package/dist/adapter/resources/buffer.d.ts.map +1 -1
- package/dist/adapter/resources/buffer.js +14 -6
- package/dist/adapter/resources/buffer.js.map +1 -1
- package/dist/adapter/resources/command-buffer.d.ts +3 -1
- package/dist/adapter/resources/command-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/command-buffer.js +3 -1
- package/dist/adapter/resources/command-buffer.js.map +1 -1
- package/dist/adapter/resources/command-encoder.d.ts +30 -7
- package/dist/adapter/resources/command-encoder.d.ts.map +1 -1
- package/dist/adapter/resources/command-encoder.js +68 -2
- package/dist/adapter/resources/command-encoder.js.map +1 -1
- package/dist/adapter/resources/compute-pipeline.d.ts +2 -2
- package/dist/adapter/resources/compute-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/fence.d.ts +16 -0
- package/dist/adapter/resources/fence.d.ts.map +1 -0
- package/dist/adapter/resources/fence.js +17 -0
- package/dist/adapter/resources/fence.js.map +1 -0
- package/dist/adapter/resources/framebuffer.d.ts +1 -1
- package/dist/adapter/resources/framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/framebuffer.js +15 -12
- package/dist/adapter/resources/framebuffer.js.map +1 -1
- package/dist/adapter/resources/query-set.d.ts +17 -1
- package/dist/adapter/resources/query-set.d.ts.map +1 -1
- package/dist/adapter/resources/query-set.js.map +1 -1
- package/dist/adapter/resources/render-pipeline.d.ts +28 -10
- package/dist/adapter/resources/render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/render-pipeline.js +21 -2
- package/dist/adapter/resources/render-pipeline.js.map +1 -1
- package/dist/adapter/resources/resource.d.ts +13 -0
- package/dist/adapter/resources/resource.d.ts.map +1 -1
- package/dist/adapter/resources/resource.js +243 -14
- package/dist/adapter/resources/resource.js.map +1 -1
- package/dist/adapter/resources/shader.js +27 -25
- package/dist/adapter/resources/shader.js.map +1 -1
- package/dist/adapter/resources/shared-render-pipeline.d.ts +22 -0
- package/dist/adapter/resources/shared-render-pipeline.d.ts.map +1 -0
- package/dist/adapter/resources/shared-render-pipeline.js +25 -0
- package/dist/adapter/resources/shared-render-pipeline.js.map +1 -0
- package/dist/adapter/resources/texture-view.d.ts +1 -1
- package/dist/adapter/resources/texture-view.d.ts.map +1 -1
- package/dist/adapter/resources/texture.d.ts +168 -28
- package/dist/adapter/resources/texture.d.ts.map +1 -1
- package/dist/adapter/resources/texture.js +284 -25
- package/dist/adapter/resources/texture.js.map +1 -1
- package/dist/adapter/types/attachments.d.ts +1 -1
- package/dist/adapter/types/attachments.d.ts.map +1 -1
- package/dist/adapter/types/buffer-layout.d.ts +1 -1
- package/dist/adapter/types/buffer-layout.d.ts.map +1 -1
- package/dist/adapter/types/parameters.d.ts +3 -1
- package/dist/adapter/types/parameters.d.ts.map +1 -1
- package/dist/adapter/types/parameters.js +1 -0
- package/dist/adapter/types/parameters.js.map +1 -1
- package/dist/adapter/types/shader-layout.d.ts +10 -6
- package/dist/adapter/types/shader-layout.d.ts.map +1 -1
- package/dist/adapter/types/uniforms.d.ts +6 -0
- package/dist/adapter/types/uniforms.d.ts.map +1 -1
- package/dist/adapter-utils/bind-groups.d.ts +9 -0
- package/dist/adapter-utils/bind-groups.d.ts.map +1 -0
- package/dist/adapter-utils/bind-groups.js +41 -0
- package/dist/adapter-utils/bind-groups.js.map +1 -0
- package/dist/adapter-utils/format-compiler-log.d.ts.map +1 -1
- package/dist/adapter-utils/format-compiler-log.js +23 -15
- package/dist/adapter-utils/format-compiler-log.js.map +1 -1
- package/dist/adapter-utils/get-attribute-from-layouts.d.ts +2 -2
- package/dist/adapter-utils/get-attribute-from-layouts.d.ts.map +1 -1
- package/dist/adapter-utils/get-attribute-from-layouts.js +6 -6
- package/dist/adapter-utils/get-attribute-from-layouts.js.map +1 -1
- package/dist/dist.dev.js +2686 -644
- package/dist/dist.min.js +10 -9
- package/dist/factories/bind-group-factory.d.ts +20 -0
- package/dist/factories/bind-group-factory.d.ts.map +1 -0
- package/dist/factories/bind-group-factory.js +79 -0
- package/dist/factories/bind-group-factory.js.map +1 -0
- package/dist/factories/core-module-state.d.ts +7 -0
- package/dist/factories/core-module-state.d.ts.map +1 -0
- package/dist/{shadertypes/data-types/shader-types.js → factories/core-module-state.js} +1 -1
- package/dist/factories/core-module-state.js.map +1 -0
- package/dist/factories/pipeline-factory.d.ts +54 -0
- package/dist/factories/pipeline-factory.d.ts.map +1 -0
- package/dist/factories/pipeline-factory.js +270 -0
- package/dist/factories/pipeline-factory.js.map +1 -0
- package/dist/factories/shader-factory.d.ts +20 -0
- package/dist/factories/shader-factory.d.ts.map +1 -0
- package/dist/factories/shader-factory.js +84 -0
- package/dist/factories/shader-factory.js.map +1 -0
- package/dist/index.cjs +2422 -554
- package/dist/index.cjs.map +4 -4
- package/dist/index.d.ts +30 -14
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +19 -7
- package/dist/index.js.map +1 -1
- package/dist/portable/shader-block-writer.d.ts +51 -0
- package/dist/portable/shader-block-writer.d.ts.map +1 -0
- package/dist/portable/shader-block-writer.js +185 -0
- package/dist/portable/shader-block-writer.js.map +1 -0
- package/dist/portable/uniform-block.d.ts +1 -1
- package/dist/portable/uniform-block.d.ts.map +1 -1
- package/dist/portable/uniform-store.d.ts +55 -24
- package/dist/portable/uniform-store.d.ts.map +1 -1
- package/dist/portable/uniform-store.js +73 -25
- package/dist/portable/uniform-store.js.map +1 -1
- package/dist/shadertypes/data-types/data-type-decoder.d.ts +20 -0
- package/dist/shadertypes/data-types/data-type-decoder.d.ts.map +1 -0
- package/dist/shadertypes/data-types/data-type-decoder.js +79 -0
- package/dist/shadertypes/data-types/data-type-decoder.js.map +1 -0
- package/dist/shadertypes/data-types/data-types.d.ts +31 -12
- package/dist/shadertypes/data-types/data-types.d.ts.map +1 -1
- package/dist/shadertypes/data-types/decode-data-types.d.ts.map +1 -1
- package/dist/shadertypes/data-types/decode-data-types.js +2 -1
- package/dist/shadertypes/data-types/decode-data-types.js.map +1 -1
- package/dist/{image-utils → shadertypes/image-types}/image-types.d.ts +0 -6
- package/dist/shadertypes/image-types/image-types.d.ts.map +1 -0
- package/dist/shadertypes/image-types/image-types.js.map +1 -0
- package/dist/shadertypes/shader-types/shader-block-layout.d.ts +72 -0
- package/dist/shadertypes/shader-types/shader-block-layout.d.ts.map +1 -0
- package/dist/shadertypes/shader-types/shader-block-layout.js +209 -0
- package/dist/shadertypes/shader-types/shader-block-layout.js.map +1 -0
- package/dist/shadertypes/shader-types/shader-type-decoder.d.ts +41 -0
- package/dist/shadertypes/shader-types/shader-type-decoder.d.ts.map +1 -0
- package/dist/shadertypes/{data-types/decode-shader-types.js → shader-types/shader-type-decoder.js} +43 -4
- package/dist/shadertypes/shader-types/shader-type-decoder.js.map +1 -0
- package/dist/shadertypes/shader-types/shader-types.d.ts +101 -0
- package/dist/shadertypes/shader-types/shader-types.d.ts.map +1 -0
- package/dist/shadertypes/shader-types/shader-types.js +30 -0
- package/dist/shadertypes/shader-types/shader-types.js.map +1 -0
- package/dist/shadertypes/texture-types/pixel-utils.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/pixel-utils.js +4 -4
- package/dist/shadertypes/texture-types/pixel-utils.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-decoder.d.ts +36 -0
- package/dist/shadertypes/texture-types/texture-format-decoder.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-format-decoder.js +109 -37
- package/dist/shadertypes/texture-types/texture-format-decoder.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-generics.d.ts +34 -0
- package/dist/shadertypes/texture-types/texture-format-generics.d.ts.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-generics.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-table.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-format-table.js +10 -9
- package/dist/shadertypes/texture-types/texture-format-table.js.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-formats.d.ts +51 -17
- package/dist/shadertypes/texture-types/texture-formats.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-formats.js +1 -0
- package/dist/shadertypes/texture-types/texture-formats.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-layout.d.ts +5 -0
- package/dist/shadertypes/texture-types/texture-layout.d.ts.map +1 -0
- package/dist/shadertypes/texture-types/texture-layout.js +41 -0
- package/dist/shadertypes/texture-types/texture-layout.js.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.d.ts +24 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.d.ts.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.js +106 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.js.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-formats.d.ts +50 -0
- package/dist/shadertypes/vertex-types/vertex-formats.d.ts.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-formats.js.map +1 -0
- package/dist/utils/array-equal.d.ts +1 -1
- package/dist/utils/array-equal.d.ts.map +1 -1
- package/dist/utils/array-equal.js +15 -9
- package/dist/utils/array-equal.js.map +1 -1
- package/dist/utils/assert.d.ts +5 -0
- package/dist/utils/assert.d.ts.map +1 -0
- package/dist/utils/assert.js +17 -0
- package/dist/utils/assert.js.map +1 -0
- package/dist/utils/stats-manager.d.ts.map +1 -1
- package/dist/utils/stats-manager.js +61 -1
- package/dist/utils/stats-manager.js.map +1 -1
- package/package.json +6 -6
- package/src/adapter/canvas-context.ts +7 -556
- package/src/adapter/canvas-observer.ts +130 -0
- package/src/adapter/canvas-surface.ts +521 -0
- package/src/adapter/device.ts +308 -24
- package/src/adapter/presentation-context.ts +16 -0
- package/src/adapter/resources/buffer.ts +13 -5
- package/src/adapter/resources/command-buffer.ts +4 -2
- package/src/adapter/resources/command-encoder.ts +101 -10
- package/src/adapter/resources/compute-pipeline.ts +2 -2
- package/src/adapter/resources/fence.ts +32 -0
- package/src/adapter/resources/framebuffer.ts +16 -13
- package/src/adapter/resources/query-set.ts +17 -1
- package/src/adapter/resources/render-pipeline.ts +52 -16
- package/src/adapter/resources/resource.ts +289 -14
- package/src/adapter/resources/shader.ts +28 -28
- package/src/adapter/resources/shared-render-pipeline.ts +40 -0
- package/src/adapter/resources/texture-view.ts +1 -1
- package/src/adapter/resources/texture.ts +427 -49
- package/src/adapter/types/attachments.ts +1 -1
- package/src/adapter/types/buffer-layout.ts +1 -1
- package/src/adapter/types/parameters.ts +4 -1
- package/src/adapter/types/shader-layout.ts +15 -9
- package/src/adapter/types/uniforms.ts +12 -0
- package/src/adapter-utils/bind-groups.ts +71 -0
- package/src/adapter-utils/format-compiler-log.ts +23 -15
- package/src/adapter-utils/get-attribute-from-layouts.ts +8 -11
- package/src/factories/bind-group-factory.ts +139 -0
- package/src/factories/core-module-state.ts +11 -0
- package/src/factories/pipeline-factory.ts +328 -0
- package/src/factories/shader-factory.ts +103 -0
- package/src/index.ts +70 -26
- package/src/portable/shader-block-writer.ts +254 -0
- package/src/portable/uniform-block.ts +1 -1
- package/src/portable/uniform-store.ts +98 -40
- package/src/shadertypes/data-types/data-type-decoder.ts +105 -0
- package/src/shadertypes/data-types/data-types.ts +100 -48
- package/src/shadertypes/data-types/decode-data-types.ts +2 -1
- package/src/{image-utils → shadertypes/image-types}/image-types.ts +0 -7
- package/src/shadertypes/shader-types/shader-block-layout.ts +340 -0
- package/src/shadertypes/{data-types/decode-shader-types.ts → shader-types/shader-type-decoder.ts} +88 -14
- package/src/shadertypes/shader-types/shader-types.ts +207 -0
- package/src/shadertypes/{textures → texture-types}/pixel-utils.ts +4 -4
- package/src/shadertypes/{textures → texture-types}/texture-format-decoder.ts +166 -45
- package/src/shadertypes/{textures → texture-types}/texture-format-generics.ts +42 -48
- package/src/shadertypes/{textures → texture-types}/texture-format-table.ts +10 -9
- package/src/shadertypes/{textures → texture-types}/texture-formats.ts +73 -17
- package/src/shadertypes/texture-types/texture-layout.ts +60 -0
- package/src/shadertypes/vertex-types/vertex-format-decoder.ts +131 -0
- package/src/shadertypes/vertex-types/vertex-formats.ts +183 -0
- package/src/utils/array-equal.ts +21 -9
- package/src/utils/assert.ts +18 -0
- package/src/utils/stats-manager.ts +76 -2
- package/dist/image-utils/image-types.d.ts.map +0 -1
- package/dist/image-utils/image-types.js.map +0 -1
- package/dist/portable/uniform-buffer-layout.d.ts +0 -28
- package/dist/portable/uniform-buffer-layout.d.ts.map +0 -1
- package/dist/portable/uniform-buffer-layout.js +0 -96
- package/dist/portable/uniform-buffer-layout.js.map +0 -1
- package/dist/shadertypes/data-types/decode-shader-types.d.ts +0 -17
- package/dist/shadertypes/data-types/decode-shader-types.d.ts.map +0 -1
- package/dist/shadertypes/data-types/decode-shader-types.js.map +0 -1
- package/dist/shadertypes/data-types/shader-types.d.ts +0 -45
- package/dist/shadertypes/data-types/shader-types.d.ts.map +0 -1
- package/dist/shadertypes/data-types/shader-types.js.map +0 -1
- package/dist/shadertypes/textures/pixel-utils.d.ts.map +0 -1
- package/dist/shadertypes/textures/pixel-utils.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-decoder.d.ts +0 -18
- package/dist/shadertypes/textures/texture-format-decoder.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-decoder.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-generics.d.ts +0 -33
- package/dist/shadertypes/textures/texture-format-generics.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-generics.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-table.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-table.js.map +0 -1
- package/dist/shadertypes/textures/texture-formats.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-formats.js.map +0 -1
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.d.ts +0 -18
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.d.ts.map +0 -1
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.js +0 -100
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.js.map +0 -1
- package/dist/shadertypes/vertex-arrays/vertex-formats.d.ts +0 -27
- package/dist/shadertypes/vertex-arrays/vertex-formats.d.ts.map +0 -1
- package/dist/shadertypes/vertex-arrays/vertex-formats.js.map +0 -1
- package/src/portable/uniform-buffer-layout.ts +0 -118
- package/src/shadertypes/data-types/shader-types.ts +0 -87
- package/src/shadertypes/vertex-arrays/decode-vertex-format.ts +0 -124
- package/src/shadertypes/vertex-arrays/vertex-formats.ts +0 -91
- /package/dist/{image-utils → shadertypes/image-types}/image-types.js +0 -0
- /package/dist/shadertypes/{textures → texture-types}/pixel-utils.d.ts +0 -0
- /package/dist/shadertypes/{textures → texture-types}/texture-format-generics.js +0 -0
- /package/dist/shadertypes/{textures → texture-types}/texture-format-table.d.ts +0 -0
- /package/dist/shadertypes/{vertex-arrays → vertex-types}/vertex-formats.js +0 -0
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import { Device } from "../adapter/device.js";
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import { ComputePipeline, type ComputePipelineProps } from "../adapter/resources/compute-pipeline.js";
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//# sourceMappingURL=pipeline-factory.d.ts.map
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{"version":3,"file":"pipeline-factory.d.ts","sourceRoot":"","sources":["../../src/factories/pipeline-factory.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,MAAM,EAAC,6BAA0B;AACzC,OAAO,EAAC,eAAe,EAAE,KAAK,oBAAoB,EAAC,iDAA8C;AACjG,OAAO,EAAC,cAAc,EAAE,KAAK,mBAAmB,EAAC,gDAA6C;AAE9F,OAAO,KAAK,EAAC,oBAAoB,EAAC,uDAAoD;AAKtF,MAAM,MAAM,oBAAoB,GAAG,mBAAmB,CAAC;AAIvD;;GAEG;AACH,qBAAa,eAAe;IAC1B,MAAM,CAAC,YAAY,EAAE,QAAQ,CAAC,oBAAoB,CAAC,CAAoC;IAEvF,0EAA0E;IAC1E,MAAM,CAAC,yBAAyB,CAAC,MAAM,EAAE,MAAM,GAAG,eAAe;IAMjE,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IAExB,OAAO,CAAC,YAAY,CAAa;IACjC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAA8B;IACtD,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAiD;IACtF,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAAkD;IACxF,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAAuD;IAElG,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,MAAM,CAEjC;IAED,QAAQ,IAAI,MAAM;gBAIN,MAAM,EAAE,MAAM;IAI1B;;;;;;;;;;;OAWG;IACH,yGAAyG;IACzG,oBAAoB,CAAC,KAAK,EAAE,mBAAmB,GAAG,cAAc;IAuChE,0GAA0G;IAC1G,qBAAqB,CAAC,KAAK,EAAE,oBAAoB,GAAG,eAAe;IAkCnE,OAAO,CAAC,QAAQ,EAAE,cAAc,GAAG,eAAe,GAAG,IAAI;IAuBzD,0BAA0B,CAAC,KAAK,EAAE,mBAAmB,GAAG,oBAAoB;IAY5E,2BAA2B,CAAC,QAAQ,EAAE,cAAc,GAAG,IAAI;IAoB3D,oFAAoF;IACpF,OAAO,CAAC,gBAAgB;IAexB,yDAAyD;IACzD,OAAO,CAAC,SAAS;IAsBjB,sEAAsE;IACtE,OAAO,CAAC,oBAAoB;IAO5B,qEAAqE;IACrE,OAAO,CAAC,mBAAmB;IAqD3B,OAAO,CAAC,yBAAyB;IAOjC,OAAO,CAAC,QAAQ;IAOhB,OAAO,CAAC,oBAAoB;IAK5B,OAAO,CAAC,wBAAwB;CAejC"}
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// luma.gl
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// SPDX-License-Identifier: MIT
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// Copyright (c) vis.gl contributors
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import { ComputePipeline } from "../adapter/resources/compute-pipeline.js";
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import { RenderPipeline } from "../adapter/resources/render-pipeline.js";
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import { log } from "../utils/log.js";
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import { uid } from "../utils/uid.js";
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/**
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* Efficiently creates / caches pipelines
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*/
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export class PipelineFactory {
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static defaultProps = { ...RenderPipeline.defaultProps };
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/** Get the singleton default pipeline factory for the specified device */
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static getDefaultPipelineFactory(device) {
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const moduleData = device.getModuleData('@luma.gl/core');
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moduleData.defaultPipelineFactory ||= new PipelineFactory(device);
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return moduleData.defaultPipelineFactory;
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}
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device;
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_hashCounter = 0;
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_hashes = {};
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_renderPipelineCache = {};
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_computePipelineCache = {};
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_sharedRenderPipelineCache = {};
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get [Symbol.toStringTag]() {
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return 'PipelineFactory';
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}
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toString() {
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return `PipelineFactory(${this.device.id})`;
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}
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constructor(device) {
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this.device = device;
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}
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/**
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* WebGL has two cache layers with different priorities:
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* - `_sharedRenderPipelineCache` owns `WEBGLSharedRenderPipeline` / `WebGLProgram` reuse.
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* - `_renderPipelineCache` owns `RenderPipeline` wrapper reuse.
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*
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* Shared WebGL program reuse is the hard requirement. Wrapper reuse is beneficial,
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* but wrapper cache misses are acceptable if that keeps the cache logic simple and
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* prevents incorrect cache hits.
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*
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* In particular, wrapper hash logic must never force program creation or linked-program
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* introspection just to decide whether a shared WebGL program can be reused.
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*/
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/** Return a RenderPipeline matching supplied props. Reuses an equivalent pipeline if already created. */
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createRenderPipeline(props) {
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if (!this.device.props._cachePipelines) {
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return this.device.createRenderPipeline(props);
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}
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const allProps = { ...RenderPipeline.defaultProps, ...props };
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const cache = this._renderPipelineCache;
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const hash = this._hashRenderPipeline(allProps);
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let pipeline = cache[hash]?.resource;
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if (!pipeline) {
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const sharedRenderPipeline = this.device.type === 'webgl' && this.device.props._sharePipelines
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? this.createSharedRenderPipeline(allProps)
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: undefined;
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pipeline = this.device.createRenderPipeline({
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...allProps,
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id: allProps.id ? `${allProps.id}-cached` : uid('unnamed-cached'),
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_sharedRenderPipeline: sharedRenderPipeline
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});
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pipeline.hash = hash;
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cache[hash] = { resource: pipeline, useCount: 1 };
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if (this.device.props.debugFactories) {
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log.log(3, `${this}: ${pipeline} created, count=${cache[hash].useCount}`)();
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}
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}
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else {
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cache[hash].useCount++;
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if (this.device.props.debugFactories) {
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log.log(3, `${this}: ${cache[hash].resource} reused, count=${cache[hash].useCount}, (id=${props.id})`)();
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}
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}
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return pipeline;
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}
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/** Return a ComputePipeline matching supplied props. Reuses an equivalent pipeline if already created. */
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createComputePipeline(props) {
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if (!this.device.props._cachePipelines) {
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return this.device.createComputePipeline(props);
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}
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const allProps = { ...ComputePipeline.defaultProps, ...props };
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const cache = this._computePipelineCache;
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const hash = this._hashComputePipeline(allProps);
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let pipeline = cache[hash]?.resource;
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if (!pipeline) {
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pipeline = this.device.createComputePipeline({
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...allProps,
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id: allProps.id ? `${allProps.id}-cached` : undefined
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});
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pipeline.hash = hash;
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cache[hash] = { resource: pipeline, useCount: 1 };
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if (this.device.props.debugFactories) {
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log.log(3, `${this}: ${pipeline} created, count=${cache[hash].useCount}`)();
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}
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}
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else {
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cache[hash].useCount++;
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if (this.device.props.debugFactories) {
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log.log(3, `${this}: ${cache[hash].resource} reused, count=${cache[hash].useCount}, (id=${props.id})`)();
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}
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}
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return pipeline;
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}
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release(pipeline) {
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if (!this.device.props._cachePipelines) {
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pipeline.destroy();
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return;
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}
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const cache = this._getCache(pipeline);
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const hash = pipeline.hash;
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cache[hash].useCount--;
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if (cache[hash].useCount === 0) {
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this._destroyPipeline(pipeline);
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if (this.device.props.debugFactories) {
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log.log(3, `${this}: ${pipeline} released and destroyed`)();
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}
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}
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else if (cache[hash].useCount < 0) {
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log.error(`${this}: ${pipeline} released, useCount < 0, resetting`)();
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cache[hash].useCount = 0;
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}
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else if (this.device.props.debugFactories) {
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log.log(3, `${this}: ${pipeline} released, count=${cache[hash].useCount}`)();
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}
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}
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+
createSharedRenderPipeline(props) {
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const sharedPipelineHash = this._hashSharedRenderPipeline(props);
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+
let sharedCacheItem = this._sharedRenderPipelineCache[sharedPipelineHash];
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+
if (!sharedCacheItem) {
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+
const sharedRenderPipeline = this.device._createSharedRenderPipelineWebGL(props);
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+
sharedCacheItem = { resource: sharedRenderPipeline, useCount: 0 };
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+
this._sharedRenderPipelineCache[sharedPipelineHash] = sharedCacheItem;
|
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+
}
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+
sharedCacheItem.useCount++;
|
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+
return sharedCacheItem.resource;
|
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+
}
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+
releaseSharedRenderPipeline(pipeline) {
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+
if (!pipeline.sharedRenderPipeline) {
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+
return;
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142
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+
}
|
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+
const sharedPipelineHash = this._hashSharedRenderPipeline(pipeline.sharedRenderPipeline.props);
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+
const sharedCacheItem = this._sharedRenderPipelineCache[sharedPipelineHash];
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+
if (!sharedCacheItem) {
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+
return;
|
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+
}
|
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|
+
sharedCacheItem.useCount--;
|
|
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|
+
if (sharedCacheItem.useCount === 0) {
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+
sharedCacheItem.resource.destroy();
|
|
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|
+
delete this._sharedRenderPipelineCache[sharedPipelineHash];
|
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|
+
}
|
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153
|
+
}
|
|
154
|
+
// PRIVATE
|
|
155
|
+
/** Destroy a cached pipeline, removing it from the cache if configured to do so. */
|
|
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+
_destroyPipeline(pipeline) {
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+
const cache = this._getCache(pipeline);
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158
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+
if (!this.device.props._destroyPipelines) {
|
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+
return false;
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+
}
|
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161
|
+
delete cache[pipeline.hash];
|
|
162
|
+
pipeline.destroy();
|
|
163
|
+
if (pipeline instanceof RenderPipeline) {
|
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164
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+
this.releaseSharedRenderPipeline(pipeline);
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165
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+
}
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166
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+
return true;
|
|
167
|
+
}
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|
168
|
+
/** Get the appropriate cache for the type of pipeline */
|
|
169
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+
_getCache(pipeline) {
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170
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+
let cache;
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+
if (pipeline instanceof ComputePipeline) {
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cache = this._computePipelineCache;
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+
}
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174
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+
if (pipeline instanceof RenderPipeline) {
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+
cache = this._renderPipelineCache;
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+
}
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177
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+
if (!cache) {
|
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|
+
throw new Error(`${this}`);
|
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|
+
}
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|
180
|
+
if (!cache[pipeline.hash]) {
|
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+
throw new Error(`${this}: ${pipeline} matched incorrect entry`);
|
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182
|
+
}
|
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183
|
+
return cache;
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|
184
|
+
}
|
|
185
|
+
/** Calculate a hash based on all the inputs for a compute pipeline */
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|
186
|
+
_hashComputePipeline(props) {
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|
187
|
+
const { type } = this.device;
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188
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+
const shaderHash = this._getHash(props.shader.source);
|
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189
|
+
const shaderLayoutHash = this._getHash(JSON.stringify(props.shaderLayout));
|
|
190
|
+
return `${type}/C/${shaderHash}SL${shaderLayoutHash}`;
|
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191
|
+
}
|
|
192
|
+
/** Calculate a hash based on all the inputs for a render pipeline */
|
|
193
|
+
_hashRenderPipeline(props) {
|
|
194
|
+
// Backend-specific hashing requirements:
|
|
195
|
+
// - WebGPU hash keys must include every immutable descriptor-shaping input that can
|
|
196
|
+
// change the created `GPURenderPipeline`, including attachment formats.
|
|
197
|
+
// - WebGL hash keys only govern wrapper reuse. They must remain compatible with
|
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198
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+
// shared-program reuse and must not depend on linked-program introspection just
|
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199
|
+
// to decide whether a shared `WebGLProgram` can be reused.
|
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200
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+
//
|
|
201
|
+
// General exclusions:
|
|
202
|
+
// - `id`, `handle`: resource identity / caller-supplied handles, not cache shape
|
|
203
|
+
// - `bindings`: mutable per-pipeline compatibility state
|
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204
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+
// - `disableWarnings`: logging only, no rendering impact
|
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205
|
+
// - `vsConstants`, `fsConstants`: currently unused by pipeline creation
|
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206
|
+
const vsHash = props.vs ? this._getHash(props.vs.source) : 0;
|
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207
|
+
const fsHash = props.fs ? this._getHash(props.fs.source) : 0;
|
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208
|
+
const varyingHash = this._getWebGLVaryingHash(props);
|
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209
|
+
const shaderLayoutHash = this._getHash(JSON.stringify(props.shaderLayout));
|
|
210
|
+
const bufferLayoutHash = this._getHash(JSON.stringify(props.bufferLayout));
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211
|
+
const { type } = this.device;
|
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212
|
+
switch (type) {
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213
|
+
case 'webgl':
|
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214
|
+
// WebGL wrappers preserve default topology and parameter semantics for direct
|
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215
|
+
// callers, even though the underlying linked program may be shared separately.
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216
|
+
// Future WebGL-only additions here must not turn wrapper reuse into a prerequisite
|
|
217
|
+
// for shared `WebGLProgram` reuse.
|
|
218
|
+
const webglParameterHash = this._getHash(JSON.stringify(props.parameters));
|
|
219
|
+
return `${type}/R/${vsHash}/${fsHash}V${varyingHash}T${props.topology}P${webglParameterHash}SL${shaderLayoutHash}BL${bufferLayoutHash}`;
|
|
220
|
+
case 'webgpu':
|
|
221
|
+
default:
|
|
222
|
+
// On WebGPU we need to rebuild the pipeline if topology, entry points,
|
|
223
|
+
// shader/layout data, parameters, bufferLayout or attachment formats change.
|
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224
|
+
// Attachment formats must stay in the key so screen and offscreen passes do not
|
|
225
|
+
// accidentally alias the same cached `GPURenderPipeline`.
|
|
226
|
+
const entryPointHash = this._getHash(JSON.stringify({
|
|
227
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+
vertexEntryPoint: props.vertexEntryPoint,
|
|
228
|
+
fragmentEntryPoint: props.fragmentEntryPoint
|
|
229
|
+
}));
|
|
230
|
+
const parameterHash = this._getHash(JSON.stringify(props.parameters));
|
|
231
|
+
const attachmentHash = this._getWebGPUAttachmentHash(props);
|
|
232
|
+
// TODO - Can json.stringify() generate different strings for equivalent objects if order of params is different?
|
|
233
|
+
// create a deepHash() to deduplicate?
|
|
234
|
+
return `${type}/R/${vsHash}/${fsHash}V${varyingHash}T${props.topology}EP${entryPointHash}P${parameterHash}SL${shaderLayoutHash}BL${bufferLayoutHash}A${attachmentHash}`;
|
|
235
|
+
}
|
|
236
|
+
}
|
|
237
|
+
// This is the only gate for shared `WebGLProgram` reuse.
|
|
238
|
+
// Only include inputs that affect program linking or transform-feedback linkage.
|
|
239
|
+
// Wrapper-only concerns such as topology, parameters, attachment formats and layout
|
|
240
|
+
// overrides must not be added here.
|
|
241
|
+
_hashSharedRenderPipeline(props) {
|
|
242
|
+
const vsHash = props.vs ? this._getHash(props.vs.source) : 0;
|
|
243
|
+
const fsHash = props.fs ? this._getHash(props.fs.source) : 0;
|
|
244
|
+
const varyingHash = this._getWebGLVaryingHash(props);
|
|
245
|
+
return `webgl/S/${vsHash}/${fsHash}V${varyingHash}`;
|
|
246
|
+
}
|
|
247
|
+
_getHash(key) {
|
|
248
|
+
if (this._hashes[key] === undefined) {
|
|
249
|
+
this._hashes[key] = this._hashCounter++;
|
|
250
|
+
}
|
|
251
|
+
return this._hashes[key];
|
|
252
|
+
}
|
|
253
|
+
_getWebGLVaryingHash(props) {
|
|
254
|
+
const { varyings = [], bufferMode = null } = props;
|
|
255
|
+
return this._getHash(JSON.stringify({ varyings, bufferMode }));
|
|
256
|
+
}
|
|
257
|
+
_getWebGPUAttachmentHash(props) {
|
|
258
|
+
const colorAttachmentFormats = props.colorAttachmentFormats ?? [
|
|
259
|
+
this.device.preferredColorFormat
|
|
260
|
+
];
|
|
261
|
+
const depthStencilAttachmentFormat = props.parameters?.depthWriteEnabled
|
|
262
|
+
? props.depthStencilAttachmentFormat || this.device.preferredDepthFormat
|
|
263
|
+
: null;
|
|
264
|
+
return this._getHash(JSON.stringify({
|
|
265
|
+
colorAttachmentFormats,
|
|
266
|
+
depthStencilAttachmentFormat
|
|
267
|
+
}));
|
|
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|
+
}
|
|
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|
+
}
|
|
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|
+
//# sourceMappingURL=pipeline-factory.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import { Device } from "../adapter/device.js";
|
|
2
|
+
import { Shader, type ShaderProps } from "../adapter/resources/shader.js";
|
|
3
|
+
/** Manages a cached pool of Shaders for reuse. */
|
|
4
|
+
export declare class ShaderFactory {
|
|
5
|
+
static readonly defaultProps: Required<ShaderProps>;
|
|
6
|
+
/** Returns the default ShaderFactory for the given {@link Device}, creating one if necessary. */
|
|
7
|
+
static getDefaultShaderFactory(device: Device): ShaderFactory;
|
|
8
|
+
readonly device: Device;
|
|
9
|
+
private readonly _cache;
|
|
10
|
+
get [Symbol.toStringTag](): string;
|
|
11
|
+
toString(): string;
|
|
12
|
+
/** @internal */
|
|
13
|
+
constructor(device: Device);
|
|
14
|
+
/** Requests a {@link Shader} from the cache, creating a new Shader only if necessary. */
|
|
15
|
+
createShader(props: ShaderProps): Shader;
|
|
16
|
+
/** Releases a previously-requested {@link Shader}, destroying it if no users remain. */
|
|
17
|
+
release(shader: Shader): void;
|
|
18
|
+
protected _hashShader(value: Shader | ShaderProps): string;
|
|
19
|
+
}
|
|
20
|
+
//# sourceMappingURL=shader-factory.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader-factory.d.ts","sourceRoot":"","sources":["../../src/factories/shader-factory.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,MAAM,EAAC,6BAA0B;AACzC,OAAO,EAAC,MAAM,EAAE,KAAK,WAAW,EAAC,uCAAoC;AAMrE,kDAAkD;AAClD,qBAAa,aAAa;IACxB,MAAM,CAAC,QAAQ,CAAC,YAAY,EAAE,QAAQ,CAAC,WAAW,CAAC,CAA4B;IAE/E,iGAAiG;IACjG,MAAM,CAAC,uBAAuB,CAAC,MAAM,EAAE,MAAM,GAAG,aAAa;IAM7D,SAAgB,MAAM,EAAE,MAAM,CAAC;IAE/B,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAiC;IAExD,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,MAAM,CAEjC;IAED,QAAQ,IAAI,MAAM;IAIlB,gBAAgB;gBACJ,MAAM,EAAE,MAAM;IAI1B,yFAAyF;IACzF,YAAY,CAAC,KAAK,EAAE,WAAW,GAAG,MAAM;IA8BxC,wFAAwF;IACxF,OAAO,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IA4B7B,SAAS,CAAC,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,WAAW,GAAG,MAAM;CAG3D"}
|
|
@@ -0,0 +1,84 @@
|
|
|
1
|
+
// luma.gl
|
|
2
|
+
// SPDX-License-Identifier: MIT
|
|
3
|
+
// Copyright (c) vis.gl contributors
|
|
4
|
+
import { Shader } from "../adapter/resources/shader.js";
|
|
5
|
+
import { log } from "../utils/log.js";
|
|
6
|
+
/** Manages a cached pool of Shaders for reuse. */
|
|
7
|
+
export class ShaderFactory {
|
|
8
|
+
static defaultProps = { ...Shader.defaultProps };
|
|
9
|
+
/** Returns the default ShaderFactory for the given {@link Device}, creating one if necessary. */
|
|
10
|
+
static getDefaultShaderFactory(device) {
|
|
11
|
+
const moduleData = device.getModuleData('@luma.gl/core');
|
|
12
|
+
moduleData.defaultShaderFactory ||= new ShaderFactory(device);
|
|
13
|
+
return moduleData.defaultShaderFactory;
|
|
14
|
+
}
|
|
15
|
+
device;
|
|
16
|
+
_cache = {};
|
|
17
|
+
get [Symbol.toStringTag]() {
|
|
18
|
+
return 'ShaderFactory';
|
|
19
|
+
}
|
|
20
|
+
toString() {
|
|
21
|
+
return `${this[Symbol.toStringTag]}(${this.device.id})`;
|
|
22
|
+
}
|
|
23
|
+
/** @internal */
|
|
24
|
+
constructor(device) {
|
|
25
|
+
this.device = device;
|
|
26
|
+
}
|
|
27
|
+
/** Requests a {@link Shader} from the cache, creating a new Shader only if necessary. */
|
|
28
|
+
createShader(props) {
|
|
29
|
+
if (!this.device.props._cacheShaders) {
|
|
30
|
+
return this.device.createShader(props);
|
|
31
|
+
}
|
|
32
|
+
const key = this._hashShader(props);
|
|
33
|
+
let cacheEntry = this._cache[key];
|
|
34
|
+
if (!cacheEntry) {
|
|
35
|
+
const resource = this.device.createShader({
|
|
36
|
+
...props,
|
|
37
|
+
id: props.id ? `${props.id}-cached` : undefined
|
|
38
|
+
});
|
|
39
|
+
this._cache[key] = cacheEntry = { resource, useCount: 1 };
|
|
40
|
+
if (this.device.props.debugFactories) {
|
|
41
|
+
log.log(3, `${this}: Created new shader ${resource.id}`)();
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
else {
|
|
45
|
+
cacheEntry.useCount++;
|
|
46
|
+
if (this.device.props.debugFactories) {
|
|
47
|
+
log.log(3, `${this}: Reusing shader ${cacheEntry.resource.id} count=${cacheEntry.useCount}`)();
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
return cacheEntry.resource;
|
|
51
|
+
}
|
|
52
|
+
/** Releases a previously-requested {@link Shader}, destroying it if no users remain. */
|
|
53
|
+
release(shader) {
|
|
54
|
+
if (!this.device.props._cacheShaders) {
|
|
55
|
+
shader.destroy();
|
|
56
|
+
return;
|
|
57
|
+
}
|
|
58
|
+
const key = this._hashShader(shader);
|
|
59
|
+
const cacheEntry = this._cache[key];
|
|
60
|
+
if (cacheEntry) {
|
|
61
|
+
cacheEntry.useCount--;
|
|
62
|
+
if (cacheEntry.useCount === 0) {
|
|
63
|
+
if (this.device.props._destroyShaders) {
|
|
64
|
+
delete this._cache[key];
|
|
65
|
+
cacheEntry.resource.destroy();
|
|
66
|
+
if (this.device.props.debugFactories) {
|
|
67
|
+
log.log(3, `${this}: Releasing shader ${shader.id}, destroyed`)();
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
else if (cacheEntry.useCount < 0) {
|
|
72
|
+
throw new Error(`ShaderFactory: Shader ${shader.id} released too many times`);
|
|
73
|
+
}
|
|
74
|
+
else if (this.device.props.debugFactories) {
|
|
75
|
+
log.log(3, `${this}: Releasing shader ${shader.id} count=${cacheEntry.useCount}`)();
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
// PRIVATE
|
|
80
|
+
_hashShader(value) {
|
|
81
|
+
return `${value.stage}:${value.source}`;
|
|
82
|
+
}
|
|
83
|
+
}
|
|
84
|
+
//# sourceMappingURL=shader-factory.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|